Rise of Kingdoms Talent Trees
Every talent node, what each rank gives and how much power it adds
This table holds 945 talent trees. Complete and current to the latest patch.
Ranges across this table: Rank 1–5 (median 3) · Max rank 5–5 (median 5) · Power 300–2500 (median 900).
| Name | Tree | Talent | Rank | Max rank | Power | Effect |
|---|---|---|---|---|---|---|
| Call of the Pack | Infantry | Call of the Pack | 1 | 5 | 300 | |
| Call of the Pack | Infantry | Call of the Pack | 2 | 5 | 600 | |
| Call of the Pack | Infantry | Call of the Pack | 3 | 5 | 900 | |
| Call of the Pack | Infantry | Call of the Pack | 4 | 5 | 1200 | |
| Call of the Pack | Infantry | Call of the Pack | 5 | 5 | 1500 | |
| Double-Headed Axe | Infantry | Double-Headed Axe | 1 | 5 | 300 | Normal Damage +0.5% |
| Double-Headed Axe | Infantry | Double-Headed Axe | 2 | 5 | 600 | Normal Damage +1% |
| Double-Headed Axe | Infantry | Double-Headed Axe | 3 | 5 | 900 | Normal Damage +1.5% |
| Double-Headed Axe | Infantry | Double-Headed Axe | 4 | 5 | 1200 | Normal Damage +2% |
| Double-Headed Axe | Infantry | Double-Headed Axe | 5 | 5 | 1500 | Normal Damage +2.5% |
| Undying Fury | Infantry | Undying Fury | 1 | 5 | 300 | |
| Undying Fury | Infantry | Undying Fury | 2 | 5 | 600 | |
| Undying Fury | Infantry | Undying Fury | 3 | 5 | 900 | |
| Undying Fury | Infantry | Undying Fury | 4 | 5 | 1200 | |
| Undying Fury | Infantry | Undying Fury | 5 | 5 | 1500 | |
| Iron Spear | Infantry | Iron Spear | 1 | 5 | 300 | Infantry Damage to Cavalry +3% |
| Iron Spear | Infantry | Iron Spear | 2 | 5 | 600 | Infantry Damage to Cavalry +6% |
| Iron Spear | Infantry | Iron Spear | 3 | 5 | 900 | Infantry Damage to Cavalry +9% |
| Iron Spear | Infantry | Iron Spear | 4 | 5 | 1200 | Infantry Damage to Cavalry +12% |
| Iron Spear | Infantry | Iron Spear | 5 | 5 | 1500 | Infantry Damage to Cavalry +15% |
| Strong of Body | Infantry | Strong of Body | 1 | 5 | 300 | Infantry Health +2% |
| Strong of Body | Infantry | Strong of Body | 2 | 5 | 600 | Infantry Health +4% |
| Strong of Body | Infantry | Strong of Body | 3 | 5 | 900 | Infantry Health +6% |
| Strong of Body | Infantry | Strong of Body | 4 | 5 | 1200 | Infantry Health +8% |
| Strong of Body | Infantry | Strong of Body | 5 | 5 | 1500 | Infantry Health +10% |
| Fleet Of Foot | Infantry | Fleet Of Foot | 1 | 5 | 300 | Infantry March Speed +2% |
| Fleet Of Foot | Infantry | Fleet Of Foot | 2 | 5 | 600 | Infantry March Speed +4% |
| Fleet Of Foot | Infantry | Fleet Of Foot | 3 | 5 | 900 | Infantry March Speed +6% |
| Fleet Of Foot | Infantry | Fleet Of Foot | 4 | 5 | 1200 | Infantry March Speed +8% |
| Fleet Of Foot | Infantry | Fleet Of Foot | 5 | 5 | 1500 | Infantry March Speed +10% |
| Hold The Line | Infantry | Hold The Line | 1 | 5 | 300 | |
| Hold The Line | Infantry | Hold The Line | 2 | 5 | 600 | |
| Hold The Line | Infantry | Hold The Line | 3 | 5 | 900 | |
| Hold The Line | Infantry | Hold The Line | 4 | 5 | 1200 | |
| Hold The Line | Infantry | Hold The Line | 5 | 5 | 1500 | |
| Snare of Thorns | Infantry | Snare of Thorns | 1 | 5 | 300 | |
| Snare of Thorns | Infantry | Snare of Thorns | 2 | 5 | 600 | |
| Snare of Thorns | Infantry | Snare of Thorns | 3 | 5 | 900 | |
| Snare of Thorns | Infantry | Snare of Thorns | 4 | 5 | 1200 | |
| Snare of Thorns | Infantry | Snare of Thorns | 5 | 5 | 1500 | |
| Elite Soldiers | Infantry | Elite Soldiers | 1 | 5 | 300 | |
| Elite Soldiers | Infantry | Elite Soldiers | 2 | 5 | 600 | |
| Elite Soldiers | Infantry | Elite Soldiers | 3 | 5 | 900 | |
| Elite Soldiers | Infantry | Elite Soldiers | 4 | 5 | 1200 | |
| Elite Soldiers | Infantry | Elite Soldiers | 5 | 5 | 1500 | |
| Full Quiver | Archer | Full Quiver | 1 | 5 | 300 | Archer Attack +1% |
| Full Quiver | Archer | Full Quiver | 2 | 5 | 600 | Archer Attack +2% |
| Full Quiver | Archer | Full Quiver | 3 | 5 | 900 | Archer Attack +3% |
| Full Quiver | Archer | Full Quiver | 4 | 5 | 1200 | Archer Attack +4% |
| Full Quiver | Archer | Full Quiver | 5 | 5 | 1500 | Archer Attack +5% |
| Arrows Nocked | Archer | Arrows Nocked | 1 | 5 | 300 | |
| Arrows Nocked | Archer | Arrows Nocked | 2 | 5 | 600 | |
| Arrows Nocked | Archer | Arrows Nocked | 3 | 5 | 900 | |
| Arrows Nocked | Archer | Arrows Nocked | 4 | 5 | 1200 | |
| Arrows Nocked | Archer | Arrows Nocked | 5 | 5 | 1500 | |
| Rapid Fire | Archer | Rapid Fire | 1 | 5 | 300 | Normal Damage +0.5% |
| Rapid Fire | Archer | Rapid Fire | 2 | 5 | 600 | Normal Damage +1% |
| Rapid Fire | Archer | Rapid Fire | 3 | 5 | 900 | Normal Damage +1.5% |
| Rapid Fire | Archer | Rapid Fire | 4 | 5 | 1200 | Normal Damage +2% |
| Rapid Fire | Archer | Rapid Fire | 5 | 5 | 1500 | Normal Damage +2.5% |
| Armed And Armored | Archer | Armed And Armored | 1 | 5 | 300 | Archer Health +1% |
| Armed And Armored | Archer | Armed And Armored | 2 | 5 | 600 | Archer Health +2% |
| Armed And Armored | Archer | Armed And Armored | 3 | 5 | 900 | Archer Health +3% |
| Armed And Armored | Archer | Armed And Armored | 4 | 5 | 1200 | Archer Health +4% |
| Armed And Armored | Archer | Armed And Armored | 5 | 5 | 1500 | Archer Health +5% |
| Thumb Ring | Archer | Thumb Ring | 1 | 5 | 300 | Archer Damage to Infantry +3% |
| Thumb Ring | Archer | Thumb Ring | 2 | 5 | 600 | Archer Damage to Infantry +6% |
| Thumb Ring | Archer | Thumb Ring | 3 | 5 | 900 | Archer Damage to Infantry +9% |
| Thumb Ring | Archer | Thumb Ring | 4 | 5 | 1200 | Archer Damage to Infantry +12% |
| Thumb Ring | Archer | Thumb Ring | 5 | 5 | 1500 | Archer Damage to Infantry +15% |
| Razor Sharp | Archer | Razor Sharp | 1 | 5 | 300 | |
| Razor Sharp | Archer | Razor Sharp | 2 | 5 | 600 | |
| Razor Sharp | Archer | Razor Sharp | 3 | 5 | 900 | |
| Razor Sharp | Archer | Razor Sharp | 4 | 5 | 1200 | |
| Razor Sharp | Archer | Razor Sharp | 5 | 5 | 1500 | |
| Phoenix-Tail Arrows | Archer | Phoenix-Tail Arrows | 1 | 5 | 300 | |
| Phoenix-Tail Arrows | Archer | Phoenix-Tail Arrows | 2 | 5 | 600 | |
| Phoenix-Tail Arrows | Archer | Phoenix-Tail Arrows | 3 | 5 | 900 | |
| Phoenix-Tail Arrows | Archer | Phoenix-Tail Arrows | 4 | 5 | 1200 | |
| Phoenix-Tail Arrows | Archer | Phoenix-Tail Arrows | 5 | 5 | 1500 | |
| Venomous Sting | Archer | Venomous Sting | 1 | 5 | 300 | Skill Damage +2% |
| Venomous Sting | Archer | Venomous Sting | 2 | 5 | 600 | Skill Damage +4% |
| Venomous Sting | Archer | Venomous Sting | 3 | 5 | 900 | Skill Damage +6% |
| Venomous Sting | Archer | Venomous Sting | 4 | 5 | 1200 | Skill Damage +8% |
| Venomous Sting | Archer | Venomous Sting | 5 | 5 | 1500 | Skill Damage +10% |
| Whistling Arrows | Archer | Whistling Arrows | 1 | 5 | 300 | |
| Whistling Arrows | Archer | Whistling Arrows | 2 | 5 | 600 | |
| Whistling Arrows | Archer | Whistling Arrows | 3 | 5 | 900 | |
| Whistling Arrows | Archer | Whistling Arrows | 4 | 5 | 1200 | |
| Whistling Arrows | Archer | Whistling Arrows | 5 | 5 | 1500 | |
| Dragon Saber | Cavalry | Dragon Saber | 1 | 5 | 300 | Normal Damage +0.5% |
| Dragon Saber | Cavalry | Dragon Saber | 2 | 5 | 600 | Normal Damage +1% |
| Dragon Saber | Cavalry | Dragon Saber | 3 | 5 | 900 | Normal Damage +1.5% |
| Dragon Saber | Cavalry | Dragon Saber | 4 | 5 | 1200 | Normal Damage +2% |
| Dragon Saber | Cavalry | Dragon Saber | 5 | 5 | 1500 | Normal Damage +2.5% |
| Halberd | Cavalry | Halberd | 1 | 5 | 300 | Cavalry Damage to Archers +3% |
| Halberd | Cavalry | Halberd | 2 | 5 | 600 | Cavalry Damage to Archers +6% |
| Halberd | Cavalry | Halberd | 3 | 5 | 900 | Cavalry Damage to Archers +9% |
| Halberd | Cavalry | Halberd | 4 | 5 | 1200 | Cavalry Damage to Archers +12% |
| Halberd | Cavalry | Halberd | 5 | 5 | 1500 | Cavalry Damage to Archers +15% |
| Charge | Cavalry | Charge | 1 | 5 | 300 | |
| Charge | Cavalry | Charge | 2 | 5 | 600 | |
| Charge | Cavalry | Charge | 3 | 5 | 900 | |
| Charge | Cavalry | Charge | 4 | 5 | 1200 | |
| Charge | Cavalry | Charge | 5 | 5 | 1500 | |
| Galea | Cavalry | Galea | 1 | 5 | 300 | Cavalry Health +1% |
| Galea | Cavalry | Galea | 2 | 5 | 600 | Cavalry Health +2% |
| Galea | Cavalry | Galea | 3 | 5 | 900 | Cavalry Health +3% |
| Galea | Cavalry | Galea | 4 | 5 | 1200 | Cavalry Health +4% |
| Galea | Cavalry | Galea | 5 | 5 | 1500 | Cavalry Health +5% |
| Undying Fury | Cavalry | Undying Fury | 1 | 5 | 300 | |
| Undying Fury | Cavalry | Undying Fury | 2 | 5 | 600 | |
| Undying Fury | Cavalry | Undying Fury | 3 | 5 | 900 | |
| Undying Fury | Cavalry | Undying Fury | 4 | 5 | 1200 | |
| Undying Fury | Cavalry | Undying Fury | 5 | 5 | 1500 | |
| Disarm | Cavalry | Disarm | 1 | 5 | 300 | |
| Disarm | Cavalry | Disarm | 2 | 5 | 600 | |
| Disarm | Cavalry | Disarm | 3 | 5 | 900 | |
| Disarm | Cavalry | Disarm | 4 | 5 | 1200 | |
| Disarm | Cavalry | Disarm | 5 | 5 | 1500 | |
| Emblazoned Shield | Cavalry | Emblazoned Shield | 1 | 5 | 300 | Skill Damage Taken +3% |
| Emblazoned Shield | Cavalry | Emblazoned Shield | 2 | 5 | 600 | Skill Damage Taken +6% |
| Emblazoned Shield | Cavalry | Emblazoned Shield | 3 | 5 | 900 | Skill Damage Taken +9% |
| Emblazoned Shield | Cavalry | Emblazoned Shield | 4 | 5 | 1200 | Skill Damage Taken +12% |
| Emblazoned Shield | Cavalry | Emblazoned Shield | 5 | 5 | 1500 | Skill Damage Taken +15% |
| Equestrian Excellence | Cavalry | Equestrian Excellence | 1 | 5 | 300 | |
| Equestrian Excellence | Cavalry | Equestrian Excellence | 2 | 5 | 600 | |
| Equestrian Excellence | Cavalry | Equestrian Excellence | 3 | 5 | 900 | |
| Equestrian Excellence | Cavalry | Equestrian Excellence | 4 | 5 | 1200 | |
| Equestrian Excellence | Cavalry | Equestrian Excellence | 5 | 5 | 1500 | |
