Patch changelog

Zenless Zone Zero — Changelog

Global (EN)

Patch 3.2.02026-09-09
Nekomata · 4 changes
Skill · Basic Attack: Kitty Slash #2 · desc
Press to activate: Unleashes up to 5 five slashes, dealing Physical DMG. On When the last hit, if it strikes final slash lands on a Stunned enemy, this hit it repeats 3 three additional times.
Skill · Basic Attack: Crimson Blade #2 · desc
Hold during the first 3 three hits of [Basic Attack] Nekomata's Basic Attack to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activating If this skill, if it skill hits an enemy in a Stunned state, this attack enemy, it repeats 3 three additional times.
Skill · Special Attack: Surprise Attack #2 · desc
Press to activate: Unleashes a downward strike, dealing Physical DMG; DMG. Anti-Interrupt level is increased while using this skill; The skill. This skill's follow-up attack pursuit effect is enhanced.
Skill · EX Special Attack: Super Surprise Attack! #2 · desc
With enough Energy, press to activate: Unleashes a powerful falling slash that deals slash, dealing massive Physical DMG. Character is invulnerable while using this skill. The This skill's follow-up attack pursuit effect is enhanced.
Rina · 3 changes
Skill · EX Special Attack: Dimwit Disappearing Trick · desc
With enough Energy, press to activate: Order Commands Drusilla and Anastella to execute multiple unleash a continuous downward smashes, smash attack, dealing massive Electric DMG. Character is invulnerable while using this skill. A [Quick Assist] is triggered after After using this skill. skill, a Quick Assist is triggered.
Skill · Ultimate: The Queen's Attendants · desc
When Decibel Rating is at Maximum, press to activate: Order Commands Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to [Basic Attack], [Dash Attack], [Special Attack], Basic Attack, Dash Attack, Special Attack, or [EX EX Special Attack] Attack commands, but can be recalled to Rina's side through [Basic Basic Attack: Shoo, Fool!]. Shoo the Fool. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. After using this skill, a [Quick Assist] Quick Assist is triggered.
Skill · Assist Follow-Up: Quadruple Meter Gavotte · desc
Press after an Evasive Assist to activate: Order Commands Drusilla and Anastella to push forward and generate an electrical vortex, continuously advance while generating a vortex of electricity, dealing Electric DMG; Can DMG. While using this skill, Rina can quickly chain into [Enhanced Special: Fool Vanishing Magic] during this skill; EX Special Attack: Dimwit Disappearing Trick. Character is invulnerable while using this skill.
Jane · 4 changes
Skill · Basic Attack: Dancing Blades #2 · desc
Press to activate: Perform Unleashes up to 6 six consecutive attacks, attacks ahead, dealing Physical DMG; DMG. The 6th hit of [Basic Attack] sixth Basic Attack is also considered treated as a [Dash Attack], Dash Attack, and Anti-Interrupt level is increased while using this skill.
Skill · Basic Attack: Salchow Jump #2 · desc
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch Launches rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is Invulnerable invulnerable during the Finishing Move and Move, which can also trigger a Perfect Dodge. Dodge upon activation. If a Perfect Dodge is triggered, the amount of Finishing Move restores more Passion Stream restored when the Finishing Move hits an enemy is increased. on hit. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
Skill · EX Special Attack: Aerial Sweep - Clearout #2 · desc
With enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; DMG. Character is invulnerable while using this skill, and it is which also considered counts as a [Dash Attack]. Dash Attack.
Skill · EX Special Attack: Aerial Sweep - Onslaught · desc
[Passion] While in this state, the Passion state and with enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; DMG. Character is invulnerable while using this skill, and it is which also considered counts as a [Dash Attack]. Dash Attack.
Piper · 1 change
Skill · Additional Ability: Synced Acceleration · desc
When another character in your squad is an Anomaly character, or shares the same Attribute or Faction: When Piper has 20 or more stacks of Power, all squad members' DMG is increased by 18%.
Pyrois · 11 changes
Skill · Basic Attack: Celestial Light · desc
With 30 or more , Solar Prominence, hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
Skill · EX Special Attack: Sun's Halo · desc
With enough Energy, press to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Dodge Counter: First Light · desc
Press during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Chain Attack: Ceremonial March · desc
When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Total Annihilation · desc
When Decibel Rating is at or above Blasting, press and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Triumphant Return · desc
When Decibel Rating is at or above Blasting, press and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Unbound Swordstorm · desc
When Decibel Rating is at or above Blasting, press and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Ultimate: Eternal Imprisonment · desc
When Decibel Rating is at or above Blasting, press and select the right branch to activate: Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Quick Assist: Duskguard · desc
When the active character is launched, press to activate: Launches a series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Assist Follow-Up: Return to Daylight · desc
Press after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Core Passive: Radiant Chariot · desc
Upon entering battle, Pyrois gains 30 . Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second, second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gain Gains 30 Solar Prominence and enter enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enter Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 20%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies When this skill's heavy attack hits an enemy in the Contamination state deal state, it deals 450% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit When this skill's heavy attack hits a Stunned enemies trigger enemy, the effect, Totalize effect is triggered, dealing 1,125% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When After landing the Finishing Move hits, finishing move, the enemy's Stun Stunned state ends.
Remielle · 2 changes
Skill · Basic Attack: Solo Dance · desc
Hold to activate: Perform Performs a wide-range Slash forward, slash in an area ahead, dealing Lumiflux Attribute DMG; DMG. If the skill it hits a target, the Character recovers [Feather Gauge] gains Floating Radiance after the skill ends.
Skill · The Long Goodbye · desc
When Remie Remielle triggers , the [Luminize] effect, DMG Multiplier multiplier is additionally increased by an additional 12%. After entering the battlefield and gaining 3 special s, if all Voidflares are consumed, she immediately gains the maximum number of special Voidflares again. This effect to regain special Voidflares is removed after being triggered once or when Remielle enters the state.
Sigrid · 8 changes
Skill · Core Passive: Sky Knight · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Stance]; When attacks. Whenever Sigrid hits an enemy with any [Draw Stance], if in combat while not currently in [Sky Patrol Gunform], the state, she enters [Sky Patrol Gunform] the state and the [Draw Stance] gains 1 use of Basic Attack: Converging Spear that landed the hit enters [Inactive] status, while gaining 1 [Holster Stance] activation opportunity, up to a maximum of 1; cannot be stacked. While in [Sky Patrol Gunform], the state, when Sigrid uses any [Draw Stance] that is not in [Inactive] status, she can refresh [Sky Patrol Gunform] and gain 1 [Holster Stance] activation opportunity, up to a maximum of 1; When [Sky Patrol Gunform] is refreshed, the [Inactive] status transfers to the newly triggered [Draw Stance]; When [Holster Stance] hits an enemy, [Inactive] status enemy with an skill, the state is removed refreshed and the next [Holster Stance] advances by she gains 1 stage, up to a maximum use of 3 stages; After Basic Attack: Converging Spear that cannot be stacked. When triggering the 3rd stage [Holster Stance], [Holster Stance] stage is immediately reset to stage 1 and [Sky Patrol Gunform] ends; The or refreshing , its duration of [Sky Patrol Gunform] decreases as [Holster Stance] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Gunform] ends, [Holster Stance] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of stage 1; When [Sky Patrol Gunform] is activated 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 33% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Gunform], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #2 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw Shot], if in combat while not already in [Sky Patrol Stance], the state, she enters [Sky Patrol Stance]. The [Draw Shot] the state and gains 1 use of Basic Attack: Converging Spear that landed cannot be stacked. While in the hit enters [Inactive] status, state, when Sigrid hits an enemy with an skill, the state is refreshed and she gains 1 [Holster Shot] activation opportunity, up to a maximum use of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon cannot be stacked. When triggering or refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], , its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases the stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Sky Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 39% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #3 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid hits an enemy with any [Draw Shot], if in combat while not currently in [Aerial Gunstance], the state, she enters [Aerial Gunstance] the state and the [Draw Shot] gains 1 use of Basic Attack: Converging Spear that landed the hit enters [Inactive] status, while gaining 1 [Holster Shot] activation opportunity, up to a maximum of 1; cannot be stacked. While in [Aerial Gunstance], if the state, when Sigrid activates any [Draw Shot] that is not in [Inactive] status, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; After [Aerial Gunstance] is refreshed, the [Inactive] status transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, it removes [Inactive] status enemy with an skill, the state is refreshed and increases the next [Holster Shot]'s hit count by she gains 1 stage, up to a maximum use of 3 stages; After the 3rd stage [Holster Shot] is activated, [Holster Shot] stage count immediately resets to stage 1 and [Aerial Gunstance] ends; The Basic Attack: Converging Spear that cannot be stacked. When triggering or refreshing , its duration of [Aerial Gunstance] decreases as [Holster Shot] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Gunstance] ends, [Holster Shot] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of stage 1; When [Aerial Gunstance] is activated 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 44% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Gunstance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #4 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw Shot], if in combat while not already in [Sky Patrol Stance], the state, she enters [Sky Patrol Stance]. The [Draw Shot] the state and gains 1 use of Basic Attack: Converging Spear that landed cannot be stacked. While in the hit enters [Inactive] status, state, when Sigrid hits an enemy with an skill, the state is refreshed and she gains 1 [Holster Shot] activation opportunity, up to a maximum use of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon cannot be stacked. When triggering or refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], , its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases the stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Sky Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 50% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #5 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw], if she is in combat while not already in the [Aerial Patrol Stance], state, she enters [Aerial Patrol Stance], the state and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, storable up to 1; use of Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Patrol Stance], if the state, when Sigrid triggers any [Draw] hits an enemy with an skill, the state is refreshed and she gains 1 use of Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, storable up to 1. Upon cannot be stacked. When triggering or refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] lands a hit on an enemy, [Inactive] status is removed, and the next [Holster]'s hit count is increased by 1 stage, up to a maximum of 3 stages. After triggering the 3rd stage [Holster], [Holster] stage count is immediately reset to 1 and [Aerial Patrol Stance] ends; The , its duration of [Aerial Patrol Stance] decreases as [Holster] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Patrol Stance] ends, [Holster] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Aerial Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 55% for 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #6 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When Sigrid's [Draw Shot] attacks. Whenever Sigrid hits an enemy, if she is enemy with any in combat while not in the [Aerial Gunstance] state, she enters [Aerial Gunstance], the state and the [Draw Shot] that landed the hit enters the [Inactive] state. She also gains 1 [Holster Shot] activation opportunity, with a maximum use of 1 stored; Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Gunstance], if the state, when Sigrid activates any [Draw Shot] that is not in the [Inactive] state, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, with a maximum of 1 stored; upon refreshing [Aerial Gunstance], the [Inactive] state transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, enemy with an skill, the [Inactive] state is removed, refreshed and the next [Holster Shot]'s stage increases by 1, up to a maximum she gains 1 use of Stage 3; after activating [Holster Shot] Stage 3, [Holster Shot]'s stage is immediately reset to Stage 1, and [Aerial Gunstance] ends; The Basic Attack: Converging Spear that cannot be stacked. When triggering or refreshing , its duration of [Aerial Gunstance] decreases as [Holster Shot]'s the stage increases: at Stage of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Gunstance] ends, [Holster Shot]'s the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of Stage 1; When [Aerial Gunstance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 61% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Gunstance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Core Passive: Sky Knight #7 · desc
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw]; When attacks. Whenever Sigrid lands hits an enemy with any [Draw] on an enemy, if in combat while not currently in [Aerial Patrol Stance], the state, she enters [Aerial Patrol Stance], the state and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, with a maximum use of 1 stored; Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Patrol Stance], if the state, when Sigrid uses any [Draw] that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, with a maximum of 1 stored; Upon refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] hits an enemy, enemy with an skill, the [Inactive] status state is removed, refreshed and the next [Holster]'s hit count increases by 1, up to a maximum she gains 1 use of 3 hits; After Basic Attack: Converging Spear that cannot be stacked. When triggering the 3rd hit of [Holster], the [Holster] hit count is immediately reset to 1 and [Aerial Patrol Stance] ends; The or refreshing , its duration of [Aerial Patrol Stance] decreases as [Holster] hit count increases: at hit the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Patrol Stance] ends, the [Holster] hit count decreases stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Aerial Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 66% for 8s; 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
Skill · Knight of the Skies · desc
[Holster Stance] When Basic Attack: Converging Spear's 1st/2nd/3rd stage's final hit on an enemy lands, it deals an additional 150%/150%/200% 80%/90%/100% ATK as Ice DMG. There is no more limit on the number of times Sigrid can enter the Formation Breaker state upon hitting a Stunned enemy with Chain Attack: Encroaching Ice. Formation Breaker state's Basic Attack: Converging Spear will activate faster.
