AFK Arena Signature Items
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226 signature items
| Name | Hero | Max Lv. | Stat bonus by level | Description |
|---|---|---|---|---|
Elyse's Blade | Adrian & Elyse | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Move Speed +2, Haste +1 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Move Speed +4, Haste +2 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | The gentle and cheerful Elyse never wished harm upon others, but in Rustport, people were only seen as wolves or lambs. |
Staff of Ainz Ooal Gown | Ainz Ooal Gown | 50 | +10: HP +3.3%, ATK +8.8%, DEF +3.3%, Magic Resist +3.3%, Crit +5, Magic Crit +5 · +20: HP +6.3%, ATK +16.8%, DEF +6.3%, Magic Resist +6.3%, Crit +7, Magic Crit +7 · +30: HP +9%, ATK +24%, DEF +9%, Magic Resist +9%, Crit +10, Magic Crit +10 · +40/+50: HP +14%, ATK +37%, DEF +14%, Magic Resist +14%, Crit +15, Magic Crit +15 | The Great Tomb of Nazaricks inhabitants created and dedicated this powerful relic staff to their beloved Overlord, Ainz Ooal Gown. Seven serpents coil around the magic staff, their expressions pained as they struggle to contain the power of the gemstones in their mouths, each one concealing world quality artifact power. Not only does the staff represent the ultimate power of Nazaricks' ruler, but also holds within it the most precious memories of Ainz Ooal Gown and his Guildmates. |
Mauler Warhorn | Alaro | 40 | +10: HP +7.7%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Accuracy +20 · +20: HP +14.7%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Accuracy +30 · +30: HP +21%, ATK +18%, DEF +18%, Magic Resist +18%, Accuracy +45 · +40: HP +33%, ATK +28%, DEF +28%, Magic Resist +28%, Accuracy +45 | A horn gifted by Skriath. Having spent all its life on the arid dunes, its once sparkling metal has been inevitably dulled by the harsh desert winds. It shares a likeness with its owner, Alaro, it's not much to look at, but it can still deliver a message across a great distance. |
Ginnungagap | Albedo | 50 | +10: HP +7.7%, ATK +7.7%, DEF +4.4%, Magic Resist +4.4%, Accuracy +20 · +20: HP +14.7%, ATK +14.7%, DEF +8.4%, Magic Resist +8.4%, Accuracy +30 · +30: HP +21%, ATK +21%, DEF +12%, Magic Resist +12%, Accuracy +40 · +40/+50: HP +33%, ATK +33%, DEF +18%, Magic Resist +18%, Accuracy +65 | Tabula Smaragdina, Albedo's creator, secretly equipped her with a world-class item - Ginnungagap. It has devastating destructive power when used on objects. When wielded in Albedo's hand, it appears as a wand, with a black floating sphere at the top end. |
Frostbite | Alna | 50 | +10: HP +7.7%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Accuracy +20 · +20: HP +14.7%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Accuracy +30 · +30: HP +21%, ATK +18%, DEF +18%, Magic Resist +18%, Accuracy +40 · +40/+50: HP +33%, ATK +28%, DEF +28%, Magic Resist +28%, Accuracy +65 | The Frozen Mother's bone-piercing spear, forged in a blazing furnace as hot as her soul. |
Undertow's Edge | Alvida | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Legend has it that the soul of any enemy struck by this anchor blade will sink into the sea and become a spirit of the depths. The Phantom Maw's crew firmly believe that this weapon is not only a symbol of Alvida's power, but also the key to the other shores of death. |
Windcleaver | Anasta | 40 | +10: HP +7.7%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8%, Move Speed +2, Haste +1 · +20: HP +14.7%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Move Speed +4, Haste +2 · +30: HP +21%, ATK +21%, DEF +24%, Magic Resist +24%, Move Speed +6, Haste +3 · +40: HP +33%, ATK +33%, DEF +37%, Magic Resist +37%, Move Speed +6, Haste +3 | Windcleavers were once the standard blades used by the Mauler tribes, with this particular blade having accompanied Anasta through innumerable battles. As her prowess in combat grew ever more refined, so did the ever-growing number of scars on her Windcleaver. Her Windcleaver has needed tending to multiple times over its lifetime. Every time that the blade was reforged, a special type of mineral was added into during the smelting process, filling in old battle scars with renewed vigor. The desert's wind, having slowly dulled the blade's sharpness over the years, has slowly transformed it into something else. But just like its owner, it is firm and resolute, and abounding with destructive power. |
Blood Guards Warhorn | Anoki | 40 | +10: HP +8.8%, ATK +5.5%, DEF +6.6%, Magic Resist +6.6%, Accuracy +20 · +20: HP +16.8%, ATK +10.5%, DEF +12.6%, Magic Resist +12.6%, Accuracy +30 · +30: HP +24%, ATK +15%, DEF +18%, Magic Resist +18%, Accuracy +45 · +40: HP +37%, ATK +23%, DEF +28%, Magic Resist +28%, Accuracy +45 | Hefty and colossal, this horn of war has been left scarred by the many battles it was used in. Once again its call shall be heard, ushering in a new era of war. |
Dances-in-Blood | Antandra | 40 | +10: HP +7.7%, ATK +5.5%, Dodge +15 · +20: HP +14.7%, ATK +10.5%, Dodge +25, Life Leech +4 · +30: HP +21%, ATK +15%, Dodge +30, Life Leech +8 · +40: HP +33%, ATK +23%, Dodge +30, Life Leech +8 | Ideal arms for a lethal mix of flurried offense and lightning quick defense. |
Draconis Gem Spear | Antandra | 50 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Antandra's spear was forged by Hildwin, who tempered it with Draconis Gems to create a blazing divine weapon. The undying flames along the blade's edge can easily scorch Hypogeans. |
The Lost Excalibur | Arthur | 50 | +10: HP +7.7%, ATK +7.7%, Accuracy +10 · +20: HP +14.7%, ATK +14.7%, Accuracy +15, Physical Res. +3 · +30: HP +21%, ATK +21%, Accuracy +25, Physical Res. +6 · +40/+50: HP +33%, ATK +33%, Accuracy +55, Physical Res. +10 | The legendary sword of King Arthur that was returned to him by the Lady of the Lake. It possesses an immense power that can only be wielded by The One True King. |
The Solaris Lantern | Astar | 40 | +10: HP +6.6%, ATK +7.15%, DEF +6.6%, Magic Resist +6.6%, Crit +2, Magic Crit +2 · +20: HP +12.6%, ATK +13.65%, DEF +12.6%, Magic Resist +12.6%, Crit +3, Magic Crit +3 · +30: HP +18%, ATK +19.5%, DEF +18%, Magic Resist +18%, Crit +7, Magic Crit +7 · +40: HP +28%, ATK +30%, DEF +28%, Magic Resist +28%, Crit +7, Magic Crit +7 | A lantern made from Phoenix Flowers, it brims with the fiery power of the Solaris Flare. It has the skill to ward off evil, and bring hope into people's hearts. |
The Sin Purgers | Athalia | 50 | +10: HP +6.6%, ATK +6.6%, Dodge +5 · +20: HP +12.6%, ATK +12.6%, Dodge +10, Life Leech +4 · +30: HP +18%, ATK +18%, Dodge +15, Life Leech +8 · +40/+50: HP +28%, ATK +28%, Dodge +25, Life Leech +15 | A set of shining patas intended to cleanse the realm of the unworthy. |
Bringer of Light | Athalia | 50 | +10: HP +6.6%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +18%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +28%, DEF +28%, Magic Resist +28%, Crit +16, Magic Crit +16 | Sharp blades formed out of pure Divine Light, with slashes swift and sharp as light. All evil melts away in its sacred beams. |
Aegis | Athena | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Crit +11, Magic Crit +11 | An ancient, sacred shield that embodies the oaths of the Acropolis and the majesty of battle. All who glimpse its radiance will hear a pending judgement. |
Cycle of Life | Atheus | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +4 · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +8 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +15 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A peculiar arm guard of Atheus that grows from oak saplings under spiritwood magic cast by him. It can enhance his magic. |
Stellar Bow and Arrow | Audrae | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7%, Move Speed +2, Haste +1 · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Move Speed +4, Haste +2 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Move Speed +6, Haste +3 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | A bow and arrows formed from the condensed residual energy of the Zohra Nebula. The light and power of past stars is contained within, and only in divine hands may its true power be awakened. |
Horn of Plenty | Aurelia | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Aurelia's Horn of Plenty sounds the speechless song of nature. When she blows it, the flora of the land understand that the time for fruitfulness has come. |
Spear of Decay | Baden | 40 | +10: HP +8.8%, ATK +6.6%, DEF +3.3%, Magic Resist +3.3%, Move Speed +5, Haste +2.5 · +20: HP +16.8%, ATK +12.6%, DEF +6.3%, Magic Resist +6.3%, Move Speed +8, Haste +4 · +30: HP +24%, ATK +18%, DEF +9%, Magic Resist +9%, Move Speed +12, Haste +6 · +40: HP +37%, ATK +28%, DEF +14%, Magic Resist +14%, Move Speed +12, Haste +6 | A cruel, necrotic weapon that causes festering wounds nearly impossible to heal. |
Wilting Thorns | Baden | 50 | +10: HP +7.7%, ATK +8.8%, DEF +5.5%, Magic Resist +5.5%, Physical Res. +2 · +20: HP +14.7%, ATK +16.8%, DEF +10.5%, Magic Resist +10.5%, Physical Res. +4 · +30: HP +21%, ATK +24%, DEF +15%, Magic Resist +15%, Physical Res. +6 · +40/+50: HP +33%, ATK +37%, DEF +23%, Magic Resist +23%, Physical Res. +10 | The pike brings together and balances the power of necromancy and the Wood Element. It can inflict wounds that are hard to heal on enemies while repairing itself, keeping its tip constantly sharp. |
Trailcarver | Begris | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Begris' most loyal companion throughout all his expeditions, and crafted by his own hands. The head of the pickaxe is forged from a unique alloy found only on Dragon Isle, making it exceptionally durable, while the handle is meticulously refined to fit perfectly in his hand, ensuring a comfortable grip. |
Staff of Light | Belinda | 40 | +10: HP +6.6%, ATK +4.4%, DEF +6.6%, Magic Resist +6.6%, Crit +6, Magic Crit +6 · +20: HP +12.6%, ATK +8.4%, DEF +12.6%, Magic Resist +12.6%, Crit +10, Magic Crit +10 · +30: HP +18%, ATK +12%, DEF +18%, Magic Resist +18%, Crit +15, Magic Crit +15 · +40: HP +28%, ATK +18%, DEF +28%, Magic Resist +28%, Crit +15, Magic Crit +15 | A holy artifact imbued with radiant essence. |
Staff of Flame | Belinda | 50 | +10: HP +7.7%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Move Speed +2, Haste +1 · +30: HP +21%, ATK +24%, DEF +18%, Magic Resist +18%, Move Speed +4, Haste +2 · +40/+50: HP +33%, ATK +37%, DEF +28%, Magic Resist +28%, Move Speed +8, Haste +4 | Once a Staff of Light, it is enveloped in the Divine Light. Now the sacred item also wields the power of flames after being endowed by the fire element. |
Tombstone's Dirge | Bronn | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Crit +2, Magic Crit +2 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Crit +4, Magic Crit +4 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Crit +6, Magic Crit +6 | Bronn has spent his entire life among tombstones, but this one, in particular, is his constant companion. It's rumored to hold countless lost souls, and Bronn guards its secrets fiercely... unless, of course, you want to join them. |
Rends-the-Weak | Brutus | 40 | +10: HP +3.3%, ATK +6.6%, Accuracy +25, Life Leech +4 · +20: HP +6.3%, ATK +12.6%, Accuracy +25, Life Leech +8 · +30: HP +9%, ATK +18%, Accuracy +40, Life Leech +12 · +40: HP +14%, ATK +28%, Accuracy +40, Life Leech +12 | A weapon so named because anything is weak against it. |
Mountain Breaker | Brutus | 50 | +10: HP +7.7%, ATK +7.7%, DEF +9.9%, Magic Resist +9.9%, Move Speed +2, Haste +1 · +20: HP +14.7%, ATK +14.7%, DEF +18.9%, Magic Resist +18.9%, Move Speed +4, Haste +2 · +30: HP +21%, ATK +21%, DEF +27%, Magic Resist +27%, Move Speed +6, Haste +3 · +40/+50: HP +33%, ATK +33%, DEF +42%, Magic Resist +42%, Move Speed +10, Haste +5 | The blade that has accompanied Brutus in countless battles. It was broken in a fierce battle, but the Earth Elemental has reconstructed the blade, imbuing it with the power of mountains. |
