Path to Nowhere · Sinner

Letta

✨CatalystFRAUD
Catalyst, FRAUD
Letta

Identity

RankA

Stats Stats at any level →

Height (m)1.57
Block1

Stats

HP875
ATK122
DEF50
RES49
Energy Speed100

Max

HP (Lv.90 P3)3171
ATK (Lv.90 P3)442
DEF (Lv.90 P3)181
RES (Lv.90 P3)177

Skills

"Sleepwalking"Normal attack · Lv.10
Letta stops performing normal attack and gathers energy instead, recovering (Attack *18%) HP for all allied units within [Guiding Safelight]'s illuminated area once per second.
Drag to see per-level scaling
United As OneSkill · Lv.10
Attack increases by 12%. When entering battle, Letta gains 15 Energy.
Drag to see per-level scaling
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 15% of Letta's Attack, stacking up to 62.5% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 15.7% of Letta's Attack, stacking up to 65.9% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 16.4% of Letta's Attack, stacking up to 69.4% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 17.2% of Letta's Attack, stacking up to 73.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 18% of Letta's Attack, stacking up to 77% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 18.8% of Letta's Attack, stacking up to 81.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 19.7% of Letta's Attack, stacking up to 85.5% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 20.6% of Letta's Attack, stacking up to 90.1% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 21.5% of Letta's Attack, stacking up to 94.9% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Somber LightUltimate
Letta designates 1 allied Sinner to carry the [Guiding Safelight]. If Letta herself is not the designated Sinner, all allied units within [Guiding Safelight]'s illuminated area gain a Shield every second equal to 22.5% of Letta's Attack, stacking up to 100% of their Max HP. This Ultimate doesn't consume Energy and can be cast even when Energy isn't overflowing. This skill has a 6-second cooldown after each use.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10% and 15% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10.5% and 15.7% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 10.9% and 16.4% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 11.4% and 17.2% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 12% and 18% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 12.5% and 18.8% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 13.1% and 19.7% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 13.7% and 20.6% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 14.3% and 21.5% respectively.
Mysterious AlleyPassive
For all allied units within [Guiding Safelight]'s illuminated area, the healing effect and shield effect they receive increase by 15% and 22.5% respectively.
Fognight HideoutExclusive · Lv.3
Letta gathers enchanted light in the surroundings and gains 40 Energy.
Drag to see per-level scaling

Tags

Shield SupportHealing SupportDEF Support

How Letta compares · vs 28 Catalyst Sinners

HP875
27th percentile · rank 21 of 28 · cohort median 937 (-7%)
ATK122
25th percentile · rank 21 of 28 · cohort median 128 (-5%)
DEF50
11th percentile · rank 25 of 28 · cohort median 54 (-7%)
RES49
18th percentile · rank 22 of 28 · cohort median 53 (-8%)

Closest Sinners · nearest on ATK

Build a team with Letta →

Unchanged since September 8, 2026 · GET /path-to-nowhere/history/111606

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