Rise of Kingdoms Talent Trees

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945 talent trees

NameTreeRankPowerEffect
Call of the PackInfantry1300If this commander's troop has less than 50% units remaining, it gains 2% Defense.
Call of the PackInfantry2600If this commander's troop has less than 50% units remaining, it gains 4% Defense.
Call of the PackInfantry3900If this commander's troop has less than 50% units remaining, it gains 6% Defense.
Call of the PackInfantry41200If this commander's troop has less than 50% units remaining, it gains 8% Defense.
Call of the PackInfantry51500If this commander's troop has less than 50% units remaining, it gains 10% Defense.
Double-Headed AxeInfantry1300This commander's troop deals 0.5% more normal damage.
Double-Headed AxeInfantry2600This commander's troop deals 1% more normal damage.
Double-Headed AxeInfantry3900This commander's troop deals 1.5% more normal damage.
Double-Headed AxeInfantry41200This commander's troop deals 2% more normal damage.
Double-Headed AxeInfantry51500This commander's troop deals 2.5% more normal damage.
Undying FuryInfantry1300Whenever this commander's troop launches a basic attack, it gains 3 extra Rage.
Undying FuryInfantry2600Whenever this commander's troop launches a basic attack, it gains 6 extra Rage.
Undying FuryInfantry3900Whenever this commander's troop launches a basic attack, it gains 9 extra Rage.
Undying FuryInfantry41200Whenever this commander's troop launches a basic attack, it gains 12 extra Rage.
Undying FuryInfantry51500Whenever this commander's troop launches a basic attack, it gains 15 extra Rage.
Iron SpearInfantry1300This commander's infantry units deal 3% more damage to cavalry units.
Iron SpearInfantry2600This commander's infantry units deal 6% more damage to cavalry units.
Iron SpearInfantry3900This commander's infantry units deal 9% more damage to cavalry units.
Iron SpearInfantry41200This commander's infantry units deal 12% more damage to cavalry units.
Iron SpearInfantry51500This commander's infantry units deal 15% more damage to cavalry units.
Strong of BodyInfantry1300This commander's infantry units gain 2% Health.
Strong of BodyInfantry2600This commander's infantry units gain 4% Health.
Strong of BodyInfantry3900This commander's infantry units gain 6% Health.
Strong of BodyInfantry41200This commander's infantry units gain 8% Health.
Strong of BodyInfantry51500This commander's infantry units gain 10% Health.
Fleet Of FootInfantry1300This commander's infantry units gain 2% March Speed.
Fleet Of FootInfantry2600This commander's infantry units gain 4% March Speed.
Fleet Of FootInfantry3900This commander's infantry units gain 6% March Speed.
Fleet Of FootInfantry41200This commander's infantry units gain 8% March Speed.
Fleet Of FootInfantry51500This commander's infantry units gain 10% March Speed.
Hold The LineInfantry1300If this commander's troop contains only infantry units, whenever it is hit with a basic attack it has a 10% chance to take 5% less damage for the next 2 seconds. Cooldown: 3 seconds.
Hold The LineInfantry2600If this commander's troop contains only infantry units, whenever it is hit with a basic attack it has a 10% chance to take 10% less damage for the next 2 seconds. Cooldown: 3 seconds.
Hold The LineInfantry3900If this commander's troop contains only infantry units, whenever it is hit with a basic attack it has a 10% chance to take 15% less damage for the next 2 seconds. Cooldown: 3 seconds.
Hold The LineInfantry41200If this commander's troop contains only infantry units, whenever it is hit with a basic attack it has a 10% chance to take 20% less damage for the next 2 seconds. Cooldown: 3 seconds.
Hold The LineInfantry51500If this commander's troop contains only infantry units, whenever it is hit with a basic attack it has a 10% chance to take 25% less damage for the next 2 seconds. Cooldown: 3 seconds.
Snare of ThornsInfantry1300Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's March Speed by 5% for 2 seconds. Cooldown: 3 seconds.
Snare of ThornsInfantry2600Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's March Speed by 10% for 2 seconds. Cooldown: 3 seconds.
Snare of ThornsInfantry3900Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's March Speed by 15% for 2 seconds. Cooldown: 3 seconds.
Snare of ThornsInfantry41200Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's March Speed by 20% for 2 seconds. Cooldown: 3 seconds.
Snare of ThornsInfantry51500Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's March Speed by 25% for 2 seconds. Cooldown: 3 seconds.
Elite SoldiersInfantry1300If this commander's troop contains only infantry units, it gains 0.5% Attack, Defense, and Health.
Elite SoldiersInfantry2600If this commander's troop contains only infantry units, it gains 1% Attack, Defense, and Health.
Elite SoldiersInfantry3900If this commander's troop contains only infantry units, it gains 1.5% Attack, Defense, and Health.
Elite SoldiersInfantry41200If this commander's troop contains only infantry units, it gains 2% Attack, Defense, and Health.
Elite SoldiersInfantry51500If this commander's troop contains only infantry units, it gains 2.5% Attack, Defense, and Health.
Full QuiverArcher1300This commander's archer units gain 1% Attack.
Full QuiverArcher2600This commander's archer units gain 2% Attack.
Full QuiverArcher3900This commander's archer units gain 3% Attack.
Full QuiverArcher41200This commander's archer units gain 4% Attack.
Full QuiverArcher51500This commander's archer units gain 5% Attack.
Arrows NockedArcher1300If this commander's troop has less than 50% units remaining, it gains 3% Attack.
Arrows NockedArcher2600If this commander's troop has less than 50% units remaining, it gains 6% Attack.
Arrows NockedArcher3900If this commander's troop has less than 50% units remaining, it gains 9% Attack.
Arrows NockedArcher41200If this commander's troop has less than 50% units remaining, it gains 12% Attack.
Arrows NockedArcher51500If this commander's troop has less than 50% units remaining, it gains 15% Attack.
Rapid FireArcher1300This commander's troop deals 0.5% more normal damage.
Rapid FireArcher2600This commander's troop deals 1% more normal damage.
Rapid FireArcher3900This commander's troop deals 1.5% more normal damage.
Rapid FireArcher41200This commander's troop deals 2% more normal damage.
Rapid FireArcher51500This commander's troop deals 2.5% more normal damage.
Armed And ArmoredArcher1300This commander's archer units gain 1% Health.
Armed And ArmoredArcher2600This commander's archer units gain 2% Health.
Armed And ArmoredArcher3900This commander's archer units gain 3% Health.
Armed And ArmoredArcher41200This commander's archer units gain 4% Health.
Armed And ArmoredArcher51500This commander's archer units gain 5% Health.
Thumb RingArcher1300This commander's archer units deal 3% more damage to infantry units.
Thumb RingArcher2600This commander's archer units deal 6% more damage to infantry units.
Thumb RingArcher3900This commander's archer units deal 9% more damage to infantry units.
Thumb RingArcher41200This commander's archer units deal 12% more damage to infantry units.
Thumb RingArcher51500This commander's archer units deal 15% more damage to infantry units.
Razor SharpArcher1300Whenever this commander's troop launches a basic attack, it gains 3 extra Rage.
Razor SharpArcher2600Whenever this commander's troop launches a basic attack, it gains 6 extra Rage.
Razor SharpArcher3900Whenever this commander's troop launches a basic attack, it gains 9 extra Rage.
Razor SharpArcher41200Whenever this commander's troop launches a basic attack, it gains 12 extra Rage.
Razor SharpArcher51500Whenever this commander's troop launches a basic attack, it gains 15 extra Rage.
Phoenix-Tail ArrowsArcher1300If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to deal extra direct damage to the target (Damage Factor 50). Cooldown: 3 seconds.
Phoenix-Tail ArrowsArcher2600If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to deal extra direct damage to the target (Damage Factor 100). Cooldown: 3 seconds.
Phoenix-Tail ArrowsArcher3900If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to deal extra direct damage to the target (Damage Factor 150). Cooldown: 3 seconds.
Phoenix-Tail ArrowsArcher41200If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to deal extra direct damage to the target (Damage Factor 200). Cooldown: 3 seconds.
Phoenix-Tail ArrowsArcher51500If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to deal extra direct damage to the target (Damage Factor 250). Cooldown: 3 seconds.
Venomous StingArcher1300This commander's troop deals 2% more skill damage.
Venomous StingArcher2600This commander's troop deals 4% more skill damage.
Venomous StingArcher3900This commander's troop deals 6% more skill damage.
Venomous StingArcher41200This commander's troop deals 8% more skill damage.
Venomous StingArcher51500This commander's troop deals 10% more skill damage.
Whistling ArrowsArcher1300If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to gain a 5% bonus to damage dealt for 2 seconds. Cooldown: 3 seconds.
Whistling ArrowsArcher2600If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to gain a 10% bonus to damage dealt for 2 seconds. Cooldown: 3 seconds.
Whistling ArrowsArcher3900If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to gain a 15% bonus to damage dealt for 2 seconds. Cooldown: 3 seconds.
Whistling ArrowsArcher41200If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to gain a 20% bonus to damage dealt for 2 seconds. Cooldown: 3 seconds.
Whistling ArrowsArcher51500If this commander's troop contains only archer units, whenever it launches a basic attack it has a 10% chance to gain a 25% bonus to damage dealt for 2 seconds. Cooldown: 3 seconds.
Dragon SaberCavalry1300This commander's troop deals 0.5% more normal damage.
Dragon SaberCavalry2600This commander's troop deals 1% more normal damage.
Dragon SaberCavalry3900This commander's troop deals 1.5% more normal damage.
Dragon SaberCavalry41200This commander's troop deals 2% more normal damage.
Dragon SaberCavalry51500This commander's troop deals 2.5% more normal damage.
HalberdCavalry1300This commander's cavalry units deal 3% more damage to archer units.
HalberdCavalry2600This commander's cavalry units deal 6% more damage to archer units.
HalberdCavalry3900This commander's cavalry units deal 9% more damage to archer units.
HalberdCavalry41200This commander's cavalry units deal 12% more damage to archer units.
HalberdCavalry51500This commander's cavalry units deal 15% more damage to archer units.
ChargeCavalry1300If this commander's troop has less than 50% units remaining, it gains 10% March Speed.
ChargeCavalry2600If this commander's troop has less than 50% units remaining, it gains 20% March Speed.
ChargeCavalry3900If this commander's troop has less than 50% units remaining, it gains 30% March Speed.
ChargeCavalry41200If this commander's troop has less than 50% units remaining, it gains 40% March Speed.
ChargeCavalry51500If this commander's troop has less than 50% units remaining, it gains 50% March Speed.
GaleaCavalry1300This commander's cavalry units gain 1% Health.
GaleaCavalry2600This commander's cavalry units gain 2% Health.
GaleaCavalry3900This commander's cavalry units gain 3% Health.
GaleaCavalry41200This commander's cavalry units gain 4% Health.
GaleaCavalry51500This commander's cavalry units gain 5% Health.
Undying FuryCavalry1300Whenever this commander's troop launches a basic attack, it gains 3 extra Rage.
Undying FuryCavalry2600Whenever this commander's troop launches a basic attack, it gains 6 extra Rage.
Undying FuryCavalry3900Whenever this commander's troop launches a basic attack, it gains 9 extra Rage.
Undying FuryCavalry41200Whenever this commander's troop launches a basic attack, it gains 12 extra Rage.
Undying FuryCavalry51500Whenever this commander's troop launches a basic attack, it gains 15 extra Rage.
DisarmCavalry1300Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's Attack by 5% for 2 seconds. Cooldown: 3 seconds.
DisarmCavalry2600Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's Attack by 10% for 2 seconds. Cooldown: 3 seconds.
DisarmCavalry3900Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's Attack by 15% for 2 seconds. Cooldown: 3 seconds.
DisarmCavalry41200Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's Attack by 20% for 2 seconds. Cooldown: 3 seconds.
DisarmCavalry51500Whenever this commander's troop launches a basic attack, it has a 10% chance to reduce the target's Attack by 25% for 2 seconds. Cooldown: 3 seconds.
Emblazoned ShieldCavalry1300This commander's troop takes 3% less skill damage.
Emblazoned ShieldCavalry2600This commander's troop takes 6% less skill damage.
Emblazoned ShieldCavalry3900This commander's troop takes 9% less skill damage.
Emblazoned ShieldCavalry41200This commander's troop takes 12% less skill damage.
