Path to Nowhere · Sinner

Vanilla

🛡EnduraIMMORTALPhysical DMG
Endura, IMMORTAL
Vanilla

Identity

RankS

Stats Stats at any level →

Height (m)1.75
Block2

Stats

HP1717
ATK103
DEF116
RES120
Energy Speed100

Max

HP (Lv.90 P3)6438
ATK (Lv.90 P3)385
DEF (Lv.90 P3)434
RES (Lv.90 P3)449

Skills

Exoskeleton ArmNormal attack · Lv.10
Vanilla attacks with her two fists alternately, dealing (Attack *170%) Physical Damage to a single enemy per hit.
Drag to see per-level scaling
Meshing GearsSkill
Every 4 times she deals damage with normal attack, Vanilla triggers [Mesh] once. [Corruption] state: After casting Ultimate [Kinetic Release], triggers [Mesh] once per second for 2 seconds.
Potential ChargeUltimate
Vanilla accumulates Potential Energy, recovering 4% HP per second for 10 seconds. During this period, her Ultimate switches to [Kinetic Release]. If [Kinetic Release] is cast, the healing effect is removed. If [Kinetic Release] is not cast, the Ultimate switches to [Potential Charge] after the duration ends, and Vanilla gains 10 Energy. [Corruption] state: Healing increases to 8% HP per second.
One-Way DrivetrainPassive · Lv.10
[Mesh] deals 30% more damage. When it only deals damage to 1 enemy, the damage further increases by 50%.
Drag to see per-level scaling
Eternity LeapExclusive · Lv.3
Vanilla controls her exoskeleton to jump into a designated grid, dealing (HP *150%) Physical Damage to all enemies within the skill range and gaining 25 M-Value.
Drag to see per-level scaling

Tags

M-ValueCore DMGSkill DMGDMG AbsorptionPhysical DMG

How Vanilla compares · vs 23 Endura Sinners

HP1717
72nd percentile · rank 7 of 23 · cohort median 1630 (+5%)
ATK103
43rd percentile · rank 13 of 23 · cohort median 104 (-1%)
DEF116
2nd percentile · rank 23 of 23 · cohort median 147 (-21%)
RES120
7th percentile · rank 22 of 23 · cohort median 150 (-20%)

Closest Sinners · nearest on ATK

Build a team with Vanilla →

Unchanged since September 8, 2026 · GET /path-to-nowhere/history/110104

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