Tower of Fantasy Matrix Sets
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88 matrix sets
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase frost and volt damage by 13%/15%/17%/19%, frost and volt ATK by 5%, and movement speed while concealed by 20%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase all elemental damage by 22%/24%/26%/28% when at least 1 frost weapon is equipped. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. After using Arctic Bite, increase final damage by 8% for 60 seconds. When entering combat with Wicked in the main slot, trigger a fully buffed Fevered Hunt 1 time (this does not count toward Wicked's Fevered Hunt cooldown, but it can only be triggered 1 time every 15 seconds).
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase all elemental damage by 8%/9%/10%/11% when at least 1 physical weapon is equipped. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After using any physical weapon skill or discharge skill, increase all elemental damage by 13%/16%/19%/22% for 25 seconds. Endurance consumed when using Mini Hurricane is reduced by 40%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When a target is shattered, grant 8%/10%/12%/14% damage boost for 25 seconds. Only the highest level's effect is applied when obtained repeatedly. | 3-pc: When there are more than 2 enemies around, hit restore HP equal to 14%/18%/22%/26% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds cannot exceed 36%/42%/48%/54% of ATK.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase volt damage by 14%/16%/18%/20%. Each time Chain Static is triggered, increase crit damage by 6% for 5 seconds, stacking up to 4 times. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When Siege Edge is equipped, increase volt ATK by 21%/24%/27%/30%. When an enemy inflicted with Static is hit by Magnetic Tempest, it enters the Amplification state for 20 seconds, taking 250% damage every second (this is counted as skill damage). When Fortitude Resonance is triggered, increase the Wanderer's crit rate by 7% and decrease nearby enemies' crit resistance by 8%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase physical ATK by 24%/26%/28%/30% and Blade of Unity damage to 4,800%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase all elemental damage by 10%/14%/18%/22%. When equipped with Scarlet Gale, increase final damage by 22%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: After hitting a target with a flame weapon, increase final damage by 3%/3.4%/3.8%/4.2% and final crit rate by 2%/2%/2.4%/2.4% for 25 seconds, stacking up to 2 times. Only the effect with the highest star rating is applied when obtained repeatedly. | 3-pc: When equipping 2 or more flame weapons, gain Flowing Fire, which increases final damage by 7%/8%/9%/10%, and increases crit damage by an additional 12%/14%/16%/18% for 25 seconds after landing a critical hit. For every 3 charged attacks that hit the target, restore 1 dodge attempt. Cooldown: 2 seconds. Only the effect with the highest star rating is applied when obtained repeatedly.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase all elemental damage by 7.5%/9%/10.5%/12%. After using any discharge skill, increase the Wanderer's outgoing healing by 30% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After using Pink Chain Frenzy, charging is possible even after releasing the hold on normal attack. After using Million-Metz Shockwave, increase final damage by 10% for 30 seconds. When non-Benediction Resonances are active, increase all attack by 26%/30%/34%/38%. When Benediction Resonance is active, increase all attack of the Wanderer and nearby teammates by 14%/16%/18%/20%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Physical Attack by 28%/30%/32%/34% and Rosebud's Discharge Damage to 18,000%. | 3-pc: Increases Final Damage by 18%/22%/26%/30%. Grants 19% bonus Physical Damage when Rosebud is deployed.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Increase damage dealt to grievous targets by 12%/15%/18%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Flame Attack by 26%/28%/30%/32%. Active in the off-hand slot, and only the highest star rating effect is applied. Increases Bloodfin's damage by 300% within 10s of casting Deadly Devour. | 3-pc: Increases Flame Damage by 22%/26%/30%/34%. When Bloodfin is equipped, grants an extra 17% Flame Damage bonus.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: When a target is shattered, poison the target and deal damage equal to 45%/56%/67.5% of ATK every second for 10 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When dealing physical damage, increase final damage by 4%/5%/6%/7% and physical damage by an additional 2%/2.5%/3%/3.5% for 3 seconds. