AFK Arena Changelog
Patch 1.206.01
Added Greisman
Leofric · 4 changes
Story
<css_skin_item_troopFontLargerOnly>"Lester's Jottings"</css_skin_item_troopFontLargerOnly>
April 24th. Fluctuating between sunny and cloudy.
Word has come from our secret agent in Savannah that a wealthy businessman has provided considerable material contributions to the Empire in exchange for an honorary title; title: 'Earl'. The official declaration will be signed later this month. Right about that time, he'll be granted a stately mansion home, home; it seems it'll be near... Oakenfell.
Leofric... I've heard of this fellow. A traveling merchant palming off his wares at any old faction camp. Years passed passed, and he amassed quite the fortune, in both wealth and knowledge. Successful business requires superb eloquence, and he has it in buckets. Rumors suggest his best customer may even be a sly Hypogean.
As much as the title of Earl is merely in name alone, it opens up the aristocratic doors of upper society. As Lord of this city, it is my duty to hastily uncover his aims and ensure peace for Oakenfell.
May 31st. Very overcast.
A full week has passed since the canonization of this new Earl, and the long derelict buildings outside the city walls have already undergone change. Today I shall pay them a visit in my capacity as Lord.
"Your Highness, to what do I owe such a pleasure." pleasure?" A cane appears, protruding through the shadowy side door of the guestroom. A pallid, slender hand grips the handle, attached to the arm of an elegant, refined middle-aged gentleman - the owner of the Mansion. He seemed to rise and form out of the shadows themselves, making not a whisper as he came into view, the gentle tapping of his cane against the floor the only indication of his presence.
The rumors were surely true. The Earl is eloquent and knowledgeable. His manners are impeccable, and his etiquette is flawless, flawless; Savannah's finest would struggle to find a fault. During our time together, I tried every angle, every trick in the book to have him spill his guts, but alas, he was completely water tight. watertight. Talking of about himself, everything he said was in perfect alignment with the intelligence gathered by our spy.
Upon my departure, I left with my preferred parting words, "May the Divine Light guide you always". Even if one is not devout, he can surely appreciate such a wholesome and heartfelt message.
For a split second, his facade seemed to slip, although a gentle smile quickly replace replaced the momentary change. Perhaps this is the breakthrough I need...
August 16th. Wet and overcast.
It has been little more than 3 months since his induction, but already Leofric has comfortably carved his niche into the aristocratic social circles. I'm constantly bombarded with statements from the aristocracy pertaining to 'the Earl's wisdom' or 'the Earl's generosity'. A silver tongue and golden purse have firmly placed him comfortably as one of their number.
I among them.
I can't help becoming ever more suspicious, suspicious; I'm not convinced he is truly who he claims to be, even more so now that two of my finest well-trained spies have been deposed. On the surface, we've been cordial and polite to one another these past three months, but in truth there is a war we wage in the shadows. I may not yet have uncovered his true identity, but the mystery is gradually being unveiled.
I recall that after a banquet one evening, the Earl was blathering on, saying, "People wear masks in life, and aristocrats even more than most." Ever since we have been children, being given our favorite toy after crying loudly for it, humanity has tasted the sweetness of deception, wearing ever grander, ever more deceptive masks. So then, Earl, what would one find beneath your mask, hmm?
August 23rd. Sunny.
Earl Leofric suddenly came for an audience with me, claiming to prove his sincerity by offering to tell me a secret.
He entered the guestroom, shook out his cloak and stretched out his right hand, concealing his face. The slivers of his eyes exposed between his fingers flared scarlet and ghastly spiraling horns emerged from his forehead. Classic Hypogean traits.
"You seem unperturbed, human." Leofric's expression seemed to suggest he knew this would be the case. He pulled his hand away from his face as it immediately burst into flames and vanished. "A ruler such as yourself has long learned not to trust too easily."
Of course, as Lord of Oakenfell Oakenfell, it is my duty to remain vigilant and suspicious of "outsiders". In my imaginings of every possibility, Hypogean was one possible identity of hundreds.
"We are both shrewd individuals. How about we cut a deal." deal?" The Earl's smirked.
After the Earl had departed, I summoned the guards I had ordered to hide in the guest room. As I suspected, from the moment when the Earl shook out his cape, the guards saw the quite unremarkable sight of myself and the Earl talking, nothing more.
November 25th. Sunny.
Oakenfell, its dark undercurrent no longer surging, has returned to its peaceful state. Following my cooperation with Leofric, the long concealed long-concealed secrets of the aristocracy, once out of reach of my spies, are now sat sitting neatly on my table. The Earl himself is the only source of instability in Oakenfell. Fortunately, he is also quite unlike his kin, lacking their destructive and chaotic streak. To quote the Earl himself, "What I am plotting is nothing more than a human disguise. After all, humans are the most 'disguised' of all the races."
Naturally races."
Naturally, I do not trust the words of a Hypogean, Hypogean; he could be scheming some other ploy, but for the time being, whilst our interests align, it suits me to work with him. There is no trust between us, but I suspect the Earl is well aware that is the case. All he requires for payment is for part of my library collection to be opened, and to maintain his title of Earl. For the sake of Oakenfell's stability, these are tolerable terms.
This morning, he and I attended an art salon. Whilst mingling with the other attendees, we briefly greeted each other, other: "May the Divine Light guide you always".
"Wise and erudite, mysterious and dangerous. Shhh! Talk behind his back back, and he'll be right there beside you."
Skill · Shadow Mastiff
Leofric summons a "Shadow Mastiff" statue Shadow Mastiff in front of the enemy with the highest Attack Rating, and taunts them for 8 seconds. 8s. The "Shadow Mastiff" Shadow Mastiff possesses 1150% of Leofric's Attack Rating as health, and only one may be present on the battlefield at a time. If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer duration ends, the attacking enemy will permanently lose 18% of their Attack Rating (effect can only occur once per enemy). If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall deal deals damage equal to 290% damage of Attack Rating to the attacking enemy when its timer ends. enemy.
Skill · Shadow Mastiff #2
If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer ends, the attacking enemy will permanently lose 22% of their Attack Rating. If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall will deal damage equal to 320% damage when it ends. of Attack Rating.
Skill · Shadow Mastiff #3
If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer ends, the attacking enemy will permanently lose 25% of their Attack Rating. If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall will deal damage equal to 350% damage when it ends. of Attack Rating.
Thane · 1 change
Skill · Maelstrom
When passively used, Thane's Passive: Normal Attacks attacks deal follow-up wind damage equal to 120% of his Attack Rating as additional wind damage to the target. When actively used, Thane swings his target.
Active: Swings the sword 3 times, dealing damage equal to 240% of Attack Rating damage per time. Following the attack, Rating. He also causes wind sweeps to sweep the area in front, dealing 3 strikes of AoE damage equal to 200% of his Attack Rating damage 3 times to enemies within range. each time.
Skills+13~4
Added
Research Findings · full detail
Hero id
259
Icon file
item_icon/skill/s2591.png
Slot
Ultimate
Level
1
Unlock
Lv.1
Kind
Ultimate
Description
Passive: Greisman does not use normal attacks. Instead, every 1.8s, he performs an Experimental Observation on the enemy hero with the highest initial Attack Rating, prioritizing heroes that are not currently Deciphered. Once an enemy hero is targeted by Experimental Observation 3 times, they become Deciphered, causing the allied hero directly opposite them to inflict 70% more critical strike damage and health loss on the Deciphered enemy. Additionally, Deciphered enemy heroes lose 100 Energy each time they take damage.
Active: Greisman wields his Enchanted Quill and Research Notes, projecting his notes onto the battlefield to draw a magic circle and deal 4 strikes of damage equal to 450% of his Attack Rating to all enemies. When this skill damages a Deciphered enemy hero, it ignores their shields, and the damage dealt will not be less than 450% of Greisman's Attack Rating.
Research Findings · full detail
Hero id
259
Icon file
item_icon/skill/s2591.png
Slot
Ultimate
Level
2
Unlock
Lv.80
Kind
Ultimate
Description
Each time Greisman performs an Experimental Observation on an enemy hero that is not currently Deciphered, he reduces their attributes sequentially: Crit Damage Resistance, Tenacity, and then Buffer. Each reduction will be equal to 60% of the difference between Greisman's Proficiency and the enemy hero's Dissolve. Each attribute reduction will be recorded in Greisman's Research Notes.
Research Findings · full detail
Hero id
259
Icon file
item_icon/skill/s2591.png
Slot
Ultimate
Level
3
Unlock
Lv.160
Kind
Ultimate
Description
Enemy heroes in the Deciphered state will take 80% more damage from allied summons.
Follow-Up Experiment · full detail
Hero id
259
Icon file
item_icon/skill/s2592.png
Slot
Skill 2
Level
1
Unlock
Lv.10
Kind
Passive/Active
Description
Passive: Each time Greisman performs an Experimental Observation, his Enchanted Quill and Research Notes will fire magic bolts at the observed enemy hero, dealing damage equal to 220% of Greisman's Attack Rating.
Follow-Up Experiment · full detail
Hero id
259
Icon file
item_icon/skill/s2592.png
Slot
Skill 2
Level
2
Unlock
Lv.20
Kind
Passive/Active
Description
Magic bolt damage is increased to 260% of Greisman's Attack Rating.
Follow-Up Experiment · full detail
Hero id
259
Icon file
item_icon/skill/s2592.png
Slot
Skill 2
Level
3
Unlock
Lv.100
Kind
Passive/Active
Description
For every Deciphered enemy hero on the battlefield, magic bolts will bounce 1 extra time.
