Wuthering Waves Changelog
Patch 3.7.0
Sanhua · 1 change
Skill · Condensation
Damage dealt by Sanhua's Resonance Skill is increased by 20% for 8s after casting her Intro Skill.
Lupa · 1 change
Skill · Fire-Kissed Glory
Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill in time to cast Resonance Skill Foebreaker.
Can be performed in mid-air close to the ground.
Performing this skill strengthens all Resonators in the team. Within 35s:
- All Resonators in the team gain Pack Hunt effect.
- If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times.
Pack Hunt
Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). If there are 3 Fusion Resonators in the team, the Fusion DMG Bonus against Overlord Class or Calamity Class targets additionally increases by 10%. When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%.
If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.
Resonance Skill - Foebreaker
Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state.
Burning Matchpoint
Normal Attacks retore restore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.
Skill Damage: 412.68% (Lv.10 820.44%)
Foebreaker DMG: 153.14% (Lv.10 304.46%)
Burning Matchpoint Duration: 12
Cooldown: 20
Resonance Cost: 125
Concerto Regen: 20
Qingxiao · 5 changes
Skill · Strings to Steel
Press repeatedly or hold Normal Attack to perform up to 4 consecutive attacks, dealing Aero DMG.
Basic Attack - Stringblade Stage 1 and Basic Attack - Stringblade Stage 4 are in Sheathed Stance.
Basic Attack - Stringblade Stage 2 and Basic Attack - Stringblade Stage 3 are in Drawn Stance.
Heavy Attack - Stringblade
When Qin Heart and Sword Cadence are full, Heavy Attack - Stringblade becomes available.
Hold Normal Attack to consume STA and cast this skill, dealing Aero DMG.
Casting this skill consumes all Qin Heart and Sword Cadence and sends Qingxiao into the Ephemeral Transcendence state.
Mid-air Attack - Stringblade
Press Normal Attack consecutively or hold it down to perform up to 3 consecutive attacks, dealing Aero DMG.
This skill is in Drawn Stance.
After landing from Mid-air Attack - Stringblade Stage 3, press or hold Normal Attack within a certain time to cast Basic Attack - Stringblade Stage 3.
While in mid-air, Resonance Skill is replaced by Mid-air Attack - Stringblade Stage 3.
Plunging Attack
While in the Sword Flight state, Jump is replaced by Plunging Attack.
Consume STA to perform a Plunging Attack, dealing Aero DMG.
While out of the Ephemeral Transcendence state, press Normal Attack within a certain time after casting this skill to cast Basic Attack - Stringblade Stage 3.
Dodge Counter - Stringblade
Press Normal Attack within a certain time after a successful Dodge to attack the target, dealing Aero DMG.
This skill is in Drawn Stance.
Press or hold Normal Attack within a certain time after casting this skill to cast Basic Attack - Stringblade Stage 4.
Sword Glide
While in mid-air, Dodge is replaced by Sword Glide.
Deal Aero DMG, considered Basic Attack DMG.
Basic Glide.
Basic Attack - Stringblade Stage 1 DMG: 15.16%*2 (Lv.10 30.13%*2)
Basic Attack - Stringblade Stage 2 DMG: 18.66%*2 (Lv.10 37.09%*2)
Basic Attack - Stringblade Stage 3 DMG: 12.25%*4 (Lv.10 24.36%*4)
Basic Attack - Stringblade Stage 4 DMG: 43.63%+2.73%*4 (Lv.10 86.73%+5.43%*4)
Heavy Attack - Stringblade DMG: 7.35%*3+11.03%*6+132.30% (Lv.10 14.62%*3+21.92%*6+263.03%)
Mid-air Attack - Stringblade Stage 1 DMG: 3.64%*5+27.30% (Lv.10 7.24%*5+54.28%)
Mid-air Attack - Stringblade Stage 2 DMG: 22.58%+11.29%*2 (Lv.10 44.89%+22.45%*2)
Mid-air Attack - Stringblade Stage 3 DMG: 5.60%*5+42.00% (Lv.10 11.14%*5+83.51%)
Plunging Attack DMG: 43.40% (Lv.10 86.29%)
Dodge Counter - Stringblade DMG: 22.75%*4 (Lv.10 45.23%*4)
Heavy Attack - Stringblade STA Cost: 30
Plunging Attack STA Cost: 30
Sword Glide STA Cost: 20
Skill · Sea of Thought, World of Dust
Upon entering combat, gain 1 stack of Gathered Mind.
When Mind.
After damage dealt directly by Resonators in the team defeats a target inflicted with the Mindlock effect:
If Qingxiao does not have the Gathered Mind effect, gain Gathered Mind with stacks equal to the target's Mindlock stacks.
If Qingxiao already has Gathered Mind and the target's Mindlock stacks are no fewer than Qingxiao's Gathered Mind stacks, update Qingxiao's Gathered Mind stacks will be matched to match the target's Mindlock stacks.
Gathered Mind
When Mind
After Resonators in the team deal damage to a target, inflict Mindlock equal to Qingxiao's Gathered Mind stacks. This effect can only trigger 1 time on the same target.
When Resonators in the team cast Tune Break, if the target has Tune Strain - Shifting, additionally inflict 1 stack of Tune Strain - Interfered on the target. This effect can only trigger 1 time on the same target.
When Qingxiao is knocked out, she can no longer gain Gathered Mind, and any existing Gathered Mind effect becomes inactive.
Gathered Mind stacks up to 15 times and lasts for 30s.
Skill · Tonality Shift
Deal Aero DMG. Upon casting, gain Casting the skill restores 30 points of Sword Cadence and gain grants Resonant Chime.
Resonant Chime
Casting Resonance Skill - Severing Note: Judgement grants 30 points of Qin Heart and removes Resonant Chime.
Skill DMG: 20.02%+23.35%*2 (Lv.10 39.79%+46.42%*2)
Concerto Regen: 10
Skill · Formless Heart Sword
While Qingxiao is in the Ephemeral Transcendence state, Basic Attack - Ephemeral Transcendence and Dodge Counter - Ephemeral Transcendence become available.
Basic Attack - Ephemeral Transcendence
Press repeatedly or hold Normal Attack to perform up to 4 consecutive attacks, dealing Aero DMG.
Before Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available, this skill's DMG Multiplier is increased by 100%.
Can be cast in mid-air.
Dodge Counter - Ephemeral Transcendence
Press or hold Normal Attack within a certain time after a successful Dodge to attack the target, dealing Aero DMG.
Before Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available, this skill's DMG Multiplier is increased by 100%.
Can be cast in mid-air.
Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence
When Heart Sword Intent is full, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available. Hold Normal Attack to cast the skill, dealing Aero DMG.
Casting this skill consumes all Heart Sword Intent and ends the Ephemeral Transcendence state.
Mindlock
Mindlock stacks up to 15 times.
Each time when a Resonator in the team inflicts Tune Strain - Interfered on a target, inflict 1 stack of Mindlock on the target.
For each stack of Mindlock on the target, DMG taken from Qingxiao's following skills is Amplified by 2%, with an additional 5% per stack for the first 7 stacks.
- Heavy Attack - Stringblade, Basic Attack - Ephemeral Transcendence, Dodge Counter - Ephemeral Transcendence, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence, Resonance Liberation - Billows Beneath Heaven.
Heaven's Clarity
Upon entering combat or casting Resonance Liberation Billows Beneath Heaven, gain Heaven's Clarity.
When Sheathed Stance/Drawn Stance moves skills deal damage, the rates at which Qin Heart/Sword Cadence are obtained increase by 100%.
When casting Heavy Attack - Stringblade, inflict 3 stacks of Mindlock on nearby targets, and enhance the next Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence: its DMG Multiplier is increased by 100% and it builds additional Off-Tune Level on the target. Switching to another Resonator ends the Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence enhancement.
Casting Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence removes Heaven's Clarity.
Swordlight Ward
Casting Intro Skill - Tonality Shift or Heavy Attack - Stringblade grants 1 stack of Swordlight Ward.
Swordlight Ward stacks up to 1 times. time. When taking DMG from an enemy's attack, 1 stacks of Swordlight Ward can be consumed to grant immunity to interruption and reduce DMG taken by 60% for 1s. This effect can be triggered once per second.
Sword Flight
While in the Sword Flight state, Qingxiao moves with a special animation.
Moving in Sword Flight continuously consumes Flight Qi.
- Casting the following skills sends Qingxiao into the Sword Flight state:
Sword Dodge, Glide, Heavy Attack - Stringblade, Mid-air Attack - Stringblade Stage 1, Mid-air Attack - Stringblade Stage 2, Severing Note: Ascendant, Basic Attack - Ephemeral Transcendence, Dodge Counter - Ephemeral Transcendence, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence, and Intro Skill - Tonality Shift.
- Exit the Sword Flight state by:
1. Casting Mid-air Attack - Stringblade Stage 3 or Plunging Attack.
2. Triggering certain environmental interactions or Utilities.
3. Returning to the ground.
4. Switching to another Resonator.
5. Depleting all Flight Qi.
Sword Step
While in the Sword Flight state, hold Jump to leap up and dash forward a short distance.
Sword Step can only be cast once during Sword Flight.
Qin Heart
Can hold up to 100 points.
Dealing damage with Sheathed Stance skills grants Qin Heart.
Qin Heart cannot be gained while in the Ephemeral Transcendence state.
Sword Cadence
Can hold up to 100 points.
Dealing damage with Drawn Stance skills grants Sword Cadence.
Sword Cadence cannot be gained while in the Ephemeral Transcendence state.
Heart Sword Intent
Can hold up to 100 points.
Dealing damage with Basic Attack - Ephemeral Transcendence or Dodge Counter - Ephemeral Transcendence grants Heart Sword Intent.
Basic Attack - Ephemeral Transcendence Stage 1 DMG: 22.58%+11.29%*2 (Lv.10 44.89%+22.45%*2)
Basic Attack - Ephemeral Transcendence Stage 2 DMG: 11.62%*5 (Lv.10 23.11%*5)
Basic Attack - Ephemeral Transcendence Stage 3 DMG: 10.50%*3+15.75%*2 (Lv.10 20.88%*3+31.32%*2)
Basic Attack - Ephemeral Transcendence Stage 4 DMG: 9.10%*4+54.60% (Lv.10 18.10%*4+108.56%)
Dodge Counter - Ephemeral Transcendence DMG: 13.30%*4+79.80% (Lv.10 26.45%*4+158.66%)
Heaven's Reckoning: Ephemeral Transcendence DMG: 14.84%*9+237.44% 14.00%*9+224.00% (Lv.10 29.51%*9+472.06%)
Sword 27.84%*9+445.34%)
Sword Step Cooldown: 30
Heaven's Reckoning: Ephemeral Transcendence Concerto Regen: 25
Skill · Draw and Sunder
Qingxiao inflicts Tune Strain - Shifting on the target upon after dealing damage. damage with skills. Each skill can only trigger this once for the same target.
Qingxiao can respond to Tune Strain - Interfered.
Responding to Tune Strain - Interfered: For each stack of Tune Strain - Interfered on the target, every point of Qingxiao's Tune Break Boost increases the total DMG Qingxiao deals to that target by 0.12%. While Qingxiao is in the team, the max stack limit of Tune Strain - Interfered on a target is increased by 1.
Additionally, when the target's Off-Tune Level is full, Qingxiao can cast Tune Break on it. While on the ground and not in the Ephemeral Transcendence state, press Normal Attack within a certain time after casting Tune Break to cast Basic Attack - Stringblade Stage 3.
Weapons+2~1
Added
Unspoken Rue · full detail
Type
Sword
Rarity
5
Atk1
47
Atk90
587
Substat
Crit. Rate
Sub1
5.4%
Sub90
24.3%
Passive name
Locked Thunder, Trapped Rain
Passive
ATK is increased by 12%/15%/18%/21%/24%. Upon obtaining Unison, grants 30%/37.5%/45%/52.5%/60% Electro DMG Bonus for 30s.
Upon obtaining Unison, grants the Binding Mind effect and removes Yearning Mind: Resonators in the team gain 24%/30%/36%/42%/48% Electro DMG Bonus for 30s. Effects of the same name cannot stack.
When the wielder consumes Concerto Energy, grants the Yearning Mind effect and removes Binding Mind: the wielder additionally gains 40%/50%/60%/70%/80% Electro DMG Bonus for 14s. Switching to another Resonator ends this effect early.
Blooming Jadehaven · full detail
Type
Rectifier
Rarity
5
Atk1
47
Atk90
587
Substat
Crit. Rate
Sub1
5.4%
Sub90
24.3%
Passive name
Hundredfold Artifice
Passive
Grants 12%/15%/18%/21%/24% All-Attribute DMG Bonus. After the wielder inflicts Electro Flare or triggers Unison Response, Resonance Skill DMG is Amplified by 36%/45%/54%/63%/72% and ignores 10%/13.5%/17%/20.5%/24% of the target's Electro RES. While the wielder is on the field, Electro Flare DMG taken by targets within a certain range is Amplified by 30%/37.5%/45%/52.5%/60% for 30s, triggered 1 time every 0.1s. Only the strongest effect of the same name applies.
Changed
Thousandfold Deliverance
Passive name
Call Upon Hark, Spirits and Stars and Ghosts
Passive
Grants 12%/15%/18%/21%/24% All-Attribute DMG Bonus is increased by 12%/15%/18%/21%/24%. When casting Bonus. Casting Intro Skill or gaining a Shield, gain Shield as the active Resonator grants 1 stack of Nature's Order and 1 stack of Cradle of Life. This effect can be triggered via gaining a Shield once every 0.5s, stackable for stacking up to 6 stacks, times, lasting for 7s.
Nature's 7s. Switching to another Resonator ends both Nature's Order and Cradle of Life immediately.
Nature's Order: Fusion Crit. DMG Bonus is increased by 6%/7.5%/9%/10.5%/12%, 4%/5%/6%/7%/8%, up to 36%/45%/54%/63%/72%.
Cradle 24%/30%/36%/42%/48%. When Nature's Order reaches 6 stacks, the Crit. Rate of Heavy Attack DMG is increased by 12%/15%/18%/21%/24%.
Cradle of Life: When casting a Casting Heavy Attack, consume Attack consumes up to 2 stacks of Cradle of Life. For every 1 stack of Cradle of Life consumed, Heavy Attack DMG ignores 15%/17.5%/20%/22.5%/25% of the target's DEF, up to 30%/35%/40%/45%/50%. The effect lasts for 2s.
Weapon Calculator+2
Added
Unspoken Rue · full detail
Rarity
5
Curves · ATK · Type
grid2d
Curves · ATK · G
w1
Curves · ATK · Coef
47
Blooming Jadehaven · full detail
Rarity
5
Curves · ATK · Type
grid2d
Curves · ATK · G
w1
Curves · ATK · Coef
47
Echoes+6~12
Added
Reminiscence: Suhsin the Inevitable · full detail
Cost
4
Class
Calamity Class
Skill
Cast Echo Skill to deal 4 instances of 27.36% Electro DMG and 1 instance of 164.16% Electro DMG.
When equipped by Hsin, the Echo Skill instead deals 5 instances of 13.68% Electro DMG and 1 instance of 232.56% Electro DMG to targets within a larger range.
The Resonator with this Echo equipped in their main slot gains 10.00% Electro DMG Bonus. Inflicting Electro Flare, gaining Unison, or triggering Unison Response grants the Resonator an extra 10.00% Electro DMG Bonus for 30s.
CD: 20s
Sonata
Heart of Sworn Vigil, Flash of Electric Reflection
Formrender · full detail
Cost
3
Class
Elite Class
Skill
Use Echo Skill to summon a Formrender, dealing 273.60% Fusion DMG.
The Resonator with this Echo equipped in the main slot gains 10.00% Energy Regen.
CD: 20s
Sonata
Heart of Sworn Vigil, Flower of Tinged Yearning
Skywatch Lancer · full detail
Cost
3
Class
Elite Class
Skill
Summon a Skywatch Lancer to attack the target, dealing 32.09% Aero DMG 6 times.
CD: 15s
Sonata
Flash of Electric Reflection, Flower of Tinged Yearning
Soulfrayer · full detail
Cost
3
Class
Elite Class
Skill
Use Echo Skill to summon a Soulfrayer, dealing 91.18% Electro DMG 3 times.
Casting Outro Skill within 15s after summoning Soulfrayer grants 12.00% Electro DMG Bonus to the incoming Resonator for 15s.
CD: 20s
Sonata
Heart of Sworn Vigil, Flash of Electric Reflection
Bloomburst Puppet · full detail
Cost
1
Class
Common Class
Skill
Summon a Bloomburst Puppet to startle the target, dealing 1 instance of 25.92% Glacio DMG, followed by 2 instances of 12.96% Glacio DMG and 1 instance of 77.76% Glacio DMG.
CD: 8s
Sonata
Heart of Sworn Vigil
Jade Nether Serpent · full detail
Cost
1
Class
Common Class
Skill
Summon a Jade Nether Serpent that bombards the target with fireballs, dealing 12.96% Fusion DMG 5 times, then 64.80% Fusion DMG once.
CD: 8s
Sonata
Heart of Sworn Vigil
Changed
Thousand-Puppet Pavilion
Sonata
Song of Feathered Trace Trace, Flower of Tinged Yearning
Multiple entries · 2 entries, same change
Sonata
Heart of Evil's Purge Purge, Flash of Electric Reflection
Entries (2)
Aureate Picket, Kernel Puppet: Worry
Multiple entries · 3 entries, same change
Sonata
Song of Feathered Trace Trace, Heart of Sworn Vigil
Entries (3)
Fog Lionarch: Body, Fog Lionarch: Head, Kernel Puppet: Joy
Multiple entries · 2 entries, same change
Sonata
Heart of Evil's Purge Purge, Flower of Tinged Yearning
Entries (2)
Kernel Puppet: Anger, Kernel Puppet: Reflection
Multiple entries · 2 entries, same change
Sonata
Lamp of Nether Road Road, Flower of Tinged Yearning
Entries (2)
Kernel Puppet: Fright, Kernel Puppet: Grief
Multiple entries · 2 entries, same change
Sonata
Lamp of Nether Road Road, Flash of Electric Reflection
Entries (2)
Porcelain Picket, Stone Picket
Sonata Effects+3
Added
Heart of Sworn Vigil · full detail
Pc2
Electro DMG + 10%
Pc5
Inflicting Electro Flare on the target, obtaining Unison, or triggering Unison Response increases the Resonator's Crit. Rate by 15% and grants them 22.5% Electro DMG for 30s.
Flash of Electric Reflection · full detail
Pc2
Electro DMG + 10%
Pc5
When the Resonator inflicts Electro Flare on enemies, they gain the following effects: Gain 10% Electro DMG Bonus for 15s. While this effect is active, casting Outro Skill grants the incoming Resonator 25% Electro DMG Bonus for 15s.
Flower of Tinged Yearning · full detail
Pc2
Healing + 10%
Pc5
Healing a Resonator in the team increases the ATK of all Resonators in the team by 10% for 30s. Effects of the same name cannot be stacked. While the effect is active, if the Resonator gains Unison or triggers Unison Response, their ATK is further increased by 15%.
Resonance Chains+13−1
Added — JingranWorld's Course Shifts, Each to Their Rightful Paths
Added — HsinA Boat to Cross the Rising TideTo Wake Is to Wonder What I AmA Dream of Return Among the HillsA River of Lanterns, a River of WishesForms Turn as the Heart WillsThe Moon Owes Its Light to the Living
Added — SuomingInto the Blight RainBreaking Thunder, Slaying EvilLone Canopy, Solitary RoadCovenant Borne Upon the HeartSeal Deep, Never ForgottenNine Shadows at Her Side
Removed — JingranWorld’s Course Shifts, Each to Their Rightful Paths
Resonance Chain Effects+12~5
Added
A Boat to Cross the Rising Tide · full detail
Node
S1
Resonator
Hsin
Effect
Casting Resonance Liberation - Formshift grants Hsin 2 stacks of Radiance Ward, stacking up to 2 times. Switching to Answering Form clears all stacks. When Hsin takes DMG from an enemy target's attack, 1 stack of Radiance Ward can be consumed to make Her immune to interruption and reduce DMG taken by 60% for 1s. This effect can be triggered once every 1s.
While in Resonance Mode - Unison:
The DMG Multipliers of Intro Skill - Answering Form: Manifold Unison and Intro Skill - Illumining Form: Manifold Unison are increased by 15%, and each stack of Unison Boon additionally increases the DMG Multipliers of Intro Skill - Answering Form: Manifold Unison and Intro Skill - Illumining Form: Manifold Unison by 10%, up to a total 4 stacks.
While in Resonance Mode - Electro Flare:
When Hsin enters combat, if Heart of Thunder is below 50 stacks, it is increased to 50 stacks, triggered once every 12s.
The DMG Multiplier of Electro Flare DMG dealt when Forte Circuit - Resonance Skill: Illumining Form hits a target and consumes 5 stacks of Heart of Thunder is increased to 210%. The DMG Multiplier of Electro Flare DMG dealt when Forte Circuit - Resonance Skill: Heartward by Moon consumes all remaining Heart of Thunder at once is increased to 42%.
To Wake Is to Wonder What I Am · full detail
Node
S2
Resonator
Hsin
Effect
The DMG Multipliers of Heavy Attack - Answering Form: Realm Wanderer and Heavy Attack - Answering Form: Realm Protector are increased by 60%.
The DMG Multipliers of Heavy Attack - Illumining Form: Beholding All Horizons and Heravy Attack - Illumining Form: Stilling All Horizons are increased by 60%.
When Hsin enters combat, the Cooldowns for Hsin to gain Resolution of Wishes and Law of Heaven are reset. If Hsin is in Answering Form, 100 additional points of Answering Heart are also restored. This effect can be triggered once every 12s.
A Dream of Return Among the Hills · full detail
Node
S3
Resonator
Hsin
Effect
The DMG Multiplier of Resonance Liberation - Pillars Across Heaven is increased by 70%.
While in Resonance Mode - Unison:
The Crit. DMG of Resonance Liberation - Pillars Across Heaven is increased by 20%, and each stack of Unison Boon additionally increases its Crit. DMG by 15%, stacking up to 4 times.
While in Resonance Mode - Electro Flare:
When the last stage of Resonance Liberation - Pillars Across Heaven hits a target inflicted with Electro Flare, it triggers 1 instance of Electro Flare DMG, with its DMG Multiplier equal to 1500% times the Electro Flare DMG Multiplier corresponding to the current Electro Flare stacks on the target.
A River of Lanterns, a River of Wishes · full detail
Node
S4
Resonator
Hsin
Effect
When Resonators in the team inflict Electro Flare or Electro Rage to a target, or when Resonators in the team gain Unison or trigger Unison Response, all Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.
Forms Turn as the Heart Wills · full detail
Node
S5
Resonator
Hsin
Effect
While in Illumining Form, DMG taken by Hsin is reduced by 20%.
