Tower of Fantasy · weapon

Frosted Spear

Frosted Spearフロストスピア얼음 장창
Unchanged since
Frosted Spear

Identity

TierR

Stats Stats at any level →

ATK6.71
HP452.31
Crit—
Resistance2.21
Shatter6.9
Charge5.6
Max advancement ★0
Matrix slots4

Skills

ThrustNormal Attack
While on the ground, swing the long spear to attack 5 times in a row. First Attack: Deal damage equal to 14.9% of ATK plus 94 and knock the target back a short distance. Second Attack: Deal damage equal to 13.7% of ATK plus 87 and knock the target back a short distance. Third Attack: Deal damage equal to 28.6% of ATK plus 181 and knock the target back a short distance. Fourth Attack: Deal damage equal to 38.3% of ATK plus 242 and knock the target back a short distance. Fifth Attack: Deal damage equal to 69.3% of ATK plus 438 and knock the target back a significant distance.
Jumping StrikeNormal Attack
While airborne, use normal attack to attack 4 times in a row in the air. First Attack: Deal damage equal to 16.5% of ATK plus 104. Second Attack: Deal damage equal to 14% of ATK plus 88. Third Attack: Deal damage equal to 27.5% of ATK plus 174. Fourth Attack: Deal damage equal to 66% of ATK plus 417.
Crashing DriveNormal Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Crashing Drive. While falling, deal damage equal to 6.4% of ATK plus 40 each hit. Upon landing, deal damage equal to 29.1% of ATK plus 184 and suspend the target. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
Spear FlurryNormal Attack
After the third normal attack, hold the normal attack button to trigger Spear Flurry. Upon hit, strongly suspend the target, dealing damage equal to 29.5% of ATK plus 186. Tap again to continue attacking the airborne target, dealing up to 59.1% of ATK plus 373 damage to a single target.
Sneak AttackNormal Attack
Thrust the long spear forward, dealing damage equal to 256.5% of ATK plus 1,620.
Flying KickDodge
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Flying Kick. Once hit the target, deal damage equal to 43.2% of ATK plus 273, knock the enemies back significantly, and stun enemies for 1 second or 0.5 seconds to Wanderers.
Lunging SmashDodge
Use normal attack during the short period after dodging to trigger Lunging Smash. Slam the long spear into the ground, dealing damage equal to 31.7% of ATK plus 200 and strongly suspending targets.
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for 0.5 seconds.
MoonchaserSkill
Strongly suspend targets and go airborne, dealing damage equal to 76.5% of ATK plus 483. Cooldown: 25 seconds.
Spear DanceDischarge
When the weapon is fully charged or Phantasia is triggered, upon switching to this weapon from another, removes all debuffs from the Wanderer, pulls the target, and swings it multiple times, dealing 152.2% of ATK + 961 damage. The final strike knocks them airborne. During the skill, gains damage immunity for 2.6 seconds (not applicable in Apex League).

Profile

A common weapon among residents of Warren Snowfield. Infused with frost to reflect the local flavor. It's very popular, because it's cheap yet highly effective.

Weapon

Spear

How Frosted Spear compares · vs 75 all weapons

ATK6.71
2nd percentile · rank 74 of 75 · cohort median 19.11 (-65%)
HP452.31
3rd percentile · rank 72–75 of 75 (tied) · cohort median 1,165.05 (-61%)
Resistance2.21
3rd percentile · rank 18 of 18 · cohort median 6.83 (-68%)
Shatter6.9
15th percentile · rank 64 of 75 · cohort median 13 (-47%)

Closest weapons · nearest on ATK