Tower of Fantasy · weapon

Spear of Longinus

Spear of Longinusロンギヌスの槍롱기누스의 창
Unchanged since
Spear of Longinus

Identity

TierSSR

Stats Stats at any level →

ATK19.11
HP1,165.05
Crit13.65
Resistance—
Shatter12
Charge10
Max advancement ★6
Matrix slots4

Skills

Brandishing Spear: Forming ShadowNormal Attack
While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 163% of ATK plus 1,029 and knock the target back. Second Attack: Deal damage equal to 190% of ATK plus 1,200 and knock the target back. Third Attack: Deal damage equal to 315% of ATK plus 1,989 and knock the target back. Fourth Attack: Deal damage up to 315% of ATK plus 1,989 and knock the target back. Fifth Attack: Deal damage equal to 344% of ATK plus 2,173 and launch the target.
Thrusting Spear: Blinking ShadowNormal Attack
While airborne, use normal attack to attack 5 times in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 154% of ATK plus 973. Second Attack: Deal damage equal to 181% of ATK plus 1,143. Third Attack: Deal damage equal to 299% of ATK plus 1,888. Fourth Attack: Deal damage equal to 300% of ATK plus 1,895. Fifth Attack: Deal damage equal to 326% of ATK plus 2,059 and launch the target.
Reverent Spear: Raging WaveNormal Attack
Hold Normal Attack when using the first to fourth hits on the ground to trigger Reverent Spear: Raging Wave. Continuously attacks multiple times, dealing damage equal to 586% of ATK plus 3,701 to nearby targets.
Charging Spear: AssassinateNormal Attack
Hold Normal Attack while airborne (press when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Charging Spear: Assassinate. Dives down from above, dealing damage equal to 293% of ATK plus 1,851 to nearby targets upon landing.
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Extending Spear: PlunderDodge
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Extending Spear: Plunder, dealing damage up to 246% of ATK plus 1,554 to targets ahead.
Leaping SlamDodge
Use normal attack during the short period after dodging to trigger Leaping Slam, dealing damage up to 246% of ATK plus 1,554 damage to targets ahead.
Cloud-PiercerSkill
Throw the weapon at the target and draw in nearby targets, dealing damage equal to 1,604% of ATK plus 10,131 while immobilizing them shortly. Cooldown: 20 seconds. This is not affected by other cooldown clearing, resetting, or changing effects. After casting the skill successfully, gains 10 stacks of Vengeance. Dealing damage to targets consumes 1 stack of Vengeance. If the current weapon's element type is physical or flame, deal extra damage of the same elemental type equal to 600% of ATK to nearby targets. Trigger at most 1 time every second. After casting the skill successfully, activate an A.T. Field that has a durability cap equals 50% of the Executor's Max HP for 30 seconds. During the skill, gain hyperbody and deal 18% more physical damage and 12% more flame damage. While receiving damage, A.T. Field provides damage reduction based on its remaining durability while losing some durability. The durability can't fall below 10% of the max durability. When Fortitude Resonance is activated, incoming damage equal to 8% of Max HP can be blocked at the cost of 1 stack of Vengeance. Trigger at most 1 time every 0.5 seconds.
Weapons Lift-OffDischarge
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and pilot EVA-02 to execute a flying kick, dealing damage equal to 1,755% of ATK plus 11,084 to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League).

Profile

Legend has it that this weapon is formed from roots of the Tree of Life, possessing powers no one can withstand.

Weapon

Asuka

How Spear of Longinus compares · vs 14 ★★★★★ Physical weapons

ATK19.11
61st percentile · rank 1–11 of 14 (tied) · cohort median 19.11 (0%)
Shatter12
29th percentile · rank 9–12 of 14 (tied) · cohort median 16 (-25%)

Closest weapons · nearest on ATK