Limbus Company · identity
LCD OSIR Team Ishmael
Ishmael, Wrath

Stats Stats at any level →
HP85
Max Speed6
Min Speed4
Def. Correction3
Slash Dmg Taken0.5
Pierce Dmg Taken1
Blunt Dmg Taken2
Skills
Rending Arts
[On Use] At 5+ Poise, Coin Power +1 [On Use] Clash Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Haste, Clash Power +1 [On Use] Gain +2 Poise Count [Attack End] If this unit has Haste, gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn) · Coin 1: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Gain 1 Poise · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn)
Drag to see per-level scalingAcupuncture
[On Use] At 5+ Poise, Coin Power +1 [On Use] Clash Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Haste, Clash Power +2 [On Use] Gain +3 Poise Count [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every Haste on self (max 2, once per turn) · Coin 1: [On Hit] Gain 2 Poise · Coin 1: [On Hit] Inflict 1 Bleed · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict +1 Bleed Count · Coin 3: [On Hit] If this unit has Dokkaebi Arms and 3+ Haste, Reuse this Coin (once per turn) · Coin 3: [On Crit] Gain 2 Haste next turn (once per turn)
Drag to see per-level scalingTo Claim Their Bones
[Unclashable] This Skill does not trigger Defense Skills Deal +0.5% damage for every 1% missing HP on self (max 20%) Deal +3% damage on Critical Hit for every Haste on self (max 15%) [On Use] Deal +1% damage for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 15%) [On Use] Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Hit] Inflict 1 Slash Fragility (once per turn) · Coin 2: [On Hit] Inflict 2 Bleed · Coin 2: [On Hit] Inflict 1 Paralyze next turn
Drag to see per-level scalingLucent Rippling Flame
Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) [On Use] Final Power +1 for every 2 Haste on self (max 2) [On Use] Coin Power +1 for every 6 (Poise on self + Bleed on target) (max 2) [On Use] At 10+ Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, convert all Coins into Unbreakable Coins [On Use] Gain 3 Poise [On Use] Gain 2 Haste next turn (once per turn) [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every Haste on self (max 3, once per turn) · Coin 1: [On Hit] Gain +3 Poise Count · Coin 1: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 2: [On Hit] Gain 2 Poise · Coin 2: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 3: Deal +2% damage on Critical Hit for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 20%) · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Hit] Inflict 1 Slash Fragility (once per turn) · Coin 3: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Drag to see per-level scalingEven the Balance - Lucent Rippling Flame
[Unclashable] This Skill does not trigger Defense Skills Deal +1.5% damage on Critical Hit for every Poise on self (max 30%) Deal +5% damage on Critical Hit for every Haste on self (max 25%) [On Use] Gain +3 Poise Count [Attack End] Consume all Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self · Coin 1: [On Hit] Gain 3 Poise · Coin 1: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 2: [On Hit] Inflict 1 Bleed · Coin 2: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 3: [On Hit] Inflict 1 Bleed · Coin 3: [On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire · Coin 4: At more than 15 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%) · Coin 4: [On Hit] Inflict 1 Bleed · Coin 4: [On Crit] At 5+ Haste, Reuse this Coin (once per Skill)
Drag to see per-level scalingI'll Light the Path Forward
Clashable Guard [Combat Start] Gain 1 Assist Defense (once per turn) [On Use] Gain 2 Haste next turn (once per turn) [On Use] Gain +2 Poise Count (once per turn) [Clash Win] Gain 3 Poise [Skill End] If this unit has Haste, gain 2 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn) · Coin 1: Unbreakable Coin
Drag to see per-level scalingObserving the Stones on the Board
Clashable Guard Assist Defense Exclusive Skill [On Use] Heal 5 SP on target this unit guarded using Assist Defense [On Use] Gain 3 Poise · Coin 1: Unbreakable Coin
Drag to see per-level scalingPassives · own kit
Demonfire Spinecleaver
On Defense Skill Clash Lose, if this unit has 3+ Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)
Demonfire Spinecleaver
On Base Attack Skill End, if this unit has 15+ Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn) On Defense Skill Clash Lose, if this unit has 3+ Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)
Limbus Company Specialized Custom Prosthetic Prototype mk5 - Dokkaebi Arms
Combat Start: Gain Dokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1 Assist Defense (once per turn) Skill End: Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every 3 Poise Potency on self (max 5, 2 times per turn)
To Where I Must Return
Upon entering the Encounter for the first time, this unit gains Bearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3) If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter: - Before Skill Use, if this unit did not have Swordplay of the Homeland, gain Swordplay of the Homeland - When this unit gains Poise Potency and Poise Count with its Skill or Coin effects, gain 1 additional Poise Potency and Poise Count - If 5 or more Blade Lineage Identities are defeated, gain 2 additional Poise Potency and Poise Count instead
Cut Down What Must Be Felled
1 ally with the fastest Speed deals +10% damage using Slash Skills - If the said ally has Haste, deal +15% damage using Slash Skills instead
E.G.O · Sinner-wide
SnagharpoonZAYIN · 2 Wrath + 2 GloomRoseate DesireTETH · 1 Wrath + 4 LustArdor Blossom StarHE · 4 Wrath + 2 Lust + 1 EnvyCapoteTETH · 2 Wrath + 2 Lust + 1 SlothBlind ObsessionWAW · 2 Wrath + 3 Gloom + 3 Pride + 3 EnvyWingbeatHE · 1 Lust + 3 Gluttony + 2 PrideBygone DaysTETH · 2 Lust + 1 Sloth + 3 GloomChristmas NightmareHE · 4 Sloth + 1 Gluttony + 2 PrideHundred-Footed Death Maggot [蝍蛆殺]ZAYIN · 2 Sloth + 2 PrideTidal ElegyHE · 4 Gloom + 2 Pride
Affiliation
Limbus CompanyLCDBlade Lineage
Traits
Syndicate
Status Effects
PoiseBleed
How LCD OSIR Team Ishmael compares · vs 11 ★★★ Ishmael identities
HP85
55th percentile · rank 5 of 11 · cohort median 85 (0%)
Max Speed6
27th percentile · rank 6 of 11 · cohort median 6 (0%)
Def. Correction3
68th percentile · rank 3 of 11
Slash Dmg Taken0.5
14th percentile · rank 9 of 11 · cohort median 1 (-50%)
Closest identities · nearest on HP
Haute Couture:: Boutique du Rouge Ishmael
85 same
Jeong's Office Rep Ishmael
88 +3
R Corp. 4th Pack Reindeer Ishmael
79 -6
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Unchanged since August 3, 2026 ·
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