Chaos Zero Nightmare Cards
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954 cards
| Character | Card | Variant | Slot | Type | Rarity | Cost | Traits | Effect |
|---|---|---|---|---|---|---|---|---|
| Nia | Stroke | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Nia | Amp Therapy | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Nia | G Chord | Base | Basic Card | Skill | Rare | 1 | 2 Decibel · Proc the top 1 card(s) in Draw Pile | |
| Nia | G Chord | Epiphany 1 | Basic Card | Skill | Rare | 1 | 2 Decibel · Check the top 3 cards in Draw Pile · Select one to proc | |
| Nia | G Chord | Epiphany 2 | Basic Card | Skill | Rare | 1 | 2 Decibel · Proc the top 1 card(s) in Draw Pile · Gain Decibel for each Cost of those cards | |
| Nia | G Chord | Epiphany 3 | Basic Card | Skill | Rare | 1 | 2 Decibel · 120% Extra Attack to a random enemy by the Combatant who possesses the topmost card of Draw Pile · Proc that card | |
| Nia | G Chord | Epiphany 4 | Basic Card | Skill | Rare | 1 | 3 Decibel · Discard the top 3 card(s) from Draw Pile | |
| Nia | G Chord | Epiphany 5 | Basic Card | Skill | Rare | 2 | Proc the top 1 card(s) from Draw Pile · If in a Decibel state, decrease Decibel by 1, then proc 1 additional card(s) | |
| Nia | Mute Accent | Base | Signature Cards | Skill | Rare | 1 | Discard 1 card(s) with the highest Cost · 150% Extra Attack to a random enemy by the Combatant who owns that card | |
| Nia | Mute Accent | Epiphany 1 | Signature Cards | Skill | Rare | 1 | Discard 1 random card(s) · 250% Extra Attack to a random enemy by the Combatant who owns that card | |
| Nia | Mute Accent | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Discard 1 · 200% Extra Attack to a random enemy by the Combatant who owns that card | |
| Nia | Mute Accent | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Heal 150% · Proc 1 of the lowest-Cost card(s) | |
| Nia | Mute Accent | Epiphany 4 | Signature Cards | Upgrade | Rare | 2 | At the start of the turn, Discard 1 · 150% Extra Attack to a random enemy by the Combatant who owns that card | |
| Nia | Mute Accent | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Discard all cards with the highest Cost · 100% Extra Attack to a random enemy by the Combatants who own those cards | |
| Nia | Soul Riff | Base | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · For 1 turn, when a card is Discarded, 1 Decibel and 2 Elasticity |
| Nia | Soul Riff | Epiphany 1 | Signature Cards | Skill | Rare | 2 | Heal 200% · 2 Decibel · 4 Elasticity · Proc even when Discarded | |
| Nia | Soul Riff | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · For 1 turn, when a card in hand is Discarded, Heal 100% and 1 Decibel |
| Nia | Soul Riff | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Retain | For 1 turn, when a card in hand is Discarded, 100% Extra Attack to a random enemy by the Combatant who owns that card |
| Nia | Soul Riff | Epiphany 4 | Signature Cards | Skill | Rare | 2 | Heal 200% · 2 Decibel · Activate the next Decibel effect 1 more time(s) | |
| Nia | Soul Riff | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | When a card is Discarded, 1 Decibel and 2 Elasticity | |
| Nia | Adagio | Base | Signature Cards | Skill | Legendary | 0 | Draw 1 · Discard 1 · Move the card Discarded through this effect to the top of Draw Pile | |
| Nia | Adagio | Epiphany 2 | Signature Cards | Skill | Legendary | 0 | Draw 1 · Discard up to 1 card(s) · If a card was Discarded, create 1 Adagio with Exhaust | |
| Nia | Adagio | Epiphany 3 | Signature Cards | Skill | Legendary | 0 | Draw 1 · 1 Decibel for each Cost of those cards · Discard 1 · Heal 100% for each Cost of those cards | |
| Nia | Adagio | Epiphany 4 | Signature Cards | Skill | Legendary | 3 | Discard the top 2 card(s) from Draw Pile · Draw 2 · Decrease Cost by 1 for each Decibel in possession | |
| Nia | Adagio | Epiphany 5 | Signature Cards | Skill | Legendary | 0 | Discard 1 · Draw 2 card(s) of the Combatant who owns the card Discarded | |
| Nia | Nia’s Curiosity | Base | Signature Cards | Skill | Mythic | 1 | Check 3 random cards in Draw Pile · Select and Draw one · Discard the rest | |
| Nia | Rock and Roll | Base | Ego Skill | Attack | Mythic | 5 | 200% Damage to all enemies · 3 Decibel · Discard all cards in Draw Pile | |
| Luke | Single Shot | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Luke | Shadow Concealment | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Luke | Chain Fire | Base | Basic Card | Attack | Rare | 1 | 50% Damage × 2 · For each Critical Hit create a Handgun Bullet · +50% Critical Chance | |
| Luke | Chain Fire | Epiphany 3 | Basic Card | Attack | Rare | 1 | 300% Damage · Create Handgun Bullet for each Critical Hit · Guaranteed Critical | |
| Luke | Chain Fire | Epiphany 4 | Basic Card | Attack | Rare | 0 | Bullet | 100% Damage × 3 · +50% Critical Chance |
| Luke | Chain Fire | Epiphany 5 | Basic Card | Attack | Rare | 1 | 100% Damage × 2 · For each Critical Hit, Draw · +70% Critical Chance | |
| Luke | Stealth Reload | Base | Signature Cards | Skill | Rare | 1 | Create 3 Handgun Bullets | |
| Luke | Stealth Reload | Epiphany 1 | Signature Cards | Skill | Rare | 1 | Create 3 Handgun Bullets · +30% Critical Chance to those cards | |
| Luke | Stealth Reload | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Create 3 Handgun Bullet · At the start of the next turn, create 2 Handgun Bullet | |
| Luke | Stealth Reload | Epiphany 4 | Signature Cards | Upgrade | Rare | 0 | At the start of the turn, create 1 Handgun Bullet | |
| Luke | Stealth Reload | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Exhaust | Create 5 Handgun Bullet |
| Luke | Seize the Opportunity | Base | Signature Cards | Skill | Rare | 1 | Lead | 100% Shield · +120% Damage Amount to the next Bullet card activated |
| Luke | Seize the Opportunity | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Lead | 100% Shield · +120% Damage Amount to the next 2 Bullet cards activated |
| Luke | Seize the Opportunity | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Lead | 100% Shield · +70% Damage Amount to Bullet cards for 1 turn |
| Luke | Seize the Opportunity | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Lead | 100% Shield · +100% Damage Amount to the next Attack Card activated |
| Luke | Seize the Opportunity | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Lead | +30% Damage Amount to Handgun Bullet cards |
| Luke | Dance of the Demon | Base | Signature Cards | Attack | Legendary | 1 | 50% Damage · Add 1 Hit for each Bullet card activated this turn | |
| Luke | Dance of the Demon | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | 50% Damage · Add 1 Hit for each Attack Card activated this turn | |
| Luke | Dance of the Demon | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | 50% Damage · Add 1 Hit for each Bullet card activated this turn · Weakness Attack: +50% Damage Amount | |
| Luke | Dance of the Demon | Epiphany 4 | Signature Cards | Attack | Legendary | 1 | 50% Damage · 50% Shield · Add 1 Hit and +50% base Shield Gain Amount for each Bullet card activated this turn | |
| Luke | Dance of the Demon | Epiphany 5 | Signature Cards | Attack | Legendary | 3 | 50% Damage × 6 · When a Bullet card is activated, decrease Cost by 1 for 1 turn until activated | |
| Luke | Finisher Round | Base | Signature Cards | Attack | Mythic | 0 | Unactivatable, Unique, Bullet | 500% Damage · When 5 Handgun Bullet cards are activated, remove Unactivatable |
| Luke | Lethal Design | Base | Ego Skill | Attack | Mythic | 5 | 450% Damage · +25% base Damage Amount for each card in hand | |
| Tiphera | Matter Disintegration | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Tiphera | Barrier Deployment | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Tiphera | Quantum Seed | Base | Basic Card | Skill | Rare | 0 | Heal 100% · Create 2 Archetype card(s) in Draw Pile · Draw 1 of them | |
| Tiphera | Quantum Seed | Epiphany 1 | Basic Card | Skill | Rare | 0 | Heal 150% · Create 3 Archetype card(s) in Draw Pile · Draw 1 of them | |
| Tiphera | Quantum Seed | Epiphany 2 | Basic Card | Skill | Rare | 0 | Heal 100% · Select 1 Archetype card · Create 1 in hand and Draw Pile each | |
| Tiphera | Quantum Seed | Epiphany 3 | Basic Card | Skill | Rare | 0 | Draw 1 · Predict which Archetype card will be created · Create 1 Archetype card · If predicted correctly, create the rest in Draw Pile | |
| Tiphera | Quantum Seed | Epiphany 4 | Basic Card | Skill | Rare | 1 | Create 3 Archetype card(s) in Draw Pile · Draw 1 of them · Activate the Retain effect 2 times on 1 random card(s) of this unit | |
| Tiphera | Quantum Seed | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Unique | Create 1 Archetype card(s) · When AP is 0, create 1 Archetype card(s) in hand and Draw Pile each (1 time per turn) |
| Tiphera | Form Convergence | Base | Signature Cards | Skill | Rare | 1 | Retain | Draw 2 Archetype card(s) · Double a random effect of those cards for 1 turn |
| Tiphera | Form Convergence | Epiphany 1 | Signature Cards | Skill | Rare | 1 | Retain | Draw 3 Archetype card(s) · Double a random effect of those cards for 1 turn |
| Tiphera | Form Convergence | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Retain | Draw 4 Archetype card(s) · Select and Exhaust · 1 Exhaust card in hand |
| Tiphera | Form Convergence | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Retain | Change all Archetype cards in hand · into a different Archetype card · Retain: Draw 1 Archetype card(s) |
| Tiphera | Form Convergence | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Retain | Select and Exhaust up to 3 Exhaust cards from All Piles · Draw an Exhaust card for each Exhausted |
| Tiphera | Form Convergence | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Retain | Draw 1 Archetype card · Repeat until the same card is Drawn consecutively · (max 6 time(s)) |
| Tiphera | Creation and Destruction | Base | Signature Cards | Attack | Rare | 1 | 120% Defense-Based Damage · 80% Shield · Heal 80% · Harmonization: Double all effects | |
| Tiphera | Creation and Destruction | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 180% Defense-Based Damage · 100% Shield · Heal 100% · Harmonization: Double all effects | |
| Tiphera | Creation and Destruction | Epiphany 2 | Signature Cards | Attack | Rare | 5 | 550% Defense-Based Damage · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated | |
| Tiphera | Creation and Destruction | Epiphany 3 | Signature Cards | Attack | Rare | 2 | Retain | 160% Defense-Based Damage · 40% Shield · Heal 40% · Retain: Increase all effects by 100% until activated (max 4 times) |
| Tiphera | Creation and Destruction | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Unique | When AP is 0, create 1 Creation and Destruction · Decrease Cost of those cards by 1 and apply Exhaust (1 time per turn) |
| Tiphera | Creation and Destruction | Epiphany 5 | Signature Cards | Attack | Rare | 5 | 150% Defense-Based Damage for each Cost of this card · When a card is Exhausted, randomly change Cost of this card from · 1 - 9 | |
| Tiphera | Dual Creation | Base | Signature Cards | Upgrade | Legendary | 1 | Unique | When 2 Archetype cards are created, create 1 identical card in Discard Pile |
| Tiphera | Dual Creation | Epiphany 1 | Signature Cards | Upgrade | Legendary | 1 | Unique, Initiation | When 2 Archetype cards are created, create 1 identical card in Discard Pile |
| Tiphera | Dual Creation | Epiphany 2 | Signature Cards | Upgrade | Legendary | 1 | Unique, Initiation | When 3 Archetype cards are created, create 1 identical card in hand · Apply Retain to that card |
| Tiphera | Dual Creation | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Unique, Initiation | When Archetype: □ is activated, create 1 different Archetype card in Discard Pile |
| Tiphera | Dual Creation | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Unique | Create 1 of each Archetype card · Create 1 of the next Archetype card Exhausted |
| Tiphera | Dual Creation | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique, Initiation | When an Archetype card is moved to hand, duplicate that card and remove a random effect (5 time(s) per turn) |
| Tiphera | Event Horizon | Base | Signature Cards | Skill | Mythic | 2 | Unique | 1 AP · Draw 1 · Increase Damage Amount of the first Hit of next Attack Card by 40% |
| Tiphera | Archetype Resonance | Base | Ego Skill | Skill | Mythic | 5 | Select and create 1 Archetype card · The next 2 times an Ego Skill is used, create an additional card · Decrease Cost of the next Ego Skill used by 2 | |
| Selena | Engagement Fire | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Selena | Emergency Shielding | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Selena | High-Power Scope | Base | Basic Card | Skill | Rare | 1 | 2 Mark | |
| Selena | High-Power Scope | Epiphany 1 | Basic Card | Skill | Rare | 1 | 2 Mark · If the Anticipated Action of the target is in an Attack state, add 2 Mark | |
| Selena | High-Power Scope | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | When an Attack Card of this unit is activated, 1 Mark to the target | |
| Selena | High-Power Scope | Epiphany 3 | Basic Card | Skill | Rare | 1 | 2 Mark · +50% Mark Damage for 1 turn | |
| Selena | High-Power Scope | Epiphany 4 | Basic Card | Skill | Rare | 0 | For 1 turn, when an Attack Card of another Combatant is activated, 100% Coordinated Attack to the target | |
| Selena | High-Power Scope | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | At the start of the turn, 1 Mark to all enemies | |
| Selena | Target Spotted | Base | Signature Cards | Attack | Rare | 1 | 150% Damage · Attunement: 1 Mark to a random enemy | |
| Selena | Target Spotted | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 100% Damage · Attunement: 300% Damage to a random enemy | |
| Selena | Target Spotted | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 150% Damage · 2 Mark · If the target is in a Mark state, add 2 Mark | |
| Selena | Target Spotted | Epiphany 3 | Signature Cards | Skill | Rare | 1 | 150% Shield · 2 Mark to all enemies | |
| Selena | Target Spotted | Epiphany 4 | Signature Cards | Skill | Rare | 1 | 150% Shield · Attunement: Draw 1 | |
| Selena | Target Spotted | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | On Ravage, 200% Coordinated Attack to the target | |
| Selena | Drone Bombing | Base | Signature Cards | Attack | Rare | 1 | 120% Damage to all enemies, 1 Passion Weakness | |
| Selena | Drone Bombing | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 120% Damage to all enemies · Streak: 2 Mark to all enemies | |
| Selena | Drone Bombing | Epiphany 3 | Signature Cards | Attack | Rare | 0 | 120% Damage to all enemies · +40% base Damage Amount for each Passion Attack Card activated this turn | |
| Selena | Drone Bombing | Epiphany 4 | Signature Cards | Skill | Rare | 1 | For 1 turn, when performing a Attack Weakness, 100% chance to trigger Coordinated Attack on the target | |
| Selena | Drone Bombing | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | When a Passion Attack Card is activated, 50% Coordinated Attack to the target | |
| Selena | Tactical Maneuver | Base | Signature Cards | Skill | Legendary | 1 | 150% Shield · 2 Tenacity Damage | |
| Selena | Tactical Maneuver | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | 150% Damage · Increase Tenacity Damage of this card by 150% | |
| Selena | Tactical Maneuver | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | 225% Shield · 2 Tenacity Damage · 2 Mark to enemies in a Ravage state | |
| Selena | Tactical Maneuver | Epiphany 4 | Signature Cards | Skill | Legendary | 0 | Retain | If the target is in a Ravage state, recharge Tenacity |
| Selena | Tactical Maneuver | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | 1 Tenacity Damage to all enemies and 1 Mark | |
| Selena | Sniper's Domain | Base | Signature Cards | Upgrade | Mythic | 0 | Unique | +80% Mark Damage |
| Selena | Final Shot | Base | Ego Skill | Attack | Mythic | 5 | 300% Damage · 3 Mark | |
| Khalipe | Lashing | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Khalipe | Upward Slash | Base | Basic Card | Attack | Normal | 2 | 220% Defense-Based Damage | |
| Khalipe | Tyr’s Vow | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Khalipe | Vulture Ejection | Base | Basic Card | Attack | Rare | 3 | Celestial, Retain | 120% Defense-Based Damage to all enemies · 100% Shield · 1 Silver Veil |
| Khalipe | Vulture Ejection | Epiphany 1 | Basic Card | Attack | Rare | 3 | Celestial, Retain | 280% Defense-Based Damage to all enemies · 1 Silver Veil |
| Khalipe | Vulture Ejection | Epiphany 2 | Basic Card | Skill | Rare | 3 | Celestial, Retain | 280% Shield · 1 Silver Veil |
| Khalipe | Vulture Ejection | Epiphany 4 | Basic Card | Attack | Rare | 3 | Celestial, Retain | 180% Defense-Based Damage to all enemies · 1 Silver Veil · Retain: 100% Shield |
| Khalipe | Vulture Ejection | Epiphany 5 | Basic Card | Attack | Rare | 3 | Celestial, Retain | 180% Defense-Based Damage to all enemies · 1 Silver Veil · 40% Shield for each card in hand |
| Khalipe | Greatsword Aquila | Base | Signature Cards | Attack | Rare | 1 | 150% Defense-Based Damage to all enemies · If Vulture Ejection is in hand, increase Cost by 1, +120% Damage Amount | |
| Khalipe | Greatsword Aquila | Epiphany 2 | Signature Cards | Attack | Rare | 2 | 220% Defense-Based Damage to all enemies · When activated, +40% Damage Amount | |
| Khalipe | Greatsword Aquila | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 220% Defense-Based Damage to all enemies · If Vulture Ejection is in hand, 1 Silver Veil | |
| Khalipe | Greatsword Aquila | Epiphany 4 | Signature Cards | Attack | Rare | 2 | Retain | 220% Defense-Based Damage to all enemies · Retain: +60% Damage Amount to next activated Vulture Ejection |
| Khalipe | Overpower | Base | Signature Cards | Skill | Rare | 2 | 250% Shield · 1 Tenacity Damage to all enemies | |
| Khalipe | Overpower | Epiphany 1 | Signature Cards | Skill | Rare | 2 | 300% Shield · 1 Tenacity Damage to all enemies · 1 Damage Reduction for each enemy present | |
| Khalipe | Overpower | Epiphany 2 | Signature Cards | Skill | Rare | 2 | 300% Shield · 1 Tenacity Damage to all enemies · 2 Vulnerable to enemies in a Ravage state · If not, 2 Weaken | |