When Hsin takes a fatal blow, She will not be knocked out, but instead restores 100% of Max HP and becomes immune to DMG and interruption for 1s. This effect can be triggered once every 10 minutes.
The Moon Owes Its Light to the Living · full detail
Node
S6
Resonator
Hsin
Effect
Targets take 40% more Resonance Skill DMG from Hsin.
Resonance Skill DMG dealt by Hsin ignores 20% of the target's DEF.
While in Resonance Mode - Unison:
The maximum stacks of the Unison Boon effect on Resonators in the team are increased by 1. When a Resonator in the team triggers Unison Response, all Resonators in the team gain 1 stack of Unison Boon for 30s. This effect does not stack.
While in Resonance Mode - Electro Flare:
While in combat, Electro Flare DMG taken by targets within a certain range around Hsin can be Critical, with Crit. Rate fixed at 80% and Crit. DMG fixed at 230%.
Into the Blight Rain · full detail
Node
S1
Resonator
Suoming
Effect
Resonance Liberation - Unfurled Canopy: Unforsaken Mind is immune to interruption.
The DMG Multipliers of Intro Skill - Furled Canopy: Flash Rift, Intro Skill - Unfurled Canopy: Thunder Rending, Intro Skill - Furled Canopy: Sealed Delusion (Unison), and Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) are increased by 60%.
Breaking Thunder, Slaying Evil · full detail
Node
S2
Resonator
Suoming
Effect
Crit. DMG is increased by 40%.
Casting Outro Skill increases the incoming Resonator's Crit. DMG by 10%, plus an additional 6% for each stack of Unison Boon they have, up to 24%. This effect lasts for 30s or until the Resonator is switched out.
Lone Canopy, Solitary Road · full detail
Node
S3
Resonator
Suoming
Effect
Casting Intro Skill - Furled Canopy: Flash Rift or Intro Skill - Unfurled Canopy: Thunder Rending grants 1 stack of Unison Boon. This effect can be triggered once every 25s.
- If Suoming has already granted Unison Boon and it still exists, triggering this effect only resets the duration of Unison Boon.
Casting Resonance Liberation grants Suoming 30% Basic Attack DMG Amplification for 25s.
Covenant Borne Upon the Heart · full detail
Node
S4
Resonator
Suoming
Effect
Suoming's ATK is increased by 20%.
Seal Deep, Never Forgotten · full detail
Node
S5
Resonator
Suoming
Effect
The DMG Multiplier of Resonance Liberation - Umbral Canopy: Miasma Lock is increased by 40%.
Nine Shadows at Her Side · full detail
Node
S6
Resonator
Suoming
Effect
The effect of each stack of Unison Boon is increased by 50%, up to 4 stacks of Unison Boon.
The DMG Multiplier of Basic Attack - Umbral Canopy: Engraved Heart is increased by 50%.
When Suoming has Seal Master, her Crit. DMG is further increased by 200%.
Changed
Like Clouds That Meet and Drift Apart
Effect
Crit. Rate is increased by 16%.
The max stack limit of Swordlight Ward is increased to 2. Casting Heavy Attack - Stringblade additionally grants 1 stack of Swordlight Ward.
Upon entering combat, gain 25 stacks of Exorcising Seal.
After Basic Attack - Stringblade, Mid-air Attack - Stringblade, or Basic Attack - Ephemeral Transcendence deals damage, if Qingxiao has Exorcising Seal, remove all Exorcising Seal stacks and trigger Juque Perdition, dealing Aero DMG equal to 400% of Qingxiao's ATK, considered Basic Attack DMG. This effect can be triggered up to once per second. For each stack of Exorcising Seal removed, the target takes 4% more DMG from Juque Perdition for 1s.
Exorcising 2s.
Exorcising Seal stacks up to 25 times.
Like Petals That Fall Without a Sound
Effect
The DMG Multiplier of Heavy Attack - Stringblade is increased by 40%.
The 40%.
After entering combat, the max stack limit of Mindlock on nearby enemies is increased to 25.
The max stack limit of Gathered Mind for from Inherent Skill - Sea of Thought, World of Dust is increased to 25.
Heaven's Clarity is enhanced:
Casting Heavy Attack - Stringblade now inflicts 6 stacks of Mindlock on nearby targets.
Wherever the Road Leads, Side by Side
Effect
After a Resonator in the team inflicts Tune Strain - Shifting, that Resonator's their ATK is increased by 20% for 8s.
Cleanse This Tarnished Age, Till All Runs Clear
Effect
Targets take 40% more DMG from Qingxiao's Heavy Attack - Stringblade, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence, and Resonance Liberation - Billows Beneath Heaven.
The effect of Qingxiao's response to Tune Strain - Interfered is increased by 30%.
During Heaven, and Juque Perdition.
During Heavy Attack - Stringblade, gain Exorcising Seal stacks equal to the highest Mindlock stack count present among nearby enemies.
For each stack of Mindlock on the target, the DMG of Juque Perdition taken by the target is Amplified by 2%. The first 7 stacks additionally grants grant 5% DMG Amplification.
When Inherent Skill - To Know, To Banish is unlocked, the DMG of Juque Perdition on targets with Mindlock is increased by 2% for each stack of Mindlock. The first 7 stacks additionally grants grant 5% DMG increase. increase.
The effect of Qingxiao's response to Tune Strain - Interfered is increased by 20%.
Let the Azure Keep Its Light
Effect
After Yangyang: Xuanling inflicts Havoc Bane on a target, gain Voice Flux for 30s. While Voice Flux is active, the targets take 40% more Heavy Attack DMG from Yangyang: Xuanling is increased by 40%.
Casting Xuanling.
Casting Resonance Skill - Sword Stance Flow: Azure or Resonance Skill - Sword Stance Flow: Feather grants Still as Withered Wood for 30s. While Still as Withered Wood is active, if Yangyang: Xuanling is on the field, then after nearby Resonators in the team inflict Glacio Chafe, Fusion Burst, Electro Flare, Aero Erosion, Spectro Frazzle, or Havoc Bane, Yangyang: Xuanling summons Shadow of Xuanling: Still as Withered Wood to attack the target, dealing Havoc DMG equal to 337.98% of Yangyang: Xuanling's ATK. The DMG of Shadow of Xuanling: Still as Withered Wood is considered Heavy Attack DMG and is guaranteed to be a critical hit.
Shadow of Xuanling: Still as Withered Wood can be summoned once every 1s, and Still as Withered Wood expires after it is summoned 5 times. When Still as Withered Wood expires or is removed, reset the available summon charges of Shadow of Xuanling: Still as Withered Wood. Still as Withered Wood has a Cooldown of 25s.
Ascension Materials+1~1
Added
Remnant of the Wheel · full detail
Rarity
4
Use
Suhsin the Inevitable: Law Incarnate's drop, used for Skill Upgrade.
Sources
Supply Pack, Suhsin the Inevitable, Suhsin the Inevitable - Early Access
Changed
Forged Empyrean's Sigh
Sources
Obtained from Calamity Effigy challenges, Effigy, Calamity Effigy - Early Access
Convene Banners+12~1
Added
Hsin · full detail
Rarity
5
Type
Resonator
Run
1
Chisa · full detail
Rarity
5
Type
Resonator
Run
4
Iuno · full detail
Rarity
5
Type
Resonator
Run
4
Suoming · full detail
Rarity
5
Type
Resonator
Run
1
Lynae · full detail
Rarity
5
Type
Resonator
Run
4
Lucilla · full detail
Rarity
5
Type
Resonator
Run
2
Blooming Jadehaven · full detail
Rarity
5
Type
Weapon
Run
1
Kumokiri · full detail
Rarity
5
Type
Weapon
Run
4
Moongazer's Sigil · full detail
Rarity
5
Type
Weapon
Run
4
Unspoken Rue · full detail
Rarity
5
Type
Weapon
Run
1
Spectrum Blaster · full detail
Rarity
5
Type
Weapon
Run
4
Freeze Frame · full detail
Rarity
5
Type
Weapon
Run
2
Changed
Moongazer's Sigil
Run
4 → 5
Item Catalog+62~20
Added
Bloom of Hearkening · full detail
Category
Ascension Material
Rarity
1
Use
A material used for Resonator Ascension.
Sources
Event "Cubie Wars", Supply Pack, Collection Spots, Overworld Collection, Huaxu Apothecary
Miasmic Branch · full detail
Category
Ascension Material
Rarity
1
Use
A material used for Resonator Ascension.
Sources
Supply Pack, Collection Spots, Overworld Collection, Huaxu Apothecary
Cloudview Seat · full detail
Category
Collection
Rarity
5
Use
When equipped, you can summon the Cloudview Seat in the overworld.
Sources
Moonlit Path
Stellar Anchor of Memories · full detail
Category
Consumable
Rarity
5
Use
Use to claim one of the three Resonators: Shorekeeper, Carlotta, Phoebe, or 8 Transducers.
Sources
Moonlit Path
Adventure Log · full detail
Category
Consumable
Rarity
4
Use
A token earned by submitting exploration reports from various regions. Can be exchanged for "Adventure Packages" during the Beyond the Waves event series.
Show Coin · full detail
Category
Consumable
Rarity
4
Use
A magical currency for redeeming rewards at the Backstage Store. It's actually chocolate candy in gold wrappers.
Stage Badge · full detail
Category
Consumable
Rarity
4
Use
A medal dedicated to a Warrior for their brilliant performance on the stage.
Abundant Azure · full detail
Category
Dish
Rarity
5
Use
Increases Healing Bonus of all Resonators in the team by 55% for 30m. Only effective on your own Resonators in Co-op Mode.
Sources
Cooking
Huating Memories · full detail
Category
Dish
Rarity
4
Use
Grants 44% Heavy Attack DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.
Sources
Cooking
Emerald Tonic · full detail
Category
Dish
Rarity
3
Use
Increases Energy Regen of all Resonators in the team by 20%, lasting for 30m. Only effective on your own Resonators in Co-op Mode.
Sources
Cooking
CSC Cipherlock · full detail
Category
Event Item
Rarity
4
Use
One of the storage devices used by the Court of Savantae. Use it to accumulate progress during Dreams in the Capsule event.
Blossoming Thousandfold Petals (Bloom) · full detail
Category
Material
Rarity
5
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Bloom Stability by 800.
Sources
Simulacrum Nexus of Mengzhou
Blossoming Thousandfold Petals (Flames) · full detail
Category
Material
Rarity
5
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Flames Stability by 800.
Sources
Simulacrum Nexus of Mengzhou
Blossoming Thousandfold Petals (Frost) · full detail
Category
Material
Rarity
5
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Frost Stability by 800.
Sources
Simulacrum Nexus of Mengzhou
Sprouting Thousandfold Petals (Bloom) · full detail
Category
Material
Rarity
4
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Bloom Stability by 500.
Sources
Simulacrum Nexus of Mengzhou
Sprouting Thousandfold Petals (Flames) · full detail
Category
Material
Rarity
4
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Flames Stability by 500.
Sources
Simulacrum Nexus of Mengzhou
Sprouting Thousandfold Petals (Frost) · full detail
Category
Material
Rarity
4
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Frost Stability by 500.
Sources
Simulacrum Nexus of Mengzhou
Budding Thousandfold Petals (Bloom) · full detail
Category
Material
Rarity
3
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Bloom Stability by 200.
Sources
Simulacrum Nexus of Mengzhou
Budding Thousandfold Petals (Flames) · full detail
Category
Material
Rarity
3
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Flames Stability by 200.
Sources
Simulacrum Nexus of Mengzhou
Budding Thousandfold Petals (Frost) · full detail
Category
Material
Rarity
3
Use
Can be delivered to the Nexus Fox Shadow to increase the Heart of Frost Stability by 200.
Sources
Simulacrum Nexus of Mengzhou
Clarity of the Transcendent · full detail
Category
Melody Box
Rarity
4
Use
Background music played when standing against the falling sky.
Hymn of the Forged Empyrean · full detail
Category
Melody Box
Rarity
4
Use
Background music played during the battle against Calamity Effigy.
Mirage of Yesterdays · full detail
Category
Melody Box
Rarity
4
Use
Background music played when exploring the Di Realm.
Shifting Clouds · full detail
Category
Melody Box
Rarity
4
Use
Background music played when crossing the Skyend Barrier.
Skyend Passage · full detail
Category
Melody Box
Rarity
4
Use
Background music played when crossing the final Skyend Barrier.
Sword of Mortals · full detail
Category
Melody Box
Rarity
4
Use
Background music played during the final showdown with Calamity Effigy.
Upstream of Light · full detail
Category
Melody Box
Rarity
4
Use
Background music played when heading to the lightway.
Vessels Upon the Sky · full detail
Category
Melody Box
Rarity
4
Use
Background music played when exploring the Ren Realm.
Phantom: Skywatch Lancer · full detail
Category
Phantom Appearance
Rarity
5
Use
Unlocks the Phantom Appearance of the corresponding Echo.
Sources
Complete Quest "Moonlike Heart, Mortal Longing"
Phantom: Smolder · full detail
Category
Phantom Appearance
Rarity
5
Use
Unlocks the Phantom Appearance of the corresponding Echo.
Sources
"Booms for the Shadow" event
Feeling Capsule · full detail
Category
Quest Item
Rarity
5
Use
A Feeling Capsule put together from various fragments. Accessible once placed within the Inner Threshold.
Feeling Capsule Shard: Gilded Fragrance Pouch · full detail
Category
Quest Item
Rarity
5
Use
An entity condensed from a frequency within the Feeling Capsule, taking the form of a fragrance pouch.
Feeling Capsule Shard: Verdant Jade Flute · full detail
Category
Quest Item
Rarity
5
Use
An entity condensed from a frequency within the Feeling Capsule, taking the form of a flute.
Feeling Capsule Shard: Yueji Rice Cake · full detail
Category
Quest Item
Rarity
5
Use
An entity condensed from a frequency within the Feeling Capsule, taking the form of a rice cake.
Ministry of Sentinel Affairs Invitation Letter · full detail
Category
Quest Item
Rarity
5
Use
An invitation letter. No trace of the sender can be found on the envelope.
Prism of Fate · full detail
Category
Quest Item
Rarity
5
Use
A token created from Hsin's own frequency. It contains part of the Sentinel's authority.
Providence Lock · full detail
Category
Quest Item
Rarity
5
Use
A token from Suoming, said to warn you when circumstances turn against you.
Providence Lock · full detail
Category
Quest Item
Rarity
5
Use
A Providence Lock crafted by Sentinel Hsin the Moon Fox. This is the one that belongs to Suoming.
Skyshaker ×2 · full detail
Category
Quest Item
Rarity
3
Use
Specially made firecrackers sold at the fireworks stall. Once equipped to Utility, it allows you to throw firecrackers that deal damage to enemies.
Morphable Echo - Flash of Electric Reflection ×2 · full detail
Category
Random Echo Item
Rarity
5
Use
Open to obtain a random Echo of the following Sonata Effect: Flash of Electric Reflection.
2pcs Set: Electro DMG +10%.
5pcs Set: Inflicting Electro Flare on enemies triggers the following effects: Gain 10% Electro DMG Bonus for 15s. While this effect is active, casting an Outro Skill grants the incoming Resonator 25% Electro DMG Bonus for 15s.
Morphable Echo - Flower of Tinged Yearning ×2 · full detail
Category
Random Echo Item
Rarity
5
Use
Open to obtain a random Echo of the following Sonata Effect: Flower of Tinged Yearning.
2pcs Set: Healing Bonus+10%.
5pcs Set: Healing a Resonator in the team increases the ATK of all Resonators in the team by 10% for 30s. Effects of the same name do not stack. While the effect is active, if the Resonator gains Unison effect or triggers Unison Response, their ATK is further increased by 15%.
Morphable Echo - Heart of Sworn Vigil ×2 · full detail
Category
Random Echo Item
Rarity
5
Use
Open to obtain a random Echo of the following Sonata Effect: Heart of Sworn Vigil.
2pcs Set: Electro DMG +10%.
5pcs Set: Inflicting Electro Flare on enemies, obtaining Unison effect, or triggering Unison Response increases Crit. Rate by 15% and grants 22.5% Electro DMG Bonus for 30s.
Emerald Tonic Recipe · full detail
Rarity
3
Use
Used to learn how to make Emerald Tonic.
Remnant of the Wheel · full detail
Category
Skill Upgrade Material
Rarity
4
Use
Suhsin the Inevitable: Law Incarnate's drop, used for Skill Upgrade.
Sources
Supply Pack, Suhsin the Inevitable, Suhsin the Inevitable - Early Access
5-Star Weapon Supply Chest - Synth Armament · full detail
Use
Open to claim one of the following weapons: Laser Shearer, Radiance Cleaver, Phasic Homogenizer, Pulsation Bracer, Boson Astrolabe.
Sources
Moonlit Path
Glazed Roseate · full detail
Category
Supply Chest
Rarity
5
Use
Used to unlock the corresponding Echo Aspect set.
Hsin and Moon · full detail
Category
Supply Chest
Rarity
5
Use
Used to unlock the corresponding Echo Aspect set.
Spring in Bloom · full detail
Category
Supply Chest
Rarity
5
Use
Used to unlock the corresponding Echo Aspect set.
Gleaner's Ascension Supply V · full detail
Category
Supply Chest
Rarity
4
Use
Open to claim one material for Resonator Ascension of your choice:
Bloom of Hearkening x1
Miasmic Branch x1
Cloudperch Seed x1
Flowborne Dream x1
Blade Blossom x1
...
Weekly Challenge Supply Pack VI · full detail
Category
Supply Chest
Rarity
4
Use
Open to claim a type of advanced skill material of your choice:
Remnant of the Wheel x1
Skyward Glazed Heart x1
We Who Question x1
Curse of the Abyss x1
...
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Changed
Multiple entries · 2 entries, same change
Sources
Collection Spots, Overworld Collection, Resonator Nursing Unit Collection
Entries (2)
Foxtail Kelp, Frostwort
Land of Xuanfang Garage Key
Category
Expedition Motorbike Background Display Theme
Sources
Complete Main Quest "Song of the Heart Sword" and claim it in the Xuanfang: Xuanfang Ministry of Development chat window on WavesLine
Startorch Academy Garage Key
Category
Expedition Motorbike Background Display Theme
Multiple entries · 3 entries, same change
Rarity
4 → 5
Entries (3)
"Swordcraft of the Golden-Eyed One", Mirage Seeker's Tales (Advance Copy), Qingfu Pendant
Sword Talisman Pendant
Rarity
4 → 5
Use
A keepsake gifted to you by Qingxiao. This jade sword glimmers with a chilling, emerald glow.
Lyu Yi's Ledger
Use
The ledger of Lyu Yi, the shop owner, recording his day-to-day expenses.
Talisman
Use
A "talisman" discovered by Ministry of War personnel while investigating the "Soul Summoning ritual." Summoning" ritual. It can be used to pinpoint where the ritual is being held.
Multiple entries · 2 entries, same change
Use
A special firecracker Specially made firecrackers sold at the Fireworks Shop. After equipping this fireworks stall. Once equipped to Utility, it allows you can to throw firecrackers that deal damage to damage enemies. (Only available during the "By Moon's Grace" Event and will be removed from Backpack after the Event ends.)
Entries (2)
Skyshaker, Skyshaker
Multiple entries · 2 entries, same change
Use
Open to obtain a random Echo of the following Sonata Effect: Frosty Resolve.
2pcs Set: Resonance Skill DMG +12%.
5pcs Set: Casting Resonance Liberation Skill grants 30% 22.5% Glacio DMG Bonus for 15s and 30% casting Resonance Liberation increases Resonance Skill DMG Bonus by 18%, lasting for 6s. 5s. This effect stacks up to 2 times.
Entries (2)
Morphable Echo - Frosty Resolve, Morphable Echo - Frosty Resolve
Forged Empyrean's Sigh
Sources
Obtained from Calamity Effigy challenges, Effigy, Calamity Effigy - Early Access
Regenerative Pistil
Sources
Item Exchange Exchange, Synthesis - Conversion
Gleaner's Ascension Supply
Use
Open to claim one material for Resonator Ascension of your choice:
Rimewisp *1
Gemini Spore *1
Arithmetic Shell *1
Summer Flower *1
Stone Rose *1
… choice:
Bloom of Hearkening x1
Miasmic Branch x1
Cloudperch Seed x1
Flowborne Dream x1
Blade Blossom x1
...
Voyager's Ascension Supply
Use
Open to claim one material for Resonator Ascension of your choice:
Cloudperch choice:
Bloom of Hearkening x1
Miasmic Branch x1
Cloudperch Seed x1
Flowborne Dream x1
Blade Blossom x1
Redbell x1
Forget-Me-Not x1
...
Weekly Challenge New Voyage Supply Pack
Use
Open to claim a type of advanced skill material of your choice:
Skyward choice:
Remnant of the Wheel x1
Skyward Glazed Heart x1
We Who Question x1
Curse of the Abyss x1
When Irises Bloom x1
...
The Wish with Husk Alone
Use
Enemies take 30% more total Electro DMG.
Resonators deals deal 30% more total Electro DMG for 15s upon casting Intro Skill.
This Token can be used up to 2 times in Whimpering Wastes.
Resonator Skills+20~7
Added
Manifold Bloom · full detail
Role
1311
Type
Normal Attack
Resonator
Hsin
Description
While in Answering Form, perform up to 4 consecutive attacks, dealing Electro DMG.
Heavy Attack - Answering Form
While in Answering Form, consume STA to deal Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 2.
Mid-air Attack - Answering Form
While in Answering Form and in mid-air, press Normal Attack to cast the skill at the cost of STA, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 2.
Heavy Attack - Answering Form: Reign at Ease
While in Answering Form and in mid-air, hold Normal Attack to cast Heavy Attack - Answering Form: Reign at Ease, continuously consuming STA and dealing Electro DMG to the target.
Mid-air Attack - Answering Form: Reign at Ease
When the Normal Attack button is released during Heavy Attack - Answering Form: Reign at Ease, Hsin casts Mid-air Attack - Answering Form: Reign at Ease , consuming STA to perform a Plunging Attack, transforming into the Moon Fox upon landing and dealing Electro DMG.
After casting Mid-air Attack- Answering Form: Reign at Ease, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 2.
Dodge Counter - Answering Form
While in Answering Form, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 3.
Basic Attack - Illumining Form
While in Illumining Form and not in the Mechanism Dominion state, command Xuanfang Mechanisms to perform up to 3 consecutive attacks, dealing Electro DMG.
Casting Basic Attack - Illumining Form Stage 1 generates a Modular Heartlock at the target's position. Casting Basic Attack - Illumining Form Stage 2, Heavy Attack - Illumining Form, Dodge Counter - Illumining Form, or Resonance Skill - Illumining Form causes the Modular Heartlock to collapse, dealing Electro DMG.
Casting this skill consumes STA when Hsin is in mid-air.
Heavy Attack - Illumining Form
While in Illumining Form, consume STA to command Xuanfang Mechanisms, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Illumining Form Stage 3.
