Arknights Base Skills

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673 base skills

NameFacilityEffectOperators
'Got It, Boss!'Control CenterWhen this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Ursus Student Self-Government Group Operator assigned to the Reception Room, clue collection speed +10%Zima the Raging Tide (E2)
'One Thousand Letters'Control CenterWhen this Operator is assigned to the Control Center, the likelihood of the Reception Room obtaining Glasgow clues is increased (Rate is influenced by length of work time)Heidi (E2)
'Unfinished Story'Control CenterWhen this Operator is assigned to the Control Center with Amiya, self and Amiya's Morale recovered per hour +0.1.Civilight Eterna (E2)
'Unmoved by Loss'Control CenterWhen this Operator is assigned to the Control Center, decreases own morale consumption by+0.5; and when self morale is above12, Perception Information+10Dusk (E0)
'Unstirred by Gain'Control CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour; and when self Morale is below 12, Worldly Plight+15Dusk (E0)
'Vast Mountains and Rivers'Control CenterWhen this Operator is assigned to the Control Center and own Morale is above 12,Worldly Plight +15; When own Morale is below12, Perception Information +10 insteadLing (E2)
Adamantly EasygoingControl CenterWhen this Operator is assigned to the Control Center, each Operator from Lee's Detective Agency restores extra Morale and increases the Morale of all Operators in the Control Center by +0.2 per hour.Hung (E2)
AgreementControl CenterWhen this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)Amiya (E0)
Alternate OperatorControl CenterWhen this Operator is assigned to the Control Center, each Alternate Operator increases the Morale of all Operators in the Control Center by +0.05 per hourLava the Purgatory (E0), Kroos the Keen Glint (E0), Hibiscus the Purifier (E0)
Art of DefenseControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Kestrel (E2)
Banner of BabelControl CenterWhen this Operator is assigned to the Control Center, Operators working in other buildings recover +0.1 Morale per hour, with an additional +0.1 when Civilight Eterna is also assigned to the Control Center (Special Comparison Rules apply with Control Center bonus).Wiš'adel (E2)
Best of BudsControl CenterWhen this Operator is assigned to the Control Center, if an Operator is conducting Skill Specialization in the Training Room, that Operator's Specialization training speed +5% (Only the strongest effect of this type takes place).Blaze the Igniting Spark (E0)
Business Is BusinessControl CenterWhen this Operator is assigned to the Control Center, working Operators in certain facilities will recover +0.1 Morale per hour, and some skills in the Control Center will provide additional Morale recovery for Operators working in other facilitiesMłynar (E2)
CamaraderieControl CenterWhen this Operator is assigned together with other L.G.D. Operators to the Control Center, all Factories' productivity +3% (Only the strongest effect of this type takes place)Hoshiguma the Breacher (E2)
Capable AssistanceControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Dobermann (E0), Nearl (E0)
Cleaning AgreementControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Executor (E2)
Conspirator αControl CenterWhen this Operator is assigned to the Control Center: if Ines is assigned to the Reception Room, clue collection speed +5%; if Hoederer is assigned to a Trading Post, that Trading Post's order limit +1.Wiš'adel (E0)
Conspirator βControl CenterWhen this Operator is assigned to the Control Center: if Ines is assigned to the Reception Room, clue collection speed +5%; if Hoederer is assigned to a Trading Post, that Trading Post's order limit +2.Wiš'adel (E2)
Convergence of HopeControl CenterWhen this Operator is assigned to the Control Center, clue collection speed +15% (Only the strongest effect of this type takes place).Civilight Eterna (E2)
Diligent WorkerControl CenterWhen this Operator is assigned to the Control Center, Passion +10; clue collection speed +5% (Only the strongest effect of this type takes place)Nyamu Yūtenji (E0)
DiscernmentControl CenterWhen this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception RoomLeizi (E2)
Downtown ConnectionsControl CenterWhen this Operator is assigned to the Control Center, if an Operator is conducting Skill Specialization in the Training Room, that Operator's Specialization training speed +5% (Only the strongest effect of this type takes place).Hoshiguma the Breacher (E0)
Drip-Fed CareControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Raidian (E0)
Endurance RecoveryControl CenterWhen this Operator is assigned to the Control Center, self Morale loss per hour +0.5, Felvine +8Kirin R Yato (E0)
Esoteric NegotiationsControl CenterWhen this Operator is assigned together with other Soubo Adventurers Operators to the Control Center, all Trading Posts' order efficiency +7% (Only the strongest effect of this type takes place)Rathalos S Noir Corne (E2)
Exitus Acta ProbatControl CenterWhen this Operator is assigned to the Control Center with Sakiko Togawa, Morale consumed per hour by Sakiko Togawa +0.05 and clue collection speed +5% (Only the strongest effect of this type takes place)Nyamu Yūtenji (E2)
ExpedienceControl CenterWhen this Operator is assigned to the Control Center, if Influence is greater than or equal to Territory, all Trading Posts' order efficiency +7%; if Territory is greater than Influence, all Factories' productivity +2% (Strongest effect of the same type applies)Wang (E0)
Famiglia ApprovalControl CenterWhen this Operator is assigned to the Control Center, all Siracusa Operators assigned to Trading Posts gain order acquisition efficiency +5%Umiri Yahata (E2)
Full of VigorControl CenterWhen this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)Paprika (E0)
Group Hunting ·αControl CenterWhen this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05; Abyssal Hunters in the Base (excluding Assistants and Activity Room users) gain Special Bonuses (Has Special Interaction Rules with certain skills)Gladiia (E0)
Group Hunting ·βControl CenterWhen this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05; Abyssal Hunters in the Base (excluding Assistants and Activity Room users) gain Special Bonuses (Has Special Interaction Rules with certain skills)Gladiia (E2)
GuardingControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Heavyrain (E0)
Halves of a WholeControl CenterWhen this Operator is assigned to the Control Center with Sakiko Togawa, ignores the self Morale loss effect from her own base skillMutsumi Wakaba (E2)
Hidden MastermindControl CenterWhen this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05 for each Kjerag Operator assigned to the Control CenterGnosis (E0)
Highest AuthorityControl CenterWhen this Operator is assigned to the Control Center, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)Kal'tsit (E2), Mon3tr (E2)
I am IControl CenterWhen this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Sui Operator assigned to buildings other than Dormitories and Activity Rooms, Worldly Plight+5 (max 5)Chongyue (E0)
I've Got ThisControl CenterWhen this Operator is assigned to the Control Center, if Lancet-2 is assigned to a Power Plant, Power Plant count +2 (only affects the facility count)Eunectes (E2)
Idol's AuraControl CenterWhen this Operator is assigned to the Control Center, for every Operator in the Dormitories, Passion +1Uika Misumi (E0)
Indomitable LadyControl CenterWhen this Operator is assigned to the Control Center, self Morale loss per hour +0.05 when Passion is 40 or higherSakiko Togawa (E0)
InfectivityControl CenterWhen this Operator is assigned to the Control Center, if the HR contacting speed of the HR Office is lower than 30% (including the base 5%), increase the HR contacting speed by +20% (unique effect across the entire base, unaffected by other effects)Saileach (E2)
Integrity & CapabilityControl CenterWhen this Operator is assigned to the Control Center, each Operator from Lungmen Guard Department increases the Morale of all Operators in the Control Center by +0.05 per hourCh'en (E0)
Intel MastermindControl CenterWhen this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)Ascalon (E2)
Intelligence ReserveControl CenterWhen this Operator is assigned to the Control Center, for each Team Rainbow Operator, Intelligence Reserve+1Ash (E2)
Keep the Wine FlowingControl CenterWhen this Operator is assigned to the Control Center, remove any Morale reduction effects from Sui Operators assigned to the Control Center that affect themselvesLing (E0)
King's LegacyControl CenterWhen this Operator is assigned to the Control Center with Amiya, self and Amiya's Morale recovered per hour +0.05.Civilight Eterna (E0)
Knights of Pinus SylvestrisControl CenterWhen this Operator is assigned to the Control Center, each Pinus Sylvestris Operator assigned to Factories have +10% productivity towards Battle Records and -10% productivity towards Precious MetalsFlametail (E2)
Land of BusinessControl CenterWhen this Operator is assigned to the Control Center, all Trading Posts with 3 Kjerag Operators assigned gain order acquisition efficiency +10%SilverAsh the Reignfrost (E0)
LeaderControl CenterWhen this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (strongest effect of the same type applies)Reed the Flame Shadow (E1)
Leading By ExampleControl CenterWhen this Operator is assigned together with other Soubo Adventurers Operators to the Control Center, all Factories' productivity +2% (Only the strongest effect of this type takes place)Kirin R Yato (E2)
Marigold Poetry GatheringControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Viviana (E0)
Master StrategistControl CenterWhen this Operator is assigned to the Control Center, for each Glasgow Gang Operator assigned to the same Trading Post, order acquisition efficiency +10%Delphine (E2)
Million Dollar SmileControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Coldshot (E0)
Moment of RespiteControl CenterWhen this Operator is assigned together with Aak to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.25Lee (E0)
Monster of ActingControl CenterWhen this Operator is assigned to the Control Center, Passion +20; for every 8 Passion, self Morale consumed per hour +0.01 and all Trading Posts' order efficiency +1% (Only the strongest effect of this type takes place)Mutsumi Wakaba (E0)
Necessary ResponsibilityControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.GreyThroat (E0)
NeuroticismControl CenterWhen this Operator is assigned to the Control Center, increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but also increases the Morale consumption of Operators assigned to the Control Center by +1.5Aak (E0)
New to the JobControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Mon3tr (E0)
OverclockControl CenterWhen this Operator is assigned to the Control Center, if there are 2 or more Operation Platforms assigned to Power Plants, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)Pudding (E1)
PickyControl CenterWhen this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but also increases the Morale consumption of Operators assigned to the Control Center by +0.5Leizi (E0)
Plentiful Work ExperienceControl CenterWhen this Operator is assigned to the Control Center, the productivity of Precious Metals of all Factories +0.5%, with an additional +0.5% for every 20 PassionSakiko Togawa (E0)
Plentiful Work ExperienceControl CenterWhen this Operator is assigned to the Control Center, the productivity of Precious Metals of all Factories +1%, with an additional +1% for every 20 PassionSakiko Togawa (E2)
Precise CalculationsControl CenterWhen this Operator is assigned to the Control Center, all Kjerag Operators assigned to Trading Posts gain order acquisition efficiency -15% and order limit +6Gnosis (E2)