| Khalipe | Overpower | Epiphany 4 | Signature Cards | Skill | Rare | 2 | 250% Shield · 1 Tenacity Damage to all enemies · +40% base Shield Gain Amount for each card in hand | |
| Khalipe | Overpower | Epiphany 5 | Signature Cards | Skill | Rare | 2 | 300% Shield · 1 Tenacity Damage to all enemies · Increase Action Count of all enemies by 5 | |
| Khalipe | Rally | Base | Signature Cards | Skill | Legendary | 1 | 120% Shield · Draw 1 highest-cost card(s) | |
| Khalipe | Rally | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | 150% Shield · Draw 1 highest-cost card(s) · 1 Silver Veil | |
| Khalipe | Rally | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | 150% Shield · Draw 1 Celestial Card(s) · 1 Silver Veil | |
| Khalipe | Rally | Epiphany 3 | Signature Cards | Skill | Legendary | 2 | Celestial | 150% Shield · Draw 1 highest-cost card(s) · 1 Silver Veil |
| Khalipe | Rally | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | 120% Shield · Draw 1, · gain 60% Shield equal to that card’s Cost · 1 Silver Veil | |
| Khalipe | Rally | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | 150% Shield · Select and Draw 1 2-Cost or higher cards from Draw Pile | |
| Khalipe | Absolute Protection | Base | Signature Cards | Skill | Mythic | -1 | Finale | 100% Shield for each X · For 1 turn, Retain all cards in hand (cannot stack) |
| Khalipe | Charisma of Resolve | Base | Ego Skill | Attack | Mythic | 5 | 300% Defense-Based Damage to all enemies · Create 1 Vulture Ejection | |
| Tressa | Dagger Throw | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Tressa | Touch of Darkness | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Tressa | Unsheathe Dagger | Base | Basic Card | Skill | Rare | 1 | Create 2 Shadow Dagger | |
| Tressa | Unsheathe Dagger | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Create 1 Shadow Dagger · At the start of the turn, create 1 Shadow Dagger | |
| Tressa | Unsheathe Dagger | Epiphany 4 | Basic Card | Skill | Rare | 1 | Create 2 Shadow Dagger · Increase the Agony effect of the created Shadow Dagger by 2 | |
| Tressa | Curse | Base | Signature Cards | Skill | Rare | 0 | For 1 turn, when an Attack Card is activated, 1 Agony to the target | |
| Tressa | Curse | Epiphany 1 | Signature Cards | Skill | Rare | 0 | For 1 turn, when a card is activated, 1 Agony to a random enemy | |
| Tressa | Curse | Epiphany 2 | Signature Cards | Skill | Rare | 0 | For 2 turns, when an Attack Card is activated, 1 Agony to the target | |
| Tressa | Curse | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Lead | 4 Agony × 2 on random enemies |
| Tressa | Curse | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Initiation | 2 Agony on all enemies · At the start of turn, 2 Agony on all enemies |
| Tressa | Curse | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | When Agony is applied through a card, add 1 Agony on the target | |
| Tressa | Shadow Reload | Base | Signature Cards | Skill | Rare | 1 | Heal 100% · Create 1 Advanced Shadow Dagger | |
| Tressa | Shadow Reload | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Retain | 80% Damage to all enemies · 2 Agony · Exhaust all Shadow Dagger in hand, then repeat for each Exhausted |
| Tressa | Shadow Reload | Epiphany 3 | Signature Cards | Skill | Rare | -1 | 100% Heal × X · Create X cards, each randomly created to be either Shadow Dagger or Advanced Shadow Dagger | |
| Tressa | Shadow Reload | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Exhaust all Shadow Dagger, then create Advanced Shadow Dagger for each Exhausted | |
| Tressa | Shadow Reload | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Exhaust 2 | Discard all cards · Create Shadow Dagger for each Discarded |
| Tressa | Vital Attack | Base | Signature Cards | Attack | Legendary | 2 | 80% Damage × 3 · If the target is in an Agony state, +50% Damage Amount | |
| Tressa | Vital Attack | Epiphany 1 | Signature Cards | Attack | Legendary | 2 | Lead | 150% Damage × 3 |
| Tressa | Vital Attack | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | 80% Damage × 3 · 2~6 Agony | |
| Tressa | Vital Attack | Epiphany 4 | Signature Cards | Attack | Legendary | 2 | 200% Damage × 2 · When the target has 3 or more Agony, proc 1 more time | |
| Tressa | Vital Attack | Epiphany 5 | Signature Cards | Attack | Legendary | 2 | 150% Damage × 3 · +10% Damage Amount for each Agony on the target | |
| Tressa | Cursed Gouge | Base | Signature Cards | Skill | Mythic | 1 | Activate Agony inflicted by this unit on the target | |
| Tressa | Wave of Darkness | Base | Ego Skill | Skill | Mythic | 5 | Create 2 Shadow Dagger · 2 Agony × 2 | |
| Chizuru | Moonslash | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Chizuru | Spiritflame’s Ward | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Chizuru | Karmic Flames | Base | Basic Card | Attack | Rare | 1 | Initiation | 100% Damage · 1 Cursed Shackles · Cursed Shackles: Add 1 Hit |
| Chizuru | Karmic Flames | Epiphany 2 | Basic Card | Attack | Rare | 0 | Initiation | 150% Damage · 1 Cursed Shackles · Cursed Shackles: Decrease Cost of the next card of this unit activated by 1 |
| Chizuru | Karmic Flames | Epiphany 3 | Basic Card | Attack | Rare | 1 | Initiation | 250% Damage · 1 Cursed Shackles · Cursed Shackles: Increase Damage Amount by 150% |
| Chizuru | Karmic Flames | Epiphany 4 | Basic Card | Skill | Rare | 0 | Initiation | 1 Cursed Shackles · Create 1 Shadow of the Moon |
| Chizuru | Karmic Flames | Epiphany 5 | Basic Card | Skill | Rare | 0 | Initiation, Exhaust | 1 Cursed Shackles · When a target inflicted with Cursed Shackles is defeated, create this card |
| Chizuru | Tsukuyomi | Base | Signature Cards | Skill | Rare | 0 | 3 Will-O’-Wisp for each Hit of the next Attack Card of this unit activated | |
| Chizuru | Tsukuyomi | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Add 1 Hit(s) to the next Attack Card of this unit activated, then 2 Will-O’-Wisp for each Hit | |
| Chizuru | Tsukuyomi | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Add 2 Hit(s) to the next Shadow of the Moon, Shadow of the Moon+ activated | |
| Chizuru | Tsukuyomi | Epiphany 4 | Signature Cards | Skill | Rare | 0 | 3 Will-O’-Wisp for each Attack Card of this unit in hand | |
| Chizuru | Tsukuyomi | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Unique, Lead | When an Attack Card of this unit is activated, 2 Will-O’-Wisp |
| Chizuru | Bound At Dusk | Base | Signature Cards | Upgrade | Rare | 1 | Initiation, Unique | At the start of the turn, gain Inhibit · Decrease Cost of 2 random card(s) of other Combatants by 1 until activated |
| Chizuru | Bound At Dusk | Epiphany 1 | Signature Cards | Upgrade | Rare | 0 | Initiation, Unique | At the start of the turn, gain Inhibit · Decrease Cost of 2 random card(s) by 1 until activated |
| Chizuru | Bound At Dusk | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | Initiation, Unique | At the start of the turn, gain Inhibit · When Shadow of the Moon+ is activated, decrease Cost of the next 1 card(s) activated by 1 until activated |
| Chizuru | Bound At Dusk | Epiphany 3 | Signature Cards | Upgrade | Rare | 1 | Initiation, Unique | At the start of the turn, gain Inhibit · Proc 2 random card(s) of other Combatants |
| Chizuru | Bound At Dusk | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Initiation, Unique | At the start of the turn, gain Inhibit · Proc 2 random Lead card(s) |
| Chizuru | Bound At Dusk | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Initiation, Unique | At the start of the turn, gain Inhibit · Decrease Cost of 1 card(s) with the highest Cost by 2 until activated |
| Chizuru | Oni Hunt | Base | Signature Cards | Attack | Legendary | 1 | Haste | 70% Damage · +80% Damage Amount to the next Bind card activated |
| Chizuru | Oni Hunt | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | Haste | 120% Damage · Other than Shadow of the Moon, if there are no other Attack Cards in hand, add 2 Hit(s) |
| Chizuru | Oni Hunt | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Haste | Create 2 Moonslash · Apply Exhaust to those cards and decrease Cost by 1 until activated |
| Chizuru | Oni Hunt | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | 80% Damage Amount to Shadow of the Moon+ · At the start of the turn, 4 Will-O’-Wisp' |
| Chizuru | Shadow of the Moon | Base | Signature Cards | Attack | Mythic | 1 | Retain | 80% Damage × 1 · +80% Damage Amount for each Bind stack |
| Chizuru | Moonlight of High Tide | Base | Ego Skill | Attack | Mythic | 5 | 500% Damage · +100% Damage Amount for each Shadow of the Moon created (max 10) | |
| Diana | Disruption Fire | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Diana | Protect Me | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Diana | With All My Heart! | Base | Basic Card | Attack | Rare | 1 | Quietus | 100% Damage · Create 2 Heart Breaker |
| Diana | With All My Heart! | Epiphany 2 | Basic Card | Attack | Rare | 1 | Quietus | 150% Damage · Create 1 Heart Breaker · Draw 2 Exhaust Bullet card(s) |
| Diana | With All My Heart! | Epiphany 3 | Basic Card | Attack | Rare | 1 | Quietus | 150% Damage · Change all 1-Cost or lower Exhaust cards in hand into Heart Breaker |
| Diana | With All My Heart! | Epiphany 4 | Basic Card | Skill | Rare | 2 | Quietus | Create 2 Heart Breaker · Apply Quietus to all Exhaust Bullet cards in hand |
| Diana | With All My Heart! | Epiphany 5 | Basic Card | Upgrade | Rare | 3 | Quietus | At the start of the turn, create 2 Heart Breaker · If 5 or less Heart Bullets are owned, create 1 more |
| Diana | C’mere, Milk & Pong! | Base | Signature Cards | Skill | Rare | 1 | Create 2 Heart Shaker | |
| Diana | C’mere, Milk & Pong! | Epiphany 1 | Signature Cards | Skill | Rare | 1 | Create 2 Heart Shaker · For the next 3 Extra Attacks by a different Combatant, 1 Resonance to the target | |
| Diana | C’mere, Milk & Pong! | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Discard up to 2 cards in hand · Create Heart Shaker for each Discarded +1 | |
| Diana | C’mere, Milk & Pong! | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Change all 0-Cost Exhaust Cards in hand into random Heart Bullets | |
| Diana | C’mere, Milk & Pong! | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Create 1 of each Heart Bullet · 1 Resonance to a random enemy for each different Bullet card in hand | |
| Diana | C’mere, Milk & Pong! | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Retain, Unique | Change Heart Shaker in hand into Heart Breaker · Retain: Create 1 Heart Shaker |
| Diana | Pistol of Purification | Base | Signature Cards | Attack | Rare | 1 | Bullet, Quietus | 120% Damage · 2 Resonance · If this card is Discarded, activate Resonance inflicted on the target by this unit 3 more times |
| Diana | Pistol of Purification | Epiphany 2 | Signature Cards | Attack | Rare | 1 | Bullet, Quietus | 180% Damage · For the next 5 Haste Attack Card(s) activated, 1 Resonance to the target |
| Diana | Pistol of Purification | Epiphany 3 | Signature Cards | Attack | Rare | 1 | Quietus | 180% Damage · Activate Resonance inflicted on the target by this unit 10 time(s) |
| Diana | Pistol of Purification | Epiphany 4 | Signature Cards | Attack | Rare | 1 | Bullet, Quietus | 180% Damage · +100% base Damage Amount for each Bullet Discarded this turn |
| Diana | Pistol of Purification | Epiphany 5 | Signature Cards | Attack | Rare | 1 | Bullet, Quietus | 180% Damage to all enemies · When this card is Discarded, activate Resonance inflicted on all enemies 2 time(s) |
| Diana | Blooming Love | Base | Signature Cards | Skill | Legendary | 1 | Draw 1 Quietus card(s) · Discard 2 | |
| Diana | Blooming Love | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | Draw 1 Quietus card(s) · Discard 1 · If the Discarded card was a card of a different Combatant, create 1 Heart Bullet | |
| Diana | Blooming Love | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Draw 1 Quietus card(s) · Discard 2 · 1 Resonance to all enemies for each combined Cost of the Discarded cards · (max 6) | |
| Diana | Blooming Love | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | Discard up to 3 Bullet card(s) in hand · Draw a Quietus card for each Discarded -1 | |
| Diana | Blooming Love | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Discard all Bullet cards in hand · 80% Extra Attack × that amount to a random enemy | |
| Diana | Blooming Love | Epiphany 5 | Signature Cards | Upgrade | Legendary | 3 | Quietus, Unique | If no Quietus cards of this unit are in hand, Draw 1 Quietus card(s) of this unit · (1 time per turn) |
| Diana | Liberated Feelings | Base | Signature Cards | Attack | Mythic | 2 | Draw 2 Exhaust Bullet card(s) · 300% Damage · Increase base Damage Amount by 30% for each different Bullet card in hand | |
| Diana | Radiant Smile | Base | Ego Skill | Skill | Mythic | 5 | Create 1 Cupid Shot · Create 2 Heart Bullet | |
| Haru | Anchor | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Haru | Power Anchor | Base | Basic Card | Attack | Normal | 2 | 220% Damage | |
| Haru | Anchor Drop | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Haru | Anchor Shot | Base | Basic Card | Attack | Rare | 2 | Pulverize | 300% Damage · +100% Damage Amount for each activation of this card (max 10) |
| Haru | Anchor Shot | Epiphany 1 | Basic Card | Attack | Rare | 2 | Pulverize | 400% Damage · +150% Damage Amount for each activation of this card (max 10) |
| Haru | Anchor Shot | Epiphany 2 | Basic Card | Attack | Rare | 2 | Pulverize | 350% Damage · Streak: Add 1 Hit |
| Haru | Anchor Shot | Epiphany 4 | Basic Card | Attack | Rare | 2 | Pulverize | 380% Damage · +100% Damage Amount for each activation of this card (max 10) · Create this card in Draw Pile (2 time(s) per battle) |
| Haru | Anchor Shot | Epiphany 5 | Basic Card | Attack | Rare | 2 | Pulverize | 350% Damage · +100% Damage Amount for each activation of this card (max 10) · On Critical Hit, move to hand (1 time per turn) |
| Haru | Anchor Pointer | Base | Signature Cards | Skill | Rare | 0 | Move Anchor Shot from Draw Pile or Graveyard to hand | |
| Haru | Anchor Pointer | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Apply Retrieve to all Anchor Shots | |
| Haru | Anchor Pointer | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Move Anchor Shot from Draw Pile or Graveyard to hand, then apply Retain to that card | |
| Haru | Anchor Pointer | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Move Anchor Shot from Draw Pile or Graveyard to hand, then increase Damage Amount of that card by 20% for 1 turn until activated | |
| Haru | Anchor Pointer | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Move Anchor Shot from Draw Pile or Graveyard to hand, then +25% Critical Chance to that card for 1 turn until activated | |
| Haru | Power Charge | Base | Signature Cards | Attack | Rare | 2 | 240% Damage to all enemies · If there is only one target, +100% Damage Amount | |
| Haru | Power Charge | Epiphany 2 | Signature Cards | Attack | Rare | 2 | Weakness Attack | 320% Damage to all enemies |
| Haru | Power Charge | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 270% Damage to all enemies · Defeat: Activate effect 1 more time (max 1 time) | |
| Haru | Power Charge | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 270% Damage to all enemies · For each target hit, +1% Damage Amount to the next Attack Card of this unit activated | |
| Haru | Power Charge | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 320% Damage to all enemies · Streak: Change Cost of this card to 1 | |
| Haru | Charge Energy | Base | Signature Cards | Skill | Legendary | 0 | Retain | Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn |
| Haru | Charge Energy | Epiphany 1 | Signature Cards | Skill | Legendary | 0 | Retain | For 1 turn, increase Damage Amount of Attack Cards of this unit by 50% and +20% Critical Chance |
| Haru | Charge Energy | Epiphany 2 | Signature Cards | Skill | Legendary | 0 | Retain | Increase Damage Amount of the next Attack Card of this unit activated by 100%, and +2 to Tenacity Damage |
| Haru | Charge Energy | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | Retain | +70% Damage Amount to Attack Cards of this unit for each card of this unit in hand for 1 turn |
| Haru | Charge Energy | Epiphany 4 | Signature Cards | Skill | Legendary | 0 | Retain | Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn · Draw 1 card(s) of this unit |
| Haru | Charge Energy | Epiphany 5 | Signature Cards | Upgrade | Legendary | 0 | Unique | Increases Damage Amount of Attacks Cards of this unit by 40% |
| Haru | Lift Anchor | Base | Signature Cards | Skill | Mythic | 0 | Retain | Increase Damage Amount of Anchor Shot in hand by 80% for 1 turn until activated |
| Haru | Power Strike | Base | Ego Skill | Attack | Mythic | 6 | 600% Damage · +60% Damage Amount for each beneficial effect in possession (max +600%) | |
| Kayron | Elimination | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Kayron | Sphere | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Kayron | Echo of Futility | Base | Basic Card | Attack | Rare | 1 | 320% Damage · Create 2 Futility | |
| Kayron | Echo of Futility | Epiphany 2 | Basic Card | Attack | Rare | 1 | 240% Damage · Create 2 Futility · +20% base Damage Amount for each Futility Exhausted | |
| Kayron | Echo of Futility | Epiphany 3 | Basic Card | Attack | Rare | 1 | 320% Damage · Create 2 Futility · Apply Ephemeral to those cards | |
| Kayron | Echo of Futility | Epiphany 4 | Basic Card | Attack | Rare | -1 | 150% Damage · +150% Damage Amount for each X · Create X+1 Futility | |
| Kayron | Echo of Futility | Epiphany 5 | Basic Card | Attack | Rare | 0 | 150% Damage · Create 2 Futility · +30% base Damage Amount for each Futility created this battle | |
| Kayron | Brand of Annihilation | Base | Signature Cards | Attack | Rare | 3 | 400% Damage to all enemies · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated | |
| Kayron | Brand of Annihilation | Epiphany 2 | Signature Cards | Attack | Rare | 3 | 400% Damage × 2 to a random enemy · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated | |
| Kayron | Brand of Annihilation | Epiphany 3 | Signature Cards | Attack | Rare | 7 | 600% Damage to all enemies · Decrease Cost for each Exhausted Futility | |
