Arknights Modules

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483 modules

NameTypeOperatorStat bonus (Stage 1→2→3)TraitTalent (Stage 3)
Mixed-Fruit Medical CaddyGEE-XAakHP +135→190→240 · ATK +37→47→57Increases SP recovery rate by +0.25/second while above 80% HPEach attack will randomly trigger one of the following effects: Restores own HP by 20%, that attack deals 165% damage, Slows the enemy for 1.6 seconds, or Stuns the enemy for 1.2 seconds; additionally has a 30% chance to activate all the above effects at once.
Remnant of the MalpracticeGEE-YAakATK +43→60→75 · ASPD +3→4→5 · Redeploy -15Redeployment Time reducedIncreases healing amount on this unit by 25%; when deployed, immediately restores the HP of an allied Operator within Attack Range (prioritizing those directly in front of Aak) for 150% of Aak's ATK
'Custodia' Individual Comm-UnitCCR-XAbsintheHP +100→130→150 · ATK +30→40→50Ignore 10 of target's RESIncreases damage dealt to enemies below 50% HP by 32%
'Freedom, Onion Rings, and Me'ARC-XAciddropDEF +30→40→50 · ASPD +3→4→5 · Redeploy -25Redeployment Time reducedEach attack deals at least 35% of this unit's ATK damage (increases to 50% of ATK when the enemy is in the two frontal tiles)
Samurai ArmorSBL-XAkafuyuATK +55→65→70 · DEF +30→42→50Gain 25% Sanctuary when HP is below 50%+12% DEF when blocking an enemy
The Music Box of A BurdenbeastBLA-XAkkordHP +145→160→175 · ATK +40→45→50Attacks deal extremely long-ranged AoE Arts damage; damage dealt increases with distance, up to 110%When there is at least 1 other Operator within range, +20% ATK
'Carry-On Bumper'CRA-XAlannaATK +45→50→55 · DEF +25→30→35Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostCarries 3 Support Devices (max 2 deployed at once) that allow an Operator to ignore 100 DEF when attacking enemies (lasts 30s); effects from Devices do not stack
Alliance/Supportive Operator's BadgeRIT-XAlliance/Supportive OperatorHP +90→110→135 · ATK +23→28→30Elemental Injury dealt to Elite and Leader enemies increases by 18%Attacks also deal 20% ATK as Nervous Impairment (prioritized), Burn, and Necrosis; prioritizing enemies not under a burst effect
'Capstone Project'HOK-XAlmondHP +130→220→280 · DEF +17→22→25While being pulled, enemies take Arts damage proportional to the distance traveledImmediately restores 12 SP after activating a skill for the first time each battle
Portable Radar EquipmentDEA-XAmbrielHP +65→80→95 · ATK +55→68→81The further away the enemy, the higher the damage dealt (up to an increase of 15%)Has a 33% chance to stun for 3 seconds when attacking an enemy outside this unit's normal attack range
DWDB-221ECCR-YAmiyaHP +100→130→150 · ATK +30→40→50Gain 1 SP when normal attacks hit an elite or leader enemy.Restores 3 extra Skill Points when attacking an enemy and 10 extra Skill Points when killing an enemy
Anger to be TunedAFT-XAmiyaATK +26→38→45 · RES +3→4→4ASPD +8 when not blocking an enemyAll allied units on the battlefield gain +9% ATK and DEF, doubled when this unit's skill is active
The Dress Handpicked by TheresaINC-XAmiyaHP +100→130→150 · ATK +25→35→40Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealtWhen deployed, all allied units have max HP +10%, and while skill is active, all allied units recover 3.5% of max HP per second
Gunsmithing ToolkitDEA-XAndreanaHP +70→95→121 · ATK +65→81→91The further away the enemy, the higher the damage dealt (up to an increase of 15%)When this unit is in the squad, all [Abyssal Hunter] Operators gain +20 ASPD
Gravity Calibration ModuleDEC-YAngelinaHP +90→110→120 · ATK +35→45→50Attacks deal Arts damage, and Slow the enemy for a moderate period of timeRestores the HP of all allies by 35 per second when this unit's skill is not active
Experimental Anti-Gravity ModuleDEC-XAngelinaHP +60→80→100 · ATK +10→15→20 · ASPD +4→5→6SP recovery +0.2/s when there are enemies within rangeAll allies gain ASPD +7, allies within range gain another ASPD +5
Angelina's Specialized BadgeISW-AAngelinaATK +35→51→65 · ASPD +5→6→7In Integrated Strategies, all enemies on the field have Weight -1 while this unit is deployedAll allies gain +7 ASPD; in Integrated Strategies, enemies being shifted or Levitated while Angelina is on the field take 60% of her ATK as Arts damage every 0.5s; when Angelina's skill is active, her attacks can Levitate the target for 3s; also, hitting the Levitated target can refresh the duration of Levitate
Emergency KitRPR-XAostaHP +120→170→200 · ATK +35→44→50Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.Attacks inflict Bleed to unblocked enemies, dealing 25% ATK as Arts damage (unaffected by trait) every second for 5 seconds
Hi-Fi HeadsetMAR-YAprilHP +110→160→190 · ATK +23→28→32When there are ground enemies within range, ASPD +8Redeployment Time -28 seconds, DP Cost -2
'Seeds of Tomorrow'MAR-YArchettoATK +17→22→24 · DEF +17→22→24 · ASPD +2→3→4When there are ground enemies within range, ASPD +8When deployed, this unit gains 1 Shield and 9 Skill Points. Restores 7 Skill Points when the Shield breaks
Yesterday Once MoreMAR-XArchettoHP +90→130→160 · ATK +32→40→48Increases ATK to 110% when attacking aerial targetsEvery 2.2 seconds when deployed, restores 1 Skill Point to all deployed Sniper allies that have an Offensive Recovery skill; this unit restores 1 SP every 1.8s when there is another Sniper Operator deployed
Archetto's Specialized BadgeISW-AArchettoATK +32→45→55 · ASPD +6→7→8In Integrated Strategies, for every deployed Operator with an Offensive Recovery skill, Archetto's Attack Range +1 (Max +3)Every 2.5 seconds when deployed, restores 1 Skill Point to all deployed Sniper allies that have an Offensive Recovery skill; in Integrated Strategies, all Operators with Offensive Recovery skills will benefit from this effect and will gain SP from Archetto's attacks, and all Operators with Offensive Recovery skills have ATK +50% while their skill is active
The Book of AreneLOR-YAreneHP +120→160→185 · ATK +33→39→45ASPD +12 when there are 2 or more enemies in attack range.Prioritizes attacking Drones; +55% ATK when attacking Drones.
Lemon-flavored ChildhoodBLA-XAromaHP +150→175→190 · ATK +49→55→60Attacks deal extremely long-ranged AoE Arts damage; damage dealt increases with distance, up to 110%The first attack against each enemy has ATK increased to 120% and Levitates the target for 2.5s
'Asbestos vs. Two-headed Gloompincer'AST-XAsbestosHP +80→125→150 · ATK +28→35→45 · DEF +18→25→30On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetRES +12, restores 4 SP when hit by an enemy's normal Arts attack
'Hidden Blade'AMB-XAscalonHP +180→230→270 · ATK +15→33→53Slows the Movement Speed of enemies within this unit's attack range by 20%Attacks inflict the following effect on enemies: Movement Speed reduced by 18% and take 11% of Ascalon's current ATK as Arts damage per second for 30s, stacking up to 3 times.
'Eyes of Ascalon'AMB-YAscalonATK +55→70→80 · DEF +25→45→60Deals Damage to all targets within range 65% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemiesAttacks inflict the following effect on enemies: Movement Speed reduced by 18% and take 10% of Ascalon's current ATK as Arts damage per second for 25s, stacking up to 3 times; when enemies with this effect are defeated, Ascalon recovers 10% HP
Tactical Breaching Round PackMAR-YAshHP +100→160→200 · ATK +25→33→40When there are ground enemies within range, ASPD +8During the first deployment, DP Cost -5 and gain 17 SP on deployment
Modified Breaching GrenadeMAR-XAshHP +90→140→170 · ATK +14→19→22 · DEF +12→16→19Increases ATK to 110% when attacking aerial targetsAfter deployment, immediately throw a Stun Grenade at an enemy within range, Stunning them and nearby enemies for 6 seconds; for 6s, Ash deals +10% Physical damage to those enemies
Outdoor Essential KitFOR-XAshlockHP +235→290→325 · ATK +45→60→70Increases ATK to 110% when attacking blocked enemiesATK +10%. If the two tiles to the front and back are ground tiles, ATK +20% instead
Unpredictable Star ChartAFT-YAstesiaATK +25→36→42 · DEF +25→36→42Enemies blocked by this unit receive 10% Arts FragilityGains +7 ASPD and +4% DEF for every 20s this unit remains on the battlefield, stacking up to 5 times
Unassembled ClockCHA-YAstgenneHP +50→70→120 · ATK +45→62→74Attacks deal Arts damage and jump between 4 enemies. Each jump no longer deals less damage and inflicts a brief SlowGains +4 ASPD for every 10 seconds this unit remains on the battlefield, stacking up to 7 times
The Seeker's CollectionDEC-YAstgenne the LightchaserHP +85→105→115 · ATK +35→45→50Attacks deal Arts damage, and Slow the enemy for a moderate period of time+1 ASPD when inflicting Slow on enemies, stacking up to 25 times; +12% ATK at full stacks
Shield Photography ModuleHES-XAuroraHP +250→320→380 · ATK +60→75→90SP recovery is slowed except when blocking enemiesWhen this unit's skill is not active and SP is less than or equal half the maximum, stops attacking and restores 4% Max HP every second
Portable Wildland StimulantsLOR-XAyerscarpeHP +120→160→195 · ATK +37→49→55Attacks deal an additional 10% ATK as Arts damage.This unit and allied Operators in the surrounding 8 tiles gain +11 ASPD; allies blocking an enemy gain an additional +5 ASPD.
Piledriver Spear MagazineCHG-XBagpipeHP +150→165→180 · ATK +50→64→73Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreatedWhen this unit is in the squad, all Vanguard Operators gain +6 Starting SP. When deployed, Bagpipe gains 4 additional SP
Stick and SackCHG-YBagpipeATK +65→75→85 · DEF +13→17→20When attacking enemies with less than 40% of their max HP, increase ATK to 115%Attacks have a 33% chance to increase ATK to 140% and strike an additional target
Bestowed TrinketGUA-YBasslineHP +265→345→410 · ATK +23→28→32Reduces damage taken by 15%RES +14; if there are allied Operators in the 8 surrounding tiles, both this unit and them gain another RES +5
All-You-Crabs-EatTAC-YBeanstalkHP +100→125→140 · ATK +15→20→25This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by ReinforcementsDEF +15% when blocking; automatically respawns 15 seconds after being defeated.
Strong JawFGT-YBeehunterHP +120→145→170 · ATK +30→40→45Blocks 1 enemy; Gains +10 ASPD when above 50% HPEach consecutive attack on the same target increases ATK by 7%, stacking up to 5 times. Stacks will be lost upon switching targets
'Beeswax's Blessing'PLX-XBeeswaxHP +150→180→210 · ATK +55→64→70Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts DamageWhen this unit's skill is not active, +15% Max HP, and restores 4% Max HP per second
The InstrumentFGT-YBelloneHP +140→180→230 · ATK +50→65→80Blocks 1 enemy; Gains +10 ASPD when above 50% HPAttacks reduce the target's DEF by 8% for 10s (stacks up to 5 times); as the target's remaining HP percentage decreases, Bellone's damage dealt increases, to a maximum of 142% when target HP is below 20%
The Jeffreys Collection of Fairytales New and Old, Hardback EditionPUM-YBenaHP +200→250→280 · ATK +40→50→55Instead of retreating when defeated, switch to a (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the originaldeals Arts damage and reduces Physical and Arts damage taken by 45%
A Well-Made ShirtSWO-XBibeakATK +45→55→65 · ASPD +4→5→5Deals 10% more damage with skillsASPD +6 and ATK +2% after defeating an enemy (stacks up to 6 times)
'The Journey Thus Far'PRO-XBisonHP +150→200→250 · DEF +60→75→85DEF +20% when blocking an enemyDEF +80; the Operator deployed behind gains the same effect
The Stars and The SleepyheadTAC-XBlacknightHP +125→140→150 · ATK +15→17→20 · DEF +10→15→20This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by ReinforcementsThis unit and the slumberfoot gain ATK +10% when there is a Sleeping enemy in attack range.
