Wuthering Waves · resonator
Lumi
Lumi灯灯루미
Unchanged since 
Stats Stats at any level →
HP8,500
ATK337
DEF879
Skills
Navigation Support
Summon Squeakie to shoot three shots in a row, dealing Electro DMG.
Yellow Light: Sprint
Dodge to perform Sprint and enter Zoom Mode. Lumi is unable to Dodge when performing Sprint.
Yellow Light: Zoom
When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG.
Yellow Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Basic Attack
Perform up to 3 consecutive attacks, dealing Electro DMG.
Red Light: Heavy Attack
Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG.
Red Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Yellow Light: Basic Attack: 16.00%*3 (Lv.10 31.81%*3)
Glitter: 32.00% (Lv.10 63.62%)
Yellow Light: Plunging Attack: 48.00% (Lv.10 95.43%)
Red Light: Basic Attack 1 DMG: 45.60% (Lv.10 90.66%)
Red Light: Basic Attack 2 DMG: 54.15%+10.83%*5 (Lv.10 107.66%+21.54%*5)
Red Light: Basic Attack 3 DMG: 32.49%+75.81% (Lv.10 64.60%+150.72%)
Red Light: Heavy Attack DMG: 33.25%*2 (Lv.10 66.11%*2)
Red Light: Plunging Attack DMG: 57.00% (Lv.10 113.33%)
Red Light: Dodge Counter DMG: 84.15%+16.83%*5 (Lv.10 167.30%+33.46%*5)
Yellow Light: Plunging Attack STA Cost: 30
Red Light: Heavy Attack STA Cost: 25
Red Light: Plunging Attack STA Cost: 30
Searchlight Service
When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode.
Lumi will perform a Pounce without STA cost when switched onto the field.
Rebound
When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode.
Yellow Light Mode
Perform ranged attacks when in Yellow Light Mode.
Red Light Mode
Perform melee attacks when in Red Light Mode.
Pounce DMG: 91.20% (Lv.10 181.32%)
Rebound DMG: 87.40% (Lv.10 173.76%)
Pounce STA Cost: 30
Rebound STA Cost: 30
Squeakie Express
Throw the giant Squeakie at the target, dealing Electro DMG.
Skill DMG: 480.00% (Lv.10 954.29%)
Cooldown: 20
Resonance Cost: 125
Concerto Regen: 20
Pathfinding
Gain 10% Electro DMG Bonus when in Red Light Mode.
Expediting
Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.
Special Delivery
Enter Yellow Light Mode and attack the target, dealing Electro DMG.
Skill DMG: 28.34%*3 (Lv.10 56.33%*3)
Concerto Regen: 10
Signal Light
When Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered.
Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks.
Energized Rebound
When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Yellow Spotlight Mode, Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered.
Yellow Spotlight Mode ends after shooting 6 Glares.
Laser
Casting Outro Skill consumes all Sparks obtained in the current mode.
Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.
Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams.
Yellow Light Spark
Lumi can hold up to 100 Yellow Light Sparks.
Lumi obtains Yellow Light Spark under the following conditions:
When Yellow Light: Basic Attack hits the target;
When Glitter hits the target;
When Glare hits the target;
When Resonance Skill Energized Rebound hits the target;
When casting Intro Skill Special Delivery.
Red Light Spark
Lumi can hold up to 100 Red Light Sparks.
Lumi obtains Red Light Spark under the following conditions:
When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.
Glare DMG: 41.00% (Lv.10 81.52%)
Red Spotlight: Basic Attack 1 DMG: 60.48% (Lv.10 120.25%)
Red Spotlight: Basic Attack 2 DMG: 69.57%+13.92%*5 (Lv.10 138.32%+27.67%*5)
Red Spotlight: Basic Attack 3 DMG: 47.15%+110.00% (Lv.10 93.73%+218.69%)
Red Spotlight: Heavy Attack DMG: 44.35%*2 (Lv.10 88.18%*2)
Energized Pounce DMG: 92.20%*2 (Lv.10 183.31%*2)
Energized Rebound DMG: 126.60% (Lv.10 251.70%)
Single Laser Beam DMG: 37.50% (Lv.10 74.56%)
Energized Pounce Concerto Regen: 12
Energized Rebound Concerto Regen: 12
Skillful Cooking
Has a chance to produce special dishes when cooking.
Escorting
The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.
Tune Break: Broadblade
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Resonance Chain · sequence nodes
Parcel To Be DeliveredS1Lollo Logistics, Ready to HelpS2Priority Parcel In TransitS3Captain Lumi, At Your ServiceS4Parcel Collected On TimeS5Give Me A Five-star RatingS6
How Lumi compares · vs 12 ★★★★ resonators
HP8,500
4th percentile · rank 12 of 12 · cohort median 9,975 (-15%)
ATK337
96th percentile · rank 1 of 12 · cohort median 262 (+29%)
DEF879
4th percentile · rank 12 of 12 · cohort median 1,099 (-20%)
Closest resonators · nearest on ATK
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