Arknights Changelog
Items+1
Added
Special Event Transfer Permit · full detail
Rarity
5
Category
Consumable
Usage
A lot of tablework went into this Top Operator Transfer Permit from Rhodes Island's HR distribution; a 100% guarantee on the aid you receive is no small ask.
Obtain
Gift
Headhunting+2
Added
Rare Operators useful in all kinds of stages · full detail
Type
Double-up
Start
2026-10-09
End
2026-10-23
Rare Operators useful in all kinds of stages · full detail
Type
Kernel (Double-up)
Start
2026-10-06
End
2026-10-20
Stages+1
Added
Duel Showdown! · full detail
Code
VS-1
Chapter
Duel Channel: Ivy Vine
Stype
Event
Outfits+1
Added
Yet Another Autumn · full detail
Operator
Savage
Series
Test Collection/XIX
Obtain
Event Reward
Released
2026-10-14
Items+1
Added
Grand Duel Fireworks · full detail
Rarity
5
Category
Currency & misc
Usage
One of the more expensive Duel Channel gifts, and can be exchanged on the website for material rewards, with free shipping and home delivery.
Obtain
Obtained from Duel Channel
Headhunting+1
Added
Rare Operators useful in all kinds of stages · full detail
Type
Double-up
Start
2026-09-25
End
2026-10-09
Upgrade Costs+1~380
Added
Raidian · full detail
Rarity
6
E1
LMD ×30,000
E2
LMD ×180,000
Changed
Aak
E1
Specialist Chip ×5 · Sugar ×8 · Oriron ×5 · LMD ×30,000
E2
Specialist Dualchip ×4 · D32 Steel ×4 · Polymerized Gel ×7 · LMD ×180,000
Angelina
E1
Supporter Chip ×5 · Polyketon ×7 · Sugar ×4 · LMD ×30,000
E2
Supporter Dualchip ×4 · Bipolar Nanoflake ×4 · Sugar Lump ×5 · LMD ×180,000
Archetto
E1
Sniper Chip ×5 · Oriron ×7 · Sugar ×5 · LMD ×30,000
E2
Sniper Dualchip ×4 · Polymerization Preparation ×4 · Orirock Concentration ×8 · LMD ×180,000
Ascalon
E1
Specialist Chip ×5 · Orirock Cube ×12 · Polyketon ×4 · LMD ×30,000
E2
Specialist Dualchip ×4 · D32 Steel ×4 · Keton Colloid ×6 · LMD ×180,000
Ash
E1
Sniper Chip ×5 · Orirock Cube ×11 · Oriron ×5 · LMD ×30,000
E2
Sniper Dualchip ×4 · D32 Steel ×4 · Polymerized Gel ×6 · LMD ×180,000
Astgenne the Lightchaser
E1
Supporter Chip ×5 · Oriron ×8 · Orirock Cube ×5 · LMD ×30,000
E2
Supporter Dualchip ×4 · Polymerization Preparation ×4 · Transmuted Salt Agglomerate ×6 · LMD ×180,000
Bagpipe
E1
Vanguard Chip ×5 · Polyester ×10 · Polyketon ×3 · LMD ×30,000
E2
Vanguard Dualchip ×4 · Polymerization Preparation ×4 · Orirock Concentration ×9 · LMD ×180,000
Bellone
E1
Guard Chip ×5 · Oriron ×7 · Polyester ×4 · LMD ×30,000
E2
Guard Dualchip ×4 · Rephasic Enantiomer ×4 · Oriron Block ×1 · LMD ×180,000
Blaze
E1
Guard Chip ×5 · Device ×5 · Polyketon ×4 · LMD ×30,000
E2
Guard Dualchip ×4 · D32 Steel ×4 · Optimized Device ×6 · LMD ×180,000
Blaze the Igniting Spark
E1
Caster Chip ×5 · Orirock Cube ×12 · Sugar ×5 · LMD ×30,000
E2
Caster Dualchip ×4 · Nucleic Crystal Sinter ×4 · Crystalline Circuit ×2 · LMD ×180,000
Blemishine
E1
Defender Chip ×5 · Device ×5 · Orirock Cube ×7 · LMD ×30,000
E2
Defender Dualchip ×4 · D32 Steel ×4 · RMA70-24 ×7 · LMD ×180,000
Carnelian
E1
Caster Chip ×5 · Device ×5 · Polyester ×5 · LMD ×30,000
E2
Caster Dualchip ×4 · D32 Steel ×4 · RMA70-24 ×7 · LMD ×180,000
Ceobe
E1
Caster Chip ×5 · Oriron ×8 · Device ×3 · LMD ×30,000
E2
Caster Dualchip ×4 · Bipolar Nanoflake ×4 · Incandescent Alloy Block ×5 · LMD ×180,000
Ch'en
E1
Guard Chip ×5 · Orirock Cube ×12 · Device ×3 · LMD ×30,000
E2
Guard Dualchip ×4 · Polymerization Preparation ×4 · White Horse Kohl ×6 · LMD ×180,000
Ch'en the Dawnstreak
E1
Guard Chip ×5 · Sugar ×10 · Orirock Cube ×6 · LMD ×30,000
E2
Guard Dualchip ×4 · Nucleic Crystal Sinter ×4 · Transmuted Salt Agglomerate ×3 · LMD ×180,000
Ch'en the Holungday
E1
Sniper Chip ×5 · Polyester ×8 · Sugar ×6 · LMD ×30,000
E2
Sniper Dualchip ×4 · Bipolar Nanoflake ×4 · Incandescent Alloy Block ×6 · LMD ×180,000
Chongyue
E1
Guard Chip ×5 · Polyester ×8 · Device ×3 · LMD ×30,000
E2
Guard Dualchip ×4 · Polymerization Preparation ×4 · Incandescent Alloy Block ×5 · LMD ×180,000
Civilight Eterna
E1
Supporter Chip ×5 · Oriron ×7 · Sugar ×5 · LMD ×30,000
E2
Supporter Dualchip ×4 · Polymerization Preparation ×4 · Manganese Trihydrate ×6 · LMD ×180,000
Crownslayer
E1
Specialist Chip ×5 · Sugar ×8 · Oriron ×5 · LMD ×30,000
E2
Specialist Dualchip ×4 · D32 Steel ×4 · Transmuted Salt Agglomerate ×7 · LMD ×180,000
Degenbrecher
E1
Guard Chip ×5 · Sugar ×8 · Polyester ×5 · LMD ×30,000
E2
Guard Dualchip ×4 · Nucleic Crystal Sinter ×3 · Grindstone Pentahydrate ×7 · LMD ×180,000