Emblazoned ShieldCavalry51500This commander's troop takes 15% less skill damage.
Equestrian ExcellenceCavalry1300Whenever this commander's troop launches a basic attack, it has a 10% chance to gain 5% March Speed for 2 seconds. Cooldown: 3 seconds.
Equestrian ExcellenceCavalry2600Whenever this commander's troop launches a basic attack, it has a 10% chance to gain 10% March Speed for 2 seconds. Cooldown: 3 seconds.
Equestrian ExcellenceCavalry3900Whenever this commander's troop launches a basic attack, it has a 10% chance to gain 15% March Speed for 2 seconds. Cooldown: 3 seconds.
Equestrian ExcellenceCavalry41200Whenever this commander's troop launches a basic attack, it has a 10% chance to gain 20% March Speed for 2 seconds. Cooldown: 3 seconds.
Equestrian ExcellenceCavalry51500Whenever this commander's troop launches a basic attack, it has a 10% chance to gain 25% March Speed for 2 seconds. Cooldown: 3 seconds.
Rallying CryCavalry1300This commander's troop deals 3% more damage for the first 10 seconds of a battle.
Rallying CryCavalry2600This commander's troop deals 6% more damage for the first 10 seconds of a battle.
Rallying CryCavalry3900This commander's troop deals 9% more damage for the first 10 seconds of a battle.
Rallying CryCavalry41200This commander's troop deals 12% more damage for the first 10 seconds of a battle.
Rallying CryCavalry51500This commander's troop deals 15% more damage for the first 10 seconds of a battle.
Call of the PackIntegration1300If this commander's troop has less than 50% units remaining, infantry units in their troop gain 3% Defense.
Call of the PackIntegration2600If this commander's troop has less than 50% units remaining, infantry units in their troop gain 6% Defense.
Call of the PackIntegration3900If this commander's troop has less than 50% units remaining, infantry units in their troop gain 9% Defense.
Call of the PackIntegration41200If this commander's troop has less than 50% units remaining, infantry units in their troop gain 12% Defense.
Call of the PackIntegration51500If this commander's troop has less than 50% units remaining, infantry units in their troop gain 15% Defense.
Defensive FormationIntegration1300If this commander's troop has less than 50% units remaining, siege units in their troop gain 5% Defense.
Defensive FormationIntegration2600If this commander's troop has less than 50% units remaining, siege units in their troop gain 10% Defense.
Defensive FormationIntegration3900If this commander's troop has less than 50% units remaining, siege units in their troop gain 15% Defense.
Defensive FormationIntegration41200If this commander's troop has less than 50% units remaining, siege units in their troop gain 20% Defense.
Defensive FormationIntegration51500If this commander's troop has less than 50% units remaining, siege units in their troop gain 25% Defense.
ChargeIntegration1300If this commander's troop has less than 50% units remaining, cavalry units in their troop gain 3% March Speed.
ChargeIntegration2600If this commander's troop has less than 50% units remaining, cavalry units in their troop gain 6% March Speed.
ChargeIntegration3900If this commander's troop has less than 50% units remaining, cavalry units in their troop gain 9% March Speed.
ChargeIntegration41200If this commander's troop has less than 50% units remaining, cavalry units in their troop gain 12% March Speed.
ChargeIntegration51500If this commander's troop has less than 50% units remaining, cavalry units in their troop gain 15% March Speed.
Full QuiverIntegration1300If this commander's troop has less than 50% units remaining, archer units in their troop gain 3% Attack.
Full QuiverIntegration2600If this commander's troop has less than 50% units remaining, archer units in their troop gain 6% Attack.
Full QuiverIntegration3900If this commander's troop has less than 50% units remaining, archer units in their troop gain 9% Attack.
Full QuiverIntegration41200If this commander's troop has less than 50% units remaining, archer units in their troop gain 12% Attack.
Full QuiverIntegration51500If this commander's troop has less than 50% units remaining, archer units in their troop gain 15% Attack.
Fresh RecruitsIntegration1300This commander's troop gains 1% Unit Capacity.
Fresh RecruitsIntegration2600This commander's troop gains 2% Unit Capacity.
Fresh RecruitsIntegration3900This commander's troop gains 3% Unit Capacity.
Fresh RecruitsIntegration41200This commander's troop gains 4% Unit Capacity.
Fresh RecruitsIntegration51500This commander's troop gains 5% Unit Capacity.
Steely SoulIntegration1300This commander's troop deals 0.5% more normal damage.
Steely SoulIntegration2600This commander's troop deals 1% more normal damage.
Steely SoulIntegration3900This commander's troop deals 1.5% more normal damage.
Steely SoulIntegration41200This commander's troop deals 2% more normal damage.
Steely SoulIntegration51500This commander's troop deals 2.5% more normal damage.
Armored To The TeethIntegration1300If this commander's troop contains at least 3 different unit types, it takes 1% less damage.
Armored To The TeethIntegration2600If this commander's troop contains at least 3 different unit types, it takes 2% less damage.
Armored To The TeethIntegration3900If this commander's troop contains at least 3 different unit types, it takes 3% less damage.
Armored To The TeethIntegration41200If this commander's troop contains at least 3 different unit types, it takes 4% less damage.
Armored To The TeethIntegration51500If this commander's troop contains at least 3 different unit types, it takes 5% less damage.
Armed To The TeethIntegration1300If this commander's troop contains at least 3 different unit types, it deals 1% more damage.
Armed To The TeethIntegration2600If this commander's troop contains at least 3 different unit types, it deals 2% more damage.
Armed To The TeethIntegration3900If this commander's troop contains at least 3 different unit types, it deals 3% more damage.
Armed To The TeethIntegration41200If this commander's troop contains at least 3 different unit types, it deals 4% more damage.
Armed To The TeethIntegration51500If this commander's troop contains at least 3 different unit types, it deals 5% more damage.
Ares' BlessingIntegration1300Whenever this commander's troop takes damage, 2% of its severely wounded units will instead only be slightly wounded.
Ares' BlessingIntegration2600Whenever this commander's troop takes damage, 4% of its severely wounded units will instead only be slightly wounded.
Ares' BlessingIntegration3900Whenever this commander's troop takes damage, 6% of its severely wounded units will instead only be slightly wounded.
Ares' BlessingIntegration41200Whenever this commander's troop takes damage, 8% of its severely wounded units will instead only be slightly wounded.
Ares' BlessingIntegration51500Whenever this commander's troop takes damage, 10% of its severely wounded units will instead only be slightly wounded.
Fresh RecruitsLeadership1300This commander's troop gains 1% Unit Capacity.
Fresh RecruitsLeadership2600This commander's troop gains 2% Unit Capacity.
Fresh RecruitsLeadership3900This commander's troop gains 3% Unit Capacity.
Fresh RecruitsLeadership41200This commander's troop gains 4% Unit Capacity.
Fresh RecruitsLeadership51500This commander's troop gains 5% Unit Capacity.
Steely SoulLeadership1300This commander's troop deals 0.5% more normal damage.
Steely SoulLeadership2600This commander's troop deals 1% more normal damage.
Steely SoulLeadership3900This commander's troop deals 1.5% more normal damage.
Steely SoulLeadership41200This commander's troop deals 2% more normal damage.
Steely SoulLeadership51500This commander's troop deals 2.5% more normal damage.
Hidden WrathLeadership1300Whenever this commander's troop is hit with a basic attack, it gains 2 extra Rage.
Hidden WrathLeadership2600Whenever this commander's troop is hit with a basic attack, it gains 4 extra Rage.
Hidden WrathLeadership3900Whenever this commander's troop is hit with a basic attack, it gains 6 extra Rage.
Hidden WrathLeadership41200Whenever this commander's troop is hit with a basic attack, it gains 8 extra Rage.
Hidden WrathLeadership51500Whenever this commander's troop is hit with a basic attack, it gains 10 extra Rage.
Healing HerbsLeadership1300Any healing this commander's troop receives is increased by 3%.
Healing HerbsLeadership2600Any healing this commander's troop receives is increased by 6%.
Healing HerbsLeadership3900Any healing this commander's troop receives is increased by 9%.
Healing HerbsLeadership41200Any healing this commander's troop receives is increased by 12%.
Healing HerbsLeadership51500Any healing this commander's troop receives is increased by 15%.
Armored To The TeethLeadership1300If this commander's troop contains at least 3 different unit types, it takes 1% less damage.
Armored To The TeethLeadership2600If this commander's troop contains at least 3 different unit types, it takes 2% less damage.
Armored To The TeethLeadership3900If this commander's troop contains at least 3 different unit types, it takes 3% less damage.
Armored To The TeethLeadership41200If this commander's troop contains at least 3 different unit types, it takes 4% less damage.
Armored To The TeethLeadership51500If this commander's troop contains at least 3 different unit types, it takes 5% less damage.
Armed To The TeethLeadership1300If this commander's troop contains at least 3 different unit types, it deals 1% more damage.
Armed To The TeethLeadership2600If this commander's troop contains at least 3 different unit types, it deals 2% more damage.
Armed To The TeethLeadership3900If this commander's troop contains at least 3 different unit types, it deals 3% more damage.
Armed To The TeethLeadership41200If this commander's troop contains at least 3 different unit types, it deals 4% more damage.
Armed To The TeethLeadership51500If this commander's troop contains at least 3 different unit types, it deals 5% more damage.
Close FormationLeadership1300If this commander's troop has less than 50% units remaining, it gains 3% Attack.
Close FormationLeadership2600If this commander's troop has less than 50% units remaining, it gains 6% Attack.
Close FormationLeadership3900If this commander's troop has less than 50% units remaining, it gains 9% Attack.
Close FormationLeadership41200If this commander's troop has less than 50% units remaining, it gains 12% Attack.
Close FormationLeadership51500If this commander's troop has less than 50% units remaining, it gains 15% Attack.
Strategic ProwessLeadership1300Whenever this commander's troop uses an active skill, it gains 5% Defense for 2 seconds.
Strategic ProwessLeadership2600Whenever this commander's troop uses an active skill, it gains 10% Defense for 2 seconds.
Strategic ProwessLeadership3900Whenever this commander's troop uses an active skill, it gains 15% Defense for 2 seconds.
Strategic ProwessLeadership41200Whenever this commander's troop uses an active skill, it gains 20% Defense for 2 seconds.
Strategic ProwessLeadership51500Whenever this commander's troop uses an active skill, it gains 25% Defense for 2 seconds.
Name Of The KingLeadership1300If this commander is leading a rally attack, their rallied army gains 1% Attack.
Name Of The KingLeadership2600If this commander is leading a rally attack, their rallied army gains 2% Attack.
Name Of The KingLeadership3900If this commander is leading a rally attack, their rallied army gains 3% Attack.
Name Of The KingLeadership41200If this commander is leading a rally attack, their rallied army gains 4% Attack.
Name Of The KingLeadership51500If this commander is leading a rally attack, their rallied army gains 5% Attack.
Buckler ShieldConquering1300This commander's troop takes 3% less counterattack damage.
Buckler ShieldConquering2600This commander's troop takes 6% less counterattack damage.
Buckler ShieldConquering3900This commander's troop takes 9% less counterattack damage.
Buckler ShieldConquering41200This commander's troop takes 12% less counterattack damage.
Buckler ShieldConquering51500This commander's troop takes 15% less counterattack damage.
Moment Of TriumphConquering1300If this commander's troop has more than 90% units remaining, it deals 3% more damage.
Moment Of TriumphConquering2600If this commander's troop has more than 90% units remaining, it deals 6% more damage.
Moment Of TriumphConquering3900If this commander's troop has more than 90% units remaining, it deals 9% more damage.
Moment Of TriumphConquering41200If this commander's troop has more than 90% units remaining, it deals 12% more damage.
Moment Of TriumphConquering51500If this commander's troop has more than 90% units remaining, it deals 15% more damage.
MarionetteConquering1300This commander's troop takes 5% less damage from Watchtowers.
MarionetteConquering2600This commander's troop takes 10% less damage from Watchtowers.
MarionetteConquering3900This commander's troop takes 15% less damage from Watchtowers.
MarionetteConquering41200This commander's troop takes 20% less damage from Watchtowers.
MarionetteConquering51500This commander's troop takes 25% less damage from Watchtowers.