| Rallying Cry | Cavalry | Rallying Cry | 1 | 5 | 300 | |
| Rallying Cry | Cavalry | Rallying Cry | 2 | 5 | 600 | |
| Rallying Cry | Cavalry | Rallying Cry | 3 | 5 | 900 | |
| Rallying Cry | Cavalry | Rallying Cry | 4 | 5 | 1200 | |
| Rallying Cry | Cavalry | Rallying Cry | 5 | 5 | 1500 | |
| Call of the Pack | Integration | Call of the Pack | 1 | 5 | 300 | |
| Call of the Pack | Integration | Call of the Pack | 2 | 5 | 600 | |
| Call of the Pack | Integration | Call of the Pack | 3 | 5 | 900 | |
| Call of the Pack | Integration | Call of the Pack | 4 | 5 | 1200 | |
| Call of the Pack | Integration | Call of the Pack | 5 | 5 | 1500 | |
| Defensive Formation | Integration | Defensive Formation | 1 | 5 | 300 | |
| Defensive Formation | Integration | Defensive Formation | 2 | 5 | 600 | |
| Defensive Formation | Integration | Defensive Formation | 3 | 5 | 900 | |
| Defensive Formation | Integration | Defensive Formation | 4 | 5 | 1200 | |
| Defensive Formation | Integration | Defensive Formation | 5 | 5 | 1500 | |
| Charge | Integration | Charge | 1 | 5 | 300 | |
| Charge | Integration | Charge | 2 | 5 | 600 | |
| Charge | Integration | Charge | 3 | 5 | 900 | |
| Charge | Integration | Charge | 4 | 5 | 1200 | |
| Charge | Integration | Charge | 5 | 5 | 1500 | |
| Full Quiver | Integration | Full Quiver | 1 | 5 | 300 | |
| Full Quiver | Integration | Full Quiver | 2 | 5 | 600 | |
| Full Quiver | Integration | Full Quiver | 3 | 5 | 900 | |
| Full Quiver | Integration | Full Quiver | 4 | 5 | 1200 | |
| Full Quiver | Integration | Full Quiver | 5 | 5 | 1500 | |
| Fresh Recruits | Integration | Fresh Recruits | 1 | 5 | 300 | Unit Capacity +1% |
| Fresh Recruits | Integration | Fresh Recruits | 2 | 5 | 600 | Unit Capacity +2% |
| Fresh Recruits | Integration | Fresh Recruits | 3 | 5 | 900 | Unit Capacity +3% |
| Fresh Recruits | Integration | Fresh Recruits | 4 | 5 | 1200 | Unit Capacity +4% |
| Fresh Recruits | Integration | Fresh Recruits | 5 | 5 | 1500 | Unit Capacity +5% |
| Steely Soul | Integration | Steely Soul | 1 | 5 | 300 | Normal Damage +0.5% |
| Steely Soul | Integration | Steely Soul | 2 | 5 | 600 | Normal Damage +1% |
| Steely Soul | Integration | Steely Soul | 3 | 5 | 900 | Normal Damage +1.5% |
| Steely Soul | Integration | Steely Soul | 4 | 5 | 1200 | Normal Damage +2% |
| Steely Soul | Integration | Steely Soul | 5 | 5 | 1500 | Normal Damage +2.5% |
| Armored To The Teeth | Integration | Armored To The Teeth | 1 | 5 | 300 | |
| Armored To The Teeth | Integration | Armored To The Teeth | 2 | 5 | 600 | |
| Armored To The Teeth | Integration | Armored To The Teeth | 3 | 5 | 900 | |
| Armored To The Teeth | Integration | Armored To The Teeth | 4 | 5 | 1200 | |
| Armored To The Teeth | Integration | Armored To The Teeth | 5 | 5 | 1500 | |
| Armed To The Teeth | Integration | Armed To The Teeth | 1 | 5 | 300 | |
| Armed To The Teeth | Integration | Armed To The Teeth | 2 | 5 | 600 | |
| Armed To The Teeth | Integration | Armed To The Teeth | 3 | 5 | 900 | |
| Armed To The Teeth | Integration | Armed To The Teeth | 4 | 5 | 1200 | |
| Armed To The Teeth | Integration | Armed To The Teeth | 5 | 5 | 1500 | |
| Ares' Blessing | Integration | Ares' Blessing | 1 | 5 | 300 | Severe Wound Ratio +2% |
| Ares' Blessing | Integration | Ares' Blessing | 2 | 5 | 600 | Severe Wound Ratio +4% |
| Ares' Blessing | Integration | Ares' Blessing | 3 | 5 | 900 | Severe Wound Ratio +6% |
| Ares' Blessing | Integration | Ares' Blessing | 4 | 5 | 1200 | Severe Wound Ratio +8% |
| Ares' Blessing | Integration | Ares' Blessing | 5 | 5 | 1500 | Severe Wound Ratio +10% |
| Fresh Recruits | Leadership | Fresh Recruits | 1 | 5 | 300 | Unit Capacity +1% |
| Fresh Recruits | Leadership | Fresh Recruits | 2 | 5 | 600 | Unit Capacity +2% |
| Fresh Recruits | Leadership | Fresh Recruits | 3 | 5 | 900 | Unit Capacity +3% |
| Fresh Recruits | Leadership | Fresh Recruits | 4 | 5 | 1200 | Unit Capacity +4% |
| Fresh Recruits | Leadership | Fresh Recruits | 5 | 5 | 1500 | Unit Capacity +5% |
| Steely Soul | Leadership | Steely Soul | 1 | 5 | 300 | Normal Damage +0.5% |
| Steely Soul | Leadership | Steely Soul | 2 | 5 | 600 | Normal Damage +1% |
| Steely Soul | Leadership | Steely Soul | 3 | 5 | 900 | Normal Damage +1.5% |
| Steely Soul | Leadership | Steely Soul | 4 | 5 | 1200 | Normal Damage +2% |
| Steely Soul | Leadership | Steely Soul | 5 | 5 | 1500 | Normal Damage +2.5% |
| Hidden Wrath | Leadership | Hidden Wrath | 1 | 5 | 300 | |
| Hidden Wrath | Leadership | Hidden Wrath | 2 | 5 | 600 | |
| Hidden Wrath | Leadership | Hidden Wrath | 3 | 5 | 900 | |
| Hidden Wrath | Leadership | Hidden Wrath | 4 | 5 | 1200 | |
| Hidden Wrath | Leadership | Hidden Wrath | 5 | 5 | 1500 | |
| Healing Herbs | Leadership | Healing Herbs | 1 | 5 | 300 | Healing Effects Received +3% |
| Healing Herbs | Leadership | Healing Herbs | 2 | 5 | 600 | Healing Effects Received +6% |
| Healing Herbs | Leadership | Healing Herbs | 3 | 5 | 900 | Healing Effects Received +9% |
| Healing Herbs | Leadership | Healing Herbs | 4 | 5 | 1200 | Healing Effects Received +12% |
| Healing Herbs | Leadership | Healing Herbs | 5 | 5 | 1500 | Healing Effects Received +15% |
| Armored To The Teeth | Leadership | Armored To The Teeth | 1 | 5 | 300 | |
| Armored To The Teeth | Leadership | Armored To The Teeth | 2 | 5 | 600 | |
| Armored To The Teeth | Leadership | Armored To The Teeth | 3 | 5 | 900 | |
| Armored To The Teeth | Leadership | Armored To The Teeth | 4 | 5 | 1200 | |
| Armored To The Teeth | Leadership | Armored To The Teeth | 5 | 5 | 1500 | |
| Armed To The Teeth | Leadership | Armed To The Teeth | 1 | 5 | 300 | |
| Armed To The Teeth | Leadership | Armed To The Teeth | 2 | 5 | 600 | |
| Armed To The Teeth | Leadership | Armed To The Teeth | 3 | 5 | 900 | |
| Armed To The Teeth | Leadership | Armed To The Teeth | 4 | 5 | 1200 | |
| Armed To The Teeth | Leadership | Armed To The Teeth | 5 | 5 | 1500 | |
| Close Formation | Leadership | Close Formation | 1 | 5 | 300 | |
| Close Formation | Leadership | Close Formation | 2 | 5 | 600 | |
| Close Formation | Leadership | Close Formation | 3 | 5 | 900 | |
| Close Formation | Leadership | Close Formation | 4 | 5 | 1200 | |
| Close Formation | Leadership | Close Formation | 5 | 5 | 1500 | |
| Strategic Prowess | Leadership | Strategic Prowess | 1 | 5 | 300 | |
| Strategic Prowess | Leadership | Strategic Prowess | 2 | 5 | 600 | |
| Strategic Prowess | Leadership | Strategic Prowess | 3 | 5 | 900 | |
| Strategic Prowess | Leadership | Strategic Prowess | 4 | 5 | 1200 | |
| Strategic Prowess | Leadership | Strategic Prowess | 5 | 5 | 1500 | |
| Name Of The King | Leadership | Name Of The King | 1 | 5 | 300 | Rallied Army Attack +1% |
| Name Of The King | Leadership | Name Of The King | 2 | 5 | 600 | Rallied Army Attack +2% |
| Name Of The King | Leadership | Name Of The King | 3 | 5 | 900 | Rallied Army Attack +3% |
| Name Of The King | Leadership | Name Of The King | 4 | 5 | 1200 | Rallied Army Attack +4% |
| Name Of The King | Leadership | Name Of The King | 5 | 5 | 1500 | Rallied Army Attack +5% |
| Buckler Shield | Conquering | Buckler Shield | 1 | 5 | 300 | Counterattack Damage Taken +3% |
| Buckler Shield | Conquering | Buckler Shield | 2 | 5 | 600 | Counterattack Damage Taken +6% |
| Buckler Shield | Conquering | Buckler Shield | 3 | 5 | 900 | Counterattack Damage Taken +9% |
| Buckler Shield | Conquering | Buckler Shield | 4 | 5 | 1200 | Counterattack Damage Taken +12% |
| Buckler Shield | Conquering | Buckler Shield | 5 | 5 | 1500 | Counterattack Damage Taken +15% |
| Moment Of Triumph | Conquering | Moment Of Triumph | 1 | 5 | 300 | |
| Moment Of Triumph | Conquering | Moment Of Triumph | 2 | 5 | 600 | |
| Moment Of Triumph | Conquering | Moment Of Triumph | 3 | 5 | 900 | |
| Moment Of Triumph | Conquering | Moment Of Triumph | 4 | 5 | 1200 | |
| Moment Of Triumph | Conquering | Moment Of Triumph | 5 | 5 | 1500 | |
| Marionette | Conquering | Marionette | 1 | 5 | 300 | Watchtower Damage Taken +5% |
| Marionette | Conquering | Marionette | 2 | 5 | 600 | Watchtower Damage Taken +10% |
| Marionette | Conquering | Marionette | 3 | 5 | 900 | Watchtower Damage Taken +15% |
| Marionette | Conquering | Marionette | 4 | 5 | 1200 | Watchtower Damage Taken +20% |
| Marionette | Conquering | Marionette | 5 | 5 | 1500 | Watchtower Damage Taken +25% |
| Signal Flare | Conquering | Signal Flare | 1 | 5 | 300 | Damage to Watchtowers +5% |
| Signal Flare | Conquering | Signal Flare | 2 | 5 | 600 | Damage to Watchtowers +10% |
| Signal Flare | Conquering | Signal Flare | 3 | 5 | 900 | Damage to Watchtowers +15% |
| Signal Flare | Conquering | Signal Flare | 4 | 5 | 1200 | Damage to Watchtowers +20% |
| Signal Flare | Conquering | Signal Flare | 5 | 5 | 1500 | Damage to Watchtowers +25% |
| Thoroughbreds | Conquering | Thoroughbreds | 1 | 5 | 300 | Rallied Army March Speed +3% |
| Thoroughbreds | Conquering | Thoroughbreds | 2 | 5 | 600 | Rallied Army March Speed +6% |
| Thoroughbreds | Conquering | Thoroughbreds | 3 | 5 | 900 | Rallied Army March Speed +9% |
| Thoroughbreds | Conquering | Thoroughbreds | 4 | 5 | 1200 | Rallied Army March Speed +12% |
| Thoroughbreds | Conquering | Thoroughbreds | 5 | 5 | 1500 | Rallied Army March Speed +15% |
| Well Provisioned | Conquering | Well Provisioned | 1 | 5 | 300 | Troop Load +3% |
| Well Provisioned | Conquering | Well Provisioned | 2 | 5 | 600 | Troop Load +6% |
| Well Provisioned | Conquering | Well Provisioned | 3 | 5 | 900 | Troop Load +9% |
| Well Provisioned | Conquering | Well Provisioned | 4 | 5 | 1200 | Troop Load +12% |