Follow-Up Experiment · full detail
Hero id
259
Icon file
item_icon/skill/s2592.png
Slot
Skill 2
Level
4
Unlock
Lv.180
Kind
Passive/Active
Description
Magic bolts deal 60% more damage to Deciphered enemy heroes, and are guaranteed to crit.
Academic Symposium · full detail
Hero id
259
Icon file
item_icon/skill/s2593.png
Slot
Skill 3
Level
1
Unlock
Lv.40
Kind
Passive/Active
Description
Greisman pilots his Arcane Wheelchair and uses his Enchanted Quill and Research Notes to create a magic circle that deals damage equal to 270% of Greisman's Attack Rating to enemy units in range, while also knocking them into the air. Greisman then converts 70% of each of the attributes recorded in his Research Notes into the corresponding attributes: Crit Damage Amplification, Insight, and Erosion, which are granted as buffs for 5s to Greisman as well as allied heroes in range of the magic circle.
Academic Symposium · full detail
Hero id
259
Icon file
item_icon/skill/s2593.png
Slot
Skill 3
Level
2
Unlock
Lv.120
Kind
Passive/Active
Description
The buff duration is increased to 7s.
Academic Symposium · full detail
Hero id
259
Icon file
item_icon/skill/s2593.png
Slot
Skill 3
Level
3
Unlock
Lv.200
Kind
Passive/Active
Description
For every Deciphered enemy hero on the battlefield, the percentage of attributes converted is increased by 8%.
Afternoon Tea Break · full detail
Hero id
259
Icon file
item_icon/skill/s2594.png
Slot
Skill 4
Level
1
Unlock
Lv.60
Kind
Passive/Active
Description
Greisman drinks tea, recovering health equal to 500% of his Attack Rating and gaining immunity to controls for 6s.
Afternoon Tea Break · full detail
Hero id
259
Icon file
item_icon/skill/s2594.png
Slot
Skill 4
Level
2
Unlock
Lv.140
Kind
Passive/Active
Description
While the control immunity is active, Greisman also gains 50 points of Haste.
Afternoon Tea Break · full detail
Hero id
259
Icon file
item_icon/skill/s2594.png
Slot
Skill 4
Level
3
Unlock
Lv.220
Kind
Passive/Active
Description
The control immunity duration is increased to 9s.
Changed
Shadow Mastiff
Description
Leofric summons a "Shadow Mastiff" statue Shadow Mastiff in front of the enemy with the highest Attack Rating, and taunts them for 8 seconds. 8s. The "Shadow Mastiff" Shadow Mastiff possesses 1150% of Leofric's Attack Rating as health, and only one may be present on the battlefield at a time. If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer duration ends, the attacking enemy will permanently lose 18% of their Attack Rating (effect can only occur once per enemy). If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall deal deals damage equal to 290% damage of Attack Rating to the attacking enemy when its timer ends. enemy.
Shadow Mastiff
Description
If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer ends, the attacking enemy will permanently lose 22% of their Attack Rating. If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall will deal damage equal to 320% damage when it ends. of Attack Rating.
Shadow Mastiff
Description
If the "Shadow Mastiff" Shadow Mastiff is destroyed before its timer ends, the attacking enemy will permanently lose 25% of their Attack Rating. If the "Shadow Mastiff" Shadow Mastiff is not destroyed before its timer duration ends, it shall will deal damage equal to 350% damage when it ends. of Attack Rating.
Maelstrom
Description
When passively used, Thane's Passive: Normal Attacks attacks deal follow-up wind damage equal to 120% of his Attack Rating as additional wind damage to the target. When actively used, Thane swings his target.
Active: Swings the sword 3 times, dealing damage equal to 240% of Attack Rating damage per time. Following the attack, Rating. He also causes wind sweeps to sweep the area in front, dealing 3 strikes of AoE damage equal to 200% of his Attack Rating damage 3 times to enemies within range. each time.
Signature Items+1
Added
Spellbound Journal · full detail
Hero id
259
Icon file
signature/equip_art/weapon_259.png
Max level
40
Milestones
+10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15
Description
Greisman's first invention created with Graveborn power, it can be controlled by speech or thought. It records text automatically, and it can even quickly conjure magic circles and runes, making it more useful to Greisman than even his wheelchair.
Items+2
Added
Soulstones (Greisman) · full detail
Category
SoulStone
Icon file
hero_icon/Wheelchair.jpg
Quality
5
Description
Collect 60 Soulstones to summon Greisman.
Contains
—
Wayfinder's Mirror · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/mitama_icon/mitama_swordmaster_icon.jpg
Quality
5
Contains
—
Collections+3
Added
Cinder Obsidian · full detail
Cls
Support
Area
3
Icon file
item_icon/mitama_icon/mitama_cursecarrier_icon.jpg
Effect
When the holder joins battle, the 2 allied heroes with the highest initial Attack Rating will gain Scorched Ward (prioritizing heroes that do not currently have Scorched Ward), which reduces the damage and health loss the hero takes by 40%. This effect is reduced by 1% every 1s until it reaches 25%. Each hero can only have 1 Scorched Ward.
Upgrades
Whenever the damage reduction effect of Scorched Ward on an allied hero is reduced 1 times, that hero recovers 40 Energy, and their Energy Recovery Rate is permanently increased by 1 points. / When the holder joins battle, an extra 1 allied heroes will gain Scorched Ward. Whenever the damage reduction effect of Scorched Ward on an allied hero is reduced 1 times, that hero's Attack Rating is permanently increased by 3%.
Wild Spirit Pact · full detail
Cls
Tank
Area
3
Icon file
item_icon/mitama_icon/mitama_bdruid_icon.jpg
Effect
When the holder joins battle, they gain Bestial Ward for 6s. While the effect is active, it blocks 5 Heavy Blows for the holder. Each Heavy Blow can only cause the holder to lose up to 15% health. (Heavy Blow: a single strike of damage that exceeds 15% of the holder's max health.)
When the holder damages an enemy unit, a Wolf Spirit appears and bites them, dealing damage equal to 5% of the enemy unit's current health (damage capped at 500% of the holder's Attack Rating). Can trigger 3 times per second.
Upgrades
Whenever the holder's health drops below 50%, their Bestial Ward is refreshed, they recover 5 blocks, and they gain a shield worth 100% of their max health. Can trigger once every 5s. / Each time a Wolf Spirit bites an enemy unit to deal damage, 50% of the damage is converted into healing for the holder, while the enemy unit takes 12% more damage for 3s (max 5 stacks).
Wayfinder's Mirror · full detail
Cls
Warrior
Area
3
Icon file
item_icon/mitama_icon/mitama_admiral_icon.jpg
Effect
The holder gains a Maritime Rating, starting with a rating of B. This rating increases each time the holder damages enemy units 5 times. The rating increases further when the holder uses their Ultimate.
B: Increases Defense by 40%. A: Increases Attack Rating by 25%. S: Increases Physical Pierce by 30 points. SS: Increases Crit Rating and Crit Damage Amplification by 45 points.
Upgrades
At the start of battle, the holder summons the Ape Admiral, which follows the enemy hero with the lowest health, increasing the damage and health loss that hero takes by 20%.
When the enemy hero the Ape Admiral is following uses their Ultimate, the Ape Admiral leaps and howls, reducing that hero's Attack Rating by 30% for 5s. / When Gorren takes fatal damage, he becomes immune to that damage and gains brief invincibility, while also recovering health and Energy based on his rating. Can trigger 1 times per battle.
Each time the holder's rating increases, they recover 50% of their max health and 200 Energy.
Towers+3~4
Added
King's Tower 3301–3350 · full detail
Power
247136000000.0
Power to
265010000000.0
Rewards
4800 × Diamonds, 282750000 × Gold, 7500 × Hero's Essence, 1350 × Rare Hero Soulstone, 150 × Elite Hero Soulstone
Celestial Sanctum 1301–1320 · full detail
Power
61156058655
Power to
67234884305
Rewards
4800000 × Gold, 4800 × Common Enhancement Tokens, 10 × Stargazer Scroll, 8000 × Hero's Essence, 10 × Fortuitous Emblem Choice Chest, 10 × Divinity Emblem
Infernal Fortress 1301–1320 · full detail
Power
61156058655
Power to
67234884305
Rewards
4800000 × Gold, 4800 × Common Enhancement Tokens, 10 × Stargazer Scroll, 8000 × Hero's Essence, 10 × Fortuitous Emblem Choice Chest, 10 × Chaos Emblem
Changed
Tower of Light 1901–1980
Floors
1901–1950 → 1901–1980
Power to
500568000000.0 → 581360000000.0
Rewards
12000000 19200000 × Gold, 12000 19200 × Common Enhancement Tokens, 25 40 × Stargazer Scroll, 20000 32000 × Hero's Essence, 30 40 × Fortuitous Emblem Choice Chest, 20 40 × Light Emblem
Brutal Citadel 1901–1980
Floors
1901–1950 → 1901–1980
Power to
500568000000.0 → 581360000000.0
Rewards
12000000 19200000 × Gold, 12000 19200 × Common Enhancement Tokens, 25 40 × Stargazer Scroll, 20000 32000 × Hero's Essence, 30 40 × Fortuitous Emblem Choice Chest, 20 40 × Might Emblem
World Tree 1901–1980
Floors
1901–1950 → 1901–1980
Power to
500568000000.0 → 581360000000.0
Rewards
12000000 19200000 × Gold, 12000 19200 × Common Enhancement Tokens, 25 40 × Stargazer Scroll, 20000 32000 × Hero's Essence, 30 40 × Fortuitous Emblem Choice Chest, 20 40 × Nature Emblem
Forsaken Necropolis 1901–1980
Floors
1901–1950 → 1901–1980
Power to
500568000000.0 → 581360000000.0
Rewards
12000000 19200000 × Gold, 12000 19200 × Common Enhancement Tokens, 25 40 × Stargazer Scroll, 20000 32000 × Hero's Essence, 30 40 × Fortuitous Emblem Choice Chest, 20 40 × Death Emblem
Patch 1.205.01
Added Theowyn
Skills+15
Added
Requiem of Peace · full detail
Hero id
258
Icon file
item_icon/skill/s2581.png
Slot
Ultimate
Level
1
Unlock
Lv.1
Kind
Ultimate
Description
Theowyn embraces all souls that seek her out, becoming invincible and untargetable for 10s while applying Decree of Order on all enemies for 10s. While Decree of Order is active, Theowyn suppresses enemy heroes: the damage and health loss enemy heroes can inflict in a single strike is capped at 200% of their initial Attack Rating. The suppression per strike cannot exceed 350% of Theowyn's Attack Rating.