Signal FlareConquering1300This commander's troop deals 5% more damage to Watchtowers.
Signal FlareConquering2600This commander's troop deals 10% more damage to Watchtowers.
Signal FlareConquering3900This commander's troop deals 15% more damage to Watchtowers.
Signal FlareConquering41200This commander's troop deals 20% more damage to Watchtowers.
Signal FlareConquering51500This commander's troop deals 25% more damage to Watchtowers.
ThoroughbredsConquering1300If this commander is leading a rally attack, their rallied army gains 3% March Speed.
ThoroughbredsConquering2600If this commander is leading a rally attack, their rallied army gains 6% March Speed.
ThoroughbredsConquering3900If this commander is leading a rally attack, their rallied army gains 9% March Speed.
ThoroughbredsConquering41200If this commander is leading a rally attack, their rallied army gains 12% March Speed.
ThoroughbredsConquering51500If this commander is leading a rally attack, their rallied army gains 15% March Speed.
Well ProvisionedConquering1300This commander's troop gains 3% Load.
Well ProvisionedConquering2600This commander's troop gains 6% Load.
Well ProvisionedConquering3900This commander's troop gains 9% Load.
Well ProvisionedConquering41200This commander's troop gains 12% Load.
Well ProvisionedConquering51500This commander's troop gains 15% Load.
EntrenchedConquering1300This commander's troop deals 1% more damage and takes 1% less damage when attacking a stronghold.
EntrenchedConquering2600This commander's troop deals 2% more damage and takes 2% less damage when attacking a stronghold.
EntrenchedConquering3900This commander's troop deals 3% more damage and takes 3% less damage when attacking a stronghold.
EntrenchedConquering41200This commander's troop deals 4% more damage and takes 4% less damage when attacking a stronghold.
EntrenchedConquering51500This commander's troop deals 5% more damage and takes 5% less damage when attacking a stronghold.
Tear of BlessingConquering1300If this commander's troop is attacking a city, 3% of their troop's dead units will instead be severely wounded and sent to your hospital.
Tear of BlessingConquering2600If this commander's troop is attacking a city, 6% of their troop's dead units will instead be severely wounded and sent to your hospital.
Tear of BlessingConquering3900If this commander's troop is attacking a city, 10% of their troop's dead units will instead be severely wounded and sent to your hospital.
Tear of BlessingConquering41200If this commander's troop is attacking a city, 10% of their troop's dead units will instead be severely wounded and sent to your hospital.
Tear of BlessingConquering51500If this commander's troop is attacking a city, 10% of their troop's dead units will instead be severely wounded and sent to your hospital.
Meteor ShowerConquering1300Whenever this commander's troop launches a basic attack against a stronghold, it has a 10% chance to gain a 10% bonus to damage dealt for 1 second. Cooldown: 3 seconds.
Meteor ShowerConquering2600Whenever this commander's troop launches a basic attack against a stronghold, it has a 10% chance to gain a 20% bonus to damage dealt for 1 second. Cooldown: 3 seconds.
Meteor ShowerConquering3900Whenever this commander's troop launches a basic attack against a stronghold, it has a 10% chance to gain a 30% bonus to damage dealt for 1 second. Cooldown: 3 seconds.
Meteor ShowerConquering41200Whenever this commander's troop launches a basic attack against a stronghold, it has a 10% chance to gain a 40% bonus to damage dealt for 1 second. Cooldown: 3 seconds.
Meteor ShowerConquering51500Whenever this commander's troop launches a basic attack against a stronghold, it has a 10% chance to gain a 50% bonus to damage dealt for 1 second. Cooldown: 3 seconds.
Nowhere To TurnGarrison1300If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 2 extra Rage.
Nowhere To TurnGarrison2600If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 4 extra Rage.
Nowhere To TurnGarrison3900If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 6 extra Rage.
Nowhere To TurnGarrison41200If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 8 extra Rage.
Nowhere To TurnGarrison51500If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 10 extra Rage.
Impenetrable FortificationsGarrison1300If this commander is serving as a garrison commander, the garrison takes 2% less damage.
Impenetrable FortificationsGarrison2600If this commander is serving as a garrison commander, the garrison takes 4% less damage.
Impenetrable FortificationsGarrison3900If this commander is serving as a garrison commander, the garrison takes 6% less damage.
Impenetrable FortificationsGarrison41200If this commander is serving as a garrison commander, the garrison takes 8% less damage.
Impenetrable FortificationsGarrison51500If this commander is serving as a garrison commander, the garrison takes 10% less damage.
City GuardianGarrison1300If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 5% Attack.
City GuardianGarrison2600If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 10% Attack.
City GuardianGarrison3900If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 15% Attack.
City GuardianGarrison41200If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 20% Attack.
City GuardianGarrison51500If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 25% Attack.
Adamantine WallsGarrison1300If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 5% Defense.
Adamantine WallsGarrison2600If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 10% Defense.
Adamantine WallsGarrison3900If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 15% Defense.
Adamantine WallsGarrison41200If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 20% Defense.
Adamantine WallsGarrison51500If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 25% Defense.
Empty Fortress StratagemGarrison1300If this commander is serving as a garrison commander, the garrison deals 2% more damage.
Empty Fortress StratagemGarrison2600If this commander is serving as a garrison commander, the garrison deals 4% more damage.
Empty Fortress StratagemGarrison3900If this commander is serving as a garrison commander, the garrison deals 6% more damage.
Empty Fortress StratagemGarrison41200If this commander is serving as a garrison commander, the garrison deals 8% more damage.
Empty Fortress StratagemGarrison51500If this commander is serving as a garrison commander, the garrison deals 10% more damage.
ImpregnableGarrison1300If this commander is serving as a garrison commander, the garrison takes 5% less skill damage.
ImpregnableGarrison2600If this commander is serving as a garrison commander, the garrison takes 10% less skill damage.
ImpregnableGarrison3900If this commander is serving as a garrison commander, the garrison takes 15% less skill damage.
ImpregnableGarrison41200If this commander is serving as a garrison commander, the garrison takes 20% less skill damage.
ImpregnableGarrison51500If this commander is serving as a garrison commander, the garrison takes 25% less skill damage.
King's GuardGarrison1300If this commander is serving as a stronghold garrison commander, the garrison gains 1% Attack, Defense, and Health.
King's GuardGarrison2600If this commander is serving as a stronghold garrison commander, the garrison gains 2% Attack, Defense, and Health.
King's GuardGarrison3900If this commander is serving as a stronghold garrison commander, the garrison gains 3% Attack, Defense, and Health.
King's GuardGarrison41200If this commander is serving as a stronghold garrison commander, the garrison gains 4% Attack, Defense, and Health.
King's GuardGarrison51500If this commander is serving as a stronghold garrison commander, the garrison gains 5% Attack, Defense, and Health.
Know Thy EnemyGarrison1300If this commander is serving as one of your city's garrison commanders, your city's garrison takes 3% less damage while surrounded.
Know Thy EnemyGarrison2600If this commander is serving as one of your city's garrison commanders, your city's garrison takes 6% less damage while surrounded.
Know Thy EnemyGarrison3900If this commander is serving as one of your city's garrison commanders, your city's garrison takes 9% less damage while surrounded.
Know Thy EnemyGarrison41200If this commander is serving as one of your city's garrison commanders, your city's garrison takes 12% less damage while surrounded.
Know Thy EnemyGarrison51500If this commander is serving as one of your city's garrison commanders, your city's garrison takes 15% less damage while surrounded.
Divine FavorGarrison1300If this commander is serving as a garrison commander, whenever the garrison is hit with a basic attack it has a 10% chance to gain a damage-absorbing shield (Damage Factor 100).
Divine FavorGarrison2600If this commander is serving as a garrison commander, whenever the garrison is hit with a basic attack it has a 10% chance to gain a damage-absorbing shield (Damage Factor 200).
Divine FavorGarrison3900If this commander is serving as a garrison commander, whenever the garrison is hit with a basic attack it has a 10% chance to gain a damage-absorbing shield (Damage Factor 300).
Divine FavorGarrison41200If this commander is serving as a garrison commander, whenever the garrison is hit with a basic attack it has a 10% chance to gain a damage-absorbing shield (Damage Factor 400).
Divine FavorGarrison51500If this commander is serving as a garrison commander, whenever the garrison is hit with a basic attack it has a 10% chance to gain a damage-absorbing shield (Damage Factor 500).
InsightPeacekeeping1300It costs 3 fewer action points for this commander's troop to attack barbarians.
InsightPeacekeeping2600It costs 6 fewer action points for this commander's troop to attack barbarians.
InsightPeacekeeping3900It costs 10 fewer action points for this commander's troop to attack barbarians.
InsightPeacekeeping41200It costs 10 fewer action points for this commander's troop to attack barbarians.
InsightPeacekeeping51500It costs 10 fewer action points for this commander's troop to attack barbarians.
Quick StudyPeacekeeping1300Both the primary and secondary commander of this commander's troop gain 5% more EXP from defeating barbarians.
Quick StudyPeacekeeping2600Both the primary and secondary commander of this commander's troop gain 10% more EXP from defeating barbarians.
Quick StudyPeacekeeping3900Both the primary and secondary commander of this commander's troop gain 15% more EXP from defeating barbarians.
Quick StudyPeacekeeping41200Both the primary and secondary commander of this commander's troop gain 20% more EXP from defeating barbarians.
Quick StudyPeacekeeping51500Both the primary and secondary commander of this commander's troop gain 25% more EXP from defeating barbarians.
DominationPeacekeeping1300This commander's troop deals 5% more skill damage to barbarians.
DominationPeacekeeping2600This commander's troop deals 10% more skill damage to barbarians.
DominationPeacekeeping3900This commander's troop deals 15% more skill damage to barbarians.
DominationPeacekeeping41200This commander's troop deals 20% more skill damage to barbarians.
DominationPeacekeeping51500This commander's troop deals 25% more skill damage to barbarians.
Killer InstinctPeacekeeping1300This commander's troop deals 3% more normal damage to barbarians.
Killer InstinctPeacekeeping2600This commander's troop deals 6% more normal damage to barbarians.
Killer InstinctPeacekeeping3900This commander's troop deals 9% more normal damage to barbarians.
Killer InstinctPeacekeeping41200This commander's troop deals 12% more normal damage to barbarians.
Killer InstinctPeacekeeping51500This commander's troop deals 15% more normal damage to barbarians.
Trophy HunterPeacekeeping1300Whenever this commander's troop spends action points to defeat barbarians, you will gain 5 Lvl 1 Resource Packs C (containing either 1000 Food, 1000 Wood, 750 Stone, or 500 Gold, chosen at random).
Trophy HunterPeacekeeping2600Whenever this commander's troop spends action points to defeat barbarians, you will gain 10 Lvl 1 Resource Packs C (containing either 1000 Food, 1000 Wood, 750 Stone, or 500 Gold, chosen at random).
Trophy HunterPeacekeeping3900Whenever this commander's troop spends action points to defeat barbarians, you will gain 15 Lvl 1 Resource Packs C (containing either 1000 Food, 1000 Wood, 750 Stone, or 500 Gold, chosen at random).
Trophy HunterPeacekeeping41200Whenever this commander's troop spends action points to defeat barbarians, you will gain 15 Lvl 1 Resource Packs C (containing either 1000 Food, 1000 Wood, 750 Stone, or 500 Gold, chosen at random).
Trophy HunterPeacekeeping51500Whenever this commander's troop spends action points to defeat barbarians, you will gain 15 Lvl 1 Resource Packs C (containing either 1000 Food, 1000 Wood, 750 Stone, or 500 Gold, chosen at random).
Mighty ForcePeacekeeping1300If this commander is leading a rally attack, their rallied army deals 3% more damage to barbarians.
Mighty ForcePeacekeeping2600If this commander is leading a rally attack, their rallied army deals 6% more damage to barbarians.
Mighty ForcePeacekeeping3900If this commander is leading a rally attack, their rallied army deals 9% more damage to barbarians.
Mighty ForcePeacekeeping41200If this commander is leading a rally attack, their rallied army deals 12% more damage to barbarians.
Mighty ForcePeacekeeping51500If this commander is leading a rally attack, their rallied army deals 15% more damage to barbarians.
ThoroughbredsPeacekeeping1300This commander's troop gains 3% March Speed.