Dorothy
E1
Specialist Chip ×5 · Device ×5 · Orirock Cube ×7 · LMD ×30,000
E2
Specialist Dualchip ×4 · Polymerization Preparation ×4 · Cutting Fluid Solution ×8 · LMD ×180,000
Dusk
E1
Caster Chip ×5 · Device ×6 · Oriron ×3 · LMD ×30,000
E2
Caster Dualchip ×4 · Crystalline Electronic Unit ×4 · Manganese Trihydrate ×6 · LMD ×180,000
Ebenholz
E1
Caster Chip ×5 · Polyketon ×7 · Device ×3 · LMD ×30,000
E2
Caster Dualchip ×4 · D32 Steel ×4 · Refined Solvent ×7 · LMD ×180,000
Ela
E1
Specialist Chip ×5 · Device ×5 · Orirock Cube ×7 · LMD ×30,000
E2
Specialist Dualchip ×4 · Bipolar Nanoflake ×4 · Oriron Block ×7 · LMD ×180,000
Entelechia
E1
Guard Chip ×5 · Sugar ×8 · Polyester ×5 · LMD ×30,000
E2
Guard Dualchip ×4 · Crystalline Electronic Unit ×4 · Keton Colloid ×2 · LMD ×180,000
Eunectes
E1
Defender Chip ×5 · Polyketon ×7 · Device ×3 · LMD ×30,000
E2
Defender Dualchip ×4 · Bipolar Nanoflake ×4 · Polymerized Gel ×7 · LMD ×180,000
Executor the Ex Foedere
E1
Guard Chip ×5 · Polyketon ×7 · Oriron ×4 · LMD ×30,000
E2
Guard Dualchip ×4 · Nucleic Crystal Sinter ×3 · Polymerized Gel ×7 · LMD ×180,000
Exusiai
E1
Sniper Chip ×5 · Orirock Cube ×12 · Polyketon ×4 · LMD ×30,000
E2
Sniper Dualchip ×4 · Polymerization Preparation ×4 · Sugar Lump ×5 · LMD ×180,000
Exusiai the New Covenant
E1
Specialist Chip ×5 · Polyketon ×7 · Device ×3 · LMD ×30,000
E2
Specialist Dualchip ×4 · Rephasic Enantiomer ×4 · RMA70-24 ×2 · LMD ×180,000
Eyjafjalla
E1
Caster Chip ×5 · Oriron ×7 · Sugar ×5 · LMD ×30,000
E2
Caster Dualchip ×4 · Polymerization Preparation ×4 · Optimized Device ×5 · LMD ×180,000
Eyjafjalla the Hvít Aska
E1
Medic Chip ×5 · Orirock Cube ×12 · Polyester ×5 · LMD ×30,000
E2
Medic Dualchip ×4 · Bipolar Nanoflake ×4 · Oriron Block ×5 · LMD ×180,000
Fartooth
E1
Sniper Chip ×5 · Polyketon ×7 · Oriron ×4 · LMD ×30,000
E2
Sniper Dualchip ×4 · D32 Steel ×4 · Cutting Fluid Solution ×7 · LMD ×180,000
Fiammetta
E1
Sniper Chip ×5 · Device ×6 · Sugar ×4 · LMD ×30,000
E2
Sniper Dualchip ×4 · Crystalline Electronic Unit ×3 · Grindstone Pentahydrate ×6 · LMD ×180,000
Flametail
E1
Vanguard Chip ×5 · Orirock Cube ×12 · Polyester ×5 · LMD ×30,000
E2
Vanguard Dualchip ×4 · Bipolar Nanoflake ×4 · Orirock Concentration ×9 · LMD ×180,000
Gavial the Invincible
E1
Guard Chip ×5 · Orirock Cube ×12 · Polyketon ×4 · LMD ×30,000
E2
Guard Dualchip ×4 · Bipolar Nanoflake ×4 · Polymerized Gel ×6 · LMD ×180,000
Gladiia
E1
Specialist Chip ×5 · Polyketon ×7 · Sugar ×4 · LMD ×30,000
E2
Specialist Dualchip ×4 · Crystalline Electronic Unit ×4 · Polymerized Gel ×6 · LMD ×180,000
Gnosis
E1
Supporter Chip ×5 · Sugar ×8 · Oriron ×5 · LMD ×30,000
E2
Supporter Dualchip ×4 · Crystalline Electronic Unit ×3 · Incandescent Alloy Block ×7 · LMD ×180,000
Goldenglow
E1
Caster Chip ×5 · Polyketon ×7 · Orirock Cube ×7 · LMD ×30,000
E2
Caster Dualchip ×4 · Bipolar Nanoflake ×4 · Manganese Trihydrate ×5 · LMD ×180,000
Haruka
E1
Supporter Chip ×5 · Polyketon ×6 · Polyester ×5 · LMD ×30,000
E2
Supporter Dualchip ×4 · Polymerization Preparation ×4 · Orirock Concentration ×9 · LMD ×180,000
Hellagur
E1
Guard Chip ×5 · Sugar ×10 · Orirock Cube ×6 · LMD ×30,000
E2
Guard Dualchip ×4 · Bipolar Nanoflake ×4 · Polyester Lump ×7 · LMD ×180,000
Ho'olheyak
E1
Caster Chip ×5 · Polyester ×8 · Sugar ×6 · LMD ×30,000
E2
Caster Dualchip ×4 · D32 Steel ×4 · Transmuted Salt Agglomerate ×7 · LMD ×180,000
Hoederer
E1
Guard Chip ×5 · Polyester ×10 · Polyketon ×3 · LMD ×30,000
E2
Guard Dualchip ×4 · Crystalline Electronic Unit ×4 · Transmuted Salt Agglomerate ×6 · LMD ×180,000
Horn
E1
Defender Chip ×5 · Orirock Cube ×12 · Sugar ×5 · LMD ×30,000
E2
Defender Dualchip ×4 · D32 Steel ×4 · Oriron Block ×7 · LMD ×180,000
Hoshiguma
E1
Defender Chip ×5 · Orirock Cube ×11 · Oriron ×5 · LMD ×30,000
E2
Defender Dualchip ×4 · Polymerization Preparation ×4 · Grindstone Pentahydrate ×5 · LMD ×180,000
Hoshiguma the Breacher
E1
Defender Chip ×5 · Oriron ×7 · Sugar ×5 · LMD ×30,000
E2
Defender Dualchip ×4 · Rephasic Enantiomer ×4 · Chiral Refractor ×2 · LMD ×180,000
Ifrit
E1
Caster Chip ×5 · Polyester ×8 · Orirock Cube ×8 · LMD ×30,000
E2
Caster Dualchip ×4 · D32 Steel ×4 · Polyester Lump ×7 · LMD ×180,000
Ines
E1
Vanguard Chip ×5 · Orirock Cube ×12 · Device ×3 · LMD ×30,000
E2
Vanguard Dualchip ×4 · Polymerization Preparation ×4 · Crystalline Circuit ×4 · LMD ×180,000
Irene
E1
Guard Chip ×5 · Polyester ×8 · Oriron ×4 · LMD ×30,000