Requiem of Peace · full detail
Hero id
258
Icon file
item_icon/skill/s2581.png
Slot
Ultimate
Level
2
Unlock
Mythic
Kind
Ultimate
Description
While Decree of Order is active, all enemies' Attack Ratings are reduced by 40% while the effect range of patrolling Soulwardens is increased by 70%. When Theowyn takes fatal damage, the damage is ignored, and she immediately uses her Ultimate without spending any Energy. Can trigger up to 2 times per battle.
Requiem of Peace · full detail
Hero id
258
Icon file
item_icon/skill/s2581.png
Slot
Ultimate
Level
3
Unlock
Ascended
Kind
Ultimate
Description
Each time this skill is used, 6 Soul Blossoms will bloom simultaneously on the battlefield, and the durations of all Soul Blossoms will be refreshed.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
1
Unlock
Lv.20
Kind
Passive/Active
Description
At the start of battle, Theowyn summons 2 Soulwardens to patrol the battlefield. Soulwardens inherit 100% of Theowyn's initial max health and 100% of her initial Defense. Soulwardens can be attacked, but are immune to controls and cannot be knocked back or into the air. Soulwardens also cannot be defeated or executed. When a Soulwarden's health drops below 10% of its max health, it will pause its patrol and remain in place, recover 100% of its max health over 2s, and then continue patrolling.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
2
Unlock
Lv.20 · Signature +0
Kind
Passive/Active
Description
While a Soulwarden is patrolling, nearby enemy units take damage equal to 220% of Theowyn's Attack Rating every 1s.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
3
Unlock
Lv.20 · Signature +10
Kind
Passive/Active
Description
While a Soulwarden is patrolling, the damage nearby enemy units take is increased to 280% of Theowyn's Attack Rating every 1s.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
4
Unlock
Lv.20 · Signature +20
Kind
Passive/Active
Description
While a Soulwarden is patrolling, after a nearby enemy hero uses their Ultimate, they deal 60% less damage for the next 8s.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
5
Unlock
Lv.20 · Signature +30
Kind
Passive/Active
Description
While a Soulwarden is patrolling, the damage and health loss nearby enemy units take is increased by 45%. The effect remains active for 6s after the enemy unit leaves the Soulwarden's patrol range.
Watchers of the Dead · full detail
Hero id
258
Icon file
item_icon/skill/s2582.png
Slot
Skill 2
Level
6
Unlock
Lv.20 · Signature +40
Kind
Passive/Active
Description
While a Soulwarden is patrolling, the damage and health loss nearby enemy units take is increased by 65%. The effect remains active for 6s after the enemy unit leaves the Soulwarden's patrol range.
Soothing Blooms · full detail
Hero id
258
Icon file
item_icon/skill/s2583.png
Slot
Skill 3
Level
1
Unlock
Lv.40
Kind
Passive/Active
Description
At the start of battle, Soulbranches sprout across the battlefield, laden with budding Soul Blossoms. Every 5s, 1 Soul Blossom will bloom, lasting for 8s before withering. Whenever a Soul Blossom blooms, all allied heroes gain 10 points of Energy Recovery Rate and an Attack Rating boost of 10%. These effects can stack. For every 3 times an allied hero uses an active skill other than their normal attack or Ultimate, the time required for the next Soul Blossom to bloom is reduced by 1s. Up to 4 Soul Blossoms can be present on the battlefield at a time.
Soothing Blooms · full detail
Hero id
258
Icon file
item_icon/skill/s2583.png
Slot
Skill 3
Level
2
Unlock
Lv.40 · 3/9 furniture
Kind
Passive/Active
Description
When a Soul Blossom is in bloom, it will observe the battlefield, recording on the Shadowbloom Oath the number of times allied heroes use normal attacks and active skills. Once each allied hero has been recorded 8 times, they will gain a Soulmark. When an allied hero with a Soulmark triggers any resurrection mechanic, the mechanic's usage cost will be reduced by 1. Can trigger up to 4 times per battle.
Soothing Blooms · full detail
Hero id
258
Icon file
item_icon/skill/s2583.png
Slot
Skill 3
Level
3
Unlock
Lv.40 · 9/9 furniture
Kind
Passive/Active
Description
When an allied hero triggers a resurrection mechanic, an extra 2 Soul Blossoms will bloom. If any boss units are present on the battlefield, the team-wide Attack Rating buff from Soul Blossoms is enhanced by 8% for each Soul Blossom that blooms.
Natural Order · full detail
Hero id
258
Icon file
item_icon/skill/s2584.png
Slot
Skill 4
Level
1
Unlock
Lv.60
Kind
Passive/Active
Description
Theowyn deals damage equal to 200% of her Attack Rating to the area with the highest concentration of enemy units. At the same time, she dispels most debuffs from herself and the 2 allied heroes that have dealt the most damage, while also healing those heroes for health equal to 220% of Theowyn's Attack Rating. When Theowyn is untargetable and this skill's cooldown has reached zero, the skill's effects are triggered automatically and its cooldown is reset.
Natural Order · full detail
Hero id
258
Icon file
item_icon/skill/s2584.png
Slot
Skill 4
Level
2
Unlock
Lv.60 · Totem Lv.30
Kind
Passive/Active
Description
Each time this skill is used or its effects automatically triggered, all Soulwardens on the battlefield will also deal an equal amount of damage to nearby enemy units.
Natural Order · full detail
Hero id
258
Icon file
item_icon/skill/s2584.png
Slot
Skill 4
Level
3
Unlock
Lv.60 · Totem Lv.60
Kind
Passive/Active
Description
Each time this skill is used or its effects automatically triggered, for the next 8s, when an allied hero with a Soulmark deals damage to an enemy hero that has less than 25% of their initial max health, Theowyn will attempt to execute that enemy. Can trigger up to 3 times per battle.
Signature Items+1
Added
Shadowbloom Oath · full detail
Hero id
258
Icon file
signature/equip_art/weapon_258.png
Max level
50
Milestones
+10: HP +7.7%, ATK +7.7%, DEF +6.6%, Magic Resist +6.6% · +20: HP +14.7%, ATK +14.7%, DEF +12.6%, Magic Resist +12.6%, Crit +4, Magic Crit +4 · +30: HP +21%, ATK +21%, DEF +18%, Magic Resist +18%, Crit +8, Magic Crit +8 · +40/+50: HP +33%, ATK +33%, DEF +28%, Magic Resist +28%, Crit +11, Magic Crit +11
Description
"Devour not the living, conscript not by force; let the wise remain as they are, and let those who seek slumber rest in peace."
Items+4
Added
Miss Marionette · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/skin_247_1.jpg
Quality
7
Description
Use to permanently acquire Judy & Punch - Twisted Stringstress' Exclusive Skin, Miss Marionette.
Contains
—
Dracula - Sanguine Feast · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/skin_242_1.jpg
Quality
7
Description
Use to permanently acquire Dracula - Sanguine Queen's Exclusive Skin, Sanguine Feast.
Contains
—
Soulstones (Theowyn) · full detail
Category
SoulStone
Icon file
hero_icon/Sghostq.jpg
Quality
7
Description
Collect 60 Soulstones to summon Theowyn.
Contains
—
Pumpkin Theater Ticket · full detail
Category
Consumable
Kind
Redeemable Ticket
Icon file
item_icon/misc/icon_bag_battlepass_actPumpkin.png
Quality
7
Description
Shop currency that can only be used to activate Pumpkin Theater.
Contains
—
Skins+2
Added
Sanguine Feast · full detail
Hero id
242
Icon file
item_icon/skin/24201.jpg
Source
Event-Limited
Miss Marionette · full detail
Hero id
247
Icon file
item_icon/skin/24701.jpg
Source
Event-Limited
Patch 1.204.01
Thane · 5 changes
Skill · Wind's Edge
Thane uses his blade to eviscerate his target, stunning them temporarily and slashing them 4 times, with each slash dealing damage equal to 350% of his Attack Rating as damage. Rating. If the target dies or cannot be targeted by Thane's slashes, then the following slashes deal damage to all enemies. "Wind's Edge" targets prioritizes enemy heroes first. as targets.
Skill · Wind's Edge #3
After using "Wind's Edge", the following Wind's Edge, Thane's next 6 Normal Attacks normal attacks deal additional extra damage equal to 10% of the target's lost health already lost by the target. Additional damage cannot exceed (capped at 600% of Thane's Attack Rating. Rating).
Skill · Maelstrom #3
After Enemies enter the Wind Shear state for 10s after suffering from "Maelstrom", enemies suffer from "Wind Shear" for 10 seconds. Maelstrom. If an enemy's health is greater higher than 70%, then they shall will be unable to recover health. This effect cannot be removed.
Skill · Maelstrom #5
The Each time an enemy affected by Wind Shear takes damage from Maelstrom, the percentage of health at which an the enemy affected by "Wind Shear" cannot can no longer recover health is lowered will be reduced by 5%, and can be lowered by 30% 5% (capped at most. 30%).
