Path to Nowhere Keywords

GET https://api.gacha-data.com/api/path-to-nowhere/marks · API

504 keywords

NameEffectUsed by
InvisibleA special status under which a unit cannot be targeted by enemies' normal attack when not blocked.Crache, Norma, Raven
TauntBecomes the prioritized target for skills.K.K.
ShieldCan block damage equal to the Shield Value.Cinnabar, Demon, Letta, Lichen, Luminita, Moore, Peggy, Yugu
Magic ShieldCan block Magic Damage equal to the Shield Value.Dove
SpriteA special creation that can be picked up by allied units. Only spawns in grids accessible to allies.
Core BreakA special status that prevents actions and increases damage taken.Eirene, Enfer, Graves, Irrheia, Kisugi Hitomi, Mr. Fox, Parfait
Chief PotestasReins of Power selected in the battle preparation screen.Clementine, L.L., Ninety-Nine, Rust, Thani, Xiaofeng, Zoya
LifestealHeals HP based on the amount of damage dealt, but is not affected by healing effects.Jelena, Mantis
DispelSome effects will be marked as [Dispellable], and skills with the [Dispel] function can remove these effects.Ariel, Cabernet, Hella
PurifySome effects will be marked as [Purifiable], and skills with the [Purify] function can remove these effects.Irrheia
Overlimit ValueA special energy resource. Each Sinner obtains this resource in their own unique way. When equipped with Chief Potestas [Overlimit], every 100 Overlimit Value obtained is automatically converted into 1 Chief Energy. Conversion is paused when Chief Energy is overflowing.Ninety-Nine, Zoya
Deep ManiaA special mark that increases allied Sinners' Attack by 3% for 6 seconds and can stack up to 10 times.
Deep ManiaA special mark that increases allied Sinners' Attack by 4% for 6 seconds and can stack up to 10 times.
Deep ManiaA special mark that increases allied Sinners' Attack by 5% for 6 seconds and can stack up to 10 times.
Onslaught DamageDamage dealt to enemies with HP no lower than 70% is increased.
Equilibrium DamageDamage dealt to enemies with HP between 30% and 70% is increased.
Execution DamageDamage dealt to enemies with HP no higher than 30% is increased.
StrikeWhen an attack does not critically hit, it has a chance to deal extra damage based on Power Strike Rate. The amount of that extra damage is determined by Power Strike Damage Bonus.
Deep ManiaA special mark that increases allied Sinners' Attack for 6 seconds and can stack up to 10 times. Stat bonus increases with Chief Potestas [Overlimit] level.Xiaofeng
Sand ErosionA special mark that stacks up to 5 times. When [Sand Erosion] mark reaches 1/2/3/4/5 stacks, Physical Damage taken increases by 1%/2%/4%/8%/12%, and healing received decreases by 2%/4%/8%/16%/24%.
Dark RadianceA special mark that increases Magic Penetration by 14 points and can stack up to 15 times.
ParasiticA special mark that increases skill damage by 6%.
Rising WindA special mark that lasts for 8 seconds.
Shield of FleshDemon converts 5% of his HP into equivalent Shield Value every second, stacking up to 50–70% of his HP. The conversion pauses when the Shield Value reaches the maximum or when his HP is insufficient. The conversion ends when Demon moves.Demon
Seven StarOwO's summoned creature. Inherits 100% of OwO's HP, Defense, and Magic Resistance. Up to 1 can exist at a time. [Seven Star] can block 2 enemies, is immune to control effects, doesn't perform normal attack, and dies after being hit 6 times.OwO
Mighty Lion OrbOwO designates 1 allied Sinner (excluding herself) who isn't carrying the [Lion Orb] mark, granting them 1 stack of the [Lion Orb] mark. When OwO casts her Exclusive Ultimate, if [Seven Star] is on the field, it will also cast the Exclusive Ultimate.OwO
Lion OrbA special mark that increases damage by 6–10% and can stack up to 2 times. Up to 1 [Lion Orb] mark bearer can exist at a time.OwO
Battle WillA special mark that can stack up to 36 times. When taking damage, Rahu gains 1 stack of [Battle Will] mark, up to 5 stacks per second. While the weapon is in [Guardian Blade] form, Rahu gains 1 stack of [Battle Will] mark after dealing damage with normal attack.Rahu
CounterblowDeals (Attack *320–640%) Physical Damage to all enemies within the skill range. This skill's cast speed is affected by Attack Speed.Rahu
UnyieldingRahu's Attack increases by 10–20% and her HP will not fall below 35% for 10–16 seconds.Rahu
M-ValueA special Energy resource. Different Sinners obtain this resource in their own unique ways.Dreya, Mantis, Poffy, Shin, Vanilla
Corruption - VanillaA special status that increases HP by 15% and consumes 4 M-Value per second. When M-Value is depleted, exits [Corruption] form.Vanilla
Kinetic ReleaseVanilla releases accumulated kinetic energy to unleash a heavy punch, dealing (HP *75–150%) Physical Damage and 1 Core Damage to all enemies within the skill range. Ultimate switches to [Potential Charge]. [Corruption] form: Damage Coefficient increases to 125–250%. Core Damage increases to 2.Vanilla
MeshDeals (HP *12.5–25%) Physical Damage to all enemies within the skill range and gains 5 M-Value.Vanilla
Eternity LeapVanilla controls her exoskeleton to jump into a designated grid, dealing (HP *100–150%) Physical Damage to all enemies within the skill range and gaining 25 M-Value.Vanilla
MatrixA special force field generated by Moore that follows its bearer. It has a Shield equal to 25–50% of Moore's HP, stacking up to 120% of Moore's HP. Up to 2 [Matrices] can exist simultaneously. [Matrix] blocks damage for allied units within its range and disappears when the Shield Value is depleted.Moore
Invigorate - MatrixA special status that expands the range to a 3x3 square and makes allied units within [Matrix] immune to control effects. While active, [Matrix] will not disappear.Moore
TaleA special energy resource that can stack up to 5 times. When allied Sinners cast an Ultimate or second Ultimate that consumes at least 15 Energy, Yugu gains 1 stack of [Tale].Yugu
HeedA special mark that increases CRIT Rate by 12.5–25% and Skill Damage by 9–18%. Lasts until Yugu's Ultimate ends.Yugu
FleshA special mark that reduces damage taken by 5% and can stack up to 3 times. When Rust takes lethal damage, automatically consumes 1 stack of [Flesh] mark and restores 30% HP.Rust
Crimson OrderRust channels the power of Mania, consuming 3 stacks of [Flesh] mark to perform a multi-hit attack on all enemies within the skill range, dealing a total of (HP *160–320%) Physical Damage and 2 Core Damage. This Ultimate does not consume Energy.Rust
Blood, Flesh and BoneRust consumes 40% HP to immediately gain 1–2 Chief Energy. If equipped with Chief Potestas [Overlimit], additionally gains 2–3 Chief Energy.Rust
SpiritualityA special Energy resource. Different Sinners obtain this resource in their own unique ways.
Fettered - LichenA special status. When allied Sinners apply the [Burn] mark, Lichen gains 1 Spirituality, up to 2 Spirituality per second.Lichen
Unfettered - LichenA special status. While active, Lichen's base Attack and base Magic Resistance values are swapped. This effect reverts when the status ends.Lichen
Spirituality - LichenWhile Lichen is in the [Fettered] state, when allied Sinners apply the [Burn] mark, Lichen gains 1 Spirituality. This effect can trigger up to 2 times per second.Lichen
Burn - LichenThe [Burn] mark inflicted by Lichen. Deals (Attack *50–100%) Magic Damage per second for 2 seconds.Lichen
Fire RuneA special mark that increases skill damage by 5–10% for 8 seconds and can stack up to 5 times.Lichen
Imperial BellA special mark that lasts until exiting the [Unfettered] state. When Lichen takes lethal damage or is swallowed, 1 stack of the [Imperial Bell] mark can be consumed to prevent death. When the [Imperial Bell] mark is consumed, Lichen recovers 30–60% HP and deals (Attack *300–600%) Magic Damage to all enemies within skill range.Lichen
FearA control effect that reduces Movement Speed by 75% and makes actions uncontrollable.Eleven, Enfer, Zoya
Legion's MightZoya unleashes all her power, dealing (Attack *1200%) Physical Damage to all enemies within the skill range. For every 1 Chief Energy she consumes cumulatively, the Damage Coefficient increases by 400%, up to 4800%. This damage is considered Normal Attack Damage and always deals CRIT hits.Zoya
Wrathful DescentCosts 4 Chief Energy. Zoya wields endless fury, dealing (Attack *500–900%) Physical Damage to all enemies within the skill range. This damage is considered Normal Attack Damage, and enhances her normal attack for 10 seconds. During this period, if this Ultimate is cast again, Normal Attack Damage increases by 50%, lasting until the Ultimate ends and stacking up to 3 times. Enhanced normal attack effect: With longer attack intervals, each hit deals (Attack *249–449%) Physical Damage to all enemies within a 2x5 area in front of her, and inflicts a minor Knockback effect. This effect only applies to non-boss enemies and has a 5-second cooldown per enemy.Zoya
KnockbackA special control effect that forces enemies to move. If obstacles are present on the path the enemies are being knocked back, they will stop early. This effect only works on non-boss enemies that occupy no more than 1 grid.
Swift DescentCosts 4 Chief Energy. Zoya pushes her physical limits through sheer will and moves to the designated grid, dealing (Attack *500–900%) Physical Damage and 1 Core Damage to all enemies within the skill range. This damage is considered Normal Attack Damage, and enhances her normal attack for 10 seconds. If equipped with Chief Potestas [Overlimit], Zoya gains 8 Overlimit Value when dealing Normal Attack Damage during this period. Enhanced normal attack effect: With longer attack intervals, the range expands to a 3x3 square around her. First two hits: Deals (Attack *249–449%) Physical Damage to a single enemy. Third hit: Deals 3 hits of (Attack *114–206%) Physical Damage to a single enemy. If no enemies are present within normal attack range, the normal attack changes to pulling the nearest enemy within a 5x5 area around her to her grid, dealing (Attack *167–300%) Physical Damage. This effect only applies to non-boss enemies and can only trigger once per enemy.Zoya
Sword of DefeatA special creation generated by NOX. Each one deals (Attack *158–285%) Physical Damage to all enemies within the skill range.NOX
DeathA special mark that increases Normal Attack Damage by 1.5% and can stack up to 30 times.NOX
Nether WrathNOX starts charging in her position, dealing (Attack *1500%) Physical Damage and 3 Core Damage to all enemies within the designated grid.NOX
InterfereA special mark that can stack up to 3 times. Deren gains 1 stack of [Interfere] mark for each of the following conditions met: Survive for 24 seconds. Perform normal attack 12 times. Cast Ultimate or Exclusive Ultimate 3 times.Deren
Worthless FilmDeren transforms fictional power into a reality-shattering blow, dealing (Attack *300%) Physical Damage to all enemies within the designated grid. For each stack of [Interfere] mark carried, the Damage Coefficient increases by 200–300%. This damage can score CRIT hits.Deren
ElectricityA special Energy resource. Different Sinners obtain this resource in their own unique ways.Donald, Luvia Ray
ElectrocutionA special mark that can cause [Electrocution] damage, lasting for 10 seconds and stacking up to 100 times. When the bearer of the [Electrocution] mark takes Skill Damage, 1 stack of [Electrocution] mark is consumed, and the bearer takes (the activator's Attack *30%) Magic Damage and briefly becomes Rooted.Donald, Iron, Luvia Ray
Overload - DonaldA special status that increases Attack Speed by 20%. When Electricity is depleted, exits [Overload] state.Donald
Ionization EffectDeals (Attack *75–150%) Physical Damage to all enemies within the skill range every second. During this period, normal attack is not performed and 10 Electricity is consumed per second. If Electricity is depleted or if the character is affected by control effects or performs other actions, the Ultimate ends and Electricity is instantly depleted. [Overload] state: Trigger interval is reduced by 0.25 seconds and Damage Coefficient increases to 100–200%.Donald
Dead EndDonald's Energy and Electricity become instantly full. Attack increases by 10–25% for 10 seconds. During this period, the trigger interval of passive [Unexpected Thunder] is reduced by 1–2 times.Donald
Falling SunYao summons the power of the Sun Crow, performing a 5-hit attack, each hit dealing (Attack *300–600%) Magic Damage to all enemies within the skill range. This damage increases by 40% against core-broken enemies. Ultimate switches to [Sacrifice].Yao
BurnA special mark that deals [Burn] damage over time.Hestia, Ignis, Lichen, Thistle, Yanyan, Yao
Burn - YaoThe [Burn] mark inflicted by Yao. Deals (Attack *60–120%) Magic Damage per second for 2 seconds.Yao
Blazing CovenantYao summons the power of the Sun Crow, dealing (Attack *500–1000%) Magic Damage and 1 Core Damage to all enemies within the skill range, and inflicts a [Burn] mark.Yao
FieryA special mark that increases Burn Damage taken by 20% for 12 seconds.Yao
Corruption - PylgiaA special status that increases Attack by 8% and consumes 4 M-Value per second. When M-Value is depleted, exits [Corruption] form.Pylgia
AppendageA special creation generated by Pylgia. Each one deals (Attack *108–216%) Physical Damage to all enemies within a single grid. [Corruption] form: Damage Coefficient increases to 140–280%.Pylgia
Pelagic PilgrimerA special mark that can stack up to 6 times. After every 2 enemy deaths, Pylgia gains 1 stack of [Pelagic Pilgrimer] mark. Every time [Appendage] deals damage, [Pelagic Pilgrimer] mark decreases by 1 stack.Pylgia
Leviathan FormCan be used when in [Corruption] form. Pylgia releases abyssal power, awakening 9 [Enhanced Appendages], dealing (Attack *350–700%) Physical Damage to all enemies within the designated area and enhancing her normal attack for 10–15 seconds. Enhanced normal attack effects: First two hits: Deals (Attack *145–230%) Physical Damage to all enemies within the 3 rows x 2 columns area in front. Third hit: Deals (Attack *155–285%) Physical Damage to all enemies within a 3x3 square area in front.Pylgia
Freeze TimeA special control effect that can override immunity. While active, time stops, Chief Potestas cannot be used, and all units except the caster cannot take actions.