E2
Guard Dualchip ×4 · Bipolar Nanoflake ×4 · RMA70-24 ×7 · LMD ×180,000
Jessica the Liberated
E1
Defender Chip ×5 · Polyester ×10 · Polyketon ×3 · LMD ×30,000
E2
Defender Dualchip ×4 · Crystalline Electronic Unit ×4 · Optimized Device ×4 · LMD ×180,000
Kal'tsit
E1
Medic Chip ×5 · Sugar ×8 · Polyketon ×5 · LMD ×30,000
E2
Medic Dualchip ×4 · Crystalline Electronic Unit ×4 · Optimized Device ×4 · LMD ×180,000
330 more not shown GET /api/arknights/history Pro API key required
Stages+1
Added
Duel Showdown! · full detail
Code
VS-1
Chapter
Duel Channel: Ivy Vine
Stype
Event
Event History+1
Added
Duel Channel: Ivy Vine · full detail
Start
2026-09-23
End
2026-10-07
Outfits+3
Added
As Clear As Crystal · full detail
Operator
Necrass
Series
Ambience Synesthesia/VIII
Obtain
Store
Released
2026-09-23
Requiem Vesperis · full detail
Operator
Lemuen
Series
Ambience Synesthesia/VIII
Obtain
Store
Released
2026-09-23
Unstained, Unshaken · full detail
Operator
Saria
Series
Ambience Synesthesia/VIII
Obtain
Store
Released
2026-09-23
Zima the Raging Tide · 6 changes
Potentials
部署费用-1, 第二天赋效果增强, 攻击力+40, 第一天赋效果增强, 部署费用-1 DP Cost -1, Improves Second Talent, ATK +40, Improves First Talent, DP Cost -1
Potentials · Potential 2
部署费用-1 → DP Cost -1
Potentials · Potential 3
第二天赋效果增强 → Improves Second Talent
Potentials · Potential 4
攻击力+40 → ATK +40
Potentials · Potential 5
第一天赋效果增强 → Improves First Talent
Potentials · Potential 6
部署费用-1 → DP Cost -1
Botani · 6 changes
Potentials
部署费用-1, 再部署时间-10秒, 部署费用-1, 第一天赋效果增强, 部署费用-1 DP Cost -1, Redeployment Time -10 sec, DP Cost -1, Improves First Talent, DP Cost -1
Potentials · Potential 2
部署费用-1 → DP Cost -1
Potentials · Potential 3
再部署时间-10秒 Redeployment Time -10 sec
Potentials · Potential 4
部署费用-1 → DP Cost -1
Potentials · Potential 5
第一天赋效果增强 → Improves First Talent
Potentials · Potential 6
部署费用-1 → DP Cost -1
Ukusik · 6 changes
Potentials
部署费用-1, 再部署时间-4秒, 攻击力+24, 天赋效果增强, 部署费用-1 DP Cost -1, Redeployment Time -4 sec, ATK +24, Improves Talent, DP Cost -1
Potentials · Potential 2
部署费用-1 → DP Cost -1
Potentials · Potential 3
再部署时间-4秒 → Redeployment Time -4 sec
Potentials · Potential 4
攻击力+24 → ATK +24
Potentials · Potential 5
天赋效果增强 → Improves Talent
Potentials · Potential 6
部署费用-1 → DP Cost -1
Modules+6
Added
Yesterday, Today and Tomorrow · full detail
Type
RIT-X
Operator
Botani
Effect
HP +95→125→145 · ATK +24→29→32
Consultation Toolkit · full detail
Type
PRI-Y
Operator
Nymph
Effect
HP +120→150→170 · ATK +50→60→75
New Generation · full detail
Type
BAR-Y
Operator
Skadi the Corrupting Heart
Effect
ATK +22→27→30 · DEF +22→29→33
Travel Necessities · full detail
Type
AFT-Y
Operator
Surtr
Effect
ATK +45→55→60 · DEF +42→56→65
'Nighttime Stories' · full detail
Type
XAH-X
Operator
Ukusik
Effect
HP +165→185→205 · ATK +38→50→60
Unissued Medal · full detail
Type
HAM-X
Operator
Zima the Raging Tide
Effect
HP +250→320→380 · ATK +63→75→83 · DEF +21→26→30
Skills+7
Added
'Peekaboo!' · full detail
Activation
Manual
Sp
Per second
Description
Loses 15% current HP, then immediately performs a heal, granting additional healing amount of 35% of Ukusik's ATK per second and Camouflage for 12s to all healed targets
Disharmonization · full detail
Activation
Auto
Sp
Per second
Description
The next attack deals 110% ATK as Arts damage and 100% ATK as Corrosion; if the target is not affected by Corrosion, deals an additional 50% ATK as Arts damage and 35% ATK as Corrosion
Echoes Through Quietude · full detail
Activation
Manual
Sp
Per second
Description
Attack Range expands, attacks 2 targets simultaneously, and attacks deal an additional 150% ATK as Physical damage and 65% ATK as Corrosion; enemies within Attack Range have +25% Corrosion cooldown recovery rate
Never Bow · full detail
Activation
Manual
Sp
Per second
Description
ATK +50%; ASPD +50
Never Surrender · full detail
Activation
Auto
Sp
Per second
Description
Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains 1 SP Automatic Effect: Attack Range increases, ATK +90%, and DEF +60% Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount
The Tong Song · full detail
Activation
Manual
Sp
Per second
Description
ASPD +80, bounces per heal +1
Unstoppable · full detail
Activation
Manual
Sp
Per second
Description
ATK +100%, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing 240% ATK as Physical damage and granting an additional +30% ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to 3.5x, and control effect becomes a 2s Bind