Overloaded Weapons, Overheated HeartCEN-XBlazeHP +240→270→285 · ATK +50→70→86Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemiesThis unit gains Status Resistance after being deployed for 15 seconds, +6% ATK after 30 seconds, and +12 ASPD after 45 seconds
'I'll be right back'CEN-YBlazeHP +300→330→345 · ATK +40→50→66While above 50% HP, reduces the amount of Physical damage taken by 20%When this unit's HP falls beneath 50% for the first time, and then beneath 25% for the first time, restores 50% HP and prevents HP from falling under 50% for 8 seconds; ignores 150 DEF of a target when HP is above 50%
The Fervent LongingPRI-XBlaze the Igniting SparkATK +52→66→82 · DEF +10→20→25Damage dealt to enemies under an Elemental Burst effect increased to 110%Whenever Burn burst is triggered on an enemy, immediately deals 420% ATK as Elemental Damage to that enemy, recovers HP equal to 15% of Max HP, and ATK +10% for 10s
Echo of Craftsman's GuildGUA-YBlemishineHP +160→210→270 · ATK +35→43→50 · DEF +35→43→50Reduces damage taken by 15%When deployed, allies that have a Defensive Recovery skill also gain 1 SP when attacking. When other [Kazimierz] Operators are deployed, Blemishine gains 3 SP
'Knight Primus'GUA-XBlemishineHP +230→350→460 · ATK +53→60→69When healing allied units with less than 50% HP, increases heal amount by 15%Can attack and will prioritize attacking Sleeping enemies; when doing so, increases ATK to 160%. After deployment, all ground enemies on that tile will fall asleep for 8 seconds
Shield Maintenance OilSPT-XBlitzHP +180→220→250 · ATK +35→40→52Reveals Invisible enemies within rangePrioritize Stunned enemies; Increase ATK to 180% when attacking Stunned enemies
Standard Color ChartMAR-YBlue PoisonATK +20→26→30 · ASPD +2→3→4When there are ground enemies within range, ASPD +8Poisons the targets when attacking, dealing 95 Arts damage to them per second, lasting 3 seconds
Second-hand Textbook for Social WorkRIT-XBobbingATK +25→30→35 · DEF +23→27→30Elemental Injury dealt to Elite and Leader enemies increases by 18%The first attack against an enemy deals 18% ATK as Burn every second for 5s
Yesterday, Today and TomorrowRIT-XBotaniHP +95→125→145 · ATK +24→29→32Elemental Injury dealt to Elite and Leader enemies increases by 18%When there are enemies in attack range under the burst effect of Corrosion, ASPD +7; stacks up to 4 times
Surgical Instrument KitRIN-XBreezeHP +60→80→100 · ATK +30→40→47Attack Range expandsWhen this unit's skill is active, all Medic and Supporter Operators gain +15% Max HP and status resistance
Color of the WindLPS-XBrigidHP +150→180→210 · ATK +18→30→40Increases ATK to 110% when attacking enemies within the 8 surrounding tilesAfter dealing damage 16 times, gains +10% ATK, +45% Physical Dodge
'Buddies'CEN-XBrocaHP +100→130→155 · ATK +30→42→50 · DEF +18→22→24Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemiesGains +17% ATK and DEF when blocking 2 or more enemies
SobremesaINS-XBryophytaHP +120→160→190 · ATK +40→52→60Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%While not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +17%; while blocking enemies, increases this unit's DEF by +17%
Bubble's Shining SwordPRO-XBubbleHP +180→220→250 · DEF +50→60→65DEF +20% when blocking an enemyEnemies that attack Bubble have their ATK reduced by 12% for 5 seconds
'Parachute'PRP-XCairnHP +200→270→350 · DEF +40→55→70Deals 15% more Elemental Injury when blocking enemiesDeals 11% ATK as Nervous Impairment every second to enemies blocked by self
'The Voiceless'AGE-YCantabileHP +130→180→220 · ATK +18→28→33First Redeployment Time reduced by 35%ASPD +18 when not blocking an enemy, ATK +18% when blocking an enemy
Where the Warmth RemainsLPS-XCaperHP +130→160→180 · ATK +15→22→30Increases ATK to 110% when attacking enemies within the 8 surrounding tilesWhen attacking, has a 30% chance to increase that attack's ATK to 160%
Hyacinth and DaggerPLX-XCarnelianHP +200→230→260 · ATK +66→76→85Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage+45% Max HP when skill is active, restores 45% Max HP when skill is activated; Effect is doubled whenCharged
Always Have Your BackPLX-YCarnelianATK +65→85→95 · DEF +30→35→38Damage increases with number of enemies in the area (max increase 15%)Improves own SP recovery rate by +1.0/second when SP is above the limit; less likely to be attacked when skill is used while charged
Leisure HoursCRA-XCatherineHP +100→160→200 · ATK +20→25→30 · DEF +20→25→30Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostCarries 3 Support Devices (max 2 deployed at once) that grant an Operator a Barrier equal to 28% of Catherine's Max HP (if target has not received an attack within 5s, Barrier replenishes by 6% of Catherine's Max HP every second, cannot go over the starting limit); effects from Devices do not stack
Engineering RecorderHES-XCementATK +25→42→57 · DEF +50→75→100SP recovery is slowed except when blocking enemiesGains 16% Physical damage reduction; effect doubles after being deployed for 35 seconds
'Really Dry Bread'CCR-XCeobeHP +130→160→180 · ATK +40→55→65Ignore 10 of target's RESEach attack deals additional Arts damage to the target equal to 50% of its DEF; percentage increases with repeated attacks against the same target, up to 75%
'Knife, I Made'CCR-YCeobeHP +80→105→120 · ATK +40→49→56 · DEF +17→21→23Gain 1 SP when normal attacks hit an elite or leader enemy.Gains +15% ATK and +15 ASPD when there are no allied units in the adjacent 4 tiles
Field Research EquipmentWAH-XCeylonATK +25→35→45 · RES +5Gain status resistance, and become less likely to be attackedATK +11%, when there is water terrain on the battlefield, the effect becomes ATK +42%
Rhodes Island Standard Combat SwordSWO-XCh'enATK +50→65→80 · ASPD +5→6→7Deals 10% more damage with skillsEvery 3 seconds when deployed, restores 1 SP to all deployed allies that have an ATK Recovery or DEF Recovery skill; Ch'en recovers 1 additional SP to herself
Good Old School DaysSWO-YCh'enATK +52→68→85 · DEF +28→36→42Attacks ignore 70 DEFATK +15%, DEF +15%, Physical dodge +18%
Remnant Pages of MemoryAFT-XCh'en the DawnstreakHP +240→340→420 · ATK +30→48→60ASPD +8 when not blocking an enemyWhen not taking damage, every 6s restores a random amount of HP equal to 50% to 200% of ATK and dodges the next Physical or Arts attack received
Beach Combat SuitRPR-XCh'en the HolungdayATK +30→45→60 · DEF +37→42→45Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.When deployed, Ch'en's ammo-based skills have 25% chance to not consume the corresponding ammo; other Sniper Operators' ammo-based skills have 20% chance instead, while other Ranged Operators have 12% chance (only the highest effect of this type will be applied)
The Last Day of HolidayRPR-YCh'en the HolungdayHP +135→165→180 · ATK +55→80→100 · DP Cost -8Reduces Deployment CostATK +15%, ASPD +12, when there is water terrain on the battlefield, the effect becomes ATK +28%, ASPD +20; battlefield is considered water terrain when a skill is active
Ground Journey Commemorative LightWDM-XChestnutHP +50→60→70 · ATK +15→24→30Restores the HP of allied units and recovers Elemental Injury by 60% of ATK (can recover Elemental Injury of unhurt allied units)Elemental Injury recovery +27% when healing ground units
Homemade JackSOL-YChiaveATK +37→40→42 · DEF +30→33→35The first Deployment Cost -4When deployed, all [Robot] Operators have -80% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +15% ATK and DEF
Authentic Locksmith's InstrumentsAGE-XChilchuckHP +150→200→300 · DEF +20→23→25 · ASPD +5→6→7Less likely to be attacked by enemiesFor 60 seconds after deployment, Chilchuck and allied units within his range will not take damage from environmental effects or Elemental Injury
'When to Wake Up'FGT-XChongyueHP +210→240→260 · ATK +25→35→45 · DEF +20→25→30Blocks 1 enemy; Has 15% Physical DodgeChongyue recovers 4 SP if he defeats at least one enemy with a skill; if no enemy is defeated, Chongyue recovers 1 SP
ShuoFGT-YChongyueATK +52→65→75 · DEF +25→30→35Blocks 1 enemy; Gains +10 ASPD when above 50% HP23% chance for normal attacks to increase the damage Chongyue deals to the target by 75% for 2.5s
Another StoryBAR-XCivilight EternaHP +180→238→280 · ATK +20→24→27When there are 2 or more other Operators within range, ATK +8% (unaffected by skill)3 Particles orbit Civilight Eterna at all times. When a Particle collides with an allied Operator, it disappears and increases Civilight Eterna's Trait effect on that Operator to 1.6x for 6s, and immediately recovers the Operator's HP equal to 30% of Civilight Eterna's ATK. The disappeared Particle respawns after 6s.
Big Feline Desensitization ExperimentFUN-YClickATK +15→20→25 · DEF +10→13→15Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (deals up to 120% of Operator's ATK as damage)This unit and Drones gain +18 ASPD
'Reach the Top'HOK-XCliffheartATK +25→33→40 · DEF +22→27→31While being pulled, enemies take Arts damage proportional to the distance traveledGains +20% ATK and DEF when not blocking any enemies
'Unbridled'HUN-XColdshotHP +128→168→205 · ATK +53→65→75When Ammo count is empty, the next reload +1 Ammo additionallyIf no attack is made for 2 seconds, the next attack deals 138% ATK as Physical damage
The Fist of ConvictionDRE-XConvictionATK +50→70→80 · ASPD +3→4→4Increases ATK to 115% when attacking blocked enemiesDP Cost -8, Redeployment Time -30 seconds. This unit is Stunned for 10 seconds upon deployment.
UnerasableBLA-XCorroserumHP +150→175→190 · ATK +49→55→60Attacks deal extremely long-ranged AoE Arts damage; damage dealt increases with distance, up to 110%After not attacking for 4 seconds, own SP recovery rate +0.65/second
Low Temperature Resistant Communication EquipmentSOL-XCourierHP +135→170→195 · DEF +24→27→30Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesGains +24% DEF when blocking two or more enemies
Combat BootsPRO-YCroissantHP +180→275→350 · DEF +50→60→68 · Block +1Blocks 4 enemiesHas a 27% chance to resist Physical and Arts Damage. The allies in the four surrounding tiles obtain half of the effect
ЦареубийцаEXE-XCrownslayerHP +90→112→130 · ATK +34→40→45 · DEF +23→27→30Refunds a large portion of the current DP Cost when retreatedCreates a smoke cloud around herself while skill is active, ground enemies within the cloud have -25% Physical and Arts hit rate
рисунок углемEXE-YCrownslayerHP +84→109→135 · ATK +63→74→88When there are no allied units in the four adjacent tiles, ATK +10%Deals 35% more Physical damage to ground enemies that have not yet dealt damage to her; stun effect duration +50%
Super Baseball SuitPRO-XCuoraHP +130→150→170 · DEF +60→70→80DEF +20% when blocking an enemyDEF +18%
Replaceable Tool SetSWO-YCutterHP +100→130→150 · ATK +40→55→65Attacks ignore 70 DEFWhen dealing damage, has 33% chance to recover 1 additional SP
'Tick-tock Tick-tock'AST-XCzernyHP +150→225→275 · DEF +35→50→57On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetRES +10. Deals 110% of Czerny's ATK as Arts damage to the attacker whenever Czerny receives Arts attacks
Backstreet ShieldFGT-YDagdaHP +120→170→200 · ATK +35→45→50Blocks 1 enemy; Gains +10 ASPD when above 50% HPHas a 30% chance of increasing the current attack's ATK to 162% when attacking. When deployed, this multiplier further increases by +6% for every enemy defeated within the 4 adjacent tiles of a [Glasgow] Operator (max 240%)
Weird PaletteSUM-YDeepcolorHP +80→100→115 · ATK +20→30→35Can hold +3 additional summoned units and summoned unit deployment costs are reducedCan summon 4 Tentacles to help in combat. Tentacle Max HP +15%
'Footnotes of the Past'SWO-XDegenbrecherHP +80→100→120 · ATK +35→44→50 · DEF +35→44→50Deals 10% more damage with skillsWhen dealing damage, there is a 10% chance to increase ATK to 170% and Frighten the target for 5s.
Gloomy JusticeMSC-YDelphineHP +95→110→120 · ATK +70→85→92ASPD +30 when there are stored attacksIncreases damage dealt to enemies above 80% HP by 23%
Ordinary StonesPRI-XDiamanteHP +60→70→80 · ATK +35→50→65Damage dealt to enemies under an Elemental Burst effect increased to 110%If there is an enemy within Attack Range under the burst effect of Necrosis, ATK +23%
Military TelescopeINS-YDobermannHP +0→50→80 · ATK +35→45→53 · ASPD +5Can also be deployed on Ranged tilesWhen there are three-star Operators on the field, ASPD +15
'The Third Power'INS-YDocHP +100→150→180 · ATK +25→30→35 · DEF +15→20→23Can also be deployed on Ranged tilesMax HP +18%, attacks ignore 180 DEF
Story BookTRP-YDorothyHP +120→140→155 · ATK +42→50→57Has 20% chance to deploy a trap that deals double damageAfter a trap is activated, Dorothy gains +4% ATK, stacking up to 10 times
In My DreamsTRP-XDorothyATK +36→50→60 · DEF +12→22→30Can use traps with a lower DP cost to assist in combat, but traps cannot be placed on tiles already occupied by an enemy; trap Deployment Limit increasesCan deploy up to 8 Resonators (Can store up to 13); The first enemy that steps on a Resonator will trigger its effect; on deployment, immediately deploys 3 Resonators within Attack Range; when deploying a Resonator, there is a 50% chance of deploying an additional Resonator within Attack Range
A Guardian's PathAST-XDur-narHP +150→220→270 · ATK +27→35→40On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetATK +12%, DEF +12%
Untitled ScrollSPC-XDuskHP +120→165→190 · ATK +55→68→80Attack Range expandsWhen Dusk or a 'Freeling' defeats an enemy, Dusk gains ATK +2%, stacking up to 21 times
'All Told, A Sleepless Night'SPC-YDuskATK +51→68→82 · ASPD +5→6→7 · DP Cost -8Reduces Deployment CostThe first attack after deployment will summon 2 'Freelings' (lasts for 25 seconds) at the target's location and 4 surrounding tiles (only on deployable ground tiles). Freelings are stronger and restore 1 SP to Dusk per 1.5 second
Dusk's Specialized BadgeISW-ADuskATK +48→62→74 · ASPD +5→8→10In Integrated Strategies, attacks one additional targetThe first attack after deployment will summon 'Freeling(s)' (lasts for 25 seconds) at the target's location (only on deployable ground tiles); in Integrated Strategies, 'Freelings' gain 1 Shield when they spawn, and deal an additional 100% of Dusk's ATK as Arts damage when they attack; when Dusk is in the squad, all Operators spawn a 'Freeling' at their target's location on their first attack
Application Forms, To Be ConfirmedDEC-YEarthspiritHP +90→110→130 · DEF +20→30→38Attacks deal Arts damage, and Slow the enemy for a moderate period of timeFurther the duration ofSlow caused by the Trait
Originium Dice CaseMSC-XEbenholzATK +58→75→90 · ASPD +3→4→5Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)Stored attacks deal 143% damage; Can store 1 extra charge that is only used when attacking elite or boss enemies
'Theory Expositor'MSC-YEbenholzHP +80→120→175 · ATK +88→112→135ASPD +30 when there are stored attacksIf there are no other enemies near the target, attacks deal an additional 20% ATK as Arts damage. Otherwise, attacks deal 36% ATK as Arts damage to enemies near the target
Lineage of DecayMSC-DEbenholzATK +76→102→124 · RES +4→5→5When dealing Arts damage, deals an additional 8% as NecrosisIf there are no other enemies near the target, attacks deal an additional 30% ATK as Arts damage; if the target is under the burst effect of Necrosis, the attack deals an additional 30% ATK as Elemental Damage
Social Expectation BackpackTRP-DElaATK +36→50→60 · DEF +12→22→30Can also be deployed on Melee tiles; Traps can also be deployed on Ranged tilesAttacks have a 50% chance to deal 170% of ATK as Physical damage; The chance is increased to 100% when attacking a target that's affected by a GRZMOT Mine
Emergency CallbookBEA-XElysiumHP +110→130→150 · DEF +40→50→55Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unitWhen deployed, all Sniper Operators have -2 DP Cost and gain +25 ASPD while this unit's skill is active
Heaven, Here, NowPUS-XEnforcerHP +170→215→240 · ATK +45→54→60Simultaneously attacks all blocked enemies Can be deployed on ranged tiles, and refunds half the DP cost of this deploymentIgnores 280 DEF when attacking enemies with weight greater than or equal to 3
A Ferry that WithersREA-XEntelechiaATK +50→60→70 · DEF +20→38→50Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countWhen HP drops below 25% for the first time, immediately recovers 85% of Max HP and reduces Physical damage taken by 20% from that point onwards
A Collection of Rosy TalesREA-YEntelechiaHP +220→270→300 · ATK +62→70→75 · ASPD +5→6→7When there are 2 or more enemies within Attack Range, ASPD +12Attacks Steal 120 Max HP from the target (Caps at 2160) and deal 450 Arts damage per second to the target for 6s; while this damage over time effect is active, Entelechia recovers 3.5% Max HP per second
Change of WaysSIE-XEratoHP +90→115→130 · ATK +45→55→70When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%Can attack Sleeping enemies, and ignores 60% DEF when attacking Sleeping enemies
Farewell Gifts from the WildlandsCEN-YEstelleHP +70→100→120 · ATK +32→43→52While above 50% HP, reduces the amount of Physical damage taken by 20%Restores 16% of Max HP whenever an enemy is defeated in the surrounding 8 tiles
Super Spray Paint SuitAMB-XEthanHP +160→250→300 · ATK +35→50→60Slows the Movement Speed of enemies within this unit's attack range by 20%When attacking, has a 28% chance to Bind the target for 3.5 seconds
Zumama's Tool BoxHES-XEunectesATK +80→95→105 · DEF +70→80→85SP recovery is slowed except when blocking enemiesIncreases this unit's SP recovery by 0.55/sec when blocking enemies
'The Little Ugly Thing'HES-YEunectesATK +70→80→85 · DEF +80→95→110SP does not recover when not blocking an enemy. When blocking an enemy, gain SP recovery, ATK +15%, and DEF +15%When HP is above 50%, attacks deal 123% damage; when HP is 50% or lower, gain 28% Sanctuary
Eunectes's Specialized BadgeRA-AEunectesHP +280→340→380 · ATK +80→110→130In Reclamation Algorithm, able to recover SP while under the effect of food; attracts enemies over a wide area to this unit's position when skill is activatedIncreases this unit's SP recovery rate by 0.2/sec when blocking enemies; in Reclamation Algorithm, increases this unit's SP recovery rate by 0.4/sec when blocking enemies, Block +2, and attacks all blocked enemies when skill is active; enemies blocked by this unit receive 40% [Physical Fragility]
Executor's SatchelRPR-XExecutorATK +38→46→52 · ASPD +3→4→5Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.Attacks ignore 210 DEF
UnansweredREA-XExecutor the Ex FoedereATK +40→50→60 · DEF +24→32→40 · ASPD +5→6→7Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countWhen attacking, there is a 35% chance to perform an additional attack that ignores 300 DEF; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends
AcknowledgedREA-YExecutor the Ex FoedereHP +280→320→350 · ATK +45→65→80ASPD +12 when there are 2 or more enemies within Attack RangeFor every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-type skills by +1 (stacks up to 4 times); when this unit's ammo-type skill is active, ATK +12%; when ammo count is above 50%, gains 30% Physical and Arts Dodge
Exusiai's SurpriseMAR-XExusiaiHP +110→160→190 · ATK +27→35→41Increases ATK to 110% when attacking aerial targetsATK +8%; Max HP +14%; The same buff is given to two random allies when Exusiai is deployed
Welcome to Penguin LogisticsMAR-YExusiaiATK +26→37→43 · DEF +26→37→43When there are ground enemies within range, ASPD +8ASPD +12; continuous attacks gradually ignore increasing amounts of the target's DEF, up to a maximum of 250 DEF (each attack increases the DEF ignored by 10); this bonus is lost when no attacks have been made within 5 seconds
Convenience Kit for New FriendsGEE-XExusiai the New CovenantHP +100→160→210 · ATK +50→58→65Increases SP recovery rate by +0.25/second while above 80% HPWhen deployed, recovers 6% HP whenever an allied Operator consumes ammo; in addition, there is a 35% chance to bombard the enemies within that Operator's Attack Range, dealing 185% of Exusiai the New Covenant's ATK as Physical splash damage
'Missed Sounds'CCR-XEyjafjallaHP +130→160→180 · ATK +40→55→65Ignore 10 of target's RESAll [Caster] Operators' ATK +22% when brought
Pet Contest First PrizeCCR-YEyjafjallaHP +180→210→230 · ATK +25→40→50Gain 1 SP when normal attacks hit an elite or leader enemy.Immediately obtains 7 to 15 SP and 6 to 15 ASPD randomly after deployment; if there are Elite or Leader enemies within range, gains the maximum amount of SP and ASPD possible
Sounds I Want to RetainWDM-XEyjafjalla the Hvít AskaHP +110→125→140 · ATK +25→36→44Restores the HP of allied units and recovers Elemental Injury by 60% of ATK (can recover Elemental Injury of unhurt allied units)Increases the Max HP of friendly units within range by +8%, and reduces the Elemental Injury they take by 14%
Life I Want to RetainWDM-YEyjafjalla the Hvít AskaATK +35→48→60ASPD +8 when there is an ally within Attack Range affected by Elemental InjuryNormal heals additionally restore HP and Elemental Injury per second equal to 13% of the original amount, lasting for 8 seconds (stacks up to 3 times)
Shangshu-Style Homemade Chili SaucePUS-YFEaterHP +120→150→170 · ATK +25→32→35 · DEF +25→32→35Simultaneously attacks all blocked enemies; When blocking 2 or more enemies, increases shift level by 1 Can be deployed on ranged tilesObtains 52% Physical Dodge
The DauntlessCHG-XFang the Fire-SharpenedATK +40→55→65 · ASPD +3→4→5Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreatedInitial DP Cost -4; after retreating, the next Operator has DP Cost -2.