Pride of a Hero αControl CenterWhen this Operator is assigned to the Control Center, clue collection speed +4% for each Minos Operator in the Base (excluding Assistants and Activity Room users, caps at +20%, strongest effect of the same type applies); when assigned together with Sargon Operators, self Morale loss per hour +0.02Varkáris (E0)
Pride of a Hero βControl CenterWhen this Operator is assigned to the Control Center, clue collection speed +5% for each Minos Operator in the Base (excluding Assistants and Activity Room users, caps at +25%, strongest effect of the same type applies); when assigned together with Sargon Operators, self Morale loss per hour +0.02Varkáris (E1)
PrincessControl CenterWhen this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)Swire (E0)
Quiet AffectionControl CenterWhen this Operator is assigned to the Control Center, all Elite Operators in Dormitories recover +0.1 Morale per hour (strongest effect of the same type applies)Raidian (E2)
Reliable CompanionControl CenterWhen this Operator is assigned to the Control Center, Passion +10; HR contacting speed +10% (Only the strongest effect of this type takes place)Umiri Yahata (E0)
ResisterControl CenterWhen this Operator is assigned to the Control Center, increases the likelihood of obtaining clues that are not on the Clue Board, but increases the Morale consumed per hour of all Operators (excluding self) in the Control Center by +0.25Ela (E2)
Resonant BondControl CenterWhen this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (Only the strongest effect of this type takes place); when assigned to the Control Center with Sakiko Togawa, Morale consumed per hour by Sakiko Togawa +0.1Uika Misumi (E2)
Reunion of Old FriendsControl CenterWhen this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Blacksteel Worldwide Operator assigned to Factories, productivity +5%Jessica the Liberated (E2)
S.W.E.E.P.Control CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Scavenger (E0), Projekt Red (E0)
S.W.E.E.P. SupervisorControl CenterWhen this Operator is assigned to the Control Center, if an Operator is conducting Skill Specialization in the Training Room, that Operator's Specialization training speed +5% (Only the strongest effect of this type takes place).Ascalon (E0)
Self-AbsorbedControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Młynar (E0)
Snack NetworkControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Dur-nar (E1)
Solitary LightControl CenterWhen this Operator is assigned to the Control Center, Operators working in other buildings recover +0.05 Morale per hour, with an additional +0.05 for every 20 Worldly Plight (Special Comparison Rules apply with Control Center bonus)Chongyue (E2)
Student Council PresidentControl CenterWhen this Operator is assigned to the Control Center, each Operator from Ursus Student Self-government Group increases the Morale of all Operators in the Control Center by +0.05 per hourRosa (E0)
SubstituteControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Reed (E2)
Team RainbowControl CenterWhen this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hourAsh (E0), Blitz (E0), Frost (E0), Tachanka (E0)
TeamworkControl CenterWhen this Operator is assigned to the Control Center, for each Soubo Adventurers Operator, Felvine +2Rathalos S Noir Corne (E0)
The Candle Knight's GlimmerControl CenterWhen this Operator is assigned to the Control Center, all Knight Operators assigned to Factories gain productivity +7%Viviana (E2)
Tide ObservationControl CenterWhen this Operator is assigned to the Control Center, for each Abyssal Hunter Operator currently assigned to a non-Dormitory facility, self Morale consumed per hour +0.5; Otherwise, self Morale restored per hour +0.5, with an additional +0.5 if the Abyssal Hunter Operator assigned to the Dormitory has full MoraleGladiia (E0)
Tiny LeaderControl CenterWhen this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.Flametail (E0)
Ursus Specialty BeverageControl CenterWhen this Operator is assigned to the Control Center, for each Ursus Student Self-government Group Operator, Ursus Specialty Beverage+1Tachanka (E2)
Wandering HeartControl CenterWhen this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (strongest effect of the same type applies)Nymph (E2)
War TattoosControl CenterWhen this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (strongest effect of the same type applies)Kestrel (E0)
Worldly InsightControl CenterWhen this Operator is assigned to the Control Center, clue collection speed +25% (Only the strongest effect of this type takes place).Lee (E2)
'Homecoming'DormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Fartooth (E0)
AbsolutionDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Hellagur (E2)
AdagioDormitoryWhen this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (only the strongest effect of this type applies), and each Dormitory level gives 1 MeasureCzerny (E0)
AltruismDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Doc (E2)
ApocalypseDormitoryWhen this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Conviction (E0)
Aroma Convalescence αDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Vendela (E0)
Aroma Convalescence βDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory and restores an additional +0.1 to Operators whose Morale is below 18 (Only the strongest effect of this type applies)Vendela (E2)
BakingDormitoryWhen this Operator is assigned to a Dormitory, restores +0.3 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.3Mousse (E1)
Barbecue MasterDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Gavial, further increases Morale restored by +0.45Tomimi (E0)
Bedtime StoriesDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Cairn (E0)
Bedtime StoryDormitoryWhen this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators in that Dormitory (Only the strongest effect of this type triggered). Additionally, for every level of the current Dormitory, 1 level of DreamlandIris (E0)
Born of the Biting ColdDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is a Sami Operator, further increases Morale restored by +0.45Santalla (E0)
Break LooseDormitoryWhen this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place)Hellagur (E1)
Bucket ListDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every level of that Dormitory increases restoration by another +0.02 (Only the strongest stacked effect of this type takes place)Cairn (E2)
Canticle of GraceDormitoryWhen this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Gracebearer (E0)
Celebrity EffectDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Haruka (E0)
Communal SufferingDormitoryWhen this Operator is assigned to a Dormitory, if this unit has Full Morale, swaps Morale with the previous Operator assigned to that Dormitory.Fiammetta (E0)
Concealed GourmetDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hourEthan (E1)
ConvalescenceDormitoryWhen this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Podenco (E1)
ConversationalistDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory; for every 1 Operator whose Morale is not full in that Dormitory, restore an additional +0.01 (Only the strongest effect of this type applies)Bobbing (E2)
CookingDormitoryWhen this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35Gummy (E1), Savage (E2)
Cookout αDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Warmy (E0)
Cookout βDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Warmy (E2)
CrazeDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hourSpecter (E2)
Donut PartyDormitoryWhen this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4Insider (E2)
ElegyDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +1 per hourSkadi (E2)
Explorer's PassionDormitoryWhen this Operator is assigned to a Dormitory, restores +0.25 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.5Cliffheart (E0)
Fellow TravelersDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every recruit slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place)Penance (E2)
Flawless Heart αDormitoryWhen this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory, and every recruit slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place)Entelechia (E0)
Flawless Heart βDormitoryWhen this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory, and every recruit slot (excluding initial slot), restores another +0.1 (Only the strongest stacked effect of this type takes place)Entelechia (E2)
FollowersDormitoryWhen this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25Nearl (E2)
Fugue AmalgamationDormitoryWhen this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator.Akkord (E1)
Funny Holy City StoriesDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is a Laterano Operator, further increases Morale restored by +0.45Exusiai the New Covenant (E2)
General ZDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Zima (E2)
Gentle SpiritDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Perfumer the Distilled (E0)
Give me fiveDormitoryWhen this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35Aciddrop (E1)
Glimmering Glow αDormitoryWhen this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)Lumen (E0)
Glimmering Glow βDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)Lumen (E2)
Hard to AvoidDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hourAndreana (E2)
HarmonyDormitoryWhen this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.2Popukar (E1)
I'll Cook Your FavoriteDormitoryWhen this Operator is assigned to a Dormitory, Morale recovery per hour of all Operators in that Dormitory +0.06 for each Sui Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators, strongest effect of the same type applies)Yu (E0)
IdolDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Sora (E0)
InspirationDormitoryWhen this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Nightingale (E0), April (E0)
Karlan SaintDormitoryWhen this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25Pramanix (E0)
Lady of the LampDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Nightingale (E2)
LazinessDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Durin (E0), Ambriel (E0)
Lazy CubDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hourLunacub (E0)
LeaderDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Zima (E0), Siege (E0), Myrtle (E1)
LionheartDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Siege (E2)
ListenerDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Bobbing (E0)
LivelinessDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4Beagle (E1), Cardigan (E1), Jackie (E0)
MadrigalDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Bagpipe (E0)
Make TeaDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Ceylon, further increases Morale restored by +0.45Schwarz (E0)
Medical ServiceDormitoryWhen this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Lancet-2 (E0 Lv.30)
Meditative Rites·αDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Nymph (E0)
Meditative Rites·βDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Nymph (E2)
MercyDormitoryWhen this Operator is assigned to a Dormitory, restores +0.75 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Shining (E2)
Natural BeautyDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Muelsyse (E0)
Natural OptimistDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Exusiai the New Covenant (E0)
No.1 Practice PartnerDormitoryWhen this Operator is assigned to a Dormitory, Siege increases Glasgow Gang Operator recovery in the building by an additional +0.3Morgan (E0)
Nourish the SoulDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Podenco (E1)
Poisoner's FriendDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Blue Poison, further increases Morale restored by +0.45Indigo (E0)
Psychological CounselingDormitoryWhen this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Honeyberry (E2)