| Well Provisioned | Conquering | Well Provisioned | 5 | 5 | 1500 | Troop Load +15% |
| Entrenched | Conquering | Entrenched | 1 | 5 | 300 | |
| Entrenched | Conquering | Entrenched | 2 | 5 | 600 | |
| Entrenched | Conquering | Entrenched | 3 | 5 | 900 | |
| Entrenched | Conquering | Entrenched | 4 | 5 | 1200 | |
| Entrenched | Conquering | Entrenched | 5 | 5 | 1500 | |
| Tear of Blessing | Conquering | Tear of Blessing | 1 | 5 | 300 | |
| Tear of Blessing | Conquering | Tear of Blessing | 2 | 5 | 600 | |
| Tear of Blessing | Conquering | Tear of Blessing | 3 | 5 | 900 | |
| Tear of Blessing | Conquering | Tear of Blessing | 4 | 5 | 1200 | |
| Tear of Blessing | Conquering | Tear of Blessing | 5 | 5 | 1500 | |
| Meteor Shower | Conquering | Meteor Shower | 1 | 5 | 300 | |
| Meteor Shower | Conquering | Meteor Shower | 2 | 5 | 600 | |
| Meteor Shower | Conquering | Meteor Shower | 3 | 5 | 900 | |
| Meteor Shower | Conquering | Meteor Shower | 4 | 5 | 1200 | |
| Meteor Shower | Conquering | Meteor Shower | 5 | 5 | 1500 | |
| Nowhere To Turn | Garrison | Nowhere To Turn | 1 | 5 | 300 | |
| Nowhere To Turn | Garrison | Nowhere To Turn | 2 | 5 | 600 | |
| Nowhere To Turn | Garrison | Nowhere To Turn | 3 | 5 | 900 | |
| Nowhere To Turn | Garrison | Nowhere To Turn | 4 | 5 | 1200 | |
| Nowhere To Turn | Garrison | Nowhere To Turn | 5 | 5 | 1500 | |
| Impenetrable Fortifications | Garrison | Impenetrable Fortifications | 1 | 5 | 300 | |
| Impenetrable Fortifications | Garrison | Impenetrable Fortifications | 2 | 5 | 600 | |
| Impenetrable Fortifications | Garrison | Impenetrable Fortifications | 3 | 5 | 900 | |
| Impenetrable Fortifications | Garrison | Impenetrable Fortifications | 4 | 5 | 1200 | |
| Impenetrable Fortifications | Garrison | Impenetrable Fortifications | 5 | 5 | 1500 | |
| City Guardian | Garrison | City Guardian | 1 | 5 | 300 | |
| City Guardian | Garrison | City Guardian | 2 | 5 | 600 | |
| City Guardian | Garrison | City Guardian | 3 | 5 | 900 | |
| City Guardian | Garrison | City Guardian | 4 | 5 | 1200 | |
| City Guardian | Garrison | City Guardian | 5 | 5 | 1500 | |
| Adamantine Walls | Garrison | Adamantine Walls | 1 | 5 | 300 | |
| Adamantine Walls | Garrison | Adamantine Walls | 2 | 5 | 600 | |
| Adamantine Walls | Garrison | Adamantine Walls | 3 | 5 | 900 | |
| Adamantine Walls | Garrison | Adamantine Walls | 4 | 5 | 1200 | |
| Adamantine Walls | Garrison | Adamantine Walls | 5 | 5 | 1500 | |
| Empty Fortress Stratagem | Garrison | Empty Fortress Stratagem | 1 | 5 | 300 | |
| Empty Fortress Stratagem | Garrison | Empty Fortress Stratagem | 2 | 5 | 600 | |
| Empty Fortress Stratagem | Garrison | Empty Fortress Stratagem | 3 | 5 | 900 | |
| Empty Fortress Stratagem | Garrison | Empty Fortress Stratagem | 4 | 5 | 1200 | |
| Empty Fortress Stratagem | Garrison | Empty Fortress Stratagem | 5 | 5 | 1500 | |
| Impregnable | Garrison | Impregnable | 1 | 5 | 300 | |
| Impregnable | Garrison | Impregnable | 2 | 5 | 600 | |
| Impregnable | Garrison | Impregnable | 3 | 5 | 900 | |
| Impregnable | Garrison | Impregnable | 4 | 5 | 1200 | |
| Impregnable | Garrison | Impregnable | 5 | 5 | 1500 | |
| King's Guard | Garrison | King's Guard | 1 | 5 | 300 | |
| King's Guard | Garrison | King's Guard | 2 | 5 | 600 | |
| King's Guard | Garrison | King's Guard | 3 | 5 | 900 | |
| King's Guard | Garrison | King's Guard | 4 | 5 | 1200 | |
| King's Guard | Garrison | King's Guard | 5 | 5 | 1500 | |
| Know Thy Enemy | Garrison | Know Thy Enemy | 1 | 5 | 300 | |
| Know Thy Enemy | Garrison | Know Thy Enemy | 2 | 5 | 600 | |
| Know Thy Enemy | Garrison | Know Thy Enemy | 3 | 5 | 900 | |
| Know Thy Enemy | Garrison | Know Thy Enemy | 4 | 5 | 1200 | |
| Know Thy Enemy | Garrison | Know Thy Enemy | 5 | 5 | 1500 | |
| Divine Favor | Garrison | Divine Favor | 1 | 5 | 300 | |
| Divine Favor | Garrison | Divine Favor | 2 | 5 | 600 | |
| Divine Favor | Garrison | Divine Favor | 3 | 5 | 900 | |
| Divine Favor | Garrison | Divine Favor | 4 | 5 | 1200 | |
| Divine Favor | Garrison | Divine Favor | 5 | 5 | 1500 | |
| Insight | Peacekeeping | Insight | 1 | 5 | 300 | |
| Insight | Peacekeeping | Insight | 2 | 5 | 600 | |
| Insight | Peacekeeping | Insight | 3 | 5 | 900 | |
| Insight | Peacekeeping | Insight | 4 | 5 | 1200 | |
| Insight | Peacekeeping | Insight | 5 | 5 | 1500 | |
| Quick Study | Peacekeeping | Quick Study | 1 | 5 | 300 | Commander EXP Gain +5% |
| Quick Study | Peacekeeping | Quick Study | 2 | 5 | 600 | Commander EXP Gain +10% |
| Quick Study | Peacekeeping | Quick Study | 3 | 5 | 900 | Commander EXP Gain +15% |
| Quick Study | Peacekeeping | Quick Study | 4 | 5 | 1200 | Commander EXP Gain +20% |
| Quick Study | Peacekeeping | Quick Study | 5 | 5 | 1500 | Commander EXP Gain +25% |
| Domination | Peacekeeping | Domination | 1 | 5 | 300 | Skill Damage Against Barbarians +5% |
| Domination | Peacekeeping | Domination | 2 | 5 | 600 | Skill Damage Against Barbarians +10% |
| Domination | Peacekeeping | Domination | 3 | 5 | 900 | Skill Damage Against Barbarians +15% |
| Domination | Peacekeeping | Domination | 4 | 5 | 1200 | Skill Damage Against Barbarians +20% |
| Domination | Peacekeeping | Domination | 5 | 5 | 1500 | Skill Damage Against Barbarians +25% |
| Killer Instinct | Peacekeeping | Killer Instinct | 1 | 5 | 300 | Normal Damage Vs Barbarians +3% |
| Killer Instinct | Peacekeeping | Killer Instinct | 2 | 5 | 600 | Normal Damage Vs Barbarians +6% |
| Killer Instinct | Peacekeeping | Killer Instinct | 3 | 5 | 900 | Normal Damage Vs Barbarians +9% |
| Killer Instinct | Peacekeeping | Killer Instinct | 4 | 5 | 1200 | Normal Damage Vs Barbarians +12% |
| Killer Instinct | Peacekeeping | Killer Instinct | 5 | 5 | 1500 | Normal Damage Vs Barbarians +15% |
| Trophy Hunter | Peacekeeping | Trophy Hunter | 1 | 5 | 300 | |
| Trophy Hunter | Peacekeeping | Trophy Hunter | 2 | 5 | 600 | |
| Trophy Hunter | Peacekeeping | Trophy Hunter | 3 | 5 | 900 | |
| Trophy Hunter | Peacekeeping | Trophy Hunter | 4 | 5 | 1200 | |
| Trophy Hunter | Peacekeeping | Trophy Hunter | 5 | 5 | 1500 | |
| Mighty Force | Peacekeeping | Mighty Force | 1 | 5 | 300 | |
| Mighty Force | Peacekeeping | Mighty Force | 2 | 5 | 600 | |
| Mighty Force | Peacekeeping | Mighty Force | 3 | 5 | 900 | |
| Mighty Force | Peacekeeping | Mighty Force | 4 | 5 | 1200 | |
| Mighty Force | Peacekeeping | Mighty Force | 5 | 5 | 1500 | |
| Thoroughbreds | Peacekeeping | Thoroughbreds | 1 | 5 | 300 | Troop March Speed +3% |
| Thoroughbreds | Peacekeeping | Thoroughbreds | 2 | 5 | 600 | Troop March Speed +6% |
| Thoroughbreds | Peacekeeping | Thoroughbreds | 3 | 5 | 900 | Troop March Speed +9% |
| Thoroughbreds | Peacekeeping | Thoroughbreds | 4 | 5 | 1200 | Troop March Speed +12% |
| Thoroughbreds | Peacekeeping | Thoroughbreds | 5 | 5 | 1500 | Troop March Speed +15% |
| Double-Edged Sword | Peacekeeping | Double-Edged Sword | 1 | 5 | 300 | Damage to Barbarians +5%, Healing Effects Received +5% |
| Double-Edged Sword | Peacekeeping | Double-Edged Sword | 2 | 5 | 600 | Damage to Barbarians +10%, Healing Effects Received +10% |
| Double-Edged Sword | Peacekeeping | Double-Edged Sword | 3 | 5 | 900 | Damage to Barbarians +15%, Healing Effects Received +15% |
| Double-Edged Sword | Peacekeeping | Double-Edged Sword | 4 | 5 | 1200 | Damage to Barbarians +20%, Healing Effects Received +20% |
| Double-Edged Sword | Peacekeeping | Double-Edged Sword | 5 | 5 | 1500 | Damage to Barbarians +25%, Healing Effects Received +25% |
| Curing Chant | Peacekeeping | Curing Chant | 1 | 5 | 300 | |
| Curing Chant | Peacekeeping | Curing Chant | 2 | 5 | 600 | |
| Curing Chant | Peacekeeping | Curing Chant | 3 | 5 | 900 | |
| Curing Chant | Peacekeeping | Curing Chant | 4 | 5 | 1200 | |
| Curing Chant | Peacekeeping | Curing Chant | 5 | 5 | 1500 | |
| Gathering Mastery (Wood) | Gathering | Gathering Mastery (Wood) | 1 | 5 | 300 | |
| Gathering Mastery (Wood) | Gathering | Gathering Mastery (Wood) | 2 | 5 | 600 | |
| Gathering Mastery (Wood) | Gathering | Gathering Mastery (Wood) | 3 | 5 | 900 | |
| Gathering Mastery (Wood) | Gathering | Gathering Mastery (Wood) | 4 | 5 | 1200 | |
| Gathering Mastery (Wood) | Gathering | Gathering Mastery (Wood) | 5 | 5 | 1500 | |
| Gathering Mastery (Food) | Gathering | Gathering Mastery (Food) | 1 | 5 | 300 | |
| Gathering Mastery (Food) | Gathering | Gathering Mastery (Food) | 2 | 5 | 600 | |
| Gathering Mastery (Food) | Gathering | Gathering Mastery (Food) | 3 | 5 | 900 | |
| Gathering Mastery (Food) | Gathering | Gathering Mastery (Food) | 4 | 5 | 1200 | |
| Gathering Mastery (Food) | Gathering | Gathering Mastery (Food) | 5 | 5 | 1500 | |
| Gathering Mastery (Stone) | Gathering | Gathering Mastery (Stone) | 1 | 5 | 300 | |
| Gathering Mastery (Stone) | Gathering | Gathering Mastery (Stone) | 2 | 5 | 600 | |
| Gathering Mastery (Stone) | Gathering | Gathering Mastery (Stone) | 3 | 5 | 900 | |
| Gathering Mastery (Stone) | Gathering | Gathering Mastery (Stone) | 4 | 5 | 1200 | |
| Gathering Mastery (Stone) | Gathering | Gathering Mastery (Stone) | 5 | 5 | 1500 | |
| Gathering Mastery (Gold) | Gathering | Gathering Mastery (Gold) | 1 | 5 | 300 | |
| Gathering Mastery (Gold) | Gathering | Gathering Mastery (Gold) | 2 | 5 | 600 | |
| Gathering Mastery (Gold) | Gathering | Gathering Mastery (Gold) | 3 | 5 | 900 | |
| Gathering Mastery (Gold) | Gathering | Gathering Mastery (Gold) | 4 | 5 | 1200 | |
| Gathering Mastery (Gold) | Gathering | Gathering Mastery (Gold) | 5 | 5 | 1500 | |
| Modified Axle | Gathering | Modified Axle | 1 | 5 | 300 | Siege Unit March Speed +10% |
| Modified Axle | Gathering | Modified Axle | 2 | 5 | 600 | Siege Unit March Speed +20% |
