Chaos Zero Nightmare Cards

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954 cards

CharacterCardVariantSlotTypeRarityCostTraitsEffect
NiaStrokeBaseBasic CardAttackNormal1100% Damage
NiaAmp TherapyBaseBasic CardSkillNormal1Heal 100%
NiaG ChordBaseBasic CardSkillRare12 Decibel · Proc the top 1 card(s) in Draw Pile
NiaG ChordEpiphany 1Basic CardSkillRare12 Decibel · Check the top 3 cards in Draw Pile · Select one to proc
NiaG ChordEpiphany 2Basic CardSkillRare12 Decibel · Proc the top 1 card(s) in Draw Pile · Gain Decibel for each Cost of those cards
NiaG ChordEpiphany 3Basic CardSkillRare12 Decibel · 120% Extra Attack to a random enemy by the Combatant who possesses the topmost card of Draw Pile · Proc that card
NiaG ChordEpiphany 4Basic CardSkillRare13 Decibel · Discard the top 3 card(s) from Draw Pile
NiaG ChordEpiphany 5Basic CardSkillRare2Proc the top 1 card(s) from Draw Pile · If in a Decibel state, decrease Decibel by 1, then proc 1 additional card(s)
NiaMute AccentBaseSignature CardsSkillRare1Discard 1 card(s) with the highest Cost · 150% Extra Attack to a random enemy by the Combatant who owns that card
NiaMute AccentEpiphany 1Signature CardsSkillRare1Discard 1 random card(s) · 250% Extra Attack to a random enemy by the Combatant who owns that card
NiaMute AccentEpiphany 2Signature CardsSkillRare1Discard 1 · 200% Extra Attack to a random enemy by the Combatant who owns that card
NiaMute AccentEpiphany 3Signature CardsSkillRare1Heal 150% · Proc 1 of the lowest-Cost card(s)
NiaMute AccentEpiphany 4Signature CardsUpgradeRare2At the start of the turn, Discard 1 · 150% Extra Attack to a random enemy by the Combatant who owns that card
NiaMute AccentEpiphany 5Signature CardsSkillRare1Discard all cards with the highest Cost · 100% Extra Attack to a random enemy by the Combatants who own those cards
NiaSoul RiffBaseSignature CardsSkillRare1RetainHeal 150% · For 1 turn, when a card is Discarded, 1 Decibel and 2 Elasticity
NiaSoul RiffEpiphany 1Signature CardsSkillRare2Heal 200% · 2 Decibel · 4 Elasticity · Proc even when Discarded
NiaSoul RiffEpiphany 2Signature CardsSkillRare1RetainHeal 150% · For 1 turn, when a card in hand is Discarded, Heal 100% and 1 Decibel
NiaSoul RiffEpiphany 3Signature CardsSkillRare1RetainFor 1 turn, when a card in hand is Discarded, 100% Extra Attack to a random enemy by the Combatant who owns that card
NiaSoul RiffEpiphany 4Signature CardsSkillRare2Heal 200% · 2 Decibel · Activate the next Decibel effect 1 more time(s)
NiaSoul RiffEpiphany 5Signature CardsUpgradeRare2When a card is Discarded, 1 Decibel and 2 Elasticity
NiaAdagioBaseSignature CardsSkillLegendary0Draw 1 · Discard 1 · Move the card Discarded through this effect to the top of Draw Pile
NiaAdagioEpiphany 2Signature CardsSkillLegendary0Draw 1 · Discard up to 1 card(s) · If a card was Discarded, create 1 Adagio with Exhaust
NiaAdagioEpiphany 3Signature CardsSkillLegendary0Draw 1 · 1 Decibel for each Cost of those cards · Discard 1 · Heal 100% for each Cost of those cards
NiaAdagioEpiphany 4Signature CardsSkillLegendary3Discard the top 2 card(s) from Draw Pile · Draw 2 · Decrease Cost by 1 for each Decibel in possession
NiaAdagioEpiphany 5Signature CardsSkillLegendary0Discard 1 · Draw 2 card(s) of the Combatant who owns the card Discarded
NiaNia’s CuriosityBaseSignature CardsSkillMythic1Check 3 random cards in Draw Pile · Select and Draw one · Discard the rest
NiaRock and RollBaseEgo SkillAttackMythic5200% Damage to all enemies · 3 Decibel · Discard all cards in Draw Pile
LukeSingle ShotBaseBasic CardAttackNormal1100% Damage
LukeShadow ConcealmentBaseBasic CardSkillNormal1100% Shield
LukeChain FireBaseBasic CardAttackRare150% Damage × 2 · For each Critical Hit create a Handgun Bullet · +50% Critical Chance
LukeChain FireEpiphany 3Basic CardAttackRare1300% Damage · Create Handgun Bullet for each Critical Hit · Guaranteed Critical
LukeChain FireEpiphany 4Basic CardAttackRare0Bullet100% Damage × 3 · +50% Critical Chance
LukeChain FireEpiphany 5Basic CardAttackRare1100% Damage × 2 · For each Critical Hit, Draw · +70% Critical Chance
LukeStealth ReloadBaseSignature CardsSkillRare1Create 3 Handgun Bullets
LukeStealth ReloadEpiphany 1Signature CardsSkillRare1Create 3 Handgun Bullets · +30% Critical Chance to those cards
LukeStealth ReloadEpiphany 3Signature CardsSkillRare1Create 3 Handgun Bullet · At the start of the next turn, create 2 Handgun Bullet
LukeStealth ReloadEpiphany 4Signature CardsUpgradeRare0At the start of the turn, create 1 Handgun Bullet
LukeStealth ReloadEpiphany 5Signature CardsSkillRare1ExhaustCreate 5 Handgun Bullet
LukeSeize the OpportunityBaseSignature CardsSkillRare1Lead100% Shield · +120% Damage Amount to the next Bullet card activated
LukeSeize the OpportunityEpiphany 2Signature CardsSkillRare1Lead100% Shield · +120% Damage Amount to the next 2 Bullet cards activated
LukeSeize the OpportunityEpiphany 3Signature CardsSkillRare1Lead100% Shield · +70% Damage Amount to Bullet cards for 1 turn
LukeSeize the OpportunityEpiphany 4Signature CardsSkillRare1Lead100% Shield · +100% Damage Amount to the next Attack Card activated
LukeSeize the OpportunityEpiphany 5Signature CardsUpgradeRare1Lead+30% Damage Amount to Handgun Bullet cards
LukeDance of the DemonBaseSignature CardsAttackLegendary150% Damage · Add 1 Hit for each Bullet card activated this turn
LukeDance of the DemonEpiphany 2Signature CardsAttackLegendary150% Damage · Add 1 Hit for each Attack Card activated this turn
LukeDance of the DemonEpiphany 3Signature CardsAttackLegendary150% Damage · Add 1 Hit for each Bullet card activated this turn · Weakness Attack: +50% Damage Amount
LukeDance of the DemonEpiphany 4Signature CardsAttackLegendary150% Damage · 50% Shield · Add 1 Hit and +50% base Shield Gain Amount for each Bullet card activated this turn
LukeDance of the DemonEpiphany 5Signature CardsAttackLegendary350% Damage × 6 · When a Bullet card is activated, decrease Cost by 1 for 1 turn until activated
LukeFinisher RoundBaseSignature CardsAttackMythic0Unactivatable, Unique, Bullet500% Damage · When 5 Handgun Bullet cards are activated, remove Unactivatable
LukeLethal DesignBaseEgo SkillAttackMythic5450% Damage · +25% base Damage Amount for each card in hand
TipheraMatter DisintegrationBaseBasic CardAttackNormal1100% Defense-Based Damage
TipheraBarrier DeploymentBaseBasic CardSkillNormal1Heal 100%
TipheraQuantum SeedBaseBasic CardSkillRare0Heal 100% · Create 2 Archetype card(s) in Draw Pile · Draw 1 of them
TipheraQuantum SeedEpiphany 1Basic CardSkillRare0Heal 150% · Create 3 Archetype card(s) in Draw Pile · Draw 1 of them
TipheraQuantum SeedEpiphany 2Basic CardSkillRare0Heal 100% · Select 1 Archetype card · Create 1 in hand and Draw Pile each
TipheraQuantum SeedEpiphany 3Basic CardSkillRare0Draw 1 · Predict which Archetype card will be created · Create 1 Archetype card · If predicted correctly, create the rest in Draw Pile
TipheraQuantum SeedEpiphany 4Basic CardSkillRare1Create 3 Archetype card(s) in Draw Pile · Draw 1 of them · Activate the Retain effect 2 times on 1 random card(s) of this unit
TipheraQuantum SeedEpiphany 5Basic CardUpgradeRare1UniqueCreate 1 Archetype card(s) · When AP is 0, create 1 Archetype card(s) in hand and Draw Pile each (1 time per turn)
TipheraForm ConvergenceBaseSignature CardsSkillRare1RetainDraw 2 Archetype card(s) · Double a random effect of those cards for 1 turn
TipheraForm ConvergenceEpiphany 1Signature CardsSkillRare1RetainDraw 3 Archetype card(s) · Double a random effect of those cards for 1 turn
TipheraForm ConvergenceEpiphany 2Signature CardsSkillRare1RetainDraw 4 Archetype card(s) · Select and Exhaust · 1 Exhaust card in hand
TipheraForm ConvergenceEpiphany 3Signature CardsSkillRare0RetainChange all Archetype cards in hand · into a different Archetype card · Retain: Draw 1 Archetype card(s)
TipheraForm ConvergenceEpiphany 4Signature CardsSkillRare1RetainSelect and Exhaust up to 3 Exhaust cards from All Piles · Draw an Exhaust card for each Exhausted
TipheraForm ConvergenceEpiphany 5Signature CardsSkillRare1RetainDraw 1 Archetype card · Repeat until the same card is Drawn consecutively · (max 6 time(s))
TipheraCreation and DestructionBaseSignature CardsAttackRare1120% Defense-Based Damage · 80% Shield · Heal 80% · Harmonization: Double all effects
TipheraCreation and DestructionEpiphany 1Signature CardsAttackRare1180% Defense-Based Damage · 100% Shield · Heal 100% · Harmonization: Double all effects
TipheraCreation and DestructionEpiphany 2Signature CardsAttackRare5550% Defense-Based Damage · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated
TipheraCreation and DestructionEpiphany 3Signature CardsAttackRare2Retain160% Defense-Based Damage · 40% Shield · Heal 40% · Retain: Increase all effects by 100% until activated (max 4 times)
TipheraCreation and DestructionEpiphany 4Signature CardsUpgradeRare1UniqueWhen AP is 0, create 1 Creation and Destruction · Decrease Cost of those cards by 1 and apply Exhaust (1 time per turn)
TipheraCreation and DestructionEpiphany 5Signature CardsAttackRare5150% Defense-Based Damage for each Cost of this card · When a card is Exhausted, randomly change Cost of this card from · 1 - 9
TipheraDual CreationBaseSignature CardsUpgradeLegendary1UniqueWhen 2 Archetype cards are created, create 1 identical card in Discard Pile
TipheraDual CreationEpiphany 1Signature CardsUpgradeLegendary1Unique, InitiationWhen 2 Archetype cards are created, create 1 identical card in Discard Pile
TipheraDual CreationEpiphany 2Signature CardsUpgradeLegendary1Unique, InitiationWhen 3 Archetype cards are created, create 1 identical card in hand · Apply Retain to that card
TipheraDual CreationEpiphany 3Signature CardsUpgradeLegendary1Unique, InitiationWhen Archetype: □ is activated, create 1 different Archetype card in Discard Pile
TipheraDual CreationEpiphany 4Signature CardsSkillLegendary1UniqueCreate 1 of each Archetype card · Create 1 of the next Archetype card Exhausted
TipheraDual CreationEpiphany 5Signature CardsUpgradeLegendary1Unique, InitiationWhen an Archetype card is moved to hand, duplicate that card and remove a random effect (5 time(s) per turn)
TipheraEvent HorizonBaseSignature CardsSkillMythic2Unique1 AP · Draw 1 · Increase Damage Amount of the first Hit of next Attack Card by 40%
TipheraArchetype ResonanceBaseEgo SkillSkillMythic5Select and create 1 Archetype card · The next 2 times an Ego Skill is used, create an additional card · Decrease Cost of the next Ego Skill used by 2
SelenaEngagement FireBaseBasic CardAttackNormal1100% Damage
SelenaEmergency ShieldingBaseBasic CardSkillNormal1100% Shield
SelenaHigh-Power ScopeBaseBasic CardSkillRare12 Mark
SelenaHigh-Power ScopeEpiphany 1Basic CardSkillRare12 Mark · If the Anticipated Action of the target is in an Attack state, add 2 Mark
SelenaHigh-Power ScopeEpiphany 2Basic CardUpgradeRare1When an Attack Card of this unit is activated, 1 Mark to the target
SelenaHigh-Power ScopeEpiphany 3Basic CardSkillRare12 Mark · +50% Mark Damage for 1 turn
SelenaHigh-Power ScopeEpiphany 4Basic CardSkillRare0For 1 turn, when an Attack Card of another Combatant is activated, 100% Coordinated Attack to the target
SelenaHigh-Power ScopeEpiphany 5Basic CardUpgradeRare1At the start of the turn, 1 Mark to all enemies
SelenaTarget SpottedBaseSignature CardsAttackRare1150% Damage · Attunement: 1 Mark to a random enemy
SelenaTarget SpottedEpiphany 1Signature CardsAttackRare1100% Damage · Attunement: 300% Damage to a random enemy
SelenaTarget SpottedEpiphany 2Signature CardsAttackRare1150% Damage · 2 Mark · If the target is in a Mark state, add 2 Mark
SelenaTarget SpottedEpiphany 3Signature CardsSkillRare1150% Shield · 2 Mark to all enemies
SelenaTarget SpottedEpiphany 4Signature CardsSkillRare1150% Shield · Attunement: Draw 1
SelenaTarget SpottedEpiphany 5Signature CardsUpgradeRare1On Ravage, 200% Coordinated Attack to the target
SelenaDrone BombingBaseSignature CardsAttackRare1120% Damage to all enemies, 1 Passion Weakness
SelenaDrone BombingEpiphany 2Signature CardsAttackRare1120% Damage to all enemies · Streak: 2 Mark to all enemies
SelenaDrone BombingEpiphany 3Signature CardsAttackRare0120% Damage to all enemies · +40% base Damage Amount for each Passion Attack Card activated this turn
SelenaDrone BombingEpiphany 4Signature CardsSkillRare1For 1 turn, when performing a Attack Weakness, 100% chance to trigger Coordinated Attack on the target
SelenaDrone BombingEpiphany 5Signature CardsUpgradeRare1When a Passion Attack Card is activated, 50% Coordinated Attack to the target
SelenaTactical ManeuverBaseSignature CardsSkillLegendary1150% Shield · 2 Tenacity Damage
SelenaTactical ManeuverEpiphany 2Signature CardsAttackLegendary1150% Damage · Increase Tenacity Damage of this card by 150%
SelenaTactical ManeuverEpiphany 3Signature CardsSkillLegendary1225% Shield · 2 Tenacity Damage · 2 Mark to enemies in a Ravage state
SelenaTactical ManeuverEpiphany 4Signature CardsSkillLegendary0RetainIf the target is in a Ravage state, recharge Tenacity
SelenaTactical ManeuverEpiphany 5Signature CardsSkillLegendary11 Tenacity Damage to all enemies and 1 Mark
SelenaSniper's DomainBaseSignature CardsUpgradeMythic0Unique+80% Mark Damage
SelenaFinal ShotBaseEgo SkillAttackMythic5300% Damage · 3 Mark​
KhalipeLashingBaseBasic CardAttackNormal1100% Defense-Based Damage
KhalipeUpward SlashBaseBasic CardAttackNormal2220% Defense-Based Damage
KhalipeTyr’s VowBaseBasic CardSkillNormal1100% Shield
KhalipeVulture EjectionBaseBasic CardAttackRare3Celestial, Retain120% Defense-Based Damage to all enemies · 100% Shield · 1 Silver Veil
KhalipeVulture EjectionEpiphany 1Basic CardAttackRare3Celestial, Retain280% Defense-Based Damage to all enemies · 1 Silver Veil
KhalipeVulture EjectionEpiphany 2Basic CardSkillRare3Celestial, Retain280% Shield · 1 Silver Veil
KhalipeVulture EjectionEpiphany 4Basic CardAttackRare3Celestial, Retain180% Defense-Based Damage to all enemies · 1 Silver Veil · Retain: 100% Shield
KhalipeVulture EjectionEpiphany 5Basic CardAttackRare3Celestial, Retain180% Defense-Based Damage to all enemies · 1 Silver Veil · 40% Shield for each card in hand
KhalipeGreatsword AquilaBaseSignature CardsAttackRare1150% Defense-Based Damage to all enemies · If Vulture Ejection is in hand, increase Cost by 1, +120% Damage Amount
KhalipeGreatsword AquilaEpiphany 2Signature CardsAttackRare2220% Defense-Based Damage to all enemies · When activated, +40% Damage Amount
KhalipeGreatsword AquilaEpiphany 3Signature CardsAttackRare2220% Defense-Based Damage to all enemies · If Vulture Ejection is in hand, 1 Silver Veil
KhalipeGreatsword AquilaEpiphany 4Signature CardsAttackRare2Retain220% Defense-Based Damage to all enemies · Retain: +60% Damage Amount to next activated Vulture Ejection
KhalipeOverpowerBaseSignature CardsSkillRare2250% Shield · 1 Tenacity Damage to all enemies
KhalipeOverpowerEpiphany 1Signature CardsSkillRare2300% Shield · 1 Tenacity Damage to all enemies · 1 Damage Reduction for each enemy present
KhalipeOverpowerEpiphany 2Signature CardsSkillRare2300% Shield · 1 Tenacity Damage to all enemies · 2 Vulnerable to enemies in a Ravage state · If not, 2 Weaken
KhalipeOverpowerEpiphany 4Signature CardsSkillRare2250% Shield · 1 Tenacity Damage to all enemies · +40% base Shield Gain Amount for each card in hand