Avenging Chain | Canisa & Ruke | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Accuracy +10 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Accuracy +20 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Accuracy +30 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Accuracy +60 | Originally a chain used for restraining Mauler slaves and from which the Chimera freed themselves after they were born. The beast kept it as a reminder of the painful humiliation they had endured and not to show any mercy for their enemies. |
Eternal Scroll | Cassius | 50 | +10: HP +8.8%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +16.8%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +24%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +15 | "History is a mirror, reflecting what has been gained and lost" —Handed down by generation after generation of Draconis civil officials, this scroll is bestowed upon the recorders of history to bear witness to the rise and fall of the Draconis. |
Sacred Book of Cleansing | Cecilia | 40 | +10: HP +4.4%, ATK +6.6%, Crit +3, Magic Crit +3, Dodge +15 · +20: HP +8.4%, ATK +12.6%, Crit +6, Magic Crit +6, Dodge +25 · +30: HP +12%, ATK +18%, Crit +12, Magic Crit +12, Dodge +35 · +40: HP +18%, ATK +28%, Crit +12, Magic Crit +12, Dodge +35 | A divine book that contains prayers used to exorcise demonic spirits and drive away evil. |
Sword of Light | Cha Hae-in | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | A lightweight yet razor-sharp one-handed sword. Its edge channels Cha Hae-in's mana, each masterful swing unleashing strikes as elegant as they are deadly. |
Shamshir | Crassio | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Accuracy +20 · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Accuracy +30 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Accuracy +40 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Accuracy +40 | Once belonging to Leah, it is the only object that Crassio holds dear from his past. |
Floral Staff | Daemia | 50 | +10: HP +6.6%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +18%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +28%, DEF +28%, Magic Resist +28%, Crit +16, Magic Crit +16 | A magical staff the Godly Crafter, Ansiel, forged for Daemia, to help her wield the power of summer. But she was not pleased with the final product, so she ornamented it with tons of flowers in full bloom. |
Stitchy | Daimon | 40 | +10: HP +10.12%, ATK +5.5%, DEF +5.5%, Magic Resist +5.5%, Accuracy +20 · +20: HP +19.32%, ATK +10.5%, DEF +10.5%, Magic Resist +10.5%, Accuracy +30 · +30: HP +27.6%, ATK +15%, DEF +15%, Magic Resist +15%, Accuracy +45 · +40: HP +42.8%, ATK +23%, DEF +23%, Magic Resist +23%, Accuracy +45 | A small soft-toy that goes by the name "Stitchy", stitched together by Daimon's mother with the leftover parts of fabric from her tailor shop. Infused with a soul, Stitchy never leaves his owner's side, and now acts as his guardian protector. |
Shell of Treason | Desira | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Move Speed +6, Haste +3 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Move Speed +10, Haste +5 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Move Speed +10, Haste +5 | A unique seashell which has a smell of betrayal still lingering on it, which never leaves Desira's person. Carved on the shell is the name of the person who betrayed her. Each time Desira blows the shell signifies that impending death is soon to be upon her enemies. |
Vampiric Chalice | Dracula | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Crit +11, Magic Crit +11 | The most delectable vintage in the world is brewed from a heart pounding with fear. |
Ivory Piercer | Drez | 40 | +10: HP +7.7%, ATK +7.7%, DEF +3.3%, Magic Resist +3.3%, Life Leech +2 · +20: HP +14.7%, ATK +14.7%, DEF +6.3%, Magic Resist +6.3%, Life Leech +4 · +30: HP +21%, ATK +21%, DEF +9%, Magic Resist +9%, Life Leech +8 · +40: HP +33%, ATK +33%, DEF +14%, Magic Resist +14%, Life Leech +8 | One wonders how a small Durri is able to wreak such havoc. The answer: The Ivory Piercer. Crafted from the horns of a powerful Iron-jaw, this weapon is light but also extremely durable. You don't want to be on the wrong end of this powerful weapon. |
Schemer's Vow | Edwin | 40 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8%, Magic Res. +4 · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +8 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +12 · +40: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +12 | After being resurrected as a Graveborn, Edwin received this weapon from Quaedam. Formed of Graveborn hatred, this whip sword is sharp as a dragon's claw and twice as unpredictable, making it the perfect complement to Edwin's treachery. |
Elemental Blades | Eironn | 40 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Move Speed +8, Haste +4 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Move Speed +12, Haste +6 · +40: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | Elegant weapons and elemental conduits. Can project and direct wind. |
Crystallized Iceblade | Eironn | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Magic Res. +15 | After receiving the power of the Draconis, Eironn's dual blades merged into one. Its edge imbued with the power of Gwyneth's Draconis Gem, the blade swings in a gorgeous arc, arriving at the enemy's throat faster than ever before. |
Bonding Feathers | Elijah & Lailah | 50 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +3 · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +6 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A pair of headdresses that allow an uncanny connection between the wearers. |
Oathfire Core | Elthara | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Elthara seals her vow in flames, tempering her heart in fire and forging her ancient bloodline into armor. It burns not for glory, but for protection. Only one who offers up their soul may command such a blaze. |
Golden Visage | Eluard | 40 | +10: HP +8.8%, ATK +7.7%, DEF +4.4%, Magic Resist +4.4%, Move Speed +4, Haste +2 · +20: HP +16.8%, ATK +14.7%, DEF +8.4%, Magic Resist +8.4%, Move Speed +6, Haste +3 · +30: HP +24%, ATK +21%, DEF +12%, Magic Resist +12%, Move Speed +10, Haste +5 · +40: HP +37%, ATK +33%, DEF +18%, Magic Resist +18%, Move Speed +10, Haste +5 | A mask forged out of pure gold. Wearing it is to give up all emotion, to remove all distractions from one's mind, to become the arbiter of justice and order. |
Last Oracle | Eluard | 50 | +10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +11, Magic Crit +11 | Once the oracle descended, the destinies of all things diverged. |
Green Crystal | Emilia | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Move Speed +2, Haste +1 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Move Speed +4, Haste +2 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Move Speed +8, Haste +4 | This green crystal pendant signifies the contract between Emilia and Puck. Emilia always wears it and never takes it off. As the Great Spirit of Fire, Puck exists only for Emilia. |
Thorned Blade of Envy | Envydiel | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | Envydiel's blade drinks in jealousy, thriving on resentment like a cursed vine rooted in mortal hearts. With every whispered grievance, it grows wilder and stronger. The deeper the envy, the sharper its edge, honing every unspoken desire into a merciless weapon. |
Parasitic Spear | Eorin | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Dodge +14 · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Dodge +17 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Dodge +20 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Dodge +20 | A crafty spear that can be used as is or disassembled into a shaft and a spearhead and used separately. Eorin has implanted special spores into this weapon which can apply Poisonous Mushroom and Vine Fern to enemies in combat, making them suffer greatly. |
Banner of Rayne | Estrilda | 40 | +10: HP +9.9%, ATK +5.5%, Accuracy +35 · +20: HP +18.9%, ATK +10.5%, Accuracy +50 · +30: HP +27%, ATK +15%, Accuracy +80 · +40: HP +42%, ATK +23%, Accuracy +80 | A banner bearing the crest of House Rayne. A symbol of their indomitable spirit. |
Torch of Vengeance | Estrilda | 50 | +10: HP +8.8%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +16.8%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +24%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +15 | Once a symbol of honor, the burning Rayne family banner now serves as Estrilda's torch. It bears no legacy—only flames. Flames that blaze with rage, scorching everything in their path. |
Trickster's Cube | Eugene | 50 | +10: HP +5.5%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +10.5%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +15%, ATK +24%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +23%, ATK +37%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | Forged with dwarven technology, the dark cube is imbued with the power of chaos that can transmute into various forms and features. Only free thinking can breed countless new creations. Now, isn't that interesting? |
Hidden Blade | Ezio | 50 | +10: HP +6.6%, ATK +7.7%, Dodge +25 · +20: HP +12.6%, ATK +14.7%, Dodge +35 · +30: HP +18%, ATK +21%, Dodge +50 · +40/+50: HP +28%, ATK +33%, Dodge +75 | Through studying pages from Altair's codex, Leonardo da Vinci was able to provide Ezio an upgraded Hidden Blade. As a symbol of the Assassin, Ezio will use the Hidden Blade until the end of his career. |
Armor of Ruin | Ezizh | 50 | +10: HP +9.9%, ATK +4.4%, DEF +11%, Magic Resist +11%, Accuracy +20 · +20: HP +18.9%, ATK +8.4%, DEF +21%, Magic Resist +21%, Accuracy +40 · +30: HP +27%, ATK +12%, DEF +30%, Magic Resist +30%, Accuracy +60 · +40/+50: HP +42%, ATK +18%, DEF +47%, Magic Resist +47%, Accuracy +80 | Twisted armor that represents the very evil it protects. |
Infernal Pauldrons | Ezizh | 50 | +10: HP +7.7%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Move Speed +2, Haste +1 · +30: HP +21%, ATK +24%, DEF +18%, Magic Resist +18%, Move Speed +4, Haste +2 · +40/+50: HP +33%, ATK +37%, DEF +28%, Magic Resist +28%, Move Speed +8, Haste +4 | Forged from infernal flames, this shoulder armor has a twisted and frightening shape that is a representation of true nightmares. The sharp spikes upon the armor stand ready, waiting to tear all mortal will to shreds. |
Bone Hook | Fane | 40 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Move Speed +6, Haste +3 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Move Speed +10, Haste +5 · +40: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | Fane plucked this bone hook from inside a Ya. It was in this way he came to learn of the differences between human and Ya skeletal structures. Unfortunately, his inexperience lead to a unfortunate outcome, with his Ya specimen soon breathing its last breath. The moment the Ya perished, Fane found himself awash with a great sense of joy, thus he decided to keep the object as a part of his collection. The Bone Hook is coincidentally the torture instrument most feared by the condemned. |
The Soul Prison | Fawkes | 40 | +10: HP +7.7%, ATK +4.4%, DEF +6.6%, Magic Resist +6.6%, Move Speed +12, Haste +6 · +20: HP +14.7%, ATK +8.4%, DEF +12.6%, Magic Resist +12.6%, Move Speed +18, Haste +9 · +30: HP +21%, ATK +12%, DEF +18%, Magic Resist +18%, Move Speed +25, Haste +12.5 · +40: HP +33%, ATK +18%, DEF +28%, Magic Resist +28%, Move Speed +25, Haste +12.5 | An enchanted casket containing a horde of malicious spirits. |
Accursed Casket | Fawkes | 50 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Crit +2, Magic Crit +2 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Crit +6, Magic Crit +6 · +40/+50: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Crit +10, Magic Crit +10 | After becoming undead, the coffin Fawkes once used to seal away demons has now become a prison for himself, and its sacred power has been corrupted into forbidden power. |
Haunter's Hand | Ferael | 40 | +10: HP +6.6%, ATK +7.7%, Accuracy +10, Dodge +10 · +20: HP +12.6%, ATK +14.7%, Accuracy +20, Dodge +20 · +30: HP +18%, ATK +21%, Accuracy +30, Dodge +30 · +40: HP +28%, ATK +33%, Accuracy +30, Dodge +30 | A bow housing a greedy spirit now tormented by a desperate hunger. |