Skill · Dueling Blades
Thane locks onto a target, swinging swings his sword, dealing sword to deal damage equal to 260% of his Attack Rating damage to nearby targets, and manifests creates a Wind Vortex. Vortex within the area. Excluding the locked-on target, other enemies are knocked outside of the Wind Vortex. When While within the Wind Vortex, Thane's Haste is increased by 30 points 30, and the enemy cannot dodge his attacks. The Wind Vortex exists lasts for 12 seconds 12s or until Thane leaves the area. Thane will not use this skill again while a Wind Vortex still exists. After using "Wind's Edge" Wind's Edge or "Winds Winds of Fury", Fury, the cooldown time for "Dueling Blades" shall of Dueling Blades will be reset.
Oren · 1 change
Skill · Soulbrand
欧尼斯特拔出身后的双剑,位移到敌方单位最密集的区域,对周围的敌方单位造成600%攻击力的伤害,并解放“殉死残印”,使自身进入“狂化”状态,持续13秒。处于“狂化”状态时,欧尼斯特转变为近战并获得强化普通攻击,免疫控制效果,无法施放除“瞬身穿影”外的其他主动技能,若受到的单次伤害与生命流失不超过自身初始最大生命值的1500%,则该伤害会被限制在自身3%最大生命值以内。“狂化”状态结束时,欧尼斯特会回到相对远离敌方单位的位置。 Oren draws the twin blades from his back, teleports to the area with the highest concentration of enemy units, deals damage equal to 600% of his Attack Rating to nearby enemy units, then unleashes his Martyr's Mark, entering the Berserk state for 13s. While Berserk, Oren is immune to control effects, switches to melee mode and gains an enhanced normal attack, but cannot use any active skills besides Phantom Execution. Additionally, as long as a single strike of damage or health loss does not exceed 1500% of Oren's initial max health, then that strike is capped at 3% of his max health. When the Berserk state ends, Oren returns to a position distant from enemy units.
Skills+26~6
Added
Fortitude 9.8 · full detail
Hero id
256
Icon file
item_icon/skill/s2561.png
Slot
Ultimate
Level
1
Unlock
Lv.1
Kind
Ultimate
Description
At the start of battle, Kafka Hibino transforms into Kaiju No. 8 until the battle ends.
Active: Kaiju No. 8 gathers strength and delivers a powerful punch to the target enemy, dealing damage equal to 60% of its max health.
Fortitude 9.8 · full detail
Hero id
256
Icon file
item_icon/skill/s2561.png
Slot
Ultimate
Level
2
Unlock
Lv.80
Kind
Ultimate
Description
Damage dealt is increased to 80% of Kaiju No. 8's max health.
Fortitude 9.8 · full detail
Hero id
256
Icon file
item_icon/skill/s2561.png
Slot
Ultimate
Level
3
Unlock
Lv.160
Kind
Ultimate
Description
For 8s after using Fortitude 9.8, Kaiju No. 8 is immune to control effects.
Full-Speed Assault · full detail
Hero id
256
Icon file
item_icon/skill/s2562.png
Slot
Skill 2
Level
1
Unlock
Lv.10
Kind
Passive/Active
Description
Kaiju No. 8 leaps to the rear of the allied side of the battlefield, charges up briefly, then dashes forward, dealing damage equal to 30% of its max health to enemy units in its path and knocking them back to the edge of the battlefield.
Full-Speed Assault · full detail
Hero id
256
Icon file
item_icon/skill/s2562.png
Slot
Skill 2
Level
2
Unlock
Lv.20
Kind
Passive/Active
Description
Damage dealt is increased to 40% of Kaiju No. 8's max health.
Full-Speed Assault · full detail
Hero id
256
Icon file
item_icon/skill/s2562.png
Slot
Skill 2
Level
3
Unlock
Lv.100
Kind
Passive/Active
Description
Enemy units successfully knocked back to the edge of the battlefield are also stunned for 5s.
Full-Speed Assault · full detail
Hero id
256
Icon file
item_icon/skill/s2562.png
Slot
Skill 2
Level
4
Unlock
Lv.180
Kind
Passive/Active
Description
For every 1 silenced enemy unit that is knocked back to the edge of the battlefield, Kaiju No. 8's Physical Resist is increased by 15% for 8s (capped at a max increase of 45%).
Absolute Defense · full detail
Hero id
256
Icon file
item_icon/skill/s2563.png
Slot
Skill 3
Level
1
Unlock
Lv.40
Kind
Passive/Active
Description
At the start of battle, Kaiju No. 8's Defense is increased by 65%. When Kaiju No. 8 takes physical damage from an enemy unit, the damage is blocked and the attacker is silenced for 3s. Can be triggered once every 6s per enemy unit.
Absolute Defense · full detail
Hero id
256
Icon file
item_icon/skill/s2563.png
Slot
Skill 3
Level
2
Unlock
Lv.120
Kind
Passive/Active
Description
The duration of silence is increased to 4s.
Absolute Defense · full detail
Hero id
256
Icon file
item_icon/skill/s2563.png
Slot
Skill 3
Level
3
Unlock
Lv.200
Kind
Passive/Active
Description
For 6s after triggering the effect, Kaiju No. 8 takes 60% less physical damage and 40% less health loss from the attacker.
Berserk State · full detail
Hero id
256
Icon file
item_icon/skill/s2564.png
Slot
Skill 4
Level
1
Unlock
Lv.60
Kind
Passive/Active
Description
Whenever Kaiju No. 8 takes fatal damage, it enters the Berserk State for 15s. Berserk State: Kaiju No. 8 recovers health equal to 100% of max health, but its max health is permanently reduced by 25% of its initial max health. Kaiju No. 8 also becomes invincible and untargetable, and the Attack Power of its active skills is increased by 100%. Can be triggered up to 2 time per battle.
Berserk State · full detail
Hero id
256
Icon file
item_icon/skill/s2564.png
Slot
Skill 4
Level
2
Unlock
Lv.140
Kind
Passive/Active
Description
The permanent max health reduction is reduced to 15% of Kaiju No. 8's initial max health.
Berserk State · full detail
Hero id
256
Icon file
item_icon/skill/s2564.png
Slot
Skill 4
Level
3
Unlock
Lv.220
Kind
Passive/Active
Description
The effect can be used up to 3 times per battle.
When deployed together with Kikoru Shinomiya, the first time she takes fatal damage, Kaiju No. 8 will take that damage instead, activating the Berserk State without triggering the max health reduction.
Unleashed Combat Power · full detail
Hero id
257
Icon file
item_icon/skill/s2571.png
Slot
Ultimate
Level
1
Unlock
Lv.1
Kind
Ultimate
Description
Passive: Kikoru Shinomiya does not gain Energy during battle. Instead, she gains Unleashed Combat Power every time she attacks or is attacked. Additionally, for every 10% of health lost by an allied hero, Kikoru Shinomiya gains 10% Unleashed Combat Power.
Active: For every bar of Unleashed Combat Power Kikoru Shinomiya gains, she can use her Ultimate once to permanently boost her Attack Rating by 30%, Physical Pierce by 30 points, Crit Damage Amplification by 30 points, and Movement Speed by 10%. Once she has 3 bars, these bonuses are doubled. (Max 3 stacks.)
Unleashed Combat Power · full detail
Hero id
257
Icon file
item_icon/skill/s2571.png
Slot
Ultimate
Level
2
Unlock
Lv.80
Kind
Ultimate
Description
Each boost increases her Attack Rating to 40%, Physical Pierce to 35 points, Crit Damage Amplification to 35 points, and Movement Speed to 15%.
Unleashed Combat Power · full detail
Hero id
257
Icon file
item_icon/skill/s2571.png
Slot
Ultimate
Level
3
Unlock
Lv.160
Kind
Ultimate
Description
Every time the damage dealt by Kikoru Shinomiya or Kafka Hibino reaches 600% of their own Attack Rating in total, Kikoru Shinomiya gains an extra 15% Unleashed Combat Power.
Number Two - Water Skimmer · full detail
Hero id
257
Icon file
item_icon/skill/s2572.png
Slot
Skill 2
Level
1
Unlock
Lv.10
Kind
Passive/Active
Description
Kikoru Shinomiya swings her weapon, dealing damage equal to 200% of her Attack Rating to enemy units in range.
Number Two - Water Skimmer · full detail
Hero id
257
Icon file
item_icon/skill/s2572.png
Slot
Skill 2
Level
2
Unlock
Lv.20
Kind
Passive/Active
Description
Damage dealt is increased to 220% of Attack Rating.
Number Two - Water Skimmer · full detail
Hero id
257
Icon file
item_icon/skill/s2572.png
Slot
Skill 2
Level
3
Unlock
Lv.100
Kind
Passive/Active
Description
Damage dealt is increased to 250% of Attack Rating.
Number Two - Water Skimmer · full detail
Hero id
257
Icon file
item_icon/skill/s2572.png
Slot
Skill 2
Level
4
Unlock
Lv.180
Kind
Passive/Active
Description
Kikoru Shinomiya knocks down enemy units hit and reduces the damage they deal by 50% for 5s.
Number Six - Daruma Dropper · full detail
Hero id
257
Icon file
item_icon/skill/s2573.png
Slot
Skill 3
Level
1
Unlock
Lv.40
Kind
Passive/Active
Description
Kikoru Shinomiya deals multiple strikes of damage to enemies in range, each equal to 200% of her Attack Rating. Enemies hit have their Physical Resist reduced by 30 points for 6s.
Number Six - Daruma Dropper · full detail
Hero id
257
Icon file
item_icon/skill/s2573.png
Slot
Skill 3
Level
2
Unlock
Lv.120
Kind
Passive/Active
Description
Damage dealt is increased to 220% of Attack Rating.