KhalipeOverpowerEpiphany 5Signature CardsSkillRare2300% Shield · 1 Tenacity Damage to all enemies · Increase Action Count of all enemies by 5
KhalipeRallyBaseSignature CardsSkillLegendary1120% Shield · Draw 1 highest-cost card(s)
KhalipeRallyEpiphany 1Signature CardsSkillLegendary1150% Shield · Draw 1 highest-cost card(s) · 1 Silver Veil
KhalipeRallyEpiphany 2Signature CardsSkillLegendary1150% Shield · Draw 1 Celestial Card(s) · 1 Silver Veil
KhalipeRallyEpiphany 3Signature CardsSkillLegendary2Celestial150% Shield · Draw 1 highest-cost card(s) · 1 Silver Veil
KhalipeRallyEpiphany 4Signature CardsSkillLegendary1120% Shield · Draw 1, · gain 60% Shield equal to that card’s Cost · 1 Silver Veil
KhalipeRallyEpiphany 5Signature CardsSkillLegendary1150% Shield · Select and Draw 1 2-Cost or higher cards from Draw Pile
KhalipeAbsolute ProtectionBaseSignature CardsSkillMythic-1Finale100% Shield for each X · For 1 turn, Retain all cards in hand (cannot stack)
KhalipeCharisma of ResolveBaseEgo SkillAttackMythic5300% Defense-Based Damage to all enemies · Create 1 Vulture Ejection
TressaDagger ThrowBaseBasic CardAttackNormal1100% Damage
TressaTouch of DarknessBaseBasic CardSkillNormal1Heal 100%
TressaUnsheathe DaggerBaseBasic CardSkillRare1Create 2 Shadow Dagger
TressaUnsheathe DaggerEpiphany 3Basic CardUpgradeRare1Create 1 Shadow Dagger · At the start of the turn, create 1 Shadow Dagger
TressaUnsheathe DaggerEpiphany 4Basic CardSkillRare1Create 2 Shadow Dagger · Increase the Agony effect of the created Shadow Dagger by 2
TressaCurseBaseSignature CardsSkillRare0For 1 turn, when an Attack Card is activated, 1 Agony to the target
TressaCurseEpiphany 1Signature CardsSkillRare0For 1 turn, when a card is activated, 1 Agony to a random enemy
TressaCurseEpiphany 2Signature CardsSkillRare0For 2 turns, when an Attack Card is activated, 1 Agony to the target
TressaCurseEpiphany 3Signature CardsSkillRare1Lead4 Agony × 2 on random enemies
TressaCurseEpiphany 4Signature CardsUpgradeRare1Initiation2 Agony on all enemies · At the start of turn, 2 Agony on all enemies
TressaCurseEpiphany 5Signature CardsUpgradeRare2When Agony is applied through a card, add 1 Agony on the target
TressaShadow ReloadBaseSignature CardsSkillRare1Heal 100% · Create 1 Advanced Shadow Dagger
TressaShadow ReloadEpiphany 1Signature CardsAttackRare1Retain80% Damage to all enemies · 2 Agony · Exhaust all Shadow Dagger in hand, then repeat for each Exhausted
TressaShadow ReloadEpiphany 3Signature CardsSkillRare-1100% Heal × X · Create X cards, each randomly created to be either Shadow Dagger or Advanced Shadow Dagger
TressaShadow ReloadEpiphany 4Signature CardsSkillRare1Exhaust all Shadow Dagger, then create Advanced Shadow Dagger for each Exhausted
TressaShadow ReloadEpiphany 5Signature CardsSkillRare1Exhaust 2Discard all cards · Create Shadow Dagger for each Discarded
TressaVital AttackBaseSignature CardsAttackLegendary280% Damage × 3 · If the target is in an Agony state, +50% Damage Amount
TressaVital AttackEpiphany 1Signature CardsAttackLegendary2Lead150% Damage × 3
TressaVital AttackEpiphany 3Signature CardsAttackLegendary180% Damage × 3 · 2~6 Agony
TressaVital AttackEpiphany 4Signature CardsAttackLegendary2200% Damage × 2 · When the target has 3 or more Agony, proc 1 more time
TressaVital AttackEpiphany 5Signature CardsAttackLegendary2150% Damage × 3 · +10% Damage Amount for each Agony on the target
TressaCursed GougeBaseSignature CardsSkillMythic1Activate Agony inflicted by this unit on the target
TressaWave of DarknessBaseEgo SkillSkillMythic5Create 2 Shadow Dagger · 2 Agony × 2
ChizuruMoonslashBaseBasic CardAttackNormal1100% Damage
ChizuruSpiritflame’s WardBaseBasic CardSkillNormal1100% Shield
ChizuruKarmic FlamesBaseBasic CardAttackRare1Initiation100% Damage · 1 Cursed Shackles · Cursed Shackles: Add 1 Hit
ChizuruKarmic FlamesEpiphany 2Basic CardAttackRare0Initiation150% Damage · 1 Cursed Shackles · Cursed Shackles: Decrease Cost of the next card of this unit activated by 1
ChizuruKarmic FlamesEpiphany 3Basic CardAttackRare1Initiation250% Damage · 1 Cursed Shackles · Cursed Shackles: Increase Damage Amount by 150%
ChizuruKarmic FlamesEpiphany 4Basic CardSkillRare0Initiation1 Cursed Shackles · Create 1 Shadow of the Moon
ChizuruKarmic FlamesEpiphany 5Basic CardSkillRare0Initiation, Exhaust1 Cursed Shackles · When a target inflicted with Cursed Shackles is defeated, create this card
ChizuruTsukuyomiBaseSignature CardsSkillRare03 Will-O’-Wisp for each Hit of the next Attack Card of this unit activated
ChizuruTsukuyomiEpiphany 2Signature CardsSkillRare0Add 1 Hit(s) to the next Attack Card of this unit activated, then 2 Will-O’-Wisp for each Hit
ChizuruTsukuyomiEpiphany 3Signature CardsSkillRare0Add 2 Hit(s) to the next Shadow of the Moon, Shadow of the Moon+ activated
ChizuruTsukuyomiEpiphany 4Signature CardsSkillRare03 Will-O’-Wisp for each Attack Card of this unit in hand
ChizuruTsukuyomiEpiphany 5Signature CardsUpgradeRare1Unique, LeadWhen an Attack Card of this unit is activated, 2 Will-O’-Wisp
ChizuruBound At DuskBaseSignature CardsUpgradeRare1Initiation, UniqueAt the start of the turn, gain Inhibit · Decrease Cost of 2 random card(s) of other Combatants by 1 until activated
ChizuruBound At DuskEpiphany 1Signature CardsUpgradeRare0Initiation, UniqueAt the start of the turn, gain Inhibit · Decrease Cost of 2 random card(s) by 1 until activated
ChizuruBound At DuskEpiphany 2Signature CardsUpgradeRare1Initiation, UniqueAt the start of the turn, gain Inhibit · When Shadow of the Moon+ is activated, decrease Cost of the next 1 card(s) activated by 1 until activated
ChizuruBound At DuskEpiphany 3Signature CardsUpgradeRare1Initiation, UniqueAt the start of the turn, gain Inhibit · Proc 2 random card(s) of other Combatants
ChizuruBound At DuskEpiphany 4Signature CardsUpgradeRare1Initiation, UniqueAt the start of the turn, gain Inhibit · Proc 2 random Lead card(s)
ChizuruBound At DuskEpiphany 5Signature CardsUpgradeRare1Initiation, UniqueAt the start of the turn, gain Inhibit · Decrease Cost of 1 card(s) with the highest Cost by 2 until activated
ChizuruOni HuntBaseSignature CardsAttackLegendary1Haste70% Damage · +80% Damage Amount to the next Bind card activated
ChizuruOni HuntEpiphany 3Signature CardsAttackLegendary1Haste120% Damage · Other than Shadow of the Moon, if there are no other Attack Cards in hand, add 2 Hit(s)
ChizuruOni HuntEpiphany 4Signature CardsSkillLegendary1HasteCreate 2 Moonslash · Apply Exhaust to those cards and decrease Cost by 1 until activated
ChizuruOni HuntEpiphany 5Signature CardsUpgradeLegendary1Unique80% Damage Amount to Shadow of the Moon+ · At the start of the turn, 4 Will-O’-Wisp'
ChizuruShadow of the MoonBaseSignature CardsAttackMythic1Retain80% Damage × 1 · +80% Damage Amount for each Bind stack
ChizuruMoonlight of High TideBaseEgo SkillAttackMythic5500% Damage · +100% Damage Amount for each Shadow of the Moon created (max 10)
DianaDisruption FireBaseBasic CardAttackNormal1100% Damage
DianaProtect MeBaseBasic CardSkillNormal1Heal 100%
DianaWith All My Heart!BaseBasic CardAttackRare1Quietus100% Damage · Create 2 Heart Breaker
DianaWith All My Heart!Epiphany 2Basic CardAttackRare1Quietus150% Damage · Create 1 Heart Breaker · Draw 2 Exhaust Bullet card(s)
DianaWith All My Heart!Epiphany 3Basic CardAttackRare1Quietus150% Damage · Change all 1-Cost or lower Exhaust cards in hand into Heart Breaker
DianaWith All My Heart!Epiphany 4Basic CardSkillRare2QuietusCreate 2 Heart Breaker · Apply Quietus to all Exhaust Bullet cards in hand
DianaWith All My Heart!Epiphany 5Basic CardUpgradeRare3QuietusAt the start of the turn, create 2 Heart Breaker · If 5 or less Heart Bullets are owned, create 1 more
DianaC’mere, Milk & Pong!BaseSignature CardsSkillRare1Create 2 Heart Shaker
DianaC’mere, Milk & Pong!Epiphany 1Signature CardsSkillRare1Create 2 Heart Shaker · For the next 3 Extra Attacks by a different Combatant, 1 Resonance to the target
DianaC’mere, Milk & Pong!Epiphany 2Signature CardsSkillRare1Discard up to 2 cards in hand · Create Heart Shaker for each Discarded +1
DianaC’mere, Milk & Pong!Epiphany 3Signature CardsSkillRare0Change all 0-Cost Exhaust Cards in hand into random Heart Bullets
DianaC’mere, Milk & Pong!Epiphany 4Signature CardsSkillRare1Create 1 of each Heart Bullet · 1 Resonance to a random enemy for each different Bullet card in hand
DianaC’mere, Milk & Pong!Epiphany 5Signature CardsSkillRare1Retain, UniqueChange Heart Shaker in hand into Heart Breaker · Retain: Create 1 Heart Shaker
DianaPistol of PurificationBaseSignature CardsAttackRare1Bullet, Quietus120% Damage · 2 Resonance · If this card is Discarded, activate Resonance inflicted on the target by this unit 3 more times
DianaPistol of PurificationEpiphany 2Signature CardsAttackRare1Bullet, Quietus180% Damage · For the next 5 Haste Attack Card(s) activated, 1 Resonance to the target
DianaPistol of PurificationEpiphany 3Signature CardsAttackRare1Quietus180% Damage · Activate Resonance inflicted on the target by this unit 10 time(s)
DianaPistol of PurificationEpiphany 4Signature CardsAttackRare1Bullet, Quietus180% Damage · +100% base Damage Amount for each Bullet Discarded this turn
DianaPistol of PurificationEpiphany 5Signature CardsAttackRare1Bullet, Quietus180% Damage to all enemies · When this card is Discarded, activate Resonance inflicted on all enemies 2 time(s)
DianaBlooming LoveBaseSignature CardsSkillLegendary1Draw 1 Quietus card(s) · Discard 2
DianaBlooming LoveEpiphany 1Signature CardsSkillLegendary1Draw 1 Quietus card(s) · Discard 1 · If the Discarded card was a card of a different Combatant, create 1 Heart Bullet
DianaBlooming LoveEpiphany 2Signature CardsSkillLegendary1Draw 1 Quietus card(s) · Discard 2 · 1 Resonance to all enemies for each combined Cost of the Discarded cards · (max 6)
DianaBlooming LoveEpiphany 3Signature CardsSkillLegendary1Discard up to 3 Bullet card(s) in hand · Draw a Quietus card for each Discarded -1
DianaBlooming LoveEpiphany 4Signature CardsSkillLegendary1Discard all Bullet cards in hand · 80% Extra Attack × that amount to a random enemy
DianaBlooming LoveEpiphany 5Signature CardsUpgradeLegendary3Quietus, UniqueIf no Quietus cards of this unit are in hand, Draw 1 Quietus card(s) of this unit · (1 time per turn)
DianaLiberated FeelingsBaseSignature CardsAttackMythic2Draw 2 Exhaust Bullet card(s) · 300% Damage · Increase base Damage Amount by 30% for each different Bullet card in hand
DianaRadiant SmileBaseEgo SkillSkillMythic5Create 1 Cupid Shot · Create 2 Heart Bullet
HaruAnchorBaseBasic CardAttackNormal1100% Damage
HaruPower AnchorBaseBasic CardAttackNormal2220% Damage
HaruAnchor DropBaseBasic CardSkillNormal1100% Shield
HaruAnchor ShotBaseBasic CardAttackRare2Pulverize300% Damage · +100% Damage Amount for each activation of this card (max 10)
HaruAnchor ShotEpiphany 1Basic CardAttackRare2Pulverize400% Damage · +150% Damage Amount for each activation of this card (max 10)
HaruAnchor ShotEpiphany 2Basic CardAttackRare2Pulverize350% Damage · Streak: Add 1 Hit
HaruAnchor ShotEpiphany 4Basic CardAttackRare2Pulverize380% Damage · +100% Damage Amount for each activation of this card (max 10) · Create this card in Draw Pile (2 time(s) per battle)
HaruAnchor ShotEpiphany 5Basic CardAttackRare2Pulverize350% Damage · +100% Damage Amount for each activation of this card (max 10) · On Critical Hit, move to hand (1 time per turn)
HaruAnchor PointerBaseSignature CardsSkillRare0Move Anchor Shot from Draw Pile or Graveyard to hand
HaruAnchor PointerEpiphany 1Signature CardsSkillRare0Apply Retrieve to all Anchor Shots
HaruAnchor PointerEpiphany 2Signature CardsSkillRare0Move Anchor Shot from Draw Pile or Graveyard to hand, then apply Retain to that card
HaruAnchor PointerEpiphany 4Signature CardsSkillRare0Move Anchor Shot from Draw Pile or Graveyard to hand, then increase Damage Amount of that card by 20% for 1 turn until activated
HaruAnchor PointerEpiphany 5Signature CardsSkillRare0Move Anchor Shot from Draw Pile or Graveyard to hand, then +25% Critical Chance to that card for 1 turn until activated
HaruPower ChargeBaseSignature CardsAttackRare2240% Damage to all enemies · If there is only one target, +100% Damage Amount
HaruPower ChargeEpiphany 2Signature CardsAttackRare2Weakness Attack320% Damage to all enemies
HaruPower ChargeEpiphany 3Signature CardsAttackRare2270% Damage to all enemies · Defeat: Activate effect 1 more time (max 1 time)
HaruPower ChargeEpiphany 4Signature CardsAttackRare2270% Damage to all enemies · For each target hit, +1% Damage Amount to the next Attack Card of this unit activated
HaruPower ChargeEpiphany 5Signature CardsAttackRare2320% Damage to all enemies · Streak: Change Cost of this card to 1
HaruCharge EnergyBaseSignature CardsSkillLegendary0RetainIncrease Damage Amount of Attack Cards of this unit by 50% for 1 turn
HaruCharge EnergyEpiphany 1Signature CardsSkillLegendary0RetainFor 1 turn, increase Damage Amount of Attack Cards of this unit by 50% and +20% Critical Chance
HaruCharge EnergyEpiphany 2Signature CardsSkillLegendary0RetainIncrease Damage Amount of the next Attack Card of this unit activated by 100%, and +2 to Tenacity Damage
HaruCharge EnergyEpiphany 3Signature CardsSkillLegendary1Retain+70% Damage Amount to Attack Cards of this unit for each card of this unit in hand for 1 turn
HaruCharge EnergyEpiphany 4Signature CardsSkillLegendary0RetainIncrease Damage Amount of Attack Cards of this unit by 50% for 1 turn · Draw 1 card(s) of this unit
HaruCharge EnergyEpiphany 5Signature CardsUpgradeLegendary0UniqueIncreases Damage Amount of Attacks Cards of this unit by 40%
HaruLift AnchorBaseSignature CardsSkillMythic0RetainIncrease Damage Amount of Anchor Shot in hand by 80% for 1 turn until activated
HaruPower StrikeBaseEgo SkillAttackMythic6600% Damage · +60% Damage Amount for each beneficial effect in possession (max +600%)
KayronEliminationBaseBasic CardAttackNormal1100% Damage
KayronSphereBaseBasic CardSkillNormal1Heal 100%
KayronEcho of FutilityBaseBasic CardAttackRare1320% Damage · Create 2 Futility
KayronEcho of FutilityEpiphany 2Basic CardAttackRare1240% Damage · Create 2 Futility · +20% base Damage Amount for each Futility Exhausted
KayronEcho of FutilityEpiphany 3Basic CardAttackRare1320% Damage · Create 2 Futility · Apply Ephemeral to those cards
KayronEcho of FutilityEpiphany 4Basic CardAttackRare-1150% Damage · +150% Damage Amount for each X · Create X+1 Futility
KayronEcho of FutilityEpiphany 5Basic CardAttackRare0150% Damage · Create 2 Futility · +30% base Damage Amount for each Futility created this battle
KayronBrand of AnnihilationBaseSignature CardsAttackRare3400% Damage to all enemies · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated
KayronBrand of AnnihilationEpiphany 2Signature CardsAttackRare3400% Damage × 2 to a random enemy · When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until activated
KayronBrand of AnnihilationEpiphany 3Signature CardsAttackRare7600% Damage to all enemies · Decrease Cost for each Exhausted Futility
KayronBrand of AnnihilationEpiphany 4Signature CardsAttackRare1300% Damage to all enemies · +40% base Damage Amount for each card Exhausted this turn
