Limbus Company Skills

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841 skills

NameIdentitySinSlotDamage TypeBase PowerCoinsCoin PowerEffect
Draw of the SwordBlade Lineage Mentor MeursaultPrideSkill 1Slash32+4At 5+ Poise, Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Rending to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Gain 1 Poise
AcupunctureBlade Lineage Mentor MeursaultPrideSkill 2Slash33+5At 7+ Poise, Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Penetrating to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead [On Use] Gain +3 Poise Count [Clash Win] Gain 1 Slash Power Up next turn · Coin 1: [On Hit] Gain 3 Poise · Coin 3: +60% Damage on Critical Hit
Yield My FleshBlade Lineage Mentor MeursaultWrathSkill 3Slash201-8[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Until this Skill ends, this unit cannot be Staggered from taking damage [Clash Win] Gain 5 Poise [Clash Lose] After getting hit, use 'To Claim Their Bones' Skill [On Crit] Deal +3% damage on Critical Hit for every Poise Potency on self (Max 75%) +30% Damage on Critical Hit Deal +0.5% damage per 1% missing HP on self (Max 25%)
OverthrowBlade Lineage Mentor MeursaultEnvyCounterSlash81+10[On Use] Gain 1 Slash Power Up next turn (1 time max) Deal +0.5% damage for every 1% missing HP on self (Max 25%) · Coin 1: [On Hit] Gain 2 Poise
To Claim Their BonesBlade Lineage Mentor MeursaultPrideCounterSlash44+4[Before Attack] For every 7 Poise on self, Atk Weight +1 (Max +2) [On Use] Until this Skill ends, this unit cannot be Staggered from taking damage [On Use] Deal +2% damage on Critical Hit for every Poise Potency on self (Max 50%) +30% Damage on Critical Hit Deal +0.5% damage for every 1% missing HP on self (Max 25%) If this Skill targets only a single enemy, deal +100% damage (In Focused Encounters, a single Part) · Coin 4: [On Hit] Inflict 3 Bleed · Coin 4: [On Hit] Inflict 5 Paralyze next turn
Draw of the SwordBlade Lineage Salsu Don QuixotePrideSkill 1Pierce32+4At 5+ Poise on self, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Gain 1 Poise
Blade ArcBlade Lineage Salsu Don QuixoteEnvySkill 2Slash42+5At 7+ Poise on self, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Crit] To 1 ally that either has no Poise or has the least Poise Potency, apply 2 Poise If the affected ally is from the Blade Lineage, apply 2 additional Poise
Fare Thee Well!Blade Lineage Salsu Don QuixoteSlothSkill 3Slash43+3At 10+ Poise on self, Coin Power +1 [On Use] Gain 5 Poise · Coin 1: [Heads Hit] The final Coin deals +10% damage · Coin 2: [Heads Hit] The final Coin deals +10% damage · Coin 3: +30% Damage on Critical Hit · Coin 3: [On Crit] To 2 allies that either have no Poise or have the least Poise Count, apply +2 Poise Count If the affected ally is from the Blade Lineage, apply 2 additional Poise Count · Coin 3: [Attack End] If target is defeated, apply 1 Slash DMG Up to self and 1 random other ally next turn
EvadeBlade Lineage Salsu Don QuixoteEvade31+10
Moonlit Blade DanceBlade Lineage Salsu FaustSlothSkill 1Slash33+2At 5+ Poise, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 2: [Heads Hit] Gain 1 Poise · Coin 3: [On Crit] Inflict 1 Red Plum Blossom
AcupunctureBlade Lineage Salsu FaustPrideSkill 2Pierce42+6At 7+ Poise, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain +2 Poise Count · Coin 1: Deal +30% damage on Critical Hit · Coin 2: [On Hit] Inflict 1 Bind next turn · Coin 2: [On Crit] Inflict 2 Red Plum Blossom
Red Plum Blossoms ScatterBlade Lineage Salsu FaustGloomSkill 3Slash52+6Deal +3% damage for every Red Plum Blossom on target Coin Power +1 for every 7 Poise on self (max 3) [Clash Win] Consume half the Poise Count on self, then gain Poise equal to the Poise Count consumed (max 10) This Skill does not consume Red Plum Blossom On Crit · Coin 1: [On Crit] Inflict 5 Red Plum Blossom · Coin 1: [On Crit] If target has 10 Red Plum Blossom, inflict 1 Slash Fragility · Coin 2: [On Crit] Inflict 5 Red Plum Blossom · Coin 2: [On Crit] If target has 10 Red Plum Blossom, inflict 1 Slash Fragility
RedirectBlade Lineage Salsu FaustGuard101+4[On Use] For every 4 Poise on self, gain Final Power +1 (max 5)
Draw of the SwordBlade Lineage Salsu OutisWrathSkill 1Slash41+6At 5+ Poise, Coin Power +1 · Coin 1: [On Hit] Gain 4 Poise
AcupunctureBlade Lineage Salsu OutisLustSkill 2Pierce52+4[Clash Win] Gain +2 Poise Count · Coin 2: [Heads Hit] Gain 2 Slash DMG Up next turn
Decisive DiveBlade Lineage Salsu OutisPrideSkill 3Slash62+4If target’s HP is below 50%, Final Power +2 · Coin 2: [On Crit] Raise first Stagger Threshold by 20% of damage dealt
EvadeBlade Lineage Salsu OutisEvade31+10At 6+ Poise, Coin Power +3
Slice then StabBlade Lineage Salsu SinclairGluttonySkill 1Pierce52+2If at 3+ Poise Count, Coin Power +1 · Coin 2: [On Hit] Gain +2 Poise Count
Slash SeriesBlade Lineage Salsu SinclairWrathSkill 2Slash63+2[Clash Lose] Gain 2 Attack Power Up next turn [Clash Win] Do not spend Poise Count with critical attacks landed with this skill · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Gain 1 Poise · Coin 3: [On Hit] Gain 1 Poise
To Claim Their BonesBlade Lineage Salsu SinclairPrideSkill 3Slash81+18At 10+ Poise Count, +150% Critical Damage · Coin 1: [On Hit] Inflict 5 Paralyze · Coin 1: [On Hit] Inflict 3 Bleed
Newsprung CounterBlade Lineage Salsu SinclairWrathCounterPierce91+6[On Use] Gain 1 Damage Up next turn [On Use] Gain +3 Poise Count
Striker’s StanceBlade Lineage Salsu Yi SangPrideSkill 1Slash61+7[On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 3 Poise next turn
Heel TurnBlade Lineage Salsu Yi SangWrathSkill 2Slash72+2[Clash Win] Gain +2 Poise Count next turn
Flank ThrustBlade Lineage Salsu Yi SangEnvySkill 3Slash83+2[On Use] Gain 2 Poise · Coin 1: [Heads Hit] Gain 2 Poise next turn · Coin 3: Deal +70% damage on Critical Hit
CounterBlade Lineage Salsu Yi SangPrideCounterSlash101+8Coin 1: Deal +70% damage on Critical Hit
Tripleslash [三連]Blade of the House of Spiders RyōshūLustSkill 1Slash33+3[On Use] At 6+ Poise, Coin Power +1 [On Use] Final Power +1 for every 6 (Burn + Bleed) on target (max 2) [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Gain 1 Poise · Coin 1: [On Crit] Inflict +2 Bleed Count · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Crit] Inflict +1 Burn Count · Coin 3: [On Hit] Gain 2 Poise · Coin 3: [On Hit] Inflict 2 Bladetrail [Afterimage] · Coin 3: [On Hit] Inflict Bladetrail [Afterimage] equal to Entanglement on self (max 4) · Coin 3: [On Crit] Inflict 2 Bleed · Coin 3: [On Crit] Deal Slash damage equal to (Entanglement x 2)% of this Coin's final damage
Tripleslash - Echoshear [三連 - 殘]Blade of the House of Spiders RyōshūPrideSkill 2Slash43+4[On Use] At 6+ Poise, Coin Power +1 [On Use] Final Power +1 for every 6 (Burn + Bleed) on target (max 2) [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Crit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 2 Burn · Coin 2: [On Crit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict 2 Burn · Coin 3: [On Crit] Inflict 2 Bleed · Coin 3: [On Crit] Deal Slash damage equal to (Entanglement x 3)% of this Coin's final damage
Rend Space [空間斬]Blade of the House of Spiders RyōshūWrathSkill 3Slash101+12[On Use] Final Power +1 for every 4 Poise on self (max 5) [On Use] Base Power +1 for every 6 (Burn + Bleed) on the main target (max 5) [On Use] Deal +5% damage for every Entanglement on self [On Use] Gain 5 Poise [On Use] Gain +1 Atk Weight for every 2 Entanglement on self (max 2) [On Use] Deal +30% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Parts) [Attack End] Randomly inflict (Entanglement on self + 10) Bladetrail [Afterimage] between targets hit by this Skill · Coin 1: Deal +50% damage on Critical Hit · Coin 1: [On Hit] Inflict 3 Bleed · Coin 1: [On Hit] Inflict 3 Burn · Coin 1: [On Crit] Activate Burn on target. Target loses 1 Burn Count · Coin 1: [On Crit] Activate Bleed on target. Target loses 1 Bleed Count · Coin 1: [On Crit] Deal Slash damage equal to (Entanglement x 4)% of this Coin's final damage
Phantom Step [殘像步]Blade of the House of Spiders RyōshūEvade41+10[Combat Start] Targets 1 The House of Spiders ally with the lattermost Deployment order (2 times per turn) - At 1+ String Severance [絕緣], target 1 additional ally - At Skill End of all of the Skills equipped by target this turn, or if target is Staggered, or if target does not have any Skills remaining to be used, use "Slay the Heavens - Tiansha" against target as an Unopposed Attack (once per Identity) - Prioritizes The House of Spiders: The Pinky Apprentice Sinclair last [Combat Start] Gain +3 Poise Count (once per turn) [On Evade] Gain 1 Poise (3 times per turn)
Slay the Heavens - Tiansha [天殺]Blade of the House of Spiders RyōshūWrathSkill 1Slash161+2[Unclashable] This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused Deactivates allies' "Base factors decreasing Sanity" while using this Skill [On Use] For this Encounter, lose 1 Offense Level and gain Base Power +1 for this unit's Attacks (4 times per Encounter) [On Target Kill] Heal 20 SP [On Target Kill] Gain Entangled Life [羅生] equal to damage dealt using this Skill · Coin 1: [On Hit] Inflict 20 Bladetrail [Afterimage] · Coin 1: [On Hit] If target is a The House of Spiders ally, deal 120% HP damage as fixed damage
Inevitable Termination [必然殺]Blade of the House of Spiders RyōshūPrideSkill 2Slash101+4[Unclashable] This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [On Use] Gain +1 Poise Count [Before Attack] If this Skill was triggered by Skill 3, - Apply this Skill's Atk Weight equal to the number of enemies that have Phantom Trace (min 1) - Prioritize enemies that have Phantom Trace [Attack End] Target's Phantom Trace expires · Coin 1: Deal +30% damage on Critical Hit · Coin 1: [On Hit] Inflict 2 Bladetrail [Afterimage] · Coin 1: [On Hit] Inflict Bladetrail [Afterimage] equal to Entanglement on self (max 4) · Coin 1: [On Hit] Activate Burn on target. Target loses 1 Burn Count · Coin 1: [On Crit] Inflict 1 Slash Fragility
Rend Space - Echoshear [空間斬 - 殘]Blade of the House of Spiders RyōshūWrathSkill 3Slash162+1[On Use] For every String Severance [絕緣] on self, this Skill loses 1 Base Power and gains an extra Coin 1 before using Coin 2 [On Use] The final Coin gains Coin Power +1 for every Entanglement on self [On Use] Deal +50% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Parts) [Attack End] Raise Entanglement's Min & Max Stack cap by 1 and reset Entanglement on self to minimum Stack (max 2 times per Encounter) [Attack End] Consume 50 Dihui Star's Blade · Coin 1: [On Hit] Gain +1 Poise Count · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: Deal +30% damage on Critical Hit · Coin 2: [On Hit] Consume all Bladetrail [Afterimage] on target and deal Slash damage equal to (Bladetrail [Afterimage] consumed / 10)% of this Coin's final damage · Coin 2: [On Crit] Deal Slash damage equal to (Entanglement x 4)% of this Coin's final damage · Coin 2: [On Crit] Activate Burn on target. Target loses 1 Burn Count · Coin 2: [On Crit] Activate Bleed on target. Target loses 1 Bleed Count
Rend Space - String Connection [空間斬 - 緣]Blade of the House of Spiders RyōshūWrathSkill 3Slash142+3[Unclashable] This Skill does not trigger the target's Defense Skills [On Use] Gain 5 Poise [On Use] Gain Shin (心) - Dihui Star [地慧星] [Attack End] Remove this unit's first Stagger Threshold (once per Encounter) · Coin 1: [On Hit] Inflict 5 Burn · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Activate Burn on target. Target loses 1 Burn Count
Fa JinCinq Assoc. East Section 3 Don QuixoteGluttonySkill 1Pierce32+4If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [On Crit] Inflict +1 Burn Count
Virescent Flame PalmCinq Assoc. East Section 3 Don QuixoteWrathSkill 2Pierce43+4If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [Clash Win] Gain 3 Poise - Gain additional Poise Count equal to Nerve Strike - Don Quixote on target · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: [On Hit] Inflict 2 Burn · Coin 3: [On Hit] Inflict 1 Defense Level Down for every 6 Burn on target (max 5, once per turn) - Inflict additional Defense Level Down equal to Nerve Strike - Don Quixote on target
Prithee, let this be an enlightening boutCinq Assoc. East Section 3 Don QuixotePrideSkill 3Pierce44+3Deal +15% damage for every 1 Nerve Strike - Don Quixote on target (max 45%) If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [Clash Win] Gain 5 Poise - If target has Nerve Strike - Don Quixote, gain 3 additional Poise · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 2 Burn · Coin 4: Deal +(Poise on self + Burn on target)% damage on Critical Hit (max 50%) · Coin 4: [On Hit] If target has Nerve Strike - Don Quixote, inflict 3 Defense Level Down
Thou'rt in dire need of a lesson in table manners!Cinq Assoc. East Section 3 Don QuixoteEvade41+10If this unit's Speed is faster than the target's, gain +1 Coin Power for every 2 Speed difference (max 2)
Fa JinCinq Assoc. East Section 3 Hong LuGloomSkill 1Pierce61+7If this unit's Speed is faster than the target's by 2 or more, Coin Power +1 [On Use] Clash Power +1 for every 6 (Poise on self + Burn on target) (max 2) [On Use] If target does not have Nerve Strike - Hong Lu, Clash Power +1 [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] If target has 3+ Nerve Strike - Hong Lu, Reuse this Coin (once per Skill) · Coin 1: [Reuse - On Hit] Inflict 1 Burn
Virescent Flame PalmCinq Assoc. East Section 3 Hong LuWrathSkill 2Pierce62+5If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [On Use] At 6+ (Poise on self + Burn on target), Final Power +1 [Clash Win] Gain 3 Poise - Gain Poise Count equal to Nerve Strike - Hong Lu on target · Coin 1: [On Hit] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] If target has 2+ Nerve Strike - Hong Lu, Reuse this Coin (once per Skill) · Coin 2: [Reuse - On Hit] Inflict Defense Level Down equal to Nerve Strike - Hong Lu on target (once per turn)
Take the Hit to the Last Blow, Please?Cinq Assoc. East Section 3 Hong LuPrideSkill 3Pierce53+4If this unit's Speed is faster than the target's by 2 or more, Coin Power +1 [On Use] At 6+ (Poise on self + Burn on target), Coin Power +1 [Clash Win] Gain 5 Poise - Gain Poise Count equal to Nerve Strike - Hong Lu on target · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: Deal +(Poise on self + Burn on target)% damage on Critical Hit (max 30%) · Coin 3: [On Hit] Inflict +1 Burn Count · Coin 3: [On Crit] Inflict 2 Defense Level Down (2 times per turn) · Coin 3: [On Hit] If target has Nerve Strike - Hong Lu, Reuse this Coin (once per Skill) · Coin 3: [Reuse - On Hit] Deal Wrath damage equal to (Burn on target x 2)% of this Coin's final damage (max 40%)
Light as a Tuft of CloudCinq Assoc. East Section 3 Hong LuEvade41+10If this unit's Speed is faster than the attacker's by 2 or more, Coin Power +1 [Combat Start] Gain +3 Poise Count (once per turn)
RemiseCinq Assoc. South Section 4 Director SinclairGluttonySkill 1Pierce32+4If this unit's Speed is faster than the target's by 2 or more, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 1 Haste next turn · Coin 2: [On Hit] Gain 1 Haste next turn
EngagementCinq Assoc. South Section 4 Director SinclairPrideSkill 2Pierce43+4If this unit's Speed is faster than the target's, Coin Power +1 for every 2 Speed difference (Max 2) [Clash Win] Gain +2 Poise Count · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Gain +1 Poise Count
Contre AttaqueCinq Assoc. South Section 4 Director SinclairLustSkill 3Pierce53+4If this unit's Speed is faster than the target's, Coin Power +1 for every 2 Speed difference (Max 3) [Clash Win] Consume 10 Poise Count. Gain Poise equal to Poise Count consumed. Against targets with Declared Duel - Sinclair, gain Poise equal to (Poise Count consumed x 2) instead [Clash Win] If this unit conducted a Single Combat with the target Slot's Attack Skill, inflict 1 Fragile On Hit (Twice per turn) · Coin 1: [On Hit] Inflict Declared Duel - Sinclair · Coin 3: +50% Damage on Critical Hit
DéfensiveCinq Assoc. South Section 4 Director SinclairEvade41+10
MarcheCinq Assoc. South Section 4 OutisPrideSkill 1Pierce32+4[On Use] Gain 2 Haste next turn [On Use] This slot gains 3 Aggro next turn · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Gain +1 Poise Count
PunitionCinq Assoc. South Section 4 OutisGloomSkill 2Pierce42+5If this unit's Speed is faster than the target's, Coin Power +2 [On Use] Gain +2 Poise Count [On Use] This Skill Slot gains 4 Aggro next turn · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 2 Bind next turn
Balestra FenteCinq Assoc. South Section 4 OutisLustSkill 3Pierce81+14At 7+ Poise, Final Power +4 [Clash Win] Gain Poise based on Clash Count (Max 10) · Coin 1: [On Hit] Inflict Declared Duel - Outis · Coin 1: [On Hit] Apply 2 Haste next turn to 2 allies with the slowest Speed · Coin 1: [On Crit] +70% Damage on Critical Hit
RetraiteCinq Assoc. South Section 4 OutisEvade51+10If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every Speed difference; max 3) [On Evade] Gain 1 Poise (Max 10)
RemiseCinq Assoc. South Section 5 Director Don QuixoteLustSkill 1Pierce42+3At 7+ Speed, Coin Power +2 [Clash Win] Gain 1 Haste next turn · Coin 2: [Hit after Clash Win] Inflict 1 Bind next turn
FlècheCinq Assoc. South Section 5 Director Don QuixoteGloomSkill 2Pierce52+5[On Use] Gain 2 Haste next turn [Clash Win] Deal more damage based on Clash count (+5% per Clash count, Max 50%) · Coin 2: [On Hit] Inflict 1 Bind next turn
Salut!Cinq Assoc. South Section 5 Director Don QuixotePrideSkill 3Pierce62+6At 10+ Speed, Coin Power +3 [Clash Win] Deal more damage based on Clash count (+10% per Clash count, Max 100%) · Coin 1: [On Hit] Inflict Declared Duel - Don Quixote · Coin 2: [On Kill] Heal 15 SP
DéfensiveCinq Assoc. South Section 5 Director Don QuixoteEvade41+10[On Evade] Target loses 3 SP
AllezCinq Assoc. West Section 3 MeursaultPrideSkill 1Pierce32+4If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 3 Speed difference; max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Potency with its effects, but does not consume Rupture Count On Hit [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] If this unit's Speed is faster than the target's, inflict Rupture equal to their Speed difference (max 3)
FenteCinq Assoc. West Section 3 MeursaultGluttonySkill 2Pierce43+4If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Potency or Count with its effects, but does not consume Rupture Count On Hit [Clash Win] Gain +2 Poise Count · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Gain 2 Poise · Coin 3: If this unit does not inflict Rupture, +5% Damage on Critical Hit for every Rupture Potency and Count it would have inflicted · Coin 3: [On Hit] Inflict 4 Rupture · Coin 3: [On Hit] At 7+ Speed, inflict +2 Rupture Count
SalutCinq Assoc. West Section 3 MeursaultGloomSkill 3Pierce53+4If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3) [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not consume Rupture Count On Hit [Clash Win] Gain 5 Poise - If target has Focused Attack - Meursault, gain 5 additional Poise · Coin 1: [Hit after Clash Win] The final Coin deals +10% damage · Coin 2: [Hit after Clash Win] The final Coin deals +10% damage · Coin 3: Deal +20% damage for every Focused Attack - Meursault on the Slot · Coin 3: +30% Damage on Critical Hit · Coin 3: - Deal +2% Damage on Critical Hit for every Rupture on target (max 30%) · Coin 3: [Attack End] If this Coin defeated the target or destroyed the Part, Reuse this Skill once against a random target (does not activate on Reuse)
DéfensiveCinq Assoc. West Section 3 MeursaultEvade41+10[On Use] If this unit's Speed is faster than the target's by 3 or more, Coin Power +2
Flash of SunupDawn Office Fixer FaustPrideSkill 1Slash32+4[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 3) [On Use] Gain 4 Fire Butterfly Coffin [On Use] Clash Power +1 for every 10 Fire Butterfly Coffin (max 3) [On Use] At 20+ Fire Butterfly Coffin, Reuse the final Coin once · Coin 1: [On Hit] Inflict 2 Burn and +1 Burn Count · Coin 2: [On Hit] Inflict 1 Tremor
Butterfly SlashDawn Office Fixer FaustSlothSkill 2Slash42+6[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 3) [On Use] Gain 6 Fire Butterfly Coffin [On Use] For every 10 Fire Butterfly Coffin, gain the following effects: - Clash Power +1 (max 3) - Reuse the final Coin once (2 times per Skill) · Coin 1: [On Hit] For every 10 Fire Butterfly Coffin, gain the following effects: - Inflict +1 Burn Count (max 2) - Inflict +1 Tremor Count (max 2) · Coin 2: [On Hit] Inflict 1 Tremor · Coin 2: [Reuse - On Hit] Inflict 1 Burn · Coin 2: [Reuse - On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 (once per Skill)
EjectDawn Office Fixer FaustWrathSkill 3Slash53+4[Before Use] At 30 Fire Butterfly Coffin, activate "Eject - High Noon" instead (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] Gain 8 Fire Butterfly Coffin [On Use] For every 10 Fire Butterfly Coffin, gain the following effects: - Clash Power +1 (max 3) - Inflict +1 Burn Count (max 3) - Inflict +1 Tremor Count (max 3) - Reuse the final Coin once (2 times per Skill) · Coin 1: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 (3 times per Skill) · Coin 3: [Reuse - On Hit] Inflict 1 Burn
StigmatizeDawn Office Fixer FaustWrathCounterSlash52+4[Clashable Counter] [Combat Start] Gain 6 Fire Butterfly Coffin (once per Encounter) [Before Use] At 30 Fire Butterfly Coffin, activate "Dismemberment at High Noon" instead (once per turn) - If this unit has Overheated Coffin, the effect above does not activate [On Use] Coin Power +1 for every 5 Burn on self (max 2) [On Use] Lose 5 Burn (once per turn) [Clash Win] Lose 3 Burn (once per turn) · Coin 1: [On Hit] Inflict 1 Burn (2 times per turn) · Coin 2: [On Hit] Inflict 1 Tremor (2 times per turn)
Seconded OffensiveDawn Office Fixer FaustGluttonySkill 1Slash42+3[On Use] Gain the following effects based on Fire Butterfly Coffin Stack: - Deal +2% damage for every Stack (max 60%) - Final Power +1 for every 10 Stacks (max 3) · Coin 1: [On Hit] Inflict +1 Tremor Count (2 times per turn) · Coin 2: [On Hit] Inflict +1 Burn Count (2 times per turn)
Eject - High NoonDawn Office Fixer FaustWrathSkill 3Slash53+4Unfocused Volley Deal +(Burn on self + Burn on target)% damage (max 20%, counted per target) Activate the following effects on target with every hit of this Skill: - Inflict 1 Burn or 1 Tremor - If target has no Tremor - Scorch, trigger Amplitude Conversion into Tremor - Scorch (once per target) [On Use] - Clash Power +3 - Coin Power +1 and Clash Power +2 for every 6 (Burn + Tremor) on the main target (max 2 and 4 respectively) - Inflict +3 Burn Count on all targets - Inflict +3 Tremor Count on all targets [Attack End] - Inflict 1 Power Down next turn on all targets hit (once per turn) - Gain 1 Battle Instinct - Gain 1 Overheated Coffin · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 3: Unbreakable Coin · Coin 3: Reuse this Coin (max 2 times) · Coin 3: If this unit has Battle Instinct, deal +(Burn Potency on target / 2)% damage (max 20%) · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 (3 times per Skill)
Dismemberment at High NoonDawn Office Fixer FaustWrathCounterSlash53+4Unfocused Volley Deal +(missing HP percentage on self)% damage (max 50%) Deal +(Burn Potency on target)% damage (max 20%, counted per target) Activate the following effects on target with every hit of this Skill: - Inflict 1 Burn or 1 Tremor - If target does not have Tremor - Scorch, trigger Amplitude Conversion into Tremor - Scorch (once per target) [On Use] - Clash Power +3 - Coin Power +1 and Clash Power +2 for every 6 (Burn + Tremor) on the main target (max 2 and 4 respectively) - Inflict +3 Burn Count on all targets - Inflict +3 Tremor Count on all targets [Attack End] - Consume up to 30 Burn on self and heal (20 + Burn consumed)% HP (max 50%) - Consume all Fire Butterfly Coffin on self - Gain 3 Battle Instinct · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 3: Unbreakable Coin · Coin 3: Reuse this Coin (max 2 times) · Coin 3: If this unit has Battle Instinct, deal +(Burn Potency on target)% damage (max 20%) · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 (3 times per Skill)
Fierce ChargeDawn Office Fixer SinclairGloomSkill 1Slash31+7Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [Heads Hit] When in a Volatile E.G.O state, Reuse Coin (once per Skill)
Sunset BladeDawn Office Fixer SinclairEnvySkill 2Slash53+3If target has 4+ Burn, Clash Power +1 [On Use] When in a Volatile E.G.O state, consume 5 SP [Before Attack] When in a Volatile E.G.O state, Atk Weight +1 - At 45 SP, Atk Weight +2 instead [Attack End] When in a Volatile E.G.O state, consume 5 SP · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict +1 Burn Count · Coin 3: [On Hit] Inflict +1 Burn Count
StigmatizeDawn Office Fixer SinclairWrathSkill 3Pierce42+7Coin Power +1 for every 7 Burn on target (max 2) When in a Volatile E.G.O state, activate Blazing Strike instead [Clash Win] Heal 10 SP [Clash Lose] Lose 10 SP · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: [On Hit] Inflict 3 Burn
RueDawn Office Fixer SinclairGuard151+5When in a Volatile E.G.O state, Base Power +1 for every 2 Burn on target (max 20)
Blazing StrikeDawn Office Fixer SinclairWrathSkill 3Slash131+15Coin Power +2 for every 4 (sum of Burn Potency on all enemies) (max 8) [Clash Win] Heal 10 SP [Clash Lose] Lose 30 SP Deal +10% damage for every Wrath Reson. (max 60%) If at 4+ highest Wrath A-Reson., deal +20% damage for every Wrath Reson. instead (max 120%) [Attack End] Lose 15 SP · Coin 1: Deal +4% damage for every 1 Burn on target (max 120%) · Coin 1: [On Hit] If target has 10+ Burn, inflict 2 Burn against (# of highest Reson.) random enemies - If the above Reson. was a Wrath Reson., inflict +1 Burn Count as well · Coin 1: [On Hit] Inflict 10 Burn · Coin 1: [On Kill] Randomly inflict Burn Potency of the defeated target between all enemies (max 10. In Focused Encounters, between all Parts)
Flash of SunupDawn Office Rep GregorSlothSkill 1Slash32+4[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 3) [On Use] At 20+ Light of Daybreak, this Skill gains an extra Coin 2 as an Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 2: [On Hit] Inflict 1 Burn
Sunset BladeDawn Office Rep GregorPrideSkill 2Slash43+4[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [On Use] At 20+ Light of Daybreak, gain the following effects: - This Skill gains an extra Coin 3 as an Unbreakable Coin - On Hit using the extra Coin, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Tremor · Coin 3: [On Hit] Inflict +1 Burn Count · Coin 3: [On Hit] Inflict +1 Tremor Count
DawnsplitterDawn Office Rep GregorWrathSkill 3Slash44+3Deal +(Burn on self + Burn on target)% damage (max 30%) [Combat Start] Apply 2 Protection on 2 random other allies (prioritize allies that do not have Protection; among them, prioritize Dawn Office allies) [Before Use] At 30 Light of Daybreak, activate "Crack of Dawn" instead (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] At 20+ Light of Daybreak, activate the following effects: - Final Power +1 - Convert all Coins in this Skill into Unbreakable Coins - On final Coin Hit, activate Burn on target; then, reduce target's Burn Count by 1 [Attack End] Apply 1 Dawnherald next turn on all allies - At 20+ Light of Daybreak, apply 1 additional Dawnherald · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: [On Hit] Inflict 3 Tremor · Coin 3: [On Hit] Inflict +2 Burn Count · Coin 3: [On Hit] Inflict +2 Tremor Count · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
GuardianDawn Office Rep GregorWrathCounterSlash32+4[Clashable Counter] [Combat Start] Gain 1 Assist Defense (once per turn) [Before Use] At 30 Light of Daybreak, activate "Crack of Dawn" instead (once per turn) [On Use] Gain 5 Light of Daybreak (once per turn) [On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 2) [Clash Win] Lose 2 Burn Count (once per turn) [Skill End] Lose 5 Burn Potency (once per turn) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict +1 Burn Count
Crack of DawnDawn Office Rep GregorWrathSkill 3Slash54+3Deal +75% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, Parts) [On Use] Apply 2 Protection next turn on 2 random other allies (prioritize allies that do not have Protection; among them, prioritize Dawn Office allies) [On Use] At 15+ Burn, Coin Power +1 [On Use] Coin Power +1 for every 6 (Burn + Tremor) on the main target (max 2) [Attack End] Activate the following effects: - Apply 3 Dawnherald next turn on all allies - Consume up to 15 Burn on self and heal (15 + Burn consumed)% HP - Consume all Light of Daybreak on self · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +3 Burn Count · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 5 Tremor · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 5 Burn · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Activate Burn on target; then, reduce target's Burn Count by 1
Heat HazeDawn Office Rep GregorWrathCounterSlash42+4[Clashable Counter] Assist Defense exclusive Skill [On Use] Gain 5 Light of Daybreak (once per turn) [On Use] Gain 2 Protection (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] At 20+ Light of Daybreak, or if this unit used "Crack of Dawn" Skill this turn, convert all Coins in this Skill into Unbreakable Coins · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Tremor
Bat StrikeDead Rabbits Boss MeursaultLustSkill 1Blunt51+6If target has 5+ Rupture, Coin Power +2 · Coin 1: [On Hit] Inflict 2 Rupture
SmackdownDead Rabbits Boss MeursaultWrathSkill 2Pierce42+5[On Use] If target has 6+ Rupture, Coin Power +1 [Clash Win] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] If target has 4+ Rupture, inflict 2 Offense Level Down
RelentlessDead Rabbits Boss MeursaultGluttonySkill 3Blunt44+2[On Use] If target has 3+ Rupture, Clash Power +1 [On Use] If target has 6+ Rupture, Coin Power +1 [Clash Win] Inflict 2 Offense Level Down · Coin 4: [On Hit] Inflict 4 Rupture · Coin 4: [On Hit] If target has 6+ Rupture, inflict 2 Offense Level Down next turn
CounterDead Rabbits Boss MeursaultGluttonyCounterBlunt71+6Coin 1: [On Hit] Inflict 1 Rupture
Courier Trunk - Decay KnifeDevyat' Assoc. North Section 3 RodionLustSkill 1Slash32+4Coin Power +1 for every 10 Courier Trunk - Rodion or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit, but does not inflict Rupture with this Skill's On Hit effects · Coin 1: [On Hit] Gain 1 Courier Trunk - Rodion - If this unit has less than 15 Courier Trunk - Rodion, gain 1 additional Courier Trunk - Rodion · Coin 2: [On Hit] Inflict 3 Rupture
Courier Trunk - Gadget RevealDevyat' Assoc. North Section 3 RodionWrathSkill 2Slash43+4Deal +2% damage for every Courier Trunk - Rodion on self (max 40%) Coin Power +1 for every 10 Courier Trunk - Rodion or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit · Coin 1: [On Hit] Gain 1 Courier Trunk - Rodion - If this unit has less than 15 Courier Trunk - Rodion, gain 2 additional Courier Trunk - Rodion · Coin 2: [Heads Hit] Gain 1 Haste next turn (once per turn) - At 15+ Courier Trunk - Rodion, gain 1 additional Haste · Coin 3: [On Hit] Inflict 1 Defense Level Down for every 5 Courier Trunk - Rodion on self or for every 5 Rupture on target (max 6, once per turn)
I Trust Ya, Polu!Devyat' Assoc. North Section 3 RodionGluttonySkill 3Slash53+4Deal +4% damage for every Courier Trunk - Rodion (max 80%) Coin Power +1 for every 10 Courier Trunk - Rodion on self or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not inflict Rupture Count with its On Hit effects; instead, Reuse its last Coin · Coin 2: [On Hit] Inflict +3 Rupture Count (once per turn) - Inflict +1 more Rupture Count for every 10 Courier Trunk - Rodion (max 2) · Coin 3: [On Hit] At 15+ Courier Trunk - Rodion, deal +25% damage · Coin 3: [Attack End] If target is Staggered or defeated, gain 2 Haste next turn (once per turn)
Courier Support & Control SequenceDevyat' Assoc. North Section 3 RodionGluttonyCounterSlash91+7[Combat Start] At 15+ Courier Trunk - Rodion, activate 'Just... a Strategic Time Off!' instead (once per turn) [Combat Start] If this Skill is to be activated, gain (Courier Trunk - Rodion)% of this unit's max HP as Shield (max 25%, once per turn) [On Use] Gain 2 Courier Trunk - Rodion (once per turn) - At less than 15 Courier Trunk - Rodion, gain 1 additional Courier Trunk - Rodion
Just... a Strategic Time Off!Devyat' Assoc. North Section 3 RodionGluttonyCounterSlash91+7[Combat Start] If this Skill is to be activated, gain (Courier Trunk - Rodion)% of this unit's max HP as Shield (max 25%, once per turn) [Turn End] Activate Strategic R&R Mode
Courier Trunk - Decay HammerDevyat' Assoc. North Section 3 SinclairLustSkill 1Blunt32+4Coin Power +1 for every 10 Courier Trunk - Sinclair on self or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Count with its On Hit effects; instead, it inflicts 2 Defense Level Down (once per Coin) · Coin 1: [On Hit] Gain 1 Courier Trunk - Sinclair - If this unit has less than 15 Courier Trunk - Sinclair, gain 1 additional Courier Trunk - Sinclair · Coin 2: [On Hit] Inflict +2 Rupture Count - At 15+ Courier Trunk - Sinclair, inflict +1 additional Rupture Count
Courier Trunk - Demolition GadgetDevyat' Assoc. North Section 3 SinclairGluttonySkill 2Blunt43+4Coin Power +1 for every 10 Courier Trunk - Sinclair on self or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture or Rupture Count with its On Hit effects; instead, it inflicts 2 Defense Level Down (once per Coin) [On Use] At 30- Courier Trunk - Sinclair, gain 1 Haste next turn (once per turn) · Coin 1: [On Hit] Gain 1 Courier Trunk - Sinclair - If this unit has less than 15 Courier Trunk - Sinclair, gain 2 additional Courier Trunk - Sinclair · Coin 2: [On Hit] Inflict 2 Rupture - At 15+ Courier Trunk - Sinclair, inflict +2 Rupture Count · Coin 3: [On Hit] Inflict 3 Rupture - At 15+ Courier Trunk - Sinclair, inflict +2 Rupture Count
Poludnitsa... I trust you!Devyat' Assoc. North Section 3 SinclairWrathSkill 3Blunt53+4Coin Power +1 for every 10 Courier Trunk - Sinclair on self or for every 6 Rupture on target (max 2) [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture or Rupture Count with its On Hit effects; instead, the final Coin gains +4 Coin Power [On Use] If target has 15+ Rupture, deal +4% damage for every Courier Trunk - Sinclair (max 120%) · Coin 1: [On Hit] Inflict +1 Rupture Count - Inflict +1 additional Rupture Count for every 10 Courier Trunk - Sinclair (max 3) · Coin 2: [On Hit] Inflict 3 Rupture - Inflict +1 additional Rupture for every 8 Courier Trunk - Sinclair (max 4) · Coin 3: [On Hit] If this Skill's effect to raise its final Coin Power did not activate, gain 2 Haste next turn
Courier Assistance & Crisis Control SystemDevyat' Assoc. North Section 3 SinclairGluttonyCounterBlunt91+7[Combat Start] At 15+ Courier Trunk - Sinclair, activate 'W-wait, I need to do some maintenance...!' instead (once per turn) [Combat Start] If this Skill is to be activated, gain (Courier Trunk - Sinclair)% of this unit's max HP as Shield (max 25%, once per turn)
W-wait, I need to do some maintenance...!Devyat' Assoc. North Section 3 SinclairGluttonyCounterBlunt91+7[Combat Start] If this Skill is to be activated, gain (Courier Trunk - Sinclair)% of this unit's max HP as Shield (max 25%, once per turn) [Turn End] Activate Strategic R&R Mode
Studious DedicationDieci Assoc. South Section 4 Director MeursaultGluttonySkill 1Blunt32+4Gain (Insight x 5% of Max HP) Shield if this Skill is Discarded [On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots [On Use] Gain (Insight - 1) Clash Power (max 2) [Clash Win] Gain 2 Erudition (once per turn) · Coin 2: [On Hit] Inflict +2 Sinking Count
Moment of EruditionDieci Assoc. South Section 4 Director MeursaultSlothSkill 2Pierce42+6Deal +5% damage for every Insight on self (max 15%) [Combat Start] Apply Erudition equal to Insight on self to 2 random allies and on self (prioritizes allies with Discard that has the least Erudition) [On Use] Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots [On Use] Coin Power +1 for every 6 Sinking on target (max 2) · Coin 2: [On Hit] Inflict Sinking equal to (Insight x 2)
Scorch KnowledgeDieci Assoc. South Section 4 Director MeursaultGloomSkill 3Blunt53+4Deal +5% damage for every Insight (max 45%) [On Use] Coin Power +1 for every 6 Sinking on target (max 2) [Before Attack] Consume all Erudition on self and gain the same value as additional Insight [Attack End] At 4+ Insight, reset value to 1 (if this Skill defeats an enemy, reset value to 3 instead) · Coin 3: [On Hit] Inflict Sinking Potency/Count equal to Insight value against the target (how much of that Sinking is Potency or Count is randomly determined)
Fixated StudyDieci Assoc. South Section 4 Director MeursaultGuard151+5[On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] Gain +6 Aggro to this Skill Slot next turn
Expend KnowledgeDieci Assoc. South Section 4 Hong LuWrathSkill 1Slash51+5[On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] Clash Power +(Insight - 1) · Coin 1: [Heads Hit] Inflict +1 Sinking Count · Coin 1: [On Hit] Reuse Coin (Insight - 1) times
UnveilDieci Assoc. South Section 4 Hong LuGloomSkill 2Slash43+4[On Use] Randomly Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots [On Use] Coin Power +(Insight - 1) · Coin 3: [On Hit] Inflict 4 Sinking
Cyclical KnowledgeDieci Assoc. South Section 4 Hong LuSlothSkill 3Blunt53+3[On Use] At 2+ Insight, gain Coin Power equal to Insight Deal +3% damage per Sinking on target (Max 30%) · Coin 3: [On Hit] Inflict +4 Sinking Count · Coin 3: [Attack End] If target is Staggered or defeated, heal 10 SP
Guiding StepsDieci Assoc. South Section 4 Hong LuEvade41+10[On Use] Randomly Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots
Illuminate Thy VacuityDieci Assoc. South Section 4 RodionGloomSkill 1Blunt33+2Gain (Insight x 5% of Max HP) Shield if this Skill is Discarded [On Use] If Insight is 2 or higher, gain Coin Power by (Insight -1) · Coin 3: [On Hit] Lower user's Stagger Threshold by 10
Weight of KnowledgeDieci Assoc. South Section 4 RodionEnvySkill 2Blunt34+3Gain (Insight x 10% of Max HP) Shield if this Skill is Discarded [On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots [On Use] This Slot gains 5 Aggro next turn [On Use] If target has 5+ Sinking, gain Clash Power +2 · Coin 4: [On Hit] Inflict 5 Sinking
Excruciating StudyDieci Assoc. South Section 4 RodionSlothSkill 3Blunt44+3Gain (Insight x 20% of Max HP) Shield if this Skill is Discarded [On Use] Discard 2 Skills of the lowest ranks in all of this unit's Skill Slots [On Use] This Slot gains 5 Aggro next turn [On Use] If target has 7+ Sinking, gain Coin Power +1 · Coin 1: [On Hit] Inflict +4 Sinking Count · Coin 4: [On Hit] Inflict +2 Sinking Count
Fixated StudyDieci Assoc. South Section 4 RodionGuard151+5[On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] This Slot gains 5 Aggro next turn
Expend KnowledgeDieci Assoc. South Section 4 Yi SangGluttonySkill 1Pierce32+4Gain (Insight x 3% of max HP) Shield if this Skill is Discarded [On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] If target has 5+ Sinking, Coin Power +1 · Coin 1: [On Hit] Lower user's Stagger Threshold by Insight · Coin 2: [On Hit] Lower user's Stagger Threshold by Insight
Seal ShutDieci Assoc. South Section 4 Yi SangLustSkill 2Blunt43+3Gain (Insight x 6% of max HP) Shield if this Skill is Discarded [On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] If target has 5+ Sinking, Coin Power +1 [On Use] Gain +3 Aggro to this Skill Slot next turn · Coin 2: [On Hit] Inflict Sinking equal to Insight · Coin 3: [On Hit] Inflict Sinking equal to Insight
Grace of KnowledgeDieci Assoc. South Section 4 Yi SangSlothSkill 3Blunt44+2Gain (Insight x 12% of max HP) Shield if this Skill is Discarded [On Use] Gain +10 Aggro to this Skill Slot next turn [On Use] At less than 50% HP, Coin Power +1 · Coin 4: [On Hit] Inflict +3 Sinking Count
Fixated StudyDieci Assoc. South Section 4 Yi SangGuard121+6[On Use] Randomly Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots [On Use] Gain +5 Aggro to this Skill Slot next turn
Deduction StartDistrict 20 Yurodivy Hong LuGloomSkill 1Blunt32+4[On Use] Gain +2 Tremor Count At 6+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Gain +2 Tremor Count
Morph Cane TechniqueDistrict 20 Yurodivy Hong LuSlothSkill 2Pierce43+4[On Use] If target has 6+ Tremor, Clash Power +1 [On Use] Gain +3 Tremor Count At 5+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Gain +3 Tremor Count · Coin 2: [On Hit] Inflict 3 Tremor · Coin 3: [On Hit] If target has 6+ Tremor, trigger Tremor Burst; then, reduce target's Tremor Count by 1
You're the Culprit!District 20 Yurodivy Hong LuGluttonySkill 3Pierce34+3[On Use] Clash Power +1 for every 6 Tremor on target (max 2) [On Use] At less than 15 Tremor Count on self, consume 10 Tremor Count to gain Coin Power +2 [On Use] Consume 15 Tremor Count on self to gain Coin Power +3 · Coin 1: [On Hit] If this Skill consumed Tremor Count on use, trigger Amplitude Entanglement into Tremor - Reverb · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If this Skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] If this Skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1 - If this unit consumed less than 15 Tremor Count, trigger Tremor Burst on self after activating the above effect
Wait?!District 20 Yurodivy Hong LuGuard101+4[On Use] Gain 2 x (Tremor Count on target) as Shield HP (max 13)
Got a Screw Loose?District 20 Yurodivy RyōshūLustSkill 1Blunt32+4[On Use] Gain +2 Tremor Count [On Use] At 4+ Tremor Count, Clash Power +2 · Coin 1: [On Hit] Gain Tremor Count equal to (Tremor Count on target) (max 4) · Coin 2: [On Hit] Inflict +2 Tremor Count
Compression Wind-up SpannerDistrict 20 Yurodivy RyōshūSlothSkill 2Pierce43+3[On Use] Gain +2 Tremor Count [On Use] At 4+ Tremor Count, Clash Power +1 At 4+ Tremor Count, Coin Power +1 · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 3: [On Hit] Consume Tremor Count on self, and inflict the same amount of Tremor Count on target (max 5)
Percussive MaintenanceDistrict 20 Yurodivy RyōshūGluttonySkill 3Pierce43+3[On Use] Gain +2 Tremor Count Consume 8 Tremor Count on self to gain Coin Power +1 If target has 6+ Tremor, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
GuardDistrict 20 Yurodivy RyōshūGuard71+6[On Use] Gain 2 x (Tremor Count on self) as Shield HP (max 10)
Hey, Back OffDrifting Blade of Hongyuan RyōshūGloomSkill 1Pierce61+7[On Use] Coin Power +1 for every 6 (Poise on self + Rupture on target) (max 2) [On Use] Gain +1 Poise Count [On Unopposed Attack] Inflict +1 Rupture Count · Coin 1: +20% Damage on Critical Hit · Coin 1: [On Hit] Inflict 2 Rupture · Coin 1: [On Crit] Inflict 1 Rupture
Engraved in Flesh and Bone [銘肌鏤骨]Drifting Blade of Hongyuan RyōshūGluttonySkill 2Pierce43+4[On Use] Coin Power +1 for every 6 (Poise on self + Rupture on target) (max 2) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Gain Poise equal to ((Rupture on target / 5) + 2) (max 6; rounded down) · Coin 3: +20% Damage on Critical Hit · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Crit] Inflict 1 Rupture
Aiding Strike [加斥我援]Drifting Blade of Hongyuan RyōshūPrideSkill 3Pierce44+3[On Use] Gain 2 Protector's Stance [On Use] If target has 3+ types of negative effects, Final Power +1 [On Use] Coin Power +1 for every 6 (Poise on self + Rupture on target) (max 2) [On Use] Gain +3 Poise Count [On Use] Gain 3 Poise · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Crit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Crit] Inflict 1 Rupture · Coin 4: [Coin Start] Deal +2% damage on Critical Hit for every (Poise on self + Rupture on target) (max 120%) · Coin 4: [On Hit] Inflict 2 Rupture
SentinelDrifting Blade of Hongyuan RyōshūGuard31+10Clashable Guard [Combat Start] Gain 2 Protector's Stance [On Use] This Skill gains +1 Defense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation) [Clash Win] Gain Poise by Rupture on target (max 5; once per turn) · Coin 1: Unbreakable Coin
Sweeping RedirectionEdgar Family Butler IshmaelSlothSkill 1Blunt32+4If this unit's Speed is faster than the target's, Coin Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Crit] Gain 1 Haste next turn
HousekeepingEdgar Family Butler IshmaelGluttonySkill 2Slash42+5If this unit's Speed is faster than the target's, Coin Power +1 [On Use] Gain +2 Poise Count [Clash Win] Gain 2 Poise · Coin 1: [On Hit] Gain 1 Haste next turn · Coin 1: [On Crit] Inflict 1 Bind next turn · Coin 1: [On Hit] Inflict 2 Defense Level Down · Coin 2: [On Hit] Inflict 4 Sinking
Restraining TechniqueEdgar Family Butler IshmaelGloomSkill 3Slash43+3If this unit's Speed is faster than the target's, Coin Power +1 [On Use] Gain 6 Poise · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 2 Bind next turn · Coin 3: [On Hit] Inflict 1 Slash Fragility next turn
EvadeEdgar Family Butler IshmaelEvade31+10[On Evade] Heal 5 SP (once per turn)
Receiving Arts 1: The HuntEdgar Family Chief Butler RyōshūLustSkill 1Slash32+4If this unit's Speed is faster than the target's, gain Clash Power +1 for every 2 Speed difference (max 3) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Inflict 2 B.M.