Number Six - Daruma Dropper · full detail
Hero id
257
Icon file
item_icon/skill/s2573.png
Slot
Skill 3
Level
3
Unlock
Lv.200
Kind
Passive/Active
Description
The Physical Resist reduction is increased to 45 points.
Number One - Falling Thunder · full detail
Hero id
257
Icon file
item_icon/skill/s2574.png
Slot
Skill 4
Level
1
Unlock
Lv.60
Kind
Passive/Active
Description
Kikoru Shinomiya leaps into the air and charges up before slashing downward, dealing damage equal to 500% of her Attack Rating to enemy units in range and reducing their Energy by 300.
Number One - Falling Thunder · full detail
Hero id
257
Icon file
item_icon/skill/s2574.png
Slot
Skill 4
Level
2
Unlock
Lv.140
Kind
Passive/Active
Description
Damage dealt is increased to 550% of Attack Rating.
Number One - Falling Thunder · full detail
Hero id
257
Icon file
item_icon/skill/s2574.png
Slot
Skill 4
Level
3
Unlock
Lv.220
Kind
Passive/Active
Description
The Energy reduction is increased to 400.
Changed
Wind's Edge
Description
Thane uses his blade to eviscerate his target, stunning them temporarily and slashing them 4 times, with each slash dealing damage equal to 350% of his Attack Rating as damage. Rating. If the target dies or cannot be targeted by Thane's slashes, then the following slashes deal damage to all enemies. "Wind's Edge" targets prioritizes enemy heroes first. as targets.
Wind's Edge
Description
After using "Wind's Edge", the following Wind's Edge, Thane's next 6 Normal Attacks normal attacks deal additional extra damage equal to 10% of the target's lost health already lost by the target. Additional damage cannot exceed (capped at 600% of Thane's Attack Rating. Rating).
Maelstrom
Description
After Enemies enter the Wind Shear state for 10s after suffering from "Maelstrom", enemies suffer from "Wind Shear" for 10 seconds. Maelstrom. If an enemy's health is greater higher than 70%, then they shall will be unable to recover health. This effect cannot be removed.
Maelstrom
Description
The Each time an enemy affected by Wind Shear takes damage from Maelstrom, the percentage of health at which an the enemy affected by "Wind Shear" cannot can no longer recover health is lowered will be reduced by 5%, and can be lowered by 30% 5% (capped at most. 30%).
Dueling Blades
Description
Thane locks onto a target, swinging swings his sword, dealing sword to deal damage equal to 260% of his Attack Rating damage to nearby targets, and manifests creates a Wind Vortex. Vortex within the area. Excluding the locked-on target, other enemies are knocked outside of the Wind Vortex. When While within the Wind Vortex, Thane's Haste is increased by 30 points 30, and the enemy cannot dodge his attacks. The Wind Vortex exists lasts for 12 seconds 12s or until Thane leaves the area. Thane will not use this skill again while a Wind Vortex still exists. After using "Wind's Edge" Wind's Edge or "Winds Winds of Fury", Fury, the cooldown time for "Dueling Blades" shall of Dueling Blades will be reset.
Soulbrand
Description
欧尼斯特拔出身后的双剑,位移到敌方单位最密集的区域,对周围的敌方单位造成600%攻击力的伤害,并解放“殉死残印”,使自身进入“狂化”状态,持续13秒。处于“狂化”状态时,欧尼斯特转变为近战并获得强化普通攻击,免疫控制效果,无法施放除“瞬身穿影”外的其他主动技能,若受到的单次伤害与生命流失不超过自身初始最大生命值的1500%,则该伤害会被限制在自身3%最大生命值以内。“狂化”状态结束时,欧尼斯特会回到相对远离敌方单位的位置。 Oren draws the twin blades from his back, teleports to the area with the highest concentration of enemy units, deals damage equal to 600% of his Attack Rating to nearby enemy units, then unleashes his Martyr's Mark, entering the Berserk state for 13s. While Berserk, Oren is immune to control effects, switches to melee mode and gains an enhanced normal attack, but cannot use any active skills besides Phantom Execution. Additionally, as long as a single strike of damage or health loss does not exceed 1500% of Oren's initial max health, then that strike is capped at 3% of his max health. When the Berserk state ends, Oren returns to a position distant from enemy units.
Signature Items+2
Added
Defense Force Handgun · full detail
Hero id
256
Icon file
signature/equip_art/weapon_256.png
Max level
50
Milestones
+10: HP +8.8%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +16.8%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Magic Res. +3 · +30: HP +24%, ATK +21%, DEF +21%, Magic Resist +21%, Magic Res. +9 · +40/+50: HP +37%, ATK +33%, DEF +33%, Magic Resist +33%, Magic Res. +15
Description
A standard weapon used by Kafka Hibino as a member of the Defense Force.
Numbers Weapon 4 · full detail
Hero id
257
Icon file
signature/equip_art/weapon_257.png
Max level
50
Milestones
+10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40/+50: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11
Description
Kikoru Shinomiya's exclusive weapon. The marks across her axe tell the story of every battle she has fought against Kaiju.
Items+1~1
Added
T5 Stone Choice Chest · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/icon_bag_chest_stone_2.jpg
Quality
7
Description
Open and choose one of several rewards.
Contains
Choose one: 10 × Core of Fortitude, 10 × Core of Celerity, 10 × Core of Magic
Changed
T5 Rune Core Choice Pouch
Icon file
item_icon/misc/icon_bag_chest_stone_2.jpg item_icon/misc/icon_bag_chest_stone_2_small.jpg
Patch 1.203.01
Vyloris · 8 changes
Skill · Cruel Endeavors
Using this Ultimate skill afflicts all enemies with a "Cursed Aura". Cursed Aura. If an enemy is already afflicted by a "Cursed Aura", Cursed Aura, its duration is reset, and the enemy is dealt damage equal to 320% of her Attack Rating damage. Rating. When using this skill, Vyloris is immune to Control Effects control effects and cannot be targeted. Passive effects: All "Cursed Auras" Cursed Auras have a duration of 9 seconds, 9s, and enemies already afflicted by a "Cursed Aura" Cursed Aura lose 25% Defense, this Defense. This effect cannot be stacked or dispelled. When an enemy uses their Ultimate skill, the "Cursed Aura" is Ultimate, their Cursed Aura will be removed. Vyloris is immune to Control Effects control effects when entering the battlefield.
Skill · Cruel Endeavors #2
Damage dealt to enemies already afflicted by a "Cursed Aura" Cursed Aura is increased to 380% of her Attack Rating.
Skill · Cruel Endeavors #3
Enemies with a "Cursed Aura" Cursed Aura have their Defense reduced by 35%.
Skill · Cursed Agony
Vyloris deals damage equal to 200% of her Attack Rating damage to the closest and farthest enemies, and causes them both to lose 40% of their current Energy, also marking and additionally marks them with a "Cursed Aura". Cursed Aura. The minimum amount of Energy lost is at least 200 points. 200. If an enemy is already afflicted by a "Cursed Aura", Cursed Aura, its duration is reset.
Skill · Fatal Embrace
Vyloris uses 10% of her current health to manifest a shield of equal value, which cannot be lower than 8% of her max health and that exists for 5 seconds. Vyloris then deals damage equal to 9% of her max health damage to enemies that have a "Cursed Aura", Cursed Aura, but the damage cannot exceed 530% of her Attack Rating. Damage dealt causes enemies to deal 30% less damage for the following 7 seconds. 7s. This effect cannot be stacked.
Skill · Fatal Embrace #3
Deals damage equal to 12% of her max health damage to enemies with a "Cursed Aura". Cursed Aura. Damage cannot exceed 530% of Vyloris' Attack Rating.
Skill · Fatal Embrace #4
After using the Ultimate skill "Cruel Endeavors", her Ultimate, the current cooldown duration of the skill "Fatal Embrace" Fatal Embrace is reduced by 90%.
Skill · Everlasting Torment #4
If an enemy has a "Cursed Aura", Cursed Aura, they are unable to receive healing for the following 9 seconds 9s after they are struck by the skill "Everlasting Torment". Everlasting Torment.
Canisa & Ruke · 1 change
Story
<c>Chapter 1</c>
The slave Canisa reclined in the cell. While she couldn't say that her current life in prison was unbearable, exactly, dark doubts did still linger and distract: distract her: What exactly was her purchaser, a human mage, up to? Everyone was locked up here with nothing to do every day but be examined, with all physical changes carefully recorded.
Canisa stretched languidly, her gaze flickering across the other slaves. She'd only been here a few days, and was only now more or less familiar with the others. She spotted the figure of Ruke lurking amidst the shadows, only to find him looking right back at her. She couldn't help but glare at him, but he just smiled contemptuously and rattled his chains by shaking his glorious mane, of which he was so proud.
Despite everyone being equal prisoners here, Canisa still clearly recalled the atrocities committed by the Leonine against the Satyrs. The two clans lived at opposite ends of a tributary in Dura's Gift, and bore long-standing historical enmity. Many of Canisa's kin had perished in battle against the Leonine and, after their clan's defeat, many of those who had been taken prisoner became slaves.
So it was that Canisa had been passed through the hands of many slave traders, only to end up here.
She'd never expected to see Ruke here and, from his appearance at least, life is was not so easy for the Leonine now. Canisa held her head high in reply, but just then happened to catch sight of the skylight embedded in the ceiling.
The sun had just set, and while the sky was still ablaze with the afterglow, the Burning Plume of Obsiornis at the zenith was particularly dazzling.
Canisa woke with a start in the middle of the night. The full moon shone brightly, making it easy for her to spot Ruke's furtive actions. Ha! No wonder he'd skulked in the shadows all day, preventing anyone from getting too close—it appeared there was a small hole in the wall!