Pure BreathDormitoryWhen this Operator is assigned to a Dormitory, restores an additional +0.1 Morale to Operators assigned to that Dormitory whose Morale is below 20 (Strongest effect of the same type applies)Perfumer the Distilled (E2)
ReleaseDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55Hellagur (E0)
Rural FluteDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Grain Buds (E2)
Searching for SolitudeDormitoryWhen this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator.Arene (E1)
Self-DisciplineDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +2 per hour, and cannot gain Morale recovery from any other source.Fiammetta (E0)
Senshi's DinerDormitoryWhen this Operator is assigned to a Dormitory, provide 1 Monster Meal for every level of the current DormitorySenshi (E2)
Sleep TalkingDormitoryWhen this Operator is assigned to a Dormitory, every 1 levels of Dreamland is converted into 1 points of Perception InformationIris (E2)
SleepinessDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.25 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Durin (E0 Lv.30)
SolitudeDormitoryWhen this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hourKroos (E1), Estelle (E1), Frostleaf (E0), Specter (E0), Skadi (E0), Reed (E0), GreyThroat (E2), Andreana (E0), Harmonie (E0)
Soundless ResonanceDormitoryWhen this Operator is assigned to a Dormitory, for every 1 Operators in that Dormitory, Soundless Resonance +1Virtuosa (E0)
ThoughtfulnessDormitoryWhen this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Hibiscus (E0), Ansel (E0), Myrrh (E1), Meteor (E1), Shining (E0), Podenco (E0), Grain Buds (E0)
Veteran CookDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place); if the target is a Laios's Party Operator, restore an additional +0.15 MoraleSenshi (E0)
Victorian LiteratureDormitoryWhen this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)Saileach (E0)
Violin SoloDormitoryWhen this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)Amiya (E2)
Volcanic Hot Springs BathDormitoryWhen this Operator is assigned to a Dormitory, Morale recovery per hour of all Operators in that Dormitory +0.06 for each Wandering Medic Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators, strongest effect of the same type applies)Eyjafjalla the Hvít Aska (E2)
Walking the KeyboardDormitoryWhen this Operator is assigned to a Dormitory, convert every 1 Measure to 1 Perception InformationCzerny (E2)
Wet Your WhistlesDormitoryWhen this Operator is assigned to a Dormitory, restores +0.8 Morale per hour distributed evenly to Operators assigned to that Dormitory whose Morale is not full (When this skill is in effect on a single or multiple Operators, only the strongest effect of this type respectively applies)Coldshot (E2)
Wordless AnthemDormitoryWhen this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory, and for every 5 Soundless Resonance, restores an additional +0.01 to all Operators (Only the strongest effect of this type applies)Virtuosa (E2)
'Here to Help!'FactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +15% when Warmy is assigned to the same FactoryAlanna (E2)
'Reliable' HelperFactoryWhen this Operator is assigned to a Factory, productivity -20%, capacity limit +17, and Morale consumed per hour -0.25Bena (E0)
Always on the MoveFactoryWhen this Operator is assigned to a Factory, for every 1 Witchcraft Crystal, productivity +1%Jieyun (E0)
Ancient WitchcraftFactoryWhen this Operator is assigned to a Factory, every 5 Worldly Plight is converted to 1 Witchcraft CrystalJieyun (E0)
Applied Originium Arts TheoryFactoryWhen this Operator is assigned to a Factory, gain +5% productivity for each Rhine Tech-type skill in this FactoryDorothy (E0)
Automation αFactoryWhen this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%Eunectes (E0), Passenger (E2), Windflit (E2)
Automation βFactoryWhen this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10%Weedy (E0), Eunectes (E2)
Big ResponsibilitiesFactoryWhen this Operator is assigned to a Factory, for each Blacksteel Worldwide Operator in the Base (excluding Assistants and Activity Room users, caps at 3), Precious Metal productivity +2% and Morale consumed per hour -0.15Almond (E2)
Bigger is Better!FactoryWhen this Operator is assigned to a Factory, increases the productivity of Operators in that Factory based upon their increased capacity limit. Operators with 16 or less increased capacity limit gain 1% productivity; Operators with greater than 16 increased capacity limit gain 3% productivity (This effect does not stack with Recycling and takes priority over it).Bubble (E1)
Bionic SeadragonFactoryWhen this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +15%Weedy (E2)
Blizzard OutsideFactoryWhen this Operator is assigned to a Factory, if own Morale difference is greater than 12, Productivity +10%, storage capacity +6Totter (E1)
Blurry VisionFactoryWhen this Operator is assigned to a Factory, Productivity +30%. For every 4 points of Morale difference on self, Productivity -5%Totter (E0)
Boxing Guidance VideoFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +35%FEater (E2), Conviction (E1)
Clean BreezeFactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +25%, and Morale consumed per hour +0.25Aroma (E0)
Combat Guidance VideoFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +30%Castle-3 (E0 Lv.30), Shirayuki (E1), Frostleaf (E1), Vigna (E0), FEater (E0)
Consciousness AgreementFactoryWhen this Operator is assigned to a Factory, provides an additional +5% productivity for every Standardization Skill in the same FactoryMizuki (E0)
Consciousness CompatibilityFactoryWhen this Operator is assigned to a Factory, all Rhine Lab and Pinus Sylvestris skills in the Factory are considered Standardization skillsHighmore (E0)
Cooperative WillFactoryWhen this Operator is assigned to a Factory, provides an additional 5% productivity for every 5% productivity provided by all other Operators assigned to that Factory (excluding the additional productivity affected by facility count), up to a maximum of 40% productivity.Waai Fu (E2)
Costly ConstructionFactoryWhen this Operator is assigned to a Factory, for each Rhine Lab Operator in the Base (excluding Assistants and Activity Room users, caps at 5), Precious Metal productivity +3%Nasti (E2)
Craftsmanship Spirit αFactoryWhen this Operator is assigned to a Factory, productivity -5%, capacity limit +16, and Morale consumed per hour -0.15Vulcan (E0)
Craftsmanship Spirit βFactoryWhen this Operator is assigned to a Factory, productivity -5%, capacity limit +19, and Morale consumed per hour -0.25Vulcan (E2)
Domain of WisdomFactoryWhen this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25Pallas (E0)
Editing αFactoryWhen this Operator is assigned to a Factory, capacity limit is increased by +12 when producing Battle RecordsScene (E2)
Editing βFactoryWhen this Operator is assigned to a Factory, capacity limit is increased by +15 when producing Battle RecordsClick (E1)
Essence Transmutation ByproductFactoryWhen this Operator is assigned to a Factory, every Trading Post makes the Factory's Precious Metal formula related productivity +3%Thorns the Lodestar (E2)
ExplorerFactoryWhen this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25Asbestos (E2)
Explorer's BackpackFactoryWhen this Operator is assigned to a Factory, gain +5 Storage Capacity for each Rhine Tech-type skill in that FactoryAstgenne the Lightchaser (E0)
ExtrasensoryFactoryWhen this Operator is assigned to a Factory, for every 1 operator in the Dormitory, Perception Information +1. Additionally, every 1 points of Perception Information is converted into 1 points of Chain of ThoughtRosmontis (E0)
Familiar Dispatch αFactoryWhen this Operator is assigned to a Factory, productivity +20%Marcille (E0)
Familiar Dispatch βFactoryWhen this Operator is assigned to a Factory, productivity +30%Marcille (E2)
Fancy Feast's RewardFactoryWhen this Operator is assigned to a Factory, Battle Record formula productivity +30% when Tragodia is assigned to the same FactoryMiss.Christine (E2)
Fearless ValorFactoryWhen this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25Narantuya (E0)
Fighter-in-ChiefFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +30%Zima the Raging Tide (E0)
Friends ForeverFactoryWhen this Operator is assigned to a Factory, Battle Record formula productivity +30%; when an Ursus Student Self-Government Group Operator is assigned to the same Factory, grants an additional +10% to Battle Record formula productivityZima the Raging Tide (E2)
Geology αFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +30%Mint (E1), Chestnut (E1)
Geology βFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +35%Earthspirit (E1)
Glory In AdversityFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +35%Crownslayer (E2)
Go-GetterFactoryWhen this Operator is assigned to a Factory, Productivity +20% and capacity limit -8Wulfenite (E0)
Graphic DesignFactoryWhen this Operator is assigned to a Factory, gain +1 Engineering Robot per level per building (excluding Activity Rooms), max 64Minimalist (E0)
HoarderFactoryWhen this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25Bubble (E0)
HotheadFactoryWhen this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%Fang (E0)
I Want It AllFactoryWhen this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25Ceobe (E0)
JunkmanFactoryWhen this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25Scavenger (E1), Vermeil (E0)
Little WhimsFactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +25%, and Morale consumed per hour +0.25Almond (E0)
Machine Assistance αFactoryWhen this Operator is assigned to a Factory, for every 16 Engineering Robot present, productivity +5%Minimalist (E0)
Machine Assistance βFactoryWhen this Operator is assigned to a Factory, for every 8 Engineering Robot present, productivity +5%Minimalist (E2)
Man in the MirrorFactoryWhen this Operator is assigned to a Factory, Battle Record productivity +20%, and Morale consumed per hour -0.25Tragodia (E0)
Manifestation of ConsciousnessFactoryWhen this Operator is assigned to Factory, for every 1 points of Chain of Thought, productivity +1%Rosmontis (E2)
Master of Machines αFactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +5% for every Operation Platform assigned to a Power PlantAlanna (E0)
Master of Machines βFactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +10% for every Operation Platform assigned to a Power PlantAlanna (E2)
MaverickFactoryWhen this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25Asbestos (E0)
Meeboo: ManufacturingFactoryWhen this Operator is assigned to a Factory, productivity +30%Mayer (E2)
Metal Crab - PeacakeFactoryWhen this Operator is assigned to a Factory, productivity +15%Beanstalk (E0)
Metal Crab - TreyFactoryWhen this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25Beanstalk (E1)
Metalwork αFactoryWhen this Operator is assigned to a Factory, Precious Metal formula related productivity +30%Spot (E1), Haze (E0), Bryophyta (E0), Warmy (E2), Thorns the Lodestar (E0)
Metalwork βFactoryWhen this Operator is assigned to a Factory, Precious Metal formula related productivity +35%Gravel (E1)
Notarial Hall Instructor αFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +20%Executor the Ex Foedere (E0)
Notarial Hall Instructor βFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +30%Executor the Ex Foedere (E2)
Occupational ExperienceFactoryWhen this Operator is assigned to a Factory, gain +5% productivity for each Metalwork-type skill in this FactoryBryophyta (E2)
Of Death and RebirthFactoryWhen this Operator is assigned to a Factory, for every 1 Witchcraft Crystal, productivity +2%Jieyun (E2)
Originium StudyFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +35%Ceylon (E2)
Originium Work αFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +30%Midnight (E1)
Originium Work βFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +35%Lava (E1)
Perfect Nap SpotFactoryWhen this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25Miss.Christine (E0)
