Limbus Company · identity
The Ring Pointillist Student Yi Sang
Yi Sang, Lust

Stats Stats at any level →
HP70
Max Speed7
Min Speed3
Def. Correction-2
Slash Dmg Taken1
Pierce Dmg Taken0.5
Blunt Dmg Taken2
Skills
Paint Over
If target has 6+ Bleed, Clash Power +1 · Coin 2: [Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 3: [On Hit] Inflict 2 Bleed
Drag to see per-level scalingSanguine Pointillism
Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2) · Coin 1: [On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on target (2 times max per Skill) · Coin 1: [On Hit] Inflict +1 Bleed Count · Coin 1: [On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Drag to see per-level scalingHematic Coloring
Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2) · Coin 2: [On Hit] Inflict +1 Bleed Count. If target has 3+ types of negative effects, inflict +2 additional Bleed Count · Coin 2: [On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 3: [On Hit] Inflict 1 Bleed. If target has 3+ types of negative effects, inflict 2 additional Bleed · Coin 3: [On Hit] Inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking · Coin 4: Deal +25% damage for every type of negative effect on target (max 125%) · Coin 4: [Attack End] If target is Staggered or Defeated, inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on 2 enemies that have the fewest types of negative effects
Drag to see per-level scalingBeat the Brush
Base Power +1 for every 1 Bleed on target (max 10)
Drag to see per-level scalingPassives · own kit
Assignment Evaluation
On Hit, if the target has 6+ Bleed, heal 2 SP Heal 1 additional SP for every type of negative effect on the target (max 3) If this unit's SP is at max, gain 1 Offense Level Up next turn when this unit heals SP with this effect (This Passive activates 4 times max per turn)
Assignment Evaluation
On Hit, if target has 4+ Bleed, heal 2 SP Heal 1 additional SP for every type of negative effect on the target (max 3) If this unit's SP is at max, gain 2 Offense Level Up next turn when this unit heals SP with this effect (This Passive activates 4 times max per turn)
Sanguine Pointillist
This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword
Practices on Aesthetics
1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6) (This Passive activates 2 times max per turn)
Practices on Aesthetics
1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6) If the target has Bleed, heal 3 additional SP (This Passive activates 2 times max per turn)
E.G.O · Sinner-wide
Crow’s Eye ViewZAYIN · 1 Wrath + 3 Sloth4th Match FlameTETH · 5 Wrath + 1 Sloth + 1 GluttonyWishing CairnTETH · 1 Gloom + 4 SlothDimension ShredderHE · 3 Sloth + 3 GluttonySunshowerWAW · 4 Sloth + 2 Gluttony + 2 Gloom + 2 PrideBygone DaysZAYIN · 3 Sloth + 3 GloomFell BulletHE · 2 Wrath + 6 PrideGreat Trichiliocosm [三千大世界]WAW · 4 Wrath + 2 Gloom + 2 Pride + 4 EnvySolemn LamentHE · 1 Sloth + 4 Gloom + 2 Pride
Affiliation
School of PointillismThe Ring
Traits
The FingersStudent
Status Effects
Bleed
How The Ring Pointillist Student Yi Sang compares · vs 10 ★★★ Yi Sang identities
HP70
85th percentile · rank 2 of 10 · cohort median 66 (+6%)
Max Speed7
45th percentile · rank 3 of 10 · cohort median 7 (0%)
Def. Correction-2
35th percentile · rank 6 of 10 · cohort median 2 (-200%)
Closest identities · nearest on HP
Blade Lineage Salsu Yi Sang
66 -4
Effloresced E.G.O::Spicebush Yi Sang
66 -4
Lobotomy E.G.O:: Solemn Lament Yi Sang
66 -4
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Unchanged since August 3, 2026 ·
GET /limbus-company/history/10109