Tower of Fantasy · weapon
SLAP
SLAPビンタ귓방망이
Unchanged since 
Identity
TierSSR
Stats Stats at any level →
ATK19.11
HP1,165.05
Crit13.65
Resistance—
Shatter16
Charge14
Max advancement ★6
Matrix slots4
Skills
Tornado SLAP
Use normal attack to launch 5 consecutive attacks while on the ground.
First Attack: Deals damage equal to 277% of ATK plus 1,749 and knocks the target back.
Second Attack: Deals damage equal to 509% of ATK plus 3,215 and knocks the target back.
Third Attack: Deals damage equal to up to 254% of ATK plus 1,604 and knocks the target back.
Fourth Attack: Deals damage up to 1,155% of ATK plus 7,295 and knocks the target back.
Fifth Attack: Deals damage equal to 974% of ATK plus 6,152 and knocks the target back.
Soaring Palm
Press Normal Attack while airborne to launch 5 consecutive attacks, consuming Endurance.
First Attack: Deals damage equal to 437% of ATK + 2,760 to the target and knocks them back.
Second Attack: Deals damage equal to 462% of ATK + 2,918 to the target and knocks them back.
Third Attack: Deals damage equal to 1,194% of ATK + 7,541 to the target and knocks them back.
Fourth Attack: Deals damage equal to 616% of ATK + 3,891 to the target and knocks them back.
Fifth Attack: Deals damage equal to 1,487% of ATK + 9,392 to the target and knocks them back.
Lucky Wheel
Hold Normal Attack during the first to fourth hits while on the ground to trigger Lucky Wheel.
SLAP transforms to spray in a cone-shaped area in front, dealing damage up to 1,398% of ATK + 8,829.
Frenzy Smack
Hold Normal Attack while on the ground to trigger Frenzy Smack.
Fires a shot in the aimed direction, dealing damage equal to 77% of ATK + 486 to the target with each hit.
Super Glide
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Super Glide.
Falls down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 308% of ATK plus 1,945. Deals damage equal to 616% of ATK plus 3,891 to nearby targets after landing.
Dodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Spinning Strike
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Spinning Strike, dealing damage equal to 744% of ATK plus 4,699 to targets ahead.
Recoil Rush
Press Normal Attack during the short period after dodging to trigger Recoil Rush, dealing damage equal to 616% of ATK + 3,891 to targets ahead.
Flap & SLAP
Hold Dodge to trigger Flap & SLAP, flying horizontally with SLAP.
Haaa-yaa!
Tap and hold normal attack right after dodging to trigger Haaa-yaa! Aim the projection direction by rotating, then release normal attack to launch yourself.
Carrot Kombat
Deals damage equal to 4,189% of ATK + 26,457 to nearby targets. Cooldown: 25s. (This is not affected by other cooldown clearing, resetting, or changing effects.)
Increases Flame DMG by 11% for 25s after casting Carrot Kombat, inflicting the locked target with Carrot Grenade for 25s. Launches a Loud Slap at the target with Carrot Grenade for every 60 instances of Flame DMG they take, dealing a large AoE explosion damage equal to 7,700% of ATK. Triggers up to twice.
Full Assault
When the weapon is fully charged or Phantasia is triggered, upon switching to this weapon from another, removes all debuffs from the Wanderer, dealing4,404% of ATK +27,815 damage to nearby enemies. During the skill, gains damage immunity for 1.5 seconds (not applicable in Apex League).
Profile
I made this, it’s called SLAP. Don’t be fooled by all the weapons, it’s actually the two hands that pack the real punch!
Weapon
GunBox
How SLAP compares · vs 16 ★★★★★ Flame weapons
ATK19.11
72nd percentile · rank 1–9 of 16 (tied) · cohort median 19.11 (0%)
Shatter16
81st percentile · rank 1–6 of 16 (tied) · cohort median 14 (+14%)
Closest weapons · nearest on ATK
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