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect. | 3-pc: When equipping 2 or more physical weapons, increase final damage by 15%/17%/19%/21%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Upon switching to the weapon, gain 50%/62.5%/75% damage reflection for 3 seconds. Cooldown: 30 seconds. Upon switching to another weapon, gain a 20%/25%/30% damage boost for 5 seconds. Cooldown: 30 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Physical Attack by 26%/28%/30%/32%, the 1st strike of Eclipse Tempest's total damage to 2,400%, and the 2nd strike of Eclipse Tempest's total damage to 3,750%. | 3-pc: Increases all Elemental Damage by 18%/22%/26%/30%. Increases Final Damage by 15% when Frostfang is deployed.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases all ATK by 26%/28%/30%/32%. Reduces Endurance consumption of Infinite Compute. Ignores 15% of the target's Crit Resistance when equipped with Evolution Cube. | 3-pc: Increases Final DMG by 13%/17%/21%/25%. When equipped with Evolution Cube, increases all Element Damage by 6% and Crit Damage by 19%. Active in the off-hand slot, and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Frost ATK by 26%/28%/30%/32% and Radiant Resonance's multiplier to 36,000%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increases Final Damage by 18%/22%/26%/30%. Equipping Pollux grants an additional 11% Frost Damage. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: When HP is below 40%, using a discharge skill to switch to the current weapon restores HP equal to 160%/200%/240% of ATK.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by 14%/16%/18%/20% when there are no enemies within 4 meters. | 3-pc: Upon a headshot or hitting the target with Icewind Arrow: Piercing Shot, increase ATK by 15%/18%/21%/25% for 8 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase crit damage to targets with less than 60% HP by 24%/30%/36%/42%. | 3-pc: Crits deal additional damage over time equal to 18%/22%/26%/30% of ATK every second for 5 seconds. Does not stack.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When equipped with at least 1 flame weapon, increase flame ATK by 6%/7%/8%/9% and flame damage by 3.2%/3.8%/4.4%/5%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Gain different effects based on the number of different elemental weapons equipped: Increase flame/frost/physical/volt damage by 4%/5%/6%/7% for every flame/frost/physical/volt weapon equipped. Increase final damage by 5%/6%/7%/8% for every altered weapon equipped. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase all elemental damage by 7%/8%/9%/10%. When firing Frost Blades, deal additional damage equal to 416% of ATK to nearby targets. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After using any frost weapon's discharge skill, increase final damage by 12%/15%/19%/23% for 30 seconds. When Alabaster Tiger is equipped, increase all attack by 12%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Rare
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by frost weapons by 6%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase physical and flame ATK by 20%/22%/24%/26%. Using dodge attacks can additionally consume 1 stack of Vengeance and is not limited by the trigger interval. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase all elemental damage by 22%/24%/26%/28%. After equipping Spear of Longinus, increase final damage by 9%, Increase Vengeance's multiplier to 864%. When Fortitude Resonance is activated, aggro generated from attacks is increased by 150%/200%/250%/300%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase all elemental ATK by 26%/28%/30%/32%, and ignore 35% of the target's shield when equipped with Star of Oblivion. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase final damage by 10%/14%/18%/22%. When equipped with Star of Oblivion, increase final damage by 8% and crit damage by 15%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase frost damage by 12%/14%/16%/18%. After a target's Icebound is removed, receive bleed damage equal to 200 times the Wanderer's ATK every second for 10 seconds (this damage is unaffected by any damage-boosting effects). This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: For every 1 frost weapon equipped, increase final damage by 5%. After entering Bitter Cold, increase frost ATK by 30%/32%/34%/36% for 40 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Upon using a discharge skill to switch to the current weapon, gain a shield equal to 150%/200%/250%/300% of ATK for 6 seconds. | 3-pc: While the shield is active, you and your teammates deal 16%/20%/24%/28% more damage.