| Modified Axle | Gathering | Modified Axle | 3 | 5 | 900 | Siege Unit March Speed +30% |
| Modified Axle | Gathering | Modified Axle | 4 | 5 | 1200 | Siege Unit March Speed +40% |
| Modified Axle | Gathering | Modified Axle | 5 | 5 | 1500 | Siege Unit March Speed +50% |
| Tourniquet | Gathering | Tourniquet | 1 | 5 | 300 | Severe Wound Ratio +2% |
| Tourniquet | Gathering | Tourniquet | 2 | 5 | 600 | Severe Wound Ratio +4% |
| Tourniquet | Gathering | Tourniquet | 3 | 5 | 900 | Severe Wound Ratio +6% |
| Tourniquet | Gathering | Tourniquet | 4 | 5 | 1200 | Severe Wound Ratio +8% |
| Tourniquet | Gathering | Tourniquet | 5 | 5 | 1500 | Severe Wound Ratio +10% |
| Armed Convoy | Gathering | Armed Convoy | 1 | 5 | 300 | |
| Armed Convoy | Gathering | Armed Convoy | 2 | 5 | 600 | |
| Armed Convoy | Gathering | Armed Convoy | 3 | 5 | 900 | |
| Armed Convoy | Gathering | Armed Convoy | 4 | 5 | 1200 | |
| Armed Convoy | Gathering | Armed Convoy | 5 | 5 | 1500 | |
| The More The Better | Gathering | The More The Better | 1 | 5 | 300 | |
| The More The Better | Gathering | The More The Better | 2 | 5 | 600 | |
| The More The Better | Gathering | The More The Better | 3 | 5 | 900 | |
| The More The Better | Gathering | The More The Better | 4 | 5 | 1200 | |
| The More The Better | Gathering | The More The Better | 5 | 5 | 1500 | |
| Superior Tools | Gathering | Superior Tools | 1 | 5 | 300 | Gathering Speed +5% |
| Superior Tools | Gathering | Superior Tools | 2 | 5 | 600 | Gathering Speed +10% |
| Superior Tools | Gathering | Superior Tools | 3 | 5 | 900 | Gathering Speed +15% |
| Superior Tools | Gathering | Superior Tools | 4 | 5 | 1200 | Gathering Speed +20% |
| Superior Tools | Gathering | Superior Tools | 5 | 5 | 1500 | Gathering Speed +25% |
| Buckler Shield | Versatility | Buckler Shield | 1 | 5 | 300 | |
| Buckler Shield | Versatility | Buckler Shield | 2 | 5 | 600 | |
| Buckler Shield | Versatility | Buckler Shield | 3 | 5 | 900 | |
| Buckler Shield | Versatility | Buckler Shield | 4 | 5 | 1200 | |
| Buckler Shield | Versatility | Buckler Shield | 5 | 5 | 1500 | |
| Marionette | Versatility | Marionette | 1 | 5 | 300 | Watchtower Damage Taken +3% |
| Marionette | Versatility | Marionette | 2 | 5 | 600 | Watchtower Damage Taken +6% |
| Marionette | Versatility | Marionette | 3 | 5 | 900 | Watchtower Damage Taken +9% |
| Marionette | Versatility | Marionette | 4 | 5 | 1200 | Watchtower Damage Taken +12% |
| Marionette | Versatility | Marionette | 5 | 5 | 1500 | Watchtower Damage Taken +15% |
| Insight | Versatility | Insight | 1 | 5 | 300 | |
| Insight | Versatility | Insight | 2 | 5 | 600 | |
| Insight | Versatility | Insight | 3 | 5 | 900 | |
| Insight | Versatility | Insight | 4 | 5 | 1200 | |
| Insight | Versatility | Insight | 5 | 5 | 1500 | |
| City Guardian | Versatility | City Guardian | 1 | 5 | 300 | |
| City Guardian | Versatility | City Guardian | 2 | 5 | 600 | |
| City Guardian | Versatility | City Guardian | 3 | 5 | 900 | |
| City Guardian | Versatility | City Guardian | 4 | 5 | 1200 | |
| City Guardian | Versatility | City Guardian | 5 | 5 | 1500 | |
| Superior Tools | Versatility | Superior Tools | 1 | 5 | 300 | Gathering Speed +5% |
| Superior Tools | Versatility | Superior Tools | 2 | 5 | 600 | Gathering Speed +10% |
| Superior Tools | Versatility | Superior Tools | 3 | 5 | 900 | Gathering Speed +15% |
| Superior Tools | Versatility | Superior Tools | 4 | 5 | 1200 | Gathering Speed +20% |
| Superior Tools | Versatility | Superior Tools | 5 | 5 | 1500 | Gathering Speed +25% |
| Nowhere To Turn | Versatility | Nowhere To Turn | 1 | 5 | 300 | |
| Nowhere To Turn | Versatility | Nowhere To Turn | 2 | 5 | 600 | |
| Nowhere To Turn | Versatility | Nowhere To Turn | 3 | 5 | 900 | |
| Nowhere To Turn | Versatility | Nowhere To Turn | 4 | 5 | 1200 | |
| Nowhere To Turn | Versatility | Nowhere To Turn | 5 | 5 | 1500 | |
| Meteor Shower | Versatility | Meteor Shower | 1 | 5 | 300 | |
| Meteor Shower | Versatility | Meteor Shower | 2 | 5 | 600 | |
| Meteor Shower | Versatility | Meteor Shower | 3 | 5 | 900 | |
| Meteor Shower | Versatility | Meteor Shower | 4 | 5 | 1200 | |
| Meteor Shower | Versatility | Meteor Shower | 5 | 5 | 1500 | |
| King's Guard | Versatility | King's Guard | 1 | 5 | 300 | |
| King's Guard | Versatility | King's Guard | 2 | 5 | 600 | |
| King's Guard | Versatility | King's Guard | 3 | 5 | 900 | |
| King's Guard | Versatility | King's Guard | 4 | 5 | 1200 | |
| King's Guard | Versatility | King's Guard | 5 | 5 | 1500 | |
| Turn Of Fate | Versatility | Turn Of Fate | 1 | 5 | 300 | |
| Turn Of Fate | Versatility | Turn Of Fate | 2 | 5 | 600 | |
| Turn Of Fate | Versatility | Turn Of Fate | 3 | 5 | 900 | |
| Turn Of Fate | Versatility | Turn Of Fate | 4 | 5 | 1200 | |
| Turn Of Fate | Versatility | Turn Of Fate | 5 | 5 | 1500 | |
| Burning Blood | Skill | Burning Blood | 1 | 5 | 300 | |
| Burning Blood | Skill | Burning Blood | 2 | 5 | 600 | |
| Burning Blood | Skill | Burning Blood | 3 | 5 | 900 | |
| Burning Blood | Skill | Burning Blood | 4 | 5 | 1200 | |
| Burning Blood | Skill | Burning Blood | 5 | 5 | 1500 | |
| Heraldic Shield | Skill | Heraldic Shield | 1 | 5 | 300 | Skill/Combo Attack/Smite Damage Taken +2%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +2% |
| Heraldic Shield | Skill | Heraldic Shield | 2 | 5 | 600 | Skill/Combo Attack/Smite Damage Taken +4%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +4% |
| Heraldic Shield | Skill | Heraldic Shield | 3 | 5 | 900 | Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Heraldic Shield | Skill | Heraldic Shield | 4 | 5 | 1200 | Skill/Combo Attack/Smite Damage Taken +8%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +8% |
| Heraldic Shield | Skill | Heraldic Shield | 5 | 5 | 1500 | Skill/Combo Attack/Smite Damage Taken +10%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +10% |
| Latent Power | Skill | Latent Power | 1 | 5 | 300 | Additional Damage Bonus +2%, Ranged Additional Damage Dealt +2% |
| Latent Power | Skill | Latent Power | 2 | 5 | 600 | Additional Damage Bonus +4%, Ranged Additional Damage Dealt +4% |
| Latent Power | Skill | Latent Power | 3 | 5 | 900 | Additional Damage Bonus +6%, Ranged Additional Damage Dealt +6% |
| Latent Power | Skill | Latent Power | 4 | 5 | 1200 | Additional Damage Bonus +8%, Ranged Additional Damage Dealt +8% |
| Latent Power | Skill | Latent Power | 5 | 5 | 1500 | Additional Damage Bonus +10%, Ranged Additional Damage Dealt +10% |
| All For One | Skill | All For One | 1 | 5 | 300 | |
| All For One | Skill | All For One | 2 | 5 | 600 | |
| All For One | Skill | All For One | 3 | 5 | 900 | |
| All For One | Skill | All For One | 4 | 5 | 1200 | |
| All For One | Skill | All For One | 5 | 5 | 1500 | |
| Tactical Mastery | Skill | Tactical Mastery | 1 | 5 | 300 | Skill Damage +1%, Ranged Skill Damage +1% |
| Tactical Mastery | Skill | Tactical Mastery | 2 | 5 | 600 | Skill Damage +2%, Ranged Skill Damage +2% |
| Tactical Mastery | Skill | Tactical Mastery | 3 | 5 | 900 | Skill Damage +3%, Ranged Skill Damage +3% |
| Tactical Mastery | Skill | Tactical Mastery | 4 | 5 | 1200 | Skill Damage +4%, Ranged Skill Damage +4% |
| Tactical Mastery | Skill | Tactical Mastery | 5 | 5 | 1500 | Skill Damage +5%, Ranged Skill Damage +5% |
| Naked Rage | Skill | Naked Rage | 1 | 5 | 300 | Skill Damage +2%, Skill/Combo Attack/Smite Damage Taken +2%, Ranged Skill Damage +2%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +2% |
| Naked Rage | Skill | Naked Rage | 2 | 5 | 600 | Skill Damage +4%, Skill/Combo Attack/Smite Damage Taken +4%, Ranged Skill Damage +4%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +4% |
| Naked Rage | Skill | Naked Rage | 3 | 5 | 900 | Skill Damage +6%, Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill Damage +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Naked Rage | Skill | Naked Rage | 4 | 5 | 1200 | Skill Damage +8%, Skill/Combo Attack/Smite Damage Taken +8%, Ranged Skill Damage +8%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +8% |
| Naked Rage | Skill | Naked Rage | 5 | 5 | 1500 | Skill Damage +10%, Skill/Combo Attack/Smite Damage Taken +10%, Ranged Skill Damage +10%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +10% |
| Rejuvenate | Skill | Rejuvenate | 1 | 5 | 300 | |
| Rejuvenate | Skill | Rejuvenate | 2 | 5 | 600 | |
| Rejuvenate | Skill | Rejuvenate | 3 | 5 | 900 | |
| Rejuvenate | Skill | Rejuvenate | 4 | 5 | 1200 | |
| Rejuvenate | Skill | Rejuvenate | 5 | 5 | 1500 | |
| Clarity | Skill | Clarity | 1 | 5 | 300 | |
| Clarity | Skill | Clarity | 2 | 5 | 600 | |
| Clarity | Skill | Clarity | 3 | 5 | 900 | |
| Clarity | Skill | Clarity | 4 | 5 | 1200 | |
| Clarity | Skill | Clarity | 5 | 5 | 1500 | |
| Feral Nature | Skill | Feral Nature | 1 | 5 | 300 | |
| Feral Nature | Skill | Feral Nature | 2 | 5 | 600 | |
| Feral Nature | Skill | Feral Nature | 3 | 5 | 900 | |
| Feral Nature | Skill | Feral Nature | 4 | 5 | 1200 | |
| Feral Nature | Skill | Feral Nature | 5 | 5 | 1500 | |
| Lord of War | Attack | Lord of War | 1 | 5 | 300 | |
| Lord of War | Attack | Lord of War | 2 | 5 | 600 | |
| Lord of War | Attack | Lord of War | 3 | 5 | 900 | |
| Lord of War | Attack | Lord of War | 4 | 5 | 1200 | |
| Lord of War | Attack | Lord of War | 5 | 5 | 1500 | |
| Burning Blood | Attack | Burning Blood | 1 | 5 | 300 | |
| Burning Blood | Attack | Burning Blood | 2 | 5 | 600 | |
| Burning Blood | Attack | Burning Blood | 3 | 5 | 900 | |
| Burning Blood | Attack | Burning Blood | 4 | 5 | 1200 | |
| Burning Blood | Attack | Burning Blood | 5 | 5 | 1500 | |