KayronBrand of AnnihilationEpiphany 5Signature CardsAttackRare2400% Damage to all enemies · If a card was Exhausted this turn, 3 Agony on all enemies
KayronBlack HoleBaseSignature CardsAttackRare2240% Damage · +40% base Damage Amount for each Futility Exhausted
KayronBlack HoleEpiphany 1Signature CardsAttackRare2360% Damage · Proc 2 Futility in hand
KayronBlack HoleEpiphany 3Signature CardsAttackRare260% Damage to a random enemy · Add 1 Hit for each Exhausted Futility · (max 5 times)
KayronBlack HoleEpiphany 4Signature CardsAttackRare2300% Damage · Add 1 Hit for each 5 Exhausted Futility · (max 2 times)
KayronBlack HoleEpiphany 5Signature CardsUpgradeRare1When Futility is Exhausted, 100% Fixed Damage to a random enemy
KayronOath of VanityBaseSignature CardsUpgradeLegendary1UniqueWhen Futility is created, change those cards into 1-Cost Attack Cards with 100% Damage and Heal effects
KayronOath of VanityEpiphany 1Signature CardsUpgradeLegendary1UniqueWhen Futility is created, change those cards into 1-Cost Attack Cards with 150% Damage and Heal effects
KayronOath of VanityEpiphany 3Signature CardsUpgradeLegendary1UniqueWhen Futility is created, change those cards into 1-Cost Attack Cards with 200% Damage
KayronOath of VanityEpiphany 4Signature CardsSkillLegendary0Exhaust, RetainExhaust all Futility, Status Ailment, and Curse Cards in hand · Draw for each
KayronOath of VanityEpiphany 5Signature CardsUpgradeLegendary0When 2 Futility cards are Exhausted, 2 Agony on all enemies
KayronEchoes of True AbyssBaseSignature CardsAttackMythic2240% Damage · Create 3 Futility · +40 base Damage Amount for each created
TenebriaSound CheckBaseBasic CardAttackNormal1100% Damage
TenebriaFan ServiceBaseBasic CardSkillNormal1Heal 100%
TenebriaMusic, Start!BaseBasic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm in Draw Pile · Apply Haste to Rhythm cards of this unit
TenebriaMusic, Start!Epiphany 1Basic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Crescendo in Draw Pile · Apply Haste to Rhythm cards of this unit
TenebriaMusic, Start!Epiphany 2Basic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Staccato in Draw Pile · Apply Haste to Rhythm cards of this unit
TenebriaMusic, Start!Epiphany 3Basic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Fortissimo in Draw Pile · Apply Haste to Rhythm cards of this unit
TenebriaMusic, Start!Epiphany 4Basic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create and give each ally 2 of their own Rhythm: Fermata in Draw Pile
TenebriaMusic, Start!Epiphany 5Basic CardUpgradeRare0Unique, OpenerExhaust all Basic Attack Cards · Create 1 of each Rhythm: Arpeggio in Draw Pile
TenebriaSpotlightBaseSignature CardsAttackRare1140% Damage · Move 1 Rhythm card(s) to hand · Decrease Cost of those cards by 2 until activated
TenebriaSpotlightEpiphany 1Signature CardsAttackRare1210% Damage · Move 2 Rhythm card(s) to hand · Decrease Cost of 1 of those cards by 2 until activated
TenebriaSpotlightEpiphany 2Signature CardsUpgradeRare1When 3 Rhythm cards are activated in a turn, create 1 Spotlight with Exhaust in hand and decrease Cost of those cards by 1 (1 time per turn)
TenebriaSpotlightEpiphany 3Signature CardsAttackRare2350% Damage · Select and move up to 2 Rhythm cards to hand, then proc those cards
TenebriaSpotlightEpiphany 4Signature CardsSkillRare0Select up to 3 Rhythm cards from among Draw Pile and Graveyard and move those cards to the top of Draw Pile · Draw 1 of those cards
TenebriaSpotlightEpiphany 5Signature CardsAttackRare0140% Damage · Draw 2 · Of those cards, Discard all non-Rhythm cards
TenebriaCall & ResponseBaseSignature CardsAttackRare1Haste200% Damage · If in hand, treat as a Rhythm card · Attunement: Draw 1 Rhythm card(s)
TenebriaCall & ResponseEpiphany 1Signature CardsAttackRare1Haste250% Damage · If in hand, treat as a Rhythm card · Attunement: Draw 2 Rhythm card(s)
TenebriaCall & ResponseEpiphany 2Signature CardsAttackRare2Haste240% Damage · If in Draw Pile or in hand, proc this card when a Rhythm card is activated
TenebriaCall & ResponseEpiphany 3Signature CardsSkillRare1Draw 2 Rhythm card(s) · If in Draw Pile, proc this card when a Rhythm card is activated
TenebriaCall & ResponseEpiphany 4Signature CardsAttackRare1Haste120% Damage · When a Rhythm card is activated, add 1 Hit to this card (max 5 times)
TenebriaCall & ResponseEpiphany 5Signature CardsAttackRare7Retain, Haste700% Damage · If in hand, also treat as a Rhythm card · When a Rhythm card is activated, decrease Cost of this card by 1 until this card is activated
TenebriaEncoreBaseSignature CardsAttackLegendary1120% Damage · If the last card activated was a Rhythm card, proc that card
TenebriaEncoreEpiphany 1Signature CardsAttackLegendary1120% Damage · If the last card activated was a Rhythm card, proc that card 2 times
TenebriaEncoreEpiphany 2Signature CardsUpgradeLegendary1UniqueFor every 2 Rhythm cards activated, 100% Damage to the enemy with the lowest HP (15 times per turn)
TenebriaEncoreEpiphany 3Signature CardsSkillLegendary1For the next 3 Rhythm card(s) activated, decrease Cost by 1 and add 1 Hit
TenebriaEncoreEpiphany 4Signature CardsSkillLegendary3UniqueProc all Rhythm cards in Graveyard
TenebriaEncoreEpiphany 5Signature CardsSkillLegendary0Draw 1 · If that card was a Rhythm card, increase Damage Amount by 1% until activated for 1 turn and repeat 1 more time (max 2 times)
TenebriaEveryone’s IdolBaseEgo SkillSkillMythic7For the next 7 Rhythm cards activated, increase Damage Amount of Rhythm cards by 7% · If activated 7 times, add 1 Hit(s) to the next 7 Rhythm card(s) activated
MagnaFrozen FistBaseBasic CardAttackNormal1100% Defense-Based Damage
MagnaFrost ShieldBaseBasic CardSkillNormal1100% Shield
MagnaIce FragmentBaseBasic CardUpgradeRare1Lead3 Crystallization · At the start of the turn, 1 Counterattack
MagnaIce FragmentEpiphany 3Basic CardUpgradeRare1Initiation3 Crystallization · At the start of the turn, 1 Counterattack · Increase Damage Amount by 30% to Counterattacks of this unit
MagnaIce FragmentEpiphany 4Basic CardUpgradeRare2Unique, Lead3 Crystallization · At the end of the turn, 200% Defense-Based Damage to all enemies
MagnaIce FragmentEpiphany 5Basic CardSkillRare1Lead4 Counterattack · Increase Damage Amount of the next Counterattack of this unit activated by 100%
MagnaGlacial Iron FistBaseSignature CardsAttackRare2300% Defense-Based Damage · 50% DMG-Based Shield
MagnaGlacial Iron FistEpiphany 2Signature CardsAttackRare2300% Defense-Based Damage · 3 Vulnerable
MagnaGlacial Iron FistEpiphany 3Signature CardsAttackRare2450% Defense-Based Damage · When Shield is owned, increases Damage Amount by 50%
MagnaGlacial Iron FistEpiphany 4Signature CardsAttackRare2300% Defense-Based Damage to all enemies · 50% DMG-Based Shield
MagnaGlacial Iron FistEpiphany 5Signature CardsAttackRare2Exhaust 2400% Defense-Based Damage · 50% DMG-Based Shield · 100% Shield Retention for 1 turn
MagnaFrost ChargeBaseSignature CardsSkillLegendary1140% Shield · 3 Vulnerable to all enemies
MagnaFrost ChargeEpiphany 1Signature CardsSkillLegendary1210% Shield · 3 Vulnerable to all enemies · +60% base Shield Gain Amount for each enemy present
MagnaFrost ChargeEpiphany 3Signature CardsUpgradeLegendary14 Crystallization · 3 Vulnerable to targets hit by Counterattack
MagnaFrost ChargeEpiphany 4Signature CardsAttackLegendary1100% Defense-Based Damage × 3 to random enemies · 1 Vulnerable to targets that were Hit
MagnaFrost ChargeEpiphany 5Signature CardsSkillLegendary13 Vulnerable to all enemies · 3 Counterattack
MagnaIce WallBaseSignature CardsSkillRare2200% Shield · 2 Counterattack · Set the target of Counterattack to all enemies for 2 turn(s)
MagnaIce WallEpiphany 2Signature CardsSkillRare2300% Shield · 2 Counterattack · +30% Shield Gain Amount for each Counterattack of this unit
MagnaIce WallEpiphany 3Signature CardsUpgradeRare2Lead200% Shield · Set the target of Counterattack to all enemies
MagnaIce WallEpiphany 4Signature CardsAttackRare2200% Shield · Inflict Fixed Damage to all enemies equal to Shield held
MagnaStorm of Bitter ColdBaseSignature CardsUpgradeMythic1Lead2 Crystallization · When Shield is gained, 1 Counterattack
MagnaAbsolute ZeroBaseEgo SkillAttackMythic6300% Defense-Based Damage · Increases Damage Amount by 20% for each Counterattack on this unit
HeidemarieSword FlashBaseBasic CardAttackNormal1100% Damage
HeidemarieSword BarrierBaseBasic CardSkillNormal1100% Shield
HeidemarieSword RainBaseBasic CardAttackRare1Linked80% Damage × 2 · Attunement: Create 1 Effulgent Blade
HeidemarieSword RainEpiphany 2Basic CardAttackRare2Haste180% Damage · Add 1 Hit for each Effulgent Blade in hand before activation · Attunement: Create 1 Effulgent Blade
HeidemarieSword RainEpiphany 3Basic CardSkillRare1Proc 5 Effulgent Blade in Graveyard against the target as an Extra Attack
HeidemarieSword RainEpiphany 4Basic CardSkillRare1Create 2 Effulgent Blade, then apply Retrieve to those cards
HeidemarieHero to AllBaseSignature CardsSkillRare1QuietusDraw 3 · Apply Linked to those cards for this turn
HeidemarieHero to AllEpiphany 2Signature CardsSkillRare1QuietusDraw 3 · Apply Linked to 1-Cost or lower cards in hand for this turn
HeidemarieHero to AllEpiphany 3Signature CardsSkillRare0HasteDraw 1 · Apply Linked to Quietus cards in hand for this turn
HeidemarieHero to AllEpiphany 4Signature CardsSkillRare0Exhaust 2Select 1 card from either Draw Pile or Discard Pile, then apply Linked to that card and move to hand
HeidemarieHero to AllEpiphany 5Signature CardsSkillRare1HasteDraw 2 Attack Cards of this unit · Apply Linked to all Attack Cards in hand for this turn
HeidemarieThread of LightBaseSignature CardsAttackRare1Linked120% Damage · +120% Damage Amount for each Linked card in hand before activation
HeidemarieThread of LightEpiphany 2Signature CardsAttackRare2Linked, Haste300% Damage · If 3 or more Linked cards are in hand before activation, 3x the Damage
HeidemarieThread of LightEpiphany 3Signature CardsAttackRare1Linked, Quietus100% Damage · If this card is in hand or Graveyard, +80% Damage Amount to Linked cards
HeidemarieThread of LightEpiphany 4Signature CardsSkillRare3Linked, ExhaustProc all Linked cards in hand without Discarding them
HeidemarieThread of LightEpiphany 5Signature CardsAttackRare2Linked, UniqueWhen used, 350% Damage × 2 · When this card is Discarded, 300% Damage to all enemies
HeidemarieEffulgent ExpansionBaseSignature CardsSkillLegendary2QuietusCreate 2 Effulgent Blade · +50% Damage Amount to Effulgent Blade for 1 turn
HeidemarieEffulgent ExpansionEpiphany 2Signature CardsSkillLegendary2QuietusCreate 2 Effulgent Blade · +200% Damage Amount to the next 2 Effulgent Blade
HeidemarieEffulgent ExpansionEpiphany 3Signature CardsSkillLegendary2LinkedCreate Effulgent Blade for each Linked card in hand
HeidemarieEffulgent ExpansionEpiphany 4Signature CardsSkillLegendary2Linked, QuietusCreate 6 Effulgent Blade in Discard Pile
HeidemarieEffulgent ExpansionEpiphany 5Signature CardsUpgradeLegendary2Quietus, UniqueAt the start of the turn, create 2 Effulgent Blade · +50% Damage Amount to Effulgent Blade
HeidemarieEffulgent CompressionBaseSignature CardsSkillMythic0Unactivatable, Unique, LinkedWhen moved to Graveyard, 1 Effulgent Light
HeidemarieElysium of BladesBaseEgo SkillAttackMythic5400% Damage · +80% Damage Amount for each card Discarded this battle (max 20 cards)
AmirRapierBaseBasic CardAttackNormal1100% Defense-Based Damage
AmirSteel BarrierBaseBasic CardSkillNormal1100% Shield
AmirHovering MetalBaseBasic CardSkillRare13 Damage Reduction · 2 Metallization
AmirHovering MetalEpiphany 2Basic CardSkillRare12 Damage Reduction · 2 Metallization · 2 Counterattack
AmirHovering MetalEpiphany 5Basic CardUpgradeRare12 Metallization · At the start of the turn, 1 Metallization
AmirMetal PierceBaseSignature CardsAttackRare190% Defense-Based Damage × 2 · If in Metallization state, decrease Metallization by 1 and inflict 2 Vulnerable
AmirMetal PierceEpiphany 1Signature CardsAttackRare1110% Defense-Based Damage × 2 · If in a Metallization state, decrease Metallization by 1, add 1 Hit, inflict 2 Vulnerable
AmirMetal PierceEpiphany 2Signature CardsAttackRare1200% Defense-Based Damage · Decrease Metallization by up to 2 · +150% Damage Amount for each
AmirMetal PierceEpiphany 3Signature CardsAttackRare190% Defense-Based Damage × 2 · 1 Vulnerable · 2 Metallization
AmirMetal PierceEpiphany 4Signature CardsAttackRare2110% Defense-Based Damage × 2 · 1 Vulnerable · On Recover, decrease Cost by 1 for 1 turn until activated
AmirMetal PierceEpiphany 5Signature CardsAttackRare1110% Defense-Based Damage × 2 · If in a Metallization state, decrease Metallization by 1, and inflict 2 Vulnerable, 2 Weaken
AmirMetal ExtractionBaseSignature CardsSkillRare12 Metallization · For 1 turn, 2 Resolve
AmirMetal ExtractionEpiphany 1Signature CardsSkillRare12 Metallization · Increase Shield Gain Amount of Skill Cards by 30% for 1 turn
AmirMetal ExtractionEpiphany 3Signature CardsSkillRare12 Metallization · For 1 turn, when a Skill Card is activated, 1 Metallization (max 2 times)
AmirMetal ExtractionEpiphany 5Signature CardsSkillRare13 Metallization · For 1 turn, +30% Metallization Damage Amount
AmirFull Metal HurricaneBaseSignature CardsAttackLegendary2200% Defense-Based Damage to all enemies · For 1 turn, Metallization targets all enemies and +20% Damage Amount
AmirFull Metal HurricaneEpiphany 2Signature CardsAttackLegendary2200% Defense-Based Damage to all enemies · For 1 turn, add 1 Hit and +50% Damage Amount to Metallization
AmirFull Metal HurricaneEpiphany 3Signature CardsUpgradeLegendary2200% Defense-Based Damage to all enemies · At the end of the turn, decrease Metallization by up to 2 · 120% Defense-based Damage to all enemies for each
AmirFull Metal HurricaneEpiphany 4Signature CardsAttackLegendary280% Defense-Based Damage × 4 to all enemies · For 1 turn, Metallization targets all enemies and +20% Damage Amount
AmirFull Metal HurricaneEpiphany 5Signature CardsAttackLegendary2100% Defense-Based Damage × 3 to all enemies · Decrease Metallization by up to 2 · Add 1 Hit for each
AmirIron SkinBaseSignature CardsSkillMythic1Exhaust, FinaleDecrease Damage Taken by 20% for 1 turn · Decrease up to 4 Metallization · Additionally decrease Damage Taken by 20% for each
AmirSteel ResolveBaseEgo SkillSkillMythic4120% Shield for each Metallization · Remove Metallization · At the start of the next turn, 3 Metallization
RitaTime AccelerationBaseBasic CardAttackNormal3350% Damage
RitaRewindBaseBasic CardSkillNormal1Heal 100%
RitaChrono ArchonBaseBasic CardUpgradeRare1Unique, InitiationWhen a card is activated, 1 Chronicle for each Cost of that card
RitaChrono ArchonEpiphany 1Basic CardUpgradeRare1Unique, InitiationWhen a card is activated, 1 Chronicle for each Cost of that card · When Chronal Ascension is removed, 3 Chronicle
RitaChrono ArchonEpiphany 2Basic CardUpgradeRare1Unique, InitiationWhen a card is activated, 1 Chronicle for each Cost of that card · At the end of the turn, 100% Damage to a random enemy for each Chronal Ascension
RitaChrono ArchonEpiphany 3Basic CardUpgradeRare1Unique, InitiationWhen a card is Exhausted, 1 Chronicle
RitaChrono ArchonEpiphany 4Basic CardUpgradeRare1Unique, InitiationWhen a card is activated, 1 Chronicle for each Cost of that card · When a card is Discarded, 1 Chronicle