Items+9
Added — Materials
Zima the Raging Tide's Token · full detail
Rarity
6
Botani's Token · full detail
Rarity
5
Odda's Personal Letter · full detail
Rarity
5
Ukusik's Token · full detail
Rarity
5
Added — Consumables
Fashion Review III · full detail
Rarity
5
Added — Normal items
Rage of the Many Headhunting Permit · full detail
Rarity
5
Rage of the Many Ten-roll Headhunting Permit · full detail
Rarity
5
Added — Currency & misc
Babel Furniture Pack · full detail
Rarity
5
Broken Verses · full detail
Rarity
5
Base Skills+7
Added — Control Center'Got It, Boss!'
Added — FactoryFighter-in-ChiefFriends Forever
Added — Office'Extra, Extra!'Law of the Streets
Added — WorkshopInspired ModificationPublicity Front
Headhunting+2
Added — Single-op
Rage of the Many · full detail
Start
2026-09-16
End
2026-09-30
Pity
10
Added — Kernel (Classic)
Rare Operators useful in all kinds of stages · full detail
Start
2026-09-22
End
2026-10-06
Pity
10
Where to Farm+21
Added — Aketon
PA-7 · 21 AP · Normal · full detail
Stage
Two Ends of a Dead Knot
Added — Crystalline Component
PA-8 · 21 AP · Normal · full detail
Stage
A Thousand Years Later
Added — Sugar Pack
PA-6 · 21 AP · Normal · full detail
Stage
Separate Exiles
Added — Oriron
PA-3 · 12 AP · Normal · full detail
Stage
Sun Shines Upon Grypherburg
PA-5 · 12 AP · Normal · full detail
Stage
Noble Betrayal
Added — Polyester
PA-4 · 12 AP · Normal · full detail
Stage
Behind the Wall
Added — Polyketon
PA-4 · 12 AP · Normal · full detail
Stage
Behind the Wall
PA-5 · 12 AP · Normal · full detail
Stage
Noble Betrayal
Added — Sugar
PA-3 · 12 AP · Normal · full detail
Stage
Sun Shines Upon Grypherburg
Added — Damaged Device
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Added — Diketon
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Added — Ester
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Added — Orirock
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Added — Oriron Shard
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Added — Sugar Substitute
PA-1 · 9 AP · Normal · full detail
Stage
'Welcome to Katorga'
PA-2 · 9 AP · Normal · full detail
Stage
In Shackles
Enemies+19
Added
Pavlovich, Magistrate · full detail
Code
PAV
Level
Boss
Description
Someone who firmly believes he has done nothing wrong. There are about a hundred or so people like him sitting in the Duma.
Gromov · full detail
Code
GRO
Level
Elite
Description
Someone who doesn't know how to spell the word 'wrong', has never taken a shower since birth, and who occasionally thinks about how many members the Sixteen Warriors should have.
'Personal Security Consultant' · full detail
Code
PMC
Level
Elite
Description
An employee of the Warehouse 22 security firm. He's considered resigning, but fears ending up next on his colleagues' hit list.
Prefers being a private soldier for a perfumed noble to being an unidentified corpse found in a pipe. At the very least, he wasn't assigned to that smelly fool Gromov.
Drunk Brawler · full detail
Code
SW10
Level
Elite
Description
Someone who took off his jacket because he thought the snowy ground was too warm. The lesson he learned from defeated opponents is to never pick a fight with someone even more wasted—done that way, it doesn't hurt at all.
Scrapmetal Destroyer · full detail
Code
SW11
Level
Elite
Description
Someone who boasts of knowing aerodynamics better than the students at the University of Deity Grypherburg. Her unpublished 'Imprisoned Scholar Thesis' is about blowing paper balls at napping officers with a straw.
Scrapmetal Blaster · full detail
Code
SW12
Level
Elite
Description
Someone who boasts of knowing aerodynamics better than the students at the Imperial College of Science and Engineering, and she might actually be right. Her unpublished 'Scrawny Scholar Thesis' is about blowing damaged cans open with Originium pipe bombs.
Hardcore Troublemaker · full detail
Code
SW13
Level
Elite
Description
Someone who forces everyone else to enjoy hardbass like him. He thinks sleep is a waste of precious time, so he'll save you with his true music.
Hardcore Aggressor · full detail
Code
SW14
Level
Elite
Description
Someone who believes hardbass should be the only music genre on the land. He no longer cares about his uninterested audience, because he can no longer tell if the unresponsive people around him are asleep or dead.