First-show Support SetDEA-XFartoothATK +70→85→100 · ASPD +5→6→7The further away the enemy, the higher the damage dealt (up to an increase of 15%)When no damage is taken within the past 6 seconds, ATK +22%
Fan LettersDEA-YFartoothHP +80→100→120 · ATK +80→100→120If the attacked enemy remains alive, gain 1 additional SPWhen no damage is taken within the past 3 seconds, ATK +15% and ASPD +7
'Out-Law' Special Ammunition SurplusART-YFiammettaATK +48→60→70 · DEF +26→36→43Attacks ignore 100 DEFWhile this unit has no skill active, ASPD +30; While this unit's skill is active, ASPD +10
A Long JourneyART-XFiammettaATK +60→75→85 · DEF +17→26→32Increases ATK to 110% when attacking blocked enemiesContinually loses HP over time (HP cannot drop below 50% as a result of this effect); While HP is above 50%, this unit gains Vigor, increasing ATK by 30%; this effect is doubled above 80% HP
'The Big Shot'MER-XFigurinoHP +120→180→220 · ATK +50→62→70Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)Deals +30% damage when attacking enemies that are not blocked by this unit
Field Sniper EquipmentDEA-YFirewatchHP +80→110→130 · ATK +60→75→87If the attacked enemy remains alive, gain 1 additional SPATK increases to 150% when attacking ranged enemies and enemies that do not attack
'Footprints Growing'FOR-XFirewhistleATK +42→52→58 · DEF +42→52→58Increases ATK to 110% when attacking blocked enemiesATK +18% when not blocking an enemy, DEF +18% when blocking an enemy
Rusty Broken BladeDRE-YFlamebringerHP +300→370→430 · ASPD +4→5→5When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)Increases Max HP by 70 after an enemy is defeated in the adjacent 4 tiles, stacking up to 30 times.
The Origins of Pinus SylvestrisSOL-YFlametailHP +175→240→300 · ATK +35→40→45The first Deployment Cost -4After dodging an attack, the next attack deals 120% damage, deals two hits, and attacks all blocked enemies
Their FutureSOL-XFlametailATK +44→58→70 · DEF +30→40→48Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesWhen deployed, all Kazimierz Operators gain 30% Physical Dodge; additionally, generates 3 DP whenever a Kazimierz Operator is deployed
Meaning of FlowersFGT-YFlintHP +150→170→185 · ATK +30→45→55Blocks 1 enemy; Gains +10 ASPD when above 50% HPDeals 50% more damage to enemies that are not blocked by this unit
Mother's CravatPHY-YFolinicHP +70→100→120 · ASPD +4→5→6Healing increased by 15% when healing a ground unitGains status resistance and -40% damage taken from environmental effects. Other allies within range take -25% damage from environmental effects
Cutting-edge Thermite UnitDRE-XFrankaHP +150→190→220 · ATK +60→80→95Increases ATK to 115% when attacking blocked enemiesAttacks have a 28% chance to ignore the target's DEF
Metallic Spring Loaded TrapTRP-YFrostATK +35→42→47 · DEF +21→23→25Has 20% chance to deploy a trap that deals double damageCan deploy up to 8 Welcome Mats (Can store up to 10); The first enemy that steps on a Welcome Mat will trigger its effect; Frost and Welcome Mats ignore 120 DEF
The Seamless MixtapeLOR-XFrostleafATK +34→41→50 · DEF +22→30→35Attacks deal an additional 10% ATK as Arts damage.Range expands, and attacks have a 25% chance to inflict Cold for 1.5s, but Attack Interval increases slightly.
Sublinguistical Sign Showing SystemCEN-YFuzeHP +100→150→180 · ATK +50→60→70While above 50% HP, reduces the amount of Physical damage taken by 20%Gains 32% ranged Physical resist, +6% DEF
'Follow Your Doctor's Orders'PHY-YGavialHP +30→50→70 · ATK +25→30→35Healing increased by 15% when healing a ground unitAfter deployment, all [Medic] Operators' ATK +10% and DEF +100, lasting 25 seconds
The Binding of GavialCEN-XGavial the InvincibleHP +150→180→200 · ATK +45→60→73 · DEF +23→29→34Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemiesIncreases ATK and DEF by 13%, increased by a further 5% for each blocked enemy
Sanding and PolishingCEN-YGavial the InvincibleHP +155→180→200 · ATK +21→26→29 · DEF +50→63→71While above 50% HP, reduces the amount of Physical damage taken by 20%Enemies blocked by this unit receive 10% Physical Fragility; increases this unit's healing received by 30%, increased to 60% when under half HP
Travel Kit for the Fortune-TellerSPC-XGitanoHP +80→120→150 · ATK +35→50→57Attack Range expandsObtains one of the following buffs permanently when deployed: ATK +18%, ASPD +18, or Max HP +28%
Consul's HandmirrorHOK-XGladiiaHP +110→170→210 · ATK +45→59→70While being pulled, enemies take Arts damage proportional to the distance traveledWhen deployed, all [Abyssal Hunter] Operators recover 3.5% of their Max HP every second and receive 30% less Physical and Arts damage from enemies
Pale Gold Hair PendantHOK-YGladiiaATK +50→63→74 · DEF +30→40→45Can Shift enemies by using skills; increases the strength of the shift by 1 degree when dragging enemies far away towards herself Can be deployed on Ranged tilesWhen attacking enemies with 3 or less weight, increase ATK to 145%
Powered ExoskeletonDEC-XGlaucusHP +90→110→120 · ATK +30→40→45SP recovery +0.2/s when there are enemies within rangePrioritizes attacking Drones; Increases ATK to 175% when attacking Drones
'Vow'UMD-XGnosisHP +105→125→145 · ATK +15→20→25 · DEF +15→20→30Applies 10% Enfeeble to targets for 2 secondsAttacks inflict Cold for 1 second; apply 30% Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect
Project One ModelUMD-YGnosisHP +90→110→120 · ATK +35→45→55Increases SP recovery rate by +0.25/s while an elite or leader enemy is within Attack RangeGrants Resist and ATK +15% to all [Kjerag] Operators after Gnosis has been deployed for 10 seconds
Gnosis's Specialized BadgeISW-AGnosisHP +80→90→100 · ATK +35→45→60In Integrated Strategies, when Gnosis is on the field, enemies inflicted with Cold or Frozen take 50% of Gnosis's ATK as Arts damage every 0.5 secondsAttacks inflict Cold for 1 second; In Integrated Strategies, when on the field, applies 30% Fragile to all Cold enemies. Frozen enemies receive double the Fragile effect; Cold or Frozen enemies take 5% more Fragile every second up to a maximum of 80%; other Kjerag Operators inflict 4 seconds of Cold to enemies within range on every skill activation
'Industrious Wings'FUN-XGoldenglowHP +90→110→125 · ATK +22→32→38Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (base damage increased, deals up to 110% of Operator's ATK as damage)When this unit's skill is active, Drones have a 10% chance to self-destruct when attacking (and then return to the Operator), dealing 360% of Goldenglow's ATK as Arts damage to enemies in a small area
Dream Must Come TrueFUN-YGoldenglowATK +30→40→45 · ASPD +5→6→7Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (deals up to 120% of Operator's ATK as damage)Self and Drones' attacks ignore 20 RES
On the FieldDEC-XGrain BudsHP +90→110→120 · ATK +33→38→41SP recovery +0.2/s when there are enemies within rangeASPD +14; When the target is a [Wild Beast], further increases the duration of Slow from Trait
Cavalry Policeman SuitCHG-XGraniHP +150→175→200 · DEF +45→60→67Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreatedWhen deployed, all Vanguard Operators gain 30% Physical Dodge
Covert Action ToolkitEXE-XGravelHP +100→120→135 · DEF +40→50→60Refunds a large portion of the current DP Cost when retreatedWhen deployed, reduce the Redeployment Time of [Kazimierz] Operators currently on cooldown by 5 seconds
Reflection of a Mother's LoveMAR-YGreyThroatHP +100→150→180 · ATK +24→29→33When there are ground enemies within range, ASPD +8ASPD +6, 21% chance to increase ATK to 150% when attacking
New BeginningSPC-YGreyyHP +75→135→170 · ASPD +3→4→5 · DP Cost -8Reduces Deployment CostSlows the target for 1 second when attacking
Experimental ECU PrototypeBOM-XGreyy the LightningbearerHP +160→200→240 · ATK +20→30→40 · DEF +10→12→15Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK)Attacks have a 40% chance to Slow the target for 2 seconds, and Slowed enemies take +15% damage
Медовые ПряникиGUA-XGummyHP +150→210→250 · ATK +40→48→55When healing allied units with less than 50% HP, increases heal amount by 15%When attacking, has a 23% chance to deal 200% damage and Stun the target for 1.5 seconds
The Spy's DossiersMSC-XHarmonieATK +50→68→82 · RES +3→4→4Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)Deal 22% more damage when attacking blocked enemies
Legs Care KitWDM-XHaroldHP +70→80→90 · ATK +20→27→32Restores the HP of allied units and recovers Elemental Injury by 60% of ATK (can recover Elemental Injury of unhurt allied units)Targets within Attack Range that have taken more than 50% Elemental Injury take 23% less Elemental Injury
The Belated MemorialBLS-YHarukaHP +130→175→210 · ATK +30→40→52Deals Arts damage to 2 targets; when skill is active, attacks instead restore the HP of 2 allies (heal amount is equal to 75% of ATK)Whenever a bubble pops, the unit at its former location is healed for 25% of Haruka's ATK and has a 20% chance of recovering 1 SP
The Witch's HatCCR-XHazeATK +20→30→40 · DEF +15→20→25Ignore 10 of target's RESAttacks reduce the target's RES by 27% for 1 second
Stickers of a Popular CharacterPRO-YHeavyrainHP +200→280→375 · DEF +50→60→65 · Block +1Blocks 4 enemiesThis unit and allies on high ground tiles within the 8 surrounding tiles gain 25% Physical Dodge
Luxurious Life-and-Death StruggleBAR-XHeidiHP +70→85→100 · ATK +13→17→21 · DEF +12→16→19When there are 2 or more other Operators within range, ATK +8% (unaffected by skill)When Skill 1 is equipped, allies within range gain +8% ATK; when Skill 2 is equipped, allies within range gain +8% DEF
Zouhou, a Sheath for ContemptSBL-XHellagurHP +230→300→350 · ATK +55→75→90Gain 25% Sanctuary when HP is below 50%Gains up to +130 ASPD Tenacity (reaches maximum bonus when losing 50% Max HP)
'Горячий снег'SBL-YHellagurATK +55→75→90 · DEF +50→55→60When defeated, does not retreat and instead recovers 30% HP (can only activate once every deployment)Regenerates 80 HP per second when not blocking an enemy, or when HP is below 30%
Crystal CorsageINC-XHibiscus the PurifierHP +100→120→140 · ATK +25→33→40Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealtAttacks inflict 20% [Arts Fragility] to the target for 5 seconds
'Weighing Anchor'REA-XHighmoreHP +160→230→300 · ASPD +4→5→6Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countRecover 40 Elemental Injury for each enemy hit during attacks, up to Block count
'Bibliotheca'CCR-XHo'olheyakHP +120→150→175 · ATK +40→55→65Ignore 10 of target's RESWhen attacking aerial targets, increases ATK to 135%, and silences targets for 5 seconds
Time Gallery of K'uk'ulkanCCR-YHo'olheyakHP +105→125→140 · ATK +32→40→45 · DEF +15→20→25Gain 1 SP when normal attacks hit an elite or leader enemy.Applies Weightless to enemies with 50% or more HP within Attack Range, and inflicts 20% [Arts Fragility] on enemies with less than 50% HP.