The Serene Branch | Flora | 50 | +10: HP +5.5%, ATK +8.8%, Crit +4 · +20: HP +10.5%, ATK +16.8%, Crit +6, Move Speed +2, Haste +1 · +30: HP +15%, ATK +24%, Crit +8, Move Speed +4, Haste +2 · +40/+50: HP +23%, ATK +37%, Crit +12, Move Speed +6, Haste +3 | A magical broomstick that was crafted by the celestial craftsman Ansiel out of a special and rare wood. This unique broomstick is able to bring flowers to blossom and can fly to lofty heights if needed. |
Blaze Vambraces | Framton | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Crit +2, Magic Crit +2 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Crit +4, Magic Crit +4 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Crit +8, Magic Crit +8 | Specially crafted vambraces that have grooves etched into the metal, allowing Framton to better control his flames and wreak even more destruction on his unfortunate foes. |
Scales of Benevolence | Gavus | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | An artifact made by Ansiel the Godly Crafter. It can balance orders and harness fate. When freedom grows boundless, order shall govern the bottom line of all behaviors. |
Wolf School Medallion | Geralt | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6%, Dodge +10 · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Dodge +20 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Dodge +30 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Dodge +50 | A medallion Geralt received when he left Kaer Morhen. It marks his identity as a witcher of the School of the Wolf. The badge vibrates in the presence of magic or monsters. In most cases when this happens, it means the witcher had better grab his sword. |
New Burst Hammer | Ginneas | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +4 · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +8 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +12 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +12 | A new Burst Hammer forged by Ginneas himself using the latest techniques and smelting processes of the dwarves of Haltor. It is more flexible to wield than its previous iteration. |
Bloomfang | Gorok | 40 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Forged by the insects of the Brood, this exotic floral blade might resemble a beautiful budding blossom, but in fact, it possesses a voracious appetite. Feeding on the energy of enemies, it continuously replenishes the strength of its wielder. Gripping the blade firmly, Gorok fights only to defend the Brood. |
Feastmaker | Gorren | 40 | +10: HP +6.6%, ATK +8.8%, DEF +4.4%, Magic Resist +4.4% · +20: HP +12.6%, ATK +16.8%, DEF +8.4%, Magic Resist +8.4%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +24%, DEF +12%, Magic Resist +12%, Crit +8, Magic Crit +8 · +40: HP +28%, ATK +37%, DEF +18%, Magic Resist +18%, Crit +12, Magic Crit +12 | When he finished his coming-of-age trial, Gorren took a bone from the slayed beast's body and used it to fashion this special knife. Sturdy and extraordinarily sharp, it serves as a testament to his growth, and by now, it's also a trusty companion that has been with him for years. |
Gate Crasher | Gorvo | 40 | +10: HP +11%, ATK +4.4%, DEF +6.6%, Magic Resist +6.6%, Accuracy +10 · +20: HP +21%, ATK +8.4%, DEF +12.6%, Magic Resist +12.6%, Accuracy +20 · +30: HP +30%, ATK +12%, DEF +18%, Magic Resist +18%, Accuracy +40 · +40: HP +47%, ATK +18%, DEF +28%, Magic Resist +28%, Accuracy +40 | Made from an incredibly hard substance, this hammer can bring down a fortress. |
Desert's Core | Granit | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Physical Res. +2 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Physical Res. +4 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Physical Res. +6 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Physical Res. +6 | An energy core composed of desert sand that is the embodiment of Granit's inner restlessness. It possesses the power to petrify everything. |
The Slayer Blades | Grezhul | 40 | +10: HP +12.1%, DEF +13.2%, Magic Resist +13.2%, Accuracy +20 · +20: HP +23.1%, DEF +25.2%, Magic Resist +25.2%, Accuracy +20, Magic Res. +5 · +30: HP +33%, DEF +36%, Magic Resist +36%, Accuracy +30, Magic Res. +10 · +40: HP +51%, DEF +56%, Magic Resist +56%, Accuracy +30, Magic Res. +10 | A cruel pair of blades, especially effective against other undead. |
Shooting Star | Gwyneth | 40 | +10: HP +3.3%, ATK +8.8%, Accuracy +20, Move Speed +3, Haste +1.5 · +20: HP +6.3%, ATK +16.8%, Accuracy +35, Move Speed +5, Haste +2.5 · +30: HP +9%, ATK +24%, Accuracy +50, Move Speed +10, Haste +5 · +40: HP +14%, ATK +37%, Accuracy +50, Move Speed +10, Haste +5 | As tall as a person, this longbow requires great strength and accuracy to be used efficiently. The bow gets its name due to the high velocity of its arrows, which are said to be as fast as a shooting star. |
Gemstone Longbow | Gwyneth | 50 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Accuracy +10 · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Accuracy +20 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Accuracy +30 · +40/+50: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Accuracy +60 | Made of pure Draconis Gems, this longbow possesses the power of crystallization. |
Immutable Scales | Haelia | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | Forged by the Luminscale tribe for the Inquisitor, it consists of a number of daggers that can be drawn at will. The daggers are held in a frame that resonates with the Inquisitor, and when faced with unforgivable sins, it transforms into a weapon of judgement to obliterate all sin in a flash. |
The Peerless Obelisk | Haelus | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Move Speed +6, Haste +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Move Speed +8, Haste +4 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | An unusual looking monolith that is said to have been crafted by the godly crafter Ansiel himself, which brims with the knowledge he has bestowed unto it. |
Hellhound Collar | Harvey | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8%, Accuracy +40 · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Accuracy +50 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Accuracy +60 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Accuracy +90 | Merely a fragment of a collar Mehira had casually fastened to tether yet another fleeting servant. It was nothing more than a scrap of a toy to her, but in Harvey's eyes, it became a mark of both humiliation and favor, etched into his very bones. |
The Bastion | Hendrik | 40 | +10: HP +12.1%, DEF +11%, Magic Resist +11%, Accuracy +20 · +20: HP +23.1%, DEF +21%, Magic Resist +21%, Accuracy +35 · +30: HP +33%, DEF +30%, Magic Resist +30%, Accuracy +50 · +40: HP +51%, DEF +47%, Magic Resist +47%, Accuracy +50 | A pair of tower shields that when brought together form an unbreakable wall. |
Lord of Ashes | Hildwin | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Move Speed +2, Haste +1 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Move Speed +4, Haste +2 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | This staff bears intricate engravings of ancient runes imbued with Dragonspeak Magic, harboring hidden flames that relentlessly scorch its wielder. "Master it, or be consumed by it." |
Soul Devourers | Hodgkin | 40 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Physical Res. +2 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +4 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +6 · +40: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +6 | With the help of the infamous scientist, Silas, bloody thirsty Hodgkin had both of his arms augmented with powerful hand-cannons that contain a lethal substance. Not only can the Soul Devourers consume souls, they are also capable of letting loose a deadly barrage of firepower upon Hodgkin's enemies. |
Worldspine Cleaver | Hybris | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | Pride is like the spine of a centipede—arched high, segment by segment, and unyielding even in death. This living skeletal blade is forged of pure sin, and bows only to the one true king. |
Skystrider Cloak | Icariel | 40 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | A flying device developed by Icariel and her friend, Alia. They boldly modified the original bionic design, abandoning the traditional feather frame to use an enchanted, lightweight cloak instead, achieving flight that is truly free. |
Tome of the Dead | Isabella | 40 | +10: HP +9.9%, ATK +5.5%, Crit +5, Magic Crit +5 · +20: HP +18.9%, ATK +10.5%, Crit +10, Magic Crit +10 · +30: HP +27%, ATK +15%, Crit +10, Magic Crit +10, Move Speed +5, Haste +2.5 · +40: HP +42%, ATK +23%, Crit +10, Magic Crit +10, Move Speed +5, Haste +2.5 | A mysterious, cursed book filled with arcane knowledge and perhaps its own will. |
Soulcarver | Ivan | 40 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Move Speed +6, Haste +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Move Speed +10, Haste +5 · +40: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | From its previous role as a creator of happiness, the carving knife has transformed into a somber tool for scraping and chiseling skeletal remains. Each time it is used, it infuses the work with Graveborn magic. |
Doomstriker Syringe | Izold | 40 | +10: HP +9.9%, ATK +4.95%, DEF +5.5%, Magic Resist +5.5%, Dodge +20 · +20: HP +18.9%, ATK +9.45%, DEF +10.5%, Magic Resist +10.5%, Dodge +30 · +30: HP +27%, ATK +13.5%, DEF +15%, Magic Resist +15%, Dodge +40 · +40: HP +42%, ATK +21%, DEF +23%, Magic Resist +23%, Dodge +40 | A weapon built with the prime purpose of impaling its victims, it contains a powerful chemical agent that is capable of turning the gentlest of souls into unbridled killing machines. |
Vile Sword | JOKER | 50 | +10: HP +5.5%, ATK +7.7%, DEF +4.4%, Magic Resist +4.4%, Crit +5 · +20: HP +10.5%, ATK +14.7%, DEF +8.4%, Magic Resist +8.4%, Crit +7 · +30: HP +15%, ATK +21%, DEF +12%, Magic Resist +12%, Crit +10 · +40/+50: HP +23%, ATK +33%, DEF +18%, Magic Resist +18%, Crit +15 | A death-dealing replica dagger. |
Torch Bearer Captain's Hat | Jerome | 40 | +10: HP +9.9%, ATK +5.5%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +4 · +20: HP +18.9%, ATK +10.5%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +8 · +30: HP +27%, ATK +15%, DEF +21%, Magic Resist +21%, Magic Res. +12 · +40: HP +42%, ATK +23%, DEF +33%, Magic Resist +33%, Magic Res. +12 | "The Thousand Sail Fleet belongs to the Imperial Royal Navy, with over 200 triple-masted warships. The flagship of the fleet, Torch Bearer, is a huge battleship with 150 cannons. It's a truly sea-moving fortress." |
Iris Standard | Joan of Arc | 50 | +10: HP +7.7%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Physical Res. +6 · +20: HP +14.7%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +6 · +30: HP +21%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40/+50: HP +33%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +15 | Joan of Arc's original standard has been lost on the other side of the dimension. This new one was made after arriving Esperia in the hope of defeating Hypogeans. Blessed by the Temple of Light, the standard preserves the Mark of Iris found in Joan of Arc's hometown. |
Strings of Dominion | Judy & Punch | 50 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5% · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Crit +9, Magic Crit +9 · +40/+50: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Crit +13, Magic Crit +13 | It once belonged to a master of an old play, controlling the fates of countless puppets, until one day it fell into the hands of someone who truly saw through this play. |
Stellar Gambit | Kaelon | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Engraved with stellar patterning, these dice have long departed from the laws of physics, now heeding only Kaelon's call. He has no need for scheming or calculating—a light brush of his fingertips sends the dice dancing to his will, as if fate itself were playing alongside him. |