PietyFactoryWhen this Operator is assigned to a Factory, Productivity +20% and Morale consumed per hour +0.25Snow Hunter (E0)
Pinus Sylvestris αFactoryWhen this Operator is assigned to a Factory, productivity +15%Fartooth (E0), Ashlock (E0), Wild Mane (E0)
Pinus Sylvestris βFactoryWhen this Operator is assigned to a Factory, productivity +25%Fartooth (E2), Ashlock (E2), Wild Mane (E2)
Plan to VictoryFactoryWhen this Operator is assigned to a Factory, Battle Record formula related productivity +25%Pallas (E2)
Playing the PartFactoryWhen this Operator is assigned to a Factory, Battle Record productivity +35%, and Morale consumed per hour -0.25Tragodia (E2)
Proficient ArtistryFactoryWhen this Operator is assigned to a Factory, Productivity +25% and capacity limit +6Figurino (E2)
PsychokinesisFactoryWhen this Operator is assigned to Factory, for every 2 points of Chain of Thought, productivity +1%Rosmontis (E0)
Reasonable UtilizationFactoryWhen this Operator is assigned to a Factory, capacity limit is increased by +4 when producing Battle RecordsExecutor the Ex Foedere (E2)
RecyclingFactoryWhen this Operator is assigned to a Factory, Operators assigned to the Factory increase all capacity limits, add 2% productivity.Vermeil (E1)
Renewable EnergyFactoryWhen this Operator is assigned to a Factory, every Trading Post makes the Factory's Precious Metal formula related productivity +20%Purestream (E1)
Rhine Tech αFactoryWhen this Operator is assigned to a Factory, productivity +15%Silence (E0), Ptilopsis (E0), Astgenne (E0)
Rhine Tech βFactoryWhen this Operator is assigned to a Factory, productivity +25%Silence (E2), Ptilopsis (E2), Dorothy (E2), Astgenne (E2), Astgenne the Lightchaser (E2), Nasti (E0)
Rhine Tech γFactoryWhen this Operator is assigned to a Factory, productivity +30%Silence the Paradigmatic (E2)
Right NowFactoryWhen this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%Ceobe (E2)
Routine CleaningFactoryWhen this Operator is assigned to a Factory, productivity per hour +2%, up to +20%.Aroma (E2)
Scientific RestructuringFactoryWhen this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but every Operator in that Factory increases that Factory's Capacity limit by +5Snegurochka (E0)
Silent and HardworkingFactoryWhen this Operator is assigned to a Factory, Productivity +20%; for every 1 Ursus Specialty Beverage, capacity limit +2Fuze (E2)
SlowcoachFactoryWhen this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%Kroos (E0)
Spring Thunder Sounds, All Life CrownedFactoryWhen this Operator is assigned to a Factory, Morale consumed per hour of all Operators in the Factory -0.1Shu (E0)
Standardization αFactoryWhen this Operator is assigned to a Factory, productivity +15%Yato (E0 Lv.30), Meteor (E0), Chestnut (E0), Quartz (E0), Cement (E0), Fang the Fire-Sharpened (E0)
Standardization βFactoryWhen this Operator is assigned to a Factory, productivity +25%Steward (E1), Vanilla (E0), Perfumer (E1), Jessica (E0), Mizuki (E2), Roberta (E1), Highmore (E2)
Storage GuruFactoryWhen this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25Wulfenite (E2)
Tailoring ArtFactoryWhen this Operator is assigned to a Factory, Productivity +20% and Morale consumed per hour +0.25Figurino (E0)
Taking ResponsibilityFactoryWhen this Operator is assigned to a Factory, Productivity +30% and Morale consumed per hour +0.25Snow Hunter (E2)
Team SpiritFactoryWhen this Operator is assigned to a Factory, ignore the effects of any Operators stationed in that Factory that would affect the Morale consumption of this OperatorWaai Fu (E0)
Through Thick and ThinFactoryWhen this Operator is assigned to a Factory and Gummy is in a Trading Post, Battle Record formula productivity +35%Leto (E2)
Time of ReunionFactoryWhen this Operator is assigned to a Factory, gain +10% productivity for each A1 Detachment Operator in the same Factory.Fang the Fire-Sharpened (E2)
Time-Lapse PhotographyFactoryWhen this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%Scene (E0)
Trouble MakerFactoryWhen this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25Popukar (E0)
Trusty BuddiesFactoryWhen this Operator is assigned to a Factory, capacity limit +8, Productivity +5%, plus an additional Productivity +1% for every FelvineTerra Research Commission (E0 Lv.30)
Tunnel WorkFactoryWhen this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25Cement (E2)
Unexpectedly DeliciousFactoryWhen this Operator is assigned to a Factory, +1% productivity for every 1 Monster MealMarcille (E2)
Union of Desert BanditsFactoryWhen this Operator is assigned to a Factory, Precious Metal productivity +1% for every level of each DormitoryNarantuya (E2)
VlogFactoryWhen this Operator is assigned to a Factory, the Morale consumed when producing Battle Records is reduced by -0.25Click (E0)
VolcanologistFactoryWhen this Operator is assigned to a Factory, Originium formula related productivity +35%Eyjafjalla (E0)
Warehouse Organization αFactoryWhen this Operator is assigned to a Factory, capacity limit +6 and productivity +10%Beagle (E0), Cardigan (E0)
Warehouse Organization βFactoryWhen this Operator is assigned to a Factory, capacity limit +10 and productivity +10%Noir Corne (E0), Cuora (E0)
Where Stalks Grow Deep, Autumn ReapsFactoryWhen this Operator is assigned to a Factory, for every 3 Worldly Plight, Productivity +1%Shu (E2)
Workflow OptimizationFactoryWhen this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but every Operator in that Factory increases that Factory's Productivity by +10% and Capacity limit by +5Snegurochka (E1)
'Extra, Extra!'OfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +30%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).Ukusik (E0)
Authoritarian EnvoyOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +30%, Morale consumed per hour -0.25Bassline (E2)
B-girlOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +40%Aciddrop (E0)
Catastrophe Messenger αOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +30%Provence (E0), Earthspirit (E0), Tsukinogi (E0)
Catastrophe Messenger βOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +45%Provence (E2), Eyjafjalla (E2)
Clocking Out On TimeOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +45% and Morale consumed per hour +2Earthspirit (E1)
Court EtiquetteOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +10%, Morale consumed per hour -0.25Bassline (E0)
Drawing the Heart's VoiceOfficeWhen this Operator is assigned to the HR Office, for every Recruit slot (Default slots do not count), Soundless Resonance +15Bassline (E2)
Empath's InsightOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).Tsukinogi (E2)
InsiderOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Blacksteel clues (working time and recruitment slots improves the likelihood)Mountain (E0)
Invite to the ShowOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +45%Haruka (E2)
ItinerantOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%. Additionally, for every Recruit slot (Default slots do not count), Memory Fragments +10Whisperain (E0)
Law Is OrderOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +50% and Morale consumed per hour +0.5Penance (E0)
Law of the StreetsOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).Ukusik (E2)
LinguisticsOfficeWhen this Operator is assigned to the HR Office, HR contacting speed+20%; every 1 points of Intelligence Reserve adds extra contacting speed +5%; every 1 bottles of Ursus Specialty Beverage, adds extra contacting speed +5%Blitz (E2)
Maylander Detective·αOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +5%, with a further increase of +1% for every level of each DormitoryTin Man (E0)
Maylander Detective·βOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +5%, with a further increase of +2% for every level of each DormitoryTin Man (E2)
Memory SeekerOfficeWhen this Operator is assigned to the HR Office, every 1 Memory Fragment is converted into 1 Perception Information. When Morale is fully consumed, remove all Memory Fragments and accumulated Perception InformationWhisperain (E2)
MeritocracyOfficeWhen this Operator is assigned to the HR Office, +10% HR contacting speed for every Recruit slot other than the initial slotLin (E2)
NetworkingOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +30%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).Insider (E0)
NosyOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).Mr. Nothing (E0)
Old Acquaintances, New FriendsOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%, and for every 1 contact made, increases the likelihood of obtaining Glasgow Gang clues (working time and recruit slots improve the likelihood)Delphine (E0)
Pensive Stroll αOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25Xingzhu (E0)
Pensive Stroll βOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +30%, Morale consumed per hour -0.25Xingzhu (E2)
Personnel Management αOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%Rangers (E0)
Personnel Management βOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +35%Ines (E0)
Phone's Always RingingOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +40%Silence the Paradigmatic (E0)
PrestigeOfficeWhen this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Ursus Student Self-government Group clues (working time and recruitment slots improves the likelihood)Rosa (E2)
PsychologyOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +40%Orchid (E0), Nightmare (E2), Utage (E0)
Rescue Team - Abacus CalculationsOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +10%, Morale consumed per hour -0.25Mulberry (E0)
Rescue Team - External ContactOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +30%Qanipalaat (E0)
Rescue Team - Post-Catastrophe CensusOfficeWhen this Operator is assigned to the HR Office, for every Recruit slot (Default slots do not count), Worldly Plight +10Mulberry (E2)
Rescue Team - Preserve StrengthOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +35%, and for every recruit slot (excluding initial slot), Morale consumed per hour -0.1Qanipalaat (E2)
Rescue Team - Resource InventoryOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25Mulberry (E1)
Restless Rover αOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +30% and Morale consumed per hour +1Brigid (E0)
Restless Rover βOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +45% and Morale consumed per hour +1Brigid (E2)
Saintess's PrestigeOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25Pramanix the Prerita (E0)
Special ConnectionOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25Lin (E0)
WRITEROfficeWhen this Operator is assigned to the HR Office, HR contacting speed +40%Ethan (E0)
Yearning for the Snow RealmOfficeWhen this Operator is assigned to the HR Office, HR contacting speed +35%, Morale consumed per hour -0.25; if SilverAsh the Reignfrost is assigned to the Control Center, HR contacting speed increases by a further +10%Pramanix the Prerita (E2)
'Beep beep, activate!'Power PlantWhen this Operator is assigned to a Power Plant, increases the productivity of the Factory Wild Mane is assigned to by +5%'Justice Knight' (E0 Lv.30)
'Pleasant Conversation'Power PlantWhen this Operator is assigned to a Power Plant, if Kal'tsit is assigned to the Control Center, increases the drone recovery rate by +5%.Friston-3 (E0 Lv.30)
Aboveboard Electricity TheftPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Skybox (E2)
Backup EnergyPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Lancet-2 (E0), Castle-3 (E0), THRM-EX (E0), 'Justice Knight' (E0), Friston-3 (E0)
Clean EnergyPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Purestream (E0)
DawnlightPower PlantWhen this Operator is assigned to a Power Plant, if there are no Operation Platforms in other Power Plants, Power Plant +1(only affects facility quantity)Greyy the Lightningbearer (E2)
DischargePower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Goldenglow (E2)