Life LossA special mark that deals [Life Loss] damage over time. [Life Loss] marks inflicted by different Sinners are considered different types of [Life Loss] marks.Dreya, Jasmine, Levy, Pepper, Sumire
Life Loss - JasmineThe [Life Loss] mark inflicted by Jasmine. Deals (Attack *88–175%) Physical Damage per second for 8 seconds.Jasmine
Dance PartnerA special mark.Jasmine
Heart SnareJasmine begins dancing, creating a [Heart Snare] in the designated area.Jasmine
Heart SnareA special force field generated by Jasmine. Reduces Defense of enemies within the area by 10–20% and their Movement Speed by 20–50% for 10 seconds.Jasmine
Blood OathA special status.Synex
RiftA special mark that deals (Attack *28.6–57.2%) True Damage per second for 6 seconds. If the bearer of the [Rift] mark has a Defense or Magic Resistance rating of A or above, the Damage Coefficient doubles.Synex
Fangs and ShacklesSynex manifests giant claws to attack, each claw dealing (Attack *500–1000%) True Damage to all enemies within range on each side. Enemies are squeezed into the three grids in front of Synex, [Stunned] for 1 second, and inflicted with a [Rift] mark.Synex
SqueezeA special control effect that forces enemies to move. If obstacles get in the way of the enemies as they're being squeezed, they will stop prematurely. This effect only works on non-boss enemies that occupy no more than 1 grid.Synex
WindgnawA special mark that reduces Defense by 0.5% for 3 seconds and can stack up to 20 times.
TigersprintXiaofeng's summoned creature. Up to 2 can exist at a time. [Tigersprint] cannot block or be targeted by enemies, is immune to damage and control effects, cannot move, and does not perform normal attack. When Xiaofeng casts Ultimate [Rending Gale], the Ultimate is also cast around each [Tigersprint]'s grid. When multiple Ultimate releases hit the same enemy, the additional releases only deal 30–60% of the original damage and cannot deal Core Damage.Xiaofeng
Realm of BeastsA special force field generated by Xiaofeng.Xiaofeng
Lord of BeastsA special status that grants immunity to control effects. While active, Ultimate [Rending Gale]'s Damage Coefficient increases to 1.2–1.5 times, deals 1 additional hit, and when multiple Ultimate releases hit the same enemy, the damage dealt by the additional releases increases by 20–40%.Xiaofeng
Mountain Lord's RoarXiaofeng unleashes overwhelming power and presence, entering the [Lord of Beasts] state for 12 seconds. If equipped with Chief Potestas [Overlimit], when entering this state, the [Deep Mania] mark's duration is refreshed and does not decrease, lasting until the state ends.Xiaofeng
Bad LuckA special mark that lasts for 128 seconds and can stack up to 8 times. When the [Bad Luck] mark's duration ends, 1 stack is removed. For each additional stack gained, the duration is halved.Murphy
Lucky Truck!Murphy opens a portal to another world, dealing 3 hits of (Attack *256%) True Damage to all enemies on the field. This damage counts as Normal Attack Damage.Murphy
Disaster from AboveTriggers when Murphy has 1 stack of the [Bad Luck] mark. Summons 1 lightning bolt to attack a random enemy, dealing (Attack *128–256%) True Damage to all enemies within the skill range and inflicting [Root] on them for 1 second. This damage counts as Normal Attack Damage. Each additional stack of the [Bad Luck] mark triggers this effect 1 additional time, up to 3 times.Murphy
Ominous Black CatTriggers when Murphy has 4 stacks of the [Bad Luck] mark. Summons a greedy fortune cat to attack random enemies, dealing (Attack *256–512%) True Damage to all enemies within the skill range and reducing their Movement Speed by 30% for 5 seconds. This damage counts as Normal Attack Damage. Each additional stack of the [Bad Luck] mark triggers 1 additional hit of damage, up to 3 hits.Murphy
Rampaging BlazeTriggers when Murphy has 7 stacks of the [Bad Luck] mark. Summons a flame to attack enemies, dealing (Attack *512–1024%) True Damage to all enemies within the skill range, prioritizing the enemy with the highest Max HP. This damage counts as Normal Attack Damage. If Murphy has 8 stacks of the [Bad Luck] mark, the flame explodes and splits into 5 little flames, dealing (Attack *128–256%) True Damage to all enemies within a single grid. This damage counts as Normal Attack Damage.Murphy
One PercentMurphy designates 1 allied Sinner, granting them the [Accident] mark. After casting the Exclusive Ultimate, the [Bad Luck] mark stacks stop decreasing for 16 seconds.Murphy
AccidentA special mark that increases Attack by 20–30% for 16 seconds. If Murphy carries the [Accident] mark, True Damage increases by an additional 30–50%. If another allied Sinner carry the [Accident] mark, the trigger condition for the passive [Surely It Can't Get Worse?] changes to Murphy and the [Accident] mark bearer deal True Damage to enemies instead. Additional damage dealt by [Accident] mark bearer is considered to be dealt by that Sinner, and, the per-second trigger limit is tracked separately.Murphy
GaleA special mark that can stack up to 3 times.Bai Yi
TempestDeals (Attack *200–360%) Physical Damage and 1 Core Damage to all enemies within the skill range, and increases CRIT Rate by 15% for 10 seconds, stacking up to 10 times.Bai Yi
PoisedA special mark that can stack up to 2 times. If Bai Yi doesn't move for 10 seconds, she gains 1 stack of [Poised] mark.Bai Yi
Shadow StealthA special status under which Crache becomes unable to block or be targeted by enemies, and does not perform normal attack. Crache exits [Shadow Stealth] state after moving or casting an Ultimate.Crache
Shadow BladeCan be used while in [Shadow Stealth] state. Crache transforms shadows into phantom claws, dealing (Attack *400–720%) Physical Damage and 1 Core Damage to all enemies within the skill range. Ultimate switches to [Shadow Stealth].Crache
Shadow AnnihilationCrache transforms shadows into phantom claws, dealing (Attack *400–720%) Physical Damage and 1 Core Damage to all enemies within the skill range. While in [Shadow Stealth] state, skill damage increases by 5% per second, stacking up to 12 times.Crache
ShadowCrache's summoned creature. Up to 2 can exist at a time. [Shadow] follows Crache's movements, is immune to damage and control effects, and does not perform normal attack. If Crache is not in [Shadow Stealth] state, 1 [Shadow] disappears every 10 seconds.Crache
Serpent FangA special mark that lasts for 12 seconds.Serpent
Brilliant AppearanceSerpent unfolds an illusory dream, moves to a designated grid, and creates [Galaxy Theater] within the skill range. She inflicts [Serpent Fang] marks on enemies within [Galaxy Theater] every 2 seconds. When Serpent is within [Galaxy Theater], Attack increases by 10–15%.Serpent
Galaxy TheaterA special force field generated by Serpent. Reduces Movement Speed of enemies within the area by 40% for 20 seconds.Serpent
Mad ShearsA special energy resource that can stack up to 45 times. While Adela has [Mad Shears], she consumes 3 stacks of [Mad Shears] after dealing Normal Attack Damage, and additionally deals (Attack *90–180%) Physical Damage. This damage can score CRIT hits.Adela
Fog StealthAdela charges up her shears, moves to the designated grid, and performs a 5-hit attack. Each hit deals (Attack *200–400%) Physical Damage to a single enemy within the skill range, counting as Normal Attack Damage. Prioritizes enemies with the lowest HP percentage.Adela
Final StrandAdela charges up her shears, moves to the designated grid, and performs a 4-hit attack. Each hit deals Physical Damage to a single enemy within the skill range. The Damage Coefficient is 50% of [Fog Stealth]. This damage counts as normal attack damage and is guaranteed to CRIT. Prioritizes enemies with the lowest HP percentage.Adela
Soundless ExecutionAdela charges up her shears, moves to the designated grid, and performs a 10-hit attack. Each hit deals Physical Damage to a single enemy within the skill range. The Damage Coefficient is 100% of [Fog Stealth]. This damage counts as normal attack damage and is guaranteed to CRIT. Prioritizes elite and boss enemies.Adela
Corruption - MantisA special status that increases Attack by 8% and Attack Speed by 20%, consuming 4 M-Value per second. When M-Value is depleted, exits [Corruption] form.Mantis
Wilderness AdventurerMantis enters the designated grid in a flash and performs 1 frontal attack and 1 rear attack on all enemies one by one within the skill range. Each hit deals (Attack *250–400%) Physical Damage. This damage can score CRIT hits.Mantis
Blade ShadeA special energy resource that can stack up to 6 times. Angell gains 1 stack of [Blade Shade] every 15 seconds. For each enemy's core broken, Angell gains 1 stack of [Blade Shade].Angell
Liminal SpaceAngell unleashes a blade wave, dealing (Attack *1000–1500%) Physical Damage to all enemies within the skill range and regains previously owned [Blade Shade] stacks. She additionally gains 4 Energy for each stack of [Blade Shade] regained. Up to 6 stacks can be regained.Angell
RestrainA control effect that prevents any actions.
PullA special control effect that forces enemies to move. If obstacles are present between the unit and the enemies, the enemies will stop prematurely. This effect only works on non-boss enemies that occupy no more than 1 grid.
