Limbus Company · identity
Dawn Office Rep Gregor
Gregor, Wrath

Stats Stats at any level →
HP85
Max Speed6
Min Speed4
Def. Correction4
Slash Dmg Taken0.5
Pierce Dmg Taken1
Blunt Dmg Taken2
Skills
Flash of Sunup
[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 3) [On Use] At 20+ Light of Daybreak, this Skill gains an extra Coin 2 as an Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 2: [On Hit] Inflict 1 Burn
Drag to see per-level scalingSunset Blade
[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [On Use] At 20+ Light of Daybreak, gain the following effects: - This Skill gains an extra Coin 3 as an Unbreakable Coin - On Hit using the extra Coin, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Tremor · Coin 3: [On Hit] Inflict +1 Burn Count · Coin 3: [On Hit] Inflict +1 Tremor Count
Drag to see per-level scalingDawnsplitter
Deal +(Burn on self + Burn on target)% damage (max 30%) [Combat Start] Apply 2 Protection on 2 random other allies (prioritize allies that do not have Protection; among them, prioritize Dawn Office allies) [Before Use] At 30 Light of Daybreak, activate "Crack of Dawn" instead (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] At 20+ Light of Daybreak, activate the following effects: - Final Power +1 - Convert all Coins in this Skill into Unbreakable Coins - On final Coin Hit, activate Burn on target; then, reduce target's Burn Count by 1 [Attack End] Apply 1 Dawnherald next turn on all allies - At 20+ Light of Daybreak, apply 1 additional Dawnherald · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: [On Hit] Inflict 3 Tremor · Coin 3: [On Hit] Inflict +2 Burn Count · Coin 3: [On Hit] Inflict +2 Tremor Count · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Drag to see per-level scalingCrack of Dawn
Deal +75% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, Parts) [On Use] Apply 2 Protection next turn on 2 random other allies (prioritize allies that do not have Protection; among them, prioritize Dawn Office allies) [On Use] At 15+ Burn, Coin Power +1 [On Use] Coin Power +1 for every 6 (Burn + Tremor) on the main target (max 2) [Attack End] Activate the following effects: - Apply 3 Dawnherald next turn on all allies - Consume up to 15 Burn on self and heal (15 + Burn consumed)% HP - Consume all Light of Daybreak on self · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +3 Burn Count · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 5 Tremor · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 5 Burn · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Activate Burn on target; then, reduce target's Burn Count by 1
Drag to see per-level scalingGuardian
[Clashable Counter] [Combat Start] Gain 1 Assist Defense (once per turn) [Before Use] At 30 Light of Daybreak, activate "Crack of Dawn" instead (once per turn) [On Use] Gain 5 Light of Daybreak (once per turn) [On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 2) [Clash Win] Lose 2 Burn Count (once per turn) [Skill End] Lose 5 Burn Potency (once per turn) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict +1 Burn Count
Drag to see per-level scalingHeat Haze
[Clashable Counter] Assist Defense exclusive Skill [On Use] Gain 5 Light of Daybreak (once per turn) [On Use] Gain 2 Protection (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] At 20+ Light of Daybreak, or if this unit used "Crack of Dawn" Skill this turn, convert all Coins in this Skill into Unbreakable Coins · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Tremor
Drag to see per-level scalingPassives · own kit
Dawn Office
Upon entering the Encounter for the first time, if there are 2+ allied Dawn Office Identities (including this unit) on the field, apply Dawn Office Stack on all Dawn Office Identities equal to the number of Dawn Office Identities on the field If Dawn Office Fixer Sinclair is on the field, activate the following effects: - Dawn Office Fixer Sinclair gains From Dawnbreak to Sunset - Turn Start: If Dawn Office Rep Gregor is defeated, convert From Dawnbreak to Sunset on Dawn Office Fixer Sinclair into Blazing Sunset - Turn Start: If Dawn Office Fixer Sinclair has less than 50% HP, apply Escape Apparatus on that unit (once per Encounter)
