Tower of Fantasy · weapon
Scarlet Gale
Scarlet Galeレッドウィンド레드윈드
Unchanged since 
Identity
TierSSR
Stats Stats at any level →
ATK19.11
HP1,165.05
Crit13.65
Resistance—
Shatter16
Charge14
Max advancement ★6
Matrix slots4
Skills
Rapid Sweep
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 82% of ATK plus 518 and knock the target back.
Second Attack: Deal damage equal to 173% of ATK plus 1,093 and knock the target back.
Third Attack: Deal damage equal to 235% of ATK plus 1,484 and knock the target back.
Fourth Attack: Deal damage up to 316% of ATK plus 1,996 and knock the target back.
Fifth Attack: Deal damage equal to 336% of ATK plus 2,122 and knock the target back.
Cyclone Blade
While the Wanderer is airborne, use normal attack to launch 5 consecutive attacks in the air, consuming endurance.
First Attack: Deal damage equal to 82% of ATK plus 518 and knock the target back.
Second Attack: Deal damage equal to 173% of ATK plus 1,093 and knock the target back.
Third Attack: Deal damage equal to 235% of ATK plus 1,484 and knock the target back.
Fourth Attack: Deal damage up to 316% of ATK plus 1,996 and knock the target back.
Fifth Attack: Deal damage equal to 336% of ATK plus 2,122 and knock the target back.
Furious Flurry
While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Furious Flurry.
Swing Scarlet Gale, dealing damage equal to 309% of ATK plus 1,952 to nearby targets.
Gust Hunter
While on the ground, tap and hold normal attack to trigger Gust Hunter.
Fire a shot at the target, dealing damage equal to 78% of ATK plus 493 to the target upon hit.
Thousand-Ton Slam
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Thousand-Ton Slam.
Fall down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 186% of ATK plus 1,175. After landing, deal damage equal to 186% of ATK plus 1,175 to nearby targets.
Dodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Glimmering Kick
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Glimmering Kick, dealing damage equal to 223% of ATK plus 1,408 to targets ahead.
Become invincible for a short duration during Glimmering Kick.
Hail of Shadows
Use normal attack during the short period after dodging to trigger Hail of Shadows, dealing damage equal to 146% of ATK plus 922 to the hit target.
Unseen Shadows
Tap and hold normal attack right after dodging to trigger Unseen Shadows, dealing damage equal to 291% of ATK plus 1,838 to targets ahead.
Radiant Halo
Deal damage equal to 1,075% of ATK plus 6,789 to nearby targets. Cooldown of 21 seconds (this is not affected by other cooldown clearing, resetting, or changing effects).
After using Radiant Halo, increase physical damage by 12% for 30 seconds. Blade of Unity is triggered 6 seconds and 12 seconds after using Radiant Halo, dealing area damage equal to 3,800% of ATK to the selected target.
Windcutting Thunder
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and deal damage equal to 1,116% of ATK plus 7,048 to targets ahead. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League).
Profile
Twin weapons crafted for agile and mobile combat, exceptional in both quality and weight. "Bullets pierce shadows, blades carve the night"—a reflection of the wielder's burning resolve.
Weapon
GunSword
How Scarlet Gale compares · vs 14 ★★★★★ Physical weapons
ATK19.11
61st percentile · rank 1–11 of 14 (tied) · cohort median 19.11 (0%)
Shatter16
75th percentile · rank 1–7 of 14 (tied) · cohort median 16 (0%)
Closest weapons · nearest on ATK
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