Necrohound | Kalene | 40 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Physical Res. +4 · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +4 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Physical Res. +6 · +40: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Physical Res. +6 | The culmination of fear, derived from the Bloody Priesthood's countless victims just before they met their perilous end, which now serves Queen Kalene as her mount. It gnaws on lost spirits, and sullies itself in the fresh blood of its fallen victims. It is loyal to no one else but its queen. |
Martyr's Engraving | Kalthin | 50 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Kalthin was born from the Martyr's Engraving. Its every action and brush stroke is an execution of the will of the Martyr's Engraving. |
The Night's Kiss | Kaz | 40 | +10: HP +2.2%, ATK +6.6%, Crit +3, Magic Crit +3, Dodge +25 · +20: HP +4.2%, ATK +12.6%, Crit +6, Magic Crit +6, Dodge +50 · +30: HP +6%, ATK +18%, Crit +10, Magic Crit +10, Dodge +70 · +40: HP +9%, ATK +28%, Crit +10, Magic Crit +10, Dodge +70 | A matching pair of obsidian daggers, bringing eternal rest to many foes. |
The Harvester | Kelthur | 40 | +10: ATK +6.6%, Crit +8, Magic Crit +8 · +20: ATK +12.6%, Crit +10, Magic Crit +10, Move Speed +5, Haste +2.5 · +30: ATK +18%, Crit +15, Magic Crit +15, Move Speed +10, Haste +5, Life Leech +4 · +40: ATK +28%, Crit +15, Magic Crit +15, Move Speed +10, Haste +5, Life Leech +4 | A strange creation. As much a tool for reaping as a weapon for fighting. |
Chief Choppers | Khasos | 40 | +10: ATK +6.6%, DEF +14.3%, Magic Resist +14.3%, Accuracy +20 · +20: ATK +12.6%, DEF +27.3%, Magic Resist +27.3%, Accuracy +30, Life Leech +5 · +30: ATK +18%, DEF +39%, Magic Resist +39%, Accuracy +50, Life Leech +10 · +40: ATK +28%, DEF +61%, Magic Resist +61%, Accuracy +50, Life Leech +10 | The axes used by Khasos to fell a Mauler chieftain in ritual combat. |
The Frigid Aura | Khazard | 50 | +10: HP +5.06%, ATK +9.35%, Crit +4 · +20: HP +9.66%, ATK +17.85%, Crit +6 · +30: HP +13.8%, ATK +25.5%, Crit +9 · +40/+50: HP +21.4%, ATK +40%, Crit +14 | Frozen in perpetuity, this object emanates a coldness that is able to cut through bone and steel. |
Munin | Knox | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6% · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +3 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +15 | Munin is an informant the Hypogeans placed at Knox's side. Through Munin's eyes, the Hypogeans secretly manipulate Knox to spread disaster and suffering throughout the human world. |
Dragon Totem | Kregor | 50 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | The Dragonscale totem pole has been passed down through the generations, its walls forged from ancient dragon scales that make it nearly indestructible. Kregor employs it as a symbol of loyalty and perseverance for all Draconis leaders as he steadfastly guards the borderlands. |
"Hot Stuff" & "Lady" | Kren | 40 | +10: HP +6.6%, ATK +7.7%, Accuracy +20, Move Speed +4, Haste +2 · +20: HP +12.6%, ATK +14.7%, Accuracy +30, Move Speed +6, Haste +3 · +30: HP +18%, ATK +21%, Accuracy +40, Move Speed +10, Haste +5 · +40: HP +28%, ATK +33%, Accuracy +40, Move Speed +10, Haste +5 | Model 53 Multi-Function Hand Cannon and Model 82 Grenade Launcher, designed with destruction in mind, the two complement one another perfectly. |
Scrapbreaker | Kyno | 50 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Dodge +20 · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Dodge +35 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Dodge +45 · +40: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Dodge +55 · +50: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Dodge +70 | A warhammer that Kyno modified himself. The haft is embedded with crude Dragonspeak circuitry that unleashes unstable energy when swung. It short-circuits often, but Kyno insists that as long as enemies get knocked flat, it's working properly. |
Scourge Speaker | Lady Simona | 40 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Move Speed +6, Haste +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Move Speed +10, Haste +5 · +40: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | The distinctive chime of this bewitching bell recites the Doctrine of Death. Deacons of the Chiming Order have used it secretly to gain followers in the empire. |
Kensuke | Laios | 50 | +10: HP +8.8%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +16.8%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +18%, Magic Resist +18%, Magic Res. +9 · +40/+50: HP +37%, ATK +33%, DEF +28%, Magic Resist +28%, Magic Res. +15 | Kensuke was originally a sword wielded by a Living Armor, but after battle, it's now wielded by Laios. The Living Armor still resides within it, so Kensuke can detect the presence of other monsters, but tends to flee when encountering powerful ones. |
Nourishing Brush | Lan | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Magic Res. +15 | "Taking the form of a calligraphy brush, its tip is like a gurgling stream, with water rippling amongst the ink." Ink scattered by Lan's brush has the power to transform the weather, summoning wind and rain so that parched lands may be nourished. |
Bawling Bass | Lavatune | 50 | +10: HP +7.15%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Move Speed +2, Haste +1 · +20: HP +13.65%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Move Speed +4, Haste +2 · +30: HP +19.5%, ATK +24%, DEF +18%, Magic Resist +18%, Move Speed +8, Haste +4 · +40/+50: HP +30%, ATK +37%, DEF +28%, Magic Resist +28%, Move Speed +12, Haste +6 | A bass forged from converging Hypogean flames that engulfs everyone who calls it a guitar. |
Shadow Mastiff Cane | Leofric | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Move Speed +6, Haste +3 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Move Speed +8, Haste +4 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Move Speed +10, Haste +5 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Move Speed +14, Haste +7 | Crafted from the bones of a long-deceased shadow mastiff, this cane is the pure embodiment of evil. The cane itself is said to be possessed by the entrapped soul of this vicious creature. Shadow mastiffs are known for their loyalty, and the vicious soul within this cane is eagerly awaiting its master's beckoning. |
The Creator | Leonardo | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +6 · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +6 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Magical tools that are the combination of art and magic. Composed of two parts, a brush and paper, which Leonardo uses most frequently during his studies. The brush bends to the wishes of the one holding it, and has the power to paint any color, while the paper can turn the images drawn upon into real life objects. |
Ossuary Bloom | Lethos | 40 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | The moment Lethos' corpse turned undead, the bones in his right hand twisted, stretched, and split out into blades as he writhed against the crippling pain. With each shudder, the blades took shape, their roots mingling bone with flesh in an endless metamorphosis. |
Heart of the Deep | Leviathan | 50 | +10: HP +8.8%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +16.8%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +18%, Magic Resist +18%, Magic Res. +9 · +40/+50: HP +37%, ATK +33%, DEF +28%, Magic Resist +28%, Magic Res. +15 | Worn only by the strongest of the Riptide tribe, it contains the surging power of the sea. When its energy is released, it becomes a hammer to slam enemies or a shield to protect allies. |
Gemini Equilus | Liberta | 50 | +10: HP +7.7%, ATK +7.92%, DEF +7.48%, Magic Resist +7.48% · +20: HP +14.7%, ATK +15.12%, DEF +14.28%, Magic Resist +14.28%, Move Speed +2, Haste +1 · +30: HP +21%, ATK +21.6%, DEF +20.4%, Magic Resist +20.4%, Move Speed +4, Haste +2 · +40/+50: HP +33%, ATK +33.8%, DEF +31.2%, Magic Resist +31.2%, Move Speed +12, Haste +6 | A wand carried by Liberta. It is said to have been tailored by the gods for Liberta, based on the blueprint of the Scales of Benevolence designed by Ansiel the Celestial Craftsman. |
Wind Keeper | Lorsan | 40 | +10: HP +7.7%, ATK +4.4%, DEF +4.4%, Magic Resist +4.4%, Move Speed +10, Haste +5 · +20: HP +14.7%, ATK +8.4%, DEF +8.4%, Magic Resist +8.4%, Move Speed +20, Haste +10 · +30: HP +21%, ATK +12%, DEF +12%, Magic Resist +12%, Move Speed +30, Haste +15 · +40: HP +33%, ATK +18%, DEF +18%, Magic Resist +18%, Move Speed +30, Haste +15 | A staff gifted to Lorsan by the wise old sage, Arden. Although simple and unadorned, this staff is abound with a great natural power. |
Crimson Scythe | Lucilla | 50 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A giant axe forged by the Hypogeans, with engraved magical runes that can absorb an enemy's power and transfer it to its wielder. |
The Winged Protector | Lucius | 40 | +10: HP +8.8%, ATK +5.5%, DEF +7.7%, Magic Resist +7.7%, Move Speed +3, Haste +1.5 · +20: HP +16.8%, ATK +10.5%, DEF +14.7%, Magic Resist +14.7%, Move Speed +5, Haste +2.5 · +30: HP +24%, ATK +15%, DEF +21%, Magic Resist +21%, Move Speed +10, Haste +5 · +40: HP +37%, ATK +23%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | A blessed shield that remains unscathed after a hundred battles. |
Radiant Sword and Shield | Lucius | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +15 | Forged from scarlet gold and inset with Draconis Gem, these weapons are an heirloom of the House of Lanward, passed down through generations. Following his father's sacrifice, Lucius inherited the Radiant Sword and Shield, stepping into battle to defend his homeland and uphold his family's legacy. |
Dark Star | Lucretia | 50 | +10: HP +7.7%, ATK +7.7%, Crit +4 · +20: HP +14.7%, ATK +14.7%, Crit +6 · +30: HP +21%, ATK +21%, Crit +8 · +40/+50: HP +33%, ATK +33%, Crit +12 | Born out of hatred and vengeance, the Dark Star encompasses a burning power like none other. The most peculiar observation about this powerful weapon is, that its hilt bears the symbol of an ancient temple cleric, from many millennia ago. |
Starfall | Lyca | 40 | +10: HP +4.4%, ATK +7.7%, Accuracy +20 · +20: HP +8.4%, ATK +14.7%, Accuracy +20, Life Leech +5 · +30: HP +12%, ATK +21%, Accuracy +20, Life Leech +10 · +40: HP +18%, ATK +33%, Accuracy +20, Life Leech +10 | A gift that fell from the sky. Rains destruction in the same way. |
Nebula Bow | Lyca | 50 | +10: HP +5.5%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +10.5%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +15%, ATK +24%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +23%, ATK +37%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | A long bow formed by nebulas summoned by Lyca, which contains the true power of the stars. Every time it is pulled, rays of hope shimmer throughout. |
Golden Stratagem | Lysander | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Dodge +20 · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Dodge +35 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Dodge +45 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Dodge +70 | When this side of the Golden Stratagem chimes softly, the ignorant become pawns on Lysander's chessboard. To him, it is both a game and a spectacle. |
Fellflame Heart | Maetria | 50 | +10: HP +7.7%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Move Speed +2, Haste +1 · +30: HP +21%, ATK +24%, DEF +18%, Magic Resist +18%, Move Speed +4, Haste +2 · +40/+50: HP +33%, ATK +37%, DEF +28%, Magic Resist +28%, Move Speed +8, Haste +4 | A core stone belonging to the Obsidian Finches that once contained the Solaris Flare. When Maetria was seriously wounded, the stone shattered and the Solaris Flare within died away. The Hypogeans have since imbued it with new power. An intense, fiendish flame now burns brightly within the stone. |
Sky Soarer | Malkrie | 50 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Move Speed +2, Haste +1 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Move Speed +4, Haste +2 · +40/+50: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | Haelus, the Crafter, forged this personalized ride for Malkrie called the Sky Soarer. When skillfully wielded, it effortlessly slices through strong winds, reducing air resistance. Once infused with Malkrie's power, it can even exceed its speed. |