Dome Logistics αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Lucilla (E0)
Dome Logistics·βPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Lucilla (E2)
Ecological Section DirectorPower PlantWhen this Operator is assigned to a Power Plant, drone charging speed +10%; for every other Rhine Lab Operator in base (excluding Assistants and Activity Room users, caps at 5), additional charging speed +3%Muelsyse (E2)
Electromagnetic Charge αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Glaucus (E0), Passenger (E0), Goldenglow (E0)
Electromagnetic Charge βPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Glaucus (E2)
Electrostatic FieldPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Greyy (E0)
Elegy Charge αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%PhonoR-0 (E0)
Energy GatheringPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Passenger (E2)
EnthusiasmPower PlantWhen this Operator is assigned to a Power Plant, reduces the Morale consumed each hour by -0.52THRM-EX (E0 Lv.30)
Equipment MaintenancePower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Shaw (E1), Pudding (E0)
Heat Charge αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Lava (E0), Ifrit (E0), Blaze (E0)
Heat Charge γPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Lava the Purgatory (E2), Blaze the Igniting Spark (E2)
Incantation ResonancePower PlantWhen this Operator is assigned to a Power Plant, if Logos is assigned to be the Trainer in the Training Room, increases the drone recovery rate by +5%.PhonoR-0 (E0 Lv.30)
Lei Fa SpecialistPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Leizi the Thunderbringer (E0)
Light Charge αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Indigo (E0)
Lighthouse Power Supply ModulePower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Indigo (E1)
Line Patrol FramePower PlantWhen this Operator is assigned to a Power Plant, +1% Drone recovery rate for every 10 max Drone capacity (Max +25%)Greyy the Lightningbearer (E0)
Now ChargingPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%CONFESS-47 (E0)
Now Under MaintenancePower PlantWhen this Operator is assigned to a Power Plant, if another Laterano Operator is assigned to a Power Plant, drone charging speed +5%CONFESS-47 (E0 Lv.30)
Pulsed Arc αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Liskarm (E0)
Pulsed Arc βPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%Liskarm (E2)
River Charge αPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Philae (E0)
River ResonancePower PlantWhen this Operator is assigned to a Power Plant, drone recovery rate +0.5% for every level of each DormitoryPhilae (E2)
Superheat ChargePower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Ifrit (E2)
Surging TunesPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%Akkord (E0)
Surging TunesPower PlantWhen this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%Akkord (E1)
Take-Away Fruit TartsPower PlantWhen this Operator is assigned to a Power Plant, reduces the Morale consumed each hour by -0.3Spuria (E0)
Technology Exchange αPower PlantWhen this Operator is assigned to a Power Plant, drone recovery rate is +10% in the first hour and thereafter +1% per hour, up to +15%Spuria (E0)
Technology Exchange βPower PlantWhen this Operator is assigned to a Power Plant, drone recovery rate is +15% in the first hour and thereafter +1% per hour, up to +20%Spuria (E2)
'Professional Ethics' αReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 15%, and Morale consumed per hour +1Ho'olheyak (E0), Odda (E0)
'Professional Ethics' βReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour +1Ho'olheyak (E2), Odda (E2)
ArraignerReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of GlasgowIndra (E2)
Assassin's HolidayReception RoomWhen this Operator is assigned to the Reception room together with Suzuran, increases Clue search speed by an additional 30%Vulpisfoglia (E2)
AstrologyReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 25%Astesia (E2)
AvatarReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 15%Kazemaru (E0)
B.P.R.S.Reception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Blacksteel WorldwideFranka (E2)
Bibliography ConsultantReception RoomWhen this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhine Lab clue is guaranteed nextHo'olheyak (E2)
Chivalrous HeroReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 20%, with an additional 1% for every 10 Worldly PlightCh'en the Dawnstreak (E2)
Clue Search αReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10%Firewatch (E0), Ayerscarpe (E0), Harold (E0), Vulpisfoglia (E0), Matsukiri (E0), Enforcer (E0), Franka (E0), Indra (E0), Saria (E0), Angelina (E0), Astesia (E0), Breeze (E0), Mostima (E0), Kjera (E0), Puzzle (E0), Caper (E0)
Clue Search βReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 20%12F (E0), Shirayuki (E0), Rope (E0), Firewatch (E2), Utage (E1), Ayerscarpe (E2), May (E0), Jackie (E1), Xingzhu (E2), Vulpisfoglia (E2)
Columbian HistoryReception RoomWhen this Operator is assigned to the Reception Room, every time that a non-Rhine Lab clue is collected, the likelihood of obtaining Rhine Lab clues is increased (working time improves the likelihood)Mountain (E2)
Conspicuous InvestigatorReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are already on the Clue Board.U-Official (E0 Lv.30)
CorrespondentReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time)Elysium (E0)
CourierReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan TradeCourier (E1)
CuriosityReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 20%Laios (E0)
DivinationReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 25%Gitano (E1)
Don DiplomacyReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 25%Vigil (E0)
Double AgentReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 50%, and Morale consumed per hour +2Harmonie (E2)
Drifting WandererReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.Ch'en the Dawnstreak (E0)
Eternal YouthReception RoomWhen this Operator is assigned to the Reception Room, if Fiammetta is assigned to a Dormitory, Clue search speed increases by 10%Sankta Miksaparato (E2)
Expert SocializerReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 20%Sankta Miksaparato (E2)
Fallen NobleReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of GlasgowBreeze (E2)
ForesightReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with Typhon, increases Clue search speed by an additional 15% while self Morale loss per hour +0.5Valarqvin (E0)
GourmandReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by an additional 2% for every 1 Monster MealLaios (E2)
Icefield NavigationReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with another Sami Operator, increases Clue search speed by an additional 5% while self Morale loss per hour +0.5Typhon (E0)
Information CollationReception RoomWhen this Operator is assigned to the Reception Room, every time that a non-Glasgow clue is collected, the likelihood of obtaining Glasgow clues is increased (working time improves the likelihood)Quercus (E2)
Information GatheringReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with another Blacksteel Worldwide Operator, increases Clue search speed by an additional 20%Surfer (E2)
Innocent SmileReception RoomWhen this Operator is assigned to the Reception Room, if in Clue Exchange, increases Clue search speed by 30%Caper (E1)
Intel AnalysisReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.Puzzle (E2)
Intel ExpertReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 5%, with an additional 5% for every 1 Intelligence ReserveIana (E2)
KjeragandrReception RoomWhen this Operator is assigned to the Reception Room, every time that a non-Karlan Trade clue is collected, the likelihood of obtaining Karlan Trade clues is increased (working time improves the likelihood)Kjera (E2)
LiaisonReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Blacksteel WorldwideJessica (E1)
Logical DeductionReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour by +2Enforcer (E2)
Making FriendsReception RoomWhen this Operator is assigned to the Reception Room,increases the likelihood of finding clues related to the faction of the other Operator in Reception (no effect if there is no other Operator)Harold (E2)
Making FriendsReception RoomWhen this Operator is assigned to the Reception Room, every Recruit slot (Default slots do not count) increases Clue search speed by 5%Windscoot (E0)
Messenger - Penguin LogisticsReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Penguin LogisticsMostima (E2)
Messenger - Rhodes IslandReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhodes IslandAngelina (E2)
Military AdvisorReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Ursus Student Self-government GroupIstina (E2)
Networking ExpertReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with another Blacksteel Worldwide Operator, increases Clue search speed by an additional 15% while self Morale loss per hour +0.5Surfer (E0)
On the AlertReception RoomWhen this Operator is assigned to the Reception Room, if in Clue Exchange, increases the likelihood of obtaining clues that are not on the Clue BoardWindscoot (E1)
Overlook Nothing αReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.Cantabile (E0)
Overlook Nothing βReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10%, and increases the likelihood of obtaining clues that are not on the Clue Board.Cantabile (E2)
Pilgrimage to the FutureReception RoomWhen this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with Typhon, increases Clue search speed by an additional 15% while self Morale loss per hour +0.5, and increases the likelihood of obtaining clues that are not on the Clue BoardValarqvin (E2)
PioneerReception RoomWhen this Operator is assigned to the Reception Room, every time that a non-Rhodes Island clue is collected, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time)Elysium (E2)
Police SuperintendentReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 25%Ch'en (E2)
Professional Manager αReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 15%, and Morale consumed per hour +1Ripresa (E0)
Professional Manager βReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour +1Ripresa (E2)
Proficient ArtistryReception RoomWhen this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%Kazemaru (E2)
Royal Detective (Self Proclaimed)Reception RoomWhen this Operator is assigned to the Reception Room, the likelihood of obtaining Penguin Logistics clues is increased (working time improves the likelihood).May (E1)
ScreeningReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining Ursus Student Self-government Group clues for every newly-obtained Clue that is not from Ursus Student Self-government Group (working time improves this likelihood).Absinthe (E2)
Secret ClueReception RoomWhen this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhodes Island Pharmaceuticals clue is guaranteed next.Odda (E2)
Secret InquiryReception RoomWhen this Operator is assigned to the Reception Room, the likelihood of obtaining Ursus Student Self-government Group clues is increased (working time improves the likelihood).Absinthe (E0)
Shadow GatheringReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 20%, then by another 2% per hour, up to a maximum of 30%Ines (E2)
Snow WatcherReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan TradeKjera (E2)
Sound of the WindReception RoomWhen this Operator is assigned to the Reception Room, the likelihood of obtaining Glasgow clues is increased (working time improves the likelihood)Quercus (E0)
Special Methods ConsultantReception RoomWhen this Operator is assigned to the Reception Room, if in Clue Exchange, increases Clue search speed by 30%Cairn (E2)
Tea MasterReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 15%Sankta Miksaparato (E0)
The Art of DeductionReception RoomWhen this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.Matsukiri (E2)
TrackerReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 25%Projekt Red (E2)
WatchmanReception RoomWhen this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhine Lab(rate is influenced by length of worktime)Saria (E2)
'Obvious Deception'Trading PostWhen this Operator is assigned to a Trading Post, each Operator in the Dormitory grantsWorldly Plight+1, and for every 1pointWorldly Plight, grant +1% order acquisition efficiencyMr. Nothing (E2)
'The Best of Students!'Trading PostWhen this Operator is assigned to a Trading Post, for every facility in the Base with a Sui Operator assigned (excluding Assistants and Activity Rooms), order acquisition efficiency +4% (max 5 facilities)Taraxacum (E2)
AdvocateTrading PostWhen this Operator is assigned to a Trading Post, other Operators working in the Trading Post have +15% order acquisition efficiencyFirewhistle (E2)
All-RounderTrading PostWhen this Operator is assigned to a Trading Post, +1 order limit for every level of that Trading PostPepe (E0)
AmicusTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20%; if Exusiai is assigned to the same Trading Post, additionally order acquisition efficiency +25%Lemuen (E2)
Appraiser's EyesTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Diamante (E0)
Appraiser's MeansTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Diamante (E2)
Basic NeedsTrading PostWhen this Operator is assigned to a Trading Post, reduces the order limit by -1 for every 10% order acquisition efficiency provided by all other Operators stationed at that Trading Post (to a minimum of 1); Furthermore, increases order acquisition efficiency by +4% for every 1 order(s) (Special Interaction Rules apply with certain skills)Jaye (E1)
Champion's BearingTrading PostWhen this Operator is assigned to a Trading Post, for every 5 order limit increase provided by Operators in the Trading Post, provides 25% order acquisition efficiency, up to a maximum of 100%Degenbrecher (E2)
CommunicationTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25Catapult (E0), Midnight (E0), Gummy (E0)
Contract LawTrading PostWhen this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is less than 4, it will be considered a Defaulted tradeProviso (E0)
Damages for Breach αTrading PostWhen this Operator is assigned to a Trading Post, if a Pure Gold trade is a Defaulted trade, Pure Gold traded +1Proviso (E0)
Damages for Breach βTrading PostWhen this Operator is assigned to a Trading Post, if a Pure Gold trade is a Defaulted trade, Pure Gold traded +2Proviso (E2)
Distant LetterTrading PostWhen this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.02 for every 10 Worldly PlightWind Chimes (E2)
Elite SquadTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25%; for every facility in the Base with an Elite Operator assigned (excluding Assistants and Activity Rooms), order acquisition efficiency +2% (max 10 facilities)Mantra (E2)
Envoy To Land αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25%; When Ulpianus is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +5%Underflow (E0)
Envoy To Land·βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%; When Ulpianus is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +10%Underflow (E2)
Famiglia Business αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25%; When Vigil is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +5%Bellone (E0)
Famiglia Business βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%; When Vigil is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +10%Bellone (E2)
Familiar FlavorsTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +1% for every 1 Monster MealChilchuck (E2)
FeudTrading PostWhen this Operator is assigned to the same Trading Post as Lappland, Morale consumed each hour +0.3, and order acquisition efficiency +65%Texas (E0)
Gang CompassTrading PostWhen this Operator is assigned to a Trading Post, for every Glasgow Gang Operator in the same Trading Post, order acquisition efficiency +20%; when in the same Trading Post as Siege, additional order acquisition efficiency +35%Morgan (E2)
Gifted AdviserTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +15%, +5% per Reception Room level, up to a maximum of 30%Mitm (E2)
Grand Bazaar ManagementTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1Sand Reckoner (E2)
Half-foot Guild RepresentativeTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1Chilchuck (E0)
Handicrafts αTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Kafka (E0)
Handicrafts βTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Kafka (E2)
Hard-Working Manager αTrading PostWhen this Operator is assigned to a Trading Post, other Operators working in the Trading Post have +10% order acquisition efficiencyKichisei (E0)
Hard-Working Manager βTrading PostWhen this Operator is assigned to a Trading Post, other Operators working in the Trading Post have +20% order acquisition efficiencyKichisei (E2)
Harmony AstrayTrading PostWhen this Operator is assigned to a Trading Post, for every 2 Soundless Resonance, +1% order efficiencyEbenholz (E2)
Heavenly Reward αTrading PostWhen this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 25% order acquisition efficiency.Snowsant (E0)
Heavenly Reward βTrading PostWhen this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 35% order acquisition efficiency.Snowsant (E2)
Hell and High WaterTrading PostWhen this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.01 for every 10 Worldly PlightWind Chimes (E0)
Hidden Purpose αTrading PostWhen this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +2Lappland (E0)
Hidden Purpose βTrading PostWhen this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +4Lappland (E2)
High SocietyTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +35%Heidi (E2)
Imposing PresenceTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25% and order limit -6 (minimum 1)Degenbrecher (E2)
InsightfulTrading PostWhen this Operator is assigned to a Trading Post, Special Exclusive Orders will be obtained at a fixed rate (not considered as Defaulted trades). These orders are unaffected by any order acquisition efficiency modifiersPepe (E2)
IntimidateTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20% and order limit -2 (minimum 1)Degenbrecher (E0)
Investment SolicitationsTrading PostWhen this Operator is assigned to a Trading Post, provides an additional 4% order acquisition efficiency for every order limit increase provided by all other Operators assigned to that Trading PostSwire the Elegant Wit (E2)
Investment αTrading PostWhen this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is higher than 3 (Defaulted trades do not count), increase the LMD gained by +250, and Morale consumed per hour is reduced by -0.25Tequila (E0)
Investment βTrading PostWhen this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is higher than 3 (Defaulted trades do not count), increase the LMD gained by +500, and Morale consumed per hour is reduced by -0.25Tequila (E2)
Karlan Trade αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2Courier (E0), Matterhorn (E0), SilverAsh (E0)
Karlan Trade βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +4Cliffheart (E2)
Know the RopesTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Mitm (E0)
Lingering MelodyTrading PostWhen this Operator is assigned to a Trading Post, for every 4 Soundless Resonance, +1% order efficiencyEbenholz (E0)
Logistics ExpertTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +35%Exusiai (E2)
Logistics Planning αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, increase order acquisition efficiency by an additional +15% for every 4 Pure Gold Production LineTuye (E0)
Logistics Planning βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, increase order acquisition efficiency by an additional +15% for every 2 Pure Gold Production LineTuye (E2)
Lord of KarlanTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20% and the order limit +4SilverAsh (E2)
Lovable FelynesTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +5%, order limit +2, plus an additional order acquisition efficiency +3% for every FelvineTerra Research Commission (E0)
Mission GuaranteeTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1Croissant (E2)
MountainDash LogisticsTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20%Bison (E0)
MusicianshipTrading PostWhen this Operator is assigned to a Trading Post, for every 1 Operator in the Dormitories, Perception Information +1, and every 1 Perception Information is converted to 1 Soundless ResonanceEbenholz (E0)
Naive NegotiatorTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +10%, but all Pure Gold orders in that Trading Post will only trade 2 Pure Gold (not considered as defaulted trade)U-Official (E0)
NegotiationTrading PostWhen this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25Steward (E0), Rope (E1), Myrtle (E0)
New City TradeTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25%, +5% per Reception Room level, up to a maximum of 40%Vigil (E2)
Order Distribution αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20%Adnachiel (E0), Vanilla (E1), Deepcolor (E0), Cuora (E1), Heidi (E0), Swire the Elegant Wit (E0), Taraxacum (E0), Sand Reckoner (E0), Lemuen (E0), Mantra (E0)
Order Distribution βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%Yato (E0), Fang (E1), Haze (E1), Mousse (E0), Matoimaru (E1), Ambriel (E1), Rose Salt (E2)
Order Flow Visualization αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 4 Pure Gold Production Line, Trading Post gains another 2 Pure Gold Production LineKirara (E0)
Order Flow Visualization βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 2 Pure Gold Production Line, Trading Post gains another 2 Pure Gold Production LineKirara (E2)
Order Management αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2Noir Corne (E0 Lv.30), Plume (E1), April (E0)
Order Management βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +4April (E2), Jessica the Liberated (E0)
Outstanding DebtTrading PostWhen this Operator is assigned to the same Trading Post as Vigil, Morale consumed each hour -0.1, and order limit +2Bellone (E0)
Penguin Logistics αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +20%Exusiai (E0), Croissant (E0)
Penguin Logistics βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%Sora (E2)
Pious Fundraising αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +1% for every level of each DormitoryArchetto (E0)
Pious Fundraising βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +2% for every level of each DormitoryArchetto (E2)
Precise SchedulingTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%, and for every 1 recipe type being processed at Factories, additional order acquisition efficiency +2%Quartz (E1)
Resolution on Foreign Trade αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%Vina Victoria (E0)
Resolution on Foreign Trade βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%; if a Glasgow Gang Operator is assigned to the same Trading Post, increase order acquisition efficiency by an additional +10%Vina Victoria (E2)
Sales PromotionsTrading PostWhen this operator is assigned to a Trading Post, for every 1 Pure Gold Production Line, , Trading Post order acquisition efficiency +5%Pozëmka (E0)
Same-City Express OrderTrading PostWhen this Operator is assigned to a Trading Post, for every Laterano Operator in the same Trading Post, order acquisition efficiency +15%Exusiai the New Covenant (E2)
Starting From Scratch αTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25%; when Ines is assigned to any Work Area (excluding Assistant), order acquisition efficiency additionally +5%Hoederer (E0)
Starting From Scratch βTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30%; when Ines or W are assigned to any Work Area (excluding Assistants), order acquisition efficiency additionally +5%Hoederer (E2)