Receiving Arts 7: CaptureEdgar Family Chief Butler RyōshūPrideSkill 2Slash42+6If this unit's Speed is faster than the main target's, gain Clash Power +1 for every 2 Speed difference (max 3) [Combat Start] Consume 6 Poise Count on self to gain +2 Atk Weight for this Skill · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Crit] Inflict 1 B.M. · Coin 2: [On Hit] Inflict 2 B.M.
Receiving Arts 2: S.Y.N.C.Edgar Family Chief Butler RyōshūWrathSkill 3Slash42+7If target has B.M., Clash Power +1 If this unit's Speed is faster than the target's, gain Coin Power +1 for every 2 Speed difference (max 2) [On Use] Gain +7 Poise Count · Coin 1: [On Hit] Gain 5 Poise · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 1: [On Hit] Raise Stagger Threshold by 30% of damage dealt · Coin 1: [On Crit] Inflict 1 B.M. · Coin 2: [On Hit] If target is Staggered, deal +40% Damage on Critical Hit · Coin 2: [On Hit] Inflict 2 B.M. · Coin 2: [On Kill] Reuse Skill once on a random target that has B.M. (Does not activate on Reuse. Does not activate when there are no remaining targets that have B.M.)
MediocreEdgar Family Chief Butler RyōshūEvade41+10[On Evade] Heal 3 SP (5 times per turn) [On Evade] Gain +1 Poise Count(5 times per turn)
Sabre SlashEdgar Family Heir GregorEnvySkill 1Slash51+6[On Use] Coin Power +1 for every 3 Sinking on target (max 2) [On Use] Clash Power +1 for every 3 Sinking Count on target (max 2) · Coin 1: [On Hit] Inflict 3 Sinking
RemiseEdgar Family Heir GregorGloomSkill 2Slash42+6[On Use] If target has 6+ Sinking, Coin Power +1 [On Use] Clash Power +1 for every 3 Sinking Count on target (max 2) [Clash Win] Inflict +2 Sinking Count · Coin 1: [On Hit] If target has 5+ Sinking, gain 1 Haste next turn · Coin 2: [On Hit] Inflict +3 Sinking Count
Nightmare HuntEdgar Family Heir GregorLustSkill 3Slash44+3[On Use] Clash Power +1 for every 3 Sinking Count on target (max 3) [Attack End] If target is Staggered, inflict +3 Sinking Count [Attack End] If target is defeated, inflict +3 Sinking Count on 2 random enemies · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict 1 Sinking · Coin 4: [On Hit] Absorb 10 Sinking from the target and gain 1 Plus Coin Boost and 3 Damage Up next turn. 50% chance to gain the above effects without absorbing Sinking
Do You Wish to Weep?Edgar Family Heir GregorEvade41+10[On Use] Coin Power +1 for every 3 Sinking on target (max 3)
Sprouting BudEffloresced E.G.O::Spicebush Yi SangGluttonySkill 1Pierce33+2[On Use] Gain +3 Tremor Count · Coin 2: [On Hit] Inflict +1 Sinking Count next turn · Coin 3: [On Hit] Inflict +2 Sinking Count next turn
Moment's Floral BreezeEffloresced E.G.O::Spicebush Yi SangSlothSkill 2Blunt43+4[Combat Start] Consume 6 Tremor Count on self to turn this into an AoE skill with 3 Atk Weight If main target has 6+ Sinking Count, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Sinking next turn · Coin 2: [On Hit] Inflict 2 Sinking next turn · Coin 3: [On Hit] Inflict 2 Sinking next turn
Bloodsteeped ScentEffloresced E.G.O::Spicebush Yi SangPrideSkill 3Pierce63+4[Clash Lose] Lose 20 SP [On Use] Gain +6 Tremor Count · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict +1 Sinking Count · Coin 3: [On Hit] If target has 6+ Sinking, cause Sinking Deluge · Coin 3: [On Hit] If this unit has 10+ Tremor Count, deal 40% of damage dealt as bonus damage
Scattering AromaEffloresced E.G.O::Spicebush Yi SangEvade41+10[On Evade] Inflict 1 Sinking
Crimson StrikeFamily Hierarch Candidate IshmaelGloomSkill 1Blunt32+4[On Use] If target has 5+ types of negative effects, Clash Power +1 [On Use] Coin Power +1 for every 3 Rupture on target (max 2) [Clash Win] Gain 3 Poise and +2 Poise Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Crit] Gain 1 Offense Level Up next turn (2 times per turn)
Crimson PhoenixFamily Hierarch Candidate IshmaelGluttonySkill 2Blunt24+3[On Use] If target has 5+ types of negative effects, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Crit] Inflict 2 Defense Level Down next turn · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Crit] Inflict 2 Defense Level Down next turn · Coin 3: [On Hit] Gain Poise equal to Rupture on target (max 5) · Coin 3: [Heads Hit] Gain Poise Count equal to Rupture Count on target (max 3) · Coin 4: Deal +(20 + Poise on self + Rupture on target)% damage on Critical Hit (max 50%) · Coin 4: [On Crit Kill Against Enemy] Gain 3 Offense Level Up next turn (once per turn)
Crimson SpringFamily Hierarch Candidate IshmaelEnvySkill 3Slash81+14[Before Attack] If main target has 5+ types of negative effects, Atk Weight +1 [Before Attack] At 3+ Launcher [始], Atk Weight +1 [On Use] Coin Power +2 for every 3 types of negative effect on the main target (max 6) [On Use] Coin Power +1 for every 7 (Rupture + Rupture Count) on the main target (max 5) [Clash Win] Gain 4 Poise · Coin 1: Unbreakable Coin · Coin 1: Deal +(50 + Poise on self + Rupture on the main target)% damage (max 75%) · Coin 1: Deal +(80 + Poise on self + Rupture on the main target)% damage on Critical Hit (max 105%) · Coin 1: +5% Damage on Critical Hit for every Launcher [始] on self (max 30%) · Coin 1: [On Hit] Inflict 5 Rupture · Coin 1: [On Crit] Inflict +1 Rupture Count · Coin 1: [On Crit] Gain 2 Poise and +1 Poise Count · Coin 1: [On Crit Kill Against Enemy] Gain +2 Poise Count (3 times per turn)
Adept EvasionFamily Hierarch Candidate IshmaelEvade41+10[Combat Start] At 3+ Launcher [始], perform a Battlefield Retreat at Turn End. - Upon Retreat, move to the frontmost place in the Backup units' Deployment order (Returns first before the other Backup units Substitute in) [On Use] Gain +1 Poise Count (2 times per turn) [On Evade] Gain 2 Poise (2 times per turn)
Crimson Strike - Launcher [始]Family Hierarch Candidate IshmaelGloomSkill 1Blunt22+2[Unclashable] [On Use] Gain 5 Poise and +2 Poise Count [On Use] At 3+ Ready [待], Coin Power +2 [Before Attack] Consume all Ready [待] on self to gain +(Ready [待] on self x 2) Atk Weight (max 5) · Coin 2: [On Hit] Inflict 1 Rupture
SlamFanghunt Office Fixer Hong LuGluttonySkill 1Blunt32+4If target has 6+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [Heads Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 1 Rupture
BonecrusherFanghunt Office Fixer Hong LuPrideSkill 2Blunt42+5If target has 6+ Rupture, Coin Power +1 [On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not inflict Rupture or Rupture Count; instead, gain Coin Power +1 - If target is a or a , gain an additional Coin Power +1 [Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [Heads Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict 2 HP Healing Down next turn
A Cheerful Hunt's EndFanghunt Office Fixer Hong LuWrathSkill 3Blunt43+3If target has 6+ Rupture, Coin Power +1 [On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not inflict Rupture or Rupture Count; instead, gain Coin Power +1 - If target is a or a , gain an additional Coin Power +1 [Clash Win] Inflict +2 Rupture Count · Coin 1: [Heads Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 2 Rupture · Coin 3: [On Hit] If target has 15+ Rupture, or has less than 30% HP, Reuse this Coin (once per Skill)
Emergency StypticsFanghunt Office Fixer Hong LuGuard101+4[Combat Start] Lose 2 Bleed Potency on self (3 times per turn. If Bleed Potency drops to 0 or less, the Bleed effect expires)
FlamethrowFirefist Office Survivor GregorLustSkill 1Blunt32+4Coin Power +1 for every 3 Burn on target (max 2) · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Consume 15 District 12 Fuel and inflict +2 Burn Count
I'll burn away every last drop of your filthy bloodFirefist Office Survivor GregorWrathSkill 2Blunt42+6Coin Power +1 for every 6 Burn on target (max 2) Coins that consumed District 12 Fuel deal +15% damage - When in Overheated Fuel state, deal +30% damage instead · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Consume 10 District 12 Fuel and inflict 2 Burn against 2 enemies that have the least Burn Potency · Coin 2: [On Hit] Inflict +2 Burn Count · Coin 2: [On Hit] Consume 10 District 12 Fuel and inflict +1 Burn Count against 2 enemies that have the least Burn Count
FirefistFirefist Office Survivor GregorWrathSkill 3Blunt53+4Coin Power +1 for every 3 Burn Count on target (max 2) [On Use] Base Power +1 for every 6 Burn on target (max 3) [On Use] Consume up to 25 District 12 Fuel and deal +2% damage for every District 12 Fuel consumed (max 50%) - When in Overheated Fuel state, deal +4% damage for every District 12 Fuel consumed (max 100%) [Attack End] If target is defeated, or if this Skill consumed District 12 Fuel, gain 2 Blunt DMG Up next turn · Coin 1: [On Hit] If this unit consumed District 12 Fuel, inflict 2 Burn and +1 Burn Count · Coin 2: [On Hit] If this unit consumed District 12 Fuel, inflict 2 Burn and +1 Burn Count · Coin 3: [On Hit] Deal +2% damage for every District 12 Fuel consumed by this Skill (max 50%) - When in Overheated Fuel state, deal +4% damage for every District 12 Fuel consumed instead (max 100%)
I have to keep going for big sisFirefist Office Survivor GregorGloomCounterBlunt91+7[Clashable Counter] [Combat Start] Gain 100 District 12 Fuel · Coin 1: [On Hit] Inflict 1 Burn
Return FireFull-Stop Office Fixer HeathcliffGloomSkill 1Pierce53+3[On Use] Gain +2 Poise Count [On Use] Gain 2 Haste next turn (once per turn) · Coin 1: Spend 1 Ammo · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: Spend 1 Ammo · Coin 3: Spend 1 Ammo
HeadshotFull-Stop Office Fixer HeathcliffEnvySkill 2Pierce101+12If this unit's Speed is faster than the target's, deal +10% damage for every 1 Speed difference (max 50%) [On Use] Gain 3 Poise and +2 Poise Count [On Use] Gain 2 Haste next turn (once per turn) · Coin 1: Spend 1 Ammo · Coin 1: +50% Damage on Critical Hit · Coin 1: [On Hit] Inflict 1 Pierce Fragility (2 times per turn) · Coin 1: [On Crit] Inflict 1 Pierce Fragility next turn (once per turn)
Goin' for the BullseyeFull-Stop Office Fixer HeathcliffPrideSkill 3Pierce121+14[Before Use] If this unit has Ammo - Atelier Logic, activate 'AL-HV Pulverisation Round' instead If this unit's Speed is faster than the target's, deal +10% damage for every 1 Speed difference (max 50%) [On Use] Gain 5 Poise [On Use] Consume all Concentration【Sniper】 on self, gain (value consumed x 2) Poise Potency, and deal +(value consumed x 12.5)% damage [Attack End] Gain +2 Poise Count · Coin 1: Spend 1 Ammo · Coin 1: +80% Damage on Critical Hit · Coin 1: +(target's Pierce Res. x 50)% Damage on Critical Hit · Coin 1: [On Crit] At more than 30 Poise Potency, consume up to 10 of Poise Potency over 30 to deal +(Poise Potency consumed x 10)% damage
Combat PoiseFull-Stop Office Fixer HeathcliffEvade41+10Turn Start: At 0 Ammo, this Skill activates as 'Taking Cover' instead [On Use] If Full-Stop Office Rep. Hong Lu is on the field, request Melee Support from that unit (once per turn) [On Evade] Gain 3 Poise (3 times per turn) [Turn End] Gain 1 Concentration【Sniper】 next turn (once per turn)
AL-HV Pulverisation RoundFull-Stop Office Fixer HeathcliffPrideSkill 3Pierce151+18If this unit's Speed is faster than the target's, deal +10% damage for every 1 Speed difference (max 50%) [On Use] Gain 5 Poise [On Use] Consume all Concentration【Sniper】 on self, gain (value consumed x 2) Poise Potency, and deal +(value consumed x 25)% damage [Attack End] Gain +5 Poise Count · Coin 1: Spend 1 Ammo - Atelier Logic · Coin 1: +130% Damage on Critical Hit · Coin 1: +(target's Pierce Res. x 50)% Damage on Critical Hit · Coin 1: [On Crit] At more than 30 Poise Potency, consume up to 10 of Poise Potency over 30 to deal +(Poise Potency consumed x 10)% damage
Taking CoverFull-Stop Office Fixer HeathcliffGuard21+8Clashable Guard [On Use] If Full-Stop Office Rep. Hong Lu is on the field, request Melee Support from that unit (once per turn) [Clash Win] Inflict 1 Pierce Resist Down (once per turn) [Turn End] Gain 1 Concentration【Sniper】 next turn (once per turn) · Coin 1: Unbreakable Coin
Take the ShotFull-Stop Office Rep Hong LuSlothSkill 1Pierce33+3[On Use] Gain +3 Poise Count · Coin 1: Spend 1 Ammo · Coin 2: Spend 1 Ammo · Coin 2: [On Hit] Gain 2 Poise · Coin 3: Spend 1 Ammo · Coin 3: [On Hit] Gain 2 Poise
Target MarkedFull-Stop Office Rep Hong LuGloomSkill 2Pierce43+4Base Power +1 for every Ammo about to be spent by this Skill [On Use] If Full-Stop Office Fixer Heathcliff is on the field, every Reson. of the highest Reson. adds 25% chance that this unit activates Target Spotted [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 2: Spend up to 3 Ammo · Coin 2: Deal +(Ammo spent x 10)% damage · Coin 2: +(Ammo spent x 10)% Damage on Critical Hit · Coin 3: +20% Damage on Critical Hit · Coin 3: [On Hit] Inflict 1 Bind next turn · Coin 3: [On Hit] Inflict 1 Attack Power Down next turn
Full-Stop to LifeFull-Stop Office Rep Hong LuPrideSkill 3Pierce73+4Base Power +1 for every Ammo about to be spent by this Skill [On Use] If Full-Stop Office Fixer Heathcliff is on the field, activate Target Spotted [On Use] Gain 5 Poise [Clash Win] Gain +2 Poise Count · Coin 1: Spend 1 Ammo · Coin 1: Deal +(Ammo spent x 15)% damage · Coin 1: [On Hit] Raise the target's Stagger Threshold by 15% of damage dealt · Coin 2: Spend up to 2 Ammo · Coin 2: Deal +(Ammo spent x 15)% damage · Coin 2: [On Hit] Raise the target's Stagger Threshold by 15% of damage dealt · Coin 3: If target is Staggered, +30% Damage on Critical Hit · Coin 3: [On Hit] Inflict 2 Bind next turn · Coin 3: [On Hit] Inflict 2 Pierce Fragility
Combat PoiseFull-Stop Office Rep Hong LuEvade41+10Turn Start: at 0 Ammo, activate 'Beyond the Shadow' instead [On Evade] Gain 1 Poise (5 times per turn)
Combo: Target MarkedFull-Stop Office Rep Hong LuGloomSkill 2Pierce44+4Base Power +1 for every Ammo about to be spent by this Skill [On Use] Gain +3 Poise Count [Clash Lose] Final Power +5 · Coin 1: [On Hit] Gain 2 Poise · Coin 2: Spend up to 3 Ammo · Coin 2: Deal +(Ammo spent x 10)% damage · Coin 2: +(Ammo spent x 10)% Damage on Critical Hit · Coin 3: +20% Damage on Critical Hit · Coin 3: [On Hit] Inflict 1 Bind next turn · Coin 3: [On Hit] Inflict 1 Attack Power Down next turn · Coin 4: Unbreakable Coin · Coin 4: +30% Damage on Critical Hit
Combo: Full-Stop to LifeFull-Stop Office Rep Hong LuPrideSkill 3Pierce74+4Base Power +1 for every Ammo about to be spent by this Skill [On Use] Gain 5 Poise [Clash Win] Gain +2 Poise Count [Clash Lose] Final Power +5 · Coin 1: Spend 1 Ammo · Coin 1: Deal +(Ammo spent x 15)% damage · Coin 1: [On Hit] Raise the target's Stagger Threshold by 15% of damage dealt · Coin 2: Spend up to 2 Ammo · Coin 2: Deal +(Ammo spent x 15)% damage · Coin 2: [On Hit] Raise the target's Stagger Threshold by 15% of damage dealt · Coin 3: If target is Staggered, +30% Damage on Critical Hit · Coin 3: [On Hit] Inflict 2 Bind next turn · Coin 3: [On Hit] Inflict 2 Pierce Fragility · Coin 4: Unbreakable Coin · Coin 4: +50% Damage on Critical Hit · Coin 4: Deal +(target's Pierce Res. x 50)% damage
Beyond the ShadowFull-Stop Office Rep Hong LuPrideCounterSlash52+4[Clashable Counter] +20% Damage on Critical Hit [On Use] Gain +2 Poise Count [Turn End] Reload (once per Encounter) · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Gain 1 Poise
Melee SupportFull-Stop Office Rep Hong LuPrideSkill 1Slash52+4+20% Damage on Critical Hit [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Gain 1 Poise
OrderG Corp. Head Manager OutisSlothSkill 1Pierce41+6If target has 5+ Sinking, Coin Power +2 · Coin 1: [On Hit] Apply 2 Protection to the ally with the slowest Speed
Onslaught CommandG Corp. Head Manager OutisGluttonySkill 2Blunt61+10[On Use] Apply 1 Attack Power Up to the ally with the slowest Speed · Coin 1: [On Hit] Apply 2 Damage Up to the ally with the slowest Speed
FocusG Corp. Head Manager OutisGloomSkill 3Blunt61+16Coin 1: [On Hit] Inflict 5 Sinking · Coin 1: [On Hit] Inflict 2 Attack Power Down · Coin 1: [Heads Hit] Inflict 4 Sinking
GuardG Corp. Head Manager OutisGuard91+4
HackG Corp. Manager Corporal GregorGluttonySkill 1Slash42+3[Clash Win] Damage +40% If target has 5+ Rupture, Coin Power +1 · Coin 1: [On Hit] Heal by 50% of damage dealt
DismemberG Corp. Manager Corporal GregorSlothSkill 2Slash61+10If target has 5+ Rupture, deal +50% damage · Coin 1: [On Hit] Inflict 5 Rupture · Coin 1: [On Hit] Heal by 50% of damage dealt
EviscerateG Corp. Manager Corporal GregorLustSkill 3Pierce44+2If target has 5+ Rupture, Coin Power +1 · Coin 1: [On Hit] If target has Rupture, deal 30% of damage dealt as bonus damage · Coin 2: [On Hit] If target has Rupture, deal 30% of damage dealt as bonus damage · Coin 3: [On Hit] If target has Rupture, deal 30% of damage dealt as bonus damage · Coin 4: [On Hit] Heal by 100% of damage dealt
GuardG Corp. Manager Corporal GregorGuard101+4
Ahh... You Can't Hear It, Can You?Haute Couture:: Boutique du Rouge IshmaelWrathSkill 1Pierce32+4At 2+ Pulsation, Coin Power +1 [On Use] At 80%+ HP, gain +5 Pulsation Count [On Use] Clash Power +1 for every 3 Bleed on target (max 2) · Coin 1: [On Hit] Gain +3 Pulsation Count · Coin 2: [On Hit] Inflict +2 Bleed Count
Indeed, the Silence of the Voice Did Not Signify Its Absence!Haute Couture:: Boutique du Rouge IshmaelEnvySkill 2Pierce42+6Final Power +1 for every 2 Pulsation (max 2) [On Use] At fewer than 10 Pulsation Count, consume 3(10 - current Pulsation Count)% HP to raise Pulsation Count to 10 [On Use] Consume 10 Pulsation Count to gain Coin Power +1 [On Use] If target has 6+ Bleed, Coin Power +1 [Before Attack] If this unit has Full Makeover, deal +40% damage - If this unit does not have Full Makeover, consume 20% HP on self to activate the above effect · Coin 1: [On Hit] Gain +4 Pulsation Count · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: If this unit has Full Makeover, Reuse this Coin once (once per Skill) · Coin 2: [On Hit] Inflict 3 Bleed · Coin 2: [On Hit] At 2+ Pulsation, inflict 1 Lust Fragility next turn (once per turn) · Coin 2: [Reuse - On Hit] Heal (Pulsation Potency x 3)% HP (max 15%)
Scrape It Out, Rip It Off, and Nail It Down!Haute Couture:: Boutique du Rouge IshmaelLustSkill 3Pierce53+3Deal +10% damage for every Pulsation on self (max 50%) [Combat Start] At lower than 50% HP, or if this unit has Full Makeover, convert all Coins on this Skill to Unbreakable Coins [On Use] At fewer than 15 Pulsation Count, consume 3(15 - current Pulsation Count)% HP to raise Pulsation Count to 15 [On Use] Consume 15 Pulsation to gain Coin Power +3 [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [Before Attack] If this unit has Full Makeover, deal +40% damage - If this unit does not have Full Makeover, consume 20% HP on self to activate the above effect · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 4 Bleed · Coin 3: If this unit has Full Makeover, Reuse this Coin once (once per Skill) · Coin 3: [On Hit] Deal Lust damage equal to (Pulsation Potency on self x 10)% of this Coin's final damage (max 30%) · Coin 3: [Reuse - On Hit] Heal (Pulsation Potency x 4)% HP (max 20%)
Of Course... There was Meaning to this World After AllHaute Couture:: Boutique du Rouge IshmaelLustCounterPierce42+5[Clashable Counter] [Combat Start] At 10% or lower HP, gain 2 Changing Room and enter Changing Room (once per Encounter) [Combat Start] If this unit does not have Full Makeover, consume 20% HP on self and gain +10 Aggro to this Skill Slot next turn (once per turn) [On Use] Final Power +1 for every 2 Pulsation Potency (max 2) [On Use] Deal +10% damage for every 4 Bleed on target (max 40%) · Coin 1: [On Hit] Gain +4 Pulsation Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] If this unit has Full Makeover, heal 10% HP (once per turn)
As the Voice Says, I Gladly Withdraw into MyselfHaute Couture:: Boutique du Rouge IshmaelGuard61+9Changing Room exclusive Skill Clashable Guard [Combat Start] At 10+ Pulsation Count, consume 10 Pulsation Count to apply 1 Power Up next turn to 2 allies with the earliest Deployment orders (once per turn) - If the affected ally is a Rouge Identity, gain +5 Pulsation Count next turn and additionally apply 1 Damage Up on the said ally [Combat Start] Heal 100% HP (once per turn) [Clash Win] Remove 1 random removable negative effect applied to self (once per turn) [Clash Win] Gain +5 Pulsation Count (4 times per turn) · Coin 1: Unbreakable Coin
You, Revolting Thing.Haute Couture:: Le Noir Footwear Hall RyōshūEnvySkill 1Blunt32+4[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn) [On Use] At fewer than 12 Preservation Count, gain +2 Preservation Count [On Use] At 50+ Le Noir: Gabardine Overcoat, Clash Power +1 and deal +30% damage [On Use] Consume up to 15 Armure Éveillée to apply the following: - Final Power +1 - Deal +(Armure Éveillée consumed x 3)% damage (max 45%) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Gain +5 Preservation Count
Come and Try It OnHaute Couture:: Le Noir Footwear Hall RyōshūPrideSkill 2Blunt43+4[On Use] - At 12+ Preservation Count, consume 6 Preservation Count to gain Final Power +1 and deal +20% damage - Gain +4 Preservation Count [On Use] At 50+ Le Noir: Gabardine Overcoat, deal +15% damage [On Use] Consume up to 20 Armure Éveillée to apply the following: - Final Power +1 - Deal +(Armure Éveillée consumed)% damage (max 20%) · Coin 1: [On Hit] Gain +(Preservation Potency + 3) Preservation Count (max 6) · Coin 2: [On Hit] Inflict 2 Tremor and +2 Tremor Count · Coin 3: [On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Triple Stamped StitchingHaute Couture:: Le Noir Footwear Hall RyōshūSlothSkill 3Blunt53+4[Combat Start] Gain 20 Le Noir: Gabardine Overcoat (once per turn) [On Use] - At 10+ Preservation Count, consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +5 Preservation Count [On Use] For every 30 Le Noir: Gabardine Overcoat, Clash Power +1 and deal +20% damage (max 3 and 60% respectively) · Coin 1: [On Hit] Gain +5 Preservation Count · Coin 2: [On Hit] Inflict 3 Tremor and +3 Tremor Count · Coin 3: Deal +(Le Noir: Gabardine Overcoat Stack)% damage (max 100%) · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] At 3+ Preservation Potency, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Tch. Stupid Customer. You're Wrinkling the Merchandise!Haute Couture:: Le Noir Footwear Hall RyōshūSlothCounterBlunt52+4[Clashable Counter] [Combat Start] - At 60+ Le Noir: Gabardine Overcoat, convert the said effect into Armure Éveillée next turn - At fewer than 60 Armure Éveillée, convert the said effect into Le Noir: Gabardine Overcoat next turn [Before Use] At 60+ Armure Éveillée, activate as "Single Kick - Couture Multiple" (once per turn) - If the above effect was triggered, consume all Armure Éveillée at Attack End [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [On Use] Gain +2 Preservation Count (2 times per turn) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Tremor (2 times per turn)
Single Kick - Couture MultipleHaute Couture:: Le Noir Footwear Hall RyōshūSlothSkill 3Blunt44+4[On Use] - Consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +5 Preservation Count [On Use] Consume up to 60 Armure Éveillée to apply the following: - Final Power +1 for every 30 Armure Éveillée consumed (max 2) - Deal +(Armure Éveillée consumed / 3)% damage (max 20%) · Coin 1: [On Hit] Gain +5 Preservation Count · Coin 2: [On Hit] Inflict 3 Tremor and +3 Tremor Count · Coin 2: [On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] Deal Pierce damage equal to 10% of this Coin's final damage · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Deal Pierce damage equal to 15% of this Coin's final damage
BlinkstepHeishou Pack - Mao Branch Adept FaustSlothSkill 1Slash32+4If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 [Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill)
Clearing the Path, My Lord.Heishou Pack - Mao Branch Adept FaustPrideSkill 2Slash42+6If this unit's Speed is faster than the target's, deal +(Speed difference x Tianjiu Star's Blade on self)% damage (max 50%) If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 [On Use] Gain 2 Haste next turn (once per turn) [Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: If target has Deathrite【Haste】 or Deathrite 【Fissure】, deal +50% damage
Traceless to Sight and Sound Alike.Heishou Pack - Mao Branch Adept FaustGluttonySkill 3Slash53+4If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture Potency on target)% damage (max 50%) If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [Combat Start] Gain 1 Assist Defense (once per turn) [Before Use] At 10+ Tianjiu Star's Blade, activate "Ascendant Heishou - Mao Technique: Cloudsplitting Manifestation" instead [On Use] If target has 15+ Rupture, Coin Power +1 [On Use] Gain 3 Strider【Mao】 [Clash Win] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict Deathrite【Haste】 · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: At 10+ Speed, deal +30% damage · Coin 3: [On Hit] Inflict 3 Rupture · Coin 3: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill) · Coin 3: [Reuse - On Hit] Inflict Deathrite【Haste】
It Shall Be Done.Heishou Pack - Mao Branch Adept FaustGluttonyCounterSlash52+4[Clashable Counter] [Combat Start] Gain 1 Assist Defense (once per turn) [On Use] This Skill gains +1 Offense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation) [On Use] Gain 3 Strider【Mao】 [On Use] If this unit's Speed is faster than the target's by 2 or more, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2) · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture
Ascendant Heishou - Mao Technique: Cloudsplitting ManifestationHeishou Pack - Mao Branch Adept FaustGluttonySkill 3Slash53+4If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture Potency on target)% damage (max 50%) If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [On Use] Coin Power +1 for every 10 Rupture on target (max 2) [On Use] At 10+ Speed, gain 20 Poise; if this unit has less than 4 Poise Count, raise Poise Count up to 4 [On Use] Gain 3 Strider【Mao】 [Clash Win] Inflict +2 Rupture Count [Attack End] Consume 10 Tianjiu Star's Blade · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict Deathrite 【Fissure】 · Coin 1: [On Hit] Inflict Deathrite【Haste】 · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: At 10+ Speed, deal +30% damage · Coin 3: [On Hit] Inflict 3 Rupture · Coin 3: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill) · Coin 3: [Reuse - On Hit] Inflict Deathrite 【Fissure】 · Coin 3: [Reuse - On Hit] Inflict Deathrite【Haste】
Swiftfeet ProtectionHeishou Pack - Mao Branch Adept FaustGluttonyGuard41+10Clashable Guard Exclusive Skill for Assist Defense [Before Use] At 10+ Tianjiu Star's Blade, activates "Ascendant Heishou - Mao Technique: Cloudsplitting Manifestation" instead [On Use] This Skill gains +1 Defense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation) [On Use] Cannot be Staggered by damage until this Skill ends [On Use] Gain 2 Protection (once per turn) · Coin 1: Unbreakable Coin
BlinkstepHeishou Pack - Mao Branch OutisSlothSkill 1Slash42+3If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill)
Perforating KillHeishou Pack - Mao Branch OutisGluttonySkill 2Slash42+6If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 [On Unopposed Attack] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Gain 1 Haste next turn (2 times per turn) · Coin 2: At 10+ Speed, deal +30% damage · Coin 2: [On Hit] Inflict +1 Rupture Count
Cursewrit ButcherbladeHeishou Pack - Mao Branch OutisGloomSkill 3Slash53+4If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture Potency on target)% damage (max 50%) If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [On Use] If target has 15+ Rupture, Coin Power +1 [On Use] Gain 3 Strider【Mao】 [On Unopposed Attack] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [On Hit] Inflict Deathrite【Haste】 · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill) · Coin 3: [Reuse - On Hit] Inflict Deathrite【Haste】
Partial Heishou MutationHeishou Pack - Mao Branch OutisGluttonyCounterSlash51+7[Clashable Counter] [On Use] Gain 3 Strider【Mao】 [On Use] If this unit's Speed is faster than the target's, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2) · Coin 1: [On Hit] Inflict +1 Rupture Count
BlinkstepHeishou Pack - Mao Branch RyōshūLustSkill 1Slash32+4If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 [Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill)
As WrittenHeishou Pack - Mao Branch RyōshūGluttonySkill 2Slash42+6If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture Potency on target)% damage (max 50%) If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If target has 4+ Rupture, Coin Power +1 [On Use] Gain 2 Haste next turn (once per turn) [Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [On Hit] At 10+ Speed, inflict +1 Rupture Count · Coin 2: At 10+ Speed, deal +30% damage · Coin 2: [On Hit] Inflict 1 Rupture
I'll gut you with a curse-engraved bladeHeishou Pack - Mao Branch RyōshūPrideSkill 3Slash53+4If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture Potency on target)% damage (max 50%) If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2) [On Use] If target has 15+ Rupture, Coin Power +1 [On Use] Gain 3 Strider【Mao】 [Clash Win] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict Deathrite【Haste】 · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: At 10+ Speed, deal +30% damage · Coin 3: [On Hit] Inflict 3 Rupture · Coin 3: [On Hit] At 10+ Speed, Reuse Coin once (once per Skill) · Coin 3: [Reuse - On Hit] Inflict Deathrite【Haste】
Strider. Unleashed. HehHeishou Pack - Mao Branch RyōshūGluttonyCounterSlash51+8[Clashable Counter] [On Use] Gain 3 Strider【Mao】 [On Use] If this unit's Speed is faster than the target's, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2) · Coin 1: [On Hit] Inflict +1 Rupture Count
Snake FangHeishou Pack - Si Branch GregorPrideSkill 1Slash32+4[On Use] Coin Power +1 for every 10 (Poise on self + Rupture on target) (max 2) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Crit] If this unit has Serpent Arm, inflict +1 Rupture Count
Blindsiding CleaveHeishou Pack - Si Branch GregorGluttonySkill 2Slash43+4[On Use] Coin Power +1 for every 10 (Poise on self + Rupture on target) (max 2) [Clash Win] Inflict +2 Rupture Count [Clash Win] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] At 30+ Poise, consume 10 Poise on self to Reuse Coin once (1 time max) · Coin 3: [On Hit] Inflict Deathrite【Venom】 · Coin 3: [On Crit] Gain 1 Serpent Arm
Serpentshear Puncturing ArmHeishou Pack - Si Branch GregorEnvySkill 3Pierce81+14[On Use] Coin Power +1 for every 8 (Poise on self + Rupture on target) (max 4) - If this unit has Serpent Arm, Coin Power +1 for every 5 (Poise on self + Rupture on target) instead (max 6) [On Use] Gain 3 Serpent Arm [Clash Win] If target has 5+ Rupture, gain 5 Poise · Coin 1: Deal +10% damage for every (Poise on self + Rupture on target) (max 200%) · Coin 1: If this unit has Serpent Arm, deal +100% Damage on Critical Hit · Coin 1: [On Hit] Reduce Deathrite【Venom】 on target by 2 · Coin 1: [On Crit] Reduce Deathrite【Venom】 on target by 3 · Coin 1: [On Crit] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict Deathrite【Venom】
Reversal KickHeishou Pack - Si Branch GregorGuard31+10Clashable Guard [Combat Start] Gain 3 Serpent Arm next turn [On Use] At 10+ Poise Count, Coin Power +1 · Coin 1: Unbreakable Coin
Serpent GlintHeishou Pack - Si Branch RodionEnvySkill 1Slash32+4[On Use] Coin Power +1 for every 10 (Poise on self + Rupture on target) (max 2) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Crit] If this unit has Serpent Arm, inflict 2 Rupture
Snake FangHeishou Pack - Si Branch RodionGluttonySkill 2Slash43+4[On Use] Coin Power +1 for every 10 (Poise on self + Rupture on target) (max 2) [Clash Win] Inflict +2 Rupture Count [Clash Win] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 3: [On Hit] At 30+ Poise, consume 10 Poise on self to Reuse Coin once (1 time max) · Coin 3: [On Hit] Inflict Deathrite【Venom】 · Coin 3: [On Crit] Gain 1 Serpent Arm
Serpent's Mortal FlurryHeishou Pack - Si Branch RodionGloomSkill 3Pierce53+4Unfocused Volley [On Use] Coin Power +1 for every 10 (Poise on self + Rupture on the main target) (max 2) [On Use] Gain Clash Power equal to Serpent Arm on self [On Use] Gain 3 Serpent Arm [Clash Win] Inflict +1 Rupture Count on all targets · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Gain 2 Poise · Coin 3: [On Hit] Inflict +1 Rupture Count · Coin 3: [On Crit] Reduce Deathrite【Venom】 on target by 1 · Coin 3: [On Crit] Reuse this Coin once (2 times per Skill)
Reversal KickHeishou Pack - Si Branch RodionGuard31+10Clashable Guard [Combat Start] Gain 3 Serpent Arm next turn [On Use] At 10+ Poise Count, Coin Power +1 · Coin 1: Unbreakable Coin
BreakthroughHeishou Pack - Wei Branch Don QuixoteLustSkill 1Blunt32+4If target has Shattermark, deal +25% damage Coin Power +1 for every 6 (Rupture + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Sinking
Seize the Momentum, Shatter the WallHeishou Pack - Wei Branch Don QuixoteGluttonySkill 2Blunt43+4Coin Power +1 for every 6 (Rupture + Sinking) on target (max 2) [Combat Start] If this unit has Burgeoning of Horns [發角], convert the last Coin of this Skill into Unbreakable Coin; the last Coin deals +5% damage for every Burgeoning of Horns [發角] Stack on this unit (max 15%) · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict +1 Sinking Count · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Deal Slash damage equal to 10% of this Coin's final damage for every Burgeoning of Horns [發角] Stack on this unit (max 30%)
Crushing Horns [破碎角]Heishou Pack - Wei Branch Don QuixoteGloomSkill 3Blunt44+3Coin Power +1 for every 6 (Rupture + Sinking) on target (max 2) [Combat Start] If this unit has Burgeoning of Horns [發角], convert all Coins of this Skill into Unbreakable Coin and deal +10% damage for every Burgeoning of Horns [發角] Stack on this unit (max 30%) [On Use] Gain 3 Burgeoning of Horns [發角] · Coin 2: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict +2 Sinking Count · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 2 Sinking · Coin 4: - If target has any of the Panic type changing effects, +10% damage for every Stack (max 30%) · Coin 4: [On Hit] Deal (25% of this Coin's final damage) Slash damage - If target has Shattermark, strengthen this effect and deal (50% of this Coin's final damage) Slash damage instead · Coin 4: [On Hit] Inflict 3 Shattermark next turn - If target has any of the Panic type changing effects, inflict +3 Sinking Count (once per turn)
I shall crush all that standeth in our way!Heishou Pack - Wei Branch Don QuixoteGluttonyCounterBlunt52+4[Clashable Counter] Final Power +1 for every 3 (Rupture + Sinking) on target (max 3) [On Use] Gain 3 Burgeoning of Horns [發角] next turn · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Sinking
Cut Down and TrampleHeishou Pack - Wu Branch Adept Yi SangSlothSkill 1Slash32+4If this unit's Speed is faster than the target's, Coin Power +1 [On Use] If target has 5+ (Rupture + Tremor), Coin Power +1 [Clash Win] Inflict 1 Bind next turn (2 times per turn) · Coin 1: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Tremor
Crescent Blade Strike [月刀擊]Heishou Pack - Wu Branch Adept Yi SangEnvySkill 2Slash42+5If this unit's Speed is faster than the target's: - Coin Power +1 - If this unit's Speed is faster than the target's by 2 or more, deal +(Linebreaker on self x 20)% damage (max 100%) [On Use] Coin Power +1 for every 5 (Rupture + Tremor) on target (max 2) [On Use] Gain 2 Haste next turn (once per turn) · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 2: [On Hit] If target doesn't have Deathrite, inflict 1 Concussion · Coin 2: [On Hit] If target has Deathrite, inflict 3 Rupture
Cavalry's Vanguard ChargeHeishou Pack - Wu Branch Adept Yi SangGluttonySkill 3Slash53+4If this unit's Speed is faster than the target's: - Final Power +1 - Deal +(Linebreaker on self x 20)% damage (max 80%) Deal +(Shield HP on self x 2)% damage (max 50%) [Before Use] At 5 Linebreaker, consume all of it to activate "Obsidian Stormrider's Crescent Decapitator" instead [On Use] Gain 3 Strider【Wu】 [On Use] Coin Power +1 for every 5 (Rupture + Tremor) on target (max 2) [On Use] At 3+ Linebreaker, convert all Coins to Unbreakable Coins · Coin 1: [On Hit] Inflict 2 Rupture · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 1 Bind next turn · Coin 2: - At 3+ Linebreaker, inflict 1 additional Bind · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] At 2+ Strider【Wu】, inflict 2 Concussion
Preparation Afore the Charge.Heishou Pack - Wu Branch Adept Yi SangGuard31+10Clashable Guard [Combat Start] Gain 3 Strider【Wu】 next turn [Turn End] Remove 1 random removable negative effect applied to self (once per turn) · Coin 1: Unbreakable Coin
Obsidian Stormrider's Crescent Decapitator [黑風馬脚月斬]Heishou Pack - Wu Branch Adept Yi SangGluttonySkill 3Slash54+3If this unit's Speed is faster than the target's, Final Power +1 [On Use] Apply 1 Commanding Cry on all other allies next turn (once per turn) [On Use] Gain 3 Strider【Wu】 [On Use] Coin Power +1 for every 5 (Rupture + Tremor) on target (max 2) [Clash Win] If this unit's Speed is faster than the target's, deal +50% damage [Clash Win] Inflict 1 Concussion against the main target · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Rupture · Coin 1: [On Hit] Inflict 4 Tremor · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict +2 Tremor Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Concussion · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Peck 'emHeishou Pack - You Branch Adept HeathcliffEnvySkill 1Slash23+3[On Use] If target has 6+ (Burn + Rupture), Coin Power +1 [On Use] Clash Power +1 for every 10 Burn on self (max 2) [Clash Start] Apply 1 Burn and +1 Burn Count to target and self · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Burn · Coin 3: [Heads Hit] Inflict +1 Rupture Count