| Kayron | Brand of Annihilation | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 300% Damage to all enemies · +40% base Damage Amount for each card Exhausted this turn | |
| Kayron | Brand of Annihilation | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 400% Damage to all enemies · If a card was Exhausted this turn, 3 Agony on all enemies | |
| Kayron | Black Hole | Base | Signature Cards | Attack | Rare | 2 | 240% Damage · +40% base Damage Amount for each Futility Exhausted | |
| Kayron | Black Hole | Epiphany 1 | Signature Cards | Attack | Rare | 2 | 360% Damage · Proc 2 Futility in hand | |
| Kayron | Black Hole | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 60% Damage to a random enemy · Add 1 Hit for each Exhausted Futility · (max 5 times) | |
| Kayron | Black Hole | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 300% Damage · Add 1 Hit for each 5 Exhausted Futility · (max 2 times) | |
| Kayron | Black Hole | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | When Futility is Exhausted, 100% Fixed Damage to a random enemy | |
| Kayron | Oath of Vanity | Base | Signature Cards | Upgrade | Legendary | 1 | Unique | When Futility is created, change those cards into 1-Cost Attack Cards with 100% Damage and Heal effects |
| Kayron | Oath of Vanity | Epiphany 1 | Signature Cards | Upgrade | Legendary | 1 | Unique | When Futility is created, change those cards into 1-Cost Attack Cards with 150% Damage and Heal effects |
| Kayron | Oath of Vanity | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Unique | When Futility is created, change those cards into 1-Cost Attack Cards with 200% Damage |
| Kayron | Oath of Vanity | Epiphany 4 | Signature Cards | Skill | Legendary | 0 | Exhaust, Retain | Exhaust all Futility, Status Ailment, and Curse Cards in hand · Draw for each |
| Kayron | Oath of Vanity | Epiphany 5 | Signature Cards | Upgrade | Legendary | 0 | When 2 Futility cards are Exhausted, 2 Agony on all enemies | |
| Kayron | Echoes of True Abyss | Base | Signature Cards | Attack | Mythic | 2 | 240% Damage · Create 3 Futility · +40 base Damage Amount for each created | |
| Tenebria | Sound Check | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Tenebria | Fan Service | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Tenebria | Music, Start! | Base | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm in Draw Pile · Apply Haste to Rhythm cards of this unit |
| Tenebria | Music, Start! | Epiphany 1 | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Crescendo in Draw Pile · Apply Haste to Rhythm cards of this unit |
| Tenebria | Music, Start! | Epiphany 2 | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Staccato in Draw Pile · Apply Haste to Rhythm cards of this unit |
| Tenebria | Music, Start! | Epiphany 3 | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Fortissimo in Draw Pile · Apply Haste to Rhythm cards of this unit |
| Tenebria | Music, Start! | Epiphany 4 | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Fermata in Draw Pile |
| Tenebria | Music, Start! | Epiphany 5 | Basic Card | Upgrade | Rare | 0 | Unique, Opener | Exhaust all Basic Attack Cards · Create 1 of each Rhythm: Arpeggio in Draw Pile |
| Tenebria | Spotlight | Base | Signature Cards | Attack | Rare | 1 | 140% Damage · Move 1 Rhythm card(s) to hand · Decrease Cost of those cards by 2 until activated | |
| Tenebria | Spotlight | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 210% Damage · Move 2 Rhythm card(s) to hand · Decrease Cost of 1 of those cards by 2 until activated | |
| Tenebria | Spotlight | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | When 3 Rhythm cards are activated in a turn, create 1 Spotlight with Exhaust in hand and decrease Cost of those cards by 1 (1 time per turn) | |
| Tenebria | Spotlight | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 350% Damage · Select and move up to 2 Rhythm cards to hand, then proc those cards | |
| Tenebria | Spotlight | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Select up to 3 Rhythm cards from among Draw Pile and Graveyard and move those cards to the top of Draw Pile · Draw 1 of those cards | |
| Tenebria | Spotlight | Epiphany 5 | Signature Cards | Attack | Rare | 0 | 140% Damage · Draw 2 · Of those cards, Discard all non-Rhythm cards | |
| Tenebria | Call & Response | Base | Signature Cards | Attack | Rare | 1 | Haste | 200% Damage · If in hand, treat as a Rhythm card · Attunement: Draw 1 Rhythm card(s) |
| Tenebria | Call & Response | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Haste | 250% Damage · If in hand, treat as a Rhythm card · Attunement: Draw 2 Rhythm card(s) |
| Tenebria | Call & Response | Epiphany 2 | Signature Cards | Attack | Rare | 2 | Haste | 240% Damage · If in Draw Pile or in hand, proc this card when a Rhythm card is activated |
| Tenebria | Call & Response | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Draw 2 Rhythm card(s) · If in Draw Pile, proc this card when a Rhythm card is activated | |
| Tenebria | Call & Response | Epiphany 4 | Signature Cards | Attack | Rare | 1 | Haste | 120% Damage · When a Rhythm card is activated, add 1 Hit to this card (max 5 times) |
| Tenebria | Call & Response | Epiphany 5 | Signature Cards | Attack | Rare | 7 | Retain, Haste | 700% Damage · If in hand, also treat as a Rhythm card · When a Rhythm card is activated, decrease Cost of this card by 1 until this card is activated |
| Tenebria | Encore | Base | Signature Cards | Attack | Legendary | 1 | 120% Damage · If the last card activated was a Rhythm card, proc that card | |
| Tenebria | Encore | Epiphany 1 | Signature Cards | Attack | Legendary | 1 | 120% Damage · If the last card activated was a Rhythm card, proc that card 2 times | |
| Tenebria | Encore | Epiphany 2 | Signature Cards | Upgrade | Legendary | 1 | Unique | For every 2 Rhythm cards activated, 100% Damage to the enemy with the lowest HP (15 times per turn) |
| Tenebria | Encore | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | For the next 3 Rhythm card(s) activated, decrease Cost by 1 and add 1 Hit | |
| Tenebria | Encore | Epiphany 4 | Signature Cards | Skill | Legendary | 3 | Unique | Proc all Rhythm cards in Graveyard |
| Tenebria | Encore | Epiphany 5 | Signature Cards | Skill | Legendary | 0 | Draw 1 · If that card was a Rhythm card, increase Damage Amount by 1% until activated for 1 turn and repeat 1 more time (max 2 times) | |
| Tenebria | Everyone’s Idol | Base | Ego Skill | Skill | Mythic | 7 | For the next 7 Rhythm cards activated, increase Damage Amount of Rhythm cards by 7% · If activated 7 times, add 1 Hit(s) to the next 7 Rhythm card(s) activated | |
| Magna | Frozen Fist | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Magna | Frost Shield | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Magna | Ice Fragment | Base | Basic Card | Upgrade | Rare | 1 | Lead | 3 Crystallization · At the start of the turn, 1 Counterattack |
| Magna | Ice Fragment | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Initiation | 3 Crystallization · At the start of the turn, 1 Counterattack · Increase Damage Amount by 30% to Counterattacks of this unit |
| Magna | Ice Fragment | Epiphany 4 | Basic Card | Upgrade | Rare | 2 | Unique, Lead | 3 Crystallization · At the end of the turn, 200% Defense-Based Damage to all enemies |
| Magna | Ice Fragment | Epiphany 5 | Basic Card | Skill | Rare | 1 | Lead | 4 Counterattack · Increase Damage Amount of the next Counterattack of this unit activated by 100% |
| Magna | Glacial Iron Fist | Base | Signature Cards | Attack | Rare | 2 | 300% Defense-Based Damage · 50% DMG-Based Shield | |
| Magna | Glacial Iron Fist | Epiphany 2 | Signature Cards | Attack | Rare | 2 | 300% Defense-Based Damage · 3 Vulnerable | |
| Magna | Glacial Iron Fist | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 450% Defense-Based Damage · When Shield is owned, increases Damage Amount by 50% | |
| Magna | Glacial Iron Fist | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 300% Defense-Based Damage to all enemies · 50% DMG-Based Shield | |
| Magna | Glacial Iron Fist | Epiphany 5 | Signature Cards | Attack | Rare | 2 | Exhaust 2 | 400% Defense-Based Damage · 50% DMG-Based Shield · 100% Shield Retention for 1 turn |
| Magna | Frost Charge | Base | Signature Cards | Skill | Legendary | 1 | 140% Shield · 3 Vulnerable to all enemies | |
| Magna | Frost Charge | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | 210% Shield · 3 Vulnerable to all enemies · +60% base Shield Gain Amount for each enemy present | |
| Magna | Frost Charge | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | 4 Crystallization · 3 Vulnerable to targets hit by Counterattack | |
| Magna | Frost Charge | Epiphany 4 | Signature Cards | Attack | Legendary | 1 | 100% Defense-Based Damage × 3 to random enemies · 1 Vulnerable to targets that were Hit | |
| Magna | Frost Charge | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | 3 Vulnerable to all enemies · 3 Counterattack | |
| Magna | Ice Wall | Base | Signature Cards | Skill | Rare | 2 | 200% Shield · 2 Counterattack · Set the target of Counterattack to all enemies for 2 turn(s) | |
| Magna | Ice Wall | Epiphany 2 | Signature Cards | Skill | Rare | 2 | 300% Shield · 2 Counterattack · +30% Shield Gain Amount for each Counterattack of this unit | |
| Magna | Ice Wall | Epiphany 3 | Signature Cards | Upgrade | Rare | 2 | Lead | 200% Shield · Set the target of Counterattack to all enemies |
| Magna | Ice Wall | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 200% Shield · Inflict Fixed Damage to all enemies equal to Shield held | |
| Magna | Storm of Bitter Cold | Base | Signature Cards | Upgrade | Mythic | 1 | Lead | 2 Crystallization · When Shield is gained, 1 Counterattack |
| Magna | Absolute Zero | Base | Ego Skill | Attack | Mythic | 6 | 300% Defense-Based Damage · Increases Damage Amount by 20% for each Counterattack on this unit | |
| Heidemarie | Sword Flash | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Heidemarie | Sword Barrier | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Heidemarie | Sword Rain | Base | Basic Card | Attack | Rare | 1 | Linked | 80% Damage × 2 · Attunement: Create 1 Effulgent Blade |
| Heidemarie | Sword Rain | Epiphany 2 | Basic Card | Attack | Rare | 2 | Haste | 180% Damage · Add 1 Hit for each Effulgent Blade in hand before activation · Attunement: Create 1 Effulgent Blade |
| Heidemarie | Sword Rain | Epiphany 3 | Basic Card | Skill | Rare | 1 | Proc 5 Effulgent Blade in Graveyard against the target as an Extra Attack | |
| Heidemarie | Sword Rain | Epiphany 4 | Basic Card | Skill | Rare | 1 | Create 2 Effulgent Blade, then apply Retrieve to those cards | |
| Heidemarie | Hero to All | Base | Signature Cards | Skill | Rare | 1 | Quietus | Draw 3 · Apply Linked to those cards for this turn |
| Heidemarie | Hero to All | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Quietus | Draw 3 · Apply Linked to 1-Cost or lower cards in hand for this turn |
| Heidemarie | Hero to All | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Haste | Draw 1 · Apply Linked to Quietus cards in hand for this turn |
| Heidemarie | Hero to All | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Exhaust 2 | Select 1 card from either Draw Pile or Discard Pile, then apply Linked to that card and move to hand |
| Heidemarie | Hero to All | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Haste | Draw 2 Attack Cards of this unit · Apply Linked to all Attack Cards in hand for this turn |
| Heidemarie | Thread of Light | Base | Signature Cards | Attack | Rare | 1 | Linked | 120% Damage · +120% Damage Amount for each Linked card in hand before activation |
| Heidemarie | Thread of Light | Epiphany 2 | Signature Cards | Attack | Rare | 2 | Linked, Haste | 300% Damage · If 3 or more Linked cards are in hand before activation, 3x the Damage |
| Heidemarie | Thread of Light | Epiphany 3 | Signature Cards | Attack | Rare | 1 | Linked, Quietus | 100% Damage · If this card is in hand or Graveyard, +80% Damage Amount to Linked cards |
| Heidemarie | Thread of Light | Epiphany 4 | Signature Cards | Skill | Rare | 3 | Linked, Exhaust | Proc all Linked cards in hand without Discarding them |
| Heidemarie | Thread of Light | Epiphany 5 | Signature Cards | Attack | Rare | 2 | Linked, Unique | When used, 350% Damage × 2 · When this card is Discarded, 300% Damage to all enemies |
| Heidemarie | Effulgent Expansion | Base | Signature Cards | Skill | Legendary | 2 | Quietus | Create 2 Effulgent Blade · +50% Damage Amount to Effulgent Blade for 1 turn |
| Heidemarie | Effulgent Expansion | Epiphany 2 | Signature Cards | Skill | Legendary | 2 | Quietus | Create 2 Effulgent Blade · +200% Damage Amount to the next 2 Effulgent Blade |
| Heidemarie | Effulgent Expansion | Epiphany 3 | Signature Cards | Skill | Legendary | 2 | Linked | Create Effulgent Blade for each Linked card in hand |
| Heidemarie | Effulgent Expansion | Epiphany 4 | Signature Cards | Skill | Legendary | 2 | Linked, Quietus | Create 6 Effulgent Blade in Discard Pile |
| Heidemarie | Effulgent Expansion | Epiphany 5 | Signature Cards | Upgrade | Legendary | 2 | Quietus, Unique | At the start of the turn, create 2 Effulgent Blade · +50% Damage Amount to Effulgent Blade |
| Heidemarie | Effulgent Compression | Base | Signature Cards | Skill | Mythic | 0 | Unactivatable, Unique, Linked | When moved to Graveyard, 1 Effulgent Light |
| Heidemarie | Elysium of Blades | Base | Ego Skill | Attack | Mythic | 5 | 400% Damage · +80% Damage Amount for each card Discarded this battle (max 20 cards) | |
| Amir | Rapier | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Amir | Steel Barrier | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Amir | Hovering Metal | Base | Basic Card | Skill | Rare | 1 | 3 Damage Reduction · 2 Metallization | |
| Amir | Hovering Metal | Epiphany 2 | Basic Card | Skill | Rare | 1 | 2 Damage Reduction · 2 Metallization · 2 Counterattack | |
| Amir | Hovering Metal | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | 2 Metallization · At the start of the turn, 1 Metallization | |
| Amir | Metal Pierce | Base | Signature Cards | Attack | Rare | 1 | 90% Defense-Based Damage × 2 · If in Metallization state, decrease Metallization by 1 and inflict 2 Vulnerable | |
| Amir | Metal Pierce | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 110% Defense-Based Damage × 2 · If in a Metallization state, decrease Metallization by 1, add 1 Hit, inflict 2 Vulnerable | |
| Amir | Metal Pierce | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 200% Defense-Based Damage · Decrease Metallization by up to 2 · +150% Damage Amount for each | |
| Amir | Metal Pierce | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 90% Defense-Based Damage × 2 · 1 Vulnerable · 2 Metallization | |
| Amir | Metal Pierce | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 110% Defense-Based Damage × 2 · 1 Vulnerable · On Recover, decrease Cost by 1 for 1 turn until activated | |
| Amir | Metal Pierce | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 110% Defense-Based Damage × 2 · If in a Metallization state, decrease Metallization by 1, and inflict 2 Vulnerable, 2 Weaken | |
| Amir | Metal Extraction | Base | Signature Cards | Skill | Rare | 1 | 2 Metallization · For 1 turn, 2 Resolve | |
| Amir | Metal Extraction | Epiphany 1 | Signature Cards | Skill | Rare | 1 | 2 Metallization · Increase Shield Gain Amount of Skill Cards by 30% for 1 turn | |
| Amir | Metal Extraction | Epiphany 3 | Signature Cards | Skill | Rare | 1 | 2 Metallization · For 1 turn, when a Skill Card is activated, 1 Metallization (max 2 times) | |
| Amir | Metal Extraction | Epiphany 5 | Signature Cards | Skill | Rare | 1 | 3 Metallization · For 1 turn, +30% Metallization Damage Amount | |
| Amir | Full Metal Hurricane | Base | Signature Cards | Attack | Legendary | 2 | 200% Defense-Based Damage to all enemies · For 1 turn, Metallization targets all enemies and +20% Damage Amount | |
| Amir | Full Metal Hurricane | Epiphany 2 | Signature Cards | Attack | Legendary | 2 | 200% Defense-Based Damage to all enemies · For 1 turn, add 1 Hit and +50% Damage Amount to Metallization | |
| Amir | Full Metal Hurricane | Epiphany 3 | Signature Cards | Upgrade | Legendary | 2 | 200% Defense-Based Damage to all enemies · At the end of the turn, decrease Metallization by up to 2 · 120% Defense-based Damage to all enemies for each | |
| Amir | Full Metal Hurricane | Epiphany 4 | Signature Cards | Attack | Legendary | 2 | 80% Defense-Based Damage × 4 to all enemies · For 1 turn, Metallization targets all enemies and +20% Damage Amount | |
| Amir | Full Metal Hurricane | Epiphany 5 | Signature Cards | Attack | Legendary | 2 | 100% Defense-Based Damage × 3 to all enemies · Decrease Metallization by up to 2 · Add 1 Hit for each | |
| Amir | Iron Skin | Base | Signature Cards | Skill | Mythic | 1 | Exhaust, Finale | Decrease Damage Taken by 20% for 1 turn · Decrease up to 4 Metallization · Additionally decrease Damage Taken by 20% for each |
| Amir | Steel Resolve | Base | Ego Skill | Skill | Mythic | 4 | 120% Shield for each Metallization · Remove Metallization · At the start of the next turn, 3 Metallization | |
| Rita | Time Acceleration | Base | Basic Card | Attack | Normal | 3 | 350% Damage | |
| Rita | Rewind | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Rita | Chrono Archon | Base | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is activated, 1 Chronicle for each Cost of that card |
| Rita | Chrono Archon | Epiphany 1 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is activated, 1 Chronicle for each Cost of that card · When Chronal Ascension is removed, 3 Chronicle |
| Rita | Chrono Archon | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is activated, 1 Chronicle for each Cost of that card · At the end of the turn, 100% Damage to a random enemy for each Chronal Ascension |
| Rita | Chrono Archon | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is Exhausted, 1 Chronicle |
| Rita | Chrono Archon | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is activated, 1 Chronicle for each Cost of that card · When a card is Discarded, 1 Chronicle |
| Rita | Chrono Archon | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | When a card is activated, 1 Chronicle for each Cost of that card · When a Retain effect is activated, 1 Chronicle |
