Tower of Fantasy · weapon

Rumble

Rumbleノイズ럼블
Unchanged since
Rumble

Identity

TierSSR

Stats Stats at any level →

ATK19.11
HP1,165.05
Crit13.65
Resistance—
Shatter14
Charge15
Max advancement ★6
Matrix slots4

Skills

WindriderNormal Attack
While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 56% of ATK plus 354 and knock the target back. Second Attack: Deal damage equal to 101% of ATK plus 638 and knock the target back. Third Attack: Deal damage equal to 165% of ATK plus 1,042 and knock the target back. Fourth Attack: Deal damage up to 297% of ATK plus 1,876 and knock the target back. Fifth Attack: Deal damage equal to 197% of ATK plus 1,244 and launch the target. In Superspeed Mode, during the Fifth Attack, tap and hold normal attack to chain it with the First Attack.
Cloud RidingNormal Attack
While airborne, use normal attack to launch 5 consecutive attacks in mid-air, consuming endurance. First Attack: Deal damage equal to 72% of ATK plus 455 and launch the target. Second Attack: Deal damage equal to 24% of ATK plus 152 and knock the target back. Third Attack: Deal damage equal to 29% of ATK plus 183 and knock the target back. Fourth Attack: Deal damage up to 107% of ATK plus 676 and knock the target back. Fifth Attack: Deal damage equal to 213% of ATK plus 1,345 and knock the target back. Silent Slash: When enemies are hit during the Second and Third Attacks, trigger the Cut effect, extending attack duration and increasing damage. When enemies are hit by the Second Attack, deal damage equal to 142% of ATK plus 897 and knock the target sback. When enemies are hit by the Third Attack, deal damage equal to 114% of ATK plus 720 and knock the target back.
Twin SlashesNormal Attack
During Superspeed Mode, while using normal attack on the ground, tap and hold normal attack when using the first to second normal attacks to trigger Twin Slashes. Deal damage equal to 204% of ATK plus 1,288 to nearby targets and knock the targets back.
Linked SlashesNormal Attack
During Superspeed Mode, when triggering Twin Slashes, continue to tap and hold normal attack to trigger Linked Slashes. Deal damage equal to 291% of ATK plus 1,838 to nearby targets. At the same time, consume all Overload stacks and for every 1 stack consumed, additionally deal damage equal to 50% of ATK. If Overload is at 6 stacks, trigger Extreme Charge instead and deal damage equal to 300% of ATK.
Whirlpool RiderNormal Attack
While using normal attack on the ground, tap and hold normal attack when using the third to fourth normal attacks to trigger Whirlpool Rider. Deal damage equal to 45% of ATK plus 284 to nearby targets.
Waterfall RiderNormal Attack
While airborne, when using Cloud Riding, tap and hold normal attack (or tap when a target is available) to trigger the diving attack, Waterfall Rider. Dive down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 148% of ATK plus 935. After landing, deal damage equal to 148% of ATK plus 935 to nearby targets.
Traveling RiderNormal Attack
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using a Jetpack to trigger the diving attack, Traveling Rider. Dive down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 49% of ATK plus 309. After landing, deal damage equal to 148% of ATK plus 935 to nearby targets.
Swift SlashDodge
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger a pre-dodge attack, dealing damage up to 114% of ATK plus 720 to targets ahead.
Subsonic SlashDodge
Use normal attack during the short period after dodging to trigger a post-dodge attack, dealing damage up to 152% of ATK plus 960 to targets ahead.
Sonic SkyriderDodge
Dodge before holding to enter Sonic Skyrider during which speed is increased and endurance is constantly consumed to attack ahead. Every time the Wanderer lands a hit, deal damage equal to 90% of ATK plus 568 to nearby targets. During Sonic Skyrider, jump and land to consume endurance and receive a temporary speed boost. In the Overworld, after entering Sonic Skyrider for 10 seconds, damage dealt by Sonic Skyrider can execute non-boss enemies (unavailable in Apex League).
Violent EnergySkill
