Chaos Zero Nightmare Potential

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370 entries

CharacterNodeAscensionLevelsEffect
Nia1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Nia2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Nia3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Nia3_1A21Adds the following effect to the Amp Therapy card: 2 Elasticity
Nia4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Nia5_0A4–A55Increase Health by 1.6–8%
Nia5_1A41+5% Heal Amount to Nia's Amp Therapy If Nia's Ego Recovery is 30 or higher, add an additional +5% to that value
Nia5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Nia6_0A55Increase Attack by 1.6–8%
Nia7_0A51+30% Heal Amount to Elasticity If Nia’s Ego Recovery is 70 or higher, add an additional +20% to the modifier
Luke1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Luke2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Luke3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Luke3_1A21Adds Bullet to Single Shot.
Luke4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Luke5_0A4–A55+2–10% Critical Chance
Luke5_1A41+5% Damage Amount to Luke’s Single Shot If Luke’s Critical Chance is 20% or higher, add an additional +5% to the modifier
Luke5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Luke6_0A55+2.4–12% Critical Damage
Luke7_0A51If Luke's Critical Chance is 40% or higher, +3% Damage Amount to Handgun Bullet For every 5% Critical Chance exceeding 40%, add an additional +2% to the modifier (additional +12% max)
Selena1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Selena2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Selena3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Selena3_1A21Changes Engagement Fire to Piercing Damage.
Selena4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Selena5_0A4–A55+2.4–12% Critical Damage
Selena5_1A41+5% Damage Amount to Selena's Engagement Fire If Selena's Extra Damage (stat) is 15% or higher, add an additional +5% to the modifier
Selena5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Selena6_0A55+2–10% Critical Chance
Selena7_0A51+4% Passion Attribute Damage Amount If Selena's Extra Damage (stat) is 30% or higher, add an additional +4% to the modifier
Khalipe1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Khalipe2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Khalipe3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Khalipe3_1A21Upward Slash Cards deal -40% Damage but attack all enemies.
Khalipe4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Khalipe5_0A4–A55+2–10% Critical Chance
Khalipe5_1A41+5% Damage Amount to Khalipe's Lashing and Upward Slash If Khalipe's Defense is 250 or higher, add an additional +5% to the modifier
Khalipe5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Khalipe6_0A55Increase Health by 1.6–8%
Khalipe7_0A51+10% Damage and Shield Gain Amounts to Vulture Ejection If Khalipe’s Attack is 700 or higher, add an additional +20% Damage Amount to Vulture Ejection If Khalipe’s Defense is 300 or higher, add an additional +20% Shield Amount to Vulture Ejection
Tressa1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Tressa2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Tressa3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Tressa3_1A21The Dagger Throw card gains the effect 2 Agony .
Tressa4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Tressa5_0A4–A55+2–10% Critical Chance
Tressa5_1A41+5% Damage Amount to Tressa's Dagger Throw If Tressa's Damage over Time is 15% or higher, add an additional +5% to the modifier
Tressa5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Tressa6_0A55+2.4–12% Critical Damage
Tressa7_0A51+4% Void Attribute Damage Amount If Tressa's Damage over Time is 30% or higher, add an additional +4% to the modifier
Magna1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Magna2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Magna3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Magna3_1A21Add 1 Counterattack to Frozen Fist and Frost Shield.
Magna4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Magna5_0A4–A55+2–10% Critical Chance
Magna5_1A41+5% Shield Gain Amount to Magna's Frost Shield If Magna's Defense is 250 or higher, add an additional +5% to the modifier
Magna5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Magna6_0A55Increase Health by 1.6–8%
Magna7_0A51If Magna’s Defense is 300 or higher, +5% Justice-Attribute Damage Amount For every 10 Defense exceeding 300, add an additional 2% to the modifier (additional +10% max)
Amir1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Amir2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Amir3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Amir3_1A21Add the following effect to the Steel Barrier card: 1 Metallization
Amir4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Amir5_0A4–A55+2–10% Critical Chance
Amir5_1A41+5% Damage Amount to Amir's Rapier If Amir's Defense is 250 or higher, add an additional +5% to the modifier
Amir5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Amir6_0A55Increase Health by 1.6–8%
Amir7_0A51+10% Damage Amount to Metallization If Amir’s Defense is 300 or higher, add an additional +10% to the modifier
Rin1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Rin2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Rin3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Rin3_1A21Adds the Gain Dark Mist Stance effect to Dark Mist Sword: First Form, Dark Mist Sword: Third Form card.