ThoroughbredsPeacekeeping2600This commander's troop gains 6% March Speed.
ThoroughbredsPeacekeeping3900This commander's troop gains 9% March Speed.
ThoroughbredsPeacekeeping41200This commander's troop gains 12% March Speed.
ThoroughbredsPeacekeeping51500This commander's troop gains 15% March Speed.
Double-Edged SwordPeacekeeping1300This commander's troop deals 5% more damage to barbarians but also takes 5% more damage from barbarians. All healing their troop receives is increased by 5%.
Double-Edged SwordPeacekeeping2600This commander's troop deals 10% more damage to barbarians but also takes 10% more damage from barbarians. All healing their troop receives is increased by 10%.
Double-Edged SwordPeacekeeping3900This commander's troop deals 15% more damage to barbarians but also takes 15% more damage from barbarians. All healing their troop receives is increased by 15%.
Double-Edged SwordPeacekeeping41200This commander's troop deals 20% more damage to barbarians but also takes 20% more damage from barbarians. All healing their troop receives is increased by 20%.
Double-Edged SwordPeacekeeping51500This commander's troop deals 25% more damage to barbarians but also takes 25% more damage from barbarians. All healing their troop receives is increased by 25%.
Curing ChantPeacekeeping1300Whenever this commander's troop defeats barbarians or another governor's troop, it recovers a portion of its slightly wounded units (Healing Factor 100).
Curing ChantPeacekeeping2600Whenever this commander's troop defeats barbarians or another governor's troop, it recovers a portion of its slightly wounded units (Healing Factor 200).
Curing ChantPeacekeeping3900Whenever this commander's troop defeats barbarians or another governor's troop, it recovers a portion of its slightly wounded units (Healing Factor 300).
Curing ChantPeacekeeping41200Whenever this commander's troop defeats barbarians or another governor's troop, it recovers a portion of its slightly wounded units (Healing Factor 400).
Curing ChantPeacekeeping51500Whenever this commander's troop defeats barbarians or another governor's troop, it recovers a portion of its slightly wounded units (Healing Factor 500).
Gathering Mastery (Wood)Gathering1300This commander's troop gains 10% Wood Gathering Speed.
Gathering Mastery (Wood)Gathering2600This commander's troop gains 20% Wood Gathering Speed.
Gathering Mastery (Wood)Gathering3900This commander's troop gains 30% Wood Gathering Speed.
Gathering Mastery (Wood)Gathering41200This commander's troop gains 40% Wood Gathering Speed.
Gathering Mastery (Wood)Gathering51500This commander's troop gains 50% Wood Gathering Speed.
Gathering Mastery (Food)Gathering1300This commander's troop gains 10% Food Gathering Speed.
Gathering Mastery (Food)Gathering2600This commander's troop gains 20% Food Gathering Speed.
Gathering Mastery (Food)Gathering3900This commander's troop gains 30% Food Gathering Speed.
Gathering Mastery (Food)Gathering41200This commander's troop gains 40% Food Gathering Speed.
Gathering Mastery (Food)Gathering51500This commander's troop gains 50% Food Gathering Speed.
Gathering Mastery (Stone)Gathering1300This commander's troop gains 10% Stone Gathering Speed.
Gathering Mastery (Stone)Gathering2600This commander's troop gains 20% Stone Gathering Speed.
Gathering Mastery (Stone)Gathering3900This commander's troop gains 30% Stone Gathering Speed.
Gathering Mastery (Stone)Gathering41200This commander's troop gains 40% Stone Gathering Speed.
Gathering Mastery (Stone)Gathering51500This commander's troop gains 50% Stone Gathering Speed.
Gathering Mastery (Gold)Gathering1300This commander's troop gains 10% Gold Gathering Speed.
Gathering Mastery (Gold)Gathering2600This commander's troop gains 20% Gold Gathering Speed.
Gathering Mastery (Gold)Gathering3900This commander's troop gains 30% Gold Gathering Speed.
Gathering Mastery (Gold)Gathering41200This commander's troop gains 40% Gold Gathering Speed.
Gathering Mastery (Gold)Gathering51500This commander's troop gains 50% Gold Gathering Speed.
Modified AxleGathering1300This commander's siege units gain 10% March Speed.
Modified AxleGathering2600This commander's siege units gain 20% March Speed.
Modified AxleGathering3900This commander's siege units gain 30% March Speed.
Modified AxleGathering41200This commander's siege units gain 40% March Speed.
Modified AxleGathering51500This commander's siege units gain 50% March Speed.
TourniquetGathering1300Whenever this commander's troop takes damage, 2% of its severely wounded units will instead only be slightly wounded.
TourniquetGathering2600Whenever this commander's troop takes damage, 4% of its severely wounded units will instead only be slightly wounded.
TourniquetGathering3900Whenever this commander's troop takes damage, 6% of its severely wounded units will instead only be slightly wounded.
TourniquetGathering41200Whenever this commander's troop takes damage, 8% of its severely wounded units will instead only be slightly wounded.
TourniquetGathering51500Whenever this commander's troop takes damage, 10% of its severely wounded units will instead only be slightly wounded.
Armed ConvoyGathering1300This commander's troop gains 5% Defense while gathering from a resource point.
Armed ConvoyGathering2600This commander's troop gains 10% Defense while gathering from a resource point.
Armed ConvoyGathering3900This commander's troop gains 15% Defense while gathering from a resource point.
Armed ConvoyGathering41200This commander's troop gains 20% Defense while gathering from a resource point.
Armed ConvoyGathering51500This commander's troop gains 25% Defense while gathering from a resource point.
The More The BetterGathering1300After this commander's troop finishes gathering from a resource point, you will receive an extra 2% resources.
The More The BetterGathering2600After this commander's troop finishes gathering from a resource point, you will receive an extra 4% resources.
The More The BetterGathering3900After this commander's troop finishes gathering from a resource point, you will receive an extra 6% resources.
The More The BetterGathering41200After this commander's troop finishes gathering from a resource point, you will receive an extra 8% resources.
The More The BetterGathering51500After this commander's troop finishes gathering from a resource point, you will receive an extra 10% resources.
Superior ToolsGathering1300This commander's troop gains 5% Gathering Speed.
Superior ToolsGathering2600This commander's troop gains 10% Gathering Speed.
Superior ToolsGathering3900This commander's troop gains 15% Gathering Speed.
Superior ToolsGathering41200This commander's troop gains 20% Gathering Speed.
Superior ToolsGathering51500This commander's troop gains 25% Gathering Speed.
Buckler ShieldVersatility1300If this commander's troop is attacking a city, it takes 1% less damage from the city's garrison.
Buckler ShieldVersatility2600If this commander's troop is attacking a city, it takes 2% less damage from the city's garrison.
Buckler ShieldVersatility3900If this commander's troop is attacking a city, it takes 3% less damage from the city's garrison.
Buckler ShieldVersatility41200If this commander's troop is attacking a city, it takes 4% less damage from the city's garrison.
Buckler ShieldVersatility51500If this commander's troop is attacking a city, it takes 5% less damage from the city's garrison.
MarionetteVersatility1300If this commander's troop is attacking a city, it takes 3% less damage from the city's Watchtowers.
MarionetteVersatility2600If this commander's troop is attacking a city, it takes 6% less damage from the city's Watchtowers.
MarionetteVersatility3900If this commander's troop is attacking a city, it takes 9% less damage from the city's Watchtowers.
MarionetteVersatility41200If this commander's troop is attacking a city, it takes 12% less damage from the city's Watchtowers.
MarionetteVersatility51500If this commander's troop is attacking a city, it takes 15% less damage from the city's Watchtowers.
InsightVersatility1300It costs 3 fewer action points for this commander's troop to attack barbarians.
InsightVersatility2600It costs 6 fewer action points for this commander's troop to attack barbarians.
InsightVersatility3900It costs 10 fewer action points for this commander's troop to attack barbarians.
InsightVersatility41200It costs 10 fewer action points for this commander's troop to attack barbarians.
InsightVersatility51500It costs 10 fewer action points for this commander's troop to attack barbarians.
City GuardianVersatility1300If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 3% Attack.
City GuardianVersatility2600If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 6% Attack.
City GuardianVersatility3900If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 9% Attack.
City GuardianVersatility41200If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 12% Attack.
City GuardianVersatility51500If this commander is serving as one of your city's garrison commanders, your city's Watchtowers gain 15% Attack.
Superior ToolsVersatility1300This commander's troop gains 5% Gathering Speed.
Superior ToolsVersatility2600This commander's troop gains 10% Gathering Speed.
Superior ToolsVersatility3900This commander's troop gains 15% Gathering Speed.
Superior ToolsVersatility41200This commander's troop gains 20% Gathering Speed.
Superior ToolsVersatility51500This commander's troop gains 25% Gathering Speed.
Nowhere To TurnVersatility1300If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 2 extra Rage.
Nowhere To TurnVersatility2600If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 4 extra Rage.
Nowhere To TurnVersatility3900If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 6 extra Rage.
Nowhere To TurnVersatility41200If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 8 extra Rage.
Nowhere To TurnVersatility51500If this commander is serving as one of your city's garrison commanders, whenever your city's garrison is hit with a basic attack it gains 10 extra Rage.
Meteor ShowerVersatility1300If this commander's troop is attacking a city, it deals 1% more damage to the city's garrison.
Meteor ShowerVersatility2600If this commander's troop is attacking a city, it deals 2% more damage to the city's garrison.
Meteor ShowerVersatility3900If this commander's troop is attacking a city, it deals 3% more damage to the city's garrison.
Meteor ShowerVersatility41200If this commander's troop is attacking a city, it deals 4% more damage to the city's garrison.
Meteor ShowerVersatility51500If this commander's troop is attacking a city, it deals 5% more damage to the city's garrison.
King's GuardVersatility1300If this commander is serving as one of your city's garrison commanders, your city's garrison gains 1% Attack, Defense, and Health.
King's GuardVersatility2600If this commander is serving as one of your city's garrison commanders, your city's garrison gains 2% Attack, Defense, and Health.
King's GuardVersatility3900If this commander is serving as one of your city's garrison commanders, your city's garrison gains 3% Attack, Defense, and Health.
King's GuardVersatility41200If this commander is serving as one of your city's garrison commanders, your city's garrison gains 4% Attack, Defense, and Health.
King's GuardVersatility51500If this commander is serving as one of your city's garrison commanders, your city's garrison gains 5% Attack, Defense, and Health.
Turn Of FateVersatility1300For the first 5 seconds after entering combat, this commander's troop randomly gains one of the following effects: +1% Attack; -1% Defense, +1% damage dealt; -1% March Speed.
Turn Of FateVersatility2600For the first 5 seconds after entering combat, this commander's troop randomly gains one of the following effects: +2% Attack; -2% Defense, +2% damage dealt; -2% March Speed.
Turn Of FateVersatility3900For the first 5 seconds after entering combat, this commander's troop randomly gains one of the following effects: +3% Attack; -3% Defense, +3% damage dealt; -3% March Speed.
Turn Of FateVersatility41200For the first 5 seconds after entering combat, this commander's troop randomly gains one of the following effects: +4% Attack; -4% Defense, +4% damage dealt; -4% March Speed.
Turn Of FateVersatility51500For the first 5 seconds after entering combat, this commander's troop randomly gains one of the following effects: +5% Attack; -5% Defense, +5% damage dealt; -5% March Speed.
Burning BloodSkill1300Whenever this commander's troop launches any type of basic attack, it gains 3 extra Rage.
Burning BloodSkill2600Whenever this commander's troop launches any type of basic attack, it gains 6 extra Rage.
Burning BloodSkill3900Whenever this commander's troop launches any type of basic attack, it gains 9 extra Rage.
Burning BloodSkill41200Whenever this commander's troop launches any type of basic attack, it gains 12 extra Rage.
Burning BloodSkill51500Whenever this commander's troop launches any type of basic attack, it gains 15 extra Rage.
Heraldic ShieldSkill1300This commander's troop takes 2% less skill/combo attack/smite damage of all types.
Heraldic ShieldSkill2600This commander's troop takes 4% less skill/combo attack/smite damage of all types.
Heraldic ShieldSkill3900This commander's troop takes 6% less skill/combo attack/smite damage of all types.
Heraldic ShieldSkill41200This commander's troop takes 8% less skill/combo attack/smite damage of all types.