Ambrosia | Marcille | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | Woven from the roots of the second-generation clones of the world tree, Marcille's staff has a life of its own. Ambrosia is a crucial tool for focusing Marcille's magical powers, therefore, she treasures it as an indispensable item for her magic. |
Petrifying Lash | Medusa | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Crit +11, Magic Crit +11 | A serpentine whip woven from Medusa's snaked hair and her petrifying curses. Wherever its shadow strikes, all is turned to cold, gray stone—breath, flesh, and fear alike. |
Lash of Submission | Mehira | 50 | +10: HP +5.5%, ATK +5.5%, DEF +12.1%, Magic Resist +12.1%, Life Leech +3 · +20: HP +10.5%, ATK +10.5%, DEF +23.1%, Magic Resist +23.1%, Life Leech +6 · +30: HP +15%, ATK +15%, DEF +33%, Magic Resist +33%, Life Leech +9 · +40/+50: HP +23%, ATK +23%, DEF +51%, Magic Resist +51%, Life Leech +15 | A whip, the touch of which enslaves its victims. The tool of a cruel master. |
Sunfire Binding | Melion | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Physical Res. +3 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +6 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +15 | A special talisman forged by the Luminscale tribe, filled with the formidable essence of the scorching sun. It is capable of effectively controlling its targets. The talisman's power underscores the principle that adherence to rules ensures safety, just as darkness is driven away by the brilliance of daylight. |
Staff of Domination | Melusina | 50 | +10: HP +7.7%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Physical Res. +6 · +20: HP +14.7%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +6 · +30: HP +21%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40/+50: HP +33%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +15 | This staff full of mysterious magic is Melusina's main source of power, and is what she uses to manipulate and bend things to her will. Melusina uses this staff to summon mystical objects, and to communicate with animals. |
Destiny's Sight | Merlin | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Magic Res. +6 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +6 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Magic Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Magic Res. +15 | Legend says that the denizens of Britain believe this staff to have healing properties. Its brilliance has been said to give divine enlightenment to those who gaze upon it long enough. Given that the staff belongs to the great wizard, Merlin, there seems to be some evidence to substantiate these claims. |
Blood and Gore | Mezoth | 50 | +10: HP +9.9%, ATK +2.97%, DEF +7.7%, Magic Resist +7.7%, Physical Res. +3 · +20: HP +18.9%, ATK +5.67%, DEF +14.7%, Magic Resist +14.7%, Physical Res. +6 · +30: HP +27%, ATK +8.1%, DEF +21%, Magic Resist +21%, Physical Res. +9 · +40/+50: HP +42%, ATK +11.8%, DEF +33%, Magic Resist +33%, Physical Res. +15 | Two vicious tools used exclusively to butcher and maim victims that exist as symbol of Mezoth's depravity. It is said many poor souls bear the scars of Mezoth's wrath on their bodies. |
Grave Reflection | Mira | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | This mirror is a mysterious relic handed down through generations of Mira's ancestors, and only those of her bloodline can unlock its hidden powers to gain formidable arcane skills. |
Fortune Twister | Misfortis | 50 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A legendary artifact said to have the power to control fate, it now gives off a cheap, farcical air. When Misfortis wields it devoutly, praying for luck, it creates a whirlwind that throws bad luck right back in his face, leaving him desperate to console himself: "If I can soak up all the bad luck myself, things will go smoothly for everyone else!" |
Magic Mirror | Misha | 40 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Magic Res. +15 | The artifact that Dura bestowed upon Misha's ancestors is long gone—destroyed in a great battle. Though Misha only holds its largest fragment, a wealth of magic still emanates from within. |
Bear Talons | Mishka | 40 | +10: HP +8.8%, ATK +6.05%, DEF +8.25%, Magic Resist +8.25%, Magic Res. +2 · +20: HP +16.8%, ATK +11.55%, DEF +15.75%, Magic Resist +15.75%, Magic Res. +4 · +30: HP +24%, ATK +16.5%, DEF +22.5%, Magic Resist +22.5%, Magic Res. +6 · +40: HP +37%, ATK +25%, DEF +35%, Magic Resist +35%, Magic Res. +6 | After years of training, Mishka was able to keep certain parts of her body in bear form all year round. These sharp talons are her most powerful weapon. |
Heart of Zohra | Morael | 50 | +10: HP +7.7%, ATK +8.8%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +16.8%, Magic Crit +6, Move Speed +6, Haste +3 · +30: HP +21%, ATK +24%, Magic Crit +9, Move Speed +8, Haste +4 · +40/+50: HP +33%, ATK +37%, Magic Crit +15, Move Speed +12, Haste +6 | A remnant of the destroyed Zohra Nebula, it is as stunningly beautiful as it is powerful. When in the hands of a god, the Heart of Zohra can be used to generate powerful Cosmic Fields. |
Abyssal Tome | Morrow | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Physical Res. +2 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Physical Res. +4 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Physical Res. +6 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Physical Res. +6 | A highly-valued item amongst the Secret Society of the Crow's members. It possesses knowledge about every type of dark magic within the realm, and is easily bent to its holder's will. |
Deception | Mortas | 50 | +10: HP +8.8%, ATK +4.4%, DEF +5.5%, Magic Resist +5.5%, Crit +5 · +20: HP +16.8%, ATK +8.4%, DEF +10.5%, Magic Resist +10.5%, Crit +7 · +30: HP +24%, ATK +12%, DEF +15%, Magic Resist +15%, Crit +10 · +40/+50: HP +37%, ATK +18%, DEF +23%, Magic Resist +23%, Crit +15 | The strongest thing in the world is neither magic nor might, it is deception. |
Magnolian Blade | Mulan | 50 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Accuracy +10 · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Accuracy +20 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Accuracy +30 · +40/+50: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Accuracy +60 | Mulan's sword from her hometown. It is no precious treasure, but it is her long-time companion and one of her most trusted partners. |
Chichi-ushi | Nakoruru | 50 | +10: HP +6.6%, ATK +8.8%, Crit +3 · +20: HP +12.6%, ATK +16.8%, Crit +6 · +30: HP +18%, ATK +24%, Crit +9 · +40/+50: HP +28%, ATK +37%, Crit +14 | It had been her father's, and it was her most prized possession. The weapon that he had given her was more than just a gift. With it came the weight of her vow to carry out her father's last wish. |
Bloodshed | Nara | 40 | +10: HP +7.7%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Move Speed +2, Haste +1 · +20: HP +14.7%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Move Speed +5, Haste +2.5 · +30: HP +21%, ATK +18%, DEF +21%, Magic Resist +21%, Move Speed +8, Haste +4 · +40: HP +33%, ATK +28%, DEF +33%, Magic Resist +33%, Move Speed +8, Haste +4 | Cruel and graceless. Crafted for butchery and slaughter. |
Tremor Bells | Naroko | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +4 · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +8 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +15 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Bells unique to the Wyrmriders and worn by each of them since young to control the Wyrmcrawler. To the ears of ordinary people, the bells' rings are just a crisp pleasing sound, but the Wyrmcrawler hear them as commands from their masters. |
The Blossom Spear | Nemora | 40 | +10: HP +9.9%, ATK +4.4%, Move Speed +6, Haste +3 · +20: HP +18.9%, ATK +8.4%, Move Speed +12, Haste +6 · +30: HP +27%, ATK +12%, Move Speed +20, Haste +10 · +40: HP +42%, ATK +18%, Move Speed +20, Haste +10 | A sharp spear that can cast natural magic. Ideal for any defender of the forest. |
Deflecting Sprouts | Nevanthi | 40 | +10: HP +8.8%, ATK +5.5%, DEF +8.8%, Magic Resist +8.8%, Move Speed +4, Haste +2 · +20: HP +16.8%, ATK +10.5%, DEF +16.8%, Magic Resist +16.8%, Move Speed +6, Haste +3 · +30: HP +24%, ATK +15%, DEF +24%, Magic Resist +24%, Move Speed +10, Haste +5 · +40: HP +37%, ATK +23%, DEF +37%, Magic Resist +37%, Move Speed +10, Haste +5 | A lush, green sprig formed of the power of the Wood Element. New shoots are always growing from its tip. |
Mask of Visions | Numisu | 40 | +10: HP +9.9%, ATK +4.4%, DEF +6.6%, Magic Resist +6.6%, Move Speed +6, Haste +3 · +20: HP +18.9%, ATK +8.4%, DEF +12.6%, Magic Resist +12.6%, Move Speed +12, Haste +6 · +30: HP +27%, ATK +12%, DEF +18%, Magic Resist +18%, Move Speed +20, Haste +10 · +40: HP +42%, ATK +18%, DEF +28%, Magic Resist +28%, Move Speed +20, Haste +10 | A mask that acts as a window to another world. |
Fascination Staff | Nyla | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | Nyla used magic to create this staff, crafting it to resemble the curious bubble-burping plants of Dreamwood. What's interesting is that in the Dragon-tongue, the word "fascinating" sounds the same as "bubble"! |
Void Gazer | Oden | 40 | +10: HP +7.7%, ATK +7.7%, DEF +4.4%, Magic Resist +4.4%, Move Speed +3, Haste +1.5 · +20: HP +14.7%, ATK +14.7%, DEF +8.4%, Magic Resist +8.4%, Move Speed +5, Haste +2.5 · +30: HP +21%, ATK +21%, DEF +12%, Magic Resist +12%, Move Speed +10, Haste +5 · +40: HP +33%, ATK +33%, DEF +18%, Magic Resist +18%, Move Speed +10, Haste +5 | The key to the void. This unearthly object is capable of opening doors to dark, unknown planes of existence. |
Nethermaul | Odysseus | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | The warhammer and shield once bore the crest of the Luminscale tribe, but the emblems have been deliberately scoured away, leaving only faint, dark gold patterns lurking beneath the surface. The shield endures countless blows without complaint, while the warhammer falls with a final, decisive strike—guarding the darkness beyond the reach of light. |
Chitinous Shield | Oku | 40 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Accuracy +2 · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Accuracy +4 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Accuracy +6 · +40: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Accuracy +6 | Provided to Oku by a group known as Thorned Vengeance, the two armored beetles were trained by insect whisperers, and follow Oku into every battle. When attached to Oku's arms, they act as formidable armor, and greatly enhance the destructiveness of Oku's punches. |
Death Knell | Olgath | 50 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Accuracy +10 · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Accuracy +20 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Accuracy +30 · +40/+50: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Accuracy +60 | A cannon that bewitches the soul and devours one's humanity like ravenous locusts, giving birth to a Hypogean. |
Thorned Cutlass | Oren | 40 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Oren spent a fortune to have this cutlass commissioned. Sharp thorns adorn its grip, making it virtually impossible for anyone else to handle the blade, but Oren wields it with total mastery. While years of unrelenting battle have carved scars in the steel, its edge remains as keen as ever. |
The Heavenly Vision | Orthros | 50 | +10: HP +6.6%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8%, Accuracy +10 · +20: HP +12.6%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Accuracy +20 · +30: HP +18%, ATK +21%, DEF +24%, Magic Resist +24%, Accuracy +30 · +40/+50: HP +28%, ATK +33%, DEF +37%, Magic Resist +37%, Accuracy +50 | Crafted by the celestial carpenter, Ansiel, this heavenly timepiece has the skill to manipulate the flow of time and even stop it. |
Exquisite Table Knife | Oscar | 40 | +10: HP +4.4%, ATK +6.6%, Crit +3, Magic Crit +3, Dodge +15 · +20: HP +8.4%, ATK +12.6%, Crit +6, Magic Crit +6, Dodge +25 · +30: HP +12%, ATK +18%, Crit +12, Magic Crit +12, Dodge +35 · +40: HP +18%, ATK +28%, Crit +12, Magic Crit +12, Dodge +35 | A beautifully crafted, yet deadly knife that is as sophisticated as its owner. Able to slice through all types of meat with ease, few people are worthy of owning such a tool. |