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Deal higher damage at lower HP. Deal maximum damage when HP is 60%. The damage can be increased by up to 10%/12.5%/15%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase flame ATK by 26%/28%/30%/32% and Unstoppable Momentum multiplier to 525.4%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase all elemental damage by 16%/18%/20%/22%. When equipped with Hellfire, increase final damage by an additional 16%/18%/20%/22%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase damage against debuffed targets by 14%/16%/18%/20%. | 3-pc: Restore 1 dodge attempt every 3 dodges. Dodge skills inflict burn upon hit, dealing damage equal to 24%/30%/36%/42% of ATK every 0.5 seconds for 4 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase frost ATK by 8%/10%/12%/15% for 10 seconds when switching between frost weapons. This set effect works in the off-hand slot, but only the set with the highest star rating will take effect. | 3-pc: When unleashing a Frost Domain with the weapon "Balmung," enemies within the Frost Domain receive frost damage equal to 55%/65%/75%/85% of ATK every second.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Volt Attack by 26%/28%/30%/32%, Rapid Salvo's total damage to 3,600%, Phantom Strike's total damage to 7,800%, and Zero Lock's total damage to 22,500%. Active in the off-hand slot and only the highest star rating effect is applied. | 3-pc: Increases Final Damage by 20%/24%/28%/32%. Grants 15% Volt Damage when Visios is deployed. Active in the off-hand slot and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When a target is being healed, their volt ATK is increased by 8%/10%/12%/15% for 20 seconds. This effect does not stack, and only the highest level's effect is applied when obtained repeatedly. | 3-pc: When healing yourself or your Electrode, the target of healing gains a charge of "Lightning." The next attack within 30 seconds will cast Lightning, dealing volt damage equal to 240%/300%/360%/420% of volt ATK on the first target hit, and damage caused by Electrodes is reduced by 50%. Cannot be triggered more than once in 10 seconds. "Lightning" charges do not stack. Only the highest level's effect is applied when obtained repeatedly.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases all ATK by 26%/28%/30%/32% and Radiant Shock damage to 19,075%. Increases healing effect by 25%. Active in the off-hand slot and only the highest star rating effect is applied. | 3-pc: Increases Final Damage by 16%/20%/24%/28% when Eternal Salvation is deployed. While non-Benediction Resonance is active, increases all Elemental Damage by 14%. While Benediction Resonance is active, increases Final Damage equal to Lechesis's highest attribute Base Attack divided by 200,000, capped at 30% across the team. Active in the off-hand slot and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: After using any flame weapon skill or discharge, increase all attack by 14%/16%/18%/20% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When equipped with at least 1 flame weapon, increase all elemental damage by 14%/17%/20%/23%. After creating Fei Se's Phantasia, additionally increase final damage by 9% for 25 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase Serpent Chain member limit to 5. When at least 1 physical or flame weapon is equipped, increase physical ATK and flame ATK by 14%/16%/18%/20%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After applying the snake bite effect, increases physical ATK and flame ATK by 9% for 30s, effective in the off-hand slot. When entering combat, increases final damage by 14%/17%/20%/23%.gra
