Limbus Company E.G.O

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Crow’s Eye View
SinnerYi SangGradeZAYINCost1 Wrath + 3 SlothSP10SinSlothDamage TypePierceBase Power18Coins1× +6AwakeningCoin 1: [On Hit] Inflict 2 Attack Power Down · Coin 1: [On Hit] Apply 3 Haste to all allies next turn · Coin 1: [On Hit] Inflict 2 Bind next turnPassiveSilenceSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75
4th Match Flame
SinnerYi SangGradeTETHCost5 Wrath + 1 Sloth + 1 GluttonySP20SinWrathDamage TypeSlashBase Power14Coins1× +12Awakening[Before Attack] Apply the following effects: - Final Power +1 for every 6 Burn on all targets (max 4) - Deal +1% damage for every 1 Burn on all targets (max 30%) · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [Heads Hit] Inflict 6 BurnCorrosion4th Match FlameCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Apply the following effects: - Final Power +1 for every 6 Burn on all targets (max 6) - Deal +1.5% damage for every 1 Burn on all targets (max 45%) [Clash Lose] Base Power -12 [Attack End] Gain Blazing next turn (once per turn) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [On Hit without Cracking] Inflict 6 BurnPassiveEmber · EmberSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.5
Wishing Cairn
SinnerYi SangGradeTETHCost1 Gloom + 4 SlothSP20SinSlothDamage TypePierceBase Power22Coins1× +4AwakeningTargets the rearmost unit (In regular encounters) · Coin 1: [On Hit] Inflict 2 Sloth Fragility · Coin 1: [Heads Hit] Inflict 3 ParalyzeCorrosionWishing CairnCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 1 Sloth Fragility · Coin 1: [On Hit] Inflict 2 Paralyze · Coin 1: [Heads Hit] Inflict 3 Bind next turnPassiveDol HareubangSin ResistancesGlut. ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.5
Dimension Shredder
SinnerYi SangGradeHECost3 Sloth + 3 GluttonySP25SinPrideDamage TypePierceBase Power20Coins1× +18AwakeningTargets the rearmost unit (In regular encounters) [Before Attack] Spend Charge Count to deal more damage (Max 75%) · Coin 1: [On Hit] If Charge Count was spent, inflict 5 Dimensional Rift · Coin 1: [On Hit] Deal bonus Pride damage by (Target’s Rupture x 10)% of the damage dealt, and reduce Rupture Count by 5 (Max 100)CorrosionDimension ShredderCorrosion Effect[Indiscriminate] Targets a random unit [Before Attack] Spend Charge Count to deal more damage (Max 75%) · Coin 1: [On Hit] If Charge Count was spent, inflict 5 Dimensional Rift · Coin 1: [On Hit] Inflict 6 Rupture · Coin 1: [On Hit] Deal bonus Pride damage by (Target’s Rupture x 10)% of the damage dealt, and reduce Rupture Count by 5 (Max 100)PassiveRambling ManSin ResistancesWrath ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Pride ×0.5
Sunshower
SinnerYi SangGradeWAWCost4 Sloth + 2 Gluttony + 2 Gloom + 2 PrideSP35SinSlothDamage TypePierceBase Power17Coins1× +15Awakening[Before Attack] Give 1 Sloth Power Up, 2 Sloth DMG Up, and 3 Protection to all allies this turn and next turn · Coin 1: [Heads Hit] Heal 15 SPCorrosionSunshowerCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain 2 Sloth Power Up and 2 Sloth DMG Up this turn and the next 2 turns · Coin 1: [On Hit] Inflict 2 Sloth Fragility and 2 Pierce Fragility this turn and next turnPassiveRay of Sun After RainSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Glut. ×0.5
Bygone Days
SinnerYi SangGradeZAYINCost3 Sloth + 3 GloomSP15SinGloomDamage TypePierceBase Power15Coins1× +8Awakening[Attack End] Randomly inflict (6 + (Gloom Reson. x1.5)) Sinking between targets · Coin 1: [On Hit] If target has 6+ Sinking, inflict 2 Bind next turnCorrosionBygone DaysCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] At 3+ (Gloom Reson.), Atk Weight +1 [Before Attack] At 5+ (Gloom Reson.), additional Atk Weight +1 · Coin 1: [On Hit] Inflict 2 Sinking. Inflict 2 Bind next turn · Coin 1: [On Hit] If target has 6+ Sinking, inflict 2 Bind next turnPassiveFractured YesterdaySin ResistancesLust ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75
Fell Bullet
SinnerYi SangGradeHECost2 Wrath + 6 PrideSP25SinPrideDamage TypePierceBase Power18Coins2× +6AwakeningPrioritizes targets with the least HP (prioritizes allies) [Before Attack] Gain (highest Reson. + 1) Torn Memory (max 7) - If the said Reson. was a Pride Reson., gain (highest Reson. x 2) Torn Memory instead (max 7) [Before Attack] Gain 1 Poise for every Torn Memory (max 7) [Attack End] Lose every Torn Memory · Coin 1: This Coin deals damage only against the main target. · Coin 1: If the main target is an ally, deal +15% damage for every Torn Memory (max 105%) · Coin 1: [On Ally Kill] Apply 3 Poise to self and 2 random allies · Coin 1: [On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1 and 2 Affinities · Coin 1: [On Ally Kill Fail] Gain 3 Poise · Coin 2: This Coin deals damage only against the sub-targets - If the first Coin failed to kill the ally, 1 random sub-target takes damage · Coin 2: +9% Damage on Critical Hit for every Torn Memory (max 63%) · Coin 2: [On Crit] Inflict 3 BleedCorrosionFell BulletCorrosion Effect[Indiscriminate] Prioritizes targets with the least HP (prioritizes allies) [Before Attack] Gain (highest Reson. + 1) Torn Memory (max 7) - If the said Reson. was a Pride Reson., gain (highest Reson. x 2) Torn Memory instead (max 7) [Before Attack] Deal +4% damage for every Torn Memory (max 28%) [Before Attack] Gain 1 Poise for every Torn Memory (max 7) [Attack End] Lose every Torn Memory · Coin 1: This Coin deals damage only against the main target. · Coin 1: If the main target is an ally, deal +15% damage for every Torn Memory (max 105%) · Coin 1: If the main target is an ally, deal +2% damage for every Poise on self (max 50%) · Coin 1: +30% Damage on Critical Hit · Coin 1: [On Ally Kill] Apply 3 Poise to self and 4 random allies · Coin 1: [On Ally Kill] The next Coin deals +7% damage for every Torn Memory (max 49%) · Coin 1: [On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1, 2, and 3 Affinities · Coin 1: [On Ally Kill Fail] Gain 3 Poise · Coin 2: This Coin deals damage only against the sub-targets - If the first Coin failed to kill the ally, 1 random sub-target takes damage · Coin 2: +4% Damage on Critical Hit for every Torn Memory (max 28%) · Coin 2: [On Crit] Inflict 5 BleedPassiveNextSin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Gloom ×0.5
Great Trichiliocosm [三千大世界]
SinnerYi SangGradeWAWCost4 Wrath + 2 Gloom + 2 Pride + 4 EnvySP30SinWrathDamage TypePierceBase Power4Coins4× +3Awakening[Before Attack] If the main target has 10+ (Burn + Sinking), Coin Power +1 [Before Attack] Gain (highest Reson.) Poise (max 7) - If it was an A-Reson., also gain +(highest Reson. / 3) Poise Count (max 2; rounded down) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit without Cracking] Inflict 1 Shattered World this turn and next turn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict Burn equal to (Sinking on target / 3) (max 5; rounded down) · Coin 3: [On Crit] Inflict +1 Burn Count · Coin 4: Unbreakable Coin · Coin 4: [On Hit without Cracking] Activate Burn on target once; then, reduce their Burn Count by 1CorrosionGreat Trichiliocosm [三千大世界]Corrosion Effect[Indiscriminate] Targets randomly On Coin Hit, gain 3 Burn; on final Coin Use, Final Power +1 (max 3; once per Coin) [Before Attack] Gain (highest Reson.) Poise (max 7) - If it was an A-Reson., also gain +(highest Reson. / 3) Poise Count (max 2; rounded down) [Before Attack] Base Power -1 for every Cracked Coin (down to -4) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 1 Shattered World this turn and next turn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 4 Burn · Coin 3: [On Crit] Inflict +1 Burn Count · Coin 4: Unbreakable Coin · Coin 4: [Coin Start] Deal +10% damage for every 10 (Burn + Sinking) on all targets (max 60%) · Coin 4: [On Hit without Cracking] Activate Burn on target once; then, reduce their Burn Count by 1PassiveSkyweavingSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Wrath ×0.5 · Gloom ×0.5
Solemn Lament
SinnerYi SangGradeHECost1 Sloth + 4 Gloom + 2 PrideSP20SinGloomDamage TypePierceBase Power6Coins5× +3AwakeningUnfocused Volley When inflicting Butterfly using this Skill's effects: (Chance to flip Heads)% chance to inflict The Departed. If this unit did not inflict The Departed, inflict The Living instead. (calculates every Butterfly Stack independently) Clash Power +1 for every 4 (Sinking + both Butterfly) on the main target (max 4) If Lobotomy E.G.O::Solemn Lament Yi Sang used this Skill: - [Before Attack] Gain a random assortment of (Gloom Reson. + 1) The Living & The Departed (max 7) - [Attack End] Reload · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 1 random Butterfly · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 random Butterfly · Coin 2: [On Hit] Inflict +1 Sinking Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 2 random Butterfly · Coin 3: [On Hit] Inflict +1 Sinking Count · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 3 random Butterfly · Coin 4: [On Hit] Inflict +1 Sinking Count · Coin 4: [On Hit] Inflict 1 Gloom Fragility and 1 Gloom Resist Down, this turn and next turn · Coin 5: Unbreakable Coin · Coin 5: Spend all The Living & The Departed on self · Coin 5: [On Hit] Inflict 3 Sinking · Coin 5: [On Hit] Inflict 3 Tremor · Coin 5: [On Hit] Inflict 2 Butterfly(The Living) · Coin 5: [On Hit] Inflict 2 Butterfly(The Departed) · Coin 5: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 5: [On Hit] Deal Gloom damage equal to the sum of both Butterfly on target · Coin 5: [On Hit] Deal Gloom damage equal to (The Living & The Departed spent by this Coin x 2)% of this Coin's final damageCorrosionSolemn LamentCorrosion Effect[Indiscriminate] Targets randomly Clash Power +1 for every 4 (Sinking + both Butterfly) on the main target (max 4) [Before Attack] Gain +(highest Reson. / 2) Atk Weight (max 2, rounded down) [Before Attack] Base Power -2 for every Cracked Coin (max -6) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Butterfly(The Living) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 3 Butterfly(The Departed) · Coin 2: [On Hit] Inflict 1 Gloom Fragility and 1 Gloom Resist Down, this turn and next turn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 5 Sinking · Coin 3: [On Hit] Inflict 5 Tremor · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] Deal Gloom damage equal to the sum of both Butterfly on target · Coin 3: [On Hit] Deal Gloom damage equal to Sinking on targetPassiveTheWilt-wingedButterflyFeedsUpon ThePauperDewInMistedBreathSin ResistancesGlut. ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Gloom ×0.5
Representation Emitter
SinnerFaustGradeZAYINCost2 Gluttony + 4 PrideSP20SinPrideDamage TypeBluntBase Power19Coins1× +4AwakeningCoin 1: [Attack End] Heal 12 SP for 4 allies with the least SPPassiveEnnuiSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75
Fluid Sac
SinnerFaustGradeHECost2 Lust + 4 Gloom + 3 EnvySP20SinGloomDamage TypeBluntBase Power16Coins1× +8AwakeningCoin 1: [Attack End] Heal 15 SP for all allies · Coin 1: [Attack End] Heal all allies for 15% of Max HP · Coin 1: [Heads Attack End] Heal 10 SP for all alliesCorrosionFluid SacCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Deal 20 SP damage · Coin 1: [Tails Hit] Deal 10 SP damage · Coin 1: [On Hit] Inflict 2 Attack Power Down next turnPassiveLiquid VeilSin ResistancesPride ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Gloom ×0.5
Hex Nail
SinnerFaustGradeTETHCost6 EnvySP20SinEnvyDamage TypePierceBase Power16Coins1× +10AwakeningCoin 1: [On Hit] Inflict 3 Pierce Fragility · Coin 1: [On Hit] Inflict 1 Envy Fragility · Coin 1: [Heads Hit] Inflict 3 Curse · Coin 1: [Heads Hit] Inflict 3 Nails · Coin 1: [On Hit] If target has Curse, deal +50% damageCorrosionHex NailCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 1 Pierce Fragility · Coin 1: [On Hit] Inflict 3 Envy Fragility · Coin 1: [On Hit] Inflict 3 Curse · Coin 1: [On Hit] Inflict 3 Nails · Coin 1: [On Hit] If target has Curse, deal +50% damagePassiveIt Hurts!Sin ResistancesLust ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
Telepole
SinnerFaustGradeHECost1 Wrath + 3 Lust + 2 EnvySP20SinEnvyDamage TypePierceBase Power22Coins1× +6AwakeningCoin 1: [On Hit] Inflict 3 Paralyze · Coin 1: [Attack End] Gain +7 Charge Count · Coin 1: [Heads Attack End] Apply 1 Envy Power Up and 1 Haste to 2 random allies next turn, and this unit gains +3 Charge CountCorrosionTelepoleCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 5 Paralyze · Coin 1: [Attack End] Gain +10 Charge Count · Coin 1: [Tails Attack End] Inflict 2 Paralyze and 2 Bind on 2 random units next turn, gain +3 Charge CountPassiveAdaptive ReleaseSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Envy ×0.5
9:2
SinnerFaustGradeTETHCost1 Lust + 3 Gluttony + 1 PrideSP20SinLustDamage TypeSlashBase Power18Coins1× +8AwakeningRequired Gluttony E.G.O resource to use this Skill is reduced by 1 [Before Attack] At 4+ (highest Reson.), Atk Weight +1 At 6+ (highest Reson.), additional Atk Weight +1 [Before Attack] Deal +5% damage for every (Burn on all targets + Burn on self) (max 100%) · Coin 1: [On Hit] Inflict 3 Burn · Coin 1: [On Hit] Inflict 5 Defense Level Down · Coin 1: [On Hit] Convert 2 Burn on target into 1 Defense Level Down (max 5; this effect cannot lower target's Burn Potency below 1) - If target has fewer than 10 Burn Potency, this unit may use excess Burn Potency on self past 30 for the above effectCorrosion9:2Corrosion Effect[Indiscriminate] Targets randomly Required Gluttony E.G.O resource to use this Skill is reduced by 1 [Before Attack] At 4+ (highest Reson.), Atk Weight +1 At 6+ (highest Reson.), additional Atk Weight +1 [Before Attack] Deal +6% damage for every (Burn on all targets + Burn on self) (max 120%) [Clash Lose] Base Power -10 · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Bind next turn · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [On Hit] Inflict 5 Defense Level Down · Coin 1: [On Hit] Convert 2 Burn on target into 1 Defense Level Down (max 5; this effect cannot lower target's Burn Potency below 1) - If target has fewer than 10 Burn Potency, this unit may use excess Burn Potency on self past 30 for the above effectPassiveFlamebrand · FlamebrandSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.5
Everlasting
SinnerFaustGradeWAWCost2 Lust + 4 Sloth + 2 Gloom + 3 PrideSP10SinSlothDamage TypeBluntBase Power4Coins4× +5AwakeningIf target's Speed is slower than this unit's, deal +(5 x (Speed difference))% damage (max 50%) [Before Attack] At 3+ highest Reson., inflict Tremor Potency by (2 x (highest Reson.)) (max 10) - If the highest Reson. was a Sloth A-Reson., inflict Tremor Count by Tremor Potency inflicted (max 10) [Attack End] For 3 turns, lose 10 SP at Turn End · Coin 1: [On Hit] Inflict 10 Tremor and +10 Tremor Count · Coin 1: [On Hit] Trigger Amplitude Entanglement into Tremor - Everlasting · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Reduce target's Max Speed by half next turnCorrosionEverlastingCorrosion Effect[Indiscriminate] Targets randomly If the main target's Speed is slower than this unit's, deal +(2.5 x (Speed difference))% damage (max 20%) [Before Attack] At 3+ highest Reson., inflict Tremor Potency by highest Reson. (max 5) - [Before Attack] If the highest Reson. was a Sloth A-Reson., inflict Tremor Count by Tremor Potency inflicted (max 5) · Coin 1: [On Hit] Inflict 5 Tremor and +5 Tremor Count · Coin 1: [On Hit] Trigger Amplitude Entanglement into Tremor - Everlasting · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Reduce target's Max Speed by half next turnPassiveRunning TimeSin ResistancesLust ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Sloth ×0.5 · Pride ×0.5