Upward Cut - Illumining Form
While in Illumining Form and on the ground, press Jump to cast this skill, dealing Electro DMG.
Mid-air Attack - Illumining Form
While in Illumining Form and Hsin is in mid-air, Resonance Skill - Illumining Form is repalced with Mid-air Attack - Illumining Form.
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Dodge Counter - Illumining Form
While in Illumining Form, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Illumining Form Stage 3.
Basic Attack - Illumining Form: Pillars Aligned
While in Illumining Form and in the Mechanism Dominion state, command Xuanfang Mechanisms to perform up to 4 consecutive attacks, dealing Electro DMG.
Dodge Counter - Illumining Form: Pillars Aligned
While in Illumining Form and in the Mechanism Dominion state, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Illumining Form: Pillars Aligned Stage 3.
Basic Attack - Answering Form Stage 1 DMG: 14.00%+21.00% (Lv.10 27.84%+41.76%)
Basic Attack - Answering Form Stage 2 DMG: 7.62%*2+34.28%+26.66% (Lv.10 15.15%*2+68.14%+53.00%)
Basic Attack - Answering Form Stage 3 DMG: 15.85%*2+11.89%*2+23.78% (Lv.10 31.51%*2+23.63%*2+47.26%)
Basic Attack - Answering Form Stage 4 DMG: 19.98%+19.98%+59.93% (Lv.10 39.72%+39.72%+119.15%)
Heavy Attack - Answering Form: Reign at Ease DMG: 14.00%*25 (Lv.10 27.84%*25)
Mid-air Attack - Answering Form: Reign at Ease DMG: 11.29% (Lv.10 22.44%)
Heavy Attack - Answering Form DMG: 5.17%+10.34%+5.17%+10.34%*3 (Lv.10 10.28%+20.55%+10.28%+20.55%*3)
Mid-air Attack - Answering Form DMG: 11.29% (Lv.10 22.44%)
Dodge Counter - Answering Form DMG: 22.63%*2+33.94%+33.94% (Lv.10 44.98%*2+67.47%+67.47%)
Basic Attack - Illumining Form Stage 1 DMG: 6.32%*2+18.94% (Lv.10 12.55%*2+37.65%)
Basic Attack - Illumining Form: Modular Heartlock DMG: 10.52%*2 (Lv.10 20.92%*2)
Basic Attack - Illumining Form Stage 2 DMG: 17.50%*2 (Lv.10 34.80%*2)
Basic Attack - Illumining Form Stage 3 DMG: 4.58%*4+9.16%*2+13.74%*4 (Lv.10 9.11%*4+18.21%*2+27.31%*4)
Heavy Attack - Illumining Form DMG: 27.13%*2 (Lv.10 53.93%*2)
Upward Cut - Illumining Form DMG: 17.62%+26.43% (Lv.10 35.03%+52.54%)
Mid-air Attack - Illumining Form DMG: 6.78%+4.52% (Lv.10 13.47%+8.98%)
Dodge Counter - Illumining Form DMG: 48.13%*2 (Lv.10 95.68%*2)
Basic Attack - Illumining Form: Pillars Aligned Stage 1 DMG: 14.52%*3 (Lv.10 28.86%*3)
Basic Attack - Illumining Form: Pillars Aligned Stage 2 DMG: 19.23%*3 (Lv.10 38.23%*3)
Basic Attack - Illumining Form: Pillars Aligned Stage 3 DMG: 10.74%*5 (Lv.10 21.35%*5)
Basic Attack - Illumining Form: Pillars Aligned Stage 4 DMG: 8.37%*7+25.10% (Lv.10 16.64%*7+49.90%)
Dodge Counter - Illumining Form: Pillars Aligned DMG: 33.23%*3 (Lv.10 66.07%*3)
Heavy Attack - Answering Form: Reign at Ease STA Cost per Second: 5
Mid-air Attack Answering Form: Reign at Ease STA Cost: 30
Heavy Attack - Answering Form STA Cost: 20
Mid-air Attack - Answering Form STA Cost: 30
Basic Attack - Illumining Form Mid-air STA Cost: 5
Heavy Attack - Illumining Form STA Cost: 20
Mid-air Attack - Illumining Form STA Cost: 30
Heartward by Moon · full detail
Role
1311
Type
Resonance Skill
Resonator
Hsin
Description
While in Answering Form, press Resonance Skill to deal Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 4.
Can be cast in mid-air.
If Hsin moves while on the ground within a short time after casting this skill, She turns into the Moon Fox.
- While turned into the Moon Fox and out of combat, Hsin gains Dustless Tread. With Dustless Tread, Hsin can enter the target's aggro range without triggering combat. Dustless Tread is removed when Hsin enters combat, is switched out, or ends the Moon Fox form by having environmental, gameplay, or feature interactions.
- While turned into the Moon Fox and out of combat, Hsin restores 6% of Max HP every 3s.
- Taking damage, failing to peform a Dodge with directional input while on the ground, or Dodging in mid-air will end the Moon Fox form. Switching to another Resonator or pressing Resonance Skill also ends the Moon Fox form. Press Normal Attack to cast Basic Attack - Answering Form Stage 4, which also ends the Moon Fox form.
- Resonance Liberation is disabled when Hsin is in the Moon Fox form.
Resonance Skill - Illumining Form
While in Illumining Form and Hsin is on the ground, press Resonance Skill to have Hsin command a Colossal Xuanfang Mechanism, dealing Electro DMG.
Resonance Skill - Answering Form DMG: 12.60%+12.60%+12.60%+8.40%*2+29.40% (Lv.10 25.06%+25.06%+25.06%+16.71%*2+58.46%)
Resonance Skill - Illumining Form DMG: 5.60%*4+89.60% (Lv.10 11.14%*4+178.14%)
Resonance Skill - Answering Form Cooldown: 12
Resonance Skill - Illumining Form Cooldown: 20
Nexus Alight · full detail
Role
1311
Type
Resonance Liberation
Resonator
Hsin
Description
Casting Heavy Attack - Answering Form: Realm Wanderer unlocks Formshift.
Cast Formshift to unfurl the Manifold Sanctum. Hsin turns into Illumining Form, unlocking a new set of combat abilities, and enters the Heart Manifest state.
Can be cast in mid-air close to the ground.
While in Illumining Form, engaging in quest dialogue, performing a environmental interaction with an animation, or using a Utility switches Hsin back to Answering Form to perform the corresponding action.
While in Illumining Form, Hsin can walk on the surface of water, and will continuously consume STA in the deep water areas. In Walking Mode, Hsin in Illumining Form can step off a cliff into the air and walk slowly in mid-air, continuously consuming STA in this state. Hsin cannot restore STA while in Illumining Form and air-borne.
Pillars Across Heaven
Casting Heavy Attack - Illumining Form: Beholding All Horizons unlocks Pillars Across Heaven.
Cast Pillars Across Heaven to bring the Manifold Sanctum crashing down, dealing Electro DMG to the target, considered Resonance Skill DMG.
Can be cast in mid-air close to the ground.
Hsin returns to Answering Form and exits the Heart Manifest state.
Edict
Casting Formshift grants Hsin 21 stacks of Edict for 45s. The effect cannot exceed 21 stacks and all stacks are removed when the duration ends.
After the active Resonator in the team deals DMG, Hsin automatically consumes Edict in the following 3s trigger the following effect up to once per second. Retriggering the effect resets the durtion:
- When Edict is consumed, summon a Soaring Pillar from the Manifold Sanctum as a Coordinated Attack to strike the target once, dealing Electro DMG.
- Edict can be automatically consumed up to 1 stack per second.
- Damage dealt by Soaring Pillar does not trigger this effect.
- When Hsin is knocked out, all Edict stacks are removed.
Heart Manifest
Increases Hsin's resistance to interruption for 45s.
Entering the Heart Manifest state resets Hsin's Illumining Form.
While in the Heart Manifest state and in Illumining Form, if Pillars Across Heaven has not been unlocked, press Resonance Liberation to have Hsin cast Invoked Form: Answering. While in Answering Form, press Resonance Liberation to have Hsin cast Invoked Form: Illumining.
Invoked Form: Answering
Hsin temporarily reverts to Answering Form. When this skill is cast, if Hsin is on the ground, She casts Basic Attack - Answering Form Stage 2; if She is in mid-air, She casts Mid-air Attack - Answering Form.
Invoked Form: Illumining
Hsin turns back into Illumining Form. When this skill is cast, if Hsin is on the ground, She casts Upward Cut - Illumining Form; if She is in mid-air, She casts Mid-air Attack - Illumining Form.
Pillars Across Heaven DMG: 40.50%+45.56%+30.38%+50.62%+35.44%+809.88% (Lv.10 80.51%+90.57%+60.38%+100.64%+70.45%+1610.12%)
Soaring Pillar DMG: 5.72% (Lv.10 11.37%)
Formshift Cooldown: 25
Invoked Form Cooldown: 1.5
Pillars Across Heaven Resonance Cost: 125
Formshift Concerto Regen: 20
Pillars Across Heaven Concerto Regen: 20
Tides of Succession · full detail
Role
1311
Type
Inherent Skill
Resonator
Hsin
Description
While in Resonance Mode - Unison, when Hsin casts Intro Skill - Answering Form: Manifold Unison or Intro Skill - Illumining Form: Manifold Unison, Her ATK is increased by 50% for 8s. Switching to another Resonator ends this effect.
While in Resonance Mode - Electro Flare, after Resonators in the team inflict Electro Flare, Hsin gains 25% Electro DMG Bonus, stacking up to 2 times. Each Resonator can trigger this effect only once. In addition, if Rover: Electro is in the same team, when Rover: Electro casts Intro Skill - Thunderous Fury, both Hsin and Rover: Electro gain 20% Electro DMG Bonus for 7s.
This effect resets when a Resonator is added to the team or when Hsin switches Resonance Mode.
Gleaning Simple Joys · full detail
Role
1311
Type
Inherent Skill
Resonator
Hsin
Description
While in Resonance Mode - Unison, the maximum stacks of the Unison Boon effect on Resonators in the team are increased by 1. When a Resonator in the team triggers Unison Response, all Resonators in the team gain 1 stack of Unison Boon for 30s. This effect does not stack.
While in Resonance Mode - Electro Flare and Hsin is not in the Heart Manifest state, Hsin gains 1 stack of Thunderglow after Resonators in the team other than Hsin inflict Electro Flare, stacking up to 10 times.
While Hsin is in the Heart Manifest state, when targets within a certain range around the active Resonator have 0 stacks of Electro Flare, inflict 1 stack of Electro Flare on the targets. If Thunderglow on Hsin reaches the stack limit, Hsin also inflicts Fleeting Thunder on the targets:
- When Hsin inflicts Fleeting Thunder on the target, she also inflicts Electro Flare on the target to the stack limit, up to 16 stacks of Electro Flare.
- When Fleeting Thunder is active, if the maximum stacks of Electro Flare on the target are increased, Hsin will inflict Electro Flare on the target to the stack limit again, up to 16 stacks of Electro Flare.
- Fleeting Thunder will be removed when the target leaves the designated range around Hsin.
Exiting the Heart Manifest state or switching Resonance Mode removes the effects mentioned above.
Glance on a Whim · full detail
Role
1311
Type
Intro Skill
Resonator
Hsin
Description
This skill becomes available while in Answering Form. Attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 3 (when in Resonance Mode - Unison) or Basic Attack - Answering Form Stage 4 (when in Resonance Mode - Electro Flare).
Intro Skill - Answering Form: Manifold Unison
The skill becomes available when in Answering Form. Attack the target, dealing greater Electro DMG, considered Resonance Skill DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack - Answering Form Stage 3.
Intro Skill - Illumining Form
This skill becomes available while in Illumining Form. Attack the target, dealing Electro DMG.
Intro Skill - Illumining Form: Manifold Unison
The skill becomes available when in Illumining Form. Attack the target, dealing greater Electro DMG, considered Resonance Skill DMG.
Intro Skill - Answering Form: Electro Flare DMG: 3.97%*2+3.97%*2+63.39% (Lv.10 7.88%*2+7.88%*2+126.02%)
Intro Skill - Answering Form: Unison DMG: 5.17%+10.34%+5.17%+10.34%*3 (Lv.10 10.28%+20.55%+10.28%+20.55%*3)
Intro Skill - Answering Form: Manifold Unison DMG: 30.48%+60.95%+30.48%+60.95%*3 (Lv.10 60.59%+121.18%+60.59%+121.18%*3)
Intro Skill - Illumining Form: Electro Flare DMG: 5.75%*4+5.75%*2+20.11%*4 (Lv.10 11.42%*4+11.42%*2+39.97%*4)
Intro Skill - Illumining Form: Unison DMG: 28.47%*4+2.85%+5.70%*2+7.12%*2 (Lv.10 56.59%*4+5.66%+11.32%*2+14.15%*2)
Intro Skill - Illumining Form: Manifold Unison DMG: 79.08%*4+7.91%+15.82%*2+19.77%*2 (Lv.10 157.22%*4+15.73%+31.45%*2+39.31%*2)
Intro Skill - Answering Form Concerto Regen: 10
Intro Skill - Answering Form: Manifold Unison Concerto Regen: 10
Intro Skill - Illumining Form Concerto Regen: 10
Intro Skill - Illumining Form: Manifold Unison Concerto Regen: 10
Forms Turn, Heart Abides · full detail
Role
1311
Type
Forte Circuit
Resonator
Hsin
Description
While in Answering Form, Hsin can gain and consume Answering Heart.
While in Illumining Form, Hsin can gain and consume Illumining Heart.
Heavy Attack - Answering Form: Realm Wanderer
While in Answering Form, when Hsin's Answering Heart reaches 100 points, Heavy Attack - Answering Form is replaced with Heavy Attack - Answering Form: Realm Wanderer.
Hold Normal Attack to cast the skill at the cost of STA and 100 points of Answering Heart. Hsin is immune to interruption during the action, and deals Electro DMG to the target, considered Resonance Skill DMG.
Casting Heavy Attack - Answering Form: Realm Wanderer grants Hsin Resolution of Wishes. This Heavy Attack - Answering Form: Realm Wanderer consumes Resolution of Wishes to become Heavy Attack - Answering Form: Realm Protector, dealing greater DMG. Resolution of Wishes can only be gained once every 24s.
While casting Heavy Attack - Answering Form: Realm Wanderer or Heavy Attack - Answering Form: Realm Protector, if Hsin is not in the Heart Manifest state, unlock Resonance Liberation - Formshift.
Heavy Attack - Illumining Form: Beholding All Horizons
While in Illumining Form, when Hsin consumes all of her Illumining Heart during the Mechanism Dominion state, Heavy Attack - Illumining Form is replaced with Heavy Attack - Illumining Form: Beholding All Horizons.
Hold Normal Attack to cast the skill at the cost of STA, dealing Electro DMG to the target, considered Resonance Skill DMG.
Casting Heavy Attack - Illumining Form: Beholding All Horizons grants Hsin Law of Heaven. This Heavy Attack - Illumining Form: Beholding All Horizons consumes Law of Heaven to become Heavy Attack - Illumining Form: Stilling All Horizons, dealing greater DMG. Law of Heaven can only be gained once every 24s.
Casting Heavy Attack - Illumining Form: Beholding All Horizons or Heavy Attack - Illumining Form: Stilling All Horizons ends the Mechanism Dominion state and unlocks Resonance Liberation - Pillars Across Heaven.
Illumining Form: Pillars Aligned
While in Illumining Form, when Hsin's Illumining Heart reaches 300 points, Resonance Skill is replaced with Illumining Form: Pillars Aligned.
When Hsin is on the ground, press Resonance Skill to deal Electro DMG to surrounding targets, considered Resonance Skill DMG.
Casting Illumining Form: Pillars Aligned sends Hsin into the Mechanism Dominion state.
Mechanism Dominion
The Mechanism Dominion state lasts 13s.
While this state is active, Basic Attack - Illumining Form is further enhanced into Basic Attack - Illumining Form: Pillars Aligned, and Dodge Counter - Illumining Form is replaced with Dodge Counter - Illumining Form: Pillars Aligned.
When Basic Attack - Illumining Form: Pillars Aligned or Dodge Counter - Illumining Form: Pillars Aligned hits a target, Illumining Heart is consumed if Hsin is the active Resonator.
Exiting Mechanism Dominion clears Illumining Heart.
Resonance Mode - Unison
While in Resonance Mode - Unison, Hsin gains the following effects:
- Hsin can trigger Unison Response, but not in Co-op Mode.
- After casting Intro Skill - Answering Form or Intro Skill - Illumining Form, the next Resonance Liberation - Formshift grants Hsin Unison for 5s.
- When Hsin triggers Unison Response, She gains Source Intent, and the Intro Skill cast this time is replaced with Intro Skill - Manifold Unison, dealing greater DMG.
When Hsin casts an Intro Skill without triggering Unison Response while holding Source Intent, She consumes Source Intent instead, and the Intro Skill is replaced with Intro Skill - Manifold Unison, dealing greater DMG.
- Casting Intro Skill - Illumining Form or Intro Skill - Illumining Form: Manifold Unison sends Hsin directly into the Mechanism Dominion state.
- When Hsin swiches Resonance Mode, Source Intent, Unison, and 【Unison Boon】 are removed.
Resonance Mode - Electro Flare
While in Resonance Mode - Electro Flare, Hsin gains the following effects:
- When Hsin enters combat, targets within a certain range do not lose Electro Flare stacks when it's triggered automatically.
- After Resonators in the team inflict Electro Rage to a target, every 1 stack of Electro Rage inflicted grants Hsin 1 stack of Heart of Thunder, stacking up to 100 times, and consumes all Electro Rage stacks from that target. Heart of Thunder is removed when Hsin switches Resonance Mode.
- When Resonance Skill - Illumining Formhits a target, if Hsin has at least 5 stacks of Heart of Thunder, then consume 5 stacks of Heart of Thunder to trigger 1 instance of Electro Flare DMG, with its DMG Multiplier equal to 175% times the Electro Flare DMG Multiplier corresponding to the current Electro Flare stacks on the target.
Some time after casting Resonance Skill - Heartward by Moon, Hsin consumes all remaining stacks of Heart of Thunder at once to trigger 1 instance of Electro Flare DMG. Its DMG Multiplier equals to 35% x (the number of Heart of Thunder stacks consumed this time) x (the Electro Flare DMG Multiplier corresponding to the target's current Electro Flare stacks).
While casting Resonance Skill - Heartward by Moon, switching to another Resonator or ending the skill early will end the above effects early.
- After Resonance Liberation - Formshift is cast, inflict 5 stacks of Electro Flare on the nearby targets within a certain range. When Illumining Form: Pillars Aligned, Basic Attack - Illumining Form: Pillars Aligned, or Dodge Counter - Illumining Form: Pillars Aligned hits a target, Hsin inflicts Electro Flare to that target. This can take effect up to 5 times. Each time Hsin casts Resonance Liberation - Formshift, the number of times it can take effect is reset. When Hsin switches Resonance Mode, the number of times it can take effect is removed.
Illumining Form: Pillars Aligned and Heavy Attack - Illumining Form: Stilling All Horizons inflict 5 stacks of Electro Flare on the target hit. Intro Skill - Illumining Form, Intro Skill - Answering Form, and Heavy Attack - Answering Form: Realm Protector inflict 1 stacks of Electro Flare on the target hit.
Unison
While Hsin is in Resonance Mode - Unison with Unison, switching to another Resonator will remove Hsin's Unison to trigger Hsin's Outro Skill and the incoming Resonator's Intro Skill. If Hsin has full Concerto Energy and Unison at the same time, only Unison is consumed to trigger the effect.
Unison Response
While Hsin is in Resonance Mode - Unison and another Resonator in the team has Unison, Hsin triggers Unison Response when she is switched in and casts Intro Skill, granting 1 stacks of Unison Boon to all Resonators in the team for 30s.
Hsin can only grant up to 1 stacks of Unison Boon in this way. Retriggering the effect resets the duration.
Unison Boon
Each stack of Unison Boon increases the total DMG dealt by Resonators with the Unison Response ability in the team by 3%, stacking up to 2 times.
Answering Heart
Can hold up to 100 points of Answering Heart.
While in Answering Form, when Normal Attack - Answering Form, Resonance Skill - Answering Form, Intro Skill - Answering Form, or Intro Skill - Answering Form: Manifold Unison hits a target, Hsin gains Answering Heart if She is the active Resonator.
Casting Intro Skill - Answering Form or Intro Skill - Answering Form: Manifold Unison grants 60 points of Answering Heart.
Illumining Heart
Can hold up to 300 points of Illumining Heart.
While in Illumining Form and not in the Mechanism Dominion state, when Normal Attack - Illumining Form, or Resonance Skill - Illumining Form hits a target, Hsin gains Illumining Heart if She is the active Resonator.
- While in Resonance Mode - Unison, casting Intro Skill - Illumining Form or Intro Skill - Illumining Form: Manifold Unison directly sends Hsin into the Mechanism Dominion state and grants 300 points of Illumining Heart.
- While in Resonance Mode - Electro Flare, after casting Resonance Liberation - Formshift, when the Modular Heartlock generated by Basic Attack - Illumining Form Stage 1 is collapsed by Basic Attack - Illumining Form Stage 2, Heavy Attack - Illumining Form, Dodge Counter - Illumining Form, or Resonance Skill - Illumining Form, gain 150 points of Illumining Heart if Hsin is the active Resonator. This effect can only be triggered once before the next cast of Resonance Liberation - Formshift resets it, and is disabled when switched to the other Resonance Mode.
Answering Form: Realm Wanderer DMG: 22.96%+5.74%*6+229.59% (Lv.10 45.65%+11.42%*6+456.45%)
Answering Form: Realm Protector DMG: 49.96%+12.49%*6+499.55% (Lv.10 99.32%+24.83%*6+993.15%)
Illumining Form: Beholding All Horizons DMG: 5.17%*4+185.96% (Lv.10 10.27%*4+369.70%)
Illumining Form: Stilling All Horizons DMG: 13.61%*4+489.66% (Lv.10 27.05%*4+973.49%)
Illumining Form: Pillars Aligned DMG: 90.26%*4+9.03%+18.06%*2+22.57%*2 (Lv.10 179.43%*4+17.95%+35.89%*2+44.86%*2)
Illumining Form: Pillars Aligned Cooldown: 12
Answering Form: Realm Wanderer STA Cost: 20
Answering Form: Realm Protector STA Cost: 20
Illumining Form: Beholding All Horizons STA Cost: 20
Illumining Form: Stilling All Horizons STA Cost: 20
Skillful Cooking · full detail
Role
1311
Type
Inherent Skill
Resonator
Hsin
Description
Has a chance to produce special dishes when cooking.
Herself a Thousand Lanterns · full detail
Role
1311
Type
Outro Skill
Resonator
Hsin
Description
Attack the target, dealing Electro DMG equal to 100% of Hsin's ATK.