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Frost Attack by 26%/28%/30%/32% and Data Current's damage multiplier to 8,100%. Active in the off-hand slot, and only the highest star rating effect is applied. | 3-pc: Increases Frost Damage by 30%/34%/38%/42%. Equipping Chrono Heart grants an additional 15% Final Damage. Active in the off-hand slot, and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase damage by 13%/17%/20%/23% when hitting a target in mid-air or initiating an aerial attack. Reset double-jump upon hitting the target in mid-air. | 3-pc: Hitting an enemy with a skill reduces the cooldowns of all weapon skills by 1.5/2/2.5/3 seconds and increases the damage of discharge skills by 58%/80%/103%/126% for 15 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Physical Attack by 28%/30%/32%/34%. Enemies killed by Berry's Discharge Skill explode upon death, dealing damage equal to 6,000% of ATK in a large area. Active in the off-hand slot, and only the highest star rating effect is applied. | 3-pc: Increases Physical Damage by 26%/30%/34%/38%. Grants an extra 17% Final Damage when Charon is deployed. Active in the off-hand slot, and only the highest star rating is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Physical ATK by 26%/28%/30%/32%. Increases Final Damage by 3% for 60s for each target killed, up to 2 stacks. Active in the off-hand slot and only the highest star rating effect is applied. | 3-pc: Increases all Elemental Damage by 21%/25%/29%/33%. Increases Final Damage by an extra 14% when Twin Stars is deployed. Increases Shatter by 100% while Fortitude Resonance is active. Active in the off-hand slot and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases frost ATK by 26%/28%/30%/32% and Focused Impact's damage to 5,250%. This set effect works in the off-hand slot, only the set with the highest star rating will take effect. | 3-pc: Increases frost damage by 18%/22%/26%/30%. Lyncis gains 10% extra frost damage for 30 seconds after casting the skill. This set effect works in the off-hand slot, only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase ATK by 2.1%/2.6%/3.1%/3.6% on hit for 18 seconds, stacking up to 5 times. Only the effect of the highest level is applied when obtained repeatedly. | 3-pc: Every 5m traveled within Moonlight Realm grants 1 stack of Moonlight, increasing final damage by 4%/4.9%/5.8%/6.7% for 15 seconds, stacking up to 3 times. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When Rumble is equipped, increase all ATK by 24%/26%/28%/30% and increase Extreme Charge's multiplier to 400% of ATK. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase all elemental damage by 21%/24%/27%/30%. After entering Superspeed Mode, additionally increase all elemental damage by 10% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Increase speed of obtaining weapon charge by 10%/12.5%/15%.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: When dealing damage greater than 100% of ATK, deal additional damage equal to 60%/75%/90% of ATK. Cooldown: 3 seconds.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Increase damage by 12%/15%/18% when there are no enemies within 6 meters.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase flame and physical ATK by 19%/21%/23%/25% and EP-7000 Skyfire's dodge energy regen by 100%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When equipped with at least 1 flame weapon, increase all elemental damage by 21%/23%/25%/27%. After using Heavy Energy Round, increase final damage by an additional 8% for 10 seconds. After hitting a target with Mirror Image, refresh the durations of Mirror Reflection and Armor Dissolve. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase physical and flame ATK by 19%/21%/23%/25%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When equipped with at least 1 physical weapon, increase all elemental damage by 20%/22%/24%/26%. When Equilibrium is equipped, increase all elemental damage by an additional 9%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Rare
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by physical weapons by 6%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase both damage and shatter to targets with more than 50% HP by 15%/19%/22.5%/26%. | 3-pc: Upon entering battle, gain a 20%/25%/30%/35% damage boost for 35 seconds. Reset 5 seconds after exiting battle.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase flame ATK by 20%/22%/24%/26%. While Step into the Game is active, each move deals an additional damage equal to 120% of ATK to all targets on the board. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increases Final Damage by 22%/24%/26%/28%. When Freeflow is equipped, increase crit damage by 10%. Upon entering combat, gain an additional 9 stacks of Decisive Placement. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase healing capability and healing received by 10%/12%/14%/16%. | 3-pc: When you or your teammates are healed, increase ATK by 12.5%/15%/17.5%/20% for 6 seconds. Only the highest level's effect is applied when obtained repeatedly.