Tower of Fantasy · weapon

Moonstar Bracelet

Moonstar Bracelet月星の環문스타 브레이슬릿
Unchanged since
Moonstar Bracelet

Identity

TierSSR

Stats Stats at any level →

ATK18.2
HP1,165.05
Crit—
Resistance4.55
Shatter11.5
Charge11.5
Max advancement ★6
Matrix slots4

Skills

Frost LashNormal Attack
Press Normal Attack on the ground to launch seven consecutive strikes. First strike: Deals damage equal to 69.9% of ATK + 441 to the target. Second strike: Deals damage equal to 73.4% of ATK + 464 to the target. Third strike: Deals damage equal to 115.4% of ATK + 729 to the target. Fourth strike: Deals damage equal to 174.2% of ATK + 1,100 to the target. Fifth strike: Deals damage equal to 195.7% of ATK + 1,236 to the target. Sixth strike: Deals damage equal to 131.1% of ATK + 828 to the target. Seventh strike: Deals damage equal to 505.9% of ATK + 3,195 to the target.
Dancing DropNormal Attack
Press Normal Attack while airborne or after jumping to unleash seven consecutive strikes in mid-air, consuming Endurance. First strike: Deals damage equal to 93.8% of ATK + 592 to the target. Second strike: Deals damage equal to 98.4% of ATK + 621 to the target. Third strike: Deals damage equal to 141.8% of ATK + 896 to the target. Fourth strike: Deals damage equal to 202.2% of ATK + 1,277 to the target. Fifth strike: Deals damage equal to 196.9% of ATK + 1,244 to the target. Sixth strike: Deals damage equal to 146.5% of ATK + 925 to the target. Seventh strike: Deals damage equal to 548.5% of ATK + 3,464 to the target.
Converging RipplesNormal Attack
Hold Normal Attack during the second to sixth Normal Attacks on the ground to trigger Converging Ripples. Leaps into the air and fires several water bombs ahead, consuming Endurance, each hit dealing damage equal to 88.5% of ATK + 559 to nearby targets (counts as Charged Shot damage), knocking them back.
MoonrainNormal Attack
Hold Normal Attack while airborne (press when a target is available), or use Normal Attack while climbing, jumping backward, or using the Jetpack to trigger Moonrain. Falls from the sky, dealing damage equal to 175% of ATK + 1,105 to the target and suspending them.
Torrential ConvergenceNormal Attack
Hold Normal Attack during the second to sixth Normal Attacks in mid-air to trigger Torrential Convergence. Fires several water bombs ahead while consuming Endurance, each hit dealing damage equal to 88.5% of ATK + 559 to nearby targets (counts as a charged attack), knocking them back.
DivisionNormal Attack
While Benediction Resonance is active: Tap and hold normal attack while on the ground to select a teammate, then release to link the Wanderer to that teammate. When their link is in effect, the pair cannot make a link or be linked again. The link ends when one of the two is defeated/the selected ally has made another link/it exceeds the range. The linked ally's healing received from the link starter's Moonstar Bracelet is increased by 50%. When the linked ally activates Fortitude Resonance, an extra 50% of resistance is transmitted to the linked ally. When the linked ally activates Balance Resonance/Attack Resonance, an extra 20% of ATK is transmitted to the linked ally (no more than 20,000). When the linked ally activates Benediction Resonance, the outgoing healing effect of the pair is additionally increased by 30%.
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging. Passive: Recover HP equal to 150% of ATK for the Wanderer and nearby allies when dodging, and remove 8 points of Graying Bite from the Wanderer. While Benediction Resonance is active, gain an additional 50 weapon charge.
Reversal WaveDodge
Roam ahead several times, dealing damage up to 144% of ATK plus 909 to targets in the area.
Dashing WaveDodge
Unleash a water jet, dealing damage up to 81% of ATK plus 512 to targets in the area and suspending them.
Crashing FallsSkill
Tidal Eruption: Deal damage equal to 416% of ATK plus 2,627 and strongly suspend targets in the area. Cooldown: 30 seconds. Passive: Scatter Gain Scatter Technique after equipping Moonstar Bracelet. Up to 2 out of 6 Scatter Techniques can be activated via Skills - Settings. Controls: Tap the special skill button to use the Scatter Technique. When a Scatter Technique is attached to Crashing Falls, using Crashing Falls will automatically trigger the Scatter Technique, and the skill cooldown will be replaced by the Scatter Technique cooldown.
Hydro FocusSkill
Surging Tides: Deal damage up to 320% of ATK plus 2,021 to nearby targets, increasing all elemental damage by 6% for 20 seconds. Cooldown: 14 seconds.
VortexSkill
Summon multiple waterspouts, pulling nearby targets together and dealing damage up to 415.4% of ATK plus 2,624. A large waterspout is formed shortly after, dealing damage equal to 184.6% of ATK plus 1,166 to nearby targets. Damage dealt by Vortex counts as skill and discharge damage. Cooldown: 12 seconds.
Torrential ForceSkill
Bath in Torrents: Gain 60 weapon charge every second. Increase skill damage by 12% for 35 seconds. Using Torrential Force counts as using the current weapon's discharge skill (without the effect). Shimmering Radiance hits reset Torrential Force's cooldown. Cooldown: 30 seconds.
MaelstromSkill
Encompassing Waves: Gain a final damage boost that increases over time, up to 26% (maxes out in 10 seconds). This effect does not stack with repeated uses of Maelstrom and is lost upon switching weapons. Cooldown: 30 seconds.
Aqua ShacklesSkill
Execute Aqua Prison on the target for 3 seconds. The target is unable to move or use skills for the duration of Aqua Prison, and their resistance is reduced by 8% for 15 seconds (doesn't work against Wanderers). The resistance-reducing effect of Aqua Shackles is doubled while diving. Cooldown: 15 seconds.
WellspringSkill
Arcane Vitality: Gain a (Max HP/100,000)% all elemental damage boost, up to 9%. Gain another 7% increase to all elemental damage for 20 seconds when your Max HP is over 1,600,000. Cooldown: 15 seconds.
Shimmering RadianceDischarge
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash Moonstar's Breath, dealing damage up to 736% of ATK plus 4,648 to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League). Recover the Wanderer's HP equal to 300% of ATK and remove 16 points of Graying Bite. Remove delay and gain delay immunity for 5 seconds. Passive: Moonstar While Attack/Balance Resonance is active, when Shimmering Radiance lands a hit, increase the Wanderer's ATK by 15% for 30 seconds. While Fortitude Resonance is active, every time the Wanderer uses Shimmering Radiance, increase their resistance by 4% for 30 seconds, stacking up to 5 times. When the Wanderer's HP is lower than 30%, gain an extra 40% damage reduction for 5 seconds, which can be triggered once every 60 seconds. While Benediction Resonance is active, Shimmering Radiance's HP recovery heals all teammates instead and when it is used, creates 1 stack of Moonshield that negates damage 1 time for 10 seconds. This effect does not stack, and every use of Shimmering Radiance increases the healing effect of the next use by 20%, up to 40%. This effect lasts for 30 seconds.

Profile

A strange nanoweapon that generates blades that cut through metal like butter. In the past, it used to take the form of a bracelet that wrapped around its owner's wrist while in standby mode, and that is where its owner's descriptions of it come from.

Weapon

Queen

How Moonstar Bracelet compares · vs 6 ★★★★★ Altered weapons

ATK18.2
8th percentile · rank 6 of 6 · cohort median 19.11 (-5%)
Shatter11.5
17th percentile · rank 5–6 of 6 (tied) · cohort median 14 (-18%)

Closest weapons · nearest on ATK