| Rita | Time Axis Collapse | Base | Signature Cards | Attack | Rare | 2 | 300% Damage · Increase Damage Amount by 20% for each Cost of cards in hand · (max 200%) | |
| Rita | Time Axis Collapse | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 300% Damage · Increase Damage Amount by 30% for each 1-Cost or lower card in hand | |
| Rita | Time Axis Collapse | Epiphany 3 | Signature Cards | Skill | Rare | 3 | Increase Damage Amount to the next 3 Attack Card(s) of this unit activated by 100% | |
| Rita | Time Axis Collapse | Epiphany 4 | Signature Cards | Attack | Rare | 3 | Retain | 400% Damage · 2 Vulnerable · When Chronal Ascension is gained, proc this card if in hand |
| Rita | Time Axis Collapse | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 250% Damage · Change Cost of all Fate Imprint in hand to 4 | |
| Rita | Future Decreed | Base | Signature Cards | Skill | Rare | 1 | Increase Cost of 1 2-Cost or lower card(s) in hand by 1 until activated, then proc 1 random 3-Cost card(s) | |
| Rita | Future Decreed | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Proc 1 random 3-Cost Attack Card(s) in hand | |
| Rita | Future Decreed | Epiphany 3 | Signature Cards | Skill | Rare | 3 | Proc 1 random 3-Cost card(s) in Draw Pile | |
| Rita | Future Decreed | Epiphany 4 | Signature Cards | Skill | Rare | 2 | Proc 2 random 2-Cost card(s) in hand | |
| Rita | Future Decreed | Epiphany 5 | Signature Cards | Upgrade | Rare | 3 | Unique | When a card whose Cost is increased is used, 300% Damage to a random enemy |
| Rita | Chrono Circle | Base | Signature Cards | Skill | Legendary | 1 | Create 2 Fate Imprint | |
| Rita | Chrono Circle | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Retain | Create 2 Fate Imprint · Retain: Create 1 Fate Imprint |
| Rita | Chrono Circle | Epiphany 3 | Signature Cards | Upgrade | Legendary | 2 | Unique | When Chronal Ascension is gained, move all Basic Cards of this unit to hand |
| Rita | Chrono Circle | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Select and Exhaust 1 Exhaust card(s) from All Piles, then create Fate Imprint for each Cost of that card | |
| Rita | Chrono Circle | Epiphany 5 | Signature Cards | Upgrade | Legendary | 3 | Unique | When Chronal Ascension is gained, Draw 3 2-Cost Attack Card(s) |
| Rita | Time Paradox | Base | Signature Cards | Skill | Mythic | 0 | Unique | Decrease all Chronicle · Gain Chronal Ascension for each descreased |
| Rin | Dark Mist Sword: First Form | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Rin | Dark Mist Sword: Third Form | Base | Basic Card | Attack | Normal | 2 | 220% Damage | |
| Rin | Protection | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Rin | Drawing Slash | Base | Basic Card | Attack | Rare | 0 | Haste | 120% Damage · Gain Dark Mist Stance · Dark Mist Stance: Increase Damage Amount by 100% |
| Rin | Drawing Slash | Epiphany 2 | Basic Card | Attack | Rare | 0 | Haste | 180% Damage · Gain Dark Mist Stance · Dark Mist Stance: Add 1 Hit(s) |
| Rin | Drawing Slash | Epiphany 3 | Basic Card | Attack | Rare | 0 | Haste | 450% Damage · Dark Mist Stance: Temporarily remove Unactivatable from this card |
| Rin | Drawing Slash | Epiphany 4 | Basic Card | Attack | Rare | 0 | Haste | 150% Damage · Gain Dark Mist Stance · Dark Mist Stance: Increase Damage Amount by 30% for each card in hand |
| Rin | Dark Mist Secret Art: Destruction | Base | Signature Cards | Skill | Rare | 0 | Draw 1 card(s) of this unit · Gain Dark Mist Stance | |
| Rin | Dark Mist Secret Art: Destruction | Epiphany 1 | Signature Cards | Skill | Rare | 0 | 100% Shield · Draw 2 card(s) of this unit · Gain Dark Mist Stance | |
| Rin | Dark Mist Secret Art: Destruction | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Draw 1 card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated · Gain Dark Mist Stance | |
| Rin | Dark Mist Secret Art: Destruction | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Draw 1 Attack Card(s) of this unit, then increase Damage Amount of those cards by 50% for 1 turn until activated · Gain Dark Mist Stance | |
| Rin | Dark Mist Secret Art: Destruction | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Move Dark Mist Secret Art: Annihilation and Dark Mist Secret Art: Black Dance from Draw Pile or Graveyard to hand | |
| Rin | Dark Mist Secret Art: Destruction | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | At the start of the turn, if in a Dark Mist Stance state, Draw 1 card(s) of this unit | |
| Rin | Dark Mist Secret Art: Annihilation | Base | Signature Cards | Attack | Rare | 1 | Haste | 200% Damage · Dark Mist Stance: Add 1 Hit(s) |
| Rin | Dark Mist Secret Art: Annihilation | Epiphany 2 | Signature Cards | Attack | Rare | 1 | Haste | 100% Damage × 2 · Dark Mist Stance: Add 2 Hit(s) |
| Rin | Dark Mist Secret Art: Annihilation | Epiphany 3 | Signature Cards | Attack | Rare | 1 | Haste | 150% Damage × 2 · Dark Mist Stance: +100% Critical Damage |
| Rin | Dark Mist Secret Art: Annihilation | Epiphany 4 | Signature Cards | Attack | Rare | 1 | Haste | 300% Damage · Dark Mist Stance: Increase Damage Amount by 100% |
| Rin | Dark Mist Secret Art: Annihilation | Epiphany 5 | Signature Cards | Attack | Rare | 1 | Haste | 200% Damage · Dark Mist Stance: Decrease Cost of all cards of this unit in hand by 1 for 1 turn until activated |
| Rin | Dark Mist Inner Art | Base | Signature Cards | Skill | Legendary | 1 | Lead | Retain Dark Mist Stance for 1 turn · Dark Mist Stance: +40% Damage Amount to Attack Cards of this unit for 1 turn |
| Rin | Dark Mist Inner Art | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Retain Dark Mist Stance for 1 turn · Dark Mist Stance: Draw 2 card(s) of this unit | |
| Rin | Dark Mist Inner Art | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | Lead | Retain Dark Mist Stance for 1 turn · Create 1 Dark Mist Secret Art: Annihilation and apply Ephemeral to those cards |
| Rin | Dark Mist Inner Art | Epiphany 4 | Signature Cards | Upgrade | Legendary | 1 | Lead | At the start of the turn, gain Dark Mist Stance |
| Rin | Dark Mist Inner Art | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Lead | If in a Dark Mist Stance state, increase Damage Amount of Attack Cards of this unit by 50% |
| Rin | Dark Mist Secret Art: Black Dance | Base | Signature Cards | Attack | Mythic | 1 | 120% Damage · Dark Mist Stance: Add 1 Hit(s) for each Skill Card in hand | |
| Rin | Dark Mist Secret Art: Slash | Base | Ego Skill | Attack | Mythic | 6 | 400% Damage · 6 Vulnerable | |
| Nine | Slash | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Nine | Back-Edge Parry | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Nine | Hew | Base | Basic Card | Attack | Rare | 3 | Unique, Initiation, Exhaust, Ephemeral | 350% Defense-Based Damage · Incinerate: Create 1 Hew Lv. 1 |
| Nine | Hew | Epiphany 1 | Basic Card | Attack | Rare | 3 | Unique, Initiation, Exhaust, Ephemeral | 400% Defense-Based Damage · 200% Shield · Incinerate: Create 1 Hew (Ironclad) Lv. 1 |
| Nine | Hew | Epiphany 2 | Basic Card | Attack | Rare | 3 | Unique, Initiation, Exhaust, Ephemeral | 300% Defense-Based Damage · Incinerate: Create 1 Hew (Extreme) Lv. 1 |
| Nine | Hew | Epiphany 3 | Basic Card | Attack | Rare | 3 | Unique, Initiation, Ignition, Exhaust, Retain | 400% Defense-Based Damage · Incinerate: Create 1 Hew (Flash) Lv. 1 |
| Nine | Hew | Epiphany 4 | Basic Card | Attack | Rare | 3 | Unique, Initiation, Exhaust, Ephemeral | 400% Defense-Based Damage to all enemies · Decrease Damage Amount by 10% for each target · Incinerate: Create1 Hew (Massacre) Lv. 1 |
| Nine | Hew | Epiphany 5 | Basic Card | Attack | Rare | 3 | Unique, Initiation, Exhaust, Retain | 400% Defense-Based Damage · On ally Counterattack, proc this card · Incinerate: Create 1 Hew (Ambush) Lv. 1 |
| Nine | Experienced Strike | Base | Signature Cards | Attack | Rare | 1 | 140% Defense-Based Damage · 20% DMG-Based Shield · Increase Damage Amount of Exhaust cards by 20% for 1 turn | |
| Nine | Experienced Strike | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 210% Defense-Based Damage · 20% DMG-Based Shield · If a card was Exhausted this turn, increase Damage Amount of this card by 30% for 1 turn until activated | |
| Nine | Experienced Strike | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 210% Defense-Based Damage · 20% DMG-Based Shield · Increase Shield Gain Amount of Skill Cards by 30% for 1 turn | |
| Nine | Experienced Strike | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 140% Defense-Based Damage · 20% DMG-Based Shield · +60% Damage Amount for each Exhaust card in hand | |
| Nine | Experienced Strike | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 210% Defense-Based Damage · 20% DMG-Based Shield · For 1 turn, when an Exhaust card is activated, 1 Counterattack | |
| Nine | Fatal Strike | Base | Signature Cards | Attack | Rare | 1 | 140% Defense-Based Damage · Increase Damage Amount by 20% for each Cost of the highest-Cost Exhaust card in hand, then Exhaust that card | |
| Nine | Fatal Strike | Epiphany 2 | Signature Cards | Attack | Rare | 2 | 260% Defense-Based Damage · Increase Damage Amount by 20% for each Cost of the highest-Cost card in hand | |
| Nine | Fatal Strike | Epiphany 3 | Signature Cards | Skill | Rare | 5 | Unique, Ignition, Retain | Change Hew in hand to its final level |
| Nine | Fatal Strike | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Exhaust 2 random Exhaust cards of other Combatants in hand · For each card Exhausted through this ability, increase Damage Amount of the next activated Attack Card of this unit by 30% until activated | |
| Nine | Fatal Strike | Epiphany 5 | Signature Cards | Attack | Rare | 1 | Retain | 210% Defense-Based Damage · Increase Damage Amount by 80% for each ally owning Counterattack |
| Nine | Counterblade | Base | Signature Cards | Upgrade | Legendary | 0 | Unique | When Shield is gained through an ability, 1 Honed Edge |
| Nine | Counterblade | Epiphany 1 | Signature Cards | Upgrade | Legendary | 0 | Unique | When a card is Exhausted, 1 Honed Edge |
| Nine | Counterblade | Epiphany 2 | Signature Cards | Upgrade | Legendary | 0 | Unique | Increase Shield Gain Amount by 15%, and when Shield is gained through an ability, 1 Honed Edge |
| Nine | Counterblade | Epiphany 4 | Signature Cards | Upgrade | Legendary | 0 | Unique | When Counterattack is gained, 1 Honed Edge+ |
| Nine | Counterblade | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | At the start of the turn, proc the Hew card in hand 1 times |
| Nine | Fighting Spirit | Base | Signature Cards | Skill | Mythic | 1 | Proc 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards | |
| Nine | Reflection: Zero | Base | Ego Skill | Attack | Mythic | 6 | 250% Defense-Based Damage to all enemies · +50% Damage Amount for each point of the combined Cost of the 2 highest-Cost cards, then Exhaust those cards | |
| Fei | Azure Flame | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Fei | Melancholy | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Fei | Exorcist’s Formation | Base | Basic Card | Upgrade | Rare | 1 | Initiation, Unique | On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile |
| Fei | Exorcist’s Formation | Epiphany 1 | Basic Card | Upgrade | Rare | 1 | Initiation, Unique | On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · +50% Damage Amount to those cards |
| Fei | Exorcist’s Formation | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | Initiation, Unique | On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · At the start of the turn, Draw 1 Inferno Rhapsody |
| Fei | Exorcist’s Formation | Epiphany 3 | Basic Card | Upgrade | Rare | 0 | Initiation, Unique | On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · Draw 2 |
| Fei | Exorcist’s Formation | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Initiation, Unique | On Draw through an ability, 1 Descent · Create 6 Inferno Rhapsody: Heaven in Draw Pile |
| Fei | Soliloquy | Base | Signature Cards | Skill | Rare | 0 | Draw 2 · Of those Drawn cards, Discard all 1-Cost or higher cards | |
| Fei | Soliloquy | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Draw 3 · Of those Drawn cards, Discard all 1-Cost or higher cards | |
| Fei | Soliloquy | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Draw 2 0-Cost card(s) of this unit | |
| Fei | Soliloquy | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Proc 3 Inferno Rhapsody in Draw Pile on the target · 2 Descent for each procced | |
| Fei | Soliloquy | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Draw 1 · When a 2-Cost or lower card of this unit is Drawn, proc that card and Draw 2 | |
| Fei | Soliloquy | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Draw 1 X-Cost cards · Apply the X of that card as X+1 until activated | |
| Fei | Night Rain | Base | Signature Cards | Skill | Rare | 0 | 1 Flame Arts · Streak: Draw 1 Inferno Rhapsody | |
| Fei | Night Rain | Epiphany 1 | Signature Cards | Skill | Rare | 0 | 1 Flame Arts · Streak: Draw 2 Inferno Rhapsody | |
| Fei | Night Rain | Epiphany 2 | Signature Cards | Skill | Rare | 0 | 2 Flame Arts · Streak: The next 2 times Flame Arts is activated, 2 Flame Arts | |
| Fei | Night Rain | Epiphany 3 | Signature Cards | Skill | Rare | 1 | 1 Flame Arts for each Inferno Rhapsody in Graveyard | |
| Fei | Night Rain | Epiphany 4 | Signature Cards | Skill | Rare | 0 | 2 Flame Arts · At the start of the turn, move to hand | |
| Fei | Night Rain | Epiphany 5 | Signature Cards | Skill | Rare | 0 | 1 Flame Arts · Streak: Apply the next X as X+2 | |
| Fei | Soulfire Dance | Base | Signature Cards | Attack | Legendary | -1 | 100% Damage × X+1 · Draw X | |
| Fei | Soulfire Dance | Epiphany 2 | Signature Cards | Attack | Legendary | -1 | Unique | 100% Damage × X+1 · Proc Inferno Rhapsody in Graveyard on the target for each Hit Count |
| Fei | Soulfire Dance | Epiphany 3 | Signature Cards | Attack | Legendary | -1 | 150% Damage × X+1 · Increase Damage Amount of the next Heavensfall by 50% for each Hit Count · (max 500%) | |
| Fei | Soulfire Dance | Epiphany 4 | Signature Cards | Skill | Legendary | -1 | Draw X · X Flame Arts × 2 · X Descent | |
| Fei | Soulfire Dance | Epiphany 5 | Signature Cards | Upgrade | Legendary | 2 | Unique | Add 1 Hit(s) to Flame Arts |
| Fei | Blazing War Dance | Base | Signature Cards | Skill | Mythic | 0 | Exhaust, Unique | Move Inferno Rhapsody to hand for each Descent gained this turn |
| Fei | Heavenscleaver | Base | Ego Skill | Skill | Mythic | 5 | 8 Descent · For 2 turn(s), at the start of the turn, 8 Descent · Increase Damage Amount of the next Heavensfall by 100% | |
| Lucas | Machine Gun | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Lucas | Shielding Incendiary Bomb | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Lucas | Extended Magazine | Base | Basic Card | Upgrade | Rare | 1 | Lead | At the start of the turn, create 1 Launcher Bullet |
| Lucas | Extended Magazine | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Lead | At the start of the turn, create 1 Launcher Bullet, and with a 50% chance, decrease Cost of those cards by 1 for 1 turn until activated |
| Lucas | Extended Magazine | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Lead | At the start of the turn, create 1 Launcher Bullet · 50 chance to Draw 1 |
| Lucas | Extended Magazine | Epiphany 5 | Basic Card | Skill | Rare | 1 | Exhaust | Create 5 Launcher Bullet |
| Lucas | S.S.S | Base | Signature Cards | Attack | Rare | 1 | 100% Damage · For 1 turn, +40% Bullet card Damage | |
| Lucas | S.S.S | Epiphany 2 | Signature Cards | Skill | Rare | 1 | For 2 turns, +40% Bullet card Damage | |
| Lucas | S.S.S | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 150% Damage · +60% Damage per Bullet card in hand | |
| Lucas | S.S.S | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 150% Damage · +120% Damage Amount to the next Bullet card activated | |
| Lucas | S.S.S | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 100% Damage · For 1 turn(s), when a Bullet card is activated, 50% Fixed Damage to a random enemy | |
| Lucas | Flame Thrower | Base | Signature Cards | Attack | Rare | 2 | 180% Damage to all enemies · Draw 1 · Discard 1 | |
| Lucas | Flame Thrower | Epiphany 1 | Signature Cards | Attack | Rare | 2 | 180% Damage to all enemies · Draw 1 · Discard 2 · Create Launcher Bullet for each Discarded | |
| Lucas | Flame Thrower | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 270% Damage to all enemies · On Critical Hit, 150 Damage to all enemies | |
| Lucas | Flame Thrower | Epiphany 4 | Signature Cards | Attack | Rare | 2 | Exhaust up to 2 Bullet(s) in hand · 270% Damage to all enemies · Increase base Damage Amount by 50% for each Exhausted card | |
| Lucas | Flame Thrower | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 270% Damage to all enemies · Create Launcher Bullet equal to number of targets hit | |
| Lucas | Flashbang | Base | Signature Cards | Attack | Legendary | 1 | 120% Damage to all enemies · 2 Weaken · If the target has Shield, +50% Damage | |
| Lucas | Flashbang | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | For 1 turn, when hitting a target with Shield, +50% Damage | |
| Lucas | Flashbang | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | Retain | 180% Damage to all enemies · 2 Passion Weakness |
| Lucas | Flashbang | Epiphany 4 | Signature Cards | Attack | Legendary | 1 | 180% Damage to all enemies · 2 Mark · If the target has Shield, +50% Damage | |
| Lucas | Flashbang | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | When hitting a target that has Shield, increase Damage Amount by 30% | |
| Lucas | R.P.G-7 | Base | Signature Cards | Upgrade | Mythic | 1 | When Bullet cards are Exhausted, 40% Fixed Damage | |
| Lucas | Full Burst | Base | Ego Skill | Attack | Mythic | 5 | Draw 2 · 250% Damage to all enemies | |
| Orlea | Attack, My Minions | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Orlea | Healing of Light | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Orlea | Sacred Censer | Base | Basic Card | Skill | Rare | 1 | Initiation | Create 2 Creation★ |
| Orlea | Sacred Censer | Epiphany 1 | Basic Card | Skill | Rare | 1 | Initiation | Create 3 Creation★ |
| Orlea | Sacred Censer | Epiphany 2 | Basic Card | Upgrade | Rare | 2 | Initiation, Lead | Create 2 Creation★ · At the start of the turn, create 1 Creation★ |