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: If HP is less than 30% after receiving damage, gain a shield equal to 20%/26%/32%/40% of Max HP for 10 seconds. Cooldown: 90 seconds. | 3-pc: Increase Whirlwind's damage by 36%/45%/54%/63% and restore HP equal to 30%/38%/44%/50% of the damage dealt while Whirlwind is active. The maximum HP restored every 0.5 seconds cannot exceed 60%/72%/81%/90% of ATK.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase damage progressively by 1% upon hitting a target. Stack up to 10/13/16/20 times. Lasts for 1.5 seconds. | 3-pc: Increase Dual EM Stars' electrical explosion damage by 16%/22%/30%/40% of ATK.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase volt and frost damage by 10%/12%/14%/16%. After equipping Salvation, the Wanderer ignores 15% of targets' volt resistance and frost resistance (each element's total resistance ignored cannot exceed 50%). This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase final damage by 22%/24%/26%/28%. After Salvation deals damage, increase volt and frost ATK by 12% for 5 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase final damage by 7%/8%/9%/10%. After Azura's shockwave lands a hit, increase skill damage by 15% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When equipped with at least 1 volt weapon, increase all elemental damage by 14%/17%/20%/23%. After using Azure Moon / Soaring Dragon, increase crit damage by 6% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Equipping this matrix on the current weapon increases crit damage by 13%/16%/19%/23% and shatter by 13%/16%/19%/23%. | 3-pc: Equipping 2 or more weapons of different elements or types increases all elemental damage by 9.5%/11.5%/13.5%/15.5%. The effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Frost Attack by 28%/30%/32%/34%. Reduces Aggro by 90% when Fairy Wreath is deployed. Active in the off-hand slot, and only the highest star rating effect is applied. | 3-pc: Increases Final Damage by 18%/22%/26%/30%. Grants 20% Final DMG when Fairy Wreath is deployed. Active in the off-hand slot, and only the highest star rating effect is applied.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Volt Attack by 28%/30%/32%/34% and Season Concerto's damage to 28,500%. Also Freezes enemies hit by 2.5s. Active in the off-hand slot and only the highest star rating effect is applied. | 3-pc: Increases Volt Damage by 23%/27%/31%/35%. Grants a Volt Damage Boost when 13%Neverrest is deployed. Active in the off-hand slot and only the highest star rating effect is applied.
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by 4%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Every time volt damage is dealt, there is a 40% chance of triggering chain lighting, dealing damage equal to 50%/65%/90%/120% of volt ATK to up to 7 targets. Cooldown: 2 seconds. Every time chain lightning is triggered, increase volt damage by 6% for 6 seconds (chain lightning will not trigger attack effects). This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect. | 3-pc: Every time a volt weapon's skill or discharge skill is used, increase volt damage by 12%/14%/16%/18% for 15 seconds. This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase volt ATK by 14.5%/16.5%/18.5%/20.5%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: Increase Crystamax thorn limit to 6. After landing a hit with a volt weapon, all elemental damage is increased by 13%/16%/19%/22% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Rare
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by flame weapons by 6%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When equipped with at least 1 frost weapon, while in the combat state, deal damage equal to 85% of ATK to nearby targets every second. After using any frost weapon skill or discharge skill, increase final damage by 7%/8%/9%/10% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After Unity consumes Internal Strength or Fighting Spirit, increase final damage by 6% for 15 seconds. After dealing frost damage, increase all elemental damage by 12%/15%/19%/23% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Hitting targets with dodge skills inflicts bleed, dealing damage equal to 15%/19%/22.5%/26% of ATK every second for 5 seconds. | 3-pc: Reduce ATK of all targets within 8 meters that are taking damage over time by 10%/12%/13%/15%. Only the highest level's effect is applied when obtained repeatedly.