Tower of Fantasy · weapon

Pactcrest ☆ Metz

Pactcrest ☆ Metzプロミスパクト☆メイツ슈타인☆메츠
Unchanged since
Pactcrest ☆ Metz

Identity

TierSSR

Stats Stats at any level →

ATK18.93
HP1,165.05
Crit14.56
Resistance—
Shatter12
Charge10
Max advancement ★6
Matrix slots4

Skills

Firefly WaveNormal Attack
Press Normal Attack to launch 5 consecutive attacks while on the ground. First Attack: Deals damage equal to 112% of ATK plus 707 and knock the target back. Second Attack: Deals damage equal to 154% of ATK plus 973 and suspends the target. Third Attack: Deal damage equal to 220% of ATK plus 1,389 and knock the target down. Fourth Attack: Deal damage up to 243% of ATK plus 1,535 and suspend the target. Fifth Attack: Deal damage equal to 229% of ATK plus 1,446 and knock the target down. After triggering Firefly Wave, tap and hold normal attack to trigger Phantasmic Rhythm. While in the combat state, when Pactcrest ☆ Metz is in the off-hand slot, Metz remains on the battlefield for coordinated attacks. Metz is considered a summon, and each attack deals damage equal to 20% of ATK to nearby targets. The type of elemental damage dealt will be that of the current weapon. When Benediction Resonance is active: The first attack from Firefly Wave appoints up to 1 teammate as "Bestie" and summons up to 1 Metz to follow the Bestie. Using Metz Halo recovers HP equal to 100% of the Wanderer's ATK to nearby teammates every second, and increases their final damage by 5%. This effect does not stack. Metz stops following the Bestie when the Wanderer is knocked down, or when Metz gets too far from the Wanderer.
Flying Star WaveNormal Attack
While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 112% of ATK plus 707. Second Attack: Deal damage equal to 154% of ATK plus 973. Third Attack: Deal damage equal to 220% of ATK plus 1,389. Fourth Attack: Deal damage up to 243% of ATK plus 1,535. Fifth Attack: Deal damage equal to 229% of ATK plus 1,446.
Pink Chain FrenzyNormal Attack
Hold Normal Attack to trigger Pink Chain Frenzy while on the ground. Commands Metz to attack a target and grants Hyperbody, consuming Endurance. Every attack that lands deals damage equal to 167% of ATK plus 1,055 to nearby targets.
Phantasmic RhythmNormal Attack
Hold Normal Attack when using the first to fourth hits on the ground to trigger Phantasmic Rhythm. Transforms into Metz and dashes forward, dealing damage equal to 282% of ATK plus 1,781 to the targets ahead, then pounces on a target, dealing damage equal to 282% of ATK plus 1,781.
Familiar DescentNormal Attack
Hold normal attack while airborne (press when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Familiar Descent. While falling, deals 173% of ATK + 1,093 each time the target is hit.
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Strolling FlashDodge
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Strolling Flash, dealing damage up to 244% of ATK plus 1,541 to targets hit.
MetzZZzDodge
Use normal attack during the short period after dodging to trigger MetzZZz. Metz crashes into the ground, dealing damage equal to 169% of ATK plus 1,067 to targets ahead.
Million-Metz ShockwaveSkill
After using Million-Metz Shockwave, the Wanderer enters Pact Amplification for 30 seconds: When Pactcrest ☆ Metz is in the main slot, increase the Wanderer's volt damage by 25%. When Pactcrest ☆ Metz is in the off-hand slot, increase the Wanderer's frost damage by 10%. Cooldown: 30 seconds. When non-Benediction Resonances are active: Deal damage equal to 585% of ATK plus 3,695 to nearby targets, and apply Force Impact on them. When Million-Metz Shockwave is on cooldown, dealing accumulated damage equal to 100 times of ATK during Pact Amplification grants 1 use of Metz Energy Wave each time. Metz Energy Wave: Deal damage equal to 1,800% of ATK to nearby targets. Gain up to 1 use every 10 seconds. Using Million-Metz Shockwave again during Pact Amplification resets the duration of Pact Amplification and accumulated damage. When Pact Amplification ends naturally, unused Metz Energy Waves are accumulated, and deal damage equal to unused charges times 1,200% of ATK. When Benediction Resonance is active: Using skills deals damage equal to 585% of ATK plus 3,695 and applies Force Impact on targets hit. Recover HP equal to 400% of ATK to the Wanderer and nearby teammates, and recover an additional 10% of the Bestie's Max HP. Remove debuffs and control effects on the Wanderer and nearby teammates (including Graying Bite), and grant immunity to debuffs and control effects for 10 seconds. Cooldown: 15 seconds.
Strange Symphonic RealmDischarge
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and summon a Strange Symphonic Realm, dealing damage equal to 811% of ATK plus 5,122 to nearby targets, during which damage immunity lasts for 1.5 seconds (unavailable in Apex League). When Benediction Resonance is active: Remove all debuffs and control effects from the Wanderer and nearby teammates (including Graying Bite), and grant them immunity to debuffs and control effects for 10 seconds. The Strange Symphonic Realm transforms nearby targets hit and non-teammate players into Metz (not effective against bosses, and unavailable in Apex League) for 4 seconds. Each target can be transformed up to 1 time every 30 seconds.

Profile

Since familiars and contract beasts can grant extraordinary powers to multiple girls, wouldn't it be more efficient for them to take direct action in combat? With this in mind, she decided to let her little helper set an example.

Weapon

Blevi

How Pactcrest ☆ Metz compares · vs 14 ★★★★★ Volt weapons

ATK18.93
29th percentile · rank 8–13 of 14 (tied) · cohort median 19.11 (-1%)
Shatter12
32nd percentile · rank 10 of 14 · cohort median 14 (-14%)

Closest weapons · nearest on ATK