"Ahem..." Canisa cleared her throat quietly. A nearby bearfolk, lost in slumber, made an incoherent noise and rolled over irritably.
Ruke paused, his head turning immediately towards the door of the prison. When no guards were seen, he looked around and was faced with Canisa's sly smirk.
The next day, Ruke intentionally picked a fight with a nearby centaur, who eventually moved off indignantly to the opposite corner. Seeing this, Canisa immediately stood up and began to sneeringly mock Ruke, while arrogantly gathering her chains and moving across to sit beside him. The whole while, her face bore an expression which seemed to say say, "And what are you going to do about it?"
That evening, Ruke continued to subtly pry bricks from the wall using a link of his chain. He would remove each one, one before placing it gently back in the hole. In this way, although the hole in the wall appeared only the size of a single brick, in reality reality, a sizable area had been loosened.
"One big push tomorrow loosened.
"Tch. Tomorrow, all I have to do is give it a good shove and I'll be out of here! first. But you... You'll just you, big oaf, will definitely get stuck! Stuck wedged in the hole there and waiting to die ahaha!"
Canisa die."
Canisa spoke softly, watching in satisfaction as Ruke's expression darkened, as while her hand continued to toy with the loose bricks.
The third day, the corpse of a Jackalman was placed in front of the their cell door.
It transpired that he had been a prisoner one of the prisoners in another cell, cell who had caused a little trouble and taken advantage of the commotion to attack the guards. Alas, he had not considered that the heavy iron bars could have been enchanted with a terrible curse, which led to a horrible and agonizing demise. The human mage who had collected them all here place placed the Jackalman's body at the door of each cell, as a reminder to behave. The whole prison was abuzz with the news and, according to a Falkin, this Jackalman had been betrayed by another prisoner, apparently as part of some feud between their clans.
When she heard this, Canisa couldn't help but glance over at Ruke, and the two of them eyed each other suspiciously. Just then, a snake which had slithered in between the bars and wrapped itself around a Centaur's hind hoof was violently shaken off. Everyone else was distracted by this, and they grabbed torches to drive the snake off. Canisa, however, looked away and remained silent.
When night fell, the two of them began shifting the bricks once more. Neither of them said a word.
Canisa estimated that, barring any accident, it would take another three days for Ruke to be able to break through the wall. After that, she would no longer have to spare a thought about her Leonine enemy.
<c>Chapter 2</c>
An accident, however, was soon to occur.
There was something very wrong with the food today. It was like some grubs or worms had found their way into it—and thence into the body of whoever ate it.
Canisa shivered and shook her head, hoping it was just her imagination. But it didn't take long before she was wracked with a jolt of searing agony, and she felt as if all her innards cramped at once, her organs all twisting and constricting around each other. Looking around at the other prisoners, she saw their faces contorted and pained too. Was it possible they were afflicted with the same sickness? As she collapsed to the ground, Canisa gazed up at the skylight in despair, the Finch Tail constellation blurring and fading in her vision.
"C'mon, hold it together."
A gentle, supportive voice spoke in her ear. As Canisa slowly swam back to consciousness, she saw that the speaker to was unexpectedly be none other than the human mage. Shocked, she could not even muster a response, but only look around at the several torch-bearing doctors who stood nearby and surrounded the human mage, and they all seemed poised and waiting for something to happen.
"The filth in your veins will soon be cleansed, and the Ya will recover their pure humanity. Be patient just a little longer, longer; we are on the verge of ushering in a new era of peace."
His tone may have been gentle and kind, but Canisa felt as though she'd just been sucker punched. She finally understood the reason behind the constant physical monitoring.
Suddenly, a furious roar came from the prison. It was Ruke!
No, not just Ruke. The Falkin, Bearfolk, and Centaurs were roaring too... And Canisa.
A guttural guttural, despairing wail came from the throats of every prisoner as they endured the seething pain which that boiled within. They struggled to reach the human mage or even bite him, but were too exhausted. None could get close to him, let alone inflict a wound. He only looked upon them arrogantly, his expression expectant.
A final surge of regret hit Canisa, as she lamented how generations of internal Mauler conflict had caused them all to forget their greatest foe. Had they but one more ally, they would have escaped long ago. But as it was, she and Ruke did not trust the Bearfolk, nor the Centaurs, and thus they were right now reaping the consequence consequences of this distrust.
The snake undulated easily in between the iron bars. It looked at the fallen prisoners, lying in pools of blood, and closed its eyes. It inhaled long and deeply, seeming to relish the iron tang of blood in the air.
"What a rich, delicious aroma! So many humans... Such intense hatred."
"No! Not human!" Canisa screamed in silence to herself.
It was too humiliating, a Mauler warrior perishing not on the battlefield, but in a ridiculous experiment arrogantly designed to turn Maulers into humans!
The Hypogean humans!
It chuckled cruelly, as if taunting Canisa: "But your body has really changed... I wonder, if you're truly human now?"
No! No! Not human!
"No? Very well then... If you surrender yourselves to me."
<c>Chapter 3</c>
Canisa felt a little strange when she finally woke up. She turned her head, head and saw a wing erupting from her arm, a wing eerily reminiscent of those of the Falkin... She did a double take, as it didn't appear to even be her arm. As for her leg... And, uh, what about her tail?
The snake rippled into sight from behind her, flicking its forked tongue at her. Canisa couldn't help but laugh, as laugh; was this her new body? Her Mauler brethren were with her now, she could feel herself brimming with their strength! Never again would she dread the frail human form...
"Hey, your horn poked me."
Canisa looked to the other side, side and came face to face with Ruke.
They looked into each other's eyes.
Ha! Just as well. The Maulers could never really have been joined any other way.
She and Ruke would have a good long time together. Long enough to argue their fill, and settle old scores.
The next moment, Canisa was laughing as she smashed the chains with her giant Bearfolk paw, while Ruke snatched the mage's torch with his teeth and began setting the whole prison systematically alight.
"Who would want to become human?! Arrogant idiot!"
Oren · 1 change
Skill · Soulbrand
Oren draws the twin blades from his back, teleports to the area with the highest concentration of enemy units, deals damage equal to 600% of his Attack Rating to nearby enemy units, then unleashes his Martyr's Mark, entering the Berserk state for 13s. While Berserk, Oren is immune to control effects, switches to melee mode and gains an enhanced normal attack, but cannot use any active skills besides Phantom Execution. Additionally, the damage and health loss he takes cannot exceed 3% of his max health in a single strike. When the Berserk state ends, Oren returns to a position distant from enemy units. 欧尼斯特拔出身后的双剑,位移到敌方单位最密集的区域,对周围的敌方单位造成600%攻击力的伤害,并解放“殉死残印”,使自身进入“狂化”状态,持续13秒。处于“狂化”状态时,欧尼斯特转变为近战并获得强化普通攻击,免疫控制效果,无法施放除“瞬身穿影”外的其他主动技能,若受到的单次伤害与生命流失不超过自身初始最大生命值的1500%,则该伤害会被限制在自身3%最大生命值以内。“狂化”状态结束时,欧尼斯特会回到相对远离敌方单位的位置。
Skills~9
Changed
Cruel Endeavors
Description
Using this Ultimate skill afflicts all enemies with a "Cursed Aura". Cursed Aura. If an enemy is already afflicted by a "Cursed Aura", Cursed Aura, its duration is reset, and the enemy is dealt damage equal to 320% of her Attack Rating damage. Rating. When using this skill, Vyloris is immune to Control Effects control effects and cannot be targeted. Passive effects: All "Cursed Auras" Cursed Auras have a duration of 9 seconds, 9s, and enemies already afflicted by a "Cursed Aura" Cursed Aura lose 25% Defense, this Defense. This effect cannot be stacked or dispelled. When an enemy uses their Ultimate skill, the "Cursed Aura" is Ultimate, their Cursed Aura will be removed. Vyloris is immune to Control Effects control effects when entering the battlefield.
Cruel Endeavors
Description
Damage dealt to enemies already afflicted by a "Cursed Aura" Cursed Aura is increased to 380% of her Attack Rating.
Cruel Endeavors
Description
Enemies with a "Cursed Aura" Cursed Aura have their Defense reduced by 35%.
Cursed Agony
Description
Vyloris deals damage equal to 200% of her Attack Rating damage to the closest and farthest enemies, and causes them both to lose 40% of their current Energy, also marking and additionally marks them with a "Cursed Aura". Cursed Aura. The minimum amount of Energy lost is at least 200 points. 200. If an enemy is already afflicted by a "Cursed Aura", Cursed Aura, its duration is reset.
Fatal Embrace
Description
Vyloris uses 10% of her current health to manifest a shield of equal value, which cannot be lower than 8% of her max health and that exists for 5 seconds. Vyloris then deals damage equal to 9% of her max health damage to enemies that have a "Cursed Aura", Cursed Aura, but the damage cannot exceed 530% of her Attack Rating. Damage dealt causes enemies to deal 30% less damage for the following 7 seconds. 7s. This effect cannot be stacked.
Fatal Embrace
Description
Deals damage equal to 12% of her max health damage to enemies with a "Cursed Aura". Cursed Aura. Damage cannot exceed 530% of Vyloris' Attack Rating.
Fatal Embrace
Description
After using the Ultimate skill "Cruel Endeavors", her Ultimate, the current cooldown duration of the skill "Fatal Embrace" Fatal Embrace is reduced by 90%.
Everlasting Torment
Description
If an enemy has a "Cursed Aura", Cursed Aura, they are unable to receive healing for the following 9 seconds 9s after they are struck by the skill "Everlasting Torment". Everlasting Torment.