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When non-Benediction Resonance is active, increase frost ATK by 24%/26%/28%/30%. When Benediction Resonance is active, increase all attack by 24%/26%/28%/30%. Increase healing by 20%. When dealing damage for the first time in combat, gain 1,000 weapon charge. Can only trigger once every 15 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After using Spacetime Spark, increases Final Damage by 11%/15%/19%/23%. If Benediction Resonance is inactive, increases Frost Damage by 20%. If Benediction Resonance is active, increases the Wanderer's and nearby allies' Crit Rate by 20% and Crit Damage by 12%. These effects last for 40 seconds. This set effect applies in the off-hand slot, and only the set with the highest star rating takes effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase final damage by 4.5%/5.5%/6.5%/7.5% every time you switch to this weapon. Increase frost damage by an additional 3% for 18 seconds if it's a frost weapon. Only the set with the highest star rating will take effect. | 3-pc: Increase final damage by 6%/7.5%/9%/10.5% for 18 seconds every time you use Unyielding Wing's discharge skill, stacking up to 2 times. Remove 1 stack when the duration ends. This set effect works in the off-hand slot and the same Matrix's effect cannot be stacked repeatedly. Endurance consumption in the Latent State is reduced by 50%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase final damage by 9%/10%/11%/12%. The number of Sparrow Feathers obtained from dodging while using Pine Comet increases to 20. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When equipped with at least 1 flame weapon, increase all elemental damage by 11%/14%/17%/20%. After using In All Directions, increase all elemental damage boost by an additional 7% and gradually reduce to 4% over 25 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Rare
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by volt weapons by 6%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Volt ATK by 26%/28%/30%/32%. Increases the damage of AF-010 Servion's fifth normal attack to 1,588%. Increases the multiplier of the fifth enhanced normal attack to 4,990%. | 3-pc: Increases Volt DMG by 11%/13%/15%/17% When equipped with AF-010 Servion, increases Crit DMG by 11%/13%/15%/17% and Final DMG by %13%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: After dealing damage, increase ATK by 16%/18%/20%/22% for 30 seconds. This effect does not stack. Only the effect with the highest star rating is applied when obtained repeatedly. | 3-pc: While Benediction Resonance is not active, after using Scatter Technique, increase final damage by 17%/19%/21%/23% for 20 seconds. While Benediction Resonance is active, after using Scatter Technique, increase final damage for self and teammates by 8.5%/9.5%/10.5%/11.5% for 20 seconds. Final damage is additionally increased based on base attack by (Base ATK/10,000)%, up to 5%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: When Frost Resonance gets triggered: Every 3 seconds, deal frost damage equal to 65%/80%/95%/110% of frost ATK to enemies within a 10-meter radius and apply the Icefrost effect: Inflict 5% slow effect that lasts for 3.5 seconds, freeze targets for 3 seconds after 3 stacks (does not apply to bosses), and increase frost damage taken by the target by 5% for 18 seconds. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect. | 3-pc: Attack the target 10 times to inflict a 12-second Flashfreeze mark. Flashfreeze: Increase frost damage dealt to the marked target by 11%/13%/15%/17%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Increase damage dealt by 6%/7.5%/9% for each enemy nearby. Up to 3 stacks.
- Live
- yes
Set bonuses 2-pc: Reduce damage received by 4%.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase crit damage by 14%/15%/16%/18%. This effect does not stack. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect. | 3-pc: When dealing volt damage, increase final damage by 2.75% for 10 seconds, stacking up to 5/6/7/8 times. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Use this weapon to increase all attack types by 13%/17%/21%/25%. The lower the HP, the higher the healing received, which can be increased by up to 100%. | 3-pc: When dealing physical damage, increase physical damage by 2.7% with a cooldown of 0.1 seconds. Stack up to 5 times. Upon reaching the maximum stacks, increase physical damage by an additional 3.5%/7%/10.5%/14% for 5 seconds. Only the effect with the highest star rating is applied when obtained repeatedly. Obtain 1 block for each dodge, blocking damage up to 60% of current HP, but not less than 20% of Max HP. Stack up to 3 blocks for 10 seconds.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase all attack by 19%/21%/23%/25%. Void Trace inherits an additional 30% of the Wanderer's ATK. When dealing damage for the first time in combat, gain 1,000 weapon charge. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: After Purple Bamboo is equipped, increase crit damage by 8% and final damage by 17%/20%/23%/26%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Flame ATK by 26%/28%/30%/32% and Loud Slap damage to 9,800%. Active in the off-hand slot and only the highest star rating effect is applied. | 3-pc: Increases Flame damage by 24%/28%/32%/36%. Increases final damage by an extra 10% for 30s after casting Carrot Kombat. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Epic