Heraldic ShieldSkill51500This commander's troop takes 10% less skill/combo attack/smite damage of all types.
Latent PowerSkill1300This commander's troop deals 2% more additional damage of all types.
Latent PowerSkill2600This commander's troop deals 4% more additional damage of all types.
Latent PowerSkill3900This commander's troop deals 6% more additional damage of all types.
Latent PowerSkill41200This commander's troop deals 8% more additional damage of all types.
Latent PowerSkill51500This commander's troop deals 10% more additional damage of all types.
All For OneSkill1300Whenever the primary commander of this commander's troop uses an active skill, the secondary commander's next active skill will deal 2% more skill damage of all types.
All For OneSkill2600Whenever the primary commander of this commander's troop uses an active skill, the secondary commander's next active skill will deal 4% more skill damage of all types.
All For OneSkill3900Whenever the primary commander of this commander's troop uses an active skill, the secondary commander's next active skill will deal 6% more skill damage of all types.
All For OneSkill41200Whenever the primary commander of this commander's troop uses an active skill, the secondary commander's next active skill will deal 8% more skill damage of all types.
All For OneSkill51500Whenever the primary commander of this commander's troop uses an active skill, the secondary commander's next active skill will deal 10% more skill damage of all types.
Tactical MasterySkill1300This commander's troop deals 1% more skill damage of all types.
Tactical MasterySkill2600This commander's troop deals 2% more skill damage of all types.
Tactical MasterySkill3900This commander's troop deals 3% more skill damage of all types.
Tactical MasterySkill41200This commander's troop deals 4% more skill damage of all types.
Tactical MasterySkill51500This commander's troop deals 5% more skill damage of all types.
Naked RageSkill1300This commander's troop deals 2% more skill damage of all types, but also takes 2% more skill/combo attack/smite damage of all types.
Naked RageSkill2600This commander's troop deals 4% more skill damage of all types, but also takes 4% more skill/combo attack/smite damage of all types.
Naked RageSkill3900This commander's troop deals 6% more skill damage of all types, but also takes 6% more skill/combo attack/smite damage of all types.
Naked RageSkill41200This commander's troop deals 8% more skill damage of all types, but also takes 8% more skill/combo attack/smite damage of all types.
Naked RageSkill51500This commander's troop deals 10% more skill damage of all types, but also takes 10% more skill/combo attack/smite damage of all types.
RejuvenateSkill1300Whenever this commander's troop uses an active skill, it instantly gains 20 Rage.
RejuvenateSkill2600Whenever this commander's troop uses an active skill, it instantly gains 40 Rage.
RejuvenateSkill3900Whenever this commander's troop uses an active skill, it instantly gains 60 Rage.
RejuvenateSkill41200Whenever this commander's troop uses an active skill, it instantly gains 80 Rage.
RejuvenateSkill51500Whenever this commander's troop uses an active skill, it instantly gains 100 Rage.
ClaritySkill1300Whenever this commander's troop uses an active skill, it gains a 2% bonus to all types of skill damage dealt for 6 seconds.
ClaritySkill2600Whenever this commander's troop uses an active skill, it gains a 4% bonus to all types of skill damage dealt for 6 seconds.
ClaritySkill3900Whenever this commander's troop uses an active skill, it gains a 6% bonus to all types of skill damage dealt for 6 seconds.
ClaritySkill41200Whenever this commander's troop uses an active skill, it gains a 8% bonus to all types of skill damage dealt for 6 seconds.
ClaritySkill51500Whenever this commander's troop uses an active skill, it gains a 10% bonus to all types of skill damage dealt for 6 seconds.
Feral NatureSkill1300Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain 20 extra Rage.
Feral NatureSkill2600Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain 40 extra Rage.
Feral NatureSkill3900Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain 60 extra Rage.
Feral NatureSkill41200Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain 80 extra Rage.
Feral NatureSkill51500Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain 100 extra Rage.
Lord of WarAttack1300This commander's troop gains a bonus to Attack upon entering combat. Bonus = (0.5 x commander star level)%.
Lord of WarAttack2600This commander's troop gains a bonus to Attack upon entering combat. Bonus = (1 x commander star level)%.
Lord of WarAttack3900This commander's troop gains a bonus to Attack upon entering combat. Bonus = (1.5 x commander star level)%.
Lord of WarAttack41200This commander's troop gains a bonus to Attack upon entering combat. Bonus = (2 x commander star level)%.
Lord of WarAttack51500This commander's troop gains a bonus to Attack upon entering combat. Bonus = (2.5 x commander star level)%.
Burning BloodAttack1300Whenever this commander's troop is hit with any type of basic attack, it gains 2 extra Rage.
Burning BloodAttack2600Whenever this commander's troop is hit with any type of basic attack, it gains 4 extra Rage.
Burning BloodAttack3900Whenever this commander's troop is hit with any type of basic attack, it gains 6 extra Rage.
Burning BloodAttack41200Whenever this commander's troop is hit with any type of basic attack, it gains 8 extra Rage.
Burning BloodAttack51500Whenever this commander's troop is hit with any type of basic attack, it gains 10 extra Rage.
UnyieldingAttack1300This commander's troop deals 0.5% more counterattack damage of all types.
UnyieldingAttack2600This commander's troop deals 1% more counterattack damage of all types.
UnyieldingAttack3900This commander's troop deals 1.5% more counterattack damage of all types.
UnyieldingAttack41200This commander's troop deals 2% more counterattack damage of all types.
UnyieldingAttack51500This commander's troop deals 2.5% more counterattack damage of all types.
Armored JointsAttack1300This commander's troop takes 0.5% less damage.
Armored JointsAttack2600This commander's troop takes 1% less damage.
Armored JointsAttack3900This commander's troop takes 1.5% less damage.
Armored JointsAttack41200This commander's troop takes 2% less damage.
Armored JointsAttack51500This commander's troop takes 2.5% less damage.
Fight To The DeathAttack1300This commander's troop deals 2% more damage, but also takes 1% more damage.
Fight To The DeathAttack2600This commander's troop deals 4% more damage, but also takes 2% more damage.
Fight To The DeathAttack3900This commander's troop deals 6% more damage, but also takes 3% more damage.
Fight To The DeathAttack41200This commander's troop deals 8% more damage, but also takes 4% more damage.
Fight To The DeathAttack51500This commander's troop deals 10% more damage, but also takes 5% more damage.
Martial MasteryAttack1300This commander's troop deals 2% more normal damage of all types, but also deals 1% less skill/smite/combo attack damage of all types.
Martial MasteryAttack2600This commander's troop deals 4% more normal damage of all types, but also deals 2% less skill/smite/combo attack damage of all types.
Martial MasteryAttack3900This commander's troop deals 6% more normal damage of all types, but also deals 3% less skill/smite/combo attack damage of all types.
Martial MasteryAttack41200This commander's troop deals 8% more normal damage of all types, but also deals 4% less skill/smite/combo attack damage of all types.
Martial MasteryAttack51500This commander's troop deals 10% more normal damage of all types, but also deals 5% less skill/smite/combo attack damage of all types.
EffortlessAttack1300While in combat, this commander's troop gains a 0.5% bonus to damage dealt every 10 seconds (up to 10%).
EffortlessAttack2600While in combat, this commander's troop gains a 1% bonus to damage dealt every 10 seconds (up to 10%).
EffortlessAttack3900While in combat, this commander's troop gains a 2.5% bonus to damage dealt every 10 seconds (up to 10%).
EffortlessAttack41200While in combat, this commander's troop gains a 2.5% bonus to damage dealt every 10 seconds (up to 10%).
EffortlessAttack51500While in combat, this commander's troop gains a 2.5% bonus to damage dealt every 10 seconds (up to 10%).
Victory ChargeAttack1300Whenever this commander's troop defeats another governor's troop (excluding garrisons), it gains 2% Attack for 10 seconds. This effect will be lost if their troop exits combat.
Victory ChargeAttack2600Whenever this commander's troop defeats another governor's troop (excluding garrisons), it gains 4% Attack for 10 seconds. This effect will be lost if their troop exits combat.
Victory ChargeAttack3900Whenever this commander's troop defeats another governor's troop (excluding garrisons), it gains 6% Attack for 10 seconds. This effect will be lost if their troop exits combat.
Victory ChargeAttack41200Whenever this commander's troop defeats another governor's troop (excluding garrisons), it gains 8% Attack for 10 seconds. This effect will be lost if their troop exits combat.
Victory ChargeAttack51500Whenever this commander's troop defeats another governor's troop (excluding garrisons), it gains 10% Attack for 10 seconds. This effect will be lost if their troop exits combat.
Last StandAttack1300Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 2% bonus to damage dealt for 3 seconds, though it cannot use active skills during that time. Cooldown: 2 seconds.
Last StandAttack2600Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 4% bonus to damage dealt for 3 seconds, though it cannot use active skills during that time. Cooldown: 2 seconds.
Last StandAttack3900Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 6% bonus to damage dealt for 3 seconds, though it cannot use active skills during that time. Cooldown: 2 seconds.
Last StandAttack41200Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 8% bonus to damage dealt for 3 seconds, though it cannot use active skills during that time. Cooldown: 2 seconds.
Last StandAttack51500Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 10% bonus to damage dealt for 3 seconds, though it cannot use active skills during that time. Cooldown: 2 seconds.
Burning BloodDefense1300Whenever this commander's troop is hit with any type of basic attack, it gains 2 extra Rage.
Burning BloodDefense2600Whenever this commander's troop is hit with any type of basic attack, it gains 4 extra Rage.
Burning BloodDefense3900Whenever this commander's troop is hit with any type of basic attack, it gains 6 extra Rage.
Burning BloodDefense41200Whenever this commander's troop is hit with any type of basic attack, it gains 8 extra Rage.
Burning BloodDefense51500Whenever this commander's troop is hit with any type of basic attack, it gains 10 extra Rage.
No WeaknessesDefense1300This commander's troop takes 0.5% less damage.
No WeaknessesDefense2600This commander's troop takes 1% less damage.
No WeaknessesDefense3900This commander's troop takes 1.5% less damage.
No WeaknessesDefense41200This commander's troop takes 2% less damage.
No WeaknessesDefense51500This commander's troop takes 2.5% less damage.
Master ArmorerDefense1300This commander's troop gains a bonus to Defense upon entering combat. Bonus = (0.5 x commander star level)%.
Master ArmorerDefense2600This commander's troop gains a bonus to Defense upon entering combat. Bonus = (1 x commander star level)%.
Master ArmorerDefense3900This commander's troop gains a bonus to Defense upon entering combat. Bonus = (1.5 x commander star level)%.
Master ArmorerDefense41200This commander's troop gains a bonus to Defense upon entering combat. Bonus = (2 x commander star level)%.
Master ArmorerDefense51500This commander's troop gains a bonus to Defense upon entering combat. Bonus = (2.5 x commander star level)%.
Spiked ArmorDefense1300This commander's troop deals 0.5% more counterattack damage of all types.
Spiked ArmorDefense2600This commander's troop deals 1% more counterattack damage of all types.
Spiked ArmorDefense3900This commander's troop deals 1.5% more counterattack damage of all types.
Spiked ArmorDefense41200This commander's troop deals 2% more counterattack damage of all types.
Spiked ArmorDefense51500This commander's troop deals 2.5% more counterattack damage of all types.
BalanceDefense1300This commander's troop takes 1% less damage, but also deals 0.5% less damage.
BalanceDefense2600This commander's troop takes 2% less damage, but also deals 1% less damage.
BalanceDefense3900This commander's troop takes 3% less damage, but also deals 1.5% less damage.
BalanceDefense41200This commander's troop takes 4% less damage, but also deals 2% less damage.
BalanceDefense51500This commander's troop takes 5% less damage, but also deals 2.5% less damage.
Loose FormationDefense1300This commander's troop takes 3% less skill/combo attack/smite damage of all types.
Loose FormationDefense2600This commander's troop takes 6% less skill/combo attack/smite damage of all types.
Loose FormationDefense3900This commander's troop takes 9% less skill/combo attack/smite damage of all types.
Loose FormationDefense41200This commander's troop takes 12% less skill/combo attack/smite damage of all types.
Loose FormationDefense51500This commander's troop takes 15% less skill/combo attack/smite damage of all types.