ProjectionA special status under which normal attack, Ultimate, and passive [Frenzy Overflow] are active 2 additional times, but each time only dealing 15.6–30% of the original damage.000
Umbra CoreA special core.Graves, Parfait
Cupid's GraceA special status under which after normal attack deals damage to an enemy, Graves deals additional Physical Damage to all enemies within a 3x3 square around that enemy. The Damage Coefficient is 0.85 times that of the normal attack. This damage is considered as Normal Attack Damage and can score CRIT hits.Graves
VowA special mark that can stack up to 6 times. Each time an [Umbra Core] is broken on an enemy, Graves inflicts 1 stack of [Vow] mark on that enemy.Graves
Lone ShadowA special mark that increases Attack by 1.2–2.5% and can stack up to 12 times.Graves
Wedding of LoveGraves expands her domain, dealing (Attack *300–900%) Physical Damage to all enemies on the field and inflicting an [Ethereal] mark.Graves
EtherealA special mark. When an [Ethereal] mark bearer enters the [Core Break] state, for each stack of [Vow] mark removed, the [Core Break] state's duration is extended by 1 second.Graves
Lingering WillA special creation generated by Necresta·Hella. When each [Lingering Will] attacks, Necresta·Hella consumes 1% HP and gains 1 Resonant Mania. This effect cannot deal lethal damage to Necresta·Hella.Necresta·Hella
Healing and RegenerationWhen entering battle, Necresta·Hella additionally gains the Fury Tendency tag and recovers 4.5% HP every second.Necresta·Hella
Mania ResonanceWhen entering battle, Necresta·Hella awakens 3 [Lingering Will] to assist her in combat.Necresta·Hella
Mania EnergyA special energy resource that can stack up to 90 times.Necresta·Hella
SoulscourA special status that increases damage by 12–24%, with an additional 2–4% increase for every 10 Resonant Mania possessed.Necresta·Hella
Phantom CoreA special mark. When a [Phantom Core] mark bearer takes Core Damage, it counts as breaking 1 additional [Umbra Core], and removes the [Phantom Core] mark.Necresta·Hella
Agonizing CrownCan be used when Resonant Mania reaches maximum stacks. Necresta·Hella unleashes the power of Famine, triggering her passive [Clamorous Lament]'s special attack 8 times in the designated grid, recovers 100% HP, and enters the [Soulscour] state for 18 seconds. While in this state, her Attack Speed increases by 50–100%, but she cannot receive healing. When the duration ends, all Resonant Mania is depleted.Necresta·Hella
Shattered Blade - CetoA special energy resource that can stack up to 40 times.Ceto
Shattered BladeA special energy resource. Different Sinners obtain this resource in their own unique ways.Ceto
Wind BiteA special mark that increases True Damage taken by 4–8% for 15 seconds and can stack up to 2 times. After dealing damage with her Ultimate, Ceto inflicts the [Wind Bite] mark on the enemy.Ceto
DroneSummer's summoned creature that always inherits 100% of her Attack. Up to 4 [Drones] can exist at a time. They follow Summer as she moves, are immune to damage and control effects, and each hit of their normal attack deals (Attack *20%) Physical Damage to a single enemy, prioritizing enemies that are attacking their owner.Summer
OverloadSummer modifies her weapons, causing all [Drones] to enter the [Overload] state for 10–15 seconds.Summer
OverloadA special status that increases CRIT Rate by 100%. When exiting the [Overload] state, [Drones] are unable to attack for 10 seconds.Summer
CausalityA special mark. After Langley deals damage, she inflicts the [Causality] mark on enemies.Langley
Silent FinaleOak Casket listens to the voices of revenants, entering the [Mourning] state and enhancing normal attack. Enhanced normal attack effects: Normal attack range expands to cover the entire field. Attack interval is extended. Damage Coefficient increases by 170–220%.Oak Casket
MourningA special status that consumes 3 Energy per second and prevents automatic Energy recovery. The [Mourning] state ends when affected by control effects or when performing other actions.Oak Casket
Corruption - DreyaA special status that increases Attack by 8% and consumes 5 M-Value per second. When M-Value is depleted, exits [Corruption] form.Dreya
Life Loss - DreyaThe [Life Loss] mark inflicted by Dreya. Deals (Attack *50–100%) Physical Damage per second for 10 seconds.Dreya
Tempestuous PullDreya copies all [Life Loss] marks within a designated range, duplicating each type of [Life Loss] mark once. Exclusive Ultimate switches to [Cosmos Storm].Dreya
Cosmos StormDreya unleashes cosmic power, inflicting [Life Loss] marks duplicated by [Tempestuous Pull] on all enemies on the field. If the original giver of a [Life Loss] mark dies, that type of [Life Loss] mark cannot be inflicted. Exclusive Ultimate switches to [Tempestuous Pull].Dreya
SurveillantShalom summons a [Prism] to a designated grid. After Shalom's normal attack deals damage, if the passive [Onyx Refraction] cannot be activated normally, she can choose to perform Rebound with [Prism].Shalom
PrismShalom's summoned creature that lasts for 12 seconds. Up to 1 can exist at a time. [Prism] cannot block or be targeted by enemies, is immune to damage and control effects, cannot move, and does not perform normal attack.Shalom
Substitute StageA special force field generated by Lady Pearl. Increases Normal Attack Damage of allied Sinners within the range by 15–30%.Lady Pearl
Grand OpeningLady Pearl unfolds her stage, dealing (Attack *800–1200%) Physical Damage and 2 Core Damage to all enemies in the designated grid, and increases Attack Speed of all allied Sinners by 20–50% for 10 seconds.Lady Pearl
WeakspotA special mark that makes the bearer a prioritized target for enemy normal attack. This targeting effect takes precedence over [Taunt].Bianca, Garofano, Golan, Margaret, Shawn
Zoom InDeals (Attack *150–300%) Physical Damage to all enemies within the skill range.Bianca
Close-upA special mark that increases damage taken from Bianca's normal attack and [Zoom In] by 4.5–9%. Lasts for 10 seconds and can stack up to 10 times.Bianca
Duel at SunsetKorryn deals (Attack *800%) Physical Damage and 1 Core Damage to a single enemy in the designated grid, reducing their Defense by 150 for 15 seconds. Prioritizes the enemy with the highest Max HP.Korryn
Duel at SunsetKorryn deals (Attack *1200%) Physical Damage and 1 Core Damage to a single enemy in the designated grid, reducing their Defense by 200 for 15 seconds. Prioritizes the enemy with the highest Max HP.Korryn
Aurum Secretum TechA special type of summoned creature.Hilda, Lysandra
Gilded MachinaHypatia's summoned creature. [Gilded Machina] is an [Aurum Secretum Tech] creature that inherits 80% of Hypatia's HP, 120% of her Attack, and 100% of her Defense and Magic Resistance. Up to 1 can exist at a time. [Gilded Machina] can block 1 enemy. Each hit of its normal attack deals Magic Damage to a single enemy, with the Damage Coefficient increasing with Hypatia's normal attack level.Hypatia
Resonance - Auric ResonanceAfter [Gilded Machina] casts Ultimate, Attack increases by 2.5–5%, stacking up to 5 times. This buff also applies to all the other summoned creatures in the [Resonance] state.Hypatia
Resonance - Auric ResonanceAfter [Gilded Machina] casts Ultimate, Attack increases by a certain percentage, stacking up to 5 times. This buff also applies to all the other summoned creatures in the [Resonance] state.
Resonance - MaverickHypatia and all summoned creatures in the [Resonance] state deal 10% more damage to boss enemies. For each grid the boss occupies, damage increases by an additional 0.4%, stacking up to 25 times.Hypatia
Resonance - MaverickHypatia and all summoned creatures in the [Resonance] state deal 20% more damage to boss enemies. For each grid the boss occupies, damage increases by an additional 0.8%, stacking up to 25 times.Hypatia
Resonance - MaverickHypatia and all summoned creatures in the [Resonance] state deal 30% more damage to boss enemies. For each grid the boss occupies, damage increases by an additional 1.2%, stacking up to 25 times.Hypatia
Resonance - MaverickHypatia and all summoned creatures in the [Resonance] state deal a certain percentage more damage to boss enemies. For each grid the boss occupies, damage additionally increases by a certain percentage, stacking up to 25 times.
Shattered Blade - AugustusA special energy resource that can stack up to 60 times. For every 2 Energy Augustus would gain, she gains 1 stack of [Shattered Blade] instead.Augustus
Magnetic BladeA special creation generated by Augustus. Each one deals (Attack *144–260%) True Damage to all enemies within a single grid. This damage is known as [Shattered Blade] damage and is treated as Normal Attack Damage.Augustus
EchoA special mark that can stack up to 30 times. While the Ultimate is active, Augustus gains 1 stack of [Echo] mark each time Nirvana Port fires a [Magnetic Blade].Augustus
Resonance BurstA special creation generated by Augustus. Each hit deals (Attack *60–120%) True Damage to all enemies within a cross area. This damage is treated as Normal Attack Damage.
Steel ApocalypseAugustus commands Nirvana Port to perform a multi-hit attack against all enemies within the skill range, dealing (Nirvana Port's stored damage *120–240%) True Damage in total, with the first hit additionally dealing 2 Core Damage. This damage is treated as Normal Attack Damage. For each stack of [Echo] mark Augustus carries, this damage increases by 2% and is not affected by other effects.Augustus
Bat DisturbanceA special force field created by Clementine that lasts for 2 seconds. During this period, attacks all enemies within the skill range 6 times, dealing (Attack *60–120%) Physical Damage per hit. This damage counts as Windgnaw Damage.Clementine
CrimeprintA special mark that increases Physical Damage taken by 12.5–25% for 6 seconds. When the Ultimate deals damage, Clementine inflicts the [Crimeprint] mark on enemies.Clementine
Core of DestructionA special creation generated by Eirene.Eirene
Black HoleA special force field generated by Eirene that lasts for 4 seconds. During this time, it performs multiple attacks on all enemies within the skill range, dealing a total of (Attack *700–1260%) Magic Damage and reducing their Movement Speed by 50%.Eirene
RiftPerforms a 2-hit attack on all enemies within the skill range, each hit dealing (Attack *250–450%) Magic Damage and 1 Core Damage.Eirene
TurbulenceDeals (Attack *900–1620%) Magic Damage to all enemies within the skill range.Eirene
Dark ChessmasterWhen activated, changes the Ultimate effect so that the [Core of Destruction] placed on a grid without enemies will not activate immediately. Instead, it will activate the corresponding effect based on the type of the first unit that enters the grid. When deactivated, this effect is removed.Eirene
Victory StarStargazer's summoned creature that inherits 30% of Stargazer's HP and 100% of her Attack, Defense, and Magic Resistance. Up to 2 can exist at a time. [Victory Star] can block 1 enemy, cannot move, and doesn't perform normal attack. It deals (Attack *130–234%) Magic Damage to all enemies within its skill range every 4 seconds, which is treated as Skill Damage. All [Victory Stars] deal damage simultaneously.Stargazer
DreamlandStargazer peers into the realm of truth, dealing damage 3 times per second to all enemies within a 3x3 square around herself and all [Victory Stars] for 8 seconds, each time dealing (Attack *20–26%) Magic Damage.Stargazer
Celestial BodyA special creation generated by Etti. Each one deals (Attack *120–240%) Magic Damage to a single enemy.Etti
ConstellationA special force field generated by Etti.Etti
GemSpecial Sprites generated by Etti that can only be picked up by allied Sinners. Picking them up takes a brief moment. Allied Sinners gain different [Gem] buffs that last for 12 seconds. Red: Attack Speed increases by 15–30%. Green: Damage taken is reduced by 10–20%. Blue: Magic Damage increases by 15–30%.Etti
ArchnemesisEtti deals (Attack *1000%) Magic Damage and 2 Core Damage to a single enemy in the designated grid, and inflicts an [Archnemesis] mark. Prioritizes the enemy with the highest Max HP.Etti
ArchnemesisA special mark that lasts for 15 seconds. The [Celestial Body] formed by the Ultimate prioritizes targets with the [Archnemesis] mark within [Constellation].
FeatherA special mark that can stack up to 2 times.Raven
A Nib That CutsRaven draws out a feather, inflicting 1 stack of [Feather] mark on all enemies in the designated grid.Raven
Final ChapterRaven removes all [Feather] marks on the field. For each stack of the [Feather] mark on an enemy, Raven deals (Attack *500%) Magic Damage to all enemies in the same grid as that bearer.Raven
Strange EntityEleven's summoned creature. Inherits 100% of her Attack and lasts for 15 seconds. Up to 4 can exist at a time. [Strange Entity] cannot block or be targeted by enemies, is immune to damage and control effects, cannot move, and each hit of its normal attack deals (Attack *68.8–137.5%) Magic Damage to a single enemy.Eleven
Manual MuteEleven suppresses the frequency in the field, removes all [Strange Entities], then summons 1 [Strange Entity] to each grid at the four corners of the designated area. For each [Strange Entity] removed, the Magic Damage of the newly summoned [Strange Entities] increases by 4–8% for 10–15 seconds.Eleven
Dissonant EntityEleven's summoned creature that inherits 100% of her Attack and lasts for 12 seconds. Up to 6 can exist at a time. [Dissonant Entity] cannot block or be targeted by enemies, is immune to damage and control effects, cannot move, does not perform normal attack, but can trigger Eleven's passives and deals damage 1 additional time when passive [Melodic Resonance] is triggered.Eleven
SacrificeA special mark that increases the damage dealt by all [Strange Entities] and [Dissonant Entities] by 3%. Stacks up to 15 times.Eleven
Corruption - HestiaA special status that increases Attack by 8% and Energy Recovery Speed by 30%, consuming 5 M-Value per second. When M-Value is depleted, exits [Corruption] form.Hestia
Fiery HaloA special mark that lasts for 5 seconds. Up to 6 [Fiery Halo] mark bearers can exist at a time. Hestia applies 1 [Burn] mark to enemies with the [Fiery Halo] mark every second. When a [Fiery Halo] mark bearer dies or escapes, the mark transfers to another enemy, prioritizing those with the lowest HP who don't already have the [Fiery Halo] mark, and the effective time will be reset.Hestia
Burn - HestiaThe [Burn] mark inflicted by Hestia. Deals (Attack *24–48%) Magic Damage per second for 5 seconds.