Hsin gains Nightglow after entering combat or casting Resonance Liberation - Pillars Across Heaven. When Hsin casts Outro Skill, Nightglow is consumed to trigger various effects depending on the Resonance Mode She is in:
- While in Resonance Mode - Unison, Resonators in the team other than Hsin gain Shared Light when they gain Unison. After Hsin casts Outro Skill, Resonators with Shared Light gain 20% All DMG Amplification for 30s.
- While in Resonance Mode - Electro Flare, Electro DMG dealt by Resonators in the team other than Hsin is Amplified by 20% for 20s.
The above effects end early when Hsin switches Resonance Mode.
Tune Break: Rectifier · full detail
Role
1311
Resonator
Hsin
Description
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Furled Canopy · full detail
Role
1312
Type
Normal Attack
Resonator
Suoming
Description
Press or hold Normal Attack to perform up to 3 consecutive attacks, dealing Electro DMG.
Basic Attack - Unfurled Canopy
While in the Deep Mind state, Basic Attack is replaced with Basic Attack - Unfurled Canopy, performing up to 4 consecutive attacks, dealing Electro DMG.
Hold Normal Attack to cast color=Highlight>Basic Attack - Unfurled Canopy Stage 1 and Stage 2 in succession.
Shortly after casting Basic Attack - Unfurled Canopy Stage 2, hold Normal Attack to cast Basic Attack - Unfurled Canopy: Whirling Thunder Stage 1 and Stage 2 in succession, dealing Electro DMG.
Shortly after casting Basic Attack - Unfurled Canopy Stage 3, hold Normal Attack to cast Basic Attack - Unfurled Canopy Stage 4.
Shortly after casting Basic Attack - Unfurled Canopy: Whirling Thunder Stage 1, press or hold Normal Attack to cast Basic Attack - Unfurled Canopy: Whirling Thunder Stage 2.
Basic Attack - Unfurled Canopy: Whirling Thunder
Deal Electro DMG.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Electro DMG.
Dodge Counter
Press Normal Attack within a certain time after a successful Dodge to attack the target, dealing Electro DMG.
- While in the Deep Mind state, Dodge Counter is replaced with Dodge Counter - Unfurled Canopy.
- Shortly after casting the skill, press Normal Attack to cast Basic Attack Stage 3.
Dodge Counter - Unfurled Canopy
Press Normal Attack within a certain time after a successful Dodge to attack the target, dealing Electro DMG.
- Shortly after casting the skill, press Normal Attack to cast Basic Attack - Unfurled Canopy Stage 3.
- Shortly after casting the skill, hold Normal Attack to cast Basic Attack - Unfurled Canopy: Whirling Thunder Stage 1, dealing Electro DMG.
Basic Attack Stage 1 DMG: 15.87% (Lv.10 31.55%)
Basic Attack Stage 2 DMG: 7.92%*2+15.83% (Lv.10 15.73%*2+31.46%)
Basic Attack Stage 3 DMG: 11.07%*3+22.14% (Lv.10 22.01%*3+44.02%)
Basic Attack - Unfurled Canopy Stage 1 DMG: 32.91%+16.46%*2 (Lv.10 65.42%+32.71%*2)
Basic Attack - Unfurled Canopy Stage 2 DMG: 57.54%+19.18%*3 (Lv.10 114.40%+38.14%*3)
Basic Attack - Unfurled Canopy Stage 3 DMG: 29.50%*2+29.50%*2 (Lv.10 58.64%*2+58.64%*2)
Basic Attack - Unfurled Canopy Stage 4 DMG: 53.95%+53.95%+23.98%*3 (Lv.10 107.25%+107.25%+47.67%*3)
Dodge Counter DMG: 13.92%*2+27.83% (Lv.10 27.66%*2+55.32%)
Dodge Counter - Unfurled Canopy DMG: 87.54%+29.18%*3 (Lv.10 174.04%+58.02%*3)
Plunging Attack DMG: 42.35% (Lv.10 84.20%)
Basic Attack - Unfurled Canopy: Whirling Thunder Stage 1 DMG: 36.88%+18.44%*2+36.88%+36.88% (Lv.10 73.32%+36.66%*2+73.32%+73.32%)
Basic Attack - Unfurled Canopy: Whirling Thunder Stage 2 DMG: 28.51%*5 (Lv.10 56.69%*5)
Furled Canopy: Rift Cleaver · full detail
Role
1312
Type
Resonance Skill
Resonator
Suoming
Description
Attack targets within range, dealing Electro DMG.
- Within a certain period after opening the umbrella and dashing forward, when attacked by an enemy target, Suoming becomes immune to this damage and stagnates nearby targets. She then becomes immune to interruption and receives 100% less DMG for a certain period, and casts Resonance Skill - Unfurled Canopy: Crimson Gleam.
- Entering the Deep Mind state resets the Cooldown of Resonance Skill.
- While in the Awakened Mind state, press Normal Attack shortly after casting this skill to cast Basic Attack Stage 2.
- While in the Deep Mind state, press Normal Attack shortly after casting this skill to chain into Basic Attack - Unfurled Canopy Stage 3.
Resonance Skill - Unfurled Canopy: Crimson Gleam
Attack targets within range, dealing Electro DMG.
- While in the Awakened Mind state, press Normal Attack shortly after casting this skill to cast Basic Attack Stage 3.
- While in the Deep Mind state, press Normal Attack shortly after casting this skill to chain into Basic Attack - Unfurled Canopy Stage 4.
Resonance Skill - Furled Canopy: Rift Cleaver DMG: 53.62% (Lv.10 106.61%)
Resonance Skill - Unfurled Canopy: Crimson Gleam DMG: 23.77%+11.89%*2+31.69% (Lv.10 47.25%+23.63%*2+63.00%)
Resonance Skill - Furled Canopy: Rift Cleaver Cooldown: 8
Umbral Canopy: Miasma Lock · full detail
Role
1312
Type
Resonance Liberation
Resonator
Suoming
Description
While in the Deep Mind state, Resonance Liberation becomes available. Casting Resonance Liberation deals Electro DMG to targets within range.
- Casting Resonance Liberation grants Suoming Unison for 5s, triggered only once every 25s.
Can be cast in mid-air close to the ground.
Blight Rain, Miasmic Thunder
While casting Outro Skill, if Suoming has Unison, when the active Resonator deals damage, a Thunder Crest is summoned as a Coordinated Attack on the target, dealing Electro DMG.
- Within 3s after this damage is dealt, a Thunder Crest can be summoned each second. This effect is triggered once per second. The damage dealt by Thunder Crest does not trigger this effect.
- Only 1 Thunder Crest can be summoned per second, up to 6 in total.
- This effect lasts 8s, or until the number of summoned Thunder Crest reaches the limit.
Resonance Liberation - Umbral Canopy: Miasma Lock DMG: 30.63%*8+105.00% (Lv.10 60.89%*8+208.76%)
Resonance Liberation - Umbral Canopy: Miasma Lock Cooldown: 25
Resonance Cost: 125
Concerto Regen: 20
Resonance Liberation - Blight Rain, Miasmic Thunder DMG: 30.00% (Lv.10 59.65%)
Rain-Soaked Covenant · full detail
Role
1312
Type
Inherent Skill
Resonator
Suoming
Description
Casting Intro Skill - Furled Canopy: Flash Rift, Intro Skill - Unfurled Canopy: Thunder Rending, Intro Skill - Furled Canopy: Sealed Delusion (Unison), or Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) grants 50% Electro DMG Bonus for 15s. Switching to another Resonator ends this effect early.
- When Suoming casts Intro Skill - Furled Canopy: Sealed Delusion (Unison) or Intro Skill - Unfurled Canopy: Whirling Thunder (Unison), she additionally gains 10 points of Concerto Energy, triggered only once every 25s.
Sunken Seal, Forged Lock · full detail
Role
1312
Type
Inherent Skill
Resonator
Suoming
Description
When Suoming has Unison and is switched out, she gains the Aligned Seals effect for 30s.
While Aligned Seals is active, within 8s after Suoming casts Resonance Liberation or Basic Attack - Umbral Canopy: Engraved Heart, Suoming's Outro Skill grants the incoming Resonator 30% Electro DMG Bonus, plus an additional 20% for each stack of Unison Boon they have, up to 40%. This effect lasts for 8s or until the Resonator is switched out.
When Suoming has Unison, casting Resonance Skill - Furled Canopy: Rift Cleaver removes Unison, consumes 20 points of Concerto Energy, and clears all Delusion, granting the Seal Master effect: the DMG Multipliers of Basic Attack - Unfurled Canopy and Basic Attack - Unfurled Canopy: Whirling Thunder are increased by 100%, each stage of the skills restores 5 points of Concerto Energy on hit, and Suoming's Crit. DMG is increased by 100%. This effect lasts for 12s or until the Resonator is switched out.
- Gaining Unison ends this effect early.
- Gaining the Aligned Seals effect ends this effect early.
- The Seal Master effect cannot be gained while the Aligned Seals effect is active.
- While the Seal Master effect is active, press Normal Attack shortly after casting Basic Attack - Unfurled Canopy Stage 4 to chain into Basic Attack - Unfurled Canopy Stage 2.
Furled Canopy: Flash Rift · full detail
Role
1312
Type
Intro Skill
Resonator
Suoming
Description
Attack the target, dealing Electro DMG, considered Basic Attack DMG.
- While in the Awakened Mind state, casting this skill sends Suoming into the Deep Mind state and clears all Delusion.
- While in the Deep Mind state, Intro Skill is replaced with Intro Skill - Unfurled Canopy: Thunder Rending.
- While in the Awakened Mind state, triggering Unison Response replaces Intro Skill with Intro Skill - Furled Canopy: Sealed Delusion (Unison).
- While in the Deep Mind state, triggering Unison Response replaces Intro Skill with Intro Skill - Unfurled Canopy: Whirling Thunder (Unison).
Intro Skill - Unfurled Canopy: Thunder Rending
Deal Electro DMG, considered Basic Attack DMG.
- Press Normal Attack shortly after casting this skill to chain into Basic Attack - Unfurled Canopy: Whirling Thunder Stage 2.
Intro Skill - Furled Canopy: Sealed Delusion (Unison)
Attack the target, dealing Electro DMG, considered Basic Attack DMG.
- Casting this skill sends Suoming into the Deep Mind state and clears all Delusion.
Intro Skill - Unfurled Canopy: Whirling Thunder (Unison)
Attack the target, dealing Electro DMG, considered Basic Attack DMG.
- While in the Deep Mind state, press Normal Attack shortly after casting Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) to chain into Basic Attack - Unfurled Canopy: Whirling Thunder Stage 2.
Intro Skill - Furled Canopy: Flash Rift DMG: 55.78%*2+18.60%*4 (Lv.10 110.89%*2+36.97%*4)
Intro Skill - Unfurled Canopy: Thunder Rending DMG: 66.11%+33.06%*2+66.11%+66.11% (Lv.10 131.43%+65.72%*2+131.43%+131.43%)
Intro Skill - Furled Canopy: Sealed Delusion (Unison) DMG: 55.78%*2+18.60%*4 (Lv.10 110.89%*2+36.97%*4)
Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) DMG: 66.11%+33.06%*2+66.11%+66.11% (Lv.10 131.43%+65.72%*2+131.43%+131.43%)
Intro Skill - Furled Canopy: Flash Rift Concerto Regen: 10
Intro Skill - Unfurled Canopy: Thunder Rending Concerto Regen: 10
Intro Skill - Furled Canopy: Sealed Delusion (Unison) Concerto Regen: 10
Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) Concerto Regen: 10
Bound Obsession, Forged Mind · full detail
Role
1312
Type
Forte Circuit
Resonator
Suoming
Description
While in the Awakened Mind state, when Delusion reaches 800 points, Resonance Skill is replaced with Resonance Skill - Furled Canopy: Sealed Delusion, dealing Electro DMG, considered Basic Attack DMG.
- Casting this skill sends Suoming into Deep Mind and clears all Delusion.
Resonance Skill - Unfurled Canopy: Unforsaken Mind
While in the Deep Mind state, when Delusion reaches 800 points, Resonance Skill is replaced with Resonance Skill - Unfurled Canopy: Unforsaken Mind, dealing Electro DMG, considered Basic Attack DMG.
Basic Attack - Umbral Canopy: Engraved Heart
After casting Resonance Skill - Unfurled Canopy: Unforsaken Mind, Basic Attack is replaced with Basic Attack - Umbral Canopy: Engraved Heart. Press or hold Normal Attack or Resonance Skill to cast this skill. Attack targets within range, dealing Electro DMG, considered Basic Attack DMG.
- Casting this skill sends Suoming into Calamity Mind and clears all Delusion; she enters Awakened Mind once the skill ends.
- When casting this skill, hold Normal Attack or Resonance Skill to continuously attack the target for a certain period.
- While casting this skill, Suoming is immune to DMG and interruption for a certain period. During this time she cannot move, sprint, jump, dodge, or cast Basic Attack, Resonance Skill, Resonance Liberation, Dodge Counter, Plunging Attack, Mid-air Attack, or Intro Skill, and Resonator switching is also restricted.
Unison
When Suoming has Unison, switching to another Resonator will remove her Unison to trigger Suoming's Outro Skill and the incoming Resonator's Intro Skill. When Suoming's Concerto Energy is full and she has Unison, only the Unison effect is consumed.
Unison Response
Suoming can trigger Unison Response.
When a Resonator in the team has Unison, Suoming triggers Unison Response when she is switched in and casts Intro Skill, granting all Resonators in the team 1 stack of Unison Boon for 30s.
Suoming can grant up to 1 stack of Unison Boon this way. Gaining it again only resets the duration.
Unison Response cannot be triggered in Co-op.
Unison Boon
Each stack of Unison Boon increases DMG dealt by Resonators in the team who can trigger Unison Response by 3%, up to 2 stacks.
Delusion
Can hold up to 800 points of Delusion.
- Hitting a target with Basic Attack, Basic Attack - Unfurled Canopy, or Basic Attack - Unfurled Canopy: Whirling Thunder grants Delusion if Suoming is the active Resonator.
- Casting Resonance Liberation grants 200 points of Delusion.
- Casting Intro Skill - Unfurled Canopy: Thunder Rending or Intro Skill - Unfurled Canopy: Whirling Thunder (Unison) grants 200 points of Delusion.
Resonance Skill - Furled Canopy: Sealed Delusion DMG: 31.58%*2+15.79%*4 (Lv.10 62.78%*2+31.39%*4)
Resonance Skill - Unfurled Canopy: Unforsaken Mind DMG: 76.79% (Lv.10 152.67%)
Basic Attack - Umbral Canopy: Engraved Heart DMG: 78.04%+39.02%*2+78.04%+78.04%+39.02%*2+19.51%*4+312.13% (Lv.10 155.14%+77.57%*2+155.14%+155.14%+77.57%*2+38.79%*4+620.55%)
Basic Attack - Umbral Canopy: Engraved Heart DMG (Hold): 9.76%*10+12.20%*8 (Lv.10 19.40%*10+24.24%*8)
Basic Attack - Umbral Canopy: Engraved Heart Concerto Regen: 40
Skillful Cooking · full detail
Role
1312
Type
Inherent Skill
Resonator
Suoming
Description
Has a chance to produce special dishes when cooking.
Canopy Rumble · full detail
Role
1312
Type
Outro Skill
Resonator
Suoming
Description
The incoming Resonator gains 20% Electro DMG Amplification. While having Unison Boon, they gain 25% Resonance Skill DMG Amplification for 8s or until the Resonator is switched out.
Tune Break - Sword · full detail
Role
1312
Resonator
Suoming
Description
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Changed
Condensation
Description
Damage dealt by Sanhua's Resonance Skill is increased by 20% for 8s after casting her Intro Skill.
Fire-Kissed Glory
Description
Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill in time to cast Resonance Skill Foebreaker.
Can be performed in mid-air close to the ground.
Performing this skill strengthens all Resonators in the team. Within 35s:
- All Resonators in the team gain Pack Hunt effect.
- If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times.
Pack Hunt
Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). If there are 3 Fusion Resonators in the team, the Fusion DMG Bonus against Overlord Class or Calamity Class targets additionally increases by 10%. When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%.
If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.
Resonance Skill - Foebreaker
Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state.
Burning Matchpoint
Normal Attacks retore restore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.
Skill Damage: 412.68% (Lv.10 820.44%)
Foebreaker DMG: 153.14% (Lv.10 304.46%)
Burning Matchpoint Duration: 12
Cooldown: 20
Resonance Cost: 125
Concerto Regen: 20
Strings to Steel
Description
Press repeatedly or hold Normal Attack to perform up to 4 consecutive attacks, dealing Aero DMG.
Basic Attack - Stringblade Stage 1 and Basic Attack - Stringblade Stage 4 are in Sheathed Stance.
Basic Attack - Stringblade Stage 2 and Basic Attack - Stringblade Stage 3 are in Drawn Stance.
Heavy Attack - Stringblade
When Qin Heart and Sword Cadence are full, Heavy Attack - Stringblade becomes available.
Hold Normal Attack to consume STA and cast this skill, dealing Aero DMG.
Casting this skill consumes all Qin Heart and Sword Cadence and sends Qingxiao into the Ephemeral Transcendence state.
Mid-air Attack - Stringblade
Press Normal Attack consecutively or hold it down to perform up to 3 consecutive attacks, dealing Aero DMG.
This skill is in Drawn Stance.
After landing from Mid-air Attack - Stringblade Stage 3, press or hold Normal Attack within a certain time to cast Basic Attack - Stringblade Stage 3.
While in mid-air, Resonance Skill is replaced by Mid-air Attack - Stringblade Stage 3.
Plunging Attack
While in the Sword Flight state, Jump is replaced by Plunging Attack.
Consume STA to perform a Plunging Attack, dealing Aero DMG.
While out of the Ephemeral Transcendence state, press Normal Attack within a certain time after casting this skill to cast Basic Attack - Stringblade Stage 3.
Dodge Counter - Stringblade
Press Normal Attack within a certain time after a successful Dodge to attack the target, dealing Aero DMG.
This skill is in Drawn Stance.
Press or hold Normal Attack within a certain time after casting this skill to cast Basic Attack - Stringblade Stage 4.
Sword Glide
While in mid-air, Dodge is replaced by Sword Glide.
Deal Aero DMG, considered Basic Attack DMG.
Basic Glide.
Basic Attack - Stringblade Stage 1 DMG: 15.16%*2 (Lv.10 30.13%*2)
Basic Attack - Stringblade Stage 2 DMG: 18.66%*2 (Lv.10 37.09%*2)
Basic Attack - Stringblade Stage 3 DMG: 12.25%*4 (Lv.10 24.36%*4)
Basic Attack - Stringblade Stage 4 DMG: 43.63%+2.73%*4 (Lv.10 86.73%+5.43%*4)
Heavy Attack - Stringblade DMG: 7.35%*3+11.03%*6+132.30% (Lv.10 14.62%*3+21.92%*6+263.03%)
Mid-air Attack - Stringblade Stage 1 DMG: 3.64%*5+27.30% (Lv.10 7.24%*5+54.28%)
Mid-air Attack - Stringblade Stage 2 DMG: 22.58%+11.29%*2 (Lv.10 44.89%+22.45%*2)
Mid-air Attack - Stringblade Stage 3 DMG: 5.60%*5+42.00% (Lv.10 11.14%*5+83.51%)
Plunging Attack DMG: 43.40% (Lv.10 86.29%)
Dodge Counter - Stringblade DMG: 22.75%*4 (Lv.10 45.23%*4)
Heavy Attack - Stringblade STA Cost: 30
Plunging Attack STA Cost: 30
Sword Glide STA Cost: 20
Sea of Thought, World of Dust
Description
Upon entering combat, gain 1 stack of Gathered Mind.
When Mind.
After damage dealt directly by Resonators in the team defeats a target inflicted with the Mindlock effect:
If Qingxiao does not have the Gathered Mind effect, gain Gathered Mind with stacks equal to the target's Mindlock stacks.
If Qingxiao already has Gathered Mind and the target's Mindlock stacks are no fewer than Qingxiao's Gathered Mind stacks, update Qingxiao's Gathered Mind stacks will be matched to match the target's Mindlock stacks.
Gathered Mind
When Mind
After Resonators in the team deal damage to a target, inflict Mindlock equal to Qingxiao's Gathered Mind stacks. This effect can only trigger 1 time on the same target.
When Resonators in the team cast Tune Break, if the target has Tune Strain - Shifting, additionally inflict 1 stack of Tune Strain - Interfered on the target. This effect can only trigger 1 time on the same target.
When Qingxiao is knocked out, she can no longer gain Gathered Mind, and any existing Gathered Mind effect becomes inactive.
Gathered Mind stacks up to 15 times and lasts for 30s.
Tonality Shift
Description
Deal Aero DMG. Upon casting, gain Casting the skill restores 30 points of Sword Cadence and gain grants Resonant Chime.
Resonant Chime
Casting Resonance Skill - Severing Note: Judgement grants 30 points of Qin Heart and removes Resonant Chime.
Skill DMG: 20.02%+23.35%*2 (Lv.10 39.79%+46.42%*2)
Concerto Regen: 10
Formless Heart Sword
Description
While Qingxiao is in the Ephemeral Transcendence state, Basic Attack - Ephemeral Transcendence and Dodge Counter - Ephemeral Transcendence become available.
Basic Attack - Ephemeral Transcendence
Press repeatedly or hold Normal Attack to perform up to 4 consecutive attacks, dealing Aero DMG.
Before Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available, this skill's DMG Multiplier is increased by 100%.
Can be cast in mid-air.
Dodge Counter - Ephemeral Transcendence
Press or hold Normal Attack within a certain time after a successful Dodge to attack the target, dealing Aero DMG.
Before Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available, this skill's DMG Multiplier is increased by 100%.
Can be cast in mid-air.
Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence
When Heart Sword Intent is full, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence becomes available. Hold Normal Attack to cast the skill, dealing Aero DMG.
Casting this skill consumes all Heart Sword Intent and ends the Ephemeral Transcendence state.
Mindlock
Mindlock stacks up to 15 times.
Each time when a Resonator in the team inflicts Tune Strain - Interfered on a target, inflict 1 stack of Mindlock on the target.
For each stack of Mindlock on the target, DMG taken from Qingxiao's following skills is Amplified by 2%, with an additional 5% per stack for the first 7 stacks.
- Heavy Attack - Stringblade, Basic Attack - Ephemeral Transcendence, Dodge Counter - Ephemeral Transcendence, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence, Resonance Liberation - Billows Beneath Heaven.
Heaven's Clarity
Upon entering combat or casting Resonance Liberation Billows Beneath Heaven, gain Heaven's Clarity.
When Sheathed Stance/Drawn Stance moves skills deal damage, the rates at which Qin Heart/Sword Cadence are obtained increase by 100%.
When casting Heavy Attack - Stringblade, inflict 3 stacks of Mindlock on nearby targets, and enhance the next Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence: its DMG Multiplier is increased by 100% and it builds additional Off-Tune Level on the target. Switching to another Resonator ends the Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence enhancement.