Enter Superspeed Mode for the Wanderer to gain temporary invincibility and deal damage equal to 1,044% of ATK plus 6,594 to nearby targets, and apply a 3-second 65% delay to the targets (ineffective against bosses in team play). During Superspeed Mode, gain hyperbody, and at the same time, each attack of Windrider and Cloud Riding has Supersound, additionally dealing damage equal to 6% of ATK plus 38 (counts as passive damage). At the same time, each attack landed grants 1 stack of Overload, up to 6 stacks (up to 1 stack every 0.65 seconds). After entering Superspeed Mode for 5 seconds, gain the new skill Flash Rider (can be used during Superspeed Mode). Switching weapons during this time will prevent the Wanderer from using Flash Rider. Passive: Superspeed Reform Rumble has 5 elemental types. Activate up to 1 of them via the Skills - Settings page. Unable to switch types while in combat. Based on Rumble's elemental type, using Violent Energy to land a hit on a target will carry a different corresponding weapon trait and provide a different effect. Frost-Volt: Receive 28 seconds of Superspeed Mode. During that time, every time Rumble lands a hit with normal attack or every time the Wanderer receives non-excess healing, receive 1 stack of Thermal Convergence, stacking up to 10 stacks. After Superspeed Mode has ended for 3 seconds, remove all Thermal Convergence that has not been transformed. Cooldown: 30 seconds (this is not affected by other cooldown clearing, resetting, or changing effects). Flame-Physical: Receive 23 seconds of Superspeed Mode. When entering Superspeed Mode, consume all Sparks. For every stack consumed, receive 600 base flame ATK (this flame ATK will not be reflected on the Wanderer's stats and is unavailable in Apex League) and increase Rumble's final damage by 6%. During Superspeed Mode, gain Flame Pursuit. When dealing flame damage, deal damage equal to 500% of ATK to nearby targets, triggering up to 1 time every 2 seconds. Cooldown: 25 seconds (unaffected by cooldown resetting or reduction effects). Volt-Frost: Receive 18 seconds of Superspeed Mode. During Superspeed Mode, increase volt damage by 12%. When landing a hit with normal attack while Rumble is in the main slot, receive 1 stack of Thunderclap, up to 18 stacks. At full stacks, consume all stacks and deal additional damage equal to 2,000% of ATK to nearby targets (counts as skill damage). At the same time, receive a 10-second Shield equal to 30% of Max HP (this effect does not stack). The Thunderclap additional effect can trigger up to 5 times each time the Wanderer enters Superspeed Mode. If Linked Slashes consumes 6 stacks of Overload, additionally deal damage equal to 3,500% of ATK to nearby targets. This damage counts as skill damage. Cooldown: 20 seconds (unaffected by cooldown resetting or reduction effects). Physical-Flame: Receive 19 seconds of Superspeed Mode. During Superspeed Mode, deal damage equal to 700% of ATK to nearby targets every second. Every time this damage hits a target, it grants the Wanderer a 10-second Shield equal to 5% of Max HP, up to 10% being added at a time. This Shield's maximum will not exceed 50% of the Wanderer's HP. Cooldown: 21 seconds (unaffected by cooldown resetting or reduction effects). Altered: Receive 23 seconds of Superspeed Mode. During Superspeed Mode, increase Max HP by 100%. At the same time, each attack landed by Windrider and Cloud Riding additionally deals damage equal to 166% of Max HP, not exceeding 30 times of the Wanderer's ATK. This damage counts as skill damage and is unaffected by damage-boosting effects. Cooldown: 25 seconds (unaffected by cooldown resetting or reduction effects).
Flash RiderSkill
Can be triggered during Superspeed Mode to deal multiple-phased linked slashes to nearby targets, dealing damage totalling to 540% of ATK plus 3,411. Superspeed Mode ends after using this skill. Passive: Superspeed Inertia Based on Rumble's element, use Flash Rider to provide an additional effect. Frost-Volt: Consume all Thermal Convergence stacks and gain Deepfreeze, which increases frost damage boost by 0.6% of Thermal Convergence stack count. At the same time, deal frost damage equal to 500% of ATK plus Thermal Convergence stack count times 50% of ATK to nearby targets. This damage counts as passive damage and lasts for 30 seconds. Altered: Deal damage equal to 6,250% of the Wanderer's Max HP to nearby targets. This damage does not exceed 1,000 times of the Wanderer's ATK, counts as skill damage, and is unaffected by damage-boosting effects.
Skyriding SlashDischarge
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and deal damage equal to 1,000% of ATK plus 6,316 to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League).

Profile

A motorcycle and a great sword. What a peculiar combination! But since she was never good at remembering names, she eventually decided to simply call both of them Rumble.

Weapon

Nora

How Rumble compares · vs 6 ★★★★★ Altered weapons

ATK19.11
75th percentile · rank 1–3 of 6 (tied) · cohort median 19.11 (0%)
Shatter14
58th percentile · rank 3 of 6 · cohort median 14 (0%)

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