Echocalypse · Case
Mel
Empire, DPS

Identity
RarityUR
Stats Stats at any level →
HP3675957
ATK236453
Physical DEF96705
Magic DEF96705
Stats
Star-ups7
Max Lv.200
Skills
Sandstrike
Mel bursts out of the sandstorm, dealing Physical DMG equal to 81% Attack to front-row enemies and inflicting DMG equal to 150% Attack to an enemy with [Quicksand]. She recovers 25 Potential.
Sandstrike
Mel bursts out of the sandstorm, dealing Physical DMG equal to 89% Attack to front-row enemies and inflicting DMG equal to 200% Attack to an enemy with [Quicksand]. She recovers 25 Potential, removes 1 attribute buffs from front-row enemies.
Sandstrike
Mel bursts out of the sandstorm, dealing Physical DMG equal to 120% Attack to front-row enemies and inflicting DMG equal to 250% Attack to an enemy with [Quicksand]. She recovers 25 Potential, removes 2 attribute buffs from front-row enemies, and puts herself and 1 ally(s) into [Sandsurge] for 2 rounds.
[Sandsurge]: Increases Attack and Defense by 20%, DMG Bonus by 20%.
Sandstrike
Mel bursts out of the sandstorm, dealing Physical DMG equal to 145% Attack to front-row enemies and inflicting DMG equal to 300% Attack to an enemy with [Quicksand]. She recovers 25 Potential, removes 3 attribute buffs from front-row enemies, and puts herself and 2 ally(s) into [Sandsurge] for 2 rounds.
[Sandsurge]: Increases Attack and Defense by 30%, DMG Bonus by 30%.
Desert Ambush
Mel emerges from the ground, dealing Physical DMG equal to 186% Attack to front-row enemies and DMG equal to 150% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She recovers 50 Potential.
Desert Ambush
Mel emerges from the ground, dealing Physical DMG equal to 234% Attack to front-row enemies and DMG equal to 200% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She recovers 50 Potential and gains [Ambush] for 2 rounds.
[Ambush]: After receiving Skill DMG, Mel deals DMG equal to 200% Attack to front row enemies. If Mel is in the [Burrow] state, the effect applies to all enemies. Can be triggered up to 2 times per round.
Desert Ambush
Mel emerges from the ground, dealing Physical DMG equal to 276% Attack to front-row enemies and DMG equal to 250% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She recovers 50 Potential and gains [Ambush] and [Disguise] for 2 rounds each.
[Ambush]: After receiving Skill DMG, Mel deals DMG equal to 250% Attack to front row enemies. If Mel is in the [Burrow] state, the effect applies to all enemies. Can be triggered up to 2 times per round.
[Disguise]: When allies actively attack, Mel deals DMG equal to 200% Attack to all enemies, triggering up to 2 times per round. Mel gains control immunity while she is in the [Burrow] state.
Desert Ambush
Mel emerges from the ground, dealing Physical DMG equal to 297% Attack to front-row enemies and DMG equal to 300% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She recovers 50 Potential and gains [Ambush] and [Disguise] for 2 rounds each.
[Ambush]: After receiving Skill DMG, Mel deals DMG equal to 300% Attack to front row enemies. If Mel is in the [Burrow] state, the effect applies to all enemies. Can be triggered up to 3 times per round.
[Disguise]: When allies actively attack, Mel deals DMG equal to 250% Attack to all enemies, triggering up to 3 times per round. Mel gains control immunity while she is in the [Burrow] state.
Sandmaw
Mel manipulates quicksand to deal Physical DMG equal to 200% Attack to all enemies and deals DMG equal to 250% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus.
Sandmaw
Mel manipulates quicksand to deal Physical DMG equal to 230% Attack to all enemies and deals DMG equal to 300% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She gains [Traversal] for 3 rounds.
[Traversal]: When taking indirect DMG from enemies, Mel deals DMG equal to 200% Attack to the 3 enemies with the highest Attack, triggering up to 2 times per round. If Mel is in the [Burrow] state, her DMG taken is reduced by 20%.
Sandmaw
Mel manipulates quicksand to deal Physical DMG equal to 260% Attack to all enemies and deals DMG equal to 350% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She gains [Traversal] and [Eating] for 3 rounds.
[Traversal]: When taking indirect DMG from enemies, Mel deals DMG equal to 250% Attack to the 3 enemies with the highest Attack, triggering up to 2 times per round. If Mel is in the [Burrow] state, her DMG taken is reduced by 25%.
[Eating]: Increases DMG dealt by 20%. Each time an enemy takes an action, permanently increases DMG dealt by 3%, stacking up to 20 times. When dealing DMG, Mel recovers HP equal to 50% of the DMG dealt, converting overflow Healing into a Shield. The recovery effect can trigger up to 3 times per round.
Sandmaw
Mel manipulates quicksand to deal Physical DMG equal to 300% Attack to all enemies and deals DMG equal to 400% Attack to enemies with [Quicksand]. This damage has an additional 50% Crit and Crit Strength Bonus. She gains [Traversal] and [Eating] for 3 rounds.
[Traversal]: When taking indirect DMG from enemies, Mel deals DMG equal to 300% Attack to the 3 enemies with the highest Attack, triggering up to 3 times per round. If Mel is in the [Burrow] state, her DMG taken is reduced by 30%.
[Eating]: Increases DMG dealt by 30%. Each time an enemy takes an action, permanently increases DMG dealt by 4%, stacking up to 20 times. When dealing DMG, Mel recovers HP equal to 80% of the DMG dealt, converting overflow Healing into a Shield. The recovery effect can trigger up to 3 times per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 200% Attack to that enemy. Triggers once per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 240% Attack to that enemy. Triggers once per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 280% Attack to that enemy. Triggers once per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 320% Attack to that enemy and reduces DMG received by all allies by 20% for 2 rounds. Triggers once per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 360% Attack to that enemy and reduces DMG received by all allies by 25% for 2 rounds. Triggers once per round.
Unlucky Traveler
When an enemy with [Quicksand] takes action, Mel deals DMG equal to 400% Attack to that enemy and reduces DMG received by all allies by 30% for 2 rounds. Triggers once per round.
Profile
In the vast quicksand, only Mel knows how to go to the Altar.
Specialty
Chain Annihilation
How Mel compares · vs 9 UR Empire Cases
HP3675957
33rd percentile · rank 4 of 9 · cohort median 3675957 (0%)
ATK236453
61st percentile · rank 1 of 9 · cohort median 236453 (0%)
Physical DEF96705
33rd percentile · rank 4 of 9 · cohort median 96705 (0%)
Magic DEF96705
33rd percentile · rank 4 of 9 · cohort median 96705 (0%)
Closest Cases · nearest on ATK
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Patch history · 1 recorded change
Patch 4.2.50.672026-09-23
HP
1458602 → 3675957
ATK
119750 → 236453
Physical DEF
38356 → 96705
Magic DEF
38356 → 96705