| Orlea | Sacred Censer | Epiphany 3 | Basic Card | Skill | Rare | 1 | Initiation | Create 1 Softie★ and Creation★ each · When the next Softie is activated, create Softie★ |
| Orlea | Sacred Censer | Epiphany 4 | Basic Card | Skill | Rare | 1 | Initiation | Create 1 Swiftie★ and Creation★ each · Increase Damage Amount of the next Swiftie activated by 40% |
| Orlea | Sacred Censer | Epiphany 5 | Basic Card | Skill | Rare | 1 | Initiation | Create 1 Sturdie★ and Creation★ each · When the next Sturdie is activated, 150% Shield |
| Orlea | Growth Acceleration | Base | Signature Cards | Skill | Rare | 1 | Heal 100% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) | |
| Orlea | Growth Acceleration | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Heal 100% · Select 1 card in hand, then activate the Retain effect 2 time(s) | |
| Orlea | Growth Acceleration | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Exhaust | Heal 200% · Select 1 Creation of this unit in hand and duplicate it into hand |
| Orlea | Growth Acceleration | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Softie, 2 Vulnerable to all enemies | |
| Orlea | Growth Acceleration | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Swiftie, activate the Retain effect 3 times | |
| Orlea | Growth Acceleration | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Sturdie · decrease Stress of allies by 5 | |
| Orlea | Annoying | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 100% Defense-Based Damage · For each Creation in hand, +100 Damage Amount and Heal 60% | |
| Orlea | Annoying | Epiphany 3 | Signature Cards | Attack | Rare | 3 | Retain | 450% Defense-Based Damage · Heal 200% · Retain: Decrease Cost by 1 |
| Orlea | Annoying | Epiphany 4 | Signature Cards | Attack | Rare | 0 | 60% Defense-Based Damage × 3 to random enemies · Create 1 Creation★ for each target Hit | |
| Orlea | Annoying | Epiphany 5 | Signature Cards | Attack | Rare | 1 | Retain | 120% Defense-Based Damage · While this card is in hand, for each Creation created, +120% Damage Amount to this card until activated |
| Orlea | Growing Creature | Base | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Change this card to Creation★★★ |
| Orlea | Growing Creature | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Create 1 Creation★ |
| Orlea | Growing Creature | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Change this card to Creation★★ and create 1 of each Creation★ |
| Orlea | Growing Creature | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Change this card to Softie★★★, then 2 Vulnerable to all enemies |
| Orlea | Growing Creature | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Change this card to Swiftie★★★ and activate Retain effect 2 time(s) |
| Orlea | Growing Creature | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | Retain | Create 1 Creation★ · Retain: Change this card to Sturdie ★★★, then 3 Weaken to all enemies |
| Orlea | Will of Light | Base | Signature Cards | Skill | Mythic | 1 | Heal 200% · Activate the Retain effect of all cards in hand | |
| Orlea | Salvation | Base | Ego Skill | Skill | Mythic | 6 | Create 1 of each Creation★★ | |
| Mei Lin | Strike | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Mei Lin | Flame Dragon Guardian | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Mei Lin | Flame Dragon's Jewel | Base | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Increase Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Passion Weakness to the target |
| Mei Lin | Flame Dragon's Jewel | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Increase Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Tenacity Damage to the target |
| Mei Lin | Flame Dragon's Jewel | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Increase Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Ember and 1 Passion Weakness to the target |
| Mei Lin | Flame Dragon's Jewel | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Increase Critical Chance of this unit by 30% · On Critical Hit, 1 Tenacity Damage, 1 Ember |
| Mei Lin | Flame Dragon's Jewel | Epiphany 5 | Basic Card | Upgrade | Rare | 2 | Initiation | On Ravage, 300% Damage to the target |
| Mei Lin | Rising Dragon Spire | Base | Signature Cards | Attack | Rare | 1 | 100% Damage · 2 Ember · Streak: Add 1 Hit(s) | |
| Mei Lin | Rising Dragon Spire | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 200% Damage · Add 1 Hit to the next Passion Card activated | |
| Mei Lin | Rising Dragon Spire | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 100% Damage · Add 2 Hits to the next Basic Attack Card of this unit activated | |
| Mei Lin | Rising Dragon Spire | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 150% Damage · Add 1 Hit for each Passion Card activated this turn | |
| Mei Lin | Unity of Attack and Defense | Base | Signature Cards | Skill | Rare | 0 | Draw 2 Basic Card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated | |
| Mei Lin | Unity of Attack and Defense | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Draw 2 Basic Card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated and increase Damage and Shield Gain Amounts by 50% | |
| Mei Lin | Unity of Attack and Defense | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Move 2 Basic Card(s) of this unit to hand, then decrease Cost of those cards by 1 for 1 turn until activated | |
| Mei Lin | Unity of Attack and Defense | Epiphany 3 | Signature Cards | Skill | Rare | 2 | Draw 2 Basic Card(s) of this unit · Select and Exhaust up to 2 card(s) in hand · For each Exhausted,2 Morale and 2 Resolve for 1 turn | |
| Mei Lin | Unity of Attack and Defense | Epiphany 4 | Signature Cards | Upgrade | Rare | 0 | Create 2 Strike card(s) · Decrease Cost of those cards by 1 | |
| Mei Lin | Unity of Attack and Defense | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | Unique | Increase Damage Amount of Basic Cards of this unit by 100% |
| Mei Lin | Spirit of the Aromata | Base | Signature Cards | Skill | Legendary | 1 | Retain | For 1 turn, when a card of this unit is activated, +20% Damage Amount to this unit |
| Mei Lin | Spirit of the Aromata | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | Retain | For 1 turn, when a Passion Card of this unit is activated, +20% Damage Amount to this unit |
| Mei Lin | Spirit of the Aromata | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Retain | For 1 turn, when a card of this unit is activated, 1 Ember to a random enemy |
| Mei Lin | Spirit of the Aromata | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | Retain | For 1 turn, when a card of this unit is activated, +50% Damage Amount to Basic Cards of this unit |
| Mei Lin | Flame Dragon's Sovereignty | Base | Signature Cards | Attack | Mythic | 2 | Weakness Attack | 300% Damage · Destroy: Retain Ember |
| Mei Lin | Heavenly Flame Dragon | Base | Ego Skill | Skill | Mythic | 6 | Add 1 Hit(s) to the next 4 Basic Attack Card(s) of this unit activated | |
| Maribell | Shelter Kick | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Maribell | Shelter Defense | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Maribell | Shelter Hold | Base | Basic Card | Skill | Normal | 2 | 220% Shield | |
| Maribell | Resolute Blitz | Base | Basic Card | Attack | Rare | 1 | Pulverize | 140% Defense-Based Damage · 20% DMG-Based Shield · 1 Counterattack |
| Maribell | Resolute Blitz | Epiphany 1 | Basic Card | Attack | Rare | 1 | Pulverize | 210% Defense-Based Damage · 20% DMG-Based Shield · 1 Counterattack · When Damage is inflicted, add 1 Counterattack |
| Maribell | Resolute Blitz | Epiphany 3 | Basic Card | Attack | Rare | 2 | Pulverize | 210% Defense-Based Damage to all enemies · 20% DMG-Based Shield · Gain Counterattack for each target Damaged |
| Maribell | Resolute Blitz | Epiphany 4 | Basic Card | Attack | Rare | 1 | Pulverize | 210% Defense-Based Damage · 20% DMG-Based Shield · Increases Damage Amount equal to 30% of Shield owned |
| Maribell | Resolute Blitz | Epiphany 5 | Basic Card | Upgrade | Rare | 2 | At the end of the turn, 1 Counterattack · 210% Defense-Based Damage to random enemies | |
| Maribell | Maribell Shelter MK.II | Base | Signature Cards | Attack | Rare | 1 | Pulverize | 120% Defense-Based Damage · 100% DMG-Based Shield |
| Maribell | Maribell Shelter MK.II | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Pulverize | 120% Defense-Based Damage to all enemies · 100% DMG-Based Shield |
| Maribell | Maribell Shelter MK.II | Epiphany 4 | Signature Cards | Attack | Rare | 2 | Pulverize | 160% Defense-Based Damage · +50% Damage Amount for each Counterattack of this unit |
| Maribell | Wolves’ Dome | Base | Signature Cards | Upgrade | Rare | 1 | 2 Counterattack · At the start of the turn, 1 Counterattack · 2 Crystallization | |
| Maribell | Wolves’ Dome | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | 2 Counterattack · At the start of the turn, 1 Counterattack and 80% Fixed Shield | |
| Maribell | Wolves’ Dome | Epiphany 4 | Signature Cards | Skill | Rare | 0 | 2 Counterattack · For 1 turn, 2 Resolve | |
| Maribell | Wolves’ Dome | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | Lead | At the start of the turn, 2 Counterattack · +20% Damage Amount to Counterattacks of this unit |
| Maribell | Oh... I see. | Base | Signature Cards | Skill | Legendary | 1 | 100% Shield · 1 Counterattack · 1 Weaken to all enemies | |
| Maribell | Oh... I see. | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | 150% Shield · 2 Counterattack | |
| Maribell | Oh... I see. | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | 2 Counterattack · 2 Weaken to all enemies | |
| Maribell | Oh... I see. | Epiphany 4 | Signature Cards | Upgrade | Legendary | 1 | At the end of the turn, Fixed Damage equal to 50% of Shield owned to the enemy with the lowest HP | |
| Maribell | Oh... I see. | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | At the start of the turn, 25% Fixed Shield equal to number of the own Counterattack |
| Maribell | Shelter Strike | Base | Signature Cards | Attack | Mythic | 1 | Pulverize | Fixed Damage equal to Shield owned |
| Maribell | Unbreakable | Base | Ego Skill | Skill | Mythic | 4 | 350% Shield | |
| Hilde | Multishot | Base | Basic Card | Attack | Normal | 1 | 60% Damage to all enemies | |
| Hilde | Bowguard | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Hilde | Quiver Reload | Base | Basic Card | Skill | Rare | 1 | Lead | Create 3 Homing Arrow in Draw Pile |
| Hilde | Quiver Reload | Epiphany 1 | Basic Card | Skill | Rare | 1 | Lead | Create 4 Homing Arrow in Draw Pile, then Draw 1 of those cards |
| Hilde | Quiver Reload | Epiphany 2 | Basic Card | Skill | Rare | 1 | Lead | Create 3 Homing Arrow (Fracture) in Draw Pile |
| Hilde | Quiver Reload | Epiphany 3 | Basic Card | Skill | Rare | 1 | Lead | Create 1 Homing Arrow (Grand) in Draw Pile |
| Hilde | Quiver Reload | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Unique, Lead | Create 2 Homing Arrow in Draw Pile · When an enemy is defeated, create 2 Homing Arrow in Draw Pile (5 time(s) per turn) |
| Hilde | Quiver Reload | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Unique, Opener | At the start of the turn, create 3 Homing Arrow in Draw Pile · Homing Arrow cannot be a target of Turn Draw |
| Hilde | Plasma Rain | Base | Signature Cards | Attack | Rare | 1 | 60% Damage and 2 Ionization to all enemies | |
| Hilde | Plasma Rain | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Lead | 100% Damage and 2 Ionization to all enemies · Attunement: 2 Ionization to a random enemy |
| Hilde | Plasma Rain | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Lead | 3 Ionization to all enemies · Draw 1 |
| Hilde | Plasma Rain | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 100% Damage and 3 Ionization to all enemies · Defeat: 3 Fracture to all enemies (max 1 time) | |
| Hilde | Plasma Rain | Epiphany 4 | Signature Cards | Attack | Rare | 3 | Ignition | 180% Piercing Damage and 3 Ionization to all enemies |
| Hilde | Plasma Rain | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 120% Damage to all enemies · Draw 1 Attack Card(s) of this unit · Streak: Decrease Cost by 1 | |
| Hilde | Draw & Release | Base | Signature Cards | Skill | Rare | 1 | Draw 2 Attack Card(s) of this unit · +50% Damage Amount to those cards for 1 turn until activated | |
| Hilde | Draw & Release | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Lead | Draw 2 · For the next 3 Extra Attack(s) of this unit, 1 Fracture to all enemies |
| Hilde | Draw & Release | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Move all cards in hand to Draw Pile, then Draw for each moved | |
| Hilde | Draw & Release | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Draw 2 Lead card(s) · Decrease Cost of those cards by 1 for 1 turn until activated | |
| Hilde | Draw & Release | Epiphany 5 | Signature Cards | Skill | Rare | 2 | Increase Damage Amount of the next Attack Card of this unit by 30% for each card Drawn through an ability this turn (max 300%) | |
| Hilde | Big Game Ranger | Base | Signature Cards | Upgrade | Legendary | 1 | Unique, Lead | On Hit, 2 Zero In |
| Hilde | Big Game Ranger | Epiphany 2 | Signature Cards | Upgrade | Legendary | 0 | Unique, Initiation | Draw 2 · On Hit, 2 Zero In |
| Hilde | Big Game Ranger | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Unique, Lead | On Hit, 2 Zero In · When the Attunement effect is activated, 2 Zero In |
| Hilde | Big Game Ranger | Epiphany 4 | Signature Cards | Upgrade | Legendary | 1 | Unique, Lead | When a harmful effect is applied through an ability, 5 Zero In |
| Hilde | Big Game Ranger | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique, Lead | At the start of the turn, 30 Zero In · Unable to activate Attack Cards of this unit |
| Hilde | Vortex Arrow | Base | Signature Cards | Attack | Mythic | 1 | Unique | Draw 3 · 120% Damage to all enemies · +60% Damage Amount for each Attack Card Drawn through an ability this turn (max 8 cards) |
| Hilde | Matrix Overlay | Base | Ego Skill | Skill | Mythic | 4 | +15% Weakness Damage Amount taken to all enemies for 1 turn(s) · Draw 3 Attack Card(s) of this unit · Apply Weakness Attack to those cards for 1 turn | |
| Arabella | Diagonal Slash | Base | Basic Card | Attack | Normal | 1 | 60% Damage to all enemies | |
| Arabella | Crimson Domain | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Arabella | Scream For Me | Base | Basic Card | Attack | Rare | 1 | Lead | 40% Damage and 2 Fracture to all enemies · 4 Fracture to the enemy with the highest HP |
| Arabella | Scream For Me | Epiphany 2 | Basic Card | Attack | Rare | 1 | Lead | 60% Damage and 3 Fracture to all enemies · Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn |
| Arabella | Scream For Me | Epiphany 3 | Basic Card | Attack | Rare | 1 | Lead | 60% Damage and 2 Fracture to all enemies · 1 Fracture for each type of harmful effect the target has (max 5) |
| Arabella | Scream For Me | Epiphany 4 | Basic Card | Attack | Rare | 1 | Lead | 60% Damage and 3 Fracture to all enemies · Draw 2 cards of this unit |
| Arabella | Scream For Me | Epiphany 5 | Basic Card | Attack | Rare | 1 | Lead | 60% Damage, 2 Fracture, 4 Agony, and 2 Scorched to all enemies |
| Arabella | Observer’s Pleasure | Base | Signature Cards | Skill | Rare | 0 | Unique | 1 Fracture Amplification · For each enemy present, +20% Damage Amount to this unit for 1 turn |
| Arabella | Observer’s Pleasure | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Unique | 1 Fracture Amplification · For each type of harmful effect the target has, +20% Damage Amount to this unit for 1 turn (max 120%) |
| Arabella | Observer’s Pleasure | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Unique, Lead | 1 Fracture Amplification · 2 Fracture and 2 Vulnerable to all enemies · Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn |
| Arabella | Observer’s Pleasure | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Unique | 1 Fracture Amplification · For 1 turn, +80% Damage Amount to this unit, and when allies defeat an enemy during that turn, transfer Fracture of that target to a random enemy |
| Arabella | Observer’s Pleasure | Epiphany 5 | Signature Cards | Upgrade | Rare | 0 | Unique, Opener | At the start of the turn, 1 Fracture Amplification and 6 Fracture to the enemy with the highest HP |
| Arabella | Hollow Verdict | Base | Signature Cards | Attack | Rare | 1 | 40% Damage and 2 Fracture to all enemies, and activate Fracture inflicted by this unit | |
| Arabella | Hollow Verdict | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Unique | 60% Damage and 3 Fracture to all enemies · Fracture Amplification: Activate Fracture inflicted by allies |
| Arabella | Hollow Verdict | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 60% Damage and 3 Fracture to all enemies, and activate Fracture inflicted by this unit · Fracture Amplification: Activate Fracture inflicted by this unit | |
| Arabella | Hollow Verdict | Epiphany 3 | Signature Cards | Attack | Rare | 2 | Lead | 360% Damage and 2 Fracture to all enemies · Defeat: Activate Fracture inflicted by this unit on all enemies (1 time per turn) |
| Arabella | Hollow Verdict | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 60% Damage, 2 Fracture, and 4 Agony to all enemies · Fracture Amplification: Activate Agony inflicted by allies | |
| Arabella | Hollow Verdict | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 100% Damage to all enemies, and remove all Fracture inflicted by allies · Apply the amount of Fracture removed ×2 to the target inflicted with Fracture Amplification | |
| Arabella | Sadistic Restraint | Base | Signature Cards | Attack | Legendary | 1 | 60% Damage, and activate Fracture inflicted by this unit 2 times · Add 1 Hit for each type of harmful effect the target has (max 3 times) | |
| Arabella | Sadistic Restraint | Epiphany 1 | Signature Cards | Attack | Legendary | 1 | Unique | 100% Damage · Add 1 Hit for each type of harmful effect the target has (max 3 times) · Fracture Amplification: Activate Fracture inflicted by allies |
| Arabella | Sadistic Restraint | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | 60% Damage × 4, and activate Fracture inflicted by this unit 2 times · Fracture Amplification: Draw 1 card of this unit | |