Desperate Breadwinner · full detail
Code
SW7
Level
Elite
Description
An employee of the Warehouse 22 security firm. With every punch he throws, he silently mutters the name of his severely sick child.
'You made a mistake, soldier. You can't stay in the army, but we can give you another chance.'
Desperate Indulger · full detail
Code
SW8
Level
Elite
Description
An employee of the Warehouse 22 security firm. With every punch he throws, he imagines how the splattered blood would taste on his tongue.
'You made a mistake, soldier. You can't stay in the army, but... Wait, that was no accident? What do you mean you don't want the severance pay and would rather have protein powder?!'
Drunk Ruffian · full detail
Code
SW9
Level
Elite
Description
Someone who took off his jacket because he thought the snowy ground was too warm. The sobering technique passed down from his forefathers is to start a fight, which is likely to work as long as he doesn't end up dead first.
Jailed Student · full detail
Code
STU1
Level
Normal
Description
Someone who was imprisoned. Basically, it makes no difference who you are once you are in jail.
Jailed Student · full detail
Code
STU2
Level
Normal
Description
Someone who was imprisoned. Basically, it makes no difference who you are once you are in jail.
Crowbar Patrolman · full detail
Code
SW1
Level
Normal
Description
Someone who mistakes recklessness for courage. The Sixteen Warriors have never had a dress code, but everyone simply chose to wear stripes of their own accord.
Crowbar Pursuer · full detail
Code
SW2
Level
Normal
Description
Someone who mistakes cruelty for strength. His shirt, his pants, his hands... As one of the Sixteen Warriors, any of these could be stained in blood. But not the double-striped jacket. No, that must stay pristine.
Window Smasher · full detail
Code
SW3
Level
Normal
Description
Someone who mistakenly believes bottle caps to be bullets. She hates windows where warmth and laughter can be seen on the other side. Smash the window, and she can briefly steal that light and those smiles for herself.
Window Destroyer · full detail
Code
SW4
Level
Normal
Description
Someone who mistakenly believes destruction is possession. She lowered her slingshot as she watched the lamp shatter onto the dirty carpet, but the warmth she imagined coming from it never reached her bloody fingers.
Floodlight Intimidator · full detail
Code
SW5
Level
Normal
Description
Someone obsessed with creating artificial light. Infected living in Grypherburg never see the light of day, so it is best to create some yourself.
Floodlight Supervisor · full detail
Code
SW6
Level
Normal
Description
Someone obsessed with pointing their flashlight Arts staff at other people's eyes, unconcerned if this could blind them. Accustomed to being 'unseen', it makes no difference to them.
Stages+19
Added
'Welcome to Katorga' · full detail
Code
PA-1
Chapter
Beyond the Days of Innocence
Sanity
9
Stype
Event
Danger
LV.20
In Shackles · full detail
Code
PA-2
Chapter
Beyond the Days of Innocence
Sanity
9
Stype
Event
Danger
LV.35
Sun Shines Upon Grypherburg · full detail
Code
PA-3
Chapter
Beyond the Days of Innocence
Sanity
12
Stype
Event
Danger
Elite 1 Lv. 1
Behind the Wall · full detail
Code
PA-4
Chapter
Beyond the Days of Innocence
Sanity
12
Stype
Event
Danger
Elite 1 Lv. 20
Noble Betrayal · full detail
Code
PA-5
Chapter
Beyond the Days of Innocence
Sanity
12
Stype
Event
Danger
Elite 1 Lv. 30
Separate Exiles · full detail
Code
PA-6
Chapter
Beyond the Days of Innocence
Sanity
21
Stype
Event
Danger
Elite 1 Lv. 50
Two Ends of a Dead Knot · full detail
Code
PA-7
Chapter
Beyond the Days of Innocence
Sanity
21
Stype
Event
Danger
Elite 1 Lv. 60
A Thousand Years Later · full detail
Code
PA-8
Chapter
Beyond the Days of Innocence
Sanity
21
Stype
Event
Danger
Elite 2 Lv. 10
The Rabble · full detail
Code
PA-ST-1
Chapter
Beyond the Days of Innocence
Stype
Event
Flawless Blemish · full detail
Code
PA-ST-2
Chapter
Beyond the Days of Innocence
Stype
Event
Depravity and Prosperity · full detail
Code
PA-TR-1
Chapter
Beyond the Days of Innocence
Stype
Event
The Lower Depths · full detail
Code
PA-EX-1
Chapter
Toward the Dawn of Resurgence
Sanity
10
Stype
Event
Danger
Elite 1 Lv. 50
The Living Corpse · full detail
Code
PA-EX-2
Chapter
Toward the Dawn of Resurgence
Sanity
10
Stype
Event
Danger
Elite 1 Lv. 60
Mother · full detail
Code
PA-EX-3
Chapter
Toward the Dawn of Resurgence
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 1
The Elder Son · full detail
Code
PA-EX-4
Chapter
Toward the Dawn of Resurgence
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 1
Three Sisters · full detail
Code
PA-EX-5
Chapter
Toward the Dawn of Resurgence
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 10
The Government Inspector · full detail
Code
PA-EX-6
Chapter
Toward the Dawn of Resurgence
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 20
Optimistic Tragedy · full detail
Code
PA-EX-7
Chapter
Toward the Dawn of Resurgence
Sanity
20
Stype
Event
Danger
Elite 2 Lv. 35
The Cherry Orchard · full detail
Code
PA-EX-8
Chapter
Toward the Dawn of Resurgence
Sanity
20
Stype
Event
Danger
Elite 2 Lv. 40
Headhunting+2
Added — Double-up
Rare Operators useful in all kinds of stages · full detail
Start
2026-09-11
End
2026-09-25
Pity
10
Added — Kernel (Classic)
Rare Operators useful in all kinds of stages · full detail
Start
2026-09-08
End
2026-09-22
Pity
10
Items+3
Added — Currency & misc
Broken Originium Lamp · full detail
Rarity
5
Emote Set: Stronghold Protocol · full detail
Rarity
5
Stronghold Credits · full detail
Rarity
5
Headhunting+4
Added — Standard
Joint Operation · full detail
Start
2026-08-20
End
2026-09-03
Pity
10
Added — Double-up
Rare Operators useful in all kinds of stages · full detail
Start
2026-08-28
End
2026-09-11
Pity
10
Added — Single-op
Returned From A Pyre · full detail
Start
2026-08-27
End
2026-09-10
Pity
10
Added — Kernel (Classic)
Rare Operators useful in all kinds of stages · full detail
Start
2026-08-25
End
2026-09-08
Pity
10
Deepcolor · 1 change
Profile
Deepcolor's origin is shrouded in mystery, with large gaps in her background missing. She is remarkably gifted in the use of Originium abilities, Arts, Arts support and combat coordination. Deepcolor is currently a special ops Operator for Rhodes Island.