Soulbrand
Description
Oren draws the twin blades from his back, teleports to the area with the highest concentration of enemy units, deals damage equal to 600% of his Attack Rating to nearby enemy units, then unleashes his Martyr's Mark, entering the Berserk state for 13s. While Berserk, Oren is immune to control effects, switches to melee mode and gains an enhanced normal attack, but cannot use any active skills besides Phantom Execution. Additionally, the damage and health loss he takes cannot exceed 3% of his max health in a single strike. When the Berserk state ends, Oren returns to a position distant from enemy units. 欧尼斯特拔出身后的双剑,位移到敌方单位最密集的区域,对周围的敌方单位造成600%攻击力的伤害,并解放“殉死残印”,使自身进入“狂化”状态,持续13秒。处于“狂化”状态时,欧尼斯特转变为近战并获得强化普通攻击,免疫控制效果,无法施放除“瞬身穿影”外的其他主动技能,若受到的单次伤害与生命流失不超过自身初始最大生命值的1500%,则该伤害会被限制在自身3%最大生命值以内。“狂化”状态结束时,欧尼斯特会回到相对远离敌方单位的位置。
Items+6
Added
Hero Choice Chest · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/item_87.jpg
Quality
9
Description
Open to acquire any of the following heroes
Contains
Choose one: Raoul, Crassio, Icariel, Randle, Flora
Soulstones (Kaiju No. 8) · full detail
Category
SoulStone
Icon file
hero_icon/MonsterE.jpg
Quality
5
Description
Collect 60 Soulstones to summon Kaiju No. 8.
Contains
—
Soulstones (Kikoru) · full detail
Category
SoulStone
Icon file
hero_icon/Kikoru.jpg
Quality
5
Description
Collect 60 Soulstones to summon Kikoru Shinomiya.
Contains
—
Kafka Hibino Chest · full detail
Category
Consumable
Kind
Treasure
Icon file
item_icon/misc/icon_bag_herobox.jpg
Quality
9
Contains
—
Kikoru Shinomiya Chest · full detail
Category
Consumable
Kind
Treasure
Icon file
item_icon/misc/icon_bag_herobox.jpg
Quality
9
Contains
—
Epic Emblem Choice Chest · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/item_618.jpg
Quality
50
Description
Open and choose one of several rewards.
Contains
Choose one: Epic Dragonspeak Emblem, Epic Light Emblem, Epic Might Emblem, Epic Nature Emblem, Epic Death Emblem, Epic Divinity Emblem, Epic Chaos Emblem, Epic Space Emblem
Campaign+1
Added
Temple of Mirror Lake · full detail
Chapter
85
Stages
60
Rank required
101
Enemy level
2016 → 2030
Gold per hour
37800
Exp per hour
5041260
Essence per hour
48.3
Idle Rewards+60
Added
85-1 · full detail
Enemy level
2016
Gold per hour
37800
Exp per hour
4912020
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-2 · full detail
Enemy level
2016
Gold per hour
37800
Exp per hour
4912020
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-3 · full detail
Enemy level
2016
Gold per hour
37800
Exp per hour
4912020
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-4 · full detail
Enemy level
2016
Gold per hour
37800
Exp per hour
4912020
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-5 · full detail
Enemy level
2017
Gold per hour
37800
Exp per hour
4921200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-6 · full detail
Enemy level
2017
Gold per hour
37800
Exp per hour
4921200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-7 · full detail
Enemy level
2017
Gold per hour
37800
Exp per hour
4921200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-8 · full detail
Enemy level
2017
Gold per hour
37800
Exp per hour
4921200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-9 · full detail
Enemy level
2018
Gold per hour
37800
Exp per hour
4930200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-10 · full detail
Enemy level
2018
Gold per hour
37800
Exp per hour
4930200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-11 · full detail
Enemy level
2018
Gold per hour
37800
Exp per hour
4930200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-12 · full detail
Enemy level
2018
Gold per hour
37800
Exp per hour
4930200
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-13 · full detail
Enemy level
2019
Gold per hour
37800
Exp per hour
4939380
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-14 · full detail
Enemy level
2019
Gold per hour
37800
Exp per hour
4939380
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-15 · full detail
Enemy level
2019
Gold per hour
37800
Exp per hour
4939380
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-16 · full detail
Enemy level
2019
Gold per hour
37800
Exp per hour
4939380
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-17 · full detail
Enemy level
2020
Gold per hour
37800
Exp per hour
4948560
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-18 · full detail
Enemy level
2020
Gold per hour
37800
Exp per hour
4948560
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-19 · full detail
Enemy level
2020
Gold per hour
37800
Exp per hour
4948560
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-20 · full detail
Enemy level
2020
Gold per hour
37800
Exp per hour
4948560
Essence per hour
48.3
Rank required
101
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-21 · full detail
Enemy level
2021
Gold per hour
37800
Exp per hour
4957740
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-22 · full detail
Enemy level
2021
Gold per hour
37800
Exp per hour
4957740
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-23 · full detail
Enemy level
2021
Gold per hour
37800
Exp per hour
4957740
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-24 · full detail
Enemy level
2021
Gold per hour
37800
Exp per hour
4957740
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-25 · full detail
Enemy level
2022
Gold per hour
37800
Exp per hour
4966920
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-26 · full detail
Enemy level
2022
Gold per hour
37800
Exp per hour
4966920
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-27 · full detail
Enemy level
2022
Gold per hour
37800
Exp per hour
4966920
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-28 · full detail
Enemy level
2022
Gold per hour
37800
Exp per hour
4966920
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-29 · full detail
Enemy level
2023
Gold per hour
37800
Exp per hour
4976280
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-30 · full detail
Enemy level
2023
Gold per hour
37800
Exp per hour
4976280
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-31 · full detail
Enemy level
2023
Gold per hour
37800
Exp per hour
4976280
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-32 · full detail
Enemy level
2023
Gold per hour
37800
Exp per hour
4976280
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-33 · full detail
Enemy level
2024
Gold per hour
37800
Exp per hour
4985460
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-34 · full detail
Enemy level
2024
Gold per hour
37800
Exp per hour
4985460
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-35 · full detail
Enemy level
2024
Gold per hour
37800
Exp per hour
4985460
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-36 · full detail
Enemy level
2024
Gold per hour
37800
Exp per hour
4985460
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-37 · full detail
Enemy level
2025
Gold per hour
37800
Exp per hour
4994640
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-38 · full detail
Enemy level
2025
Gold per hour
37800
Exp per hour
4994640
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-39 · full detail
Enemy level
2025
Gold per hour
37800
Exp per hour
4994640
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-40 · full detail
Enemy level
2025
Gold per hour
37800
Exp per hour
4994640
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-41 · full detail
Enemy level
2026
Gold per hour
37800
Exp per hour
5004000
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-42 · full detail
Enemy level
2026
Gold per hour
37800
Exp per hour
5004000
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-43 · full detail
Enemy level
2026
Gold per hour
37800
Exp per hour
5004000
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-44 · full detail
Enemy level
2026
Gold per hour
37800
Exp per hour
5004000
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-45 · full detail
Enemy level
2027
Gold per hour
37800
Exp per hour
5013360
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-46 · full detail
Enemy level
2027
Gold per hour
37800
Exp per hour
5013360
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-47 · full detail
Enemy level
2027
Gold per hour
37800
Exp per hour
5013360
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-48 · full detail
Enemy level
2027
Gold per hour
37800
Exp per hour
5013360
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-49 · full detail
Enemy level
2028
Gold per hour
37800
Exp per hour
5022540
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
85-50 · full detail
Enemy level
2028
Gold per hour
37800
Exp per hour
5022540
Essence per hour
48.3
Rank required
102
Drops
Player EXP 86400/h, Poe Coins 22.93/h, Class Exclusive Artifact Fragment 0.35/h, Elemental Shard 1.25/h, Elemental Core 0.62/h, Invigorating Essence 6.67/h, Bait 0.83/h
10 more not shown GET /api/afk-arena/history Pro API key required
Where to Farm~1
Changed
Hero EXP
Best rate
4902840 → 5041260
Best stage
84-57 → 85-57
Towers~7
Changed
King's Tower 3201–3300
Floors
3201–3250 → 3201–3300
Power to
228181000000.0 → 245907000000.0
Rewards
4800 9600 × Diamonds, 282750000 565500000 × Gold, 7500 15000 × Hero's Essence, 1350 2700 × Rare Hero Soulstone, 150 300 × Elite Hero Soulstone
Tower of Light 1901–1950
Floors
1901–1920 → 1901–1950
Power to
431004000000.0 → 500568000000.0
Rewards
4800000 12000000 × Gold, 4800 12000 × Common Enhancement Tokens, 10 25 × Stargazer Scroll, 8000 20000 × Hero's Essence, 10 30 × Fortuitous Emblem Choice Chest, 10 20 × Light Emblem
Brutal Citadel 1901–1950
Floors
1901–1920 → 1901–1950
Power to
431004000000.0 → 500568000000.0
Rewards
4800000 12000000 × Gold, 4800 12000 × Common Enhancement Tokens, 10 25 × Stargazer Scroll, 8000 20000 × Hero's Essence, 10 30 × Fortuitous Emblem Choice Chest, 10 20 × Might Emblem
World Tree 1901–1950
Floors
1901–1920 → 1901–1950
Power to
431004000000.0 → 500568000000.0
Rewards
4800000 12000000 × Gold, 4800 12000 × Common Enhancement Tokens, 10 25 × Stargazer Scroll, 8000 20000 × Hero's Essence, 10 30 × Fortuitous Emblem Choice Chest, 10 20 × Nature Emblem
Forsaken Necropolis 1901–1950
Floors
1901–1920 → 1901–1950
Power to
431004000000.0 → 500568000000.0
Rewards
4800000 12000000 × Gold, 4800 12000 × Common Enhancement Tokens, 10 25 × Stargazer Scroll, 8000 20000 × Hero's Essence, 10 30 × Fortuitous Emblem Choice Chest, 10 20 × Death Emblem
Celestial Sanctum 1201–1300
Floors
1201–1280 → 1201–1300
Power to
55074706527 → 60851799657
Rewards
19200000 24000000 × Gold, 19200 24000 × Common Enhancement Tokens, 40 50 × Stargazer Scroll, 32000 40000 × Hero's Essence, 40 50 × Fortuitous Emblem Choice Chest, 40 50 × Divinity Emblem
Infernal Fortress 1201–1300
Floors
1201–1280 → 1201–1300
Power to
55074706527 → 60851799657
Rewards
19200000 24000000 × Gold, 19200 24000 × Common Enhancement Tokens, 40 50 × Stargazer Scroll, 32000 40000 × Hero's Essence, 40 50 × Fortuitous Emblem Choice Chest, 40 50 × Chaos Emblem
Patch 1.202.01
Added Oren
Skills+13
Added
Soulbrand · full detail
Hero id
255
Icon file
item_icon/skill/s2551.png
Slot
Ultimate
Level
1
Unlock
Lv.1
Kind
Ultimate
Description
Oren draws the twin blades from his back, teleports to the area with the highest concentration of enemy units, deals damage equal to 600% of his Attack Rating to nearby enemy units, then unleashes his Martyr's Mark, entering the Berserk state for 13s. While Berserk, Oren is immune to control effects, switches to melee mode and gains an enhanced normal attack, but cannot use any active skills besides Phantom Execution. Additionally, the damage and health loss he takes cannot exceed 3% of his max health in a single strike. When the Berserk state ends, Oren returns to a position distant from enemy units.