Mutilating TalonsHeishou Pack - You Branch Adept HeathcliffGluttonySkill 2Slash43+4[On Use] If target has 6+ (Burn + Rupture), Coin Power +1 [On Use] Clash Power +1 for every 10 Burn on self (max 2) [Clash Start] Apply 1 Burn and +1 Burn Count to target and self · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [Heads Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [Heads Hit] Inflict +1 Rupture Count · Coin 3: [On Hit] Gain 3 Burn and +1 Burn Count · Coin 3: [On Hit] Deal ((Burn on self x 2)% of this Coin's final damage) Wrath damage (max 20%) · Coin 3: [Heads Hit] If this unit has Bloodflame [血炎], or if this unit has less than 50% HP, Reuse this Coin (once per Skill)
Bloodflame Massacre [血炎亂舞]Heishou Pack - You Branch Adept HeathcliffWrathSkill 3Slash44+3Unfocused Volley Deal +1.5% damage for every Burn on self (max 30%) [Combat Start] If this unit has Bloodflame [血炎], or if this unit has less than 50% HP, convert all Coins to Unbreakable Coins [Before Use] At 20 Battleblood Instinct, activate 'Rooster's Rampaging Blades Under the Ensanguined Heaven' instead [On Use] Gain 3 Bloodflame [血炎] [On Use] Coin Power +1 for every 6 (Burn + Rupture) on the main target (max 2) [On Use] Clash Power +1 for every 20% missing HP on self (max 3) [Attack End] Gain +2 Burn Count · Coin 1: [On Hit] Apply 2 Burn to target and self · Coin 1: [Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self · Coin 2: [On Hit] Apply 2 Burn to target and self · Coin 2: [Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self · Coin 3: [On Hit] Apply 2 Burn to target and self · Coin 3: [Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self · Coin 4: [On Hit] Inflict +3 Rupture Count · Coin 4: [On Hit] Deal ((Burn on self + Burn on the main target)% of this Coin's final damage) Gluttony damage against all targets (max 20%)
More Grub for UsHeishou Pack - You Branch Adept HeathcliffGluttonyCounterSlash52+4[Clashable Counter] [On Use] Gain 3 Bloodflame [血炎] next turn [On Use] If target has 10+ (Burn + Rupture), Base Power +1 [On Use] If this unit has Bloodflame [血炎], Coin Power +1 [On Use] This Skill deals +1% damage for every 3% HP this unit cumulatively lost in this Encounter (max 30%) [Clash Start] Gain +3 Burn Count (once per turn) · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 1 Burn
Rooster's Rampaging Blades Under the Ensanguined Heaven [血天下鷄舞亂刀]Heishou Pack - You Branch Adept HeathcliffWrathSkill 3Slash54+3Unfocused Volley Deal +3% damage for every Burn on self (max 60%) Deal +1% damage for every 2% (missing HP percentage on target + missing HP percentage on self) (max 50%) [On Use] Gain 3 Bloodflame [血炎] [On Use] Coin Power +1 for every 6 (Burn + Rupture) on the main target (max 2) [On Use] Clash Power +1 for every 20% missing HP on self (max 3) [Clash Win] Gain 10 Burn [Attack End] Consume all Battleblood Instinct [Attack End] At more than 20 Burn, consume up to 25 excess Burn and heal (Burn consumed x 2)% HP · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +2 Burn Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 2 Rupture · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 2 Burn · Coin 4: [On Hit] If this unit has 20+ Burn, or if this unit has less than 50% HP, Reuse this Coin (once per Skill) · Coin 4: [On Hit] Deal (20% of this Coin's final damage) Wrath damage against all targets - If this is the final Coin, heal HP by the amount of damage the above effect dealt
Oh, Let the Smell of Burning Blood...Heishou Pack - You Branch SinclairLustSkill 1Slash23+3[On Use] If target has 6+ (Burn + Rupture), Coin Power +1 · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict +1 Burn Count · Coin 3: [Heads Hit] Inflict +1 Rupture Count
... Fuel My Rampage.Heishou Pack - You Branch SinclairGluttonySkill 2Slash43+4[On Use] If target has 6+ (Burn + Rupture), Coin Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [Heads Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [Heads Hit] Inflict +1 Rupture Count · Coin 3: [Heads Hit] If this unit has Bloodflame [血炎], or if this unit has less than 50% HP, Reuse this Coin (once per Skill) · Coin 3: [Heads Hit] Deal (10% of this Coin's final damage) bonus Wrath damage
Bloodflame Massacre [血炎亂舞]Heishou Pack - You Branch SinclairWrathSkill 3Slash44+3Unfocused Volley Deal +1% damage for every 2% (missing HP percentage on target + missing HP percentage on self) (max 50%) [Combat Start] If this unit has Bloodflame [血炎], or if this unit has less than 50% HP, convert all Coins to Unbreakable Coin [On Use] Gain 1 Bloodflame [血炎] [On Use] Coin Power +1 for every 6 (Burn + Rupture) on target (max 2) [On Use] Clash Power +1 for every 20% missing HP on self (max 2) [Clash Lose] Apply 2 Burn to target and self · Coin 2: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict +1 Rupture Count · Coin 3: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [Heads Hit] Deal (10% of this Coin's final damage) bonus Gluttony damage · Coin 4: [On Hit] Inflict 2 Burn · Coin 4: [On Hit] Inflict 2 Rupture · Coin 4: [Heads Hit] Deal (20% of this Coin's final damage) bonus Gluttony damage against all targets
Rooster's Deathstrike [鷄窮則殺]Heishou Pack - You Branch SinclairGluttonyCounterSlash52+4[Clashable Counter] [On Use] Gain 3 Bloodflame [血炎] next turn [On Use] If target has 10+ (Burn + Rupture), Base Power +1 [On Use] If this unit has Bloodflame [血炎], Coin Power +1 [On Use] This Skill deals +1% damage for every 3% HP this unit cumulatively lost in this Encounter (max 30%) [Clash Lose] Apply 2 Burn to target and self · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 1 Burn
TrackHook Office Fixer Hong LuWrathSkill 1Pierce32+4At 2+ Haste, Final Power +1 · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict +1 Bleed Count
Goin' FirstHook Office Fixer Hong LuLustSkill 2Pierce43+3At 6+ Speed, Coin Power +1 [On Use] Gain 2 Haste next turn · Coin 1: [Heads Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict 1 Bleed · Coin 3: [On Hit] If this unit is faster than the target, inflict Bleed Count equal to their Speed difference (Max 4)
RampageHook Office Fixer Hong LuPrideSkill 3Pierce44+2At 6+ Speed, Coin Power +1 Deal more damage based on target's missing HP (+0.5% damage per 1% missing HP) · Coin 1: [Heads Hit] Heal 1 SP per Bleed on target (Max 10) · Coin 3: [On Hit] Inflict 1 Bleed · Coin 4: [On Hit] Inflict 2 Bleed
QuicknessHook Office Fixer Hong LuEvade31+10If target has 7+ Bleed, gain +2 Coin Power [On Evade] Gain 1 Haste next turn (3 times per turn)
Tsuru-giri [鶴斬り]Jeong's Office Rep IshmaelWrathSkill 1Slash42+4[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [Heads Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [Heads Hit] Inflict +1 Tremor Count
Susuki MisdirectionJeong's Office Rep IshmaelSlothSkill 2Slash43+4[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 1: [Heads Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [Heads Hit] Inflict 1 Tremor · Coin 3: [On Hit] Heal 5 SP
Sakura-sen [桜閃]Jeong's Office Rep IshmaelGloomSkill 3Slash53+4Deal +10% damage for every Bright【光】 Potency on self [On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking), on target (max 3) · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [On Hit] Inflict +2 Sinking Count · Coin 1: [Heads Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] Inflict 3 Sinking · Coin 2: [Heads Hit] Inflict +1 Tremor Count · Coin 3: If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +48% damage · Coin 3: [On Hit] If target isn't in an Amplitude Conversion state, trigger Amplitude Conversion into Tremor - Decay
Shuffle Hands - Floral DeckJeong's Office Rep IshmaelPrideCounterSlash52+4[Clashable Counter] [Combat Start] Discard 2 Skills of the lowest rank in all of this unit's Skill Slots (once per turn) [Combat Start] If this Skill was equipped on this unit's leftmost Skill Slot, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills next turn. (once per turn; excluding the Suit already in this unit's Hand) [Combat Start] 50% chance to gain 1 Bright【光】 Potency (once per turn) [On Use] Coin Power +1 for every 2 Bright【光】 Potency on self (max 2) · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict 2 Tremor
Kōzan [光斬]Jeong's Office Rep IshmaelEnvySkill 3Slash41+5[Unclashable] This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [On Use] At less than 3 Bright【光】 Potency, cancel the Skill and gain 2 Attack Power Up next turn [On Use] At 3+ Bright【光】 Potency, gain the following effects based on Potency: - Per 1 Potency: this Skill deals +10% damage - At 4+ Potency: Base Power +1 - At 5 Potency: On Hit with the final Reuse Coin, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 1 [Skill End] Lose Bright【光】 on self [Skill End] Next turn, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills (once per turn) [Skill End] Gain Bright【光】 Potency next turn equal to the # of Coins that weren't used · Coin 1: Reuse this Coin (Bright【光】 Potency - 1) times (4 times max) · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [Heads Hit] Inflict 1 Defense Level Down
Impede the IntruderK Corp. Class 3 Excision Staff Hong LuPrideSkill 1Slash51+6If target has 5+ Rupture, Coin Power +3 [On Use] Gain +5 Aggro to this Skill Slot next turn
Decay BladeK Corp. Class 3 Excision Staff Hong LuGluttonySkill 2Blunt62+5[On Use] Gain +5 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict 2 Rupture If target has 10+ Rupture, heal by 50% of damage dealt · Coin 2: [On Hit] Inflict 2 Rupture If target has 10+ Rupture, heal by 50% of damage dealt
Excise TargetK Corp. Class 3 Excision Staff Hong LuSlothSkill 3Slash82+4At 80% or more HP, Coin Power +2 · Coin 1: [On Hit] Inflict 4 Rupture · Coin 2: [On Hit] Inflict Rupture Count by the amount of K Corp Ampule; Deal +5% damage per K Corp Ampule
Ampule InjectionK Corp. Class 3 Excision Staff Hong LuGuard151+5[On Use] Gain 1 K Corp Ampule next turn [On Use] Gain +5 Aggro to this Skill Slot next turn
Lenticular RendKurokumo Clan Captain GregorSlothSkill 1Slash51+5[On Use] If target has 7+ Bleed, Clash Power +2 [Clash Win] Inflict 1 Bleed · Coin 1: [On Hit] Inflict +1 Bleed Count
Shadow CloudKurokumo Clan Captain GregorLustSkill 2Blunt52+5[On Use] If target has 7+ Bleed, Clash Power +2 · Coin 1: [Heads Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Offense Level Down · Coin 2: [On Hit] If target has 7+ Bleed, inflict 1 Attack Power Down next turn
Shadowcloud ShattercleaveKurokumo Clan Captain GregorGloomSkill 3Slash43+3[On Use] If target has 7+ Bleed, Clash Power +1 [On Use] If target has 10+ Bleed, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Offense Level Down · Coin 1: [On Hit] If target has 7+ Bleed, inflict 1 Offense Level Down next turn · Coin 2: [On Hit] Inflict 1 Offense Level Down · Coin 2: [On Hit] If target has 7+ Bleed, inflict 1 Offense Level Down next turn · Coin 3: [Heads Hit] Inflict 3 Bleed · Coin 3: [On Hit] If target has 7+ Bleed, inflict 1 Plus Coin Drop next turn
GuardKurokumo Clan Captain GregorGuard81+8
Clean UpKurokumo Clan Captain IshmaelEnvySkill 1Slash32+4Coin Power +1 for every 6 Bleed on target (max 2) Deal +10% damage for every type of negative effect on target (max 30%) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Offense Level Down
Sharpened BladeKurokumo Clan Captain IshmaelPrideSkill 2Slash42+6Coin Power +1 for every 6 Bleed on target (max 2) Deal +10% damage for every type of negative effect on target (max 50%) [Combat Start] On 2 other allied Kurokumo Clan Identities with the fastest Speed: apply 2 Damage Up (once per turn) - If there are 6+ Kurokumo Clan units, including this unit, apply 4 Damage Up to 5 allies instead · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [Heads Hit] Inflict 1 Slash Fragility (once per turn) · Coin 1: - If there are 6+ Kurokumo Clan units, including this unit, inflict 2 Fragile instead · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Gain 1 Slash Power Up next turn (2 times per turn)
Ink OverKurokumo Clan Captain IshmaelLustSkill 3Slash53+4Coin Power +1 for every 6 Bleed on target (max 2) [On Kill] Gain 2 Slash Power Up next turn (once per turn) · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 3 Bleed · Coin 3: Deal +10% damage for every type of negative effect on target (max 100%) · Coin 3: [On Hit] Activate Bleed on target 3 times; then, reduce their Bleed Count by 3
Scattering SlashKurokumo Clan Captain IshmaelEvade41+10[Combat Start] Gain 1 Protection (once per turn) [Combat Start] On (2 + highest Reson.) allied Kurokumo Clan Identities, including this unit, with the fastest Speed: apply 2 Defense Power Up (once per turn)
Lenticular RendKurokumo Clan Wakashu HeathcliffWrathSkill 1Slash32+4Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 2 Defense Power Up next turn (once per turn) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Offense Level Down
StormcloudKurokumo Clan Wakashu HeathcliffPrideSkill 2Slash42+6Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 1 Defense Power Up next turn (once per turn) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [Heads Hit] Inflict 1 Slash Fragility · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Attack Power Down (2 times per turn)
ThundercleaveKurokumo Clan Wakashu HeathcliffLustSkill 3Slash53+4Coin Power +1 for every 6 Bleed on target (max 2) [Combat Start] Gain 1 Cumulus Wall next turn [On Use] Gain 1 Defense Power Up next turn (once per turn) [Clash Win] Gain 1 Dark Cloud Blade next turn (once per turn) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] The final Coin deals +10% damage · Coin 2: [On Hit] Inflict 1 Slash Fragility · Coin 2: [On Hit] The final Coin deals +10% damage · Coin 3: Deal +10% damage for every type of negative effect on target (max 100%) · Coin 3: [On Hit] Inflict 6 Bleed
Rules of the BackstreetsKurokumo Clan Wakashu HeathcliffLustCounterSlash41+5[Clashable Counter] If Kurokumo Clan Captain Ishmael is on the field, activate the following: - Convert all Coins in this Skill into Unbreakable Coins - Final Power +4 to this Skill upon Clash Lose Deal +10% damage for every type of negative effect on target (max 100%) [On Use] If this unit has Cumulus Wall, unconditionally activate all Reuse effects on this Skill's Coins · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] If this unit has Dark Cloud Blade, Reuse Coin once (once per Skill) · Coin 1: [On Hit] If this unit has Battle Ready, Reuse Coin once (once per Skill)
Rules of the BackstreetsKurokumo Clan Wakashu HeathcliffLustSkill 1Slash41+5If target has 6+ Bleed, Coin Power +1 Deal +10% damage for every type of negative effect on target (max 100%) [On Use] If this unit has Cumulus Wall, unconditionally activate all Reuse effects on this Skill's Coins · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] If this unit has Dark Cloud Blade, Reuse Coin once (once per Skill) · Coin 1: [On Hit] If this unit has Battle Ready, Reuse Coin once (once per Skill)
CleaveKurokumo Clan Wakashu Hong LuLustSkill 1Slash41+7Coin 1: [On Hit] Inflict 3 Bleed
Cloud CutterKurokumo Clan Wakashu Hong LuPrideSkill 2Slash52+4[Before Attack] If target has less than 4 Bleed Count, use Coin 1 and 2 an additional time · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
CloudburstKurokumo Clan Wakashu Hong LuSlothSkill 3Slash73+2[Combat Start] This skill inflicts 1 additional Bleed and Paralyze · Coin 1: [Heads Hit] Inflict 2 Bleed · Coin 2: [Heads Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 5 Paralyze
GuardKurokumo Clan Wakashu Hong LuGuard91+3
Sharpened BladeKurokumo Clan Wakashu RodionGloomSkill 1Slash51+6At 4+ Poise, Coin Power +2 · Coin 1: [On Hit] Gain 4 Poise
Scattering SlashKurokumo Clan Wakashu RodionLustSkill 2Slash62+3[On Use] Gain +2 Poise Count At 5+ Poise, Coin Power +2 · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Gain 3 Poise · Coin 2: [On Hit] Inflict 3 Bleed
Sky-clearing CutKurokumo Clan Wakashu RodionPrideSkill 3Slash71+18If target has 6+ Bleed, double the crit chance At 10+ Poise, +100% Critical Damage · Coin 1: [On Crit] Inflict 10 Bleed
CounterKurokumo Clan Wakashu RodionPrideCounterSlash91+6[On Use] Gain 1 Protection [On Use] Gain +2 Poise Count
Sky-clearing CutKurokumo Clan Wakashu RodionPrideCounterSlash71+18If target has 6+ Bleed, double the crit chance At 10+ Poise, +100% Critical Damage · Coin 1: [On Crit] Inflict 10 Bleed
Focus StrikeKurokumo Clan Wakashu RyōshūGluttonySkill 1Pierce51+6If target has 2+ Bleed Count, deal +20% damage · Coin 1: [On Hit] Inflict 3 Paralyze
Clean UpKurokumo Clan Wakashu RyōshūPrideSkill 2Pierce52+5If target has 5+ Bleed Count, deal +20% damage · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +3 Bleed Count · Coin 2: [Heads Hit] Inflict 2 Damage Down
Lenticular SwirlKurokumo Clan Wakashu RyōshūLustSkill 3Pierce82+4If target has 9+ Bleed Count, deal +40% damage · Coin 1: [Heads Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +3 Bleed Count · Coin 2: [On Hit] Inflict 5 Offense Level Down
GuardKurokumo Clan Wakashu RyōshūGuard101+6
Khopesh SwordplayLCA Udjat Vanguard Team 3 Leader OutisPrideSkill 1Slash32+4[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 (Sinking + Tremor) on target (max 2) [On Use] If this unit has The Udjat [Vanguard], Clash Power +1 [Clash Win] Inflict 2 Sheut Fracture · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Gain 1 Protection next turn (once per turn)
Mirage IncisionLCA Udjat Vanguard Team 3 Leader OutisSlothSkill 2Slash43+4[On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 (Sinking + Tremor) on target (max 2) [On Use] If this unit has The Udjat [Vanguard], Clash Power +2 and deal +30% damage [Clash Win] Inflict 2 Sheut Fracture · Coin 1: [On Hit] Inflict +2 Sinking Count · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Gain 1 Protection next turn (once per turn)
The Vanguard will See it DoneLCA Udjat Vanguard Team 3 Leader OutisGloomSkill 3Pierce63+4If this unit has The Udjat [Vanguard], deal +50% damage [On Use] Gain +8 Aggro to this Skill Slot next turn [On Use] At 6+ (Sinking + Tremor) on target, Coin Power +1 [On Use] Base Power +1 for every LCA Fracture Round about to be spent by this Skill [Attack End] Gain 2 Protection next turn (once per turn) [Attack End] At 2 or fewer LCA Fracture Round, Reload (5 times per Encounter) · Coin 1: Spend 2 LCA Fracture Round · Coin 1: Deal +(LCA Fracture Round spent x 30)% damage · Coin 1: [On Hit] Inflict +2 Sinking Count · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 3 Blue Sand next turn · Coin 2: [On Hit] Inflict 1 Gloom Resist Down (once per turn) · Coin 3: Spend 2 LCA Fracture Round · Coin 3: Deal +(LCA Fracture Round spent x 30)% damage · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If target is a SP Unit, trigger Tremor Burst; then, reduce target's Tremor Count by 1 If target has less than 0 SP, inflict 1 Gloom Fragility (once per turn)
ComposureLCA Udjat Vanguard Team 3 Leader OutisGuard151+5When hit while this unit has Shield, inflict 3 Sinking against the attacker (3 times per turn) [On Use] If this unit has The Udjat [Vanguard], gain 1 Protection (once per turn) [On Use] For every Protection on self, gain Shield equal to 5% of this unit's max HP (max 15%; once per turn)
JoustLCB Sinner Don QuixoteLustSkill 1Pierce41+7[Clash Win] Gain 2 Haste next turn
Galloping TiltLCB Sinner Don QuixoteEnvySkill 2Pierce41+12[Clash Win] Gain 2 Attack Power Up next turn · Coin 1: [Heads Hit] Inflict 2 Bleed
For Justice!LCB Sinner Don QuixoteGluttonySkill 3Pierce33+3At 10+ Speed, Coin Power +2 · Coin 1: [Heads Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict +2 Bleed count
EvadeLCB Sinner Don QuixoteEvade21+10
Downward SlashLCB Sinner FaustPrideSkill 1Blunt41+7Coin 1: [On Hit] Inflict 1 Paralyze
Upward SlashLCB Sinner FaustSlothSkill 2Blunt52+4Coin 2: [On Hit] Inflict 3 Offense Level Down next turn
Drilling StabLCB Sinner FaustGluttonySkill 3Pierce72+2Coin 1: [Heads Hit] Inflict 1 Attack Power Down next turn · Coin 2: [On Hit] Inflict 1 Attack Power Down next turn
EvadeLCB Sinner FaustEvade21+10
SwipeLCB Sinner GregorGloomSkill 1Slash41+7Coin 1: [Heads Hit] Inflict 4 Rupture
JagLCB Sinner GregorGluttonySkill 2Pierce51+10Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [Heads Hit] Inflict 1 Pierce Fragility · Coin 1: [Heads Hit] Inflict 2 Rupture
Chop UpLCB Sinner GregorSlothSkill 3Pierce62+4Coin 1: [On Hit] If target has Rupture, +10% Damage · Coin 2: [On Hit] If target has Rupture, +10% Damage · Coin 2: [Heads Hit] Heal by 30% of damage dealt
GuardLCB Sinner GregorGuard81+3
Bat BashLCB Sinner HeathcliffEnvySkill 1Blunt41+7Coin 1: [On Hit] Inflict 3 Tremor
SmackdownLCB Sinner HeathcliffWrathSkill 2Blunt42+4[On Use] Gain 1 Attack Power Up and Damage Up next turn · Coin 1: [Heads Hit] Inflict 2 Tremor
UpheavalLCB Sinner HeathcliffLustSkill 3Blunt42+8Coin 1: [Heads Hit] Next Coin has +2 Power · Coin 2: [On Hit] Trigger Tremor Burst
CounterLCB Sinner HeathcliffEnvyCounterBlunt71+4
Downward CleaveLCB Sinner Hong LuPrideSkill 1Blunt41+7Coin 1: [On Hit] Inflict 2 Sinking
Dual StrikeLCB Sinner Hong LuSlothSkill 2Slash42+4If user took no damage last turn, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 2 Rupture
WhirlwindLCB Sinner Hong LuLustSkill 3Blunt62+4If user took no damage last turn, Coin Power +2 · Coin 2: [Heads Hit] Inflict 2 Attack Power Down · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 2 Rupture
EvadeLCB Sinner Hong LuEvade21+10
LoggerheadLCB Sinner IshmaelWrathSkill 1Blunt41+7Coin 1: [On Hit] Inflict +1 Tremor Count
SlideLCB Sinner IshmaelGluttonySkill 2Blunt61+9[Clash Win] Inflict 3 Defense Power Down · Coin 1: [On Hit] Inflict 3 Tremor
Shield BashLCB Sinner IshmaelGloomSkill 3Blunt81+12Coin 1: [On Hit] Trigger Tremor Burst; Inflict 1 Blunt Fragility
GuardLCB Sinner IshmaelGuard71+3
Un, DeuxLCB Sinner MeursaultSlothSkill 1Blunt32+4Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict 1 Tremor
Nailing FistLCB Sinner MeursaultPrideSkill 2Blunt61+9[On Use] Gain 3 Defense Power Up next turn · Coin 1: [On Hit] Trigger Tremor Burst
Des CoupsLCB Sinner MeursaultGloomSkill 3Blunt44+2[On Use] Gain 3 Protection next turn · Coin 1: [Heads Hit] Inflict 1 Tremor · Coin 2: [Heads Hit] Inflict 1 Tremor · Coin 3: [Heads Hit] Inflict 1 Tremor · Coin 4: [On Hit] Inflict +2 Tremor Count
GuardLCB Sinner MeursaultGuard101+3
Pulled BladeLCB Sinner OutisSlothSkill 1Pierce33+2Coin 2: [On Hit] Inflict 2 Rupture · Coin 3: [Heads Hit] Inflict 1 Rupture
BackslashLCB Sinner OutisPrideSkill 2Slash52+4Coin 1: If user’s Speed is faster than target’s, +20% Damage · Coin 2: If user’s Speed is faster than target’s, +20% Damage
Piercing ThrustLCB Sinner OutisGloomSkill 3Pierce71+14If target’s HP is above 50%, deal +20% damage · Coin 1: [On Hit] Inflict +1 Rupture Count
EvadeLCB Sinner OutisEvade21+10
Strike DownLCB Sinner RodionGluttonySkill 1Slash41+7Coin 1: [On Hit] Inflict 2 Bleed
Axe ComboLCB Sinner RodionPrideSkill 2Slash42+4Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [Heads Hit] Inflict +1 Bleed Count
SlayLCB Sinner RodionWrathSkill 3Slash44+2Skill Power +1 when below 0 SP · Coin 1: [Heads Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict 1 Bleed · Coin 3: [Heads Hit] Inflict 1 Bleed · Coin 4: [On Hit] If target has 6+ Bleed, deal +20% damage
CounterLCB Sinner RodionWrathCounterSlash71+4
PaintLCB Sinner RyōshūGluttonySkill 1Slash41+7Coin 1: [On Hit] Gain 2 Poise next turn
SplatterLCB Sinner RyōshūLustSkill 2Slash42+5Coin 1: If target previously took damage this turn, deal +30% damage · Coin 2: If target previously took damage this turn, deal +30% damage
BrushstrokeLCB Sinner RyōshūPrideSkill 3Slash53+3[Combat Start] Gain 2 Slash DMG Up · Coin 2: [On Hit] Gain 2 Poise next turn
EvadeLCB Sinner RyōshūEvade21+10
Downward SwingLCB Sinner SinclairPrideSkill 1Slash41+7Coin 1: [On Hit] Inflict 2 Rupture
Halberd ComboLCB Sinner SinclairWrathSkill 2Slash43+2[Clash Win] +30% damage
Ravaging CutLCB Sinner SinclairEnvySkill 3Slash53+3[Clash Win] Gain 1 Attack Power Up · Coin 1: [Heads Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 1 Rupture · Coin 3: [Heads Hit] Inflict 1 Rupture
CounterLCB Sinner SinclairPrideCounterSlash71+4
DeflectLCB Sinner Yi SangGloomSkill 1Slash41+7Coin 1: [On Hit] Inflict 2 Sinking
End-stop StabLCB Sinner Yi SangEnvySkill 2Pierce42+4Coin 2: [On Hit] Inflict 2 Sinking and +1 Sinking Count
EnjambLCB Sinner Yi SangSlothSkill 3Slash63+2Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] If target has less than 0 SP, inflict 1 Fragile next turn
GuardLCB Sinner Yi SangGuard71+3
ShoveLCCB Assistant Manager IshmaelGluttonySkill 1Blunt41+6[On Use] Gain +4 Aggro to this Skill Slot next turn If target has 8+ Tremor, Skill Power +2 · Coin 1: [On Hit] Inflict 3 Paralyze
Quake RoundsLCCB Assistant Manager IshmaelGloomSkill 2Blunt43+3Coin 1: [On Hit] Inflict 1 Attack Power Down · Coin 2: Spend 1 Ammo [On Hit] Inflict 8 Tremor; Inflict +2 Tremor Count · Coin 3: Spend 1 Ammo [On Hit] Inflict 8 Tremor; Inflict +2 Tremor Count
SuppressLCCB Assistant Manager IshmaelPrideSkill 3Blunt44+2If target has 5+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Trigger Tremor Burst · Coin 2: Spend 1 Ammo [On Hit] Inflict 4 Rupture; Inflict +2 Rupture Count · Coin 3: Spend 1 Ammo [On Hit] Inflict 4 Rupture; Inflict +2 Rupture Count · Coin 4: Spend 1 Ammo [On Hit] Inflict 5 Fragile
GuardLCCB Assistant Manager IshmaelGuard101+8[On Use] Gain +4 Aggro to this Skill Slot next turn At 0 Ammo, gain 2 more Aggro
BludgeonLCCB Assistant Manager RodionPrideSkill 1Blunt51+6If the next skill on the Dashboard does Blunt DMG, this skill's Coin Power +2 · Coin 1: [Heads Hit] Inflict 3 Paralyze
ThrustLCCB Assistant Manager RodionGluttonySkill 2Blunt62+1If the next skill on the Dashboard does Blunt DMG, this skill's Coin Power +2 · Coin 2: [On Hit] Inflict 4 Defense Power Down
SuppressLCCB Assistant Manager RodionEnvySkill 3Blunt72+2If target took no damage from attacks this turn, Coin Power +3 · Coin 1: [Heads Hit] Inflict 4 Defense Power Down · Coin 1: [On Hit] Inflict 4 Defense Level Down · Coin 2: [Heads Hit] Inflict 3 Paralyze
GuardLCCB Assistant Manager RodionGuard81+8
ShoveLCCB Assistant Manager RyōshūLustSkill 1Blunt51+5[On Use] Gain 2 Poise Count At 7+ Poise, Coin Power +1 · Coin 1: [On Crit] Target loses 8 SP
T.N.LCCB Assistant Manager RyōshūGluttonySkill 2Blunt42+5At 7+ Poise, Coin Power +1 · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Crit] Inflict 2 Offense Level Down · Coin 2: [On Hit] Gain 1 Poise · Coin 2: [On Crit] Inflict 1 Offense Level Down
O.O.F.LCCB Assistant Manager RyōshūPrideSkill 3Pierce43+3[On Use] Gain 4 Poise Gain +1 Coin Power for every 7 Poise on self (max 2) · Coin 1: [On Crit] Gain +1 Poise Count · Coin 2: [On Crit] Gain +1 Poise Count · Coin 3: Spend 1 Ammo · Coin 3: [On Crit] Double the application of Tremor & Rupture Potency and Count · Coin 3: [On Hit] Inflict 4 Tremor and +2 Tremor Count · Coin 3: [On Hit] Inflict 4 Rupture and +2 Rupture Count · Coin 3: [On Hit] Trigger Tremor Burst
GuardLCCB Assistant Manager RyōshūGuard81+8
Rending ArtsLCD OSIR Team IshmaelWrathSkill 1Slash32+4[On Use] At 5+ Poise, Coin Power +1 [On Use] Clash Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Haste, Clash Power +1 [On Use] Gain +2 Poise Count [Attack End] If this unit has Haste, gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn) · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)
AcupunctureLCD OSIR Team IshmaelGloomSkill 2Slash33+4[On Use] At 5+ Poise, Coin Power +1 [On Use] Clash Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Haste, Clash Power +2 [On Use] Gain +3 Poise Count [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every Haste on self (max 2, once per turn) · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn) · Coin 3: [On Crit] Gain 2 Haste next turn (once per turn)
Lucent Rippling FlameLCD OSIR Team IshmaelPrideSkill 3Slash53+4Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) [On Use] Final Power +1 for every 2 Haste on self (max 2) [On Use] Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2) [On Use] At 10+ Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, convert all Coins into Unbreakable Coins [On Use] Gain 3 Poise [On Use] Gain 2 Haste next turn (once per turn) [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every Haste on self (max 3, once per turn) · Coin 1: [On Hit] Gain +3 Poise Count · Coin 1: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 3: Deal +2% damage on Critical Hit for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 20%) · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict 1 Slash Fragility (once per turn) · Coin 3: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
I'll Light the Path ForwardLCD OSIR Team IshmaelGuard51+8Clashable Guard [Combat Start] Gain 1 Assist Defense (once per turn) [On Use] Gain 2 Haste next turn (once per turn) [On Use] Gain +2 Poise Count (once per turn) [Clash Win] Gain 3 Poise [Skill End] If this unit has Haste, gain 2 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn) · Coin 1: Unbreakable Coin
To Claim Their BonesLCD OSIR Team IshmaelPrideSkill 2Slash52+4[Unclashable] This Skill does not trigger Defense Skills Deal +0.5% damage for every 1% missing HP on self (max 20%) Deal +3% damage on Critical Hit for every Haste on self (max 15%) [On Use] Deal +1% damage for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 15%) [On Use] Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Hit] Inflict 1 Slash Fragility (once per turn) · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Paralyze next turn
Even the Balance - Lucent Rippling FlameLCD OSIR Team IshmaelWrathSkill 3Slash54+3[Unclashable] This Skill does not trigger Defense Skills Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) Deal +5% damage on Critical Hit for every Haste on self (max 25%) [On Use] Gain +3 Poise Count [Attack End] Consume all Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 4: At more than 15 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%) · Coin 4: [On Hit] Inflict 1 Bleed · Coin 4: [On Crit] At 5+ Haste, Reuse this Coin (once per Skill)
Observing the Stones on the BoardLCD OSIR Team IshmaelGloomGuard41+9Clashable Guard Assist Defense Exclusive Skill [On Use] Heal 5 SP on target this unit guarded using Assist Defense [On Use] Gain 3 Poise · Coin 1: Unbreakable Coin
Electric ReleaseLCE E.G.O:: AEDD GregorGluttonySkill 1Slash32+4[On Use] Deal +6% damage for every Charge on self (max 30%) [On Use] At 3+/5+ Charge, Coin Power +1/+2 [On Use] Clash Power +1 for every 5 Charge Count on self (max 2) [On Use] At less than 10 Charge Count, gain +2 Charge Count · Coin 1: [On Hit] Gain +2 Charge Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 1 Rupture
DC InversionLCE E.G.O:: AEDD GregorGloomSkill 2Slash43+4[On Use] Deal +3% damage for every Charge on self (max 15%) [On Use] At 3+/5+ Charge, Coin Power +1/+2 - At 3+ Charge, convert the final Coin into Unbreakable Coin [On Use] At 10+ Charge Count, consume 5 Charge Count to gain Base Power +1 · Coin 1: [On Hit] Gain +5 Charge Count · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Gain +(Charge + 2) Charge Count (max 5) · Coin 2: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 2 Photoelectricity - At 3+ Charge, inflict 3 Photoelectricity instead
High-voltage Current DischargeLCE E.G.O:: AEDD GregorEnvySkill 3Slash53+4[Combat Start] Gain High-voltage Exoskeleton equal to Charge (max 5, once per turn) [Before Use] At 3+ Charge, activate as 'Maximum Output - Ultra High-voltage Current Discharge' (once per turn) [On Use] At 3+/5+ Charge, Coin Power +1/+2 - At 3+ Charge, convert the final Coin into Unbreakable Coin [On Use] At 10+ Charge Count, consume 10 Charge Count to gain Coin Power +2 · Coin 1: [On Hit] Gain +1 Charge Count · Coin 2: [On Hit] Gain +2 Charge Count · Coin 3: [On Hit] Inflict 3 Rupture and +2 Rupture Count · Coin 3: [On Hit] Inflict 2 Photoelectricity - At 3+ Charge, inflict 3 Photoelectricity instead · Coin 3: [On Hit] Inflict Charged Sting equal to Charge next turn (max 5) - At 5+ Charge, inflict 5 Charged Sting this turn and next turn instead (once per turn)
This E.G.O Gift's Defensive Capability is Uniquely SuperiorLCE E.G.O:: AEDD GregorGuard51+10[Combat Start] Gain 2 High-voltage Exoskeleton (once per turn) [On Use] Gain Coin Power equal to Charge on self (max 5) [On Use] Gain +2 Charge Count (2 times per turn) [On Use] Gain +5 Aggro to this Skill Slot next turn
Maximum Output - Ultra High-voltage Current DischargeLCE E.G.O:: AEDD GregorEnvySkill 3Slash53+5Deal +50% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part) [On Use] At 5+ Charge, Coin Power +1 [On Use] At 10+ Charge Count, consume 10 Charge Count to gain Base Power +1 and Coin Power +2 - If there are any remaining Charge Count, consume up to 10 Charge Count to deal +(Charge Count additionally consumed due to this effect x 1.5)% damage (max 15%) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 3 Rupture · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 3 Photoelectricity · Coin 3: [On Hit] Inflict Charged Sting equal to Charge next turn (max 5) - At 5+ Charge, inflict 5 Charged Sting this turn and next turn instead (once per turn)
IgnitionLCE E.G.O:: Ardor Blossom Star FaustSlothSkill 1Blunt32+4[On Use] At 10+ Burn, deal +10% damage [On Use] Gain 7 Burn and +1 Burn Count [On Use] Coin Power +1 for every 10 (Burn on self + Burn on target) (max 2) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Gain 2 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] At 10+ Burn, inflict additional 3 Burn · Coin 2: [On Hit] Gain 2 Burn
E.G.O - A.B.S ActivationLCE E.G.O:: Ardor Blossom Star FaustPrideSkill 2Blunt43+4Deal +10% damage for every 10 Burn on self (max 20%) [On Use] Gain +4 Burn Count [On Use] Coin Power +1 for every 4 (Burn on self + Burn on target) (max 2) · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: Unbreakable Coin · Coin 3: [On Hit without Cracking] Inflict 3 Burn · Coin 3: [On Hit] If target has 15+ Burn, inflict +2 Burn Count on target
Drawn by FlameLCE E.G.O:: Ardor Blossom Star FaustWrathSkill 3Blunt53+4[Combat Start] Gain 7 Burn and +1 Burn Count [Before Use] At 30+ Burn, activate "A.B.S Max Attunement 【Degraded Corrosion】" instead Deal +12.5% damage for every 5 Burn on self (max 50%) [On Use] Base Power +1 for every 10 (Burn on self + Burn on target) (max 2) [On Use] For every 30% missing HP on this unit, Coin Power +1 (max 2) · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: [On Hit] Inflict 3 Burn
Resonating by Raising A.B.S Attunement.LCE E.G.O:: Ardor Blossom Star FaustEvade41+10[On Use] At 10+ Burn, Coin Power +3 [On Use] Lose 5 Burn (once per turn) [On Evade] Lose 5 Burn (once per turn)
A.B.S Max Attunement 【Degraded Corrosion】LCE E.G.O:: Ardor Blossom Star FaustWrathSkill 3Blunt53+4This unit dies after using this Skill - If HP drops to 1 while using this Skill, maintains HP at 1 for the duration of the Skill [On Use] Deal +12.5% damage for every 5 Burn on self (max 50%) [On Use] Base Power +1 for every 10 (Burn on self + Burn on target) (max 2) [On Use] Coin Power +1 for every 30% missing HP on self (max 3) [Before Attack] Atk Weight +1 for every 20% missing HP on self (max 4) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Burn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 4 Burn · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Deal +10% damage for every 20% missing HP on self (max 30%)
Dimensional SliceLCE E.G.O:: Dimension Shredder Yi SangPrideSkill 1Slash61+7[On Use] Final Power +1 for every 6 (Charge Count on self + Rupture and Dimensional Rift on target) (max 3) [On Use] Consume 2 Charge Count to gain Coin Power +1 · Coin 1: [On Hit] Gain +6 Charge Count (once per Skill) · Coin 1: [On Hit] Inflict 2 Rupture · Coin 1: [On Hit] Consume 1 Dimensional Castaway to Reuse this Coin (once per Skill)
Consecutive Dimensional SliceLCE E.G.O:: Dimension Shredder Yi SangGluttonySkill 2Slash42+6[On Use] Final Power +1 for every 6 (Rupture + Dimensional Rift) on target (max 3) [On Use] Consume 5 Charge Count to gain Final Power +2 [On Use] At 3+ Charge Potency, Coin Power +1 · Coin 1: [On Hit] Gain +6 Charge Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict 1 Dimensional Rift · Coin 2: [On Hit] Deal Slash damage equal to (Charge Potency on self x 4)% of this Coin's final damage (max 20%)
Rip SpaceLCE E.G.O:: Dimension Shredder Yi SangEnvySkill 3Slash53+4[Before Use] At 15+ Charge Count, activate "Four-dimensional Refraction Time Series Severance" instead [On Use] At 7~14 Charge Count: - Consume all Charge Count and gain Coin Power +1 for every 7 Charge Count consumed (max 2) [On Use] Final Power +1 for every 6 (Rupture + Dimensional Rift) on target (max 4) [On Use] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions · Coin 1: [On Hit] Gain +1 Charge Count · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Gain +1 Charge Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 2 Dimensional Rift · Coin 3: [On Hit] Deal Slash damage equal to (Charge Potency on self x 4)% of this Coin's final damage (max 20%)
SidestepLCE E.G.O:: Dimension Shredder Yi SangEvade41+10[Combat Start] Gain Charge Barrier equal to Charge Potency on self (once per turn; max 5) [Combat Start] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions (once per turn) - At 3+ Charge Potency, gain 1 additional Stack of the above effects [Combat Start] At fewer than 7 Charge Count, consume (7 - Charge Count on self)% HP to gain up to 7 Charge Count (this unit's HP cannot drop to 0 due to this effect; rounded down) [Combat Start] At more than 15 Charge Count, consume up to 10 surplus Charge Count and apply the following effects: - Heal (Charge Count consumed)% HP - Gain (Charge Count consumed / 3) Haste next turn (rounded down)
Four-dimensional Refraction Time Series SeveranceLCE E.G.O:: Dimension Shredder Yi SangEnvySkill 3Slash54+3Unfocused Volley [On Use] Final Power +1 for every 6 (Rupture + Dimensional Rift) on the main target (max 3) [On Use] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions [On Use] Consume 15 Charge Count to gain Final Power +1 and Coin Power +2 · Coin 1: [On Hit] Gain 1 Quadricolor Dimensions · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets · Coin 2: [On Hit] Gain 1 Quadricolor Dimensions · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets · Coin 3: [On Hit] Gain 1 Quadricolor Dimensions · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets · Coin 4: [On Hit] Gain +1 Charge Count · Coin 4: [On Hit] Inflict 2 Rupture · Coin 4: [On Hit] Inflict 2 Dimensional Rift · Coin 4: [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets · Coin 4: [On Hit] At 5+ Charge Potency, Reuse this Coin (once per Skill)