WildfireHestia unleashes the power of fire, dealing (Attack *520%) Magic Damage and 1 Core Damage to all enemies in the designated grid, and transfers the nearest [Fiery Halo] mark to the enemy with the highest HP in that grid.Hestia
WildfireHestia unleashes the power of fire, dealing (Attack *650%) Magic Damage and 1 Core Damage to all enemies in the designated grid, and transfers the nearest [Fiery Halo] mark to the enemy with the highest HP in that grid.Hestia
WildfireHestia unleashes the power of fire, dealing (Attack *780%) Magic Damage and 1 Core Damage to all enemies in the designated grid, and transfers the nearest [Fiery Halo] mark to the enemy with the highest HP in that grid.Hestia
Sinful EyeA special creation generated by Vautour Bleu that lasts for 3 seconds. Vautour Bleu commands [Sinful Eye] to continuously attack all enemies within the skill range, dealing (Attack *102–204%) Magic Damage with each hit. The first hit additionally deals 1 Core Damage. This skill's attack frequency is affected by Attack Speed.Vautour Bleu
DecayA special mark that increases Attack Speed by 1.5–3% and can stack up to 10 times.Vautour Bleu
Dream AmuletYingying's summoned creature. Treated as an enemy but is not affected by buffs. It inherits 30% of the activator's HP, but that cannot exceed 5000% of Yingying's Attack. Its Defense and Magic Resistance are 0. Up to 1 can exist in each grid. [Dream Amulet] cannot move, does not perform normal attack, and cannot be marked with [Blossom]. [Dream Amulet] disappears if the activator dies or disappears/if Yingying dies/if [Dream Amulet] itself quits the [Wisteria Cluster] zone.Yingying
CelestiumYingying calls upon the power of the Wisteria Blossom, moving [Wisteria Cluster] to the designated area.Yingying
Wisteria ClusterA special force field generated by Yingying. Every 0.5 seconds, Yingying deals (Attack *25–50%) Magic Damage to enemies within [Wisteria Cluster] and inflicts 1 stack of [Blossom] mark.Yingying
BlossomA special mark that reduces Movement Speed by 5% and can stack up to 5 times.Yingying
CascadumYingying performs a 5-hit attack on enemies within [Wisteria Cluster], dealing (Attack *90–180%) Magic Damage with each hit.Yingying
Soulful GlimpseYingying causes [Wisteria Cluster] to immediately trigger [Cascadum] once, and the first hit additionally deals 1–3 Core Damage.Yingying
LamentA special mark that can stack up to 10 times. When allied Arcane Sinners deal Skill Damage to a [Blossom] mark bearer, they inflict 1 stack of [Lament] mark on that enemy. If the damage causes a CRIT hit, 1 additional stack is inflicted.Yingying
HoneyA special mark. Up to 1 [Honey] mark bearer can exist at a time. When a [Honey] mark bearer dies, the mark is transferred, prioritizing the enemy with the highest Max HP.Milly
MeltA special status that lasts for 12 seconds. Each time the [Honey] mark triggers [Melt], Milly stores (Attack *600–1200%) Magic Damage in the [Honey] mark and resets the effective duration. During this duration, Milly consumes 1/12 of the stored damage per second to deal Magic Damage to the [Honey] mark bearer.Milly
Sweet DuetMilly increases the Magic Damage of 1 allied Sinner by 1–2%, stacking up to 10 times. Prioritizes allied Sinners with the highest Attack who haven't reached the maximum number of stacks.Milly
HoneytrapMilly increases the Magic Damage taken by the [Honey] mark bearer by 0.4–0.8%, stacking up to 30 times. This effect transfers along with the [Honey] mark.Milly
LiberationMilly detonates her power, dealing (Attack *250–500%) Magic Damage and 1 Core Damage to all enemies on the field. The [Honey] mark bearer receives 1 additional Core Damage and triggers [Melt] once.Milly
Intel CollectorHilda's summoned creature, which counts as an [Aurum Secretum Tech] summoned creature. It inherits 100% of Hilda's HP, Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Intel Collector] can block 1 enemy and does not perform normal attacks.Hilda
Intel Collection[Intel Collector] attempts to gather intelligence. It gains 1 stack of [Intelligence] mark for each allied Sinner present, and 1 additional stack of [Intelligence] mark for each 1 [Aurum Secretum Tech] summoned creature present.Hilda
IntelligenceA special mark that increases damage by 1% and can stack up to 600 times.Hilda
Resonance - Song of Tomorrow30 stacks: All summoned creatures in the [Resonance] state deal 10–20% more damage to elite and boss enemies. 60 stacks: All summoned creatures in the [Resonance] state gain immunity to control effects. 90 stacks: All summoned creatures in the [Resonance] state deal 10–20% more damage with their Ultimate.Hilda
Resonance - Song of Tomorrow30 stacks: All summoned creatures in the [Resonance] state deal a certain percentage more damage to elite and boss enemies. 60 stacks: All summoned creatures in the [Resonance] state gain immunity to control effects. 90 stacks: All summoned creatures in the [Resonance] state deal a certain percentage more damage with their Ultimate.
Resonance - Lost SignalFor each stack of [Intelligence] mark carried by [Intel Collector], the summoners of summoned creatures in the [Resonance] state gain 1% Energy Recovery Speed. This effect can stack up to 30%.Hilda
Resonance - Lost SignalFor each stack of [Intelligence] mark carried by [Intel Collector], the summoners of summoned creatures in the [Resonance] state gain 1% Energy Recovery Speed. This effect can stack up to 60%.Hilda
Resonance - Lost SignalFor each stack of [Intelligence] mark carried by [Intel Collector], the summoners of summoned creatures in the [Resonance] state gain 1% Energy Recovery Speed. This effect can stack up to 90%.Hilda
Resonance - Lost SignalFor each stack of [Intelligence] mark carried by [Intel Collector], a summoner's Energy Recovery Speed increases by 1% if they have a summoned creature in the [Resonance] state. This effect can stack up to a certain percentage.
Calling CardA special mark. Every 3 times an enemy is inflicted with a [Calling Card] mark, the sister with the highest Attack in Cat's Eye deals (Attack *200%) Magic Damage to that enemy.Kisugi Ai, Kisugi Hitomi, Kisugi Rui
Veil of NightA special force field created by Kisugi Rui that lasts for 12 seconds. Only 1 can exist at a time. During this period, Kisugi Rui deals (Attack *200–400%) Magic Damage to all enemies within the skill range every 3 seconds and applies a [Calling Card] mark.Kisugi Rui
ArtworkA special Sprite generated by the Cat's Eye Sisters that can only be picked up by them. Includes [Artwork - Painting], [Artwork - Gem], and [Artwork - Sculpture]. The Cat's Eye Sisters can mark an [Artwork] to steal by picking it up, which enhances them. After successfully marking any [Artwork], they cannot mark other [Artworks].Kisugi Ai, Kisugi Hitomi, Kisugi Rui
Artwork - PaintingA special Sprite generated by Kisugi Rui that can only be picked up by the Cat's Eye Sisters.Kisugi Hitomi, Kisugi Rui
Artwork - GemA special Sprite generated by Kisugi Hitomi that can only be picked up by the Cat's Eye Sisters.Kisugi Hitomi, Kisugi Rui
Artwork - SculptureA special Sprite generated by Kisugi Ai that can only be picked up by the Cat's Eye Sisters.Kisugi Ai, Kisugi Hitomi, Kisugi Rui
Particle StreamA special flying object generated by Isomer's normal attack.Isomer
High-Energy Particle StreamA special flying object generated by Isomer's Ultimate.Isomer
Law of Entropy IncreaseIsomer gradually channels energy into particles, dealing (Attack *600–1000%) Magic Damage to all enemies within skill range. For each point of Potential Energy she has, the Damage Coefficient is increased by 48–80%. After casting the Exclusive Ultimate, the damage dealt by the Exclusive Ultimate is doubled.Isomer
Potential EnergyA special energy resource that can stack up to 888 times.Isomer
DanceHamel's unique combat style that continuously affects allied units within range.Hamel
Path of CompassionWhen activated, changes the effect of [Dance]: [Dance] no longer affects allied units but affects enemies instead. Enemies within range lose HP per second. The Damage Coefficient is 2.5 times the healing coefficient. Enemies within range also take increased damage equal to the Damage Reduction value. When deactivated, this effect is removed.Hamel
SubmergeA special mark that increases damage by 20–40% and lasts for 10 seconds.Enfer
DreadA special mark that lasts for 6 seconds. When an enemy is afflicted with [Fear], Enfer inflicts [Dread] mark on that enemy.Enfer
BloomEnfer deals (Attack *600–800%) Magic Damage and 2 Core Damage to all enemies within the designated range, inflicting [Fear] for 4 seconds. If this results in [Core Break], Enfer inflicts [Fear] on all enemies for 3 seconds.Enfer
Soul FragmentA special mark that can stack up to 3 times.Cabernet
Throne of GluttonyCabernet deals 1 Core Damage to all enemies in the designated grid, gains 2 stacks of [Soul Fragment] mark, and locks onto the enemy with the highest Max HP within the skill range. Then, she summons 1 [Soul Essence] to a grid accessible to enemies within a 3x3 square around her. If there are no such grids or no enemies are present within the skill range, the summoning fails. When [Soul Essence] takes damage, Cabernet deals the same amount of transferred damage to the locked-on enemy, unaffected by other effects. When [Soul Essence] dies, Cabernet additionally deals (HP *200–300%) Magic Damage to that enemy.Cabernet
Soul EssenceCabernet's summoned creature. Treated as an enemy but is not affected by buffs. Inherits 600–800% of Cabernet's HP and 100% of the Defense and Magic Resistance of the enemy locked on by [Throne of Gluttony]. Lasts for 10 seconds. Up to 1 can exist at a time. [Soul Essence] cannot move and does not perform normal attack. If the locked-on enemy dies or disappears/If Cabernet dies, [Soul Essence] disappears.Cabernet
Scarlet FlowerA special mark. After Coquelic deals Normal Attack Damage, she heals all [Scarlet Flower] mark bearers once. The healing equals 10–15% of her Attack.Coquelic
Sword FallA special mark that can stack up to 3 times. Coquelic gains 1 stack of [Sword Fall] mark every 15 seconds.Coquelic
River of FlowersCoquelic enters the [Sword Stance] state for 6–10 seconds. During this time, when other [Scarlet Flower] mark bearers deal Normal Attack Damage to enemies, there is a 80–100% chance for Coquelic to perform a [Floral Sword Slash] hit on that enemy.Coquelic
Sword StanceA special status under which normal attack is not performed. The [Sword Stance] state ends when affected by control effects or when performing other actions.Coquelic
Scarlet DanceCoquelic generates a [Curtain of Petals] in the designated area, restoring HP equal to (Coquelic's Attack *10–20%) to all allied units within it once per second. She also triggers the [Scarlet Flower] mark an additional time on [Scarlet Flower] mark bearers within the area.Coquelic
Lingering FragranceA special mark that can stack up to 6 times. When Coquelic casts her Exclusive Ultimate, all [Lingering Fragrance] marks are consumed. Each stack consumed increases Attack by 3% and the Exclusive Ultimate's duration by 1 second.Coquelic
Curtain of PetalsA special force field created by Coquelic that lasts for 10 seconds. Its trigger frequency is affected by Attack Speed.
Raging BearEve's summoned creature. Inherits 120% of Eve's HP, 80% of her Attack, and 240% of her Defense and Magic Resistance. Up to 1 can exist at a time. [Raging Bear] can block 2 enemies, and each hit of its normal attack deals (Attack *62–124%) Physical Damage to a single enemy.Eve
Cuckoo ClockEve's summoned creature. Inherits 60% of Eve's HP and 100% of her Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Cuckoo Clock] can block 1 enemy, and each hit of its normal attack deals (Attack *93–187%) Magic Damage to all enemies within skill range.
Curio - Cuckoo ClockCan be used while [Raging Bear] is on the field. Eve replaces [Raging Bear] with [Cuckoo Clock], inheriting the HP percentage. Ultimate switches to [Curio].Eve
Curio - Raging BearCan be used while [Cuckoo Clock] is on the field. Eve replaces [Cuckoo Clock] with [Raging Bear], inheriting the HP percentage. Ultimate switches to [Curio].
