Path to Nowhere · Sinner
Letta
Catalyst, FRAUD

Identity
RankA
Stats Stats at any level →
Height (m)1.57
Block1
Stats
HP875
ATK122
DEF50
RES49
Energy Speed100
Max
HP (Lv.90 P3)3171
ATK (Lv.90 P3)442
DEF (Lv.90 P3)181
RES (Lv.90 P3)177
Skills
"Sleepwalking"
Letta stops performing normal attack and gathers energy instead, recovering (Attack *18%) HP for all allied units within [Guiding Safelight]'s illuminated area once per second.
Drag to see per-level scalingUnited As One
Attack increases by 12%. When entering battle, Letta gains 15 Energy.
Drag to see per-level scalingSomber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 15% of Letta's Attack, stacking up to 62.5% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 15.7% of Letta's Attack, stacking up to 65.9% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 16.4% of Letta's Attack, stacking up to 69.4% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 17.2% of Letta's Attack, stacking up to 73.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 18% of Letta's Attack, stacking up to 77% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 18.8% of Letta's Attack, stacking up to 81.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 19.7% of Letta's Attack, stacking up to 85.5% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 20.6% of Letta's Attack, stacking up to 90.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 21.5% of Letta's Attack, stacking up to 94.9% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber Light
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 22.5% of Letta's Attack, stacking up to 100% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10% and 15% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10.5% and 15.7% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10.9% and 16.4% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 11.4% and 17.2% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 12% and 18% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 12.5% and 18.8% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 13.1% and 19.7% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 13.7% and 20.6% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 14.3% and 21.5% respectively.
Mysterious Alley
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 15% and 22.5% respectively.
Fognight Hideout
Letta gathers enchanted light in the surroundings and gains 40 Energy.
Drag to see per-level scalingTags
Shield SupportHealing SupportDEF Support
How Letta compares · vs 28 Catalyst Sinners
HP875
27th percentile · rank 21 of 28 · cohort median 937 (-7%)
ATK122
25th percentile · rank 21 of 28 · cohort median 128 (-5%)
DEF50
11th percentile · rank 25 of 28 · cohort median 54 (-7%)
RES49
18th percentile · rank 22 of 28 · cohort median 53 (-8%)
Closest Sinners · nearest on ATK
GET /path-to-nowhere/characters/111606
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Unchanged since September 8, 2026 ·
GET /path-to-nowhere/history/111606