Street EconomicsTrading PostWhen this Operator is assigned to a Trading Post, increases order acquisition efficiency by +4% for every difference of 1 order(s) between the current number of orders and the maximum number of ordersJaye (E0)
Supply ManagementTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1Melantha (E0), Orchid (E1), Gitano (E0)
Tacit UnderstandingTrading PostWhen this Operator is assigned to the same Trading Post as Exusiai, Morale consumed each hour -0.3Texas (E2)
Tailoring αTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Bibeak (E0), Shamare (E0), Bena (E2), Paprika (E0)
Tailoring βTrading PostWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25Bibeak (E2), Paprika (E2)
Time Is MoneyTrading PostWhen this Operator is assigned to a Trading Post, +1 order limit for every level of that Trading PostRose Salt (E0)
Warm-UpTrading PostWhen this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hourFirewhistle (E0)
WhispersTrading PostWhen this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.Shamare (E2)
Young MasterTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1Bison (E2)
Zeruertza ResidentTrading PostWhen this Operator is assigned to a Trading post, for every 1 Durin Operator in the base (excluding Assistants and Activity Room users, caps at 4), Trading Post gains another 1 Pure Gold Production LinePozëmka (E2)
'Methods Should Be Effective'Training RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1, and Operators' Specialization training speed +10% for each Abyssal Hunter Operator in the Base (excluding Assistants and Activity Room users, caps at 5 Operators)Ulpianus (E2)
'Questions Should Be Exact'Training RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard and Supporter Operators' Specialization training speed +30%Ulpianus (E0)
AssimilationTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Supporter Operators by +30%, and further increases this speed by +65% if training the skill to Specialization Level 3Skadi the Corrupting Heart (E2)
AusterityTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%Flint (E2)
Black ArrowTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +60%Schwarz (E2)
Bladework MemoryTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +60%Surtr (E2)
Break the ShacklesTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%; if training a skill to Specialization Level 2, training speed will be further increased by +50%Texas the Omertosa (E2)
Caster Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%Nightmare (E0), Skyfire (E0), Beeswax (E0), Carnelian (E0), Mint (E0), Necrass (E0)
Caster Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +50%Skyfire (E2), Beeswax (E2)
Combat Techniques: Arts ProtectorTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%; if the trainee's Job Branch is Arts Protector, training speed will be further increased by +45%Shalem (E2)
Combat Techniques: BesiegerTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if the trainee's Job Branch is Besieger, training speed will be further increased by +45%Typhon (E2)
Combat Techniques: Chain MedicTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if the trainee's Job Branch is Chain Medic, training speed will be further increased by +45%Papyrus (E2)
Combat Techniques: FighterTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Fighter, training speed will be further increased by +45%Dagda (E2)
Combat Techniques: LordTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Lord, training speed will be further increased by +45%Qiubai (E2)
Combat Techniques: MarksmanTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if the trainee's Job Branch is Marksman, training speed will be further increased by +45%Kroos the Keen Glint (E2)
Combat Techniques: Wandering MedicTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if the trainee's Job Branch is Wandering Medic, training speed will be further increased by +45%Eyjafjalla the Hvít Aska (E2)
Defender Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%Hoshiguma (E0), Dur-nar (E0), Heavyrain (E0), Aurora (E0), Shalem (E0)
Defender Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +50%Matterhorn (E1)
DrillmasterTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%Dobermann (E1), Swire (E2), Whislash (E2)
Excessive TrainingTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Guard Operator's skill to Specialization Level 3Gavial the Invincible (E2)
Field ExperienceTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Defender Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 2Heavyrain (E2)
Final TestTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%Melanite (E2)
Guard Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%Beehunter (E0), Franka (E0), Broca (E0), Surtr (E0), Whislash (E0), Leto (E0), Gracebearer (E0), Sideroca (E0), Flint (E0), Akafuyu (E0), Gavial the Invincible (E0), Dagda (E0), Qiubai (E0), Hadiya (E0)
Guard Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +50%Franka (E2), Broca (E2)
HannyaTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +60%Hoshiguma (E2)
InsipidTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator's skill to Specialization Level 3W (E2)
Knight TrainingTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, for each Knight Operator in the Base (excluding Assistants and Activity Room users), Operators' Specialization training speed +5% (caps at 5 Operators)Nearl the Radiant Knight (E0)
Leading By ExampleTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +65%Ch'en the Holungday (E2)
Legacy of CourageTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%Hadiya (E2)
Masked PhantomTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +60%Phantom (E2)
Master of Everything αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%Zuo Le (E0), Record Keeper (E2)
Medic Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%Gavial (E1), Warfarin (E0), Sussurro (E0), Eyjafjalla the Hvít Aska (E0), Papyrus (E0), Record Keeper (E0)
Medic Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +50%Warfarin (E2)
Mental TrainingTraining RoomWhen this Operator is assigned to the Training Room to train an Operator for 5 hours, that Operator's next training time -50% (effect expires if either Operator leaves the Training Room)Irene (E2)
MutationTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1 when training a Supporter Operator's skill to Specialization Level 3Skadi the Corrupting Heart (E2)
Noble CreedTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, for each Knight Operator in the Base (excluding Assistants and Activity Room users), Operators' Specialization training speed +5% (caps at 8 Operators)Nearl the Radiant Knight (E2)
Nobukage-ryuTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%Akafuyu (E2)
Nursing SpecialistTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%Hibiscus the Purifier (E2)
Painstaking EffortTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, if training the skill to Specialization Level 3, training speed will be increased by +70%Wang (E2)
PatienceTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%W (E2)
Pluck StringTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%Erato (E2)
Polar SurvivalTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Defender Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 1Aurora (E2)
Practical InstructionTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%Gavial the Invincible (E2)
Pyral PsychopompTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +65% if training the skill to Specialization Level 3Necrass (E2)
Red Dragon's BloodTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster and Medic Operators' Specialization training speed +30%Reed the Flame Shadow (E0)
Red Dragon's BloodTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster and Medic Operators' Specialization training speed +45%Reed the Flame Shadow (E2)
ResonanceTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +60%Suzuran (E2)
SciolismTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 1Tomimi (E2)
SecularizationTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +60%Saga (E2)
Sharing the JoyTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1, and every 1 Worldly Plight gives +1% Specialization training speedYu (E2)
Silence as a SwordTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%Texas the Omertosa (E0)
Siracusan RevelryTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +5% for each Siracusa Operator in the Base (excluding Assistants and Activity Room users, caps at 7 Operators)Lappland the Decadenza (E2)
Sniper Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%Platinum (E0), Executor (E0), W (E0), Ch'en the Holungday (E0), Erato (E0), Melanite (E0)
Sniper Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +50%Platinum (E2)
Snowpriest CandidateTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Sami Operator in the Base (excluding Assistants and Activity Room users, caps at 3 Operators)Santalla (E2)
Specialist Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%Manticore (E0), Phantom (E0), Robin (E0), Specter the Unchained (E0)
Specialist Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +50%Manticore (E2), Contrail (E2)
Supporter Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%Istina (E0), Suzuran (E0), Skadi the Corrupting Heart (E0)
Supporter Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +50%Pramanix (E2)
Surgical PrecisionTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +60%Aak (E2)
Sword and HandcannonTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard and Sniper Operators' Specialization training speed+30%Irene (E0)
Tactic Guidance: DefenseTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Defending Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators)Ela (E0), Doc (E0)
Tactic Guidance: OffenseTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Attacking Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators)Iana (E0), Fuze (E0)
Tactics StudiesTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%Blacknight (E2)
The Meaning of WordsTraining RoomWhen this Operator is assigned to the Training Room to train an Operator for 5 hours, that Operator's next training time -50% (effect expires if either Operator leaves the Training Room)Logos (E2)
The Power of a BansheeTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster and Supporter Operators' Specialization training speed +30%.Logos (E0)
Think Before ActingTraining RoomWhen this Operator is assigned to be the Trainer of the Training Room, for every 1 Specialization training session completed, Martial Arts is accumulated. When Martial Arts reaches its cap, the next Guard Operator's skill Specialization training to level 1 is completed immediately, and all Martial Arts is removed.Zuo Le (E2)
Trailblazers' ConsensusTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +50%SilverAsh the Reignfrost (E2)
Trap FocusTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%Robin (E2)
Unrestrained MagnificenceTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster and Guard Operators' Specialization training speed +30%Lappland the Decadenza (E0)
Vanguard Expert αTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%Plume (E0), Grani (E0), Saga (E0), Blacknight (E0), SilverAsh the Reignfrost (E0)
Vanguard Expert βTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +50%Vigna (E1), Grani (E2)
War FeverTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1 when training a Specialist Operator's skill to Specialization Level 3Specter the Unchained (E2)
Whole-HeartednessTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%Sideroca (E2)
Why Cry For Freedom?Training RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1 when training a Caster Operator's skill to Specialization Level 3Necrass (E2)
Widely-ReadTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 2Mint (E2)
Within One's GraspTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +60%Carnelian (E2)
WorkaholicTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator's skill to Specialization Level 1Ch'en the Holungday (E2)
Ægir TacticsTraining RoomWhen this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%Specter the Unchained (E2)
'Alchemy'WorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%Thorns (E0)
'Explosion Arts'WorkshopWhen this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed)Thorns (E2)
A Day Without MisfortuneWorkshopWhen this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2Poncirus (E2)
AdaptabilityWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%La Pluma (E2)
Airflow DriveWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%Contrail (E0)
AriseWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%Flamebringer (E2)
Artisan's DignityWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Nowell (E0)
Arts of WarWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%Hellagur (E0)
As Good As Old αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Titi (E0)
As Good As Old βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Titi (E2)
AsceticismWorkshopWhen this Operator is assigned to the Workshop to process Chips, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1Cutter (E1)
Automated Assembly LineWorkshopWhen this Operator is assigned to the Workshop to process any material, reduces the Morale consumed by all formulas that cost 4 Morale or more by -2Catherine (E2)
Blasting Materiology αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Meteorite (E0)
Blasting Materiology βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Catapult (E1), Meteorite (E2)
Boulder AnchoringWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Orirock ClustersRay (E2)
Careful PlanningWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the LMD cost.Blemishine (E0)
CatformWorkshopWhen this Operator is assigned to the Workshop to process any material, any recipes with Morale cost of 4 or higher have their Morale cost divided by 4Luo Xiaohei (E1)
CausalityWorkshopWhen this Operator is assigned to the Workshop, a byproduct is guaranteed when 40 points of Causality are accumulatedNine-Colored Deer (E0)
Cautious ProcessingWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1Verdant (E0)
Conversing With HistoryWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 8 Morale by -4Titi (E2)
Corrosion Inhibition TechWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Oriron ClustersCorroserum (E2)
Corrosion Studies αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Corroserum (E0)
Corrosion Studies βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Corroserum (E2)
Craftsman's Heart αWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 60%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -2Ju (E0)
Craftsman's Heart βWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 80%, and decreases the Morale consumption of recipes that cost 4 Morale or more by -2Ju (E2)
Disciplined StudyWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%Leizi the Thunderbringer (E2)
DIY CrystalWorkshopWhen this Operator is assigned to the Workshop to process Crystal-type materials, the byproduct chance is increased by 80%Tecno (E2)
DIY Incandescent AlloyWorkshopWhen this Operator is assigned to the Workshop to process Incandescent Alloy Block material, the production rate of byproduct increases by 100%Horn (E2)
DIY InstallationWorkshopWhen this Operator is assigned to the Workshop to process Device-type materials, increases the byproduct production rate by 90%Chiave (E2)
DIY OrirockWorkshopWhen this Operator is assigned to the Workshop to process Orirock-type material, the production rate of byproduct increases by 90%Mudrock (E2)
DIY OrironWorkshopWhen this Operator is assigned to a Workshop to process Oriron-type materials, the production rate of byproduct increases by 90%Toddifons (E2)
DIY PolyesterWorkshopWhen this Operator is assigned to the Workshop to process Ester-type materials, increases the byproduct production rate by 90%Aosta (E2)
DIY Polyketon αWorkshopWhen this Operator is assigned to the Workshop to process Polyketon-type materials, the byproduct chance is increased by 80%Verdant (E1)
Drone - Soaring DragonWorkshopWhen this Operator is assigned to the Workshop to process any material, reduces the Morale consumed by all formulas that cost 4 Morale or more by -2Magallan (E2)
EngineeringWorkshopWhen this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%Shaw (E0), Pinecone (E0), Roberta (E0)
Everyone Does Their PartWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 20 or less Morale assigned to the DormsArene (E1)
FamiliarityWorkshopWhen this Operator is assigned to the Workshop to process Crystal-type materials, all Morale costs -1Tecno (E0)
Fang's ArtWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%Crownslayer (E0)
Focus αWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%Melantha (E1), Gravel (E0)
Focus βWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%Deepcolor (E1), Estelle (E0)
Fusion CastingWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1Toddifons (E0)
Heart to HeartWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, for every 10 Operators in Dormitories with Morale below 12, recipes with Morale cost of 4 have -1 Morale costStainless (E0)
Herbalism αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Honeyberry (E0)
Herbalism βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Honeyberry (E2)
High Efficiency RecyclingWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%Lutonada (E1)
Industrial DesignWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Sesa (E2)
InspirationWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1Chiave (E0), Aosta (E0)
Inspired ModificationWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%Botani (E2)
Just Fix ItWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%Humus (E0)
KarmaWorkshopWhen this Operator is assigned to the Workshop, a byproduct is guaranteed when 80 points of Karma are accumulatedNine-Colored Deer (E2)
Law of DevotionWorkshopWhen this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 3 MoraleLessing (E2)
Law of PenanceWorkshopWhen this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 4 MoraleLessing (E0)
Lich's TeachingsWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Lessing (E2)
Mechanical EngineeringWorkshopWhen this Operator is assigned to a Workshop to process any material, the production rate of byproduct increases by 50%, and for every1 Intelligence Reserve, increases extra 5%; if the number of Ursus Specialty Beverages reaches 4 bottles, increases extra 15%Frost (E2)
Meeboo: ProcessingWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%Mayer (E0)
MeticulousWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1Folinic (E2), Lutonada (E0)
Military EngineeringWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1Horn (E0)
Mind to MindWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 12 or less Morale assigned to the DormsStainless (E2)
Mineral BeneficiationWorkshopWhen this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2Leonhardt (E2)
Model Efficient Worker αWorkshopWhen this Operator is assigned to the Workshop to process any material, the byproduct chance is increased by 50%Catherine (E0)
Model Efficient Worker·βWorkshopWhen this Operator is assigned to the Workshop to process any material, the byproduct chance is increased by 50%; if Stainless is assigned to a Dormitory, increase byproduct chance by an additional 10%Catherine (E2)
Multifunctional RobotterWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%Magallan (E0)
Nice Day for a ShootWorkshopWhen this Operator is assigned to the Workshop to process any material, all formulas that cost 2 Morale now -1 Morale costTippi (E2)
NutriologyWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%Hibiscus (E1)
OveractiveWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Skybox (E0)
Passionate TinkerWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 40%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -4Blemishine (E2)
PerseveranceWorkshopWhen this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 2 MoraleMudrock (E0)
Pharmacology βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Sussurro (E1)
Pharmacology·αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Ansel (E1), Myrrh (E0), Perfumer (E0), Gavial (E0)
Pitsinker αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Ray (E0)
Pitsinker βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Ray (E2)
Portable BatteryWorkshopWhen this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1Pinecone (E1)
Pragmatic MinimalismWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2Sesa (E0)
Publicity FrontWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1Botani (E0)
Rare Metal IdentificationWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 100%Nian (E0)
RecklessWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the Morale consumed by all corresponding formulas by +2Nian (E0)
Required CourseWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Windflit (E0)
ScholarWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Ceylon (E0)
Shed ExcessWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%Rockrock (E0)
Skillful CraftsmanWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%Adnachiel (E1), Spot (E0), Greyy (E1), Hung (E0)
Slice Iron, Split SteelWorkshopWhen this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 80%Blaze (E1)
Spaced OutWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1La Pluma (E0)
Spiritshaping: MetalWorkshopWhen this Operator is assigned to the Workshop to process any material with a base Morale cost of 8, byproduct production chance is increased by 50%Luo Xiaohei (E0)
Stroke of LuckWorkshopWhen this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%Poncirus (E0)
Strong Despite YearsWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%Rangers (E0 Lv.30)
Structural MechanicsWorkshopWhen this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%Leonhardt (E0)
Surfeit of YearsWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1Nowell (E2)
Talented SmithWorkshopWhen this Operator is assigned to the Workshop to process Oriron Cluster materials, any recipes with Morale cost of 2 have -1 Morale costVetochki (E0)
Tech TheoryWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%Matoimaru (E0), Savage (E0), Flamebringer (E0)
Tianshi Bureau ArtisanshipWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%Wanqing (E0)
Tireless StudyWorkshopWhen this Operator is assigned to the Workshop to process any material, all formulas that cost 4 Morale now -1 Morale costWanqing (E2)
Toxicology αWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%Blue Poison (E0), Folinic (E0)
Toxicology βWorkshopWhen this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%Blue Poison (E2)
Training RecordWorkshopWhen this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%12F (E0 Lv.30), Beehunter (E1), Cutter (E0)
Unknown TechnologyWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 70%Kal'tsit (E0)
Useless GiftWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Polyester PacksRockrock (E2)
Waste NotWorkshopWhen this Operator is assigned to a Workshop to process Elite materials with a base Morale cost of 2, byproduct production chance is increased by 40%Humus (E1)
Waste Not, Want NotWorkshopWhen this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 4 or less Morale assigned to the DormsArene (E0)
Waste Not, Want NotWorkshopWhen this Operator is assigned to the Workshop to process Oriron Cluster materials, the production rate of byproduct increases by 90%Vetochki (E2)
Well-TrainedWorkshopWhen this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%Bagpipe (E2)
Wilderness SurvivalWorkshopWhen this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%Lunacub (E2)
Wrankwood Jack-of-All-TradesWorkshopWhen this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%Tippi (E0)