Lasso
SinnerFaustGradeTETHCost1 Lust + 3 Gluttony + 2 EnvySP20SinGluttonyDamage TypeSlashBase Power4Coins3× +3AwakeningIf the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 Rupture on target (max 2) [Before Attack] Gain 2 Haste next turn [Before Attack] At 4+ highest Reson., Atk Weight +1 - If the said Reson. was a Gluttony Reson., Atk Weight +1 · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 2 RuptureCorrosionLassoCorrosion Effect[Indiscriminate] Targets randomly If the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 Rupture on target (max 2) [Before Attack] Gain 2 Haste next turn [Attack End] If target is Staggered or defeated, gain 1 Gluttony Power Up next turn · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 4 Rupture · Coin 3: [On Hit] Inflict 2 Lasso · Coin 3: [On Hit] Deal +2% damage for every Rupture on target (max 60%)PassiveSprawling LassoSin ResistancesWrath ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.5
Thoracalgia
SinnerFaustGradeHECost1 Sloth + 1 Gloom + 5 PrideSP20SinPrideDamage TypePierceBase Power8Coins2× +5Awakening[Before Attack] Apply (highest Reson.) Poise Potency to all allies (max 6) - At 3+ Pride Reson., apply +1 Poise Count to the affected units, and apply 1 Shallow Exhale as well next turn · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: Deal +(Poise Potency + Poise Count)% damage on Critical Hit (max 40%)CorrosionThoracalgiaCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] At less than 20 Poise Potency, gain up to 20 Poise Potency and consume (Poise Potency gained x 2)% HP on self - Cannot be Staggered or defeated due to this effect [Before Attack] Apply (highest Reson.) Poise Potency to all allies (max 6) - At 3+ Pride Reson., apply +1 Poise Count to the affected units, and apply 1 Shallow Exhale and 1 Pride DMG Up as well next turn · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: Deal +(Poise Potency + Poise Count)% damage on Critical Hit (max 40%)PassiveBreathSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Pride ×0.5
Command : Meltdown
SinnerFaustGradeHECost1 Sloth + 5 Gluttony + 2 PrideSP20SinGluttonyDamage TypePierceBase Power17Coins1× +13AwakeningIf the main target has Burn or Rupture, Final Power +3 [Before Attack] Deal +1% damage for every 1 (Rupture Potency + Rupture Count) on the main target (max 25%) - If this unit has Hardened Shell-Barrier, multiply this effect and its maximum cap by 2 [Attack End] Gain 10 Hardened Shell-Barrier [Attack End] Heal self and 1 ally with the least HP percentage by 30% of this unit's max HP - If this unit is at max HP, heal 2 other allies instead [Attack End] Heal 15 SP for 2 allies, including this unit, with the lowest SP · Coin 1: [On Hit] Inflict 3 Rupture · Coin 1: [On Hit] Inflict 3 BurnCorrosionCommand : MeltdownCorrosion Effect[Indiscriminate] Targets randomly Base Power +1 for every 6 (Rupture Potency + Rupture Count) on the main target (max 2) [Before Attack] Gain +1 Atk Weight for every 3 highest Reson. (max 2) [Attack End] Gain 10 Hardened Shell-Barrier [Attack End] If this Skill's damage did not Stagger or kill any target, take HP damage equal to 20% of this unit's max HP, and gain Shield equal to (HP damage taken due to this effect x 2) - This damage does not kill this unit. Max out the Hardened Shell-Barrier Stack at Turn End and gain 2 Damage Up next turn (once per turn) · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict +2 Rupture Count · Coin 4: Unbreakable Coin · Coin 4: [Coin Start] If this Skill's damage did not Stagger or kill any target, deal +30% damage · Coin 4: [On Hit] Inflict 3 BurnPassiveDoctorSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Glut. ×0.5
Ardor Blossom Star
SinnerFaustGradeHECost3 Wrath + 2 Sloth + 2 PrideSP20SinWrathDamage TypeBluntBase Power10Coins2× +5Awakening[Before Attack] Final Power +1 for every 10 (Burn on all targets + Burn on self) (max 2) [Attack End] Gain 10 Burn and +1 Burn Count [Attack End] At 15+ Burn on self, gain 1 Wrath DMG Up next turn (once per turn) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict Burn equal to (Wrath Reson. / 2) (max 3; rounded down) · Coin 2: [On Hit] Inflict Burn Count equal to (Wrath Reson. / 3) (max 2; rounded down) · Coin 2: [Current Coin Attack End] At 15+ Burn on self, inflict 1 Embers to all targets (once per turn; in Focused Encounters, the Parts)CorrosionArdor Blossom StarCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Final Power +1 for every 10 (Burn on all targets + Burn on self) (max 2) [Attack End] Gain 10 Burn and +1 Burn Count [Attack End] At 25+ Burn on self, gain 2 Wrath DMG Up next turn (once per turn) [Attack End] If this unit is missing 50%+ HP, heal 5 SP for every 10 Burn on self (max 15) · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 1: [On Hit] Inflict Burn Count equal to (Wrath Reson. / 3) (max 2; rounded down) · Coin 2: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict Burn equal to (Wrath Reson. / 2) (max 3; rounded down) · Coin 3: [Current Coin Attack End] Randomly inflict 6 Embers between targets (once per turn, excluding targets that have maximum Embers Potency. In Focused Encounters, the Parts)PassiveUnsnuffed EmbersSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Wrath ×0.5
La Sangre de Sancho
SinnerDon QuixoteGradeZAYINCost2 Lust + 2 PrideSP10SinLustDamage TypePierceBase Power12Coins1× +14AwakeningCoin 1: [On Hit] Inflict 8 Bleed · Coin 1: [On Hit] Heal by 50% of damage dealtPassiveImmoderate PassionSin ResistancesWrath ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75
Fluid Sac
SinnerDon QuixoteGradeHECost4 Gloom + 2 Pride + 1 LustSP20SinGloomDamage TypeBluntBase Power20Coins1× +18AwakeningCoin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Deal 25 SP damage · Coin 1: If target is Staggered, in Low Morale, or in Panic, deal 30% of damage dealt as bonus damage · Coin 1: [On Hit] Inflict 2 SinkingCorrosionFluid SacCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 10 Tremor · Coin 1: [On Hit] Inflict 10 Sinking · Coin 1: If target is NOT Staggered, in Low Morale, nor in Panic, deal 50% of damage dealt as bonus damagePassiveWave of DepressionSin ResistancesPride ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Gloom ×0.5
Telepole
SinnerDon QuixoteGradeHECost1 Wrath + 2 Gloom + 2 EnvySP20SinEnvyDamage TypePierceBase Power18Coins1× +8AwakeningCoin 1: [On Hit] Gain +10 Charge Count · Coin 1: [Attack End] Give Charge Count to all allies by Envy Reson.CorrosionTelepoleCorrosion EffectCoin 1: [On Hit] Gain +10 Charge Count and 10 Rupture · Coin 1: [Attack End] Give 5 Fragile, 10 Rupture, and +12 Charge Count to all alliesPassiveHaphazard DischargeSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Envy ×0.5
Lifetime Stew
SinnerDon QuixoteGradeTETHCost5 LustSP20SinLustDamage TypeBluntBase Power21Coins1× +4AwakeningFinal Power +1 for every 4 (Burn + Bleed) on the main target (max 3) [Before Attack] Apply 1 Lust Power Up next turn to allies according to their Deployment Order for every 6 Lust E.G.O resource owned (max 5 units) [Before Attack] Deal +6% damage for every 1 Lust E.G.O resource owned (max 120%) · Coin 1: [On Hit] Inflict +3 Burn Count · Coin 1: [On Hit] Inflict +3 Bleed CountCorrosionLifetime StewCorrosion Effect[Indiscriminate] Targets the unit with the most HP Final Power +1 for every 4 (Burn + Bleed) on the main target (max 3) [Before Attack] Apply 1 Lust Power Up and 1 Lust DMG Up next turn to allies according to their Deployment Order for every 6 Lust E.G.O resource owned (max 5 units) [Before Attack] - Deal +5% damage for every 1 Lust E.G.O resource owned (max 100%) - Then, consume (Lust Reson. x 2) Lust E.G.O resource (max 8) - Deal +20% damage for every 1 Lust E.G.O resource consumed (max 160%) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +4 Burn Count · Coin 1: [On Hit] Inflict +4 Bleed CountPassiveCauldron of Gorging · Cauldron of GorgingSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Wishing Cairn
SinnerDon QuixoteGradeTETHCost2 Wrath + 2 Sloth + 1 PrideSP20SinSlothDamage TypeBluntBase Power18Coins1× +9AwakeningCoin 1: [On Hit] Inflict +4 Bleed Count · Coin 1: [On Hit] Inflict 5 Tremor · Coin 1: [Heads Hit] Inflict 2 ParalyzeCorrosionWishing CairnCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Crit] Trigger Tremor Burst · Coin 1: [On Crit] Inflict 8 Bleed · Coin 1: [Tails Hit] Trigger Tremor Burst · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 2PassiveFallen Stone PagodaSin ResistancesGlut. ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.5
Electric Screaming
SinnerDon QuixoteGradeTETHCost2 Pride + 4 EnvySP20SinEnvyDamage TypePierceBase Power19Coins1× +8Awakening[Before Attack] Gain (Envy Reson. - 2) Atk Weight (max 3) [Before Attack] Deal +((Envy Reson. - 3) x 10)% damage (max 30%) [Before Attack] If this unit has 20+ Charge Count, Spend 20 Charge Count to deal +40% damage · Coin 1: [On Kill] Gain +2 Charge CountCorrosionElectric ScreamingCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (Envy Reson. - 2) Atk Weight (max 3) [Before Attack] Deal +((Envy Reson. - 3) x 12)% damage (max 36%) [Before Attack] At less than 20 Charge Count, spend 1% of this unit's max HP per missing Charge Count to raise Charge Count to 20 [Before Attack] Spend up to 20 Charge Count to deal +5% damage for every spent Charge Count (max 100%) · Coin 1: [On Kill] Gain +3 Charge CountPassiveTempestuous ScreamingSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
Yearning-Mircalla
SinnerDon QuixoteGradeWAWCost5 Lust + 3 Gluttony + 2 Pride + 2 EnvySP15SinLustDamage TypePierceBase Power3Coins4× +3AwakeningThis unit's HP does not drop below 1 while using this Skill. Coin Power +1 for every 10 Bleed on target (max 2) Clash Power +1 for every 100 Bloodfeast Consumed by this unit (max 5) [Before Attack] At less than 100 Bloodfeast, inflict 1 Bleed with every Hit [Attack End] For 3 turns, lose 10 SP at Turn End. · Coin 1: Unbreakable Coin · Coin 1: Deal +0.1% damage for every Bloodfeast Consumed (shared) (max 10%) · Coin 2: Unbreakable Coin · Coin 2: At 100+ Bloodfeast Consumed (shared): deal +0.1% damage for every value (max 20%) · Coin 3: Unbreakable Coin · Coin 3: At 200+ Bloodfeast Consumed (shared): deal +0.1% damage for every value (max 30%) · Coin 4: Unbreakable Coin · Coin 4: At 300+ Bloodfeast Consumed (shared): deal +0.1% damage for every value (max 50%) · Coin 4: [Hit after Clash Win] Inflict Polydipsic Rose based on the highest Lust A-Reson. (max 4)CorrosionYearning - MircallaCorrosion Effect[Indiscriminate] Targets randomly This unit's HP does not drop below 1 while using this Skill. If target has 10+ Bleed, Coin Power -1 At 200+ Bloodfeast Consumed by this unit, Coin Power -1 [Before Attack] At less than 150 Bloodfeast, inflict 1 Bleed with every hit [Before Attack] Gain 20 Bleed, and activate Bleed on self immediately. Lose 2 Bleed Count · Coin 1: [On Hit] Inflict 1 Bleed for every 50 Bloodfeast Consumed (shared) (max 10) · Coin 1: [On Hit] At 100- Bloodfeast, inflict 10 Bleed · Coin 2: Deal +20% damage for every 100 Bloodfeast Consumed (shared) (max 100%) · Coin 2: [Hit after Clash Win] Inflict Polydipsic Rose based on the highest Lust A-Reson. (max 5) · Coin 2: [Hit after Clash Win] Heal by 50% of the HP damage dealt (max 10)PassiveSpiring Crimson BlossomSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Lust ×0.5 · Glut. ×0.5
Red Sheet
SinnerDon QuixoteGradeHECost1 Lust + 5 Gluttony + 2 Gloom + 1 PrideSP25SinGluttonyDamage TypeSlashBase Power16Coins2× +4AwakeningCoin 1: [On Hit] Inflict (4 + Gluttony Reson.) Twisted Curse Talisman (max 10) · Coin 2: Deal +5% damage for every Twisted Curse Talisman on target (max 50%) · Coin 2: [On Hit] Inflict (Twisted Curse Talisman on target / 2) Rupture (max 4, rounded down) · Coin 2: [On Hit] Inflict +(Twisted Curse Talisman on target / 4) Rupture Count (max 2, rounded down)CorrosionRed SheetCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict (6 + Gluttony Reson.) Twisted Curse Talisman (max 10) · Coin 2: Deal +10% damage for every Twisted Curse Talisman on target (max 100%) · Coin 2: [On Hit] Inflict (Twisted Curse Talisman on target / 2) Rupture (max 4, rounded down) · Coin 2: [On Hit] Inflict +(Twisted Curse Talisman on target / 3) Rupture Count (max 2, rounded down)PassiveEnfeebling TalismanSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Envy ×0.5
In the Name of Love and Hate
SinnerDon QuixoteGradeWAWCost2 Wrath + 2 Gloom + 2 Pride + 6 EnvySP30SinEnvyDamage TypeBluntBase Power16Coins2× +5Awakening[Before Attack] Apply 1 Magical Girl's Chant to (1 + (Envy Reson. / 2)) random other allies (max 4 allies) - If this unit has Here Comes Magical Girl!, apply 2 Magical Girl's Chant to (1 + (Envy Reson. / 2)) random other allies instead (max 4 allies) [Before Attack] Gain +(Charge - 1) Atk Weight (max 5) - If this unit has Here Comes Magical Girl!, gain +(Charge) Atk Weight instead (max 5) [Attack End] Consume all Charge Count on self to heal (2 + (Envy Reson. / 2)) allies with the least HP percentages by (Charge Count consumed)% HP (max 5 allies, max 10%) [Attack End] If this unit is Lobotomy E.G.O::In the Name of Love and Hate Don Quixote, gain 1 Magical Arcana · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Gain +2 Charge Count (10 per turn) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict Mark of Villainy against the main target next turn · Coin 2: [On Hit] Inflict (Charge - 1) Rupture (max 4) · Coin 2: - If this unit has Here Comes Magical Girl!, inflict +1 Rupture CountCorrosionMaximized Reversed Arcana Slave - Erasure of HatredCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain +(Charge) Atk Weight (max 5) - If this unit has Regressive Transformation - Reversed, gain +(Charge + 1) Atk Weight instead (max 5) [Before Attack] Consume all Charge Count and deal +2.5% more damage for every Charge Count consumed (max 50%) [Before Attack] If the main target has Mark of Villainy, deal +5% damage for every Charge (max 25%) - If this unit has Hysteria, deal +10% damage for every Charge instead (max 50%) [Before Attack] Deal+10% damage for every 2 Envy Reson. (max 30%, rounded down) [Before Attack] Base Power -12 for every Cracked Coin (max -24) [Attack End] If this unit is a Lobotomy E.G.O::In the Name of Love and Hate Don Quixote, gain 1 Hysteria · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Gain +2 Charge Count (14 per turn) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict Mark of Villainy against the main target next turn · Coin 2: [On Hit] Inflict (Charge - 1) Sinking (max 4) · Coin 2: - If this unit has Regressive Transformation - Reversed, inflict +1 Sinking CountPassiveArcana Aptitude CircuitSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Wrath ×0.5 · Pride ×0.5
I'll Go fer Scissors. How 'Bout You?