| Unyielding | Attack | Unyielding | 1 | 5 | 300 | Counterattack Damage +0.5%, Ranged Counterattack Damage Dealt +0.5% |
| Unyielding | Attack | Unyielding | 2 | 5 | 600 | Counterattack Damage +1%, Ranged Counterattack Damage Dealt +1% |
| Unyielding | Attack | Unyielding | 3 | 5 | 900 | Counterattack Damage +1.5%, Ranged Counterattack Damage Dealt +1.5% |
| Unyielding | Attack | Unyielding | 4 | 5 | 1200 | Counterattack Damage +2%, Ranged Counterattack Damage Dealt +2% |
| Unyielding | Attack | Unyielding | 5 | 5 | 1500 | Counterattack Damage +2.5%, Ranged Counterattack Damage Dealt +2.5% |
| Armored Joints | Attack | Armored Joints | 1 | 5 | 300 | Damage Taken +0.5% |
| Armored Joints | Attack | Armored Joints | 2 | 5 | 600 | Damage Taken +1% |
| Armored Joints | Attack | Armored Joints | 3 | 5 | 900 | Damage Taken +1.5% |
| Armored Joints | Attack | Armored Joints | 4 | 5 | 1200 | Damage Taken +2% |
| Armored Joints | Attack | Armored Joints | 5 | 5 | 1500 | Damage Taken +2.5% |
| Fight To The Death | Attack | Fight To The Death | 1 | 5 | 300 | Damage +2%, Damage Taken +1% |
| Fight To The Death | Attack | Fight To The Death | 2 | 5 | 600 | Damage +4%, Damage Taken +2% |
| Fight To The Death | Attack | Fight To The Death | 3 | 5 | 900 | Damage +6%, Damage Taken +3% |
| Fight To The Death | Attack | Fight To The Death | 4 | 5 | 1200 | Damage +8%, Damage Taken +4% |
| Fight To The Death | Attack | Fight To The Death | 5 | 5 | 1500 | Damage +10%, Damage Taken +5% |
| Martial Mastery | Attack | Martial Mastery | 1 | 5 | 300 | Normal Damage +2%, Skill/Combo Attack/Smite Damage Dealt +1%, Ranged Normal Damage +2%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Dealt +1% |
| Martial Mastery | Attack | Martial Mastery | 2 | 5 | 600 | Normal Damage +4%, Skill/Combo Attack/Smite Damage Dealt +2%, Ranged Normal Damage +4%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Dealt +2% |
| Martial Mastery | Attack | Martial Mastery | 3 | 5 | 900 | Normal Damage +6%, Skill/Combo Attack/Smite Damage Dealt +3%, Ranged Normal Damage +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Dealt +3% |
| Martial Mastery | Attack | Martial Mastery | 4 | 5 | 1200 | Normal Damage +8%, Skill/Combo Attack/Smite Damage Dealt +4%, Ranged Normal Damage +8%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Dealt +4% |
| Martial Mastery | Attack | Martial Mastery | 5 | 5 | 1500 | Normal Damage +10%, Skill/Combo Attack/Smite Damage Dealt +5%, Ranged Normal Damage +10%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Dealt +5% |
| Effortless | Attack | Effortless | 1 | 5 | 300 | |
| Effortless | Attack | Effortless | 2 | 5 | 600 | |
| Effortless | Attack | Effortless | 3 | 5 | 900 | |
| Effortless | Attack | Effortless | 4 | 5 | 1200 | |
| Effortless | Attack | Effortless | 5 | 5 | 1500 | |
| Victory Charge | Attack | Victory Charge | 1 | 5 | 300 | |
| Victory Charge | Attack | Victory Charge | 2 | 5 | 600 | |
| Victory Charge | Attack | Victory Charge | 3 | 5 | 900 | |
| Victory Charge | Attack | Victory Charge | 4 | 5 | 1200 | |
| Victory Charge | Attack | Victory Charge | 5 | 5 | 1500 | |
| Last Stand | Attack | Last Stand | 1 | 5 | 300 | |
| Last Stand | Attack | Last Stand | 2 | 5 | 600 | |
| Last Stand | Attack | Last Stand | 3 | 5 | 900 | |
| Last Stand | Attack | Last Stand | 4 | 5 | 1200 | |
| Last Stand | Attack | Last Stand | 5 | 5 | 1500 | |
| Burning Blood | Defense | Burning Blood | 1 | 5 | 300 | |
| Burning Blood | Defense | Burning Blood | 2 | 5 | 600 | |
| Burning Blood | Defense | Burning Blood | 3 | 5 | 900 | |
| Burning Blood | Defense | Burning Blood | 4 | 5 | 1200 | |
| Burning Blood | Defense | Burning Blood | 5 | 5 | 1500 | |
| No Weaknesses | Defense | No Weaknesses | 1 | 5 | 300 | Damage Taken +0.5% |
| No Weaknesses | Defense | No Weaknesses | 2 | 5 | 600 | Damage Taken +1% |
| No Weaknesses | Defense | No Weaknesses | 3 | 5 | 900 | Damage Taken +1.5% |
| No Weaknesses | Defense | No Weaknesses | 4 | 5 | 1200 | Damage Taken +2% |
| No Weaknesses | Defense | No Weaknesses | 5 | 5 | 1500 | Damage Taken +2.5% |
| Master Armorer | Defense | Master Armorer | 1 | 5 | 300 | |
| Master Armorer | Defense | Master Armorer | 2 | 5 | 600 | |
| Master Armorer | Defense | Master Armorer | 3 | 5 | 900 | |
| Master Armorer | Defense | Master Armorer | 4 | 5 | 1200 | |
| Master Armorer | Defense | Master Armorer | 5 | 5 | 1500 | |
| Spiked Armor | Defense | Spiked Armor | 1 | 5 | 300 | Counterattack Damage +0.5%, Ranged Counterattack Damage Dealt +0.5% |
| Spiked Armor | Defense | Spiked Armor | 2 | 5 | 600 | Counterattack Damage +1%, Ranged Counterattack Damage Dealt +1% |
| Spiked Armor | Defense | Spiked Armor | 3 | 5 | 900 | Counterattack Damage +1.5%, Ranged Counterattack Damage Dealt +1.5% |
| Spiked Armor | Defense | Spiked Armor | 4 | 5 | 1200 | Counterattack Damage +2%, Ranged Counterattack Damage Dealt +2% |
| Spiked Armor | Defense | Spiked Armor | 5 | 5 | 1500 | Counterattack Damage +2.5%, Ranged Counterattack Damage Dealt +2.5% |
| Balance | Defense | Balance | 1 | 5 | 300 | Damage Taken +1%, Damage +0.5% |
| Balance | Defense | Balance | 2 | 5 | 600 | Damage Taken +2%, Damage +1% |
| Balance | Defense | Balance | 3 | 5 | 900 | Damage Taken +3%, Damage +1.5% |
| Balance | Defense | Balance | 4 | 5 | 1200 | Damage Taken +4%, Damage +2% |
| Balance | Defense | Balance | 5 | 5 | 1500 | Damage Taken +5%, Damage +2.5% |
| Loose Formation | Defense | Loose Formation | 1 | 5 | 300 | Skill/Combo Attack/Smite Damage Taken +3%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +3% |
| Loose Formation | Defense | Loose Formation | 2 | 5 | 600 | Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Loose Formation | Defense | Loose Formation | 3 | 5 | 900 | Skill/Combo Attack/Smite Damage Taken +9%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +9% |
| Loose Formation | Defense | Loose Formation | 4 | 5 | 1200 | Skill/Combo Attack/Smite Damage Taken +12%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +12% |
| Loose Formation | Defense | Loose Formation | 5 | 5 | 1500 | Skill/Combo Attack/Smite Damage Taken +15%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +15% |
| Testudo Formation | Defense | Testudo Formation | 1 | 5 | 300 | |
| Testudo Formation | Defense | Testudo Formation | 2 | 5 | 600 | |
| Testudo Formation | Defense | Testudo Formation | 3 | 5 | 900 | |
| Testudo Formation | Defense | Testudo Formation | 4 | 5 | 1200 | |
| Testudo Formation | Defense | Testudo Formation | 5 | 5 | 1500 | |
| Medicinal Supplies | Defense | Medicinal Supplies | 1 | 5 | 300 | |
| Medicinal Supplies | Defense | Medicinal Supplies | 2 | 5 | 600 | |
| Medicinal Supplies | Defense | Medicinal Supplies | 3 | 5 | 900 | |
| Medicinal Supplies | Defense | Medicinal Supplies | 4 | 5 | 1200 | |
| Medicinal Supplies | Defense | Medicinal Supplies | 5 | 5 | 1500 | |
| Desperate Elegy | Defense | Desperate Elegy | 1 | 5 | 300 | |
| Desperate Elegy | Defense | Desperate Elegy | 2 | 5 | 600 | |
| Desperate Elegy | Defense | Desperate Elegy | 3 | 5 | 900 | |
| Desperate Elegy | Defense | Desperate Elegy | 4 | 5 | 1200 | |
| Desperate Elegy | Defense | Desperate Elegy | 5 | 5 | 1500 | |
| Burning Blood | Support | Burning Blood | 1 | 5 | 300 | |
| Burning Blood | Support | Burning Blood | 2 | 5 | 600 | |
| Burning Blood | Support | Burning Blood | 3 | 5 | 900 | |
| Burning Blood | Support | Burning Blood | 4 | 5 | 1200 | |
| Burning Blood | Support | Burning Blood | 5 | 5 | 1500 | |
| Hasty Departure | Support | Hasty Departure | 1 | 5 | 300 | |
| Hasty Departure | Support | Hasty Departure | 2 | 5 | 600 | |
| Hasty Departure | Support | Hasty Departure | 3 | 5 | 900 | |
| Hasty Departure | Support | Hasty Departure | 4 | 5 | 1200 | |
| Hasty Departure | Support | Hasty Departure | 5 | 5 | 1500 | |
| Elixir | Support | Elixir | 1 | 5 | 300 | Healing Effects Received +3% |
| Elixir | Support | Elixir | 2 | 5 | 600 | Healing Effects Received +6% |
| Elixir | Support | Elixir | 3 | 5 | 900 | Healing Effects Received +9% |
| Elixir | Support | Elixir | 4 | 5 | 1200 | Healing Effects Received +12% |
| Elixir | Support | Elixir | 5 | 5 | 1500 | Healing Effects Received +15% |
| Loose Formation | Support | Loose Formation | 1 | 5 | 300 | Skill/Combo Attack/Smite Damage Taken +3%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +3% |
| Loose Formation | Support | Loose Formation | 2 | 5 | 600 | Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Loose Formation | Support | Loose Formation | 3 | 5 | 900 | Skill/Combo Attack/Smite Damage Taken +9%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +9% |
| Loose Formation | Support | Loose Formation | 4 | 5 | 1200 | Skill/Combo Attack/Smite Damage Taken +12%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +12% |
| Loose Formation | Support | Loose Formation | 5 | 5 | 1500 | Skill/Combo Attack/Smite Damage Taken +15%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +15% |
| Expert Design | Support | Expert Design | 1 | 5 | 300 | Siege Unit Attack +2%, Siege Unit Defense +2%, Siege Unit Health +2% |
| Expert Design | Support | Expert Design | 2 | 5 | 600 | Siege Unit Attack +4%, Siege Unit Defense +4%, Siege Unit Health +4% |
| Expert Design | Support | Expert Design | 3 | 5 | 900 | Siege Unit Attack +6%, Siege Unit Defense +6%, Siege Unit Health +6% |
| Expert Design | Support | Expert Design | 4 | 5 | 1200 | Siege Unit Attack +8%, Siege Unit Defense +8%, Siege Unit Health +8% |
| Expert Design | Support | Expert Design | 5 | 5 | 1500 | Siege Unit Attack +10%, Siege Unit Defense +10%, Siege Unit Health +10% |