Hibiscus · 1 change
Profile
Born in Londinium in Londinium, Victoria, Hibiscus is the older twin sister of her fellow Operator, Lava. After contracting Oripathy, she came to Rhodes Island for treatment. While undergoing that treatment, she began to dream of helping others. Her passion for caring for others, as well as her hard work, have led Hibiscus to become a Rhodes Island Medic.
Lava · 1 change
Profile
Born in Londinium in Londinium, Victoria, Lava is the younger twin sister of her fellow Operator, Hibiscus. After contracting Oripathy, she came to Rhodes Island for treatment. She found the idea of saving lives appealing, and so volunteered for training.
Perfumer · 1 change
Profile
Lena the Perfumer is from a renowned, well-off Minosian family, unfamiliar with the ways of the world. Her race prides themselves on their keen sense of smell, but hers is outstanding even among the Vulpo, give giving Lena a special edge in the world of perfume making. She joined Rhodes Island through regular application channels, overseeing the 'Convalescent Garden' and providing assistance to operators as needed.
Midnight · 1 change
Place of birth
Far East → Higashi
Ripresa · 6 changes
Potentials
部署费用-1, 再部署时间-4秒, 攻击力+32, 天赋效果增强, 部署费用-1 DP Cost -1, Redeployment Time -4 sec, ATK +32, Improves Talent, DP Cost -1
Potentials · Potential 2
部署费用-1 → DP Cost -1
Potentials · Potential 3
再部署时间-4秒 → Redeployment Time -4 sec
Potentials · Potential 4
攻击力+32 → ATK +32
Potentials · Potential 5
天赋效果增强 → Improves Talent
Potentials · Potential 6
部署费用-1 → DP Cost -1
Bellone · 6 changes
Potentials
部署费用-1, 再部署时间-4秒, 攻击力+24, 第一天赋效果增强, 部署费用-1 DP Cost -1, Redeployment Time -4 sec, ATK +24, Improves First Talent, DP Cost -1
Potentials · Potential 2
部署费用-1 → DP Cost -1
Potentials · Potential 3
再部署时间-4秒 → Redeployment Time -4 sec
Potentials · Potential 4
攻击力+24 → ATK +24
Potentials · Potential 5
第一天赋效果增强 → Improves First Talent
Potentials · Potential 6
部署费用-1 → DP Cost -1
Friston-3 · 2 changes
Talents · Persevere VI
For 10 seconds after deployment, friendly units on surrounding 8 tiles take gain 75 less damage Damage Reduction
Talents · Persevere VI
For 10 seconds after deployment, friendly units on surrounding 8 tiles take gain 75 less damage Damage Reduction
Modules+5
Added
Remnant of the Malpractice · full detail
Type
GEE-Y
Operator
Aak
Effect
ATK +43→60→75 · ASPD +3→4→5 · Redeploy -15
The Instrument · full detail
Type
FGT-Y
Operator
Bellone
Effect
HP +140→180→230 · ATK +50→65→80
Life I Want to Retain · full detail
Type
WDM-Y
Operator
Eyjafjalla the Hvít Aska
Effect
ATK +35→48→60
Unweathered · full detail
Type
SPT-Y
Operator
Jessica the Liberated
Effect
HP +180→260→325 · ATK +52→69→83
'Dusk Covenant' · full detail
Type
SPC-Y
Operator
Ripresa
Effect
HP +75→95→120 · ATK +55→68→75 · DP Cost -8
Skills+5
Added
A Don's Plenty · full detail
Activation
Auto
Sp
On attack
Description
The next attack deals 250% ATK as Physical damage twice
Al Fine · full detail
Activation
Manual
Sp
Per second
Description
Splash area increases and immediately deals 180% ATK as Arts damage to 3 targets within Attack Range; all enemies struck by this attack take 35% of Ripresa's ATK as Arts damage per second for 6s
An Advisor's Tricks · full detail
Activation
Manual
Sp
Per second
Description
Attack Range increases, ASPD +80, and attacks deal 200% ATK as Physical damage to 3 targets; while active, Talent 1's DEF reduction effect stacks up to 8 times, and continuously Slows targets with max stacks
Conductor's Cue · full detail
Activation
Auto
Sp
Per second
Description
The next attack has increased splash area and deals 210% ATK as Arts damage Can store 2 charges
Riscossione · full detail
Activation
Manual
Sp
Per second
Description
ATK +170%, ASPD +50, and attacks have a 50% chance to deal 185% ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for 1 second, a new target will be chosen Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends
Items+3
Added — Materials
Bellone's Token · full detail
Rarity
6
Ripresa's Token · full detail
Rarity
5
Added — Currency & misc
Cork Stopper · full detail
Rarity
5
Base Skills+5
Added — Trading PostFamiglia Business αFamiglia Business βOutstanding Debt
Added — Reception RoomProfessional Manager αProfessional Manager β
Headhunting+3
Added — Standard
Returning Headhunting · full detail
Start
2026-08-13
End
2030-10-14
Pity
10
Added — Double-up
Rare Operators useful in all kinds of stages · full detail
Start
2026-08-14
End
2026-08-28
Pity
10
Added — Single-op
By My Rules · full detail
Start
2026-08-13
End
2026-08-27
Pity
10
Where to Farm+65
Added — Tactical Battle Record
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Aggregate Cyclicene
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Aketon
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Coagulative Nodule
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Compound Cutting Fluid
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
CG-8 · 21 AP · Normal · full detail
Stage
Entry Permit
Added — Crystalline Component
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Frontline Battle Record
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Grindstone
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Incandescent Alloy