Scare BoxEve's summoned creature. Inherits 100% of Eve's HP, Defense, and Magic Resistance. Up to 1 can exist at a time. [Scare Box] can block 1 enemy and does not perform normal attack. [Scare Box] increases damage taken by all enemies within its skill range by 1–2% for every 600 Max HP it has, and inflicts [Fear] on all enemies within its skill range for 1 second every 8 seconds.Eve
Plastic Sweet DreamEve enhances the effect of passive [Family Workshop] by 30–50% for 10 seconds.Eve
OfferingA special mark that lasts for 6 seconds. During this time, if the [Offering] mark bearer receives another [Offering] mark, they will die. The [Offering] mark heals all allies within a 3x3 square around the bearer once every 2 seconds. The healing equals 140–210% of Du Ruo's Attack.Du Ruo
Life PreservationDu Ruo injects diffused vitality into other vessels, designating a grid accessible to allies where a dead Sinner exists, reviving the most recently deceased Sinner in that grid. If that grid is occupied by other allied units or the maximum number of allied Sinners has been reached, the revival fails.Du Ruo
RevivalHP is restored to 100%, then the unit re-enters battle.Cassian, Du Ruo
MantyA special creation generated by L.L. that lasts until L.L. dies. Up to 1 [Manty] bearer can exist at a time.L.L.
RaindropA special mark that increases CRIT Rate by 5–10% and consumes 1.5% of the bearer's HP per second. Up to 1 [Raindrop] mark bearer can exist at a time. When the [Raindrop] mark bearer moves to the grid behind Jelena, the [Raindrop] mark is removed.Jelena
Invigorate - RaindropA special status under which the [Raindrop] mark bearer additionally consumes 3.5% HP per second and gains a 20–40% CRIT Damage boost. An additional CRIT Damage boost equal to 20–40% of Jelena's CRIT Damage is also granted. However, the CRIT Damage gained from [Invigorate] cannot exceed 200%.Jelena
Rain-Drenched HeartJelena infuses her hand chain with hidden power, entering [Liberated] state for 10–15 seconds. During this time, all [Raindrop] mark bearers immediately enter [Invigorate] state for 10 seconds, and the CRIT Damage effect of [Raindrop] marks is increased by 1.2–1.6 times. When the effect ends, Jelena removes all [Raindrop] marks.Jelena
DeceptionA special status. During this time, if [Credit] marks reach maximum stacks, [Credit] mark's effect is increased by 30%. If [Credit] marks do not reach maximum stacks, [Credit] marks are removed when exiting [Deception] state.Parfait
CreditA special mark that increases damage against Elite and Boss enemies by 1.5–3% and can stack up to 12 times.Parfait
Corruption - ShinA special status that increases Attack by 8%. When M-Value is depleted, exits [Corruption] form.Shin
Abyssal GazeA special mark that increases Normal Attack Damage by 2–4% and can stack up to 10 times.Shin
Limbo OmenShin resonates with the abyss, causing allied Sinners within normal attack range to gain 10 M-Value per second for 6 seconds.Shin
ResonanceA special state that only [Aurum Secretum Tech] summoned creatures can enter through specific methods. When a summoned creature in the [Resonance] state casts its summoner's Ultimate, other summoned creatures in the [Resonance] state will also cast their respective summoners' Ultimates, but they only deal 20% of the original damage and cannot trigger this effect again.Hilda, Hypatia, Irrheia
Book of RewindIrrheia's summoned creature, which is an [Aurum Secretum Tech] creature that inherits 100% of Irrheia's HP, Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Book of Rewind] can block 1 enemy. Each hit of its normal attack deals Magic Damage to a single enemy, with the Damage Coefficient increasing with Irrheia's normal attack level.
Book of Rewind - AnomalyIrrheia's summoned creature, which is an [Aurum Secretum Tech] creature that inherits 100% of Irrheia's HP, Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Book of Rewind - Anomaly] can block 1 enemy. Each hit of its normal attack deals Magic Damage to a single enemy, with the Damage Coefficient increasing with Irrheia's normal attack level. When summoned, [Book of Rewind - Anomaly] automatically enters the [Resonance] state and possesses the summoned creature Ultimate [Auric Perception].
Auric PerceptionPuts 1 designated [Aurum Secretum Tech] summoned creature other than itself in the [Resonance] state. Up to 2 summoned creatures can enter the [Resonance] state this way. This Ultimate has an initial cooldown of 90 seconds, and 40 seconds for each use thereafter.Irrheia
Resonance AwakeningA special mark that increases the summoner's [Resonance Skill] effects by 5–10%. Lasts for 10 seconds. Up to 1 bearer can carry the [Resonance Awakening] mark at a time.Irrheia
Book of RewindIrrheia's summoned creature, which can appear as [Book of Rewind] or [Book of Rewind - Anomaly].Irrheia
Resonance SkillA skill type exclusive to summoners of [Aurum Secretum Tech] summoned creatures, including Hypatia's Passive [Resonance - Auric Resonance] and Exclusive Crimebrand [Resonance - Maverick], as well as Hilda's Passive [Resonance - Song of Tomorrow] and Exclusive Crimebrand [Resonance - Lost Signal].
DefenderA special state. While carrying the [Defense] mark, 1 [Weakspot] mark is removed from [Peace Sculpture] every 2.5 seconds.Margaret
DefenseA special mark that lasts for 20 seconds and can stack up to 12 times.Margaret
Peace SculptureMargaret's summoned creature. Treated as an enemy but unaffected by buffs. Lasts for 20 seconds. Up to 1 can exist at a time. [Peace Sculpture] is immune to damage and control effects, cannot move, does not perform normal attack, and cannot be targeted by normal attack. When summoned, [Peace Sculpture] carries the [Weakspot] mark. When the [Defense] mark is depleted, [Peace Sculpture] immediately disappears.Margaret
Defense OperationMargaret deals (Attack *128–256%) Physical Damage to all enemies within a 3x3 square around [Peace Sculpture] and inflicts the [Weakspot] mark. This damage counts as normal attack damage and can deal CRIT hits.Margaret
Plume of PeaceA special Sprite generated by Margaret. When Margaret picks it up, deals 1 Core Damage to the enemy with the most exposed cores.Margaret
Elemental DamageA special type of damage, including Burn Damage, Electrocution Damage, Windgnaw Damage, and Frostbite Damage.Jichuan
Combat TendencyIncludes Fury Tendency, Umbra Tendency, Reticle Tendency, and Arcane Tendency.Jichuan
Heaven TouchedA special force field generated by Jichuan that can manifest in various forms: [Touch of Burn], [Touch of Electrocution], [Touch of Windgnaw], and [Touch of Frostbite]. At the start of battle, Jichuan determines which [Heaven Touched] type to use for the battle based on the elemental tag that appears most frequently among allied Sinners on the field. If there are multiple elemental tags with the same count, 1 [Heaven Touched] type is randomly selected.Jichuan
Touch of BurnA special force field generated by Jichuan that triggers when the [Burn] tag is the most prevalent. Deals (Attack *800%) Magic Damage to all enemies within the skill range. This damage counts as Burn Damage and applies 1 stack of the [Burn] mark.
Touch of ElectrocutionA special force field generated by Jichuan that triggers when the [Electrocution] tag is the most prevalent. Deals (Attack *800%) Magic Damage to all enemies within the skill range. This damage counts as Electrocution Damage and applies 8 stacks of the [Electrocution] mark.
Touch of WindgnawA special force field generated by Jichuan that triggers when the [Windgnaw] tag is the most prevalent. Deals (Attack *800%) Physical Damage to all enemies within the skill range. This damage counts as Windgnaw Damage.
Touch of FrostbiteA special force field generated by Jichuan that triggers when the [Frostbite] tag is the most prevalent. Deals (Attack *800%) Magic Damage to all enemies within the skill range. This damage counts as Frostbite Damage.
Burn - JichuanThe [Burn] mark inflicted by Jichuan. Deals (Attack *120%) Magic Damage per second for 2 seconds.
Burn DamageA special type of damage.Ayiguo, Ignis, Yao
Electrocution DamageA special type of damage.
Windgnaw DamageA special type of damage. When dealing Windgnaw Damage, inflicts 1 stack of the [Windgnaw] mark.Clementine, Jichuan, Xiaofeng
Frostbite DamageA special type of damage. When dealing Frostbite Damage, inflicts 1 stack of the [Frostbite] mark.Ayiguo
Heavenly FormationA special force field generated by Jichuan. All allied Sinners' Attack increases by 10–20%.Jichuan
Earthly FormationA special force field generated by Jichuan. Damage taken by all allied Sinners is reduced by 10–20%.Jichuan
Mortal FormationA special force field generated by Jichuan. All allied Sinners' Energy Recovery Speed increases by 10–20%.Jichuan
Activate - Three Powers FormationA special status that enhances the Three Powers Formation, increasing the buff effects by 50–100%.Jichuan
Three Powers Synergy - HeavenA special mark that increases skill damage by 10–20%, Burn Damage by 25–50%, Electrocution Damage by 25–50%, Windgnaw Damage by 25–50%, and Frostbite Damage by 25–50%, but all Elemental Damage dealt by the bearer cannot benefit from CRIT Damage bonuses.Jichuan
Three Powers Synergy - EarthA special mark that increases Defense and Magic Resistance by 2% per second, stacking up to 15 times. Stacks reset upon movement. The [Earth] mark stores 15–30% of damage taken by the bearer. If the stored value exceeds 4% of HP, the bearer consumes 4% HP per second to offset it.Jichuan
Three Powers Synergy - MortalA special mark that increases the Energy Recovery Speed bonus to 1.3–1.6 times.Jichuan
TomeA special mark that increases Attack Speed by 15–30% and can stack up to 2 times.Celine
Flow StateA special status where Celine enhances the buff effects of all [Tome] marks by 20–40%.Celine
Ceaseless TorrentCeline enters the [Flow State] for 12 seconds, then deals (Attack *400–800%) Magic Damage and 1 Core Damage to all enemies within a 3x3 square around each [Tome] mark bearer, dealing a maximum of 2 Core Damage to the same enemy.Celine
SitriCountess Chelsea's summoned creature. Inherits 80–120% of Countess Chelsea's HP and 100% of her Attack, Defense, and Magic Resistance. Lasts for 20 seconds. Up to 1 can exist at a time. [Sitri] can block 2 enemies, and each hit of its normal attack deals (Attack *100%) Physical Damage to a single enemy.Countess Chelsea
PetrificationA control effect that prevents any actions.Countess Chelsea
SplinterA special mark. When a bearer of the [Splinter] mark is [petrified], their Defense is reduced by 30%.Countess Chelsea
Wall of SighsA special force field generated by Cinnabar that lasts for 8 seconds.Cinnabar
Protective BeaconA special force field generated by Kawa-kawa that follows the bearer as they move. The [Protective Beacon] bearer recovers 1–2% HP every 2 seconds.Kawa-kawa
Life Loss - LevyThe [Life Loss] mark inflicted by Levy. Deals (Magic Resistance *25–50%) Physical Damage per second for 12 seconds.Levy
Mirror ShieldA special mark that can stack up to 3 times. When taking damage, the [Mirror Shield] mark blocks damage for the bearer (not exceeding 1000% of Uni's Defense), then removes 1 stack of [Mirror Shield] mark. When Uni dies, all [Mirror Shield] marks are removed. For each stack of [Mirror Shield] mark removed, Uni deals (Defense *70–140%) Physical Damage to all enemies within a 3x3 square around the bearer.Uni
StunA control effect that prevents any actions.Ark, Countess Chelsea, Crache, Echo, Hella, Joan, Kisugi Rui, Luminita, Nino, Norma, Synex, Tetra, Wolverine
Game and RealityNino combines Lævateinn and Svalin, dealing (Defense *600–1000%) Physical Damage to all enemies within the skill range.Nino
CounterattackA special status under which HP is increased by 12–20%, normal attack is not performed, and Energy is not automatically recovered.Golan
Pellet ShowerDeals (HP *30–60%) Physical Damage to all enemies within the skill range and inflicts a [Weakspot] mark.Golan
Gear UpA special mark. Golan gains 1 stack of [Gear Up] mark every 20–10 seconds.Golan
Ostrich FreedomGolan strafes with her mechanical umbrella, dealing (HP *40–80%) Physical Damage and 1 Core Damage to all enemies within the skill range. When the Exclusive Ultimate deals damage to [Weakspot] mark bearers, it additionally deals 1 Core Damage to that enemy and removes the [Weakspot] mark. If the [Weakspot] mark is successfully removed, Golan gains 14 Energy.Golan
LetterA special mark that increases Magic Resistance by 4% and can stack up to 5 times.Dove
Blind FaithDove attempts to extract [Letter] marks from each enemy within the skill range, gaining up to 5 stacks. If the extraction is successful, she inflicts [Staggered Strike] marks on all enemies within the skill range. When an enemy's [Staggered Strike] mark is removed, Dove deals (Attack *150–450%) Magic Damage to that enemy.Dove
Staggered StrikeA special mark. When a [Staggered Strike] mark bearer receives Core Damage, 1 additional core is broken and the [Staggered Strike] mark is removed.Dove, Kisugi Rui
Forced DealLuminita forces a contract signing, increasing damage taken by a single enemy within the skill range by 10–20% for 10 seconds and applying [Suppression] to that enemy for 4–8 seconds. Prioritizes the enemy with the highest max HP. While [Suppression] is active, Luminita deals (Attack *200–500%) Physical Damage to that enemy every second.Luminita
SuppressionA special control effect that prevents the effect giver from attacking and the effect bearer from taking any actions.Luminita
Shattered Blade - SiglindeA special energy resource that can stack up to 30 times. When taking damage, Siglinde gains 1 stack of [Shattered Blade]. This effect has a 5-second cooldown after each use.Siglinde
CandlewickRumina's summoned creature. Inherits 100% of Rumina's HP, Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Candlewick] can block 1 enemy, and each hit of its normal attack deals Magic Damage to a single enemy. The Damage Coefficient increases with Rumina's normal attack level.Rumina
Wax PoolA special force field generated by Rumina. Reduces Attack of enemies within the area by 2–4%. This effect can stack for enemies that occupy multiple grids, stacking up to 5 times.Rumina
Ashy WickRumina channels Candlewick's power, putting all [Wax Pools] in the [Invigorate] state for 15–25 seconds. After the duration ends, Rumina removes all [Wax Pools].Rumina
Invigorate - Wax PoolA special state. Rumina causes enemies within a [Wax Pool] to take 5% more damage from summoned creatures. This effect can stack for enemies that occupy multiple grids, stacking up to 5 times.Rumina
FrostbiteA special mark that reduces Magic Resistance by 2% and can stack up to 5 times.