| Counterattack | Support | Counterattack | 1 | 5 | 300 | |
| Counterattack | Support | Counterattack | 2 | 5 | 600 | |
| Counterattack | Support | Counterattack | 3 | 5 | 900 | |
| Counterattack | Support | Counterattack | 4 | 5 | 1200 | |
| Counterattack | Support | Counterattack | 5 | 5 | 1500 | |
| Rejuvenate | Support | Rejuvenate | 1 | 5 | 300 | |
| Rejuvenate | Support | Rejuvenate | 2 | 5 | 600 | |
| Rejuvenate | Support | Rejuvenate | 3 | 5 | 900 | |
| Rejuvenate | Support | Rejuvenate | 4 | 5 | 1200 | |
| Rejuvenate | Support | Rejuvenate | 5 | 5 | 1500 | |
| Emergency Protection | Support | Emergency Protection | 1 | 5 | 300 | |
| Emergency Protection | Support | Emergency Protection | 2 | 5 | 600 | |
| Emergency Protection | Support | Emergency Protection | 3 | 5 | 900 | |
| Emergency Protection | Support | Emergency Protection | 4 | 5 | 1200 | |
| Emergency Protection | Support | Emergency Protection | 5 | 5 | 1500 | |
| Cage of Thorns | Support | Cage of Thorns | 1 | 5 | 300 | |
| Cage of Thorns | Support | Cage of Thorns | 2 | 5 | 600 | |
| Cage of Thorns | Support | Cage of Thorns | 3 | 5 | 900 | |
| Cage of Thorns | Support | Cage of Thorns | 4 | 5 | 1200 | |
| Cage of Thorns | Support | Cage of Thorns | 5 | 5 | 1500 | |
| Hasty Departure | Mobility | Hasty Departure | 1 | 5 | 300 | |
| Hasty Departure | Mobility | Hasty Departure | 2 | 5 | 600 | |
| Hasty Departure | Mobility | Hasty Departure | 3 | 5 | 900 | |
| Hasty Departure | Mobility | Hasty Departure | 4 | 5 | 1200 | |
| Hasty Departure | Mobility | Hasty Departure | 5 | 5 | 1500 | |
| Vortex | Mobility | Vortex | 1 | 5 | 300 | |
| Vortex | Mobility | Vortex | 2 | 5 | 600 | |
| Vortex | Mobility | Vortex | 3 | 5 | 900 | |
| Vortex | Mobility | Vortex | 4 | 5 | 1200 | |
| Vortex | Mobility | Vortex | 5 | 5 | 1500 | |
| Lightning Charge | Mobility | Lightning Charge | 1 | 5 | 300 | Troop March Speed +2% |
| Lightning Charge | Mobility | Lightning Charge | 2 | 5 | 600 | Troop March Speed +4% |
| Lightning Charge | Mobility | Lightning Charge | 3 | 5 | 900 | Troop March Speed +6% |
| Lightning Charge | Mobility | Lightning Charge | 4 | 5 | 1200 | Troop March Speed +8% |
| Lightning Charge | Mobility | Lightning Charge | 5 | 5 | 1500 | Troop March Speed +10% |
| Spiked Armor | Mobility | Spiked Armor | 1 | 5 | 300 | Counterattack Damage +0.5%, Ranged Counterattack Damage Dealt +0.5% |
| Spiked Armor | Mobility | Spiked Armor | 2 | 5 | 600 | Counterattack Damage +1%, Ranged Counterattack Damage Dealt +1% |
| Spiked Armor | Mobility | Spiked Armor | 3 | 5 | 900 | Counterattack Damage +1.5%, Ranged Counterattack Damage Dealt +1.5% |
| Spiked Armor | Mobility | Spiked Armor | 4 | 5 | 1200 | Counterattack Damage +2%, Ranged Counterattack Damage Dealt +2% |
| Spiked Armor | Mobility | Spiked Armor | 5 | 5 | 1500 | Counterattack Damage +2.5%, Ranged Counterattack Damage Dealt +2.5% |
| Swiftness | Mobility | Swiftness | 1 | 5 | 300 | |
| Swiftness | Mobility | Swiftness | 2 | 5 | 600 | |
| Swiftness | Mobility | Swiftness | 3 | 5 | 900 | |
| Swiftness | Mobility | Swiftness | 4 | 5 | 1200 | |
| Swiftness | Mobility | Swiftness | 5 | 5 | 1500 | |
| Saving Cross | Mobility | Saving Cross | 1 | 5 | 300 | Skill/Combo Attack/Smite Damage Taken +3%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +3% |
| Saving Cross | Mobility | Saving Cross | 2 | 5 | 600 | Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Saving Cross | Mobility | Saving Cross | 3 | 5 | 900 | Skill/Combo Attack/Smite Damage Taken +9%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +9% |
| Saving Cross | Mobility | Saving Cross | 4 | 5 | 1200 | Skill/Combo Attack/Smite Damage Taken +12%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +12% |
| Saving Cross | Mobility | Saving Cross | 5 | 5 | 1500 | Skill/Combo Attack/Smite Damage Taken +15%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +15% |
| Alacrity | Mobility | Alacrity | 1 | 5 | 300 | |
| Alacrity | Mobility | Alacrity | 2 | 5 | 600 | |
| Alacrity | Mobility | Alacrity | 3 | 5 | 900 | |
| Alacrity | Mobility | Alacrity | 4 | 5 | 1200 | |
| Alacrity | Mobility | Alacrity | 5 | 5 | 1500 | |
| Triumphant March | Mobility | Triumphant March | 1 | 5 | 300 | |
| Triumphant March | Mobility | Triumphant March | 2 | 5 | 600 | |
| Triumphant March | Mobility | Triumphant March | 3 | 5 | 900 | |
| Triumphant March | Mobility | Triumphant March | 4 | 5 | 1200 | |
| Triumphant March | Mobility | Triumphant March | 5 | 5 | 1500 | |
| Time Management | Mobility | Time Management | 1 | 5 | 300 | Troop March Speed +2% |
| Time Management | Mobility | Time Management | 2 | 5 | 600 | Troop March Speed +4% |
| Time Management | Mobility | Time Management | 3 | 5 | 900 | Troop March Speed +6% |
| Time Management | Mobility | Time Management | 4 | 5 | 1200 | Troop March Speed +8% |
| Time Management | Mobility | Time Management | 5 | 5 | 1500 | Troop March Speed +10% |
| Attack (Infantry) | Infantry | Attack (Infantry) | 1 | 5 | 300 | Infantry Attack +1% |
| Attack (Infantry) | Infantry | Attack (Infantry) | 2 | 5 | 600 | Infantry Attack +2% |
| Attack (Infantry) | Infantry | Attack (Infantry) | 3 | 5 | 900 | Infantry Attack +3% |
| Attack (Infantry) | Infantry | Attack (Infantry) | 4 | 5 | 1200 | Infantry Attack +4% |
| Attack (Infantry) | Infantry | Attack (Infantry) | 5 | 5 | 1500 | Infantry Attack +5% |
| Defense (Infantry) | Infantry | Defense (Infantry) | 1 | 5 | 300 | Infantry Defense +1% |
| Defense (Infantry) | Infantry | Defense (Infantry) | 2 | 5 | 600 | Infantry Defense +2% |
| Defense (Infantry) | Infantry | Defense (Infantry) | 3 | 5 | 900 | Infantry Defense +3% |
| Defense (Infantry) | Infantry | Defense (Infantry) | 4 | 5 | 1200 | Infantry Defense +4% |
| Defense (Infantry) | Infantry | Defense (Infantry) | 5 | 5 | 1500 | Infantry Defense +5% |
| Health (Infantry) | Infantry | Health (Infantry) | 1 | 5 | 300 | Infantry Health +1% |
| Health (Infantry) | Infantry | Health (Infantry) | 2 | 5 | 600 | Infantry Health +2% |
| Health (Infantry) | Infantry | Health (Infantry) | 3 | 5 | 900 | Infantry Health +3% |
| Health (Infantry) | Infantry | Health (Infantry) | 4 | 5 | 1200 | Infantry Health +4% |
| Health (Infantry) | Infantry | Health (Infantry) | 5 | 5 | 1500 | Infantry Health +5% |
| March Speed (Infantry) | Infantry | March Speed (Infantry) | 1 | 5 | 300 | Infantry March Speed +3% |
| March Speed (Infantry) | Infantry | March Speed (Infantry) | 2 | 5 | 600 | Infantry March Speed +6% |
| March Speed (Infantry) | Infantry | March Speed (Infantry) | 3 | 5 | 900 | Infantry March Speed +9% |
| March Speed (Infantry) | Infantry | March Speed (Infantry) | 4 | 5 | 1200 | Infantry March Speed +12% |
| March Speed (Infantry) | Infantry | March Speed (Infantry) | 5 | 5 | 1500 | Infantry March Speed +15% |
| Attack (Cavalry) | Cavalry | Attack (Cavalry) | 1 | 5 | 300 | Cavalry Attack +1% |
| Attack (Cavalry) | Cavalry | Attack (Cavalry) | 2 | 5 | 600 | Cavalry Attack +2% |
| Attack (Cavalry) | Cavalry | Attack (Cavalry) | 3 | 5 | 900 | Cavalry Attack +3% |
| Attack (Cavalry) | Cavalry | Attack (Cavalry) | 4 | 5 | 1200 | Cavalry Attack +4% |
| Attack (Cavalry) | Cavalry | Attack (Cavalry) | 5 | 5 | 1500 | Cavalry Attack +5% |
| Defense (Cavalry) | Cavalry | Defense (Cavalry) | 1 | 5 | 300 | Cavalry Defense +1% |
| Defense (Cavalry) | Cavalry | Defense (Cavalry) | 2 | 5 | 600 | Cavalry Defense +2% |
| Defense (Cavalry) | Cavalry | Defense (Cavalry) | 3 | 5 | 900 | Cavalry Defense +3% |
| Defense (Cavalry) | Cavalry | Defense (Cavalry) | 4 | 5 | 1200 | Cavalry Defense +4% |
| Defense (Cavalry) | Cavalry | Defense (Cavalry) | 5 | 5 | 1500 | Cavalry Defense +5% |
| Health (Cavalry) | Cavalry | Health (Cavalry) | 1 | 5 | 300 | Cavalry Health +1% |
| Health (Cavalry) | Cavalry | Health (Cavalry) | 2 | 5 | 600 | Cavalry Health +2% |
| Health (Cavalry) | Cavalry | Health (Cavalry) | 3 | 5 | 900 | Cavalry Health +3% |
| Health (Cavalry) | Cavalry | Health (Cavalry) | 4 | 5 | 1200 | Cavalry Health +4% |
| Health (Cavalry) | Cavalry | Health (Cavalry) | 5 | 5 | 1500 | Cavalry Health +5% |
| March Speed (Cavalry) | Cavalry | March Speed (Cavalry) | 1 | 5 | 300 | Cavalry March Speed +3% |
| March Speed (Cavalry) | Cavalry | March Speed (Cavalry) | 2 | 5 | 600 | Cavalry March Speed +6% |
| March Speed (Cavalry) | Cavalry | March Speed (Cavalry) | 3 | 5 | 900 | Cavalry March Speed +9% |
| March Speed (Cavalry) | Cavalry | March Speed (Cavalry) | 4 | 5 | 1200 | Cavalry March Speed +12% |
| March Speed (Cavalry) | Cavalry | March Speed (Cavalry) | 5 | 5 | 1500 | Cavalry March Speed +15% |
| Attack (Archers) | Archer | Attack (Archers) | 1 | 5 | 300 | Archer Attack +1% |
| Attack (Archers) | Archer | Attack (Archers) | 2 | 5 | 600 | Archer Attack +2% |
| Attack (Archers) | Archer | Attack (Archers) | 3 | 5 | 900 | Archer Attack +3% |
| Attack (Archers) | Archer | Attack (Archers) | 4 | 5 | 1200 | Archer Attack +4% |
| Attack (Archers) | Archer | Attack (Archers) | 5 | 5 | 1500 | Archer Attack +5% |
| Defense (Archers) | Archer | Defense (Archers) | 1 | 5 | 300 | Archer Defense +1% |
| Defense (Archers) | Archer | Defense (Archers) | 2 | 5 | 600 | Archer Defense +2% |
| Defense (Archers) | Archer | Defense (Archers) | 3 | 5 | 900 | Archer Defense +3% |
| Defense (Archers) | Archer | Defense (Archers) | 4 | 5 | 1200 | Archer Defense +4% |
| Defense (Archers) | Archer | Defense (Archers) | 5 | 5 | 1500 | Archer Defense +5% |
| Health (Archers) | Archer | Health (Archers) | 1 | 5 | 300 | Archer Health +1% |
| Health (Archers) | Archer | Health (Archers) | 2 | 5 | 600 | Archer Health +2% |