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Manganese Ore
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Oriron Cluster
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Polyester Pack
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — RMA70-12
CG-7 · 21 AP · Normal · full detail
Stage
Light Luggage
Added — Semi-Synthetic Solvent
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Sugar Pack
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Transmuted Salt
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Device
CG-5 · 15 AP · Additional · full detail
Stage
Reap What You Sow
CG-6 · 15 AP · Normal · full detail
Stage
Set Price
Added — Drill Battle Record
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Orirock Cube
CG-5 · 15 AP · Additional · full detail
Stage
Reap What You Sow
Added — Oriron
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Polyester
CG-5 · 15 AP · Normal · full detail
Stage
Reap What You Sow
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Polyketon
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Sugar
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-8 · 21 AP · Additional · full detail
Stage
Entry Permit
Added — Damaged Device
CG-1 · 9 AP · Normal · full detail
Stage
Beyond the Applause
CG-2 · 9 AP · Normal · full detail
Stage
Bubbles in the Wineglass
CG-3 · 12 AP · Normal · full detail
Stage
The Art of Contract
CG-4 · 12 AP · Normal · full detail
Stage
Waking From Inebriation
CG-5 · 15 AP · Additional · full detail
Stage
Reap What You Sow
Added — Diketon
CG-1 · 9 AP · Normal · full detail
Stage
Beyond the Applause
CG-2 · 9 AP · Normal · full detail
Stage
Bubbles in the Wineglass
CG-3 · 12 AP · Normal · full detail
Stage
The Art of Contract
CG-4 · 12 AP · Normal · full detail
Stage
Waking From Inebriation
CG-6 · 15 AP · Additional · full detail
Stage
Set Price
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Ester
CG-1 · 9 AP · Normal · full detail
Stage
Beyond the Applause
CG-2 · 9 AP · Normal · full detail
Stage
Bubbles in the Wineglass
CG-3 · 12 AP · Normal · full detail
Stage
The Art of Contract
CG-4 · 12 AP · Normal · full detail
Stage
Waking From Inebriation
CG-5 · 15 AP · Additional · full detail
Stage
Reap What You Sow
CG-7 · 21 AP · Additional · full detail
Stage
Light Luggage
Added — Orirock
CG-1 · 9 AP · Normal · full detail
Stage
Beyond the Applause
CG-2 · 9 AP · Normal · full detail
Stage
Bubbles in the Wineglass
15 more not shown GET /api/arknights/history Pro API key required
Stages+11−7
Added
Scorching Workshop · full detail
Code
Kazdel
Chapter
camp_zone_15
Sanity
25
Stype
Annihilation
Beyond the Applause · full detail
Code
CG-1
Chapter
Shadow Ledger
Sanity
9
Stype
Event
Danger
LV.20
Bubbles in the Wineglass · full detail
Code
CG-2
Chapter
Shadow Ledger
Sanity
9
Stype
Event
Danger
Elite 1 Lv. 1
The Art of Contract · full detail
Code
CG-3
Chapter
Shadow Ledger
Sanity
12
Stype
Event
Danger
Elite 1 Lv. 35
Waking From Inebriation · full detail
Code
CG-4
Chapter
Shadow Ledger
Sanity
12
Stype
Event
Danger
Elite 1 Lv. 70
Reap What You Sow · full detail
Code
CG-5
Chapter
Shadow Ledger
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 1
Set Price · full detail
Code
CG-6
Chapter
Shadow Ledger
Sanity
15
Stype
Event
Danger
Elite 2 Lv. 10
Light Luggage · full detail
Code
CG-7
Chapter
Shadow Ledger
Sanity
21
Stype
Event
Danger
Elite 2 Lv. 15
Entry Permit · full detail
Code
CG-8
Chapter
Shadow Ledger
Sanity
21
Stype
Event
Danger
Elite 2 Lv. 25
New Winds · full detail
Code
CG-S-1
Chapter
Shadow Ledger
Stype
Event
The Bestower of Trust · full detail
Code
CG-S-2
Chapter
Shadow Ledger
Stype
Event
Removed
AC-3 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-4 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-5 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-6 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-7 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-8 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
AC-9 · full detail
Code
Stronghold Protocol: Alliance
Chapter
act1autochess_zone1
Stype
Event
Items+1
Added — Currency & misc
'Caution! Wet Floor!' · full detail
Rarity
5
Headhunting+3
Added — Special / Joint
Orienteering Headhunting · full detail
Start
2026-07-30
End
2026-08-13
Pity
10
Added — Double-up
Rare Operators useful in all kinds of stages · full detail
Start
2026-07-31
End
2026-08-14
Pity
10
Added — Kernel (Classic)
Rare Operators useful in all kinds of stages · full detail
Start
2026-08-11
End
2026-08-25
Pity
10
Enemies+5
Added
'Misery', Blade of Silence ×4 · full detail
Code
SFR12
Level
Boss
Description
A Breakthrough Trainer simulating Misery at the peak of his combat prowess.
A stealth specialist who excels in spatial Arts, he toys with the dagger in his hand as he keeps opponents distracted. Beware, he's not especially fond of being called an 'assassin'.
Lava, Flame of Resistance · full detail
Code
SFR13
Level
Elite
Description
Lava, Rhodes Island operator, currently receiving instruction from elite operators. Her talent in Arts is only part of the story: the real reason elite operators are willing to teach her everything they know is because of her resolve to never give up.