SinnerDon QuixoteGradeZAYINCost5 EnvySP20SinEnvyDamage TypeSlashBase Power12Coins1× +12Awakening[Attack End After Clash Win] Heal 6% HP and 5 SP each for (2 + Envy Reson. / 2) allies that have the lowest current HP percentages (max 4 units) [Clash Lose] Gain (Envy Reson. x 5) Shield (max 30) [Clash Lose] Deal +200% damage to the main target · Coin 1: Unbreakable Coin · Coin 1: [Hit after Clash Win] Inflict 1 Power Down next turn (once per turn per target) · Coin 1: [On Hit] Inflict 4 BleedCorrosionI'll Go fer Scissors. How 'Bout You?Corrosion Effect[Indiscriminate] Targets randomly Final Power +1 for every 2 Envy Reson. (max 3) [Clash Win] Deal +100% damage to the main target [Clash Lose] Gain Shield equal to (Envy Reson. x 5) (max 30) [Clash Lose] This Skill inflicts +1 more Power Down · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Power Down next turn (once per turn per target) · Coin 3: [On Hit] Inflict 6 BleedPassive'Tis Thy Turn to Swallow the Needle!Sin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75
Forest for the Flames
SinnerRyōshūGradeZAYINCost2 Wrath + 2 LustSP10SinLustDamage TypeSlashBase Power18Coins1× +10AwakeningCoin 1: [On Hit] Inflict 6 Burn · Coin 1: [On Hit] Inflict 1 Fragile next turn · Coin 1: [Heads Hit] Inflict 1 Fragile next turnPassiveArtSin ResistancesGlut. ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75
4th Match Flame
SinnerRyōshūGradeHECost4 Wrath + 2 PrideSP20SinWrathDamage TypeSlashBase Power21Coins1× +16AwakeningSkill Power +2 against units that have Burn [Before Attack] Deal +5% damage for every 1 total sum of Burn on all targets (max 100%) [On Kill] Gain 2 Attack Power Up next turn · Coin 1: [On Hit] Deal ((Burn on target x 2)% of this Coin's final damage) Wrath damage (max 20%) · Coin 1: [On Hit] Inflict 4 BurnCorrosion4th Match FlameCorrosion Effect[Indiscriminate] Targets randomly Skill Power +4 against units that have Burn [Before Attack] Deal +5% damage for every 1 total sum of Burn on all targets (max 100%) [Clash Lose] Base Power -16 [On Kill] Gain 3 Attack Power Up next turn [Failed Kill] Gain 3 Attack Power Up and 10 Burn next turn · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Deal ((Burn on target x 3)% of this Coin's final damage) Wrath damage (max 30%) · Coin 1: [On Hit] Inflict 4 BurnPassive4th Match Flame · 4th Match FlameSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Wrath ×0.5
Red Eyes
SinnerRyōshūGradeTETHCost2 Lust + 2 Gluttony + 1 EnvySP20SinLustDamage TypeSlashBase Power18Coins1× +6AwakeningCoin 1: [On Hit] Inflict 3 Bind next turn · Coin 1: [On Hit] If target has 3+ Bind, inflict 1 Plus Coin Drop next turn · Coin 1: [On Hit] If target's Speed is slower than user's, inflict 2 Slash Fragility next turnCorrosionRed EyesCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 3 Bind next turn · Coin 1: [On Hit] If target has 3+ Bind, inflict 2 Plus Coin Drop next turn · Coin 1: [On Hit] If target's Speed is slower than user's, inflict 1-3 Slash Fragility next turnPassiveSpider's WebsSin ResistancesGlut. ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Red Eyes (Open)
SinnerRyōshūGradeHECost2 Wrath + 2 Lust + 3 EnvySP25SinEnvyDamage TypeSlashBase Power22Coins1× +8AwakeningIf main target's Speed is slower than user's by 3 or more, Coin Power +7 · Coin 1: [On Hit] If target has 3+ Bind, deal +40% damage · Coin 1: [On Hit] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HPCorrosionRed Eyes (Open)Corrosion Effect[Indiscriminate] Targets randomly If main target's Speed is slower than user's by 3 or more, Final Power +10 · Coin 1: [On Hit] If target has 3+ Bind, deal +50% damage · Coin 1: [On Hit] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HPPassivePredatorSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75 · Envy ×0.5
Soda
SinnerRyōshūGradeZAYINCost2 Gluttony + 2 Pride + 2 EnvySP15SinGloomDamage TypePierceBase Power15Coins1× +10AwakeningIf target has less than 25% HP, deal +40% damage [Before Attack] At 4+ highest Reson., gain +1 Atk Weight [Attack End] Apply 1 E.G.O Resource Amp next turn to (2 + highest Reson.) random allies, including this unit (max 7) [Attack End] If there are Staggered or Panicked units among targets, gain 1 E.G.O resource for the least-owned Affinity; heal 3 SP · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] Inflict 6 Sinking · Coin 1: [On Kill] Gain 3 E.G.O resources of a random Affinity currently owned; All allies heal 3 SPCorrosionSodaCorrosion Effect[Indiscriminate] Targets randomly If target has less than 25% HP, deal +40% damage [Clash Lose] Base Power -12 [Before Attack] At 4+ highest Reson., gain +1 Atk Weight [Attack End] If there are Staggered or Panicked units among targets, gain 1 E.G.O resource for the least-owned Affinity; heal 3 SP · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] Inflict 6 Sinking · Coin 1: [Attack End] All allies gain 1 E.G.O Resource Amp, apply 1 Haste next turn · Coin 1: [Tails Attack End] All allies gain 1 E.G.O Resource Amp next turn (once per turn)PassiveOpened Can · Opened CanSin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75
Blind Obsession
SinnerRyōshūGradeTETHCost2 Gloom + 2 Pride + 2 EnvySP20SinPrideDamage TypeSlashBase Power18Coins1× +6Awakening[Before Attack] Gain 4 Poise [Attack End] Gain 2 Poise for every unit defeated by this Skill · Coin 1: [On Hit] Gain +2 Charge Count · Coin 1: [On Crit] Gain +2 Charge CountCorrosionBlind ObsessionCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain 4 Poise. Consume 2 Charge Count to gain 1 Poise (Max 10) [Attack End] Gain +4 Charge Count for every unit defeated by this Skill · Coin 1: [On Hit] Gain +1 Poise Count · Coin 1: [On Crit] At 10+ Poise, gain +30% Critical DamagePassiveDream DevouringSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Pride ×0.5
Contempt, Awe
SinnerRyōshūGradeWAWCost3 Wrath + 4 Lust + 4 Pride + 3 EnvySP20SinLustDamage TypeSlashBase Power10Coins2× +7Awakening[Before Attack] Gain (highest Reson.) Atk Weight (max 6) [Before Attack] Gain (highest Reson. + 1) Gaze of Contempt this turn and next turn (max 7) [Attack End] If this Skill was part of a Lust Reson., gain 1 E.G.O resource in Affinities corresponding to each of this unit's Attack Skills [Attack End] For 2 turns, lose 10 SP at Turn End · Coin 2: [Attack End] Evenly inflict 15 Bleed between all targetsCorrosionContempt, AweCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain 7 Gaze of Contempt [Attack End] If this Skill was a part of a Lust Reson., gain 1 E.G.O resource in Affinities corresponding to each of this unit's Attack Skills · Coin 1: [On Hit] If target has Bleed, deal +(Bleed on target + Bleed Count on target)% damage (max 60%) · Coin 1: [On Hit] Inflict (10 + (highest Reson. x 2.5)) Bleed (max 25, rounded down) · Coin 1: [On Hit] Inflict +5 Bleed CountPassiveMark of the GazeSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Wrath ×0.5 · Sloth ×0.5
Thoracalgia
SinnerRyōshūGradeHECost1 Wrath + 1 Lust + 5 PrideSP25SinPrideDamage TypeSlashBase Power8Coins2× +5Awakening[Before Attack] Gain (highest Reson.) Poise (max 6) - At 15+ Poise, gain Final Power +(highest Reson.) instead (max 6) [Before Attack] Gain (highest Reson. / 2) Poise Count (max 3) - At 5+ Poise Count, gain Coin Power +(highest Reson. / 2) instead (max 3) [On Target Kill] Gain 2 Deep Inhale next turn (6 times per turn) · Coin 2: Deal +(Poise Potency + Count)% damage on Critical Hit (max 40%) · Coin 2: [On Hit] Gain 4 Deep Inhale (once per turn)CorrosionThoracalgiaCorrosion Effect[Indiscriminate] Prioritizes targets with the least HP (prioritizes allies) If an ally is one of this Skill's targets, deal +30% damage [Before Attack] At less than 15 Poise, consume 10% HP to gain 5 Poise and +5 Poise Count - Cannot be Staggered or defeated due to this effect - Gain 2 Poise for every ally targeted by this Skill (max 4) [Attack End] If target is defeated, gain 3 Deep Inhale next turn. (once per turn) If the said target was an ally, activate the following as well: - Allies that are made to participate or are Substituted into this Encounter due to the defeated allies gain 4 Poise and +4 Poise Count - Recover SP used by this Skill and regain 1 of each E.G.O resources consumed · Coin 2: Deal +(Poise Potency + Count)% damage on Critical Hit (max 40%) · Coin 2: [On Hit] Gain 7 Deep Inhale (once per turn)PassiveBreathSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Pride ×0.5
Great Trichiliocosm [三千大世界]
SinnerRyōshūGradeWAWCost4 Wrath + 4 Lust + 4 PrideSP10SinWrathDamage TypeSlashBase Power6Coins3× +5Awakening[Before Attack] Gain (highest Reson.) Poise (max 7) [Before Attack] Gain +3 Poise Count [Attack End] Gain 1 Entangled Life [羅生] [Attack End] Lose 10 SP at Turn End for 3 turns · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Crit] Coin Power +5 for the final Coin (once per Skill) · Coin 3: Unbreakable Coin · Coin 3: +30% Damage on Critical Hit · Coin 3: [Coin Start] Deal +1% damage for every 10 (Burn Potency + Bleed Potency) on all targets (max 50%) · Coin 3: [Coin Start] Coin Power +1 for every 10 (Burn Count + Bleed Count) on all targets (max 5) · Coin 3: [Coin Start] Consume all Entangled Life [羅生] on self and deal +1% damage for every 5 Entangled Life [羅生] consumed (max 198%) - When attacking just a single target, the damage modifying effect above is applied at 2x its value (in Focused Encounters, a Core and its connected Parts count as a single target)CorrosionGreat Trichiliocosm [三千大世界]Corrosion Effect[Indiscriminate] Targets randomly [Before Attack] Consume a maximum of 20 surplus Poise past 20 Poise on self, and for every Poise consumed, heal 1% of max HP (min 1 HP) and deal +1% damage with this Skill [Before Attack] Gain +5 Poise Count [Before Attack] At 999 Entangled Life [羅生], Base Power +3 [Before Attack] Base Power -3 for every Cracked Coin (max -9) [Attack End] Gain 33 Entangled Life [羅生] · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Crit] Deal +50% damage with the final Coin (once per Skill) · Coin 3: Unbreakable Coin · Coin 3: +30% Damage on Critical Hit · Coin 3: [Coin Start] Deal +1% damage for every 10 (Burn Potency + Bleed Potency) on all targets (max 50%) · Coin 3: [Coin Start] Final Power +1 for every 10 (Burn Count + Bleed Count) on all targets (max 5) · Coin 3: [Coin Start] Consume all Entangled Life [羅生] on self and deal +1.25% damage for every 5 Entangled Life [羅生] consumed (max 248%) - When attacking just a single target, the damage modifying effect above is applied at 2x its value (in Focused Encounters, a Core and its connected Parts count as a single target)PassiveSanzu [三途]Sin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Wrath ×0.5 · Pride ×0.5
Chains of Others
SinnerMeursaultGradeZAYINCost1 Sloth + 1 Gloom + 2 EnvySP10SinPrideDamage TypeBluntBase Power19Coins1× +3AwakeningCoin 1: [On Hit] Inflict 5 Bind next turn · Coin 1: [On Hit] Gain 3 Bind next turn · Coin 1: [On Hit] Inflict 4 Attack Power Down next turn · Coin 1: [On Hit] Gain 3 Attack Power Down next turn · Coin 1: [On Hit] Gain 2 Protection next turnPassiveRefusal to JudgeSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75
Screwloose Wallop
SinnerMeursaultGradeTETHCost2 Sloth + 1 Pride + 2 EnvySP20SinEnvyDamage TypeBluntBase Power23Coins1× +4Awakening[Attack End] Gain 3 Protection [Attack End] Gain 1 Surgery next turn · Coin 1: [Heads Hit] Inflict 3 ParalyzeCorrosionScrewloose WallopCorrosion Effect[Attack End] Gain 2 Surgery next turn · Coin 1: [Heads Hit] Inflict 3 Paralyze · Coin 1: Raise Stagger Threshold by 30% of damage dealtPassiveFinal AugmentSin ResistancesWrath ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Pride ×0.5
Pursuance
SinnerMeursaultGradeHECost4 Sloth + 1 Gloom + 2 PrideSP20SinSlothDamage TypeBluntBase Power26Coins1× +8Awakening[Attack End] Heal 2 other allies with the least HP for 30% of Max HP; Apply 2 Protection next turn · Coin 1: [On Hit] Trigger Tremor BurstCorrosionPursuanceCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Apply 2 Fragile and 3 Damage Up next turn to 2 other allies with the least HP · Coin 1: [On Hit] Trigger Tremor BurstPassiveRevelation from AboveSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Sloth ×0.5
Capote
SinnerMeursaultGradeHECost2 Wrath + 1 Lust + 2 SlothSP20SinWrathDamage TypeBluntBase Power20Coins1× +25Awakening[Attack End] Gain 2 Haste, 1 Wrath Power Up, and 1 Blunt Power Up next turn · Coin 1: [On Hit] Inflict 10 Burn · Coin 1: [On Hit] Inflict Tremor by Burn on target · Coin 1: [On Hit] Inflict 3 Burn on 5 random enemies · Coin 1: [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2; if the Tremor Burst Staggered the target, inflict +3 Burn Count on 5 random enemiesCorrosionCapoteCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Gain 2 Haste, 1 Wrath Power Up, and 1 Blunt Power Up next turn · Coin 1: [On Hit] Inflict 12 Burn · Coin 1: [On Hit] Inflict Tremor by Burn on target · Coin 1: [On Hit] Inflict 3 Burn on 5 random units · Coin 1: [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2; if the Tremor Burst Staggered the target, inflict +4 Burn Count on 5 random unitsPassiveUntempered AgitationSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75 · Wrath ×0.5
Regret
SinnerMeursaultGradeTETHCost3 Wrath + 2 PrideSP20SinWrathDamage TypeBluntBase Power20Coins1× +10Awakening[Before Attack] Remove 2 random removable negative effects applied to self · Coin 1: [On Hit] Inflict +3 Tremor Count; Inflict (Wrath A-Reson. /3) additional Tremor Count · Coin 1: [On Hit] Trigger Tremor Burst If target does not have a Stagger Threshold upon Tremor Burst, Deal Wrath Damage by (12 + 3x(Wrath A-Reson.))% of the final Stagger Threshold raised.CorrosionRegretCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] If this unit has a negative status effect, Atk Weight +2 · Coin 1: [On Hit] Trigger Tremor Burst Amount of Stagger Threshold raised by Tremor Burst increases by 50% of Tremor on target. If target does not have a Stagger Threshold upon Tremor Burst, Deal Wrath Damage by (12 + 3x(Wrath A-Reson.))% of the final Stagger Threshold raised Reduce Tremor Count by 1 · Coin 1: [Attack End] Gain 3 Bind and 1 Blunt Power Up next turn.PassiveBound WrathSin ResistancesPride ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.5
Electric Screaming
SinnerMeursaultGradeTETHCost1 Wrath + 4 EnvySP25SinEnvyDamage TypePierceBase Power22Coins1× +4Awakening[Before Attack] Gain +12 Charge Count [Attack End] Apply +8 Charge Count to 1 other ally that has the least Charge Count - Number of affected allies grows by (highest Envy Reson. - 2) (max 5) - At 4+ (highest Envy Reson.), apply 1 Envy DMG Up to self and all affected allies - At 6+ (highest Envy Reson.), apply 1 Envy DMG Up to self and all affected allies · Coin 1: [On Hit] Inflict 3 RuptureCorrosionElectric ScreamingCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain Atk Weight equal to (highest Envy Reson. - 2) (max 3) [Before Attack] At 10+ Charge Count, apply the effects applied from 'On Hit' twice [Before Attack] If this unit has 10+ Charge Count, spend up to 20 Charge Count; deal +3% damage for every Charge Count consumed (max 60%) · Coin 1: [On Hit] Inflict 1 Paralyze · Coin 1: [On Hit] Inflict 3 RupturePassiveOverloading CablesSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