| Health (Archers) | Archer | Health (Archers) | 3 | 5 | 900 | Archer Health +3% |
| Health (Archers) | Archer | Health (Archers) | 4 | 5 | 1200 | Archer Health +4% |
| Health (Archers) | Archer | Health (Archers) | 5 | 5 | 1500 | Archer Health +5% |
| March Speed (Archers) | Archer | March Speed (Archers) | 1 | 5 | 300 | Archer March Speed +3% |
| March Speed (Archers) | Archer | March Speed (Archers) | 2 | 5 | 600 | Archer March Speed +6% |
| March Speed (Archers) | Archer | March Speed (Archers) | 3 | 5 | 900 | Archer March Speed +9% |
| March Speed (Archers) | Archer | March Speed (Archers) | 4 | 5 | 1200 | Archer March Speed +12% |
| March Speed (Archers) | Archer | March Speed (Archers) | 5 | 5 | 1500 | Archer March Speed +15% |
| Attack (Siege Units) | Attack (Siege Units) | 1 | 5 | 300 | Siege Unit Defense +1% | |
| Attack (Siege Units) | Attack (Siege Units) | 2 | 5 | 600 | Siege Unit Defense +2% | |
| Attack (Siege Units) | Attack (Siege Units) | 3 | 5 | 900 | Siege Unit Defense +3% | |
| Attack (Siege Units) | Attack (Siege Units) | 4 | 5 | 1200 | Siege Unit Defense +4% | |
| Attack (Siege Units) | Attack (Siege Units) | 5 | 5 | 1500 | Siege Unit Defense +5% | |
| Defense (Siege Units) | Defense (Siege Units) | 1 | 5 | 300 | Siege Unit Defense +1% | |
| Defense (Siege Units) | Defense (Siege Units) | 2 | 5 | 600 | Siege Unit Defense +2% | |
| Defense (Siege Units) | Defense (Siege Units) | 3 | 5 | 900 | Siege Unit Defense +3% | |
| Defense (Siege Units) | Defense (Siege Units) | 4 | 5 | 1200 | Siege Unit Defense +4% | |
| Defense (Siege Units) | Defense (Siege Units) | 5 | 5 | 1500 | Siege Unit Defense +5% | |
| Health (Siege Units) | Health (Siege Units) | 1 | 5 | 300 | Siege Unit Health +1% | |
| Health (Siege Units) | Health (Siege Units) | 2 | 5 | 600 | Siege Unit Health +2% | |
| Health (Siege Units) | Health (Siege Units) | 3 | 5 | 900 | Siege Unit Health +3% | |
| Health (Siege Units) | Health (Siege Units) | 4 | 5 | 1200 | Siege Unit Health +4% | |
| Health (Siege Units) | Health (Siege Units) | 5 | 5 | 1500 | Siege Unit Health +5% | |
| March Speed (Siege Units) | March Speed (Siege Units) | 1 | 5 | 300 | Siege Unit March Speed +3% | |
| March Speed (Siege Units) | March Speed (Siege Units) | 2 | 5 | 600 | Siege Unit March Speed +6% | |
| March Speed (Siege Units) | March Speed (Siege Units) | 3 | 5 | 900 | Siege Unit March Speed +9% | |
| March Speed (Siege Units) | March Speed (Siege Units) | 4 | 5 | 1200 | Siege Unit March Speed +12% | |
| March Speed (Siege Units) | March Speed (Siege Units) | 5 | 5 | 1500 | Siege Unit March Speed +15% | |
| Attack (All Units) | Integration | Attack (All Units) | 1 | 5 | 300 | Troop Attack +0.5% |
| Attack (All Units) | Integration | Attack (All Units) | 2 | 5 | 600 | Troop Attack +1% |
| Attack (All Units) | Integration | Attack (All Units) | 3 | 5 | 900 | Troop Attack +1.5% |
| Attack (All Units) | Integration | Attack (All Units) | 4 | 5 | 1200 | Troop Attack +2% |
| Attack (All Units) | Integration | Attack (All Units) | 5 | 5 | 1500 | Troop Attack +2.5% |
| Defense (All Units) | Integration | Defense (All Units) | 1 | 5 | 300 | Troop Defense +0.5% |
| Defense (All Units) | Integration | Defense (All Units) | 2 | 5 | 600 | Troop Defense +1% |
| Defense (All Units) | Integration | Defense (All Units) | 3 | 5 | 900 | Troop Defense +1.5% |
| Defense (All Units) | Integration | Defense (All Units) | 4 | 5 | 1200 | Troop Defense +2% |
| Defense (All Units) | Integration | Defense (All Units) | 5 | 5 | 1500 | Troop Defense +2.5% |
| Health (All Units) | Integration | Health (All Units) | 1 | 5 | 300 | Troop Health +0.5% |
| Health (All Units) | Integration | Health (All Units) | 2 | 5 | 600 | Troop Health +1% |
| Health (All Units) | Integration | Health (All Units) | 3 | 5 | 900 | Troop Health +1.5% |
| Health (All Units) | Integration | Health (All Units) | 4 | 5 | 1200 | Troop Health +2% |
| Health (All Units) | Integration | Health (All Units) | 5 | 5 | 1500 | Troop Health +2.5% |
| March Speed (All Units) | Integration | March Speed (All Units) | 1 | 5 | 300 | Troop March Speed +3% |
| March Speed (All Units) | Integration | March Speed (All Units) | 2 | 5 | 600 | Troop March Speed +6% |
| March Speed (All Units) | Integration | March Speed (All Units) | 3 | 5 | 900 | Troop March Speed +9% |
| March Speed (All Units) | Integration | March Speed (All Units) | 4 | 5 | 1200 | Troop March Speed +12% |
| March Speed (All Units) | Integration | March Speed (All Units) | 5 | 5 | 1500 | Troop March Speed +15% |
| Well Fortified | Engineering | Well Fortified | 1 | 5 | 300 | Siege Unit Health +2% |
| Well Fortified | Engineering | Well Fortified | 2 | 5 | 600 | Siege Unit Health +4% |
| Well Fortified | Engineering | Well Fortified | 3 | 5 | 900 | Siege Unit Health +6% |
| Well Fortified | Engineering | Well Fortified | 4 | 5 | 1200 | Siege Unit Health +8% |
| Well Fortified | Engineering | Well Fortified | 5 | 5 | 1500 | Siege Unit Health +10% |
| Reinforced Firepower | Engineering | Reinforced Firepower | 1 | 5 | 300 | Ranged Normal Damage +1% |
| Reinforced Firepower | Engineering | Reinforced Firepower | 2 | 5 | 600 | Ranged Normal Damage +2% |
| Reinforced Firepower | Engineering | Reinforced Firepower | 3 | 5 | 900 | Ranged Normal Damage +3% |
| Reinforced Firepower | Engineering | Reinforced Firepower | 4 | 5 | 1200 | Ranged Normal Damage +4% |
| Reinforced Firepower | Engineering | Reinforced Firepower | 5 | 5 | 1500 | Ranged Normal Damage +5% |
| Will to Power | Engineering | Will to Power | 1 | 5 | 300 | |
| Will to Power | Engineering | Will to Power | 2 | 5 | 600 | |
| Will to Power | Engineering | Will to Power | 3 | 5 | 900 | |
| Will to Power | Engineering | Will to Power | 4 | 5 | 1200 | |
| Will to Power | Engineering | Will to Power | 5 | 5 | 1500 | |
| Strength in Unity | Engineering | Strength in Unity | 1 | 5 | 300 | Unit Capacity +1% |
| Strength in Unity | Engineering | Strength in Unity | 2 | 5 | 600 | Unit Capacity +2% |
| Strength in Unity | Engineering | Strength in Unity | 3 | 5 | 900 | Unit Capacity +3% |
| Strength in Unity | Engineering | Strength in Unity | 4 | 5 | 1200 | Unit Capacity +4% |
| Strength in Unity | Engineering | Strength in Unity | 5 | 5 | 1500 | Unit Capacity +5% |
| Swift Maneuvers | Engineering | Swift Maneuvers | 1 | 5 | 300 | |
| Swift Maneuvers | Engineering | Swift Maneuvers | 2 | 5 | 600 | |
| Swift Maneuvers | Engineering | Swift Maneuvers | 3 | 5 | 900 | |
| Swift Maneuvers | Engineering | Swift Maneuvers | 4 | 5 | 1200 | |
| Swift Maneuvers | Engineering | Swift Maneuvers | 5 | 5 | 1500 | |
| Ebullient | Engineering | Ebullient | 1 | 5 | 300 | Damage to Ranged Mode Troops +3% |
| Ebullient | Engineering | Ebullient | 2 | 5 | 600 | Damage to Ranged Mode Troops +6% |
| Ebullient | Engineering | Ebullient | 3 | 5 | 900 | Damage to Ranged Mode Troops +9% |
| Ebullient | Engineering | Ebullient | 4 | 5 | 1200 | Damage to Ranged Mode Troops +12% |
| Ebullient | Engineering | Ebullient | 5 | 5 | 1500 | Damage to Ranged Mode Troops +15% |
| Defensive Maneuvers | Engineering | Defensive Maneuvers | 1 | 5 | 300 | Skill Damage Taken +5%, Ranged Skill Damage Received +5% |
| Defensive Maneuvers | Engineering | Defensive Maneuvers | 2 | 5 | 600 | Skill Damage Taken +10%, Ranged Skill Damage Received +10% |
| Defensive Maneuvers | Engineering | Defensive Maneuvers | 3 | 5 | 900 | Skill Damage Taken +15%, Ranged Skill Damage Received +15% |
| Defensive Maneuvers | Engineering | Defensive Maneuvers | 4 | 5 | 1200 | Skill Damage Taken +20%, Ranged Skill Damage Received +20% |
| Defensive Maneuvers | Engineering | Defensive Maneuvers | 5 | 5 | 1500 | Skill Damage Taken +25%, Ranged Skill Damage Received +25% |
| Cornered Fox Technique | Engineering | Cornered Fox Technique | 1 | 5 | 300 | Counterattack Damage +5%, Ranged Counterattack Damage Dealt +5% |
| Cornered Fox Technique | Engineering | Cornered Fox Technique | 2 | 5 | 600 | Counterattack Damage +10%, Ranged Counterattack Damage Dealt +10% |
| Cornered Fox Technique | Engineering | Cornered Fox Technique | 3 | 5 | 900 | Counterattack Damage +15%, Ranged Counterattack Damage Dealt +15% |
| Cornered Fox Technique | Engineering | Cornered Fox Technique | 4 | 5 | 1200 | Counterattack Damage +20%, Ranged Counterattack Damage Dealt +20% |
| Cornered Fox Technique | Engineering | Cornered Fox Technique | 5 | 5 | 1500 | Counterattack Damage +25%, Ranged Counterattack Damage Dealt +25% |
| Forbearance | Engineering | Forbearance | 1 | 5 | 500 | |
| Forbearance | Engineering | Forbearance | 2 | 5 | 1000 | |
| Forbearance | Engineering | Forbearance | 3 | 5 | 1500 | |
| Forbearance | Engineering | Forbearance | 4 | 5 | 2000 | |
| Forbearance | Engineering | Forbearance | 5 | 5 | 2500 | |
| Packing Light | Engineering | Packing Light | 1 | 5 | 300 | Siege Unit March Speed +3% |
| Packing Light | Engineering | Packing Light | 2 | 5 | 600 | Siege Unit March Speed +6% |
| Packing Light | Engineering | Packing Light | 3 | 5 | 900 | Siege Unit March Speed +9% |
| Packing Light | Engineering | Packing Light | 4 | 5 | 1200 | Siege Unit March Speed +12% |
| Packing Light | Engineering | Packing Light | 5 | 5 | 1500 | Siege Unit March Speed +15% |
| Siege Specialty | Engineering | Siege Specialty | 1 | 5 | 300 | Siege Unit Attack +1% |
| Siege Specialty | Engineering | Siege Specialty | 2 | 5 | 600 | Siege Unit Attack +2% |
| Siege Specialty | Engineering | Siege Specialty | 3 | 5 | 900 | Siege Unit Attack +3% |
| Siege Specialty | Engineering | Siege Specialty | 4 | 5 | 1200 | Siege Unit Attack +4% |