RitaChrono ArchonEpiphany 5Basic CardUpgradeRare1Unique, InitiationWhen a card is activated, 1 Chronicle for each Cost of that card · When a Retain effect is activated, 1 Chronicle
RitaTime Axis CollapseBaseSignature CardsAttackRare2300% Damage · Increase Damage Amount by 20% for each Cost of cards in hand · (max 200%)
RitaTime Axis CollapseEpiphany 2Signature CardsAttackRare1300% Damage · Increase Damage Amount by 30% for each 1-Cost or lower card in hand
RitaTime Axis CollapseEpiphany 3Signature CardsSkillRare3Increase Damage Amount to the next 3 Attack Card(s) of this unit activated by 100%
RitaTime Axis CollapseEpiphany 4Signature CardsAttackRare3Retain400% Damage · 2 Vulnerable · When Chronal Ascension is gained, proc this card if in hand
RitaTime Axis CollapseEpiphany 5Signature CardsAttackRare2250% Damage · Change Cost of all Fate Imprint in hand to 4
RitaFuture DecreedBaseSignature CardsSkillRare1Increase Cost of 1 2-Cost or lower card(s) in hand by 1 until activated, then proc 1 random 3-Cost card(s)
RitaFuture DecreedEpiphany 2Signature CardsSkillRare0Proc 1 random 3-Cost Attack Card(s) in hand
RitaFuture DecreedEpiphany 3Signature CardsSkillRare3Proc 1 random 3-Cost card(s) in Draw Pile
RitaFuture DecreedEpiphany 4Signature CardsSkillRare2Proc 2 random 2-Cost card(s) in hand
RitaFuture DecreedEpiphany 5Signature CardsUpgradeRare3UniqueWhen a card whose Cost is increased is used, 300% Damage to a random enemy
RitaChrono CircleBaseSignature CardsSkillLegendary1Create 2 Fate Imprint
RitaChrono CircleEpiphany 2Signature CardsSkillLegendary1RetainCreate 2 Fate Imprint · Retain: Create 1 Fate Imprint
RitaChrono CircleEpiphany 3Signature CardsUpgradeLegendary2UniqueWhen Chronal Ascension is gained, move all Basic Cards of this unit to hand
RitaChrono CircleEpiphany 4Signature CardsSkillLegendary1Select and Exhaust 1 Exhaust card(s) from All Piles, then create Fate Imprint for each Cost of that card
RitaChrono CircleEpiphany 5Signature CardsUpgradeLegendary3UniqueWhen Chronal Ascension is gained, Draw 3 2-Cost Attack Card(s)
RitaTime ParadoxBaseSignature CardsSkillMythic0UniqueDecrease all Chronicle · Gain Chronal Ascension for each descreased
RinDark Mist Sword: First FormBaseBasic CardAttackNormal1100% Damage
RinDark Mist Sword: Third FormBaseBasic CardAttackNormal2220% Damage
RinProtectionBaseBasic CardSkillNormal1100% Shield
RinDrawing SlashBaseBasic CardAttackRare0Haste120% Damage · Gain Dark Mist Stance · Dark Mist Stance: Increase Damage Amount by 100%
RinDrawing SlashEpiphany 2Basic CardAttackRare0Haste180% Damage · Gain Dark Mist Stance · Dark Mist Stance: Add 1 Hit(s)
RinDrawing SlashEpiphany 3Basic CardAttackRare0Haste450% Damage · Dark Mist Stance: Temporarily remove Unactivatable from this card
RinDrawing SlashEpiphany 4Basic CardAttackRare0Haste150% Damage · Gain Dark Mist Stance · Dark Mist Stance: Increase Damage Amount by 30% for each card in hand
RinDark Mist Secret Art: DestructionBaseSignature CardsSkillRare0Draw 1 card(s) of this unit · Gain Dark Mist Stance
RinDark Mist Secret Art: DestructionEpiphany 1Signature CardsSkillRare0100% Shield · Draw 2 card(s) of this unit · Gain Dark Mist Stance
RinDark Mist Secret Art: DestructionEpiphany 2Signature CardsSkillRare0Draw 1 card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated · Gain Dark Mist Stance
RinDark Mist Secret Art: DestructionEpiphany 3Signature CardsSkillRare0Draw 1 Attack Card(s) of this unit, then increase Damage Amount of those cards by 50% for 1 turn until activated · Gain Dark Mist Stance
RinDark Mist Secret Art: DestructionEpiphany 4Signature CardsSkillRare0Move Dark Mist Secret Art: Annihilation and Dark Mist Secret Art: Black Dance from Draw Pile or Graveyard to hand
RinDark Mist Secret Art: DestructionEpiphany 5Signature CardsUpgradeRare1At the start of the turn, if in a Dark Mist Stance state, Draw 1 card(s) of this unit
RinDark Mist Secret Art: AnnihilationBaseSignature CardsAttackRare1Haste200% Damage · Dark Mist Stance: Add 1 Hit(s)
RinDark Mist Secret Art: AnnihilationEpiphany 2Signature CardsAttackRare1Haste100% Damage × 2 · Dark Mist Stance: Add 2 Hit(s)
RinDark Mist Secret Art: AnnihilationEpiphany 3Signature CardsAttackRare1Haste150% Damage × 2 · Dark Mist Stance: +100% Critical Damage
RinDark Mist Secret Art: AnnihilationEpiphany 4Signature CardsAttackRare1Haste300% Damage · Dark Mist Stance: Increase Damage Amount by 100%
RinDark Mist Secret Art: AnnihilationEpiphany 5Signature CardsAttackRare1Haste200% Damage · Dark Mist Stance: Decrease Cost of all cards of this unit in hand by 1 for 1 turn until activated
RinDark Mist Inner ArtBaseSignature CardsSkillLegendary1LeadRetain Dark Mist Stance for 1 turn · Dark Mist Stance: +40% Damage Amount to Attack Cards of this unit for 1 turn
RinDark Mist Inner ArtEpiphany 2Signature CardsSkillLegendary1Retain Dark Mist Stance for 1 turn · Dark Mist Stance: Draw 2 card(s) of this unit
RinDark Mist Inner ArtEpiphany 3Signature CardsSkillLegendary1LeadRetain Dark Mist Stance for 1 turn · Create 1 Dark Mist Secret Art: Annihilation and apply Ephemeral to those cards
RinDark Mist Inner ArtEpiphany 4Signature CardsUpgradeLegendary1LeadAt the start of the turn, gain Dark Mist Stance
RinDark Mist Inner ArtEpiphany 5Signature CardsUpgradeLegendary1LeadIf in a Dark Mist Stance state, increase Damage Amount of Attack Cards of this unit by 50%
RinDark Mist Secret Art: Black DanceBaseSignature CardsAttackMythic1120% Damage · Dark Mist Stance: Add 1 Hit(s) for each Skill Card in hand
RinDark Mist Secret Art: SlashBaseEgo SkillAttackMythic6400% Damage · 6 Vulnerable​
NineSlashBaseBasic CardAttackNormal1100% Defense-Based Damage
NineBack-Edge ParryBaseBasic CardSkillNormal1100% Shield
NineHewBaseBasic CardAttackRare3Unique, Initiation, Exhaust, Ephemeral350% Defense-Based Damage · Incinerate: Create 1 Hew Lv. 1
NineHewEpiphany 1Basic CardAttackRare3Unique, Initiation, Exhaust, Ephemeral400% Defense-Based Damage · 200% Shield · Incinerate: Create 1 Hew (Ironclad) Lv. 1
NineHewEpiphany 2Basic CardAttackRare3Unique, Initiation, Exhaust, Ephemeral300% Defense-Based Damage · Incinerate: Create 1 Hew (Extreme) Lv. 1
NineHewEpiphany 3Basic CardAttackRare3Unique, Initiation, Ignition, Exhaust, Retain400% Defense-Based Damage · Incinerate: Create 1 Hew (Flash) Lv. 1
NineHewEpiphany 4Basic CardAttackRare3Unique, Initiation, Exhaust, Ephemeral400% Defense-Based Damage to all enemies · Decrease Damage Amount by 10% for each target · Incinerate: Create1 Hew (Massacre) Lv. 1
NineHewEpiphany 5Basic CardAttackRare3Unique, Initiation, Exhaust, Retain400% Defense-Based Damage · On ally Counterattack, proc this card · Incinerate: Create 1 Hew (Ambush) Lv. 1
NineExperienced StrikeBaseSignature CardsAttackRare1140% Defense-Based Damage · 20% DMG-Based Shield · Increase Damage Amount of Exhaust cards by 20% for 1 turn
NineExperienced StrikeEpiphany 2Signature CardsAttackRare1210% Defense-Based Damage · 20% DMG-Based Shield · If a card was Exhausted this turn, increase Damage Amount of this card by 30% for 1 turn until activated
NineExperienced StrikeEpiphany 3Signature CardsAttackRare1210% Defense-Based Damage · 20% DMG-Based Shield · Increase Shield Gain Amount of Skill Cards by 30% for 1 turn
NineExperienced StrikeEpiphany 4Signature CardsAttackRare1140% Defense-Based Damage · 20% DMG-Based Shield · +60% Damage Amount for each Exhaust card in hand
NineExperienced StrikeEpiphany 5Signature CardsAttackRare1210% Defense-Based Damage · 20% DMG-Based Shield · For 1 turn, when an Exhaust card is activated, 1 Counterattack
NineFatal StrikeBaseSignature CardsAttackRare1140% Defense-Based Damage · Increase Damage Amount by 20% for each Cost of the highest-Cost Exhaust card in hand, then Exhaust that card
NineFatal StrikeEpiphany 2Signature CardsAttackRare2260% Defense-Based Damage · Increase Damage Amount by 20% for each Cost of the highest-Cost card in hand
NineFatal StrikeEpiphany 3Signature CardsSkillRare5Unique, Ignition, RetainChange Hew in hand to its final level
NineFatal StrikeEpiphany 4Signature CardsSkillRare1Exhaust 2 random Exhaust cards of other Combatants in hand · For each card Exhausted through this ability, increase Damage Amount of the next activated Attack Card of this unit by 30% until activated
NineFatal StrikeEpiphany 5Signature CardsAttackRare1Retain210% Defense-Based Damage · Increase Damage Amount by 80% for each ally owning Counterattack
NineCounterbladeBaseSignature CardsUpgradeLegendary0UniqueWhen Shield is gained through an ability, 1 Honed Edge
NineCounterbladeEpiphany 1Signature CardsUpgradeLegendary0UniqueWhen a card is Exhausted, 1 Honed Edge
NineCounterbladeEpiphany 2Signature CardsUpgradeLegendary0UniqueIncrease Shield Gain Amount by 15%, and when Shield is gained through an ability, 1 Honed Edge
NineCounterbladeEpiphany 4Signature CardsUpgradeLegendary0UniqueWhen Counterattack is gained, 1 Honed Edge+
NineCounterbladeEpiphany 5Signature CardsUpgradeLegendary1UniqueAt the start of the turn, proc the Hew card in hand 1 times
NineFighting SpiritBaseSignature CardsSkillMythic1Proc 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards
NineReflection: ZeroBaseEgo SkillAttackMythic6250% Defense-Based Damage to all enemies · +50% Damage Amount for each point of the combined Cost of the 2 highest-Cost cards, then Exhaust those cards
FeiAzure FlameBaseBasic CardAttackNormal1100% Damage
FeiMelancholyBaseBasic CardSkillNormal1100% Shield
FeiExorcist’s FormationBaseBasic CardUpgradeRare1Initiation, UniqueOn Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile
FeiExorcist’s FormationEpiphany 1Basic CardUpgradeRare1Initiation, UniqueOn Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · +50% Damage Amount to those cards
FeiExorcist’s FormationEpiphany 2Basic CardUpgradeRare1Initiation, UniqueOn Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · At the start of the turn, Draw 1 Inferno Rhapsody
FeiExorcist’s FormationEpiphany 3Basic CardUpgradeRare0Initiation, UniqueOn Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · Draw 2
FeiExorcist’s FormationEpiphany 5Basic CardUpgradeRare1Initiation, UniqueOn Draw through an ability, 1 Descent · Create 6 Inferno Rhapsody: Heaven in Draw Pile
FeiSoliloquyBaseSignature CardsSkillRare0Draw 2 · Of those Drawn cards, Discard all 1-Cost or higher cards
FeiSoliloquyEpiphany 1Signature CardsSkillRare0Draw 3 · Of those Drawn cards, Discard all 1-Cost or higher cards
FeiSoliloquyEpiphany 2Signature CardsSkillRare0Draw 2 0-Cost card(s) of this unit
FeiSoliloquyEpiphany 3Signature CardsSkillRare1Proc 3 Inferno Rhapsody in Draw Pile on the target · 2 Descent for each procced
FeiSoliloquyEpiphany 4Signature CardsSkillRare0Draw 1 · When a 2-Cost or lower card of this unit is Drawn, proc that card and Draw 2
FeiSoliloquyEpiphany 5Signature CardsSkillRare0Draw 1 X-Cost cards · Apply the X of that card as X+1 until activated
FeiNight RainBaseSignature CardsSkillRare01 Flame Arts · Streak: Draw 1 Inferno Rhapsody
FeiNight RainEpiphany 1Signature CardsSkillRare01 Flame Arts · Streak: Draw 2 Inferno Rhapsody
FeiNight RainEpiphany 2Signature CardsSkillRare02 Flame Arts · Streak: The next 2 times Flame Arts is activated, 2 Flame Arts
FeiNight RainEpiphany 3Signature CardsSkillRare11 Flame Arts for each Inferno Rhapsody in Graveyard
FeiNight RainEpiphany 4Signature CardsSkillRare02 Flame Arts · At the start of the turn, move to hand
FeiNight RainEpiphany 5Signature CardsSkillRare01 Flame Arts · Streak: Apply the next X as X+2
FeiSoulfire DanceBaseSignature CardsAttackLegendary-1100% Damage × X+1 · Draw X
FeiSoulfire DanceEpiphany 2Signature CardsAttackLegendary-1Unique100% Damage × X+1 · Proc Inferno Rhapsody in Graveyard on the target for each Hit Count
FeiSoulfire DanceEpiphany 3Signature CardsAttackLegendary-1150% Damage × X+1 · Increase Damage Amount of the next Heavensfall by 50% for each Hit Count · (max 500%)
FeiSoulfire DanceEpiphany 4Signature CardsSkillLegendary-1Draw X · X Flame Arts × 2 · X Descent
FeiSoulfire DanceEpiphany 5Signature CardsUpgradeLegendary2UniqueAdd 1 Hit(s) to Flame Arts
FeiBlazing War DanceBaseSignature CardsSkillMythic0Exhaust, UniqueMove Inferno Rhapsody to hand for each Descent gained this turn
FeiHeavenscleaverBaseEgo SkillSkillMythic58 Descent · For 2 turn(s), at the start of the turn, 8 Descent · Increase Damage Amount of the next Heavensfall by 100%
LucasMachine GunBaseBasic CardAttackNormal1100% Damage
LucasShielding Incendiary BombBaseBasic CardSkillNormal1100% Shield
LucasExtended MagazineBaseBasic CardUpgradeRare1LeadAt the start of the turn, create 1 Launcher Bullet
LucasExtended MagazineEpiphany 3Basic CardUpgradeRare1LeadAt the start of the turn, create 1 Launcher Bullet, and with a 50% chance, decrease Cost of those cards by 1 for 1 turn until activated
LucasExtended MagazineEpiphany 4Basic CardUpgradeRare1LeadAt the start of the turn, create 1 Launcher Bullet · 50 chance to Draw 1
LucasExtended MagazineEpiphany 5Basic CardSkillRare1ExhaustCreate 5 Launcher Bullet
LucasS.S.SBaseSignature CardsAttackRare1100% Damage · For 1 turn, +40% Bullet card Damage
LucasS.S.SEpiphany 2Signature CardsSkillRare1For 2 turns, +40% Bullet card Damage
LucasS.S.SEpiphany 3Signature CardsAttackRare1150% Damage · +60% Damage per Bullet card in hand
LucasS.S.SEpiphany 4Signature CardsAttackRare1150% Damage · +120% Damage Amount to the next Bullet card activated
LucasS.S.SEpiphany 5Signature CardsAttackRare1100% Damage · For 1 turn(s), when a Bullet card is activated, 50% Fixed Damage to a random enemy
LucasFlame ThrowerBaseSignature CardsAttackRare2180% Damage to all enemies · Draw 1 · Discard 1
LucasFlame ThrowerEpiphany 1Signature CardsAttackRare2180% Damage to all enemies · Draw 1 · Discard 2 · Create Launcher Bullet for each Discarded
LucasFlame ThrowerEpiphany 3Signature CardsAttackRare2270% Damage to all enemies · On Critical Hit, 150 Damage to all enemies
LucasFlame ThrowerEpiphany 4Signature CardsAttackRare2Exhaust up to 2 Bullet(s) in hand · 270% Damage to all enemies · Increase base Damage Amount by 50% for each Exhausted card
LucasFlame ThrowerEpiphany 5Signature CardsAttackRare2270% Damage to all enemies · Create Launcher Bullet equal to number of targets hit
LucasFlashbangBaseSignature CardsAttackLegendary1120% Damage to all enemies · 2 Weaken · If the target has Shield, +50% Damage
LucasFlashbangEpiphany 2Signature CardsSkillLegendary1For 1 turn, when hitting a target with Shield, +50% Damage
LucasFlashbangEpiphany 3Signature CardsAttackLegendary1Retain180% Damage to all enemies · 2 Passion Weakness
LucasFlashbangEpiphany 4Signature CardsAttackLegendary1180% Damage to all enemies · 2 Mark · If the target has Shield, +50% Damage
LucasFlashbangEpiphany 5Signature CardsUpgradeLegendary1When hitting a target that has Shield, increase Damage Amount by 30%
LucasR.P.G-7BaseSignature CardsUpgradeMythic1When Bullet cards are Exhausted, 40% Fixed Damage
LucasFull BurstBaseEgo SkillAttackMythic5Draw 2 · 250% Damage to all enemies​
OrleaAttack, My MinionsBaseBasic CardAttackNormal1100% Damage
OrleaHealing of LightBaseBasic CardSkillNormal1Heal 100%
OrleaSacred CenserBaseBasic CardSkillRare1InitiationCreate 2 Creation★
OrleaSacred CenserEpiphany 1Basic CardSkillRare1InitiationCreate 3 Creation★