Though it must be prefaced that E.G.O gears are standardized equipment,LCE E.G.O:: Lantern Yi SangSlothSkill 1Blunt42+3[Combat Start] On Clash Lose, gain Final Power equal to the number of Skills targeting this unit (max 3) [On Use] Gain +3 Aggro next turn [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture with its effects [Clash Lose] Rupture Potency inflicted by this Skill +2 · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 1 Rupture
when juxtaposed with E.G.O gear from L Corp., depending on the degree of attunement to the Abnormality,LCE E.G.O:: Lantern Yi SangEnvySkill 2Pierce81+6[Combat Start] On Clash Lose, gain (# of Skills targeting this unit x 2) Final Power (max 6) [On Use] Gain +4 Aggro next turn [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Count with its effects [Clash Lose] Rupture Count inflicted by this Skill +2 · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Rupture Count
the idiosyncrasies of the source may be utilized with greater flexibilityLCE E.G.O:: Lantern Yi SangGluttonySkill 3Blunt163-5Deal +0.8% damage for every 1% missing HP on self [Combat Start] Base Power +1 for every Skill that targets this unit (max 3) [On Use] Gain 3 Fairy Lure (once per turn) [On Use] Gain +8 Aggro next turn [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Potency or Count with its effects; instead, gain Base Power +1 [Attack End] Heal 30 SP · Coin 1: [On Hit] Inflict +3 Rupture Count · Coin 1: [On Hit] Inflict 2 Bind next turn · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Rupture
Yet, the degree to which that attunement and synchronization are achieved may resultantly allow the user to be devouredLCE E.G.O:: Lantern Yi SangGluttonyCounterBlunt101+5[Combat Start] Gain 3 Fairy Lure (once per turn) [On Use] Gain +8 Aggro next turn [On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Count with its effects; instead, gain Base Power +3 · Coin 1: [On Hit] Inflict +2 Rupture Count
Flame HewLiu Assoc. South Section 3 Yi SangSlothSkill 1Slash32+4Coin Power +1 for every 3 Burn on target (max 2) Deal +10% damage for every 10 Burn on target (max 30%) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [Heads Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [Heads Hit] Inflict 1 Burn
Frontal AssaultLiu Assoc. South Section 3 Yi SangWrathSkill 2Slash43+4Coin Power +1 for every 6 Burn on target (max 2) · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: Deal +5% damage for every Burn on target (max 60%) · Coin 3: [On Hit] If target has 6+ Burn, inflict +2 Burn Count on target
Flow of the SwordLiu Assoc. South Section 3 Yi SangEnvySkill 3Slash44+3Coin Power +1 for every 6 Burn on target (max 2) Deal +10% damage for every 6 Burn on target (max 30%) [Attack End] Heal 15 SP for 1 other ally that has the lowest SP - If this attack killed the target, or if target had 10+ Burn, heal 1 more ally · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 2 Burn · Coin 4: Deal +2% damage for every Burn on target (max 60%) · Coin 4: [On Hit] Deal Wrath damage equal to Burn Potency on target (max 30). Reduce target's Burn Count by 2
Flame CounterLiu Assoc. South Section 3 Yi SangWrathCounterSlash52+3[Before Getting Hit] Gain Shield equal to Burn on target (max 15, once per turn) [On Use] If target has 10+ Burn, deal +10% damage · Coin 1: [Heads Hit] Inflict 1 Burn - If this unit has Shield, inflict 1 additional Burn · Coin 2: [Heads Hit] Inflict 1 Burn - If this unit has Shield, inflict 1 additional Burn
Flaming FistsLiu Assoc. South Section 4 Director RodionPrideSkill 1Blunt32+4Coin Power +1 for every 3 Burn on target (Max 2) · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn
Fiery Knifehand-CombustLiu Assoc. South Section 4 Director RodionWrathSkill 2Pierce43+4Coin Power +1 for every 6 Burn on target (Max 2) · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict +1 Burn Count · Coin 3: [Heads Hit] Inflict +1 Burn Count · Coin 3: [On Hit] If target has 6+ Burn Count, apply 3 Burn to 2 targets that have no Burn or have the least Burn Count
Pinpoint BlitzLiu Assoc. South Section 4 Director RodionLustSkill 3Pierce44+3If target has 6+ Burn, Coin Power +1 If target has 6+ Burn and Burn Count, deal +30% damage · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 2 Burn · Coin 4: [On Hit] Inflict Wrath Affinity damage equal to Burn Potency on target. (Max 30) Reduce Target's Burn Count by 2
CounterLiu Assoc. South Section 4 Director RodionWrathCounterBlunt91+7Coin 1: [On Hit] Inflict 1 Burn
Red KickLiu Assoc. South Section 4 IshmaelLustSkill 1Blunt42+3Coin Power +1 for every 3 Burn on target (Max 2) · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn
Frontal AssaultLiu Assoc. South Section 4 IshmaelWrathSkill 2Blunt43+4Coin Power +1 for every 6 Burn on target (Max 2) · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] If target has 6+ Burn, inflict 2 Burn Count
Inner Gate Elbow StrikeLiu Assoc. South Section 4 IshmaelEnvySkill 3Blunt34+3If target has 6+ Burn and Burn Count, deal +50% damage · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict +2 Burn Count · Coin 4: [Attack End] If target is Staggered or defeated, gain 1 Plus Coin Boost next turn
CounterLiu Assoc. South Section 4 IshmaelWrathCounterBlunt91+7Coin 1: [On Hit] Inflict +1 Burn Count
All-out WarLiu Assoc. South Section 4 RyōshūGluttonySkill 1Slash32+4If target has 6+ Burn, Clash Power +1 If target has 10+ Burn, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [Heads Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn
Fiery KnifehandLiu Assoc. South Section 4 RyōshūWrathSkill 2Pierce42+5If target has 6+ Burn, Clash Power +1 If target has 6+ Burn, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] If target has 6+ Burn, deal +50% damage
Flame CleaveLiu Assoc. South Section 4 RyōshūLustSkill 3Slash44+2If target has 6+ Burn, Clash Power +1 If target has 6+ Burn, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 1 Burn · Coin 4: [On Hit] If target has 10+ Burn, deal +40% damage
GuardLiu Assoc. South Section 4 RyōshūGuard81+8
Warm UpLiu Assoc. South Section 5 Hong LuGloomSkill 1Blunt32+4[On Use] Heal 3 SP · Coin 2: [On Hit] Inflict 1 Burn
Flowing FlameLiu Assoc. South Section 5 Hong LuLustSkill 2Blunt62+2If target has 6+ Burn Count, Coin Power +2 · Coin 1: [On Hit] Inflict 1 Burn; if target already has Burn, inflict 1 more · Coin 2: [On Hit] Inflict +1 Burn Count; at 30+ SP, inflict 1 more; at 45+ SP, inflict 2 more
Crimson Blaze FistLiu Assoc. South Section 5 Hong LuWrathSkill 3Blunt52+6If target has 6+ Burn Count, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Burn; if target already has Burn, inflict +1 Burn Count · Coin 2: [Heads Hit] Heal 6 SP · Coin 2: [On Hit] If target has 6+ Burn Count, raise Stagger Threshold by 30% of damage dealt
GuardLiu Assoc. South Section 5 Hong LuGuard81+8
Single-point StabLiu Assoc. South Section 6 GregorWrathSkill 1Blunt42+2If target has 6+ Burn, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [Heads Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [Heads Hit] Inflict 1 Burn
Rush DownLiu Assoc. South Section 6 GregorLustSkill 2Blunt53+2If target has 6+ Burn, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 3 Burn · Coin 3: [On Hit] If target has 6+ Burn, gain 1 Attack Power Up next turn
Perfected Palm StrikeLiu Assoc. South Section 6 GregorSlothSkill 3Blunt44+2If target has 6+ Burn, deal +10% damage · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 1 Burn · Coin 4: [On Hit] Inflict 3 Burn
GuardLiu Assoc. South Section 6 GregorGuard81+5
AssaultLiu Assoc. South Section 6 MeursaultLustSkill 1Blunt32+4Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 2 Burn
Stalwart StanceLiu Assoc. South Section 6 MeursaultSlothSkill 2Blunt72+2Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] If target has 6+ Burn, inflict 3 Burn on 2 random enemies · Coin 2: [On Hit] Inflict 1 Burn
Perfected Death FistLiu Assoc. South Section 6 MeursaultWrathSkill 3Pierce53+3If target has 5+ Burn, Coin Power +1 · Coin 1: [Heads Hit] Inflict 3 Burn · Coin 3: [On Hit] Inflict +3 Burn Count · Coin 3: [On Hit] If target has 6+ Burn, inflict 3 Burn on 2 random enemies
GuardLiu Assoc. South Section 6 MeursaultGuard81+8
Sole StrikeLobotomy Corp. Remnant FaustLustSkill 1Slash31+8[On Use] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 2 Rupture
Deep CutsLobotomy Corp. Remnant FaustGloomSkill 2Pierce53+3Coin 1: [On Hit] Gain 1 Poise next turn · Coin 2: [On Hit] Gain 1 Poise next turn · Coin 3: [On Hit] Gain 4 Haste next turn · Coin 3: [On Hit] Gain 1 Poise next turn
Opportunistic SlashLobotomy Corp. Remnant FaustEnvySkill 3Slash42+8If this unit took no damage last turn, Coin Power +3 · Coin 2: [Heads Hit] Inflict 5 Rupture
EvadeLobotomy Corp. Remnant FaustEvade31+10
Bang. Bang.Lobotomy E.G.O:: Faint Aroma & Solitude RyōshūSlothSkill 1Pierce42+4[On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) · Coin 1: Spend 1 Bullet - Solitude · Coin 1: [On Hit] Inflict +2 Sinking Count · Coin 2: Spend 1 Bullet - Solitude · Coin 2: [On Hit] Inflict 3 Tremor
Blossoming Fragrance in the VoidLobotomy E.G.O:: Faint Aroma & Solitude RyōshūEnvySkill 2Pierce43+4[On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) [On Use] Deal +1% damage for every Faint Aroma on target · Coin 1: Spend 1 Bullet - Solitude · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: [On Hit] Inflict 3 Faint Aroma · Coin 2: [On Hit] Inflict +2 Tremor Count · Coin 3: [On Hit] Inflict 3 Faint Aroma · Coin 3: [On Hit] Inflict +2 Tremor Count
Full BloomLobotomy E.G.O:: Faint Aroma & Solitude RyōshūGloomSkill 3Pierce53+4[On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) [On Use] Deal +1% damage for every Faint Aroma on target · Coin 1: [On Hit] Inflict 1 Faint Aroma · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: [On Hit] Inflict 1 Faint Aroma · Coin 2: [On Hit] Inflict 4 Sinking · Coin 3: [On Hit] Inflict 2 Faint Aroma · Coin 3: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] Deal Gloom damage equal to Sinking on target
A.A.T.Lobotomy E.G.O:: Faint Aroma & Solitude RyōshūEvade41+10[Turn End] Gain 10 Petals (once per turn) [Turn End] Gain 2 Fragile and 2 Attack Power Up next turn (once per turn)
Stories that Never CeaseLobotomy E.G.O:: Faint Aroma & Solitude RyōshūSlothSkill 1Pierce93+1[Unclashable] Unfocused Volley When this Skill inflicts Solitude, if the target already has Solitude this turn, or will be inflicted with Solitude next turn, trigger Tremor Burst instead; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [On Hit] Inflict 2 Solitude next turn · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Solitude next turn · Coin 3: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Inflict 2 Solitude next turn
Magnificent EndLobotomy E.G.O:: Faint Aroma & Solitude RyōshūGloomSkill 3Pierce121+7[Unclashable] External effects cannot trigger this Skill to be Reused Deal +30% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part) [On Use] Final Power +1 for every 5 (sum of Faint Aroma on all targets) (max 6) [Attack End] Lose all Petals on self · Coin 1: [On Hit] Inflict 5 Faint Aroma · Coin 1: [On Hit] Inflict 3 Sinking · Coin 1: [On Hit] Inflict 3 Tremor · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Deal Gloom damage equal to Sinking on target
Warning ShotLobotomy E.G.O:: Hornet 【Alteration】 MeursaultLustSkill 1Pierce42+4Deal +10% damage for every 5 Spore on target (max 30%) [Before Use] At max Spore Round [Base], inflict 1 Pierce Fragility On Hit (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Bleed) on target (max 2) · Coin 1: Spend 1 Spore Round [Base] · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: Spend 1 Spore Round [Base] · Coin 2: [On Hit] Inflict 2 Bleed
E.G.O Alteration - BuckshotLobotomy E.G.O:: Hornet 【Alteration】 MeursaultWrathSkill 2Pierce43+4Deal -50% damage against sub-targets Deal +15% damage for every 5 Spore on target (max 45%) [On Use] If the main target has 6+ (Burn + Bleed), Coin Power +1 [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coins, beginning with the final Coin [Attack End] At 1 or fewer Spore Round [Base], Reload [Germination] · Coin 1: Spend 1 Spore Round [Buckshot] · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 2: Spend 1 Spore Round [Buckshot] · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 3: Spend 1 Spore Round [Buckshot] · Coin 3: [On Hit] Inflict +1 Burn Count
Field Test - Dust SparkLobotomy E.G.O:: Hornet 【Alteration】 MeursaultWrathSkill 3Pierce44+3Deal +50% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, the part) Deal +10% damage for every 5 Spore on target (max 30%) [Before Use] At 2 or fewer Spore Round [Base], consume 6 SP to gain 3 Spore Round [Base] [On Use] Coin Power +1 for every 6 (Burn + Bleed) on the main target (max 3) [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coins, beginning with the 3rd Coin [On Use] At 3 Loyalty Pheromone, gain Atk Weight +1 [Attack End] Reload [Germination] · Coin 1: This Coin hits only a single Target (prioritizes the main target) · Coin 1: Spend 1 Spore Round [Base] · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: This Coin hits only a single Target (prioritizes the main target) · Coin 2: Spend 1 Spore Round [Base] · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: This Coin hits only a single Target (prioritizes the main target) · Coin 3: Spend 1 Spore Round [Base] · Coin 3: [On Hit] Inflict 2 Bleed · Coin 4: Unbreakable Coin · Coin 4: Spend 1 Spore Round [Buckshot] · Coin 4: Deal -50% damage against sub-targets · Coin 4: This Coin deals +5% damage for every Loyalty Pheromone on self (max 15%) · Coin 4: [On Hit without Cracking] If target's Spore is at max Stack, activate the following: - Deal (Burn Potency x Spore Stack / 10) Wrath damage (rounded down) - Dealing Wrath damage with this effect counts as activating Burn - Target loses 1 Burn Count - Spore on target expires · Coin 4: [On Hit] Inflict +1 Burn Count and +2 Bleed Count
Spore GerminationLobotomy E.G.O:: Hornet 【Alteration】 MeursaultEvade41+10[Combat Start] Reload [Germination] (once per turn) [On Evade Use] Coin Power +1 for every 6 (Burn + Bleed) on the attacker (max 3) [On Evade] Heal 10 HP (once per turn) - If this unit has Loyalty Pheromone, heal an additional 5 HP for every Stack
By Manager Esquire's Orders, I Am Here!Lobotomy E.G.O:: In the Name of Love and Hate Don QuixoteWrathSkill 1Blunt32+4[On Use] Consume 5 Love/Hate Count on self to gain Coin Power +1 [On Use] Coin Power +1 for every 2 Love/Hate (max 2) [On Use] Gain +3 Love/Hate Count · Coin 2: [On Hit] Gain +3 Love/Hate Count · Coin 2: [On Hit] Inflict 3 Rupture
With Love! Hyah!Lobotomy E.G.O:: In the Name of Love and Hate Don QuixoteEnvySkill 2Blunt62+5Deal +12.5% damage for every Love/Hate on self (max 75%) [On Use] Consume 6 Love/Hate Count on self to gain Coin Power +1 [On Use] Gain +5 Love/Hate Count · Coin 1: [On Hit] Gain +4 Love/Hate Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict Mark of Villainy against the main target next turn
Arcana Beats!! / Minor Arcana Slave!!!Lobotomy E.G.O:: In the Name of Love and Hate Don QuixoteEnvySkill 3Blunt53+4Deal +30% damage for every Magical Arcana on self (max 90%) [On Use] At 2+ Love/Hate, deal +(Love/Hate x 25)% damage (max 125%) [On Use] At 2+ Love/Hate, Base Power +2 [On Use] Consume Love/Hate Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max 4) [On Use] Gain +6 Love/Hate Count [Attack End] Gain 1 Magical Arcana · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 2: [On Hit without Cracking] Inflict 2 Rupture · Coin 3: Unbreakable Coin · Coin 3: [On Hit without Cracking] Inflict 2 Rupture
Rapid ChantLobotomy E.G.O:: In the Name of Love and Hate Don QuixoteGuard21+10Clashable Guard [On Use] Base Power +1 for every Hysteria (max 3) [On Use] Gain +4 Love/Hate Count (2 times per turn) · Coin 1: Unbreakable Coin
Where are... the villains...?Lobotomy E.G.O:: In the Name of Love and Hate Don QuixoteWrathSkill 1Blunt122-4Deal +5% damage for every Hysteria on self (max 15%) [On Use] Consume 5 Love/Hate Count on self to gain Base Power +1 [On Use] Base Power +1 for every 2 Love/Hate on self (max 2) [On Use] Gain +3 Love/Hate Count [On Use] Lose 5 SP · Coin 2: [On Hit] Gain +3 Love/Hate Count · Coin 2: [On Hit] Inflict 3 Sinking
Get out of my head...Lobotomy E.G.O:: In the Name of Love and Hate Don QuixoteEnvySkill 2Blunt152-6Base Power +1 for every Hysteria on self (max 2) - At 3 Hysteria, gain +1 Atk Weight - Deal -50% damage against sub-targets [On Use] Consume 6 Love/Hate Count on self to gain Base Power +1 [On Use] Gain +5 Love/Hate Count [On Use] Lose 8 SP · Coin 1: [On Hit] Gain +3 Love/Hate Count · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict Mark of Villainy against the main target next turn
Reversed Beats / Reversed Arcana SlaveLobotomy E.G.O:: In the Name of Love and Hate Don QuixoteEnvySkill 3Blunt203-6This Skill deals -50% damage against sub-targets [On Use] Consume all Hysteria; Clash Power +1 for every Stack consumed (max 3) [On Use] Consume Love/Hate Count to gain Clash Power (Clash Power +1 for every 5 Count consumed, max 4) Deal +30% damage for every Love/Hate on self (max 150%) [Before Attack] Consume all Magical Arcana on self; gain +1 Atk Weight for every Stack consumed (max 3) - If this Skill consumed 3 Hysteria, gain +1 Atk Weight [Before Attack] If this Skill only has a single target(for Focused Encounters, a Part), deal +(20 x (Atk Weight - 1))% damage (max 80%) [Before Attack] Base Power -6 for every Cracked Coin (max -18) [Turn End] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP) [On Use] Lose 10 SP · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 2: [On Hit without Cracking] Inflict 2 Sinking · Coin 3: Unbreakable Coin · Coin 3: [On Hit without Cracking] Inflict 2 Sinking
Both of You, Shut UpLobotomy E.G.O:: Red Eyes & Penitence RyōshūEnvySkill 1Blunt42+4At 7+ Red Eyes, Coin Power +1 At 7+ Penitence, Clash Power +2 · Coin 1: [On Hit] Gain 3 Penitence [Heads Hit] Gain 1 Penitence · Coin 2: [On Hit] Gain 2 Red Eyes · Coin 2: [On Hit] Inflict 1 Bleed
S.H. / S.F.Lobotomy E.G.O:: Red Eyes & Penitence RyōshūGloomSkill 2Blunt43+4If the sum of Red Eyes and Penitence is 15 or higher, Coin Power +1 If target has 6+ Bleed, Coin Power +1 · Coin 1: [On Hit] Gain 4 Penitence · Coin 2: [On Hit] Gain 3 Red Eyes · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Gain Red Eyes equal to (Bleed on target/2) (max 3) · Coin 3: [Heads Hit] At 7+ Red Eyes, gain 1 Haste next turn (2 times per turn)
SkullbusterLobotomy E.G.O:: Red Eyes & Penitence RyōshūLustSkill 3Blunt53+4[Before Use] If Red Eyes and Penitence are both at 15+, activate 'Serious Skullbuster' instead If this unit's Speed is faster than the target's, Coin Power +1 [On Use] At max SP, Clash Power +2 and Coin Power +1 - [Attack End] If this effect activated, lose 15 SP · Coin 1: [On Hit] Gain 7 Red Eyes · Coin 1: [On Hit] Gain 7 Penitence · Coin 1: [On Hit] Inflict 3 Bleed · Coin 2: [Heads Hit] Gain 2 Penitence · Coin 3: [On Hit] Heal self and 1 ally with the lowest HP percentage by (Penitence/2)% of each unit's max HP · Coin 3: [On Hit] Heal self and 1 ally with the least SP by (Penitence - 10) SP (min 0)
Mealtime, BedtimeLobotomy E.G.O:: Red Eyes & Penitence RyōshūLustCounterBlunt52+4Coin 1: [On Hit] Gain 2 Red Eyes (once per turn) - At less than 7 Red Eyes, gain +1 additional Red Eyes · Coin 2: [On Hit] Gain 2 Penitence (once per turn) - At less than 7 Penitence, gain +1 additional Penitence
Serious SkullbusterLobotomy E.G.O:: Red Eyes & Penitence RyōshūLustSkill 3Blunt53+4[On Use] Consume all Red Eyes and Penitence on self - Coin Power +1 for every 5 Red Eyes consumed (max 4) - Base Power +1 for every 5 Penitence consumed (max 4) [Attack End] Lose 15 SP and gain Only Ashes Remain next turn · Coin 1: [On Hit] Inflict Bleed equal to (Red Eyes consumed - 15) on target (max 5) · Coin 3: Deal +4% damage for every Red Eyes and Penitence consumed (max 160%) · Coin 3: [On Hit] Heal self and 1 ally with the lowest HP percentage by (Penitence consumed)% of each unit's max HP - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies) · Coin 3: [On Hit] Heal self and 1 ally with the least SP by (Penitence consumed - 5) SP - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies) · Coin 3: [On Hit] Inflict 3 Bind and 2 Attack Power Down next turn (once per turn)
Celebration for the DepartedLobotomy E.G.O:: Solemn Lament Yi SangPrideSkill 1Pierce42+4At 10+ The Living & The Departed, Clash Power +1 If the sum of the target's Sinking and both Butterfly is 6 or higher, Coin Power +1 [Clash Win] Inflict +2 Sinking Count · Coin 1: Spend 1 The Living & The Departed · Coin 1: [On Hit] Inflict Butterfly equal to The Living & The Departed spent · Coin 2: Spend 1 The Living & The Departed · Coin 2: [On Hit] Inflict Butterfly equal to The Living & The Departed spent
Solemn Lament for the LivingLobotomy E.G.O:: Solemn Lament Yi SangGloomSkill 2Pierce42+6At 10+ The Living & The Departed, Clash Power +1 Coin Power +1 for every 6 value of the sum of the target's Sinking and both Butterfly (max 2) [Clash Win] Inflict +1 Sinking Count [Attack End] Gain (highest Reson.) of The Living & The Departed (max 6) - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed (max 12) - If the said Reson. was at 4+ A-Reson., Reload instead · Coin 1: Spend 5 The Living & The Departed · Coin 1: [On Hit] Inflict Butterfly equal to The Living & The Departed spent · Coin 2: Spend 1 The Living & The Departed · Coin 2: [On Hit] Inflict Butterfly equal to The Living & The Departed spent
Goodbye Now, a Sorrow in YouLobotomy E.G.O:: Solemn Lament Yi SangSlothSkill 3Pierce44+3Base Power +1 for every 5 value of The Living & The Departed (max 4) Coin Power +1 for every 6 value of the sum of the target's Sinking and both Butterfly (max 2) [Clash Win] Inflict +3 Sinking Count [Attack End] Reload · Coin 1: Spend 1 The Living & The Departed · Coin 1: [On Hit] Inflict Butterfly equal to The Living & The Departed spent · Coin 2: Spend 6 The Living & The Departed · Coin 2: [On Hit] Inflict Butterfly equal to The Living & The Departed spent · Coin 3: Spend all of The Living & The Departed on self · Coin 3: [On Hit] Inflict Butterfly equal to The Living & The Departed spent · Coin 3: [On Hit] Deal +4% damage for every value of The Living & The Departed spent by this Skill · Coin 4: [On Hit] Inflict Gloom damage equal to "All" Butterfly on target - "All" = the sum of both The Living and The Departed on target
FromTheCoffinAButterflyTakesFlightLobotomy E.G.O:: Solemn Lament Yi SangGuard101+4[Combat Start] Reload (once per turn) [Combat Start] Gain Shield equal to (the sum of both Butterfly on the selected target)% HP (max 20% per turn)
Umbrella ThwackLobotomy E.G.O:: Sunshower HeathcliffEnvySkill 1Blunt63-2[On Use] Gain +1 Sinking Count [Clash Lose] Gain 3 Sinking · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [Tails Hit] Inflict +2 Sinking Count
Puddle StompLobotomy E.G.O:: Sunshower HeathcliffGloomSkill 2Blunt104-3[On Use] When below -15 SP, Final Power +3 [On Use] When below -25 SP, Final Power +2 · Coin 2: [Tails Hit] Inflict 3 Rupture · Coin 3: [Tails Hit] Inflict 3 Rupture · Coin 4: Spend 5 Sinking to deal +20% damage · Coin 4: [Tails Hit] Trigger Tremor Burst
Spread Out!Lobotomy E.G.O:: Sunshower HeathcliffSlothSkill 3Pierce183-7[On Use] Gain 6 Sinking and +3 Sinking Count · Coin 1: [Tails Hit] Inflict 1 Paralyze next turn · Coin 3: [On Hit] Inflict 5 Rupture · Coin 3: [Tails Hit] Inflict 1 Fragile next turn
WarningLobotomy E.G.O:: Sunshower HeathcliffWrathCounterPierce102-5[On Use] Gain 5 Sinking · Coin 1: [Tails Hit] Gain 1 Paralyze next turn · Coin 2: [On Hit] Inflict 5 Sinking · Coin 2: [On Hit] Inflict 5 Rupture
The Knight's SanctuaryLobotomy E.G.O:: The Sword Sharpened with Tears RodionGloomSkill 1Pierce42+4If target has 6+ Sinking, Coin Power +1 At 3+ Protecting Sword, Clash Power +1 · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Gain 2 Deep Tears - Gain 1 additional Deep Tears for every 2 Protecting Sword (max 2)
With the Power of JusticeLobotomy E.G.O:: The Sword Sharpened with Tears RodionEnvySkill 2Pierce43+4If target has 6+ Sinking, Coin Power +1 Clash Power +1 for every 2 Protecting Sword (max 2) [On Use] At 15+ Deep Tears, consume 5 Deep Tears to deal +15% damage · Coin 2: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Inflict +2 Sinking Count · Coin 3: [On Hit] Gain 3 Deep Tears - Gain additional Deep Tears equal to Protecting Sword (max 5)
Arcana PierceLobotomy E.G.O:: The Sword Sharpened with Tears RodionPrideSkill 3Pierce53+4If target has 6+ Sinking, Coin Power +1 Clash Power +1 for every Protecting Sword (max 5) [On Use] At 10+ Deep Tears, consume up to 20 Deep Tears - Deal +(Stack consumed x 1.5)% damage - Base Power +1 for every 5 Stack consumed [Attack End] If target is defeated, regain half of Deep Tears consumed by this Skill · Coin 2: [On Hit] Inflict +3 Sinking Count · Coin 3: If this unit has Tear-sharpened, or consumed it with this Coin, deal +20% damage · Coin 3: [On Hit] Inflict Sinking equal to Protecting Sword (max 5)
The Knight's FaithLobotomy E.G.O:: The Sword Sharpened with Tears RodionGloomGuard31+10Clashable Guard [Combat Start] Coin Power +1 for every 2 Protecting Sword (max 2) [Combat Start] Gain Shield equal to (SP / 3)% of this unit's max HP (once per turn) [On Use] Gain 5 Deep Tears (2 times per turn) [Turn End] At less than 3 Tear-sharpened, lose 15 SP to gain 1 Tear-sharpened (once per turn) - If this unit has Tear-sharpened, lose (Tear-sharpened Stack x 15) more SP · Coin 1: Unbreakable Coin
Faded FaithLobotomy E.G.O:: The Sword Sharpened with Tears RodionGloomSkill 1Pierce102-4Final Power +1 for every 3 Sinking on target (max 3) [On Use] Lose 7 SP · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Gain 2 Deep Tears - Gain 1 additional Deep Tears for every 2 Piercing Sword this unit had at Combat Start (max 2)
With the Tear-sharpened SwordLobotomy E.G.O:: The Sword Sharpened with Tears RodionEnvySkill 2Pierce163-4Final Power +1 for every 3 Sinking on target (max 3) [On Use] Lose 10 SP [On Use] At 15+ Deep Tears, consume 5 Deep Tears to deal +20% damage · Coin 2: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Inflict 2 Sinking and +2 Sinking Count · Coin 3: [On Hit] Gain 3 Deep Tears - Gain additional Deep Tears equal to Piercing Sword this unit had at Combat Start (max 5)
Arcana: Tear and PierceLobotomy E.G.O:: The Sword Sharpened with Tears RodionPrideSkill 3Pierce203-5Final Power +1 for every 3 Sinking on target (max 4) [On Use] Lose 15 SP [On Use] At 10+ Deep Tears, consume up to 20 Deep Tears - Deal +(Stack consumed x 3)% damage - Base Power +1 for every 5 Stack consumed [Attack End] If target is defeated, regain half of Deep Tears consumed by this Skill · Coin 2: [On Hit] Inflict +4 Sinking Count · Coin 3: [On Hit] Inflict 5 Sinking (once per Skill) · Coin 3: [On Hit] If this Coin consumed Tear-sharpened, Reuse Coin once (once per turn)
Weathered PrideLobotomy E.G.O:: The Sword Sharpened with Tears RodionGloomCounterPierce122-4[Clashable Counter] [Combat Start] Final Power +1 for every 2 Piercing Sword (max 2) [On Use] Gain 5 Deep Tears (2 times per turn) [Turn End] At less than 3 Tear-sharpened, lose 15 SP and gain 1 Tear-sharpened (once per turn) - If this unit has Tear-sharpened, lose (Tear-sharpened Stack x 15) more SP · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Sinking
Intense Stare: Zero-RangeLobotomy E.G.O::Lamp GregorWrathSkill 1Pierce32+4If any of the following conditions are met, Coin Power +1 - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1 [On Use] Gain 1 Bind next turn · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 3 Sinking
Destroy the Visible with the InvisibleLobotomy E.G.O::Lamp GregorGloomSkill 2Pierce34+3If any of the following conditions are met, Clash Power +2 - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1 · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] Deal (30% of this Coin's final damage) Blunt damage · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Deal (30% of this Coin's final damage) Blunt damage · Coin 3: [On Hit] Inflict 2 Burn · Coin 4: [On Hit] Inflict +2 Burn Count
Salvation for those Enchanted by the LampLobotomy E.G.O::Lamp GregorPrideSkill 3Pierce53+4If any of the following conditions are met, Coin Power +1 and deal +40% damage - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1 [On Use] If target has Dazzle, convert all Coins on this Skill to Unbreakable Coins and gain Clash Power +3 [Attack End] If target is defeated, or if it has 3 Dazzle, gain 1 Plus Coin Boost next turn (once per turn) · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 2: [On Hit] Inflict 3 Burn · Coin 2: [On Hit] Inflict 3 Sinking · Coin 3: If the target(Core) has 25% or less HP, or if target has Dazzle, deal +60% damage · Coin 3: [On Hit] If target has Dazzle, deal Gloom damage equal to 80% of this Coin's final damage
The Wick of Burned FeathersLobotomy E.G.O::Lamp GregorGuard31+10Clashable Guard [Combat Start] Gain Lamp up to 8 Stack; for every Stack gained, take HP damage equal to 1% of max HP (this effect does not reduce this unit's HP below 1) [Turn End] Apply 1 Haste next turn to (Bind on self / 2) other allies with the slowest Speed (once per turn; rounded down) · Coin 1: Unbreakable Coin
I Shall Nibble Thee!Lobotomy E.G.O::Lantern Don QuixoteGluttonySkill 1Slash51+7[On Use] Gain +3 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict +2 Rupture Count
Flashing LureLobotomy E.G.O::Lantern Don QuixoteLustSkill 2Slash43+3[On Use] Gain +4 Aggro to this Skill Slot next turn [On Use] If target has 6+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] If target has 2 or less Rupture Count, inflict +3 Rupture Count
Whirlwind Om-Nom-Nom!Lobotomy E.G.O::Lantern Don QuixoteGloomSkill 3Pierce43+3[On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] If target has 6+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict +3 Rupture Count · Coin 3: [On Hit] Heal 15 HP. Heal by +50% more HP when reusing Coin. · Coin 3: [On Hit] Heal additional HP based on Rupture on target (2 HP healed per 1 Rupture. Max 40) · Coin 3: At 50%- HP, reuse Coin once
Chattering TeethLobotomy E.G.O::Lantern Don QuixoteGuard121+6[On Use] If target has 6+ Rupture, Final Power +3 [Turn End] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)
IgnitionLobotomy E.G.O::Magic Bullet OutisWrathSkill 1Blunt32+4Coin Power +1 for every 3 Burn on target (Max 3) · Coin 1: [On Hit] Inflict 1 Dark Flame next turn · Coin 2: [On Hit] Inflict Burn equal to Dark Flame on target
Detonate Magic BulletLobotomy E.G.O::Magic Bullet OutisPrideSkill 2Blunt42+6Coin Power +1 for every 6 Burn on target (Max 3) · Coin 1: [On Hit] At less than 4 Magic Bullet, gain 1 Magic Bullet; then, inflict Dark Flame equal to Magic Bullet next turn · Coin 2: [On Hit] Inflict Burn equal to Dark Flame on target
Magic Bullet FireLobotomy E.G.O::Magic Bullet OutisPrideSkill 3Pierce151+4Deal +1% damage for every Burn on target (Max 30%) [Before Attack] Gain 1 Magic Bullet - Lose ((Magic Bullet -1)x5) SP - Atk Weight becomes equal to Magic Bullet value - At 10 or less SP, 50% chance to attack indiscriminately [Attack End] If at 7 Magic Bullet, reset to 0 (Counts as spending the last Ammo) · Coin 1: [On Hit] Inflict Dark Flame equal to Magic Bullet next turn
The Price of a BulletLobotomy E.G.O::Magic Bullet OutisGuard101+4[On Use] Gain 1 Magic Bullet (Once per turn) [On Use] Gain Final Power equal to (Magic Bullet x2) [Skill End] Lose SP equal to Magic Bullet
Magnify WoundLobotomy E.G.O::Red Sheet SinclairGluttonySkill 1Blunt51+5Coin 1: [On Hit] Inflict 2 Rupture · Coin 1: [On Hit] If target has 5+ Rupture, gain 1 Talisman
Proliferating TalismansLobotomy E.G.O::Red Sheet SinclairPrideSkill 2Blunt43+3Coin 1: [On Hit] Gain 1 Talisman · Coin 1: [On Hit] If target has Rupture, gain 1 Talisman · Coin 2: [On Hit] Gain 1 Talisman · Coin 2: [On Hit] If target has Rupture, gain 1 Talisman · Coin 3: [On Hit] Gain 1 Talisman · Coin 3: [On Hit] If target has Rupture, gain 1 Talisman
Rupturing TalismanLobotomy E.G.O::Red Sheet SinclairLustSkill 3Pierce52+6Coin 1: [On Hit] Spend 5 Talisman on self; Give 5 Talisman · Coin 2: [On Hit] If target has Talisman, inflict +3 Rupture Count
GuardLobotomy E.G.O::Red Sheet SinclairGuard81+8[On Use] Gain 1 Talisman
Contracting Straight-jacketLobotomy E.G.O::Regret FaustSlothSkill 1Blunt41+7[On Use] Gain +3 Tremor Count [Clash Lose] Gain +3 Tremor Count · Coin 1: [On Hit] Gain +3 Tremor Count · Coin 1: [On Hit] Inflict +3 Tremor Count
Metallic RingingLobotomy E.G.O::Regret FaustPrideSkill 2Blunt43+4[Combat Start] Consume 5 Tremor Count on self and gain +1 Atk Weight for this Skill [On Use] Gain +4 Tremor Count · Coin 1: [Heads Hit] Gain +1 Tremor Count · Coin 1: [On Hit] Inflict 1 Offense Level Down next turn · Coin 3: [On Hit] Inflict 5 Tremor · Coin 3: [On Hit] Inflict 1 Plus Coin Drop next turn
Unleashed ViolenceLobotomy E.G.O::Regret FaustWrathSkill 3Blunt33+5[Combat Start] Consume 5 Tremor Count on self and gain +1 Atk Weight for this Skill (max +2) [Clash Lose] Lose 20 SP Deal +6% damage for every type of negative effect on target (max 30%) [On Kill] Gain +2 Tremor Count · Coin 1: [On Hit] Trigger Tremor Burst, then deal Wrath damage equal to 30% of the final Stagger Threshold raised by Tremor Burst (max 20) · Coin 2: [On Hit] Trigger Tremor Burst, then deal Wrath damage equal to 30% of the final Stagger Threshold raised by Tremor Burst (max 20) · Coin 3: [On Hit] Trigger Tremor Burst, then deal Wrath damage equal to 30% of the final Stagger Threshold raised by Tremor Burst (max 20) Reduce Tremor Count by 3
Gathering SpiteLobotomy E.G.O::Regret FaustGloomCounterBlunt91+6[On Use] Gain +6 Tremor Count
It's Heavy...!Lobotomy E.G.O::Sloshing IshmaelGloomSkill 1Blunt41+6[On Use] Gain +4 Aggro to this Skill Slot next turn [Clash Lose] Inflict 2 Tremor and 2 Rupture · Coin 1: [Heads Hit] Inflict 1 Tremor · Coin 1: [On Hit] Inflict +1 Tremor Count
It's Churning...!Lobotomy E.G.O::Sloshing IshmaelWrathSkill 2Blunt52+4[On Use] Gain +4 Aggro to this Skill Slot next turn [Clash Lose] Inflict 3 Tremor and 3 Rupture · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict 2 Tremor
Corrosive SplashLobotomy E.G.O::Sloshing IshmaelGluttonySkill 3Blunt61+16[On Use] Gain +4 Aggro to this Skill Slot next turn [Clash Lose] Inflict 5 Tremor and 5 Rupture · Coin 1: [On Hit] Trigger Tremor Burst After triggering Tremor Burst, reduce Tremor Count by 4. Inflict 5 Rupture
GuardLobotomy E.G.O::Sloshing IshmaelGuard151+5[On Use] Gain +4 Aggro to this Skill Slot next turn
Baile y RolaLos Mariachis Jefe SinclairSlothSkill 1Blunt42+2If target has 4+ Sinking, Coin Power +1 · Coin 1: [On Hit] Inflict 4 Sinking
Danza de PasiónLos Mariachis Jefe SinclairEnvySkill 2Blunt53+1If target has 6+ Sinking, Coin Power +2 · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict +1 Sinking Count · Coin 3: [On Hit] Inflict 2 Sinking
Pañata PartyLos Mariachis Jefe SinclairGloomSkill 3Blunt81+11If target's SP is below 0, boost crit chance proportional to target's SP If user has 5+ Poise Count, +30% Critical Damage · Coin 1: [On Hit] Lower user’s Stagger Threshold by 50% of damage dealt
EvadeLos Mariachis Jefe SinclairEvade51+10[On Evade] Gain +1 Poise Count
Ready to CrushMolar Boatworks Fixer IshmaelPrideSkill 1Pierce42+3[On Use] Gain +3 Tremor Count · Coin 1: [On Hit] Gain +3 Tremor Count · Coin 2: [On Hit] Inflict +2 Sinking Count
Explosive BlastMolar Boatworks Fixer IshmaelSlothSkill 2Pierce52+5At 5+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 1: [On Hit] Gain +2 Tremor Count · Coin 2: [On Hit] Inflict 6 Sinking · Coin 2: [On Hit] Inflict 4 Defense Level Down next turn
Risky JudgementMolar Boatworks Fixer IshmaelGloomSkill 3Pierce33+5Coin Power +1 for every 5 Tremor Count on self (Max 2) If target has 6+ Sinking, deal +40% damage · Coin 1: [On Hit] Inflict +5 Sinking Count · Coin 2: [On Hit] Inflict 3 Sinking · Coin 2: [On Hit] Spend 5 Tremor Count to inflict 1 Fragile next turn · Coin 3: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Spend 5 Tremor Count to inflict 2 Fragile next turn
Nimble StepsMolar Boatworks Fixer IshmaelEvade101+4[On Use] Gain 2 Rupture Protection (6 times per turn)
Fierce AssaultMolar Boatworks Fixer SinclairGloomSkill 1Blunt24+1At 10+ Tremor Count, Coin Power +1 · Coin 2: [On Hit] Gain +2 Tremor Count · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 4: [On Hit] Gain +2 Tremor Count · Coin 4: [On Hit] Inflict +1 Tremor Count
Steady...Molar Boatworks Fixer SinclairEnvySkill 2Pierce41+12[On Use] Gain +6 Tremor Count · Coin 1: [On Hit] Inflict 6 Tremor
GambleMolar Boatworks Fixer SinclairGluttonySkill 3Pierce42+6Coin Power +1 for every 10 Tremor Count on self (Max 2) · Coin 1: [On Hit] At 10+ Tremor Count, consume all Tremor Count on self to inflict the same amount of Tremor Count on target [On Hit] At less than 10 Tremor Count, gain 10 Tremor and trigger Tremor Burst on self Deal Blunt damage equal to Tremor Burst damage
Crab Bastards...!Molar Boatworks Fixer SinclairGuard81+8[On Use] Gain 1 Rupture Protection (3 times per turn)
Wait Up!Molar Office Fixer OutisWrathSkill 1Slash41+7If this Skill is Discarded, gain +4 Tremor Count [On Use] Gain +2 Tremor Count At 6+ Tremor Count, gain Final Power +2 · Coin 1: [On Hit] Lower user's Stagger Threshold for every Tremor Count on self (Max 10)
SliceMolar Office Fixer OutisLustSkill 2Blunt33+5If this Skill is Discarded, gain 1 Offense Level Up [On Use] Discard the Skill of lowest rank in all of this unit's Skill Slots · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] At 6+ Tremor Count, trigger Tremor Burst. Reduce target's Tremor Count by 1