Yearning-Mircalla
SinnerMeursaultGradeWAWCost4 Lust + 3 Pride + 4 EnvySP10SinLustDamage TypePierceBase Power5Coins4× +4AwakeningCoin Power +1 for every 6 Bleed on target (max 2) [Attack End] For 3 turns, lose 10 SP at Turn End · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] At 4+ highest Reson., activate Bleed on target once (target loses 1 Bleed Count) · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] At 4+ highest Reson., activate Bleed on target once (target loses 1 Bleed Count) · Coin 3: Unbreakable Coin · Coin 3: [Hit after Clash Win] Inflict +2 Rose Wedge Count · Coin 3: [On Hit] Inflict +2 Rose Wedge Count · Coin 4: Unbreakable Coin · Coin 4: [Hit after Clash Win] Activate the target's Bleed (1 + (highest Reson./2)) times. (3 times max; target loses Bleed Count equal to the number of times it was activated) · Coin 4: [On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)CorrosionYearning - MircallaCorrosion Effect[Indiscriminate] Targets randomly Coin Power +1 for every 6 (Bleed on self + Bleed on target) (max 3) [On Use] Consume up to 10% of this unit's max HP and deal (HP consumed / 2) damage to all enemies and allies - At less than 50% of this unit's max HP, inflict and activate 5 Bleed on all allies instead (lose 1 Bleed Count). Heal HP equal to the amount of Bleed damage dealt to allies · Coin 1: [On Hit] Inflict 3 Bleed on self and the target · Coin 1: [On Hit] Activate Bleed on self and the target once (both lose 1 Bleed Count) · Coin 2: [On Hit] Inflict 3 Bleed on self and the target · Coin 2: [On Hit] Activate Bleed on self and the target once (both lose 1 Bleed Count) · Coin 3: Unbreakable Coin · Coin 3: [Hit after Clash Win] Inflict +2 Rose Wedge Count · Coin 3: [On Hit] Inflict +2 Rose Wedge Count · Coin 3: - If target did not have Rose Wedge, inflict 4 additional Rose Wedge Potency · Coin 4: Unbreakable Coin · Coin 4: [Hit after Clash Win] Activate the target's Bleed (1 + (highest Reson./2)) times. (3 times max; target loses Bleed Count equal to the number of times it was activated) · Coin 4: [On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)PassiveBloodthirsty BanquetSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Lust ×0.5 · Envy ×0.5
Crushbound Past
SinnerMeursaultGradeWAWCost2 Wrath + 2 Lust + 6 Sloth + 1 EnvySP10SinSlothDamage TypeBluntBase Power4Coins4× +4Awakening[Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +1 Atk Weight - At 100+, gain +3 Atk Weight instead [Before Attack] For every 2 highest Reson., inflict 1 Tremor against all targets this unit attacks (max 3) [Attack End] For 3 turns, lose 10 SP at Turn End [Attack End] Heal (Accumulated Past x 2)% HP [Attack End] When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [On Hit] Inflict +(Sloth Reson. / 2) Tremor Count (max 3) · Coin 1: [On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type · Coin 2: [On Hit] Inflict 4 Tremor · Coin 3: [Coin Start] This Coin deals +1% damage for every Tremor on the main target (max 50%) · Coin 4: [Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%) · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] If this Coin's effects raised the damage dealt by +50% or more, trigger Tremor Burst once. · Coin 4: [On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2CorrosionCrushbound PastCorrosion Effect[Indiscriminate] Targets randomly Deal +10% damage for every highest Reson. (max 100%) - If the highest Reson. was a Sloth Reson., deal +20% damage for every highest Reson. instead (max 100%) [Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +2 Atk Weight [Before Attack] When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage [Attack End] Heal (Accumulated Past x 3)% HP · Coin 1: [Coin Start] This Coin deals +2% damage for every (Tremor on the main target + Tremor Count on the main target) (max 100%) · Coin 1: [On Hit] Inflict 5 Tremor and +2 Tremor Count · Coin 1: [On Hit] Inflict +(Sloth Reson.) Tremor Count (max 6) · Coin 1: [On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type · Coin 1: [On Hit] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2 · Coin 1: [On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2PassiveMetronomeSin ResistancesWrath ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Sloth ×0.5 · Gloom ×0.5
Shadow-vested Bladesinger [着影揮刀]
SinnerMeursaultGradeHECost1 Wrath + 4 Pride + 1 EnvySP20SinPrideDamage TypeSlashBase Power12Coins2× +4AwakeningWhen used for the first time in an Encounter, consume 15 less SP - If Blade Lineage Mentor Meursault used this Skill, also consume 1 fewer Wrath, Pride, and Envy E.G.O resources Clash Power +1 and deal +6% damage for every 4 Poise on self (max 8, max 30% respectively) If this unit gained Drink to the Fallen during this Encounter, deal +100% damage against the main target - Blade Lineage Mentor Meursault deals +200% damage against the main target instead [Before Attack] Gain +(highest Reson. / 2) Atk Weight (max 2, rounded down) [Before Attack] (3 + highest Reson.) allies with the earliest Deployment orders gain +4 Poise Count [Attack End] 4 other allied Blade Lineage Identities that have the lowest SP heal 10 SP [Attack End] Gain 4 Drink to the Fallen next turn · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict +2 Bleed CountCorrosionShadow-vested Bladesinger [着影揮刀]Corrosion Effect[Indiscriminate] Targets randomly Clash Power +2 and deal +6% damage for every 4 Poise on self (max 16, max 30% respectively) If this unit gained Drink to the Fallen during this Encounter, deal +100% damage against the main target - Blade Lineage Mentor Meursault deals +200% damage against the main target [Before Attack] Base Power -2 for every Cracked Coin (max -8) [Before Attack] All enemies and allies gain +4 Poise Count, 1 Slash DMG Up and 1 Slash Fragility [Attack End] 4 other allied Blade Lineage Identities that have the lowest SP heal 10 SP [Attack End] Gain 4 Drink to the Fallen next turn · Coin 1: Unbreakable Coin · Coin 1: [On Crit] The final Coin gains Final Power +2 (once per Coin) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: Unbreakable Coin · Coin 2: [On Crit] The final Coin gains Final Power +2 (once per Coin) · Coin 2: [On Hit] Inflict 1 Bleed · Coin 3: Unbreakable Coin · Coin 3: [On Crit] The final Coin gains Final Power +2 (once per Coin) · Coin 3: [On Hit] Inflict 1 Bleed · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict +2 Bleed CountPassiveBeads of Liquor at BladepointSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Pride ×0.5
Land of Illusion
SinnerHong LuGradeZAYINCost1 Lust + 5 GloomSP15SinGloomDamage TypeBluntBase Power15Coins1× +10Awakening[Attack End] Heal 15 SP · Coin 1: [On Hit] Inflict 5 Sinking · Coin 1: [Attack End] Next turn: -2 SP Loss Efficiency to all allies; -2 to amount of SP lost from E.G.O usePassiveRippleSin ResistancesWrath ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75
Roseate Desire
SinnerHong LuGradeTETHCost4 Lust + 2 EnvySP20SinLustDamage TypePierceBase Power19Coins1× +9AwakeningCoin 1: [On Hit] Inflict 2 Defense Power Down · Coin 1: [On Hit] Inflict 5 Defense Level DownCorrosionRoseate DesireCorrosion Effect[Indiscriminate] Targets the unit with the fastest Speed · Coin 1: [On Hit] Inflict 2 Defense Power Down · Coin 1: [On Hit] Inflict 5 Defense Level Down · Coin 1: [On Hit] Inflict 4 Bind next turnPassiveBinding RibbonsSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Dimension Shredder
SinnerHong LuGradeHECost3 Gluttony + 3 PrideSP25SinPrideDamage TypeSlashBase Power22Coins1× +6AwakeningTargets the rearmost unit (In regular encounters) [Before Attack] Gain +5 Charge Count; Gain 2 Haste next turn · Coin 1: [On Hit] Inflict 1 Fragile and 4 Dimensional RiftCorrosionDimension ShredderCorrosion Effect[Indiscriminate] Targets the unit with the most HP [Before Attack] Gain 3 Haste next turn Spend 10 Charge Count to inflict +2 more Fragile and Dimensional Rift On Hit with this Skill · Coin 1: [On Hit] Inflict 1 Fragile and 4 Dimensional RiftPassiveEntangled Phenomena RestorationSin ResistancesWrath ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Pride ×0.5
Soda
SinnerHong LuGradeTETHCost3 Gluttony + 2 Gloom + 2 EnvySP20SinEnvyDamage TypeBluntBase Power20Coins1× +7AwakeningCoin 1: [Heads Attack End] Heal 2 allies with the lowest HP percentages for 15 HP · Coin 1: [Tails Attack End] Heal 15 SP for 2 allies with the least SP · Coin 1: [Crit Attack End] Heal the ally with the lowest HP percentage for 8 HP; Heal the ally with the least SP for 8 SPCorrosionSodaCorrosion Effect[Indiscriminate] Targets the unit with the least HP · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 1: [On Hit] Inflict 5 TremorPassiveSeagull Squawking Of The Distant SeasSin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.5
Effervescent Corrosion
SinnerHong LuGradeHECost6 Gluttony + 1 GloomSP20SinGluttonyDamage TypePierceBase Power17Coins1× +15Awakening[Before Attack] At 50%- HP, Atk Weight +1; At 25%- HP, gain an additional Atk Weight +1 · Coin 1: [On Hit] Inflict Rupture by (Gluttony Reson. /2) · Coin 1: [On Hit] Inflict 2 Gluttony Fragility next turn · Coin 1: [On Hit] Inflict 2 Bind next turnCorrosionEffervescent CorrosionCorrosion Effect[Indiscriminate] Target the unit with the least HP [Before Attack] At 50%- HP, Atk Weight +1 At 25%- HP, additional Atk Weight +1 · Coin 1: [On Hit] Inflict Rupture Count by (Gluttony Reson. /3) · Coin 1: [On Hit] Heal 50% of damage dealt · Coin 1: [On Hit] Inflict 2 Bind next turnPassiveGreen SlimeSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Gloom ×0.5
Cavernous Wailing
SinnerHong LuGradeTETHCost3 Sloth + 3 Gloom + 2 PrideSP20SinSlothDamage TypeBluntBase Power18Coins1× +8AwakeningIf target has Tremor, deal +(5 + (Tremor on target + Tremor Count on target)/2)% damage (max 30%) - At 4+ highest Reson., deal +(7.5 + (Tremor on target + Tremor Count on target)/1.5)% damage instead (max 40%) · Coin 1: [On Hit] Inflict 3 Tremor and +3 Tremor Count · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Reverb · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1CorrosionCavernous WailingCorrosion Effect[Indiscriminate] Targets randomly If target has Tremor, deal +(5 + (Tremor on target + Tremor Count on target)/2)% damage (max 40%) - At 4+ highest Reson., deal +(7.5 + (Tremor on target + Tremor Count on target)/1.5)% damage instead (max 50%) · Coin 1: [On Hit] Inflict 6 Tremor and +6 Tremor Count · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Reverb · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1PassiveGloominessSin ResistancesLust ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.5
Lasso
SinnerHong LuGradeTETHCost1 Lust + 4 Gluttony + 1 PrideSP20SinGluttonyDamage TypeBluntBase Power4Coins4× +2AwakeningIf the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 Rupture on target (max 2) [Before Attack] Gain 2 Haste next turn · Coin 2: [On Hit] Inflict 2 Lasso · Coin 3: [On Hit] Inflict 2 HP Healing Down next turn · Coin 3: [On Hit] Inflict +1 Rupture Count for every 2 Gluttony Reson. (max 3) · Coin 4: [On Hit] Randomly inflict Bleed equal to this unit's Speed between the targets (max 7) · Coin 4: [On Hit] Randomly inflict Rupture equal to this unit's Speed between the targets (max 7)CorrosionLassoCorrosion Effect[Indiscriminate] Targets randomly If the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 Rupture on target (max 2) [Before Attack] Gain 2 Haste next turn [Before Attack] At 4+ Gluttony or Lust Reson., gain +1 Atk Weight · Coin 1: [On Hit] Inflict 3 Lasso · Coin 2: [On Hit] Inflict 3 HP Healing Down next turn · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict +2 Rupture Count · Coin 3: [On Hit] Deal +1% damage for every Bleed on target (max 30%) · Coin 3: [On Hit] Deal +1% damage for every Rupture on target (max 30%)PassiveTime to HuntSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.5
Tears of the Tarnished Blood [汚血泣淚]
SinnerHong LuGradeWAWCost5 Gluttony + 1 Gloom + 1 EnvySP10SinGluttonyDamage TypePierceBase Power20Coins1× -10Awakening[Unclashable] Ignores the target's Defense Skill This Skill does not hit an enemy [Attack End] Gain Flower-burying Wedge [埋花櫼] · Coin 1: This unit takes fixed damage by this Skill's Final Power - This damage does not Stagger or reduce this unit's HP below 1CorrosionTears of the Tarnished Blood - Inception [始]Corrosion Effect[Indiscriminate] Targets Randomly [Before Attack] At 4+ highest Reson., Atk Weight +1 - At 6+ highest Reson., Atk Weight +2 instead [Before Attack] -2 Base Power for every Cracked Coin (max -8) [Attack End] Gain Flower-burying Wedge [埋花櫼] · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Rupture · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 1 RupturePassiveCrying TearsSin ResistancesWrath ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Glut. ×0.5 · Gloom ×0.5
To Remain Oneself [宁作吾]
SinnerHong LuGradeHECost1 Sloth + 2 Gloom + 4 PrideSP20SinPrideDamage TypeSlashBase Power10Coins2× +6Awakening[On Use] Gain 4 Poise [Before Attack] Final Power +1 for every 5 (Poise Potency + Poise Count) (max 3) [Before Attack] If this unit does not have Thunderer or Higher Thunderer, recuperate half of E.G.O resources and SP consumed by this Skill (rounded down; this effect applies to Corrosion Skill as well if it activated due to the "To Corrode" probability when using the Awakening Skill) [Before Attack] If this unit has Thunderer, gain +1 Atk Weight and deal +25% damage [Before Attack] If this unit has Higher Thunderer, gain +2 Atk Weight and deal +45% damage [Attack End] Gain 5 Thunderer - If this unit has Thunderer or Higher Thunderer, consume all of it and gain 5 Higher Thunderer · Coin 2: If this unit has Thunderer, deal +(Poise Potency)% damage on Critical Hit (max 20%) · Coin 2: If this unit has Higher Thunderer, deal +(Poise Potency + Poise Count)% damage on Critical Hit (max 40%) · Coin 2: [On Hit] Inflict 3 SinkingCorrosionTo Remain Oneself [宁作吾]Corrosion Effect[Indiscriminate] Targets randomly [On Use] Gain 4 Poise and +4 Poise Count [Before Attack] If this unit has Thunderer or Higher Thunderer, gain +2 Atk Weight, Base Power +2, and Coin Power +2 [Attack End] Gain 5 Thunderer - If this unit has Thunderer or Higher Thunderer, consume all of it and gain 5 Higher Thunderer · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Deal Pride damage by 10% of the damage dealt (max 10) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Deal Pride damage by 15% of the damage dealt (max 15) · Coin 3: Unbreakable Coin · Coin 3: If this unit has Thunderer, deal +(Poise Potency)% damage on Critical Hit (max 30%) · Coin 3: If this unit has Higher Thunderer, deal +(Poise Potency + Poise Count)% damage on Critical Hit (max 60%) · Coin 3: [On Hit] Inflict 2 Sinking and +2 Sinking Count · Coin 3: [On Hit] Deal Pride damage by 25% of the damage dealt (max 25)PassiveSo is Writ, an Ode to WineSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75 · Pride ×0.5