- Live
- yes
Set bonuses 2-pc: Using a discharge skill to switch to the current weapon grants 150/200/250 weapon charge.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Equipping this matrix on the current weapon increases final damage by 8.5%/10.5%/12.5%/14.5%. | 3-pc: Increase final damage by 9%/11%/13%/15%. The effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Volt ATK by 24%/26%/28%/30%. Increases S.A.S Support Strike damage to 2,700% of ATK. Reduces endurance consumption for Dodge - Highspeed Cruise Mode - Cloud by 20%. This effect applies in the off-hand slot, and only the set with the highest star rating takes effect. | 3-pc: Increases Volt Damage by 18%/22%/26%/30%. Equipping Requiem grants an additional 12% Final Damage. This set effect applies in the off-hand slot, and only the set with the highest star rating takes effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increase physical ATK by 22%/24%/26%/28% and heavy attack damage to 1,080%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: The damage interval of the Disorient effect is reduced to 0.5 seconds. Increase final damage by 21%/24%/27%/30%. After equipping Poppin' Stick, additionally increase crit damage by 15%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases flame ATK after casting weapon skill by 8%/10%/12%/15% for 25 seconds. If multiple star rating effects are triggered, the one triggered last prevails. This effect does not stack. | 3-pc: Grant Mastery after casting weapon skill for 15 seconds, with a cooldown of 15 seconds (Mastery shares cooldowns across levels). Mastery is not stackable. Increases flame damage by 2%/2.5%/3%/3.5% every time the target is hit with a normal attack until the end of Mastery, adding a maximum of 1 stack every 0.2 seconds, up to 6 stacks. After 6 stacks, grants a shield that can block damage 1 time.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Equipping Precious One, 2 or more weapons of different elements, or 2 or more types of weapons increases all elemental damage by 8%/9%/10%/11%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect. | 3-pc: When dealing frost damage, increase all elemental damage by 13%/16%/19%/22% for 25 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
- Quality
- Legendary
- Live
- yes
Set bonuses 2-pc: Increases Flame Attack by 28%/30%/32%/34% and Phantom Wolf's damage multiplier to 21,000%. | 3-pc: Increases Final Damage by 22%/26%/30%/34%. Increases Flame Damage by 17% when equipped with Silverfang.
- Quality
- Legendary
Set bonuses 2-pc: Upon switching to this weapon, if weapon charge is between 200 and 999, consume 200 weapon charge to increase ATK by 15%/18%/21%/25% for 15 seconds with 5-second cooldown. This effect does not stack. | 3-pc: For every 0.6 seconds maintained in a dischargeable state, the next discharge skill deals extra area damage for 1 time in a 5-meter radius around the first target hit. Area damage is equal to 106%/122%/140%/160% of ATK and can stack up to 530%/610%/700%/800%. In addition, increase shatter by 7%/14%/21%/28% for 4 seconds. This effect does not stack. This set effect works in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Rare
Set bonuses 2-pc: Reduce damage received by 6%.
- Quality
- Legendary
Set bonuses 2-pc: Upon attacking an enemy, grant a shield to all teammates equal to 15% of the user's current HP. Last for 15 seconds, and reset after leaving the battle for 10 seconds. Upon activation, this shield's value will combine with any other active HP shields. While shielding, there is an 11%/13%/15%/17% damage reduction, lasting for 15 seconds. Unstackable. This Matrix's effect works with others, but only the set with the highest star rating will take effect. | 3-pc: After gaining an HP Shield, increase ATK by 6%/7.5%/9%/11.5% and increase the ATK of allies by 3%/3.5%/4.5%/5.75% for 15 seconds. Stack up to 3 times. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
- Quality
- Rare
Set bonuses 2-pc: Increases shatter by 18%.