Witchcraft ThreadA special mark that lasts for 5 seconds. When the bearer takes damage, the [Witchcraft Thread] mark can block damage for them, up to (Ayiguo's Magic Resistance *800%), then the mark is removed. When the [Witchcraft Thread] mark is removed, Ayiguo randomly deals 1 instance of either Burn Damage or Frostbite Damage to all enemies within a 3x3 square around the bearer, dealing (Magic Resistance *250–500%) Magic Damage.Ayiguo
IncinerateA special status that increases Attack by 20–36%, delays damage taken by 5 seconds, and prevents automatic Energy recovery.Ninety-Nine
InvincibleA special status that grants immunity to all damage.Hella, Ninety-Nine
Blazing SplitCosts 3 Chief Energy. Ninety-Nine stops suppressing her Mania, consumes all HP, and enters the [Incinerate] state for 13 seconds. For each 1% HP consumed, Attack increases by 1%, lasting until the Ultimate is cast again or the [Incinerate] state ends.Ninety-Nine
Lethal HuntNinety-Nine inflicts the [Hunt] mark on a single enemy in the designated grid, prioritizing the enemy with the highest Max HP.Ninety-Nine
HuntA special mark. When equipped with Chief Potestas [Overlimit], after Ninety-Nine's normal attack deals damage to [Hunt] mark bearers, she gains 2 additional Overlimit Value.Ninety-Nine
Radiation FieldA special force field generated by Pacassi that continuously deals Magic Damage, including [Radiation Field I], [Radiation Field II], and [Radiation Field III].Pacassi
Radiation Field IA special force field generated by Pacassi that lasts for 10 seconds. During this time, Pacassi deals (Attack *65–117%) Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with Ultimate level.Pacassi
Radiation Field IIA special force field generated by Pacassi that follows her as she moves, dealing (Attack *35–63%) Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with passive [Chain Reaction]'s level.Pacassi
Radiation Field IIIA special force field generated by Pacassi that lasts for 10 seconds. During this time, Pacassi deals Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with Pacassi's exclusive Crimebrand's level.
Radiation Field IIIA special force field generated by Pacassi that lasts for 10 seconds. During this time, Pacassi deals (Attack *30%) Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with exclusive Crimebrand's level.Pacassi
Radiation Field IIIA special force field generated by Pacassi that lasts for 10 seconds. During this time, Pacassi deals (Attack *35%) Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with exclusive Crimebrand's level.Pacassi
Radiation Field IIIA special force field generated by Pacassi that lasts for 10 seconds. During this time, Pacassi deals (Attack *40%) Magic Damage per second to all enemies within the skill range. The Damage Coefficient increases with exclusive Crimebrand's level.Pacassi
AgitatedA special mark that increases Attack Speed by 10% and can stack up to 5 times.Dolly
BatterA special mark that increases Attack by 2% and can stack up to 9 times.Dolly
On BaseA special mark that increases CRIT Rate by 3% and can stack up to 4 times. After reaching maximum stacks, CRIT Rate is additionally increased by 6% for 8 seconds, after which the [On Base] mark is removed.Dolly
Battle MarkA special mark that reduces damage taken by 13–19.5% for 6 seconds. Horo gains a [Battle Mark] every 6 times she deals damage. If no damage is dealt within 6 seconds, the [Battle Mark] is removed.Horo
SweepHoro deals (Attack *300–540%) Physical Damage to all enemies within the skill range. The Damage Coefficient increases with normal attack level.Horo
Furnace of MaliceMess gathers malice, reducing Attack of all non-summoned units on the field (excluding herself) by 5%. For each unit whose Attack is successfully reduced, her own Attack increases by 5–7% for 15 seconds, stacking up to 9 times.Mess
Secret WeaponA special creation generated by Corso that can attack enemies when triggered. Types include [Throwing Dagger], [Hand Grenade], and [Coin]. Up to 3 [Secret Weapons] can be carried. If the maximum number is reached, newly acquired [Secret Weapons] will replace the most recently acquired ones.Corso
Throwing DaggerDeals (Attack *300–540%) Physical Damage to a single enemy. This damage can score CRIT hits. Enhanced Effect: This damage will always score a CRIT hit.
Hand GrenadeAfter hitting an enemy, deals (Attack *150–270%) Physical Damage to all enemies within the skill range. Enhanced Effect: Additionally inflicts [Stun] on enemies for 4 seconds.
CoinDeals (Attack *200–360%) Physical Damage to a single enemy and inflicts 5 stacks of [Electrocution] mark. This damage can score CRIT hits. Enhanced Effect: Instead inflicts 15 stacks of [Electrocution] mark.
Winner Takes AllCorso consumes 3–2 move limit to create 1 [Secret Weapon]. No effect if remaining move limit is insufficient.Corso
SuspectA special mark that lasts for 10 seconds. When casting Ultimate, Christina inflicts the [Suspect] mark on a single enemy within the skill range, prioritizing the enemy with the highest current HP.Christina
LightsaberA special creation generated by Rise. Up to 1 can exist per grid, and up to 2 can exist at a time. When Rise moves to a grid with a [lightsaber], she picks it up and triggers a special attack, dealing (Attack *242–484%) Physical Damage to all enemies within the skill range.Rise
CounterattackA special mark that can stack up to 5 times. After taking damage, Mira gains 1 stack of [Counterattack] mark.Mira
Heavy ArmorA special status that consumes 5 Energy when performing normal attack and prevents automatic Energy recovery. The [Heavy Armor] state ends when Energy is depleted or when performing other actions.Ark
RewindTetra briefly pauses time, dealing (Attack *500%) Physical Damage to all enemies within the skill range, then returns to the previous grid she was in. Ultimate switches to [Instant Strike].Tetra
RewindTetra briefly pauses time, dealing (Attack *600%) Physical Damage to all enemies within the skill range, then returns to the previous grid she was in. Ultimate switches to [Instant Strike].Tetra
RewindTetra briefly pauses time, dealing (Attack *700%) Physical Damage to all enemies within the skill range, then returns to the previous grid she was in. Ultimate switches to [Instant Strike].Tetra
Life Loss - SumireThe [Life Loss] mark inflicted by Sumire. Deals (Attack *45–81%) Physical Damage per second for 8 seconds.Sumire
SculptureMcQueen's summoned creature. Inherits 100% of McQueen's HP, Attack, Defense, and Magic Resistance. Up to 1 can exist at a time. [Sculpture] can block 1 enemy, and each hit of its normal attack deals (Attack *56–101%) Physical Damage to a single enemy. The Damage Coefficient increases with McQueen's normal attack level.McQueen
DestroyMcQueen makes [Sculpture] disappear immediately.McQueen
VerisimilitudeMcQueen observes others, designates 1 allied Sinner (excluding herself), and makes [Sculpture] inherit that Sinner's attributes instead at 50–60% of their Attack and 80–100% of their HP, Defense, and Magic Resistance.McQueen
Killer GazeA special status that consumes 7 Energy per second and prevents automatic Energy recovery. The [Killer Gaze] state ends when Energy is depleted, when affected by control effects, or when performing other actions.Lynn
Light SpeckA special mark that lasts for 4 seconds and can stack up to 3 times. After the [Light Speck] mark reaches maximum stacks, Lynn deals (Attack *160–288%) Physical Damage and 1 Core Damage to that enemy, then removes the [Light Speck] mark.Lynn
Heart's LamentGarofano removes all [Weakspot] marks within a designated range. When removing a [Weakspot] mark, she deals (Attack *500–1000%) Physical Damage to that enemy and increases damage taken by the enemy by 8–16% for 12 seconds. If a [Weakspot] mark is successfully removed, Garofano gains 14 Energy.Garofano
Mini MineEureka's summoned creature. Inherits 100% of her Attack. Up to 3 can exist at a time. [Mini Mine] cannot block or be targeted by enemies, is immune to damage and control effects, cannot move, and does not perform normal attacks. When an enemy enters the grid where it is located or when it disappears, [Mini Mine] triggers self-destruction, dealing (Attack *500–900%) Physical Damage and 1 Core Damage to all enemies within the skill range.Eureka
Rebooted GearEureka immediately triggers all [Mini Mines].Eureka
Burn - ThistleThe [Burn] mark inflicted by Thistle. Deals (Attack *20–40%) Magic Damage per second for 5 seconds.Thistle
Blaze IntentThistle controls her special flames, designates 1 allied Sinner, and puts them into a [Searing Flare] state for 8–12 seconds. During this time, when normal attack deals damage to enemies, Thistle applies a [Burn] mark to that enemy.Thistle
Searing FlareA special status that increases Attack by 12–20%.Thistle
PopshroomShrooma's summoned creature. Inherits 50% of Shrooma's HP and Attack and 70% of her Defense and Magic Resistance. Up to 3 can exist at a time. [Popshroom] can block 1 enemy, and each hit of its normal attack deals (Attack *59–118%) Physical Damage to a single enemy. This damage is considered as Skill Damage.Shrooma
ExploshroomShrooma's summoned creature. Inherits 200% of Shrooma's HP, 180% of her Attack, and 100% of her Defense and Magic Resistance. [Exploshroom] cannot block enemies and does not perform normal attack. It explodes after a short delay, dealing (Attack *574–1148%) Physical Damage and 1 Core Damage to enemies within skill range.Shrooma
Fungal BedShrooma designates 1 [Popshroom] or [Exploshroom], putting that summoned creature into an [Invigorate] state.Shrooma
Invigorate - Fungal BedA special status that enhances summoned creatures. Enhancement effects for summoned creatures: [Popshroom]: Attack interval shortens and Normal Attack Damage Coefficient increases to 7 times for 2.5 seconds. [Exploshroom]: Explosive Damage Coefficient increases to 1.6 times, additionally deals 1 Core Damage, and leaves a patch of "ash" after explosion, making that grid inaccessible to allies for 20 seconds.Shrooma
DonutPoffy's summoned creature. Treated as an enemy but is not affected by buffs. It has 2000 HP and 0 Defense and Magic Resistance. Up to 1 can exist at a time. [Donut] cannot move and does not perform normal attack. After [Donut] disappears, all allied Sinners gain 11–20 M-Value.Poffy
GulpPoffy grants all allied Sinners M-Value per second, the value being 100% of the M-Value they consume within 1 second. Lasts for 4–10 seconds.Poffy
Stasis FieldA special force field generated by Norma. Reduces Movement Speed of enemies within range by 30% for 8 seconds. Up to 2 can exist at a time.Norma
Bound StateA special mark that increases Physical Damage taken by 10–20% for 8 seconds.Norma
DisequilibriumNorma [Stuns] enemies within the [Stasis Field] for 2 seconds. [Bound State] mark bearers have their [Stun] duration extended by an additional 1 second.Norma
Magic BulletsA special flying object generated by Pricilla's normal attack.Pricilla
JokerPricilla's summoned creature. Inherits 100% of her Attack and lasts until the Ultimate ends. Up to 1 can exist at a time. [Joker] follows Pricilla as she moves, is immune to damage and control effects, and each hit of its normal attack deals (Attack *40%) Physical Damage to a single enemy.Pricilla
JokerPricilla's summoned creature. Inherits 100% of her Attack and lasts until the Ultimate ends. Up to 1 can exist at a time. [Joker] follows Pricilla as she moves, is immune to damage and control effects, and each hit of its normal attack deals (Attack *45%) Physical Damage to a single enemy.Pricilla
JokerPricilla's summoned creature. Inherits 100% of her Attack and lasts until the Ultimate ends. Up to 1 can exist at a time. [Joker] follows Pricilla as she moves, is immune to damage and control effects, and each hit of its normal attack deals (Attack *50%) Physical Damage to a single enemy.Pricilla
Lucky BulletA special flying object generated by Roulecca's normal attack. After hitting an enemy, it randomly deals (Attack *(50% - 225–450%)) Physical Damage.Roulecca
LuckA special mark that stacks up to 3 times. When [Luck] mark reaches 1/2/3 stacks, CRIT Rate increases by 10%/20%/40% and CRIT Damage increases by 15%/30%/60%.Roulecca
HuntA special mark that reduces Defense by 20% for 10 seconds.Wolverine
TrapA special creation generated by Wolverine that lasts for 15 seconds. Up to 9 can exist at a time.Wolverine
Pre-AimingA special mark that can stack up to 20 times. When casting Ultimate, Matilda gains 5 stacks of [Pre-Aiming] mark.Matilda
Full FirepowerMatilda instantly reloads and enters [Rapid Fire] state for 12 seconds. During this period, normal attack switches to shooting 3–5 consecutive bullets per hit, but Normal Attack Damage is reduced by 35–25%.Matilda
Rapid FireA special status where Matilda's reload time is eliminated.Matilda
BurnoutA special status that increases Normal Attack Damage by 20–36%, consumes 4 Energy per second, and prevents automatic Energy recovery. The [Burnout] state ends when Energy is depleted or when casting Ultimate again.Yanyan
Burn - YanyanThe [Burn] mark inflicted by Yanyan. Deals (Attack *100–150%) Magic Damage per second for 5 seconds.