W-Engines+4~2
Added
[Lunar] Semiluna · full detail
rarity
B
names · zh-tw
「月相」-弦
names · zh-cn
「月相」-弦
names · pt
[Lunar] Crescente
names · ko
「루나」-반달
names · es
Fase lunar - Semiluna
names · vi
[Pha Mặt Trăng] Semiluna
names · fr
[Lunaire] Croissante
names · de
„Mondphase“ – Semiluna
names · ja
「月相」-弦
names · ru
Фаза луны: Полумесяц
names · th
"Lunar" Semiluna
Catty Luck · full detail
rarity
A
names · zh-tw
喵運當頭
names · zh-cn
喵运当头
names · pt
Sorte Felina
names · ko
묘운이 눈앞에
names · es
Fortuna felina
names · vi
Vận Meow Gõ Cửa
names · fr
Felis Fortuna
names · de
Enormiaues Glück
names · ja
ニャン運到来
names · ru
Котик удачи
Crimson Thirst · full detail
rarity
S
names · zh-tw
猩紅渴望
names · zh-cn
猩红渴望
names · pt
Sede Escarlate
names · ko
핏빛 갈망
names · es
Sed escarlata
names · vi
Khát Vọng Đỏ Thẫm
names · fr
Soif écarlate
names · de
Blutroter Durst
names · ja
深紅の渇望
names · ru
Алая жажда
Crimson Moon Casket · full detail
rarity
S
names · zh-tw
緋月銀棺
names · zh-cn
绯月银棺
names · pt
Caixão da Lua Carmesim
names · ko
진홍달의 은관
names · es
Féretro de la luna carmesí
names · vi
Huyết Nguyệt Ngân Quan
names · fr
Cercueil de la lune pourpre
names · de
Sarg des Karmesinmonds
names · ja
緋月の銀棺
names · ru
Багряный гроб
Changed
Ode of Resurrected Wings
effect_desc
Increases Anomaly Proficiency increases by 96; 96. When the equipper triggers a [Mutation] Refringe reaction, they gain Attribute 20% increased Anomaly DMG, and all squad members gain 30% increased DMG Boost of 20%, and apply a DMG Boost of 30% to the whole squad. dealt. Both effects last 30s; repeated 30s. Repeated triggers reset the duration.
Knight's Extolment
effect_desc
When the equipper lands a Heavy Strike using [Basic Attack] equipper's Basic Attack or [EX EX Special Attack], Attack's heavy attack hits an enemy, they gain 1 stack of [Blade's Edge]. [Blade's Edge] stacks Battle Edge, increasing CRIT DMG by 32% for 25s. Battle Edge can stack up to 2 times, with and each skill type providing at most can provide up to 1 stack. Each stack increases CRIT DMG by 32%, lasting 25s; Using the aforementioned skills refreshes Repeated triggers refresh the duration of [Blade's Edge]; When the equipper has all Battle Edge. At 2 stacks of [Blade's Edge], they gain [Bone-Piercing]: Ice Battle Edge, the equipper gains Bonechill: Their DMG dealt is increased by 0%, and ignores 20% of the target's Ice RES.
Skills+68~96
Added
Dash Attack: Tremble! · full detail
agent
Koleda
effect
Press during a dodge to activate: Perform a forward strike, dealing Physical DMG. During this skill, if she has Furnace Fire, then Anti-Interrupt Level is increased. Hold to follow up with an enhanced Basic Attack.
names · zh-tw
衝刺攻擊:顫抖吧
names · zh-cn
冲刺攻击:给我颤抖
names · pt
Ataque Rápido: Trema de Medo!
names · ko
대시 공격: 떨게 해주지
names · es
Ataque rápido: ¡Tiembla ante mí!
names · vi
Tấn Công Lướt: Run Rẩy Đi!
names · fr
Attaque de bond : Tremblez !
names · de
Sprintangriff: Zittere!
names · ja
ダッシュ攻撃:震えろ
names · ru
Атака в рывке: Трепещите!
names · th
พุ่งโจมตี: Tremble!
Ultimate: Hammerquake · full detail
agent
Koleda
effect
When Decibel Rating is at Maximum, press to activate: Unleashes a powerful explosion on enemies in a large area in front, dealing massive Fire DMG while also obtaining the Furnace Fire effect. Koleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack. Character is invulnerable while using this skill.
names · zh-tw
終結技:錘進地心
names · zh-cn
终结技:锤进地心
names · pt
Supremo: Tremor do Martelo
names · ko
궁극기: 바닥에 처박아주마!
names · es
Técnica definitiva: Martillazo sísmico
names · vi
Tuyệt Kỹ: Búa Chấn Động
names · fr
Ultime : Marteau sismique
names · de
Ultimate: Hammerbeben
names · ja
終結スキル:地の底にぶちこんでやる!
names · ru
Суперспособность: Сотрясающий землю молот
names · th
สกิลอัลติเมท: Hammerquake
Ultimate: Hammerquake · full detail
agent
Koleda
effect
When Decibel Rating is at Maximum, press to activate: Unleashes a powerful explosion on enemies in a large area in front, dealing massive Fire DMG while also obtaining the Furnace Fire effect. Koleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack. Character is invulnerable while using this skill. Hold to follow up with Dash Attack: Tremble!.
names · zh-tw
終結技:錘進地心
names · zh-cn
终结技:锤进地心
names · pt
Supremo: Tremor do Martelo
names · ko
궁극기: 바닥에 처박아주마!
names · es
Técnica definitiva: Martillazo sísmico
names · vi
Tuyệt Kỹ: Búa Chấn Động
names · fr
Ultime : Marteau sismique
names · de
Ultimate: Hammerbeben
names · ja
終結スキル:地の底にぶちこんでやる!
names · ru
Суперспособность: Сотрясающий землю молот
names · th
สกิลอัลติเมท: Hammerquake
Quick Assist: Coming Thru! · full detail
agent
Koleda
effect
When the active character is launched, press to activate: Strikes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:讓我來
names · zh-cn
快速支援:让我来
names · pt
Assistência Reativa: Deixe Comigo
names · ko
빠른 지원: 내가 할게
names · es
Apoyo rápido: ¡Déjamelo a mí!
names · vi
Hỗ Trợ Nhanh: Để Tôi Lên
names · fr
Soutien rapide : Chaud devant !
names · de
Schnelle Hilfe: Überlass es mir!
names · ja
クイック支援:あたしがやる!
names · ru
Быстрая помощь: Дорогу мне!
names · th
ซัปพอร์ตอย่างรวดเร็ว: Coming Thru!
Defensive Assist: Protective Hammer · full detail
agent
Koleda
effect
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
names · zh-tw
招架支援:護身錘
names · zh-cn
招架支援:护身锤
names · pt
Assistência Defensiva: Martelo Protetor
names · ko
패링 지원: 호신용 망치
names · es
Apoyo defensivo: Martillo protector
names · vi
Hỗ Trợ Chống Đỡ: Búa Bảo Vệ
names · fr
Soutien défensif : Marteau protecteur
names · de
Defensivhilfe: Schutzhammer
names · ja
パリィ支援:護身槌ごしんつい
names · ru
Помощь в защите: Защитный молот
names · th
ซัปพอร์ตตั้งรับ: Protective Hammer
Assist Follow-Up: Hammer Bell · full detail
agent
Koleda
effect
Press after a Defensive Assist to activate: Koleda charges and strikes enemies in front, dealing Fire DMG and obtaining Furnace Fire effect. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:錘鐘
names · zh-cn
支援突击:锤钟
names · pt
Assistência Imediata: Martelo Sonoro
names · ko
지원 돌격: 해머 벨
names · es
Ataque sucesivo: Tañido de campanas
names · vi
Đột Kích Chi Viện: Chuông Búa
names · fr
Soutien de suivi : Marteau du glas
names · de
Sukzessive Hilfe: Hammeruhr
names · ja
支援突撃:鐘打かねうち
names · ru
Помощь в дополнительной атаке: Гулкий раскат удара
names · th
ซัปพอร์ตจู่โจม: Hammer Bell
Assist Follow-Up: Hammer Bell · full detail
agent
Koleda
effect
Press after a Defensive Assist to activate: Koleda charges and strikes enemies in front, dealing Fire DMG and obtaining Furnace Fire effect. Character is invulnerable while using this skill. Hold to follow up with Dash Attack: Tremble!.
names · zh-tw
支援突擊:錘鐘
names · zh-cn
支援突击:锤钟
names · pt
Assistência Imediata: Martelo Sonoro
names · ko
지원 돌격: 해머 벨
names · es
Ataque sucesivo: Tañido de campanas
names · vi
Đột Kích Chi Viện: Chuông Búa
names · fr
Soutien de suivi : Marteau du glas
names · de
Sukzessive Hilfe: Hammeruhr
names · ja
支援突撃:鐘打かねうち
names · ru
Помощь в дополнительной атаке: Гулкий раскат удара
names · th
ซัปพอร์ตจู่โจม: Hammer Bell
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
2
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 23.4%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 525% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,312% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
3
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 26.8%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 600% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,499% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
4
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 30.2%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 675% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,686% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
5
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 33.6%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 750% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,873% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
6
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 37%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 825% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 2,060% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
7
effect
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 40%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 900% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 2,250% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
1
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 90%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 85% and 135% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
2
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 100%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 95% and 155% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
3
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 110%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 105% and 175% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
4
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 120%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 115% and 195% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
5
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 130%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 125% and 215% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
6
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 140%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 135% and 235% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Core Passive: Breeze in Bloom · full detail
agent
Velina
level
7
effect
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 150%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 145% and 255% multiplier Wind Anomaly DMG respectively.