Ho'olheyak's Specialized BadgeISW-AHo'olheyakHP +100→120→130 · ATK +55→70→80In Integrated Strategies, ignores 10 RES and recovers 30% SP the first time each enemy reaches the Objective Point' tileWhen attacking aerial units, ATK increases to 145% and silences them for 5 seconds; In Integrated Strategies, gains 1 Temporary Life Point on first deployment, and the first time an enemy steps into the Objective tile, Levitates all enemies for 15 seconds; skills will simultaneously Levitate and deal damage to enemies and surrounding targets
A New LifeCRU-XHoedererHP +290→380→450 · ATK +92→112→130Have +20% healing effectivenessProvides a 28% Sanctuary effect to self and the allied unit directly behind this unit, and deals +10% Physical damage to enemies
The HandwritingCRU-YHoedererHP +300→350→400 · ATK +110→140→160Damage increases to 110% when attacking blocked enemiesATK increases to 130% when attacking an enemy; if the target is Stunned or Bound, ATK further increases to 160%; the first instance of damage dealt to a blocked enemy also Stuns for 2.5s
After LandingWDM-XHoneyberryHP +120→145→160 · ASPD +4→5→6Restores the HP of allied units and recovers Elemental Injury by 60% of ATK (can recover Elemental Injury of unhurt allied units)Ranged Operators within Attack Range gain Max HP +15%
ExemplarsFOR-XHornATK +65→85→100 · DEF +52→62→70Increases ATK to 110% when attacking blocked enemiesWhen this unit is on the field, Defender Operators gain +28% ATK
Old Clothes, New DaysFOR-YHornHP +225→300→350 · ATK +92→108→120When not blocking enemies, prioritizes dealing ranged AOE Physical damage and ASPD +10ASPD +8, DEF+8%; Instead of retreating when defeated, recovers HP to max and gains -50% Max HP; ASPD buff increases to +22, and DEF buff increases to +22% (triggers once per deployment)
Gifts From FriendsPRO-YHoshigumaATK +50→62→70 · DEF +70→90→100 · Block +1Blocks 4 enemies32% chance to resist damage, ATK +35% for 5 sec after a successful resist (does not stack)
AmuletPRO-XHoshigumaHP +125→165→200 · DEF +85→115→140DEF +20% when blocking an enemyWhen deployed, friendly Defender Operators gain 11% DEF, and this unit additionally gains 6% DEF
No TraceAST-XHoshiguma the BreacherHP +190→275→325 · ATK +55→70→80On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetGains up to +50 RES and 35% ATK Tenacity (reaches maximum bonus when losing 50% of Max HP); grants an additional +15% ATK when reaching max Tenacity bonus
Badlands Exotic ToolkitREA-XHumusHP +100→150→200 · ATK +10→15→20 · DEF +14→22→30Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countAny HP gain exceeding this unit's Max HP is converted into a Barrier that caps at 100% of Max HP; +8% DEF while this Barrier is active
Popular Sitcom TapesGUA-YHungHP +180→260→330 · DEF +30→38→45Reduces damage taken by 15%DEF +13%, if the tile behind this unit is a high ground tile, the unit on the elevated tile receives +75% healing
'Distant and Less Familiar World'PUM-XIanaATK +45→55→65 · DEF +25→35→40Instead of retreating when defeated, switch to a (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the originalWhen deployed, creates a Holographic Mirage at that location; the Mirage will not attack, but when attacked, inflicts 28% Fragile to the attacker and nullifies the attacker's Invisibility for 10s, and immediately switches to a
'Syntexis'BLA-XIfritATK +50→64→72 · ASPD +5→6→7Attacks deal extremely long-ranged AoE Arts damage; damage dealt increases with distance, up to 110%Restores 2 SP every 6 seconds, with a 30% chance to restore an additional 5 SP.
'Thermoformed Memory'BLA-DIfritHP +120→165→200 · ATK +45→60→70When dealing Arts damage, deals an additional 8% as BurnRES of enemies within range -40%; if target is under the burst effect of Burn, attacks will deal an additional 50% ATK as Elemental Damage
Staff Maintenance KitMSC-XIndigoATK +45→59→70 · ASPD +3→4→4Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)When attacking, has a 25% chance to Bind the target for 4 seconds. Will not target Bound enemies
'Hannah's Dislocation Rehabilitation Set'FGT-YIndraHP +120→170→200 · ATK +35→45→50Blocks 1 enemy; Gains +10 ASPD when above 50% HPHas a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +120% in the next attack if the Dodge is successful
'Horncare Set'AGE-YInesHP +150→200→300 · ATK +20→30→35First Redeployment Time reduced by 35%The first hit on each enemy Binds them for 5 seconds and Steals 110 ATK (effect expires when enemy is defeated or Ines retreats)
'The First Surprise'MAR-XInsiderHP +80→120→160 · ATK +22→30→38Increases ATK to 110% when attacking aerial targetsAfter being deployed for 20 seconds, increases the ammo capacity for this unit's skills by +5, and increases the ammo cap for a random Laterano Operator's ammo-based skill by +1
Liber SacerSWO-YIreneATK +50→59→65 · DEF +35→44→50Attacks ignore 70 DEFASPD +18, ATK +5%. Effect doubles when there are [Sea Monster] enemies on the battlefield.
Inquisitor's RationSWO-XIreneATK +50→65→80 · ASPD +5→6→7Deals 10% more damage with skillsPhysical damage has a 50% chance to ignore 55% DEF. Chance increases to 100% against aerial units; if an aerial unit is defeated when skill is active, restores 6 SP after skill ends
Irene's Specialized BadgeISW-AIreneHP +240→260→300 · ATK +40→50→65In Integrated Strategies, Redeployment Time -60%, and immediately gains 8 SP after deploymentPhysical damage has a 50% chance to ignore 50% DEF, chance increases to 100% against aerial units; In Integrated Strategies, aerial enemies within skill range receive 140% more Physical damage; when deploying other Operators within this range, ground enemies within skill range are Levitated for 3s; this range persists after Irene retreats; when enemies within this range lose Levitation, Irene in the Deployment Waiting Zone will immediately be deployed at her former position and activate her skill, if deployment conditions allow (costs no DP)
Castle Pop-Up BookMSC-XIrisATK +50→68→82 · RES +3→4→4Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)Stored attacks deal 138% damage
Reading NotesDEC-YIstinaHP +80→120→160 · ASPD +3→4→5Attacks deal Arts damage, and Slow the enemy for a moderate period of timeDEF -35%; ASPD +21. While this unit's skill is active, further increase ASPD by 10
D32 Steel ChairFGT-XJackieHP +120→130→140 · ATK +20→25→30 · DEF +10→15→20Blocks 1 enemy; Has 15% Physical DodgeGains 37% Physical Dodge; After a successful dodge, gains +12 ASPD (lasts for 5s, does not stack)
Steel Tool SetMER-XJayeATK +35→43→50 · DEF +35→43→50Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)Increases ATK to 155% when attacking [Infected Creatures]
Jessica's OrderMAR-YJessicaATK +20→25→30 · DEF +20→25→30When there are ground enemies within range, ASPD +8ASPD +16, ATK +6%
This Hero of MineSPT-XJessica the LiberatedHP +180→220→250 · ATK +50→57→65 · DEF +25→31→37Reveals Invisible enemies within rangeCan use an even stronger Mobile Riot Shield that lasts for 60 seconds. The Mobile Riot Shield can only be deployed in the four tiles adjacent to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 15%
UnweatheredSPT-YJessica the LiberatedHP +180→260→325 · ATK +52→69→83Attack Range +1 (unaffected by skill Attack Range changes)When the Mobile Riot Shield receives damage, 60% chance to restore 1 SP to Jessica the Liberated and reduce Mobile Riot Shield Redeployment Time by 1s (max -14s)
PebblesART-YJieyunHP +100→150→180 · ATK +37→52→65Attacks ignore 100 DEFWhen deployed for the first time, ATK +18%, Cost -3
Scarecrow in the FieldSIE-XJuHP +90→115→130 · ATK +45→55→70When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%Increases damage dealt to enemies below half HP by 12%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Ju will not attack Critically Wounded targets
Rubik's Cube PendantEXE-YKafkaHP +80→100→120 · ATK +45→54→60When there are no allied units in the four adjacent tiles, ATK +10%When skill is active, ATK +25%, Block becomes 0 and gain Camouflage
Mon2trPHY-XKal'tsitATK +35→50→60 · DEF +15→20→25When healing allied units with less than 50% HP, increases heal amount by 15%When Mon3tr is defeated (excluding retreat) or if its HP drops below 50% for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.5 seconds and receive 1500 True damage
PanaceaPHY-YKal'tsitHP +115→155→195 · ASPD +5→6→7Healing increased by 15% when healing a ground unitCan use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; Mon3tr gains +20 ASPD and +20% DEF when in Kal'tsit's Attack Range; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Kal'tsit's Specialized BadgeISW-AKal'tsitATK +24→38→50 · ASPD +5→6→7In Integrated Strategies, heals 2 targets simultaneouslyCan use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0; in Integrated Strategies, Mon3tr does not take up a deployment slot and has +50% Max HP and ATK, and receives 50% more healing
An Old ThingPUM-XKazemaruATK +45→55→65 · DEF +25→35→40Instead of retreating when defeated, switch to a (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the originalWhen is summoned, it will deal 285% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
IntimidatorSOL-YKestrelHP +150→170→180 · ATK +14→24→30 · DEF +12→18→20The first Deployment Cost -4In [Tales Within the Sand], SP recovery rate of this unit +0.3/s; Whenever a skill is activated, all resources carried by this unit will be sent to the backpack
A Suspicious PamphletRPR-XKichiseiHP +110→160→190 · ATK +37→42→52Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.For every type of enemy defeated after deployment, damage dealt by Kichisei +8%, stacking up to 4 times
We Will Survive 3 OnlineAMB-XKiraraHP +180→260→330 · DEF +35→50→60Slows the Movement Speed of enemies within this unit's attack range by 20%Restores 2.5% Max HP per second. If there are no allied operators in the surrounding 8 tiles, restores 4% Max HP per second instead
Training DummyEXE-XKirin R YatoHP +96→112→123 · ATK +36→43→48 · DEF +20→25→28Refunds a large portion of the current DP Cost when retreatedWhile skill is active and for 10 seconds after skill ends, ATK +15%, further increased by 5% while skill is active
In the Woolen of SnowFUN-YKjeraHP +65→90→102 · ATK +18→23→28Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (deals up to 120% of Operator's ATK as damage)ATK +18%, when there are two or more ground tiles within Attack Range, the effect becomes ATK +24%
Truth or DareMAR-XKroos the Keen GlintHP +110→160→190 · ATK +22→27→31Increases ATK to 110% when attacking aerial targetsWhen attacking, has a 20% chance to deal 165% damage and Stun the target for 0.2 seconds
Aqua Blue DawnREA-XLa PlumaHP +160→200→240 · ATK +18→24→30 · DEF +18→24→30Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countASPD +3 after defeating an enemy (stacks up to 12 times); while at max stacks, ATK +8%
Trophies to Bring Back to the DungeonDRE-YLaiosHP +150→190→220 · ATK +25→40→55 · DEF +20→30→40When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)When an enemy is defeated within the surrounding 4 tiles, Laios ignores 50% DEF when attacking enemies with the same name
'The Young Fang'LOR-XLapplandHP +110→150→175 · ATK +20→32→40 · ASPD +4→5→6Attacks deal an additional 10% ATK as Arts damage.Attacks disable the target's special abilities and inflict 8% Fragile for 6s.
Hour of the WolfFUN-XLappland the DecadenzaHP +95→130→160 · ATK +20→29→33Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (base damage increased, deals up to 110% of Operator's ATK as damage)When this unit is in the squad, all [Siracusa] Operators gain +5 Starting SP, and +10 ASPD after first skill activation
Sarkaz's KnifeSPC-XLava the PurgatoryHP +80→130→165 · ATK +43→55→62Attack Range expandsImmediately obtains 35 SP after the first deployment. On each deployment, grants SP +4 to other Caster allies on the field. When deployed, other Caster allies obtain Starting SP +4
'Wandering'MER-XLeeHP +200→260→300 · ATK +55→67→74Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)When DP is consumed by this unit's Trait, if there is sufficient DP, consumes 4 DP instead to block the next Stun/Freeze effect inflicted on this unit, and stuns the attacker for 4 seconds
'Distinguisher'MER-YLeeATK +57→69→76 · DEF +35→43→50ATK +4% whenever Trait cost is paid, stacking up to 5 timesWhen Lee is blocking an enemy, the enemy has ASPD -20 and Lee has ASPD +20; If there is only one enemy within the surrounding 8 tiles, this effect is doubled
'All the Thunderlight'CHA-XLeiziHP +80→95→105 · ATK +55→65→75Attacks deal Arts damage and jump between 4 enemies. Each jump deals 10% less damage and inflicts a short SlowIncreases ATK to 126% and recover 1 SP when attacking unblocked enemies
'Within a Thought'LIB-XLeizi the ThunderbringerHP +225→270→360 · ATK +26→35→42 · DEF +27→31→36Directly gains +100% charge after deploymentTiles within Attack Range have a 10% chance every second of being struck by lightning, dealing 100% of Leizi the Thunderbringer's ATK as Arts damage; Takes Off when this unit's skill is not active; while skill is active, ATK increases to 113%
'Magazine and Stained Glass'DEA-YLemuenHP +80→100→120 · ATK +80→100→120If the attacked enemy remains alive, gain 1 additional SPAfter being deployed for 15 seconds, ATK +18%, Lemuen's ammo-type skills have +2 Ammo capacity, and other Laterano Operators' ammo-type skills have +1 Ammo capacity
Inheritance and DevelopmentSPC-XLeonhardtHP +80→125→155 · ATK +45→60→70Attack Range expandsGains +5% ATK for every enemy in range (stacks up to 7 times)
Blade SealDRE-XLessingHP +230→330→400 · ATK +17→24→30 · DEF +17→24→30Increases ATK to 115% when attacking blocked enemiesWhen damage is taken, ATK +20% for 15s (does not stack)
Stress Test for AsceticsDRE-YLessingHP +300→390→450 · ATK +55→70→80When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)When blocking, takes 40% less Physical and Arts damage from enemies not blocked by this unit; ignores 12% DEF of enemies blocked by this unit
The Old ClothesLOR-YLetoATK +40→52→59 · DEF +25→39→50ASPD +12 when there are 2 or more enemies in attack range.When skill is activated, [Ursus Student Self-government Group] Operators gain +32 ASPD for the duration.
'Exquisite Heart'PLX-XLinATK +62→70→77 · DEF +45→50→53Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage75% chance to recover 2 SP when attacked
The Compassionate and the JustPLX-YLinATK +50→62→73 · DEF +20→30→40Damage increases with number of enemies in the area (max increase 15%)A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 110% of Lin's ATK as Arts damage to all nearby enemies and stunning them for 1s; reforms after 6s
Fond Dream with PoetrySUM-YLingHP +100→130→150 · ATK +30→40→50Can hold +3 additional summoned units and summoned unit deployment costs are reducedCan use up to 5 stronger summons (max 4 deployed at once). Summons' effect changes based upon Skill
Stunner's StorageSPT-XLiskarmATK +38→47→52 · DEF +30→38→43Reveals Invisible enemies within rangeWhen this unit is attacked, restores 1 SP to this unit and a random ally within the surrounding tiles, with a 60% chance to restore 1 additional SP to this unit
A Pen Collection from the ConvallisCCR-DLogosHP +100→140→170 · ATK +36→54→67When dealing Arts damage, deals an additional 8% as NecrosisWhen attacking a target, there is a 60% chance to deal 60% ATK as Arts damage to a random target in attack range and Slow it for 0.8s. If the target is under the burst effect of Necrosis, also deals Elemental Damage equal to 60% ATK.
Semantics Paradigm EncyclopediaCCR-YLogosATK +35→50→60 · RES +5Gain 1 SP when normal attacks hit an elite or leader enemy.When attacking a target, there is a 40% chance to deal 65% ATK as Arts damage to 2 random targets within attack range and Slow them for 0.8s
Lord/Sharp's BadgeLOR-XLord/SharpHP +180→250→300 · ATK +38→54→63Attacks deal an additional 10% ATK as Arts DamageATK +25%; Obtains 35% Arts Dodge
Multifunctional Mapping Instruments (Early Access)UMD-XLucillaATK +13→23→33 · DEF +13→23→33Applies 10% Enfeeble to targets for 2 secondsApplies 23% Fragile effect to enemies that are not Elites or Leaders within range
SpyglassWAH-XLumenHP +120→140→160 · ATK +30→40→45Gain status resistance, and become less likely to be attackedHealing targets gain status resistance for 5 seconds. If the target's HP is above 75%, they gain status resistance for 8 seconds instead.