Endless PursuitYanyan shoots an explosive pellet with a slingshot, dealing (Attack *500–700%) Magic Damage and 1 Core Damage to all enemies within the designated area. Also creates [Explosive Smog].Yanyan
Explosive SmogA special force field generated by Yanyan. Every 0.5 seconds, Yanyan inflicts a [Burn] mark on enemies within range, lasting for 8 seconds.Yanyan
Burn - YanyanThe [Burn] mark inflicted by Yanyan. Deals (Attack *30–40%) Magic Damage per second for 5 seconds.
CameraA special flying object generated by Pine's Ultimate.Pine
Surveillance ZoneA special force field generated by Pine that lasts for 8 seconds. Up to 1 can exist at a time. Enemies within [Surveillance Zone] automatically exit the [Invisible] state.Pine
Storm EyePine's CRIT Damage increases by 40–80% for 15–25 seconds. During this period, Pine's Ultimate changes to launching 1 [Camera] that carries [Surveillance Zone]. This Ultimate has a 3-second cooldown.Pine
DiscountA special mark that reduces Movement Speed by 12.5–25% for 10 seconds.Thalia
Price TagA special creation generated by Thalia that can be picked up by enemies who are not carrying a [Price Tag] mark. Lasts for 15 seconds. Up to 15 can exist at a time.Thalia
Hyena EyeA special mark that increases CRIT Rate by 5–10% and CRIT Damage by 3–6% for 8 seconds and can stack up to 3 times.Helga
Cold ShotHelga takes aim and fires. For each stack of [Hyena Eye] mark, she deals (Attack *150–200%) True Damage to all enemies within skill range. The Damage Coefficient increases by 0.08 times for each grid the bullet travels, up to 5 times. This damage ignores Dodge and can deal CRIT hits.Helga
Pseudo-ThesisA special mark that lasts for 12 seconds. Up to 1 [Pseudo-Thesis] bearer can exist at a time. When the [Pseudo-Thesis] bearer dies, the mark transfers to another enemy, prioritizing the one with the highest Max HP, but its duration is not reset. When Pixel's normal attack deals damage to the [Pseudo-Thesis] mark bearer, it additionally deals (Attack *50%) Physical Damage.Pixel
FixateA special mark that increases Attack by 1.5–3% for 2 seconds and can stack up to 10 times.Pixel
At Your ServicePixel collects data, gaining maximum stacks of the [Fixate] mark and entering the [Ghostwriting] state for 15 seconds.Pixel
GhostwritingA special status where Attack Speed increases by 60%.Pixel
Crimson RoseA special force field generated by Victoria that lasts for 6 seconds.Victoria
RoseA special mark that lasts for 6 seconds and can stack up to 3 times. After the [Rose] mark reaches maximum stacks, Victoria deals (Attack *90%) Magic Damage to that enemy and restores 150–400 HP, then removes the [Rose] mark.Victoria
White RoseWhen activated, changes the normal attack effect. Victoria drains her blood, causing her normal attack to deal damage to all enemies in a single grid and inflict 1 stack of [Rose] mark. While the effect lasts, Victoria's damage increases by 10–15%, but consumes 2.5% of her HP per second. When deactivated, this effect is removed.Victoria
Meteorite - UltimateA special creation generated by Ignis. Each one deals (Attack *160–320%) Magic Damage to all enemies within the skill range. This damage is treated as Skill Damage and cannot deal CRIT hits. The Damage Coefficient increases with Ultimate level.Ignis
Meteorite - PassiveA special creation generated by Ignis. Each one deals (Attack *100–200%) Magic Damage to all enemies within the skill range. This damage is treated as Skill Damage and cannot deal CRIT hits. The Damage Coefficient increases with passive [Storm of Flames]'s level.Ignis
MeteoriteA special creation generated by Ignis that can deal Magic Damage, including [Meteorite - Ultimate] and [Meteorite - Passive].Ignis
Burn - IgnisThe [Burn] mark inflicted by Ignis. Deals (Attack *15–30%) Magic Damage per second for 5 seconds.Ignis
SparkA special mark that increases skill damage by 0.5% and can stack up to 20 times.Ignis
Overload - Luvia RayA special status that lasts for 10 seconds and increases Attack by 8–14.4%. When exiting the [Overload] state, Electricity is instantly depleted.Luvia Ray
Bipolar ThunderstormEach normal attack hit deals damage twice. Lasts for 10–15 seconds.Luvia Ray
DreamA special mark that can stack up to 10 times. When Hecate and [Nightmare] deal damage, they inflict 1 stack of [Dream] mark on enemies.Hecate
Forbidden NightmareHecate summons [Nightmare] to a designated grid. When [Nightmare] dies, Hecate experiences [Nightmare Feedback] for 5 seconds.Hecate
NightmareHecate's summoned creature. Inherits 120–150% of Hecate's HP, 60–80% of her Attack, and 160–200% of her Defense and Magic Resistance. Up to 1 can exist at a time. [Nightmare] can block 2 enemies, and each hit of its normal attack deals (Attack *100%) Magic Damage to a single enemy.Hecate
Nightmare FeedbackA special control effect that prevents any actions.Hecate
Puppet - UltimateA special mark that deals (Attack *100–180%) Magic Damage per second for 7 seconds. The Damage Coefficient increases with Ultimate level.Oliver
Puppet - PassiveA special mark that deals (Attack *50–90%) Magic Damage per second for 6 seconds. The Damage Coefficient increases with passive [Special Bond]'s level.Oliver
PuppetA special mark that can deal Magic Damage over time, including [Puppet - Ultimate] and [Puppet - Passive].Oliver
RootUnable to move.Lamia, Lisa
Neurotoxin - LamiaA special mark that deals (Attack *55–110%) Magic Damage per second until Lamia dies.Lamia
Spiky SwarmFires 2 consecutive projectiles with each hit. Each projectile deals (Attack *70–140%) Magic Damage to a single enemy and inflicts a [Neurotoxin] mark, prioritizing different enemies.Lamia
Venomous KissLamia generates [Venom] in the designated area.Lamia
VenomA special force field generated by Lamia. Every second, Lamia inflicts a [Neurotoxin] mark on enemies within range, lasting for 5 seconds.
Sonorous RoarA special force field generated by Echo that lasts for 8 seconds.Echo
Karmic ShiftA special effect that reduces skill effectiveness.Wuhuanzi
TalismanA special force field generated by Wuhuanzi that lasts for 10 seconds. Up to 1 can exist per grid, and up to 6 can exist at a time. Every second, Wuhuanzi deals (Attack *90–180%) Magic Damage to all enemies within [Talisman]. When Wuhuanzi generates [Talisman], there is a 75–55% chance of triggering [Karmic Shift], making that [Talisman] last for only 5 seconds.Wuhuanzi
TransposeWhen activated, changes the Ultimate effect. Additional Energy is consumed when casting Ultimate. For each additional point of Energy consumed, the Ultimate Damage Coefficient increases by 30–60%. When deactivated, this effect is removed.Thani
Glimmer RealmA special force field generated by Ariel that lasts for 4 seconds.Ariel
Glimmering GuidanceAriel designates 1 allied Sinner, granting them a [Glimmer] mark.Ariel
GlimmerA special mark that increases healing received by 20% and restores HP equal to 30% of Ariel's Attack every second.
Deep SuggestionA special mark that increases Attack Speed by 4–6% and can stack up to 5 times.Chameleon
CatalystA special mark that increases Normal Attack Damage by 10–15%. Up to 3 [Catalyst] mark bearers can exist at a time.Chameleon
Anesthetic ShotAnne shoots an Anesthetic Shot, putting 1 allied Sinner (excluding herself) into the [Anesthesia] state for 6–10 seconds.Anne
AnesthesiaA special status that grants immunity to all damage and restores 5% HP per second, but prevents the character from taking actions.Anne
Phoenix's CallA special mark. Up to 1 [Phoenix's Call] mark bearer can exist at a time. When the [Phoenix's Call] mark bearer leaves Dudu's normal attack range, the [Phoenix's Call] mark is removed.Dudu
King of BirdsDudu calls upon the power of the phoenix, generating [Phoenix Song] in the designated grid.Dudu
Phoenix SongA special force field generated by Dudu. Allied units within range gain a 3–4% damage boost every 4 seconds, stacking up to 5 times. After allied units leave [Phoenix Song], the buff ends after a delay of 4 seconds.Dudu
Guiding SafelightA special force field generated by Letta that follows its bearer as they move and illuminates grids within its range. Up to 1 [Guiding Safelight] bearer can exist at a time. If Letta is not carrying the [Guiding Safelight], she consumes 2 Energy per second and cannot automatically recover Energy. When Letta's Energy is depleted, [Guiding Safelight] no longer illuminates and returns to Letta. The illumination effect is restored when Letta's Energy is full again. During this period, Letta cannot cast her Ultimate.Letta
Fognight HideoutLetta gathers enchanted light in the surroundings and gains 20–40 Energy.Letta
Scented AtonementCassia puts all allied Sinners within the skill range into the [Perfumed Dream] state for 12 seconds.Cassia
Perfumed DreamA special status under which normal attack consumes 3% of her own HP when it hits and additionally deals (HP *4–6%) Magic Damage.Cassia
FascinationA special mark that lasts for 3–5 seconds.Shawn
Deceptive LoveShawn enters a special state of overflowing affection for 6–10 seconds. During this period, Shawn inflicts a [Weakspot] mark on a single enemy every 2 seconds, prioritizing the closest enemy not carrying the [Weakspot] mark.Shawn
Signal BarrierA special mark that reduces healing received by 15–30% for 10 seconds.Zephyr
Mayhem RouteZephyr manipulates signals, inflicting [Aerophobia] marks on all enemies in the designated area.Zephyr
AerophobiaA special mark that deals (Attack *200–500%) Magic Damage per second. If the enemy survives, restores HP equal to 25% of the damage dealt. Lasts for 10 seconds.Zephyr
Base LiquorA special mark. Up to 1 [Base Liquor] mark bearer can exist at a time. After the [Base Liquor] mark bearer dies, they automatically revive after a 10-second delay.Cassian
Auto-RevivalAttempts to revive at the grid where death occurred. If that grid is not accessible to allies, is occupied by another allied unit, or the maximum number of allied Sinners has been reached, the revival fails and automatic revival will not be triggered again.