| Arabella | Sadistic Restraint | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | 240% Damage, and activate Fracture inflicted by this unit · Defeat: Move this card to hand (2 times per turn) | |
| Arabella | Sadistic Restraint | Epiphany 4 | Signature Cards | Attack | Legendary | 2 | Lead | 40% Damage to random enemies · 2 Fracture on each Hit · If Cost of this card is decreased, add 1 Hit |
| Arabella | Sadistic Restraint | Epiphany 5 | Signature Cards | Attack | Legendary | 1 | 60% Damage, and activate Fracture inflicted by this unit 2 times · Add 1 Hit for each Fracture inflicted by this unit that was activated this turn (max 5 times) | |
| Arabella | The Art of Unmaking | Base | Signature Cards | Attack | Mythic | 1 | Unique | 200% Damage to all enemies · Increase Damage Amount by 15% for each type of harmful effect the target has (max 120%) · Fracture Amplification: 2x base Damage Amount |
| Arabella | Pathetic End | Base | Ego Skill | Attack | Mythic | 5 | 600% Damage · For 2 turn(s), inflict Fixed Damage to the target equal to 30% of Damage Amount taken by all enemies · (cannot exceed 1000% of Arabella’s Attack per turn) | |
| Olga | Reaping Slash | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Olga | Slake Thirst | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Olga | Rift of Severance | Base | Basic Card | Attack | Rare | 1 | 80% Damage and 2 Fracture, then activate Fracture inflicted by this unit | |
| Olga | Rift of Severance | Epiphany 2 | Basic Card | Attack | Rare | 1 | 80% Damage and 2 Fracture, then activate Fracture inflicted by allies | |
| Olga | Rift of Severance | Epiphany 3 | Basic Card | Attack | Rare | 1 | 80% Damage and 2 Fracture, then activate Fracture inflicted by this unit 2 times | |
| Olga | Dispersed Desire | Base | Signature Cards | Attack | Rare | 1 | 80% Damage and 4 Agony, then activate Agony inflicted by this unit | |
| Olga | Dispersed Desire | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 80% Damage and 5 Agony, then activate Agony inflicted by allies | |
| Olga | Dispersed Desire | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 80% Damage and 5 Agony, then activate Agony inflicted by this unit 2 times | |
| Olga | Dispersed Desire | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 80% Damage, 4 Agony, and 3 Scorched, then activate Agony inflicted by this unit and activate Scorched inflicted by allies | |
| Olga | Break Apart & Renew | Base | Signature Cards | Skill | Rare | 1 | 1 Brand of Agony · 4 Agony to the enemy with the highest HP | |
| Olga | Break Apart & Renew | Epiphany 2 | Signature Cards | Skill | Rare | 0 | 1 Brand of Fracture · 2 Fracture to the enemy with the highest HP | |
| Olga | Break Apart & Renew | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Exhaust | 2 Brand of Fracture · 2 Brand of Agony · 3 Fracture and 6 Agony to the enemy with the highest HP |
| Olga | Break Apart & Renew | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Unique | Move 1 Rift of Severance to hand and apply Retrieve |
| Olga | Break Apart & Renew | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | Unique, Initiation, Lead | 2 Brand of Fracture · 2 Brand of Agony · At the start of the turn, 1 Brand of Fracture or 1 Brand of Agony |
| Olga | Insatiable Cravings | Base | Signature Cards | Upgrade | Legendary | 1 | Unique | When Fracture or Agony is activated through a Targeting Card, 2 Fracture and 3 Agony to the target (3 time(s) per turn) |
| Olga | Insatiable Cravings | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Unique | When Fracture or Agony is applied through a Targeting Card, 1 Fracture and 2 Agony to the target (7 time(s) per turn) |
| Olga | Insatiable Cravings | Epiphany 4 | Signature Cards | Upgrade | Legendary | 1 | Unique | At the start of the turn, 3 Scorched to all enemies · At the end of the turn, remove Scorched from all enemies, then apply Fracture for each Scorched removed to the enemy with the highest HP (max 7) |
| Olga | Insatiable Cravings | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | When a harmful effect is applied through an ability, increase Damage Amount by 1% for 1 turn (max 30%) |
| Olga | End of the Line | Base | Signature Cards | Attack | Mythic | 1 | Unique | 2 Shattering, 200% Damage, 2 Fracture, and 4 Agony · When this card is activated, change into Reckoning |
| Olga | Maelstrom of Oblivion | Base | Ego Skill | Attack | Mythic | 5 | 400% Damage to all enemies · For each Fracture, Agony, and Scorched activated this turn, +50%, +20%, and +30% base Damage Amount, respectively (max 300%) | |
| Veronica | Rapid Fire | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Veronica | Illusion of Golden Daffodils | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Veronica | Firing Preparation | Base | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Ballista card(s) · At the start of the turn, create 1 Ballista card(s) |
| Veronica | Firing Preparation | Epiphany 1 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Ballista card(s) · At the start of the turn, create 1 Ballista card(s), · with a 50 chance to additionally create 1 more |
| Veronica | Firing Preparation | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Piercing Ballista · At the start of the turn, create 1 Piercing Ballista card(s) |
| Veronica | Firing Preparation | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Enhanced Ballista · At the start of the turn, create 1 Enhanced Ballista card(s) |
| Veronica | Firing Preparation | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Giant Ballista · At the start of the turn, create 1 Giant Ballista card(s) |
| Veronica | Firing Preparation | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Unique, Initiation | Create 1 Shelling Ballista card(s) · At the start of the turn, create 1 Shelling Ballista card(s) |
| Veronica | Repose | Base | Signature Cards | Skill | Rare | 1 | 100% Shield · Draw 2 card(s) from other combatant | |
| Veronica | Repose | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Draw 2 other Combatant's card(s) | |
| Veronica | Repose | Epiphany 2 | Signature Cards | Skill | Rare | 1 | 150% Shield · · Draw 2 other combatant card(s) · If that card is a Skill Card, 1 Reload | |
| Veronica | Repose | Epiphany 3 | Signature Cards | Skill | Rare | 1 | 150% Shield · Draw 2 card(s) of other Combatants · Decrease Cost of 1 of those cards by 1 for 1 turn until activated | |
| Veronica | Repose | Epiphany 4 | Signature Cards | Skill | Rare | 1 | 150% Shield · 1 Reload equal to number of other combatant Skill Cards in hand | |
| Veronica | Repose | Epiphany 5 | Signature Cards | Skill | Rare | 1 | 150% Shield · Discard all other combatant cards in hand · 1 Reload equal to that number | |
| Veronica | Pendant of Resolution | Base | Signature Cards | Upgrade | Rare | 1 | When a Skill Card of a different Combatant is activated, 1 Reload | |
| Veronica | Pendant of Resolution | Epiphany 1 | Signature Cards | Upgrade | Rare | 1 | When a Skill Card is activated, 1 Reload | |
| Veronica | Pendant of Resolution | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | Unique | When a Skill Card of a different Combatant is activated, 1 Reload · When 3 Skill Cards have been activated, at the start of the next turn, create 1 Micro Ballista |
| Veronica | Pendant of Resolution | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Exhaust 2 | For 1 turn(s), when a card is activated, 1 Reload |
| Veronica | Pendant of Resolution | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | When a Skill Card of a different Combatant is activated, 1 Reload · 50% chance to add 1 Reload | |
| Veronica | Pendant of Resolution | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Retain | Reload 2 |
| Veronica | Sir Kowalski | Base | Signature Cards | Skill | Legendary | 1 | Select 1 Ballista card in hand and +100% Damage Amount until activated · Draw 1 | |
| Veronica | Sir Kowalski | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Draw 1 · Increase Damage Amount of Ballista cards by 30% for 1 turn | |
| Veronica | Sir Kowalski | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | Draw 2 · When a Skill card is Drawn, create 1 Ballista card(s) | |
| Veronica | Sir Kowalski | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | +250% Damage Amount to 1 random Ballista card in hand, and after proccing, Exhaust that card | |
| Veronica | Sir Kowalski | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | Select and Exhaust 1 Ballista card in hand, then create 2 Ballista card and decrease Damage Amount of those cards by 25% until activated | |
| Veronica | Bombardment Prep | Base | Signature Cards | Upgrade | Mythic | 1 | Unique | Increase max stack of Reload by 1 · 2 Reload |
| Veronica | Hunting Time | Base | Ego Skill | Attack | Mythic | 5 | 250% Piercing Damage to all enemies · Gain Maximum Reload | |
| Mika | Water Arrow | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Mika | Water Barrier | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Mika | Source of Water | Base | Basic Card | Skill | Rare | 0 | Heal 100% · Gain 1 AP | |
| Mika | Source of Water | Epiphany 1 | Basic Card | Skill | Rare | 0 | Heal 150% · Gain 1 AP · 1 Wave | |
| Mika | Source of Water | Epiphany 2 | Basic Card | Skill | Rare | 1 | Heal 150% · Gain 2 AP · On Recover, decrease Cost by 1 for 1 turn until activated | |
| Mika | Source of Water | Epiphany 3 | Basic Card | Skill | Rare | 0 | Retain | Heal 150% · Gain 1 AP · Increase Heal Amount of the next card activated by 50% |
| Mika | Source of Water | Epiphany 4 | Basic Card | Skill | Rare | 0 | Heal 150% · Gain 1 AP · Decrease Stress of allies by 2 | |
| Mika | Source of Water | Epiphany 5 | Basic Card | Skill | Rare | 0 | Exhaust | Heal 100% · Gain 3 AP |
| Mika | Blessing of Waves | Base | Signature Cards | Skill | Rare | 1 | Retain | Heal 100% · Increase Heal Amount by 30% for each AP |
| Mika | Blessing of Waves | Epiphany 1 | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · Increase Heal Amount by 30% for each AP · Gain Shield equal to Heal Amount overflow |
| Mika | Blessing of Waves | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · Increase Heal Amount by 30% for each AP · 1 Wave |
| Mika | Blessing of Waves | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · Increase Heal Amount of the next card activated by 20% for each AP |
| Mika | Blessing of Waves | Epiphany 4 | Signature Cards | Skill | Rare | 1 | Retain | Heal 150% · Inflict Damage equal to Heal Amount to a random enemy |
| Mika | Blessing of Waves | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Finale | Heal 50% · Heal Amount +50% for each AP used this turn |
| Mika | Tactical Analysis | Base | Signature Cards | Skill | Rare | 0 | 1 Wave · +50% Heal Amount for 1 turn | |
| Mika | Tactical Analysis | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Heal 50% · 1 Wave · +50% Heal Amount for 2 turns | |
| Mika | Tactical Analysis | Epiphany 2 | Signature Cards | Skill | Rare | 0 | 2 Wave · +50% Heal Amount for 1 turn | |
| Mika | Tactical Analysis | Epiphany 3 | Signature Cards | Skill | Rare | 0 | 2 Wave · +100% Heal Amount of this unit for 1 turn | |
| Mika | Tactical Analysis | Epiphany 4 | Signature Cards | Skill | Rare | 0 | For 1 turn, when a card of this unit is activated, 1 Wave | |
| Mika | Tactical Analysis | Epiphany 5 | Signature Cards | Upgrade | Rare | 0 | 2 Wave · +50% Heal Amount | |
| Mika | Whirlpool | Base | Signature Cards | Attack | Legendary | 2 | 200% Damage to all enemies · Heal 50% for each target hit | |
| Mika | Whirlpool | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | 200% Damage to all enemies · 1 Wave for each target hit | |
| Mika | Whirlpool | Epiphany 3 | Signature Cards | Attack | Legendary | 2 | 200% Damage to all enemies · Increase Heal Amount of the next card activated by 1% for each target hit | |
| Mika | Whirlpool | Epiphany 4 | Signature Cards | Attack | Legendary | 4 | 300% Damage to all enemies · On Recover, decrease Cost by 1 until activated | |
| Mika | Whirlpool | Epiphany 5 | Signature Cards | Attack | Legendary | 2 | Heal 100% · 100%(200) Damage to all enemies · Increase Damage Amount equal to Heal Amount of this card | |
| Mika | Deluge | Base | Signature Cards | Upgrade | Mythic | 1 | Unique | 1 Wave · At the start of the turn, 1 Wave |
| Mika | Surge | Base | Ego Skill | Skill | Mythic | 6 | Create 2 Source of Water Card(s), grant Exhaust to it | |
| Beryl | Launcher | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Beryl | Charge Launcher | Base | Basic Card | Attack | Normal | 2 | 220% Damage | |
| Beryl | Barrier | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Beryl | Opening Found | Base | Basic Card | Attack | Rare | 1 | Retain | 160% Damage · Retain: Add 1 Hit(s) for 1 turn |
| Beryl | Opening Found | Epiphany 2 | Basic Card | Attack | Rare | 1 | Retain | 260% Damage · Retain: Change Cost to 0 |
| Beryl | Opening Found | Epiphany 4 | Basic Card | Attack | Rare | 1 | Retain | 180% Damage · Retain: +80% Damage Amount |
| Beryl | Opening Found | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | When a card of this unit is Retained, 150% Extra Attack to random enemies | |
| Beryl | Charged Shot | Base | Signature Cards | Attack | Rare | 2 | Retain | 270% Damage · Retain: +135% Damage Amount |
| Beryl | Charged Shot | Epiphany 2 | Signature Cards | Attack | Rare | 1 | Retain | 270% Damage · Streak: +135% Damage Amount |
| Beryl | Charged Shot | Epiphany 3 | Signature Cards | Attack | Rare | 3 | Retain | 500% Damage · Retain: Decrease Cost by 1 until activated |
| Beryl | Charged Shot | Epiphany 4 | Signature Cards | Attack | Rare | 2 | Retain | 360% Damage · Retain: +240% Damage Amount (max 1 time) |
| Beryl | Charged Shot | Epiphany 5 | Signature Cards | Attack | Rare | 2 | Retain | 140% Damage × 2 · Retain: +80% Damage Amount |
| Beryl | Guilty Pleasure | Base | Signature Cards | Skill | Rare | 0 | Exhaust | Draw 3 |
| Beryl | Guilty Pleasure | Epiphany 1 | Signature Cards | Skill | Rare | 0 | Exhaust | Draw 3 · 1 Morale |
| Beryl | Guilty Pleasure | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Exhaust | Draw 3 · Decrease Cost of 1 random card of this unit in hand by 1 |
| Beryl | Guilty Pleasure | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Exhaust | Draw 3 · At the start of the next turn, Draw 2 |
| Beryl | Guilty Pleasure | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Draw 1 · Activate all Retain effects of cards of this unit in hand | |
| Beryl | Unlimited Firepower | Base | Signature Cards | Skill | Legendary | 1 | 100% Shield · +80% Damage Amount to the next Attack Card of this unit activated | |
| Beryl | Unlimited Firepower | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | +80% Damage Amount to Attack Cards of this unit for 1 turn | |
| Beryl | Unlimited Firepower | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | +160% Damage Amount to the next Attack Card of this unit activated | |
| Beryl | Unlimited Firepower | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | 150% Shield · +80% Damage Amount to the next Attack Card activated | |
| Beryl | Unlimited Firepower | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Increases Damage Amount of Attacks Cards of this unit by 30% | |
| Beryl | Heavy Weapons Specialist | Base | Signature Cards | Skill | Mythic | 1 | Create 1 Opening Found or Charged Shot, then apply Exhaust to that card and decrease Cost by 1 until activated | |
| Beryl | Max Output Charged Shot | Base | Ego Skill | Attack | Mythic | 5 | 350% Damage to all enemies | |
| Renoa | Annihilation Shot | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Renoa | Black Veil | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Renoa | Echo of Sorrow | Base | Basic Card | Attack | Rare | 1 | 140% Damage · Create 1 Dirge Bullet Card(s) | |
| Renoa | Echo of Sorrow | Epiphany 2 | Basic Card | Attack | Rare | 1 | 140% Damage · Create 1 Dirge Bullet, and create 2 in Discard Pile | |
| Renoa | Echo of Sorrow | Epiphany 3 | Basic Card | Attack | Rare | 1 | 140% Damage · Create 1 Dirge Bullet, then Discard 2 Dirge Bullet from Draw Pile | |
| Renoa | Echo of Sorrow | Epiphany 4 | Basic Card | Skill | Rare | 1 | Create 3 Dirge Bullet Card(s) | |
| Renoa | Echo of Sorrow | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Initiation | Create 1 Dirge Bullet Card(s) · At the start of the turn, create 1 Dirge Bullet Card(s) |
| Renoa | Instant Judgment | Base | Signature Cards | Attack | Rare | 1 | 220% Damage · If Dirge Bullet is in hand, discard 1 and +100% Damage Amount | |
| Renoa | Instant Judgment | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 330% Damage · If Dirge Bullet is in hand, discard 1 card and +150% Damage Amount | |
| Renoa | Instant Judgment | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 270% Damage · If Dirge Bullet is in Draw Pile, Discard 1, then +120% Damage Amount | |
| Renoa | Instant Judgment | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 270% Damage · If Dirge Bullet is in Graveyard, Exhaust 1 and add 1 Hit(s) | |
| Renoa | Instant Judgment | Epiphany 4 | Signature Cards | Attack | Rare | 2 | 180% Damage · When moved to Discard Pile, 250 Extra Attack to a random enemy | |
| Renoa | Instant Judgment | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | At the end of the turn, 200% Extra Attack to the enemy with lowest HP | |
| Renoa | Ballad of Pitch Black | Base | Signature Cards | Attack | Rare | 1 | 60% Damage × 3 · +20% base Damage Amount for each Dirge Bullet in hand | |
| Renoa | Ballad of Pitch Black | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 90% Damage × 3 · +30% base Damage Amount for each Dirge Bullet in hand | |
| Renoa | Ballad of Pitch Black | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Move up to 3 Dirge Bullet from Draw Pile and Graveyard to hand | |
| Renoa | Ballad of Pitch Black | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 60% Damage × 3 · 1 Mark to the target for each Dirge Bullet in hand | |
| Renoa | Ballad of Pitch Black | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 60% Damage × 3 · Increase Damage Amount of Dirge Bullet's Extra Attack by 100% for 1 turn | |
| Renoa | Ballad of Pitch Black | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 60% Damage × 3 · Exhaust all Dirge Bullet in the Graveyard, increase Damage Amount by 50% for each | |