Daring DecisionMolar Office Fixer OutisSlothSkill 3Blunt44+3[On Use] Discard this unit's Skills in descending order of ranks from all of its Skill Slots Spend 10 Tremor Count to gain Coin Power +2 · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] If the Skill spent Tremor Count, inflict +3 Tremor Count · Coin 2: [On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1 · Coin 3: [On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1
Hangover CureMolar Office Fixer OutisGuard121+5[On Use] Discard the Skill of lowest rank in all of this unit's Skill Slots
Stay CalmMolar Office Fixer Yi SangLustSkill 1Pierce32+4If this Skill is Discarded, gain +4 Tremor Count [On Use] Gain +2 Tremor Count At 5+ Tremor Count, gain Coin Power +1 · Coin 2: [On Hit] Inflict +2 Tremor Count
GambleMolar Office Fixer Yi SangSlothSkill 2Blunt41+12If this Skill is Discarded, gain +4 Tremor Count [On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 1: [On Hit] At 5+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 2
Grinding the MolarsMolar Office Fixer Yi SangWrathSkill 3Blunt43+3[On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots [On Use] Consume 10 Tremor Count on self to gain Coin Power +2 · Coin 1: [On Hit] Inflict 4 Tremor · Coin 1: [On Hit] If the Skill consumed Tremor Count, trigger Tremor Burst · Coin 3: [On Hit] Inflict 2 Defense Level Down · Coin 3: [On Hit] If the Skill consumed Tremor Count, trigger Tremor Burst
GuardMolar Office Fixer Yi SangGuard101+5[On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots
40S-2 ActivationMultiCrack Office Fixer HeathcliffWrathSkill 1Slash32+4[On Use] Consume 5 Charge Count to gain Coin Power +1 · Coin 1: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Gain +2 Charge Count
Photoelectric MarkMultiCrack Office Fixer HeathcliffEnvySkill 2Blunt43+3[On Use] At 5~9 Charge Count, consume 2(10 - current Charge Count)% HP to raise Charge Count to 10 [On Use] Consume 10 Charge Count to gain Coin Power +2 · Coin 1: [On Hit] If this unit consumed Charge Count, inflict 2 Defense Level Down · Coin 2: [On Hit] If this unit consumed Charge Count, inflict 2 Defense Level Down · Coin 3: [On Hit] Inflict 2 HP Healing Down · Coin 3: [On Hit] Inflict Photoelectricity equal to Charge (max 3)
Photoelectric HarpoonMultiCrack Office Fixer HeathcliffGloomSkill 3Blunt54+2Coin Power +1 for every 2 Charge on self (max 2) · Coin 2: [On Hit] Gain +7 Charge Count · Coin 3: [On Hit] Gain +(Charge x 3) Charge Count (max 9) · Coin 4: [On Hit] Inflict Photoelectricity equal to Charge (max 3) · Coin 4: [On Hit] Inflict 1 Blunt Fragility for every 2 Charge (max 2)
ChargeMultiCrack Office Fixer HeathcliffGuard121+6[On Use] Gain +3 Charge Count (2 times per turn)
40Y-3 ActivationMultiCrack Office Rep FaustLustSkill 1Slash32+4[On Use] Consume 5 Charge Count to gain Coin Power +2 · Coin 2: [On Hit] Gain +3 Charge Count
Charge CountercurrentMultiCrack Office Rep FaustEnvySkill 2Blunt43+4[On Use] At 5~9 Charge Count, consume 2(10 - current Charge Count)% HP to raise Charge Count to 10 [On Use] Consume 10 Charge Count to gain Coin Power +2 · Coin 3: At 3+ Reson. including this Skill, consume all Charge Count on self and deal +(Charge + 4)% damage for every Charge Count consumed by this Skill (max 180%)
40Y-3 ChargeMultiCrack Office Rep FaustGloomSkill 3Blunt44+3Coin Power +1 for every Charge (max 4) · Coin 1: [On Hit] Gain +(Charge + 5) Charge Count (max 8) · Coin 2: [On Hit] Gain +(Charge + 5) Charge Count (max 8) · Coin 4: At 3+ Charge, deal +8% damage for every Charge (max 40%) · Coin 4: [On Hit] Inflict 1 Envy Fragility next turn - At 2+ Charge, inflict 1 additional Envy Fragility
ChargeMultiCrack Office Rep FaustGuard121+6[On Use] Gain +4 Charge Count (2 times per turn)
Contemptuous ThingN Corp. E.G.O:: Contempt, Awe RyōshūEnvySkill 1Pierce32+4[On Use] If target has Gaze or Contempt, Clash Power +1 [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 1 Gaze
Be AwedN Corp. E.G.O:: Contempt, Awe RyōshūWrathSkill 2Pierce42+6[On Use] If target has Gaze or Contempt, Clash Power +1 [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 2 Gaze · Coin 2: [On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Awe, ContemptN Corp. E.G.O:: Contempt, Awe RyōshūLustSkill 3Pierce53+4If target has Gaze, this Skill inflicts +2 more Bleed and Tremor potency [Before Use] At 7+ (sum of Gaze on all enemies), or at 1+ (sum of Contempt on all enemies), activates 'Cascading Gaze of Awe Underneath Contempt' instead [On Use] Coin Power +1 for every 8 (Bleed + Tremor) on target (max 2) [On Use] Deal +1% damage for every (Bleed + Tremor) on target (max 40%) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: Unbreakable Coin · Coin 3: Deal +10% damage for every 1 Gaze on target (max 70%) · Coin 3: [On Hit] Inflict 3 Gaze · Coin 3: [On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Hemorrhage · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
To GraspN Corp. E.G.O:: Contempt, Awe RyōshūGuard101+5[Combat Start] If this unit does not have Contempt of the Gaze, and at 7+ (sum of Gaze on all enemies) or 1+ (sum of Contempt on all enemies), gain Contempt of the Gaze (once per turn) [On Use] If this unit has Contempt of the Gaze, Final Power +10 [On Use] When hit while using this Skill, inflict +1 Bleed Count against the attacker (3 times per turn)
Cascading Gaze of Awe Underneath ContemptN Corp. E.G.O:: Contempt, Awe RyōshūLustSkill 3Pierce141+14External effects cannot trigger this Skill to be Reused Prioritizes targeting enemies that have Gaze or Contempt as sub-targets - Deals -50% damage against sub-targets If there is just a single target, deal +200% damage (for Focused Encounters, a Part) [On Use] Coin Power +1 for every 4 (Bleed + Tremor) on the main target (max 4) [On Use] Deal +2% damage for every (Bleed + Tremor) on the main target (max 100%) [On Use] Deal +10% damage for every 1 (sum of Gaze on all attack targets) (max 70%) [Attack End] Consumes Gaze or Contempt on all targets that were hit · Coin 1: Unbreakable Coin · Coin 1: If target has Contempt, deal +235% damage · Coin 1: [On Hit] Inflict 4 Tremor and +2 Tremor Count · Coin 1: [On Hit] Inflict 4 Bleed and +2 Bleed Count · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
I Shall Fire / AnytimeN Corp. E.G.O:: Contempt, Awe RyōshūPrideSkill 3Pierce42+7[Combat Start] Prioritizes N Corp. E.G.O::Contempt, Awe Ryōshū [Combat Start] Gain +1 Atk Weight for every 3 Torn Memory on self (max 2) [On Use] Coin Power +1 for every 5 Poise on self (max 2) [On Use] Base Power +1 for every 3 Poise Count on self (max 2) [On Use] Gain 1 Poise for every Torn Memory on self (max 7) [Attack End] Lose (Torn Memory on self x 2) SP (max 14) [Attack End] If this unit has 7 Torn Memory at Combat Start, lose them all and heal 20 SP on self · Coin 1: Unbreakable Coin · Coin 1: This Coin deals damage only against the main target · Coin 2: Unbreakable Coin · Coin 2: This Coin deals damage only against the sub-targets · Coin 2: - If the first Coin wasn't a Critical Hit, and if N Corp. E.G.O::Contempt, Awe Ryōshū survived, 1 random sub-target takes damage · Coin 2: Deal +40% damage for every Torn Memory on self (max 280%) · Coin 2: +5% Damage on Critical Hit for every Poise Potency (max 50%) · Coin 2: +10% Damage on Critical Hit for every Torn Memory on self (max 70%) · Coin 2: Deal +1% damage for every 1% missing HP on the main target (max 100%) · Coin 2: [On Hit] Inflict 5 Bleed and +2 Bleed Count
See Through DefensesN Corp. E.G.O:: Fell Bullet Yi SangWrathSkill 1Blunt51+6Deal +15% damage for every Torn Memory on self (max 105%) [On Use] Coin Power +1 for every 5 Poise on self (max 2) [On Use] Base Power +1 for every 3 Poise Count on self (max 2) [On Use] Gain +2 Poise Count and 1 Torn Memory · Coin 1: [On Hit] Gain +1 Poise Count · Coin 1: [On Crit] Inflict +1 Bleed Count · Coin 1: [On Crit] Gain 1 Torn Memory
Punch ThroughN Corp. E.G.O:: Fell Bullet Yi SangLustSkill 2Pierce42+6[On Use] Deal +15% damage for every Torn Memory on self (max 105%) [On Use] Coin Power +1 for every 5 Poise on self (max 2) [On Use] Gain 2 Poise · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Crit] Inflict 2 Bleed · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Gain 1 Torn Memory · Coin 2: [On Crit] Inflict 2 Bleed · Coin 2: [On Crit] Gain 2 Torn Memory
Target Readjustment FireN Corp. E.G.O:: Fell Bullet Yi SangPrideSkill 3Pierce42+7[Combat Start] Targets the unit that has the lowest HP - At 7 Torn Memory, primarily targets among allies as the main target [Combat Start] Gain +1 Atk Weight for every 3 Torn Memory on self (max 2) [On Use] Coin Power +1 for every 5 Poise on self (max 2) [On Use] Base Power +1 for every 3 Poise Count on self (max 2) [On Use] Gain 1 Poise for every Torn Memory on self (max 7) [Attack End] Lose (Torn Memory on self x 2) SP (max 14) [Attack End] If this unit has 7 Torn Memory at Combat Start, lose them all - If this unit lost all Torn Memory, and if an ally is killed, heal 20 SP on self · Coin 1: Unbreakable Coin · Coin 1: This Coin deals damage only against the main target · Coin 1: If the main target is an ally, activate the following effects: - The main target's Pierce Resistance becomes Fatal against this attack · Coin 1: - Deal +7% damage for every Torn Memory on self (max 49%) · Coin 1: - +3% Damage on Critical Hit for every Poise on self (max 60%) · Coin 2: Unbreakable Coin · Coin 2: This Coin deals damage only against the sub-targets · Coin 2: - However, if the main target was an enemy, deal damage against the main target · Coin 2: - If the first Coin failed to kill an ally, 1 random sub-target takes damage · Coin 2: Deal +20% damage for every Torn Memory on self (max 140%) · Coin 2: - If the first Coin killed an ally, deal +40% damage for every Torn Memory on self instead (max 280%) · Coin 2: +5% Damage on Critical Hit for every Poise Potency (max 50%) · Coin 2: +10% Damage on Critical Hit for every Torn Memory on self (max 70%) · Coin 2: Deal +(HP percentage the first Coin removed from the main target)% damage (max 100%) · Coin 2: [On Hit] Inflict 3 Bleed · Coin 2: - If the first Coin killed an ally, inflict 5 Bleed and +2 Bleed Count instead
Front Line SupportN Corp. E.G.O:: Fell Bullet Yi SangPrideCounterPierce51+7[Clashable Counter] [On Use] Coin Power +1 for every 2 Poise on self (max 3) [On Use] Gain 2 Torn Memory · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Hit] Gain +2 Poise Count
DriveN Corp. Großhammer MeursaultSlothSkill 1Pierce52+1[On Use] Gain +4 Aggro to this Skill Slot next turn At less than 50% HP, Coin Power +2 · Coin 1: [On Hit] Lower user’s Stagger Threshold by 60% of damage dealt · Coin 2: [On Hit] Lower user’s Stagger Threshold by 60% of damage dealt
You Are Cleansed of SinN Corp. Großhammer MeursaultWrathSkill 2Blunt62+3[On Use] Gain +6 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict 3 Nails · Coin 2: [On Hit] Inflict 3 Bind next turn · Coin 2: [On Hit] If target has 5+ Nails, inflict 2 Bind and 2 Attack Power Down next turn
Annihilate HereticsN Corp. Großhammer MeursaultPrideSkill 3Pierce82+3[On Use] Gain +6 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict 2 Nails next turn · Coin 2: [On Hit] Heal 50% of damage dealt HP Heal +3% for each of target's Nails
Foolishness…!N Corp. Großhammer MeursaultWrathCounterPierce151-5[Combat Start] Gain 1 Protection At less than 50% HP, Final Power +2
Gawky NailingN Corp. Kleinhammer HeathcliffEnvySkill 1Pierce32+4Coin 1: [Heads Hit] Inflict 1 Nails next turn · Coin 1: [Tails Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Nails
Puri…fy!N Corp. Kleinhammer HeathcliffGloomSkill 2Blunt61+8[Clash Win] Heal 5 SP · Coin 1: [Heads Hit] Inflict 2 Plus Coin Drop next turn
Infirm RetributionN Corp. Kleinhammer HeathcliffLustSkill 3Blunt43+4Coin 1: [Heads Hit] Deal bonus damage by 10% of damage dealt · Coin 2: [Heads Hit] Deal bonus damage by 10% of damage dealt · Coin 3: [Heads Hit] Deal bonus damage by 10% of damage dealt
GuardN Corp. Kleinhammer HeathcliffGuard81+8
Rightful PurgeN Corp. Mittelhammer Don QuixoteLustSkill 1Pierce32+4Coin 1: [Heads Hit] Inflict 2 Nails · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict 2 Tremor
Enactment!N Corp. Mittelhammer Don QuixoteGluttonySkill 2Blunt41+12Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: +30% damage to targets that have 5+ Nails
Fanatical JudgementN Corp. Mittelhammer Don QuixoteWrathSkill 3Blunt53+3Coin 1: [On Hit] Inflict 2 Nails · Coin 2: [Heads Hit] Inflict 2 Nails · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 3: [Heads Hit] If target has 5+ Nails, inflict 1 Attack Power Down next turn · Coin 3: [Heads Hit] If target has 5+ Nails, inflict 2 Paralyze next turn · Coin 3: [On Hit] Inflict +1 Tremor Count
GuardN Corp. Mittelhammer Don QuixoteGuard101+5
Devoted HammeringN Corp. Mittelhammer RodionPrideSkill 1Pierce32+4Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] If target has Nails, inflict 1 Nails · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If target has Nails, inflict 1 Nails
Zealous PurgeN Corp. Mittelhammer RodionLustSkill 2Blunt62+2[Clash Win] Gain 1 Fanatic next turn · Coin 1: [On Hit] Inflict 1 Nails next turn · Coin 2: [On Hit] Inflict 1 Paralyze next turn
Ironclad RetributionN Corp. Mittelhammer RodionWrathSkill 3Blunt44+2If this unit is Fanatic, deal +15% damage Deal +5% damage for each 'N Corp. Fanatic' present in the party · Coin 3: [Heads Hit] Inflict 1 Bleed · Coin 4: [Heads Hit] Inflict 2 Bleed
CounterN Corp. Mittelhammer RodionWrathCounterPierce71+6Coin 1: [On Hit] Inflict 1 Nails
Gap AttackNight Awls Capitano GregorSlothSkill 1Pierce32+4[On Use] Gain 1 Haste next turn (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Open Wound
Stiletto DoppioNight Awls Capitano GregorLustSkill 2Pierce43+4[On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 1 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 1 Open Wound · Coin 3: [On Hit] If the enemy(Core) has 20%- HP, or if target has Fatal Wound, use 'Mercé'
ExecutionNight Awls Capitano GregorPrideSkill 3Pierce44+3[Before Use] If target has Deep Wound, activate 'The Night's Awl' instead (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 2 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Inflict 3 Bleed · Coin 2: [On Hit] Inflict 3 Tremor and +1 Tremor Count · Coin 3: [On Hit] Inflict 1 Open Wound · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] If target is Staggered, or has Fatal Wound, or if the enemy(Core) has 20%- HP, use 'Mercé'
Dire StraitsNight Awls Capitano GregorGuard31+10Clashable Guard [Combat Start] For this turn, increase the number of times 'Mercé' can be used when triggered by the effect of 'Purge Enforcer of the Famiglie' to 2 per turn [Combat Start] Gain 1 Haste next turn (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 2 Tremor · Coin 1: Unbreakable Coin
MercéNight Awls Capitano GregorSlothSkill 1Pierce41+6[Unclashable] This Skill does not trigger Defense Skills and cannot gain E.G.O resources Coin Power +1 for every 20% missing HP on the enemy(Core) (max 4) Deal +1% damage for every 1% missing HP on the enemy(Core) - If the enemy(Core) has 20%- HP, deal +120% damage instead [On Use] Gain 1 Haste next turn (once per turn) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] Inflict 1 Tremor · Coin 1: [On Hit] Inflict 1 Open Wound
The Night's AwlNight Awls Capitano GregorPrideSkill 3Pierce44+3Deal +15% damage for every 1 (Haste on self + Bind on target) (max 60%) If target has Shield, deal +30% damage (in Focused Encounters, the Core or Parts) Deal +1% damage for every 1% missing HP on the enemy(Core) - If the enemy(Core) has 20%- HP, deal +100% damage instead [On Use] Inflict 5 Defense Level Down [On Use] Coin Power +1 for every 4 (Bleed + Tremor) on target (max 3) [Clash Win] Inflict 4 Tremor and trigger Tremor Burst · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 4 Bleed and +1 Bleed Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 4 Tremor and +2 Tremor Count · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] If target has Bind, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] Convert target's Deep Wound into Fatal Wound next turn
Graze the GrassR Corp. 4th Pack Rabbit HeathcliffWrathSkill 1Pierce43+2Coin 1: Spend 1 Ammo · Coin 2: Spend 1 Ammo · Coin 3: [On Hit] Gain +3 Charge Count
Concentrated FireR Corp. 4th Pack Rabbit HeathcliffGluttonySkill 2Pierce44+2Coin Power +1 at 6+ Speed · Coin 1: Spend 1 Ammo [On Hit] Inflict 1 Bleed · Coin 2: Spend 1 Ammo [On Hit] Inflict 1 Bleed · Coin 3: Spend 1 Ammo [On Hit] Inflict 1 Bleed
Quick SuppressionR Corp. 4th Pack Rabbit HeathcliffEnvySkill 3Pierce35+2Coin Power +2 at 6+ Speed · Coin 1: Spend 1 Ammo [On Hit] Inflict 2 Fragile · Coin 2: Spend 1 Ammo [On Hit] Inflict 2 Fragile · Coin 3: [On Hit] Inflict 1 Rupture · Coin 4: [On Hit] Inflict 2 Rupture · Coin 5: [On Hit] Inflict 3 Rupture
EvadeR Corp. 4th Pack Rabbit HeathcliffEvade41+10[On Use] Gain +1 Charge Count
Energy StrikeR Corp. 4th Pack Reindeer Hong LuGluttonySkill 1Blunt32+4Deal +3% damage for every Charge (max 15%) At 2+ Charge, Coin Power +1 At 5+ Charge Count, Coin Power +1 [On Use] Gain +2 Charge Count · Coin 1: [On Hit] Gain +(Charge + 1) Charge Count (max 4) · Coin 2: [On Hit] Inflict 1 Sinking
Mind WhipR Corp. 4th Pack Reindeer Hong LuEnvySkill 2Blunt24+3Deal +4% damage for every Charge (max 20%) [On Use] At 5~9 Charge Count: - Gain 10 Sinking and raise this unit's Charge Count to 10 - This Skill gains the following attributes: [Indiscriminate], Unfocused Volley, and Atk Weight +1 - [Before Use] At 5+ Charge, this Skill does not gain the [Indiscriminate] effect [On Use] Consume 10 Charge Count to gain Coin Power +2 [Before Attack] At 8+ remaining Charge Count, consume 8 Charge Count to deal +40% damage · Coin 1: [On Hit] Inflict 1 Sinking · Coin 1: [On Hit] Raise Stagger Threshold by 5% of damage dealt · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Raise Stagger Threshold by 5% of damage dealt · Coin 3: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Raise Stagger Threshold by 5% of damage dealt · Coin 4: [On Hit] Inflict +2 Sinking Count · Coin 4: [On Hit] Raise Stagger Threshold by 10% of damage dealt
ConcentrationR Corp. 4th Pack Reindeer Hong LuWrathSkill 3Blunt81+10Base Power +1 and Coin Power +1 for every Charge (max 5 each) At 10+ Charge Count, Final Power +4 [On Use] Gain +7 Charge Count · Coin 1: Deal +(this Skill's Power x 5)% damage (max 150%) · Coin 1: At 3+ Charge, deal +20% damage for every Charge (max 100%) · Coin 1: [On Hit] Gain +(Charge + 3) Charge Count (max 8) · Coin 1: [On Hit] Inflict 4 Sinking and +4 Sinking Count
Energy CondensationR Corp. 4th Pack Reindeer Hong LuGuard101+6[On Use] At 10+ Charge Count, Coin Power +4 [On Use] Gain +3 Charge Count (2 times per turn)
Mind StrikeR Corp. 4th Pack Reindeer IshmaelGloomSkill 1Blunt42+5[On Use] Gain +2 Charge Count · Coin 1: [On Hit] Inflict 1 Sinking · Coin 1: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Gain +2 Charge Count
Flaying SurgeR Corp. 4th Pack Reindeer IshmaelEnvySkill 2Blunt61+12[On Use] Gain +7 Charge Count · Coin 1: [On Hit] Inflict +3 Sinking Count
Mind WhipR Corp. 4th Pack Reindeer IshmaelWrathSkill 3Blunt24+6[Combat Start] Spend 8 Charge Count If at less than 8 Charge Count at Combat Start, target a random unit for an unopposed attack · Coin 1: [On Hit] Inflict 1 Sinking · Coin 1: [On Hit] Raise Stagger Threshold by 40% of damage dealt · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Raise Stagger Threshold by 30% of damage dealt · Coin 3: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Raise Stagger Threshold by 20% of damage dealt · Coin 4: [On Hit] Inflict 1 Sinking · Coin 4: [On Hit] Raise Stagger Threshold by 10% of damage dealt
EvadeR Corp. 4th Pack Reindeer IshmaelEvade41+10[On Evade] Gain +1 Charge Count
Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'R Corp. 4th Pack Reindeer RodionGloomSkill 1Blunt32+4Deal +12.5% damage for every Charge on self (max 50%) At 2+ Charge, Coin Power +1 At 5+ Charge Count, Coin Power +1 [Clash Lose] Gain 4 Sinking and +4 Charge Count · Coin 1: [On Hit] Inflict 1 Sinking · Coin 1: [On Hit] Gain +3 Charge Count · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Gain +2 Charge Count
Concentration - 'Burst and Pop with Christmas Colors!"R Corp. 4th Pack Reindeer RodionEnvySkill 2Blunt42+6Deal +15% damage for every Charge on self (max 60%) Coin Power +1 for every 5 Charge Count (max 2) [Clash Lose] Gain 5 Sinking and +5 Charge Count · Coin 1: [On Hit] Inflict 2 Sinking and +2 Sinking Count · Coin 1: [On Hit] Gain +6 Charge Count · Coin 2: [On Hit] At less than 8 Charge Count, gain 5 Sinking and +4 Charge Count (once per turn) · Coin 2: [On Hit] At 8+ Charge Count, consume 4 Charge Count and inflict 1 Blunt Fragility next turn (once per turn)
Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!'R Corp. 4th Pack Reindeer RodionWrathSkill 3Blunt44+3Deal +10% damage for every Charge (max 40%) [On Use] At 5~9 Charge Count: - Gain 5 Sinking and +5 Charge Count - This Skill gains the following attributes: [Indiscriminate], Unfocused Volley, and Atk Weight +1 - [Before Use] At 3+ Charge, this Skill does not gain the [Indiscriminate] effect [On Use] At 10+ Charge Count, consume all Charge Count to gain the following effects: - Coin Power +2 - Deal +12% damage for every 1 excess Charge Count consumed past 10 (max 60%) · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 1: [On Hit] Raise Stagger Threshold by 10% of damage dealt · Coin 1: - At 3+ Charge, raise Stagger Threshold by 20% of damage dealt instead · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Raise Stagger Threshold by 10% of damage dealt · Coin 3: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Raise Stagger Threshold by 10% of damage dealt · Coin 4: [On Hit] Inflict 1 Sinking · Coin 4: [On Hit] Raise Stagger Threshold by 5% of damage dealt
Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!'R Corp. 4th Pack Reindeer RodionGuard101+5[On Use] At 5+ Charge Count, Base Power +2 [On Use] Gain +3 Charge Count (2 times per turn)
Weighty BashR Corp. 4th Pack Rhino MeursaultEnvySkill 1Blunt51+6At 10+ Charge Count, Final Power +2 At 7+ Speed, deal +25% Damage [On Use] Gain +2 Charge Count · Coin 1: [On Hit] Gain +2 Charge Count
DemolishR Corp. 4th Pack Rhino MeursaultGloomSkill 2Slash53+3At 7+ Speed, inflict +1 Bleed Count with this Skill [On Use] Gain +4 Charge Count · Coin 1: [On Hit] Gain +4 Charge Count · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict +1 Bleed Count
Rhino RamR Corp. 4th Pack Rhino MeursaultLustSkill 3Slash63+3[On Use] At 10+ Charge Count, Coin Power +2 · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 1: [On Hit] Spend 2 Charge Count; Inflict +1 Bleed Count · Coin 1: [On Hit] Spend 3 Charge Count; Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Spend 2 Charge Count; Inflict +1 Bleed Count · Coin 2: [On Hit] Spend 3 Charge Count; Inflict +1 Bleed Count
Bioelectricity InductionR Corp. 4th Pack Rhino MeursaultGuard151+5[On Use] If attacked while shielded, gain +2 Charge Count (Max 10 per turn)
P.C.R.B. Chef de Cuisine RyōshūWrathSkill 1Slash42+3Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Gain 2 Appetite
I.H.R.B. Chef de Cuisine RyōshūEnvySkill 2Pierce33+5[On Use] Gain 1 Appetite · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 2: [Heads Hit] Inflict 3 Bleed · Coin 3: [On Hit] If target has Bleed or Paralyze, inflict 4 HP Healing Down next turn
I Can Cook AnythingR.B. Chef de Cuisine RyōshūLustSkill 3Slash34+3Boost damage by 5% of target’s missing HP (Max 20) · Coin 1: [Heads Hit] The final Coin deals +10% damage · Coin 2: [Heads Hit] The final Coin deals +5% damage · Coin 3: [Heads Hit] The final Coin deals +5% damage
F.I. in SightR.B. Chef de Cuisine RyōshūEvade41+10[On Evade] Gain 1 Haste next turn
Keep It FreshR.B. Sous-chef GregorLustSkill 1Blunt42+2If target has 4+ Bind, deal +30% damage · Coin 1: [On Hit] Inflict 1 Paralyze; if target has Bleed, inflict 1 Paralyze next turn · Coin 2: [On Hit] Inflict 1 Bleed
You Fresh Enough?R.B. Sous-chef GregorGluttonySkill 2Slash61+8If user's Speed is faster than target's by 3+, Coin Power +3 · Coin 1: [On Hit] Inflict +2 Bleed Count; Inflict 2 Bind next turn
Butcher ViandR.B. Sous-chef GregorEnvySkill 3Slash54+1If target has 10+ Bleed Count, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Paralyze · Coin 3: [On Hit] Inflict 1 Paralyze · Coin 4: [On Hit] Heal HP based on target’s Bleed (Max 20%)
GuardR.B. Sous-chef GregorGuard81+8
Rev UpRosespanner Workshop Fixer GregorGluttonySkill 1Slash32+4[On Use] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] If target has 5+ Tremor Count, inflict 3 Rupture
Grease ChainsRosespanner Workshop Fixer GregorEnvySkill 2Pierce41+12[On Use] Gain +3 Charge Count · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [On Hit] Inflict +2 Rupture Count
Let's Grind 'EmRosespanner Workshop Fixer GregorGloomSkill 3Slash43+3If target has 5+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2 and consume up to 4 Charge Count on self to inflict Rupture Count equal to Charge Count consumed · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] If target is Staggered, deal +10% damage · Coin 2: [On Hit] If target has 5+ Tremor Count, inflict 3 Rupture · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] If target is Staggered, deal +10% damage · Coin 3: [On Hit] If target has 5+ Tremor Count, inflict 3 Rupture
GuardRosespanner Workshop Fixer GregorGuard81+8
Saddled TasksRosespanner Workshop Fixer MeursaultGloomSkill 1Blunt41+6If target has 5+ Tremor Count, Coin Power +2 · Coin 1: [Heads Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict 2 Tremor
Forced BreakRosespanner Workshop Fixer MeursaultPrideSkill 2Blunt52+4If target has 7+ Tremor Count, Final Power +1 · Coin 1: [Heads Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] If target has 5+ Tremor, inflict 1 Attack Power Down next turn
Finishing RunupRosespanner Workshop Fixer MeursaultSlothSkill 3Blunt44+2If target has 10+ Tremor Count, Coin Power +1 · Coin 1: [Heads Hit] Gain +1 Charge Count · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [Heads Hit] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: [Heads Hit] Gain +2 Charge Count · Coin 3: [On Hit] Inflict 3 Tremor · Coin 4: [On Hit] Trigger Tremor Burst When triggering Tremor Burst, reduce Tremor Count by 3, then spend all Charge Count to further raise Stagger Threshold by (Charge Count x 5)% (Max 50%)
GuardRosespanner Workshop Fixer MeursaultGuard81+8
Rev UpRosespanner Workshop Rep RodionPrideSkill 1Blunt42+3[On Use] Gain +2 Charge Count · Coin 1: [Heads Hit] Inflict 1 Tremor · Coin 1: [On Hit] Gain +4 Charge Count · Coin 2: [On Hit] Inflict +1 Tremor Count
Vibration CompressionRosespanner Workshop Rep RodionGloomSkill 2Pierce62+3If target has 10+ Tremor Count, Coin Power +1 · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict 2 Tremor At 3+ Charge Count, reuse this Coin if it lands Heads (Up to 2 times) Inflict 2 more Tremor each time the Coin is reused If the Coin is reused twice, inflict Tremor, then trigger Tremor Burst After Tremor Burst, reduce Tremor Count by 1
Let’s Rack Up Some ScoresRosespanner Workshop Rep RodionEnvySkill 3Blunt53+4[On Use] Gain +6 Charge Count · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 2: [Heads Hit] Inflict 2 Tremor · Coin 2: [On Hit] Trigger Tremor Burst. After Tremor Burst, reduce Tremor Count by 1 · Coin 3: [On Hit] Trigger Tremor Burst. After Tremor Burst, reduce Tremor Count by 1 · Coin 3: [On Hit] If target is Staggered, deal 25% of damage dealt as bonus damage
PreheatRosespanner Workshop Rep RodionGuard101+6[Combat Start] Gain +2 Charge Count
Constricting Ohra BondsS Corp. Ch'unokkun Hong LuGluttonySkill 1Slash23+3[On Use] Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2) [On Use] If target has Trussed [Hong Lu], Final Power +1 [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Gain 4 Poise · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 1 Bind next turn · Coin 3: [On Hit] If target has Trussed [Hong Lu], inflict 1 Trussed [Hong Lu]
Avulsion SlashS Corp. Ch'unokkun Hong LuLustSkill 2Slash42+6[On Use] Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2) [On Use] If target has Trussed [Hong Lu], Final Power +1 [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] If target has 2+ Trussed [Hong Lu], consume 1 Trussed [Hong Lu] on target to Reuse this Coin (once per Skill) · Coin 2: [On Crit] Inflict 1 Avulsion Wound · Coin 2: [Reuse - On Hit] Gain 2 Haste next turn · Coin 2: [Reuse - On Hit] Activate Bleed on target. Target loses 1 Bleed Count
Hunter's ScouringS Corp. Ch'unokkun Hong LuPrideSkill 3Slash44+3[On Use] Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2) [On Use] If target has Avulsion Wound, deal +20% damage [On Use] If target has Trussed [Hong Lu], convert all Coins in this Skill to Unbreakable Coins, gain Final Power +1, and the final Coin applies the following On Hit: - Inflict +2 Bleed Count - Inflict 1 Attack Power Down next turn [On Use] Gain 5 Poise [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 1: [On Hit] If target does not have Trussed [Hong Lu], inflict Trussed [Hong Lu] · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 3: [On Hit] Inflict 2 Bleed · Coin 4: Deal +50% damage on Critical Hit · Coin 4: [On Hit] Inflict 3 Bleed · Coin 4: [On Hit] Inflict 1 Avulsion Wound · Coin 4: [On Crit] Inflict 1 Avulsion Wound · Coin 4: [On Crit] Inflict 1 Pride Fragility next turn
Throwing the Ohra BondS Corp. Ch'unokkun Hong LuPrideCounterSlash51+8[Clashable Counter] [On Use] At 6+ (Poise on self + Bleed on target), Clash Power +2 [On Use] Gain 5 Poise [Clash Win] Gain +3 Poise Count · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict Trussed [Hong Lu] · Coin 1: [On Hit without Cracking] Inflict 1 Bleed
Predictive AnalysisSeven Assoc. South Section 4 FaustEnvySkill 1Slash42+3Coin Power +1 for every 3 Rupture on target (max 2) · Coin 2: [On Hit] Inflict 3 Rupture
Dissect TargetSeven Assoc. South Section 4 FaustGloomSkill 2Slash43+4Coin Power +1 for every 6 Rupture on target (max 2) [Clash Win] Inflict +3 Rupture Count · Coin 1: [On Hit] Inflict 3 Rupture · Coin 3: [On Hit] If target has 6+ Rupture, inflict Weakness Analyzed next turn
ProfilingSeven Assoc. South Section 4 FaustGluttonySkill 3Slash53+4Deal +10% damage for every 3 Rupture on target (max 50%) [Clash Win] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 3 Rupture · Coin 3: [Attack End] If target is Staggered or defeated, gain 1 Haste, 1 Slash Power Up next turn
Let's Wrap It UpSeven Assoc. South Section 4 FaustGuard101+4[On Use] Gain 1 Haste next turn (3 times per turn)
IntuitionSeven Assoc. South Section 4 HeathcliffWrathSkill 1Slash32+4If target has 6+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [Heads Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 1 Rupture
The Wrap-upSeven Assoc. South Section 4 HeathcliffEnvySkill 2Pierce61+10[Clash Win] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 3 Defense Level Down next turn · Coin 1: [On Hit] Inflict +2 Rupture Count
ForensicsSeven Assoc. South Section 4 HeathcliffGluttonySkill 3Slash44+2If target has 6+ Rupture, Coin Power +1 · Coin 1: [On Hit] Inflict +3 Rupture Count · Coin 2: [Heads Hit] Inflict 1 Rupture · Coin 3: [Heads Hit] Inflict 1 Rupture · Coin 4: [Heads Hit] Inflict 1 Rupture · Coin 4: [On Kill] Inflict +2 Rupture Count against the enemy that has the least Rupture Count
GuardSeven Assoc. South Section 4 HeathcliffGuard81+8
Predictive AnalysisSeven Assoc. South Section 6 Director OutisGluttonySkill 1Blunt61+4In a clash, opponent has -2 Clash Power · Coin 1: [On Hit] Inflict 1 Paralyze next turn · Coin 1: [On Hit] Inflict 1 Rupture
Field CommandSeven Assoc. South Section 6 Director OutisSlothSkill 2Slash52+5In a clash, opponent has -2 Clash Power · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict 2 Defense Level Down next turn · Coin 2: [On Hit] Inflict +2 Rupture Count · Coin 2: [On Hit] Inflict 2 Defense Level Down next turn
Exploit the GapSeven Assoc. South Section 6 Director OutisLustSkill 3Blunt63+2In a clash, opponent has -2 Clash Power If target has 7+ Rupture, Coin Power +2 · Coin 1: [On Hit] Inflict 2 Offense Level Down next turn · Coin 3: [On Hit] Deal bonus Slash damage by 15% of damage dealt · Coin 3: [On Hit] Inflict Weakness Analyzed next turn
I'll Take the LeadSeven Assoc. South Section 6 Director OutisGuard131+7[On Use] Gain 1 Haste and 1 Defense Power Up next turn
SlashSeven Assoc. South Section 6 RyōshūSlothSkill 1Blunt41+8Coin 1: [On Hit] Inflict 2 Rupture
Upper SlashSeven Assoc. South Section 6 RyōshūPrideSkill 2Slash41+14Skill Power +2 against units that have Slash Fragility [Clash Win] Gain 1 Attack Power Up next turn · Coin 1: [On Hit] Inflict 2 Defense Level Down
SwashSeven Assoc. South Section 6 RyōshūGluttonySkill 3Slash43+5[Clash Win] This skill inflicts 2 additional Slash Fragility · Coin 1: [On Hit] Inflict 3 Slash Fragility next turn
CounterSeven Assoc. South Section 6 RyōshūGluttonyCounterSlash81+4Coin 1: [On Hit] Inflict 1 Slash Fragility
FlècheSeven Assoc. South Section 6 Yi SangGloomSkill 1Pierce51+7Coin 1: [Heads Hit] Inflict 2 Rupture
MoulinetSeven Assoc. South Section 6 Yi SangSlothSkill 3Blunt53+3Coin 1: [On Hit] Final Coin inflicts +1 more Stack of its effects · Coin 2: [On Hit] Final Coin inflicts +1 more Stack of its effects · Coin 3: [On Hit] Inflict 1 Pierce Fragility next turn · Coin 3: [On Hit] Inflict 1 Rupture
RiposteSeven Assoc. South Section 6 Yi SangGluttonySkill 2Pierce52+4[Clash Win] Inflict 3 Paralyze next turn [Clash Win] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 1 Fragile next turn · Coin 2: [On Hit] Inflict 1 Rupture
GuardSeven Assoc. South Section 6 Yi SangGuard91+3
CleaveShi Assoc. East Section 3 FaustWrathSkill 1Slash42+4[On Use] At 4+ (Poise on self + Bleed on target), Coin Power +1 [On Use] Gain 2 Poise · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 2 Bleed
Positioning ManeuverShi Assoc. East Section 3 FaustPrideSkill 2Slash43+4[On Use] Clash Power +1 for every 4 (Poise on self + Bleed on target) (max 4) [On Use] Deal +11% damage for every 4 Poise on self (max 44%) [On Use] Deal +11% damage for every Arrow - Shi spent (max 44%) [On Use] Gain +1 Poise Count · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Gain 2 Poise · Coin 3: [On Hit] Inflict 2 Bleed
Glimmering Bow [弓閃]Shi Assoc. East Section 3 FaustLustSkill 3Slash44+3[On Use] Coin Power +1 for every 4 (Poise on self + Bleed on target) (max 2) [On Use] Deal +11% damage for every 4 Poise on self (max 44%) [On Use] Deal +11% damage for every Arrow - Shi spent (max 44%) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Crit] Gain +1 Poise Count · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Crit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict 4 Bleed · Coin 4: [On Crit] Inflict 2 Defense Level Down next turn (once per turn)
Unfold Bowblade [弓刀]Shi Assoc. East Section 3 FaustGuard141+4If this unit does not have Arrow - Shi, activate "Evade" instead [Combat Start] If this unit is about to use "Bow's Glimmer", use "Evade" instead [Combat Start] If this unit has Ready to Loose, gain (60 / Target Aim Stack) Shield for the turn (once per turn) [Turn End] If this unit has Ready to Loose, and did not use an Attack Skill this turn, gain 1 Target Aim next turn (once per turn) [Turn End] If this unit does not have Ready to Loose, and has 1+ Arrow - Shi, gain 1 of each Ready to Loose and Target Aim next turn (once per turn)
Bow's Glimmer [閃弓]Shi Assoc. East Section 3 FaustLustSkill 3Pierce41+4[Unclashable] External effects cannot trigger this Skill to be Reused Deal +48% damage for every Target Aim (max 144%) Deal +48% damage on Critical Hit for every Target Aim (max 144%) - At 4 Target Aim, instead of the two above effects, deal +444% damage on Critical Hit [On Use] Base Power +2 for every 4 Poise on self (max 10) [On Use] Coin Power +4 for every Target Aim (max 10) [On Use] Gain 5 Poise for every Target Aim [Attack End] Lose ((Target Aim - 1) x 5) Poise [Attack End] Remove Ready to Loose and Target Aim from self · Coin 1: [On Hit] Inflict 1 Lodged Arrow; once inflicted, lose 1 Arrow - Shi · Coin 1: [On Kill] Gain 1 Liferender next turn · Coin 1: [On Crit Kill Against Enemy] Gain +4 Poise Count
EvadeShi Assoc. East Section 3 FaustLustEvade41+10[On Evade] Gain +1 Poise Count (3 times per turn)
Catch BreathShi Assoc. South Section 5 Director Don QuixoteWrathSkill 1Slash41+7[On Use] Gain 2 Haste next turn · Coin 1: [On Hit] Gain 3 Poise next turn
Dual StrikeShi Assoc. South Section 5 Director Don QuixoteEnvySkill 2Slash42+6[On Use] At less than 50% HP, gain 4 Haste next turn · Coin 1: [On Hit] Gain 2 Poise next turn · Coin 2: [On Hit] Gain 3 Haste next turn
OverbreatheShi Assoc. South Section 5 Director Don QuixoteLustSkill 3Slash41+21At 10+ Speed, Skill Power +5
EvadeShi Assoc. South Section 5 Director Don QuixoteEvade31+10
Extreme EdgeShi Assoc. South Section 5 HeathcliffLustSkill 1Slash41+6At less than 50% HP, Skill Power +2 [On Use] Gain +3 Poise Count
Flying SwordShi Assoc. South Section 5 HeathcliffWrathSkill 2Pierce51+10At less than 50% HP, +2 Skill Power [On Use] Gain 3 Poise
Flashing StrikeShi Assoc. South Section 5 HeathcliffEnvySkill 3Slash52+6At 10+ Poise Count, Skill Power +2 At less than 50% HP, Atk Weight +1 · Coin 1: [Before Attack] Lose 5 HP; +50% Skill Damage for this Coin · Coin 2: [Before Attack] Lose 5 HP; +50% Skill Damage for this Coin
CounterShi Assoc. South Section 5 HeathcliffWrathCounterSlash81+5[On Use] Lose 5 HP At 3+ Poise Count, Damage +50%
Flying SwordShi Assoc. South Section 5 IshmaelEnvySkill 1Pierce32+4At less than 50% HP, this skill gives 3 additional Poise · Coin 2: [On Hit] Gain 2 Poise
Flashing StrikeShi Assoc. South Section 5 IshmaelLustSkill 2Slash52+4[On Use] At less than 50% HP, use Coin 1 and 2 an additional time · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Gain +2 Poise Count
Catch BreathShi Assoc. South Section 5 IshmaelWrathSkill 3Slash62+6At 5+ Poise Count, +50% Critical Damage · Coin 1: [Heads Hit] Gain 2 Poise · Coin 2: [On Crit] At less than 25% HP, heal 100% of damage dealt