Bodysack
SinnerHeathcliffGradeZAYINCost2 Lust + 2 EnvySP10SinEnvyDamage TypeBluntBase Power15Coins1× +9AwakeningCoin 1: [On Hit] Gain 1 Attack Power Up next turn · Coin 1: [On Hit] Gain 3 Haste next turn · Coin 1: [On Kill] Gain 2 Attack Power Up next turnPassiveVying SpiritSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75
Telepole
SinnerHeathcliffGradeHECost3 Wrath + 2 Lust + 3 EnvySP20SinEnvyDamage TypePierceBase Power33Coins1× -12Awakening[On Use] Gain Charge Count by Envy Reson. Spend 5 Charge Count to gain +3 Skill Power (Max 12) · Coin 1: [Tails Hit] Gain +5 Charge CountCorrosionTelepoleCorrosion Effect[Indiscriminate] Targets randomly [On Use] Gain Charge Count by Envy Reson. Spend all Charge Count to gain +15 Skill Power · Coin 1: [Heads Hit] Gain 3 Fragile next turnPassiveRoarSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Envy ×0.5
AEDD
SinnerHeathcliffGradeTETHCost3 Gloom + 2 EnvySP20SinGloomDamage TypeBluntBase Power22Coins1× +7Awakening[Before Attack] Gain +1 Charge Count for every 10% of missing HP (Max 7) Gain 2 Haste next turn · Coin 1: [On Hit] Inflict 3 Paralyze and 1 Gloom FragilityCorrosionAEDDCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain +1 Charge Count for every 10% of missing HP (Max 7) Gain 2 Haste next turn · Coin 1: [On Hit] Spend all Charge Count to deal bonus Gloom damage by (Charge Count * 2.5)% of damage dealt (Max 50%) · Coin 1: [Attack End] Spend all Charge Count · Coin 1: [Tails Attack End] Lose HP by 10% of Max HP to gain +10 Charge CountPassiveTemperamental DischargeSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.5
Ya Śūnyatā Tad Rūpam
SinnerHeathcliffGradeHECost2 Wrath + 2 Lust + 2 Sloth + 2 GloomSP25SinLustDamage TypeBluntBase Power18Coins1× +8Awakening[Before Attack] At 15+ SP, gain +2 Atk Weight · Coin 1: [On Hit] Inflict 2 Attack Power Down next turn · Coin 1: [Attack End] Heal 25 SP for 4 other allies with the least SPCorrosionYa Śūnyatā Tad RūpamCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] At -15 or lower SP, gain +2 Atk Weight · Coin 1: [On Hit] Inflict 3 Defense Level Down to 1 random other ally · Coin 1: [On Hit] Gain 2 Defense Level Up next turn. · Coin 1: [On Hit] Gain 1 Damage Up next turn. · Coin 1: [Tails Hit] Heal 4 SP on self · Coin 1: [Tails Hit] Inflict 1 FragilePassiveDhyānaSin ResistancesWrath ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Lust ×0.5
Holiday
SinnerHeathcliffGradeZAYINCost2 Envy + 3 GluttonySP20SinGluttonyDamage TypeBluntBase Power17Coins1× +8AwakeningCoin 1: [On Hit] Randomly select one of the following effects: Burn, Bleed, Tremor, Rupture, or Sinking. Then, inflict 1 Potency of the selected effect next turn. Repeat the above process (2 + (Highest Glut. A-Reson.)) times. (7 times max) · Coin 1: [On Kill] Randomly select one of the following effects: 2 Poise Count, 2 Charge Count, 2 Haste, 2 Offense Level Up, or 2 Defense Level Up. Then, apply the selected effect to 2 random allies next turnCorrosionHolidayCorrosion Effect[Indiscriminate] Targets the unit with the Most SP If the main target's SP is higher than 15, Atk Weight +1 [Before Attack] Target loses 10 SP · Coin 1: [On Hit] Randomly select one of the following effects: Burn, Bleed, Tremor, Rupture, or Sinking. Then, inflict 1 Potency of the selected effect next turn. Repeat the above process (2 + (Highest Glut. A-Reson.)) times. (7 times max)PassiveInfinite HatredSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75
Binds
SinnerHeathcliffGradeWAWCost2 Lust + 4 Gloom + 2 Pride + 3 EnvySP10SinGloomDamage TypeBluntBase Power18Coins1× +15Awakening[Attack End] For 3 turns, lose 10 SP at Turn End [Attack End] Next turn, gain 20 Bind, 1 Before the King in Binds, and 2 Attack Power Up · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 1: [On Hit] Inflict 4 Sinking · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] Trigger Tremor BurstCorrosionBindsCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Next turn, gain 20 Bind, 1 Before the King, and 3 Attack Power Up [Attack End] Next turn, apply 20 Bind, 3 Attack Power Up, and 2 Gloom DMG Up to 2 other allies in the order of Deployment - The number of affected allies grows by (highest Gloom or Pride Reson. - 2) (max 4) · Coin 1: [On Hit] Inflict 3 Bind next turn · Coin 1: [On Hit] Inflict 4 Sinking · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] Trigger Tremor BurstPassiveChains of BindingSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Gloom ×0.5 · Pride ×0.5
Fell Bullet
SinnerHeathcliffGradeTETHCost1 Wrath + 3 Pride + 2 EnvySP20SinPrideDamage TypePierceBase Power7Coins2× +7Awakening[Before Attack] Gain (highest Reson. + 1) Torn Memory (max 7) - If it was an A-Reson., gain (highest Reson. + 2) Torn Memory instead [Before Attack] Gain 1 Poise for every Torn Memory (max 7) [Before Attack] Gain +1 Poise Count [Attack End] Lose every Torn Memory · Coin 2: +15% Damage on Critical Hit for every Torn Memory (max 105%) · Coin 2: [On Hit] Inflict 5 Bleed · Coin 2: [On Crit] Inflict 3 Sinking · Coin 2: [On Crit Kill] If this unit has the Ammo effect, gain 1 Ammo (3 times per Encounter)CorrosionFell BulletCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain (highest Reson. + 1) Torn Memory (max 7) - If it was an A-Reson., gain (highest Reson. + 2) Torn Memory instead [Before Attack] Gain 1 Atk Weight for every 3 Torn Memory (max 2) [Before Attack] Deal +3% damage for every Torn Memory (max 21%) [Before Attack] Gain 1 Poise for every Torn Memory (max 7) [Before Attack] Deal +5% damage for every 5 Poise on self (max 25%) [Before Attack] Consume 5 Poise on self [Attack End] Lose every Torn Memory · Coin 1: [On Hit] Inflict 3 Bleed and 3 SinkingPassiveCrushed PendantSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Pride ×0.5
Asymmetrical Inertia
SinnerHeathcliffGradeHECost2 Sloth + 1 Gloom + 2 Pride + 2 EnvySP20SinSlothDamage TypeBluntBase Power8Coins2× +8Awakening[Before Attack] Gain (4 + highest Reson.) Tremor Count (max 8, 20 per turn) - If the said Reson. was a Sloth Reson., trigger Amplitude Conversion on Tremor on self into Tremor - Clockwinding · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [Heads Hit] Inflict 5 Tremor · Coin 1: [Tails Hit] Inflict +3 Tremor Count · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - When triggering Tremor Burst, inflict 1 Sloth Fragility this turn - If the highest Reson. was a 3+ Sloth Reson., inflict 1 Sloth Fragility next turn as wellCorrosionAsymmetrical InertiaCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain (4 + highest Reson.) Tremor Count (max 10, 20 per turn) - If the said Reson. was a Sloth Reson., trigger Amplitude Conversion on Tremor on self into Tremor - Clockwinding · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [Heads Hit] Inflict 6 Tremor · Coin 1: [Tails Hit] Inflict +4 Tremor Count · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - When triggering Tremor Burst, inflict 2 Sloth Fragility this turn - If the highest Reson. was a 3+ Sloth Reson., inflict 2 Sloth Fragility next turn as wellPassiveBroken BellSin ResistancesGloom ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Sloth ×0.5
Move-in Reg.
SinnerHeathcliffGradeTETHCost2 Wrath + 1 Gluttony + 3 EnvySP20SinEnvyDamage TypeBluntBase Power4Coins3× +3AwakeningCoin Power +1 for every 6 Burn on the main target (max 3) [Before Attack] Gain +(highest Reson. + 1) Charge Count (max 7) - At 4+ Envy Reson., gain +7 Charge Count instead [Before Attack] Consume all Charge Count on self. Deal +3% damage for every Charge Count consumed (max 45%) - If this consumed 5+ Charge Count, Base Power +1 · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: [On Hit] Inflict 1 Bind next turn · Coin 3: [On Hit] Inflict 2 Resident Reg. Microchip · Coin 3: [On Hit] Gain +1~3 Charge CountCorrosionMove-in Reg.Corrosion Effect[Indiscriminate] Prioritizes targets with the most HP Coin Power +1 for every 6 Burn on the main target (max 3) [Before Attack] At less than 10 Charge Count, take 10% HP damage and gain +10 Charge Count (this effect does not kill or Stagger this unit) [Before Attack] Gain +(highest Reson. + 3) Charge Count (max 10) - At 5+ Envy Reson., gain +10 Charge Count instead [Before Attack] Consume all Charge Count on self. Deal +3% damage for every Charge Count consumed (max 60%) · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: If target has Resident Reg. Microchip, deal +20% damage · Coin 3: [On Hit] Inflict 1 Bind next turn · Coin 3: [On Hit] Inflict 2 Resident Reg. Microchip · Coin 3: [On Hit] Gain +1~3 Charge Count · Coin 3: [On Kill] Gain +2 Charge CountPassiveCircuit WiringSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
Snagharpoon
SinnerIshmaelGradeZAYINCost2 Wrath + 2 GloomSP10SinGloomDamage TypeBluntBase Power19Coins1× +4AwakeningTargets the rearmost unit (In regular encounters) · Coin 1: [On Hit] Inflict 6 Bind next turn · Coin 1: [On Hit] Inflict 3 Tremor · Coin 1: [On Hit] Trigger Tremor BurstPassiveCompulsionSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75
Roseate Desire
SinnerIshmaelGradeTETHCost1 Wrath + 4 LustSP20SinLustDamage TypePierceBase Power29Coins1× -13AwakeningTargets the rearmost unit (In regular encounters) · Coin 1: [On Hit] Inflict 10 Offense Level Down · Coin 1: [On Hit] Inflict 3 Paralyze · Coin 1: [On Hit] Inflict 3 Bind next turnCorrosionRoseate DesireCorrosion Effect[Indiscriminate] Targets the unit with the fastest Speed · Coin 1: [On Hit] Inflict 10 Offense Level Down · Coin 1: [On Hit] Inflict 5 Paralyze · Coin 1: [On Hit] Inflict 5 Bind next turnPassivePink RibbonsSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Ardor Blossom Star
SinnerIshmaelGradeHECost4 Wrath + 2 Lust + 1 EnvySP20SinWrathDamage TypePierceBase Power19Coins1× +22AwakeningTargets the rearmost unit (In regular encounters) · Coin 1: [Heads Hit] Raise Stagger Threshold by 40% of damage dealt · Coin 1: [On Hit] Inflict Burn by Wrath Reson. · Coin 1: [Heads Attack End] Inflict 5 Burn on 3 random enemiesCorrosionArdor Blossom StarCorrosion Effect[Indiscriminate] Targets randomly [On Use] Lose HP by 10% of Max HP · Coin 1: [Attack End] Inflict Burn by (2 * Wrath Reson.) on all units · Coin 1: [On Hit] Raise Stagger Threshold by 60% of damage dealtPassiveShower of FireSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Wrath ×0.5
Capote
SinnerIshmaelGradeTETHCost2 Wrath + 2 Lust + 1 SlothSP20SinWrathDamage TypeBluntBase Power20Coins1× +7Awakening[Attack End] Apply 1 Wrath DMG Up to all allies next turn · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [On Hit] Deal 15 SP damageCorrosionCapoteCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Give 1 Wrath Fragility, and 1 Wrath DMG Up to all units next turn · Coin 1: [On Hit] Inflict 5 Burn · Coin 1: [On Hit] Deal 15 SP damage · Coin 1: [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2; if the Tremor Burst Staggered the target, inflict +2 Burn Count on 3 random unitsPassiveSlaying Amid CheersSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.5
Blind Obsession
SinnerIshmaelGradeWAWCost2 Wrath + 3 Gloom + 3 Pride + 3 EnvySP35SinPrideDamage TypePierceBase Power20Coins1× +15Awakening[Attack End] Heal 25 SP for 4 allies with the least SP · Coin 1: [On Hit] Gain +6 Charge Count · Coin 1: [On Hit] Give +2 Poise Count to 1 random ally · Coin 1: [Attack End] Apply 2 Pierce Power Up and 2 Damage Up to 4 allies with the highest SPCorrosionBlind ObsessionCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Heal 3% of Max HP on self · Coin 1: [On Hit] Gain 1 Poise and +1 Poise Count · Coin 1: [On Hit] Inflict 3 Pride Fragility this turn and next turn · Coin 1: [Attack End] Apply 2 Damage Up this turn and next turn to 4 allies with the least SPPassiveTemeritous VoyageSin ResistancesWrath ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Pride ×0.5 · Envy ×0.5
Wingbeat
SinnerIshmaelGradeHECost1 Lust + 3 Gluttony + 2 PrideSP25SinGluttonyDamage TypeSlashBase Power3Coins2× +7AwakeningIf this Skill's healing exceeds this unit's max HP, redirect the excess healing to 1 ally with the least HP percentage instead · Coin 1: [On Hit] Heal 20% of Max HP on self · Coin 2: [Heads Hit] Lose 1~2 SP · Coin 2: [Heads Hit] Reuse this Coin (5 times per Skill) · Coin 2: [On Hit] Heal self by 8~12% of damage dealt · Coin 2: [On Hit] Inflict 1 Gluttony Fragility · Coin 2: [On Hit] Inflict 1~4 BleedCorrosionWingbeatCorrosion Effect[Indiscriminate] Targets the unit with the least Core HP [Before Attack] Gain (# of highest Reson. -2) Atk Weight (max 2) [Before Attack] Deal 5% HP damage to at most 5 random other allies - Heal HP on self equal to the damage dealt to allies. - If this unit dealt damage to an ally, gain 2 Attack Power Up this turn, and gain 2 Haste next turn. (Once per turn. The 'dealt damage' includes damage dealt to Shield HP. This effect can kill allies.) [Attack End] If this Skill's healing exceeds this unit's max HP, gain (excess heal/max HP) x 10 Offense Level Up next turn. (max 6 per turn) · Coin 1: [Tails Hit] Heal self by 20% of damage dealt · Coin 1: [Tails Hit] Inflict 3~6 Bleed · Coin 1: [On Kill] Gain 1Attack Power Up next turn (max 3)PassiveGluttonySin ResistancesPride ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Glut. ×0.5
Bygone Days
SinnerIshmaelGradeTETHCost2 Lust + 1 Sloth + 3 GloomSP20SinGloomDamage TypeSlashBase Power17Coins1× +9Awakening[Before Attack] At 4+ highest Reson., gain +1 Atk Weight - If the said Reson. was a Gloom Reson., gain +1 Atk Weight [Attack End] Heal 2 allies with the lowest HP percentages by (10 + (Sinking on the main target + Sinking Count on the main target)/3)% HP (max 20%) - If the highest Reson. was a 4+ Gloom Reson., heal 10% more of the max HP · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] Inflict 2 Curse · Coin 1: [On Hit] At 4+ Gloom Reson., inflict 1 Gloom Fragility · Coin 1: [On Hit] Inflict 2 The UninvitedCorrosionBygone DaysCorrosion Effect[Indiscriminate] Prioritizes targets that have the most Sinking [Before Attack] Lose HP by 10% of Max HP (does not get Staggered due to this effect) [Attack End] Heal 3 other allies with the lowest HP percentages by (10 + (Sinking on the main target + Sinking Count on the main target)/3)% HP (max 15%) - At 4+ highest Reson., heal 1 additional ally - If the said Reson. was a Gloom Reson., heal an additional 5% HP · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] Inflict 2 Curse · Coin 1: [On Hit] For every 3 Gloom Reson., inflict 1 Gloom Fragility (max 2) · Coin 1: [On Hit] Inflict 2 The Uninvited · Coin 1: [On Hit] Inflict 2 Echoes of the Manor next turnPassiveInterloper ReceptionSin ResistancesGlut. ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.5
Christmas Nightmare