'Luck'WAH-YLumenATK +30→40→45 · DEF +20→25→28Has a large healing range and healing is no longer reduced for distant targetsWhen an ally within range receives a negative status, heal them for 100% of Lumen's ATK. 10 second cooldown.
'A Hidey-Hole That Moves'DEA-YLunacubHP +120→145→160 · ATK +55→63→68If the attacked enemy remains alive, gain 1 additional SPGains Camouflage while this unit's skill is not active; Attack Interval reduced after skill activation
Ball of YarnLOR-YLuo XiaoheiHP +65→83→100 · ATK +25→35→40 · DEF +15→20→25ASPD +12 when there are 2 or more enemies in attack range.Increases damage dealt to enemies below half HP by 12%; when dealing lethal damage, leaves the enemy with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets.
SurvivorsUNY-XLutonadaHP +180→280→350 · DEF +30→50→60Takes 15% less damage from enemies blocked by this unitRecovers 20% HP when an enemy being blocked by this unit is killed.
Drone Control Module.PSUM-XMagallanHP +100→130→150 · ATK +30→40→50The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)Drones gain Invisibility for 26 seconds after deployment (cannot be targeted by enemy ranged attacks). If Magallan is adjacent to the drone, she gains the same effect
Instructional Soaring Dragon DroneSUM-YMagallanATK +25→34→40 · DEF +25→34→40Can hold +3 additional summoned units and summoned unit deployment costs are reducedCan use up to 5 stronger drones that do not block (max 4 deployed at once). Drones' effect changes based upon Skill.
Tail-Protection Training ToolAMB-XManticoreATK +58→72→85 · DEF +22→27→31Slows the Movement Speed of enemies within this unit's attack range by 20%Stays Invisible normally. The first attack made gains +60% ATK and removes Invisibility. Regains Invisible state after not attacking for 5 seconds
Central Nerve Detection ModulePRI-XMantraHP +90→125→145 · ATK +43→69→87Damage dealt to enemies under an Elemental Burst effect increased to 110%Enemies take 160% of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is a 15% chance to not consume a Paralysis stack
Book Collection of the Best MagicianSPC-YMarcilleATK +51→68→82 · ASPD +5→6→7 · DP Cost -8Reduces Deployment CostInitial Mana +40; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF
Bamboo IkebanaDRE-YMatoimaruHP +270→340→390 · ATK +35→45→55When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)DEF -20%; Max HP +35%
Father's RobePRO-YMatterhornHP +200→300→380 · DEF +30→40→50 · Block +1Blocks 4 enemiesRES +20
Novice Detective's Gift BagMAR-XMayATK +18→23→27 · ASPD +1→2→3Increases ATK to 110% when attacking aerial targetsATK +12%, ASPD +7
'Meeboo' Control Terminal XPSUM-XMayerHP +80→100→120 · ATK +25→35→40The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)Can summon 5 Robotters; Enemies have -30 ASPD when blocked by Robotters
Mechanist's BadgePRO-XMechanistHP +160→200→220 · DEF +60→75→85DEF +20% when blocking an enemyDEF +10%, and another +20% when HP below 50%
Fragrance EarringsARC-YMelaniteATK +45→60→75 · DEF +20→25→30Increases ATK to 105% when attacking enemies directly in front, and ignores their Physical DodgeDamage when skill is active increases by 24% from second skill activation onward
Hunter's KnifeMAR-XMeteorHP +100→150→180 · ATK +22→27→30Increases ATK to 110% when attacking aerial targetsIncreases ATK to 150% when attacking aerial targets
Tag of NamelessART-YMeteoriteHP +100→150→180 · ATK +37→52→65Attacks ignore 100 DEFNormal attacks and skills have a 50% chance to deal +60% damage
'New Home'FUN-YMinimalistHP +60→85→100 · ATK +20→25→30Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (deals up to 120% of Operator's ATK as damage)When attacking, 30% chance to increase that attack's ATK to 160%
Attention-holding DevicePLX-XMintHP +130→150→170 · ATK +40→47→52 · DEF +15→20→23Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts DamageWhen this unit's skill is not active, adjacent allies gain +21% DEF; when skill is active, less likely to be targeted by enemies
Misery's BadgeEXE-XMiseryHP +78→98→114 · ATK +30→35→40 · DEF +19→23→26When there are no allied units in the four adjacent tiles, ATK +10%ATK +5%, each attack has a 15% chance of striking twice
The 'Black' Vending MachinePRI-XMiss.ChristineHP +60→70→80 · ATK +35→50→65Damage dealt to enemies under an Elemental Burst effect increased to 110%When attacking Paralyzed enemies, ATK increases to 120%; enemies within Attack Range take 140% of ATK as Elemental Damage when they trigger Paralysis
Beware of the EdgesTAC-YMitmHP +100→140→150 · ATK +25→35→40This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by ReinforcementsWhen in Buggy form, will spawn Wreckage with even higher HP in the four adjacent tiles after being defeated, then automatically respawn 15s later; when in Wreckage form, can block 1 enemy
Entreaty of the HeraldAMB-XMizukiHP +120→180→220 · ATK +60→75→90Slows the Movement Speed of enemies within this unit's attack range by 20%Attacks deal an additional 60% ATK as Arts damage to the two targets with the lowest HP
Caerulorum SeminaAMB-YMizukiATK +50→62→70 · ASPD +5→6→7Deals Damage to all targets within range 65% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemiesWhen there are enemies with less than 50% HP within attack range, ATK +20%; recover 10% of max HP for each kill
Mizuki's Specialized BadgeISW-AMizukiHP +140→180→240 · ATK +85→110→125In Integrated Strategies, ASPD +50 and recovers 4% HP per secondAttacks deal an additional 50% ATK as Arts damage to the target with the lowest HP; in Integrated Strategies, target count +1, and attacks drag these targets towards this unit significantly; gains an additional target count +2 while skill is active
Ten Thousand Years of MemoriesXAH-XMon3trATK +40→55→65 · DEF +30→35→40Restores HP of allies, bouncing between 3 allies. Healing reduced by 15% per bounce.Can deploy a Reconstruction on the ground within Attack Range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies +25% ATK; when the Reconstruction receives healing from itself or Mon3tr, it performs an additional healing bounce that does not weaken, and the next bounce will not weaken either
'Iron Heart'DRE-XMorganHP +250→310→350 · ATK +65→74→82Increases ATK to 115% when attacking blocked enemiesGains up to +58% ATK Tenacity (reaches maximum bonus when losing 70% Max HP)
Home of 'Black Lock' and 'White Key'SPC-YMostimaATK +51→68→82 · ASPD +5→6→7 · DP Cost -8Reduces Deployment CostSlows the movement speed of enemies within this unit's attack range by 30%; Slows the movement speed of enemies outside this unit's attack range by 18% (unaffected by skill)
Veteran Legatus' Customized CloakSPC-XMostimaHP +120→165→190 · ATK +55→68→80Attack Range expandsWhen deployed, increases the SP recovery rate of all Casters by +0.6/second, while own SP recovery rate increases by +0.9/second (only the highest effect of this type will be applied)
'Price of Freedom'FGT-YMountainHP +160→175→200 · ATK +35→50→60 · DEF +15→20→20Blocks 1 enemy; Gains +10 ASPD when above 50% HPHas a 25% chance to increase ATK to 170% when attacking, and reduce the target's ATK by 15% for 3 seconds (Does not stack)
'In the Dead of Night'FGT-XMountainHP +150→200→250 · ATK +45→60→75Blocks 1 enemy; Has 15% Physical DodgeDEF +20%, Physical Dodge +25%; after dodging, the next attack Frightens the target for 3s
Clawcure Set with DualityAFT-XMousseHP +160→190→220 · ATK +20→30→35ASPD +8 when not blocking an enemyHas a 25% chance to attack twice in a row when attacking
'Shelter from the Rain'MER-XMr. NothingHP +150→200→240 · ATK +45→55→65Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)After not attacking for 3 seconds, increase the ATK of the next attack to 175% and Stun the target for 5 seconds
Spreading Roots of Soil and StoneUNY-XMudrockHP +245→325→400 · ATK +55→70→80Takes 15% less damage from enemies blocked by this unitEvery 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 23% of Max HP and 2 SP
Wish of the Fertile EarthUNY-YMudrockATK +60→75→85 · DEF +50→60→70When there are no allies in the surrounding 8 tiles, ATK and DEF +8%Takes 35% less damage from Sarkaz enemies and deals 20% more damage to non-Sarkaz enemies
Dresser Flowing ShapeTAC-XMuelsyseHP +160→180→190 · ATK +15→20→25 · DEF +20→25→30This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by ReinforcementsCan summon a Flowing Shape to assist in combat. Flowing Shapes can copy all of an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block Count, Attack Interval, Attack Range, Damage Type, ability of obtaining a special trait depending on whether in melee or ranged form), gains 5 SP immediately after first deployment, and will respawn 25 seconds after being defeated.
Fallen Leaves of Four SeasonsTAC-YMuelsyseHP +142→155→170 · ATK +21→25→28 · DEF +17→22→28This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by ReinforcementsWhen in squad, all [Rhine Lab] Operators have -2 DP Cost, and the first Rhine Lab Operator deployed has an additional -1 DP Cost; when Flowing Shape duplicates a [Rhine Lab] Operator, Muelsyse gains 10 SP and the duplicated [Rhine Lab] Operator gains 10 SP when deployed
Serenity InsideWDM-XMulberryHP +60→70→80 · ATK +22→30→35Restores the HP of allied units and recovers Elemental Injury by 60% of ATK (can recover Elemental Injury of unhurt allied units)When Mulberry and at least one more Medic Operator are on the battlefield, all Medic Operators gain +15% ATK
New FriendsPUM-YMutsumi WakabaHP +200→250→280 · DEF +40→50→55Instead of retreating when defeated, switch to a (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the originalWhen Mutsumi Wakaba or her receive Physical or Arts damage, the damage is reduced by 30%, and half of the reduced damage is received as Necrosis; does not attack and has DEF +26%; whenever Ave Mujica members attack, there is a 20% chance duration shortens by 1s
'Brevity of Life'PHY-XMyrrhHP +50→80→100 · ASPD +3→4→5When healing allied units with less than 50% HP, increases heal amount by 15%Immediately restores the HP of all allies by 180% of Myrrh's ATK after deployment
Private CollectionsBEA-XMyrtleHP +100→130→150 · DEF +23→30→35Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unitAll Vanguard Operators recover 30 HP per second while this unit is deployed
'Man in Scabbard'LIB-XMłynarHP +225→270→360 · ATK +18→27→35 · ASPD +5→6→7Directly gains +100% charge after deploymentATK increased to 120% when attacking. If there are 3 or more enemies nearby, ATK increased to 125%, and takes 25% less damage
'Those Buried in Sand'LPS-XNarantuyaATK +25→35→45 · DEF +25→35→45Increases ATK to 110% when attacking enemies within the 8 surrounding tilesWhen deployed, each attack Steals 25 ATK (Caps at 300) and 20 DEF (Caps at 240) from the target. Steal triggers 2 times when attacking enemies within 8 tiles around
The EngineersCRA-XNastiHP +78→102→145 · ATK +26→32→40 · DEF +25→35→45Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostCan carry 3 (deploy up to 2), with different effects depending on Skill; first device has reduced Deployment Cost; each device can combine effects with other devices in its attack range
Improved Knight ShieldGUA-XNearlHP +130→230→300 · ATK +40→50→60When healing allied units with less than 50% HP, increases heal amount by 15%When deployed, all allies receive 15% more healing
Blade of Blazing SunDRE-XNearl the Radiant KnightHP +230→290→330 · ATK +70→95→105Increases ATK to 115% when attacking blocked enemiesAttacks ignore 28% DEF
'A Knightly House'DRE-YNearl the Radiant KnightATK +65→79→90 · DEF +30→38→45When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)When deploying and when defeated for the first time, deals 100% ATK as True damage to enemies in the four adjacent tiles and Stuns them for 4s. If the previously deployed operator is from [Kazimierz], deals an additional hit
Unclaimed LegacySOC-XNecrassHP +120→160→200 · ATK +35→45→55Deals Arts damage; can create Summons by defeating enemies, and can attack enemies blocked by their own Summons with an ATK increased to 115%When an enemy is defeated within Necrass's or one of her Summon's Attack Range, gains ATK +25% for 10 seconds, and summons a Servant of Lamentation (max 3); if no more Servants can be summoned, upgrades a Servant instead (increases Block, and increases HP, ATK, and DEF by more)
The Array of ChaosPRO-XNianHP +200→280→375 · ATK +0→35→50 · DEF +60→70→80DEF +20% when blocking an enemyAfter deployment, immediately gains 3 Shield. When a shield is broken, ATK +7%, DEF +7%, and gain 3 SP
'Don't Disturb'PRO-YNianHP +320→440→550 · ATK +35→55→70 · DEF +21→26→30 · Block +1Blocks 4 enemiesWhen this unit is in the squad, all Defender Operators gain +21% Max HP; this unit gains +4% Max HP and healing received for each Defender Operator deployed, stacking up to 3 times
'Closed Hope'RIN-XNightingaleATK +40→55→65 · RES +5Attack Range expandsAllies within range gain +15 RES and receive 5% more healing
'Nocturnal Echoes'RIN-YNightingaleHP +160→195→220 · ASPD +5→6→7Restores the HP of 4 allied units simultaneouslyCan summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 40% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second; Nightingale gains 3 Phantoms on deployment
'The Double'CCR-YNightmareATK +30→40→50 · ASPD +3→4→5Gain 1 SP when normal attacks hit an elite or leader enemy.Obtains 50% Physical and Arts Dodge when equipped with skill 1; Obtains 20% ATK when equipped with skill 2
'Elixir'BLS-XNine-Colored DeerATK +25→40→50 · DEF +15→20→25Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)Grants a 26% Sanctuary effect to all friendly units within range with less than 60% HP
To GrandpaWAH-YNowellHP +100→125→145 · ATK +25→33→38Has a large healing range and healing is no longer reduced for distant targetsHealing increases to 135% when healing an Operator affected by negative status
A Young WheatHAM-XNyamu YūtenjiHP +139→156→178 · ATK +56→61→67 · DEF +13→18→25When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%Nyamu Yūtenji can continuously attack; attacks have a 15% chance to inflict 12% Fragile on enemies for 3s
'Aspiration'PRI-XNymphHP +100→125→150 · ATK +50→65→80Damage dealt to enemies under an Elemental Burst effect increased to 110%Whenever a Necrosis burst effect is triggered, ATK +3%, stacking up to 10 times; at 10 stacks, ASPD +12
Consultation ToolkitPRI-YNymphHP +120→150→170 · ATK +50→60→75SP recovery +0.2/s when there are enemies under the burst effect of Elemental Injury within rangeWhen attacking enemies under the burst effect of Necrosis, deals an additional 40% ATK as Elemental Damage per 0.7s, lasting until the end of the Necrosis burst
Old BackpackHAM-XOddaHP +210→230→250 · ATK +60→75→85When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%ATK +20% after this unit deals Physical damage 20 times
'Ούρος'INS-XPallasHP +150→180→210 · ATK +55→73→83Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%When deployed, all [Minos] Operators gain Vigor effect of +30% ATK when HP is above 50%
'Light of Heria'INS-YPallasATK +40→50→60 · ASPD +3→4→5Can also be deployed on Ranged tilesEvery hit against an enemy restores 60 HP to Pallas and the allied operator in the tile ahead; All [Minos] Operators also recover 40 HP