names · zh-tw
核心被動:風華盈袖
names · zh-cn
核心被动:风华盈袖
names · pt
Passiva Principal: Brisa Elegante
names · ko
핵심 패시브: 우아한 소맷자락
names · es
Técnica pasiva: Brisa floreciente
names · vi
Bị Động Cốt Lõi: Gió Hương Lồng Lộng
names · fr
Passif principal : Éventail dans la manche
names · de
Passive Kernfähigkeit: Brise in voller Blüte
names · ja
コアパッシブ:花風を袖に受けて
names · ru
Основной пассивный навык: «Веер в рукаве»
names · th
พาสซีฟหลัก: Breeze in Bloom
Additional Ability: Tea Party Etiquette · full detail
agent
Velina
effect
When another character in your squad is an Anomaly character or shares the same attribute: Velina's Windswept and Vortex DMG increases by 10%. When the heavy attack from an Ultimate hits an enemy suffering a Wind Attribute Anomaly, it triggers an instance of Abloom DMG against the target: resolves one additional instance of Attribute Anomaly DMG, fixed at 680% of Wind Attribute Anomaly DMG. For Core Passive: Breeze in Bloom, the Attribute Anomaly Buildup RES reduction from is further increased by 7%, while Daze inflicted increases by 30%, and accumulated Attribute Anomaly Buildup increases by 15%.
names · zh-tw
額外能力:茶會禮儀
names · zh-cn
额外能力:茶会礼仪
names · pt
Habilidade Extra: Etiqueta da Festa do Chá
names · ko
추가 능력: 다과회 예절
names · es
Técnica adicional: Etiqueta de la ceremonia del té
names · vi
Năng Lực Thêm: Lễ Nghi Tiệc Trà
names · fr
Capacité supplémentaire : Comment être raffiné à l'heure du thé
names · de
Zusatzfähigkeit: Teeparty-Etikette
names · ja
追加能力:お茶会の礼節
names · ru
Дополнительная способность: Чайный этикет
names · th
ความสามารถเพิ่มเติม: Tea Party Etiquette
Orderly Elegance · full detail
agent
Velina
type
Mindscape Cinema
level
1
effect
Sweeping Cyclone from Additional Ability: Tea Party Etiquette deals an additional 20% Daze. When Velina triggers Vortex, she ignores 20% of the target's All-Attribute RES. When squad members deal Windswept DMG, 20% of the target's Wind RES is ignored.
names · zh-tw
秩序化優雅
names · zh-cn
秩序化优雅
names · pt
Ordem e Elegância
names · ko
질서 있는 우아함
names · es
Elegancia ordenada
names · vi
Tao Nhã Có Trật Tự
names · fr
L'élégance de l'ordre
names · de
Systematische Eleganz
names · ja
規律する優雅
names · ru
Чинная элегантность
Basic Attack: Hat Trick · full detail
agent
Norma
effect
When Norma is the active character and is in combat, she gains 1.5% Preheated Chamber per second. When Top Hat Companion is on her head, hold to activate: After firing, Norma throws out Top Hat Companion, ordering it to unleash a round of aerial fire, dealing Fire DMG and storing the current Preheated Chamber. When the skill hits an enemy, it triggers the previous character's Quick Assist. This effect can trigger once every 5s. Once Top Hat Companion has been thrown out, it will accumulate and retain Preheated Chamber at the same speed on behalf of Norma. Norma does not need to stay on the field during this period. After Norma retrieves the Top Hat Companion, she immediately gains the stored Preheated Chamber. When holding , the Top Hat Companion will accelerate toward Norma. If retrieving the Top Hat Companion would raise Preheated Chamber to 80% or higher, the Top Hat Companion will automatically accelerate toward Norma. When Norma switches from on field to off field while in combat, if Preheated Chamber is not full, Top Hat Companion automatically enters the battlefield. Anti-Interrupt level is increased while using this skill.
names · zh-tw
普通攻擊:帽子把戲
names · zh-cn
普通攻击:帽子把戏
names · pt
Ataque Básico: Truque de Chapéu
names · ko
일반 공격: 모자 트릭
names · es
Ataque normal: Truco del sombrero
names · vi
Tấn Công Thường: Hat Trick
names · fr
Attaque normale : Coup du chapeau
names · de
Basisangriff: Huttrick
names · ja
通常攻撃:ハットトリック
names · ru
Базовая атака: Трюк со шляпой
names · th
โจมตีปกติ: Hat Trick
EX Special Attack: En-Nah Barrage · full detail
agent
Norma
effect
With enough Energy, press to activate: Operates the turret to fire continuously and launch different types of missiles based on the target's state: When the primary target is not Stunned, launches an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze. When the primary target is Stunned, launches a High-Explosive Warhead, dealing greater Fire DMG. After using this skill, Norma gains 16% Preheated Chamber and enters the En-Nah Barrage state for 32s. While En-Nah Barrage is active, Norma deploys two En-Nah Turrets to join the battle. Continuing to hold extends the firing time by up to 2s, continuously consuming energy. For each 1 point of energy consumed while holding, Norma gains an additional 0.4% Preheated Chamber, and this round of En-Nah Barrage lasts 0.8s longer, up to a maximum additional duration of {CAL:2*20*0.8,1,2}s. Character is invulnerable while using this skill.
names · zh-tw
強化特殊技:嗯呢彈幕
names · zh-cn
强化特殊技:嗯呢弹幕
names · pt
Ataque Especial Reforçado: Rajada En-neh
names · ko
강화 특수 스킬: 웅나 탄막
names · es
Técnica especial EX: Bombardeo enh na
names · vi
Siêu Chiến Kỹ: Mưa Đạn Um Ne
names · fr
Attaque spéciale EX : Barrage En-Nah
names · de
Verstärkter Spezialangriff: Mhne-Sperrfeuer
names · ja
強化特殊スキル:ンナンナ弾幕
names · ru
Усиленная особая атака: Эн-не-пли!
names · th
สกิลพิเศษ-EX: En-Nah Barrage
Special Attack: Target Practice · full detail
agent
Norma
effect
During battle, En-Nah Turret automatically attacks enemies, dealing Fire DMG.
names · zh-tw
特殊技:打靶練習
names · zh-cn
特殊技:打靶练习
names · pt
Ataque Especial: Treinamento de Alvo
names · ko
특수 스킬: 사격 연습
names · es
Técnica especial: Práctica de puntería
names · vi
Chiến Kỹ: Luyện Tập Bắn Bia
names · fr
Attaque spéciale : Tir sur cible
names · de
Spezialangriff: Zielübung
names · ja
特殊スキル:バンバン演習
names · ru
Особая атака: Стрельба по мишеням
names · th
สกิลพิเศษ: Target Practice
EX Special Attack: Explosive Experiment · full detail
agent
Norma
effect
When any squad member Stuns an enemy, or when Norma consumes Preheated Chamber to trigger a Chain Attack, En-Nah Turret deploys its missile bay for 8s. Repeated triggers reset the duration. During this time, En-Nah Turrets automatically attack more frequently. When performing automatic attacks, they launch different missiles based on the enemy's state: When the primary target is not Stunned, launch an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze. When the primary target is Stunned, launch a High-Explosive Warhead, dealing greater Fire DMG.
names · zh-tw
強化特殊技:火力實驗
names · zh-cn
强化特殊技:火力实验
names · pt
Ataque Especial Reforçado: Experimento Explosivo
names · ko
강화 특수 스킬: 화력 실험
names · es
Técnica especial EX: Experimento explosivo
names · vi
Siêu Chiến Kỹ: Thử Nghiệm Hỏa Lực
names · fr
Attaque spéciale EX : Expérience explosive
names · de
Verstärkter Spezialangriff: Explosives Experiment
names · ja
強化特殊スキル:ドッカン実験
names · ru
Усиленная особая атака: Огневые испытания
names · th
สกิลพิเศษ-EX: Explosive Experiment
Ultimate: Doctrine of Superior Firepower · full detail
agent
Norma
effect
When Decibel Rating is at Maximum, press to activate: Calls in tactical artillery to bombard enemies ahead, dealing massive Fire DMG. Upon activation, immediately gains 30% Preheated Chamber. Character is invulnerable while using this skill.
names · zh-tw
終結技:優勢火力學說
names · zh-cn
终结技:优势火力学说
names · pt
Supremo: Teoria do Poder de Fogo Superior
names · ko
궁극기: 우세 화력 학설
names · es
Técnica definitiva: Doctrina de potencia de fuego superior
names · vi
Tuyệt Kỹ: Thuyết Ưu Thế Hỏa Lực
names · fr
Ultime : Doctrine de puissance de feu supérieure
names · de
Ultimate: Lehre der überlegenen Feuerkraft
names · ja
終結スキル:優勢火力ドクトリン
names · ru
Суперспособность: Теория огневого превосходства
names · th
สกิลอัลติเมท: Doctrine of Superior Firepower
Core Passive: Precise Guidance · full detail
agent
Norma
level
1
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 0.86%, up to a maximum increase of 43%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.44% when they hit an enemy, up to a maximum increase of 22%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
2
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1%, up to a maximum increase of 50%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.5% when they hit an enemy, up to a maximum increase of 25%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
3
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.14%, up to a maximum increase of 57%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.56% when they hit an enemy, up to a maximum increase of 28%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
4
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.28%, up to a maximum increase of 64%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.62% when they hit an enemy, up to a maximum increase of 31%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
5
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.42%, up to a maximum increase of 71%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.68% when they hit an enemy, up to a maximum increase of 34%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
6
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.56%, up to a maximum increase of 78%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.74% when they hit an enemy, up to a maximum increase of 37%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Core Passive: Precise Guidance · full detail
agent
Norma
level
7
effect
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.7%, up to a maximum increase of 85%. When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.8% when they hit an enemy, up to a maximum increase of 40%. Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK. Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s. When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
names · zh-tw
核心被動:精準制導
names · zh-cn
核心被动:精准制导
names · pt
Passiva Principal: Orientação Precisa
names · ko
핵심 패시브: 정밀 유도
names · es
Técnica pasiva: Guía de precisión
names · vi
Bị Động Cốt Lõi: Dẫn Đường Chính Xác
names · fr
Passif principal : Guidage de précision
names · de
Passive Kernfähigkeit: Präzise Anleitung
names · ja
コアパッシブ:精密誘導
names · ru
Основной пассивный навык: Точное наведение
names · th
พาสซีฟหลัก: Precise Guidance
Additional Ability: Advantage in Numbers · full detail
agent
Norma
effect
When another character in your squad is an Attack or Rupture character, or shares the same Faction: When Norma, her creations, or Combat Bangboo hit an enemy, they apply 1 stack of Tech Divide. Each stack of Tech Divide increases the target's Stun DMG Multiplier by 3%, stacking up to 10 times. This effect can stack once every 0.5s. Enemies with Tech Divide stacks have their Stun duration increased by 2s upon becoming Stunned. This Stun duration increase cannot stack with similar effects. When an enemy affected by Tech Divide recovers from Stun, the Tech Divide effect ends. While En-Nah Barrage is active, Norma's ATK increases by 44. This effect scales with character level, increasing by 14 per level, up to a maximum increase of 870. While En-Nah Barrage is active, DMG dealt by all squad members increases by 20%.