Rin4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Rin5_0A4–A55+2–10% Critical Chance
Rin5_1A41+5% Damage Amount to Rin’s Dark Mist Sword: First Form and Dark Mist Sword: Third Form If Rin’s Attack is 500 or higher, add an additional +5% to the modifier
Rin5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Rin6_0A55+2.4–12% Critical Damage
Rin7_0A51If Rin’s Attack is 600 or higher, +5% Critical Chance For every 40 Attack exceeding 600, add an additional +1% to the modifier (additional +10% max)
Lucas1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Lucas2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Lucas3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Lucas3_1A21Add Bullet to the Machine Gun card.
Lucas4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Lucas5_0A4–A55+2–10% Critical Chance
Lucas5_1A41+5% Damage Amount to Lucas’s Machine Gun If Lucas’s Critical Damage is 160% or higher, add an additional +5% to the modifier
Lucas5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Lucas6_0A55+2.4–12% Critical Damage
Lucas7_0A51+5% Damage Amount to Launcher Bullet If Lucas’s Critical Damage is 240% or higher, add an additional +5% to the modifier
Orlea1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Orlea2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Orlea3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Orlea3_1A21Add 50% chance to Heaven's Healing card to create 1 Creation★ card in hand.
Orlea4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Orlea5_0A4–A55Increase Health by 1.6–8%
Orlea5_1A41+10% Heal Amount to Orlea’s Healing of Light
Orlea5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Orlea6_0A55Increase Attack by 1.6–8%
Orlea7_0A51If Orlea's Attack is 700 or higher, or her Defense is 300 or higher, then at the start of battle, +6% Critical Chance to allies
Mei Lin1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Mei Lin2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Mei Lin3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Mei Lin3_1A21Strike cards gain an additional 1 stack of Ember
Mei Lin4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Mei Lin5_0A4–A55+2–10% Critical Chance
Mei Lin5_1A41+5% Damage Amount to Mei Lin’s Strike If Mei Lin’s Attack is 500 or higher, add an additional +5% to the modifier
Mei Lin5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Mei Lin6_0A55+2.4–12% Critical Damage
Mei Lin7_0A51If Mei Lin’s Attack is 600 or higher, +4% Weakness Damage Amount For every 50 Attack exceeding 600, add an additional +1% to the modifier (additional +8% max)
Maribell1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Maribell2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Maribell3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Maribell3_1A21Add the following effect to the Shelter Defense and Shelter Hold cards: 1 Counterattack
Maribell4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Maribell5_0A4–A55+2–10% Critical Chance
Maribell5_1A41+5% Shield Amount to Maribell's Shelter Defense and Shelter Hold If Maribell's Health is 600 or higher, add an additional +5% to the modifier
Maribell5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Maribell6_0A55Increase Health by 1.6–8%
Maribell7_0A51+5% Damage Amount to Basic Cards and Signature Cards If Maribell’s Health is 800 or higher, add an additional +5% to the modifier
Veronica1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Veronica2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Veronica3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Veronica3_1A21Add to Rapid Fire card effect: 20% chance to create 1 random Ballista card in hand.