'Colorful Life'XAH-XPaprikaHP +160→180→200 · ATK +36→51→61Restores HP of allies, bouncing between 3 allies. Healing reduced by 15% per bounce.When healing, heal an extra 200 HP if target HP is below 50%
Little SeedsXAH-XPapyrusATK +38→50→60 · DEF +23→28→33Restores HP of allies, bouncing between 3 allies. Healing reduced by 15% per bounce.Healing grants the target Operator a Barrier equal to 27% of Papyrus's ATK, lasting 10 seconds
Electromagnetic RegulatorCHA-XPassengerATK +65→80→90 · ASPD +5Attacks deal Arts damage and jump between 4 enemies. Each jump deals 10% less damage and inflicts a short SlowWhen there are no enemies in the surrounding 4 tiles, ATK +8% and own SP recovery rate +0.25/second
Gold of CrownsCHA-YPassengerHP +20→40→60 · ATK +70→85→100Attacks deal Arts damage and jump between 4 enemies. Each jump no longer deals less damage and inflicts a brief SlowWhen attacking enemies with 70% or more HP, Passenger will deal 28% increased damage to them for 4 seconds
Passenger's Specialized BadgeRA-APassengerHP +100→130→150 · ATK +70→80→90In Reclamation Algorithm, allies take -100% damage from environmental effects; Passenger gains ATK +60% and obtains 1 SP per secondWhen attacking enemies with more than 80% HP, Passenger will deal 20% increased damage to them for 3s; in Reclamation Algorithm, 5 targets are chosen every 10s to be struck by lightning (clustered targets are more likely to be chosen), dealing 500% of Passenger's ATK as Arts damage to all units within range; strikes grant visibility within that range for 12s and give friendly units hit 2 SP
The Thorny Road That ContinuesUNY-XPenanceHP +150→230→300 · ATK +35→43→50 · DEF +15→26→33Takes 15% less damage from enemies blocked by this unitAfter deployment, immediately gains a Barrier equal to 70% Max HP; When defeating an enemy, gains a Barrier equal to 12% Max HP (Cannot exceed 300% Max HP)
'Innocent'UNY-YPenanceATK +60→75→85 · DEF +48→60→70When there are no allies in the surrounding 8 tiles, ATK and DEF +8%Each time this unit is attacked while under the effect of her own Barrier, deals 58% ATK as Arts damage to the attacker
Rain or ShineHAM-XPepeHP +200→250→300 · ATK +87→102→113When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%Every enemy defeated while her skill is active grants Pepe 2 SP when the skill ends; restores up to 17 SP
Pepe's Specialized BadgeRA-APepeHP +250→312→350 · ATK +50→67→85 · DEF +80→115→135In Reclamation Algorithm, Redeployment Time reduces significantly if carrying resourcesWhen deployed, all Guard Operators gain +16% ATK; in Reclamation Algorithm, gain visibility of Treasure Chest positions when deployed, and every attack creates an aftershock equal to 50% ATK at the position of every Guard Operator; if the main target is a Resource, all connected Resource nodes will also generate an aftershock equal to 50% ATK (triggers up to 10 times)
'Aegean's Kiss'RIN-YPerfumerHP +55→75→90 · ATK +25→35→40Restores the HP of 4 allied units simultaneouslyWhen deployed, restores the HP of all allies by 6.5% of Perfumer's ATK each second
'Breath of Twin Moons'BLS-YPerfumer the DistilledHP +100→130→150 · ATK +25→40→50Deals Arts damage to 2 targets; when skill is active, attacks instead restore the HP of 2 allies (heal amount is equal to 75% of ATK)Other allies within Attack Range with current HP percentage less than or equal to Perfumer the Distilled's gain 20% Sanctuary
Miss Christine's FeltEXE-XPhantomHP +100→125→140 · ATK +50→62→73Refunds a large portion of the current DP Cost when retreatedRedeployment time of clone is reduced by 16 seconds
'Think of Me'EXE-YPhantomATK +40→60→75 · DEF +24→28→30When there are no allied units in the four adjacent tiles, ATK +10%Can summon an even stronger clone with the same abilities as Phantom, but has its own redeployment time; while both Phantom and the clone are present, both have +10% ATK
Phantom's Specialized BadgeISW-APhantomATK +37→55→71 · ASPD +5→6→7In Integrated Strategies, reduces the Redeployment Time (including that of his summons) by 1 second when attacking; this effect also applies to his summonsCan summon a stronger clone with the same abilities as Phantom, but has its own redeployment time; in Integrated Strategies, the clone does not take up a deployment slot, and deploying the clone will refresh Phantom's skill (can stack skill effect up to 8 times)
The Days Rubbed to SilencePRP-XPhilaeHP +150→230→300 · ATK +45→57→70Deals 15% more Elemental Injury when blocking enemiesReceives -20% Elemental Injury, and recovers 2 SP when receiving Necrosis
Mobile PowerbankRPR-XPineconeATK +30→36→40 · DEF +15→25→30Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.Improves own SP recovery rate by +0.55/second for 75 seconds after deployment
Pith's BadgeSPC-XPithHP +120→165→190 · ATK +55→66→75Attack Range expandsThis unit and [Caster] Operators in the 4 tiles around her gain +20% ATK
Solo Travel KitMAR-XPlatinumHP +90→140→170 · ATK +25→33→40Increases ATK to 110% when attacking aerial targetsThe longer the interval from the last attack is, the higher the ATK of the next attack will be (The longest interval is 2.5 seconds and the corresponding ATK increases to 200%)
'Amaranthine Nursery'DEC-XPodencoHP +70→90→110 · ATK +25→35→40SP recovery +0.2/s when there are enemies within rangeWhen deployed, all Supporter Operators gain +9% ATK and +5 ASPD
The Morning Star of the HomeseekerSOL-XPoncirusHP +180→225→260 · DEF +32→35→37Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesAfter being deployed for 30 seconds, Max HP +20%
Typewriter RibbonARC-YPozëmkaHP +130→150→170 · ATK +55→65→75Increases ATK to 105% when attacking enemies directly in front, and ignores their Physical DodgeCan summon a much stronger 'Typewriter' for 25s; the 'Typewriter' has the same skill as this unit, and has its own Redeployment Time
чувство ритуалаARC-XPozëmkaATK +80→100→120 · DEF +10→13→16 · Redeploy -25Redeployment Time reducedAttacks from the 'Typewriter' reduce the target's DEF by 28% for 4 seconds; if the 'Typewriter' is placed within the 8 tiles adjacent to Pozëmka, this effect increases to 33%
'Knitting of a Future'UMD-XPramanixHP +100→140→180 · ASPD +4→6→8Applies 10% Enfeeble to targets for 2 secondsAttacks 2 enemies simultaneously, and has 25% chance to inflict Cold for 1 second
A Thousandth of A HeartPLX-YPramanix the PreritaATK +50→62→75 · DEF +20→30→38Damage increases with number of enemies in the area (max increase 15%)Snow falls every 5 seconds onto tiles within attack range, dealing 100% ATK as Arts damage to any ground enemies passing through affected tiles. Each stack of snow reduces enemy Movement Speed by 12%, stacking up to 5 times (Snow on tile disappears when the first enemy on it leaves the tile), and on deployment, immediately covers all tiles within attack range with a stack of snow
Mystery Prop PackEXE-YProjekt RedATK +50→65→74 · ASPD +4When there are no allied units in the four adjacent tiles, ATK +10%Deals at least 40% of ATK damage every attack
Tail-Care SuitARC-XProvenceATK +40→50→55 · DEF +30→40→45 · Redeploy -25Redeployment Time reducedHas a 20% chance to deal 190% damage when attacking. This chance is increased to 60% when attacking an enemy in the two tiles in front of this unit.
Deszcz's Graduate MementoDEC-XProvisoHP +90→110→120 · ATK +30→40→45SP recovery +0.2/s when there are enemies within rangeASPD +10, ATK +8%; the same buff is given to a random [Kazimierz] Operator when deployed
Medic Environment Analyze SystemRIN-XPtilopsisHP +60→80→100 · ATK +30→40→47Attack Range expandsWhen deployed, increases the SP recovery of all allies by 0.3/sec; Allies within Attack Range gain 0.35/sec instead (only the highest effect of this type will be applied)
Portable Electrical Measuring EquipmentCHA-YPuddingHP +70→100→130 · ASPD +4→5→5Attacks deal Arts damage and jump between 4 enemies. Each jump no longer deals less damage and inflicts a brief SlowATK +16%
'The River's Lingering Charm'WAH-YPurestreamATK +20→26→32 · DEF +20→26→32Has a large healing range and healing is no longer reduced for distant targets+20% Skill healing effectiveness
Top PriorityAGE-XPuzzleHP +130→180→220 · ATK +18→28→33Less likely to be attacked by enemiesWhen hitting an enemy with full HP, ATK increases to 130%, reduce that enemy's Movement Speed by 50% for 3.5s, and recover 2 additional SP
Homemade Trekking PolesCCR-YQanipalaatHP +100→130→150 · ATK +30→40→50Gain 1 SP when normal attacks hit an elite or leader enemy.Inflicts 28% [Arts Fragility] on all Aerial units within range
A Weathered Snow HatLOR-XQiubaiATK +35→48→55 · DEF +20→35→45 · ASPD +5→6→7Attacks deal an additional 10% ATK as Arts damage.Deals an additional 45% of ATK as Arts damage when attacking enemies affected by Slow or Bind; deals 1.2x damage when target is affected by both Slow and Bind.
Watchmaker's KitCRU-XQuartzHP +210→260→300 · ATK +68→80→90Have +20% healing effectivenessHP +14%, ATK +14%
Rusty StickBLS-XQuercusHP +60→90→110 · ATK +15→20→30 · DEF +10→15→25Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)Grants a 16% Sanctuary effect to all friendly units within range with more than 60% HP
Raidian's BadgeDEC-XRaidianHP +78→89→98 · ATK +34→43→52SP recovery +0.2/s when there are enemies within rangeASPD +20, adjacent Operators' ASPD +12
Raidian's Special Operator BadgeSO-ARaidianHP +125→145→165 · ATK +27→36→43In [Sui's Garden of Grotesqueries], summon capacity +5, and when summons are defeated or retreated, there is a 25% chance they are retrievedCan use up to 5 summons (max 3 deployed at once), summons' effect changes based upon Skill; in [Sui's Garden of Grotesqueries], summons have 50% less Redeployment Time, and when defeated or retreated, Raidian recovers 2 SP
Start+SO-BRaidianATK +41→54→65In [Sui's Garden of Grotesqueries], Raidian attacks one additional targetCan use up to 5 summons (max 3 deployed at once), summons' effect changes based upon Skill; in [Sui's Garden of Grotesqueries], Raidian will retrieve summons in the 4 adjacent tiles, recovering 25% Max HP immediately, and her following attacks will deal an additional instance of Arts damage equal to 30% ATK (max 4 stacks)
Noir Corne's Personal NotesSBL-XRathalos S Noir CorneHP +150→300→500 · ATK +24→32→36Gain 25% Sanctuary when HP is below 50%Gains +9% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times)
Dancing MoonlightHUN-XRayHP +150→180→200 · ATK +50→65→70 · DEF +15→20→25When Ammo count is empty, the next reload +1 Ammo additionallyCan deploy a sandbeast within Attack Range to scout an area for 25s, extending Attack Range into that area. Prioritizes attacking targets within this area, and deals 20% more Physical damage to them; Sandbeast has -10 seconds Redeployment Time
To Certify What?HUN-YRayHP +100→160→200 · ATK +60→65→75 · ASPD +5→6→7Attacks consume Ammo to increase ATK to 133%; While not attacking, Ammo will be slowly reloaded (max capacity at 8).When attacking the same target, each attack increases ATK by 9%, stacking up to 4 times
Unfinished RecordPHY-XRecord KeeperHP +70→100→120 · ASPD +4→5→6When healing allied units with less than 50% HP, increases heal amount by 15%When Operators within Attack Range activate a skill, Record Keeper recovers 1 SP and gains ASPD +23 for 8s
Spear Clean SuitCHG-YReedHP +130→155→180 · ATK +40→55→65When attacking enemies with less than 40% of their max HP, increase ATK to 115%RES +20. After receiving Arts damage, ASPD +25 for 3 seconds (does not stack)
'A Floral Garland to the Red Dragon'INC-XReed the Flame ShadowHP +105→145→160 · ATK +32→42→50Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealtWhen healing an ally, healing effect is increased by 5%, and Reed the Flame Shadow heals herself for 60% of the amount healed
'Dusk Covenant'SPC-YRipresaHP +75→95→120 · ATK +55→68→75 · DP Cost -8Reduces Deployment CostWhen there are 3 or more enemies within an attack's splash area, that attack deals 130% damage
Semi-Auto Stylist ToolkitCRA-XRobertaHP +150→200→250 · DEF +28→38→46Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostCarries 3 Modelers (max 3 deployed at once). Modelers grant DEF +40% and 2 Shields to a unit on a melee tile (lasts 25 seconds, DEF increase does not stack)
Calendar the Limited EditionTRP-YRobinHP +130→160→185 · ATK +36→39→41Has 20% chance to deploy a trap that deals double damageGains Camouflage after being attacked, lasting for 6 seconds
Unnamed DroneFUN-XRockrockHP +50→70→80 · ATK +13→15→18 · DEF +11→14→16Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (base damage increased, deals up to 110% of Operator's ATK as damage)+4% ATK for every 10 seconds this unit remains on the battlefield, stacking up to 4 times, +5 ASPD when at max
Tin CasketHOK-XRopeHP +100→160→200 · ATK +22→27→31While being pulled, enemies take Arts damage proportional to the distance traveledObtains 40% Physical Dodge
Siege Equipment Training DeviceSIE-XRosaATK +60→78→90 · DEF +30→40→45When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%When attacking a heavy enemy, ignores 60% of its DEF and deals an additional 60% ATK as Physical damage (enemies with 3 weight or higher count for this effect)
'Сердце'SIE-YRosaATK +70→90→100 · DEF +20→25→30The further away the enemy, the higher the damage dealt (up to an increase of 12%)When this unit is in the squad, all [Ursus Student Self-government Group] Operators gain +12% ATK; for every [Ursus Student Self-government Group] Operator with an active skill, [Ursus Student Self-government Group] Operators gain an additional +15% ATK (max +45%)
Colorful Life in the Salt FlatRIN-XRose SaltHP +70→88→100 · ATK +25→38→47Attack Range expandsATK -5%, but allied Operators within range receive 20% more healing
'Notes'BOM-XRosmontisHP +175→250→275 · ATK +55→65→75Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK)Attacks ignore 220 DEF
Rosmontis's Specialized BadgeISW-ARosmontisATK +45→70→90 · ASPD +5→6→7In Integrated Strategies, attacks deal 1 additional instance of 100% ATK as Arts damageWhen deployed, grants +8% ATK to this unit and a random deployed [Caster] Operator; in Integrated Strategies, Rosmontis also benefits from [Caster] Collectibles, and when any [Sniper] or [Caster] Operator is deployed, 1 stronger piece of Tactical Equipment with special effects will be summoned within their Attack Range
Walk The WorldSOL-YSagaHP +75→105→125 · ATK +45→50→55 · DEF +15→18→20The first Deployment Cost -4When HP falls below 40%, gain 70% Physical Dodge and restore 6% Max HP every second, lasting for 18 seconds. Can only activate once
Where to Find the Burdenbeast?SOL-XSagaATK +50→62→70 · DEF +28→38→44Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesIncreases damage dealt to enemies below half HP by 15%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets
PastoralBEA-XSaileachHP +150→180→200 · ATK +48→55→68Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unitDeploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +13 and enemies have ASPD -13
'Auld Lang Syne'BEA-YSaileachHP +150→180→200 · DEF +45→60→70Cannot block enemies during the skill duration, but gains CamouflageAfter deployment, the next Operator costs -2 DP; if that Operator is a Ground Operator, gain 2 DP after deployment