Divine Scripture | Palmer | 40 | +10: HP +6.6%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8%, Physical Res. +4 · +20: HP +12.6%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Physical Res. +6 · +30: HP +18%, ATK +21%, DEF +24%, Magic Resist +24%, Physical Res. +8 · +40: HP +28%, ATK +33%, DEF +37%, Magic Resist +37%, Physical Res. +8 | A holy tome gifted to Palmer when he was young. It contains the teachings of the Divine Light, from which he has gleaned lifetimes' worth of knowledge and guidance. It is of his most treasured companions in his quest to spread the Divine Light's benevolence. |
Gorgeous Conch | Peggy | 40 | +10: HP +8.8%, ATK +6.6%, DEF +5.5%, Magic Resist +5.5%, Move Speed +4, Haste +2 · +20: HP +16.8%, ATK +12.6%, DEF +10.5%, Magic Resist +10.5%, Move Speed +6, Haste +3 · +30: HP +24%, ATK +18%, DEF +15%, Magic Resist +15%, Move Speed +10, Haste +5 · +40: HP +37%, ATK +28%, DEF +23%, Magic Resist +23%, Move Speed +10, Haste +5 | This gorgeous multicolored conch is a testament to Princess Peggy's friendship with Raku, and is also used to call forth her royal guards. |
Branch of Verdure | Pippa | 40 | +10: HP +7.7%, ATK +6.6%, DEF +5.5%, Magic Resist +5.5%, Dodge +20 · +20: HP +14.7%, ATK +12.6%, DEF +10.5%, Magic Resist +10.5%, Dodge +30 · +30: HP +21%, ATK +18%, DEF +15%, Magic Resist +15%, Dodge +40 · +40: HP +33%, ATK +28%, DEF +23%, Magic Resist +23%, Dodge +40 | A verdant branch plucked from an ancient and arcane tree, located deep within the heartlands of Wilder territories. Only those whose veins course with the forest's blood may wield it. |
Wand of Wonder | Pippa | 50 | +10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +11, Magic Crit +11 | Crafted by the joint efforts of the Astral Academy and the Dark Forest, this wand embodies the belief that "the world's finest acorns can be conjured". Wielded by Pippa, it leads the Astral Academy on a wondrous journey of creativity and laughter. |
Dagger of Time | Prince of Persia | 50 | +10: HP +6.6%, ATK +6.6%, DEF +5.5%, Magic Resist +5.5%, Crit +5 · +20: HP +12.6%, ATK +12.6%, DEF +10.5%, Magic Resist +10.5%, Crit +7 · +30: HP +18%, ATK +18%, DEF +15%, Magic Resist +15%, Crit +10 · +40/+50: HP +28%, ATK +28%, DEF +23%, Magic Resist +23%, Crit +15 | Sand flows and swirls around the hilt of this mysterious dagger, enabling the wielder to control time, reversing the flow. However, if misused, it will lead to great disaster. |
Ethereal Hammerfall | Pulina | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | Among the Draconis faction's arsenal lies a unique and daunting weapon: a hefty hammer alongside a dagger as light as a cicada's wing. Weighing as much as a thousand pounds, mastering this duo necessitates relentless practice spanning years. |
Sanction | QUEEN | 50 | +10: HP +4.4%, ATK +8.8%, DEF +3.3%, Magic Resist +3.3%, Crit +5 · +20: HP +8.4%, ATK +16.8%, DEF +6.3%, Magic Resist +6.3%, Crit +7 · +30: HP +12%, ATK +24%, DEF +9%, Magic Resist +9%, Crit +10 · +40/+50: HP +18%, ATK +37%, DEF +14%, Magic Resist +14%, Crit +15 | A replica fist weapon. |
Dueling Blasters | Raine | 40 | +10: HP +7.7%, ATK +5.5%, DEF +7.7%, Magic Resist +7.7%, Dodge +20 · +20: HP +14.7%, ATK +10.5%, DEF +14.7%, Magic Resist +14.7%, Dodge +30 · +30: HP +21%, ATK +15%, DEF +21%, Magic Resist +21%, Dodge +50 · +40: HP +33%, ATK +23%, DEF +33%, Magic Resist +33%, Dodge +50 | A pair of reliable old blasters. Good for getting into and out of sticky situations. |
Elemental Slingshot | Raku | 40 | +10: HP +5.5%, ATK +8.8% · +20: HP +10.5%, ATK +16.8%, Crit +5 · +30: HP +15%, ATK +24%, Crit +9 · +40: HP +23%, ATK +37%, Crit +9 | A slingshot that Raku crafted from a branch of a tree found within the Bastion of the Elements. It allows Raku to hit far-away targets. |
Soul Urn | Randle | 40 | +10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +3 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Physical Res. +15 | A vessel used by Randle to store the Riven Souls he collects. |
Shrewd Negotiator | Raoul | 40 | +10: HP +6.6%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +3 · +30: HP +18%, ATK +24%, DEF +18%, Magic Resist +18%, Magic Res. +9 · +40: HP +28%, ATK +37%, DEF +28%, Magic Resist +28%, Magic Res. +15 | A revolver custom-made for the black market of Rustport. Countless have sobbed out their secrets before it. |
The Demon Maid | Rem | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6%, Move Speed +2, Haste +1 · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Move Speed +4, Haste +2 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Move Speed +8, Haste +4 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Move Speed +12, Haste +6 | A spiked iron ball that allows Rem to take full advantage of her combat skills. This portable weapon is good for both offense and defense, and can decimate anyone it strikes in a battle. |
Signet of Storms | Respen | 40 | +10: HP +6.6%, ATK +7.7%, DEF +4.4%, Magic Resist +4.4%, Dodge +20 · +20: HP +12.6%, ATK +14.7%, DEF +8.4%, Magic Resist +8.4%, Dodge +30 · +30: HP +18%, ATK +21%, DEF +12%, Magic Resist +12%, Dodge +40 · +40: HP +28%, ATK +33%, DEF +18%, Magic Resist +18%, Dodge +40 | A symbol with which Respen was born with that allows him to resonate with the wind, and sense its will. |
Oak Barrel | Rigby | 40 | +10: HP +9.9%, ATK +6.05%, DEF +4.51%, Magic Resist +4.51%, Accuracy +20 · +20: HP +18.9%, ATK +11.55%, DEF +8.61%, Magic Resist +8.61%, Accuracy +35 · +30: HP +27%, ATK +16.5%, DEF +12.3%, Magic Resist +12.3%, Accuracy +45 · +40: HP +42%, ATK +25%, DEF +18.4%, Magic Resist +18.4%, Accuracy +45 | Crafted out of sawtooth oak from the dark forest, this barrel possesses unique magical attributes that makes its contents all the more tasty. |
Shizu's Mask | Rimuru | 50 | +10: HP +8.8%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +16.8%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +6 · +30: HP +24%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +12 · +40/+50: HP +37%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +18 | Inherited from Shizu, a fellow traveler from another world, picking up this mask means carrying forward the legacy she entrusted to us. |
Nameless Bow | Robin Hood | 50 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Move Speed +4, Haste +2 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Move Speed +8, Haste +4 · +40/+50: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Move Speed +12, Haste +6 | A gift from a blacksmith to his benefactor. A mechanism hidden on the bow allows its user to freely switch between different bow lengths as needed. It is a superbly practical yet exquisite weapon. |
Broom of Life | Rosaline | 40 | +10: HP +7.7%, ATK +4.4%, DEF +6.6%, Magic Resist +6.6%, Dodge +30 · +20: HP +14.7%, ATK +8.4%, DEF +12.6%, Magic Resist +12.6%, Dodge +50 · +30: HP +21%, ATK +12%, DEF +18%, Magic Resist +18%, Dodge +70 · +40: HP +33%, ATK +18%, DEF +28%, Magic Resist +28%, Dodge +70 | An extraordinary broom which has a mind of its own, brought to life by Rosaline. |
The Gold Chime | Rowan | 40 | +10: HP +7.7%, ATK +5.5%, Dodge +30 · +20: HP +14.7%, ATK +10.5%, Dodge +50 · +30: HP +21%, ATK +15%, Dodge +70 · +40: HP +33%, ATK +23%, Dodge +70 | A bell that seems to bring good fortune with its cheerful ring. |
Supremacy | Safiya | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5% · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Crit +3, Magic Crit +3 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Crit +6, Magic Crit +6 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Crit +6, Magic Crit +6 | A large scepter with a radiant design symbolizing absolute power. |
Scepter of Triumph | Safiya | 50 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Move Speed +2, Haste +1 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Move Speed +4, Haste +2 · +40/+50: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Move Speed +8, Haste +4 | A scepter glowing with the light of the Dark Star. After Safiya controlled fragments of the Dark Star, it absorbed the power of the Void Realm and transformed into the appearance of the Star Destroyer. |
Saitama's Cape | Saitama | 50 | +10: HP +7.7%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40/+50: HP +33%, ATK +33%, DEF +37%, Magic Resist +37%, Magic Res. +15 | The cape Saitama wears when he's doing hero stuff. |
Staff of Sacrifice | Salaki | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Physical Res. +4 · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Physical Res. +4 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Physical Res. +6 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Physical Res. +6 | A staff inlaid with obsidian which serves as its core energy. It is considered a symbol of the self-sacrifice of the Cursebearers. They are able to keep the guardian obelisk functioning through the obsidian, a medium that suppresses the curse of the Ancient Sphere. It is only in the hands of the Cursebearers that the Staff of Sacrifice can exert amazing power. |
Blazing Ember | Satrana | 40 | +10: HP +5.5%, ATK +5.5%, DEF +7.7%, Magic Resist +7.7%, Life Leech +6 · +20: HP +10.5%, ATK +10.5%, DEF +14.7%, Magic Resist +14.7%, Life Leech +8 · +30: HP +15%, ATK +15%, DEF +21%, Magic Resist +21%, Life Leech +12 · +40: HP +23%, ATK +23%, DEF +33%, Magic Resist +33%, Life Leech +12 | A crystal that is able to absorb fire. This jewel is sometimes unable to contain the power held within, resulting in a very deadly aftermath. |
Hope's Edge | Saurus | 40 | +10: HP +6.6%, ATK +8.8%, DEF +5.5%, Magic Resist +5.5%, Physical Res. +2 · +20: HP +12.6%, ATK +16.8%, DEF +10.5%, Magic Resist +10.5%, Physical Res. +4 · +30: HP +18%, ATK +24%, DEF +15%, Magic Resist +15%, Physical Res. +8 · +40: HP +28%, ATK +37%, DEF +23%, Magic Resist +23%, Physical Res. +8 | Crafted by the finest Wilder weaponsmith and enchanted by the most powerful enchanter in Esperia, this rare two-headed spear is brimming with the powerful arcane forces of the forest. Only the most proficient of warriors are capable of utilizing such perfection. |
Arcane Stabilizer | Scarlet | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Physical Res. +2 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Physical Res. +4 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Physical Res. +6 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Physical Res. +6 | The stabilizer acts as a sort of magical reservoir for Scarlet, allowing her to regulate the powerful dark magic which flows through her, which was formed when she razed the Violet Orphanage to the ground. The dark forces within Scarlet rage through her like a surging river, the malice unbridled, the rage overflowing. Thus, It is with the use of this arcane core that Scarlet is able to channel her dark energy, and use it as she so wishes. |
Tidemaker | Seirus | 40 | +10: HP +13.2%, ATK +4.4%, Accuracy +20 · +20: HP +25.2%, ATK +8.4%, Accuracy +35 · +30: HP +36%, ATK +12%, Accuracy +50 · +40: HP +56%, ATK +18%, Accuracy +50 | A fearsome weapon with the power of crashing waves. |
Moonlight Seal | Selene | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | With this sacred circlet, Selene senses the creatures of the night. Forged not of mortal steel, nor bearing a blade, it channels moonlight into a keen edge that severs fear from the heart. Like a whisper in a dream, it carries silent prayers to the ears of the gods, and casts a gentle light into the darkest corners of destiny. |
Vermillion Decay | Serenmira | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Serenmira—the blood serpent that feeds on youth. Be not misled by her young and beautiful appearance, as the blood serpent is a more faithful reflection of her true being. Wrapping its cold body around its prey, the serpent's insatiable maw devours countless innocent youths. |
Deepwater Spines | Serennia | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Pain is the shortest distance between two souls—"Let these twin spines pin that frantic, throbbing heart of yours to my chest forever." |