Veronica4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Veronica5_0A4–A55+2.4–12% Critical Damage
Veronica5_1A41+5% Damage Amount to Veronica's Rapid Fire If Veronica's Attack is 500 or higher, add an additional +5% to the modifier
Veronica5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Veronica6_0A55+2–10% Critical Chance
Veronica7_0A51If Veronica’s Attack is 700 or higher, +5% Damage Amount to all Ballista rounds For every 40 Attack exceeding 700, add an additional +1% to the modifier (additional +10% max)
Mika1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Mika2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Mika3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Mika3_1A21+30% Heal Amount to Water Barrier cards.
Mika4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Mika5_0A4–A55Increase Health by 1.6–8%
Mika5_1A41+5% Heal Amount to Mika's Water Barrier If Mika's Ego Recovery is 30 or higher, add an additional +5% to that value
Mika5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Mika6_0A55Increase Attack by 1.6–8%
Mika7_0A51If Mika’s Ego Recovery is 40 or higher, +10% Recover Amount to Source of Water For every 5 Ego Recovery exceeding 40, add an additional +2% to the modifier (additional +20% max)
Beryl1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Beryl2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Beryl3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Beryl3_1A21+20% damage of Launcher and Charge Launcher Cards.
Beryl4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Beryl5_0A4–A55+2.4–12% Critical Damage
Beryl5_1A41+5% Damage Amount to Beryl’s Launcher and Charge Launcher If Beryl’s Critical Damage is 160% or higher, add an additional 5% to the modifier.
Beryl5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Beryl6_0A55+2–10% Critical Chance
Beryl7_0A51+10% Damage Amount to Beryl’s Opening Found If Beryl’s Critical Damage is 230% or higher, +10% Damage Amount to Charged Shot
Renoa1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Renoa2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Renoa3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Renoa3_1A21+40% Damage Amount to Dirge Bullet, +20% Damage Amount to Extra Attacks
Renoa4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Renoa5_0A4–A55+2–10% Critical Chance
Renoa5_1A41+5% Damage Amount to Renoa’s Annihilation Shot If Renoa’s Critical Chance is 20% or higher, add an additional +5% to the modifier
Renoa5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Renoa6_0A55+2.4–12% Critical Damage
Renoa7_0A51+5% Damage Amount to Dirge Bullet If Renoa’s Critical Chance is 60% or higher, add an additional +10% to the modifier
Hugo1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Hugo2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Hugo3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Hugo3_1A21Add the following effect to the Knife Toss card: 50% chance for 1 Commence the Hunt
Hugo4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Hugo5_0A4–A55+2.4–12% Critical Damage
Hugo5_1A41+5% Damage Amount to Hugo's Knife Toss If Hugo's Attack is 500 or higher, add an additional +5% to the modifier
Hugo5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Hugo6_0A55+2–10% Critical Chance
Hugo7_0A51If Hugo’s Attack is 700 or higher, +4% Extra Damage Amount For every 50 Attack exceeding 700, add an additional +1% to the modifier (additional +8% max)
Cassius1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Cassius2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Cassius3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Cassius3_1A21Add a 30% chance to draw 1 card to Card and Wild Card.
Cassius4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Cassius5_0A4–A55Increase Health by 1.6–8%
Cassius5_1A41+5% Damage Amount to Cassius's Cards and Wild Card If Cassius's Health is 600 or higher, add an additional +5% to the modifier
Cassius5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Cassius6_0A55Increase Attack by 1.6–8%
Cassius7_0A51Upon completing a Quest, gain 1 Morale for 1 turn If Cassius’s Health is 700 or higher, when a Quest is completed, 1 Fortitude for 1 turn
Owen1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Owen2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Owen3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Owen3_1A21The damage of the Downward Cut card is increased by +30%
Owen4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Owen5_0A4–A55+2–10% Critical Chance
Owen5_1A41+5% Damage Amount to Owen's Downward Cut If Owen's Health is 600 or higher, add an additional +5% to the modifier
Owen5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Owen6_0A55+2.4–12% Critical Damage
Owen7_0A51+4% to Attack and Defense If Owen’s Health is 700or higher, add an additional +4% to the modifier
Rei1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Rei2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Rei3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Rei3_1A21Add a 20% Damage-Based Recovery effect to the Dark Blade card.