OrleaSacred CenserEpiphany 2Basic CardUpgradeRare2Initiation, LeadCreate 2 Creation★ · At the start of the turn, create 1 Creation★
OrleaSacred CenserEpiphany 3Basic CardSkillRare1InitiationCreate 1 Softie★ and Creation★ each · When the next Softie is activated, create Softie★
OrleaSacred CenserEpiphany 4Basic CardSkillRare1InitiationCreate 1 Swiftie★ and Creation★ each · Increase Damage Amount of the next Swiftie activated by 40%
OrleaSacred CenserEpiphany 5Basic CardSkillRare1InitiationCreate 1 Sturdie★ and Creation★ each · When the next Sturdie is activated, 150% Shield
OrleaGrowth AccelerationBaseSignature CardsSkillRare1Heal 100% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s)
OrleaGrowth AccelerationEpiphany 1Signature CardsSkillRare0Heal 100% · Select 1 card in hand, then activate the Retain effect 2 time(s)
OrleaGrowth AccelerationEpiphany 2Signature CardsSkillRare1ExhaustHeal 200% · Select 1 Creation of this unit in hand and duplicate it into hand
OrleaGrowth AccelerationEpiphany 3Signature CardsSkillRare1Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Softie, 2 Vulnerable to all enemies
OrleaGrowth AccelerationEpiphany 4Signature CardsSkillRare1Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Swiftie, activate the Retain effect 3 times
OrleaGrowth AccelerationEpiphany 5Signature CardsSkillRare1Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Sturdie · decrease Stress of allies by 5
OrleaAnnoyingEpiphany 2Signature CardsAttackRare1100% Defense-Based Damage · For each Creation in hand, +100 Damage Amount and Heal 60%
OrleaAnnoyingEpiphany 3Signature CardsAttackRare3Retain450% Defense-Based Damage · Heal 200% · Retain: Decrease Cost by 1
OrleaAnnoyingEpiphany 4Signature CardsAttackRare060% Defense-Based Damage × 3 to random enemies · Create 1 Creation★ for each target Hit
OrleaAnnoyingEpiphany 5Signature CardsAttackRare1Retain120% Defense-Based Damage · While this card is in hand, for each Creation created, +120% Damage Amount to this card until activated
OrleaGrowing CreatureBaseSignature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Change this card to Creation★★★
OrleaGrowing CreatureEpiphany 1Signature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Create 1 Creation★
OrleaGrowing CreatureEpiphany 2Signature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Change this card to Creation★★ and create 1 of each Creation★
OrleaGrowing CreatureEpiphany 3Signature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Change this card to Softie★★★, then 2 Vulnerable to all enemies
OrleaGrowing CreatureEpiphany 4Signature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Change this card to Swiftie★★★ and activate Retain effect 2 time(s)
OrleaGrowing CreatureEpiphany 5Signature CardsSkillLegendary1RetainCreate 1 Creation★ · Retain: Change this card to Sturdie ★★★, then 3 Weaken to all enemies
OrleaWill of LightBaseSignature CardsSkillMythic1Heal 200% · Activate the Retain effect of all cards in hand
OrleaSalvationBaseEgo SkillSkillMythic6Create 1 of each Creation★★
Mei LinStrikeBaseBasic CardAttackNormal1100% Damage
Mei LinFlame Dragon GuardianBaseBasic CardSkillNormal1100% Shield
Mei LinFlame Dragon's JewelBaseBasic CardUpgradeRare1Unique, InitiationIncrease Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Passion Weakness to the target
Mei LinFlame Dragon's JewelEpiphany 2Basic CardUpgradeRare1Unique, InitiationIncrease Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Tenacity Damage to the target
Mei LinFlame Dragon's JewelEpiphany 3Basic CardUpgradeRare1Unique, InitiationIncrease Damage Amount of Attack Cards of this unit by 20% · When an Attack Card is activated, 1 Ember and 1 Passion Weakness to the target
Mei LinFlame Dragon's JewelEpiphany 4Basic CardUpgradeRare1Unique, InitiationIncrease Critical Chance of this unit by 30% · On Critical Hit, 1 Tenacity Damage, 1 Ember
Mei LinFlame Dragon's JewelEpiphany 5Basic CardUpgradeRare2InitiationOn Ravage, 300% Damage to the target
Mei LinRising Dragon SpireBaseSignature CardsAttackRare1100% Damage · 2 Ember · Streak: Add 1 Hit(s)
Mei LinRising Dragon SpireEpiphany 3Signature CardsAttackRare2200% Damage · Add 1 Hit to the next Passion Card activated
Mei LinRising Dragon SpireEpiphany 4Signature CardsAttackRare1100% Damage · Add 2 Hits to the next Basic Attack Card of this unit activated
Mei LinRising Dragon SpireEpiphany 5Signature CardsAttackRare2150% Damage · Add 1 Hit for each Passion Card activated this turn
Mei LinUnity of Attack and DefenseBaseSignature CardsSkillRare0Draw 2 Basic Card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated
Mei LinUnity of Attack and DefenseEpiphany 1Signature CardsSkillRare0Draw 2 Basic Card(s) of this unit, then decrease Cost of those cards by 1 for 1 turn until activated and increase Damage and Shield Gain Amounts by 50%
Mei LinUnity of Attack and DefenseEpiphany 2Signature CardsSkillRare0Move 2 Basic Card(s) of this unit to hand, then decrease Cost of those cards by 1 for 1 turn until activated
Mei LinUnity of Attack and DefenseEpiphany 3Signature CardsSkillRare2Draw 2 Basic Card(s) of this unit · Select and Exhaust up to 2 card(s) in hand · For each Exhausted,2 Morale and 2 Resolve for 1 turn
Mei LinUnity of Attack and DefenseEpiphany 4Signature CardsUpgradeRare0Create 2 Strike card(s) · Decrease Cost of those cards by 1
Mei LinUnity of Attack and DefenseEpiphany 5Signature CardsUpgradeRare2UniqueIncrease Damage Amount of Basic Cards of this unit by 100%
Mei LinSpirit of the AromataBaseSignature CardsSkillLegendary1RetainFor 1 turn, when a card of this unit is activated, +20% Damage Amount to this unit
Mei LinSpirit of the AromataEpiphany 1Signature CardsSkillLegendary1RetainFor 1 turn, when a Passion Card of this unit is activated, +20% Damage Amount to this unit
Mei LinSpirit of the AromataEpiphany 4Signature CardsSkillLegendary1RetainFor 1 turn, when a card of this unit is activated, 1 Ember to a random enemy
Mei LinSpirit of the AromataEpiphany 5Signature CardsSkillLegendary1RetainFor 1 turn, when a card of this unit is activated, +50% Damage Amount to Basic Cards of this unit
Mei LinFlame Dragon's SovereigntyBaseSignature CardsAttackMythic2Weakness Attack300% Damage · Destroy: Retain Ember
Mei LinHeavenly Flame DragonBaseEgo SkillSkillMythic6Add 1 Hit(s) to the next 4 Basic Attack Card(s) of this unit activated
MaribellShelter KickBaseBasic CardAttackNormal1100% Defense-Based Damage
MaribellShelter DefenseBaseBasic CardSkillNormal1100% Shield
MaribellShelter HoldBaseBasic CardSkillNormal2220% Shield
MaribellResolute BlitzBaseBasic CardAttackRare1Pulverize140% Defense-Based Damage · 20% DMG-Based Shield · 1 Counterattack
MaribellResolute BlitzEpiphany 1Basic CardAttackRare1Pulverize210% Defense-Based Damage · 20% DMG-Based Shield · 1 Counterattack · When Damage is inflicted, add 1 Counterattack
MaribellResolute BlitzEpiphany 3Basic CardAttackRare2Pulverize210% Defense-Based Damage to all enemies · 20% DMG-Based Shield · Gain Counterattack for each target Damaged
MaribellResolute BlitzEpiphany 4Basic CardAttackRare1Pulverize210% Defense-Based Damage · 20% DMG-Based Shield · Increases Damage Amount equal to 30% of Shield owned
MaribellResolute BlitzEpiphany 5Basic CardUpgradeRare2At the end of the turn, 1 Counterattack · 210% Defense-Based Damage to random enemies
MaribellMaribell Shelter MK.IIBaseSignature CardsAttackRare1Pulverize120% Defense-Based Damage · 100% DMG-Based Shield
MaribellMaribell Shelter MK.IIEpiphany 1Signature CardsAttackRare1Pulverize120% Defense-Based Damage to all enemies · 100% DMG-Based Shield
MaribellMaribell Shelter MK.IIEpiphany 4Signature CardsAttackRare2Pulverize160% Defense-Based Damage · +50% Damage Amount for each Counterattack of this unit
MaribellWolves’ DomeBaseSignature CardsUpgradeRare12 Counterattack · At the start of the turn, 1 Counterattack · 2 Crystallization
MaribellWolves’ DomeEpiphany 2Signature CardsUpgradeRare12 Counterattack · At the start of the turn, 1 Counterattack and 80% Fixed Shield
MaribellWolves’ DomeEpiphany 4Signature CardsSkillRare02 Counterattack · For 1 turn, 2 Resolve
MaribellWolves’ DomeEpiphany 5Signature CardsUpgradeRare2LeadAt the start of the turn, 2 Counterattack · +20% Damage Amount to Counterattacks of this unit
MaribellOh... I see.BaseSignature CardsSkillLegendary1100% Shield · 1 Counterattack · 1 Weaken to all enemies
MaribellOh... I see.Epiphany 2Signature CardsSkillLegendary1150% Shield · 2 Counterattack
MaribellOh... I see.Epiphany 3Signature CardsSkillLegendary12 Counterattack · 2 Weaken to all enemies
MaribellOh... I see.Epiphany 4Signature CardsUpgradeLegendary1At the end of the turn, Fixed Damage equal to 50% of Shield owned to the enemy with the lowest HP
MaribellOh... I see.Epiphany 5Signature CardsUpgradeLegendary1UniqueAt the start of the turn, 25% Fixed Shield equal to number of the own Counterattack
MaribellShelter StrikeBaseSignature CardsAttackMythic1PulverizeFixed Damage equal to Shield owned
MaribellUnbreakableBaseEgo SkillSkillMythic4350% Shield
HildeMultishotBaseBasic CardAttackNormal160% Damage to all enemies
HildeBowguardBaseBasic CardSkillNormal1100% Shield
HildeQuiver ReloadBaseBasic CardSkillRare1LeadCreate 3 Homing Arrow in Draw Pile
HildeQuiver ReloadEpiphany 1Basic CardSkillRare1LeadCreate 4 Homing Arrow in Draw Pile, then Draw 1 of those cards
HildeQuiver ReloadEpiphany 2Basic CardSkillRare1LeadCreate 3 Homing Arrow (Fracture) in Draw Pile
HildeQuiver ReloadEpiphany 3Basic CardSkillRare1LeadCreate 1 Homing Arrow (Grand) in Draw Pile
HildeQuiver ReloadEpiphany 4Basic CardUpgradeRare1Unique, LeadCreate 2 Homing Arrow in Draw Pile · When an enemy is defeated, create 2 Homing Arrow in Draw Pile (5 time(s) per turn)
HildeQuiver ReloadEpiphany 5Basic CardUpgradeRare1Unique, OpenerAt the start of the turn, create 3 Homing Arrow in Draw Pile · Homing Arrow cannot be a target of Turn Draw
HildePlasma RainBaseSignature CardsAttackRare160% Damage and 2 Ionization to all enemies
HildePlasma RainEpiphany 1Signature CardsAttackRare1Lead100% Damage and 2 Ionization to all enemies · Attunement: 2 Ionization to a random enemy
HildePlasma RainEpiphany 2Signature CardsSkillRare1Lead3 Ionization to all enemies · Draw 1
HildePlasma RainEpiphany 3Signature CardsAttackRare1100% Damage and 3 Ionization to all enemies · Defeat: 3 Fracture to all enemies (max 1 time)
HildePlasma RainEpiphany 4Signature CardsAttackRare3Ignition180% Piercing Damage and 3 Ionization to all enemies
HildePlasma RainEpiphany 5Signature CardsAttackRare1120% Damage to all enemies · Draw 1 Attack Card(s) of this unit · Streak: Decrease Cost by 1
HildeDraw & ReleaseBaseSignature CardsSkillRare1Draw 2 Attack Card(s) of this unit · +50% Damage Amount to those cards for 1 turn until activated
HildeDraw & ReleaseEpiphany 2Signature CardsSkillRare1LeadDraw 2 · For the next 3 Extra Attack(s) of this unit, 1 Fracture to all enemies
HildeDraw & ReleaseEpiphany 3Signature CardsSkillRare0Move all cards in hand to Draw Pile, then Draw for each moved
HildeDraw & ReleaseEpiphany 4Signature CardsSkillRare1Draw 2 Lead card(s) · Decrease Cost of those cards by 1 for 1 turn until activated
HildeDraw & ReleaseEpiphany 5Signature CardsSkillRare2Increase Damage Amount of the next Attack Card of this unit by 30% for each card Drawn through an ability this turn (max 300%)
HildeBig Game RangerBaseSignature CardsUpgradeLegendary1Unique, LeadOn Hit, 2 Zero In
HildeBig Game RangerEpiphany 2Signature CardsUpgradeLegendary0Unique, InitiationDraw 2 · On Hit, 2 Zero In
HildeBig Game RangerEpiphany 3Signature CardsUpgradeLegendary1Unique, LeadOn Hit, 2 Zero In · When the Attunement effect is activated, 2 Zero In
HildeBig Game RangerEpiphany 4Signature CardsUpgradeLegendary1Unique, LeadWhen a harmful effect is applied through an ability, 5 Zero In
HildeBig Game RangerEpiphany 5Signature CardsUpgradeLegendary1Unique, LeadAt the start of the turn, 30 Zero In · Unable to activate Attack Cards of this unit
HildeVortex ArrowBaseSignature CardsAttackMythic1UniqueDraw 3 · 120% Damage to all enemies · +60% Damage Amount for each Attack Card Drawn through an ability this turn (max 8 cards)
HildeMatrix OverlayBaseEgo SkillSkillMythic4+15% Weakness Damage Amount taken to all enemies for 1 turn(s) · Draw 3 Attack Card(s) of this unit · Apply Weakness Attack to those cards for 1 turn
ArabellaDiagonal SlashBaseBasic CardAttackNormal160% Damage to all enemies
ArabellaCrimson DomainBaseBasic CardSkillNormal1100% Shield
ArabellaScream For MeBaseBasic CardAttackRare1Lead40% Damage and 2 Fracture to all enemies · 4 Fracture to the enemy with the highest HP
ArabellaScream For MeEpiphany 2Basic CardAttackRare1Lead60% Damage and 3 Fracture to all enemies · Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn
ArabellaScream For MeEpiphany 3Basic CardAttackRare1Lead60% Damage and 2 Fracture to all enemies · 1 Fracture for each type of harmful effect the target has (max 5)
ArabellaScream For MeEpiphany 4Basic CardAttackRare1Lead60% Damage and 3 Fracture to all enemies · Draw 2 cards of this unit
ArabellaScream For MeEpiphany 5Basic CardAttackRare1Lead60% Damage, 2 Fracture, 4 Agony, and 2 Scorched to all enemies
ArabellaObserver’s PleasureBaseSignature CardsSkillRare0Unique1 Fracture Amplification · For each enemy present, +20% Damage Amount to this unit for 1 turn
ArabellaObserver’s PleasureEpiphany 2Signature CardsSkillRare0Unique1 Fracture Amplification · For each type of harmful effect the target has, +20% Damage Amount to this unit for 1 turn (max 120%)
ArabellaObserver’s PleasureEpiphany 3Signature CardsSkillRare1Unique, Lead1 Fracture Amplification · 2 Fracture and 2 Vulnerable to all enemies · Increase Damage Amount of Attack Cards of this unit by 50% for 1 turn
ArabellaObserver’s PleasureEpiphany 4Signature CardsSkillRare0Unique1 Fracture Amplification · For 1 turn, +80% Damage Amount to this unit, and when allies defeat an enemy during that turn, transfer Fracture of that target to a random enemy
ArabellaObserver’s PleasureEpiphany 5Signature CardsUpgradeRare0Unique, OpenerAt the start of the turn, 1 Fracture Amplification and 6 Fracture to the enemy with the highest HP
ArabellaHollow VerdictBaseSignature CardsAttackRare140% Damage and 2 Fracture to all enemies, and activate Fracture inflicted by this unit
ArabellaHollow VerdictEpiphany 1Signature CardsAttackRare1Unique60% Damage and 3 Fracture to all enemies · Fracture Amplification: Activate Fracture inflicted by allies
ArabellaHollow VerdictEpiphany 2Signature CardsAttackRare160% Damage and 3 Fracture to all enemies, and activate Fracture inflicted by this unit · Fracture Amplification: Activate Fracture inflicted by this unit
ArabellaHollow VerdictEpiphany 3Signature CardsAttackRare2Lead360% Damage and 2 Fracture to all enemies · Defeat: Activate Fracture inflicted by this unit on all enemies (1 time per turn)
ArabellaHollow VerdictEpiphany 4Signature CardsAttackRare160% Damage, 2 Fracture, and 4 Agony to all enemies · Fracture Amplification: Activate Agony inflicted by allies
ArabellaHollow VerdictEpiphany 5Signature CardsAttackRare1100% Damage to all enemies, and remove all Fracture inflicted by allies · Apply the amount of Fracture removed ×2 to the target inflicted with Fracture Amplification
