Limbus Company · identity

Jeong's Office Rep Ishmael

★★★IshmaelWrathWalpurgis Night
Ishmael, Wrath
Jeong's Office Rep Ishmael

Stats Stats at any level →

HP88
Max Speed8
Min Speed3
Def. Correction0
Slash Dmg Taken0.5
Pierce Dmg Taken1
Blunt Dmg Taken2

Skills

Tsuru-giri [鶴斬り]Skill 1 · Wrath · Slash · Power 3→4 · 2× +4 · Lv.4
[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [Heads Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict +1 Tremor Count · Coin 2: [Heads Hit] Inflict +1 Tremor Count
Drag to see per-level scaling
Susuki MisdirectionSkill 2 · Sloth · Slash · Power 4 · 3× +4 · Lv.4
[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2) · Coin 1: [On Hit] Inflict 2 Sinking · Coin 1: [Heads Hit] Inflict 1 Sinking · Coin 2: [On Hit] Inflict 2 Tremor · Coin 2: [Heads Hit] Inflict 1 Tremor · Coin 3: [On Hit] Heal 5 SP
Drag to see per-level scaling
Sakura-sen [桜閃]Skill 3 · Gloom · Slash · Power 4→5 · 3× +4 · Lv.4
Deal +10% damage for every Bright【光】 Potency on self [On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill [On Use] Coin Power +1 for every 6 (Tremor + Sinking), on target (max 3) · Coin 1: [On Hit] Inflict +2 Tremor Count · Coin 1: [On Hit] Inflict +2 Sinking Count · Coin 1: [Heads Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict 3 Tremor · Coin 2: [On Hit] Inflict 3 Sinking · Coin 2: [Heads Hit] Inflict +1 Tremor Count · Coin 3: If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +48% damage · Coin 3: [On Hit] If target isn't in an Amplitude Conversion state, trigger Amplitude Conversion into Tremor - Decay
Drag to see per-level scaling
Kōzan [光斬]Skill 3 · Envy · Slash · Power 4 · 1× +5 · Lv.4
[Unclashable] This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [On Use] At less than 3 Bright【光】 Potency, cancel the Skill and gain 2 Attack Power Up next turn [On Use] At 3+ Bright【光】 Potency, gain the following effects based on Potency: - Per 1 Potency: this Skill deals +10% damage - At 4+ Potency: Base Power +1 - At 5 Potency: On Hit with the final Reuse Coin, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 1 [Skill End] Lose Bright【光】 on self [Skill End] Next turn, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills (once per turn) [Skill End] Gain Bright【光】 Potency next turn equal to the # of Coins that weren't used · Coin 1: Reuse this Coin (Bright【光】 Potency - 1) times (4 times max) · Coin 1: [On Hit] Inflict +1 Tremor Count · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 1: [Heads Hit] Inflict 1 Defense Level Down
Drag to see per-level scaling
Shuffle Hands - Floral DeckCounter · Pride · Slash · Power 4→5 · 2× +4 · Lv.4
[Clashable Counter] [Combat Start] Discard 2 Skills of the lowest rank in all of this unit's Skill Slots (once per turn) [Combat Start] If this Skill was equipped on this unit's leftmost Skill Slot, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills next turn. (once per turn; excluding the Suit already in this unit's Hand) [Combat Start] 50% chance to gain 1 Bright【光】 Potency (once per turn) [On Use] Coin Power +1 for every 2 Bright【光】 Potency on self (max 2) · Coin 1: [On Hit] Inflict +1 Sinking Count · Coin 2: [On Hit] Inflict 2 Tremor
Drag to see per-level scaling

Passives · own kit

Koi-Koi [こいこい]Battle · Uptie 1
Turn Start: if this unit does not have Bright【光】, gain 0 Bright【光】 Potency and 3 Bright【光】 Count Turn Start: if this unit does not have a Suit in Hand, gain a random Suit(Hand - Pine Crane Suit, Hand - Susuki Grass Suit, or Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill Slot Combat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn): - Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity - If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1 Bright【光】 Potency - If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following: · Gain 1 Bright【光】 Potency · If this unit formed a Hand last turn and this turn in succession, gain 1 Bright【光】 Potency · On Hit with the said Skill: trigger Tremor Burst; then, reduce target's Tremor Count by 1 · 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity - At the Skill's Skill End: at 5 Bright【光】 Potency, or at 0 Bright【光】 Count, use "Kōzan"
Stacking the DeckBattle · Uptie 2 · Sloth ×2 stock · Gloom ×2 stock
On Tails Hit, heal 5 SP (once per turn) Deal +10% damage against targets in either Low Morale or Panic states
RelaySupport · Uptie 3 · Sloth ×3 stock · Gloom ×3 stock
Combat Start: when 1 ally that has the least SP uses a Base Attack Skill to Heads Hit, it heals 5 SP (2 times per turn; excluding allies at -40 or lower SP)

E.G.O · Sinner-wide

SnagharpoonZAYIN · 2 Wrath + 2 GloomRoseate DesireTETH · 1 Wrath + 4 LustArdor Blossom StarHE · 4 Wrath + 2 Lust + 1 EnvyCapoteTETH · 2 Wrath + 2 Lust + 1 SlothBlind ObsessionWAW · 2 Wrath + 3 Gloom + 3 Pride + 3 EnvyWingbeatHE · 1 Lust + 3 Gluttony + 2 PrideBygone DaysTETH · 2 Lust + 1 Sloth + 3 GloomChristmas NightmareHE · 4 Sloth + 1 Gluttony + 2 PrideHundred-Footed Death Maggot [蝍蛆殺]ZAYIN · 2 Sloth + 2 PrideTidal ElegyHE · 4 Gloom + 2 Pride

Affiliation

Jeong's OfficeAssociate Office - Öufi

Traits

Fixer

Status Effects

SinkingTremor

How Jeong's Office Rep Ishmael compares · vs 11 ★★★ Ishmael identities

HP88
68th percentile · rank 4 of 11 · cohort median 85 (+4%)
Max Speed8
95th percentile · rank 1 of 11 · cohort median 6 (+33%)
Def. Correction0
36th percentile · rank 6 of 11
Slash Dmg Taken0.5
14th percentile · rank 9 of 11 · cohort median 1 (-50%)

Closest identities · nearest on HP

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Unchanged since August 3, 2026 · GET /limbus-company/history/10813

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