Testudo FormationDefense1300Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce all incoming damage by 5% for 1 second.
Testudo FormationDefense2600Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce all incoming damage by 10% for 1 second.
Testudo FormationDefense3900Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce all incoming damage by 15% for 1 second.
Testudo FormationDefense41200Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce all incoming damage by 20% for 1 second.
Testudo FormationDefense51500Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce all incoming damage by 25% for 1 second.
Medicinal SuppliesDefense1300Whenever this commander's troop uses an active skill, it recovers a portion of its slightly wounded units (Healing Factor 100).
Medicinal SuppliesDefense2600Whenever this commander's troop uses an active skill, it recovers a portion of its slightly wounded units (Healing Factor 200).
Medicinal SuppliesDefense3900Whenever this commander's troop uses an active skill, it recovers a portion of its slightly wounded units (Healing Factor 300).
Medicinal SuppliesDefense41200Whenever this commander's troop uses an active skill, it recovers a portion of its slightly wounded units (Healing Factor 400).
Medicinal SuppliesDefense51500Whenever this commander's troop uses an active skill, it recovers a portion of its slightly wounded units (Healing Factor 500).
Desperate ElegyDefense1300If this commander's troop has less than 30% units remaining, whenever it launches any type of basic attack it gains 5 extra Rage.
Desperate ElegyDefense2600If this commander's troop has less than 30% units remaining, whenever it launches any type of basic attack it gains 10 extra Rage.
Desperate ElegyDefense3900If this commander's troop has less than 30% units remaining, whenever it launches any type of basic attack it gains 15 extra Rage.
Desperate ElegyDefense41200If this commander's troop has less than 30% units remaining, whenever it launches any type of basic attack it gains 20 extra Rage.
Desperate ElegyDefense51500If this commander's troop has less than 30% units remaining, whenever it launches any type of basic attack it gains 25 extra Rage.
Burning BloodSupport1300Whenever this commander's troop launches any type of basic attack, it gains 3 extra Rage.
Burning BloodSupport2600Whenever this commander's troop launches any type of basic attack, it gains 6 extra Rage.
Burning BloodSupport3900Whenever this commander's troop launches any type of basic attack, it gains 9 extra Rage.
Burning BloodSupport41200Whenever this commander's troop launches any type of basic attack, it gains 12 extra Rage.
Burning BloodSupport51500Whenever this commander's troop launches any type of basic attack, it gains 15 extra Rage.
Hasty DepartureSupport1300This commander's troop gains 20% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureSupport2600This commander's troop gains 40% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureSupport3900This commander's troop gains 60% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureSupport41200This commander's troop gains 80% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureSupport51500This commander's troop gains 100% March Speed for 10 seconds after leaving a building or resource point.
ElixirSupport1300Any healing this commander's troop receives is increased by 3%.
ElixirSupport2600Any healing this commander's troop receives is increased by 6%.
ElixirSupport3900Any healing this commander's troop receives is increased by 9%.
ElixirSupport41200Any healing this commander's troop receives is increased by 12%.
ElixirSupport51500Any healing this commander's troop receives is increased by 15%.
Loose FormationSupport1300This commander's troop takes 3% less skill/combo attack/smite damage of all types.
Loose FormationSupport2600This commander's troop takes 6% less skill/combo attack/smite damage of all types.
Loose FormationSupport3900This commander's troop takes 9% less skill/combo attack/smite damage of all types.
Loose FormationSupport41200This commander's troop takes 12% less skill/combo attack/smite damage of all types.
Loose FormationSupport51500This commander's troop takes 15% less skill/combo attack/smite damage of all types.
Expert DesignSupport1300This commander's siege units gain 2% Attack, Defense, and Health.
Expert DesignSupport2600This commander's siege units gain 4% Attack, Defense, and Health.
Expert DesignSupport3900This commander's siege units gain 6% Attack, Defense, and Health.
Expert DesignSupport41200This commander's siege units gain 8% Attack, Defense, and Health.
Expert DesignSupport51500This commander's siege units gain 10% Attack, Defense, and Health.
CounterattackSupport1300Whenever this commander's troop receives healing, it gains 3% Attack for 3 seconds.
CounterattackSupport2600Whenever this commander's troop receives healing, it gains 6% Attack for 3 seconds.
CounterattackSupport3900Whenever this commander's troop receives healing, it gains 9% Attack for 3 seconds.
CounterattackSupport41200Whenever this commander's troop receives healing, it gains 12% Attack for 3 seconds.
CounterattackSupport51500Whenever this commander's troop receives healing, it gains 15% Attack for 3 seconds.
RejuvenateSupport1300Whenever this commander's troop uses an active skill, it instantly gains 50 Rage.
RejuvenateSupport2600Whenever this commander's troop uses an active skill, it instantly gains 100 Rage.
RejuvenateSupport3900Whenever this commander's troop uses an active skill, it instantly gains 150 Rage.
RejuvenateSupport41200Whenever this commander's troop uses an active skill, it instantly gains 200 Rage.
RejuvenateSupport51500Whenever this commander's troop uses an active skill, it instantly gains 250 Rage.
Emergency ProtectionSupport1300Whenever this commander's troop takes skill/combo attack/smite damage of any type, there is a 50% chance to take 5% less skill/combo attack/smite damage of all types for 3 seconds.
Emergency ProtectionSupport2600Whenever this commander's troop takes skill/combo attack/smite damage of any type, there is a 50% chance to take 10% less skill/combo attack/smite damage of all types for 3 seconds.
Emergency ProtectionSupport3900Whenever this commander's troop takes skill/combo attack/smite damage of any type, there is a 50% chance to take 15% less skill/combo attack/smite damage of all types for 3 seconds.
Emergency ProtectionSupport41200Whenever this commander's troop takes skill/combo attack/smite damage of any type, there is a 50% chance to take 20% less skill/combo attack/smite damage of all types for 3 seconds.
Emergency ProtectionSupport51500Whenever this commander's troop takes skill/combo attack/smite damage of any type, there is a 50% chance to take 25% less skill/combo attack/smite damage of all types for 3 seconds.
Cage of ThornsSupport1300Whenever this commander's troop uses an active skill, up to 5 nearby enemy troops lose 5% March Speed for 3 seconds.
Cage of ThornsSupport2600Whenever this commander's troop uses an active skill, up to 5 nearby enemy troops lose 10% March Speed for 3 seconds.
Cage of ThornsSupport3900Whenever this commander's troop uses an active skill, up to 5 nearby enemy troops lose 15% March Speed for 3 seconds.
Cage of ThornsSupport41200Whenever this commander's troop uses an active skill, up to 5 nearby enemy troops lose 20% March Speed for 3 seconds.
Cage of ThornsSupport51500Whenever this commander's troop uses an active skill, up to 5 nearby enemy troops lose 25% March Speed for 3 seconds.
Hasty DepartureMobility1300This commander's troop gains 20% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureMobility2600This commander's troop gains 40% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureMobility3900This commander's troop gains 60% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureMobility41200This commander's troop gains 80% March Speed for 10 seconds after leaving a building or resource point.
Hasty DepartureMobility51500This commander's troop gains 100% March Speed for 10 seconds after leaving a building or resource point.
VortexMobility1300Whenever this commander's troop uses an active skill, it has a 10% chance to reduce the target's March Speed by 5% for 3 seconds.
VortexMobility2600Whenever this commander's troop uses an active skill, it has a 10% chance to reduce the target's March Speed by 10% for 3 seconds.
VortexMobility3900Whenever this commander's troop uses an active skill, it has a 10% chance to reduce the target's March Speed by 15% for 3 seconds.
VortexMobility41200Whenever this commander's troop uses an active skill, it has a 10% chance to reduce the target's March Speed by 20% for 3 seconds.
VortexMobility51500Whenever this commander's troop uses an active skill, it has a 10% chance to reduce the target's March Speed by 25% for 3 seconds.
Lightning ChargeMobility1300This commander's troop gains 2% March Speed.
Lightning ChargeMobility2600This commander's troop gains 4% March Speed.
Lightning ChargeMobility3900This commander's troop gains 6% March Speed.
Lightning ChargeMobility41200This commander's troop gains 8% March Speed.
Lightning ChargeMobility51500This commander's troop gains 10% March Speed.
Spiked ArmorMobility1300This commander's troop deals 0.5% more counterattack damage of all types.
Spiked ArmorMobility2600This commander's troop deals 1% more counterattack damage of all types.
Spiked ArmorMobility3900This commander's troop deals 1.5% more counterattack damage of all types.
Spiked ArmorMobility41200This commander's troop deals 2% more counterattack damage of all types.
Spiked ArmorMobility51500This commander's troop deals 2.5% more counterattack damage of all types.
SwiftnessMobility1300Whenever this commander's troop takes skill/combo attack/smite damage of any type, it gains 5% March Speed for 5 seconds.
SwiftnessMobility2600Whenever this commander's troop takes skill/combo attack/smite damage of any type, it gains 10% March Speed for 5 seconds.
SwiftnessMobility3900Whenever this commander's troop takes skill/combo attack/smite damage of any type, it gains 15% March Speed for 5 seconds.
SwiftnessMobility41200Whenever this commander's troop takes skill/combo attack/smite damage of any type, it gains 20% March Speed for 5 seconds.
SwiftnessMobility51500Whenever this commander's troop takes skill/combo attack/smite damage of any type, it gains 25% March Speed for 5 seconds.
Saving CrossMobility1300This commander's troop takes 3% less skill/combo attack/smite damage of all types.
Saving CrossMobility2600This commander's troop takes 6% less skill/combo attack/smite damage of all types.
Saving CrossMobility3900This commander's troop takes 9% less skill/combo attack/smite damage of all types.
Saving CrossMobility41200This commander's troop takes 12% less skill/combo attack/smite damage of all types.
Saving CrossMobility51500This commander's troop takes 15% less skill/combo attack/smite damage of all types.
AlacrityMobility1300Whenever an enemy inflicts a Slow effect on this commander's troop, it has a 10% chance to negate the effect.
AlacrityMobility2600Whenever an enemy inflicts a Slow effect on this commander's troop, it has a 20% chance to negate the effect.
AlacrityMobility3900Whenever an enemy inflicts a Slow effect on this commander's troop, it has a 30% chance to negate the effect.
AlacrityMobility41200Whenever an enemy inflicts a Slow effect on this commander's troop, it has a 40% chance to negate the effect.
AlacrityMobility51500Whenever an enemy inflicts a Slow effect on this commander's troop, it has a 50% chance to negate the effect.
Triumphant MarchMobility1300Whenever this commander's troop defeats another governor's troop, it gains 5% March Speed for 10 seconds.
Triumphant MarchMobility2600Whenever this commander's troop defeats another governor's troop, it gains 10% March Speed for 10 seconds.
Triumphant MarchMobility3900Whenever this commander's troop defeats another governor's troop, it gains 15% March Speed for 10 seconds.
Triumphant MarchMobility41200Whenever this commander's troop defeats another governor's troop, it gains 20% March Speed for 10 seconds.
Triumphant MarchMobility51500Whenever this commander's troop defeats another governor's troop, it gains 25% March Speed for 10 seconds.
Time ManagementMobility1300This commander's troop gains 2% March Speed, but loses 2% March Speed after entering combat.
Time ManagementMobility2600This commander's troop gains 4% March Speed, but loses 4% March Speed after entering combat.
Time ManagementMobility3900This commander's troop gains 6% March Speed, but loses 6% March Speed after entering combat.
Time ManagementMobility41200This commander's troop gains 8% March Speed, but loses 8% March Speed after entering combat.
Time ManagementMobility51500This commander's troop gains 10% March Speed, but loses 10% March Speed after entering combat.
Attack (Infantry)Infantry1300This commander's infantry units gain 1% Attack.
Attack (Infantry)Infantry2600This commander's infantry units gain 2% Attack.
Attack (Infantry)Infantry3900This commander's infantry units gain 3% Attack.
Attack (Infantry)Infantry41200This commander's infantry units gain 4% Attack.
Attack (Infantry)Infantry51500This commander's infantry units gain 5% Attack.
Defense (Infantry)Infantry1300This commander's infantry units gain 1% Defense.
Defense (Infantry)Infantry2600This commander's infantry units gain 2% Defense.
Defense (Infantry)Infantry3900This commander's infantry units gain 3% Defense.