Stages+32
Added
This Side Up · full detail
Code
VEC-01
Chapter
Kernel Breakthrough
Stype
Event
High-Tension Pursuit · full detail
Code
VEC-02
Chapter
Kernel Breakthrough
Stype
Event
Winding Road · full detail
Code
VEC-03
Chapter
Kernel Breakthrough
Stype
Event
Spatial Blind Spot · full detail
Code
VEC-04
Chapter
Kernel Breakthrough
Stype
Event
A Chance at Victory · full detail
Code
VEC-05
Chapter
Kernel Breakthrough
Stype
Event
Parade of Ashes · full detail
Code
VEC-06
Chapter
Kernel Breakthrough
Stype
Event
Beneath the Photic Zone · full detail
Code
VEC-07
Chapter
Kernel Breakthrough
Stype
Event
Heartstopper · full detail
Code
VEC-08
Chapter
Kernel Breakthrough
Stype
Event
Rush for the Exit · full detail
Code
VEC-09
Chapter
Kernel Breakthrough
Stype
Event
Utter Mayhem · full detail
Code
VEC-10
Chapter
Kernel Breakthrough
Stype
Event
No Trespassing · full detail
Code
VEC-11
Chapter
Kernel Breakthrough
Stype
Event
Dimensional Misdirection · full detail
Code
VEC-12
Chapter
Kernel Breakthrough
Stype
Event
Variable Equation · full detail
Code
VEC-A
Chapter
All-Out Effort
Stype
Event
Route 19 · full detail
Code
VEC-B
Chapter
All-Out Effort
Stype
Event
Adaptive Paradox · full detail
Code
VEC-C
Chapter
All-Out Effort
Stype
Event
Mind-Reaving Domain · full detail
Code
VEC-D
Chapter
All-Out Effort
Stype
Event
Internal Order · full detail
Code
VEC-SP01
Chapter
Special Front
Stype
Event
Return to Start · full detail
Code
VEC-SP02
Chapter
Special Front
Stype
Event
Heart of Still Waters · full detail
Code
VEC-SP03
Chapter
Special Front
Stype
Event
Unending Drone · full detail
Code
VEC-SP04
Chapter
Special Front
Stype
Event
Pollution Warning · full detail
Code
VEC-SP05
Chapter
Special Front
Stype
Event
Headlong Rush · full detail
Code
VEC-SP06
Chapter
Special Front
Stype
Event
Shining Insight · full detail
Code
VEC-SP07
Chapter
Special Front
Stype
Event
Mailroom Mystery · full detail
Code
VEC-SP08
Chapter
Special Front
Stype
Event
Live to Die · full detail
Code
VEC-SP09
Chapter
Special Front
Stype
Event
Precipitous Showdown · full detail
Code
VEC-SP10
Chapter
Special Front
Stype
Event
Zealotry · full detail
Code
VEC-SP11
Chapter
Special Front
Stype
Event
Unacclimatized · full detail
Code
VEC-SP12
Chapter
Special Front
Stype
Event
Self-Defeating · full detail
Code
VEC-SP13
Chapter
Special Front
Stype
Event
Suffering's Bite · full detail
Code
VEC-SP14
Chapter
Special Front
Stype
Event
Rejoined Roads · full detail
Code
VEC-SP15
Chapter
Special Front
Stype
Event
Lethal Light, Deadly Shadow · full detail
Code
VEC-SP16
Chapter
Special Front
Stype
Event
Modules+8
Added
'Parachute' · full detail
Type
PRP-X
Operator
Cairn
Remnant Pages of Memory · full detail
Type
AFT-X
Operator
Ch'en the Dawnstreak
Irene's Specialized Badge · full detail
Type
ISW-A
Scarecrow in the Field · full detail
Type
SIE-X
Operator
Ju
Passenger's Specialized Badge · full detail
Type
RA-A
The Days Rubbed to Silence · full detail
Type
PRP-X
Operator
Philae
Beast-Shaped Stone Container · full detail
Type
TRP-X
Operator
Wang
Tastes of Life · full detail
Type
PRP-X
Operator
Yu
Skills+10
Added
All-Dominating Fight · full detail
Activation
Manual
Sp
Per second
Chi Xiao - Fleeting Night · full detail
Activation
Manual
Sp
Per second
Chi Xiao - Heaven's Plaint · full detail
Activation
Manual
Sp
Per second
Chi Xiao - Shadowless Speed · full detail
Activation
Manual
Sp
Per second
Fine Bow, Difficult Draw · full detail
Activation
Auto
Sp
Per second
Fine Wings, Difficult Flight · full detail
Activation
Manual
Sp
Per second
Power Play · full detail
Activation
Auto
Sp
Per second
Upon the Wind · full detail
Activation
Manual
Sp
Per second
Wall of Stars · full detail
Activation
Auto
Sp
Per second
Where To? · full detail
Activation
Manual
Sp
Per second
Items+13
Added
Ch'en the Dawnstreak's Token · full detail
Rarity
6
Wang's Token · full detail
Rarity
6
Ju's Token · full detail
Rarity
5
Taraxacum's Token · full detail
Rarity
5
Black-White Taro Cake · full detail
Rarity
5
Cold-Chain Snow Fin · full detail
Rarity
5
Handmade Tea Bags · full detail
Rarity
5
Multiherb Brew · full detail
Rarity
5
Mystery Jellybeans · full detail
Rarity
5
Simple Weiqi Set · full detail
Rarity
5
Headhunting Data Contract · full detail
Rarity
5
Moon Night Homecoming Headhunting Permit · full detail
Rarity
5
Draft of History · full detail
Rarity
5
Base Skills+7
AddedExpedience'The Best of Students!'Chivalrous HeroDrifting WandererCraftsman's Heart αCraftsman's Heart βPainstaking Effort
Headhunting+3
Added
Ashes to Ashes, Ages on Ages · full detail
Type
Limited
Start
2026-07-16
End
2026-07-30
Pity
10
Rare Operators useful in all kinds of stages · full detail
Type
Anniversary (Classic)
Start
2026-07-28
End
2026-08-11
Pity
10
Rare Operators useful in all kinds of stages · full detail
Type
Double-up
Start
2026-07-17
End
2026-07-31
Pity
10
Tracking started