Tower of Fantasy · weapon

Molten Shield V2

Molten Shield V2V2メルトシールド몰트 방패 V2
Unchanged since
Molten Shield V2

Identity

TierSSR

Stats Stats at any level →

ATK14.56
HP1,165.05
Crit—
Resistance9.1
Shatter10
Charge10
Max advancement ★6
Matrix slots4

Skills

Normal AttackNormal Attack
While on the ground, swing the shield axe to attack 4 times in a row. First Attack in Shield Form: Deal damage equal to 70.6% of ATK plus 446 and knock the target back a short distance. Second Attack: Deal damage equal to 51.7% of ATK plus 327 and knock the target back a short distance. Third Attack: Deal damage equal to 57.1% of ATK plus 361 and knock the target back a short distance. Fourth Attack: Deal damage equal to 167.3% of ATK plus 1,057 and launch the target into the air. First Attack in Axe Form: Deal damage equal to 122.9% of ATK plus 776 and knock the target back a short distance. Second Attack: Deal damage equal to 72.2% of ATK plus 456 and knock the target back a short distance. Third Attack: Deal damage equal to 109% of ATK plus 688 and knock the target back a short distance. Fourth Attack: Deal damage equal to 201.1% of ATK plus 1,270 and knock the target back.
Aerial StrikeNormal Attack
While airborne or after jumping once, attack 3 times in a row. First Attack in Shield Form: Deal damage equal to 69% of ATK plus 436. Second Attack: Deal damage equal to 72.9% of ATK plus 460. Third Attack: Deal damage equal to 93.7% of ATK plus 592. First Attack in Axe Form: Deal damage equal to 107.8% of ATK plus 681. Second Attack: Deal damage equal to 82.8% of ATK plus 523. Third Attack: Deal damage equal to 252.7% of ATK plus 1,596.
AnticipationNormal Attack
Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds unleashes fire crash, dealing damage equal to 152.1% of ATK plus 961 and inflicting a 1-second stun effect on the target. Axe Form: Smash the target, dealing damage equal to 111.1% of ATK plus 702 and suspending the target.
ValorNormal Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger aerial branch attacks. Shield Form: While falling, deal damage equal to 12.5% of ATK plus 79 each hit. Upon landing, deal damage equal to 81.1% of ATK plus 512 and suspend the target. Axe Form: While falling, deal damage equal to 12.5% of ATK plus 79 each hit. Upon landing, deal damage equal to 116.6% of ATK plus 736 and suspend the target. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
EruptDodge
Use normal attack during the short period after dodging to trigger Dodge Attack. Shield Form: Unleash a flaming shield, dealing damage equal to 50.7% of ATK plus 320 and knocking back targets. In addition, trigger an explosion that deals damage equal to 50.7% of ATK plus 320, stun targets for 0.5 seconds, and reduce incoming healing effects on targets by 30% for 10 seconds. Axe Form: Swing an axe to deal damage equal to 205.8% of ATK plus 1,300, and reduce incoming healing effects on targets by 30% for 10 seconds.
DodgeDodge
Dodge right before getting hit to trigger Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. Become immune to hitstun while dodging for 0.5 seconds.
FissionSkill
Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 339.9% of ATK plus 2,147, plus additional damage equal to 4% of the Wanderer's Max HP, and strongly suspending the target. Leave a large flame zone for 5 seconds that burns the target, dealing continuous damage equal to 212.4% of ATK plus 1,341. Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 281.4% of ATK plus 1,777 to the target, plus additional damage equal to 4% of the Wanderer's Max HP, and knocking them back. Prevent the target from switching weapons for 5 seconds upon being hit. Cooldown: 25 seconds. Shield Conversion and Axe Conversion share a cooldown.
Seething RageDischarge
When weapon charge is full or when Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash a flame shockwave, dealing damage equal to 320% of ATK plus 2,021, plus additional damage equal to 5% of the Wanderer's Max HP. Taunt enemies for 5 seconds, during which gain 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted, which last within the area for 20 seconds. Upon pickup, objects provide 10 seconds of 5% damage reduction (stackable) and immediately restore 1 dodge attempt.

Profile

A shield axe that belongs to the V2 weapon series, a collection of weapons forged with special techniques.

Weapon

ShieldAxe

How Molten Shield V2 compares · vs 16 ★★★★★ Flame weapons

ATK14.56
6th percentile · rank 15–16 of 16 (tied) · cohort median 19.11 (-24%)
Shatter10
9th percentile · rank 15 of 16 · cohort median 14 (-29%)

Closest weapons · nearest on ATK