Defense (Infantry)Infantry41200This commander's infantry units gain 4% Defense.
Defense (Infantry)Infantry51500This commander's infantry units gain 5% Defense.
Health (Infantry)Infantry1300This commander's infantry units gain 1% Health.
Health (Infantry)Infantry2600This commander's infantry units gain 2% Health.
Health (Infantry)Infantry3900This commander's infantry units gain 3% Health.
Health (Infantry)Infantry41200This commander's infantry units gain 4% Health.
Health (Infantry)Infantry51500This commander's infantry units gain 5% Health.
March Speed (Infantry)Infantry1300This commander's infantry units gain 3% March Speed.
March Speed (Infantry)Infantry2600This commander's infantry units gain 6% March Speed.
March Speed (Infantry)Infantry3900This commander's infantry units gain 9% March Speed.
March Speed (Infantry)Infantry41200This commander's infantry units gain 12% March Speed.
March Speed (Infantry)Infantry51500This commander's infantry units gain 15% March Speed.
Attack (Cavalry)Cavalry1300This commander's cavalry units gain 1% Attack.
Attack (Cavalry)Cavalry2600This commander's cavalry units gain 2% Attack.
Attack (Cavalry)Cavalry3900This commander's cavalry units gain 3% Attack.
Attack (Cavalry)Cavalry41200This commander's cavalry units gain 4% Attack.
Attack (Cavalry)Cavalry51500This commander's cavalry units gain 5% Attack.
Defense (Cavalry)Cavalry1300This commander's cavalry units gain 1% Defense.
Defense (Cavalry)Cavalry2600This commander's cavalry units gain 2% Defense.
Defense (Cavalry)Cavalry3900This commander's cavalry units gain 3% Defense.
Defense (Cavalry)Cavalry41200This commander's cavalry units gain 4% Defense.
Defense (Cavalry)Cavalry51500This commander's cavalry units gain 5% Defense.
Health (Cavalry)Cavalry1300This commander's cavalry units gain 1% Health.
Health (Cavalry)Cavalry2600This commander's cavalry units gain 2% Health.
Health (Cavalry)Cavalry3900This commander's cavalry units gain 3% Health.
Health (Cavalry)Cavalry41200This commander's cavalry units gain 4% Health.
Health (Cavalry)Cavalry51500This commander's cavalry units gain 5% Health.
March Speed (Cavalry)Cavalry1300This commander's cavalry units gain 3% March Speed.
March Speed (Cavalry)Cavalry2600This commander's cavalry units gain 6% March Speed.
March Speed (Cavalry)Cavalry3900This commander's cavalry units gain 9% March Speed.
March Speed (Cavalry)Cavalry41200This commander's cavalry units gain 12% March Speed.
March Speed (Cavalry)Cavalry51500This commander's cavalry units gain 15% March Speed.
Attack (Archers)Archer1300This commander's archer units gain 1% Attack.
Attack (Archers)Archer2600This commander's archer units gain 2% Attack.
Attack (Archers)Archer3900This commander's archer units gain 3% Attack.
Attack (Archers)Archer41200This commander's archer units gain 4% Attack.
Attack (Archers)Archer51500This commander's archer units gain 5% Attack.
Defense (Archers)Archer1300This commander's archer units gain 1% Defense.
Defense (Archers)Archer2600This commander's archer units gain 2% Defense.
Defense (Archers)Archer3900This commander's archer units gain 3% Defense.
Defense (Archers)Archer41200This commander's archer units gain 4% Defense.
Defense (Archers)Archer51500This commander's archer units gain 5% Defense.
Health (Archers)Archer1300This commander's archer units gain 1% Health.
Health (Archers)Archer2600This commander's archer units gain 2% Health.
Health (Archers)Archer3900This commander's archer units gain 3% Health.
Health (Archers)Archer41200This commander's archer units gain 4% Health.
Health (Archers)Archer51500This commander's archer units gain 5% Health.
March Speed (Archers)Archer1300This commander's archer units gain 3% March Speed.
March Speed (Archers)Archer2600This commander's archer units gain 6% March Speed.
March Speed (Archers)Archer3900This commander's archer units gain 9% March Speed.
March Speed (Archers)Archer41200This commander's archer units gain 12% March Speed.
March Speed (Archers)Archer51500This commander's archer units gain 15% March Speed.
Attack (Siege Units)1300This commander's siege units gain 1% Attack.
Attack (Siege Units)2600This commander's siege units gain 2% Attack.
Attack (Siege Units)3900This commander's siege units gain 3% Attack.
Attack (Siege Units)41200This commander's siege units gain 4% Attack.
Attack (Siege Units)51500This commander's siege units gain 5% Attack.
Defense (Siege Units)1300This commander's siege units gain 1% Defense.
Defense (Siege Units)2600This commander's siege units gain 2% Defense.
Defense (Siege Units)3900This commander's siege units gain 3% Defense.
Defense (Siege Units)41200This commander's siege units gain 4% Defense.
Defense (Siege Units)51500This commander's siege units gain 5% Defense.
Health (Siege Units)1300This commander's siege units gain 1% Health.
Health (Siege Units)2600This commander's siege units gain 2% Health.
Health (Siege Units)3900This commander's siege units gain 3% Health.
Health (Siege Units)41200This commander's siege units gain 4% Health.
Health (Siege Units)51500This commander's siege units gain 5% Health.
March Speed (Siege Units)1300This commander's siege units gain 3% March Speed.
March Speed (Siege Units)2600This commander's siege units gain 6% March Speed.
March Speed (Siege Units)3900This commander's siege units gain 9% March Speed.
March Speed (Siege Units)41200This commander's siege units gain 12% March Speed.
March Speed (Siege Units)51500This commander's siege units gain 15% March Speed.
Attack (All Units)Integration1300This commander's troop gains 0.5% Attack.
Attack (All Units)Integration2600This commander's troop gains 1% Attack.
Attack (All Units)Integration3900This commander's troop gains 1.5% Attack.
Attack (All Units)Integration41200This commander's troop gains 2% Attack.
Attack (All Units)Integration51500This commander's troop gains 2.5% Attack.
Defense (All Units)Integration1300This commander's troop gains 0.5% Defense.
Defense (All Units)Integration2600This commander's troop gains 1% Defense.
Defense (All Units)Integration3900This commander's troop gains 1.5% Defense.
Defense (All Units)Integration41200This commander's troop gains 2% Defense.
Defense (All Units)Integration51500This commander's troop gains 2.5% Defense.
Health (All Units)Integration1300This commander's troop gains 0.5% Health.
Health (All Units)Integration2600This commander's troop gains 1% Health.
Health (All Units)Integration3900This commander's troop gains 1.5% Health.
Health (All Units)Integration41200This commander's troop gains 2% Health.
Health (All Units)Integration51500This commander's troop gains 2.5% Health.
March Speed (All Units)Integration1300This commander's troop gains 3% March Speed.
March Speed (All Units)Integration2600This commander's troop gains 6% March Speed.
March Speed (All Units)Integration3900This commander's troop gains 9% March Speed.
March Speed (All Units)Integration41200This commander's troop gains 12% March Speed.
March Speed (All Units)Integration51500This commander's troop gains 15% March Speed.
Well FortifiedEngineering1300This commander's siege units gain 2% Health.
Well FortifiedEngineering2600This commander's siege units gain 4% Health.
Well FortifiedEngineering3900This commander's siege units gain 6% Health.
Well FortifiedEngineering41200This commander's siege units gain 8% Health.
Well FortifiedEngineering51500This commander's siege units gain 10% Health.
Reinforced FirepowerEngineering1300This commander's troop deals 1% more ranged normal damage.
Reinforced FirepowerEngineering2600This commander's troop deals 2% more ranged normal damage.
Reinforced FirepowerEngineering3900This commander's troop deals 3% more ranged normal damage.
Reinforced FirepowerEngineering41200This commander's troop deals 4% more ranged normal damage.
Reinforced FirepowerEngineering51500This commander's troop deals 5% more ranged normal damage.
Will to PowerEngineering1300If this commander's troop has less than 50% units remaining, it gains 3% Defense.
Will to PowerEngineering2600If this commander's troop has less than 50% units remaining, it gains 6% Defense.
Will to PowerEngineering3900If this commander's troop has less than 50% units remaining, it gains 9% Defense.
Will to PowerEngineering41200If this commander's troop has less than 50% units remaining, it gains 12% Defense.
Will to PowerEngineering51500If this commander's troop has less than 50% units remaining, it gains 15% Defense.
Strength in UnityEngineering1300This commander's troop gains 1% Unit Capacity.
Strength in UnityEngineering2600This commander's troop gains 2% Unit Capacity.
Strength in UnityEngineering3900This commander's troop gains 3% Unit Capacity.
Strength in UnityEngineering41200This commander's troop gains 4% Unit Capacity.
Strength in UnityEngineering51500This commander's troop gains 5% Unit Capacity.
Swift ManeuversEngineering1300If this commander's troop contains only siege units, it gains 5% March Speed.
Swift ManeuversEngineering2600If this commander's troop contains only siege units, it gains 10% March Speed.
Swift ManeuversEngineering3900If this commander's troop contains only siege units, it gains 15% March Speed.
Swift ManeuversEngineering41200If this commander's troop contains only siege units, it gains 20% March Speed.
Swift ManeuversEngineering51500If this commander's troop contains only siege units, it gains 25% March Speed.
EbullientEngineering1300This commander's troop deals 3% more damage to Arrow Towers.
EbullientEngineering2600This commander's troop deals 6% more damage to Arrow Towers.
EbullientEngineering3900This commander's troop deals 9% more damage to Arrow Towers.
EbullientEngineering41200This commander's troop deals 12% more damage to Arrow Towers.
EbullientEngineering51500This commander's troop deals 15% more damage to Arrow Towers.
Defensive ManeuversEngineering1300This commander's troop takes 5% less skill damage of all types.
Defensive ManeuversEngineering2600This commander's troop takes 10% less skill damage of all types.
Defensive ManeuversEngineering3900This commander's troop takes 15% less skill damage of all types.
Defensive ManeuversEngineering41200This commander's troop takes 20% less skill damage of all types.
Defensive ManeuversEngineering51500This commander's troop takes 25% less skill damage of all types.
Cornered Fox TechniqueEngineering1300This commander's troop deals 5% more counterattack damage of all types.
Cornered Fox TechniqueEngineering2600This commander's troop deals 10% more counterattack damage of all types.
Cornered Fox TechniqueEngineering3900This commander's troop deals 15% more counterattack damage of all types.
Cornered Fox TechniqueEngineering41200This commander's troop deals 20% more counterattack damage of all types.
Cornered Fox TechniqueEngineering51500This commander's troop deals 25% more counterattack damage of all types.
ForbearanceEngineering1500Every 5 seconds this commander's troop is in combat, its next ranged basic attack or ranged counterattack deals 10% more ranged normal damage.
ForbearanceEngineering21000Every 5 seconds this commander's troop is in combat, its next ranged basic attack or ranged counterattack deals 20% more ranged normal damage.
ForbearanceEngineering31500Every 5 seconds this commander's troop is in combat, its next ranged basic attack or ranged counterattack deals 30% more ranged normal damage.
ForbearanceEngineering42000Every 5 seconds this commander's troop is in combat, its next ranged basic attack or ranged counterattack deals 40% more ranged normal damage.
ForbearanceEngineering52500Every 5 seconds this commander's troop is in combat, its next ranged basic attack or ranged counterattack deals 50% more ranged normal damage.
Packing LightEngineering1300This commander's siege units gain 3% March Speed.
Packing LightEngineering2600This commander's siege units gain 6% March Speed.
Packing LightEngineering3900This commander's siege units gain 9% March Speed.
Packing LightEngineering41200This commander's siege units gain 12% March Speed.
Packing LightEngineering51500This commander's siege units gain 15% March Speed.
Siege SpecialtyEngineering1300This commander's siege units gain 1% Attack.
Siege SpecialtyEngineering2600This commander's siege units gain 2% Attack.
Siege SpecialtyEngineering3900This commander's siege units gain 3% Attack.
Siege SpecialtyEngineering41200This commander's siege units gain 4% Attack.
Siege SpecialtyEngineering51500This commander's siege units gain 5% Attack.
AugmentationEngineering1300This commander's siege units gain 1% Defense.