| Siege Specialty | Engineering | Siege Specialty | 5 | 5 | 1500 | Siege Unit Attack +5% |
| Augmentation | Engineering | Augmentation | 1 | 5 | 300 | Siege Unit Defense +1% |
| Augmentation | Engineering | Augmentation | 2 | 5 | 600 | Siege Unit Defense +2% |
| Augmentation | Engineering | Augmentation | 3 | 5 | 900 | Siege Unit Defense +3% |
| Augmentation | Engineering | Augmentation | 4 | 5 | 1200 | Siege Unit Defense +4% |
| Augmentation | Engineering | Augmentation | 5 | 5 | 1500 | Siege Unit Defense +5% |
| One Flesh, One End | One Flesh, One End | 1 | 5 | 300 | Unit Capacity +1% | |
| One Flesh, One End | One Flesh, One End | 2 | 5 | 600 | Unit Capacity +2% | |
| One Flesh, One End | One Flesh, One End | 3 | 5 | 900 | Unit Capacity +3% | |
| One Flesh, One End | One Flesh, One End | 4 | 5 | 1200 | Unit Capacity +4% | |
| One Flesh, One End | One Flesh, One End | 5 | 5 | 1500 | Unit Capacity +5% | |
| Irrepressible | Engineering | Irrepressible | 1 | 5 | 300 | Siege Unit Health +1% |
| Irrepressible | Engineering | Irrepressible | 2 | 5 | 600 | Siege Unit Health +2% |
| Irrepressible | Engineering | Irrepressible | 3 | 5 | 900 | Siege Unit Health +3% |
| Irrepressible | Engineering | Irrepressible | 4 | 5 | 1200 | Siege Unit Health +4% |
| Irrepressible | Engineering | Irrepressible | 5 | 5 | 1500 | Siege Unit Health +5% |
| Ambitious | Smite | Ambitious | 1 | 5 | 300 | |
| Ambitious | Smite | Ambitious | 2 | 5 | 600 | |
| Ambitious | Smite | Ambitious | 3 | 5 | 900 | |
| Ambitious | Smite | Ambitious | 4 | 5 | 1200 | |
| Ambitious | Smite | Ambitious | 5 | 5 | 1500 | |
| Pack a Punch | Smite | Pack a Punch | 1 | 5 | 300 | |
| Pack a Punch | Smite | Pack a Punch | 2 | 5 | 600 | |
| Pack a Punch | Smite | Pack a Punch | 3 | 5 | 900 | |
| Pack a Punch | Smite | Pack a Punch | 4 | 5 | 1200 | |
| Pack a Punch | Smite | Pack a Punch | 5 | 5 | 1500 | |
| Killing Blow | Smite | Killing Blow | 1 | 5 | 300 | |
| Killing Blow | Smite | Killing Blow | 2 | 5 | 600 | |
| Killing Blow | Smite | Killing Blow | 3 | 5 | 900 | |
| Killing Blow | Smite | Killing Blow | 4 | 5 | 1200 | |
| Killing Blow | Smite | Killing Blow | 5 | 5 | 1500 | |
| Thick Skin | Smite | Thick Skin | 1 | 5 | 300 | Skill/Combo Attack/Smite Damage Taken +2%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +2% |
| Thick Skin | Smite | Thick Skin | 2 | 5 | 600 | Skill/Combo Attack/Smite Damage Taken +4%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +4% |
| Thick Skin | Smite | Thick Skin | 3 | 5 | 900 | Skill/Combo Attack/Smite Damage Taken +6%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +6% |
| Thick Skin | Smite | Thick Skin | 4 | 5 | 1200 | Skill/Combo Attack/Smite Damage Taken +8%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +8% |
| Thick Skin | Smite | Thick Skin | 5 | 5 | 1500 | Skill/Combo Attack/Smite Damage Taken +10%, Ranged Skill/Ranged Combo Attack/Ranged Smite Damage Taken +10% |
| Lethal Edge | Lethal Edge | 1 | 5 | 300 | Normal Damage +1%, Ranged Normal Damage +1% | |
| Lethal Edge | Lethal Edge | 2 | 5 | 600 | Normal Damage +2%, Ranged Normal Damage +2% | |
| Lethal Edge | Lethal Edge | 3 | 5 | 900 | Normal Damage +3%, Ranged Normal Damage +3% | |
| Lethal Edge | Lethal Edge | 4 | 5 | 1200 | Normal Damage +4%, Ranged Normal Damage +4% | |
| Lethal Edge | Lethal Edge | 5 | 5 | 1500 | Normal Damage +5%, Ranged Normal Damage +5% | |
| An Eye for an Eye | Smite | An Eye for an Eye | 1 | 5 | 300 | Counterattack Damage +1% |
| An Eye for an Eye | Smite | An Eye for an Eye | 2 | 5 | 600 | Counterattack Damage +2% |
| An Eye for an Eye | Smite | An Eye for an Eye | 3 | 5 | 900 | Counterattack Damage +3% |
| An Eye for an Eye | Smite | An Eye for an Eye | 4 | 5 | 1200 | Counterattack Damage +4% |
| An Eye for an Eye | Smite | An Eye for an Eye | 5 | 5 | 1500 | Counterattack Damage +5% |
| To the Bitter End | Smite | To the Bitter End | 1 | 5 | 300 | |
| To the Bitter End | Smite | To the Bitter End | 2 | 5 | 600 | |
| To the Bitter End | Smite | To the Bitter End | 3 | 5 | 900 | |
| To the Bitter End | Smite | To the Bitter End | 4 | 5 | 1200 | |
| To the Bitter End | Smite | To the Bitter End | 5 | 5 | 1500 | |
| Fight or Flight | Smite | Fight or Flight | 1 | 5 | 300 | |
| Fight or Flight | Smite | Fight or Flight | 2 | 5 | 600 | |
| Fight or Flight | Smite | Fight or Flight | 3 | 5 | 900 | |
| Fight or Flight | Smite | Fight or Flight | 4 | 5 | 1200 | |
| Fight or Flight | Smite | Fight or Flight | 5 | 5 | 1500 | |
| Thunderous Smite | Smite | Thunderous Smite | 1 | 5 | 300 | |
| Thunderous Smite | Smite | Thunderous Smite | 2 | 5 | 600 | |
| Thunderous Smite | Smite | Thunderous Smite | 3 | 5 | 900 | |
| Thunderous Smite | Smite | Thunderous Smite | 4 | 5 | 1200 | |
| Thunderous Smite | Smite | Thunderous Smite | 5 | 5 | 1500 | |
| Enhanced Smite | Smite | Enhanced Smite | 1 | 5 | 300 | Ranged Smite Damage +2%, Smite Damage Dealt +2% |
| Enhanced Smite | Smite | Enhanced Smite | 2 | 5 | 600 | Ranged Smite Damage +4%, Smite Damage Dealt +4% |
| Enhanced Smite | Smite | Enhanced Smite | 3 | 5 | 900 | Ranged Smite Damage +6%, Smite Damage Dealt +6% |
| Enhanced Smite | Smite | Enhanced Smite | 4 | 5 | 1200 | Ranged Smite Damage +8%, Smite Damage Dealt +8% |
| Enhanced Smite | Smite | Enhanced Smite | 5 | 5 | 1500 | Ranged Smite Damage +10%, Smite Damage Dealt +10% |
| No Quarter | Combo | No Quarter | 1 | 5 | 300 | |
| No Quarter | Combo | No Quarter | 2 | 5 | 600 | |
| No Quarter | Combo | No Quarter | 3 | 5 | 900 | |
| No Quarter | Combo | No Quarter | 4 | 5 | 1200 | |
| No Quarter | Combo | No Quarter | 5 | 5 | 1500 | |
| Force of Nature | Combo | Force of Nature | 1 | 5 | 300 | |
| Force of Nature | Combo | Force of Nature | 2 | 5 | 600 | |
| Force of Nature | Combo | Force of Nature | 3 | 5 | 900 | |
| Force of Nature | Combo | Force of Nature | 4 | 5 | 1200 | |
| Force of Nature | Combo | Force of Nature | 5 | 5 | 1500 | |
| Colossus | Combo | Colossus | 1 | 5 | 300 | Combo Attack Damage +2%, Ranged Combo Attack Damage +2% |
| Colossus | Combo | Colossus | 2 | 5 | 600 | Combo Attack Damage +4%, Ranged Combo Attack Damage +4% |
| Colossus | Combo | Colossus | 3 | 5 | 900 | Combo Attack Damage +6%, Ranged Combo Attack Damage +6% |
| Colossus | Combo | Colossus | 4 | 5 | 1200 | Combo Attack Damage +8%, Ranged Combo Attack Damage +8% |
| Colossus | Combo | Colossus | 5 | 5 | 1500 | Combo Attack Damage +10%, Ranged Combo Attack Damage +10% |
| Titan | Titan | 1 | 5 | 300 | Basic Attack Damage Dealt +0.5%, Ranged Basic Attack Damage Dealt +0.5% | |
| Titan | Titan | 2 | 5 | 600 | Basic Attack Damage Dealt +1%, Ranged Basic Attack Damage Dealt +1% | |
| Titan | Titan | 3 | 5 | 900 | Basic Attack Damage Dealt +1.5%, Ranged Basic Attack Damage Dealt +1.5% | |
| Titan | Titan | 4 | 5 | 1200 | Basic Attack Damage Dealt +2%, Ranged Basic Attack Damage Dealt +2% | |
| Titan | Titan | 5 | 5 | 1500 | Basic Attack Damage Dealt +2.5%, Ranged Basic Attack Damage Dealt +2.5% | |
| A Good Day to Die | Combo | A Good Day to Die | 1 | 5 | 300 | Combo Attack Damage +2%, Damage Taken +1%, Ranged Combo Attack Damage +2% |
| A Good Day to Die | Combo | A Good Day to Die | 2 | 5 | 600 | Combo Attack Damage +4%, Damage Taken +2%, Ranged Combo Attack Damage +4% |
| A Good Day to Die | Combo | A Good Day to Die | 3 | 5 | 900 | Combo Attack Damage +6%, Damage Taken +3%, Ranged Combo Attack Damage +6% |
| A Good Day to Die | Combo | A Good Day to Die | 4 | 5 | 1200 | Combo Attack Damage +8%, Damage Taken +4%, Ranged Combo Attack Damage +8% |
| A Good Day to Die | Combo | A Good Day to Die | 5 | 5 | 1500 | Combo Attack Damage +10%, Damage Taken +5%, Ranged Combo Attack Damage +10% |
| Walk in the Park | Combo | Walk in the Park | 1 | 5 | 300 | Normal Damage Taken +0.5%, Ranged Normal Damage Received +0.5% |
| Walk in the Park | Combo | Walk in the Park | 2 | 5 | 600 | Normal Damage Taken +1%, Ranged Normal Damage Received +1% |
| Walk in the Park | Combo | Walk in the Park | 3 | 5 | 900 | Normal Damage Taken +1.5%, Ranged Normal Damage Received +1.5% |
| Walk in the Park | Combo | Walk in the Park | 4 | 5 | 1200 | Normal Damage Taken +2%, Ranged Normal Damage Received +2% |
| Walk in the Park | Combo | Walk in the Park | 5 | 5 | 1500 | Normal Damage Taken +2.5%, Ranged Normal Damage Received +2.5% |
| Blizzard of Blows | Combo | Blizzard of Blows | 1 | 5 | 300 | |
| Blizzard of Blows | Combo | Blizzard of Blows | 2 | 5 | 600 | |
| Blizzard of Blows | Combo | Blizzard of Blows | 3 | 5 | 900 | |
| Blizzard of Blows | Combo | Blizzard of Blows | 4 | 5 | 1200 | |
| Blizzard of Blows | Combo | Blizzard of Blows | 5 | 5 | 1500 | |
| Impenetrable | Combo | Impenetrable | 1 | 5 | 300 | |
| Impenetrable | Combo | Impenetrable | 2 | 5 | 600 | |
| Impenetrable | Combo | Impenetrable | 3 | 5 | 900 | |
| Impenetrable | Combo | Impenetrable | 4 | 5 | 1200 | |
| Impenetrable | Combo | Impenetrable | 5 | 5 | 1500 | |
| Iron and Steel | Combo | Iron and Steel | 1 | 5 | 300 | |
| Iron and Steel | Combo | Iron and Steel | 2 | 5 | 600 | |
| Iron and Steel | Combo | Iron and Steel | 3 | 5 | 900 | |
| Iron and Steel | Combo | Iron and Steel | 4 | 5 | 1200 | |
| Iron and Steel | Combo | Iron and Steel | 5 | 5 | 1500 | |
| Dragon Saber | Combo | Dragon Saber | 1 | 5 | 300 | Normal Damage +0.5% |
| Dragon Saber | Combo | Dragon Saber | 2 | 5 | 600 | Normal Damage +1% |
| Dragon Saber | Combo | Dragon Saber | 3 | 5 | 900 | Normal Damage +1.5% |
| Dragon Saber | Combo | Dragon Saber | 4 | 5 | 1200 | Normal Damage +2% |
| Dragon Saber | Combo | Dragon Saber | 5 | 5 | 1500 | Normal Damage +2.5% |