names · zh-tw
額外能力:叢集優勢
names · zh-cn
额外能力:集群优势
names · pt
Habilidade Extra: Vantagem do Coletivo
names · ko
추가 능력: 다수의 이점
names · es
Técnica adicional: Ventaja numérica
names · vi
Năng Lực Thêm: Ưu Thế Số Đông
names · fr
Capacité supplémentaire : Avantage numérique
names · de
Zusatzfähigkeit: Zahlenmäßiger Vorteil
names · ja
追加能力:数的優位性
names · ru
Дополнительная способность: Численное превосходство
names · th
ความสามารถเพิ่มเติม: Advantage in Numbers
Visionary Extremism · full detail
agent
Norma
type
Mindscape Cinema
level
1
effect
The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s. When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s. Repeated triggers reset the duration.
names · zh-tw
激進遠視主義
names · zh-cn
激进远视主义
names · pt
Radicalização Visionária
names · ko
극단적인 비전론자
names · es
Filosofía visionaria
names · vi
Chủ Nghĩa Nhìn Xa Cấp Tiến
names · fr
Extrémisme visionnaire
names · de
Extremismus der Visionärin
names · ja
先見的過激主義
names · ru
Радикальная дальнозоркость
The Primary Cause of Genius · full detail
agent
Norma
type
Mindscape Cinema
level
6
effect
After any squad member Stuns an enemy, Norma will continuously summon missiles to bombard random enemies on the field for 6s. A missile is launched every 0.75s, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This DMG is considered Ultimate DMG. Repeated triggers reset the duration. This effect can trigger once every 30s. The Daze inflicted by Armor-Piercing Warhead increases by 30%, and the DMG dealt by High-Explosive Warhead increases by 30%.
names · zh-tw
天才第一因
names · zh-cn
天才第一因
names · pt
A Causa do Gênio
names · ko
천재의 제1원인
names · es
Primera causa del genio
names · vi
Khởi Nguồn Thiên Tài
names · fr
La cause du génie
names · de
Hauptbewegungsgrund des Genies
names · ja
天才の第一因子
names · ru
Первопричина гениальности
Assist: Flower & Feather Dance · full detail
agent
Remielle
effect
Enters the battlefield and unleashes an attack in a large area, dealing Lumiflux DMG. Consumes 40 upon activation. With 90 or fewer Floating Radiance remaining upon activation, this Assist: Flower & Feather Dance does not consume Floating Radiance. Remielle also enters the Luminous Reflection state, and the next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace. When this skill hits a Stunned enemy, their Stun duration is extended by 3s. Each enemy can be affected by this effect only once per Stun window. This Stun duration increase cannot stack with other effects of the same type. If this skill lands a hit, the effect can be triggered after the skill ends with a multiplier of {CAL:200+AvatarSkillLevel(6)*10,1,2}%. Character is invulnerable while using this skill.
names · zh-tw
支援技:花羽輪舞
names · zh-cn
支援技:花羽轮舞
names · pt
Ataque de Assistência: Valsa das Pétalas
names · ko
지원 스킬: 꽃깃의 춤
names · es
Técnica de apoyo: Danza de plumas y flores
names · vi
Kỹ Năng Chi Viện: Vũ Điệu Hoa Vũ
names · fr
Soutien : Valse de pétales et de plumes
names · de
Hilfe: Walzer der Blüten und Federn
names · ja
支援スキル:花と翼のロンド
names · ru
Помощь: Вальс цветов и перьев
names · th
สกิลซัปพอร์ต: Flower & Feather Dance
Basic Attack: Bloodforging - Four Forms · full detail
agent
Claret
effect
Press to activate: Perform up to four hammer strikes forward, dealing Electric DMG.
names · zh-tw
普通攻擊:血鍛四式
names · zh-cn
普通攻击:血锻四式
names · pt
Ataque Básico: Quarto Golpe da Forja Sanguínea
names · ko
일반 공격: 피의 단조 사식
names · es
Ataque normal: cuatro formas de forja sangrienta
names · vi
Tấn Công Thường: Tứ Thức Huyết Rèn
names · fr
Attaque normale : Forgesang - Quatre formes
names · ja
通常攻撃:血錬四式_JP0F
names · ru
Базовая атака: Четыре кровавых закалки
names · th
โจมตีปกติ: สี่กระบวนท่าหลอมโลหิต
Basic Attack: Bloodbloom Oath - Starforging · full detail
agent
Claret
effect
Press to activate: Use the Blood Axe to perform up to three slashes forward, dealing Electric DMG. When the second attack is launched, Claret leaps backward and throws the Blood Axe. A Perfect Dodge can be triggered during the retreat. When the third attack is launched, Claret performs a series of slashes before leaping up and smashing downward. During the repeated slashes, Anti-Interrupt Level is increased and DMG taken is reduced by 40%. Repeatedly press or hold to extend the duration of the repeated slashes. Stop pressing or release to make Claret immediately leap up and smash downward. A Perfect Dodge can be triggered while leaping. After successfully triggering a Perfect Dodge, press or hold to follow up with the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. will not end during this move.
names · zh-tw
普通攻擊:血華誓·鍛星
names · zh-cn
普通攻击:血华誓·锻星
names · pt
Ataque Básico: Promessa de Sangue - Forja Estelar
names · ko
일반 공격: 피의 맹세·단조의 별
names · es
Ataque normal: Juramento de sangre - Forja estelar
names · vi
Tấn Công Thường: Huyết Hoa Thệ - Đúc Sao
names · fr
Attaque normale : Serment de sang en fleurs - Forgeétoile
names · ja
通常攻撃:血の誓約・鍛星_JP0F
names · ru
Базовая атака: Клятва крови — Ковка звёзд
names · th
โจมตีปกติ: สัตย์สาบานบุปผาโลหิต - หลอมดารา
Basic Attack: Bloodbloom Oath - Subduing Axe · full detail
agent
Claret
effect
While under Crimson Inscription, and launching Special Attack: Bloodbloom Oath - Cleaving Gold or Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault to cause Maim, press to activate: Use the Blood Axe to spin and leap into the air, then slam down and slash the target enemy, dealing Electric DMG. A Perfect Dodge can be triggered while leaping. After the move is launched, press or hold to follow up with the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. will not end during this move.
names · zh-tw
普通攻擊:血華誓·伏鉞
names · zh-cn
普通攻击:血华誓·伏钺
names · pt
Ataque Básico: Promessa de Sangue - Machado Soberano
names · ko
일반 공격: 피의 맹세·매복된 무기
names · es
Ataque normal: Juramento de sangre - Hacha oculta
names · vi
Tấn Công Thường: Huyết Hoa Thệ - Hành Quyết
names · fr
Attaque normale : Serment de sang en fleur - Hache subjugatrice
names · ja
通常攻撃:血の誓約・破刃_JP0F
names · ru
Базовая атака: Клятва крови — Секира
names · th
โจมตีปกติ: สัตย์สาบานบุปผาโลหิต - ขวานสยบ
Special Attack: First Light's Call · full detail
agent
Claret
effect
Press to activate: Launch two hammer attacks forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
names · zh-tw
特殊技:初輝啟鳴
names · zh-cn
特殊技:初辉启鸣
names · pt
Ataque Especial: Clareza Inaugural
names · ko
특수 스킬: 빛의 시작
names · es
Técnica especial: Primer fulgor resonante
names · vi
Chiến Kỹ: Rạng Đông Cất Tiếng
names · fr
Attaque spéciale : L'appel des premières lueurs
names · ja
特殊スキル:黎明の号鳴_JP0F
names · ru
Особая атака: Зов зари
names · th
สกิลพิเศษ: แสงแรกเบิกสำเนียง
EX Special Attack: Bloodbloom Oath - Secret Bloodforged Edge · full detail
agent
Claret
effect
With enough Sharpness, and while Claret is not under Crimson Inscription, press to activate: The forging hammer transforms into the Blood Axe to slash the target enemy, dealing Electric DMG. After using this skill, Claret enters the Crimson Inscription state for 16s. While off-field, its duration no longer decreases. When Claret defeats an enemy, the duration of Crimson Inscription is extended by 3s. This effect can trigger once every 3s. While using this skill, keep holding to skip the slash and quickly follow up with Special Attack: Bloodbloom Oath - Cleaving Gold and Iron and Special Attack: Bloodbloom Oath - Blood Burial Assault. After using this skill, press or hold to follow up with the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. Character is invulnerable while using this skill.
names · zh-tw
強化特殊技:血華誓·秘血鑄鋒
names · zh-cn
强化特殊技:血华誓·铸锋秘术
names · pt
Ataque Especial Reforçado: Promessa de Sangue - Forja de Sangue Secreto
names · ko
강화 특수 스킬: 피의 맹세·비혈주검
names · es
Técnica especial EX: Juramento de sangre - Filo de sangre oculta
names · vi
Siêu Chiến Kỹ: Huyết Hoa Thệ - Bí Huyết Trui Rèn
names · fr
Attaque spéciale EX : Serment du Floraison de sang - Lame secrète forgée dans le sang
names · ja
強化特殊スキル:血の誓約・秘血鋳鋒_JP0F
names · ru
Усиленная особая атака: Клятва крови — Клинок тайной крови
names · th
สกิลพิเศษ-EX: สัตย์สาบานบุปผาโลหิต - หลอมคมดาบโลหิตเร้นลับ
Special Attack: Bloodbloom Oath - Cleaving Gold and Iron · full detail
agent
Claret
effect
While under Crimson Inscription, press or to activate: Perform a powerful upward slash forward, then follow up with a horizontal slash, dealing Electric DMG. If the horizontal slash hits an enemy suffering Gash, inflict Maim on the target, dealing additional AoE Electric DMG. will not end during this skill. Anti-Interrupt Level is increased while using this skill. After successfully inflicting Maim, the character is invulnerable while using this skill.
names · zh-tw
特殊技:血華誓·斬金斷鐵
names · zh-cn
特殊技:血华誓·斩金断铁
names · pt
Ataque Especial: Promessa de Sangue - Gume de Ouro e Ferro
names · ko
특수 스킬: 피의 맹세·금과 철
names · es
Técnica especial: Juramento de la Flor Sangrienta - Corte de Hierro y Oro
names · vi
Chiến Kỹ: Huyết Hoa Thệ - Trảm Kim Đoạn Thiết
names · fr
Attaque spéciale : Serment de l'Effloraison sanglante - Trancheur d'or et de fer
names · ja
特殊スキル:血の誓約・斬金断鉄_JP0F
names · ru
Особая атака: Клятва крови — Разрубая сталь
names · th
สกิลพิเศษ: สัตย์สาบานบุปผาโลหิต - ตัดเหล็กกล้า
Special Attack: Bloodbloom Oath - Blood Burial Assault · full detail
agent
Claret
effect
While under Crimson Inscription, during the upward slash of Special Attack: Bloodbloom Oath - Cleaving Gold and Iron, keep holding or to activate: Perform 3 consecutive horizontal slashes forward, dealing massive Electric DMG. Each horizontal slash that hits an enemy suffering Gash inflicts Maim on the target, dealing additional AoE Electric DMG. Up to 3 consecutive instances of Maim can be inflicted during this skill, with the third having a higher Interrupt Level. will not end during this move. Anti-Interrupt Level is increased while using this skill. After successfully inflicting Maim, the character is invulnerable while using this skill.