CounterShi Assoc. South Section 5 IshmaelEnvyCounterSlash81+8At 5+ Poise Count, +50% Critical Damage · Coin 1: [On Hit] Gain +1 Poise Count
Prepare To CollectT Corp. Class 2 Collection Staff RodionEnvySkill 1Blunt32+4[On Use] Gain +2 Tremor Count [On Use] Clash Power +1 for every 6 Tremor on target (max 2) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Gain +1 Tremor Count · Coin 2: [Hit after Clash Win] Inflict +1 Tremor Count
T Corp. Martial SuppressionT Corp. Class 2 Collection Staff RodionWrathSkill 2Blunt42+5Deal +5% damage for every Bind on target (max 15%) [On Use] Gain +2 Tremor Count [On Use] Clash Power +1 for every 6 Tremor on target (max 2) · Coin 1: [On Hit] Gain +2 Tremor Count · Coin 1: [Hit after Clash Win] Inflict +3 Tremor Count · Coin 2: [On Hit] Inflict 1 Bind next turn · Coin 2: [On Hit] If target has 6+ Tremor, inflict 1 Bind next turn
Execute CollectionsT Corp. Class 2 Collection Staff RodionSlothSkill 3Blunt24+3Deal +5% damage for every Bind on target (max 20%) [On Use] If target has 8+ Tremor, Clash Power +2 [On Use] Consume 8 Tremor Count on self to gain Coin Power +1 · Coin 1: [On Hit] Inflict +3 Tremor Count · Coin 2: [On Hit] Inflict 1 Tremor · Coin 3: [On Hit] Inflict 2 Tremor · Coin 4: [On Hit] Inflict 1 Bind next turn · Coin 4: [On Hit] If this unit consumed Tremor Count with Skill use, inflict 2 Bind next turn · Coin 4: [On Hit] If this unit is in a Borrowed Time state, inflict 2 Time Moratorium · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Borrow TimeT Corp. Class 2 Collection Staff RodionGuard151+4Coin 1: [Combat Start] If this unit is not in a Borrowed Time state, gain 3 Borrowed Time at Turn End (once per turn) [On Use] For this turn: when hit by an enemy, inflict 2 Tremor on target next turn (6 times per turn)
Let Us Prepare To CollectT Corp. Class 3 Collection Staff Don QuixoteGluttonySkill 1Blunt32+4[On Use] Gain +2 Tremor Count [On Use] Gain Clash Power +1 for every 6 Tremor on target (max 2) [On Use] Gain +3 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Gain +4 Aggro to this Skill Slot next turn · Coin 2: [On Hit] Inflict 2 Tremor
T Corp. Accelerated AmputatorT Corp. Class 3 Collection Staff Don QuixotePrideSkill 2Slash43+4[On Use] Gain +3 Tremor Count [On Use] Clash Power +1 for every 6 Tremor on target (max 2) · Coin 1: [On Hit] Consume up to 3 Tremor on target, and gain double the amount consumed as Tremor Count on self Inflict (Tremor consumed - 1) Bind next turn · Coin 2: [On Hit] Inflict 3 Tremor · Coin 3: [On Hit] If this Skill's Coin effects consumed Tremor on target, trigger Tremor Burst; then, reduce target's Tremor Count by 1
I Command Thee, Halt!T Corp. Class 3 Collection Staff Don QuixoteSlothSkill 3Blunt44+3[On Use] Clash Power +1 for every 6 Tremor on target (max 2) [On Use] If target has Bind, gain Clash Power +1 [On Use] Consume 10 Tremor Count on self to gain Coin Power +2 · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Inflict 3 Tremor · Coin 4: [On Hit] If target has 10+ Tremor, consume 10 Tremor on target and inflict 2 Time Moratorium - If this unit is in a Borrowed Time state, this effect does not consume the target's Tremor · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 4: [On Hit] If target's Speed is slower than this unit's, trigger Amplitude Conversion into Tremor - Chain
I Shall Summon the TimeT Corp. Class 3 Collection Staff Don QuixoteGuard151+5[Combat Start] If this unit is not in a Borrowed Time state, gain 4 Borrowed Time at Turn End (once per turn) [On Use] For this turn: when hit by an enemy, inflict 3 Tremor on target next turn (6 times per turn)
Prepare To CollectT Corp. Class 3 VDCU Staff OutisPrideSkill 1Blunt32+4[On Use] Gain +3 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1 · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict +1 Tremor Count
T Corp. Microcavity ModuleT Corp. Class 3 VDCU Staff OutisSlothSkill 2Blunt33+5[On Use] Gain +4 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1 · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] If target has 10+ Tremor, consume 4 Tremor on target to apply +2 Tremor Count to both the target and self · Coin 3: If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +60% damage · Coin 3: [On Hit] If the target isn't in Amplitude Conversion or Amplitude Entanglement states, consume 3 Tremor Count on self to trigger Amplitude Conversion into Tremor - Chain · Coin 3: [On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
T-3 Collector Mace Max ActivationT Corp. Class 3 VDCU Staff OutisLustSkill 3Blunt53+4If target is in either Amplitude Conversion or Amplitude Entanglement states, deal +30% damage If target has Time Moratorium, deal +30% damage [On Use] Coin Power +1 for every 6 Tremor on target (max 2) [On Use] If target has Bind Clash Power +1 [Attack End] Lose Borrowed Time on self [Attack End] Gain Violent Collections (once per Encounter) · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [On Hit] Consume up to 3 Tremor on target - Gain +(Tremor consumed x 2) Tremor Count - Inflict (Tremor consumed - 1) Bind next turn · Coin 2: [On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [Coin Start] Consume all Tremor Count on self - Coin Power +1 for every 4 Tremor Count consumed (max 5) - Deal +2% damage for every 1 Tremor Count consumed (max 100%) · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If this unit has Borrowed Time, trigger Tremor Burst · Coin 3: [On Hit] If this unit has Borrowed Time, inflict 2 Time Moratorium
Borrowed Time - MicrocavityT Corp. Class 3 VDCU Staff OutisGuard31+10Clashable Guard [Combat Start] If this unit is not in a Borrowed Time state, gain 4 Borrowed Time at Turn End (once per turn) [Clash Win] Apply +2 Tremor Count to both the target and self [Clash Lose] Gain +4 Tremor Count · Coin 1: Unbreakable Coin
SewingThe Barber of La Manchaland OutisGluttonySkill 1Slash32+4On Hit with this Skill: heal 10% of the HP damage dealt (max 10) [On Use] Consume up to 40 Bloodfeast and gain 1 Blood-tinged Scissorblades for every 8 Bloodfeast this unit consumed - If this unit failed to consume Bloodfeast, gain +2 Bleed Count [On Use] Coin Power +1 for every 6 Bleed on target (max 2) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] If target has Sewing Target, inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If target has Sewing Target, inflict +1 Bleed Count
ScissionThe Barber of La Manchaland OutisLustSkill 2Slash43+4On Hit with this Skill: heal 20% of the HP damage dealt (max 20) [On Use] Consume up to 60 Bloodfeast and gain 1 Blood-tinged Scissorblades for every 6 Bloodfeast this unit consumed - If this unit failed to consume Bloodfeast, gain 5 Bleed [On Use] If target has 6+ Bleed, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] If target has Sewing Target, inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If target has Sewing Target, inflict 2 Bleed · Coin 3: [On Hit] Inflict 1 Sewing Target on target next turn
I'll Make You a New Dress!The Barber of La Manchaland OutisWrathSkill 3Slash34+3On Hit with this Skill: heal 30% of the HP damage dealt (max 20) [Before Attack] At 10+ Blood-tinged Scissorblades, Atk Weight +1 - At 20+ Blood-tinged Scissorblades, replace the above effect with Atk Weight +2 instead [On Use] If target has 5+ Bleed, Coin Power +1 [On Use] Clash Power +1 for every 6 Bleed on target (max 2) [Attack End] Consume 10 Blood-tinged Scissorblades for every Atk Weight gained [Attack End] If target is killed, increase Bloodfeast by 20. Regain half of Blood-tinged Scissorblades consumed by this Skill (once per turn) - If target is Sewing Target, additionally increase Bloodfeast by 20 more, and gain 5 Blood-tinged Scissorblades (once per turn) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 2 Bleed · Coin 4: [On Hit] At 10+ Blood-tinged Scissorblades, deal +(Blood-tinged Scissorblades x 3)% damage (max 57%) - At 20+ Blood-tinged Scissorblades, deal +(Blood-tinged Scissorblades x 4)% damage instead (max 120%)
Quite Discourteous!The Barber of La Manchaland OutisGluttonyCounterSlash71+6[On Use] At 10+ Blood-tinged Scissorblades, Base Power +1 - At 20+ Blood-tinged Scissorblades, gain Base Power +2 instead [On Use] Coin Power +1 for every 5 Bleed on self (max 3) · Coin 1: [On Hit] Inflict +1 Bleed Count
"Enwrap 330 Times in Long Swaths of Frozen Blood"The House of Spiders: The Index Nursefather Yi SangGluttonySkill 1Blunt32+4(75 - (Karmic Consequence / 2))% chance to produce a Blunt weapon - Coins using Blunt weapons deal +15% damage If this Skill is marked with Mark of the Prescript, Clash Power +1 and deal +20% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Convert Coins equal to (Unlock stage - 1) into Unbreakable Coins, beginning with the final Coin [On Use] Gain + 2 Poise Count · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Hit without Cracking] Inflict 2 Sinking
"Revel with Soundless Applause, Impale in Voiceless Sorrow"The House of Spiders: The Index Nursefather Yi SangPrideSkill 2Pierce43+4(75 - (Karmic Consequence / 2))% chance to produce a Pierce weapon - Coins using Pierce weapons deal +15% damage If this Skill is marked with Mark of the Prescript, Final Power +1 Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Convert Coins equal to (Unlock stage) into Unbreakable Coins, beginning with the final Coin [On Use] Gain 3 Poise · Coin 2: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Gain +2 Poise Count · Coin 3: [On Hit without Cracking] Inflict +1 Sinking Count
"Raise and Laugh the Blade, Cry the Waterfall Like the Scent of Fallen Leaves"The House of Spiders: The Index Nursefather Yi SangGloomSkill 3Slash44+3Turn Start: At 9 Procuration [Hermes], replace this Skill with "Furioso-Replica" (once per turn) - Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard - [Before Use] At less than 9 Procuration [Hermes], use as Skill 3 (75 - (Karmic Consequence / 2))% chance to produce a Slash weapon - Coins using Slash weapons deal +25% damage If this Skill is marked with Mark of the Prescript, deal +20% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Convert Coins equal to (Unlock stage + 1) into Unbreakable Coins, beginning with the final Coin [On Use] Gain +3 Poise Count - Gain additional Poise equal to (Unlock stage) · Coin 2: [On Hit] Gain 3 Poise · Coin 3: [On Hit] Inflict 3 Sinking · Coin 4: Deal +20% damage for every Unlock stage (max 60%) · Coin 4: [On Crit] Gain +1 Poise Count · Coin 4: [On Hit without Cracking] Inflict +3 Sinking Count
By Unpredictable WhimThe House of Spiders: The Index Nursefather Yi SangEvade41+10At Unlock - III, Coin Power +2 [Combat Start] Gain +2 Poise Count (once per turn) [On Evade] Gain 2 Poise (2 times per turn) [Turn End] At below Unlock - II, activate the following effects (once per Encounter): - Gain Unlock - II - If Grace of the Prescript Stack is less than 6, raise the Stack to 6 - Gain 5 Karmic Consequence at the start of the next turn for every Grace of the Prescript gained via the effect above
Furioso-ReplicaThe House of Spiders: The Index Nursefather Yi SangWrathSkill 3Slash39+3Unfocused Volley Only 1 copy of this Skill can exist on the Dashboard If this Skill is marked with Mark of the Prescript, deal +10% damage This Skill's Coin Power does not change; instead, for every net Coin Power increase, Final Power +5 and deal +25% damage (this Skill is not affected by Paralyze) Final Power +1 for every 6 (Poise on self + Sinking on main target) (max 2) [Combat Start] - Convert all Coins on this Skill to Unbreakable Coins - Inflict 1 Sinking or gain 1 Poise with every hit of this Skill - Does not gain Procuration [Hermes] for this turn [On Use] - Clash Power +3 - Gain 3 Poise and +3 Poise Count [Attack End] - Inflict 5 Burn, 3 Bind, and 3 Fragile next turn to all targets this unit hit - Consume all Procuration [Hermes] · Coin 9: Weapon assigned to this Coin is fixed as Scythe · Coin 9: Deal +90% Damage on Critical Hit · Coin 9: [On Hit without Cracking] Inflict +3 Sinking Count
Totally Badass Ass-kickingThe House of Spiders: The Middle Apprentice IshmaelLustSkill 1Blunt32+4If target has 6+ (Burn + Bleed), Coin Power +1 [On Use] Heal 5 SP · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Deal 5 Blunt bonus damage · Coin 2: [On Hit] If this unit has The Middle Styled Augmentation Tattoos, inflict +1 Bleed Count
Crossing DervishThe House of Spiders: The Middle Apprentice IshmaelWrathSkill 2Blunt43+4If target has 6+ (Burn + Bleed), Coin Power +1 [Combat Start] This Skill gains Offense Level by (highest Reson. / 2) (max 3; rounded down) - If there was an A-Reson. in the Reson. chain, double the amount of Offense Level gained from the above effect [On Use] Gain +5 Aggro to this Slot next turn [On Use] If this unit has Thermal Blades, On Hit with 1st and 2nd Coins, inflict Burn by the base amount of Bleed the Skill inflicts · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Deal 5 Blunt bonus damage · Coin 3: [On Hit] If this unit has The Middle Styled Augmentation Tattoos, inflict 1 Paralyze and 1 Bind next turn (2 times per turn)
Violet~ Breaking SlamThe House of Spiders: The Middle Apprentice IshmaelEnvySkill 3Blunt44+3If target has 6+ (Burn + Bleed), Coin Power +1 [Combat Start] This Skill gains Offense Level by (highest Reson. / 2) (max 3; rounded down) - If there was an A-Reson. in the Reson. chain, double the amount of Offense Level gained from the above effect [On Use] If this unit has Thermal Blades, On Hit with 1st, 2nd, and 4th Coins, inflict Burn by the base amount of Bleed this Skill inflicts [On Use] Final Power +1 for every 5 The Middle - Grudge on self (max 3) [Attack End] Consume all The Middle - Grudge on self [Attack End] If this Skill was activated as a Counter Skill, gain 1 Blunt DMG Up next turn (once per turn) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 4: [On Hit] Deal (Envy Reson. x 5)% of this Coin's final damage as Slash bonus damage (max 30%) · Coin 4: [On Hit] Inflict 1 Bleed
I'll Get You Back for This, ManThe House of Spiders: The Middle Apprentice IshmaelEnvyCounterBlunt42+5[Combat Start] At 6+ sum of Envy A-Reson., use 'Violet~ Breaking Slam' as Counter (Activates from the leftmost Skill Slot. Activates 2 times per turn) [Combat Start] Gain 25% of missing HP as Shield (once per turn) · Coin 1: [On Hit] Lower user's Stagger Threshold by 6 · Coin 2: [On Hit] Inflict 1 Bleed
StompingThe House of Spiders: The Middle Nursefather OutisLustSkill 1Blunt32+4Coin Power +1 for every 6 (Burn + Bleed) on target (max 2) [Before Use] If this unit has Lævateinn, activate as "I'll Gut You Like a Fish" [On Use] If this unit has The Middle - Vengeance Tattoo [Great Sister], convert Coin 2 into Unbreakable Coin [On Use] Heal 5 SP · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 1: [On Hit] Raise Stagger Threshold by 5 · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If this unit has The Middle - Vengeance Tattoo [Great Sister], inflict 1 Bind next turn (once per turn)
Don't Let Somethin' Like This Break You!The House of Spiders: The Middle Nursefather OutisEnvySkill 2Blunt43+4Coin Power +1 for every 6 (Burn + Bleed) on target (max 2) [Before Use] If this unit has Lævateinn, activate as "Gut Stab" [On Use] This Skill gains Offense Level equal to (highest Reson. / 2) (max 3, rounded down) [On Use] Convert this Skill's Coins equal to The Middle - Vengeance Tattoo [Great Sister] on this unit into Unbreakable Coins, beginning with Coin 3 [On Use] If this unit's sword is at First Seal Removed or Second Seal Removed stage, inflict Burn by the base amount of Bleed the Skill inflicts On Coin Hit [On Use] Gain +5 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Paralyze next turn (once per turn) · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] If this unit has The Middle - Vengeance Tattoo [Great Sister], deal Blunt damage equal to (Burn on target + Bleed on target)% of this Coin's final damage (max 20%)
Stamp of VengeanceThe House of Spiders: The Middle Nursefather OutisEnvySkill 3Blunt44+3Final Power +1 for every 4 (Burn + Bleed) on target (max 3) At 6+ Envy A-Reson., Coin Power +1 [Before Use] If this unit has Lævateinn, activate as "Complete and Total Extermination" [On Use] This Skill gains Offense Level equal to (highest Reson.) (max 6) [On Use] Final Power +1 for every The Middle - Vengeance Tattoo [Great Sister] on self (max 3) [On Use] Convert this Skill's Coins into Unbreakable Coins equal to The Middle - Vengeance Tattoo [Great Sister] on this unit, beginning with Coin 3 [On Use] If this unit's sword is at First Seal Removed or Second Seal Removed stage, inflict Burn by the base amount of Bleed the Skill inflicts On Coin Hit [Attack End] Consume all The Middle - Grudge on self [Attack End] If this Skill was activated as a Counter Skill, gain 1 Blunt DMG Up next turn (once per turn) · Coin 1: [On Hit] Inflict 3 Bleed · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict 2 Bleed · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict +1 Bleed Count
Rule ViolationThe House of Spiders: The Middle Nursefather OutisEnvyCounterBlunt42+6[Combat Start] At 6+ sum of Envy A-Reson., use "Stamp of Vengeance" or "Complete and Total Extermination" as Counter (activates from the leftmost Skill Slot; activates 2 times per turn) [Combat Start] Gain 30% of missing HP as Shield (once per turn) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Lower user's Stagger Threshold by 10
I'll Gut You Like a FishThe House of Spiders: The Middle Nursefather OutisEnvySkill 1Blunt32+4Lævateinn Exclusive Skill Coin Power +1 for every 6 (Burn + Bleed) on target (max 2) [On Use] This Skill gains Offense Level equal to (highest Reson. / 2) (max 3, rounded down) [On Use] If this unit has The Middle - Vengeance Tattoo [Great Sister], inflict 1 Bleed On Coin Hit [Before Attack] Gain Burn equal to the number of Coins in this Skill [Attack End] Lose 5 SP · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 1: [On Hit] Raise Stagger Threshold by 10 · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 4 Burn and +2 Burn Count · Coin 2: [On Hit] If this unit has The Middle - Vengeance Tattoo [Great Sister], inflict 1 Bind and 1 Paralyze next turn (once per turn)
Gut Stab [Lævateinn]The House of Spiders: The Middle Nursefather OutisEnvySkill 2Blunt35+3Lævateinn Exclusive Skill If target has 4+ (Burn + Bleed), Final Power +1 [On Use] This Skill gains Offense Level equal to (highest Reson. / 2) (max 3, rounded down) [On Use] Gain +5 Aggro to this Skill Slot next turn [Before Attack] Gain Burn equal to the number of Coins in this Skill [Attack End] Lose 5 SP · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Burn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 4 Bleed · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict +1 Burn Count · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict +2 Bleed Count · Coin 5: Unbreakable Coin · Coin 5: [On Hit] Inflict 1 Bind and 1 Paralyze next turn (once per turn)
Complete and Total Extermination [Lævateinn]The House of Spiders: The Middle Nursefather OutisEnvySkill 3Blunt45+3Lævateinn Exclusive Skill Final Power +1 for every 4 (Burn + Bleed) on target (max 3) Deal +1% damage for every 1 (Burn + Bleed) on target (max 40%) [On Use] This Skill gains Offense Level equal to (highest Reson.) (max 6) [On Use] If this unit has The Middle - Vengeance Tattoo [Great Sister], Coin Power +1 [On Use] If this unit has The Middle - Vengeance Tattoo [Great Sister], inflict 1 Bleed Potency On Coin Hit [Before Attack] Gain Burn equal to the number of Coins of this Skill [Attack End] Lose 5 SP [Attack End] Consume all The Middle - Grudge on self [Attack End] If this Skill was activated as a Counter Skill, gain 1 Blunt DMG Up next turn (once per turn) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Burn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +2 Burn Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 4 Bleed · Coin 3: [On Hit] Deal Slash damage equal to ((Burn on target + Bleed on target) x 2)% of this Coin's final damage (max 50%) · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict +2 Bleed Count · Coin 4: [On Hit] Deal Slash damage equal to ((Burn on target + Bleed on target) x 2)% of this Coin's final damage (max 50%) · Coin 5: Unbreakable Coin · Coin 5: [On Hit] Deal Pierce damage equal to (Burn on target + Bleed on target)% of this Coin's final damage (max 25%) · Coin 5: [On Hit] Deal Blunt damage equal to (Burn on target + Bleed on target)% of this Coin's final damage (max 25%)
Time to Unpack!The House of Spiders: The Middle Nursefather OutisEnvySkill 3Blunt44+3External effects cannot trigger this Skill to be Reused [On Use] If this unit has The Middle - Vengeance Tattoo [Great Sister], deal Slash damage equal to (25% of each Coin's final damage) On Coin Hit [Attack End] Remove a seal from the sword · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 3 Bleed · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Raise Stagger Threshold by 10 · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 2 Envy Fragility next turn
Good Girl. Your Sacrifice for the Family Won't Be Forgotten.The House of Spiders: The Middle Nursefather OutisEnvySkill 3Blunt161+2Lævateinn Exclusive Skill [Unclashable] [Target Fixed] External effects cannot trigger this Skill to be Reused, and this Skill does not trigger Defense Skills Final Power +1 for every 4 (Burn + Bleed) on the main target (max 3) [On Use] Final Power +1 and deal +10% damage for every The Middle - Vengeance Tattoo [Great Sister] on self (max 3, max 100%) [On Use] If The House of Spiders: The Middle Apprentice Ishmael is among targets, deal +100% damage [Attack End] Consume all The Middle - Grudge on self and gain 5 The Middle - Grudge [Attack End] If a targeted ally is killed, gain 10 The Middle - Grudge · Coin 1: Unbreakable Coin · Coin 1: If target's Blunt Res. is below "Normal" (1.0), treat it as "Normal" (1.0) · Coin 1: [On Hit] Inflict 3 Burn and +2 Burn Count · Coin 1: [On Hit] Inflict 3 Bleed and +2 Bleed Count · Coin 1: [On Hit] Deal Blunt damage equal to (100% of this Coin's final damage)
Chainstrike [連擊]The House of Spiders: The Pinky Apprentice SinclairGloomSkill 1Slash32+4[On Use] Gain +3 Poise Count [On Use] Coin Power +1 for every 6 Poise on self (max 2) · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 2: [On Crit - Heads Hit] Gain 1 Haste next turn (once per turn)
Nameless Slash [無名斬]The House of Spiders: The Pinky Apprentice SinclairPrideSkill 2Slash62+5Unfocused Volley [On Use] Base Power +1 for every 6 Poise on self (max 2) · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: Deal +10% damage on Critical Hit · Coin 2: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Crit - Heads Hit] Reuse this Coin (once per Skill) · Coin 2: [Reuse - Heads Hit] At 10+ Moonlit Azure Blade, Reuse this Coin (once per Skill)
Fallstar Slayer [落星一殺]The House of Spiders: The Pinky Apprentice SinclairWrathSkill 3Slash81+14Deal +50% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) [On Use] At 20 Moonlit Azure Blade, convert all Coins of this Skill into Unbreakable Coins [On Use] Coin Power +1 for every 4 Poise on self (max 5) [On Use] Base Power +1 for every 4 Moonlit Azure Blade on self (max 5) [On Use] Gain 7 Poise [Before Attack] Atk Weight +1 for every 10 Moonlit Azure Blade on self (max 2) [Attack End] Consume 5 Moonlit Azure Blade for every Atk Weight gained due to this Skill's effect · Coin 1: Deal +70% damage on Critical Hit · Coin 1: [On Hit] Inflict 5 Bleed · Coin 1: [On Crit - Heads Hit] Deal (25% of this Coin's final damage) Slash damage
Defend [守]The House of Spiders: The Pinky Apprentice SinclairGuard31+10Clashable Guard Turn Start: At 25+ Poise, change this Skill to 'Swerve' [Combat Start] Gain 8 Poise (once per turn) [Combat Start] Gain +2 Poise Count (once per turn) · Coin 1: Unbreakable Coin
Swerve [回]The House of Spiders: The Pinky Apprentice SinclairEvade41+10[Combat Start] Gain Shield equal to Moonlit Azure Blade Stack (once per turn) [Combat Start] Gain +4 Poise Count (once per turn) [On Evade] Gain 1 Crit DMG Up next turn (max 2 times per turn)
Butcher - RibsThe House of Spiders: The Ring Apprentice FaustGluttonySkill 1Slash32+4Iron Maiden exclusive Skill [On Use] Clash Power +1 for every type of negative effect on target (max 2) [On Use] Final Power +1 for every 4 Bleed on target (max 3) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 2 Defense Level Down next turn (once per turn) · Coin 2: [On Hit] Gain 2 Defense Level Up next turn (once per turn)
Fascia HungersThe House of Spiders: The Ring Apprentice FaustEnvySkill 2Slash43+4Iron Maiden exclusive Skill [On Use] Clash Power +1 for every type of negative effect on target (max 2) [On Use] Final Power +1 for every 4 Bleed on target (max 4) [On Use] At 10+ Corpus Ingredient Count, consume 5 Corpus Ingredient Count to gain the following effects: - Clash Power +1 - Convert the final Coin on this Skill to Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 3: [On Hit] Gain +4 Corpus Ingredient Count
Repressed FleshThe House of Spiders: The Ring Apprentice FaustLustSkill 3Slash44+3Iron Maiden exclusive Skill [On Use] Final Power +1 for every 4 Bleed on target (max 3) [On Use] At 10+ Corpus Ingredient Count, consume up to 20 Corpus Ingredient Count to gain the following effects: - Final Power +2 - Deal +3% damage for every Corpus Ingredient Count consumed · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 3: [On Hit] Inflict 1 Damage Down next turn (once per turn) · Coin 4: Deal +5% damage for every type of negative effect on target (max 30%) · Coin 4: [On Hit] Inflict +1 Bleed Count
Exhibition ArrangementsThe House of Spiders: The Ring Apprentice FaustGuard41+10Clashable Guard Iron Maiden exclusive Skill [Clash Win] Inflict +2 Bleed Count on the attacker (2 times per turn) [Clash Win] Deal Pierce damage equal to (Bleed Potency on the attacker x 2) (max damage: 30) · Coin 1: Unbreakable Coin
Butcher - RibsThe House of Spiders: The Ring Apprentice FaustGluttonySkill 1Slash32+4The Self Unbound - Flow State exclusive Skill Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Final Power +1 for every 4 Bleed on target (max 3) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 2 Defense Level Down next turn (once per turn) · Coin 2: [On Hit] Gain 2 Defense Level Up next turn (once per turn)
Time for Your Meal, FasciaThe House of Spiders: The Ring Apprentice FaustEnvySkill 2Slash43+4The Self Unbound - Flow State exclusive Skill Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Final Power +1 for every 4 Bleed on target (max 4) [On Use] At 10+ Corpus Ingredient Count, consume 5 Corpus Ingredient Count to gain the following effects: - Clash Power +1 - Convert the final Coin on this Skill to Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 3: [On Hit] Gain +4 Corpus Ingredient Count
Liberation of the Repressed FleshThe House of Spiders: The Ring Apprentice FaustLustSkill 3Slash44+3The Self Unbound - Flow State exclusive Skill [On Use] Deal +30% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) [On Use] Final Power +1 for every 4 Bleed on the main target (max 3) [On Use] At 10+ Corpus Ingredient Count, consume up to 20 Corpus Ingredient Count and gain the following effects: - Final Power +2 - Deal +1% damage for every Corpus Ingredient Count consumed - At 3+/5+ Corpus Ingredient, gain +1/+2 Atk Weight - Convert all Coins on this Skill to Unbreakable Coins · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 3: [On Hit] Inflict 1 Damage Down next turn (once per turn) · Coin 3: [On Hit] Gain 1 Slash DMG Up next turn (once per turn) · Coin 4: Deal +5% damage for every type of negative effect on target (max 30%) · Coin 4: [On Hit] Inflict +1 Bleed Count
The Exhibition BeginsThe House of Spiders: The Ring Apprentice FaustEvade41+10The Self Unbound - Flow State exclusive Skill [Combat Start] Gain 1 Assist Defense (once per turn) [On Evade] Inflict 1 Bind next turn against the attacker (once per turn) [On Evade] Gain 1 Haste next turn (once per turn)
No Acts of Vandalism Allowed.The House of Spiders: The Ring Apprentice FaustLustCounterSlash42+4[Clashable Counter] The Self Unbound - Flow State exclusive Skill Assist Defense exclusive Skill Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] At 10+ Corpus Ingredient Count, consume 5 Corpus Ingredient Count to gain the following effects: - Clash Power +1 - Convert the final Coin on this Skill to Unbreakable Coin · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 2 Bleed
AnatomizeThe House of Spiders: The Ring Nursefather Hong LuPrideSkill 1Slash32+4Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Final Power +1 for every 4 Bleed on target (max 3) · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict 2 Defense Level Down next turn (once per turn) · Coin 2: [On Hit] Gain 2 Defense Level Up next turn (once per turn)
Gather Ingredient - Blood-bathed ObjetThe House of Spiders: The Ring Nursefather Hong LuEnvySkill 2Slash43+4Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Final Power +1 for every 4 Bleed on target (max 4) [On Use] At 10+ Corpus Ingredient Count, consume 5 Corpus Ingredient Count to gain the following effects: - Clash Power +1 - Convert the final Coin on this Skill to Unbreakable Coin · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 3: [On Hit] Gain +4 Corpus Ingredient Count · Coin 3: [On Hit] If target has 5+ types of negative effects, use "Installation Art no. 3: Improvised Ribcage" Skill against the target (once per turn)
Tibia's Melody - Anatomization of the Unanatomized by the AnatomizedThe House of Spiders: The Ring Nursefather Hong LuLustSkill 3Slash44+3[On Use] Deal +30% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) [On Use] Final Power +1 for every 4 Bleed on the main target (max 3) [On Use] At 10+ Corpus Ingredient Count, consume up to 20 Corpus Ingredient Count and gain the following effects: - Final Power +2 - Deal +1% damage for every Corpus Ingredient Count consumed - At 3+/5+ Corpus Ingredient, gain +1/+2 Atk Weight - Convert all Coins on this Skill to Unbreakable Coins · Coin 1: [On Hit] Inflict 4 Bleed · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 3: [On Hit] Inflict 1 Damage Down next turn (once per turn) · Coin 3: [On Hit] Gain 1 Slash DMG Up next turn (once per turn) · Coin 4: Deal +5% damage for every type of negative effect on target (max 30%) · Coin 4: [On Hit] Inflict +1 Bleed Count
Curating the ExhibitionThe House of Spiders: The Ring Nursefather Hong LuEvade41+10[Combat Start] Gain 1 Assist Defense (once per turn) [On Evade] Inflict 1 Bind next turn against the attacker (once per turn) [On Evade] Gain 1 Haste next turn (once per turn)
My, How We Love the Flesh and the BloodThe House of Spiders: The Ring Nursefather Hong LuPrideSkill 1Slash41+4[Indiscriminate] [Unclashable] This Skill has the following properties: - Does not trigger Defense Skills - External effects cannot trigger this Skill to be Reused - Its attack does not hit [On Use] Apply 6 Offense Level Up on target
Closing Time - Installation Art no. 1: Your Flesh and Bones as the Gallery's SeatsThe House of Spiders: The Ring Nursefather Hong LuLustSkill 3Slash35+4[On Use] Deal +30% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) - When attacking just 1 target, deal +100% additional damage [On Use] At 10+ Corpus Ingredient Count, consume up to 20 Corpus Ingredient Count and gain the following effects: - Final Power +2 - Deal +1% damage for every Corpus Ingredient Count consumed - At 3+/5+ Corpus Ingredient, gain +1/+2 Atk Weight [Attack End] For all Identities in The Ring faction, heal 10 SP and apply Somatic Frisson-inspiring Melody · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Bleed · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 1 Bind next turn (once per turn) · Coin 2: [On Hit] Gain 1 Haste next turn (once per turn) · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Damage Down next turn (once per turn) · Coin 3: [On Hit] Gain 1 Slash DMG Up next turn (once per turn) · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict +1 Bleed Count · Coin 5: Unbreakable Coin · Coin 5: Deal +5% damage for every type of negative effect on target (max 30%) · Coin 5: [On Hit] Inflict 5 Burn · Coin 5: [On Hit] Inflict Corpus Theater
Please. Vandalism is Prohibited.The House of Spiders: The Ring Nursefather Hong LuLustCounterSlash42+4[Clashable Counter] Assist Defense exclusive Skill Deal +10% damage for every type of negative effect on target (max 30%) [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] At 10+ Corpus Ingredient Count, consume 5 Corpus Ingredient Count to gain the following effects: - Clash Power +1 - Convert the final Coin on this Skill to Unbreakable Coin · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 2 Bleed
Installation Art no. 3: Improvised RibcageThe House of Spiders: The Ring Nursefather Hong LuEnvySkill 2Pierce52+4[Unclashable] This Skill does not trigger Defense Skills [On Use] Consume 4 Corpus Ingredient Count · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: Deal +10% damage for every type of negative effect on target (max 50%) · Coin 2: [On Hit] Deal 5 SP damage · Coin 2: [On Hit] Heal 5 SP on self · Coin 2: [On Hit] Inflict Corpus Theater
La Spada di PalermoThe House of Spiders: The Thumb Apprentice HeathcliffLustSkill 1Slash32+4[On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 1 Tremor
Colpi SottaniThe House of Spiders: The Thumb Apprentice HeathcliffSlothSkill 2Slash43+4[On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [Clash Win] If target has The Duel Escalates, inflict +1 Tremor Count · Coin 1: [On Hit] Inflict 2 Burn and +2 Burn Count · Coin 2: [On Hit] Inflict 2 Tremor and +2 Tremor Count · Coin 3: [On Hit] If this unit has Maturing Textbook, or if target has The Duel Escalates, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Il CacciatoreThe House of Spiders: The Thumb Apprentice HeathcliffWrathSkill 3Slash53+4[Before Use] If target has 5 The Duel Escalates, activate "Sezionatura di Cervo" instead (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] Gain the following effects based on The Duel Escalates Stack on target: - Deal +6% damage for every Stack (max 30%) - 1+ The Duel Escalates: Inflict +1 more Tremor Potency - 2+ The Duel Escalates: Inflict +1 more Tremor Count - 3+ The Duel Escalates: Inflict +1 more Burn Potency - 4+ The Duel Escalates: Inflict +1 more Burn Count [On Use] If this unit has Maturing Textbook, or if target has 3+ The Duel Escalates, convert all Coins on this Skill to Unbreakable Coins · Coin 1: [On Hit] Inflict 3 Burn and +2 Burn Count · Coin 2: [On Hit] Inflict 3 Tremor and +2 Tremor Count · Coin 3: Deal +25% damage for every Maturing Textbook on self (max 75%) · Coin 3: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If this unit has Maturing Textbook, or if target has 3+ The Duel Escalates, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Measuring Blade ReachThe House of Spiders: The Thumb Apprentice HeathcliffWrathCounterSlash52+4[Clashable Counter] Deal +20% damage for every The Duel Escalates on target (max 100%) [On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict 1 Burn (2 times per turn) · Coin 2: [On Hit] Inflict 1 Tremor (2 times per turn)
I Will Protect.The House of Spiders: The Thumb Apprentice HeathcliffGuard31+10Clashable Guard Assist Defense exclusive Skill [On Use] - Gain 2 Protection (once per turn) - Heal 5 SP for the unit protected by the Assist Defense · Coin 1: Unbreakable Coin
Sezionatura di CervoThe House of Spiders: The Thumb Apprentice HeathcliffWrathSkill 3Slash54+3[On Use] - Gain +(Maturing Textbook - 1) Atk Weight (max 2) - Coin Power +1 for every 6 (Burn + Tremor) on the main target (max 3) - When attacking just 1 target, deal +25% damage (for Focused Encounters, 1 Part) - Deal +25% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, Parts) [Attack End] - Consume all The Duel Escalates on the main target - Gain 1 Maturing Textbook. If the main target is defeated, gain 2 Maturing Textbook instead · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 4 Burn and +3 Burn Count · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 4 Tremor and +3 Tremor Count · Coin 3: Unbreakable Coin · Coin 4: Unbreakable Coin · Coin 4: [Coin Start] This Coin gains Coin Power +1 for every Maturing Textbook (max 3) · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3
Colpi di TaglioThe House of Spiders: The Thumb Nursefather RodionPrideSkill 1Slash32+4[On Use] At 6+ Poise, Final Power +1 [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [Clash Win] Lose (# of remaining Coins) Eye of Precognition Stack on self; deal +5% damage for every Stack lost (max 10%) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict +1 Tremor Count
I'll Gladly Blast a Hole Through YaThe House of Spiders: The Thumb Nursefather RodionSlothSkill 2Slash43+4Turn Start: If this unit does not have Acceleration Round, activate as "Sezionatura di Cervo" [On Use] At 6+ Poise, Final Power +1 [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [Clash Win] Lose (# of remaining Coins) Eye of Precognition Stack on self; deal +5% damage for every Stack lost (max 15%) · Coin 1: Spend 1 Acceleration Round · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: Spend 1 Acceleration Round · Coin 2: [On Hit] Inflict 1 Tremor and +1 Tremor Count · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Sezionatura di ElefanteThe House of Spiders: The Thumb Nursefather RodionWrathSkill 3Slash44+3[On Use] At 6+ Poise, Final Power +1 [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [Before Attack] Lose up to 10 Eye of Precognition on self (once per turn) · Coin 1: Spend 1 Acceleration Round · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: Spend 1 Acceleration Round · Coin 2: [On Hit] Inflict +2 Burn Count · Coin 2: [On Hit] Inflict +2 Tremor Count · Coin 3: Spend 1 Acceleration Round · Coin 3: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 4: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - Activate the above effect once more for every Acceleration Round spent by this Skill (max 2 times)