Origin Core | Severin | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +9, Magic Crit +9 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +13, Magic Crit +13 | The power of the abyss lies sealed within, like a seed waiting to sprout. Its essence seeps into flesh and blood, dismantling form, erasing bygone boundaries, and dragging all within its reach onward to an unknown next step. The world fears its power, but Severin sees within it a logic and order that borders on perfection. |
Pipette Lance | Shalltear Bloodfallen | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | A divine-class magical artifact gifted to Shalltear by Peroroncino, her creator. Once equipped, it absorbs incoming damage and recovers the wearer's strength. |
The Spirit Orb | Shemira | 40 | +10: HP +13.2%, ATK +3.3%, Dodge +10 · +20: HP +25.2%, ATK +6.3%, Dodge +20 · +30: HP +36%, ATK +9%, Dodge +40 · +40: HP +56%, ATK +14%, Dodge +40 | A cursed orb containing a trapped spirit. Inspires dread in those who look upon it. |
Cursed Soulchain | Shemira | 50 | +10: HP +9.35%, ATK +6.05%, DEF +7.7%, Magic Resist +7.7% · +20: HP +17.85%, ATK +11.55%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +25.5%, ATK +16.5%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +40%, ATK +25%, DEF +33%, Magic Resist +33%, Magic Res. +15 | To save Daimon, Shemira was engulfed by tortured souls. After Shemira helped them with their revenge, they resided peacefully in the Cursed Soulchain, keeping Shemira company. |
Scarlet Jade Hair Tie | Shuna | 50 | +10: HP +8.8%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +16.8%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +6 · +30: HP +24%, ATK +18%, DEF +24%, Magic Resist +24%, Magic Res. +12 · +40/+50: HP +37%, ATK +28%, DEF +37%, Magic Resist +37%, Magic Res. +18 | Adorned with flawless scarlet jade stones, this hair tie is a cherished treasure of the Demon Tribe, worn by their princess. |
Augmentation Blades | Silas | 40 | +10: HP +7.7%, ATK +4.4%, DEF +7.7%, Magic Resist +7.7%, Dodge +30 · +20: HP +14.7%, ATK +8.4%, DEF +14.7%, Magic Resist +14.7%, Dodge +50 · +30: HP +21%, ATK +12%, DEF +21%, Magic Resist +21%, Dodge +70 · +40: HP +33%, ATK +18%, DEF +33%, Magic Resist +33%, Dodge +70 | A sharp and deadly pair of blades that are laced with a powerful, unknown substance. These blades have been used to augment countless unwilling test subjects. |
Cyclone Arc | Sion | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +12, Magic Crit +12 | A whirling blade as swift as the wind. As Sion's most faithful fighting companion, every throw gathers his determination and will, soaring high to break the shackles of his bloodline. |
Long Fang | Skreg | 40 | +10: HP +12.1%, DEF +12.1%, Magic Resist +12.1%, Accuracy +30, Magic Res. +3 · +20: HP +23.1%, DEF +23.1%, Magic Resist +23.1%, Accuracy +50, Magic Res. +6 · +30: HP +33%, DEF +33%, Magic Resist +33%, Accuracy +70, Magic Res. +10 · +40: HP +51%, DEF +51%, Magic Resist +51%, Accuracy +70, Magic Res. +10 | A cavalry spear crafted from the jaw of a demon lord. Inflicts wicked wounds. |
Wisdom Keeper | Skriath | 40 | +10: HP +7.7%, ATK +6.6%, DEF +5.5%, Magic Resist +5.5%, Dodge +20 · +20: HP +14.7%, ATK +12.6%, DEF +10.5%, Magic Resist +10.5%, Dodge +30 · +30: HP +21%, ATK +18%, DEF +15%, Magic Resist +15%, Dodge +40 · +40: HP +33%, ATK +28%, DEF +23%, Magic Resist +23%, Dodge +40 | A powerful scepter that symbolizes wisdom and power. Only the true Mauler chieftain may wield it. |
Sandsworn Lantern | Skriath | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Imbued with profound arcane powers, this hanging lantern is built from a copper frame, its surfaces crisscrossed with mystical ancient runes. The swirling sand at its core seems to embody the very will of a raging sandstorm. |
Dragon's Lance - Thunderbound | Skylan | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | The symbol of the Cloudpiercer tribe is a divine weapon resembling solidified lightning, wielded only by the chieftain. With each movement, even the afterimages it leaves in its wake release powerful bolts of lightning. |
Floral Cloak Of Hope | Solise | 40 | +10: HP +7.7%, ATK +5.5%, DEF +5.5%, Magic Resist +5.5%, Crit +4, Magic Crit +4 · +20: HP +14.7%, ATK +10.5%, DEF +10.5%, Magic Resist +10.5%, Crit +6, Magic Crit +6 · +30: HP +21%, ATK +15%, DEF +15%, Magic Resist +15%, Crit +9, Magic Crit +9 · +40: HP +33%, ATK +23%, DEF +23%, Magic Resist +23%, Crit +9, Magic Crit +9 | Woven together with a magical material, this cloak is more powerful than it appears. Wearing it allows one to forge a powerful connection with the forest's flora. |
Crescent Staff | Solise | 50 | +10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +2 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +4 · +40/+50: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +8 | A staff formed from the condensed power of water, shaped like a crescent moon, and flowing with radiance. It greatly increases water affinity, allowing Solise to summon Water Spirits as she does Floral Specters. |
The Rose | Sonja | 40 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8%, Physical Res. +4 · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Physical Res. +4 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Physical Res. +6 · +40: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Physical Res. +6 | A cane made of pure gold. The thistles and thorns covering it are filled with the blood of slaves, which intertwine as they ascend to the gold rose situated on top. When protection is betrayed, all that remains beneath the rose is death and sin. |
Kasaka's Venom Fang | Sung Jinwoo | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | A dagger obtained after defeating Kasaka, the serpent-like monster. Razor-sharp and laced with venom, it pierces through armor with deadly precision. |
Heart of the Phoenix | Talene | 50 | +10: HP +5.5%, ATK +8.8%, Crit +4 · +20: HP +10.5%, ATK +16.8%, Crit +6, Move Speed +2, Haste +1 · +30: HP +15%, ATK +24%, Crit +9, Move Speed +4, Haste +2 · +40/+50: HP +23%, ATK +37%, Crit +12, Move Speed +10, Haste +5 | A powerful and extremely rare stone that was forged within the Solaran Furnace. The flame that burns within it can never be extinguished. |
Heart of the Phoenix | Talene | 50 | +10: HP +6.6%, ATK +8.8%, DEF +7.7%, Magic Resist +7.7%, Magic Res. +6 · +20: HP +12.6%, ATK +16.8%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +6 · +30: HP +18%, ATK +24%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +28%, ATK +37%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A core stone formed by the coalescence of flame at the heart of the Earth, it contains pure Solaris Flare. The radiance of the sun overflows from it. |
Custom Fishing Rod | Talimar | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15 | A fishing rod custom-made by Talimar herself. Simple in appearance yet surprisingly effective, it functions as both fishing rod and harpoon. Perfectly crafted in material, durability, and feel, this fishing rod has accompanied Talimar from her desert homeland to the vast ocean. Every scuff and scratch it bears tells the story of her journey and growth. |
Untamed Hook | Tamrus | 40 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8%, Physical Res. +4 · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Physical Res. +6 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Physical Res. +8 · +40: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Physical Res. +8 | Grappling hook specially made by Tamrus' foster parents for him. Although it can't be described as elegant, it is very durable. His parents put their warmth and love into making it, so for Tamrus, this is the best grappling hook ever made. When used properly, it can deal considerable damage and be used to continuously attack even under complex conditions. Its only drawback is that it demands a higher skill level from the wielder. |
Avenger's Blade | Tarnos | 50 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Accuracy +20 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Accuracy +30 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Accuracy +40 · +40/+50: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Accuracy +60 | An Artifact forged by Tarnos with his Celestial blood. It can change form at will, and is both an indestructible blade and a catalyst for wielding magic. Physical weapons are unable to channel the power of the Atoner. Only Tarnos' own boiling blood can carry his will of revenge. |
The Dream Halo | Tasi | 40 | +10: HP +5.5%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7%, Move Speed +5, Haste +2.5 · +20: HP +10.5%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Move Speed +10, Haste +5 · +30: HP +15%, ATK +18%, DEF +21%, Magic Resist +21%, Move Speed +15, Haste +7.5 · +40: HP +23%, ATK +28%, DEF +33%, Magic Resist +33%, Move Speed +15, Haste +7.5 | An ethereal ring of light capable of driving away nightmares. |
Dragoncoin Satchel | Tavriel | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | Tavriel's coin-purse is always bursting with coins, but also seems to contain an assortment of important items and documents. |
Terrible Tornado's Black Dress | Terrible Tornado | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | The black dress Terrible Tornado always wears. |
Abyssal Sigil | Thalassa | 50 | +10: HP +7.7%, ATK +6.6%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +12.6%, DEF +16.8%, Magic Resist +16.8%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +18%, DEF +24%, Magic Resist +24%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +28%, DEF +37%, Magic Resist +37%, Crit +11, Magic Crit +11 | An ancient sigil held by Tidewardens of the Riptide tribe for generations, inscribed with principles governing the tides and mandates regarding the forbidden sea. |
Red Almandine | Thali | 40 | +10: HP +6.6%, ATK +9.9%, DEF +6.6%, Magic Resist +6.6% · +20: HP +12.6%, ATK +18.9%, DEF +12.6%, Magic Resist +12.6% · +30: HP +18%, ATK +27%, DEF +18%, Magic Resist +18%, Move Speed +4, Haste +2 · +40: HP +28%, ATK +42%, DEF +28%, Magic Resist +28%, Move Speed +4, Haste +2 | Brimming with the fiery elemental energy, it converts the wearer's blood into a blazing flame. |
The Lotus Blade | Thane | 40 | +10: HP +4.4%, ATK +6.6%, Crit +3, Magic Crit +3, Dodge +15 · +20: HP +8.4%, ATK +12.6%, Crit +6, Magic Crit +6, Dodge +25 · +30: HP +12%, ATK +18%, Crit +12, Magic Crit +12, Dodge +35 · +40: HP +18%, ATK +28%, Crit +12, Magic Crit +12, Dodge +35 | Swift, light, and sharp. Always seems to find the right spot. |
The Lotus Blade | Thane | 50 | +10: HP +7.7%, ATK +8.8%, DEF +5.5%, Magic Resist +5.5% · +20: HP +14.7%, ATK +16.8%, DEF +10.5%, Magic Resist +10.5%, Crit +2, Magic Crit +2 · +30: HP +21%, ATK +24%, DEF +15%, Magic Resist +15%, Crit +4, Magic Crit +4 · +40/+50: HP +33%, ATK +37%, DEF +23%, Magic Resist +23%, Crit +6, Magic Crit +6 | Prince Lester's light one-handed sword. After being imbued with the elemental power of wind, it is as light and sharp as the wind itself. Finding an enemy's vulnerability has never been easier. |
Crown of Thorns | Theowyn | 40 | +10: HP +6.6%, ATK +9.02%, Crit +4 · +20: HP +12.6%, ATK +17.22%, Crit +6 · +30: HP +18%, ATK +24.6%, Crit +8 · +40: HP +28%, ATK +37.8%, Crit +8 | Trapped by a crown of thorns, even in death, the wearer is humiliated by what it symbolizes. The crown acts as a constant reminder of the fell deeds perpetrated by its wearer, who even in death, is doomed to wear it for an eternity. |
Bone Flute | Thesku | 40 | +10: HP +7.7%, ATK +7.7%, DEF +5.5%, Magic Resist +5.5%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +14.7%, DEF +10.5%, Magic Resist +10.5%, Move Speed +6, Haste +3 · +30: HP +21%, ATK +21%, DEF +15%, Magic Resist +15%, Move Speed +10, Haste +5 · +40: HP +33%, ATK +33%, DEF +23%, Magic Resist +23%, Move Speed +10, Haste +5 | The earliest history of bone flute can be traced back to the formation of the Bone Glades. The peculiar mewling sound that the bone flute makes is said to be connected with the land, which allows the one who plays it to become the master of creatures that crawl across the land. |
The Vengeful Crown | Thoran | 40 | +10: HP +13.2%, ATK +2.2%, Accuracy +30 · +20: HP +25.2%, ATK +4.2%, Accuracy +40 · +30: HP +36%, ATK +6%, Accuracy +50, Life Leech +5 · +40: HP +56%, ATK +9%, Accuracy +50, Life Leech +5 | The royal symbol of a fallen king. Imbued with spite at the treachery he suffered. |