ArabellaSadistic RestraintBaseSignature CardsAttackLegendary160% Damage, and activate Fracture inflicted by this unit 2 times · Add 1 Hit for each type of harmful effect the target has (max 3 times)
ArabellaSadistic RestraintEpiphany 1Signature CardsAttackLegendary1Unique100% Damage · Add 1 Hit for each type of harmful effect the target has (max 3 times) · Fracture Amplification: Activate Fracture inflicted by allies
ArabellaSadistic RestraintEpiphany 2Signature CardsAttackLegendary160% Damage × 4, and activate Fracture inflicted by this unit 2 times · Fracture Amplification: Draw 1 card of this unit
ArabellaSadistic RestraintEpiphany 3Signature CardsAttackLegendary1240% Damage, and activate Fracture inflicted by this unit · Defeat: Move this card to hand (2 times per turn)
ArabellaSadistic RestraintEpiphany 4Signature CardsAttackLegendary2Lead40% Damage to random enemies · 2 Fracture on each Hit · If Cost of this card is decreased, add 1 Hit
ArabellaSadistic RestraintEpiphany 5Signature CardsAttackLegendary160% Damage, and activate Fracture inflicted by this unit 2 times · Add 1 Hit for each Fracture inflicted by this unit that was activated this turn (max 5 times)
ArabellaThe Art of UnmakingBaseSignature CardsAttackMythic1Unique200% Damage to all enemies · Increase Damage Amount by 15% for each type of harmful effect the target has (max 120%) · Fracture Amplification: 2x base Damage Amount
ArabellaPathetic EndBaseEgo SkillAttackMythic5600% Damage · For 2 turn(s), inflict Fixed Damage to the target equal to 30% of Damage Amount taken by all enemies · (cannot exceed 1000% of Arabella’s Attack per turn)
OlgaReaping SlashBaseBasic CardAttackNormal1100% Damage
OlgaSlake ThirstBaseBasic CardSkillNormal1Heal 100%
OlgaRift of SeveranceBaseBasic CardAttackRare180% Damage and 2 Fracture, then activate Fracture inflicted by this unit
OlgaRift of SeveranceEpiphany 2Basic CardAttackRare180% Damage and 2 Fracture, then activate Fracture inflicted by allies
OlgaRift of SeveranceEpiphany 3Basic CardAttackRare180% Damage and 2 Fracture, then activate Fracture inflicted by this unit 2 times
OlgaDispersed DesireBaseSignature CardsAttackRare180% Damage and 4 Agony, then activate Agony inflicted by this unit
OlgaDispersed DesireEpiphany 2Signature CardsAttackRare180% Damage and 5 Agony, then activate Agony inflicted by allies
OlgaDispersed DesireEpiphany 3Signature CardsAttackRare180% Damage and 5 Agony, then activate Agony inflicted by this unit 2 times
OlgaDispersed DesireEpiphany 4Signature CardsAttackRare180% Damage, 4 Agony, and 3 Scorched, then activate Agony inflicted by this unit and activate Scorched inflicted by allies
OlgaBreak Apart & RenewBaseSignature CardsSkillRare11 Brand of Agony · 4 Agony to the enemy with the highest HP
OlgaBreak Apart & RenewEpiphany 2Signature CardsSkillRare01 Brand of Fracture · 2 Fracture to the enemy with the highest HP
OlgaBreak Apart & RenewEpiphany 3Signature CardsSkillRare0Exhaust2 Brand of Fracture · 2 Brand of Agony · 3 Fracture and 6 Agony to the enemy with the highest HP
OlgaBreak Apart & RenewEpiphany 4Signature CardsSkillRare0UniqueMove 1 Rift of Severance to hand and apply Retrieve
OlgaBreak Apart & RenewEpiphany 5Signature CardsUpgradeRare2Unique, Initiation, Lead2 Brand of Fracture · 2 Brand of Agony · At the start of the turn, 1 Brand of Fracture or 1 Brand of Agony
OlgaInsatiable CravingsBaseSignature CardsUpgradeLegendary1UniqueWhen Fracture or Agony is activated through a Targeting Card, 2 Fracture and 3 Agony to the target (3 time(s) per turn)
OlgaInsatiable CravingsEpiphany 3Signature CardsUpgradeLegendary1UniqueWhen Fracture or Agony is applied through a Targeting Card, 1 Fracture and 2 Agony to the target (7 time(s) per turn)
OlgaInsatiable CravingsEpiphany 4Signature CardsUpgradeLegendary1UniqueAt the start of the turn, 3 Scorched to all enemies · At the end of the turn, remove Scorched from all enemies, then apply Fracture for each Scorched removed to the enemy with the highest HP (max 7)
OlgaInsatiable CravingsEpiphany 5Signature CardsUpgradeLegendary1UniqueWhen a harmful effect is applied through an ability, increase Damage Amount by 1% for 1 turn (max 30%)
OlgaEnd of the LineBaseSignature CardsAttackMythic1Unique2 Shattering, 200% Damage, 2 Fracture, and 4 Agony · When this card is activated, change into Reckoning
OlgaMaelstrom of OblivionBaseEgo SkillAttackMythic5400% Damage to all enemies · For each Fracture, Agony, and Scorched activated this turn, +50%, +20%, and +30% base Damage Amount, respectively (max 300%)
VeronicaRapid FireBaseBasic CardAttackNormal1100% Damage
VeronicaIllusion of Golden DaffodilsBaseBasic CardSkillNormal1100% Shield
VeronicaFiring PreparationBaseBasic CardUpgradeRare1Unique, InitiationCreate 1 Ballista card(s) · At the start of the turn, create 1 Ballista card(s)
VeronicaFiring PreparationEpiphany 1Basic CardUpgradeRare1Unique, InitiationCreate 1 Ballista card(s) · At the start of the turn, create 1 Ballista card(s), · with a 50 chance to additionally create 1 more
VeronicaFiring PreparationEpiphany 2Basic CardUpgradeRare1Unique, InitiationCreate 1 Piercing Ballista · At the start of the turn, create 1 Piercing Ballista card(s)
VeronicaFiring PreparationEpiphany 3Basic CardUpgradeRare1Unique, InitiationCreate 1 Enhanced Ballista · At the start of the turn, create 1 Enhanced Ballista card(s)
VeronicaFiring PreparationEpiphany 4Basic CardUpgradeRare1Unique, InitiationCreate 1 Giant Ballista · At the start of the turn, create 1 Giant Ballista card(s)
VeronicaFiring PreparationEpiphany 5Basic CardUpgradeRare1Unique, InitiationCreate 1 Shelling Ballista card(s) · At the start of the turn, create 1 Shelling Ballista card(s)
VeronicaReposeBaseSignature CardsSkillRare1100% Shield · Draw 2 card(s) from other combatant
VeronicaReposeEpiphany 1Signature CardsSkillRare0Draw 2 other Combatant's card(s)
VeronicaReposeEpiphany 2Signature CardsSkillRare1150% Shield · · Draw 2 other combatant card(s) · If that card is a Skill Card, 1 Reload
VeronicaReposeEpiphany 3Signature CardsSkillRare1150% Shield · Draw 2 card(s) of other Combatants · Decrease Cost of 1 of those cards by 1 for 1 turn until activated
VeronicaReposeEpiphany 4Signature CardsSkillRare1150% Shield · 1 Reload equal to number of other combatant Skill Cards in hand
VeronicaReposeEpiphany 5Signature CardsSkillRare1150% Shield · Discard all other combatant cards in hand · 1 Reload equal to that number
VeronicaPendant of ResolutionBaseSignature CardsUpgradeRare1When a Skill Card of a different Combatant is activated, 1 Reload
VeronicaPendant of ResolutionEpiphany 1Signature CardsUpgradeRare1When a Skill Card is activated, 1 Reload
VeronicaPendant of ResolutionEpiphany 2Signature CardsUpgradeRare1UniqueWhen a Skill Card of a different Combatant is activated, 1 Reload · When 3 Skill Cards have been activated, at the start of the next turn, create 1 Micro Ballista
VeronicaPendant of ResolutionEpiphany 3Signature CardsSkillRare1Exhaust 2For 1 turn(s), when a card is activated, 1 Reload
VeronicaPendant of ResolutionEpiphany 4Signature CardsUpgradeRare1When a Skill Card of a different Combatant is activated, 1 Reload · 50% chance to add 1 Reload
VeronicaPendant of ResolutionEpiphany 5Signature CardsSkillRare1RetainReload 2
VeronicaSir KowalskiBaseSignature CardsSkillLegendary1Select 1 Ballista card in hand and +100% Damage Amount until activated · Draw 1
VeronicaSir KowalskiEpiphany 2Signature CardsSkillLegendary1Draw 1 · Increase Damage Amount of Ballista cards by 30% for 1 turn
VeronicaSir KowalskiEpiphany 3Signature CardsSkillLegendary1Draw 2 · When a Skill card is Drawn, create 1 Ballista card(s)
VeronicaSir KowalskiEpiphany 4Signature CardsSkillLegendary1+250% Damage Amount to 1 random Ballista card in hand, and after proccing, Exhaust that card
VeronicaSir KowalskiEpiphany 5Signature CardsSkillLegendary1Select and Exhaust 1 Ballista card in hand, then create 2 Ballista card and decrease Damage Amount of those cards by 25% until activated
VeronicaBombardment PrepBaseSignature CardsUpgradeMythic1UniqueIncrease max stack of Reload by 1 · 2 Reload
VeronicaHunting TimeBaseEgo SkillAttackMythic5250% Piercing Damage to all enemies · Gain Maximum Reload
MikaWater ArrowBaseBasic CardAttackNormal1100% Damage
MikaWater BarrierBaseBasic CardSkillNormal1Heal 100%
MikaSource of WaterBaseBasic CardSkillRare0Heal 100% · Gain 1 AP
MikaSource of WaterEpiphany 1Basic CardSkillRare0Heal 150% · Gain 1 AP · 1 Wave
MikaSource of WaterEpiphany 2Basic CardSkillRare1Heal 150% · Gain 2 AP · On Recover, decrease Cost by 1 for 1 turn until activated
MikaSource of WaterEpiphany 3Basic CardSkillRare0RetainHeal 150% · Gain 1 AP · Increase Heal Amount of the next card activated by 50%
MikaSource of WaterEpiphany 4Basic CardSkillRare0Heal 150% · Gain 1 AP · Decrease Stress of allies by 2
MikaSource of WaterEpiphany 5Basic CardSkillRare0ExhaustHeal 100% · Gain 3 AP
MikaBlessing of WavesBaseSignature CardsSkillRare1RetainHeal 100% · Increase Heal Amount by 30% for each AP
MikaBlessing of WavesEpiphany 1Signature CardsSkillRare1RetainHeal 150% · Increase Heal Amount by 30% for each AP · Gain Shield equal to Heal Amount overflow
MikaBlessing of WavesEpiphany 2Signature CardsSkillRare1RetainHeal 150% · Increase Heal Amount by 30% for each AP · 1 Wave
MikaBlessing of WavesEpiphany 3Signature CardsSkillRare1RetainHeal 150% · Increase Heal Amount of the next card activated by 20% for each AP
MikaBlessing of WavesEpiphany 4Signature CardsSkillRare1RetainHeal 150% · Inflict Damage equal to Heal Amount to a random enemy
MikaBlessing of WavesEpiphany 5Signature CardsSkillRare0FinaleHeal 50% · Heal Amount +50% for each AP used this turn
MikaTactical AnalysisBaseSignature CardsSkillRare01 Wave · +50% Heal Amount for 1 turn
MikaTactical AnalysisEpiphany 1Signature CardsSkillRare0Heal 50% · 1 Wave · +50% Heal Amount for 2 turns
MikaTactical AnalysisEpiphany 2Signature CardsSkillRare02 Wave · +50% Heal Amount for 1 turn
MikaTactical AnalysisEpiphany 3Signature CardsSkillRare02 Wave · +100% Heal Amount of this unit for 1 turn
MikaTactical AnalysisEpiphany 4Signature CardsSkillRare0For 1 turn, when a card of this unit is activated, 1 Wave
MikaTactical AnalysisEpiphany 5Signature CardsUpgradeRare02 Wave · +50% Heal Amount
MikaWhirlpoolBaseSignature CardsAttackLegendary2200% Damage to all enemies · Heal 50% for each target hit
MikaWhirlpoolEpiphany 2Signature CardsAttackLegendary1200% Damage to all enemies · 1 Wave for each target hit
MikaWhirlpoolEpiphany 3Signature CardsAttackLegendary2200% Damage to all enemies · Increase Heal Amount of the next card activated by 1% for each target hit
MikaWhirlpoolEpiphany 4Signature CardsAttackLegendary4300% Damage to all enemies · On Recover, decrease Cost by 1 until activated
MikaWhirlpoolEpiphany 5Signature CardsAttackLegendary2Heal 100% · 100%(200) Damage to all enemies · Increase Damage Amount equal to Heal Amount of this card
MikaDelugeBaseSignature CardsUpgradeMythic1Unique1 Wave · At the start of the turn, 1 Wave
MikaSurgeBaseEgo SkillSkillMythic6Create 2 Source of Water Card(s), grant Exhaust to it
BerylLauncherBaseBasic CardAttackNormal1100% Damage
BerylCharge LauncherBaseBasic CardAttackNormal2220% Damage
BerylBarrierBaseBasic CardSkillNormal1100% Shield
BerylOpening FoundBaseBasic CardAttackRare1Retain160% Damage · Retain: Add 1 Hit(s) for 1 turn
BerylOpening FoundEpiphany 2Basic CardAttackRare1Retain260% Damage · Retain: Change Cost to 0
BerylOpening FoundEpiphany 4Basic CardAttackRare1Retain180% Damage · Retain: +80% Damage Amount
BerylOpening FoundEpiphany 5Basic CardUpgradeRare1When a card of this unit is Retained, 150% Extra Attack to random enemies
BerylCharged ShotBaseSignature CardsAttackRare2Retain270% Damage · Retain: +135% Damage Amount
BerylCharged ShotEpiphany 2Signature CardsAttackRare1Retain270% Damage · Streak: +135% Damage Amount
BerylCharged ShotEpiphany 3Signature CardsAttackRare3Retain500% Damage · Retain: Decrease Cost by 1 until activated
BerylCharged ShotEpiphany 4Signature CardsAttackRare2Retain360% Damage · Retain: +240% Damage Amount (max 1 time)
BerylCharged ShotEpiphany 5Signature CardsAttackRare2Retain140% Damage × 2 · Retain: +80% Damage Amount
BerylGuilty PleasureBaseSignature CardsSkillRare0ExhaustDraw 3
BerylGuilty PleasureEpiphany 1Signature CardsSkillRare0ExhaustDraw 3 · 1 Morale
BerylGuilty PleasureEpiphany 2Signature CardsSkillRare0ExhaustDraw 3 · Decrease Cost of 1 random card of this unit in hand by 1
BerylGuilty PleasureEpiphany 3Signature CardsSkillRare0ExhaustDraw 3 · At the start of the next turn, Draw 2
BerylGuilty PleasureEpiphany 4Signature CardsSkillRare0Draw 1 · Activate all Retain effects of cards of this unit in hand
BerylUnlimited FirepowerBaseSignature CardsSkillLegendary1100% Shield · +80% Damage Amount to the next Attack Card of this unit activated
BerylUnlimited FirepowerEpiphany 2Signature CardsSkillLegendary1+80% Damage Amount to Attack Cards of this unit for 1 turn
BerylUnlimited FirepowerEpiphany 3Signature CardsSkillLegendary1+160% Damage Amount to the next Attack Card of this unit activated
BerylUnlimited FirepowerEpiphany 4Signature CardsSkillLegendary1150% Shield · +80% Damage Amount to the next Attack Card activated
BerylUnlimited FirepowerEpiphany 5Signature CardsUpgradeLegendary1Increases Damage Amount of Attacks Cards of this unit by 30%
BerylHeavy Weapons SpecialistBaseSignature CardsSkillMythic1Create 1 Opening Found or Charged Shot, then apply Exhaust to that card and decrease Cost by 1 until activated
BerylMax Output Charged ShotBaseEgo SkillAttackMythic5350% Damage to all enemies​
RenoaAnnihilation ShotBaseBasic CardAttackNormal1100% Damage
RenoaBlack VeilBaseBasic CardSkillNormal1100% Shield
RenoaEcho of SorrowBaseBasic CardAttackRare1140% Damage · Create 1 Dirge Bullet Card(s)
RenoaEcho of SorrowEpiphany 2Basic CardAttackRare1140% Damage · Create 1 Dirge Bullet, and create 2 in Discard Pile
RenoaEcho of SorrowEpiphany 3Basic CardAttackRare1140% Damage · Create 1 Dirge Bullet, then Discard 2 Dirge Bullet from Draw Pile
RenoaEcho of SorrowEpiphany 4Basic CardSkillRare1Create 3 Dirge Bullet Card(s)
RenoaEcho of SorrowEpiphany 5Basic CardUpgradeRare1InitiationCreate 1 Dirge Bullet Card(s) · At the start of the turn, create 1 Dirge Bullet Card(s)
RenoaInstant JudgmentBaseSignature CardsAttackRare1220% Damage · If Dirge Bullet is in hand, discard 1 and +100% Damage Amount
RenoaInstant JudgmentEpiphany 1Signature CardsAttackRare1330% Damage · If Dirge Bullet is in hand, discard 1 card and +150% Damage Amount
RenoaInstant JudgmentEpiphany 2Signature CardsAttackRare1270% Damage · If Dirge Bullet is in Draw Pile, Discard 1, then +120% Damage Amount
RenoaInstant JudgmentEpiphany 3Signature CardsAttackRare1270% Damage · If Dirge Bullet is in Graveyard, Exhaust 1 and add 1 Hit(s)
RenoaInstant JudgmentEpiphany 4Signature CardsAttackRare2180% Damage · When moved to Discard Pile, 250 Extra Attack to a random enemy
RenoaInstant JudgmentEpiphany 5Signature CardsUpgradeRare1At the end of the turn, 200% Extra Attack to the enemy with lowest HP
RenoaBallad of Pitch BlackBaseSignature CardsAttackRare160% Damage × 3 · +20% base Damage Amount for each Dirge Bullet in hand