Rei4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Rei5_0A4–A55Increase Health by 1.6–8%
Rei5_1A41+5% Damage Amount to Rei's Dark Blade If Rei's Attack is 500 or higher, add an additional +5% to the modifier
Rei5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Rei6_0A55Increase Attack by 1.6–8%
Rei7_0A51If Rei’s Attack is 550 or higher, +10% Damage Amount to Predator’s Blade For every 10 Attack exceeding 550, add an additional +1% to the modifier (additional +20% max)
Haru1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Haru2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Haru3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Haru3_1A21+20% Damage Amount to Anchor and Power Anchor The following effect is added to Anchor Shot: Increase Damage Amount by 10%
Haru4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Haru5_0A4–A55+2–10% Critical Chance
Haru5_1A41+5% Damage Amount to Haru’s Anchor and Power Anchor If Haru’s Attack is 500 or higher, add an additional +5% to the modifier
Haru5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Haru6_0A55+2.4–12% Critical Damage
Haru7_0A51+10% Damage Amount to Haru’s Anchor Shot If Haru’s Attack is 600 or higher, add an additional +10% to the modifier
Kayron1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Kayron2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Kayron3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Kayron3_1A21+50% Damage and Heal Amounts to Elimination and Sphere cards respectively, and add a 'Create 1 Futility card(s)' effect to both.
Kayron4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Kayron5_0A4–A55+2–10% Critical Chance
Kayron5_1A41+5% Damage Amount to Kayron's Elimination If Kayron's Attack is 500 or higher, add an additional +5% to the modifier
Kayron5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Kayron6_0A55+2.4–12% Critical Damage
Kayron7_0A51If Kayron’s Attack is 600 or higher, +5% Critical Damage For every 40 Attack exceeding 600, add an additional +1% to the modifier (additional +10% max)
Yuki1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Yuki2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Yuki3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Yuki3_1A21Adds the following effects: Inspiration: Decrease Cost by1, to Longsword Slash Inspiration: Increase Damage Amount by 30%, to Rapid Slash
Yuki4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Yuki5_0A4–A55+2–10% Critical Chance
Yuki5_1A41+5% Damage Amount to Yuki's Longsword Slash and Rapid Slash If Yuki's Attack is 500 or higher, add an additional +5% to the modifier
Yuki5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Yuki6_0A55+2.4–12% Critical Damage
Yuki7_0A51If Yuki’s Attack is 600 or higher, +5% Damage Amount to Flash Slash and Iceberg Cleave. For every 20 Attack above 600, add an additional +1% to the modifier (additional +5% max)
Chizuru1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Chizuru2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Chizuru3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Chizuru3_1A21Change Moonslash‘s card effect to 70% Damage × 2.
Chizuru4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Chizuru5_0A4–A55+2–10% Critical Chance
Chizuru5_1A41+5% Damage Amount to Chizuru’s Moonslash If Chizuru’s Attack is 500 or higher, add an additional +5% to the modifier
Chizuru5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Chizuru6_0A55+2.4–12% Critical Damage
Chizuru7_0A51If Chizuru’s Attack is 600 or higher, +5% Damage Amount to Bind cards For every 10 Attack above 600, add an additional +1% to the modifier (additional +10% max)
Sereniel1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Sereniel2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Sereniel3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Sereniel3_1A21Add a 50% chance to create 1 Homing Laser L to Pulse Fire.
Sereniel4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Sereniel5_0A4–A55+2–10% Critical Chance
Sereniel5_1A41+5% Damage Amount to Sereniel’s Pulse Fire If Sereniel’s Critical Chance is 20% or higher, add an additional +5% to the modifier
Sereniel5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Sereniel6_0A55+2.4–12% Critical Damage
Sereniel7_0A51If Sereniel’s Critical Chance is 30% or higher, +10% Damage Amount to Homing Laser If Critical Chance is 60% or higher, add an additional +5% to the modifier
Narja1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Narja2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Narja3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Narja3_1A21Adds 2 Voracity to NA: Defense Response.