A Silent PactLOR-YSakiko TogawaHP +180→250→300 · ATK +38→54→63 · ASPD +5→6→7ASPD +12 when there are 2 or more enemies in attack range.Sakiko Togawa can continuously attack, creating notes that pursue enemies; notes disappear shortly after floating out of her Attack Range; for every note on the field, Ave Mujica members ignore 5% DEF and 2.5% RES of the enemies (stacks up to 12 times); when skill is active, ranged attacks no longer deal reduced damage
Traces From the PastSUM-XSand ReckonerHP +80→100→120 · ATK +25→35→40The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)Can summon 5 Clockwork Fowlbeasts. Clockwork Fowlbeasts and Sand Reckoner deal 20% more damage to Machine enemies, and Clockwork Fowlbeasts gain ASPD +8
Armor Cleaning Brush SetSPT-XSankta MiksaparatoHP +210→250→280 · ATK +40→48→54 · DEF +30→37→43Reveals Invisible enemies within rangeWhenever Sankta Miksaparato deals damage, he gains DEF +50 and ASPD +5 for 10 seconds, stacking up to 3 times; once at max stacks, all [Laterano] Operators on the field cannot have their ASPD decrease below their starting ASPD
Ice BrazierSPC-YSantallaHP +80→125→155 · ATK +40→60→70 · DP Cost -8Reduces Deployment CostAfter being deployed for 15 seconds, this unit gains +20% ATK and Status Resistance
Unused Boxing GlovesGUA-XSariaHP +150→250→350 · ATK +50→60→70When healing allied units with less than 50% HP, increases heal amount by 15%When Saria restores an ally's HP, she also restores 2 extra SP to them; [Rhine Lab] Operators gain 3 SP instead
Technology Rising Star AwardGUA-YSariaHP +160→210→270 · ATK +35→43→50 · DEF +35→43→50Reduces damage taken by 15%For every 18 seconds Saria is deployed, ATK +7% and DEF +6%, stacking up to 5 times
Hit the RoadCEN-XSavageATK +30→50→60 · DEF +22→27→30Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemiesGains +15% ATK and DEF when there are two or more high-ground tiles among the four adjacent tiles
'Designer Dinnerware'SOL-XScavengerATK +27→32→36 · DEF +18→22→25Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesGains +16% ATK and DEF when there are no allies in the four adjacent tiles
Improved Lens.PSUM-XSceneATK +20→28→36 · DEF +20→25→30The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)Can summon 5 Buggy Cams; Buggy Cams will reveal Invisible enemies within the surrounding 8 tiles and inflict -8% Movement Speed
Customized Crossbow Accessory SuitARC-XSchwarzHP +130→150→170 · ATK +55→65→75 · Redeploy -25Redeployment Time reducedWhen Schwarz and at least one more Sniper Operator are in the squad, all Sniper Operators gain +13% ATK
Old RazorARC-YSchwarzATK +80→100→120 · DEF +10→13→16Increases ATK to 105% when attacking enemies directly in front, and ignores their Physical DodgeAttacks have a 20% chance to deal 170% damage and reduce the target's DEF by 25% for 5 seconds
Non-Magical Culinary ArtsGUA-YSenshiHP +130→230→300 · DEF +40→50→60Reduces damage taken by 15%Increase DEF and Healing effectiveness by 15%
'Soul Resonance'ART-XSesaATK +38→50→60 · DEF +24→35→43Increases ATK to 110% when attacking blocked enemiesWhen deployed, all blocked enemies take +22% Physical damage
Ticket Stub AlbumAST-XShalemATK +45→60→70 · DEF +23→30→35On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetAttacks have 40% chance to reduce the target's RES by 30% for 6 seconds
Fabric ApplesUMD-XShamareATK +10→20→30 · DEF +15→25→35Applies 10% Enfeeble to targets for 2 secondsBecomes less likely to be targeted by enemies after being deployed for 10 seconds
Sharp's BadgeDRE-XSharpHP +220→289→340 · ATK +72→85→95Increases ATK to 115% when attacking blocked enemiesATK +20%; Obtains 35% Physical Dodge
Customized Firefighting SuitPUS-YShawHP +130→160→190 · ATK +21→27→33 · DEF +12→17→22Simultaneously attacks all blocked enemies; When blocking 2 or more enemies, increases shift level by 1 Can be deployed on ranged tilesRES +23
Withered ScabbardPHY-YShiningATK +35→50→60 · ASPD +5→6→7Healing increased by 15% when healing a ground unitDEF of allies within range +100, ground units gain another DEF +40
'Followers'PHY-XShiningATK +45→55→63 · DEF +13→17→20When healing allied units with less than 50% HP, increases heal amount by 15%ASPD +15; +25% ATK while Skill 2 is equipped, +0.6 SP/s while Skill 3 is equipped
ShurikenART-YShirayukiHP +80→120→160 · ATK +0→20→30 · ASPD +3→4→5Attacks ignore 100 DEFImproves own SP recovery rate by +0.3/second for 10 seconds after defeating an enemy
On Architecture of TimeGUA-XShuHP +160→210→270 · ATK +30→40→50 · DEF +30→40→50When healing allied units with less than 50% HP, increases heal amount by 15%When healing an Operator, sows seeds on that tile and the adjacent 4 tiles, bestowing the following effects: Restores 80 HP/s, grants 15% Sanctuary; Immediately applies these effects on the tile when deployed
Ballast For WanderlustAFT-YSiderocaHP +200→270→320 · ATK +25→30→40Enemies blocked by this unit receive 10% Arts FragilityAfter defeating 5 enemies, gains +23 ASPD and status resistance
'Candy Box'SOL-XSiegeATK +60→68→75 · DEF +40→46→50Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesIncreases all Vanguard Operators' ATK and DEF by 8%, and additionally increases this unit's ATK and DEF by 8%
'Thy First Vow'SOL-YSiegeHP +200→240→260 · ATK +65→74→82The first Deployment Cost -4Gains 3 SP and additionally grants 1 SP to another random Vanguard Operator on the battlefield whenever an enemy is defeated in the adjacent 4 tiles
Emergency Self-Defense ProceduresPHY-YSilenceHP +70→100→120 · ASPD +4→5→6Healing increased by 15% when healing a ground unitWhen deployed, all Medic Operators gain +17 ASPD
Hard to Keep AwakeBLS-XSilence the ParadigmaticHP +100→130→150 · ATK +45→60→70Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)Increases the Max HP of allies within Attack Range by +10%; Allies with less than 50% HP within this unit's Attack Range heal HP equal to 7% of this unit's ATK every second; effect doubles for [Rhine Lab] Operators
Controllable MomentumBLS-YSilence the ParadigmaticHP +150→170→200 · ATK +40→50→62Deals Arts damage to 2 targets; when skill is active, attacks instead restore the HP of 2 allies (heal amount is equal to 75% of ATK)Allies with less than 50% HP within this unit's Attack Range heal HP equal to 5% of this unit's ATK every second; the first time an Operator within range drops below 50% HP, grants that Operator a Barrier equal to 50% of this unit's Max HP; effect doubles for [Rhine Lab] Operators
Snow Realm Fowlcare KitLOR-XSilverAshHP +190→270→330 · ATK +45→60→70Attacks deal an additional 10% ATK as Arts damage.ATK +25%, and further increased to 115% when attacking elite and leader enemies; all allied units' Redeployment Time -10% when this unit is in the squad. SilverAsh and other allies in the 8 surrounding tiles gain an additional -10% Redeployment Time.
Moist Sword BagDRE-YSkadiHP +300→400→450 · ATK +55→75→85When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)When this unit is in the squad, all [Abyssal Hunter] Operators gain +22% ATK and +20% Max HP
No Ending to This DreamDRE-XSkadiHP +200→270→320 · ATK +70→90→105Increases ATK to 115% when attacking blocked enemiesRedeployment Time -30 seconds
An Exuvia of Her PastBAR-XSkadi the Corrupting HeartHP +84→110→130 · ATK +26→32→35 · DEF +12→15→17When there are 2 or more other Operators within range, ATK +8% (unaffected by skill)Can use a Seaborn that lasts for 30 seconds. The Seaborn's Attack Range is regarded as an extension of this unit's Attack Range; Seaborn Redeployment Time -5s
New GenerationBAR-YSkadi the Corrupting HeartATK +22→27→30 · DEF +22→29→33When this unit's skill is active, allies within Attack Range gain 30 Physical and Arts Damage ReductionATK +9% and DEF +8% when there is an allied unit within Attack Range of self or the Seaborn; if the allied unit is an [Abyssal Hunter] Operator, gain ATK +20% and DEF +8% instead; when allied Operators are deployed within range of self or the Seaborn, this unit gains 3 SP
Fire Retardant TreatmentSPC-YSkyfireATK +40→58→70 · ASPD +4→5→5 · DP Cost -8Reduces Deployment CostWhen deployed, all blocked enemies take +23% Arts damage
An Invalid Access CardAGE-XSnegurochkaHP +150→175→210 · DEF +20→22→25Less likely to be attacked by enemiesASPD +15; this effect is lost when damage is received
Hunts of the PastHUN-XSnow HunterHP +140→180→210 · ATK +50→65→75When Ammo count is empty, the next reload +1 Ammo additionallyOn skill activation, sends out Rift Cloudbeast to attack, dealing 205% ATK as Physical damage and inflicting Cold for 3 seconds
Snowsant's Precious Money BankHOK-XSnowsantHP +110→170→210 · DEF +22→27→31While being pulled, enemies take Arts damage proportional to the distance traveledWhen pulling an [Infected Creature], increases the strength of the shift by 1 degree, and silences the target for 8 seconds
'Unison'BAR-XSoraHP +142→172→200 · ATK +13→18→22When there are 2 or more other Operators within range, ATK +8% (unaffected by skill)Has a 60% chance to immediately restore Skill Point by 60% of Max Skill Points when the skill ends
Dim CandlelightCEN-XSpecterATK +34→52→60 · DEF +30→42→48Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemiesWhile deployed, increases the damage dealt by all Abyssal Hunter Operators by 5%
'Vinyl Record' BoxPUM-XSpecter the UnchainedHP +200→230→250 · ATK +50→69→83 · DEF +0→20→30Instead of retreating when defeated, switch to a (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the originalreduces Movement Speed of nearby enemies by 60%, and deals 80% ATK as Arts damage to them per second. When swapping back, gain 15 SP
The Beauty in the IncompletePUM-YSpecter the UnchainedHP +200→230→250 · ATK +25→33→40 · DEF +40→48→55Instead of retreating when defeated, switch to a (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the originalWhen this unit is in the squad, all [Abyssal Hunter] Operators gain +30% Max HP and +0.5 SP/second
Drone Spraying KitGEE-XSpuriaATK +25→35→40 · DEF +23→31→38Increases SP recovery rate by +0.25/second while above 80% HPEach attack has a 70% chance to trigger one of the following effects: the attack instead hits twice, the target is Stunned for 1 second, or the attack ignores 80% of the target's DEF; when this effect is triggered, the attack deals 115% damage
FMC-CrawlerCRA-XStainlessATK +25→35→45 · DEF +25→35→45 · ASPD +5Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostIncreases SP recovery rate by +0.2/second if Stainless has one of his own Devices in the 8 surrounding tiles; when any of these Devices are destroyed, there is a 90% chance to recycle them, granting Stainless 1 additional Device
Highbury ImprintCRA-YStainlessHP +260→340→400 · DEF +45→54→60's Redeployment Time reducedCan carry 3 (deploy up to 2), with different effects depending on Skill; Operators benefiting from his Devices gain ASPD +6 (unaffected by skill)
Stormeye's BadgeMAR-XStormeyeHP +104→136→160 · ATK +38→45→50Increases ATK to 110% when attacking aerial targetsHas a 25% chance to increase ATK to 190%
The DelicacyAGE-XSurferHP +150→200→300 · DEF +20→23→25Less likely to be attacked by enemiesIf there are no other Operators in the surrounding 4 tiles when deployed, gain 2 DP and ASPD +15 for 10s
Heart of SamiAFT-XSurtrATK +30→48→60 · RES +5ASPD +8 when not blocking an enemyAttacks ignore 26 RES
Travel NecessitiesAFT-YSurtrATK +45→55→60 · DEF +42→56→65Enemies blocked by this unit receive 10% Arts FragilityAfter receiving fatal damage, continuously prevents HP from falling below 1 and gains ASPD +30; retreats from the battlefield 9 seconds later
...Who Heals Not HerselfPHY-XSussurroHP +50→80→100 · ASPD +3→4→5When healing allied units with less than 50% HP, increases heal amount by 15%Increases healing effects by 25% on all Operators with DP Cost no more than 10 when Sussurro is in the squad
Pocket OmamoriDEC-XSuzuranHP +100→140→180 · ASPD +4→5→6SP recovery +0.2/s when there are enemies within rangeWhen deployed, increases the SP recovery rate of all Supporter Operators by +0.4/second (only the highest effect of this type takes place) and ATK by +9%
Children of TerraDEC-YSuzuranHP +90→110→120 · ATK +38→43→46Attacks deal Arts damage, and Slow the enemy for a moderate period of timeEnemies in range that are Slowed also gain 22% Fragile and 8% Enfeeble for an equal duration
Self-defense LipstickINS-XSwireHP +120→145→170 · ATK +50→65→75Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%When there are Melee allies in the 8 surrounding tiles, recover 1 SP every 3 seconds
'Be Resplendent and Outstanding'MER-XSwire the Elegant WitHP +130→180→200 · ATK +25→35→40 · DEF +35→43→50Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)Gains 2 Coins upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +5% ATK (stacks up to 8 times)
Director Swire's Lungmen Food GuideMER-YSwire the Elegant WitATK +57→71→81 · DEF +44→53→60ATK +4% whenever Trait cost is paid, stacking up to 5 timesUpon receiving lethal damage, as long as enough DP is available, consumes 3 DP to restore this unit's HP to 70%; the cost of this Talent increases by 3 every time it is activated
Swire the Elegant Wit's BadgeISW-ASwire the Elegant WitHP +160→260→320 · ATK +45→65→80In Integrated Strategies, DP consumed when deployed or on the battlefield -30%, and for every 1 DP consumed by this unit, the shortest remaining Redeployment Timer in the Deployment Waiting Zone -2sGains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 8 times); in Integrated Strategies, Coin limit +5, every Originium Ingot owned increases ATK stack limit by 1 (max to 60 stacks), and gains 1 additional Coin and 3 ATK stacks whenever Trait consumes DP
Machinegun RackSWO-XTachankaATK +40→49→55 · DEF +40→49→55Deals 10% more damage with skillsAttack Range +2 tiles, DEF +23%, Redeployment Time +20 seconds
Official Coupon Stamp of the BBQ HouseSOC-YTecnoATK +25→35→42 · ASPD +5→6→7Attack Range expandsAfter defeating any ground enemy within range, a stronger Puppet Dancer spawns where they fall (up to 5 at a time); Puppet Dancers deal Arts damage, and Tecno's ATK +15% when a Puppet Dancer is on the field
'Two Faces'LIB-XTequilaHP +178→215→260 · ATK +13→19→25 · DEF +13→19→25Directly gains +100% charge after deploymentWhen skill is inactive, deals 35% of Tequila's ATK as Arts damage to the attacker when Tequila or the unit behind him is attacked
Private Field Supply PackageSOL-YTexasHP +100→130→155 · ATK +35→39→42 · DEF +15→19→22The first Deployment Cost -4While this unit is in the squad, start with 2 additional DP. Skills deal 15% more damage
Blueberry & Dark ChocolateEXE-YTexas the OmertosaHP +140→160→180 · ATK +40→53→65When there are no allied units in the four adjacent tiles, ATK +10%Gains +28% ATK during the duration of the passive skill; When defeating an enemy for the first time, fully restores HP and reactivates the effects of the passive skill
The Salt and the SandLOR-XThornsHP +160→215→260 · ATK +39→48→55 · ASPD +5→6→7Attacks deal an additional 10% ATK as Arts damage.Attacks poison the target, dealing 135 Arts damage per second for 3 seconds and stacking up to 4 times (damage is doubled against ranged enemies).