RenoaBallad of Pitch BlackEpiphany 1Signature CardsAttackRare190% Damage × 3 · +30% base Damage Amount for each Dirge Bullet in hand
RenoaBallad of Pitch BlackEpiphany 2Signature CardsSkillRare1Move up to 3 Dirge Bullet from Draw Pile and Graveyard to hand
RenoaBallad of Pitch BlackEpiphany 3Signature CardsAttackRare160% Damage × 3 · 1 Mark to the target for each Dirge Bullet in hand
RenoaBallad of Pitch BlackEpiphany 4Signature CardsAttackRare160% Damage × 3 · Increase Damage Amount of Dirge Bullet's Extra Attack by 100% for 1 turn
RenoaBallad of Pitch BlackEpiphany 5Signature CardsAttackRare160% Damage × 3 · Exhaust all Dirge Bullet in the Graveyard, increase Damage Amount by 50% for each
RenoaFlower of Devoured FateBaseSignature CardsSkillLegendary0Discard up to 2 Card(s) from hand · Create Dirge Bullet for each
RenoaFlower of Devoured FateEpiphany 2Signature CardsSkillLegendary1ExhaustDiscard all other Combatant cards from hand · Create 2 Dirge Bullet for each
RenoaFlower of Devoured FateEpiphany 3Signature CardsSkillLegendary0Discard up to 2 card(s) in hand · For each Cost of the cards Discarded, +40% Damage Amount to the next card activated
RenoaFlower of Devoured FateEpiphany 4Signature CardsSkillLegendary1Draw 2 · If Dirge Bullet is in hand, Draw 1 additional card(s)
RenoaFlower of Devoured FateEpiphany 5Signature CardsSkillLegendary0Grant Retrieve to all Dirge Bullet in hand
RenoaLast-Ditch AssaultBaseSignature CardsAttackMythic1Retain300% Damage (+-50%) · Discard all Dirge Bullet, +50% Damage Amount for each
RenoaBlack ThornBaseEgo SkillAttackMythic4Move all Dirge Bullet from Draw Pile and Graveyard to hand · 300% Damage
HugoKnife TossBaseBasic CardAttackNormal1100% Damage
HugoDefense SystemBaseBasic CardSkillNormal1100% Shield
HugoHunting InstinctsBaseBasic CardUpgradeRare1InitiationWhen an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt
HugoHunting InstinctsEpiphany 2Basic CardUpgradeRare1InitiationWhen an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt · 50 chance of an additional 1 Commence the Hunt
HugoHunting InstinctsEpiphany 3Basic CardUpgradeRare1InitiationWhen an Upgrade or Skill Card of a different Combatant is activated, 1 Commence the Hunt · If Commence the Hunt is activated, 50% Coordinated Attack to the target
HugoHunting InstinctsEpiphany 4Basic CardSkillRare0Commence the Hunt for each Skill Card in hand
HugoHunting InstinctsEpiphany 5Basic CardUpgradeRare1InitiationWhen an Upgrade or Skill Card is activated, 1 Commence the Hunt
HugoFan of DaggersBaseSignature CardsAttackRare1Haste60% × 3 Damage to random enemies · Commence the Hunt for each target hit
HugoFan of DaggersEpiphany 2Signature CardsAttackRare1Haste90% × 3 Damage · 2 Commence the Hunt
HugoFan of DaggersEpiphany 3Signature CardsAttackRare1Haste250% Damage · When Damage is dealt, 100% chance of a random ally performing a Coordinated Attack on the target
HugoFan of DaggersEpiphany 4Signature CardsAttackRare1Haste90% Damage × 3 to random enemies · If in a Commence the Hunt state, increase Damage Amount by 100%
HugoFan of DaggersEpiphany 5Signature CardsUpgradeRare2UniqueAt the start of the turn, 60% Damage × 2 to random enemies · Commence the Hunt equal to the number of targets hit
HugoQuick FixBaseSignature CardsAttackRare1Haste80% Damage × 2 · If in a Commence the Hunt state, Draw 1 Attack Card(s)
HugoQuick FixEpiphany 2Signature CardsAttackRare1Haste80% Damage × 2 · If in a Commence the Hunt state, · add 1 Hit(s)
HugoQuick FixEpiphany 3Signature CardsAttackRare1Haste100% Damage × 2 · If in a Commence the Hunt state, Draw 2
HugoQuick FixEpiphany 4Signature CardsAttackRare1Haste100% Damage × 3 · If in a Commence the Hunt state, · increase Action Count of all enemies by 2
HugoQuick FixEpiphany 5Signature CardsAttackRare1Haste120% Damage · Add 1 Hit(s) for each Commence the Hunt
HugoDingo HowlingBaseSignature CardsSkillLegendary1100% Shield · 2 Commence the Hunt
HugoDingo HowlingEpiphany 2Signature CardsSkillLegendary1150% Shield · If under Commence the Hunt · +50% Shield · 2 Commence the Hunt
HugoDingo HowlingEpiphany 3Signature CardsUpgradeLegendary1Upon gaining Commence the Hunt, Draw 1 Attack card(s) (1 per turn)
HugoDingo HowlingEpiphany 4Signature CardsSkillLegendary12 Commence the Hunt · Streak: Add 2 Commence the Hunt
HugoDingo HowlingEpiphany 5Signature CardsSkillLegendary12 Commence the Hunt · Draw 2 attack card(s)
HugoFixer's ApproachBaseSignature CardsUpgradeMythic1UniqueIncrease Damage Amount of Commence the Hunt's Extra Attacks by 40%
HugoLast ResortBaseEgo SkillAttackMythic6250% Damage to all enemies · Increase Damage of Commence the Hunt by 30%
CassiusCardsBaseBasic CardAttackNormal1100% Damage
CassiusWild CardBaseBasic CardAttackNormal2220% Damage
CassiusMana FieldBaseBasic CardSkillNormal1Heal 100%
CassiusPop Eyed PopperBaseBasic CardUpgradeRare1Start a random 1 out of 4 Quests
CassiusPop Eyed PopperEpiphany 2Basic CardUpgradeRare0Start a random 1 out of 4 Quests · Create a Quest card, remove Ephemeral, and apply Retain
CassiusPop Eyed PopperEpiphany 3Basic CardUpgradeRare0Start a random 1 out of 4 Quests · When the Quest is completed, create a stronger Quest card
CassiusPop Eyed PopperEpiphany 4Basic CardUpgradeRare0Choose 1 out of 4 Quests to start
CassiusPop Eyed PopperEpiphany 5Basic CardUpgradeRare0Start a random 1 out of 4 Quests · When the Quest is completed, replace it with another random Quest
CassiusDevil DiceBaseSignature CardsAttackRare1160% Damage · Draw 1
CassiusDevil DiceEpiphany 1Signature CardsAttackRare1200% Damage · Create 1 Quest card(s)
CassiusDevil DiceEpiphany 3Signature CardsAttackRare1160% Damage to all enemies · Draw for each target hit
CassiusDevil DiceEpiphany 4Signature CardsAttackRare1240% Damage · Draw 2 · Discard 2
CassiusDevil DiceEpiphany 5Signature CardsAttackRare0Draw 1 · 80% Damage to all enemies equal to that card’s Cost
CassiusShuffleBaseSignature CardsSkillRare1ExhaustDiscard all cards in hand · Draw for each Discarded
CassiusShuffleEpiphany 2Signature CardsSkillRare1ExhaustDiscard any number of cards in hand · Draw for each Discarded
CassiusShuffleEpiphany 3Signature CardsSkillRare1ExhaustMove all cards in hand and Discard Pile to Draw Pile · Draw 5
CassiusShuffleEpiphany 4Signature CardsSkillRare0ExhaustSelect up to 5 cards in Discard Pile and move to top of Draw Pile
CassiusShuffleEpiphany 5Signature CardsSkillRare0Draw 3 · If the total Cost of those cards is 4 or less, Discard all
CassiusDice TrickBaseSignature CardsAttackLegendary2240% Damage · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests
CassiusDice TrickEpiphany 1Signature CardsAttackLegendary2360% Damage · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests
CassiusDice TrickEpiphany 2Signature CardsAttackLegendary2300% Damage to all enemies · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests
CassiusDice TrickEpiphany 3Signature CardsAttackLegendary080% Damage · +80% base Damage Amount for each Quest completed · (max 5 times)
CassiusDice TrickEpiphany 4Signature CardsUpgradeLegendary2UniqueWhen a Quest card is activated, Heal 100%, then 100% Fixed Damage to a random enemy
CassiusDice TrickEpiphany 5Signature CardsUpgradeLegendary2UniqueAt the start of the turn, create 1 empowered Quest card(s)
CassiusJokerBaseSignature CardsSkillMythic1Select and Draw 1 card(s) from Draw Pile
CassiusDeath TrickBaseEgo SkillSkillMythic4Create 2 Quest card(s) · Decrease Morale of all enemies by 3 for 1 turn
SerenielPulse FireBaseBasic CardAttackNormal1100% Damage
SerenielMagnetic FieldBaseBasic CardSkillNormal1100% Shield
SerenielHoming LaserBaseBasic CardAttackRare0100% Damage · 2 Afterglow · On Ravage, move from Graveyard to hand
SerenielHoming LaserEpiphany 1Basic CardAttackRare0150% Damage · On Ravage, move to hand · Destroy: Add 1 Hit(s)
SerenielHoming LaserEpiphany 2Basic CardAttackRare0150% Damage · 3 Afterglow · On Ravage, move to hand
SerenielHoming LaserEpiphany 3Basic CardAttackRare1150% Damage · 2 Afterglow · Create 2 Homing Laser L in Discard Pile
SerenielHoming LaserEpiphany 4Basic CardAttackRare0100% Damage · 1 Afterglow · On Ravage or at the start of the turn, move to hand
SerenielHoming LaserEpiphany 5Basic CardAttackRare0150% Damage · 2 Afterglow · Move all Homing Laser L in Graveyard to hand
SerenielPlasma MissileBaseSignature CardsAttackRare1120% Damage · 0.5 Tenacity Damage · If the target is not Ravaged, proc 1 more time.
SerenielPlasma MissileEpiphany 1Signature CardsAttackRare1180% Damage · 1 Tenacity Damage · If the target is not Ravaged, proc 1 more time
SerenielPlasma MissileEpiphany 2Signature CardsAttackRare1180% Damage · +60% Damage Amount for each decreased Tenacity of the target · (max 10)
SerenielPlasma MissileEpiphany 3Signature CardsAttackRare1120% Damage · 2 Instinct Weakness · +60% Damage Amount to Homing Laser for 1 turn(s)
SerenielPlasma MissileEpiphany 4Signature CardsAttackRare1120% Damage · Create 3 Homing Laser L in Draw Pile
SerenielPlasma MissileEpiphany 5Signature CardsUpgradeRare1UniqueAt the end of the turn, 50% Damage to a random enemy · +30% Damage Amount for each Homing Laser Moved to hand for 1 turn(s)
SerenielShining CoreBaseSignature CardsSkillRare1Create 2 Homing Laser L
SerenielShining CoreEpiphany 2Signature CardsSkillRare1Create 2 Homing Laser L, increase Exhaust of those cards by 2
SerenielShining CoreEpiphany 3Signature CardsUpgradeRare1Unique, InitiationCreate 2 Homing Laser L · On Ravage, create 2 Homing Laser L
SerenielShining CoreEpiphany 4Signature CardsSkillRare-1Create X+1 Homing Laser L · Apply Haste to those cards
SerenielShining CoreEpiphany 5Signature CardsUpgradeRare1Select and create 1 Homing Laser with their own Signature Epiphanies
SerenielCobalt LightBaseSignature CardsAttackLegendary3120% Damage × 4 to random enemies · 1 Tenacity Damage for each Hit
SerenielCobalt LightEpiphany 1Signature CardsAttackLegendary3180% Damage × 4 to random enemies · 1 Tenacity Damage for each Hit · On Ravage with this card, decrease Cost by 1
SerenielCobalt LightEpiphany 2Signature CardsAttackLegendary3Retain120% Damage to random enemies · 1 Tenacity Damage for each Hit · Retain: Add 1 Hit until activated (max 5 times)
SerenielCobalt LightEpiphany 3Signature CardsAttackLegendary2120% Damage × 4 to random enemies · Create 1 Homing Laser L for each target Hit
SerenielCobalt LightEpiphany 4Signature CardsAttackLegendary1120% Damage to random enemies · Add 1 Hit for each Homing Laser in hand
SerenielCobalt LightEpiphany 5Signature CardsAttackLegendary3Weakness Attack120% Damage × 4 · Ravage: Proc 1 more time
SerenielPale Shooting StarBaseSignature CardsAttackMythic2150% Damage · Proc 3 Homing Laser in Draw Pile and Graveyard
SerenielDeath HaloBaseEgo SkillAttackMythic6400% Damage to all enemies · Move all Homing Laser L in Exhaust Pile to hand
OwenDownward CutBaseBasic CardAttackNormal1100% Damage
OwenWeapon BlockBaseBasic CardSkillNormal1100% Shield
OwenWind ChargeBaseBasic CardSkillRare1Add 1 Hit(s) to the next Attack Card of this unit activated
OwenWind ChargeEpiphany 2Basic CardSkillRare1Add 1 Hit(s) to the next Attack Card activated · Decrease Damage Amount by 25%
OwenWind ChargeEpiphany 3Basic CardUpgradeRare1UniqueWhen an Attack Card of this unit is activated, 30 chance to add 1 Hit(s)
OwenWind ChargeEpiphany 4Basic CardSkillRare1Unique, ExhaustProc the next Skill Card activated 1 more time(s)
OwenWind ChargeEpiphany 5Basic CardSkillRare1Add 3 Hit(s) to the next Attack Card of this unit activated · Decrease Damage Amount by 50%
OwenWind SlashBaseSignature CardsAttackRare2280% Damage to all enemies
OwenWind SlashEpiphany 2Signature CardsAttackRare2150% Damage × 3
OwenWind SlashEpiphany 3Signature CardsAttackRare2280% Damage to all enemies · Defeat: Activate effect 1 more time (max 1 time)
OwenWind SlashEpiphany 4Signature CardsUpgradeRare2At the start of the turn, decrease AP by 1 · At the end of the turn, 280% Damage to all enemies
OwenWind SlashEpiphany 5Signature CardsAttackRare2280% Damage to all enemies · Increase Tenacity Damage by 100%
OwenGale StrikeBaseSignature CardsAttackMythic2300% Damage · 130% Shield
OwenWind RidingBaseSignature CardsSkillLegendary1150% Shield · Move Wind Charge from Discard Pile to hand
OwenWind RidingEpiphany 1Signature CardsSkillLegendary1220% Shield · Move 2 card(s) of this unit from Discard Pile to hand
OwenWind RidingEpiphany 2Signature CardsUpgradeLegendary1When Wind Charge is activated, 120% Shield · 120% Damage to all enemies
OwenWind RidingEpiphany 3Signature CardsSkillLegendary1150% Shield · Add 1 Hit(s) to the next Attack Card of this unit activated
OwenWind RidingEpiphany 4Signature CardsSkillLegendary1220% Shield · 3 Damage Reduction
OwenWind RidingEpiphany 5Signature CardsSkillLegendary1220% Shield · If Wind Charge is activated this turn, gain additional 220% Shield
OwenBreak ArmorBaseSignature CardsAttackRare1140% Damage · 2 Vulnerable
OwenBreak ArmorEpiphany 1Signature CardsAttackRare1210% Damage · Decrease Fortitude by 4 for 1 turn
OwenBreak ArmorEpiphany 3Signature CardsAttackRare1210% Damage · 2 Vulnerable · When the target is in a Vulnerable state, increase Damage Amount by 30%
OwenBreak ArmorEpiphany 4Signature CardsAttackRare1210% Damage · 2 Vulnerable · If the target has Shield, increase Damage Amount by 30%
OwenBreak ArmorEpiphany 5Signature CardsAttackRare1140% Damage · 3 Vulnerable · When Wind Charge is activated, move this card from Discard Pile to hand
OwenRaging StormBaseEgo SkillAttackMythic5250% Damage · 250% Shield​
NarjaNA: Attack ResponseBaseBasic CardAttackNormal1100% Defense-Based Damage
NarjaNA: Defense ResponseBaseBasic CardSkillNormal1Heal 100%
NarjaShackles of HungerBaseBasic CardAttackRare130% Defense-Based Damage × 3 · Attunement: 4 Voracity
NarjaShackles of HungerEpiphany 1Basic CardAttackRare130% Defense-Based Damage × 4 · Attunement: 6 Voracity
NarjaShackles of HungerEpiphany 2Basic CardAttackRare030% Defense-Based Damage × 2 · At the start of the turn, if Voracity was activated 3 or more times in the previous turn, move to hand · Attunement: 1 Voracity
NarjaShackles of HungerEpiphany 3Basic CardAttackRare150% Defense-Based Damage × 3 · Add 1 Hit for each 4 Voracity owned (max 3 times)
NarjaShackles of HungerEpiphany 4Basic CardSkillRare1RetainDecrease Voracity by up to 5 · +40% Damage Amount to the next Attack Card activated for each amount decreased · If 5 is decreased, 3 Predation
NarjaShackles of HungerEpiphany 5Basic CardSkillRare060% Shield · Decrease Voracity by max 3 · Repeat for each amount decreased
NarjaBottomless HungerBaseSignature CardsSkillRare0The next 2 times Voracity is activated, decrease Cost of 1 random card in hand by 1 for 1 turn
NarjaBottomless HungerEpiphany 1Signature CardsSkillRare03 Voracity · The next 2 times Voracity is activated, decrease Cost of 1 random card in hand by 1 for 1 turn
NarjaBottomless HungerEpiphany 2Signature CardsSkillRare0Decrease Cost of 2 random cards in hand by 1 for 1 turn(s)
NarjaBottomless HungerEpiphany 3Signature CardsUpgradeRare1UniqueWhen Voracity is activated 3 times in 1 turn, decrease Cost of 1 random card in hand by 1 until activated (1 time per turn)
NarjaBottomless HungerEpiphany 4Signature CardsSkillRare0RetainFor 1 turn, +100% Defense-Based Damage