Narja4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Narja5_0A4–A55Increase Defense by 1.6–8%
Narja5_1A41+5% Heal Amount to Narja's NA: Defense Response If Narja's Defense is 250 or higher, add an additional +5% to the modifier
Narja5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Narja6_0A55+2–10% Critical Chance
Narja7_0A51+10% Damage Amount to Voracity If Narja's Defense is 300 or higher, +20% Damage Amount to Predation
Nine1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Nine2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Nine3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Nine3_1A21+30% Damage Amount to Slash cards, and adds the following effect: increase Damage Amount of Exhaust cards by 15% for 1 turn (max 2 stacks)
Nine4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Nine5_0A4–A55+2–10% Critical Chance
Nine5_1A41+5% Damage Amount to Nine's Slash, and if Nine's Defense is 250 or higher, add an additional +5% to the modifier
Nine5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Nine6_0A55+2.4–12% Critical Damage
Nine7_0A51If Nine's Defense is 300 or higher, +5% Order Attribute Damage Amount, and for every 10 Defense exceeding 300, add an additional +2% to the modifier (additional +10% max)
Tiphera1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Tiphera2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Tiphera3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Tiphera3_1A21Decrease Heal Amount of the Barrier Deployment card to 70%, and add a 70% Shield effect.
Tiphera4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Tiphera5_0A4–A55Increase Defense by 1.6–8%
Tiphera5_1A41+5% Heal and Shield Gain Amounts to Archetype cards, and if Tiphera’s Defense is 250 or higher, add an additional +5% to the modifier
Tiphera5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Tiphera6_0A55+2–10% Critical Chance
Tiphera7_0A51If Tiphera's Defense is 300 or higher, at the start of battle, +10% to Critical Damage of allies
Rita1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Rita2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Rita3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Rita3_1A21+50% Damage Amount to the Time Acceleration card.
Rita4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Rita5_0A4–A55+2–10% Critical Chance
Rita5_1A41+5% Damage Amount to Rita’s Time Acceleration If Rita’s Attack is 500 or higher, add an additional +5% to the modifier
Rita5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Rita6_0A55+2.4–12% Critical Damage
Rita7_0A51If Rita’s Attack is 800 or higher, +10% Attack to herself.
Diana1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Diana2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Diana3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Diana3_1A21Adds the following effect to the Disruption Fire card: Discard 1 random card of this unit.
Diana4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Diana5_0A4–A55+2–10% Critical Chance
Diana5_1A41+5% Damage Amount to Diana’s Disruption Fire, and if Diana’s Critical Chance is 20% or higher, add an additional +5% to the modifier.
Diana5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Diana6_0A55+2.4–12% Critical Damage
Diana7_0A51If Diana's Critical Chance is 10% or higher, +4% Extra Damage For every 5% Critical Chance above 10%, add an additional +1% to the modifier (additional +8% max)
Fei1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Fei2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Fei3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Fei3_1A21Adds the following effect to the Azure Flame card: 1 Flame Arts
Fei4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Fei5_0A4–A55+2.4–12% Critical Damage
Fei5_1A41+5% Damage Amount to Fei’s Azure Flame, and if Fei's Attack is 500 or higher, add an additional +5% to the modifier
Fei5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Fei6_0A55+2–10% Critical Chance
Fei7_0A51If Fei’s Attack is 600 or higher, +5% Void Attribute Damage Amount, and for every 20 Attack exceeding 600, add an additional +2% to the modifier (additional +10% max)
Heidemarie1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Heidemarie2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Heidemarie3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Heidemarie3_1A21Add the following effect to the Sword Flash card: +30% Damage Amount to Effulgent Blade for 1 turn.
Heidemarie4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Heidemarie5_0A4–A55+2.4–12% Critical Damage
Heidemarie5_1A41+5% Damage Amount to Heidemarie’s Sword Flash, and if Heidemarie’s Attack is 500 or higher, add an additional +5% to the modifier.