| Renoa | Flower of Devoured Fate | Base | Signature Cards | Skill | Legendary | 0 | Discard up to 2 Card(s) from hand · Create Dirge Bullet for each | |
| Renoa | Flower of Devoured Fate | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Exhaust | Discard all other Combatant cards from hand · Create 2 Dirge Bullet for each |
| Renoa | Flower of Devoured Fate | Epiphany 3 | Signature Cards | Skill | Legendary | 0 | Discard up to 2 card(s) in hand · For each Cost of the cards Discarded, +40% Damage Amount to the next card activated | |
| Renoa | Flower of Devoured Fate | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Draw 2 · If Dirge Bullet is in hand, Draw 1 additional card(s) | |
| Renoa | Flower of Devoured Fate | Epiphany 5 | Signature Cards | Skill | Legendary | 0 | Grant Retrieve to all Dirge Bullet in hand | |
| Renoa | Last-Ditch Assault | Base | Signature Cards | Attack | Mythic | 1 | Retain | 300% Damage (+-50%) · Discard all Dirge Bullet, +50% Damage Amount for each |
| Renoa | Black Thorn | Base | Ego Skill | Attack | Mythic | 4 | Move all Dirge Bullet from Draw Pile and Graveyard to hand · 300% Damage | |
| Hugo | Knife Toss | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Hugo | Defense System | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Hugo | Hunting Instincts | Base | Basic Card | Upgrade | Rare | 1 | Initiation | When an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt |
| Hugo | Hunting Instincts | Epiphany 2 | Basic Card | Upgrade | Rare | 1 | Initiation | When an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt · 50 chance of an additional 1 Commence the Hunt |
| Hugo | Hunting Instincts | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Initiation | When an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt · If Commence the Hunt is activated, 50% Coordinated Attack to the target |
| Hugo | Hunting Instincts | Epiphany 4 | Basic Card | Skill | Rare | 0 | Commence the Hunt for each Skill Card in hand | |
| Hugo | Hunting Instincts | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Initiation | When an Upgrade or Skill Card is activated, 1 Commence the Hunt |
| Hugo | Fan of Daggers | Base | Signature Cards | Attack | Rare | 1 | Haste | 60% × 3 Damage to random enemies · Commence the Hunt for each target hit |
| Hugo | Fan of Daggers | Epiphany 2 | Signature Cards | Attack | Rare | 1 | Haste | 90% × 3 Damage · 2 Commence the Hunt |
| Hugo | Fan of Daggers | Epiphany 3 | Signature Cards | Attack | Rare | 1 | Haste | 250% Damage · When Damage is dealt, 100% chance of a random ally performing a Coordinated Attack on the target |
| Hugo | Fan of Daggers | Epiphany 4 | Signature Cards | Attack | Rare | 1 | Haste | 90% Damage × 3 to random enemies · If in a Commence the Hunt state, increase Damage Amount by 100% |
| Hugo | Fan of Daggers | Epiphany 5 | Signature Cards | Upgrade | Rare | 2 | Unique | At the start of the turn, 60% Damage × 2 to random enemies · Commence the Hunt equal to the number of targets hit |
| Hugo | Quick Fix | Base | Signature Cards | Attack | Rare | 1 | Haste | 80% Damage × 2 · If in a Commence the Hunt state, Draw 1 Attack Card(s) |
| Hugo | Quick Fix | Epiphany 2 | Signature Cards | Attack | Rare | 1 | Haste | 80% Damage × 2 · If in a Commence the Hunt state, · add 1 Hit(s) |
| Hugo | Quick Fix | Epiphany 3 | Signature Cards | Attack | Rare | 1 | Haste | 100% Damage × 2 · If in a Commence the Hunt state, Draw 2 |
| Hugo | Quick Fix | Epiphany 4 | Signature Cards | Attack | Rare | 1 | Haste | 100% Damage × 3 · If in a Commence the Hunt state, · increase Action Count of all enemies by 2 |
| Hugo | Quick Fix | Epiphany 5 | Signature Cards | Attack | Rare | 1 | Haste | 120% Damage · Add 1 Hit(s) for each Commence the Hunt |
| Hugo | Dingo Howling | Base | Signature Cards | Skill | Legendary | 1 | 100% Shield · 2 Commence the Hunt | |
| Hugo | Dingo Howling | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | 150% Shield · If under Commence the Hunt · +50% Shield · 2 Commence the Hunt | |
| Hugo | Dingo Howling | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Upon gaining Commence the Hunt, Draw 1 Attack card(s) (1 per turn) | |
| Hugo | Dingo Howling | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | 2 Commence the Hunt · Streak: Add 2 Commence the Hunt | |
| Hugo | Dingo Howling | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | 2 Commence the Hunt · Draw 2 attack card(s) | |
| Hugo | Fixer's Approach | Base | Signature Cards | Upgrade | Mythic | 1 | Unique | Increase Damage Amount of Commence the Hunt's Extra Attacks by 40% |
| Hugo | Last Resort | Base | Ego Skill | Attack | Mythic | 6 | 250% Damage to all enemies · Increase Damage of Commence the Hunt by 30% | |
| Cassius | Cards | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Cassius | Wild Card | Base | Basic Card | Attack | Normal | 2 | 220% Damage | |
| Cassius | Mana Field | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Cassius | Pop Eyed Popper | Base | Basic Card | Upgrade | Rare | 1 | Start a random 1 out of 4 Quests | |
| Cassius | Pop Eyed Popper | Epiphany 2 | Basic Card | Upgrade | Rare | 0 | Start a random 1 out of 4 Quests · Create a Quest card, remove Ephemeral, and apply Retain | |
| Cassius | Pop Eyed Popper | Epiphany 3 | Basic Card | Upgrade | Rare | 0 | Start a random 1 out of 4 Quests · When the Quest is completed, create a stronger Quest card | |
| Cassius | Pop Eyed Popper | Epiphany 4 | Basic Card | Upgrade | Rare | 0 | Choose 1 out of 4 Quests to start | |
| Cassius | Pop Eyed Popper | Epiphany 5 | Basic Card | Upgrade | Rare | 0 | Start a random 1 out of 4 Quests · When the Quest is completed, replace it with another random Quest | |
| Cassius | Devil Dice | Base | Signature Cards | Attack | Rare | 1 | 160% Damage · Draw 1 | |
| Cassius | Devil Dice | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 200% Damage · Create 1 Quest card(s) | |
| Cassius | Devil Dice | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 160% Damage to all enemies · Draw for each target hit | |
| Cassius | Devil Dice | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 240% Damage · Draw 2 · Discard 2 | |
| Cassius | Devil Dice | Epiphany 5 | Signature Cards | Attack | Rare | 0 | Draw 1 · 80% Damage to all enemies equal to that card’s Cost | |
| Cassius | Shuffle | Base | Signature Cards | Skill | Rare | 1 | Exhaust | Discard all cards in hand · Draw for each Discarded |
| Cassius | Shuffle | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Exhaust | Discard any number of cards in hand · Draw for each Discarded |
| Cassius | Shuffle | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Exhaust | Move all cards in hand and Discard Pile to Draw Pile · Draw 5 |
| Cassius | Shuffle | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Exhaust | Select up to 5 cards in Discard Pile and move to top of Draw Pile |
| Cassius | Shuffle | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Draw 3 · If the total Cost of those cards is 4 or less, Discard all | |
| Cassius | Dice Trick | Base | Signature Cards | Attack | Legendary | 2 | 240% Damage · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests | |
| Cassius | Dice Trick | Epiphany 1 | Signature Cards | Attack | Legendary | 2 | 360% Damage · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests | |
| Cassius | Dice Trick | Epiphany 2 | Signature Cards | Attack | Legendary | 2 | 300% Damage to all enemies · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests | |
| Cassius | Dice Trick | Epiphany 3 | Signature Cards | Attack | Legendary | 0 | 80% Damage · +80% base Damage Amount for each Quest completed · (max 5 times) | |
| Cassius | Dice Trick | Epiphany 4 | Signature Cards | Upgrade | Legendary | 2 | Unique | When a Quest card is activated, Heal 100%, then 100% Fixed Damage to a random enemy |
| Cassius | Dice Trick | Epiphany 5 | Signature Cards | Upgrade | Legendary | 2 | Unique | At the start of the turn, create 1 empowered Quest card(s) |
| Cassius | Joker | Base | Signature Cards | Skill | Mythic | 1 | Select and Draw 1 card(s) from Draw Pile | |
| Cassius | Death Trick | Base | Ego Skill | Skill | Mythic | 4 | Create 2 Quest card(s) · Decrease Morale of all enemies by 3 for 1 turn | |
| Sereniel | Pulse Fire | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Sereniel | Magnetic Field | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Sereniel | Homing Laser | Base | Basic Card | Attack | Rare | 0 | 100% Damage · 2 Afterglow · On Ravage, move from Graveyard to hand | |
| Sereniel | Homing Laser | Epiphany 1 | Basic Card | Attack | Rare | 0 | 150% Damage · On Ravage, move to hand · Destroy: Add 1 Hit(s) | |
| Sereniel | Homing Laser | Epiphany 2 | Basic Card | Attack | Rare | 0 | 150% Damage · 3 Afterglow · On Ravage, move to hand | |
| Sereniel | Homing Laser | Epiphany 3 | Basic Card | Attack | Rare | 1 | 150% Damage · 2 Afterglow · Create 2 Homing Laser L in Discard Pile | |
| Sereniel | Homing Laser | Epiphany 4 | Basic Card | Attack | Rare | 0 | 100% Damage · 1 Afterglow · On Ravage or at the start of the turn, move to hand | |
| Sereniel | Homing Laser | Epiphany 5 | Basic Card | Attack | Rare | 0 | 150% Damage · 2 Afterglow · Move all Homing Laser L in Graveyard to hand | |
| Sereniel | Plasma Missile | Base | Signature Cards | Attack | Rare | 1 | 120% Damage · 0.5 Tenacity Damage · If the target is not Ravaged, proc 1 more time. | |
| Sereniel | Plasma Missile | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 180% Damage · 1 Tenacity Damage · If the target is not Ravaged, proc 1 more time | |
| Sereniel | Plasma Missile | Epiphany 2 | Signature Cards | Attack | Rare | 1 | 180% Damage · +60% Damage Amount for each decreased Tenacity of the target · (max 10) | |
| Sereniel | Plasma Missile | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 120% Damage · 2 Instinct Weakness · +60% Damage Amount to Homing Laser for 1 turn(s) | |
| Sereniel | Plasma Missile | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 120% Damage · Create 3 Homing Laser L in Draw Pile | |
| Sereniel | Plasma Missile | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Unique | At the end of the turn, 50% Damage to a random enemy · +30% Damage Amount for each Homing Laser Moved to hand for 1 turn(s) |
| Sereniel | Shining Core | Base | Signature Cards | Skill | Rare | 1 | Create 2 Homing Laser L | |
| Sereniel | Shining Core | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Create 2 Homing Laser L, increase Exhaust of those cards by 2 | |
| Sereniel | Shining Core | Epiphany 3 | Signature Cards | Upgrade | Rare | 1 | Unique, Initiation | Create 2 Homing Laser L · On Ravage, create 2 Homing Laser L |
| Sereniel | Shining Core | Epiphany 4 | Signature Cards | Skill | Rare | -1 | Create X+1 Homing Laser L · Apply Haste to those cards | |
| Sereniel | Shining Core | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Select and create 1 Homing Laser with their own Signature Epiphanies | |
| Sereniel | Cobalt Light | Base | Signature Cards | Attack | Legendary | 3 | 120% Damage × 4 to random enemies · 1 Tenacity Damage for each Hit | |
| Sereniel | Cobalt Light | Epiphany 1 | Signature Cards | Attack | Legendary | 3 | 180% Damage × 4 to random enemies · 1 Tenacity Damage for each Hit · On Ravage with this card, decrease Cost by 1 | |
| Sereniel | Cobalt Light | Epiphany 2 | Signature Cards | Attack | Legendary | 3 | Retain | 120% Damage to random enemies · 1 Tenacity Damage for each Hit · Retain: Add 1 Hit until activated (max 5 times) |
| Sereniel | Cobalt Light | Epiphany 3 | Signature Cards | Attack | Legendary | 2 | 120% Damage × 4 to random enemies · Create 1 Homing Laser L for each target Hit | |
| Sereniel | Cobalt Light | Epiphany 4 | Signature Cards | Attack | Legendary | 1 | 120% Damage to random enemies · Add 1 Hit for each Homing Laser in hand | |
| Sereniel | Cobalt Light | Epiphany 5 | Signature Cards | Attack | Legendary | 3 | Weakness Attack | 120% Damage × 4 · Ravage: Proc 1 more time |
| Sereniel | Pale Shooting Star | Base | Signature Cards | Attack | Mythic | 2 | 150% Damage · Proc 3 Homing Laser in Draw Pile and Graveyard | |
| Sereniel | Death Halo | Base | Ego Skill | Attack | Mythic | 6 | 400% Damage to all enemies · Move all Homing Laser L in Exhaust Pile to hand | |
| Owen | Downward Cut | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Owen | Weapon Block | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Owen | Wind Charge | Base | Basic Card | Skill | Rare | 1 | Add 1 Hit(s) to the next Attack Card of this unit activated | |
| Owen | Wind Charge | Epiphany 2 | Basic Card | Skill | Rare | 1 | Add 1 Hit(s) to the next Attack Card activated · Decrease Damage Amount by 25% | |
| Owen | Wind Charge | Epiphany 3 | Basic Card | Upgrade | Rare | 1 | Unique | When an Attack Card of this unit is activated, 30 chance to add 1 Hit(s) |
| Owen | Wind Charge | Epiphany 4 | Basic Card | Skill | Rare | 1 | Unique, Exhaust | Proc the next Skill Card activated 1 more time(s) |
| Owen | Wind Charge | Epiphany 5 | Basic Card | Skill | Rare | 1 | Add 3 Hit(s) to the next Attack Card of this unit activated · Decrease Damage Amount by 50% | |
| Owen | Wind Slash | Base | Signature Cards | Attack | Rare | 2 | 280% Damage to all enemies | |
| Owen | Wind Slash | Epiphany 2 | Signature Cards | Attack | Rare | 2 | 150% Damage × 3 | |
| Owen | Wind Slash | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 280% Damage to all enemies · Defeat: Activate effect 1 more time (max 1 time) | |
| Owen | Wind Slash | Epiphany 4 | Signature Cards | Upgrade | Rare | 2 | At the start of the turn, decrease AP by 1 · At the end of the turn, 280% Damage to all enemies | |
| Owen | Wind Slash | Epiphany 5 | Signature Cards | Attack | Rare | 2 | 280% Damage to all enemies · Increase Tenacity Damage by 100% | |
| Owen | Gale Strike | Base | Signature Cards | Attack | Mythic | 2 | 300% Damage · 130% Shield | |
| Owen | Wind Riding | Base | Signature Cards | Skill | Legendary | 1 | 150% Shield · Move Wind Charge from Discard Pile to hand | |
| Owen | Wind Riding | Epiphany 1 | Signature Cards | Skill | Legendary | 1 | 220% Shield · Move 2 card(s) of this unit from Discard Pile to hand | |
| Owen | Wind Riding | Epiphany 2 | Signature Cards | Upgrade | Legendary | 1 | When Wind Charge is activated, 120% Shield · 120% Damage to all enemies | |
| Owen | Wind Riding | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | 150% Shield · Add 1 Hit(s) to the next Attack Card of this unit activated | |
| Owen | Wind Riding | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | 220% Shield · 3 Damage Reduction | |
| Owen | Wind Riding | Epiphany 5 | Signature Cards | Skill | Legendary | 1 | 220% Shield · If Wind Charge is activated this turn, gain additional 220% Shield | |
| Owen | Break Armor | Base | Signature Cards | Attack | Rare | 1 | 140% Damage · 2 Vulnerable | |
| Owen | Break Armor | Epiphany 1 | Signature Cards | Attack | Rare | 1 | 210% Damage · Decrease Fortitude by 4 for 1 turn | |
| Owen | Break Armor | Epiphany 3 | Signature Cards | Attack | Rare | 1 | 210% Damage · 2 Vulnerable · When the target is in a Vulnerable state, increase Damage Amount by 30% | |
| Owen | Break Armor | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 210% Damage · 2 Vulnerable · If the target has Shield, increase Damage Amount by 30% | |
| Owen | Break Armor | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 140% Damage · 3 Vulnerable · When Wind Charge is activated, move this card from Discard Pile to hand | |
| Owen | Raging Storm | Base | Ego Skill | Attack | Mythic | 5 | 250% Damage · 250% Shield | |
| Narja | NA: Attack Response | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Narja | NA: Defense Response | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Narja | Shackles of Hunger | Base | Basic Card | Attack | Rare | 1 | 30% Defense-Based Damage × 3 · Attunement: 4 Voracity | |
| Narja | Shackles of Hunger | Epiphany 1 | Basic Card | Attack | Rare | 1 | 30% Defense-Based Damage × 4 · Attunement: 6 Voracity | |
| Narja | Shackles of Hunger | Epiphany 2 | Basic Card | Attack | Rare | 0 | 30% Defense-Based Damage × 2 · At the start of the turn, if Voracity was activated 3 or more times in the previous turn, move to hand · Attunement: 1 Voracity | |
| Narja | Shackles of Hunger | Epiphany 3 | Basic Card | Attack | Rare | 1 | 50% Defense-Based Damage × 3 · Add 1 Hit for each 4 Voracity owned (max 3 times) | |
| Narja | Shackles of Hunger | Epiphany 4 | Basic Card | Skill | Rare | 1 | Retain | Decrease Voracity by up to 5 · +40% Damage Amount to the next Attack Card activated for each amount decreased · If 5 is decreased, 3 Predation |
| Narja | Shackles of Hunger | Epiphany 5 | Basic Card | Skill | Rare | 0 | 60% Shield · Decrease Voracity by max 3 · Repeat for each amount decreased | |
| Narja | Bottomless Hunger | Base | Signature Cards | Skill | Rare | 0 | The next 2 times Voracity is activated, decrease Cost of 1 random card in hand by 1 for 1 turn | |
| Narja | Bottomless Hunger | Epiphany 1 | Signature Cards | Skill | Rare | 0 | 3 Voracity · The next 2 times Voracity is activated, decrease Cost of 1 random card in hand by 1 for 1 turn | |
| Narja | Bottomless Hunger | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Decrease Cost of 2 random cards in hand by 1 for 1 turn(s) | |
| Narja | Bottomless Hunger | Epiphany 3 | Signature Cards | Upgrade | Rare | 1 | Unique | When Voracity is activated 3 times in 1 turn, decrease Cost of 1 random card in hand by 1 until activated (1 time per turn) |
| Narja | Bottomless Hunger | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Retain | For 1 turn, +100% Defense-Based Damage |
| Narja | Bottomless Hunger | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Lead | 7 Voracity · For 1 turn, each time Voracity is activated, +40% Damage Amount to the next Mealtime |
| Narja | Voluntary Control | Base | Signature Cards | Skill | Rare | 1 | If Voracity is fewer than 6 stacks, gain 6 Voracity · If 6 or more stacks, gain 2 Predation | |
| Narja | Voluntary Control | Epiphany 1 | Signature Cards | Skill | Rare | 1 | If Voracity is fewer than 6 stacks, gain 9 Voracity · If 6 or more stacks, gain 3 Predation | |