Casting Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence removes Heaven's Clarity.
Swordlight Ward
Casting Intro Skill - Tonality Shift or Heavy Attack - Stringblade grants 1 stack of Swordlight Ward.
Swordlight Ward stacks up to 1 times. time. When taking DMG from an enemy's attack, 1 stacks of Swordlight Ward can be consumed to grant immunity to interruption and reduce DMG taken by 60% for 1s. This effect can be triggered once per second.
Sword Flight
While in the Sword Flight state, Qingxiao moves with a special animation.
Moving in Sword Flight continuously consumes Flight Qi.
- Casting the following skills sends Qingxiao into the Sword Flight state:
Sword Dodge, Glide, Heavy Attack - Stringblade, Mid-air Attack - Stringblade Stage 1, Mid-air Attack - Stringblade Stage 2, Severing Note: Ascendant, Basic Attack - Ephemeral Transcendence, Dodge Counter - Ephemeral Transcendence, Heavy Attack - Heaven's Reckoning: Ephemeral Transcendence, and Intro Skill - Tonality Shift.
- Exit the Sword Flight state by:
1. Casting Mid-air Attack - Stringblade Stage 3 or Plunging Attack.
2. Triggering certain environmental interactions or Utilities.
3. Returning to the ground.
4. Switching to another Resonator.
5. Depleting all Flight Qi.
Sword Step
While in the Sword Flight state, hold Jump to leap up and dash forward a short distance.
Sword Step can only be cast once during Sword Flight.
Qin Heart
Can hold up to 100 points.
Dealing damage with Sheathed Stance skills grants Qin Heart.
Qin Heart cannot be gained while in the Ephemeral Transcendence state.
Sword Cadence
Can hold up to 100 points.
Dealing damage with Drawn Stance skills grants Sword Cadence.
Sword Cadence cannot be gained while in the Ephemeral Transcendence state.
Heart Sword Intent
Can hold up to 100 points.
Dealing damage with Basic Attack - Ephemeral Transcendence or Dodge Counter - Ephemeral Transcendence grants Heart Sword Intent.
Basic Attack - Ephemeral Transcendence Stage 1 DMG: 22.58%+11.29%*2 (Lv.10 44.89%+22.45%*2)
Basic Attack - Ephemeral Transcendence Stage 2 DMG: 11.62%*5 (Lv.10 23.11%*5)
Basic Attack - Ephemeral Transcendence Stage 3 DMG: 10.50%*3+15.75%*2 (Lv.10 20.88%*3+31.32%*2)
Basic Attack - Ephemeral Transcendence Stage 4 DMG: 9.10%*4+54.60% (Lv.10 18.10%*4+108.56%)
Dodge Counter - Ephemeral Transcendence DMG: 13.30%*4+79.80% (Lv.10 26.45%*4+158.66%)
Heaven's Reckoning: Ephemeral Transcendence DMG: 14.84%*9+237.44% 14.00%*9+224.00% (Lv.10 29.51%*9+472.06%)
Sword 27.84%*9+445.34%)
Sword Step Cooldown: 30
Heaven's Reckoning: Ephemeral Transcendence Concerto Regen: 25
Draw and Sunder
Description
Qingxiao inflicts Tune Strain - Shifting on the target upon after dealing damage. damage with skills. Each skill can only trigger this once for the same target.
Qingxiao can respond to Tune Strain - Interfered.
Responding to Tune Strain - Interfered: For each stack of Tune Strain - Interfered on the target, every point of Qingxiao's Tune Break Boost increases the total DMG Qingxiao deals to that target by 0.12%. While Qingxiao is in the team, the max stack limit of Tune Strain - Interfered on a target is increased by 1.
Additionally, when the target's Off-Tune Level is full, Qingxiao can cast Tune Break on it. While on the ground and not in the Ephemeral Transcendence state, press Normal Attack within a certain time after casting Tune Break to cast Basic Attack - Stringblade Stage 3.
Skill Multipliers+93~1
Added
Basic Attack - Answering Form Stage 1 DMG · full detail
Lv1
14.00%+21.00%
Levels
14.00%+21.00%, 15.15%+22.73%, 16.30%+24.45%, 17.91%+26.86%, 19.06%+28.58%, 20.38%+30.56%, 22.21%+33.32%, 24.05%+36.07%, 25.89%+38.83%, 27.84%+41.76%
Lvmax
27.84%+41.76%
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Answering Form Stage 2 DMG · full detail
Lv1
7.62%*2+34.28%+26.66%
Levels
7.62%*2+34.28%+26.66%, 8.25%*2+37.09%+28.85%, 8.87%*2+39.90%+31.03%, 9.74%*2+43.83%+34.09%, 10.37%*2+46.64%+36.28%, 11.09%*2+49.87%+38.79%, 12.09%*2+54.37%+42.29%, 13.09%*2+58.87%+45.79%, 14.08%*2+63.36%+49.28%, 15.15%*2+68.14%+53.00%
Lvmax
15.15%*2+68.14%+53.00%
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Answering Form Stage 3 DMG · full detail
Lv1
15.85%*2+11.89%*2+23.78%
Levels
15.85%*2+11.89%*2+23.78%, 17.15%*2+12.86%*2+25.72%, 18.45%*2+13.84%*2+27.67%, 20.27%*2+15.20%*2+30.40%, 21.57%*2+16.18%*2+32.35%, 23.06%*2+17.30%*2+34.59%, 25.14%*2+18.86%*2+37.71%, 27.22%*2+20.42%*2+40.83%, 29.30%*2+21.98%*2+43.95%, 31.51%*2+23.63%*2+47.26%
Lvmax
31.51%*2+23.63%*2+47.26%
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Answering Form Stage 4 DMG · full detail
Lv1
19.98%+19.98%+59.93%
Levels
19.98%+19.98%+59.93%, 21.62%+21.62%+64.85%, 23.26%+23.26%+69.76%, 25.55%+25.55%+76.64%, 27.19%+27.19%+81.56%, 29.07%+29.07%+87.21%, 31.69%+31.69%+95.07%, 34.31%+34.31%+102.93%, 36.93%+36.93%+110.79%, 39.72%+39.72%+119.15%
Lvmax
39.72%+39.72%+119.15%
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Answering Form: Reign at Ease DMG · full detail
Lv1
14.00%*25
Levels
14.00%*25, 15.15%*25, 16.30%*25, 17.91%*25, 19.06%*25, 20.38%*25, 22.21%*25, 24.05%*25, 25.89%*25, 27.84%*25
Lvmax
27.84%*25
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack - Answering Form: Reign at Ease DMG · full detail
Lv1
11.29%
Levels
11.29%, 12.21%, 13.14%, 14.43%, 15.36%, 16.42%, 17.90%, 19.39%, 20.87%, 22.44%
Lvmax
22.44%
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Answering Form DMG · full detail
Lv1
5.17%+10.34%+5.17%+10.34%*3
Levels
5.17%+10.34%+5.17%+10.34%*3, 5.59%+11.18%+5.59%+11.18%*3, 6.02%+12.03%+6.02%+12.03%*3, 6.61%+13.22%+6.61%+13.22%*3, 7.03%+14.06%+7.03%+14.06%*3, 7.52%+15.04%+7.52%+15.04%*3, 8.20%+16.39%+8.20%+16.39%*3, 8.88%+17.75%+8.88%+17.75%*3, 9.56%+19.11%+9.56%+19.11%*3, 10.28%+20.55%+10.28%+20.55%*3
Lvmax
10.28%+20.55%+10.28%+20.55%*3
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack - Answering Form DMG · full detail
Lv1
11.29%
Levels
11.29%, 12.21%, 13.14%, 14.43%, 15.36%, 16.42%, 17.90%, 19.39%, 20.87%, 22.44%
Lvmax
22.44%
Resonator
Hsin
Skill
Manifold Bloom
Dodge Counter - Answering Form DMG · full detail
Lv1
22.63%*2+33.94%+33.94%
Levels
22.63%*2+33.94%+33.94%, 24.48%*2+36.72%+36.72%, 26.34%*2+39.51%+39.51%, 28.94%*2+43.40%+43.40%, 30.79%*2+46.19%+46.19%, 32.93%*2+49.39%+49.39%, 35.89%*2+53.84%+53.84%, 38.86%*2+58.29%+58.29%, 41.83%*2+62.74%+62.74%, 44.98%*2+67.47%+67.47%
Lvmax
44.98%*2+67.47%+67.47%
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form Stage 1 DMG · full detail
Lv1
6.32%*2+18.94%
Levels
6.32%*2+18.94%, 6.83%*2+20.49%, 7.35%*2+22.05%, 8.08%*2+24.22%, 8.59%*2+25.77%, 9.19%*2+27.56%, 10.02%*2+30.04%, 10.85%*2+32.53%, 11.67%*2+35.01%, 12.55%*2+37.65%
Lvmax
12.55%*2+37.65%
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form: Modular Heartlock DMG · full detail
Lv1
10.52%*2
Levels
10.52%*2, 11.39%*2, 12.25%*2, 13.46%*2, 14.32%*2, 15.31%*2, 16.69%*2, 18.07%*2, 19.45%*2, 20.92%*2
Lvmax
20.92%*2
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form Stage 2 DMG · full detail
Lv1
17.50%*2
Levels
17.50%*2, 18.94%*2, 20.37%*2, 22.38%*2, 23.82%*2, 25.47%*2, 27.77%*2, 30.06%*2, 32.36%*2, 34.80%*2
Lvmax
34.80%*2
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form Stage 3 DMG · full detail
Lv1
4.58%*4+9.16%*2+13.74%*4
Levels
4.58%*4+9.16%*2+13.74%*4, 4.96%*4+9.91%*2+14.87%*4, 5.33%*4+10.66%*2+15.99%*4, 5.86%*4+11.71%*2+17.57%*4, 6.23%*4+12.46%*2+18.69%*4, 6.67%*4+13.33%*2+19.99%*4, 7.27%*4+14.53%*2+21.79%*4, 7.87%*4+15.73%*2+23.59%*4, 8.47%*4+16.93%*2+25.40%*4, 9.11%*4+18.21%*2+27.31%*4
Lvmax
9.11%*4+18.21%*2+27.31%*4
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Illumining Form DMG · full detail
Lv1
27.13%*2
Levels
27.13%*2, 29.35%*2, 31.58%*2, 34.69%*2, 36.92%*2, 39.47%*2, 43.03%*2, 46.59%*2, 50.15%*2, 53.93%*2
Lvmax
53.93%*2
Resonator
Hsin
Skill
Manifold Bloom
Upward Cut - Illumining Form DMG · full detail
Lv1
17.62%+26.43%
Levels
17.62%+26.43%, 19.07%+28.60%, 20.51%+30.77%, 22.53%+33.80%, 23.98%+35.97%, 25.64%+38.46%, 27.95%+41.93%, 30.26%+45.39%, 32.57%+48.86%, 35.03%+52.54%
Lvmax
35.03%+52.54%
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack - Illumining Form DMG · full detail
Lv1
6.78%+4.52%
Levels
6.78%+4.52%, 7.33%+4.89%, 7.89%+5.26%, 8.66%+5.78%, 9.22%+6.15%, 9.86%+6.57%, 10.74%+7.16%, 11.63%+7.76%, 12.52%+8.35%, 13.47%+8.98%
Lvmax
13.47%+8.98%
Resonator
Hsin
Skill
Manifold Bloom
Dodge Counter - Illumining Form DMG · full detail
Lv1
48.13%*2
Levels
48.13%*2, 52.08%*2, 56.02%*2, 61.55%*2, 65.49%*2, 70.03%*2, 76.35%*2, 82.66%*2, 88.97%*2, 95.68%*2
Lvmax
95.68%*2
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form: Pillars Aligned Stage 1 DMG · full detail
Lv1
14.52%*3
Levels
14.52%*3, 15.71%*3, 16.90%*3, 18.57%*3, 19.76%*3, 21.13%*3, 23.03%*3, 24.94%*3, 26.84%*3, 28.86%*3
Lvmax
28.86%*3
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form: Pillars Aligned Stage 2 DMG · full detail
Lv1
19.23%*3
Levels
19.23%*3, 20.81%*3, 22.39%*3, 24.60%*3, 26.17%*3, 27.99%*3, 30.51%*3, 33.03%*3, 35.55%*3, 38.23%*3
Lvmax
38.23%*3
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form: Pillars Aligned Stage 3 DMG · full detail
Lv1
10.74%*5
Levels
10.74%*5, 11.62%*5, 12.50%*5, 13.74%*5, 14.62%*5, 15.63%*5, 17.04%*5, 18.45%*5, 19.86%*5, 21.35%*5
Lvmax
21.35%*5
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form: Pillars Aligned Stage 4 DMG · full detail
Lv1
8.37%*7+25.10%
Levels
8.37%*7+25.10%, 9.06%*7+27.16%, 9.74%*7+29.22%, 10.70%*7+32.10%, 11.39%*7+34.15%, 12.18%*7+36.52%, 13.27%*7+39.81%, 14.37%*7+43.11%, 15.47%*7+46.40%, 16.64%*7+49.90%
Lvmax
16.64%*7+49.90%
Resonator
Hsin
Skill
Manifold Bloom
Dodge Counter - Illumining Form: Pillars Aligned DMG · full detail
Lv1
33.23%*3
Levels
33.23%*3, 35.96%*3, 38.68%*3, 42.50%*3, 45.22%*3, 48.36%*3, 52.72%*3, 57.08%*3, 61.44%*3, 66.07%*3
Lvmax
66.07%*3
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Answering Form: Reign at Ease STA Cost per Second · full detail
Lv1
5
Levels
5, 5, 5, 5, 5, 5, 5, 5, 5, 5
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack Answering Form: Reign at Ease STA Cost · full detail
Lv1
30
Levels
30, 30, 30, 30, 30, 30, 30, 30, 30, 30
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Answering Form STA Cost · full detail
Lv1
20
Levels
20, 20, 20, 20, 20, 20, 20, 20, 20, 20
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack - Answering Form STA Cost · full detail
Lv1
30
Levels
30, 30, 30, 30, 30, 30, 30, 30, 30, 30
Resonator
Hsin
Skill
Manifold Bloom
Basic Attack - Illumining Form Mid-air STA Cost · full detail
Lv1
5
Levels
5, 5, 5, 5, 5, 5, 5, 5, 5, 5
Resonator
Hsin
Skill
Manifold Bloom
Heavy Attack - Illumining Form STA Cost · full detail
Lv1
20
Levels
20, 20, 20, 20, 20, 20, 20, 20, 20, 20
Resonator
Hsin
Skill
Manifold Bloom
Mid-air Attack - Illumining Form STA Cost · full detail
Lv1
30
Levels
30, 30, 30, 30, 30, 30, 30, 30, 30, 30
Resonator
Hsin
Skill
Manifold Bloom
Resonance Skill - Answering Form DMG · full detail
Lv1
12.60%+12.60%+12.60%+8.40%*2+29.40%
Levels
12.60%+12.60%+12.60%+8.40%*2+29.40%, 13.64%+13.64%+13.64%+9.09%*2+31.82%, 14.67%+14.67%+14.67%+9.78%*2+34.23%, 16.12%+16.12%+16.12%+10.75%*2+37.60%, 17.15%+17.15%+17.15%+11.44%*2+40.01%, 18.34%+18.34%+18.34%+12.23%*2+42.78%, 19.99%+19.99%+19.99%+13.33%*2+46.64%, 21.65%+21.65%+21.65%+14.43%*2+50.50%, 23.30%+23.30%+23.30%+15.53%*2+54.36%, 25.06%+25.06%+25.06%+16.71%*2+58.46%
Lvmax
25.06%+25.06%+25.06%+16.71%*2+58.46%
Resonator
Hsin
Skill
Heartward by Moon
Resonance Skill - Illumining Form DMG · full detail
Lv1
5.60%*4+89.60%
Levels
5.60%*4+89.60%, 6.06%*4+96.95%, 6.52%*4+104.30%, 7.17%*4+114.59%, 7.63%*4+121.93%, 8.15%*4+130.38%, 8.89%*4+142.14%, 9.62%*4+153.89%, 10.36%*4+165.65%, 11.14%*4+178.14%
Lvmax
11.14%*4+178.14%
Resonator
Hsin
Skill
Heartward by Moon
Resonance Skill - Answering Form Cooldown · full detail
Lv1
12
Levels
12, 12, 12, 12, 12, 12, 12, 12, 12, 12
Resonator
Hsin
Skill
Heartward by Moon
Resonance Skill - Illumining Form Cooldown · full detail
Lv1
20
Levels
20, 20, 20, 20, 20, 20, 20, 20, 20, 20
Resonator
Hsin
Skill
Heartward by Moon
Pillars Across Heaven DMG · full detail
Lv1
40.50%+45.56%+30.38%+50.62%+35.44%+809.88%
Levels
40.50%+45.56%+30.38%+50.62%+35.44%+809.88%, 43.82%+49.30%+32.87%+54.77%+38.34%+876.29%, 47.14%+53.03%+35.36%+58.92%+41.25%+942.70%, 51.79%+58.26%+38.84%+64.73%+45.32%+1035.67%, 55.11%+62.00%+41.33%+68.88%+48.22%+1102.08%, 58.93%+66.29%+44.20%+73.66%+51.56%+1178.45%, 64.24%+72.27%+48.18%+80.30%+56.21%+1284.71%, 69.55%+78.25%+52.17%+86.94%+60.86%+1390.97%, 74.87%+84.22%+56.15%+93.58%+65.51%+1497.22%, 80.51%+90.57%+60.38%+100.64%+70.45%+1610.12%
Lvmax
80.51%+90.57%+60.38%+100.64%+70.45%+1610.12%
Resonator
Hsin
Skill
Nexus Alight
Soaring Pillar DMG · full detail
Lv1
5.72%
Levels
5.72%, 6.19%, 6.66%, 7.31%, 7.78%, 8.32%, 9.07%, 9.82%, 10.57%, 11.37%
Lvmax
11.37%
Resonator
Hsin
Skill
Nexus Alight
Formshift Cooldown · full detail
Lv1
25
Levels
25, 25, 25, 25, 25, 25, 25, 25, 25, 25
Resonator
Hsin
Skill
Nexus Alight
Invoked Form Cooldown · full detail
Lv1
1.5
Levels
1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5
Resonator
Hsin
Skill
Nexus Alight
Pillars Across Heaven Resonance Cost · full detail
Lv1
125
Levels
125, 125, 125, 125, 125, 125, 125, 125, 125, 125
Resonator
Hsin
Skill
Nexus Alight
Formshift Concerto Regen · full detail
Lv1
20
Levels
20, 20, 20, 20, 20, 20, 20, 20, 20, 20
Resonator
Hsin
Skill
Nexus Alight
Pillars Across Heaven Concerto Regen · full detail
Lv1
20
Levels
20, 20, 20, 20, 20, 20, 20, 20, 20, 20
Resonator
Hsin
Skill
Nexus Alight
Intro Skill - Answering Form: Electro Flare DMG · full detail
Lv1
3.97%*2+3.97%*2+63.39%
Levels
3.97%*2+3.97%*2+63.39%, 4.29%*2+4.29%*2+68.59%, 4.62%*2+4.62%*2+73.79%, 5.07%*2+5.07%*2+81.06%, 5.40%*2+5.40%*2+86.26%, 5.77%*2+5.77%*2+92.24%, 6.29%*2+6.29%*2+100.56%, 6.81%*2+6.81%*2+108.87%, 7.33%*2+7.33%*2+117.19%, 7.88%*2+7.88%*2+126.02%
Lvmax
7.88%*2+7.88%*2+126.02%
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Answering Form: Unison DMG · full detail
Lv1
5.17%+10.34%+5.17%+10.34%*3
Levels
5.17%+10.34%+5.17%+10.34%*3, 5.59%+11.18%+5.59%+11.18%*3, 6.02%+12.03%+6.02%+12.03%*3, 6.61%+13.22%+6.61%+13.22%*3, 7.03%+14.06%+7.03%+14.06%*3, 7.52%+15.04%+7.52%+15.04%*3, 8.20%+16.39%+8.20%+16.39%*3, 8.88%+17.75%+8.88%+17.75%*3, 9.56%+19.11%+9.56%+19.11%*3, 10.28%+20.55%+10.28%+20.55%*3
Lvmax
10.28%+20.55%+10.28%+20.55%*3
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Answering Form: Manifold Unison DMG · full detail
Lv1
30.48%+60.95%+30.48%+60.95%*3
Levels
30.48%+60.95%+30.48%+60.95%*3, 32.98%+65.95%+32.98%+65.95%*3, 35.48%+70.95%+35.48%+70.95%*3, 38.98%+77.95%+38.98%+77.95%*3, 41.47%+82.94%+41.47%+82.94%*3, 44.35%+88.69%+44.35%+88.69%*3, 48.35%+96.69%+48.35%+96.69%*3, 52.35%+104.69%+52.35%+104.69%*3, 56.34%+112.68%+56.34%+112.68%*3, 60.59%+121.18%+60.59%+121.18%*3
Lvmax
60.59%+121.18%+60.59%+121.18%*3
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Illumining Form: Electro Flare DMG · full detail
Lv1
5.75%*4+5.75%*2+20.11%*4
Levels
5.75%*4+5.75%*2+20.11%*4, 6.22%*4+6.22%*2+21.76%*4, 6.69%*4+6.69%*2+23.40%*4, 7.35%*4+7.35%*2+25.71%*4, 7.82%*4+7.82%*2+27.36%*4, 8.36%*4+8.36%*2+29.26%*4, 9.12%*4+9.12%*2+31.89%*4, 9.87%*4+9.87%*2+34.53%*4, 10.62%*4+10.62%*2+37.17%*4, 11.42%*4+11.42%*2+39.97%*4
Lvmax
11.42%*4+11.42%*2+39.97%*4
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Illumining Form: Unison DMG · full detail
Lv1
28.47%*4+2.85%+5.70%*2+7.12%*2
Levels
28.47%*4+2.85%+5.70%*2+7.12%*2, 30.80%*4+3.08%+6.16%*2+7.70%*2, 33.13%*4+3.32%+6.63%*2+8.29%*2, 36.40%*4+3.64%+7.28%*2+9.10%*2, 38.74%*4+3.88%+7.75%*2+9.69%*2, 41.42%*4+4.15%+8.29%*2+10.36%*2, 45.15%*4+4.52%+9.03%*2+11.29%*2, 48.89%*4+4.89%+9.78%*2+12.23%*2, 52.62%*4+5.27%+10.53%*2+13.16%*2, 56.59%*4+5.66%+11.32%*2+14.15%*2
Lvmax
56.59%*4+5.66%+11.32%*2+14.15%*2
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Illumining Form: Manifold Unison DMG · full detail
Lv1
79.08%*4+7.91%+15.82%*2+19.77%*2
Levels
79.08%*4+7.91%+15.82%*2+19.77%*2, 85.57%*4+8.56%+17.12%*2+21.40%*2, 92.05%*4+9.21%+18.41%*2+23.02%*2, 101.13%*4+10.12%+20.23%*2+25.29%*2, 107.62%*4+10.77%+21.53%*2+26.91%*2, 115.07%*4+11.51%+23.02%*2+28.77%*2, 125.45%*4+12.55%+25.09%*2+31.37%*2, 135.82%*4+13.59%+27.17%*2+33.96%*2, 146.20%*4+14.62%+29.24%*2+36.55%*2, 157.22%*4+15.73%+31.45%*2+39.31%*2
Lvmax
157.22%*4+15.73%+31.45%*2+39.31%*2
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Answering Form Concerto Regen · full detail
Lv1
10
Levels
10, 10, 10, 10, 10, 10, 10, 10, 10, 10
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Answering Form: Manifold Unison Concerto Regen · full detail
Lv1
10
Levels
10, 10, 10, 10, 10, 10, 10, 10, 10, 10
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Illumining Form Concerto Regen · full detail
Lv1
10
Levels
10, 10, 10, 10, 10, 10, 10, 10, 10, 10
Resonator
Hsin
Skill
Glance on a Whim
Intro Skill - Illumining Form: Manifold Unison Concerto Regen · full detail
Lv1
10
Levels
10, 10, 10, 10, 10, 10, 10, 10, 10, 10
Resonator
Hsin
Skill
Glance on a Whim
43 more not shown GET /api/wuthering-waves/history Pro API key required
Changed
Heaven's Reckoning: Ephemeral Transcendence DMG
Lv1
14.84%*9+237.44% → 14.00%*9+224.00%
Levels
14.84%*9+237.44%, 16.06%*9+256.92%, 17.28%*9+276.39%, 18.98%*9+303.64%, 20.20%*9+323.11%, 21.60%*9+345.50%, 23.55%*9+376.66%, 25.49%*9+407.81%, 27.44%*9+438.96%, 29.51%*9+472.06% 14.00%*9+224.00%, 15.15%*9+242.37%, 16.30%*9+260.74%, 17.91%*9+286.46%, 19.06%*9+304.82%, 20.38%*9+325.95%, 22.21%*9+355.34%, 24.05%*9+384.72%, 25.89%*9+414.11%, 27.84%*9+445.34%
Lvmax
29.51%*9+472.06% → 27.84%*9+445.34%
Forte Bonus Stats+2
Added
Hsin · full detail
Stat1
Crit. Rate
Value1
8%
Stat2
ATK
Value2
12%
Suoming · full detail
Stat1
Crit. Rate
Value1
8%
Stat2
ATK
Value2
12%
Upgrade Costs+18
Added
Hsin · full detail
Stage
Ascension 1
Span
Lv.20 → 40
Materials
LF Autopuppet Kernel ×4 · Shell Credit ×5,000
Hsin · full detail
Stage
Ascension 2
Span
Lv.40 → 50
Materials
Solidarity's Loneflame ×3 · Bloom of Hearkening ×4 · MF Autopuppet Kernel ×4 · Shell Credit ×10,000
Hsin · full detail
Stage
Ascension 3
Span
Lv.50 → 60
Materials
Solidarity's Loneflame ×6 · Bloom of Hearkening ×8 · MF Autopuppet Kernel ×8 · Shell Credit ×15,000
Hsin · full detail
Stage
Ascension 4
Span
Lv.60 → 70
Materials
Solidarity's Loneflame ×9 · Bloom of Hearkening ×12 · HF Autopuppet Kernel ×4 · Shell Credit ×20,000
Hsin · full detail
Stage
Ascension 5
Span
Lv.70 → 80
Materials
Solidarity's Loneflame ×12 · Bloom of Hearkening ×16 · HF Autopuppet Kernel ×8 · Shell Credit ×40,000
Hsin · full detail
Stage
Ascension 6
Span
Lv.80 → 90
Materials
Solidarity's Loneflame ×16 · Bloom of Hearkening ×20 · FF Autopuppet Kernel ×4 · Shell Credit ×80,000
Hsin · full detail
Stage
Ascension total
Span
Lv.20 → 90
Materials
LF Autopuppet Kernel ×4 · MF Autopuppet Kernel ×12 · HF Autopuppet Kernel ×12 · FF Autopuppet Kernel ×4 · Solidarity's Loneflame ×46 · Bloom of Hearkening ×60 · Shell Credit ×170,000
Hsin · full detail
Stage
Skill Lv.1 → 10
Span
per skill
Materials
LF Autopuppet Kernel ×5 · MF Autopuppet Kernel ×5 · HF Autopuppet Kernel ×5 · FF Autopuppet Kernel ×9 · Remnant of the Wheel ×4 · Spliced String ×5 · Broken String ×5 · Solidified String ×8 · Melodic String ×11 · Shell Credit ×280,000
Hsin · full detail
Stage
Forte nodes
Span
stat nodes + Inherent Skills
Materials
MF Autopuppet Kernel ×3 · HF Autopuppet Kernel ×15 · FF Autopuppet Kernel ×12 · Remnant of the Wheel ×6 · Broken String ×3 · Solidified String ×15 · Melodic String ×12 · Shell Credit ×630,000