SinnerIshmaelGradeHECost4 Sloth + 1 Gluttony + 2 PrideSP20SinSlothDamage TypeBluntBase Power12Coins2× +5AwakeningIf target has less than 0 SP, deal +1% damage for every SP value below 0 (max 45%) [Before Attack] Gain (highest Reson. + 5) Tremor Count (max 10) [Attack End] If there are any targets in Staggered, Low Morale, or Panic states, heal 10 SP · Coin 1: [On Hit] Inflict +5 Tremor Count · Coin 1: [On Hit] If target isn't in Staggered, Low Morale, or Panic states, inflict 5 Sinking · Coin 1: [On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger Tremor Burst twice; then, reduce the target's Tremor Count by 2 · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1CorrosionChristmas NightmareCorrosion Effect[Indiscriminate] Targets randomly If the main target is in Staggered, Low Morale, or Panic states, Base Power +2 [Before Attack] Gain (highest Reson. + 5) Tremor Count (max 10) [Before Attack] Heal 10 HP [Attack End] Heal 5 SP for every enemy that is in Staggered, Low Morale, or Panic states · Coin 1: [On Hit] Inflict +5 Tremor Count · Coin 1: [On Hit] If target isn't in Staggered, Low Morale, or Panic states, inflict 5 Sinking and +2 Sinking Count · Coin 2: [On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger Tremor Burst; then, reduce the target's Tremor Count by 1 · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger Tremor Burst; then, reduce the target's Tremor Count by 1 · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1PassiveA Gaze in the ShadowsSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Sloth ×0.5
Hundred-Footed Death Maggot [蝍蛆殺]
SinnerIshmaelGradeZAYINCost2 Sloth + 2 PrideSP20SinGloomDamage TypeBluntBase Power10Coins2× +5Awakening[Attack End] Inflict Centipede Venom equal to the sum of the types of negative effects on self and the main target (max 10) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] At 4+ Gluttony or Gloom Reson., inflict Centipede Venom by Reson. (max 5)CorrosionHundred-Footed Death Maggot [蝍蛆殺]Corrosion Effect[Indiscriminate] Targets randomly [Attack End] Inflict Centipede Venom equal to the sum of the types of negative effects on self and the main target (max 10) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] At 4+ Gluttony or Gloom Reson., inflict Centipede Venom by Reson. (max 5)PassiveReversal Death by Gu PoisonSin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75
Tidal Elegy
SinnerIshmaelGradeHECost4 Gloom + 2 PrideSP20SinGloomDamage TypeBluntBase Power8Coins3× +4AwakeningWhen attacking just a single target(in Focused Encounters, a Core and its connected Parts count as a single target), Coin Power +2 and deal +100% damage [On Use] Clash Power +1 for every 4 Sinking on the main target (max 2) [Before Attack] If the main target has higher than 1 Gloom Resist., deal +5% damage for every 0.1 excess Resist. (max 20%) [Before Attack] At 2+ Gloom Reson., deal +10% damage for every Gloom Reson. (max 40%) [Attack End] If 1 or more targets are killed, deal (Sinking Potency on each target / 2) Gloom damage against 2 random enemies (max 15; prioritizes targeted enemies with the most Sinking Potency) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Sinking · Coin 1: [On Hit] Inflict 3 Tremor · Coin 2: Unbreakable Coin · Coin 2: [On Hit without Cracking] Inflict 2 Bind next turn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] If there are Staggered, Part broken, or killed units among the targets, inflict 2 Sinking against a random non-targeted enemy (once per turn; in Focused Encounters, each Part count as 1 target) · Coin 3: - When attacking just a single target, apply it to 3 targets instead · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1CorrosionTidal ElegyCorrosion Effect[Indiscriminate] Targets randomly [On Use] Clash Power +1 for every 5 Sinking on the main target (max 3) [Before Attack] Gain the following effects for every 3 highest Reson. (if it was a Gloom Reson., for every 2 highest Reson.) - Gain +1 Atk Weight (max 2) - Deal +15% damage (max 30%) [Attack End] Apply 1 Blunt DMG Up next turn to (highest Reson.) random allies (including this unit; max 4 allies; once per turn) - If the said Reson. was a Gloom Reson. or an A-Reson., apply 1 Gloom DMG Up as well · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 1 Tremor · Coin 4: [On Hit] Inflict 2 Tremor · Coin 4: [On Hit] If there are Staggered, Part broken, or killed units among the targets, inflict 1 Gloom Fragility next turn against a random non-targeted enemy (once per turn; for Focused Encounters, each Part counts as 1 target) · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1PassiveAbyssal DanceSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Gloom ×0.5
What is Cast
SinnerRodionGradeZAYINCost1 Gloom + 3 PrideSP10SinPrideDamage TypeSlashBase Power15Coins1× +13AwakeningIf target has 50%+ HP, deal +30% damage · Coin 1: [On Hit] Inflict 4 Bleed · Coin 1: [On Hit] Gain +2 SP Heal Efficiency next turn · Coin 1: [On Hit] Gain -2 SP Loss Efficiency next turnPassiveSeveranceSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75
4th Match Flame
SinnerRodionGradeHECost3 Wrath + 2 Pride + 1 EnvySP20SinWrathDamage TypeSlashBase Power38Coins1× -13AwakeningDeal +5% damage for every highest Reson. (max 30%) [Attack End] Gain 1 Wrath Power Up and 1 Wrath DMG Up next turn · Coin 1: Unbreakable Coin · Coin 1: [On Hit without Cracking] Inflict 6 Burn · Coin 1: [On Hit] Inflict 3 Wrath Fragility next turnCorrosion4th Match FlameCorrosion Effect[Indiscriminate] Targets randomly Deal +5% damage for every highest Reson. (max 30%) [Clash Lose] Base Power -18 [Attack End] Gain 2 Wrath Power Up and 1 Wrath DMG Up next turn · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 10 Burn · Coin 1: [On Hit] Inflict 3 Wrath Fragility next turnPassiveSpark of Flame · Spark of FlameSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Wrath ×0.5
Rime Shank
SinnerRodionGradeTETHCost5 Gloom + 3 EnvySP20SinGloomDamage TypeBluntBase Power15Coins1× +15AwakeningIf target’s HP is above 50%, deal +30% damage · Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Inflict 5 Sinking [On Hit] Inflict +5 Sinking CountCorrosionRime ShankCorrosion Effect[Indiscriminate] Targets the unit with the most HP If target’s HP is above 50%, +30% Damage · Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Inflict 10 Sinking [On Hit] Inflict +8 Sinking CountPassiveColdnessSin ResistancesWrath ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.5
Effervescent Corrosion
SinnerRodionGradeTETHCost2 Sloth + 2 Gloom + 2 PrideSP20SinGluttonyDamage TypeBluntBase Power20Coins1× +5Awakening[Before Attack] If main target has 50%+ HP, Atk Weight +1; If main target has 75%+ HP, additional Atk Weight +1 · Coin 1: [On Hit] Inflict 3 Tremor and +7 Tremor Count · Coin 1: [Heads Hit] Inflict 2 Bind next turn · Coin 1: [On Hit] Trigger Tremor BurstCorrosionEffervescent CorrosionCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] If main target has 50%+ HP, Atk Weight +1; If main target has 75%+ HP, additional Atk Weight +1 · Coin 1: [On Hit] Heal 30% of damage dealt · Coin 1: [On Hit] Inflict 5 Defense Level Down · Coin 1: [On Hit] Trigger Tremor BurstPassiveSticky FilthSin ResistancesLust ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.5
Pursuance
SinnerRodionGradeHECost4 Sloth + 3 PrideSP25SinSlothDamage TypeSlashBase Power26Coins1× +8AwakeningCoin 1: [On Hit] Inflict 1 Sloth Fragility next turn · Coin 1: [Attack End] Heal 2 other allies with the least HP percentage for 30% of this unit's Max HP · Coin 1: [Heads Attack End] If target is Staggered or defeated, apply 15% of this unit's Max HP as Shield to allies that this unit healedCorrosionPursuanceCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] At 50%- HP, Atk Weight +2 · Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Deal 20 SP damage · Coin 1: [On Hit] If target is Staggered or defeated, heal 7 SP on selfPassiveSentencing from AboveSin ResistancesLust ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75 · Pride ×0.5
Sanguine Desire
SinnerRodionGradeWAWCost1 Wrath + 3 Lust + 3 Pride + 3 EnvySP15SinLustDamage TypeSlashBase Power21Coins1× +12AwakeningCoin Power +1 for every 2 Bleed on target (max 13) [Combat Start] The main target for this Skill does not lose Bleed Count for this turn. [Attack End] For 3 turns, Lose 10 SP at Turn End. · Coin 1: [On Hit] Inflict Lust Affinity damage equal to (Bleed Potency on target x 1.5) - At 4+ Lust Reson., inflict Lust Affinity damage equal to (Bleed Potency on target x 1.8). - At 4+ Lust A-Reson., inflict Lust Affinity damage equal to (Bleed Potency on target x 2). (Bleed Potency up to only 99 will be used to calculate for this Skill.) · Coin 1: [On Kill] If this Skill or its Coin effects dealt damage that exceeds the target's(In Focused Encounters, the Core's) remaining HP, deal the excess damage as fixed damage between all enemies.CorrosionSanguine DesireCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (# of highest Reson. - 2) Atk Weight (max 2) · Coin 1: [On Hit] Inflict (4 + (Lust Reson.)) Bleed (Maximum Lust Reson. taken into account : 6) · Coin 1: [On Hit] Inflict +3 Bleed CountPassiveObsessionSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Lust ×0.5 · Envy ×0.5
Hex Nail
SinnerRodionGradeHECost2 Lust + 1 Pride + 4 EnvySP25SinEnvyDamage TypeSlashBase Power8Coins2× +8Awakening[Attack End] Heal self and 2 other allies with the least HP percentage for 15% of this unit's max HP - Each heal-receiving unit heals +2.5% more HP for every negative effect on themselves (max 10%) - At 4+ Envy Reson. including this Skill, heal 1 additional ally · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict 3 Curse · Coin 2: [Heads Hit] Inflict 3 NailsCorrosionHex NailCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Heal 3 other allies with the least HP percentage for 20% of this unit's max HP - Each heal-receiving unit gains 1 Offense Level Up until next turn for every negative effect on themselves (max 3) - At 4+ Envy Reson. including this Skill, heal 1 additional ally · Coin 1: [On Hit] Inflict 4 Bleed · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 3 Curse · Coin 2: [Tails Hit] Inflict 3 NailsPassiveIron Stake against the HeartSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Envy ×0.5
Indicant's Trial
SinnerRodionGradeWAWCost7 Wrath + 3 PrideSP15SinWrathDamage TypePierceBase Power8Coins2× +8Awakening[Before Attack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down) [Attack End] Heal (1 + highest Reson.) allies with the least HP percentage for 20% of their max HP (max 3 allies) [Attack End] For 3 turns, lose 10 SP at Turn End · Coin 1: [On Hit] Inflict 8 Burn · Coin 1: [On Hit] If this hits the main target, inflict (1 + (Wrath Reson. / 3)) Searing Birdcage next turn on main target (max 3; rounded down)CorrosionIndicant's TrialCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down) · Coin 1: Unbreakable Coin · Coin 1: [On Hit without Cracking] Inflict 10 Burn · Coin 1: [On Hit without Cracking] Inflict +1 Burn Count · Coin 1: [On Hit without Cracking] If this hits the main target, inflict (1 + Wrath Reson.) Searing Birdcage on main target (max 5) · Coin 2: Unbreakable Coin · Coin 2: Deal +2% damage on the main target for every Burn Potency on the main target (max 100%) · Coin 2: [On Kill] Apply 1 Wrath Power Up and 1 Wrath DMG Up to (1 + highest Reson.) allies with the least HP percentages (max 6 allies; once per Skill)PassiveBlazing AmusementSin ResistancesLust ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75 · Wrath ×0.5 · Pride ×0.5
Into the Sunset
SinnerRodionGradeZAYINCost2 Wrath + 3 LustSP20SinLustDamage TypeBluntBase Power16Coins1× +8Awakening[On Use] Clash Power +1 for every 6 (Burn + Bleed) on all targets (max 2) [Attack End] Heal 10% HP for 2 allies that have the lowest current HP percentages and apply 2 Scarlet Moth to the said allies (minimum HP healed: 1) - Heal additional allies equal to (Lust Reson. - 1) (max 2 allies) - If the healed ally has equipped a Lust Skill, heal 6 SP on the said ally as well · Coin 1: [On Hit] Inflict 3 Burn · Coin 1: [On Hit] Inflict 3 Bleed · Coin 1: [Current Coin Attack End] Inflict 1 Wrath Fragility and 1 Lust Fragility next turn on target hitCorrosionInto the SunsetCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Deal +10% damage for every 4 (Burn + Bleed) on all targets (max 30%) - If there is a Wrath A-Reson. or a Lust A-Reson., deal an additional +20%damage [Before Attack] Base Power -5 for every Cracked Coin (max -10) [Attack End] Apply 1 Scarlet Moth 5 times between random allies · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict +2 Burn Count · Coin 1: [Current Coin Attack End] Inflict 1 Wrath Fragility next turn on target hit (once per turn) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [Current Coin Attack End] Inflict 1 Lust Fragility next turn on target hit (once per turn)PassiveWhat Distinguishes Moths from ButterfliesSin ResistancesGlut. ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75
Branch of Knowledge
SinnerSinclairGradeZAYINCost1 Wrath + 3 GluttonySP10SinGluttonyDamage TypeSlashBase Power14Coins1× +15AwakeningCoin 1: [Heads Hit] Inflict 12 Rupture · Coin 1: [Heads Hit] Lose 10 SP. Gain 1 Attack Power Up next turn · Coin 1: [Tails Hit] Gain 10 SP. Gain 1 Protection next turnPassiveUnstableSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75
Impending Day
SinnerSinclairGradeTETHCost3 Wrath + 2 LustSP20SinWrathDamage TypeBluntBase Power28Coins1× -8AwakeningIf target’s HP is below 25%, +40% Damage · Coin 1: [On Kill] Gain 1 Attack Power Up next turn · Coin 1: [On Kill] Heal all allies for 15% of their Max HPCorrosionImpending DayCorrosion Effect[Indiscriminate] Targets randomly If target’s HP is below 25%, +50% Damage · Coin 1: [Failed Kill] Gain 10 Bleed next turn · Coin 1: [Failed Kill] Gain 3 Attack Power Up next turnPassiveLive OfferingSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.5
Lifetime Stew
SinnerSinclairGradeTETHCost3 Wrath + 2 Lust + 1 GluttonySP15SinLustDamage TypeBluntBase Power24Coins1× -8Awakening[Indiscriminate] Targets the unit with the least HP Required Gluttony E.G.O resource to use this Skill is reduced to 0 If target is an ally, this Skill deals 0 damage and does not trigger Defense Skills (including Clashable Defense Skills) [Clash Lose] Base Power -8 [Attack End] If this Skill hit an ally, this unit heals SP equal to the number of allies targeted by this Skill [Attack End] Heal this unit for (5 x number of allies targeted by this Skill)% Max HP (min 5%, max 20%) [Attack End] Gain 1 E.G.O Resource Amp and 2 Haste next turn · Coin 1: Unbreakable Coin · Coin 1: [On Hit] If target is an ally, · Coin 1: - Heal target for (5 x number of allies targeted by this Skill)% of user's Max HP (max 20%) · Coin 1: - Apply 1 E.G.O Resource Amp and 2 Haste next turn · Coin 1: [Tails Hit] Inflict 7 BurnCorrosionLifetime StewCorrosion Effect[Indiscriminate] Targets the unit with the least HP Required Gluttony E.G.O resource to use this Skill is reduced to 0 [Clash Lose] Base Power -12 [Before Attack] Deal +15% damage for every 4 (Burn Potency on all targets) (max 60%) [Before Attack] Consume up to 3 of the most-owned E.G.O resource, and deal +10% damage for every 1 of the said E.G.O resource consumed (max 30%) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict +2 Burn Count · Coin 1: [On Hit without Cracking] If E.G.O resource was spent due to this Skill's effect, deal Lust damage equal to 50% of this Coin's final damagePassiveStew Spewage · Stew SpewageSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Lantern