Thrallmaker | Thoran | 50 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6% · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Physical Res. +3 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Physical Res. +9 · +40/+50: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Physical Res. +15 | If an ordinary being is slain by this sword, what awaits them is not merely death, but the fate of becoming a Graveborn, eternally enslaved to serve Thoran. |
Hatred's Bite | Tidus | 40 | +10: HP +5.5%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Life Leech +2 · +20: HP +10.5%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Life Leech +4 · +30: HP +15%, ATK +21%, DEF +21%, Magic Resist +21%, Life Leech +8 · +40: HP +23%, ATK +33%, DEF +33%, Magic Resist +33%, Life Leech +8 | Two vicious-looking blades that have been the demise of many unfortunate gladiators. Crafted to perfection, they were built with only one intention in mind, death. |
Mountain Star | Titus | 50 | +10: HP +8.8%, ATK +6.6%, DEF +5.5%, Magic Resist +5.5%, Accuracy +20 · +20: HP +16.8%, ATK +12.6%, DEF +10.5%, Magic Resist +10.5%, Accuracy +30 · +30: HP +24%, ATK +18%, DEF +15%, Magic Resist +15%, Accuracy +40 · +40/+50: HP +37%, ATK +28%, DEF +23%, Magic Resist +23%, Accuracy +65 | An energy core developed by Ansiel, the Celestial crafter, which he placed inside the stone body he had built for Titus in order to power his body. The Mountain Star originates from the mountains, and is as heavy as it is powerful. The Mountain Star has the power to protect the innocent, but also wreak devastation on those who oppose the light. |
Wanderer's Plight | Torne | 40 | +10: HP +9.9%, ATK +4.95%, DEF +5.5%, Magic Resist +5.5%, Dodge +20 · +20: HP +18.9%, ATK +9.45%, DEF +10.5%, Magic Resist +10.5%, Dodge +30 · +30: HP +27%, ATK +13.5%, DEF +15%, Magic Resist +15%, Dodge +40 · +40: HP +42%, ATK +21%, DEF +23%, Magic Resist +23%, Dodge +40 | A deadly blade that slices through flesh like a hot knife through butter. |
Blade of Promise | Treznor | 40 | +10: HP +6.6%, ATK +8.25%, DEF +6.6%, Magic Resist +6.6%, Magic Res. +6 · +20: HP +12.6%, ATK +15.75%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +6 · +30: HP +18%, ATK +22.5%, DEF +18%, Magic Resist +18%, Magic Res. +9 · +40: HP +28%, ATK +35%, DEF +28%, Magic Resist +28%, Magic Res. +9 | A blade that Treznor has carried into battle many times. Its exterior is laden with hundreds of deeply grooved scars, yet it still possesses a power great enough to shred Treznor's enemies into thousands of unrecognizable pieces. |
Star Oculus | Trishea | 40 | +10: HP +7.7%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Move Speed +4, Haste +2 · +20: HP +14.7%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Move Speed +6, Haste +3 · +30: HP +21%, ATK +21%, DEF +21%, Magic Resist +21%, Move Speed +10, Haste +5 · +40: HP +33%, ATK +33%, DEF +33%, Magic Resist +33%, Move Speed +10, Haste +5 | It contains the glory of the stars, recording the mysteries of the universe. If you're being observed with this instrument, do not panic! |
Anarchy Kit | Trix | 50 | +10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +11, Magic Crit +11 | A spinning yo-yo sets disaster in motion. A flick of his cane is all it takes to turn order upside down. To Trix, every boring rule is just part of the game—and games are meant to be messed with. |
Nameless Self-Made Sword | Ukyo | 50 | +10: HP +7.7%, ATK +6.6%, Dodge +25 · +20: HP +14.7%, ATK +12.6%, Dodge +35 · +30: HP +21%, ATK +18%, Dodge +50 · +40/+50: HP +33%, ATK +28%, Dodge +75 | Ukyo Tachibana's self-crafted, unnamed sword. Simple and unadorned. Shinmusou Ittou Ryu. |
Totem Scoring | Ulmus | 40 | +10: HP +8.8%, ATK +5.5%, DEF +8.8%, Magic Resist +8.8%, Accuracy +15 · +20: HP +16.8%, ATK +10.5%, DEF +16.8%, Magic Resist +16.8%, Accuracy +25 · +30: HP +24%, ATK +15%, DEF +24%, Magic Resist +24%, Accuracy +40 · +40: HP +37%, ATK +23%, DEF +37%, Magic Resist +37%, Accuracy +40 | Strange carved designs that glow with ancient power. |
Gloamdawn Song | Umbriel | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +7, Magic Crit +7 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11 | When the master-servant relationship between Umbriel and Haelia was established, the tribal workshop crafted Umbriel a special spear. One end of it shines brightly, while the other end is dim, symbolizing the duty of the Ashlight Sentinel to guard the light while under the veil of darkness. |
The Burrower | Valeri | 40 | +10: HP +7.7%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40: HP +33%, ATK +33%, DEF +37%, Magic Resist +37%, Magic Res. +15 | Crafted by Valeri himself, this war-kart features a chassis fashioned from the skeleton of a desert behemoth, a ramming bumper made from broken tusks, and gears polished meticulously from his collection of precious minerals. This is the seventh iteration, and while the first six versions all fell apart during battle, each has been sturdier than the last. |
Resplendence | Veithael | 50 | +10: HP +8.8%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +16.8%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Magic Res. +2 · +30: HP +24%, ATK +21%, DEF +18%, Magic Resist +18%, Magic Res. +4 · +40/+50: HP +37%, ATK +33%, DEF +28%, Magic Resist +28%, Magic Res. +8 | This sword has passed through successive Gods of War, molded by each of their spirits. Many Gods of War have fallen, but the sword's splendor has never been tarnished. When a worthy wielder appears and takes up the sword, they shall become the God of War. |
Tapestry Spindle | Velufira | 50 | +10: HP +7.7%, ATK +7.7%, DEF +8.8%, Magic Resist +8.8% · +20: HP +14.7%, ATK +14.7%, DEF +16.8%, Magic Resist +16.8%, Magic Res. +3 · +30: HP +21%, ATK +21%, DEF +24%, Magic Resist +24%, Magic Res. +9 · +40/+50: HP +33%, ATK +33%, DEF +37%, Magic Resist +37%, Magic Res. +15 | A special device employed by the Draconis to control the outflow of their arcane power. It compresses its own arcane force to a certain density to quickly weave it into any shape according to the battlefield situation, whether for offense or defense. |
Sacred Whip | Vika | 40 | +10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +2, Magic Crit +2 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +6, Magic Crit +6 · +40: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +6, Magic Crit +6 | Vika's whip has been her trusty companion for years and was once engraved with her glories as a gladiator. In order to heal her wounds, Vika traveled far and wide in search of a mysterious mage. After learning the mage's ancient techniques, Vika carved sacred totems onto her whip, cutting off her past glories. |
Shadow Fan | Villanelle | 40 | +10: HP +8.8%, ATK +6.6%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +12.6%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +18%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +37%, ATK +28%, DEF +33%, Magic Resist +33%, Magic Res. +15 | Villanelle always veils her face behind this fan, not because she fears being seen, but because she worries that even in the next life, foolish souls won't forget her beauty. |
Shadow Stinger | Vurk | 40 | +10: ATK +9.9%, DEF +9.9%, Magic Resist +9.9%, Dodge +30 · +20: ATK +18.9%, DEF +18.9%, Magic Resist +18.9%, Dodge +40 · +30: ATK +27%, DEF +27%, Magic Resist +27%, Dodge +50 · +40: ATK +42%, DEF +42%, Magic Resist +42%, Dodge +50 | A crossbow, accurate and light. Perfect for a skulking kill or cunning ambush. |
Annulus of Lethality | Vyloris | 50 | +10: HP +7.7%, ATK +8.8%, DEF +6.6%, Magic Resist +6.6%, Move Speed +2, Haste +1 · +20: HP +14.7%, ATK +16.8%, DEF +12.6%, Magic Resist +12.6%, Move Speed +4, Haste +2 · +30: HP +21%, ATK +24%, DEF +18%, Magic Resist +18%, Move Speed +6, Haste +3 · +40/+50: HP +33%, ATK +37%, DEF +28%, Magic Resist +28%, Move Speed +10, Haste +5 | A ring adorned with lethally sharp blades. It was once used to torture Vyloris, but after extricating herself from her plight, she now uses it to inflict pain on others. Used with precision, it can purposely miss its victim's vital organs, endlessly prolonging their torment. |
Ragin' Bull | Walker | 40 | +10: HP +8.8%, ATK +6.6%, DEF +6.6%, Magic Resist +6.6%, Accuracy +20 · +20: HP +16.8%, ATK +12.6%, DEF +12.6%, Magic Resist +12.6%, Accuracy +30 · +30: HP +24%, ATK +18%, DEF +18%, Magic Resist +18%, Accuracy +45 · +40: HP +37%, ATK +28%, DEF +28%, Magic Resist +28%, Accuracy +45 | A huge shotgun Walker had made in the Land of the Exiles, it has all the characteristics of a crazed bull. The special bullets filled with a potent gun powder roar as they're fired, emitting a powerful shockwave and heavy impact reminiscent of a charging bull. |
Coward Crusher | Warek | 40 | +10: HP +5.5%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Life Leech +2 · +20: HP +10.5%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Life Leech +4 · +30: HP +15%, ATK +21%, DEF +21%, Magic Resist +21%, Life Leech +8 · +40: HP +23%, ATK +33%, DEF +33%, Magic Resist +33%, Life Leech +8 | Heavy vambraces well suited to a wild and brutish fighting style. |
The Golden Rod | Wu Kong | 50 | +10: HP +5.5%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7%, Accuracy +20 · +20: HP +10.5%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Accuracy +35 · +30: HP +15%, ATK +21%, DEF +21%, Magic Resist +21%, Accuracy +45 · +40/+50: HP +23%, ATK +33%, DEF +33%, Magic Resist +33%, Accuracy +70 | A deceptively heavy and powerful rod that can grow on command. It is said to be capable of injuring and killing almost all beings. |
Yennefer's Necklace | Yennefer | 50 | +10: HP +6.6%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6%, Crit +1, Magic Crit +1 · +20: HP +12.6%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +3, Magic Crit +3 · +30: HP +18%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +5, Magic Crit +5 · +40/+50: HP +28%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +9, Magic Crit +9 | Yennefer's favorite necklace, which shines when she is casting a spell. It is a dazzling glow possessed only by a sorceress. |
Arc of Justice | Zaphrael | 50 | +10: HP +8.8%, ATK +6.6%, Dodge +20 · +20: HP +16.8%, ATK +12.6%, Dodge +35 · +30: HP +24%, ATK +18%, Dodge +45 · +40/+50: HP +37%, ATK +28%, Dodge +70 | An illustrious spear consisting of heavenly lightning. Its frightening heat and power is able to turn enemies into ashes in an instance. |
Wings of Lethargy | Zikis | 50 | +10: HP +7.7%, ATK +8.25%, DEF +7.7%, Magic Resist +7.7%, Life Leech +3 · +20: HP +14.7%, ATK +15.75%, DEF +14.7%, Magic Resist +14.7%, Life Leech +6 · +30: HP +21%, ATK +22.5%, DEF +21%, Magic Resist +21%, Life Leech +9 · +40/+50: HP +33%, ATK +35%, DEF +33%, Magic Resist +33%, Life Leech +15 | Red, lidless eyes covering Zikis' demonic wings. When the wings are spread out in mid-flight, they can easily turn a person insane. The rapid opening and closing of the red eyes is enough to cause Zikis' hapless victim to lose control of their inhibitions. |
Nebula Shroud | Zohra | 50 | +10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +12, Magic Crit +12 | A dome-like manifestation born from the energy remnants of the Zohra Nebula, it holds a space of its own, separate from the outside world. Inside, the shadows of planets once part of the nebula are cast, infused with the power of the stars that once shone in the Zohra Nebula. |
Hourglass of Time | Zolrath | 50 | +10: HP +7.7%, ATK +6.6%, Crit +3, Magic Crit +3, Dodge +10 · +20: HP +14.7%, ATK +12.6%, Crit +6, Magic Crit +6, Dodge +20 · +30: HP +21%, ATK +18%, Crit +8, Magic Crit +8, Dodge +30 · +40/+50: HP +33%, ATK +28%, Crit +10, Magic Crit +10, Dodge +60 | An hourglass that has the skill to change the flow of time, allowing for its holder to go back or forth in time as they please. This hourglass is said to be the embodiment of Zolrath's wretched soul. |

































































































































































































