Suoming · full detail
Stage
Ascension 1
Span
Lv.20 → 40
Materials
LF Howler Core ×4 · Shell Credit ×5,000
Suoming · full detail
Stage
Ascension 2
Span
Lv.40 → 50
Materials
Forged Empyrean's Sigh ×3 · Miasmic Branch ×4 · MF Howler Core ×4 · Shell Credit ×10,000
Suoming · full detail
Stage
Ascension 3
Span
Lv.50 → 60
Materials
Forged Empyrean's Sigh ×6 · Miasmic Branch ×8 · MF Howler Core ×8 · Shell Credit ×15,000
Suoming · full detail
Stage
Ascension 4
Span
Lv.60 → 70
Materials
Forged Empyrean's Sigh ×9 · Miasmic Branch ×12 · HF Howler Core ×4 · Shell Credit ×20,000
Suoming · full detail
Stage
Ascension 5
Span
Lv.70 → 80
Materials
Forged Empyrean's Sigh ×12 · Miasmic Branch ×16 · HF Howler Core ×8 · Shell Credit ×40,000
Suoming · full detail
Stage
Ascension 6
Span
Lv.80 → 90
Materials
Forged Empyrean's Sigh ×16 · Miasmic Branch ×20 · FF Howler Core ×4 · Shell Credit ×80,000
Suoming · full detail
Stage
Ascension total
Span
Lv.20 → 90
Materials
LF Howler Core ×4 · MF Howler Core ×12 · HF Howler Core ×12 · FF Howler Core ×4 · Forged Empyrean's Sigh ×46 · Miasmic Branch ×60 · Shell Credit ×170,000
Suoming · full detail
Stage
Skill Lv.1 → 10
Span
per skill
Materials
LF Howler Core ×5 · MF Howler Core ×5 · HF Howler Core ×5 · FF Howler Core ×9 · Remnant of the Wheel ×4 · Broken Wing Polarizer ×5 · Monowing Polarizer ×5 · Polywing Polarizer ×8 · Layered Wing Polarizer ×11 · Shell Credit ×280,000
Suoming · full detail
Stage
Forte nodes
Span
stat nodes + Inherent Skills
Materials
MF Howler Core ×3 · HF Howler Core ×15 · FF Howler Core ×12 · Remnant of the Wheel ×6 · Monowing Polarizer ×3 · Polywing Polarizer ×15 · Layered Wing Polarizer ×12 · Shell Credit ×630,000
Enemies+5~1
Added
Bloomburst Puppet · full detail
Class
Standard Class
Region
Jinzhou
Lore
This enemy has a higher RES to Glacio DMG.
Bloomburst Puppets spend their days disguised as flowerbeds and potted plants, tucked away throughout the Censure Courts. Should a Tacet Discord wander too close, they unfold into Autopuppets and strike without warning.
After Suhsin the Inevitable threw the Capsule's order into disarray, the Bloombursts were corrupted by anomalies. Foliage inside grew uncontrollably from within: branches, leaves, and roots forcing out through every seam in their shells until finally splitting them open, leaving them in a half-machine, half-plant form.
Formrender · full detail
Class
Elite Class
Region
Norfall Barrens
Lore
This enemy has a higher RES to Fusion DMG.
Having seized part of Hsin's authority, Suhsin the Inevitable replicated Hsin's method for making Kernel Puppets and built one solely for war, the Formrender.
They tear into Autopuppets and raid repair workshops again and again, cutting down the Celestials' Artisan Autopuppets to stall the Civilization Capsule's restoration.
To enhance their capabilities even further, Suhsin the Inevitable poured in the fervor and rage that saturate the Heart of Flames. The Formrenders became more powerful but steadily slid into chaos and frenzy, until even their Kernels were twisted along with them.
Soulfrayer · full detail
Class
Elite Class
Region
Gorges of Spirits
Lore
This enemy has a higher RES to Electro DMG.
Having seized part of Hsin's authority, Suhsin the Inevitable replicated Hsin's method for making Kernel Puppets and built one solely for war, the Soulfrayer.
Slender with a sleek design, it wanders the Heart of Frost to no purpose, a graceful figure receding into snowfall, seemingly indifferent to the world. But let one cross paths with an Autopuppet of Hsin's making, or a Celestial at work rebuilding the Civilization Capsule, and it will let loose arrows drawn from stagnant anomalies.
Contrast to the Formrender's violent design, though, the Soulfrayer is silent and sluggish. The two have never fought well together, a rift not even Suhsin the Inevitable has managed to close.
Suhsin the Inevitable · full detail
Class
Calamity Class
Region
Gorges of Spirits
Lore
This enemy has a higher RES to Electro DMG.
When a nearby Resonator triggers Union Response, Suhsin the Inevitable gains 1 stack of Paradox, stacking up to 2 times:
Each stack of Paradox makes Suhsin the Inevitable take 15% more total DMG, up to 30%.
At 2 stacks of Paradox, Suhsin the Inevitable's RES to all Attributes is reduced to 0.
It began as the underlying logic that ensured Xuanfang Hold would collapse according to schedule. When Hsin moved to overwrite that logic, it fought back and broke free, and the data it tore from the Civilization Capsule's lowest strata gave it a form close to the Sentinel as Hsin remembered. That likeness made Hsin waver, and in the deadlock that ensued, Hsin gave ground step by step. In the end it broke the last of Hsin's hold, and Suhsin the Inevitable descended into the world.
The Wheel of Prediction turns about it, the Kernel set deep in its chest, and its form is meant to be the flawless Sentinel Mengzhou has prayed for—every flicker of expression, every gesture, enough to shake heaven and earth.
Reminiscence: Suhsin the Inevitable · full detail
Class
Calamity Class
Region
Gorges of Spirits
Lore
This enemy has a higher RES to Electro DMG.
When a nearby Resonator triggers Union Response, Suhsin the Inevitable gains 1 stack of Paradox, stacking up to 2 times:
Each stack of Paradox makes Suhsin the Inevitable take 15% more total DMG, up to 30%.
At 2 stacks of Paradox, Suhsin the Inevitable's RES to all Attributes is reduced to 0.
It began as the underlying logic that ensured Xuanfang Hold would collapse according to schedule. When Hsin moved to overwrite that logic, it fought back and broke free, and the data it tore from the Civilization Capsule's lowest strata gave it a form close to the Sentinel as Hsin remembered. That likeness made Hsin waver, and in the deadlock that ensued, Hsin gave ground step by step. In the end it broke the last of Hsin's hold, and Suhsin the Inevitable descended into the world.
The Wheel of Prediction turns about it, the Kernel set deep in its chest, and its form is meant to be the flawless Sentinel Mengzhou has prayed for—every flicker of expression, every gesture, enough to shake heaven and earth.
Changed
Calamity Effigy
Lore
This enemy has a higher RES to Areo Aero DMG.
The total DMG taken by this enemy is increased by 20% for 6s when affected by a Negative Status.
The Status.
This enemy takes 100% more total Electro Flare DMG taken by this enemy is increased by 100%.
He DMG.
He cast his consciousness into a mechanical vessel, feuled on fueled by the Reverations Reverberations of lost souls, all for the obssesion obsession to become a "perfect Celestial." Though the mechanist arts beyond mortal comprehension could emulate heavenly might, yet it could never transcend its own shackles.
At journey's end, shackles.
It walked to the end of its road, and this forged body became a calamity unto itself.
Resonator Profiles+2
Added
Hsin · full detail
Birthday
Unknown
Nation
Unknown
Affiliation
Mengzhou City Hall
Voice en
Suzie Yeung
Voice jp
Noto Mamiko
Voice kr
So Yeon
Voice cn
Ju Huahua
Bio
Sentinel Hsin, guide of Mengzhou's civilization. Deeply emotional and fond of worldly joys, She has long kept the fires of mortal life burning amid the bustle of trade and the shifting of seasons.
Suoming · full detail
Birthday
Unknown
Nation
Mengzhou
Affiliation
Ten Seals Covenant; Mengzhou - Ministry of Sentinel Affairs
Voice en
Miracle Chance
Voice jp
Okubo Rumi
Voice kr
Son Jeong Min
Voice cn
Ge Zirui
Bio
Born in Huating, Mengzhou, she founded the Ten Seals Covenant as its Seal Master to liberate her homeland from the Evil Miasma. Later, by the Sentinel's decree, she served as Intendant of the Ministry of Sentinel Affairs, watching over all of Mengzhou.
Resonator Stories+10
Added
The Idle Alleys · full detail
Resonator
Hsin
Story
Legend has it that every year, at the Waking Moon Festival, when a thousand lanterns drift down the river, Sentinel Hsin the Moon Fox watches for the first lantern to reach the lake's heart. She takes that lantern for her own, then slips into the shape of a little fox and pays a visit to the household that set it afloat.
Of course, there are many such rumors. Some say Hsin the Moon Fox sends a fox envoy to roam the mortal world, and whenever it finds a lantern inscribed with some especially delightful wish, it simply snatches it up and carries it back to the Sanctum to be savored at leisure. Others swear with utter certainty that the Sentinel delights most in teasing lovesick fools and pining maidens, singling out lanterns inscribed with wishes for marriage and forcing the hopeful to endure trials more torturous and fantastical than any storybook romance, until their love is tested true as gold and worthy of its happy ending.
Later, a certain storyteller found the legends of the Moon Fox not nearly strange enough. He added his own embellishment, claiming that once, a reckless soul dared chase the Moon Fox across three streets and alleys, only to come upon a woman in red atop a rooftop, cradling a Moon Lantern, laughing in a way that chilled the bones: "You have seen my secret. Are you ready to pay the price?"
The tale became a sensation, soon spawning several sequels, each in a wildly different style. After a while, no one cared whether any of it was true. But every story has its origin. And as it happened, right beside the storyteller's stall sat an old sugar painting vendor who, rumor had it, had lived the story himself. Whenever anyone asked, the old man would only wave his hand and smile.
It got twisted," he'd say. "Somewhere along the way, it all got twisted."
That year, a sudden downpour broke over the Land of Xuanfang. The river swelled, turned treacherous. A child, separated from his family, huddled beneath a bridge's archway. He wept, clutching a Moon Lantern he had written for his late mother. The rain had soaked through the paper, and no matter how he tried, the lantern would not light.
Then, from the shadows, a small fox appeared, its fur white as fresh snow. It seized the drenched lantern in its jaws and bolted.
Where the boy found the courage, he could not say, but he chased that fox through the rain, down nearly the whole length of the street, until at last it stopped beneath the eaves of a house. Inside, his father stood, eyes red with worry, begging every passerby for news of his missing son.
By the time father and son embraced and turned to look, the fox was gone. Only the Moon Lantern remained, whole and untouched, resting upon the stone steps. It should have been ruined by the rain.
No one knew when it happened, but the lantern had somehow been lit.
"...So that's how it happened?"
The woman seated before the stall pressed her palms together in wonder. Clad in red, with hair black as ink, she was strikingly beautiful. At first glance, she looked to be a spirit stepped straight out of the mist in one of the old tales. Now she watched the shopkeeper with keen interest, chin propped on her hand.
"And that story, 'The Fox Who Bound Fate,' is that true as well?"
The shopkeeper looked at her smiling face and had the peculiar sense that she wasn't really asking for an answer. She simply enjoyed the asking. He shook his head and laughed.
"Ah... after all these years of retelling, who can still tell what's true and what's not?"
The onlooking listeners nodded in agreement, then fell to discussing the topic among themselves.
"Still, the eerie tales are the ones that stick. If it's just about helping some lost child find his way home, what's there to tell for a hundred years?"
"I don't agree. A story doesn't need monsters or tragic romance to be good. It just needs to be told well."
The shopkeeper let them bicker, casting a glance at the woman in red, clearly listening on with clear delight. He then lowered his head and returned to shaping the sugar painting in his hands.
Before long, he set a new sugar painting of a fox on the counter. Its tail was held high, its fur tipped with a touch of red, a tiny Moon Lantern clutched between its teeth.
At that moment, the storyteller next door struck his gavel-block and cleared his throat, taking up the tale where he'd left off. The listeners, who moments before had been shouting at each other, soon fell to sighing and cheering with every twist of the story. When that chapter ended, some still clamored for more, unwilling to let the night rest.
The storyteller pressed his fists together in a bow. His gaze fell on the woman in red, who had sat before the sugar painting stall the entire time.
"You've listened all evening, but you've said nothing. Strange tales, tragic romances, heroes of old... which kind do you favor most?"
The woman paused. To everyone's surprise, she considered the question seriously.
Night had fallen completely. The lanterns along the long street swayed, casting gold and crimson light into her eyes. From the food stalls came the clink of cups, the murmur of laughter. A child darted past, a sugar painting held high above the crowd.
"All of them," she said at last, chin resting on her hand, gaze drifting across the bustling street. "As long as the story comes from this place, I love it."
She paused, then added with a soft smile.
"So... please, do go on, storyteller."
"Well then, settle in, everyone. The next one's a doozy..."
The gavel-block struck again. The listeners fell quiet.
And so, a new story began.
On Being Hsin · full detail
Story
In the instant her consciousness first took shape, the first feeling She knew was loss.
The shadow coiled in Mengzhou City Hall had lain in wait for years, a parasitic vine, slow and patient, eating into the Sentinel's foundations. By the time its true killing intent surfaced, everything had already spiraled past the point of return.
Even now, Hsin returns to that moment, again and again. Perhaps Hsin the Moon Fox had long sensed the rot. Perhaps It had only glimpsed, among countless branching calculations, a hundred shades of dark possibility. But how far It truly saw, and what judgment It finally rendered, these are questions Hsin will never know the answer to.
Mortals call Sentinels gods, for they share knowledge and unveil what is hidden. Yet that reverence is, in the end, merely a difference in perspective across vast spans of time. Sentinels, too, will decline and fade, becoming whale falls that guide the current of those who follow, carrying them toward shores unknown. Hsin the Moon Fox understood well that civilization is a long river, its waters both clear and murky by turns. A Sentinel may guide its current, but cannot walk its length in place of all living things.
Hsin could only imagine that, until the very last breath of that moment, Hsin the Moon Fox was still choosing, still reaching, among infinite threads, for a future It could believe in.
Then, in that same instant, power, memory, and feeling were torn apart. Emptiness and terror swirled together, and through them, the little fox running with the Civilization Capsule between its teeth seemed to hear a gentle voice.
"Do not try to become me. Become yourself. Choose. Walk toward a future beyond all calculation."
But who, then, was "herself"?
Was She the Sentinel, Hsin the Moon Fox? Or an expedient measure, conjured to fulfill a duty in a moment of crisis? Or was She... simply Hsin?
The Civilization Capsule laid before Her the thousand years of Mengzhou's rise and fall. Prosperity. Collapse. Peace. War. All of it calculable. All of it traceable to a source. But it unspooled before Her like a scroll too long to hold. She had inherited the memories, but not the weight of having lived them. And yet the grief, the terror, the longing—they churned within Her, as vivid as open wounds, as inexplicable as the memories she had never earned.
If the Sentinel, the one mortals turned to for answers, had Itself grown lost, then where could She turn? If a Sentinel's judgment was meant to rest on reason and calculation alone, then why had Hsin the Moon Fox filled Her with feeling so abundant, so unwieldy, so utterly beyond the reach of logic?
A sharp, crystalline cry cut through the storm of Her thoughts.
The Xuanling Bird swooped down and landed on Her head, pecking her without the least ceremony, scolding her for sinking into that old spiral again, even in rest.
"...Ow." The newly awakened Sentinel mumbled, Her fox ears drooping in guilty acknowledgment.
...The road ahead was long. Great swaths of Xuanfang Hold's structure still lay unfinished. The founding of a single Censure Court would require calculations numbering in the trillions. Hsin pushed Herself upright, burying once more the grief, confusion, and longing She could not yet name back into the Heart Realms.
She raised Her hand, and set the Ring Formation to continue its turning.
The Vale Not Far · full detail
Resonator
Hsin
Story
When the people of the Court of Savantae surrendered themselves to the Lexicon Axis and opened their eyes once more, they found themselves in Xuanfang Hold's mainframe, within Sentinel Hsin's Manifold Sactum.
The roar of the Fortress and Gorges battlefield still rang in their ears. But before their eyes there was only silence, only emptiness, only the endless blank of nowhere at all. Frequencies threaded through one another like currents in a deep sea. Information unfolded in shapes they had no words for. Theories that had once required lifetimes to glimpse even a fragment of now stood legible in their minds, as though, having shed their earthly bodies, the Celestials had at last found a way to see the world as the Sentinel saw it.
And when the glow enveloping them receded, they discovered, to their astonishment, that they still wore the faces they had carried in life. Some remained frozen, breathless, unable to move. Others had already begun to study the strange new architecture of their own existence. One by one, in silence, they accepted what they had become. And then, like stars flickering to life in an empty sky, new calculations kindled across the space, each one a small light in the dark.
As Celestials, they no longer felt time pass. They no longer hungered, no longer tired. On the rare occasions when they withdrew from the Celestial Ring Formation, all that met their eyes was still the same endless, patient data.
Hsin, ever burdened by guilt, took the form of a fox and roamed the Sanctum's halls—guiding, jesting, distracting, never quite still. At one point, She passed by a certain chamber where several Celestials had gathered around a construct of data. They spoke in hushed tones, their voices thick with something that sounded like homesickness.
She drew closer and saw what they had made: jade-green outlines rose in mountain ranges, a ribbon of flowing light wound between them like a river, and scattered points of brilliant starlight settled among the peaks, like towns glowing in the distance.
The fox watched for a long moment, and then quietly withdrew.
When the Celestials returned to that same chamber not long after, they found the emptiness gone. Clouds rolled across distant mountains. A stream made its way down through the stones. Trees grew thick and green, their leaves catching light like water. Pavilions waited half-hidden in bamboo groves and drifting shadow. A wind moved through the eaves, carrying the cool, green smell of grass and damp earth—all of it, remarkably, resembling the homeland they remembered.