names · zh-tw
特殊技:血華誓·葬血強襲
names · zh-cn
特殊技:血华誓·葬血强袭
names · pt
Ataque Especial: Promessa de Sangue - Investida Sanguínea
names · ko
특수 스킬: 피의 맹세·묻힌 피
names · es
Técnica especial: Juramento de Sangre - Incursión de sangre sepulcral
names · vi
Chiến Kỹ: Huyết Hoa Thệ - Táng Huyết Tập Kích
names · fr
Attaque spéciale : Serment du Floraison Sanglante - Assaut de l'Enfouissement de Sang
names · ja
特殊スキル:血の誓約・葬血強襲_JP0F
names · ru
Особая атака: Клятва крови — Кровавый приступ
names · th
สกิลพิเศษ: คำสาบานบุปผาโลหิต - Onslaught ฝังโลหิต
Dodge: Night Vision · full detail
agent
Claret
effect
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
names · zh-tw
閃避:夜視
names · zh-cn
闪避:夜视
names · pt
Esquiva: Visão Noturna
names · ko
회피: 야간 시야
names · es
Evasión: visión nocturna
names · vi
Né: Dạ Quan
names · ja
回避:暗視_JP0F
names · ru
Уклонение: Ночное зрение
names · th
หลบหลีก: มองกลางคืน
Dash Attack: Tempering · full detail
agent
Claret
effect
While not in the Crimson Inscription state, press during a Dodge to activate: Perform a forward hammer strike, dealing Electric DMG.
names · zh-tw
衝刺攻擊:淬火
names · zh-cn
冲刺攻击:淬火
names · pt
Ataque Rápido: Têmpera
names · ko
대시 공격: 담금질
names · es
Ataque rápido: Templado
names · vi
Tấn Công Lướt: Tôi Lửa
names · fr
Attaque de bond : Trempe
names · ja
ダッシュ攻撃:焼入れ_JP0F
names · ru
Атака в рывке: Закалка
names · th
พุ่งโจมตี: ชุบไฟ
Dodge Counter: Returning Edge · full detail
agent
Claret
effect
Press during a Perfect Dodge to activate: Use the hammer handle to deliver a powerful counterattack forward, dealing Electric DMG. Character is invulnerable while using this skill
names · zh-tw
閃避反擊:回鋒
names · zh-cn
闪避反击:回锋
names · pt
Contraesquiva: Gume Reverso
names · ko
회피 반격: 되받는 칼날
names · es
Contraataque: Filo tornante
names · vi
Phản Kích Khi Né: Hồi Phong
names · fr
Contre d'esquive : Lame du retour
names · ja
回避反撃:廻刃_JP0F
names · ru
Контратака после уклонения: Возврат клинка
names · th
หลบหลีกสวนกลับ: Returning Edge
Dodge Counter: Bloodbloom Oath - Returning Edge · full detail
agent
Claret
effect
Press during a Perfect Dodge to activate: Use the Blood Axe to deliver a powerful counterattack forward, dealing Electric DMG. will not end during this move. Character is invulnerable while using this skill.
names · zh-tw
閃避反擊:血華誓·回鋒
names · zh-cn
闪避反击:血华誓·回锋
names · pt
Contraesquiva: Promessa de Sangue - Gume Reverso
names · ko
회피 반격: 피의 맹세·되받는 칼날
names · es
Contraataque: Juramento de Sangre - Filo de Retorno
names · vi
Phản Kích Khi Né: Huyết Hoa Thệ - Hồi Phong
names · fr
Contre d'esquive : Serment du sang en fleur - Périphérie en retour
names · ja
回避反撃:血の誓約・廻刃_JP0F
names · ru
Контратака после уклонения: Клятва крови — Возврат клинка
names · th
หลบหลีกสวนกลับ: สัตย์สาบานบุปผาโลหิต - หวนคมดาบ
Chain Attack: Bloodbloom Oath - Resonant Blood Pact · full detail
agent
Claret
effect
When a Chain Attack is triggered, select the character to activate: Launch a series of slashes against enemies ahead, dealing massive Electric DMG. does not decrease during this skill, and it does not exit . Character is invulnerable while using this skill.
names · zh-tw
連攜技:血華誓·血契共鳴
names · zh-cn
连携技:血华誓·血契共鸣
names · pt
Ataque em Cadeia: Promessa de Sangue - Ressonância do Pacto de Sangue
names · ko
콤보 스킬: 피의 맹세·이어진 피의 공명
names · es
Técnica en cadena: Juramento de Sangre - Resonancia del Pacto
names · vi
Liên Kích: Huyết Hoa Thệ - Huyết Khế Cộng Hưởng
names · fr
Enchaînement : Serment Florissant - Pacte de Sang Résonant
names · ja
連携スキル:血の誓約・血契共鳴_JP0F
names · ru
Цепочка атак: Клятва крови — Отзвук кровавого обета
names · th
สกิลต่อเนื่อง: สัตย์ปฏิญาณโลหิต - เสียงสะท้อนพันธสัญญาเลือด
Ultimate: Bloodbloom Oath - Trial After Trial · full detail
agent
Claret
effect
When Decibel Rating is at Maximum, press to activate: Launch a series of slashes against enemies ahead, dealing massive Electric DMG. does not decrease during this skill, and it does not exit . Character is invulnerable while using this skill.
names · zh-tw
終結技:血華誓·千錘百煉
names · zh-cn
终结技:血华誓·千锤百炼
names · pt
Supremo: Promessa de Sangue - Cem Refinamentos
names · ko
궁극기: 피의 맹세·수천 번의 재련
names · es
Técnica definitiva: Juramento de Sangre - Mil Golpes Templados
names · vi
Tuyệt Kỹ: Huyết Hoa Thệ - Thiên Chùy Bách Luyện
names · fr
Ultime : Serment de la fleur de sang - Épreuve après épreuve
names · ja
終結スキル:血の誓約・千の鍛撃_JP0F
names · ru
Суперспособность: Клятва крови — Тысячекратная ковка
names · th
สกิลอัลติเมท: สัตย์สาบานบุปผาโลหิต - หล่อหลอมนับร้อยพัน
Quick Assist: Return of the Dire Moon · full detail
agent
Claret
effect
When the active character is launched, press to activate: Deals Electric DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:厄月再臨
names · zh-cn
快速支援:厄月再临
names · pt
Assistência Reativa: O Retorno da Má Sorte
names · ko
빠른 지원: 재림한 재앙의 달
names · es
Apoyo rápido: El regreso de la luna aciaga
names · vi
Hỗ Trợ Nhanh: Ách Nguyệt Tái Lâm
names · fr
Soutien rapide : Le retour de la Lune funeste
names · ja
クイック支援:凶月再臨_JP0F
names · ru
Быстрая помощь — Луна погибели
names · th
ซัปพอร์ตอย่างรวดเร็ว: จันทร์ทมิฬหวนคืน
Quick Assist Bloodbloom Oath - Return of the Dire Moon · full detail
agent
Claret
effect
When the active character is launched, press to activate: Deals Electric DMG. will not end during this move. Character is invulnerable while using this skill.
names · zh-tw
快速支援:血華誓·厄月再臨
names · zh-cn
快速支援:血华誓·厄月再临
names · pt
Assistência Reativa: Juramento de Flores de Sangue · Retorno da Lua do Infortúnio
names · ko
빠른 지원: 피의 맹세·재림한 재앙의 달
names · es
Apoyo rápido: Juramento de sangre - El regreso de la luna funesta
names · vi
Hỗ Trợ Nhanh: Huyết Hoa Thệ - Ách Nguyệt Tái Lâm
names · fr
Soutien rapide Serment de la floraison sanglante - Retour de la lune funeste
names · ja
クイック支援:血の誓約・凶月再臨_JP0F
names · ru
Быстрая помощь: Клятва крови — Луна погибели
names · th
ซัปพอร์ตอย่างรวดเร็ว: คำสาบานบุปผาโลหิต - จันทราวิปโยคหวนคืน
Defensive Assist: Unyielding Furnace Core · full detail
agent
Claret
effect
When the on-field character is about to be attacked, press to activate: Parries an enemy attack, dealing massive Daze. does not decrease during this skill. Character is invulnerable while using this skill.
names · zh-tw
招架支援:不屈爐心
names · zh-cn
招架支援:不屈炉心
names · pt
Assistência Defensiva: Núcleo Inquebrável
names · ko
패링 지원: 불굴의 노심
names · es
Apoyo defensivo: Núcleo indomable
names · vi
Hỗ Trợ Chống Đỡ: Tâm Lò Bất Khuất
names · fr
Soutien défensif : Noyau du Foyer Inébranlable
names · ja
パリィ支援:不屈の炉心_JP0F
names · ru
Помощь в защите: Несокрушимое горнило
names · th
ซัปพอร์ตตั้งรับ: แกนเตาหลอมเด็ดเดี่ยว
Assist Follow-Up: Bloodbloom Oath - Pureforged Edge · full detail
agent
Claret
effect
Press after a Defensive Assist to activate: Deals massive Electric DMG. will not end during this move. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:血華誓·無垢熔鋒
names · zh-cn
支援突击:血华誓·无垢熔锋
names · pt
Assistência Imediata: Juramento de Flor Carmesim · Lâmina Fundida Imaculada
names · ko
지원 돌격: 피의 맹세·무구한 칼날
names · es
Ataque sucesivo: Juramento de sangre - Fundición de cuchilla inmaculada
names · vi
Đột Kích Chi Viện: Huyết Hoa Thệ - Mũi Rèn Tinh Khiết
names · fr
Soutien de suivi : Serment du floraison de sang - Périphérie forgipur
names · ja
支援突撃:血の誓約・無垢なる灼刃_JP0F
names · ru
Помощь в дополнительной атаке: Клятва крови — Безупречный расплав
names · th
ซัปพอร์ตจู่โจม: สัตย์สาบานโลหิต - ไร้มลทิน Molten Edge
Counter Assist: Yield Not an Inch of Steel · full detail
agent
Claret
effect
When Claret or the on-field character is about to be hit by a Control Skill, press to activate: Engage the enemy in a power struggle. Win the struggle to neutralize the enemy's Control Skill. does not decrease during this skill. Character is invulnerable while using this skill.