Soulbrand · full detail
Hero id
255
Icon file
item_icon/skill/s2551.png
Slot
Ultimate
Level
2
Unlock
Lv.80
Kind
Ultimate
Description
While Berserk, Oren's Attack Rating is increased by 100%, and 80% of the damage he deals is converted into healing for himself.
Soulbrand · full detail
Hero id
255
Icon file
item_icon/skill/s2551.png
Slot
Ultimate
Level
3
Unlock
Lv.160
Kind
Ultimate
Description
While Berserk, for every 2 strikes of damage Oren deals, his Attack Speed permanently increases by 3 points (with a max Attack Speed boost of 30 points gained in this way).
Blade Barrage · full detail
Hero id
255
Icon file
item_icon/skill/s2552.png
Slot
Skill 2
Level
1
Unlock
Lv.10
Kind
Passive/Active
Description
Oren throws multiple daggers in a fan-shaped area to the front, each dagger dealing damage equal to 100% of his Attack Rating to enemy units. If an enemy unit is hit by multiple daggers, daggers other than the first will deal 20% less damage.
Blade Barrage · full detail
Hero id
255
Icon file
item_icon/skill/s2552.png
Slot
Skill 2
Level
2
Unlock
Lv.20
Kind
Passive/Active
Description
The damage each dagger deals is increased to 130% of Oren's Attack Rating.
Blade Barrage · full detail
Hero id
255
Icon file
item_icon/skill/s2552.png
Slot
Skill 2
Level
3
Unlock
Lv.100
Kind
Passive/Active
Description
This skill deals 60% more damage to enemy units that have Huntsman's Marks.
Blade Barrage · full detail
Hero id
255
Icon file
item_icon/skill/s2552.png
Slot
Skill 2
Level
4
Unlock
Lv.180
Kind
Passive/Active
Description
While Berserk, 80% of the damage Oren deals is converted into a permanent shield (with a max shield value equal to 300% of Oren's max health).
Explosive Draw · full detail
Hero id
255
Icon file
item_icon/skill/s2553.png
Slot
Skill 3
Level
1
Unlock
Lv.40
Kind
Passive/Active
Description
Oren infuses power into his bow and shoots an Explosive Arrow toward the area with the highest concentration of enemy units, dealing damage equal to 200% of his Attack Rating to enemy units in its path. The arrow explodes upon reaching its destination, dealing damage equal to 350% of Attack Rating to enemy units in range.
Explosive Draw · full detail
Hero id
255
Icon file
item_icon/skill/s2553.png
Slot
Skill 3
Level
2
Unlock
Lv.120
Kind
Passive/Active
Description
The damage dealt to enemy units in the arrow's path and the explosion damage are increased to 250% and 450% of Oren's Attack Rating, respectively.
Explosive Draw · full detail
Hero id
255
Icon file
item_icon/skill/s2553.png
Slot
Skill 3
Level
3
Unlock
Lv.200
Kind
Passive/Active
Description
The damage dealt to enemy units in the arrow's path and the explosion damage are increased to 350% and 550% of Oren's Attack Rating, respectively. Enemy units hit along the arrow's path will be knocked back toward its destination.
Phantom Execution · full detail
Hero id
255
Icon file
item_icon/skill/s2554.png
Slot
Skill 4
Level
1
Unlock
Lv.60
Kind
Passive/Active
Description
Passive: Oren's attacks apply 1 stack of Huntsman's Mark to enemy units on hit (max 3 stacks). While Berserk, whenever an enemy unit's health drops below 15% of their max health, Oren will teleport behind the unit and execute it, then deal an extra strike of equal damage to all enemy units surrounding the target (max damage of 800% of Attack Rating). Oren then returns to his original position. For each stack of Huntsman's Mark on an enemy unit, the threshold for triggering execution increases by 4%. If the target is a boss, Oren instead deals a single strike of damage equal to 1000% of his Attack Rating, and for the next 10s, the damage and health loss the boss takes is increased by 70%.
Phantom Execution · full detail
Hero id
255
Icon file
item_icon/skill/s2554.png
Slot
Skill 4
Level
2
Unlock
Lv.140
Kind
Passive/Active
Description
Each stack of Huntsman's Mark also reduces the enemy unit's Vitality by 15 points.
Phantom Execution · full detail
Hero id
255
Icon file
item_icon/skill/s2554.png
Slot
Skill 4
Level
3
Unlock
Lv.220
Kind
Passive/Active
Description
Oren's other attacks can also execute enemy summons when their health drops below 15% of max health.
Signature Items+1
Added
Thorned Cutlass · full detail
Hero id
255
Icon file
signature/equip_art/weapon_255.png
Max level
40
Unlocks
+10, +20, +30, +40
Milestones
+10: HP +6.6%, ATK +7.7%, DEF +7.7%, Magic Resist +7.7% · +20: HP +12.6%, ATK +14.7%, DEF +14.7%, Magic Resist +14.7%, Crit +4, Magic Crit +4 · +30: HP +18%, ATK +21%, DEF +21%, Magic Resist +21%, Crit +8, Magic Crit +8 · +40: HP +28%, ATK +33%, DEF +33%, Magic Resist +33%, Crit +11, Magic Crit +11
Description
Oren spent a fortune to have this cutlass commissioned. Sharp thorns adorn its grip, making it virtually impossible for anyone else to handle the blade, but Oren wields it with total mastery. While years of unrelenting battle have carved scars in the steel, its edge remains as keen as ever.
Items+16~2
Added
Reward Choice Chest · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/item_87.jpg
Quality
9
Description
Open and choose one of several rewards.
Soulstones (Oren) · full detail
Category
SoulStone
Icon file
hero_icon/Colonel.jpg
Quality
5
Description
Collect 60 Soulstones to summon Oren.
Highborn Dragon Chest · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/dragon_box.jpg
Quality
9
Description
Open and choose one of several rewards.
T5 Rune Core Choice (S) · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/icon_bag_chest_stone_2.jpg
Quality
7
Description
Open and choose one of several rewards.
Stone of Fortitude · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_1.jpg
Quality
7
Description
Grants 2 Stones of Fortitude upon purchase.
Stone of Celerity · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_3.jpg
Quality
7
Description
Grants 2 Stones of Celerity upon purchase.
Stone of Magic · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_2.jpg
Quality
7
Description
Grants 2 Stones of Magic upon purchase.
Stone of Fortitude · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_1.jpg
Quality
7
Description
Grants 3 Stones of Fortitude upon purchase.
Stone of Celerity · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_3.jpg
Quality
7
Description
Grants 3 Stones of Celerity upon purchase.
Stone of Magic · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_2.jpg
Quality
7
Description
Grants 3 Stones of Magic upon purchase.
Stone of Fortitude · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_1.jpg
Quality
7
Description
Grants 5 Stones of Fortitude upon purchase.
Stone of Celerity · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_3.jpg
Quality
7
Description
Grants 5 Stones of Celerity upon purchase.
Stone of Magic · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_2.jpg
Quality
7
Description
Grants 5 Stones of Magic upon purchase.
Stone of Fortitude · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_1.jpg
Quality
7
Description
Grants 15 Stones of Fortitude upon purchase.
Stone of Celerity · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_3.jpg
Quality
7
Description
Grants 15 Stones of Celerity upon purchase.
Stone of Magic · full detail
Category
Consumable
Kind
Consumable
Icon file
item_icon/misc/equip_quality_2.jpg
Quality
7
Description
Grants 15 Stones of Magic upon purchase.
Changed
Honorable Elite Hero Soulstone
Description
Collect 60 Honorable Elite Hero Soulstones to randomly summon an Honorable a current Monthly Hero of the month (from all Awakened, Celestial and Hypogean heroes, and the following Elite heroes).
Honorable Elite Hero Card
Description
Open to summon a random Elite or Awakened hero from this month's Honorable the current Monthly Heroes.
Patch 1.201.01
Tracking started