The Sentinel stood at the Inner Threshold, Her smile bright as a blade, Her hands spread with an air of courtly grace, though Her fox ears twitched with barely concealed pride. She looked at the stunned assembly before Her and spoke cheerfully.
"What, just because you've become Celestials, does that mean the mortal world is somehow lost to you?"
"...Don't just stand there gawking. Tell me, is there anything you dislike? Oh, and while you're at it, I've been trying to name this place. Any ideas? Nothing I come up with quite fits..."
Later, this landscape received its name—Mengxuan Vale. Hsin bound it to Xuanfang Hold's workings, thread by thread, node by node. When a node failed, leaves would wilt on the branches. When the modular parts operations slowed, the stream's current would likewise grow sluggish. One day, a group of Celestials passed the stream and noticed a tree whose leaves had drooped on one side. They stopped at once.
"Sector Wuchen has a few corrupted registers."
The Celestials vanished from where they stood, moments later returning from within the modular parts to find green already returning to the branches.
Hsin, watching with amusement nearby, propped her chin in her hand and said, "Tsk tsk. Mirroring the myriad mechanisms of Xuanfang across mountains and streams, are we? Reading disorder in the droop of a single leaf… Heh. In your old lives, you'd have called that 'dashboard maintenance,' wouldn't you?"
The Celestials exchanged glances, then shook their heads with quiet laughter, long since used to their Sentinel's jests.
And so the years flowed on here, in a different form. Outside the Simulacrum Nexus, Xuanfang continued turning. Inside the Vale, the mortal world was never truly far away.
Where Spring Stayed · full detail
Resonator
Hsin
Story
A single petal spun loose from the branch and drifted down, landing right upon the little fox's nose.
She held still for a breath or two, then sneezed, scattering the petal to the ground. The little fox shook her head and looked up at the blossoming boughs reaching out from behind the wall.
Years had passed since the Fortress and Gorges War, and this tree, transplanted here to Xuanfang Hold, had finally bloomed again.
Hsin lingered beneath it for a long while before continuing down the lane. The people who had once resettled here from Yuan Fortress had slowly made homes for themselves throughout the city. Old signboards hung once more beneath the eaves, their painted letters faded but legible. Dust-worn tools had been wiped clean and laid out upon tables before the new houses. Shopfronts had risen one by one along the street, their hearth-smoke curling lazily into the sky, and from somewhere down the long avenue came the intermittent clang and hum of the Ministry of Development repairing Autopuppes. Ever since that cold yet tender-hearted Sword Transcendent had agreed to hold, in name only, the post of Xuan Paragon, the Land of Xuanfang had grown only more settled. People had begun to speak of next year's trade, to discuss what their village houses still lacked, to make plans in anticipation for days further off still, like next year's Waking Moon Festival.
Not far off, children chased a Rafter Kite across the courtyard, their laughter fading into the depths of the blossoming trees. The little fox listened beneath the eaves for a while, the tip of her tail swaying quietly.
The Xuanfang Hold first shown within the Civilization Capsule had never looked like the city before her now. Its original design was solely to contain Tacet Discords, a fortress of mechanical order, its blueprints drawn in straight lines and cold logic. There had been no room in those plans for lamplight, ot the smoke of burning hearths, no corner set aside for the small, fragile warmth of human life.
Yet Hsin had always known that this City of Mechanisms, which defied the laws of civilization's evolution, which drew against a future not yet earned, should never have been allowed to remain in this world. Nor should the technology within it, so far beyond its age, ever be permitted to spread. Knowledge cannot be commanded unless it is truly understood. And if it spread, if it fell into the wrong hands, if it was misused—the very decisions meant to shelter civilization could instead become the seeds of endless disaster. That was why the Sentinel's restrictions existed at all.
But the Xuanfang Hold before her now had, ever since the Court of Savantae took part in its building, long since woven itself into the flesh and blood of this age, nourished in turn by the soldiers and civilians who now lived within its walls. Its roots had grown deep into the earth. It was no longer merely a machine. It was a home.
Even if it had been born of technology that did not belong to this age, this city was, in the end, still theirs. And after that choice She had made, the Civilization Capsule, too, had long since become inseparable from Xuanfang Hold.
And so, for the first time, Hsin attempted to cross beyond the boundaries of authority set for the Sentinel. She began to unravel the structure thread by thread, searching for some space that might hold new rule within it. All the while keeping Xuanfang Hold running, repairing the damaged Civilization Capsule, within which still lingered a possibility She had never once let go of.
Just as the first cycle of overwrite calculations began, a pair of eyes quietly opened deep within the Sanctum.
Sentinel authority deviation detected.
Initiating correction protocol.
Standard Sentinel model reconstruction commencing.
Hsin saw that face, no different at all from the Sentinel's own, and knew then that this long contest of wills had only just begun.
Floating Lanterns, Hidden Wishes · full detail
Resonator
Hsin
Story
Hsin held a Moon Lantern and stood alone on a secluded lakeshore. Not long ago, She had invited the Arbiter here to release lanterns, and {Male=he;Female=she} had asked what She would write upon Hers.
The Sentinel exists only to receive the wishes of others and offer guidance. Since when has there ever been a "deity" who made a wish for themselves? Back then, Hsin had only smiled and replied: I am entrusted with the wishes of all. How could I release a lantern of my own?
Spoken with such easy grace.
Yet now, with no one around, She had quietly returned to this very spot, brush lifted and lingering over the lantern's face for a long while. Her wish was not hard to write, for it was also Her charge: May civilization flourish, may the lanterns burn eternal, may the people of this land find their belonging, and peace attend every year.
And yet there seemed to be something else. Something simple, yet somehow more complicated still.
The tip of the brush hesitated over the paper when Her fox ears gave a faint twitch. She had caught the sound of children's startled cries in the distance.
A Moon Lantern had drifted among the rocks along the shore and lodged there. A child lay stretched along the bank, gripping a branch, trying again and again to nudge it free, while a companion tugging at his sleeve grew tearful with worry. Hsin let out a soft sigh, set Her own lantern aside, and flicked a finger idly toward the distance. As though moved by some unseen hand, the trapped lantern gave a gentle spin, slipped free of the rocks, and rejoined the river of lights.
The child's sobs turned to laughter, and the Sentinel's lips curved to match. Lantern after lantern drifted past Her, each bearing wishes for safety, reunion, honor, or love, and countless small, trivial hopes besides. Hsin watched them flow with the current as though watching the countless lives of this land, long or brief, each carrying its own flickering light, journeying onward in cheerful procession. She walked slowly back through the Xuanfang Gardens on the night wind. On the water stage, "The Fox and the Moon" had reached its liveliest scene. The fragrance of wine and the sweetness of pastries wove through the air, rushing toward Her together with waves of laughter rising and falling all around.
Before She realized it, Her gaze had drifted past the bustling crowd to find Her Arbiter standing amid the brightest lanterns, surrounded by the throng. Moonlight and the glow of lanterns fell across that ever-composed face, gilding those golden eyes, often veiled in quiet distance, with an unmistakable tenderness.
Look... the figure who, in Hsin the Moon Fox's memory, had always walked alone now stood among the crowd, lit by the lights of this mortal world. Watching that figure, She realized the distant notion of the "Arbiter" in Her heart had, without Her noticing, taken on an unmistakably clear shape. And on this night when the lanterns burned bright as day, the "She" that belonged to the Sentinel seemed, for a brief while, to have receded somewhat.
...Rover.
"She" repeated the name softly in her heart, the name the Arbiter had chosen for {Male=himself;Female=herself}, one that connected past and present as if by chance, and yet as if by fate. A name that reached past old duties and an unspeakable history, to settle simply on the person standing before her now.
—Just as She, upon first arriving in Xuanfang, had once carried a wish not yet fully understood, and named herself "Hsin."
To the Sentinel, the "Arbiter" was simply Its connection to {Male=him;Female=her}. Yet in this moment, She found herself wanting to speak {Male=his;Female=her} name instead.
...Was it because doing so felt like She, too, had truly stepped into this mortal world of lights She so cherished? The thought made Her lower her eyes and smile despite Herself. When She looked up again, that unspoken feeling had been quietly tucked away in her heart, carried off along with the Moon Lantern she had never managed to release.
Just then, as if sensing something, that person looked toward her across the crowd and drifting lantern light.
...Perhaps it was not so complicated after all. In this moment, Hsin simply wanted to go to that person's side.
She met that smiling gaze with a crinkle of Her own eyes, and walked through the lantern-lit crowd toward {Male=him;Female=her}, steps light and quick, fox tail swaying softly with each stride.
"Arbiter—!"
The Return · full detail
Resonator
Suoming
Story
The rain stung Suoming's eyes. Wiping the drops away with her shoulder, she cleared her vision for one last look at her parents' faces worn past recognition by the Evil Miasma. She gripped a spade nearly as tall as herself and laid the final clod of earth upon the grave. Across the mound, the girl who would become the First Seal lowered her own spade. Raised by Suoming's parents, she had long considered them her own family.
"So... what do we do now?"
Suoming looked into the distance, raising a hand toward Huating. Its massive gates were sealed tight against the black curtain of rain.
"They shut us out to be bait for the Evil Miasma... but I will bring everyone home."
Beyond the walls, the land had long been forsaken. Alongside the constant threat of the Evil Miasma, bands of ruthless outlaws ran rampant. Suoming walked every village outside Huating, bearing witness to orphans left adrift, families driven out, and survivors who had lost everything. The people beyond the walls needed order, and Suoming needed the supplies and strongholds to keep them alive. She scattered the bandits, stood against the Evil Miasma, and shielded the villages. Year by year, people gathered at her side until a true sanctuary took shape.
Suoming was ready.
When the Evil Miasma finally pressed down upon the city once more, Huating's garrison retreated behind their walls as always, intent not on saving, but only on keeping the desperate out.
Suoming advanced alone to face the Tacet Discords surging from the Evil Miasma. Meanwhile, the First Seal brought the Thousandweight Pin to the city gates. As its heavy gears turned, the mechanism pried the massive gates open, and the waiting crowd surged inside. By the time Suoming cut down the final Tacet Discord and stepped through the entrance, the guards were clutching their weapons in terror. They fruitlessly ordered the crowd back, frantically demanding the gates be shut, as if sealing out the world would keep calamity at bay.
Suoming's gaze passed over the anxious crowd, over the sprawling rooftops, and rested on the grand manor towering above the city center. Resplendent amid the storm-tossed ruins, it was the residence of Huating's Chief of Records.
Suoming nodded quietly to herself. The path she had spent years planning had finally taken its first step.
The Covenant · full detail
Resonator
Suoming
Story
Suoming knew taking Huating by force and striking down its Chief of Records would be easy. But the city's power play ran deep and tangled. Eliminating the chief would not bring true peace, nor would it win the trust of the people. To destroy his hold, she had to dismantle the pillars supporting his authority.
The first was the city's most arrogant swordsman. Hired at great expense by the Chief of Records, his formidable Forte allowed his blade to slice through iron like mud. Relying on that reputation, he gathered a gang of his own. Many who despised the Chief of Records still trembled before his steel.
When Suoming tracked him to a tavern, his men snickered as they let the petite young woman upstairs: "What does a kid know about drinking?"
Moments later, the second-story window shattered. A single sword hurtled downward, embedding itself in the street below. The gang fell dead silent as they recalled a rumor from the West Gate: the leader who had broken into Huating was a short girl with red hair.
Sobered instantly, the swordsman picked himself up and clashed with Suoming for dozens of rounds before collapsing in exhaustion. Suoming looked down at him. "With skill like yours, why serve evil? Come with me, and we'll wipe out the Evil Miasma."
The swordsman would go on to become the Third Seal. He later admitted that Suoming's grand ambitions had meant little to him at first. What won him over was her willingness to wield absolute power without ever bullying the weak, and the shame that realization stirred in him.
With the chief's blade dealt with, Suoming turned her sights toward the city's other power—its wealthiest merchant clan. For generations, they had amassed inexhaustible fortunes in gold, jade, and brocade. Suoming intended to request their financial support, but upon her visit, she met only the clan’s young lady. The girl asked hesitant questions about the outside world, hiding a secret too heavy to speak aloud.
The First Seal sensed something amiss and advised caution. But when the clan head openly boasted that the Evil Miasma was an opportunity to hoard goods and inflate prices rather than fight, Suoming realized words were pointless. That night, she slipped into the estate and brought the young lady out, learning the truth from her own lips.
The young lady possessed a Forte that could replicate any object, which is in fact, the true secret behind her family's vast fortune. In return, they had kept her imprisoned in the inner halls year after year, forcing her to copy every treasure brought before her. Once the Evil Miasma isolated the city, she became the clan's source of endless treasures. However, years of captivity and constant depletion of her Forte had left her spirit withered.
Suoming told her plainly: "I can free you, but beyond freedom, I have nothing to give." The young lady followed without a second thought.
Years later, whenever the Fourth Seal combed Suoming's long hair, Suoming would often sigh: "I should have simply freed you from that mansion and left it at that. I never should have dragged you into this war."
The Fourth Seal would only shake her head, gather up Suoming's red hair, and hum a quiet verse of her own making. It's her gentle way of giving thanks.
The Umbrella · full detail
Resonator
Suoming
Story
"How many years has it been since you came to me for the Thousandweight Pin? You kept your word. You brought our people back to Huating and tore down that accursed regime. When the gates opened and the crowds flooded in, the city didn't collapse into chaos. It took on new life. Every bit of it was bought with you and your followers."
"Huating hangs on your every word now. People placed faith in your strength. If you raised a single hand, the whole city could march out and wipe the Evil Miasma away forever."
"But the people behind these walls haven't seen the true calamity. They've never watched black rain drown the soil and wither the earth. They've never seen a loved one eroded past recognition. We have. When I built that pin for you, my only goal was to bring the stranded home. As for defeating the Evil Miasma... I never thought it possible. So don't try to talk me into this again. I won't waste what little strength I have left on a futile cause. And I suggest you... stop chasing it, too."
Suoming looked down at the cup of clear local white tea before her. At the bottom, the emblem of the Ministry of Development rippled faintly in the brew.
"Huating today isn't my doing alone. The Sixth Seal reads people well and is eloquent beyond measure. It was she who walked the streets, maneuvering deftly among the city's competing factions to earn the people's trust for me. Without her, Huating might never have believed."
"As for the Evil Miasma... there is a physician who, too, has witnessed firsthand the Blight Rain that gnaws bone and the Miasmic Thunder that devours men. Had she surrendered to grief, she would never have probed the nature of the Evil Miasma, nor found a way to combat it. The Fifth Seal has designed a mask capable of resisting the erosion. It awaits only a master craftsman to forge it. Once complete, the Fourth Seal can replicate as many as we require. With those, we will finally be equipped to step into the Blight Rain. But that alone is not enough. I need you to forge a weapon..."
The old man leaned in, waiting for her to continue.
"I will claim its power. In battle, I will weaken the Evil Miasma. Even if I can seize only a wisp of Blight Rain or a thread of Miasmic Thunder, I will seal it within the weapon. My body may have its limits, but I will master its power and find a way to conquer it."
"Then... what kind of weapon do you envision? A sword? A broadblade? With internal mechanisms, it could—"
"An umbrella would be best."
"An umbrella...?" He turned toward the window, gazing into the distance. "I see. Against the Blight Rain that fills the heavens, there is indeed no finer shield than an umbrella to shelter Huating from the storm."
He turned back to Suoming.
"Very well... by your own ranking, where do I stand now? Am I the Seventh Seal?"
Suoming finally raised her teacup, a rare smile gracing her lips.
"I have been holding that place for you all along, Second Seal."
The Strategy · full detail
Resonator
Suoming
Story
Not long after the Eighth Seal joined the Covenant, the Vermillion Locks were finally complete. Suoming intended to use them to borrow the other nine Seals' abilities against the Evil Miasma. Yet, having never attempted such a feat, even her calm expression hid a trace of hesitation. For a brief moment, she pondered who should step forward first.
It was the Seventh Seal who volunteered. As a soldier of the Ministry of War, he insisted it was only right that he take the lead.
When Suoming had originally ousted Huating's Chief of Records, the Ministry of War was freed from its shackles. Most of its soldiers eagerly pledged their support, save for the Seventh Seal, who stubbornly refused to yield. To him, no matter how heinous the chief's crimes, he remained Huating's legitimate authority. Suoming, a mere commoner, had no right to replace him. In those early days, the Seventh Seal opposed her at every turn.
It was only when Suoming escorted him beyond Huating's walls to witness the villages buried beneath the Blight Rain that his resolve shattered. Standing silent among the ruins, he asked her with reddened eyes: "Could Huating truly be spared such tragedy from now on?"
The answer needed no words. From that day forward, the Seventh Seal remained the same steadfast, rule-abiding soldier. He shouldered every burden while insisting that, regardless of Suoming's standing, she was still a citizen of Huating, and it was his duty to protect her.
Accepting his goodwill, Suoming set about sealing a fragment of his frequency into her lock. Moments later, a wisp of mist materialized in her palm—faint, but unmistakably the Seventh Seal's Forte. Simultaneously, the umbrella resting beside her violently shuddered. With a deafening roar, a bolt of crimson-black thunder burst from the umbrella, shattering the courtyard wall.
As the others stood in stunned silence, the Eighth Seal approached the rubble, inspecting the Miasmic Thunder still crackling among the debris.
"Have you ever wielded two powers at once before?" she asked after a quiet pause.
Suoming shook her head.
"A fraction of your mind is constantly spent suppressing the Evil Miasma sealed within your umbrella. Borrowing the Seventh Seal's power alongside it likely triggered the instability."
The Eighth Seal had been brought into the fold by the Seventh Seal. Suoming remembered their first meeting, when the Eighth Seal had bypassed formalities to ask for an exhaustive account of every battle she had fought against the Evil Miasma over the years. They spoke for an entire day, emerging only as dusk faded into night. Afterward, Suoming announced to the others that their plan was complete.
According to the Eighth Seal's design, one would have to venture directly into the swirling black clouds alongside Suoming. The moment Suoming bound the entity, this ally would drive a dagger charged with the Eighth Seal's Forte into its core, forcing it out of the cloud's protection and into an open battle with them all.
Yet every Seal already bore a vital role, and none could be spared for such a perilous gambit.
They needed someone else. One last person...
The Entrustment · full detail
Resonator
Suoming
Story
"And that is how I came to know the Eighth Seal." Suoming let out a quiet breath, relaxing into the back of her chair. "As for the last one... the Ninth Seal..."
She paused, taking a moment before continuing. "Our meeting was rather ordinary. That day, I was walking down the street alone when I spotted a piece of... floating rice cake."
At that, the Sentinel gave a slight nod. Suoming guessed It might be smiling.
"She was starving, and using her Forte to stay invisible, she was stealing food from the street vendors. So I stood there and waited. When she drifted past me, I stuck out my foot and tripped her. Ninth tumbled to the ground, her invisibility breaking. She turned around to curse me, but stopped dead in her tracks."
"You frightened her."
"Yes." Suoming nodded gently. "My expression must have been terrible, because I knew she was the one—the Ninth Seal. I would have her draw close to the Evil Miasma to strike the killing blow, and then... she would be discovered and killed on the spot."
"And you told her all of this."
"I did." Suoming reached out, her fingers brushing the Vermillion Locks at her side. "But what good did it do? Ninth loved to trail behind me, calling me 'Sister Suoming' at every turn. Whatever I said, she simply nodded along. She even styled her hair to match mine. Within days, she had stopped fearing me entirely. No matter how I reasoned with her, no matter what I told her, she only smiled... afraid of nothing."
Suoming's voice grew softer, fading into silence with a quiet sigh. The Sentinel knew she needed no comfort. Even this grief, she wished to carve deep into her heart. It required no empty words, only a path forward.
"Suoming, I appreciate everything you have done for Huating. But I have nothing left to reward you with. I must even ask you to keep fighting for Mengzhou."
"It's fine." Suoming lifted her head, the gloom vanishing from her eyes. "Tell me what you need of me. Tell me how to ensure the Evil Miasma never threatens Mengzhou again."
"...Very well. Take out the Vermillion Locks. I have one final duty to entrust to you."
Domains+1~1
Added
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Enemies
Suhsin the Inevitable
Levels
Lv.40–90
Unlock
Unlocked at SOL3 Phase 2
Tips
This enemy has a higher RES to Electro DMG.
When a nearby Resonator triggers Unison Response, Suhsin the Inevitable gains 1 stack of Paradox, stacking up to 2 times:
Each stack of Paradox makes Suhsin the Inevitable take 15% more total DMG, up to 30%.
At 2 stacks of Paradox, Suhsin the Inevitable's RES to all Attributes is reduced to 0.
Description
All things unfold by prediction, and all laws return to one.
Where it walks, the world shudders. Where it looks back, the laws remake themselves.
Forms beyond number manifest, all calculated between its fingers.
Changed
Cloudfall Chasm
Description
In an alternate future, Xuanfang Hold's floating isles transformed into massive Cloud Shuttles, sailing through the firmament to wage war against the Lament—only to crash into Deep in the chasm below. There, thorned vines bind their ruins, and rogue Autopuppets nest within their hollowed frames.
A seething hive of anomalies, lies the fallen Cloud Shuttle, choked by thorny vines. It festers like a blighted hive, poised to erupt with countless at any moment, ready to unleash swarms of rogue Autopuppets and to scour whatever remains of the remaining structures from the world above. surface world.
Domain Rewards+6
Added
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
40
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Medium Energy Core · Medium Sealed Tube · Intimacy · Shell Credit
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
50
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Medium Energy Core · Medium Sealed Tube · Intimacy · Shell Credit
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
60
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Advanced Energy Core · Advanced Sealed Tube · Intimacy · Shell Credit
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
70
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Advanced Energy Core · Advanced Sealed Tube · Intimacy · Shell Credit
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
80
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Advanced Energy Core · Advanced Sealed Tube · Intimacy · Shell Credit
Ordinance of the Inevitable · full detail
Type
Weekly Challenge
Stage
Suhsin the Inevitable
Level
90
Cost
Waveplate ×60
Rewards
Union EXP ×450 · Remnant of the Wheel · Standard Weapon Mold · Advanced Energy Core · Advanced Sealed Tube · Intimacy · Shell Credit
Shops+3
Added
Bloom of Hearkening · full detail
Shop
Huaxu Apothecary
Price
Shell Credit ×3,000
Miasmic Branch · full detail
Shop
Huaxu Apothecary
Price
Shell Credit ×3,000
Emerald Tonic Recipe · full detail
Shop
Yuan's Flavors
Price
Shell Credit ×15,000
Achievements+77~15
Added
Snake in the Eagle's Shadow · full detail
Category
Battles
Description
Defeat Jade Nether Serpent 20 times.
Best of Men and Birds · full detail
Category
Battles
Description
Defeat Skywatch Lancer 20 times.
An Umbrella in Mist and Rain · full detail
Category
Battles
Description
Use Suoming's Outro Skill 100 times.
Fox Comes, Fox Goes · full detail
Category
Battles
Description
Use Hsin's Outro Skill 100 times.