Fuck Off!The House of Spiders: The Thumb Nursefather RodionPrideCounterSlash32+4[Clashable Counter] [On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 2) [On Use] Lose 4 Eye of Precognition on self [Turn End] If this unit has less than 5 Acceleration Round, reload Acceleration Round to 5 (once per turn) · Coin 1: [On Hit] Inflict 1 Burn · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 1 Tremor
Sezionatura di ConiglioThe House of Spiders: The Thumb Nursefather RodionLustSkill 1Slash42+4[Unclashable] This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [On Use] At 6+ Poise, Final Power +1 [On Use] Base Power +1 for every 4 (Burn + Tremor) on target (max 2) · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Sezionatura di CervoThe House of Spiders: The Thumb Nursefather RodionSlothSkill 2Slash43+4[On Use] If this unit is in Eye of Precognition - Overheat state, gain Final Power +2 and convert all Coins into Unbreakable Coins [On Use] Gain +4 Poise Count [On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [Clash Win] Lose (# of remaining Coins) Eye of Precognition Stack on self; deal +5% damage for every Stack lost (max 15%) · Coin 1: [On Hit] Gain 5 Poise · Coin 1: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Tremor and +2 Tremor Count · Coin 2: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If target has 10+ Tremor, trigger Tremor Burst; then, reduce target's Tremor Count by 1
DisposalThe House of Spiders: The Thumb Nursefather RodionWrathSkill 3Slash55+3If target has 50%- current HP, deal +50% damage When attacking Game Target, Coin Power +1 [On Use] If this unit has 1+ Acceleration Round, Coin Power +1 [On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 5) [On Kill] Upon killing Game Target, add 1 "Disposal" to the list of Skills for the next upcoming turn (killing Game Target with the added "Disposal" does not trigger this effect again) [On Kill] Reload (once per turn) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 2 Burn · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict +3 Burn Count · Coin 3: [On Hit] Inflict +3 Tremor Count · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 5: Unbreakable Coin · Coin 5: Spend up to 5 Acceleration Round Deal +10% damage for every Acceleration Round that will be spent by this Coin effect (max 50%) · Coin 5: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - Activate the above effect once more for every Acceleration Round spent (max 3 times)
PrecognitionThe House of Spiders: The Thumb Nursefather RodionEvade31+7Upon successfully evading all Coins on a Skill, use "Sezionatura di Coniglio" as an Unopposed Attack against the attacker (once per turn) Coin Power +1 for every 2 Eye of Precognition Stacks on self (max 4) Base Power +1 for every 2 excess Eye of Precognition Stacks on self past 10 Stacks (max 4) [On Use] Gain +3 Poise Count (once per turn) [On Evade] Gain 2 Poise (2 times per turn) [On Evade] Heal 3 SP (2 times per turn) [Skill End] Lose 2 Eye of Precognition on self
Unerringly, as the Prescript DemandsThe Index Proselyte: 【Paper Slip】 FaustSlothSkill 1Slash32+4If this Skill is marked with Mark of the Prescript, Clash Power +1 and deal +20% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Crit] Inflict 1 Sinking
Undertake the Prescript, Again UndertakeThe Index Proselyte: 【Paper Slip】 FaustPrideSkill 2Slash43+4If this Skill is marked with Mark of the Prescript, Final Power +1 Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain 3 Poise and +2 Poise Count · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict 1 Sinking · Coin 3: [On Crit] Inflict +2 Sinking Count
As the Prescript Demands, You Will Be Eliminated.The Index Proselyte: 【Paper Slip】 FaustGloomSkill 3Slash53+4If this Skill is marked with Mark of the Prescript, Final Power +1 and deal +30% damage on Critical Hit Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [Combat Start] At 6+ Grace of the Prescript, convert all Coins of this Skill to Unbreakable Coins and deal +30% damage [On Use] Gain +3 Poise Count - Gain Poise equal to (Grace of the Prescript/3) (rounded down) · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: Deal +5% damage for every Grace of the Prescript (max 40%) - At 9 Grace of the Prescript, deal +60% damage instead · Coin 3: [On Hit] Inflict 1 Sinking · Coin 3: [On Crit] Inflict +3 Sinking Count
Prescript-granted, Prescript-woven FabricThe Index Proselyte: 【Paper Slip】 FaustGloomCounterSlash33+3Final Power +1 and deal +10% damage for every 3 Grace of the Prescript (max 3 and 30%, respectively) [Combat Start] Gain Shield equal to 15% of max HP (once per turn) - Reduce Shield gained by 1.5% for every 5 Karmic Consequence; at 50+ Karmic Consequence, does not gain Shield [On Use] Gain 2 Poise · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict 1 Sinking
Skull CrushingThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteLustSkill 1Blunt32+4If this Skill is marked with Mark of the Prescript, Final Power +1 and deal +15% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Gain 1 Poise · Coin 2: [On Crit] Gain +1 Poise Count
B-be Thee SilentThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixotePrideSkill 2Blunt43+4If this Skill is marked with Mark of the Prescript, Final Power +1 Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain 3 Poise · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Gain +1 Poise Count · Coin 3: [On Crit] Inflict +1 Sinking Count
T-the Prescript Must be Fulfilled Anon...The Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteGloomSkill 3Blunt62+6If this Skill is marked with Mark of the Prescript, Coin Power +1 and deal +40% damage on Critical Hit Final Power +1 for every 4 (Poise on self + Sinking on target) (max 4) [Combat Start] At 2+ Unlock stage, convert all Coins of this Skill to Unbreakable Coins and deal +20% damage for every Unlock stage (max 60%) [On Use] Gain +3 Poise Count - Gain Poise equal to current Unlock stage · Coin 1: [On Hit] Gain 2 Poise · Coin 2: Deal +40% damage for every Unlock stage (max 120%) · Coin 2: [On Hit] Inflict 2 Sinking and +1 Sinking Count · Coin 2: [On Crit] Inflict 1 Sinking and +1 Sinking Count
Prescript-granted, Prescript-woven FabricThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteGloomCounterBlunt33+3Final Power +1 and deal +15% damage for every Unlock stage (max 3; max 45%) [Combat Start] Gain Shield equal to 15% of max HP (once per turn) - Reduce Shield gained by 1.5% for every 5 Karmic Consequence; at 50+ Karmic Consequence, does not gain Shield [On Use] Gain +2 Poise Count [Turn End] If this unit does not have Unlock, gain Unlock - I (once per turn) - Change Grace of the Prescript Stack to 3 - Gain 5 Karmic Consequence at next Turn Start for every Grace of the Prescript gained · Coin 1: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict 1 Sinking
Let These Hands be the Proxy with Which...The Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteLustSkill 1Slash42+4If this Skill is marked with Mark of the Prescript, deal +15% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain +2 Poise Count [Attack End] Lose 3 SP (2 times per turn) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict +1 Sinking Count · Coin 2: [On Crit] Gain +1 Poise Count
Procuration: EngraveThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixotePrideSkill 2Slash53+4If this Skill is marked with Mark of the Prescript, deal +10% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain 3 Poise [Attack End] Lose 6 SP (2 times per turn) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Gain +1 Poise Count · Coin 3: [On Crit] Inflict +1 Sinking Count
Procuration: AnnihilateThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteGloomSkill 3Slash54+3If this Skill is marked with Mark of the Prescript, deal +25% damage Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2) [On Use] Gain +3 Poise Count - Gain Poise equal to current Unlock stage [Attack End] Lose 15 SP (2 times per turn) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Sinking · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Sinking · Coin 4: Unbreakable Coin · Coin 4: This Coin gains Power +1 and deals +40% damage for every Unlock stage (max 3; max 120%) · Coin 4: [On Hit] Inflict 1 Sinking · Coin 4: [On Crit] Inflict +2 Sinking Count
Compulsory UnlockThe Index Proxy - Effloresced E.G.O:: Procuration Don QuixoteGloomCounterSlash43+3[Clashable Counter] Final Power +1 for every Unlock stage (max 3) [On Use] Gain 3 Poise [Turn End] At lower than stage 3 Unlock, activate the following (once per turn): - If this unit has Unlock, increase it by 1 stage - At less than 6/9 Grace of the Prescript, change its Stack to 6/9 - Gain 5 Karmic Consequence at next Turn Start for every Grace of the Prescript gained · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict 1 Sinking
I Wish to Open the PathThe Lord of Hongyuan Hong LuGloomSkill 1Slash42+4[Combat Start] Apply 1 Defense Power Up to 1 + (highest Reson. / 3) other allies. (once per turn; max 3; prioritizes targets that have Assist Defense; includes Unique Assist Defenses) [On Use] At 6+ (Rupture on target + Poise on self), Coin Power +1 [On Use] If target has 3+ types of negative effects, Clash Power +1 · Coin 1: [On Hit] Gain +3 Poise Count · Coin 2: [On Hit] Inflict +2 Rupture Count
Tarnished Blood's Absolute Cleaver of Ambitions [汚血絕志竟成]The Lord of Hongyuan Hong LuGluttonySkill 2Slash34+3[Combat Start] Apply 1 Gluttony DMG Up to all other allies that have Gluttony Skills equipped this turn (once per turn) [On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 2) [On Use] Gain 3 Poise · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Gain +2 Poise Count · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 1 Rupture · Coin 4: Unbreakable Coin · Coin 4: Deal +50% damage · Coin 4: +50% Damage on Critical Hit · Coin 4: [On Hit] Inflict 2 Rupture
Answer Me, Heishou PacksThe Lord of Hongyuan Hong LuPrideSkill 3Slash101+12This Skill does not trigger Defense Skills [On Use] Coin Power +1 for every 4 (Rupture on target + Poise on self) (max 3) [On Use] Gain 5 Poise and +3 Poise Count [Attack End] Among ally Heishou Pack units that can act, choose 1 unit that has the least Unrelenting Storm Stack and apply Unrelenting Storm; then, bestow Exalted Command. (once per turn) - After Exalted Command is complete, The Lord of Hongyuan Hong Lu activates 'I Carve the Path of a Lord' - If Exalted Command did not activate, or if the combo Identity is Staggered or defeated before Exalted Command is complete, use 'Lonesome Stand: Sacrifice to Claim the Garden' instead · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 1 Offense Level Down for every 2 types of negative effect on target (max 3) · Coin 1: [On Hit] Inflict 1 Defense Level Down for every type of Deathrite on target (max 3)
Heishou Keenclaw [黑獣利爪]The Lord of Hongyuan Hong LuGluttonyCounterSlash61+7[Clashable Counter] [Combat Start] Apply 1 Slash Power Up to (highest Reson.) Heishou Pack Identity allies (once per turn) [Combat Start] If there are Backup Units, select 1 ally Heishou that has the least HP percentage. - Upon using this Skill, apply Your Will Guides My Blade. to the selected ally, command Battlefield Retreat, and heal 10% of their HP upon Retreating (once per turn) - The Heishou Pack Identity who Retreated due to this effect will be placed earlier in the Return line than non-Heishou Identities [Combat Start] If there are no Backup Units, apply 2 Attack Power Up to 1 ally Heishou that has the least HP percentage (once per turn) · Coin 1: Unbreakable Coin
I Carve the Path of a LordThe Lord of Hongyuan Hong LuPrideSkill 3Slash62+4[On Use] If this unit activated combo with a Heishou Pack Adept Identity: Base Power +1, Coin Power +1 Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%) [On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3) [On Use] Deal +10% damage for every 2 types of negative effects on target (max 30%) [On Use] Deal +10% damage for every Heishou Bolus Contamination [黑獣丸染] [Attack End] Gain Heishou Bolus Contamination [黑獣丸染] depending on which Heishou Identity activated Exalted Command · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: Deal +50% Damage on Critical Hit · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict 1 Slash Resist Down next turn (once per turn) · Coin 2: [On Kill] For 2 ally Heishou Pack Identities that have the least SP, heal 10 SP and apply 1 Attack Power Up next turn
Lonesome Stand: Sacrifice to Claim The Garden [孑孑單身, 捨生取园]The Lord of Hongyuan Hong LuPrideSkill 3Slash63+4Deal +10% damage for every Life from Death [死中求活] on self Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%) [On Use] At 3+ Life from Death [死中求活], gain +1 Atk Weight [On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3) [On Use] Deal +10% damage for every 2 types of negative effects on target (max 30%) [On Use] Deal +10% damage for every Heishou Bolus Contamination [黑獣丸染] · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: Deal +10% damage for every type of negative effect on target (max 50%) · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Slash Resist Down next turn (once per turn) · Coin 3: [On Kill] Gain 2 Attack Power Up next turn
LordsguardThe Lord of Hongyuan Hong LuGluttonyGuardSlash21+8Clashable Guard This Skill counts as Assist Defense only for the unit that uses the Skill, and does not trigger the effects of other characters that have conditionals that check for Assist Defense activation. [On Use] If target has 3+ types of negative effects, Clash Power +1 · Coin 1: Unbreakable Coin
Enough is EnoughThe Manager of La Manchaland Don QuixoteSlothSkill 1Pierce32+4On Hit with this Skill: heal 30% of the HP damage dealt (max 10) [On Use] Consume up to 50 Bloodfeast and gain 1 Hardblood for every 5 Bloodfeast this unit consumed - If this unit failed to consume Bloodfeast, gain 5 Bleed [On Use] Coin Power +1 for every 6 Bleed on target (max 2) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Bleed
Let All Blossom FreeThe Manager of La Manchaland Don QuixoteWrathSkill 2Pierce42+6On Hit with this Skill: heal 30% of the HP damage dealt (max 10) [On Use] Consume up to 50 Bloodfeast and gain 1 Hardblood for every 10 Bloodfeast this unit consumed - If this unit failed to consume Bloodfeast, gain 5 Bleed [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [Before Attack] Atk Weight +1 for every 10 Hardblood on self (max 2) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: Deal +2.5% damage for every Bleed on target (max 25%) · Coin 2: Deal +15% damage for every 100 Bloodfeast Consumed by self (max 75%)
I Shall ImpaleThe Manager of La Manchaland Don QuixoteLustSkill 3Pierce53+4On Hit with this Skill: heal 50% of the HP damage dealt (max 10) [On Use] Clash Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] Consume up to 50 Bloodfeast and gain 1 Hardblood for every 10 Bloodfeast consumed - If this unit failed to consume Bloodfeast, gain 10 Bleed Deal +5% damage for every Bleed on target (max 50%) Deal +20% damage for every 100 Bloodfeast Consumed by self (max 100%) [Attack End] If target is defeated, increase Bloodfeast by 60; gain 10 Hardblood (once per turn) · Coin 3: [On Hit] Inflict 3 Bleed
Laughters Shall SubsideThe Manager of La Manchaland Don QuixoteLustCounterPierce52+4[Clashable Counter] [Combat Start] Consume up to 50 Bloodfeast and gain 1 Hardblood for every 10 Bloodfeast - If this unit failed to consume Bloodfeast, gain 10 Bleed [Combat Start] To 1 ally with the least HP: apply 1 Shimmering【Bloodfiend】 for every 50 Bloodfeast Consumed (shared) (max 15, once per turn) · Coin 2: [On Hit] Inflict +2 Bleed Count
Variant Sancho Hardblood Arts 6 - WhipThe Manager of La Manchaland Don QuixoteSlothSkill 1Pierce43+3On Hit with this Skill: Heal 50% of the HP damage dealt (max 20) [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 20 Bleed [On Use] Inflict +1 more Bleed On Hit for every 10 Hardblood. (max 2) Attack End: Consume 10 Hardblood · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Activate Bleed on target once (target loses 1 Bleed Count)
Variant Sancho Hardblood Arts 8 - Split ApartThe Manager of La Manchaland Don QuixoteWrathSkill 2Pierce43+3On Hit with this Skill: heal 30% of the HP damage dealt (max 10) [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [Before Attack] Gain Atk Weight +1 for every 10 Hardblood (max 2) [Attack End] Consume 10 Hardblood for every Atk Weight gained · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: Unbreakable Coin · Coin 3: Deal +2.5% damage for every Bleed on target (max 25%) · Coin 3: Deal +15% damage for every 100 Bloodfeast Consumed (shared) (max 75%)
Ascendant Sancho Hardblood Arts - La SangreThe Manager of La Manchaland Don QuixoteLustSkill 3Pierce54+5On Hit with this Skill: heal 50% of the HP damage dealt (max 20) [On Use] Base Power +1 for every 10 Hardblood on self (max 3) [On Use] Coin Power +1 for every 5 Bleed on target (max 2) Deal +5% damage for every Bleed on target (max 50%) [On Use] Deal +20% damage for every 100 Bloodfeast Consumed (shared) (max 100%) [Attack End] Consume 10 Hardblood for every 10 Hardblood [Attack End] If target is defeated, increase Bloodfeast by 100. Regain half of Hardblood consumed by this Skill (once per turn) · Coin 1: Unbreakable Coin · Coin 2: Unbreakable Coin · Coin 3: Unbreakable Coin · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 8 Bleed and +4 Bleed Count · Coin 4: [Attack End] If target is defeated, inflict 5 Bleed and +1 Bleed Count against all enemies
Variant Sancho Hardblood Arts 15 - Buildup to FinaleThe Manager of La Manchaland Don QuixoteLustCounterPierce62+5[Clashable Counter] [Combat Start] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + (Hardblood / 10)) Shimmering【Bloodfiend】 for every 40 Bloodfeast Consumed (shared), then consume half of Hardblood on self. (once per ally; rounded down) · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +3 Bleed Count
KickingThe Middle Big Brother HeathcliffWrathSkill 1Blunt23+3If target has 6+ (Burn + Bleed), Coin Power +1 [On Use] If target has Vengeance Mark, Final Power +1 [On Use] Gain +3 Aggro to this Slot next turn · Coin 1: [On Hit] Lower user's Stagger Threshold by 5 · Coin 1: - If target has Vengeance Mark, heal 3 SP · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 2 Burn
Watch Your Back!The Middle Big Brother HeathcliffEnvySkill 2Blunt43+4If target has 6+ (Burn + Bleed), Coin Power +1 [Combat Start] Apply 2 Offense Level Up on allies adjacent to this unit on the Dashboard [Combat Start] This Skill gains (highest Reson. / 2) Offense Level (max 3, rounded down) [On Use] If target has Vengeance Mark, Final Power +2 [On Use] Gain +5 Aggro to this Slot next turn · Coin 1: [On Hit] Inflict +3 Bleed Count · Coin 1: [On Hit] Inflict +1 Burn Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 2 Paralyze · Coin 3: [On Hit] Inflict 3 Burn
MY HAIR COUPOOOOOOOOOOONS!!!!The Middle Big Brother HeathcliffEnvySkill 3Blunt101+12Final Power +1 for every 4 (Burn + Bleed) on the main target (max 3) Final Power +1 for every 2 Envy Reson. (max 3) [Combat Start] This Skill gains (highest Reson.) Offense Level (max 6) [On Use] If the main target has Vengeance Mark, Final Power +2 [On Use] At 6+ Envy A-Reson., gain +1 Atk Weight [On Use] At 20+ Book of Vengeance [Heathcliff], gain +1 Atk Weight [On Use] Deal +60% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) [On Kill] For every enemy killed using this Skill, gain 2 Vengeance Tattoo (max 6 per turn) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 5 Bleed · Coin 1: [On Hit] Inflict 5 Burn · Coin 1: [On Hit] Deal (Envy Reson. x 5)% of this Coin's final damage as Blunt bonus damage (max 30%)
PaybackThe Middle Big Brother HeathcliffEnvyCounterBlunt52+4[Combat Start] At 6+ sum of Envy A-Reson., use "MY HAIR COUPOOOOOOOOOOONS!!!!" Skill as Counter (Activates from the leftmost Skill Slot. Activates 2 times per turn) [Combat Start] Heal (Envy Reson. + 3) SP for 3 of The Middle-faction allies that have the lowest SP (including this unit; once per turn, max 10 SP; excluding allies at -40 or lower SP) [Combat Start] Gain 25% of missing HP as Shield (once per turn) · Coin 1: [On Hit] Inflict 1 Burn · Coin 2: [On Hit] Inflict 2 Bleed
COMPLETE AND TOTAL EXTERMINATION!!The Middle Big Brother HeathcliffEnvySkill 3Blunt161+10External effects cannot trigger this Skill to be Reused Deal +1% damage for every 1% missing HP on self (max 30%) Final Power +1 for every 4 (Burn + Bleed) on the main target (max 5) [Combat Start] This Skill gains (highest Reson.) Offense Level (max 6) [On Use] If the main target has Vengeance Mark, Final Power +3 [On Use] At 20+ Book of Vengeance [Heathcliff], gain +1 Atk Weight [On Use] Deal +60% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, the Part) [On Kill] For every enemy killed using this Skill, gain an E.G.O resource of a random least-owned Affinity (max 4) [Attack End] Consume 15 Vengeance Tattoo on self · Coin 1: Unbreakable Coin · Coin 1: If target is Staggered, deal +20% damage · Coin 1: [On Hit] Inflict 5 Bleed · Coin 1: [On Hit] Inflict 5 Burn · Coin 1: [On Hit] Inflict 5 Tremor · Coin 1: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 1: [On Hit] Deal (Envy Reson. x 7)% of this Coin's final damage as Blunt bonus damage (max 42%)
We RememberThe Middle Little Brother MeursaultSlothSkill 1Blunt32+4[Clash Lose] Gain 1 Envy DMG Up next turn · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
Chains of LoyaltyThe Middle Little Brother MeursaultEnvySkill 2Blunt42+5[Combat Start] Apply 1 Envy Power Up to 2 allies adjacent to this unit on the Dashboard Apply 1 Envy DMG Up as well when selecting Envy affinity Skills from the affected Skill Slots · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
RecordingThe Middle Little Brother MeursaultWrathSkill 3Blunt43+3At 4+ Envy Reson., Coin Power +1 At 6+ Envy A-Reson., Coin Power +1 · Coin 1: [On Hit] If target has Vengeance Mark, inflict 1 Plus Coin Drop next turn · Coin 3: [On Hit] If target has Vengeance Mark, inflict 2 Envy Fragility next turn
Multifold RetributionThe Middle Little Brother MeursaultEnvyCounterBlunt42+4At 4+ Envy Reson., Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
Is it You?!The Middle Little Brother SinclairGluttonySkill 1Blunt32+4If target has 6+ Bleed, Coin Power +1 [On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] Heal 5 SP on self - At max SP, gain Clash Power +1 instead · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
Payback with InterestThe Middle Little Brother SinclairEnvySkill 2Blunt43+4If target has 6+ Bleed, Coin Power +1 [On Use] Gain +5 Aggro to this Skill Slot next turn [Combat Start] This Skill gains (highest Reson. / 2) Offense Level (max 3, rounded down) - If the said Reson. includes an A-Reson., double the Offense Level gained from the above effect · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: At 3+ Reson. that includes this Skill, deal +20% damage
Write 'em all downThe Middle Little Brother SinclairEnvySkill 3Blunt53+4Deal +1% damage for every 1 Book of Vengeance [Sinclair] (max 30%) Coin Power +1 for every 6 Bleed on target (max 2) [Combat Start] This Skill gains (highest Reson. / 2) Offense Level (max 3, rounded down) - If the said Reson. includes an A-Reson., double the Offense Level gained from the above effect · Coin 2: [On Hit] Inflict 4 Bleed · Coin 3: Deal +5% damage for every Reson. that includes this Skill (max 30%) · Coin 3: Deal +15% damage for every 10 Book of Vengeance [Sinclair] (max 45%)
Warmup in the EastThe Middle Little Brother SinclairEnvyCounterBlunt52+4[Combat Start] Skill behavior changes based on the sum of Envy A-Reson.: - At 4+ sum of A-Reson., use 'Payback with Interest' as Counter - At 6+ sum of A-Reson., use 'Write 'em all down' as Counter (Activates from the leftmost Skill Slot. Activates 2 times per turn) [Combat Start] Gain 30% of missing HP as Shield (once per turn) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
Checking the BookThe Middle Little Sister Don QuixoteWrathSkill 1Blunt42+3[On Use] Heal 5 SP on self · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 2 Bleed
Proof of LoyaltyThe Middle Little Sister Don QuixoteEnvySkill 2Blunt42+6[Combat Start] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6) If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down) Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits. · Coin 2: [On Hit] Inflict 3 Bleed · Coin 2: [On Hit] Inflict 1 Damage Down
A Just VengeanceThe Middle Little Sister Don QuixotePrideSkill 3Blunt44+3[Combat Start] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6) If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down) Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits. · Coin 1: [Heads Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict 1 Bleed · Coin 3: [Heads Hit] Inflict 1 Bleed · Coin 4: [Attack End] If target is defeated, 1 ally with the least SP heals 6 SP
Multifold RetributionThe Middle Little Sister Don QuixoteEnvyCounterBlunt52+4[Combat Start] At 6+ sum of Envy A-Reson., use 'A Just Vengeance' as Counter. Upon activating the above effect, the Skill's affinity is changed to Envy. (Leftmost 'Multifold Retribution' is activated first. Activates 2 times per turn) · Coin 1: [On Hit] Lower user's Stagger Threshold by 5 · Coin 2: [On Hit] Lower user's Stagger Threshold by 5
A Just VengeanceThe Middle Little Sister Don QuixoteEnvyCounterBlunt44+3[Combat Start] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6) If the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down) Gain double the Offense Level from above effects in encounters with 6 or fewer Participant Limits. · Coin 1: [Heads Hit] Inflict 1 Bleed · Coin 2: [Heads Hit] Inflict 1 Bleed · Coin 3: [Heads Hit] Inflict 1 Bleed · Coin 4: [Attack End] If target is defeated, 1 ally with the least SP heals 6 SP
CackleThe One Who Grips FaustEnvySkill 1Pierce42+3[Clash Win] Target loses 3 SP · Coin 1: [On Hit] Inflict 1 Nails · Coin 2: [On Hit] Inflict 2 Bleed
The GrippingThe One Who Grips FaustLustSkill 2Pierce43+4Coin 1: [On Hit] Inflict 2 Nails · Coin 2: [On Hit] Inflict 3 Nails · Coin 3: [Heads Hit] Inflict 1 Paralyze next turn · Coin 3: [On Hit] Inflict Gaze next turn
ExecutionThe One Who Grips FaustPrideSkill 3Blunt63+2On kill, heal 10 SP for all allies and apply 1 Pierce DMG Up and Blunt DMG Up · Coin 1: [On Hit] Inflict 2 Nails · Coin 2: [Heads Hit] Inflict 2 Nails · Coin 3: Deal +70% damage to targets that have 5+ Nails
Such FilthThe One Who Grips FaustEvade41+10[On Evade] Target loses 3 SP
Coerced JudgementThe One Who Shall Grip SinclairGloomSkill 1Blunt82-2[On Use] Lose 7 SP · Coin 2: [Tails Hit] Gain 1 Fanatic next turn · Coin 2: [On Hit] Inflict 3 Burn
Amoral EnactmentThe One Who Shall Grip SinclairLustSkill 2Blunt164-4[On Use] Lose 10 SP If this unit is Fanatic, deal +10% damage · Coin 2: [Tails Hit] Inflict 2 Burn · Coin 2: [On Hit] Inflict 1 Burn · Coin 3: [Tails Hit] Inflict 2 Burn · Coin 3: [On Hit] Inflict 1 Burn · Coin 4: [Tails Hit] Inflict +1 Burn Count · Coin 4: [On Hit] Inflict 2 Bleed
Self-destructive PurgeThe One Who Shall Grip SinclairWrathSkill 3Blunt303-12- [On Use] Lose 15 SP - If this unit is Fanatic, deal +15% damage - If target is a , deal +10% damage · Coin 2: [On Hit] Raise Stagger Threshold by 50% of damage dealt · Coin 3: [On Hit] If target has 5+ Bleed, inflict 7 Burn · Coin 3: [On Kill] Gain 1 Blunt Power Up next turn
Enough…The One Who Shall Grip SinclairPrideGuard171-7[Combat Start] Heal 5~10 SP
To Me!The Pequod Captain IshmaelEnvySkill 1Pierce42+4[Combat Start] Apply 2 Defense Level Up to 2 allies adjacent to this unit on the Dashboard [On Use] Next turn, the leftmost Skill Slot of 1 other ally with the highest Max HP gains +(highest Reson.) Aggro (Once per turn) - At 4+ highest A-Reson., apply 1 Protection to the ally next turn when they gain Aggro (Once per turn) · Coin 2: [On Hit] Inflict 2 Bleed
Pursue Them to the End!The Pequod Captain IshmaelPrideSkill 2Pierce43+4[Combat Start] Apply 3 Offense Level Up to 2 allies adjacent to this unit on the Dashboard [On Use] Every Reson. of the highest Reson. adds 20% chance that this unit orders the ally on its immediate right(on the Dashboard) to use Assist Attack this turn. - At 4+ highest A-Reson., apply 2 Damage Up to the ally - At 4+ Pride A-Reson., apply 2 additional Pride Power Up · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 1 Burn
Harpoon of ObsessionThe Pequod Captain IshmaelWrathSkill 3Pierce44+3Deal more damage based on target's missing HP (+0.3% damage per 1% missing HP, max +30%) Coin Power +1 for every 5 Bleed on target (Max 2) [Attack End] If target is Staggered or defeated, (1+(highest A-Reson./2)) allies with the least SP heal 10 SP, gain 2 Poise, and gain +4 Poise Count. (4 times max. Max # of allies that can be healed: 4) · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict 2 Bleed · Coin 4: [On Hit] Inflict +1 Burn Count
Do Not FearThe Pequod Captain IshmaelGuard101+4[On Use] Heal 5 SP for 2 allies adjacent to this unit on the Dashboard (2 times max)
ImpaleThe Pequod First Mate Yi SangPrideSkill 1Pierce32+4[On Use] Gain +2 Poise Count · Coin 2: [On Hit] Inflict 1 Bind next turn · Coin 2: [On Hit] Inflict 2 Bleed
Relentless StabbingThe Pequod First Mate Yi SangEnvySkill 2Pierce42+4[On Use] Gain +2 Poise Count At 5+ Poise, Clash Power +3 · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Crit] Reuse this Coin (3 times max)
AmbushThe Pequod First Mate Yi SangGluttonySkill 3Pierce42+6[On Use] Gain 5 Poise At 7+ Poise, Coin Power +1 · Coin 1: [On Hit] Gain +2 Poise Count · Coin 2: [On Hit] Inflict 4 Bleed · Coin 2: [On Crit] Inflict +6 Bleed Count
EvadeThe Pequod First Mate Yi SangEvade31+10
Stalk PreyThe Pequod Harpooneer HeathcliffPrideSkill 1Pierce32+4[On Use] Gain +4 Poise Count [On Use] Gain +5 Aggro to this Skill Slot next turn · Coin 2: [On Hit] Inflict 2 Bleed
SnagharpoonThe Pequod Harpooneer HeathcliffEnvySkill 2Pierce43+4[On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] Gain 1 Poise for every 3 Bleed on target (Max 10) · Coin 2: [On Crit] Inflict Bleed Count equal to 1/3 of Bleed Potency on target (Max 10)
Sever KnotThe Pequod Harpooneer HeathcliffEnvySkill 3Pierce44+3At 3+ Envy Reson., Clash Power +1 At 4+ Envy Reson., Coin Power +1 At 6+ Envy A-Reson., Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] At 75%- HP, inflict 1 Bleed · Coin 1: [On Hit] At 50%- HP, inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] At 75%- HP, inflict 1 Bleed · Coin 2: [On Hit] At 50%- HP, inflict 1 Bleed · Coin 4: [On Crit] +50% Damage on Critical Hit
PaybackThe Pequod Harpooneer HeathcliffWrathCounterPierce52+4[On Use] Gain +5 Aggro to this Skill Slot next turn [Combat Start] Gain Defense Level Up for every Poise on self (Max 10)
Sacrifice for the FamilyThe Priest of La Manchaland GregorGluttonySkill 1Blunt32+4[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 10 Bleed - At 50%+ HP, gain 15 additional Bleed · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Gain 3 Bloodied Hand
Suffocating GuiltThe Priest of La Manchaland GregorPrideSkill 2Blunt42+6[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 10 Bleed [On Use] At 5+ Ailing Heart, consume up to 60 Bloodfeast; then, gain 1 Bloodied Hand for every 6 Bloodfeast consumed - At less than 5 Ailing Heart, gain 10 Bleed and 3 Bloodied Hand · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Gain 3 Bloodied Hand
The Unforgivable SinThe Priest of La Manchaland GregorLustSkill 3Blunt53+4On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill) [On Use] Deal +1.5% damage for every 1% missing HP on self (max 90%) [On Use] If target has 6+ Bleed, Coin Power +1 [On Use] Consume every excess Stack of Bloodied Hand past 10 Stack to gain the following effects: - Heal (Stacks consumed x 3) HP on self - If this unit consumed 10+ Stack, Coin Power +1 - If this unit consumed 20 Stack, Reuse the final Coin [On Use] Gain 10 Bleed [Attack End] Heal 10% HP on self · Coin 1: [On Hit] Gain 3 Bloodied Hand · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict +2 Rupture Count · Coin 3: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 2 Rupture
Faded PatienceThe Priest of La Manchaland GregorGuard151+5[Combat Start] At 40%+ HP, gain 5 Bleed and activate Bleed up to 3 times on self (once per turn; lose Bleed Count equal to the number of times it was activated) [Combat Start] At less than 40% HP, consume up to 20 Bloodfeast and heal the same value as HP (once per turn) [Combat Start] Gain 3 Ailing Heart (once per turn)
March ConductorThe Prince of La Manchaland MeursaultEnvySkill 1Slash23+3[On Use] On self and 1 ally that has the lowest max HP: Consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack) - Prioritizes and (Higher Kindred) allies - If the affected ally is from , this unit applies 1 additional Hardblood Armor - If this unit failed to consume Bloodfeast, gain 10 Bleed [On Use] If target has 4+ Bleed, Coin Power +1 [On Use] If target has 3+ Bleed Count, Final Power +1 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict 2 Bleed
Responsibility to RebuildThe Prince of La Manchaland MeursaultPrideSkill 2Slash42+6[On Use] On self and 1 ally that has the highest max HP: Consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack) - Prioritizes and (Higher Kindred) allies - If the affected ally is from , this unit applies 1 additional Hardblood Armor - If this unit failed to consume Bloodfeast, gain 10 Bleed [On Use] Coin Power +1 for every 4 Bleed on target (max 2) [On Use] Final Power +1 for every 3 Bleed Count on target (max 2) [On Use] Deal +10% damage for every Hardblood Armor on self (max 30%) · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict 1 Lust Fragility next turn (2 times per turn)
Let us wear the coagulated mantle of blood.The Prince of La Manchaland MeursaultLustSkill 3Slash44+3On Hit with this Skill: Heal 40% of the HP damage dealt (max 80 per Skill) [Before Use] At 5 Hardblood Armor, activate "Ouvertüre" instead [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Deal +10% damage for every 2 Bleed Count on target (max 40%) [On Use] Apply 1 Hardblood Armor to self and (highest Reson.) allies (2 times per turn; up to 4 allies; prioritizes first, and (Higher Kindreds) second; excludes allies that have max Stack) - If it was a Lust Reson., apply 2 Hardblood Armor to 2 allies that have the lowest max HP as well [Attack End] If the target is defeated, increase Bloodfeast by additional 20 (once per turn) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 1 Rupture · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 2 Bleed · Coin 4: [On Hit] Inflict 1 La Mancha Parade · Coin 4: [On Hit without Cracking] Inflict 1 La Mancha Parade next turn
CoagulationThe Prince of La Manchaland MeursaultLustCounterSlash52+4[Clashable Counter] [On Use] To 2 allies, including this unit, apply 5 Bleed and activate it once; then, reduce their Bleed Count by 1 (once per turn; prioritizes allies that have the most Hardblood Armor; does not activate for Higher Kindreds; this damage does not reduce the allies' HP below 1) [Clash Win] Gain 1 Hardblood Armor (2 times per turn) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
OuvertüreThe Prince of La Manchaland MeursaultLustSkill 3Slash44+3On Hit with this Skill: Heal 50% of the HP damage dealt (max 100 per Skill) [On Use] Clash Power +2 for every 3 Bleed on the main target (max 8) [On Use] Deal +10% damage for every 2 Bleed Count on the main target (max 40%) [On Use] Apply 2 Hardblood Armor to (highest Reson.) other allies (max 4 allies; prioritizes first, and (Higher Kindreds) second; excludes allies that have max Stack) - If it was a Lust Reson., apply 1 additional Hardblood Armor [Attack End] Consume all Hardblood Armor on self [Attack End] If this Skill defeated a target, additionally increase Bloodfeast by 10 for every target defeated by this Skill (once per turn) · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: Unbreakable Coin · Coin 3: [On Hit without Cracking] Inflict 2 Bleed · Coin 3: [On Hit without Cracking] Inflict 1 Rupture · Coin 4: Unbreakable Coin · Coin 4: [On Hit] Inflict 2 La Mancha Parade · Coin 4: - At 2+ Focused Performance, also inflict 2 La Mancha Parade to 1 of the targets (once per turn) · Coin 4: [On Hit without Cracking] Gain 1 Hardblood Armor next turn for every target this Skill's damage Staggered, Part Broke, or defeated (max 3)
Begone...The Princess of La Manchaland RodionPrideSkill 1Pierce32+4[Combat Start] On self and 1 ally that has the highest max HP: consume up to 20 Bloodfeast and apply 1 Blooming Thorn for every 10 Bloodfeast this unit consumed (2 times per turn) - Prioritizes allies - If the affected ally is a , this unit applies 1 additional Blooming Thorn - If this unit failed to consume Bloodfeast, gain 5 Bleed [On Use] Coin Power +1 for every 6 Bleed on target (max 2) · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Rupture
In Finely Ground MistfallThe Princess of La Manchaland RodionEnvySkill 2Pierce43+4[Combat Start] On self and 1 ally that has the lowest max HP: apply 1 Attack Power Up, consume up to 30 Bloodfeast and apply 1 Blooming Thorn for every 10 Bloodfeast this unit consumed (2 times per turn) - Prioritizes allies - If the affected ally is a , this unit applies additional 1 Attack Power Up and 2 Blooming Thorn - If this unit failed to consume Bloodfeast, gain 5 Bleed [On Use] Coin Power +1 for every 6 Bleed on target (max 2) · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Bleed
The Festival Will EndThe Princess of La Manchaland RodionLustSkill 3Pierce43+4[Before Use] At 25+ Blooming Thorn, activate 'Ascendant Don Quixote Hardblood Arts - The Finale' instead [On Use] If target has 6+ Bleed, Coin Power +1 [On Use] To self and (highest Reson.) allies: apply (3 + (1 for every 50 Bloodfeast Consumed by this unit) Festive Fever this turn and next turn (max 10) [On Use] To self and (highest Reson.) allies: apply 3 Blooming Thorn · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Bleed