NarjaBottomless HungerEpiphany 5Signature CardsSkillRare1Lead7 Voracity · For 1 turn, each time Voracity is activated, +40% Damage Amount to the next Mealtime
NarjaVoluntary ControlBaseSignature CardsSkillRare1If Voracity is fewer than 6 stacks, gain 6 Voracity · If 6 or more stacks, gain 2 Predation
NarjaVoluntary ControlEpiphany 1Signature CardsSkillRare1If Voracity is fewer than 6 stacks, gain 9 Voracity · If 6 or more stacks, gain 3 Predation
NarjaVoluntary ControlEpiphany 2Signature CardsSkillRare0If Mealtime is in Draw Pile, move to hand · If in Graveyard, 3 Morale for 1 turn
NarjaVoluntary ControlEpiphany 3Signature CardsSkillRare1For 2 turn(s), each time Action Count of the target is decreased, 1 Voracity
NarjaVoluntary ControlEpiphany 4Signature CardsUpgradeRare1Unique10 Voracity · Select 1 Attack Card(s) · 1 Predation each time that card is moved to hand
NarjaVoluntary ControlEpiphany 5Signature CardsUpgradeRare1UniqueEach time a Basic Attack Card inflicts a Hit, 1 Voracity · +50% Damage Amount to Basic Attack Cards
NarjaDomain of VoracityBaseSignature CardsAttackLegendary1100% Defense-Based Damage to all enemies · Increase Tenacity Damage taken of the target by 100% until their next Ravage
NarjaDomain of VoracityEpiphany 1Signature CardsAttackLegendary1100% Defense-Based Damage to all enemies · Increase Tenacity Damage taken of the target by 100% until their next Ravage, and on Ravage, 3 Voracity
NarjaDomain of VoracityEpiphany 2Signature CardsAttackLegendary1100% Defense-Based Damage to all enemies · For 2 turn(s), +100% Defense-Based Damage taken by the target
NarjaDomain of VoracityEpiphany 3Signature CardsAttackLegendary1150% Defense-Based Damage to all enemies · For the next 5 Hits against a target, Heal 40%
NarjaDomain of VoracityEpiphany 4Signature CardsAttackLegendary3Retain320% Defense-Based Damage to all enemies · If granted both Voracity and Predation, proc 1 more time
NarjaDomain of VoracityEpiphany 5Signature CardsUpgradeLegendary1UniqueEach time Mealtime is activated, Heal 200%
NarjaMealtimeBaseSignature CardsAttackMythic6Retain, UniqueIf Voracity is decreased, · decrease Cost by 1 and +30% Heal Amount (max 10) until activated · 160% Defense-Based Damage to all enemies · Heal 100% · 4 Predation
NarjaPredator's Hunting MethodBaseEgo SkillAttackMythic510 Voracity · 250% Defense-Based Damage · If Mealtime is in Graveyard, 5 Predation
AdelheidGather AroundBaseBasic CardAttackNormal1100% Defense-Based Damage
AdelheidFairy's ProtectionBaseBasic CardSkillNormal1100% Shield
AdelheidOnce Upon A TimeBaseBasic CardSkillRare1Exhaust 2Apply Blessing to 2 random card(s) in Draw Pile, then Draw 1 of those cards
AdelheidOnce Upon A TimeEpiphany 2Basic CardSkillRare0Initiation, Exhaust 2Select and Draw 1 from Draw Pile, then apply Blessing to those cards
AdelheidOnce Upon A TimeEpiphany 3Basic CardSkillRare0Exhaust 2Discard 1 · Apply Blessing to 3 random card(s) of the Combatant who owns the Discarded card
AdelheidOnce Upon A TimeEpiphany 4Basic CardSkillRare-1Retain, Exhaust 2Draw equal to X, then apply Blessing to those cards
AdelheidOnce Upon A TimeEpiphany 5Basic CardUpgradeRare1UniqueWhen a card is created, apply Blessing (5 times per turn)
AdelheidProtect UsBaseSignature CardsSkillRare1BlessingFor the next 2 Blessing cards activated, Draw 1 Blessing card
AdelheidProtect UsEpiphany 2Signature CardsSkillRare1BlessingThe next 2 times 0 cards are in hand, Draw 1 Blessing card
AdelheidProtect UsEpiphany 3Signature CardsSkillRare1BlessingDraw 3 · Change Cost of those cards to 0-2 for 1 turn
AdelheidProtect UsEpiphany 4Signature CardsSkillRare0BlessingDraw 1 · If that card is a Blessing card, add 1 Draw
AdelheidProtect UsEpiphany 5Signature CardsSkillRare1Draw 2 Blessing card(s) of this unit · Increase Damage and Shield Gain Amount of those cards by 60% for 1 turn
AdelheidFriends from Fairy TalesBaseSignature CardsUpgradeRare1UniqueSelect and create 1 of either Doggie or Teddy
AdelheidFriends from Fairy TalesEpiphany 1Signature CardsUpgradeRare1UniqueCreate 1 Doggie · +20% Damage Amount to Doggie for each Blessing card in All Piles (max 15 cards)
AdelheidFriends from Fairy TalesEpiphany 2Signature CardsUpgradeRare1UniqueCreate 1 Teddy · When Damage is taken, move Teddy to hand (1 time per turn)
AdelheidFriends from Fairy TalesEpiphany 3Signature CardsUpgradeRare1UniqueCreate 4 Doggie (Pack) in Draw Pile
AdelheidFriends from Fairy TalesEpiphany 4Signature CardsUpgradeRare1UniqueCreate 1 Teddy · When Teddy is activated, 1 Counterattack, and for 1 turn, Retain Counterattack
AdelheidFriends from Fairy TalesEpiphany 5Signature CardsUpgradeRare1UniqueCreate 1 Doggie (Morphed)
AdelheidTruth Behind A StoryBaseSignature CardsAttackLegendary1Haste200% Defense-Based Damage · +100% Damage Amount taken by the target for 1 turn
AdelheidTruth Behind A StoryEpiphany 1Signature CardsAttackLegendary1Haste300% Defense-Based Damage · 2 Weaken · +100% Damage Amount taken by the target for 1 turn
AdelheidTruth Behind A StoryEpiphany 2Signature CardsAttackLegendary1Haste200% Defense-Based Damage · Move 2 Blessing card(s) from Discard Pile to hand
AdelheidTruth Behind A StoryEpiphany 3Signature CardsAttackLegendary1Haste200% Defense-Based Damage · Increase Damage and Shield Gain Amounts of Doggie and Teddy by 100% for 1 turn
AdelheidTruth Behind A StoryEpiphany 4Signature CardsAttackLegendary2Quietus400% Defense-Based Damage · Increase Damage Amount by 30% for each Blessing card in hand
AdelheidTruth Behind A StoryEpiphany 5Signature CardsAttackLegendary1Haste300% Defense-Based Damage · Increase Action Count by 4
AdelheidGarden of SecretsBaseSignature CardsUpgradeMythic1Unique200% Shield · 25% Shield Retention
AdelheidHappy EndingBaseEgo SkillSkillMythic6300% Shield · Fixed Heal equal to Shield in possession · (cannot exceed 30% of max HP)
ReiDark BladeBaseBasic CardAttackNormal1100% Damage
ReiMaterial RegenerationBaseBasic CardSkillNormal1Heal 100%
ReiStrike of DarknessBaseBasic CardAttackRare1Lead100% Damage · Increase Damage Amount of Basic Attack Cards by 100% for 1 turn
ReiStrike of DarknessEpiphany 1Basic CardAttackRare1Lead150% Damage · Increases Damage Amount of Basic Attack Cards by 150% for 1 turn
ReiStrike of DarknessEpiphany 2Basic CardAttackRare1350% Damage · 20% DMG-Based Recovery · Decrease Damage Amount by 20% for 1 turn
ReiStrike of DarknessEpiphany 3Basic CardAttackRare1Lead150% Damage · Discard all Basic Cards, add 1 Hit for each
ReiStrike of DarknessEpiphany 4Basic CardUpgradeRare1UniqueIncrease Damage Amount of Basic Attack Cards by 80%
ReiStrike of DarknessEpiphany 5Basic CardSkillRare0RetainProc all Basic Cards in hand
ReiResonating DarknessBaseSignature CardsUpgradeRare1Unique+40% Damage Amount to 1-Cost cards · At the end of the turn, Heal 60%
ReiResonating DarknessEpiphany 2Signature CardsUpgradeRare1Unique+40% Damage Amount to Void Cards · At the end of the turn, Heal 90%
ReiResonating DarknessEpiphany 3Signature CardsUpgradeRare1Unique+40% Damage, Shield Gain, and Heal Amounts to 1-Cost cards · At the end of the turn, Heal 90%
ReiResonating DarknessEpiphany 4Signature CardsUpgradeRare1Unique+40% Damage Amount to 1-Cost or lower cards · At the end of the turn, Heal 90%
ReiResonating DarknessEpiphany 5Signature CardsSkillRare0Heal 100% · For 1 turn, +80% Damage Amount to 1-Cost cards
ReiSnack TimeBaseSignature CardsSkillRare0ExhaustChoose 1 card(s) in hand to Exhaust · Heal 200% · Draw 1
ReiSnack TimeEpiphany 2Signature CardsSkillRare0Retain, ExhaustHeal 200% · Draw 2
ReiSnack TimeEpiphany 3Signature CardsSkillRare0ExhaustHeal 150% · Select and Exhaust up to 2 card(s) in hand, then Draw for each Exhausted
ReiSnack TimeEpiphany 4Signature CardsSkillRare0ExhaustHeal 150% · Select and Exhaust up to 1 card(s) in Draw Pile, then Draw for each Exhausted
ReiSnack TimeEpiphany 5Signature CardsSkillRare0ExhaustHeal 150% · Select and Exhaust 2 card(s) in hand · Select and Draw 1 Void card(s)
ReiDark CondensationBaseSignature CardsSkillLegendary1Select 1 Attack Card(s) in hand, then +100% Damage Amount for 1 turn until activated
ReiDark CondensationEpiphany 2Signature CardsSkillLegendary1Select 1 card(s) in hand, then +100% Damage, Shield Gain, and Heal Amounts for 1 turn until activated
ReiDark CondensationEpiphany 3Signature CardsSkillLegendary1For 1 turn, +50% Damage Amount of Void Attack Cards
ReiDark CondensationEpiphany 4Signature CardsSkillLegendary1Select 1 Attack Card(s), then +100% Damage Amount until activated
ReiDark CondensationEpiphany 5Signature CardsUpgradeLegendary1Choose 1 Attack Card(s) in hand, +50% Damage Amount
ReiPredator's BladeBaseSignature CardsAttackMythic1250% Damage · For 1 turn, 2 Morale
ReiFinal ShadowBaseEgo SkillAttackMythic4300% Damage · 15% DMG-Based Recovery · Gain 1 AP
YukiLongsword SlashBaseBasic CardAttackNormal1100% Damage
YukiRapid SlashBaseBasic CardAttackNormal2220% Damage
YukiFlowing ParryBaseBasic CardSkillNormal1100% Shield
YukiPrepare to SubdueBaseBasic CardSkillRare0Draw 1 Attack Card(s) of this unit · Increase Damage Amount of those cards by 40% for 1 turn
YukiPrepare to SubdueEpiphany 2Basic CardSkillRare0Draw 1 Attack Card(s) of this unit · Increase Damage Amount of Attack Cards of this unit by 30% for 1 turn
YukiPrepare to SubdueEpiphany 3Basic CardSkillRare0Draw 2 Attack Card(s) of this unit · Decrease Damage Amount of those cards by 10% for 1 turn
YukiPrepare to SubdueEpiphany 4Basic CardSkillRare0Draw 1 Attack Card(s) of this unit · Increase Damage Amount of those cards by 40% for 1 turn · Inspiration: Draw 1 Attack Card(s) of this unit
YukiPrepare to SubdueEpiphany 5Basic CardSkillRare0Draw 1 Attack Card(s) of this unit · At the start of the next turn, Draw 2 Attack Card(s) of this unit
YukiFlash SlashBaseSignature CardsAttackRare2220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Decrease Cost by 1
YukiFlash SlashEpiphany 2Signature CardsAttackRare2220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Decrease Cost by 2
YukiFlash SlashEpiphany 3Signature CardsAttackRare2220% Damage to all enemies · If there is only a single target, increase Damage Amount by 50% · Inspiration: Add 1 Hit
YukiFlash SlashEpiphany 4Signature CardsAttackRare2Retain400% Damage · For 1 turn, +150% Damage Amount for each card of this unit Drawn (max 5)
YukiFlash SlashEpiphany 5Signature CardsAttackRare3360% Damage to all enemies · When activated, decrease Cost by 1 · If there is only a single target, increase Damage Amount by 50%
YukiTrickery StrikeBaseSignature CardsAttackRare1Retain180% Damage · Enable the Inspiration effect for 1 random card(s) of this unit in hand
YukiTrickery StrikeEpiphany 1Signature CardsAttackRare1Retain240% Damage · Select 1 cards of this unit in hand and enable the Inspiration effect
YukiTrickery StrikeEpiphany 3Signature CardsSkillRare1Enable the Inspiration effect for all cards of this unit in hand · For 1 turn, when an Inspiration-enabled card of this unit is activated, 100% Damage to a random enemy
YukiTrickery StrikeEpiphany 4Signature CardsAttackRare1180% Damage · Draw 1 card(s) that have the Inspiration effect
YukiTrickery StrikeEpiphany 5Signature CardsAttackRare1200% Damage · Inspiration: Add 1 Hit
YukiFreezing BladeBaseSignature CardsUpgradeLegendary1UniqueWhen an Inspiration-enabled card of this unit is activated, 120% Damage to all enemies
YukiFreezing BladeEpiphany 3Signature CardsUpgradeLegendary1UniqueWhen an Inspiration-enabled card of this unit is activated, 120% Damage × 2 to a random enemy
YukiFreezing BladeEpiphany 4Signature CardsUpgradeLegendary1UniqueIncrease Damage Amount of All-Target Attack Cards of this unit by 50%
YukiFreezing BladeEpiphany 5Signature CardsUpgradeLegendary1UniqueAt the start of the turn, enable the Inspiration effect for 2 random cards in hand
YukiIceberg CleaveBaseSignature CardsAttackMythic1180% Damage to all enemies · Inspiration: Add 1 Hit
SoliaSpacetime RiftBasePartnersAttackNormal3250% Damage · 1 Mark
WilhelminaTactical CommandBasePartnersUpgradeNormal2For 1 turn, 2 Morale · For 1 turn, 1 Fortitude
RosariaSecurity team, requesting support!BasePartnersSkillNormal2Draw 1 Upgrade Card(s) · If there are no Upgrade Cards in Draw Pile, Draw 1
YvonneConsecrationBasePartnersSkillNormal2Heal 100% · 1 Fortitude for 1 turn
EloiseActivate Defense ModuleBasePartnersSkillNormal3For 1 turn, when a card is Exhausted, 1 Weaken to a random enemy
MarinAzure FuryBasePartnersAttackNormal3200% Damage to all enemies · Draw 1 skill card(s)
SophiaAlways Cheer For YouBasePartnersSkillNormal33 Die-hard Fan · Draw 1 · Discard up to 2 cards
EricaCrackdown Beam BombardmentBasePartnersAttackNormal2200% Defense-based Damage to all enemies · 1 Counterattack · If any enemy’s Anticipated Action is attack, 1 Counterattack
TianaPhase AlignmentBasePartnersSkillNormal3Draw 1 Exhaust card(s) · The next 2 time(s) an Ego Skill is used, Draw 1 Exhaust card(s) · Decrease Cost of the next Ego Skill used by 1
ArwenPokopo ponpon!BasePartnersSkillNormal3Heal 200% · 1 Damage Reduction
GayaIce Wyrm’s RoarBasePartnersAttackNormal360% Defense-Based Damage · Draw 1 Attack Card(s)
AlyssaVitality Boosting PotionBasePartnersSkillNormal2Heal 100% · 1 Morale for 1 turn · When below 50% HP, increase Heal Amount by 50%
EishlenInnos’s GuardianBasePartnersSkillNormal4100% Shield · 50% Shield Retention for 1 turn (cannot stack)
NyxErrante HurricaneBasePartnersSkillNormal4Discard up to 3 card(s), · then Draw +1 card(s) equal to the number discarded
KiaraLumina ExplosionBasePartnersAttackNormal3200% Damage · +20% base Damage Amount for each card in Graveyard
AnteiaScholarly MeasuresBasePartnersAttackNormal2180% Damage to all enemies · 1 Vulnerable
RachelHamburger Delivery, Sir!BasePartnersSkillNormal2100% Shield · Draw 1
ZetaUndertaking the MissionBasePartnersAttackNormal2200% Defense-Based Damage · Draws 1 highest-cost card(s)
RitochkaWorkplace hazards ahead!BasePartnersSkillNormal2For 1 turn, 3 Morale
MarianneBlood StalkerBasePartnersAttackNormal3350% Damage
AlceaIf You Require AssistanceBasePartnersAttackNormal3250% Defense-Based Damage · 5 Caustic Remarks
ClaraGenius Stage DirectorBasePartnersSkillNormal3200% Shield · Select and Draw 2 Blessing card(s) from Draw Pile
NakiaPowerful ShotBasePartnersAttackNormal2200% Damage
DaisyCommencing Detection!BasePartnersSkillNormal2180% Shield · 1 Morale for 1 turn
ZateraFlower of MemoryBasePartnersSkillNormal2200% Shield
RaidelAnalyze WeaknessBasePartnersSkillNormal2100% Shield · 1 Counterattack
SeritheaCrimson RomanceBasePartnersAttackNormal3250% Damage · 2 Vulnerable
DouglasGiant BazookaBasePartnersAttackNormal2120% Damage to all enemies
YuriDrone Deployment!BasePartnersSkillNormal3Draw 2
EunieLay Down Suppressive Fire!BasePartnersAttackNormal380% Damage to all enemies · 1 Leaving the Rest to You!, and when an enemy is defeated, 1 Ammo Transfer for each defeated
WestmacottClue SpottedBasePartnersSkillNormal2Move 1 card(s) from hand to top of Draw Pile · Draw 2 of the assigned Combatant’s card(s)
LiciniaBlossoming VenomBasePartnersSkillNormal3Gain 1 AP · 3 Paralytic Poison to all enemies
ItsukuMoonlit LeisureBasePartnersAttackNormal3200% Damage to all enemies · 2 Fierce Winds
EmilieFor My MistressBasePartnersAttackNormal2300% Damage · 2 Sensory Deprivation
IvyA New VisitorBasePartnersSkillNormal32 Illusory Erosion
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