Morgenfeuer [Stigma Workshop]
When other Dawn Office Identities meet the following conditions, Dawn Office Rep Gregor uses the "Flash of Sunup" Skill against the targeted enemy (once per turn per Identity) - At Base Skill Attack End: If the enemy that was hit is Staggered, use "Flash of Sunup" against said enemy (Does not activate if the said enemy was already Staggered Before Attack of the said Skill) - At Attack End of the following Skills, use "Flash of Sunup" on the enemy they hit (prioritizes Staggered targets): · Dawn Office Fixer Faust's "Eject", "Eject - High Noon", and "Dismemberment at High Noon" · Dawn Office Fixer Sinclair's "Stigmatize" and "Blazing Strike" If Dawn Office Fixer Sinclair is on the field: On Hit using Coins added to Dawn Office Rep Gregor's Base Skills, deal additional Wrath damage equal to Burn on targeted enemy (max 10; max 20 per turn) - Counts as activating Burn
Morgenfeuer [Stigma Workshop]
When this unit has Dawnherald, gain 2 Light of Daybreak On Hit using Base Attack Skills When other Dawn Office Identities meet the following conditions, Dawn Office Rep Gregor uses the "Flash of Sunup" Skill against the targeted enemy (once per turn per Identity) - At Base Skill Attack End: If the enemy that was hit is Staggered, use "Flash of Sunup" against said enemy (Does not activate if the said enemy was already Staggered Before Attack of the said Skill) - At Attack End of the following Skills, use "Flash of Sunup" on the enemy they hit (prioritizes Staggered targets): · Dawn Office Fixer Faust's "Eject", "Eject - High Noon", and "Dismemberment at High Noon" · Dawn Office Fixer Sinclair's "Stigmatize" and "Blazing Strike" If Dawn Office Fixer Sinclair is on the field: On Hit using Coins added to Dawn Office Rep Gregor's Base Skills, deal additional Wrath damage equal to Burn on the targeted enemy (max 10; max 20 per turn) - Counts as activating Burn
The Fixer at the Crack of Dawn
Upon entering the Encounter for the first time, gain 0 Light of Daybreak Cannot be Staggered or fall below 1 HP due to Burn damage Take -50% damage from Burn effects (rounded down) - At less than 50% HP, take -75% damage from Burn effects instead (rounded down)
Stigma Workshop Prosthesis
The ally who has the highest current HP inflicts 2 Tremor On Hit against enemies that have Burn (once per turn) - If said enemy has 10+ Burn, trigger Tremor Burst On final Coin Hit; then, reduce target's Tremor Count by 1 (once per turn)
E.G.O · Sinner-wide
Suddenly, One DayZAYIN · 3 Lust + 1 GloomLegerdemainZAYIN · 1 Sloth + 3 GluttonyLanternTETH · 1 Sloth + 4 GluttonyAEDDHE · 3 Gloom + 3 EnvyGarden of ThornsWAW · 2 Wrath + 2 Lust + 2 Sloth + 2 Gluttony + 2 Gloom + 2 Pride + 2 EnvyBygone DaysTETH · 2 Lust + 4 GloomSolemn LamentHE · 1 Lust + 2 Sloth + 2 Gloom + 2 EnvyChristmas NightmareHE · 2 Sloth + 2 Gluttony + 2 Gloom + 2 PrideUnbrilliant GloryWAW · 2 Wrath + 3 Sloth + 2 PrideMove-in Reg.TETH · 1 Wrath + 5 Envy
Affiliation
Dawn Office
Traits
Fixer
Status Effects
BurnTremor
How Dawn Office Rep Gregor compares · vs 11 ★★★ Gregor identities
HP85
59th percentile · rank 5 of 11 · cohort median 82 (+4%)
Max Speed6
23rd percentile · rank 7 of 11 · cohort median 7 (-14%)
Min Speed4
73rd percentile · rank 2 of 11 · cohort median 3 (+33%)
Def. Correction4
68th percentile · rank 4 of 11 · cohort median 3 (+33%)
Slash Dmg Taken0.5
23rd percentile · rank 7 of 11 · cohort median 1 (-50%)
Closest identities · nearest on HP
Lobotomy E.G.O::Lamp Gregor
86 +1
LCE E.G.O:: AEDD Gregor
86 +1
Firefist Office Survivor Gregor
82 -3
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