Tower of Fantasy · weapon
Vermilion Bird
Vermilion Bird주작
Unchanged since 
Identity
TierSSR
Stats Stats at any level →
ATK16.38
HP1,165.05
Crit—
Resistance6.83
Shatter14
Charge8
Max advancement ★6
Matrix slots4
Skills
Dancing Flames
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 94.8% of ATK plus 599 and knock the target back a short distance.
Second Attack: Deal damage equal to 129.8% of ATK plus 820 and knock the target back significantly.
Third Attack: Deal damage equal to 221.3% of ATK plus 1,398 and suspend the target.
Fourth Attack: Deal damage equal to 241.3% of ATK plus 1,524 and knock the target down.
Fifth Attack: Deal damage equal to 304.1% of ATK plus 1,921 and knock the target back.
Soaring Strike
While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance.
First Attack: Deal damage equal to 106.3% of ATK plus 671.
Second Attack: Deal damage equal to 129.8% of ATK plus 820.
Third Attack: Deal damage equal to 158.1% of ATK plus 999.
Fourth Attack: Deal damage equal to 165.3% of ATK plus 1,044.
Fifth Attack: Deal damage equal to 296.3% of ATK plus 1,871.
Blazing Wings
While on the ground, tap and hold normal attack during the second to the fifth normal attack to trigger Blazing Wings.
Dash forward quickly and suspend self, dealing damage equal to 125% of ATK plus 789 to nearby targets and strongly suspending them.
Molten Heart
While airborne, tap and hold normal attack to trigger Molten Heart. Then, continue to consume endurance and gain hyperbody.
Control Vermilion Bird and deal damage equal to 25% of ATK plus 158 to nearby targets, and command the parasols to spin rapidly.
Release normal attack to fall. While falling, each attack that lands on the target deals damage equal to 50% of ATK plus 316, and knocks down the target.
Passive: When the parasols are spinning rapidly, the feathers consumed every second by Flame Vortex is multiplied by Polyfeather Parasol, and the damage, charge, and shatter effects from Flame Vortex are also multiplied by Polyfeather Parasol.
Feathers: Gain 1 automatically every second, and 1 for every time damage is dealt. Cooldown: 0.5 seconds. Feathers can be stored up to 30.
Polyfeather Parasol = 1 plus the number of parasols.
Summon Parasol
Hold Normal Attack on the ground to create a parasol at the target location in a non-combat state. Lasts for 15s or until entering combat.
Moves to the parasol's location with the skill in a non-combat state. Casts double-jump to glide. Cooldown: 6s.
Dodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Devastating Glide
Fly toward the parasols in the same order that they spawned, and return to the original position. The flying trail lasts 5 seconds, and targets near the trail are slowed by 50%. While gliding, become immune to damage (unavailable in Apex League). Cooldown: 12 seconds.
Every time the Wanderer passes through a parasol, deal area damage equal to 333.3% of ATK plus 2,105 and make the parasol spin rapidly for 5 seconds.
Parasol
When a weapon's normal attack or a dodge attack hits, 1 parasol spawns near the target for 20 seconds. Cooldown: 1.5 seconds. Up to 3 parasols can be active at the same time.
Fiery Crash: While using Devastating Glide, for each parasol passed through, deal additional damage equal to 64.8% of ATK multiplied by Polyfeather Parasol.
Corrosion: Targets near the parasols take 6% more flame damage and 8% more damage from charged attacks.
Radiant Flames: Parasols burn nearby targets, dealing damage equal to 105% of ATK every second for 4 seconds.
Flame Vortex: Active parasols consume 1 feather every second and deal area damage equal to 91% of ATK plus 575 (damage and feather cost from multiple parasols don't stack).
Vermilion Domain
While using Devastating Glide, pass through 3 parasols before returning to the original position to gain Vermilion Domain, which grants hyperbody and a 40% damage reduction for 8 seconds.
While diving, Vermilion Domain deals damage equal to 50% of ATK plus 316 to targets in the area every second and increases the Wanderer's speed by 30%.
Fortitude
After activating Fortitude Resonance:
Successfully using any weapon skill will taunt nearby targets for 2.5 seconds.
When using Devastating Glide, the Vermilion Domain expands, granting 20% damage reduction to nearby teammates.
When using Molten Heart, Vermilion Domain's timer is stopped.
Phoenix Sweep
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer, dealing damage equal to 1,180% of ATK plus 7,453 to the target, during which damage immunity lasts for 1.5 seconds (unavailable in Apex League).
Passive: A successful hit increases flame damage by 1.2% of Polyfeather Parasol for 20 seconds.
Profile
A parasol weapon used exclusively by Zhuque with various hidden mechanisms. Vermilion Bird's large parasol body can not only become a powerful tool to destroy enemies using energy, but also something to block the sight of others and hide the holder's demeanor...
Weapon
Umbrella
How Vermilion Bird compares · vs 16 ★★★★★ Flame weapons
ATK16.38
19th percentile · rank 13–14 of 16 (tied) · cohort median 19.11 (-14%)
Shatter14
53rd percentile · rank 7–9 of 16 (tied) · cohort median 14 (0%)
Closest weapons · nearest on ATK
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