names · zh-tw
反制支援:寸鐵不讓
names · zh-cn
反制支援:寸铁不让
names · pt
Contra-Assistência: Sem Recuar um Centímetro
names · ko
반격 지원: 꿋꿋한 쇠붙이
names · es
Contraataque auxiliar: Ni un palmo
names · vi
Hỗ Trợ Chống Trả: Tấc Sắt Không Nhường
names · fr
Soutien de contre-attaque : Pas un pouce d'acier cédé
names · ja
カウンター支援:寸鉄も渡さず_JP0F
names · ru
Помощь в контратаке: Железная воля
names · th
ซัปพอร์ตตอบโต้: ไม่ยอมอ่อนข้อ
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
1
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 20s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 15% and Gash Buildup Rate increases by 20%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
2
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 25s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 17.5% and Gash Buildup Rate increases by 25%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
3
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 30s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 20% and Gash Buildup Rate increases by 30%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
4
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 35s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 22.5% and Gash Buildup Rate increases by 35%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
5
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 40s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 25% and Gash Buildup Rate increases by 40%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
6
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 45s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 27.5% and Gash Buildup Rate increases by 45%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Core Passive: Banquet of Pale Blood · full detail
agent
Claret
level
7
effect
All DMG dealt by Claret's skills is Sharp DMG, and skill DMG Multipliers are based on DEF. Sharp DMG builds up Gash. When Gash buildup is full, the enemy suffers Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy suffering Gash, or when Claret defeats an enemy suffering Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a CRIT is triggered, Laceration DMG is used in place of CRIT DMG for the damage calculation. If CRIT Rate exceeds 100% and a CRIT is triggered, an additional Laceration check is performed, with the Laceration chance equal to the excess CRIT Rate. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone mode, this effect can trigger once every 180s. While Claret is in , her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 50s. While Claret is in Crimson Inscription, or while using Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Ultimate: Bloodbloom Oath - Trial After Trial, or Assist Follow-Up: Bloodbloom Oath - Pureforged Edge, CRIT Rate increases by 30% and Gash Buildup Rate increases by 50%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.
names · zh-tw
核心被動:蒼白血宴
names · zh-cn
核心被动:苍白血宴
names · pt
Passiva Principal: Banquete de Sangue Pálido
names · ko
핵심 패시브: 창백한 피의 연회
names · es
Técnica pasiva: Banquete de sangre pálida
names · vi
Bị Động Cốt Lõi: Huyết Yến Nhợt Nhạt
names · fr
Passif principal : Banquet du sang pâle
names · ja
コアパッシブ:蒼白の血宴_JP0F
names · ru
Основной пассивный навык: Пир бледных
names · th
พาสซีฟหลัก: งานเลี้ยงโลหิตสีซีด
Additional Ability: Legacy of the Bloodline · full detail
agent
Claret
effect
When another character in your squad is a Stun or Armorer Character or shares the same faction: When any Agent in the squad triggers Contamination, Claret gains 200 Decibels. This effect can trigger once every 15s. When Claret or a squadmate triggers Maim, all Armorer Agents in the squad enter Remnant Edge. While in the Remnant Edge state, Laceration DMG is increased by 25%, lasting 40s. Triggering Remnant Edge again refreshes its duration.
names · zh-tw
額外能力:血裔傳承
names · zh-cn
额外能力:血裔传承
names · pt
Habilidade Extra: Herança de Sangue
names · ko
추가 능력: 혈맥 계승
names · es
Técnica adicional: Linaje de sangre
names · vi
Năng Lực Thêm: Kế Thừa Huyết Duệ
names · fr
Capacité supplémentaire : Héritage du lignage
names · ja
追加能力:受け継がれし血脈_JP0F
names · ru
Дополнительная способность: Наследие крови
names · th
ความสามารถเพิ่มเติม: สืบทอดสายเลือด
Basic Attack: Do Stay a While · full detail
agent
Roxy
effect
Press to activate: Perform up to 4 strikes forward, dealing Wind DMG.
names · zh-tw
普通攻擊:煩請留步
names · zh-cn
普通攻击:烦请留步
names · es
Ataque normal: Un momento, por favor
names · vi
Tấn Công Thường: Vui Lòng Dừng Bước
names · fr
Attaque normale : Restez donc un peu
names · ja
通常攻撃:お待ちください_JP3A
names · ru
Базовая атака: Не провожайте
names · th
โจมตีปกติ: โปรดหยุดก่อน
Special Attack: Forgive Me for Not Seeing You Off · full detail
agent
Roxy
effect
After EX Special Attack: Kindly Rest in Peace ends, if there are at least 3 Storm's Eye on the field, automatically triggers: Throws the hammer, dealing Wind DMG to enemies on the field. Storm's Eye hit by this move are detonated. Based on the number of Storm's Eye hit, tornadoes are generated that continuously track enemies and deal Wind DMG. Character is invulnerable while using this skill.
names · zh-tw
特殊技:恕不遠送
names · zh-cn
特殊技:恕不远送
names · es
Técnica especial: No hace falta que me acompañe
names · vi
Chiến Kỹ: Thứ Lỗi Không Tiễn
names · fr
Attaque spéciale : Pardonne-moi de ne pas t'avoir accompagné
names · ja
特殊スキル:お見送りはご容赦を_JP3A
names · ru
Особая атака: Не смею задерживать
names · th
สกิลพิเศษ: ขอไม่ไปส่ง
Special Attack: Much Obliged · full detail
agent
Roxy
effect
Press to activate: Perform a forward strike, dealing Wind DMG.
names · zh-tw
特殊技:勞駕
names · zh-cn
特殊技:劳驾
names · es
Técnica especial: Con permiso
names · vi
Chiến Kỹ: Xin Làm Phiền
names · fr
Attaque spéciale : Bien obligé
names · ja
特殊スキル:恐れ入ります_JP3A
names · ru
Особая атака: Будьте любезны
names · th
สกิลพิเศษ: ขออนุญาต
EX Special Attack: Don't Catch a Chill · full detail
agent
Roxy
effect
With enough energy, press or hold to activate: Slide forward, dealing Wind DMG. While sliding, press and hold to have Roxy enter the Whirlwind state: While in the Whirlwind state, Roxy transforms into a tornado. Move the joystick to control its direction. During this time, Energy is continuously consumed, dealing Wind DMG to enemies along its path. When Energy is depleted, or when is released while the joystick is not being moved, Roxy exits the Whirlwind state. When the slide ends or Roxy exits the Whirlwind state, automatically follows up with EX Special Attack: Kindly Rest in Peace. When Windswept is triggered on an enemy during this move, it triggers the Quick Assist of the previous character in the squad.
names · zh-tw
強化特殊技:小心風寒
names · zh-cn
强化特殊技:小心风寒
names · es
Técnica especial EX: Cuidado con el resfriado
names · vi
Siêu Chiến Kỹ: Cẩn Thận Gió Lạnh
names · fr
Attaque spéciale EX : Ne prends pas froid
names · ja
強化特殊スキル:風邪にご注意を_JP3A
names · ru
Усиленная особая атака: Не простудитесь
names · th
สกิลพิเศษ-EX: ระวังลมหนาว
Changed
Basic Attack: Kitty Slash
effect
Press to activate: Unleashes up to 5 five slashes, dealing Physical DMG. On When the last hit, if it strikes final slash lands on a Stunned enemy, this hit it repeats 3 three additional times.
Basic Attack: Crimson Blade
effect
Hold during the first 3 three hits of [Basic Attack] Nekomata's Basic Attack to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activating If this skill, if it skill hits an enemy in a Stunned state, this attack enemy, it repeats 3 three additional times.
Special Attack: Surprise Attack
effect
Press to activate: Unleashes a downward strike, dealing Physical DMG; DMG. Anti-Interrupt level is increased while using this skill; The skill. This skill's follow-up attack pursuit effect is enhanced.
EX Special Attack: Super Surprise Attack!
names · zh-tw
強化特殊技:超~凶奇襲! → 強化特殊技:超~凶奇襲!
EX Special Attack: Super Surprise Attack!
effect
With enough Energy, press to activate: Unleashes a powerful falling slash that deals slash, dealing massive Physical DMG. Character is invulnerable while using this skill. The This skill's follow-up attack pursuit effect is enhanced.
Dodge: Disappearing Tail
effect
When Nekomata has With at least 40 or more [Purr Energy], and after triggering [Perfect Dodge], a Perfect Dodge, press to and consume 30 [Purr Energy] and Purr Energy to activate: Nekomata enters Vital View and quickly dashes swiftly moves behind the enemy; enemy. Character is invulnerable while using this skill, and this skill. This skill does not consume dodge charges; uses.
names · en
Dodge: Vanishing Disappearing Tail Technique
names · ja
回避:しっぽ失踪術 → 回避:しっぽないないの術
Dodge Counter: Fluffy Piercing Claw
effect
After Press after using [Dodge: Vanishing Tail Technique], press Dodge: Disappearing Tail, or hold when having with at least 40 or more [Purr Energy] to activate: Launch Unleashes a powerful Slash against slash at enemies in a large area ahead, dealing massive Physical DMG; DMG. Character is invulnerable while using this skill.
names · en
Dodge Counter: Velvet Fluffy Piercing Claw Pierce
names · ja
回避反撃:絨爪刺突 → 回避反撃:フラッフィークロー
Basic Attack: Smash 'n' Bash
type
Special Attack → Basic Attack
effect
Press to activate: Strikes enemies in front and triggers Unleashes up to 4 strikes, dealing Physical DMG. When Koleda has the Furnace Fire effect, she can launch an explosion, dealing Fire DMG. This skill launches faster and triggers an explosion when used enhanced Basic Attack after the 2nd or 4th hit of Koleda's hit, consuming the Furnace Fire effect and dealing massive Fire DMG. Enhanced Basic Attack consists of two stages. After performing the first stage, press or hold to follow up with the second stage. The pursuit effect of the first-stage enhanced Basic Attack is also strengthened. Furnace Fire can stack up to 2 times. Performing an enhanced Basic Attack consumes all stacks of Furnace Fire. When Furnace Fire is consumed, all Agents deal 30% more damage for 40s. Repeated triggers refresh the duration. For each stack of Furnace Fire consumed, the second stage of the enhanced Basic Attack deals 10% more damage and inflicts 20% more Daze. When switching Agents during the first stage of the enhanced Basic Attack, Koleda remains on-field and automatically launches the second stage of the enhanced Basic Attack. When Koleda and Ben are both in your the squad, and this skill is quickly launched after using an enhanced Basic Attack without switching Agents during the first stage of the enhanced Basic Attack causes the two to perform a Coordinated Attack, they team up to launch a coordinated attack, further increasing the power skill's power. Character is Invulnerable during the 4th hit of her Basic Attack and her enhanced Basic Attack. The invulnerability duration of the skill. Anti-Interrupt level second-stage enhanced Basic Attack is increased while using this skill. increased.
names · zh-tw
特殊技:爆破!鐵錘時間 → 普通攻擊:砸扁,粉碎
names · zh-cn
特殊技:爆破!铁锤时间 → 普通攻击:砸扁,粉碎
names · en
Special Basic Attack: Hammer Time Smash 'n' Bash
names · pt
Ataque Especial: Hora do Martelo Básico: Esmagada e Pancada
names · ko
특수 스킬: 폭파! 해머 타임 → 일반 공격: 압착, 분쇄
names · es
Técnica especial: ¡Alto! ¡Hora del martillo! Ataque normal: Romper y aplastar
names · vi
Chiến Kỹ: Thời Khắc Của Búa Tấn Công Thường: Đập Bẹp, Nghiền Nát
names · fr
Attaque spéciale : Ça va barder normale : Écraser, laminer !
names · de
Spezialangriff: Hammerzeit! Basisangriff: Knall und Knack!