Heidemarie5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Heidemarie6_0A55+2–10% Critical Chance
Heidemarie7_0A51If Heidemarie’s Attack is 600 or higher, +5% Passion Attribute Damage Amount, and for every 20 Attack exceeding 600, add an additional +2% (additional +10% max)
Adelheid1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Adelheid2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Adelheid3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Adelheid3_1A21Add Blessing to Gather Around and Fairy’s Protection cards.
Adelheid4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Adelheid5_0A4–A55Increase Health by 1.6–8%
Adelheid5_1A41+5% Shield Gain Amount to Adelheid’s Fairy’s Protection If Adelheid’s Defense is 250 or higher, add an additional +5% to the modifier
Adelheid5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Adelheid6_0A55Increase Defense by 1.6–8%
Adelheid7_0A51If Adelheid’s Defense is 300 or higher, +5% Void-Attribute Damage Amount, and for every 10 Defense exceeding 300, add an additional 2% to the modifier (additional +10% max)
Tenebria1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Tenebria2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Tenebria3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Tenebria3_1A21Add the following effect to Sound Check: Incinerate: Heal 50%.
Tenebria4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Tenebria5_0A4–A55+2–10% Critical Chance
Tenebria5_1A41At the start of battle, increase Damage Amount of Tenebria’s Rhythm cards by 10%, and if Tenebria’s Attack is 500 or higher, increase Damage Amount of other Combatants’ Rhythm cards by 10% as well
Tenebria5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Tenebria6_0A55+2.4–12% Critical Damage
Tenebria7_0A51If Tenebria’s Attack is 600 or higher, +5% Passion Attribute Damage Amount, and for every 20 Attack exceeding 600, add an additional +1% (additional +10% max)
Hilde1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Hilde2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Hilde3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Hilde3_1A21+20% Damage Amount to the Multishot card.
Hilde4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Hilde5_0A4–A55+2.4–12% Critical Damage
Hilde5_1A41+5% Damage Amount to Hilde’s Multishot If Hilde’s Extra Damage (stat) is 6% or higher, add an additional +5% to the modifier
Hilde5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Hilde6_0A55+2–10% Critical Chance
Hilde7_0A51+7% Instinct Attribute Damage Amount If Hilde's Extra Damage (stat) is 6% or higher, add an additional +8% to the modifier
Arabella1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Arabella2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Arabella3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Arabella3_1A21Adds the following effect to the Diagonal Slash card: 1 Fracture
Arabella4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Arabella5_0A4–A55+2–10% Critical Chance
Arabella5_1A41+5% Damage Amount to Arabella’s Diagonal Slash card If Arabella's Attack is 500 or higher, add an additional +5% to the modifier
Arabella5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Arabella6_0A55+2.4–12% Critical Damage
Arabella7_0A51If Arabella’s Attack is 600 or higher, +5% Instinct Attribute Damage Amount, and for every 20 Attack exceeding 600, add an additional +2% to the modifier (additional +10% max)
Olga1_0A11When entering Chaos, obtain 1 random Rare Card with an activated Epiphany.
Olga2_0A1–A210Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2–20%
Olga3_0A2–A410Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2–20%
Olga3_1A21Adds the following to the Reaping Slash card: 1 Fracture, 1 Agony
Olga4_0A3–A510Increase Damage, Shield Gain, and Heal Amounts of Signature Cards by 2–20%
Olga5_0A4–A55+2–10% Critical Chance
Olga5_1A41+5% Damage Amount to Olga’s Reaping Slash card If Olga’s Damage over Time (stat) is 6% or higher, add an additional +5% to the modifier
Olga5_2A41Increases the chance for a Divine Epiphany to appear by 25%.
Olga6_0A55+2.4–12% Critical Damage
Olga7_0A51+7% Instinct Attribute Damage Amount If Olga's Damage over Time (stat) is 6% or higher, add an additional +8% to the modifier
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