Zenless Zone Zero · agent
Pyrois
S, Ether

Stats Stats at any level →
HP7673
ATK849
DEF612
Impact94
Anomaly Mastery93
Anomaly Proficiency94
Skills
Basic Attack: Emberglow
Press [Basic Attack] to activate: Performs up to three attacks forward, dealing Ether DMG.
Basic Attack: Celestial Light
With 30 or more Solar Prominence, hold [Basic Attack] to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
Special Attack: Fading Rays
Press [Special Attack] to activate: Performs a rush attack, dealing Ether DMG.
EX Special Attack: Sun's Halo
With enough Energy, press [EX Special Attack] to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Special Attack: Assault Directive
When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG. This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.
Dodge: Twilight
Press [Dodge] to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Sunrise
Press [Basic Attack] during a dodge to activate: Delivers a quick slash forward, dealing Ether DMG.
Dodge Counter: First Light
Press [Basic Attack] during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Chain Attack: Ceremonial March
When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more Solar Prominence, press or hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Total Annihilation
When Decibel Rating is at or above Blasting, press [Ultimate] and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more Solar Prominence, press or hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Triumphant Return
When Decibel Rating is at or above Blasting, press [Ultimate] and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Unbound Swordstorm
When Decibel Rating is at or above Blasting, press [Ultimate] and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Eternal Imprisonment
When Decibel Rating is at or above Blasting, press [Ultimate] and select the right branch to activate: Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Quick Assist: Duskguard
When the active character is launched, press [Assist] to activate: Launches a series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more Solar Prominence, hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Defensive Assist: Ironhide Behemoth
When the on-field character is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Return to Daylight
Press [Basic Attack] after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more Solar Prominence, press or hold [Basic Attack] to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Core Passive: Radiant Chariot
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold [Basic Attack] during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 40%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 900% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 2,250% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
Drag to see per-level scalingAdditional Ability: Glorious Legion
When another character in your squad is a Stun or Support character: Pyrois' CRIT DMG increases by 40%. Using a Chain Attack grants 300 Decibels.
Shadows of Twilight Past
Upon entering the battlefield, Pyrois gains 1,000 Decibels. This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by 8%.
Blazing Cavalry
Using Ultimate: Triumphant Return grants 1,500 Decibels. This effect can trigger once every 180s. Pyrois's Decibel limit increases by 1,000.
Chains of Fate
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Balefire Horizon
When Pyrois triggers a Perfect Block with EX Special Attack: Sun's Halo, immediately gain shield equal to 8% of Max HP, lasting 10s. Repeated triggers reset the duration. Pyrois deals 10% extra Daze while shielded.
Youthful Guardian
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Morning Star at Dawn
Mindscape Effect Hidden
Faction
Phaethon
How Pyrois compares · vs 47 S agents
HP7673
26th percentile · rank 31 of 47 · cohort median 7788 (-1%)
ATK849
80th percentile · rank 10 of 47 · cohort median 788 (+8%)
DEF612
73rd percentile · rank 7 of 47 · cohort median 606 (+1%)
Impact94
67th percentile · rank 16 of 47 · cohort median 93 (+1%)
Anomaly Mastery93
46th percentile · rank 21 of 47 · cohort median 93 (0%)
Closest agents · nearest on ATK
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Patch history · 2 recorded changes
Patch 3.2.02026-09-09
Skill · Basic Attack: Celestial Light · desc
With 30 or more , Solar Prominence, hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
Skill · EX Special Attack: Sun's Halo · desc
With enough Energy, press to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Dodge Counter: First Light · desc
Press during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Chain Attack: Ceremonial March · desc
When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Total Annihilation · desc
When Decibel Rating is at or above Blasting, press and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Triumphant Return · desc
When Decibel Rating is at or above Blasting, press and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Unbound Swordstorm · desc
When Decibel Rating is at or above Blasting, press and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Eternal Imprisonment · desc
When Decibel Rating is at or above Blasting, press and select the right branch to activate: Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Quick Assist: Duskguard · desc
When the active character is launched, press to activate: Launches a series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Assist Follow-Up: Return to Daylight · desc
Press after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Core Passive: Radiant Chariot · desc
Upon entering battle, Pyrois gains 30 . Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second, second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gain Gains 30 Solar Prominence and enter enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enter Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 20%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies When this skill's heavy attack hits an enemy in the Contamination state deal state, it deals 450% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit When this skill's heavy attack hits a Stunned enemies trigger enemy, the effect, Totalize effect is triggered, dealing 1,125% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When After landing the Finishing Move hits, finishing move, the enemy's Stun Stunned state ends.
Patch 3.1.02026-08-02
Skill · Basic Attack: Emberglow · desc
Press to activate: Perform Performs up to three attacks forward, dealing Ether DMG.
Skill · Dash Attack: Sunrise · desc
Press during a dodge to activate: Deliver Delivers a quick slash forward, dealing Ether DMG.
Skill · Quick Assist: Duskguard · desc
When the active character is launched, press to activate: Launches a series of attacks on against the target, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Assist Follow-Up: Return to Daylight · desc
Press after a Defensive Assist to activate: Perform Performs a forward thrust, thrust attack, dealing Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.