EssenceA special mark that increases damage by 13–25% for 12 seconds. Up to 1 [Essence] mark bearer can exist at a time. The [Base Liquor] mark bearer can absorb 70% of the damage taken by the [Essence] mark bearer.Cassian
HonorCan be used while carrying the [Base Liquor] mark. Cassian designates 1 allied Sinner (excluding himself) and transfers his [Base Liquor] mark to that Sinner. When that Sinner dies or when Cassian revives, the [Base Liquor] mark returns to him.Cassian
DroneA special creation generated by Kisugi Ai.Kisugi Ai
Regen MatrixA special force field generated by Kisugi Ai's mechanical device that lasts for 12 seconds.Kisugi Ai
Joint OperationKisugi Ai operates her mechanical device to provide tactical intel, increasing the Cat's Eye Sisters' damage by 20–40% for 12 seconds.Kisugi Ai
Specimen RecoveryA special mark that restores HP equal to (Attack *10–20%) every second. Lasts for 10 seconds.Forensica
Vital SignsA special energy resource that stacks up to 10 times. When normal attacks hit, for every 30% HP missing from allied units, Forensica can consume 1 stack of [Vital Signs] to perform 1 additional heal. Up to 3 stacks of [Vital Signs] can be consumed per normal attack.Forensica
Sound BarrierA special mark that has a Shield equal to 25–45% of Peggy's HP. Lasts for 9 seconds or until the Shield Value is depleted.Peggy
Bang! Bang!Each hit deals (Attack *90–163%) Physical Damage 2 times to a single enemy within the skill range.Hella
ArrestA special mark that lasts for 11 seconds.Che
Life Loss - PepperThe [Life Loss] mark inflicted by Pepper. Deals (Attack *40–72%) Physical Damage per second for 8 seconds.Pepper
Kill TargetA special mark that lasts for 12 seconds. After dealing damage with her Ultimate, Gekkabijin inflicts [Kill Target] marks on enemies.Gekkabijin
High-pressure Water BombA special flying object generated by Flora's normal attack. After hitting an enemy, it deals (Attack *200–360%) Physical Damage.Flora
Super High-pressure Water BombA special flying object generated by Flora's normal attack. After hitting an enemy, it deals (Attack *400%) Physical Damage and inflicts [Stun] on that enemy for 1 second.Flora
Super High-pressure Water BombA special flying object generated by Flora's normal attack. After hitting an enemy, it deals (Attack *500%) Physical Damage and inflicts [Stun] on that enemy for 1 second.Flora
Super High-pressure Water BombA special flying object generated by Flora's normal attack. After hitting an enemy, it deals (Attack *600%) Physical Damage and inflicts [Stun] on that enemy for 1 second.Flora
FreezeA control effect that prevents any actions.Kelvin
Frigid ZoneA special force field generated by Kelvin. Reduces Movement Speed of enemies within range by 30% for 4 seconds.Kelvin
Low Temperature FieldA special force field generated by Kelvin that follows her as she moves. Reduces Movement Speed of enemies within range by 20–30%.Kelvin
FrostA special mark that reduces damage taken by 28–50.4% and is removed after taking damage.Kelvin
MarcatoA special mark that reduces Magic Resistance by 5% for 10 seconds and can stack up to 6 times.Joan
MotivateA special mark that restores 3.5–5% HP per second for 10 seconds.Macchiato
TortureA special mark. After dealing damage with her normal attack, Macchiato inflicts [Torture] marks on enemies.Macchiato
Inspiration MazeA special force field generated by Lisa. Reduces Movement Speed of enemies within range by 20–30% for 20 seconds.Lisa
Void MazeA special force field generated by Lisa. Reduces Movement Speed of enemies within range, the value being 50% of the slow effect from [Inspiration Maze]. Lasts for 20 seconds.Lisa
ButterflyA special mark that reduces Movement Speed by 10–15%.Lisa
[Winning Frenzy]The next normal attack will deal 1,500 additional Physical Damage and cause the target to take 5% more Physical Damage for 8 seconds. When triggered, removes 1 stack of [Winning Frenzy]. [Winning Frenzy] can stack up to 2 times.
Plum ScarA special mark that increases Elemental Damage taken by 8%.
[Guardian's Vow]Restores 300 HP and 1 Energy.
Warfire ResonanceDeals (HP *20%) Physical Damage to enemies in a 3x3 square and increases their Physical Damage taken by 18% for 6 seconds.
I - Total HealingPoints calculated based on the total healing received by allied units. The higher the total healing, the more points earned.
I - Energy ConsumptionPoints calculated based on the total Energy consumed by allied Sinners. The more Energy consumed, the more points earned.
II - Control DurationPoints calculated based on the total control duration inflicted on enemies. The longer enemies are under control, the more points earned.
II - Energy ConsumptionPoints calculated based on the total Energy consumed by allied Sinners. The more Energy consumed, the more points earned.
III - Core Break DamagePoints calculated based on the total damage dealt to enemies while their cores are broken. The higher the total damage, the more points earned.
III - Energy ConsumptionPoints calculated based on the total Energy consumed by allied Sinners. The more Energy consumed, the more points earned.
I - Healing CountPoints calculated based on the total number of healing attempts received by allied units. The more times they're healed, the more points earned.
II - Control CountPoints calculated based on the total number of times enemy units are controlled. The more times they're controlled, the more points earned.
III - Attack CountPoints calculated based on the total number of times enemy units take damage. The more times they take damage, the more points earned.
Steel NexusSinners gain Max HP and Normal Attack Damage boosts for killing a certain number of enemies. Buffs vary based on the number of [Steel Nexus] pieces equipped: 2 pieces: For every 5 enemies killed, Max HP and Normal Attack Damage increase by 4%; 4 pieces: For every 5 enemies that die, Max HP and Normal Attack Damage increase by 6%; 5 pieces: For every 4 enemies that die, Max HP and Normal Attack Damage increase by 10%. Max HP and Normal Attack Damage increase by 30% from the start.
DigizoneAll allied units gain CRIT Rate and CRIT Damage boosts. These boosts increase by an additional 100% during the first few seconds of each arena battle. Buffs vary based on the number of [Digizone] pieces equipped: 2 pieces: CRIT Rate and CRIT Damage increase by 15%. Additional boosts for the first 20 seconds of each arena battle. 4 pieces: CRIT Rate and CRIT Damage increase by 25%. Additional boosts for the first 30 seconds of each arena battle. 5 pieces: CRIT Rate and CRIT Damage increase by 40%. Additional boosts for the first 40 seconds of each arena battle. Each 1% excess CRIT Rate is converted into 0.5% Attack.
Mystic TalismanWhen a mob dies, there is a chance of summoning an Eastian unit to that grid to aid allied units. Buffs vary based on the number of [Mystic Talisman] pieces equipped: 2 pieces: 20% chance of summoning [Kettle Fighter]. 4 pieces: 30% chance of summoning [Kettle Fighter], 10% chance of summoning [Exobird]. 5 pieces: 50% chance of summoning [Kettle Fighter], 20% chance of summoning [Exobird], 5% chance of summoning [Seer - Spirit].
Sand CodexSinners may stun targets for several seconds with normal attack and deal increased damage to stunned enemies. Buffs vary based on the number of [Sand Codex] pieces equipped: 2 pieces: 3% chance of stunning the target for 1 second. Deals 20% more damage to the stunned enemy. 4 pieces: 5% chance of stunning the target for 2 seconds. Deals 30% more damage to the stunned enemy. 5 pieces: 10% chance of stunning the target for 3 seconds. Deals 40% more damage to the stunned enemy. Within 8 seconds after casting Ultimate, the chance increases to 100%.
EmberAttack, Attack Speed, Energy Recovery Speed, Defense, Magic Resistance, and Healing Received increase slightly. Buffs vary based on the number of [Ember] pieces equipped: 2 pieces: 4% Attack, 6% Attack Speed and Energy Recovery Speed, 8% Defense and Magic Resistance, 15% Healing Received boosts. 4 pieces: 8% Attack, 12% Attack Speed and Energy Recovery Speed, 16% Defense and Magic Resistance, 30% Healing Received boosts.
RampartFirst arena battle: Increased True Damage. Reduced Physical and Magic Damage. Second arena battle: Increased Physical Damage. Reduced True and Magic Damage. Third arena battle: Increased Magic Damage. Reduced True and Physical Damage. Buffs vary based on the number of [Rampart] pieces equipped: 2 pieces: 20% increase, 25% decrease. 4 pieces: 40% increase, 50% decrease.
StillwindGains increased damage based on the distance from enemy units. Buffs vary based on the number of [Stillwind] pieces equipped: 2 pieces: Damage increases by 8% per grid of distance. 4 pieces: Damage increases by 15% per grid of distance.
GushGains Skill Damage and Energy Recovery Speed boosts. Buffs vary based on the number of [Gush] pieces equipped: 2 pieces: 20% Skill Damage and 25% Energy Recovery Speed boosts. 4 pieces: 40% Skill Damage and 50% Energy Recovery Speed boosts.
Finality - Steel NexusEquipping [Finality - Steel Nexus] counts as equipping 2 [Steel Nexus] pieces. Sinners gain Max HP and Normal Attack Damage boosts for killing a certain number of enemies. Buffs vary based on the number of [Steel Nexus] pieces equipped: 2 pieces: For every 5 enemies killed, Max HP and Normal Attack Damage increase by 4%; 4 pieces: For every 5 enemies that die, Max HP and Normal Attack Damage increase by 6%; 5 pieces: For every 4 enemies that die, Max HP and Normal Attack Damage increase by 10%. Max HP and Normal Attack Damage increase by 30% from the start.
Finality - DigizoneEquipping [Finality - Digizone] counts as equipping 2 [Digizone] pieces. All allied units gain CRIT Rate and CRIT Damage boosts. These boosts increase by an additional 100% during the first few seconds of each arena battle. Buffs vary based on the number of [Digizone] pieces equipped: 2 pieces: CRIT Rate and CRIT Damage increase by 15%. Additional boosts for the first 20 seconds of each arena battle. 4 pieces: CRIT Rate and CRIT Damage increase by 25%. Additional boosts for the first 30 seconds of each arena battle. 5 pieces: CRIT Rate and CRIT Damage increase by 40%. Additional boosts for the first 40 seconds of each arena battle. Each 1% excess CRIT Rate is converted into 0.5% Attack.
Finality - Mystic TalismanEquipping [Finality - Mystic Talisman] counts as equipping 2 [Mystic Talisman] pieces. When a mob dies, there is a chance of summoning an Eastian unit to that grid to aid allied units. Buffs vary based on the number of [Mystic Talisman] pieces equipped: 2 pieces: 20% chance of summoning [Kettle Fighter]. 4 pieces: 30% chance of summoning [Kettle Fighter], 10% chance of summoning [Exobird]. 5 pieces: 50% chance of summoning [Kettle Fighter], 20% chance of summoning [Exobird], 5% chance of summoning [Seer - Spirit].
Finality - Sand CodexEquipping [Finality - Sand Codex] counts as equipping 2 [Sand Codex] pieces. Sinners may stun targets for several seconds with normal attack and deal increased damage to stunned enemies. Buffs vary based on the number of [Sand Codex] pieces equipped: 2 pieces: 3% chance of stunning the target for 1 second. Deals 20% more damage to the stunned enemy. 4 pieces: 5% chance of stunning the target for 2 seconds. Deals 30% more damage to the stunned enemy. 5 pieces: 10% chance of stunning the target for 3 seconds. Deals 40% more damage to the stunned enemy. Within 8 seconds after casting Ultimate, the chance increases to 100%.
Spotlight StageA special stage where Sinners can be placed. When raised, mobs will try to go around it. Various combat buffs can be obtained by equipping items in [Jolly Souvenirs].
Spotlight StageA special stage where Sinners can be placed. When raised, mobs will try to go around it.
Information[Information]: Points earned by both sides in this game mode.
Disorientation[Disorientation]: A special damage type.
Suspension[Suspension]: Every 2 seconds, the mark bearer's Defense and Magic Resistance are reduced by 20%. When the stats are reduced to 0, the Sinner becomes unable to act until the mark expires.
Torture Chamber[Torture Chamber]: A single-grid chamber that moves with the Torturer.
Safeguard[Safeguard]: A special mark that reduces Received Damage by a certain percentage for each stack. Sinners with 12 or more stacks of [Safeguard] become comrades, are treated as allied units by Hilda, and are immune to [Final Execution] damage.
Safe House[Safe House]: A 3x3 square area corresponding to the symbol on Hilda. For each 1 unit within the strike area, Hilda grants 2 [Information] and 3 stacks of [Safeguard] to them. If all Sinners are in the Safe House during the codebook formulation, Hilda enters a [weakened] state for a certain duration.
Suspicion[Suspicion]: A special mark that causes the bearer to transfer 1 [Information] to Hilda at regular intervals while they remain alive.
Weakspot Exposure[Weakspot Exposure]: Each stack of [Weakspot Exposure] increases the unit's damage dealt by an additional percentage.
Spotlight Stage - RaisedThe raised [Spotlight Stage]. Mobs will try to go around it.
Finale's Three ChantersClockwork Paramour, Skybound Plume, Moon Duchess
↑↓ to navigate · Enter to open · Esc to close