| Narja | Voluntary Control | Epiphany 2 | Signature Cards | Skill | Rare | 0 | If Mealtime is in Draw Pile, move to hand · If in Graveyard, 3 Morale for 1 turn | |
| Narja | Voluntary Control | Epiphany 3 | Signature Cards | Skill | Rare | 1 | For 2 turn(s), each time Action Count of the target is decreased, 1 Voracity | |
| Narja | Voluntary Control | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Unique | 10 Voracity · Select 1 Attack Card(s) · 1 Predation each time that card is moved to hand |
| Narja | Voluntary Control | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Unique | Each time a Basic Attack Card inflicts a Hit, 1 Voracity · +50% Damage Amount to Basic Attack Cards |
| Narja | Domain of Voracity | Base | Signature Cards | Attack | Legendary | 1 | 100% Defense-Based Damage to all enemies · Increase Tenacity Damage taken of the target by 100% until their next Ravage | |
| Narja | Domain of Voracity | Epiphany 1 | Signature Cards | Attack | Legendary | 1 | 100% Defense-Based Damage to all enemies · Increase Tenacity Damage taken of the target by 100% until their next Ravage, and on Ravage, 3 Voracity | |
| Narja | Domain of Voracity | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | 100% Defense-Based Damage to all enemies · For 2 turn(s), +100% Defense-Based Damage taken by the target | |
| Narja | Domain of Voracity | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | 150% Defense-Based Damage to all enemies · For the next 5 Hits against a target, Heal 40% | |
| Narja | Domain of Voracity | Epiphany 4 | Signature Cards | Attack | Legendary | 3 | Retain | 320% Defense-Based Damage to all enemies · If granted both Voracity and Predation, proc 1 more time |
| Narja | Domain of Voracity | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | Each time Mealtime is activated, Heal 200% |
| Narja | Mealtime | Base | Signature Cards | Attack | Mythic | 6 | Retain, Unique | If Voracity is decreased, · decrease Cost by 1 and +30% Heal Amount (max 10) until activated · 160% Defense-Based Damage to all enemies · Heal 100% · 4 Predation |
| Narja | Predator's Hunting Method | Base | Ego Skill | Attack | Mythic | 5 | 10 Voracity · 250% Defense-Based Damage · If Mealtime is in Graveyard, 5 Predation | |
| Adelheid | Gather Around | Base | Basic Card | Attack | Normal | 1 | 100% Defense-Based Damage | |
| Adelheid | Fairy's Protection | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Adelheid | Once Upon A Time | Base | Basic Card | Skill | Rare | 1 | Exhaust 2 | Apply Blessing to 2 random card(s) in Draw Pile, then Draw 1 of those cards |
| Adelheid | Once Upon A Time | Epiphany 2 | Basic Card | Skill | Rare | 0 | Initiation, Exhaust 2 | Select and Draw 1 from Draw Pile, then apply Blessing to those cards |
| Adelheid | Once Upon A Time | Epiphany 3 | Basic Card | Skill | Rare | 0 | Exhaust 2 | Discard 1 · Apply Blessing to 3 random card(s) of the Combatant who owns the Discarded card |
| Adelheid | Once Upon A Time | Epiphany 4 | Basic Card | Skill | Rare | -1 | Retain, Exhaust 2 | Draw equal to X, then apply Blessing to those cards |
| Adelheid | Once Upon A Time | Epiphany 5 | Basic Card | Upgrade | Rare | 1 | Unique | When a card is created, apply Blessing (5 times per turn) |
| Adelheid | Protect Us | Base | Signature Cards | Skill | Rare | 1 | Blessing | For the next 2 Blessing cards activated, Draw 1 Blessing card |
| Adelheid | Protect Us | Epiphany 2 | Signature Cards | Skill | Rare | 1 | Blessing | The next 2 times 0 cards are in hand, Draw 1 Blessing card |
| Adelheid | Protect Us | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Blessing | Draw 3 · Change Cost of those cards to 0-2 for 1 turn |
| Adelheid | Protect Us | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Blessing | Draw 1 · If that card is a Blessing card, add 1 Draw |
| Adelheid | Protect Us | Epiphany 5 | Signature Cards | Skill | Rare | 1 | Draw 2 Blessing card(s) of this unit · Increase Damage and Shield Gain Amount of those cards by 60% for 1 turn | |
| Adelheid | Friends from Fairy Tales | Base | Signature Cards | Upgrade | Rare | 1 | Unique | Select and create 1 of either Doggie or Teddy |
| Adelheid | Friends from Fairy Tales | Epiphany 1 | Signature Cards | Upgrade | Rare | 1 | Unique | Create 1 Doggie · +20% Damage Amount to Doggie for each Blessing card in All Piles (max 15 cards) |
| Adelheid | Friends from Fairy Tales | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | Unique | Create 1 Teddy · When Damage is taken, move Teddy to hand (1 time per turn) |
| Adelheid | Friends from Fairy Tales | Epiphany 3 | Signature Cards | Upgrade | Rare | 1 | Unique | Create 4 Doggie (Pack) in Draw Pile |
| Adelheid | Friends from Fairy Tales | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Unique | Create 1 Teddy · When Teddy is activated, 1 Counterattack, and for 1 turn, Retain Counterattack |
| Adelheid | Friends from Fairy Tales | Epiphany 5 | Signature Cards | Upgrade | Rare | 1 | Unique | Create 1 Doggie (Morphed) |
| Adelheid | Truth Behind A Story | Base | Signature Cards | Attack | Legendary | 1 | Haste | 200% Defense-Based Damage · +100% Damage Amount taken by the target for 1 turn |
| Adelheid | Truth Behind A Story | Epiphany 1 | Signature Cards | Attack | Legendary | 1 | Haste | 300% Defense-Based Damage · 2 Weaken · +100% Damage Amount taken by the target for 1 turn |
| Adelheid | Truth Behind A Story | Epiphany 2 | Signature Cards | Attack | Legendary | 1 | Haste | 200% Defense-Based Damage · Move 2 Blessing card(s) from Discard Pile to hand |
| Adelheid | Truth Behind A Story | Epiphany 3 | Signature Cards | Attack | Legendary | 1 | Haste | 200% Defense-Based Damage · Increase Damage and Shield Gain Amounts of Doggie and Teddy by 100% for 1 turn |
| Adelheid | Truth Behind A Story | Epiphany 4 | Signature Cards | Attack | Legendary | 2 | Quietus | 400% Defense-Based Damage · Increase Damage Amount by 30% for each Blessing card in hand |
| Adelheid | Truth Behind A Story | Epiphany 5 | Signature Cards | Attack | Legendary | 1 | Haste | 300% Defense-Based Damage · Increase Action Count by 4 |
| Adelheid | Garden of Secrets | Base | Signature Cards | Upgrade | Mythic | 1 | Unique | 200% Shield · 25% Shield Retention |
| Adelheid | Happy Ending | Base | Ego Skill | Skill | Mythic | 6 | 300% Shield · Fixed Heal equal to Shield in possession · (cannot exceed 30% of max HP) | |
| Rei | Dark Blade | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Rei | Material Regeneration | Base | Basic Card | Skill | Normal | 1 | Heal 100% | |
| Rei | Strike of Darkness | Base | Basic Card | Attack | Rare | 1 | Lead | 100% Damage · Increase Damage Amount of Basic Attack Cards by 100% for 1 turn |
| Rei | Strike of Darkness | Epiphany 1 | Basic Card | Attack | Rare | 1 | Lead | 150% Damage · Increases Damage Amount of Basic Attack Cards by 150% for 1 turn |
| Rei | Strike of Darkness | Epiphany 2 | Basic Card | Attack | Rare | 1 | 350% Damage · 20% DMG-Based Recovery · Decrease Damage Amount by 20% for 1 turn | |
| Rei | Strike of Darkness | Epiphany 3 | Basic Card | Attack | Rare | 1 | Lead | 150% Damage · Discard all Basic Cards, add 1 Hit for each |
| Rei | Strike of Darkness | Epiphany 4 | Basic Card | Upgrade | Rare | 1 | Unique | Increase Damage Amount of Basic Attack Cards by 80% |
| Rei | Strike of Darkness | Epiphany 5 | Basic Card | Skill | Rare | 0 | Retain | Proc all Basic Cards in hand |
| Rei | Resonating Darkness | Base | Signature Cards | Upgrade | Rare | 1 | Unique | +40% Damage Amount to 1-Cost cards · At the end of the turn, Heal 60% |
| Rei | Resonating Darkness | Epiphany 2 | Signature Cards | Upgrade | Rare | 1 | Unique | +40% Damage Amount to Void Cards · At the end of the turn, Heal 90% |
| Rei | Resonating Darkness | Epiphany 3 | Signature Cards | Upgrade | Rare | 1 | Unique | +40% Damage, Shield Gain, and Heal Amounts to 1-Cost cards · At the end of the turn, Heal 90% |
| Rei | Resonating Darkness | Epiphany 4 | Signature Cards | Upgrade | Rare | 1 | Unique | +40% Damage Amount to 1-Cost or lower cards · At the end of the turn, Heal 90% |
| Rei | Resonating Darkness | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Heal 100% · For 1 turn, +80% Damage Amount to 1-Cost cards | |
| Rei | Snack Time | Base | Signature Cards | Skill | Rare | 0 | Exhaust | Choose 1 card(s) in hand to Exhaust · Heal 200% · Draw 1 |
| Rei | Snack Time | Epiphany 2 | Signature Cards | Skill | Rare | 0 | Retain, Exhaust | Heal 200% · Draw 2 |
| Rei | Snack Time | Epiphany 3 | Signature Cards | Skill | Rare | 0 | Exhaust | Heal 150% · Select and Exhaust up to 2 card(s) in hand, then Draw for each Exhausted |
| Rei | Snack Time | Epiphany 4 | Signature Cards | Skill | Rare | 0 | Exhaust | Heal 150% · Select and Exhaust up to 1 card(s) in Draw Pile, then Draw for each Exhausted |
| Rei | Snack Time | Epiphany 5 | Signature Cards | Skill | Rare | 0 | Exhaust | Heal 150% · Select and Exhaust 2 card(s) in hand · Select and Draw 1 Void card(s) |
| Rei | Dark Condensation | Base | Signature Cards | Skill | Legendary | 1 | Select 1 Attack Card(s) in hand, then +100% Damage Amount for 1 turn until activated | |
| Rei | Dark Condensation | Epiphany 2 | Signature Cards | Skill | Legendary | 1 | Select 1 card(s) in hand, then +100% Damage, Shield Gain, and Heal Amounts for 1 turn until activated | |
| Rei | Dark Condensation | Epiphany 3 | Signature Cards | Skill | Legendary | 1 | For 1 turn, +50% Damage Amount of Void Attack Cards | |
| Rei | Dark Condensation | Epiphany 4 | Signature Cards | Skill | Legendary | 1 | Select 1 Attack Card(s), then +100% Damage Amount until activated | |
| Rei | Dark Condensation | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Choose 1 Attack Card(s) in hand, +50% Damage Amount | |
| Rei | Predator's Blade | Base | Signature Cards | Attack | Mythic | 1 | 250% Damage · For 1 turn, 2 Morale | |
| Rei | Final Shadow | Base | Ego Skill | Attack | Mythic | 4 | 300% Damage · 15% DMG-Based Recovery · Gain 1 AP | |
| Yuki | Longsword Slash | Base | Basic Card | Attack | Normal | 1 | 100% Damage | |
| Yuki | Rapid Slash | Base | Basic Card | Attack | Normal | 2 | 220% Damage | |
| Yuki | Flowing Parry | Base | Basic Card | Skill | Normal | 1 | 100% Shield | |
| Yuki | Prepare to Subdue | Base | Basic Card | Skill | Rare | 0 | Draw 1 Attack Card(s) of this unit · Increase Damage Amount of those cards by 40% for 1 turn | |
| Yuki | Prepare to Subdue | Epiphany 2 | Basic Card | Skill | Rare | 0 | Draw 1 Attack Card(s) of this unit · Increase Damage Amount of Attack Cards of this unit by 30% for 1 turn | |
| Yuki | Prepare to Subdue | Epiphany 3 | Basic Card | Skill | Rare | 0 | Draw 2 Attack Card(s) of this unit · Decrease Damage Amount of those cards by 10% for 1 turn | |
| Yuki | Prepare to Subdue | Epiphany 4 | Basic Card | Skill | Rare | 0 | Draw 1 Attack Card(s) of this unit · Increase Damage Amount of those cards by 40% for 1 turn · Inspiration: Draw 1 Attack Card(s) of this unit | |
| Yuki | Prepare to Subdue | Epiphany 5 | Basic Card | Skill | Rare | 0 | Draw 1 Attack Card(s) of this unit · At the start of the next turn, Draw 2 Attack Card(s) of this unit | |
| Yuki | Flash Slash | Base | Signature Cards | Attack | Rare | 2 | 220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Decrease Cost by 1 | |
| Yuki | Flash Slash | Epiphany 2 | Signature Cards | Attack | Rare | 2 | 220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Decrease Cost by 2 | |
| Yuki | Flash Slash | Epiphany 3 | Signature Cards | Attack | Rare | 2 | 220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Add 1 Hit | |
| Yuki | Flash Slash | Epiphany 4 | Signature Cards | Attack | Rare | 2 | Retain | 400% Damage · For 1 turn, +150% Damage Amount for each card of this unit Drawn (max 5) |
| Yuki | Flash Slash | Epiphany 5 | Signature Cards | Attack | Rare | 3 | 360% Damage to all enemies · When activated, decrease Cost by 1 · If there is only a single target, increase Damage Amount by 50% | |
| Yuki | Trickery Strike | Base | Signature Cards | Attack | Rare | 1 | Retain | 180% Damage · Enable the Inspiration effect for 1 random card(s) of this unit in hand |
| Yuki | Trickery Strike | Epiphany 1 | Signature Cards | Attack | Rare | 1 | Retain | 240% Damage · Select 1 cards of this unit in hand and enable the Inspiration effect |
| Yuki | Trickery Strike | Epiphany 3 | Signature Cards | Skill | Rare | 1 | Enable the Inspiration effect for all cards of this unit in hand · For 1 turn, when an Inspiration-enabled card of this unit is activated, 100% Damage to a random enemy | |
| Yuki | Trickery Strike | Epiphany 4 | Signature Cards | Attack | Rare | 1 | 180% Damage · Draw 1 card(s) that have the Inspiration effect | |
| Yuki | Trickery Strike | Epiphany 5 | Signature Cards | Attack | Rare | 1 | 200% Damage · Inspiration: Add 1 Hit | |
| Yuki | Freezing Blade | Base | Signature Cards | Upgrade | Legendary | 1 | Unique | When an Inspiration-enabled card of this unit is activated, 120% Damage to all enemies |
| Yuki | Freezing Blade | Epiphany 3 | Signature Cards | Upgrade | Legendary | 1 | Unique | When an Inspiration-enabled card of this unit is activated, 120% Damage × 2 to a random enemy |
| Yuki | Freezing Blade | Epiphany 4 | Signature Cards | Upgrade | Legendary | 1 | Unique | Increase Damage Amount of All-Target Attack Cards of this unit by 50% |
| Yuki | Freezing Blade | Epiphany 5 | Signature Cards | Upgrade | Legendary | 1 | Unique | At the start of the turn, enable the Inspiration effect for 2 random cards in hand |
| Yuki | Iceberg Cleave | Base | Signature Cards | Attack | Mythic | 1 | 180% Damage to all enemies · Inspiration: Add 1 Hit | |
| Solia | Spacetime Rift | Base | Partners | Attack | Normal | 3 | 250% Damage · 1 Mark | |
| Wilhelmina | Tactical Command | Base | Partners | Upgrade | Normal | 2 | For 1 turn, 2 Morale · For 1 turn, 1 Fortitude | |
| Rosaria | Security team, requesting support! | Base | Partners | Skill | Normal | 2 | Draw 1 Upgrade Card(s) · If there are no Upgrade Cards in Draw Pile, Draw 1 | |
| Yvonne | Consecration | Base | Partners | Skill | Normal | 2 | Heal 100% · 1 Fortitude for 1 turn | |
| Eloise | Activate Defense Module | Base | Partners | Skill | Normal | 3 | For 1 turn, when a card is Exhausted, 1 Weaken to a random enemy | |
| Marin | Azure Fury | Base | Partners | Attack | Normal | 3 | 200% Damage to all enemies · Draw 1 skill card(s) | |
| Sophia | Always Cheer For You | Base | Partners | Skill | Normal | 3 | 3 Die-hard Fan · Draw 1 · Discard up to 2 cards | |
| Erica | Crackdown Beam Bombardment | Base | Partners | Attack | Normal | 2 | 200% Defense-based Damage to all enemies · 1 Counterattack · If any enemy’s Anticipated Action is attack, 1 Counterattack | |
| Tiana | Phase Alignment | Base | Partners | Skill | Normal | 3 | Draw 1 Exhaust card(s) · The next 2 time(s) an Ego Skill is used, Draw 1 Exhaust card(s) · Decrease Cost of the next Ego Skill used by 1 | |
| Arwen | Pokopo ponpon! | Base | Partners | Skill | Normal | 3 | Heal 200% · 1 Damage Reduction | |
| Gaya | Ice Wyrm’s Roar | Base | Partners | Attack | Normal | 3 | 60% Defense-Based Damage · Draw 1 Attack Card(s) | |
| Alyssa | Vitality Boosting Potion | Base | Partners | Skill | Normal | 2 | Heal 100% · 1 Morale for 1 turn · When below 50% HP, increase Heal Amount by 50% | |
| Eishlen | Innos’s Guardian | Base | Partners | Skill | Normal | 4 | 100% Shield · 50% Shield Retention for 1 turn (cannot stack) | |
| Nyx | Errante Hurricane | Base | Partners | Skill | Normal | 4 | Discard up to 3 card(s), · then Draw +1 card(s) equal to the number discarded | |
| Kiara | Lumina Explosion | Base | Partners | Attack | Normal | 3 | 200% Damage · +20% base Damage Amount for each card in Graveyard | |
| Anteia | Scholarly Measures | Base | Partners | Attack | Normal | 2 | 180% Damage to all enemies · 1 Vulnerable | |
| Rachel | Hamburger Delivery, Sir! | Base | Partners | Skill | Normal | 2 | 100% Shield · Draw 1 | |
| Zeta | Undertaking the Mission | Base | Partners | Attack | Normal | 2 | 200% Defense-Based Damage · Draws 1 highest-cost card(s) | |
| Ritochka | Workplace hazards ahead! | Base | Partners | Skill | Normal | 2 | For 1 turn, 3 Morale | |
| Marianne | Blood Stalker | Base | Partners | Attack | Normal | 3 | 350% Damage | |
| Alcea | If You Require Assistance | Base | Partners | Attack | Normal | 3 | 250% Defense-Based Damage · 5 Caustic Remarks | |
| Clara | Genius Stage Director | Base | Partners | Skill | Normal | 3 | 200% Shield · Select and Draw 2 Blessing card(s) from Draw Pile | |
| Nakia | Powerful Shot | Base | Partners | Attack | Normal | 2 | 200% Damage | |
| Daisy | Commencing Detection! | Base | Partners | Skill | Normal | 2 | 180% Shield · 1 Morale for 1 turn | |
| Zatera | Flower of Memory | Base | Partners | Skill | Normal | 2 | 200% Shield | |
| Raidel | Analyze Weakness | Base | Partners | Skill | Normal | 2 | 100% Shield · 1 Counterattack | |
| Serithea | Crimson Romance | Base | Partners | Attack | Normal | 3 | 250% Damage · 2 Vulnerable | |
| Douglas | Giant Bazooka | Base | Partners | Attack | Normal | 2 | 120% Damage to all enemies | |
| Yuri | Drone Deployment! | Base | Partners | Skill | Normal | 3 | Draw 2 | |
| Eunie | Lay Down Suppressive Fire! | Base | Partners | Attack | Normal | 3 | 80% Damage to all enemies · 1 Leaving the Rest to You!, and when an enemy is defeated, 1 Ammo Transfer for each defeated | |
| Westmacott | Clue Spotted | Base | Partners | Skill | Normal | 2 | Move 1 card(s) from hand to top of Draw Pile · Draw 2 of the assigned Combatant’s card(s) | |
| Licinia | Blossoming Venom | Base | Partners | Skill | Normal | 3 | Gain 1 AP · 3 Paralytic Poison to all enemies | |
| Itsuku | Moonlit Leisure | Base | Partners | Attack | Normal | 3 | 200% Damage to all enemies · 2 Fierce Winds | |
| Emilie | For My Mistress | Base | Partners | Attack | Normal | 2 | 300% Damage · 2 Sensory Deprivation | |
| Ivy | A New Visitor | Base | Partners | Skill | Normal | 3 | 2 Illusory Erosion |













































































































































































































































































































