names · ja
特殊スキル:爆破!ハンマータイム → 通常攻撃:打ち砕いて、ぶちのめす
names · ru
Особая Базовая атака: Время молота Круши-ломай
names · th
สกิลพิเศษ: Hammer Time โจมตีปกติ: Smash 'n' Bash
Special Attack: Hammer Time
type
EX Special Attack → Special Attack
effect
With enough Energy, press Press to activate: Strikes enemies in front and triggers a powerful an explosion, dealing massive Fire DMG. Koleda also gains the Furnace Fire effect. This skill activates launches faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. When Koleda and Ben are both in your squad squad, and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Character Anti-Interrupt level is invulnerable increased while using this skill.
names · zh-tw
強化特殊技:沸騰熔爐 → 特殊技:爆破!鐵錘時間
names · zh-cn
强化特殊技:沸腾熔炉 → 特殊技:爆破!铁锤时间
names · en
EX Special Attack: Boiling Furnace Hammer Time
names · pt
Ataque Especial Reforçado: Fornalha Fervente Especial: Hora do Martelo
names · ko
강화 특수 스킬: 끓는 용광로 → 특수 스킬: 폭파! 해머 타임
names · es
Técnica especial EX: Caldera hirviente especial: ¡Alto! ¡Hora del martillo!
names · vi
Siêu Chiến Kỹ: Lò Luyện Sục Sôi Thời Khắc Của Búa
names · fr
Attaque spéciale EX : Forge brûlante spéciale : Ça va barder
names · de
Verstärkter Spezialangriff: Siedender Ofen Hammerzeit!
names · ja
強化特殊スキル:沸騰溶炉ふっとうようろ 特殊スキル:爆破!ハンマータイム
names · ru
Усиленная особая Особая атака: Кипящее горнило Время молота
names · th
สกิลพิเศษ-EX: Boiling Furnace สกิลพิเศษ: Hammer Time
Special Attack: Hammer Time
type
Dodge → Special Attack
effect
Press to activate: A quick dash dodge. Character Strikes enemies in front and triggers an explosion, dealing Fire DMG. This skill launches faster and directly triggers the explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. During the 2nd hit of her Basic Attack, holding can also trigger the explosion directly. When Koleda and Ben are both in your squad, and this skill is invulnerable quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Anti-Interrupt level is increased while using this skill.
names · zh-tw
閃避:給我記著 → 特殊技:爆破!鐵錘時間
names · zh-cn
闪避:走着瞧 → 特殊技:爆破!铁锤时间
names · en
Dodge: Wait 'n' See Special Attack: Hammer Time
names · pt
Esquiva: Espere para Ver Ataque Especial: Hora do Martelo
names · ko
회피: 두고 보자 → 특수 스킬: 폭파! 해머 타임
names · es
Evasión: Espera y verás Técnica especial: ¡Alto! ¡Hora del martillo!
names · vi
Né: Hãy Đợi Đấy Chiến Kỹ: Thời Khắc Của Búa
names · fr
Esquive : Advienne que pourra Attaque spéciale : Ça va barder
names · de
Ausweichen: Mal schauen! Spezialangriff: Hammerzeit!
names · ja
回避:今に見てな! → 特殊スキル:爆破!ハンマータイム
names · ru
Уклонение: Поживём-увидим Особая атака: Время молота
names · th
หลบหลีก: Wait 'n' See → สกิลพิเศษ: Hammer Time
EX Special Attack: Boiling Furnace
type
Dash Attack → EX Special Attack
effect
Press during a Dodge With enough Energy, press to activate: Strikes enemies in front, front and triggers a powerful explosion, dealing Physical massive Fire DMG. Koleda also gains the Furnace Fire effect. This skill activates faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. When Koleda and Ben are both in your squad and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Character is invulnerable while using this skill.
names · zh-tw
衝刺攻擊:顫抖吧 → 強化特殊技:沸騰熔爐
names · zh-cn
冲刺攻击:给我颤抖 → 强化特殊技:沸腾熔炉
names · en
Dash EX Special Attack: Tremble! Boiling Furnace
names · pt
Ataque Rápido: Trema de Medo! Especial Reforçado: Fornalha Fervente
names · ko
대시 공격: 떨게 해주지 → 강화 특수 스킬: 끓는 용광로
names · es
Ataque rápido: ¡Tiembla ante mí! Técnica especial EX: Caldera hirviente
names · vi
Tấn Công Lướt: Run Rẩy Đi! Siêu Chiến Kỹ: Lò Luyện Sục Sôi
names · fr
Attaque de bond : Tremblez ! spéciale EX : Forge brûlante
names · de
Sprintangriff: Zittere! Verstärkter Spezialangriff: Siedender Ofen
names · ja
ダッシュ攻撃:震えろ 強化特殊スキル:沸騰溶炉ふっとうようろ
names · ru
Атака в рывке: Трепещите! Усиленная особая атака: Кипящее горнило
names · th
พุ่งโจมตี: Tremble! สกิลพิเศษ-EX: Boiling Furnace
EX Special Attack: Boiling Furnace
type
Dodge Counter → EX Special Attack
effect
Press during a Perfect Dodge With enough Energy, press to activate: Strikes enemies in front and creates an triggers a powerful explosion, dealing massive Fire DMG. Koleda also gains the Furnace Fire effect. This skill activates faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. Explosions triggered this way inflict 10% more Daze. When Koleda and Ben are both in your squad and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Character is invulnerable while using this skill. Hold to follow up with Dash Attack: Tremble!.
names · zh-tw
閃避反擊:別小看我 → 強化特殊技:沸騰熔爐
names · zh-cn
闪避反击:别小看我 → 强化特殊技:沸腾熔炉
names · en
Dodge Counter: Don't Look Down on Me EX Special Attack: Boiling Furnace
names · pt
Contraesquiva: Não Me Subestime Ataque Especial Reforçado: Fornalha Fervente
names · ko
회피 반격: 무시하지 마 → 강화 특수 스킬: 끓는 용광로
names · es
Contraataque: No me subestimes Técnica especial EX: Caldera hirviente
names · vi
Phản Kích Khi Né: Đừng Coi Thường Ta Siêu Chiến Kỹ: Lò Luyện Sục Sôi
names · fr
Contre d'esquive : Ne me sous-estime pas Attaque spéciale EX : Forge brûlante
names · de
Ausweichkonter: Unterschätz mich nicht! Verstärkter Spezialangriff: Siedender Ofen
names · ja
回避反撃:見くびるな! 強化特殊スキル:沸騰溶炉ふっとうようろ
names · ru
Контратака после уклонения: Не смотрите свысока Усиленная особая атака: Кипящее горнило
names · th
หลบหลีกสวนกลับ: Don't Look Down on Me สกิลพิเศษ-EX: Boiling Furnace
Dodge: Wait 'n' See
type
Chain Attack → Dodge
effect
When a Chain Attack is triggered, select the character Press to activate: Unleashes a powerful explosion on enemies in a large area, dealing massive Fire DMG while also obtaining the Furnace Fire effect. A quick dash dodge. Character is invulnerable while using this skill.
names · zh-tw
連攜技:天崩-地裂 → 閃避:給我記著
names · zh-cn
连携技:天崩-地裂 → 闪避:走着瞧
names · en
Chain Attack: Natural Disaster Dodge: Wait 'n' See
names · pt
Ataque em Cadeia: Desastre Natural Esquiva: Espere para Ver
names · ko
콤보 스킬: 하늘이 무너지고 땅이 갈라진다 → 회피: 두고 보자
names · es
Técnica en cadena: Catástrofe natural Evasión: Espera y verás
names · vi
Liên Kích: Long Trời Lở Đất Né: Hãy Đợi Đấy
names · fr
Enchaînement : Effondrement dévastateur Esquive : Advienne que pourra
names · de
Kettenangriff: Verheerender Einsturz Ausweichen: Mal schauen!
names · ja
連携スキル:天崩てんほう・地裂ちれつ 回避:今に見てな!
names · ru
Цепочка атак: Стихийное бедствие Уклонение: Поживём-увидим
names · th
สกิลต่อเนื่อง: Natural Disaster หลบหลีก: Wait 'n' See
Dash Attack: Tremble!
type
Ultimate → Dash Attack
effect
When Decibel Rating is at Maximum, press Press during a Dodge to activate: Unleashes a powerful explosion on Strikes enemies in a large area in front, dealing massive Fire DMG while also obtaining the Furnace Fire effect. Koleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack. Character is invulnerable while using this skill. Physical DMG.
names · zh-tw
終結技:錘進地心 → 衝刺攻擊:顫抖吧
names · zh-cn
终结技:锤进地心 → 冲刺攻击:给我颤抖
names · en
Ultimate: Hammerquake → Dash Attack: Tremble!
names · pt
Supremo: Tremor do Martelo Ataque Rápido: Trema de Medo!
names · ko
궁극기: 바닥에 처박아주마! → 대시 공격: 떨게 해주지
names · es
Técnica definitiva: Martillazo sísmico Ataque rápido: ¡Tiembla ante mí!
names · vi
Tuyệt Kỹ: Búa Chấn Động Tấn Công Lướt: Run Rẩy Đi!
names · fr
Ultime : Marteau sismique Attaque de bond : Tremblez !
names · de
Ultimate: Hammerbeben → Sprintangriff: Zittere!
names · ja
終結スキル:地の底にぶちこんでやる! → ダッシュ攻撃:震えろ
names · ru
Суперспособность: Сотрясающий землю молот Атака в рывке: Трепещите!
names · th
สกิลอัลติเมท: Hammerquake พุ่งโจมตี: Tremble!
Dodge Counter: Don't Look Down on Me
type
Quick Assist → Dodge Counter
effect
When the active character is launched, press Press during a Perfect Dodge to activate: Strikes enemies in front, front and creates an explosion, dealing Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:讓我來 → 閃避反擊:別小看我
names · zh-cn
快速支援:让我来 → 闪避反击:别小看我
names · en
Quick Assist: Coming Thru! Dodge Counter: Don't Look Down on Me
names · pt
Assistência Reativa: Deixe Comigo Contraesquiva: Não Me Subestime
names · ko
빠른 지원: 내가 할게 → 회피 반격: 무시하지 마
names · es
Apoyo rápido: ¡Déjamelo a mí! Contraataque: No me subestimes
names · vi
Hỗ Trợ Nhanh: Để Tôi Lên Phản Kích Khi Né: Đừng Coi Thường Ta
names · fr
Soutien rapide : Chaud devant ! Contre d'esquive : Ne me sous-estime pas
names · de
Schnelle Hilfe: Überlass es mir! Ausweichkonter: Unterschätz mich nicht!
names · ja
クイック支援:あたしがやる! → 回避反撃:見くびるな!
names · ru
Быстрая помощь: Дорогу мне! Контратака после уклонения: Не смотрите свысока
names · th
ซัปพอร์ตอย่างรวดเร็ว: Coming Thru! หลบหลีกสวนกลับ: Don't Look Down on Me
Dodge Counter: Don't Look Down on Me
type
Defensive Assist → Dodge Counter
effect
When the character on field is about to be attacked, press Press during a Perfect Dodge to activate: Parries the enemy's attack, Strikes enemies in front and creates an explosion, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Fire DMG. Character is invulnerable while using this skill. If Furnace Fire is active, hold to follow up with an enhanced Basic Attack.