Don Quixote Hardblood Arts 15: ParasolThe Princess of La Manchaland RodionLustCounterPierce52+4[Clashable Counter] [On Use] Reduce Bleed Count by 3 for 2 other allies that have the highest (Bleed Potency x Count) value, and increase Bloodfeast by (pre-reduction Bleed Potency x Count reduced) - If this effect reduces Bleed Count to 0, Bleed expires - If the affected ally is a , reduce their Bleed Count by 2 more [Clash Win] Gain 4 Blooming Thorn · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +1 Bleed Count
Ascendant Don Quixote Hardblood Arts - The FinaleThe Princess of La Manchaland RodionLustSkill 3Pierce43+5[On Use] If target has 6+ Bleed, Coin Power +1 [On Use] To self and (highest Reson.) allies: apply 5 + (1 for every 50 Bloodfeast Consumed by this unit) Festive Fever this turn and next turn (max 10) [On Use] To self and (highest Reson.) allies: apply 5 Blooming Thorn Deal +1% damage for every 5 Bloodfeast Consumed by this unit (max 50%) [Attack End] Consume all Blooming Thorn on self · Coin 1: [On Hit] Inflict +2 Rupture Count · Coin 1: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 2 Rupture · Coin 2: [On Hit] Inflict 2 Bleed · Coin 3: [On Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 2 Bleed
Vehement OverpaintingThe Ring Fauvist Docent RodionGloomSkill 1Blunt61+7Deal +5% damage for every type of negative effect on target (max 15%) If target has Palette Vibrante, deal +20% damage [On Use] Clash Power +1 and Final Power +1 for every 4 (Bleed + Sinking) on target (max 2) · Coin 1: If target has 4+ types of negative effect, Reuse this Coin (max once) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 1: [On Hit] Inflict 1 Sinking · Coin 1: [On Hit] Inflict 1 Mauled Color [Rouge]
Expression of Primary ColorsThe Ring Fauvist Docent RodionEnvySkill 2Blunt42+6Deal +20% damage for every type of negative effect on target (max 60%) If target has Palette Vibrante, deal +20% damage If target has 2+ types of Mauled Color, deal +20% damage [On Use] Final Power +1 for every 4 (Bleed + Sinking) on target (max 2) [On Use] Coin Power +1 for every 2 types of negative effects on target (max 3) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 2: [On Hit] Inflict +2 Sinking Count · Coin 2: [On Hit] Inflict 3 Mauled Color [Bleu] · Coin 2: [On Hit] If target has 5+ types of negative effect, inflict 1 Touche Hardie
Le Fauvisme - Déchaînement BrutalThe Ring Fauvist Docent RodionLustSkill 3Blunt44+3Deal +20% damage for every type of negative effect on target (max 60%) If target has Palette Vibrante, deal +20% damage [Before Use] If target has 6+ types of negative effect, activate as "Burst Forth the Pulsing Crimson under Your Skin" (once per turn) [On Use] Coin Power +1 for every 4 (Bleed + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 1: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 3: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 3 Mauled Color [Bleu] · Coin 4: [On Hit] Inflict +2 Bleed Count · Coin 4: [On Hit] If target has 5+ types of negative effect, inflict 1 Touche Hardie next turn · Coin 4: [On Hit] Inflict 1 Touche Hardie
Trimming the MediumThe Ring Fauvist Docent RodionLustCounterBlunt52+4[Clashable Counter] If target has Palette Vibrante, deal +20% damage [Before Use] If this unit does not have Réflexion and if target has 3+ types of negative effect, activate as "Critique" [On Use] Final Power +1 for every 4 (Bleed + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 1: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 1: - If target does not have Mauled Color [Rouge], inflict 1 additional Mauled Color [Rouge] · Coin 2: [On Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 1 Mauled Color [Bleu] · Coin 2: - If target does not have Mauled Color [Bleu], inflict 1 additional Mauled Color [Bleu]
Burst Forth the Pulsing Crimson under Your SkinThe Ring Fauvist Docent RodionLustSkill 3Blunt54+3Unfocused Volley Deal +15% damage for every type of negative effect on target (max 90%) If target has Palette Vibrante, deal +40% damage [On Use] Coin Power +1 for every 4 (Bleed + Sinking) on the main target (max 2) · Coin 1: Unbreakable Coin · Coin 1: [On Hit] Inflict 3 Bleed · Coin 1: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 2: Unbreakable Coin · Coin 2: [On Hit] Inflict +2 Bleed Count · Coin 2: [On Hit] Inflict 1 Mauled Color [Rouge] · Coin 3: Unbreakable Coin · Coin 3: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Inflict 4 Mauled Color [Bleu] · Coin 4: Unbreakable Coin · Coin 4: This Coin hits all targets of the attack · Coin 4: [On Hit] Inflict +2 Bleed Count · Coin 4: [On Hit] Inflict 2 Touche Hardie
CritiqueThe Ring Fauvist Docent RodionLustCounterBlunt51+4[Clashable Counter] Deal +10% damage for every type of negative effect on target (max 40%) If target has Palette Vibrante, deal +30% damage [On Use] If target has Palette Vibrante, gain 2 Clash Power Up [On Use] If target has 4+ (Bleed + Sinking), Final Power +3 [On Use] Clash Power +2 for every 2 types of negative effect on target (max 6) [Skill End] Gain 2 Réflexion · Coin 1: Reuse this Coin once for every 3 types of negative effect on target (max 2 times) · Coin 1: [On Hit] Inflict 1 Bleed (once per Skill) · Coin 1: [On Hit] Inflict 1 Sinking (once per Skill) · Coin 1: [On Hit] Randomly inflict 1 Mauled Color [Rouge] or 1 Mauled Color [Bleu] · Coin 1: [On Hit] If this Coin is the 3rd Coin used, inflict 1 Touche Hardie
Rough PortrayalThe Ring Fauvist Student MeursaultWrathSkill 1Blunt32+4Deal +5% damage for every type of negative effect on target (max 15%) [On Use] Coin Power +1 for every 6 (Bleed + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict +1 Bleed Count · Coin 2: [On Hit] Inflict +1 Sinking Count
Visceral StrokesThe Ring Fauvist Student MeursaultPrideSkill 2Blunt43+4Deal +5% damage for every type of negative effect on target (max 20%) [On Use] If target does not have Mauled Color [Rouge], Clash Power +1 [On Use] Coin Power +1 for every 6 (Bleed + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Sinking · Coin 3: [On Hit] Inflict +2 Bleed Count · Coin 3: [On Hit] Inflict 1 Sinking
Le Fauvisme - Reveal SubmissionThe Ring Fauvist Student MeursaultLustSkill 3Blunt53+4Deal +10% damage for every type of negative effect on target (max 60%) [On Use] Final Power +1 for every 4 (Bleed + Sinking) on target (max 4) [On Use] At less than 50% HP, or if target has 5+ Mauled Color, use Coin 3 an additional time and convert all Coins on this Skill to Unbreakable Coins - On Hit with the additional Coin: Randomly inflict (Mauled Color on target / 3) Bleed or Sinking Potency (max 3 each; rounded down) · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict +2 Bleed Count · Coin 3: [On Hit] Inflict +2 Sinking Count · Coin 3: [On Hit] Inflict 1 Mauled Color [Rouge]
Coloring PreparationsThe Ring Fauvist Student MeursaultLustCounterBlunt42+4[Clashable Counter] If this unit has Le Fauvisme - Masque de Chien, Base Power +2 [On Use] If target has 6+ (Bleed + Sinking), Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Sinking
DottingThe Ring Pointillist Student OutisLustSkill 1Pierce32+4If target has 6+ Bleed, Clash Power +1 If target has 10+ Bleed, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Inflict 1 Bleed
Sanguine PaintingThe Ring Pointillist Student OutisWrathSkill 2Pierce52+4If target has 6+ Bleed, Clash Power +2 · Coin 2: [On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on target (2 times max per Skill) · Coin 2: [On Hit] Inflict +1 Bleed Count When Reusing Coin with this unit's Coin effects, inflict +1 more Bleed Count
Artwork InspectionThe Ring Pointillist Student OutisGluttonySkill 3Pierce42+6If target has 6+ Bleed, Coin Power +1 Deal +12.5% damage for every type of negative effect on target (max 50%) [On Use] Apply 1 Haste next turn to 2 allies adjacent to this unit on the Dashboard · Coin 2: [On Hit] Inflict 3 Bleed · Coin 2: [On Hit] Inflict 3 Potency for 1 of the following effects: Burn, Bleed, Tremor, Rupture, or Sinking. Effect selected at random. · Coin 2: [Attack End] If target is Staggered or defeated, apply 1 Pierce DMG Up next turn to 1 other ally with the highest SP. If the affected ally is a member of the Ring, apply 1 Pierce Power Up as well
GuardThe Ring Pointillist Student OutisGuard71+6[On Use] If target has 10+ Bleed, Coin Power +7
Paint OverThe Ring Pointillist Student Yi SangGloomSkill 1Pierce23+3If target has 6+ Bleed, Clash Power +1 · Coin 2: [Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 3: [On Hit] Inflict 2 Bleed
Sanguine PointillismThe Ring Pointillist Student Yi SangLustSkill 2Pierce81+8Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2) · Coin 1: [On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on target (2 times max per Skill) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 1: [On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Hematic ColoringThe Ring Pointillist Student Yi SangSlothSkill 3Pierce34+3Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2) · Coin 2: [On Hit] Inflict +1 Bleed Count. If target has 3+ types of negative effects, inflict +2 additional Bleed Count · Coin 2: [On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 3: [On Hit] Inflict 1 Bleed. If target has 3+ types of negative effects, inflict 2 additional Bleed · Coin 3: [On Hit] Inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 4: Deal +25% damage for every type of negative effect on target (max 125%) · Coin 4: [Attack End] If target is Staggered or Defeated, inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on 2 enemies that have the fewest types of negative effects
Beat the BrushThe Ring Pointillist Student Yi SangGuard101+4Base Power +1 for every 1 Bleed on target (max 10)
Double Slash - Blast [爆]The Thumb East Capo IIII MeursaultSlothSkill 1Slash42+4Final Power +1 for every 4 (Burn + Tremor) on the main target (max 3) · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: Spend 1 Tigermark Round · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Burn
Triple Slash - Blast [爆]The Thumb East Capo IIII MeursaultLustSkill 2Slash43+4Final Power +1 for every 4 (Burn + Tremor) on the main target (max 4) · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: Spend 1 Tigermark Round · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Burn · Coin 3: Spend 1 Tigermark Round · Coin 3: [On Hit] Inflict +2 Tremor Count · Coin 3: [On Hit] Inflict +2 Burn Count · Coin 3: [On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Tanglecleaver [快刀亂麻]The Thumb East Capo IIII MeursaultWrathSkill 3Blunt53+4If this unit has Savage Tigermark Round, activate 'Savage Tigerslayer's Perfected Flurry of Blades' instead - [Before Use] If this unit does not have Savage Tigermark Round, cancel activation Coin Power +1 for every 8 (Burn + Tremor) on the main target, (max 2) · Coin 1: Spend 1 Tigermark Round · Coin 1: [On Hit] Inflict 3 Tremor · Coin 1: [On Hit] Inflict 3 Burn · Coin 2: Spend 1 Tigermark Round · Coin 2: [On Hit] Inflict +3 Tremor Count · Coin 2: [On Hit] Inflict +3 Burn Count · Coin 3: Spend 1 Tigermark Round · Coin 3: If this unit spent Tigermark Round due to this Coin's effect, deal +50% damage · Coin 3: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - When spending Tigermark Round, activate the above effect 2 more times
I'm Burning Up.The Thumb East Capo IIII MeursaultSlothCounterSlash52+4[Clashable Counter] Final Power +1 for every 4 (Burn + Tremor) on the main target (max 2) If Tigermark Round (or Savage Tigermark Round) is at 0, Clash Power +2 · Coin 1: [On Hit] Inflict 1 Tremor (2 times per turn) · Coin 2: [On Hit] Inflict +1 Tremor Count (2 times per turn)
Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]The Thumb East Capo IIII MeursaultWrathSkill 3Blunt35+3Coin Power +1 for every 8 (Burn + Tremor) on the main target (max 2) · Coin 1: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] Inflict +3 Tremor Count · Coin 3: Spend 1 Savage Tigermark Round · Coin 3: [On Hit] Inflict 3 Burn · Coin 4: Spend 1 Savage Tigermark Round · Coin 4: [On Hit] Inflict +3 Burn Count · Coin 5: Spend 1 Savage Tigermark Round · Coin 5: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 5: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 - When spending Savage Tigermark Round, activate the above effect 2 more times
Adherence to Propriety.The Thumb East Soldato II SinclairLustSkill 1Pierce32+4[On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] If target has 'Unique Tremor' as Tremor, Clash Power +1 · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict 1 Tremor
Respect the Thumb.The Thumb East Soldato II SinclairSlothSkill 2Pierce42+6[On Use] Coin Power +1 for every 6 (Burn + Tremor) on target (max 2) [On Use] Deal +10% damage for every 4 (Burn + Tremor) on target (max 30%) [On Use] If target has 10+ 'Unique Tremor', Base Power +2 · Coin 1: [On Hit] Inflict 2 Tremor · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] If target has 10+ Tremor - Scorch, inflict +2 Burn Count · Coin 2: [On Hit] If target has 6+ Tremor, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Thruster CompressionThe Thumb East Soldato II SinclairWrathSkill 3Slash53+4[On Use] Coin Power +1 for every 8 (Burn + Tremor) on target (max 2) [On Use] At 3+ Scorch Propellant Ammo, Base Power +3, deal +30% damage, and convert the Coins to Unbreakable Coins · Coin 1: Spend 1 Scorch Propellant Ammo · Coin 1: If this unit spent Scorch Propellant Ammo due to this Coin's effect, deal +25% damage · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Inflict +3 Burn Count · Coin 1: [On Hit] Trigger Amplitude Conversion into Tremor - Scorch · Coin 2: Spend 1 Scorch Propellant Ammo · Coin 2: If this unit spent Scorch Propellant Ammo due to this Coin's effect, deal +25% damage · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Inflict 3 Burn · Coin 3: Spend 1 Scorch Propellant Ammo · Coin 3: If this unit spent Scorch Propellant Ammo due to this Coin's effect, deal +25% damage · Coin 3: [On Hit] Inflict +1 Tremor Count · Coin 3: [On Hit] Inflict 4 Burn · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If this unit spent Scorch Propellant Ammo, trigger Tremor Burst; then, reduce the target's Tremor Count by 1 · Coin 3: [On Hit] If this Skill spent 3 Scorch Propellant Ammo, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Ferrous GuardThe Thumb East Soldato II SinclairGuard91+6Inflict 2 Tremor against the Attacker when hit as long as this unit has remaining Shield (4 times per turn)
Throat SlitTingtang Gang Gangleader Hong LuEnvySkill 1Slash51+8Coin 1: [Heads Hit] Inflict 4 Bleed
ShankTingtang Gang Gangleader Hong LuLustSkill 2Pierce33+5If target has 7+ Bleed, deal +20% damage · Coin 1: [Heads Hit] Damage +3 · Coin 2: [Heads Hit] Damage +3 · Coin 3: [Heads Hit] If target is below 25% HP, use this Coin an additional time if target survives Heads: +50% Damage for this Coin · Coin 3: [Reuse - Heads Hit] +50% Damage for this Coin
MutilateTingtang Gang Gangleader Hong LuGluttonySkill 3Slash51+25[On Kill] Use this skill 1 more time · Coin 1: [Heads Hit] Damage +7 · Coin 1: [Reuse - Heads Hit] +100% damage for this Coin · Coin 1: [Reuse - Heads Hit] If target has 10+ Bleed, deal +50% damage
EvadeTingtang Gang Gangleader Hong LuEvade21+14If target has 5+ Bleed, Coin Power +2 [On Evade] Heal 3 SP
Negotiation StartTwinhook Pirates First Mate GregorSlothSkill 1Pierce42+3[On Use] Gain 3 Poise If target has 7+ Bleed, Coin Power +1 · Coin 1: [On Hit] Gain +1 Poise Count · Coin 1: [On Crit] Inflict 2 Bleed · Coin 2: [On Crit] Inflict 2 Bleed
Unilateral BusinessTwinhook Pirates First Mate GregorPrideSkill 2Pierce42+6Coin Power +1 for every 7 Bleed on target (Max 2) [On Use] Gain +3 Poise Count · Coin 1: [On Hit] Gain 4 Poise · Coin 1: [On Crit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 3 Bleed · Coin 2: [On Crit] Inflict 2 Bleed · Coin 2: +50% Damage on Critical Hit
Foregone ConclusionTwinhook Pirates First Mate GregorGloomSkill 3Pierce52+6[On Use] Gain 1 Poise for every 3 Bleed on target (Max 10) Gain Coin Power +1 for every 7 Poise on self (Max +3) · Coin 1: [On Crit] Inflict +2 Bleed Count · Coin 2: Spend 1 Ammo · Coin 2: +100% Damage on Critical Hit · Coin 2: [On Kill] Gain 1 Plus Coin Boost next turn
Take a BreatherTwinhook Pirates First Mate GregorEvade41+10[On Evade] Gain 1 Poise (Max 5 per turn)
Energy CycleW Corp. L2 Cleanup Agent FaustEnvySkill 1Blunt41+8[On Use] Gain +2 Charge Count · Coin 1: [On Hit] Gain +2 Charge Count
LeapW Corp. L2 Cleanup Agent FaustGloomSkill 2Blunt62+4[On Use] Gain +3 Charge Count · Coin 1: [On Hit] Gain +3 Charge Count · Coin 2: [On Hit] Consume 3 Charge Count to inflict 4 Bind next turn
OverchargeW Corp. L2 Cleanup Agent FaustWrathSkill 3Blunt63+3At 5+ Charge Count, Clash Power +2 · Coin 3: [On Hit] Consume 5 Charge Count to inflict 2 Attack Power Down and 3 Paralyze next turn
GuardW Corp. L2 Cleanup Agent FaustGuard101+2
Energy CycleW Corp. L2 Cleanup Agent Hong LuPrideSkill 1Pierce32+4[On Use] Gain +4 Charge Count · Coin 1: [On Hit] Gain +1 Charge Count · Coin 2: [On Hit] Gain +1 Charge Count
Cleanup SupportW Corp. L2 Cleanup Agent Hong LuWrathSkill 2Pierce62+4[On Use] Gain +3 Charge Count Clash Power +2 when Shielded · Coin 1: [On Hit] Gain +3 Charge Count · Coin 2: [On Hit] At 5+ Charge Count, gain 1 Charge Barrier for every 5 Charge Count next turn (Max 4)
Deploy Charge BarrierW Corp. L2 Cleanup Agent Hong LuGluttonySkill 3Slash53+4[On Use] At 10+ Charge Count, consume all Charge Count to apply (Consumed Charge Count / 2) Charge Barrier (Rounded Down) to 2 allies with the lowest HP percentage · Coin 3: [On Hit] Inflict 5 Rupture · Coin 3: [On Hit] Gain 2 Charge Barrier next turn
GuardW Corp. L2 Cleanup Agent Hong LuGuard121+6[On Use] Gain 3 Charge Barrier (3 times per turn)
RipW Corp. L2 Cleanup Agent MeursaultEnvySkill 1Slash51+6[On Use] Gain 2 Slash Protection Gain +3 Charge Count · Coin 1: [On Hit] Gain +3 Charge Count
Energy CycleW Corp. L2 Cleanup Agent MeursaultGloomSkill 2Slash53+2If at 5+ Charge Count, Coin Power +1 · Coin 1: [Heads Hit] Inflict 2 Rupture · Coin 2: [Heads Hit] Inflict 2 Rupture · Coin 3: [On Hit] Inflict 3 Rupture · Coin 3: [On Hit] Spend 3 Charge Count to inflict 2 Slash Fragility
Energy CurrentW Corp. L2 Cleanup Agent MeursaultPrideSkill 3Slash54+2If at 5+ Charge Count, Coin Power +1 · Coin 1: [On Hit] Spend 2 Charge Count to inflict 2 Defense Level Down · Coin 2: [On Hit] Spend 2 Charge Count to inflict 2 Defense Level Down · Coin 3: [On Hit] Spend 2 Charge Count to inflict 2 Defense Level Down · Coin 4: [On Hit] Spend 2 Charge Count to inflict 2 Defense Level Down
GuardW Corp. L2 Cleanup Agent MeursaultGuard121+5[Combat Start] Gain +2 Charge Count
RipW Corp. L3 Cleanup Agent Don QuixoteSlothSkill 1Slash51+6At 5+ Charge Count, Coin Power +2 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 1: [Heads Hit] Gain +4 Charge Count
LeapW Corp. L3 Cleanup Agent Don QuixoteGloomSkill 2Pierce43+4At 7+ Charge Count, Coin Power +1 · Coin 1: [On Hit] Gain +4 Charge Count · Coin 2: [On Hit] Gain +4 Charge Count · Coin 3: [Heads Hit] Inflict 2 Fragile
Rip SpaceW Corp. L3 Cleanup Agent Don QuixoteEnvySkill 3Slash15+2[On Use] Spend 10 Charge Count to gain +4 Coin Power At less than 10 Charge Count, lose 20% HP · Coin 5: [Heads Hit] Inflict 5 Rupture
EvadeW Corp. L3 Cleanup Agent Don QuixoteEvade41+10
E.C.W Corp. L3 Cleanup Agent RyōshūLustSkill 1Slash33+2At 10+ Charge Count, deal +10% damage At 15+ Charge Count, deal additional +10% damage · Coin 1: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Gain +2 Charge Count
LeapW Corp. L3 Cleanup Agent RyōshūPrideSkill 2Slash23+5[On Use] Gain +7 Charge Count At 10+ Charge Count, gain +1 Coin Power At 15+ Charge Count, gain additional +1 Coin Power · Coin 1: [On Hit] At 10+ Charge Count, inflict 2 Slash Fragility · Coin 3: [On Hit] If target’s HP is below 30%, deal +30% damage · Coin 3: [On Kill] Gain 3 Haste next turn
D.D.E.D.R.W Corp. L3 Cleanup Agent RyōshūEnvySkill 3Slash34+2[On Use] At 7~14 Charge Count Consume all Charge Count, And consume 3 x (15 - Charge Count Consumed)% HP to gain +5 Coin Power [On Use] Consume 15 Charge Count to gain +5 Coin Power · Coin 1: [Heads Hit] The final Coin deals +10% damage · Coin 2: [Heads Hit] The final Coin deals +10% damage · Coin 3: [Heads Hit] The final Coin deals +10% damage · Coin 4: [On Kill] If the skill consumed 15 Charge Count upon use, apply 7 Charge Barrier to self and 1 other ally
Charged EvadeW Corp. L3 Cleanup Agent RyōshūEvade41+10Base Power +1 per 5 Charge Count (max 3)
Dimensional SlitW Corp. L3 Cleanup Agent Yi SangSlothSkill 1Slash51+6[On Use] Gain +2 Charge Count At 10+ Charge Count, Coin Power +2 · Coin 1: [On Hit] Gain +2 Charge Count · Coin 1: [On Hit] Inflict 2 Rupture
Energy CycleW Corp. L3 Cleanup Agent Yi SangGluttonySkill 2Pierce52+5[On Use] Gain +7 Charge Count At 10+ Charge Count, Coin Power +1 · Coin 1: [On Hit] Inflict 1 Bind next turn · Coin 2: [On Hit] Inflict 3 Rupture · Coin 2: [On Hit] At 10+ Charge Count, inflict 3 Rupture and +2 Rupture Count
Dimensional RiftW Corp. L3 Cleanup Agent Yi SangGloomSkill 3Pierce53+4[On Use] At less than 15 Charge Count, consume 10 Charge Count to gain Coin Power +1 [On Use] Consume 15 Charge Count to gain Coin Power +2 [Before Attack] If 15 Charge Count has been consumed, inflict +3 Rupture Count · Coin 1: [Heads Hit] Inflict 1 Rupture · Coin 2: [Heads Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 3 Rupture for every 5 Charge Count consumed by the Skill (max 9) · Coin 3: [On Hit] If the Skill consumed 15 Charge Count upon use, inflict 2 Dimensional Rift · Coin 3: [On Kill] Gain 5 Charge Barrier
Hollow DimensionW Corp. L3 Cleanup Agent Yi SangEvade41+10Base Power +1 for every 5 Charge Count (max 2) [On Evade] Next turn, when inflicting Rupture with a Skill for the first time, inflict +1 more Rupture (max +3 per turn)
RippleW Corp. L3 Cleanup Captain OutisPrideSkill 1Blunt32+4[On Use] At 4+ Charge Count, Base Power +1 [On Use] Clash Power +1 for every 5 Charge Count on self (max 2) [On Use] Gain +2 Charge Count · Coin 2: [On Hit] Gain +2 Charge Count
Charged LeapW Corp. L3 Cleanup Captain OutisEnvySkill 2Blunt52+6[On Use] Consume 6 Charge Count on self to gain Coin Power +1 - If this unit consumed Charge Count, apply (Charge + 2) Charge Barrier to self and 2 other allies that have the least Charge Count. (Max 8 Charge Barrier per ally. Activates 2 times per turn max) [On Use] Gain +2 Charge Count · Coin 1: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Gain +2 Charge Count · Coin 2: [On Hit] Inflict 1 Bind next turn · Coin 2: [On Hit] If this Skill consumed Charge Count on use, inflict 2 Bind next turn
Rip DimensionW Corp. L3 Cleanup Captain OutisGloomSkill 3Slash44+3[Combat Start] To self and (highest Reson.) allies that have Charge: apply Load equal to Charge on self (Max 5 other allies) [On Use] At 2+ Charge and 7~14 Charge Count, consume all Charge Count on self to gain Coin Power +2 [On Use] Consume 15 Charge Count to gain Coin Power +2 · Coin 1: [On Hit] Inflict 1 Rupture · Coin 2: [On Hit] Inflict 1 Rupture · Coin 3: [On Hit] Inflict 1 Rupture · Coin 4: [On Hit] If this Skill consumed 15 Charge Count on use, inflict 3 Rupture · Coin 4: [On Hit] Gain (5 - Charge) Charge Count (Min 0)
Deploy PlasmaW Corp. L3 Cleanup Captain OutisGuard101+6[On Use] Base Power +1 for every Charge Count on self (max 10) [On Use] Gain +2 Charge Count (3 times per turn)
Congestion CleanupW Corp. L4 Cleanup Agent - CCA HeathcliffGluttonySkill 1Blunt32+4[On Use] At 3+ Charge, Coin Power +1 [On Use] Clash Power +1 for every 6 Charge Count on self (max 2) · Coin 1: [On Hit] Gain +4 Charge Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 2 Rupture
Boost: Elbow BladeW Corp. L4 Cleanup Agent - CCA HeathcliffGloomSkill 2Blunt52+6[Combat Start] Gain Charge Barrier equal to (2 + Charge Potency on self) (max 6, 1 per turn) [On Use] Consume 6 Charge Count to gain +1 Coin Power [On Use] At 3+ Charge, Coin Power +1 · Coin 1: [On Hit] Gain +6 Charge Count · Coin 1: [On Hit] Inflict +1 Rupture Count · Coin 2: [On Hit] Inflict 3 Rupture
Rip Space - CCA OverdriveW Corp. L4 Cleanup Agent - CCA HeathcliffEnvySkill 3Blunt34+2[Combat Start] If this unit has 3+ Charge Potency or less than 50% HP, convert all Coins in this Skill into Unbreakable Coin - If this unit loses a Clash while this effect is active, Final Power +3 [On Use] At 10+ Charge Count, consume 10 Charge Count to gain +4 Coin Power [On Use] Gain Clash Power equal to Charge Potency on self (max 5) · Coin 1: [Heads Hit] Gain +1 Charge Count · Coin 2: [Heads Hit] Gain +1 Charge Count · Coin 3: [Heads Hit] Gain +2 Charge Count · Coin 4: [Coin Start] Consume up to 10 Charge Count to gain Coin Power for this Coin equal to (Charge Count consumed for this Coin) · Coin 4: [On Hit] Inflict 2 Rupture · Coin 4: [On Hit] Deal Slash damage equal to (Charge Potency x 10)% of this Coin's final damage (max 50%)
CCA OverchargeW Corp. L4 Cleanup Agent - CCA HeathcliffEnvyGuard31+10Clashable Guard [Combat Start] At less than 15 Charge Count, gain the following effects: - Gain Overcharge next turn (max 1 per turn) - Turn End: Remove this unit's first Stagger Threshold (once per Encounter) - Turn End: Add 1 Rip Space - CCA Overdrive to the list of Skills for the next upcoming turn (once per turn) · Coin 1: Unbreakable Coin
BeheadingWild Hunt HeathcliffWrathSkill 1Slash32+4[On Use] If target has 6+ Sinking, Clash Power +1 [On Use] Coin Power +1 for every 3 Sinking Count on target (max 2) · Coin 2: [On Hit] Inflict 3 Sinking
Memorial ProcessionWild Hunt HeathcliffEnvySkill 2Slash53+3[On Use] Coin Power +1 for every 5 Sinking on target (max 2) [On Use] Atk Weight +1 for every 4 Coffin on self (max 2) [On Use] If this unit has Dullahan, Atk Weight +1 [Attack End] If this unit has Dullahan, lose 10 SP · Coin 2: [On Hit] Inflict 2 Sinking · Coin 3: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Inflict 2 Impending Ruin next turn
RequiemWild Hunt HeathcliffGloomSkill 3Blunt62+6[Clash Win] Heal 10 SP [Before Use] If this unit has Dullahan, activate 'Lament, Mourn, and Despair' instead [On Use] Coin Power +1 for every 3 Sinking on target (max 4) Deal +12% damage for every Coffin on self (max 120%) [On Use] Gain 1 Coffin [Attack End] If this Skill attack kills the target, gain 2 Coffin · Coin 1: [On Hit] Inflict +4 Sinking Count · Coin 1: [On Hit] If target has Impending Ruin, inflict +2 Sinking Count · Coin 2: [On Hit] Inflict 3 Sinking · Coin 2: [On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 5)
O Dullahan...!Wild Hunt HeathcliffLustCounterSlash52+4[Clashable Counter] [Before Use] If this unit has Dullahan and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn) [Combat Start] If this unit does not have Dullahan, gain 1 Dullahan next turn (once per turn) [On Use] Coin Power +1 for every 3 Sinking on target (max 2) [Clash Win] Gain Offense Level Up next turn equal to (# of Clashes/3) (max 3, once per turn) [Turn End] If this unit has Dullahan, lose Dullahan · Coin 2: [On Hit] Inflict 2 Sinking and +1 Sinking Count
Lament, Mourn, and DespairWild Hunt HeathcliffGloomSkill 3Blunt312-13[On Use] Lose 15 SP [On Use] Base Power +1 for every 5 Sinking on target (max 4) [On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%) Deal +10% damage for every Coffin on self (max 100%) Deal +20% damage for every Dullahan on self (max 60%) [On Use] Gain 2 Coffin [Attack End] If this Skill attack kills the target, gain 3 Coffin [Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50) [Turn End] Lose Dullahan · Coin 1: [On Hit] Inflict 5 Sinking and +2 Sinking Count · Coin 1: [On Hit] Raise the target's Stagger Threshold by 30% of damage dealt · Coin 2: [On Hit] Inflict Gloom Affinity damage equal to Sinking on target (max 30) · Coin 2: [On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8) · Coin 2: [On Kill] Heal 15 SP
Lament, Mourn, and DespairWild Hunt HeathcliffGloomCounterBlunt312-13[On Use] Lose 15 SP [On Use] Base Power +1 for every 5 Sinking on target (max 4) [On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%) Deal +10% damage for every Coffin on self (max 100%) Deal +20% damage for every Dullahan on self (max 60%) [On Use] Gain 2 Coffin [Attack End] If this Skill attack kills the target, gain 3 Coffin [Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50) [Turn End] Lose Dullahan · Coin 1: [On Hit] Inflict 5 Sinking and +2 Sinking Count · Coin 1: [On Hit] Raise the target's Stagger Threshold by 30% of damage dealt · Coin 2: [On Hit] Inflict Gloom Affinity damage equal to Sinking on target (max 30) · Coin 2: [On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8) · Coin 2: [On Kill] Heal 15 SP
ConfiscationWuthering Heights Butler FaustGloomSkill 1Slash32+4[On Use] If target has 6+ Sinking, Coin Power +1 · Coin 2: [On Hit] Inflict 2 Sinking
Interloper ReceptionWuthering Heights Butler FaustLustSkill 2Blunt42+5[On Use] If target has 5+ Sinking, Clash Power +1 [On Use] If target has 3+ Sinking Count, Coin Power +1 · Coin 2: [On Hit] Inflict +3 Sinking Count
Reception Arts 4: HeartsealWuthering Heights Butler FaustWrathSkill 3Slash44+2[On Use] If target has 5+ Sinking Count, Coin Power +2 · Coin 1: [On Hit] Inflict +3 Sinking Count · Coin 4: [On Hit] Inflict 2 Echoes of the Manor next turn · Coin 4: [On Hit] If target has Echoes of the Manor, inflict +3 Sinking Count
Hunting PlansWuthering Heights Butler FaustGuard71+6[On Use] If target has 10+ Sinking, Coin Power +7
KnockingWuthering Heights Chief Butler OutisPrideSkill 1Blunt32+4[On Use] If target has 5+ Sinking, Coin Power +1 · Coin 2: [On Hit] Inflict 2 Sinking
DustingWuthering Heights Chief Butler OutisGloomSkill 2Blunt43+4[On Use] If target has 5+ Sinking, Coin Power +1 [Clash Win] Inflict +2 Sinking Count · Coin 2: [On Hit] Inflict 3 Sinking · Coin 3: [On Hit] Inflict 2 Sinking
As Mistress CommandsWuthering Heights Chief Butler OutisLustSkill 3Blunt44+3[On Use] If target has 7+ Sinking, Coin Power +1 [Clash Win] Inflict +3 Sinking Count · Coin 4: [On Hit] Inflict 3 Echoes of the Manor next turn · Coin 4: [On Hit] If target has Echoes of the Manor, inflict Gloom Affinity damage equal to Sinking Potency on target (max 30)
Insolent Fool...!Wuthering Heights Chief Butler OutisEvade41+10[On Evade] Inflict 1 Sinking (6 times per turn)
PatrollingZwei Assoc. South Section 4 FaustEnvySkill 1Pierce32+4[On Use] Gain +2 Aggro to this Skill Slot next turn [Clash Lose] Gain 3 Defense Level Up · Coin 2: [On Hit] Gain 2 Defense Level Up next turn
Client ProtectionZwei Assoc. South Section 4 FaustGloomSkill 2Slash43+3[On Use] Apply 4 Defense Level Up to the ally that has the lowest current HP percentage (3 times per turn) At 5+ Defense Level Up, Clash Power +2 · Coin 1: [On Hit] Gain 1 Defense Level Up next turn · Coin 2: [On Hit] Gain 1 Defense Level Up next turn · Coin 3: [On Hit] Gain 1 Defense Level Up next turn
Law and OrderZwei Assoc. South Section 4 FaustLustSkill 3Slash62+5At 5+ Defense Level Up, Coin Power +1 [Clash Win] Heal 4 HP · Coin 2: Apply 1 Haste and 2 Defense Level Up to the ally that has the lowest current HP percentage next turn · Coin 2: If the ally is a Zwei Association Fixer, apply an additional 1 Haste, 1 Defense Level Up
GuardZwei Assoc. South Section 4 FaustGuard121+6[On Use] Gain +3 Aggro to this Skill Slot next turn
StandoffZwei Assoc. South Section 4 GregorSlothSkill 1Slash42+3[On Use] Gain 2 Defense Level Up [Clash Lose] Gain Shield by (5 * Defense Level Up on self); Gain 2 Defense Level Up next turn · Coin 2: [On Hit] Gain 2 Haste next turn
Flexible SuppressionZwei Assoc. South Section 4 GregorGluttonySkill 2Slash34+3[On Use] Gain 3 Defense Level Up [On Use] Gain +3 Aggro to this Skill Slot next turn At 6+ Defense Level Up, Clash Power +1 · Coin 1: [On Hit] Gain 1 Defense Level Up next turn · Coin 2: [On Hit] Gain 1 Defense Level Up next turn · Coin 4: At 6+ Defense Level Up, deal +40% damage
GuardianZwei Assoc. South Section 4 GregorGloomSkill 3Slash53+3[On Use] Apply 2 Defense Power Up and 3 Defense Level Up to all allies Coin Power +1 per 6 Defense Level Up (Max 3) At 10+ Defense Level Up, deal +50% damage · Coin 3: [On Hit] Apply 3 Defense Level Up to all allies next turn
The Best DefenseZwei Assoc. South Section 4 GregorGuard151+5[Combat Start] Gain Shield by (2 * Defense Level Up on self) [On Use] Gain +5 Aggro to this Skill Slot next turn
Careful ObstructionZwei Assoc. South Section 5 RodionWrathSkill 1Blunt42+2[On Use] Gain +2 Aggro to this Skill Slot next turn [Clash Lose] Gain +2 Poise Count · Coin 1: [On Hit] Gain +1 Poise Count · Coin 2: [On Hit] Gain +1 Poise Count
Focused DefenseZwei Assoc. South Section 5 RodionSlothSkill 2Blunt62+4[On Use] At 15+ Shield, gain +2 Poise Count [On Use] Gain +4 Aggro to this Skill Slot next turn [On Use] Gain +2 Poise Count · Coin 1: [On Hit] Gain +2 Poise Count
Subdue ThreatZwei Assoc. South Section 5 RodionGloomSkill 3Blunt53+2At 15+ Shield, Coin Power +2 · Coin 3: [On Crit] Inflict 1 Fragile next turn
GuardZwei Assoc. South Section 5 RodionGuard151+5Coin 1: [On Use] Gain +5 Aggro to this Skill Slot next turn
BatonZwei Assoc. South Section 6 SinclairGloomSkill 1Blunt41+6[Clash Lose] Gain 2 Protection · Coin 1: [On Hit] Inflict 2 Tremor
SuppressZwei Assoc. South Section 6 SinclairWrathSkill 2Blunt62+2[On Use] Gain +4 Aggro to this Skill Slot next turn [Clash Lose] Inflict 6 Tremor · Coin 2: [On Hit] Inflict 6 Tremor · Coin 2: [On Hit] Inflict 2 Damage Down next turn
Strong StrikeZwei Assoc. South Section 6 SinclairSlothSkill 3Blunt71+13[On Use] Give 1 Protection to the ally with the least HP next turn [On Use] Gain +10 Aggro to this Skill Slot next turn · Coin 1: [On Hit] Trigger Tremor Burst · Coin 1: [On Hit] If target has 5+ Tremor upon Tremor Burst, gain 2 Protection next turn · Coin 1: [On Hit] Inflict 2 Blunt Fragility
GuardZwei Assoc. South Section 6 SinclairGuard121+6[On Use] Gain +4 Aggro to this Skill Slot next turn
Zwei Knight's Greatsword FormZwei Assoc. West Section 3 IshmaelPrideSkill 1Blunt32+4[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 3) [On Use] Base Power +1 for every 4 Defense Level Up (max 2) · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Gain 2 Defense Level Up next turn · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [On Hit] Gain 2 Defense Level Up next turn
Can't Let You Through.Zwei Assoc. West Section 3 IshmaelEnvySkill 2Blunt43+4[On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5) [On Use] At 4+ Defense Level Up, Coin Power +1 [Clash Win] Gain +3 Tremor Count · Coin 1: [On Hit] Inflict 4 Tremor · Coin 2: [On Hit] Gain 4 Defense Level Up next turn · Coin 3: [On Hit] Inflict Tremor equal to ((Tremor Count on self)/2) (max 4) · Coin 3: [On Hit] At 8+ Defense Level Up, inflict 1 Attack Power Down
WardZwei Assoc. West Section 3 IshmaelGluttonySkill 3Blunt53+4[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5) [On Use] If this unit is in Defensive Stance, deal +70% damage [On Use] Coin Power +1 for every 4 Defense Level Up on self (max 4) [On Use] Gain +10 Aggro to this Skill Slot next turn [Clash Win] Gain +3 Tremor Count · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Tremor · Coin 3: [On Hit] Consume all Tremor Count on self, and inflict the value of the Count consumed as Tremor on target. (max 20) - Deal +(excess Tremor x 5)% damage (max 50%) · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 · Coin 3: [On Hit] If this unit is in Defensive Stance, trigger Tremor Burst; then, reduce the target's Tremor Count by 1
Your ShieldZwei Assoc. West Section 3 IshmaelGuard31+12Clashable Guard [Combat Start] Gain 2 Defensive Stance. (once per turn) [On Use] Gain +10 Tremor Count (once per turn) [Clash Win] Trigger Tremor Burst · Coin 1: Unbreakable Coin
Suppressing.Zwei Assoc. West Section 3 SinclairLustSkill 1Slash32+4[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Gain 2 Defense Level Up [On Use] If target has 4+ Tremor Count, Clash Power +2 [Clash Win] Gain +3 Tremor Count · Coin 1: [Hit after Clash Win] Inflict +2 Tremor Count · Coin 2: [On Hit] Gain 2 Defense Level Up next turn
Combat PreparationZwei Assoc. West Section 3 SinclairGloomSkill 2Slash42+5[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 3) [On Use] At 4+ Defense Level Up, Coin Power +1 [Clash Win] Gain +3 Tremor Count · Coin 1: [Hit after Clash Win] On 2 other allies with the lowest HP percentage, apply 2 Defense Level Up next turn · Coin 2: [On Hit] On 2 other allies with Defense Level Up, apply ((Defense Level Up on the ally)/2) Offense Level Up next turn (once per turn, max 3)
FenceZwei Assoc. West Section 3 SinclairSlothSkill 3Blunt43+3[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 4) [On Use] Coin Power +1 for every 3 Defense Level Up on self (max 3) · Coin 1: [On Hit] On 1 other ally with the lowest HP percentage, apply 4 Defense Level Up next turn · Coin 3: [On Hit] Consume up to 8 Tremor Count on self, and inflict the same amount of Tremor Count on target · Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Zwei Knight's Greatsword Form - GuardZwei Assoc. West Section 3 SinclairGuard21+9Clashable Guard [Combat Start] Gain +5 Aggro to this Skill Slot next turn [On Use] Gain +3 Tremor Count (once per turn) [Clash Win] Trigger Tremor Burst · Coin 1: Unbreakable Coin
Execution AdvisedÖufi Assoc. South Section 3 HeathcliffEnvySkill 1Slash32+4Coin Power +1 for every 3 Tremor on target (Max 2) · Coin 2: [On Hit] Inflict +2 Tremor Count
Final WarningÖufi Assoc. South Section 3 HeathcliffGloomSkill 2Slash42+6Coin Power +1 for every 6 Tremor on target (Max 2) · Coin 1: [On Hit] Inflict 2 Tremor · Coin 2: [On Hit] Inflict 2 Tremor
Execution SentencingÖufi Assoc. South Section 3 HeathcliffPrideSkill 3Pierce53+4Coin Power +1 for every 6 Tremor on target (Max 2) · Coin 1: [On Hit] Inflict 1 Tremor · Coin 2: [On Hit] Inflict 1 Tremor · Coin 3: [On Hit] If target has 20+ (Tremor + Tremor Count), trigger Amplitude Conversion on target, converting Tremor to Tremor - Decay
Do Not ObstructÖufi Assoc. South Section 3 HeathcliffGuard101+4When attacked while this unit has Shield, inflict +1 Tremor Count on the attacker (this Skill's effect does not stack with multiple uses)
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