Remember, Don't Be Angry · full detail
Category
Battles
Description
Defeat the Formrender wearing its Wrath Mask 20 times.
Form, Rended · full detail
Category
Battles
Description
Defeat the Formrender wearing its Sorrow Mask 20 times.
Soul, Frayed · full detail
Category
Battles
Description
Defeat Soulfrayer 20 times.
Garden Warfare · full detail
Category
Battles
Description
Defeat Bloomburst Puppet 20 times.
Crimson Smash · full detail
Category
Battles
Description
Stay in mid-air for over 1s while Suoming uses Umbral Canopy - Engraved Heart.
A Heart Rises, a Heart Returns · full detail
Category
Battles
Description
Defeat Suhsin the Inevitable 50 times.
A World in Every Bloom · full detail
Category
Exploration
Description
Defeat a Myriadform Bloomburst imbued with a Lost Frequency.
Night Watch on a Northern Wind · full detail
Category
Exploration
Description
Defeat a Rimewind Soulfrayer imbued with a Lost Frequency.
Rage, and the Puppets Tremble · full detail
Category
Exploration
Description
Defeat an Abysswatch Formrender imbued with a Lost Frequency.
Lancer Instrumentality Project · full detail
Category
Exploration
Description
Defeat Skywatch Lancer: Unit-01 once it has reclaimed every Lost Frequency.
Nothing Left but Wind · full detail
Category
Exploration
Description
Witness Wuluo's fate.
The Circle Joins · full detail
Category
Exploration
Description
Witness the birth of the Homeward Fin prototype and become part of the causal loop.
No Running Away · full detail
Category
Exploration
Description
While pursued by the Homeward Fins that Wuluo guides, use Roar to stop their attack.
A Fin to Heal, a Word to Say · full detail
Category
Exploration
Description
Find every Homeward Fin in the Simulacrum Nexus and be healed once by each of them.
The Ancient Fish Awakens · full detail
Category
Exploration
Description
Find the hidden Homeward Fin in the Heart of Frost.
Mixed Feelings · full detail
Category
Exploration
Description
Complete every Composite Anomaly area.
Threshold Savant · full detail
Category
Exploration
Description
Repair every anomaly inside the Inner Thresholds.
Too Much Water · full detail
Category
Exploration
Description
Repair the Composite Anomaly area of Reconstruction Anomaly and Stasis Anomaly.
And It Never Ends · full detail
Category
Exploration
Description
Repair the Composite Anomaly area of Reconstruction Anomaly and Proliferation Anomaly.
Heeelp! · full detail
Category
Exploration
Description
Use the Shadow Binder to have the Nexus Fox Shadow wipe out enemies.
The Best Time to Plant a Tree · full detail
Category
Exploration
Description
Repair a Dream Jade Rootstone inside an Inner Threshold once (excluding Exploration Quests and Side Quests).
Jade Pedestals the World Over · full detail
Category
Exploration
Description
Repair every Dream Jade Rootstone inside the Inner Thresholds (excluding Exploration Quests and Side Quests).
One Tree Makes a Wood · full detail
Category
Exploration
Description
Enter the Inner Threshold opened by a Realm Key generated from the Dream Jade Tree.
Dream of Nanke · full detail
Category
Exploration
Description
Complete Quest "Heartbloom."
Hey! Hey! You Mad? · full detail
Category
Exploration
Description
Anger the Nexus Fox Shadow by striking the Shadow Binder over and over.
Heart in Full Bloom · full detail
Category
Exploration
Description
Raise Heart Realm Stability to its maximum in the event "Blooms for the Shadow."
A Golden... Giant · full detail
Category
Exploration
Description
Speak with the Nexus Fox Shadow.
A Helping Hand · full detail
Category
Exploration
Description
Receive the Nexus Fox Shadow's aid once through the Shadow Binder.
Trinity Force of Heart Realms · full detail
Category
Exploration
Description
Obtain every buff in the event "Blooms for the Shadow."
The Heart's Forms Turn · full detail
Category
Exploration
Description
Use a Seat of Serenity in the Heart of Appearance once.
It Moves! · full detail
Category
Exploration
Description
Witness a Bloomburst Puppet break out of its disguise.
First Heart Still Burns · full detail
Category
Exploration
Description
Repair a Dream Fox Statue inside an Inner Threshold once (excluding Exploration Quests and Side Quests).
A True Heart · full detail
Category
Exploration
Description
Repair a Dream Kernel Puppet inside an Inner Threshold once (excluding Exploration Quests and Side Quests).
Enjoy the Slow Life · full detail
Category
Exploration
Description
Repair every Dream Kernel Puppet inside the Inner Thresholds (excluding Exploration Quests and Side Quests).
Wildfire from Heart's Spark · full detail
Category
Exploration
Description
Repair every Dream Fox Statue inside the Inner Thresholds (excluding Exploration Quests and Side Quests).
A Dream Glimpsed from the Well · full detail
Category
Exploration
Description
Complete the nested Inner Threshold anomaly in the Heart of Flames for the first time.
Back Where You Started · full detail
Category
Exploration
Description
Pass through an Endless Barrier in the Simulacrum Nexus for the first time.
My Heart Knows No End · full detail
Category
Exploration
Description
Pass vertically through an Endless Barrier in the Simulacrum Nexus for the first time.
Only the Lanterns Burn as Before · full detail
Category
Exploration
Description
Witness Xuanqing's fate.
May the World Stay Peaceful · full detail
Category
Exploration
Description
Complete Quest "Moonlike Heart, Mortal Longing."
Scattered on the Spring Wind · full detail
Category
Exploration
Description
Listen to the flute song Xuanqing left behind.
Out of the Woods · full detail
Category
Exploration
Description
Enter the Heart of Ruin for the first time.
The Simulacrum Nexus Has No Limits! · full detail
Category
Exploration
Description
Pass through an Endless Barrier for the first time.
Manifold Space · full detail
Category
Exploration
Description
Touch the Simulacrum Nexus from within the Manifold Dimension.
Gone Fishing · full detail
Category
Exploration
Description
Defeat a Flamejaw Chi affected by the Reconstruction Anomaly.
Anomaly Hunter · full detail
Category
Exploration
Description
Repair all controlled anomalies.
27 more not shown GET /api/wuthering-waves/history Pro API key required
Changed
Unstoppable Bladewheel
Description
Complete Tactical Hologram: Sparring - Myriad Snare: Rustfire Chassis I. at any difficulty.
Mirage Raider
Name
Divining the Hidden → Mirage Raider
Above the High Heavens
Description
Defeat the Calamity Effigy 50 times.
We're Listening
Description
Complete "Wish Upon the Moon I: Cry of the Soul." Soul"
Token of Promise
Description
Complete "Wish Upon the Moon II: The Elder's Promise." Promise"
What Is a Hero
Description
Complete "Wish Upon the Moon III: Dreaming of Heroism." Heroism"
The Moon Knows My Heart
Description
Complete "Wish Upon the Moon IV - Swan Song and Eve of Celebration." Celebration"
Together, Into the Worldly Splendor
Name
Together, Into the Mist Together Worldly Splendor
Time to Update the Story
Name
Time to Fill In That Hole Update the Story
Flowering Hour, Moonlit Hsi
Name
Of Flowers and Moonlight Flowering Hour, Moonlit Hsi
All Within Seven Strings
Description
Listen to Qingxiao play the guqin in the her inner landscape.
The Storm Holds Its Breath
Name
Wind Calms, Rain Rests The Storm Holds Its Breath
Reaching the Heaven
Name
Reaching Heaven → Reaching the Heaven
Settling Old Debt
Name
Settling Old Dust → Settling Old Debt
A Perch Among Thorns
Description
Complete the Side Quest "More Than a Warden Warden: Part II."
Patch 3.6.0
Added Qingxiao
Suisui · 6 changes
Skill · Unraveled Spring · Slot
Basic Attack - Water Fan State Form
Skill · Unraveled Spring
dealing Deal Glacio DMG.
Mid-air Attack - Water Fan State
Consume Form
Consume STA to perform Plunging Attack, dealing Glacio DMG.
Dodge Counter - Water Fan State
Press Form
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Glacio DMG.
Skill · Song of Thoroughfare
Upon casting Casting this skill, Suisui skill deploys Ceaseless Landscape.
If there is Ceaseless Landscape left on the field, Suisui enters Heaven's Roam upon casting Outro Skill.
While Landscape.
When Ceaseless Landscape is active, Suisui enters Roaming Transcendent upon casting Outro Skill.
All nearby Resonators in the team gains within the Ceaseless Landscape gain bonus effects when applying after inflicting or consuming certain Negative Statuses. Statuses, or dealing the corresponding Negative Status DMG.
Skill · Sky Over Water
Consuming Enrichment grants the Resonator Spring's Birth. When such the Resonator with Spring's Birth is on the field and not at full HP, their HP is periodically restored at the cost of Spring's Birth.
Resonance Birth.
When Resonance Skill - Awakening Spring and Intro Skill - Tinkling Jade hit a target, they additionally restore Concerto Energy and Resonance Energy on hit, while also increasing their Energy, and increase the attack's Crit. Rate and Glacio DMG dealt. DMG.
Skill · Tinkling Jade
Attack the target, dealing Glacio DMG. Suisui enters the Water Fan State Sleeves Form upon casting this skill, and grants all nearby Resonators in the team Enrichment. skill.
Skill · Rippling Waters
Resonators in the team gain All DMG Amplification for 30s.
Suisui leaves enters Roaming Transcendent when Ceaseless Landscape is active.
Suisui exits the Water Fan State and Sleeves Form, consumes all Water Sleeves State Energy. If there is Ceaseless Landscape left on the field, Suisui instead enters Heaven's Roam Form Energy, and unlocks bonus effects based on the amount of Water Sleeves State Form Energy consumed while it is active. consumed.
Rover: Electro · 12 changes
Skill · Deterrence
Deal Electro DMG.
Parry Stance
Hold Normal Attack to enter Parry Stance, which can be followed up by Riposte Strike.
Mid-air Stance at the cost of STA.
Mid-air Attack
Consume STA to deal Electro DMG.
Dodge Counter
Deal Electro DMG.
Skill · Thunderclap · Slot
Resonance Skill → Skill
Skill · Thunderclap
Pull yourself towards and attack toward the target, dealing Electro DMG.
Skill · Ultimate Tactics · Slot
Resonance Liberation → Skill
Skill · Decipher · Slot
Resonance Skill → Skill
Skill · Decipher
The last Stage of Resonance Skill Overshock inflicts【Electro inflicts Electro Flare on the target hit. it damages.
Skill · Regression · Slot
Skill Description → Skill
Skill · Regression
After When Resonance Skill Overshock is cast by holding down, down the button, gain Resonance Skill DMG Bonus.
Skill · Thunderous Fury · Slot
Electro DMG → Skill
Skill · Rumbling Thunders · Slot
Skill Description → Skill
Skill · Rumbling Thunders
The incoming Resonator gains Electric Electro Core. When After Resonators with Electro Core inflict Negative Statuses, consume Electric Electro Core to gain grant All DMG Amplification.
Skill · Tune Break - Sword · Slot
Skill Description → Skill
Yangyang: Xuanling · 5 changes
Skill · Hush of a Thousand Voices
Deal Havoc DMG.
Casting Resonance Liberation grants a special state. Casting enhanced Resonance Skill summons Shadow of Xuanling to attack the target, dealing Havoc DMG.
Skill · One Life, One Blade
Resonance Liberation applies raises the Havoc Bane to stacks on the targets it hits, up to the maximum stacks.
Gain on hit.
Gain a special state and apply 6 stacks of Havoc Bane to the target.
Skill · Skybound Feather · Slot
Intro Skill - Skytouch → Skill
Skill · The Way of Ten Thousand Voices
Switch to Azure Sword Stance, gain Heavy Attack - Azure Sword Stance Crit. DMG Bonus, deal Havoc DMG, and consume the Havoc Bane from on the target.
Sword Stance Flow: Feather
Switch to Feather Sword Stance, gain deal Havoc DMG, and consume the Havoc Bane on the target.
Heavy Attack - Azure Sword Stance
Gain Crit. DMG Bonus of Heavy Attack - Azure Sword Stance. This attack deals Havoc DMG and inflicts the target with Havoc Bane.
Heavy Attack - Feather Sword Stance
Gain Crit. DMG Bonus of Heavy Attack - Feather Sword Stance and Enhanced Mid-air Attack - Feather Sword Stance Crit. DMG Bonus, deal Havoc DMG, and consume Havoc Bane from the target.
Heavy Attack - Azure Sword Stance
Deal Stance. This attack deals Havoc DMG and apply inflicts the target with Havoc Bane to the target.
Heavy Attack - Feather Sword Stance
Deal Havoc DMG and apply Havoc Bane to the target.
Enhanced Bane.
Enhanced Mid-air Attack - Feather Sword Stance
Deal Havoc DMG.
Skill · Tune Break - Sword
When the target's Off-Tune Level is full, you can the Resonator may cast Tune Break on it. the target.
Weapons+2
Added
Thousandfold Deliverance · full detail
Type
Broadblade
Rarity
5
Glint of Clouds · full detail
Type
Sword
Rarity
5
Echoes+2
AddedCalamity EffigyPhantom: Myriad Snare: Rustfire Chassis
Sonata Effects~1
Changed
Lamp of Nether Road
Pc5
Upon gaining a Shield, gain increase in Crit. Rate, max. This effect can be triggered. At max stacks, gain Fusion DMG Bonus.
Resonance Chains+14−2
Added — SuisuiAutumn Mountains in Choir Sing
Added — JingranYin and Yang in Harmony, the Ultimate Law of BeingA Solitary Lantern, Across Lands Shade-TroddenWorld’s Course Shifts, Each to Their Rightful PathsWhere Reality Meets Illusion, Where Living Meet DeadEnds Return to Beginnings, Truth of Life Laid BareAs Favors and Feuds Fade, New Stories Await
Added — Rover: ElectroMind's Depths in a Casket
Added — QingxiaoLike Clouds That Meet and Drift ApartLike Petals That Fall Without a SoundDreams Fade, Sword AbidesWherever the Road Leads, Side by SideCold Steel That Longs to Warm the SnowCleanse This Tarnished Age, Till All Runs Clear
Removed — SuisuiAutumn Mountains I Chant Together
Removed — Rover: ElectroMind’s Depths in a Casket
Ascension Materials+1
Added — 4-StarForged Empyrean's Sigh
Convene Banners+3
Added
Qingxiao · full detail
Rarity
5
Type
Resonator
Glint of Clouds · full detail
Rarity
5
Type
Weapon
Thousandfold Deliverance · full detail
Rarity
5
Type
Weapon
Item Catalog+35~14
Added — Resonator Ascension Material
Forged Empyrean's Sigh · full detail
Rarity
4
Added — Supply Chest
Cloudbloom · full detail
Rarity
5
Returnee's Forgery Aid · full detail
Rarity
5
Shaftpost Yard's Tuning Collection · full detail
Rarity
5
Snowpaw · full detail
Rarity
5
Added — Quest Item
Fox Mask · full detail
Rarity
5
"Swordcraft of the Golden-Eyed One" · full detail
Rarity
4
Lyu Yi's Ledger · full detail
Rarity
4
Mirage Seeker's Tales (Advance Copy) · full detail
Rarity
4
Moonlit Splendor · full detail
Rarity
4
Qingfu Pendant · full detail
Rarity
4
Sword Talisman Pendant · full detail
Rarity
4
Talisman · full detail
Rarity
4
Added — Dish
Mengzhou Fish in Vinegar · full detail
Rarity
4
Moonlit Splendor · full detail
Rarity
3
Added — Waveband
Jingran's Waveband · full detail
Rarity
5
Qingxiao's Waveband · full detail
Rarity
5
Added — Phantom Appearance
Phantom: Myriad Snare: Rustfire Chassis · full detail
Rarity
5
Added — Melody Box
When Brilliance Returns · full detail
Rarity
4
With Ice and Jade · full detail
Rarity
4
Wooden Wings on the Wind · full detail
Rarity
4
Added — Token
Lamp That Illuminates the Illusion ×2 · full detail
Rarity
5
The Eye That Gazes into the Abyss · full detail
Rarity
5
The Scale of Heart and Soul ×2 · full detail
Rarity
5
The Wish with Husk Alone · full detail
Rarity
5
Reveler Captain's Seal ×2 · full detail
Rarity
4
Added — Title
Dust and Nether · full detail
Rarity
5
Immortal's Mortal Dream · full detail
Rarity
5
Resonance! Best Combo · full detail
Rarity
5
Added — Expedition Motorbike Background
Land of Xuanfang Garage Key · full detail
Rarity
5
Startorch Academy Garage Key · full detail
Rarity
5
Added — Instrument
Wish for Peace - Drifting Resonance · full detail
Rarity
5
Changed
Supply Chest · Jade Steed's Forging Chest
Name
Jade Steel's Steed's Forging Chest
Supply Chest · Jade Steed's Radiant Chest
Name
Jade Steel's Steed's Radiant Chest
Supply Chest · New Voyage Starter Pack
Name
New Voyage Radiant Lightpack Starter Pack
Supply Chest · Podcast New Voyage Supply Pack
Name
Podcast New Journey Voyage Supply Pack
Supply Chest · Weekly Challenge New Voyage Supply Pack
Name
Weekly Challenge New Journey Voyage Supply Pack
Quest Item · Lionarch Automaton I
Name
Arch Automaton I → Lionarch Automaton I
Quest Item · Lionarch Automaton II
Name
Arch Automaton II → Lionarch Automaton II
Quest Item · Lionarch Automaton III
Name
Arch Automaton III → Lionarch Automaton III
Quest Item · Unique Climber Shoot
Name
Unique Climber Shoots → Unique Climber Shoot
Dish · Immortal's Medley Tribute
Name
Classic Master Chef Immortal's Medley Tribute
Recipe · Immortal's Medley Tribute Recipe
Name
Classic Master Chef Immortal's Medley Tribute Recipe
Melody Box · Hear the Wind Sing
Name
Where the Wind Starts → Hear the Wind Sing
Title · "Until We Meet Again"
Name
Until We Meet Again → "Until We Meet Again"
Weekly Subscription · New Voyage Weekly Subscription
Name
New Voyage Weekly Subscription
Achievements+30~9−2
Added
Unstoppable Bladewheel · full detail
Category
Battles
Description
Complete Tactical Hologram: Sparring - Myriad Snare: Rustfire Chassis I.
Burning to the End · full detail
Category
Battles
Description
Complete Tactical Hologram: Sparring - Myriad Snare: Rustfire Chassis VI.
Sword-Borne on the Wind · full detail
Category
Battles
Description
Use Qingxiao's Outro Skill 100 times.
Divining the Hidden · full detail
Category
Battles
Description
Use Jingran's Outro Skill 100 times.
Above the High Heavens · full detail
Category
Battles
Description
Defeat the Calamity Effigy 50 times.
Into the Mist Together · full detail
Category
Journey
Description
Learn about Qingxiao's recent life.
Time to Fill In That Hole · full detail
Category
Journey
Description
Learn about Jingran's recent life.
Of Flowers and Moonlight · full detail
Category
Journey
Description
Learn about Jinhsi's recent life.
Till Another Day · full detail
Category
Journey
Description
Learn about Changli's recent life.
All Within Seven Strings · full detail
Category
Journey
Description
Listen to Qingxiao play the guqin in the inner landscape.
How It Began · full detail
Category
Journey
Description
Talk with Qingxiao about that lost manual.
Wind Calms, Rain Rests · full detail
Category
Journey
Description
Help the Xuanfang Wardens evacuate civilians to the area around the Ministry of War.
Bright Shines the Moon · full detail
Category
Journey
Description
Meet the one playing the qin in the courtyard late at night.
Birdsong Deepens the Stillness · full detail
Category
Journey
Description
Fall into a strangely familiar valley.
Moonbound Shuttle · full detail
Category
Journey
Description
Board the Cloud Shuttle in the Ren Realm.
As If a Mirage · full detail
Category
Journey
Description
Arrive at the Di Realm.
Reaching Heaven · full detail
Category
Journey
Description
Reach the Tian Realm.
My Way Is Not Alone · full detail
Category
Journey
Description
Restore the white plum tree to life.
Light Upon the Hidden · full detail
Category
Journey
Description
See through the Autopuppets' true forms.
Others Will Follow · full detail
Category
Journey
Description
Complete "Song of the Heart Sword."
Master and Disciple · full detail
Category
Journey
Description
Formally become Qingxiao's disciple.
Settling Old Dust · full detail
Category
Journey
Description
Complete "The Nethermancer's Requiem."
A Nethermancer's Tale · full detail
Category
Journey
Description
Find traces of Jingran aboard the Cloud Shuttle.
The Long Night Wears On · full detail
Category
Journey
Description
Absorb all the Swordlight projections.
Welcome to the Xuanyuan Domain · full detail
Category
Journey
Description
Find Ruoyun resting in the Xuanyuan Domain.
A Perch Among Thorns · full detail
Category
Journey
Description
Complete the Side Quest "More Than a Warden II."
Fleeting Light · full detail
Category
Journey
Description
Look into the old days of nethermancy together with Jingran.
A Miracle of Longing · full detail
Category
Journey
Description
Complete the Side Quest "The Line Between Life and Death."
That Hidden Wish · full detail
Category
Journey
Description
Complete the Side Quest "Hidden Data."
Distant as a Dream · full detail
Category
Journey
Description
Photograph the view of Yuan Fortress's mountain gate in the Xuanyuan Domain.
Removed
A Monkey Could Do It · full detail
Category
Battles
Description
Parry 20 attacks at the right moment with Rover: Electro.
Purple Flash · full detail
Category
Battles
Description
Flash 20 times with Rover: Electro.
Changed
A QA Engineer Walks Into a Bar...
Description
Throw the Mountainpin Stake to support Danjin in the Exploration Complete Side Quest "Faithful Heart Tested at Skyfall." "Anti-TD Kinetic Stake."
Into the Reconnected World
Description
Complete "Automatons "Autopuppets in Fog Veiled Chambers."
May the Mechanism Be With You
Description
Complete the dragging mechanism towing gameplay for the first time.
Precision Guidance
Description
Complete Side Throw the Mountainpin Stake to support Danjin in the Exploration Quest "Anti-TD Dynamic Projector." "Faithful Heart Tested at Skyfall."
No Ordinary Puppet
Description
Complete "Dangerous Container." Censure Cage."
Open Sesame
Description
Enter the Land of Xuanfang through the Xuanfang Gate. Gate of Xuanfang.
The Weight of Armor
Description
Complete Side Quest "More Than a Warden." Warden: Part I."
Delicacies of Yesteryear
Description
Hear the Shorekeeper recount the legacy of "Master Chef's "Immortal's Medley."
A Taste Shared
Description
Share the signature dish of Yuan'an's Yuandai's father with her colleagues.
Patch 3.5.0
Patch 3.4.1
Tracking started