Sand ErosionLOR-DThornsHP +80→120→150 · ATK +60→69→75 · ASPD +5→6→7When dealing damage, deals an additional 10% as Nervous ImpairmentAttacks poison the target, dealing 300 Arts damage per second for 3 seconds (damage is doubled against Ranged enemies); if enemy is under the burst effect of Nervous Impairment, deals Elemental damage instead of poison damage with 2.5x damage amount
A Three-Sided CoinALC-XThorns the LodestarHP +80→100→120 · ATK +30→40→50Increases SP recovery rate by +0.1/s while an Alchemical Unit is on the fieldATK +15%; when there are other Operators within range, Alchemical Units thrown by this unit last 4s longer
'Phrenology'ALC-XTin ManHP +80→90→100 · ATK +20→30→35Increases SP recovery rate by +0.1/s while an Alchemical Unit is on the fieldIncreases the continuous damage dealt to ground enemies in range of Tin Man's Alchemical Units by 25%
Gifts from ColumbiaINC-XTitiHP +100→125→150 · ATK +35→45→53Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealtCan attack Sleeping enemies, and when attacking stationary enemies, deals an additional 30% ATK as Arts damage; when deployed, Sleeping enemies receive 40% of Titi's ATK as Arts damage per second
Arrow Adjustment BoxSIE-XToddifonsATK +50→65→75 · DEF +20→30→35When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%When attacking Sarkaz enemies, increase ATK to 165%
Broken Tail CorrectorCCR-YTomimiATK +30→40→50 · DEF +15→20→25Gain 1 SP when normal attacks hit an elite or leader enemy.When skill is activated, range reduces slightly, attacks now deal Physical damage (only to ground enemies), ATK +110%.
Snow GlobeSIE-XTotterATK +35→47→55 · DEF +15→25→30When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +27%
Touch's BadgePHY-XTouchHP +100→130→150 · ATK +40→45→50When healing allied units with less than 50% HP, increases heal amount by 15%When allies within range are defeated, gain 8 SP
Heart of TragodiaRIT-XTragodiaHP +125→165→200 · ATK +30→37→42Elemental Injury dealt to Elite and Leader enemies increases by 18%When deployed, all enemies on the field under the burst effect of Nervous Impairment have ASPD -20; when enemies within Attack Range perform normal attacks, they take 90 points of Nervous Impairment
Rouya BimeiBLS-XTsukinogiATK +25→40→50 · DEF +15→20→25Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)Grants a 22% Sanctuary effect and +8% DEF to all friendly units within range with less than 40% HP
Tulip's BadgeSOL-XTulipATK +44→55→65 · DEF +30→40→48Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesSP recovery rate +1/sec after deployment and before 2nd skill use
Water Still DevicePHY-XTuyeHP +40→65→80 · ATK +30→40→47When healing allied units with less than 50% HP, increases heal amount by 15%After 4 seconds without healing, increase the amount of the next heal to 180% ATK
AmmadikshuSIE-XTyphonHP +120→180→210 · ATK +60→78→90When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%Continuous attacks gradually ignore increasing amounts of the target's DEF, up to a maximum of 60% of its DEF (each attack increases the DEF ignored by 12%, additive). This bonus is lost when no attacks have been made within 10 seconds
Shadow of the IcefieldSIE-YTyphonATK +70→84→94 · ASPD +5→6→7The further away the enemy, the higher the damage dealt (up to an increase of 12%)When damaging an enemy for the first and second time while a skill is active, ATK increases to 220% and Slows targets for 3s
The Meaning of DivinationBAR-XUika MisumiHP +142→172→200 · ATK +13→18→22When there are 2 or more other Operators within range, ATK +8% (unaffected by skill)When skill is inactive, restores HP to the ally with the lowest HP within Attack Range for 30% of ATK every 3s; when skill is active, prioritizes Sakiko Togawa as the restoration target
'Nighttime Stories'XAH-XUkusikHP +165→185→205 · ATK +38→50→60Restores HP of allies, bouncing between 3 allies. Healing reduced by 15% per bounce.When receiving her own bouncing heal, Ukusik's healing amount increases to 130%, and she performs an additional unweakened healing bounce
Vestiarium UlpianiCRU-XUlpianusHP +330→430→510 · ATK +84→107→120Have +20% healing effectivenessRestores 130 HP whenever taking damage; if HP is below 60%, restores 175 HP instead
Extra TrainingAMB-YUmiri YahataHP +105→135→145 · ATK +35→45→70 · ASPD +5→6→7Deals Damage to all targets within range 65% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemiesEnemies damaged by Umiri Yahata have a 30% chance of being Slowed for 3s; when skill is active, Umiri Yahata's Attack Range expands
A Neural Stimulant Based on 'Coffee'SPT-XUnderflowATK +38→47→52 · DEF +30→38→43Reveals Invisible enemies within rangeDeals 100 Arts damage per second to targets on attacking, lasting 3 seconds (Damage is doubled against [Sea Monster] enemies)
Flip PhoneSBL-XUtageHP +160→210→240 · ATK +45→55→60Gain 25% Sanctuary when HP is below 50%+4% ATK and +4% DEF when HP below 50%
The EnlightenedRIT-XValarqvinHP +95→125→145 · ATK +24→29→32Elemental Injury dealt to Elite and Leader enemies increases by 18%ATK +11%, ASPD +6; attacks will Slow any target under the burst effect of Necrosis for 1.2s
Way HomeCEN-YVarkárisHP +120→170→200 · ATK +48→58→66While above 50% HP, reduces the amount of Physical damage taken by 20%When deployed, all [Minos] Operators have their ATK increased to 116% when attacking enemies with an HP percentage equal to or lower than their own
Broken RoseINC-XVendelaHP +105→122→143 · ATK +23→30→38Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealtThe ally with the highest max HP within range receives 23% more healing
Trophies from the JunglePUM-YVerdantHP +145→170→185 · ATK +28→38→45Instead of retreating when defeated, switch to a (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the originalrestores 3.5% HP per second and gains +8 RES
'Still Alive'MAR-XVermeilHP +90→140→170 · ATK +23→28→31Increases ATK to 110% when attacking aerial targetsImproves own SP recovery rate by +0.4/second
'Marks of Time'UNY-XVetochkiHP +210→300→385 · DEF +35→53→68Takes 15% less damage from enemies blocked by this unitDEF +18% when skill is active; restores 70% of Max HP when skill ends
La PunciutaTAC-XVigilHP +150→170→180 · ATK +20→25→30 · DEF +15→20→25This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by ReinforcementsCan summon a Wolfpack initially consisting of 3 'Wolf Shadows' at the Tactical Point to assist in combat; The number of 'Wolf Shadows' increases by +1 every 25 seconds (up to a maximum of 3; each 'Wolf Shadow' increases the Wolfpack's Block by 1 and causes its attacks to deal an additional instance of damage; each 'Wolf Shadow' lost gives the Wolfpack 50% Physical Dodge for 10 seconds)
Time Has GoneTAC-YVigilHP +125→140→150 · ATK +30→40→50This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by ReinforcementsVigil and the Wolfpack's attacks ignore 225 DEF and Steal 20 DEF (Caps at 100) when attacking enemies blocked by the Wolfpack
The GreatrockCHG-YVignaHP +80→95→110 · ATK +40→55→65When attacking enemies with less than 40% of their max HP, increase ATK to 115%When attacking, has a 20% chance to increase ATK by +100%. The chance increases to 40% when a skill is active.
The Adventure of the LionessAFT-XVina VictoriaHP +260→360→440 · ATK +28→45→56ASPD +8 when not blocking an enemyThis unit and friendly units within the surrounding 8 tiles take 26% less Physical damage, and Vina gains +7% ATK for each friendly unit within this range
'Speed and Bag'AFT-YVina VictoriaATK +50→65→75 · DEF +25→38→43Enemies blocked by her or her own Summons receive 10% FragileWhen damaging an enemy for the first time, inflicts Frighten on regular enemies for 6 seconds, while Elite and Leader enemies are Frightened for 12 seconds. Vina Victoria and her summons deal 15% more damage to Frightened targets
The DecrescendoRIT-XVirtuosaHP +135→175→210 · ATK +28→35→40Elemental Injury dealt to Elite and Leader enemies increases by 18%Enemies within attack range take 33% more Necrosis; if the target is under the burst effect of Necrosis, they receive 5% Elemental Fragility
'Tuning on the Heart'RIT-YVirtuosaHP +190→210→240 · ATK +20→30→35Enemies within Attack Range receive 10% Elemental FragilityWhen deployed, all enemies take 20% more Necrosis, and receive 150 Elemental Damage per second when under the burst effect of Necrosis
The UnforeseeableAFT-DVivianaHP +240→340→420 · ATK +30→48→60Attacks against a target under the burst effect of Burn deal an additional 15% ATK as Elemental DamageDeals +8% Arts damage and takes -8% Physical and Arts damage, and attacks deal an additional 9% damage as Burn; double effect if there is an elite or leader enemy within attack range
'Final Line'AFT-YVivianaHP +240→280→300 · ATK +30→38→45 · DEF +30→38→45Enemies blocked by this unit receive 10% Arts FragilityWhen attacking an elite or leader enemy, there is a 25% chance to gain a Shield that only blocks melee attacks (max 2 stacks)
The ShaperUNY-XVulcanHP +210→300→385 · DEF +35→53→68Takes 15% less damage from enemies blocked by this unitWhen skill is activated, immediately recovers 60% Max HP. Afterward, restores 4% Max HP per second and gains 25% Physical Melee Dodge while skill is active
Patience, Mission, VacationSOL-XVulpisfogliaHP +175→240→300 · ATK +35→40→45Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesAfter dealing damage to an enemy for the first time, Vulpisfoglia deals an additional 40% ATK as Arts damage whenever she deals damage to this enemy during the next 10s
Mercenary's BagART-XWHP +130→180→210 · ATK +54→68→78Increases ATK to 110% when attacking blocked enemiesEnemies in range take +24% Physical damage when Stunned. Recover 1 SP when defeating an enemy
Lost Dull KnifeART-YWHP +160→180→200 · ATK +45→65→85Attacks ignore 100 DEFAfter remaining deployed for 8 seconds, obtains 60% Physical and Arts Dodge, and is less likely to be targeted by enemies. When no damage is taken, ATK gradually increases to +20% over 16 seconds, resetting upon taking damage
The Classic of Hung Mei Wing ChunEXE-XWaai FuHP +70→85→95 · ATK +45→55→65Refunds a large portion of the current DP Cost when retreatedIncreases Physical damage dealt to [Infected Creatures] by 14%
Beast-Shaped Stone ContainerTRP-XWangHP +100→130→150 · ATK +36→50→60Can use traps with a lower DP cost to assist in combat, but traps cannot be placed on tiles already occupied by an enemy; trap Deployment Limit increasesWhen a stone is activated, for every stone in the same straight chain, all stones within that chain deal an additional 13% damage and ignore 12 RES (stacks up to 3 times)
With My WindBEA-XWanqingHP +105→120→135 · DEF +45→55→60Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unitIncreases the Max HP of Operators in the surrounding 8 tiles by +9%, increased to +13% if they are deployed facing the same direction as Wanqing
Emergency ReservesPHY-XWarfarinHP +40→65→80 · ATK +30→40→47When healing allied units with less than 50% HP, increases heal amount by 15%Restores 2 SP to this Operator and a random ally within range when an enemy within range is killed. Restore 2 more SP if the enemy was an elite or boss
A Warmy GiftPRI-XWarmyHP +60→70→80 · ATK +35→50→65Damage dealt to enemies under an Elemental Burst effect increased to 110%Enemies within Attack Range take 350% ATK as Elemental Damage when they trigger a Burn burst
Custom Bionic SeadragonPUS-XWeedyHP +140→180→210 · ATK +50→64→72Simultaneously attacks all blocked enemies Can be deployed on ranged tiles, and refunds half the DP cost of this deploymentNormal attacks and skills have +1 shift level; restores 1 SP per 2 seconds to Weedy if located within 4 tiles around her and additionally grants +20% ATK
New Bionic PrototypePUS-YWeedyATK +46→60→68 · DEF +30→36→40Simultaneously attacks all blocked enemies; When blocking 2 or more enemies, increases shift level by 1 Can be deployed on ranged tilesCan deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly; Water Cannon redeployment time reduced by 8s
Whipsword Wire.LINS-XWhislashATK +35→47→52 · DEF +35→47→52Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%On deployment, all Melee allies with 3 or more Block gain 1 Physical Shield; [Kazimierz] Operators gain 1 additional stack
A Quaint First-Aid KitWAH-XWhisperainHP +100→120→140 · ATK +25→35→40Gain status resistance, and become less likely to be attackedAllied units with status resistance within this unit's Attack Range will restore HP per second equal to 9% of Whisperain's ATK (Unaffected by this unit's Trait)
Spear Replacement SuitCHG-XWild ManeATK +40→50→60 · ASPD +3→4→5Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreatedRedeployment Time -15 seconds. On deployment, all undeployed Guard Operators get DP cost -1 (each operator can have a maximum of -5 DP cost before each deployment)
To My SuccessorCRU-XWind ChimesHP +230→305→350 · ATK +85→89→100Have +20% healing effectivenessMax HP +8%, gains Vigor effect of +33% ATK when HP is above 50%
'A Bright Idea Occurs'CRA-XWindflitHP +140→220→300 · ATK +30→40→48Increases the max number of Support Devices that can be held by +1 and reduces their Deployment CostCarries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +20% ATK (lasts 30 seconds)
YiLIB-XWindscootHP +145→185→230 · ATK +15→18→22 · DEF +18→22→25Directly gains +100% charge after deploymentWhen Trait ATK increase reaches its maximum, each attack is followed by an additional attack of 52% ATK
'Ancestor Launcher'BOM-XWiš'adelATK +45→55→65 · ASPD +5→6→7Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK)Attacks have 125% ATK against the main target and attach an afterimage to it. Afterimages have a 15% chance to explode when affected by Wiš'adel's aftershock, dealing 175% ATK as Physical damage to all nearby enemies and Stunning them for 1s.
Mineral Display CabinetTRP-YWulfeniteATK +30→40→50 · DEF +25Has 20% chance to deploy a trap that deals double damageIf there are 2 or more enemies within range of an Ore 'Killer' detonation, damage dealt increases by 12%
Farewell to the Old DaysBLS-XXingzhuHP +125→150→175 · ATK +20→30→40Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)Grants 15% Sanctuary to 2 other allies within range
Tastes of LifePRP-XYuHP +200→300→400 · ATK +55→70→85Deals 15% more Elemental Injury when blocking enemiesWhen there are at least 2 Operators on the field, recovers 1.5% Max HP as both HP and Elemental Injury per second; when there are at least 4, Arts damage dealt by this unit against targets under the burst effect of Burn increases by 14%
A Graduation Gift for Генерал МорозSOL-XZimaHP +180→225→260 · DEF +32→35→37Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesWhile this unit is in the squad, reduces the DP Cost of all Vanguard Operators by 1, and further reduces the DP Cost of Pioneer-branch Operators by 1
Unissued MedalHAM-XZima the Raging TideHP +250→320→380 · ATK +63→75→83 · DEF +21→26→30When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%Physical damage caused by Trait splash effect increases by 40%; any high ground tile touched by the splash deals 24% ATK as Physical damage and inflicts a 0.5s Slow to all ground enemies in the four adjacent tiles
'You Night, Be Fleeting'SBL-XZuo LeATK +55→75→90 · DEF +40→50→60Gain 25% Sanctuary when HP is below 50%Gains up to +70 ASPD and SP recovery rate +2.3/s Tenacity (reaches maximum bonus when losing 50% Max HP)
'Who is he?'SBL-YZuo LeHP +300→340→380 · ATK +60→73→84When defeated, does not retreat and instead recovers 30% HP (can only activate once every deployment)Attacks have a 20% chance to restore 1 SP and increase ATK to 120% for that attack; increased to a 80% chance if below 50% HP