AugmentationEngineering2600This commander's siege units gain 2% Defense.
AugmentationEngineering3900This commander's siege units gain 3% Defense.
AugmentationEngineering41200This commander's siege units gain 4% Defense.
AugmentationEngineering51500This commander's siege units gain 5% Defense.
One Flesh, One End1300This commander's troop gains 1% Unit Capacity.
One Flesh, One End2600This commander's troop gains 2% Unit Capacity.
One Flesh, One End3900This commander's troop gains 3% Unit Capacity.
One Flesh, One End41200This commander's troop gains 4% Unit Capacity.
One Flesh, One End51500This commander's troop gains 5% Unit Capacity.
IrrepressibleEngineering1300This commander's siege units gain 1% Health.
IrrepressibleEngineering2600This commander's siege units gain 2% Health.
IrrepressibleEngineering3900This commander's siege units gain 3% Health.
IrrepressibleEngineering41200This commander's siege units gain 4% Health.
IrrepressibleEngineering51500This commander's siege units gain 5% Health.
AmbitiousSmite1300Whenever this commander's troop launches any type of basic attack, it gains 3 Rage.
AmbitiousSmite2600Whenever this commander's troop launches any type of basic attack, it gains 6 Rage.
AmbitiousSmite3900Whenever this commander's troop launches any type of basic attack, it gains 9 Rage.
AmbitiousSmite41200Whenever this commander's troop launches any type of basic attack, it gains 12 Rage.
AmbitiousSmite51500Whenever this commander's troop launches any type of basic attack, it gains 15 Rage.
Pack a PunchSmite1300This commander's troop deals 2% more smite damage of all types, but also takes 2% more normal damage.
Pack a PunchSmite2600This commander's troop deals 4% more smite damage of all types, but also takes 4% more normal damage.
Pack a PunchSmite3900This commander's troop deals 6% more smite damage of all types, but also takes 6% more normal damage.
Pack a PunchSmite41200This commander's troop deals 8% more smite damage of all types, but also takes 8% more normal damage.
Pack a PunchSmite51500This commander's troop deals 10% more smite damage of all types, but also takes 10% more normal damage.
Killing BlowSmite1300Whenever this commander's troop uses an active skill, it gains a 2% bonus to all types of smite damage dealt for 6 seconds.
Killing BlowSmite2600Whenever this commander's troop uses an active skill, it gains a 4% bonus to all types of smite damage dealt for 6 seconds.
Killing BlowSmite3900Whenever this commander's troop uses an active skill, it gains a 6% bonus to all types of smite damage dealt for 6 seconds.
Killing BlowSmite41200Whenever this commander's troop uses an active skill, it gains a 8% bonus to all types of smite damage dealt for 6 seconds.
Killing BlowSmite51500Whenever this commander's troop uses an active skill, it gains a 10% bonus to all types of smite damage dealt for 6 seconds.
Thick SkinSmite1300This commander's troop takes 2% less skill/combo attack/smite damage.
Thick SkinSmite2600This commander's troop takes 4% less skill/combo attack/smite damage.
Thick SkinSmite3900This commander's troop takes 6% less skill/combo attack/smite damage.
Thick SkinSmite41200This commander's troop takes 8% less skill/combo attack/smite damage.
Thick SkinSmite51500This commander's troop takes 10% less skill/combo attack/smite damage.
Lethal Edge1300This commander's troop deals 1% more normal damage of all types.
Lethal Edge2600This commander's troop deals 2% more normal damage of all types.
Lethal Edge3900This commander's troop deals 3% more normal damage of all types.
Lethal Edge41200This commander's troop deals 4% more normal damage of all types.
Lethal Edge51500This commander's troop deals 5% more normal damage of all types.
An Eye for an EyeSmite1300This commander's troop deals 1% more counterattack damage.
An Eye for an EyeSmite2600This commander's troop deals 2% more counterattack damage.
An Eye for an EyeSmite3900This commander's troop deals 3% more counterattack damage.
An Eye for an EyeSmite41200This commander's troop deals 4% more counterattack damage.
An Eye for an EyeSmite51500This commander's troop deals 5% more counterattack damage.
To the Bitter EndSmite1300Every 10 seconds after this commander's troop enters a battle, it gains a 0.5% bonus to all types of smite damage dealt (up to 10%).
To the Bitter EndSmite2600Every 10 seconds after this commander's troop enters a battle, it gains a 1% bonus to all types of smite damage dealt (up to 10%).
To the Bitter EndSmite3900Every 10 seconds after this commander's troop enters a battle, it gains a 2% bonus to all types of smite damage dealt (up to 10%).
To the Bitter EndSmite41200Every 10 seconds after this commander's troop enters a battle, it gains a 2% bonus to all types of smite damage dealt (up to 10%).
To the Bitter EndSmite51500Every 10 seconds after this commander's troop enters a battle, it gains a 2% bonus to all types of smite damage dealt (up to 10%).
Fight or FlightSmite1300Whenever this commander's troop deals any type of smite damage, all troops hit by the damage lose 15 Rage.
Fight or FlightSmite2600Whenever this commander's troop deals any type of smite damage, all troops hit by the damage lose 30 Rage.
Fight or FlightSmite3900Whenever this commander's troop deals any type of smite damage, all troops hit by the damage lose 45 Rage.
Fight or FlightSmite41200Whenever this commander's troop deals any type of smite damage, all troops hit by the damage lose 60 Rage.
Fight or FlightSmite51500Whenever this commander's troop deals any type of smite damage, all troops hit by the damage lose 75 Rage.
Thunderous SmiteSmite1300Whenever this commander's troop deals any type of smite damage, there is a 30% chance the damage will be increased by 2%.
Thunderous SmiteSmite2600Whenever this commander's troop deals any type of smite damage, there is a 30% chance the damage will be increased by 4%.
Thunderous SmiteSmite3900Whenever this commander's troop deals any type of smite damage, there is a 30% chance the damage will be increased by 6%.
Thunderous SmiteSmite41200Whenever this commander's troop deals any type of smite damage, there is a 30% chance the damage will be increased by 8%.
Thunderous SmiteSmite51500Whenever this commander's troop deals any type of smite damage, there is a 30% chance the damage will be increased by 10%.
Enhanced SmiteSmite1300This commander's troop deals 2% more smite damage of all types.
Enhanced SmiteSmite2600This commander's troop deals 4% more smite damage of all types.
Enhanced SmiteSmite3900This commander's troop deals 6% more smite damage of all types.
Enhanced SmiteSmite41200This commander's troop deals 8% more smite damage of all types.
Enhanced SmiteSmite51500This commander's troop deals 10% more smite damage of all types.
No QuarterCombo1300Whenever this commander's troop launches any type of combo attack, it gains 5 Rage.
No QuarterCombo2600Whenever this commander's troop launches any type of combo attack, it gains 10 Rage.
No QuarterCombo3900Whenever this commander's troop launches any type of combo attack, it gains 15 Rage.
No QuarterCombo41200Whenever this commander's troop launches any type of combo attack, it gains 20 Rage.
No QuarterCombo51500Whenever this commander's troop launches any type of combo attack, it gains 25 Rage.
Force of NatureCombo1300Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 1% bonus to damage dealt for 3 seconds. Cooldown: 5 seconds.
Force of NatureCombo2600Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 2% bonus to damage dealt for 3 seconds. Cooldown: 5 seconds.
Force of NatureCombo3900Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 3% bonus to damage dealt for 3 seconds. Cooldown: 5 seconds.
Force of NatureCombo41200Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 4% bonus to damage dealt for 3 seconds. Cooldown: 5 seconds.
Force of NatureCombo51500Whenever this commander's troop launches any type of basic attack, it has a 10% chance to gain a 5% bonus to damage dealt for 3 seconds. Cooldown: 5 seconds.
ColossusCombo1300This commander's troop deals 2% more combo attack damage of all types.
ColossusCombo2600This commander's troop deals 4% more combo attack damage of all types.
ColossusCombo3900This commander's troop deals 6% more combo attack damage of all types.
ColossusCombo41200This commander's troop deals 8% more combo attack damage of all types.
ColossusCombo51500This commander's troop deals 10% more combo attack damage of all types.
Titan1300This commander's troop deals 0.5% more basic attack damage of all types.
Titan2600This commander's troop deals 1% more basic attack damage of all types.
Titan3900This commander's troop deals 1.5% more basic attack damage of all types.
Titan41200This commander's troop deals 2% more basic attack damage of all types.
Titan51500This commander's troop deals 2.5% more basic attack damage of all types.
A Good Day to DieCombo1300This commander's troop deals 2% more combo attack damage of all types, but also takes 1% more damage.
A Good Day to DieCombo2600This commander's troop deals 4% more combo attack damage of all types, but also takes 2% more damage.
A Good Day to DieCombo3900This commander's troop deals 6% more combo attack damage of all types, but also takes 3% more damage.
A Good Day to DieCombo41200This commander's troop deals 8% more combo attack damage of all types, but also takes 4% more damage.
A Good Day to DieCombo51500This commander's troop deals 10% more combo attack damage of all types, but also takes 5% more damage.
Walk in the ParkCombo1300This commander's troop takes 0.5% less normal damage of all types.
Walk in the ParkCombo2600This commander's troop takes 1% less normal damage of all types.
Walk in the ParkCombo3900This commander's troop takes 1.5% less normal damage of all types.
Walk in the ParkCombo41200This commander's troop takes 2% less normal damage of all types.
Walk in the ParkCombo51500This commander's troop takes 2.5% less normal damage of all types.
Blizzard of BlowsCombo1300Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce the target troop's Health by 0.5% for 3 seconds (stacks up to 5 times, multiple troops can stack this effect against the same target).
Blizzard of BlowsCombo2600Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce the target troop's Health by 1% for 3 seconds (stacks up to 5 times, multiple troops can stack this effect against the same target).
Blizzard of BlowsCombo3900Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce the target troop's Health by 1.5% for 3 seconds (stacks up to 5 times, multiple troops can stack this effect against the same target).
Blizzard of BlowsCombo41200Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce the target troop's Health by 2% for 3 seconds (stacks up to 5 times, multiple troops can stack this effect against the same target).
Blizzard of BlowsCombo51500Whenever this commander's troop launches any type of basic attack, it has a 10% chance to reduce the target troop's Health by 2.5% for 3 seconds (stacks up to 5 times, multiple troops can stack this effect against the same target).
ImpenetrableCombo1300This commander's troop takes 1% less damage when it has under 50% units remaining.
ImpenetrableCombo2600This commander's troop takes 2% less damage when it has under 50% units remaining.
ImpenetrableCombo3900This commander's troop takes 3% less damage when it has under 50% units remaining.
ImpenetrableCombo41200This commander's troop takes 4% less damage when it has under 50% units remaining.
ImpenetrableCombo51500This commander's troop takes 5% less damage when it has under 50% units remaining.
Iron and SteelCombo1300Whenever this commander's troop launches a combo attack/ranged combo attack, it has a 10% chance to launch an extra combo attack/ranged combo attack (Damage Factor 50). Cooldown: 10 seconds.
Iron and SteelCombo2600Whenever this commander's troop launches a combo attack/ranged combo attack, it has a 10% chance to launch an extra combo attack/ranged combo attack (Damage Factor 100). Cooldown: 10 seconds.
Iron and SteelCombo3900Whenever this commander's troop launches a combo attack/ranged combo attack, it has a 10% chance to launch an extra combo attack/ranged combo attack (Damage Factor 150). Cooldown: 10 seconds.
Iron and SteelCombo41200Whenever this commander's troop launches a combo attack/ranged combo attack, it has a 10% chance to launch an extra combo attack/ranged combo attack (Damage Factor 200). Cooldown: 10 seconds.
Iron and SteelCombo51500Whenever this commander's troop launches a combo attack/ranged combo attack, it has a 10% chance to launch an extra combo attack/ranged combo attack (Damage Factor 250). Cooldown: 10 seconds.
Dragon SaberCombo1300This commander's troop deals 0.5% more normal damage.
Dragon SaberCombo2600This commander's troop deals 1% more normal damage.
Dragon SaberCombo3900This commander's troop deals 1.5% more normal damage.
Dragon SaberCombo41200This commander's troop deals 2% more normal damage.
Dragon SaberCombo51500This commander's troop deals 2.5% more normal damage.