Rise of Kingdoms Formations

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14 formations

NameEffect
Arch FormationThe user's troop deals 5% more normal damage.
Wedge FormationThe user's troop deals 12% more skill damage.
V FormationThe user's troop can switch to ranged mode, allowing it to launch 1 ranged basic attack per second. If your city is in a War Frenzy, your troops in ranged mode will automatically launch ranged attacks against enemies within their attack range that are attacking a friendly or allied troop. Only commanders with the Engineering talent tag can use their active skills while in V formation.
Echelon FormationWhen the user's troop grants percentage-based buffs to other troops, their effects are multiplied by 1.2, with a maximum increase of up to 5% of their original value.
Hollow Square FormationThe user's troop takes 2% less damage.
Line FormationIncreases the Food, Wood, Stone, and Gold Gathering Speed of the user's troop by 10%.
Triple Line FormationIncreases the March Speed of the user's troop by 5%.
Testudo FormationThe user's troop takes 5% less damage while it has a shield. All healing their troop receives is increased by 2.5%.
Circle FormationAll healing the user's troop receives is increased by 5%.
Staggered FormationThe user's troop gains 15% March Speed when marching to join a rallied army or garrison.
Delta FormationThe user's troop deals 10% more combo attack damage.
Tercio FormationWhen the user is garrisoned in your city, all unit-specific attribute bonuses (Attack/Defense/Health) from the user's armaments will apply to all unit types.
Double Line FormationIf the user's troop is marching towards barbarians, it gains 10% March Speed.
Pincer FormationThe user's troop deals 12% more smite damage.