Blue Protocol: Star Resonance · Class

Shield Knight

✨Light⚔Melee
Light, Melee
Shield Knight

Identity

Skills17

Skills

Blade of JusticeNormal Attack
Holy Sigil Resource required to cast Special Attacks and some Expertise. There are 5 initial Holy Sigils. Each Holy Sigil enters a 10s CD after being consumed, and generates 10 Photon Energy. Photon Energy Resource required to cast some Expertise, starting at a max of 100. Basic Attack: Blade of Justice Unleashes a 3-hit sword combo followed by a Swing, each hit dealing Attack DMG.
Valor BashSpecial
Consumes 1 Holy Sigil to deliver a powerful shield bash to enemies in front, dealing Attack DMG and increasing your Armor, stacking up to 3 times. Tips: Monitor the Armor buff from Valor Bash and try to keep it active at all times.
Vanguard StrikeTalent
Consumes 1 Holy Sigil. After a brief charge, performs a fierce sweep forward, dealing Attack DMG and gaining 2 stacks of Lightforged Barrier. Lightforged Barrier: Each stack increases max HP by 2%, up to 10 stacks. Taking any DMG consumes 1 stack. The Barrier lasts 25s or until all stacks are consumed. Gaining a new stack refreshes the duration. Tips: Maintain high stacks of Lightforged Barrier while weaving in attacks. Pay attention to the use of Vanguard Hunt to trigger bonus effects.
Radiant InfusionUltimate
Unleashes holy energy to strike nearby enemies, dealing Attack DMG and inflicting Dazzle for 5s. Grants a Radiant Shield equal to 300% ATK. For the next 10s, instantly refreshes 1 Holy Sigil for every 2s (prioritizing the Holy Sigil with the longest remaining CD), and generates 10 Photon Energy each time. Radiant Shield: Infuses the Shield with light, absorbing 50% of incoming DMG. The effect can stack absorption and reset duration when the Skill is reused. Max absorption cannot exceed 100% of Max HP. Tips: Instantly boosts survivability and generates Holy Sigil and Photon Energy. Time the casts wisely.
Shield TossSkill
Spins and throws a shield, dealing Attack DMG to enemies hit, interrupting them, and reducing all DMG they deal to the caster for the next 10s. Tips: While improving survivability, it performs well in multi-target situations with its wide-area DMG. Cast it according to your survival conditions or the battle environment.
Shield TossTalent
Shield Toss consumes Photon Energy to hurl a spinning shield, dealing Attack DMG to enemies it hits, interrupting them and reducing all damage they deal to the caster for a duration.
Divine CircleSkill
Creates a holy zone beneath your feet, healing yourself every second and healing allies in the area slightly, dealing Attack DMG to enemies. Tips: Great for sustained DMG and healing. Try to cover as much area as possible.
JudgmentSkill
Consumes 45 Photon Energy to call down a blast of holy light on the target area, dealing Attack DMG and healing yourself based on HP lost (minimum heal: 5% of Max HP). Tips: Cast when your HP is low—but not critically low—to maximize healing while staying safe.
Scorching JudgmentTalent
ReckoningSkill
Consumes 2 Holy Sigils. Performs a fiery blade strike at all nearby enemies, dealing Attack DMG. Tips: Powerful offensive skill. Use when survivability is not an issue.
Inferno ReckonTalent
Empowered Reckoning deals 2 times the normal DMG of Reckoning, starts at 250% Crit DMG, and does not consume Holy Sigils, but still generates Holy Energy.
Aegis WardSkill
Summons Aegis Ward to shield yourself, automatically countering Lethal Skills while increasing Armor and DMG Reduction. If you take lethal DMG while this effect is active, the effect is consumed to prevent death and immediately restore 25% HP. Tips: Powerful Resistance effect combined with death prevention, extremely valuable when facing extreme survival threats.
CondemnTalent
Deals Attack DMG equal to 200% ATK to the enemy (which scales with the Level/Tier of Basic Attack).
Enhanced CondemnTalent
Enhanced Condemn, whose DMG is equal to 2times that of Condemn.
Zeal CrusadeSkill
Consumes up to 8 stacks of Lightforged Barrier, summoning continuous radiant energy to spiral rapidly around you. Each second, it deals Attack DMG to nearby enemies (interval affected by Attack Speed) and grants 1 stack of Lightforged Barrier. Each time it deals DMG to 1 target, restores 1% max HP (up to 5%). When activated, each stack of Lightforged Barrier adds 2s to the duration, up to a maximum of 16s. Lightforged Barrier: Max HP +2% with each stack. Lightforged Barrier stacks up to 10 times. Any incoming DMG consumes 1 stack. The effect lasts 25s or until all stacks are consumed. Duration resets each time a new stack is gained. Tips: Cast Lightforged Barrier to deal DMG and heal. Cast the skill when Lightforged Barrier is fully stacked to achieve excellent defense and burst potential.
RadianceSkill
Gains unwavering resolve and throws 5 shields at the enemies within 10m (closest first), dealing Attack DMG and interrupting them. Afterward, throws 1 time every 2s and gains 10 Photon Energy each time. For the next 10s, each instance of damage taken is reduced by a percentage of the caster's Max HP, and the caster automatically counters Lethal Skill. Tips: This skill requires no Photon Energy or Holy Sigil to cast and provides solid survivability, making it suitable as an opener.
Sacred BladeSkill
Consumes 3 Holy Sigils, summoning a sword from beneath the target's feet to deal Attack DMG to the target, while gaining 5 stacks of Lightforged Barrier. Lightforged Barrier: Each stack increases the final Max HP by 2%. You can have up to 10 stacks of Lightforged Barrier, and any damage taken will consume 1 stack. It lasts for 25s or until all stacks are consumed, and the duration resets each time a stack is gained. Tips: While having considerable damage capability, it can efficiently replenish Lightforged Barrier.

About

Wields a Sword and Shield, excelling in close-range combat. Wears radiant lightforged armor, boasting exceptional defense and self-healing.

How Shield Knight compares · vs 9 all Classes

Skills17
61st percentile · rank 4 of 9 · cohort median 16 (+6%)

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Unchanged since August 4, 2026 · GET /star-resonance/history/12

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