SinnerSinclairGradeHECost1 Lust + 4 Gluttony + 2 PrideSP25SinGluttonyDamage TypeSlashBase Power18Coins1× +6Awakening[Before Attack] At 50%- HP, Atk Weight +2 · Coin 1: [On Hit] Inflict 3 Rupture · Coin 1: [On Hit] Heal 2 allies with the lowest HP by 15% of Max HP.CorrosionLanternCorrosion Effect[Indiscriminate] Target the unit with the most HP [Before Attack] At 50%- HP, Atk Weight +2 · Coin 1: [On Hit] Inflict +3 Rupture Count · Coin 1: [On Hit] Inflict 5 Defense Level Down · Coin 1: [On Hit] Heal self by 50% of damage dealtPassiveFairy LureSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75 · Glut. ×0.5
9:2
SinnerSinclairGradeHECost2 Wrath + 5 Lust + 1 EnvySP25SinLustDamage TypeBluntBase Power26Coins1× -10Awakening[Before Attack] At 4+ (Lust Reson.), Atk Weight +1 [Before Attack] At 4+ (Highest Lust A-Reson.), additional Atk Weight +1 · Coin 1: [On Hit] If target has no Burn, inflict 4 Burn · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [Tails Hit] If target has 10+ Burn, inflict 1 Attack Power Down and 1 Defense Power Down next turnCorrosion9:2Corrosion Effect[Indiscriminate] Targets Randomly [Before Attack] At 4+ (Lust Reson.), Atk Weight +1 [Before Attack] At 4+ (Highest Lust A-Reson), additional Atk Weight +1 · Coin 1: [On Hit] If target has no Burn, inflict 6 Burn · Coin 1: [On Hit] Inflict 4 Burn · Coin 1: [Tails Hit] If target has 10+ Burn, inflict 2 Lust Fragility next turnPassiveProphecy of RuinSin ResistancesGloom ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Wrath ×0.5
Cavernous Wailing
SinnerSinclairGradeZAYINCost1 Lust + 2 Sloth + 3 GloomSP15SinGloomDamage TypeBluntBase Power16Coins1× +8Awakening[Before Attack] Gain (highest Reson. - 2) Atk Weight (max 2) · Coin 1: [Attack End] Apply 20% of this unit's max HP as Shield to self and (1 + (highest Reson. - 2)) allies with the least current HP, and apply 2 Blubberbubble as well (max # of other allies that gain Blubberbubble: 3) · Coin 1: - If the affected unit already has Blubberbubble, change the Blubberbubble value to 2 · Coin 1: - At 4+ highest Gloom A-Reson., this Skill's above effects change to 'apply 3 Blubberbubble' and 'change the Blubberbubble value to 3' instead.CorrosionCavernous WailingCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (highest Reson. - 2) Atk Weight (max 2) [Before Attack] Gain +10 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict 2 Sinking and +3 Sinking Count · Coin 1: [Attack End] Gain (20 + 5(highest Reson.))% of this unit's max HP as Shield to self and gain 2 Blubberbubble. (max 40%) · Coin 1: - If this unit already has Blubberbubble, change the Blubberbubble value to 2 · Coin 1: - At 4+ highest Gloom A-Reson., this Skill's above effects change to 'apply 3 Blubberbubble' and 'change the Blubberbubble value to 3' instead. · Coin 1: - At 4+ Gloom Reson., gain additional Shield equal to 10% of this unit's max HPPassiveTear FilmSin ResistancesGlut. ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75
Hex Nail
SinnerSinclairGradeTETHCost2 Lust + 2 Pride + 2 EnvySP20SinEnvyDamage TypePierceBase Power9Coins2× +6Awakening[Before Attack] For every 3 Envy Reson. including this Skill, Atk Weight +1 (max 2) [Attack End] If target has Curse, immediately activate it twice and reduce it by 2 · Coin 1: [Heads Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Curse - Inflict 1 additional Curse for every 2 negative effect on target that aren't Curse or Nails (max 2) · Coin 2: [On Hit] Inflict 3 Nails · Coin 2: [On Hit] At 4+ Curse, inflict 1 Clash Power Down (once per turn) · Coin 2: [Heads Hit] Inflict 2 Bind next turn (once per turn)CorrosionHex NailCorrosion Effect[Indiscriminate] Targets randomly [Attack End] If target has Curse, immediately activate it twice and reduce it by 2 · Coin 1: [Tails Hit] Inflict 3 Bleed · Coin 2: [On Hit] Inflict 4 Curse · Coin 2: [On Hit] Inflict 3 Nails · Coin 2: [On Hit] At 4+ Envy Reson. including this Skill, inflict 1 Clash Power Down (once per turn) · Coin 2: [Tails Hit] Inflict 2 Bind next turn (once per turn) · Coin 2: [Tails Hit] Inflict 2 Defense Level Down next turn (once per turn)PassiveGrimy HideSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
Tears of the Tarnished Blood [汚血泣淚]
SinnerSinclairGradeWAWCost2 Lust + 6 Gluttony + 2 PrideSP10SinGluttonyDamage TypePierceBase Power8Coins2× +6AwakeningCoin Power +1 for every 6 Flower-burying Pin [埋花針] on self (max 3) [Combat Start] Gain Denial [不許] [Before Attack] Gain Flower-burying Pin [埋花針] equal to Gluttony Reson. (max 5) [Before Attack] Take (Flower-burying Pin [埋花針] on self x 2) HP damage - Does not get Staggered if this lowers this unit's HP below a Stagger Threshold; instead, remove the Stagger Threshold higher than this unit's current HP [Attack End] For 3 turns, lose 10 SP at Turn End · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: Deal +1% damage for every 2% missing HP on self (max 40%) · Coin 2: [On Hit] Inflict 3 Rupture · Coin 2: [On Hit] If this unit has 30% or less HP, or is at 20 Flower-burying Pin [埋花針] Stack, Reuse this Coin (once per Skill) · Coin 2: [Reuse - On Hit] Consume all HP on self to deal +20% damage with this Coin (once per Turn)CorrosionTears of the Tarnished BloodCorrosion Effect[Indiscriminate] Targets randomly Base Power +1 for every 10 Flower-burying Pin [埋花針] on self (max 2) [Combat Start] Gain Denial [不許] [Before Attack] Gain (Gluttony Reson. + 4) Flower-burying Pin [埋花針] (max 10) [Before Attack] Take (Flower-burying Pin [埋花針] on self x 2) HP damage Does not get Staggered if this lowers this unit's HP below a Stagger Threshold; instead, remove the Stagger Threshold higher than this unit's current HP · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 3 Rupture · Coin 2: Deal +1% damage for every 2% missing HP on self (max 40%) · Coin 2: [On Hit] If this unit has 30% or less HP, or is at 20 Flower-burying Pin [埋花針] Stack, Reuse this Coin (once per Skill) · Coin 2: [Reuse - On Hit] Consume all HP on self to deal +20% damage with this Coin (once per Turn)PassiveCrying TearsSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Glut. ×0.5 · Gloom ×0.5
Harmony
SinnerSinclairGradeHECost3 Wrath + 2 Lust + 1 Sloth + 1 Pride + 1 EnvySP10SinWrathDamage TypeSlashBase Power6Coins3× +2AwakeningClash Power +1 for every 2 (Bleed + Burn) on the main target (max 10) Deal more damage based on missing HP on self (max 20%) Deal -50% damage against sub-targets [On Target Kill] All allies gain 2 Rhythm next turn (once per Skill) [Attack End] Heal 12 SP for (1 + highest Reson.) other allies with the least SP (max 4 units) [Attack End] For 2 turns, lose 8 SP at Combat End · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: [Heads Hit] At 10%+ HP, take 4 ~ 8 HP damage (once per Coin) - Then, Reuse this Coin (4 times per Skill) - This damage does not Stagger or reduce this unit's HP below 1 · Coin 3: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] A random ally gains 1 ~ 3 Rhythm next turn (once per Coin)CorrosionHarmonyCorrosion Effect[Indiscriminate] Targets randomly Clash Power +1 for every 2 (Bleed + Burn) on the main target (max 10) Deal more damage based on missing HP on self (max 20%) Deal -50% damage against sub-targets [Before Attack] Gain Atk Weight equal to (highest Reson. / 2) (max 2; rounded down) [Before Attack] Base Power -2 for every Cracked Coin (max -6) [Attack End] Heal 15 SP for 4 other allies with the least SP [Attack End] All allies gain 2 Rhythm, 1 Wrath DMG Up, 1 Lust DMG Up, 1 Envy DMG Up, 1 Fragile next turn - If target was killed, activate the effect above once more · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] At 10%+ HP, take 10 ~ 20 HP damage (once per Coin) - Then, Reuse this Coin if the sum of HP lost due to this effect is less than 50 (4 times per Skill) - This damage does not Stagger or reduce this unit's HP below 1 · Coin 3: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] A random ally gains 1 ~ 3 Rhythm next turn (once per Coin)PassiveThat... was Indeed a RhythmSin ResistancesGloom ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Wrath ×0.5
To Páthos Máthos
SinnerOutisGradeZAYINCost2 Sloth + 2 PrideSP10SinPrideDamage TypePierceBase Power20Coins1× +3AwakeningIf target has less than 50% HP, deal +30% damage · Coin 1: [On Hit] Inflict 4 Rupture · Coin 1: [On Kill] Give 1 Damage Up to a random allyPassiveTactical PerfectionSin ResistancesLust ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75
Ebony Stem
SinnerOutisGradeHECost2 Lust + 3 Gluttony + 1 Gloom + 4 PrideSP20SinGluttonyDamage TypePierceBase Power22Coins1× +7AwakeningCoin 1: [On Hit] Inflict 2 Rupture · Coin 1: [Heads Hit] Inflict 2 Bleed · Coin 1: [On Hit] Inflict 2 Gluttony FragilityCorrosionEbony StemCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 5 Rupture · Coin 1: [On Hit] Inflict 5 Bleed · Coin 1: [On Hit] Inflict 3 Gluttony FragilityPassiveStem of DistrustSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75 · Glut. ×0.5
Ya Śūnyatā Tad Rūpam
SinnerOutisGradeTETHCost2 Lust + 2 Sloth + 2 PrideSP15SinLustDamage TypeSlashBase Power19Coins1× +4Awakening[Attack End] Heal 18 SP [Attack End] Apply 1 Attack Power Up to 2 random other allies · Coin 1: [On Hit] Inflict 2 Lust FragilityCorrosionYa Śūnyatā Tad RūpamCorrosion Effect[Indiscriminate] Targets randomly [Attack End] Apply 1 Attack Power Up to 2 random other allies · Coin 1: [On Hit] Inflict 2 Lust Fragility · Coin 1: [On Hit] Inflict 2 Fragile · Coin 1: [Tails Hit] Gain 2 FragilePassiveEmptyingSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.5
Sunshower
SinnerOutisGradeTETHCost2 Sloth + 2 Gluttony + 1 GloomSP20SinGluttonyDamage TypePierceBase Power26Coins1× +7Awakening[Before Attack] Gain +7 Poise Count · Coin 1: [On Hit] Inflict 6 Sinking · Coin 1: [On Hit] Inflict 3 Bind next turn · Coin 1: [On Crit] Trigger Tremor Burst; Inflict +3 Sinking CountCorrosionSunshowerCorrosion Effect[Indiscriminate] Targets the unit with the least HP [Before Attack] Gain +7 Poise Count · Coin 1: [On Hit] Inflict 6 Sinking · Coin 1: [On Hit] Inflict 6 Rupture · Coin 1: [On Hit] Inflict 3 Bind next turn · Coin 1: [On Crit] Trigger Tremor Burst; Inflict +3 Sinking Count and Rupture CountPassiveBreath of the HuntSin ResistancesWrath ×2 · Lust ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.5
Holiday
SinnerOutisGradeHECost2 Lust + 1 Sloth + 3 Pride + 2 EnvySP25SinWrathDamage TypeBluntBase Power20Coins1× +11AwakeningCoin 1: [On Hit] Trigger Tremor Burst · Coin 1: [Attack End] Apply 1 'Damage Up' for the Affinity with the highest Resonance count to 4 allies with the least SP · Coin 1: [Attack End] Heal 20 SP for 4 allies with the least SPCorrosionHolidayCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] This unit loses 10% HP · Coin 1: [On Hit] Target loses 10 SP · Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Inflict 2 Fragility for the Affinity with the highest Resonance count · Coin 1: [Tails Attack End] Gain 1 'Damage Up' to the Affinity with the highest Resonance countPassiveFair PresentsSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75 · Wrath ×0.5
Binds
SinnerOutisGradeWAWCost1 Lust + 1 Wrath + 4 Sloth + 4 PrideSP10SinPrideDamage TypeBluntBase Power20Coins1× +10Awakening[Before Attack] Gain (highest Pride or Sloth Reson. - 2) Atk Weight (max 2) Amount of Stagger Threshold raised by Tremor Burst increases by 100% [Attack End] For 3 turns, lose 8 SP at Turn End · Coin 1: [On Hit] Inflict 6 Tremor · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Fracture · Coin 1: [On Hit] Trigger Tremor BurstCorrosionBindsCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (highest Pride or Sloth Reson. - 2) Atk Weight (max 2) Amount of Stagger Threshold raised by Tremor Burst increases by 50% · Coin 1: [On Hit] Inflict 6 Tremor · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Fracture · Coin 1: [Tails Hit] Trigger Tremor Burst · Coin 1: [Tails Hit] Trigger Tremor Burst · Coin 1: [On Hit] Trigger Tremor BurstPassiveGrand WelcomeSin ResistancesSloth ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Gloom ×0.5 · Pride ×0.5
Dimension Shredder
SinnerOutisGradeHECost1 Wrath + 3 Gloom + 1 Pride + 4 EnvySP25SinEnvyDamage TypeSlashBase Power21Coins1× +9Awakening[Before Attack] Gain (highest Reson. - 2) Atk Weight (max 2) [Before Attack] At less than 10 Charge Count, consume 10% HP to gain +10 Charge Count (this damage does not reduce this unit's HP to 0; rounded down) [Before Attack] Consume up to 40 Charge Count and deal +1% damage for every Charge Count consumed (max 30%) · Coin 1: [On Hit] Inflict (Charge - 1) Dimensional Rift (max 2) · Coin 1: [On Hit] Gain 1 Haste and 1 Load next turn for every Charge (max 3 of each per Skill) · Coin 1: [On Kill] Gain +2 Charge CountCorrosionDimension ShredderCorrosion Effect[Indiscriminate] Targets randomly [Before Attack] Gain (highest Reson. - 2) Atk Weight (max 2) [Before Attack] At less than maximum Charge Count, consume (missing Charge Count)% HP to gain up to max Charge Count (max Charge Count obtainable from this effect: 30. This damage does not reduce this unit's HP to 0; rounded down) [Before Attack] Consume up to 40 Charge Count and deal +2% damage for every Charge Count consumed (max 60%) · Coin 1: [On Hit] Inflict (Charge - 1) Dimensional Rift (max 4) · Coin 1: [On Hit] Gain 1 Haste and 1 Load next turn for every Charge (max 3 of each per Skill) · Coin 1: [On Kill] Gain +2 Charge CountPassiveRambling ManSin ResistancesWrath ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Lust ×0.75 · Envy ×0.5
Magic Bullet
SinnerOutisGradeHECost2 Wrath + 2 Lust + 4 PrideSP25SinPrideDamage TypePierceBase Power22Coins1× +14AwakeningDeal +3% damage for every 3 Burn on target (max 30%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 4 Dark Flame against all enemies that have Burn · Coin 1: [On Hit] Inflict Burn equal to Magic Bullet · Coin 1: [On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)CorrosionMagic BulletCorrosion Effect[Indiscriminate] Targets randomly Deal +3% damage for every 3 Burn on target (max 30%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 7 Dark Flame against all enemies that have Burn · Coin 1: [On Hit] Inflict Burn equal to Magic Bullet · Coin 1: [On Hit] Inflict +(Magic Bullet / 2) Burn Count (rounded down) · Coin 1: [On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)PassiveSeven BulletsSin ResistancesSloth ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Wrath ×0.75 · Pride ×0.5
I'll Go fer Scissors. How 'Bout You?
