Whiteout Survival · Hero

Seigel

Seigelシガー시걸
★★★★★🛡InfantrySeason 16
Changed
Seigel

Stats Stats at any level →

Power14,634,144
ATK28,371
DEF36,984
HP554,778

Exploration

Escort ATK9,446.22
Escort DEF12,328.4
Escort HP184,926

Combat

Attack range1,500
Attack speed1,000

Skills

Spike Guard1
Seigel extends the metal spikes on his armor for 5 seconds, increasing Defense by 5/10/15/20/25% and reflecting 5/10/15/20/25% of damage back to attackers.
Spear of the Moon2
Seigel lunges forward with his mighty spear, dealing Attack*40/45/50/55/60% area of effect damage to enemies in a straight line before swinging in a fan-shaped arc for Attack*40/45/50/55/60% area damage to enemies in its path.
Cursed Protection3
Life in Hell has endowed Seigel with dark determination, reducing damage taken by 4/8/12/16/20% and granting immunity from negative effects for the first 6/7/8/9/10 seconds of battle.
Armor of Night4
Seigel will always seek to bring the most advanced weapons and armor of the Night's Guard to his outfit, increasing Health by 5/10/15/20/25% for all troops.
Night's Defense5
Seigel would rather blunt an enemy's spear than sharpen his own. His Infantry suffer 4/8/12/16/20% reduced Attack, but the additional protection reduces enemy Marksman and Lancer Attack by 7/14/21/28/35%.
Vanguard of Eternity6
Seigel's inhuman defenses and iron will are transferred to Infantry under his command, reducing damage from normal attacks by 5/10/15/20/25% or 6/12/18/24/30% from enemy skills.

Command bonuses

Infantry AttackInfantry Defense

How Seigel compares · vs 19 ★★★★★ Infantry Heroes

Power14,634,144
87th percentile · rank 3 of 19 · cohort median 4,075,776 (+259%)
ATK28,371
87th percentile · rank 3 of 19 · cohort median 7,901 (+259%)
DEF36,984
87th percentile · rank 3 of 19 · cohort median 10,300 (+259%)
HP554,778
87th percentile · rank 3 of 19 · cohort median 154,512 (+259%)

Closest Heroes · nearest on Power

Patch history · 1 recorded change

Patch 1.33.9
Skill · Spike Guard
Seigel extends the metal spikes on his armor for 5 seconds, increasing Defense by X% 5/10/15/20/25% and reflecting X% 5/10/15/20/25% of damage back to attackers.
Skill · Spear of the Moon
Seigel lunges forward with his mighty spear, dealing Attack*X% Attack*40/45/50/55/60% area of effect damage to enemies in a straight line before swinging in a fan-shaped arc for Attack*X% Attack*40/45/50/55/60% area damage to enemies in its path.
Skill · Cursed Protection
Life in Hell has endowed Seigel with dark determination, reducing damage taken by X% 4/8/12/16/20% and granting immunity from negative effects for the first X 6/7/8/9/10 seconds of battle.
Skill · Armor of Night
Seigel will always seek to bring the most advanced weapons and armor of the Night's Guard to his outfit, increasing Health by X% 5/10/15/20/25% for all troops.
Skill · Night's Defense
Seigel would rather blunt an enemy's spear than sharpen his own. His Infantry suffer X% 4/8/12/16/20% reduced Attack, but the additional protection reduces enemy Marksman and Lancer Attack by X%. 7/14/21/28/35%.
Skill · Vanguard of Eternity
Seigel's inhuman defenses and iron will are transferred to Infantry under his command, reducing damage from normal attacks by X% 5/10/15/20/25% or X% 6/12/18/24/30% from enemy skills.