SinnerOutisGradeZAYINCost3 Envy + 1 LustSP15SinEnvyDamage TypeSlashBase Power12Coins1× +12AwakeningOn Unopposed Attack: Does not activate this skill's [On Hit without Cracking] effects [Clash Win] Consume Envy E.G.O resource by Envy Reson., and for every Envy E.G.O resource consumed, gain 1 E.G.O resource each for the least-owned Affinities (max consumable Envy resource: 6) [Clash Lose] Final Power -4 and gain Shield equal to (Envy Reson. x 5) (max 30) · Coin 1: Unbreakable Coin · Coin 1: [On Hit without Cracking] Heal 2 allies with the lowest HP percentage by 10% of their max HP (once per Skill) - Ignores allies without Envy Base Attack Skills when choosing targets for healing (excluding this unit) · Coin 1: [On Hit] Inflict 2 Needle · Coin 1: [On Hit] Inflict 1 Curse · Coin 1: [On Hit] Inflict 1 NailsCorrosionI'll Go fer Scissors. How 'Bout You?Corrosion Effect[Indiscriminate] Targets randomly Final Power +1 for every 2 Envy Reson. (max 3) [Clash Win] Atk Weight +1 for every 2 Envy Reson. (max 2) [Clash Lose] Gain Shield equal to (Envy Reson. x 5) (max 30) [Clash Lose] This Skill inflicts +1 more Needle, Curse, and Nails · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Needle · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Curse · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 NailsPassiveLoser's Penalty: VoodooSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75
Suddenly, One Day
SinnerGregorGradeZAYINCost3 Lust + 1 GloomSP10SinSlothDamage TypeBluntBase Power14Coins1× +14AwakeningCoin 1: [On Hit] Inflict 10 of a random status, chosen from Burn, Bleed, Tremor, Rupture, and SinkingPassiveUncontrolled MorphSin ResistancesGloom ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Sloth ×0.75
Legerdemain
SinnerGregorGradeZAYINCost1 Sloth + 3 GluttonySP10SinGluttonyDamage TypeBluntBase Power18Coins1× +5AwakeningCoin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] Inflict 6 Tremor · Coin 1: [On Hit] Inflict 4 ParalyzeCorrosionLegerdemainCorrosion Effect[Indiscriminate] Targets randomly · Coin 1: [On Hit] Inflict 4 Bleed · Coin 1: [On Hit] Inflict 4 Paralyze · Coin 1: [On Hit] Inflict 6 MaggotsPassiveMaggotsSin ResistancesWrath ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.75
Lantern
SinnerGregorGradeTETHCost1 Sloth + 4 GluttonySP20SinGluttonyDamage TypePierceBase Power16Coins1× +8AwakeningCoin 1: [On Hit] Heal 60% of damage dealtCorrosionLanternCorrosion Effect[Indiscriminate] Targets the unit with the most HP · Coin 1: [On Hit] Heal 30% of damage dealt · Coin 1: [Heads Hit] Inflict 5 RupturePassiveNutrient AbsorptionSin ResistancesWrath ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Glut. ×0.5
AEDD
SinnerGregorGradeHECost3 Gloom + 3 EnvySP20SinGloomDamage TypeBluntBase Power22Coins1× +5Awakening[Before Attack] Gain +10 Charge Count · Coin 1: [On Hit] Inflict 15 Spark DischargeCorrosionAEDDCorrosion Effect[Indiscriminate] Prioritizes units with Charge [Before Attack] Gain +10 Charge Count · Coin 1: [On Hit] Inflict 15 Spark Discharge and +7 Charge CountPassiveAlternating DischargeSin ResistancesSloth ×2 · Gloom ×2 · Mad. ×2 · Angst ×2 · Envy ×0.75 · Wrath ×0.5
Garden of Thorns
SinnerGregorGradeWAWCost2 Wrath + 2 Lust + 2 Sloth + 2 Gluttony + 2 Gloom + 2 Pride + 2 EnvySP30SinLustDamage TypeSlashBase Power20Coins1× +10Awakening[Before Attack] Gain (# of highest Reson. - 2) Atk Weight (Max 3) [On Use] Apply 1 '(Corresponding Sin Affinity) Damage Up' and '1 (Corresponding Sin Affinity) Power Up' to (4 + # of highest Reson.) allies. - At 4+ Corresponding Reson., apply 1 additional '(Corresponding Sin Affinity) Damage Up' - At 5+ Corresponding Reson., apply 1 additional '(Corresponding Sin Affinity) Power Up' - At 6+ Corresponding A-Reson., apply the above effects next turn as well · Coin 1: [Attack End] Heal 4 allies with the lowest HP percentages for 22% HP of their max HP - Heal (highest Reson. - 2) more allies (max 3)CorrosionGarden of ThornsCorrosion Effect[Indiscriminate] Targets Randomly [Before Attack] Gain (highest Reson. - 2) Atk Weight (max 3) · Coin 1: [On Hit] Inflict 1 Damage Down. Inflict 2 Bind next turn · Coin 1: [On Hit] Inflict 1 'Fragility' and 1 'Power Down' for the Sin Affinity with the highest Resonance count - At 4+ Corresponding Reson., inflict 1 additional '(Corresponding Sin Affinity) Fragility' - At 5+ Corresponding Reson., inflict 1 additional '(Corresponding Sin Affinity) Power Down' - At 6+ Corresponding A-Reson., apply the above effects next turn as wellPassiveCrown of RosesSin ResistancesWrath ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Lust ×0.5 · Envy ×0.5
Bygone Days
SinnerGregorGradeTETHCost2 Lust + 4 GloomSP20SinGloomDamage TypePierceBase Power20Coins1× +4Awakening[Attack End] Heal 15 SP to self and 2 other allies with the least SP - If target survives this attack, consume 3 Sinking Count on target, then heal additional SP(to self & affected allies) equal to Sinking Potency on target (Max SP heal: 20) - If target is defeated, inflict 3 Sinking and 1 Curse on 3 random enemies (For Focused Encounters, random Parts)CorrosionBygone DaysCorrosion Effect[Indiscriminate] Targets randomly If target has Curse, deal +50% damage · Coin 1: [On Hit] Inflict 2 Gloom Fragility. Inflict 1 additional Gloom Fragility for every 2 Gloom Reson. (max 2) · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] Inflict 3 CursePassiveIf I Could Go Back...Sin ResistancesLust ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.5
Solemn Lament
SinnerGregorGradeHECost1 Lust + 2 Sloth + 2 Gloom + 2 EnvySP25SinGloomDamage TypeBluntBase Power8Coins3× +2AwakeningWhen this Skill flips Coins, each Coin flips against a random enemy among its targets. - The first Coin always targets the main target - All 'On Hit' effects and all damage dealt by each Coin are inflicted only against the random target the Coin selected When inflicting Butterfly using this Skill's effects: (Chance to flip Heads)% chance to inflict The Departed. If this unit did not inflict The Departed, inflict The Living instead. (calculates every Butterfly Stack independently) [Attack End] Heal (# of Coin 3 hits x 3) SP · Coin 1: [On Hit] Inflict 1 random Butterfly · Coin 2: [On Hit] Inflict 1 random Butterfly · Coin 3: [On Hit] Inflict 1~2 random Butterfly · Coin 3: [On Hit] Lose 2~6 SP · Coin 3: [On Hit] At 0+ SP, Reuse this Coin (5 times max per Skill)CorrosionSolemn LamentCorrosion Effect[Indiscriminate] Targets randomly If target has less than 0 SP, deal more damage the further their SP value is from 0 (+1% damage for every missing SP, max 45%) For targets that are Non-SP Units, deal +1% damage for every 2 Sinking on target (max 45%) [On Kill] Heal 5 SP · Coin 1: [On Hit] Inflict 5 Butterfly(The Living) · Coin 1: [On Hit] Inflict 5 Butterfly(The Departed) · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] If target has 50%- HP, inflict Gloom Damage equal to "All" Butterfly values on target - "All" = the sum of both The Living and The Departed on targetPassiveLamentSin ResistancesWrath ×2 · Glut. ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75 · Envy ×0.5
Christmas Nightmare
SinnerGregorGradeHECost2 Sloth + 2 Gluttony + 2 Gloom + 2 PrideSP20SinSlothDamage TypeSlashBase Power12Coins2× +4AwakeningIf target has less than 0 SP, deal +1% damage for every SP value below 0 (max 45%) [Attack End] At max HP, heal 15 SP at Turn End and gain 1 Attack Power Up next turn · Coin 1: [On Hit] Inflict 5 Tremor · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 2: [On Hit] Heal (3 + highest Reson.)% of the missing HP on self (max 30% per Skill) · Coin 2: [On Hit] Inflict 4 Sinking · Coin 2: [On Hit] If target is in Staggered, Low Morale, or Panic states, inflict 1 Attack Power Down and Fragility against the Affinity of the highest Reson. next turnCorrosionChristmas NightmareCorrosion Effect[Indiscriminate] Targets randomly If target has less than 0 SP, deal +1% damage for every SP value below 0 (max 45%) [Before Attack] Heal 10 HP on self [Attack End] At max HP, heal 20 SP at Turn End and gain 1 Attack Power Up next turn · Coin 1: [On Hit] Inflict 5 Tremor · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 2: [On Hit] Heal (3 + highest Reson.)% of the missing HP on self (max 30% per Skill) · Coin 2: [On Hit] Inflict 4 Sinking · Coin 2: [On Hit] If target is in Staggered, Low Morale, or Panic states, inflict 1 Attack Power Down and 2 Fragility against the Affinity of the highest Reson. next turnPassiveInsomniac NightSin ResistancesLust ×2 · Pride ×2 · Mad. ×2 · Angst ×2 · Gloom ×0.75 · Sloth ×0.5
Unbrilliant Glory
SinnerGregorGradeWAWCost2 Wrath + 3 Sloth + 2 PrideSP30SinSlothDamage TypeSlashBase Power5Coins1× +5Awakening[Unclashable] When used for the first time in battle, consume 1 fewer Wrath, 2 fewer Sloth, and 1 fewer Pride E.G.O resources. At 1+ Man in Scabbard, activate Unbrilliant Glory - Incandescence instead This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [Attack End] Gain 1 Man in Scabbard [Attack End] Heal 25 SP [Attack End] Gain 2 Offense Level Up and 1 Damage Up next turnCorrosionUnbrilliant Glory - FlowingCorrosion Effect[Indiscriminate] Targets randomly If there are 3+ targets: If the Coins 1~3 hit without Cracking, the final Coin deals +30% damage (once per Coin; in Focused Encounters, each Part counts as 1 target) [On Use] At 40 Man in Scabbard, Base Power +1 [Before Attack] Consume all Man in Scabbard and gain the following effects(all of them rounded down): - Gain (Stack consumed / 10) Defense Level Up (once per turn) - If 40 Stack was consumed, the final Coin deals +160% damage and this unit gains 2 Protection (once per turn) [Before Attack] Deal +3% damage for every 6 (Burn + Tremor) on the main target (max 15%) [Before Attack] Base Power -4 for every Cracked Coin (max -16) [Attack End] Gain 1 Man in Scabbard [Turn End] If 40 Man in Scabbard was consumed by this Skill, the leftmost Skill Slot on the Dashboard gains +8 Aggro next turn (once per turn) · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 3: Unbreakable Coin · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 5 Burn · Coin 4: [On Hit] Inflict 5 Tremor · Coin 4: [On Hit without Cracking] If target has 15+ Tremor Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1PassiveWandererSin ResistancesGlut. ×2 · Envy ×2 · Mad. ×2 · Angst ×2 · Pride ×0.75 · Wrath ×0.5 · Sloth ×0.5
Move-in Reg.
SinnerGregorGradeTETHCost1 Wrath + 5 EnvySP20SinEnvyDamage TypeBluntBase Power9Coins2× +6AwakeningGain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] This Skill inflicts +(Charge Potency on self - 1) more Burn Potency (max 2) [Before Attack] Gain +(highest Reson. + 1) Charge Count (max 7) - At 3 or fewer Charge Count, gain 3 more Charge Count [Before Attack] Consume up to 15 Charge Count and deal +3% damage for every Charge Count consumed (max 45%) [Attack End] If the Before Attack effects consumed 15 Charge Count, gain +5 Charge Count · Coin 1: [On Hit] Inflict 3 Burn · Coin 1: [On Hit] If target has Resident Reg. Microchip or Bind, inflict +2 Burn Count · Coin 2: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 2 Resident Reg. Microchip · Coin 2: [On Hit] Inflict 1 Bind next turnCorrosionMove-in Reg.Corrosion Effect[Indiscriminate] Targets randomly Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] Gain +(highest Reson. + 3) Charge Count (max 10) [Before Attack] Deal +((Charge Potency + Count - 1) x 3)% damage (max 60%) [On Kill] - Gain +4 Charge Count - Gain 1 Damage Up next turn (once per turn) · Coin 1: [On Hit] Inflict +3 Burn Count · Coin 1: [On Hit] Inflict 2 Resident Reg. Microchip · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 2: [Coin Start] Consume up to 8 Charge Count · Coin 2: [On Hit] If this Coin consumed Charge Count, deal Envy damage equal to (Charge Count consumed x 5)% of this Coin's final damage (min 5%, max 40%)PassiveProcessing Transfer RegSin ResistancesLust ×2 · Sloth ×2 · Mad. ×2 · Angst ×2 · Envy ×0.5
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