names · zh-tw
招架支援:護身錘 → 閃避反擊:別小看我
names · zh-cn
招架支援:护身锤 → 闪避反击:别小看我
names · en
Defensive Assist: Protective Hammer Dodge Counter: Don't Look Down on Me
names · pt
Assistência Defensiva: Martelo Protetor Contraesquiva: Não Me Subestime
names · ko
패링 지원: 호신용 망치 → 회피 반격: 무시하지 마
names · es
Apoyo defensivo: Martillo protector Contraataque: No me subestimes
names · vi
Hỗ Trợ Chống Đỡ: Búa Bảo Vệ Phản Kích Khi Né: Đừng Coi Thường Ta
names · fr
Soutien défensif : Marteau protecteur Contre d'esquive : Ne me sous-estime pas
names · de
Defensivhilfe: Schutzhammer Ausweichkonter: Unterschätz mich nicht!
names · ja
パリィ支援:護身槌ごしんつい 回避反撃:見くびるな!
names · ru
Помощь в защите: Защитный молот Контратака после уклонения: Не смотрите свысока
names · th
ซัปพอร์ตตั้งรับ: Protective Hammer หลบหลีกสวนกลับ: Don't Look Down on Me
Chain Attack: Natural Disaster
type
Assist Follow-Up → Chain Attack
effect
Press after When a Defensive Assist Chain Attack is triggered, select the character to activate: Koleda charges and strikes Unleashes a powerful explosion on enemies in front, a large area, dealing massive Fire DMG and while also obtaining the Furnace Fire effect. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:錘鐘 → 連攜技:天崩-地裂
names · zh-cn
支援突击:锤钟 → 连携技:天崩-地裂
names · en
Assist Follow-Up: Hammer Bell Chain Attack: Natural Disaster
names · pt
Assistência Imediata: Martelo Sonoro Ataque em Cadeia: Desastre Natural
names · ko
지원 돌격: 해머 벨 → 콤보 스킬: 하늘이 무너지고 땅이 갈라진다
names · es
Ataque sucesivo: Tañido de campanas Técnica en cadena: Catástrofe natural
names · vi
Đột Kích Chi Viện: Chuông Búa Liên Kích: Long Trời Lở Đất
names · fr
Soutien de suivi : Marteau du glas Enchaînement : Effondrement dévastateur
names · de
Sukzessive Hilfe: Hammeruhr Kettenangriff: Verheerender Einsturz
names · ja
支援突撃:鐘打かねうち 連携スキル:天崩てんほう・地裂ちれつ
names · ru
Помощь в дополнительной атаке: Гулкий раскат удара Цепочка атак: Стихийное бедствие
names · th
ซัปพอร์ตจู่โจม: Hammer Bell สกิลต่อเนื่อง: Natural Disaster
EX Special Attack: Dimwit Disappearing Trick
effect
With enough Energy, press to activate: Order Commands Drusilla and Anastella to execute multiple unleash a continuous downward smashes, smash attack, dealing massive Electric DMG. Character is invulnerable while using this skill. A [Quick Assist] is triggered after After using this skill. skill, a Quick Assist is triggered.
Ultimate: The Queen's Attendants
effect
When Decibel Rating is at Maximum, press to activate: Order Commands Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to [Basic Attack], [Dash Attack], [Special Attack], Basic Attack, Dash Attack, Special Attack, or [EX EX Special Attack] Attack commands, but can be recalled to Rina's side through [Basic Basic Attack: Shoo, Fool!]. Shoo the Fool. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. After using this skill, a [Quick Assist] Quick Assist is triggered.
Assist Follow-Up: Quadruple Meter Gavotte
effect
Press after an Evasive Assist to activate: Order Commands Drusilla and Anastella to push forward and generate an electrical vortex, continuously advance while generating a vortex of electricity, dealing Electric DMG; Can DMG. While using this skill, Rina can quickly chain into [Enhanced Special: Fool Vanishing Magic] during this skill; EX Special Attack: Dimwit Disappearing Trick. Character is invulnerable while using this skill.
Basic Attack: Morning Cleanup
effect
After Rina uses her [EX an EX Special Attack], [Chain Attack], Attack, Chain Attack, or [Ultimate], within 13s, Ultimate, she enters the Spotless state for 13s. During this time, Drusilla or Anastella attacks enemies an enemy once every 2.5s, dealing Electric Physical DMG and gaining Electric DMG, and grants 1 [Fright], stack of Fright, up to a maximum of 6 [Fright] max. stacks. After using this the skill, Drusilla and Anastella's exit countdown timer resets.
names · en
Basic Attack: Morning Cleanup
names · ja
モーニングクリーニング → 通常攻撃:朝方のお掃除
Basic Attack: Midnight Cleanup
effect
When [Fright] reaches 6, 6 stacks, the next time Basic Attack: Morning Cleanup performed by Drusilla or Anastella uses [Morning Cleanup], it will consume consumes all [Fright] Fright stacks and trigger [Midnight Cleanup] instead; after is replaced with Basic Attack: Midnight Cleanup, dealing Electric DMG. After using this the skill, reset Drusilla and Anastella's exit countdown. timer resets.
names · en
Basic Attack: Midnight Cleanup
names · ja
ミッドナイトクリーニング → 通常攻撃:真夜中のお掃除
Basic Attack: Dancing Blades
effect
Press to activate: Perform Unleashes up to 6 six consecutive attacks, attacks ahead, dealing Physical DMG; DMG. The 6th hit of [Basic Attack] sixth Basic Attack is also considered treated as a [Dash Attack], Dash Attack, and Anti-Interrupt level is increased while using this skill.
Basic Attack: Salchow Jump
effect
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch Launches rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is Invulnerable invulnerable during the Finishing Move and Move, which can also trigger a Perfect Dodge. Dodge upon activation. If a Perfect Dodge is triggered, the amount of Finishing Move restores more Passion Stream restored when the Finishing Move hits an enemy is increased. on hit. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
EX Special Attack: Aerial Sweep - Clearout
effect
With enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; DMG. Character is invulnerable while using this skill, and it is which also considered counts as a [Dash Attack]. Dash Attack.
EX Special Attack: Aerial Sweep - Onslaught
effect
[Passion] While in this state, the Passion state and with enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; DMG. Character is invulnerable while using this skill, and it is which also considered counts as a [Dash Attack]. Dash Attack.
Ultimate: Hold~ On~ Tight~
names · zh-tw
終結技:坐~穩~啦~ → 終結技:坐~穩~啦~
Additional Ability: Synced Acceleration
effect
When another character in your squad is an Anomaly character, or shares the same Attribute or Faction: When Piper has 20 or more stacks of Power, all squad members' DMG is increased by 18%.
Dodge Counter: Time for Payback~
names · zh-tw
閃避反擊:報復開始~ → 閃避反擊:報復開始~
Basic Attack: Celestial Light
effect
With 30 or more , Solar Prominence, hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
EX Special Attack: Sun's Halo
effect
With enough Energy, press to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Dodge Counter: First Light
effect
Press during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Chain Attack: Ceremonial March
effect
When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Total Annihilation
effect
When Decibel Rating is at or above Blasting, press and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Triumphant Return
effect
When Decibel Rating is at or above Blasting, press and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Unbound Swordstorm
effect
When Decibel Rating is at or above Blasting, press and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Ultimate: Eternal Imprisonment
effect
When Decibel Rating is at or above Blasting, press and select the right branch to activate: Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Quick Assist: Duskguard
effect
When the active character is launched, press to activate: Launches a series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Assist Follow-Up: Return to Daylight
effect
Press after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more , Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Core Passive: Radiant Chariot
effect
Upon entering battle, Pyrois gains 30 . Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second, second while in-combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gain Gains 30 Solar Prominence and enter enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enter Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 20%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies When this skill's heavy attack hits an enemy in the Contamination state deal state, it deals 450% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit When this skill's heavy attack hits a Stunned enemies trigger enemy, the effect, Totalize effect is triggered, dealing 1,125% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When After landing the Finishing Move hits, finishing move, the enemy's Stun Stunned state ends.
Basic Attack: Leap
effect
Press to activate: Perform Performs up to 4 consecutive four attacks forward, ahead, dealing Lumen Attribute DMG; Lumiflux DMG. If a the Basic Attack hits the target, the Character recovers [Plume Gauge] gains after the skill ends; The ends. After the 4th hit of the Basic Attack hit applies ends, 1 [Lumen Lumiflux Buildup Point] is applied to the target. enemies hit.
names · en
Basic Attack: Flutter → Basic Attack: Leap
names · ja
通常攻撃:蹁跹 → 通常攻撃:羽根のように軽く
Basic Attack: Solo Dance
effect
Hold to activate: Perform Performs a wide-range Slash forward, slash in an area ahead, dealing Lumiflux Attribute DMG; DMG. If the skill it hits a target, the Character recovers [Feather Gauge] gains Floating Radiance after the skill ends.
names · ja
通常攻撃:独舞 → 通常攻撃:ソロ・ピルエット
Basic Attack: Rainbow's End
effect
When the Character Remielle has [Void Radiance] stored, stored , hold to activate: Launch Unleashes a powerful attack across a large area attack forward, ahead, dealing Lumiflux Attribute DMG; After the skill ends, restore DMG. Grants a large amount of [Plume Gauge] for Floating Radiance when the Character; skill ends. If the attack hits a target, trigger triggers the [Luminize] effect after the skill ends, ends with a multiplier of {CAL:100+AvatarSkillLevel(0)*5,1,2}%; All {CAL:100+AvatarSkillLevel(0)*5,1,2}% multiplier. Consumes all stored [Void Radiance] will be cleared Voidflare upon activation. use.
names · en
Basic Attack: Trailing Rainbow Rainbow's End
names · ja
通常攻撃:垂虹 → 通常攻撃:虹が立つ
Basic Attack: Fleeting Grace
effect
When the Character Remielle has stored [Void Radiance] Voidflare and is in the [Mirror Radiance] Luminous Reflection state, hold to activate: Launch Unleashes a powerful attack across a large area attack forward, ahead, dealing Lumen Attribute DMG; After the skill ends, restore Lumiflux DMG. Grants a large amount of [Feather Gauge] for Floating Radiance when the Character; skill ends. If it the attack hits a target, triggers the [Luminize] Luminize effect can be triggered after the skill ends, ends with a multiplier of {CAL:200+AvatarSkillLevel(0)*10,1,2}%; After activation, {CAL:200+AvatarSkillLevel(0)*10,1,2}% multiplier. Consumes all stored [Void Radiance] will be cleared. Voidflare upon use.
names · en
Basic Attack: Falling Feather Fleeting Grace
names · ja
通常攻撃:羽落とし → 通常攻撃:泡沫に舞う
Special Attack: Sliver of Light
effect
Press to activate: Launch Launches a ranged attack forward, ahead, dealing Lumiflux Attribute DMG.
names · en
Special Attack: Twilight Sliver of Light
EX Special Attack: Ode to Dawn
effect
Upon entering the battlefield, if Remielle has less than 60 Energy, her Energy is recovered to 60. In Investigation Zone Mode, this effect can trigger once every 180s. With enough Energy, press to activate: Upon entering the battlefield, if the user's Energy is below 60, restore it to 60. In Investigation Zone mode, this effect can trigger at most once every 180 seconds; Launch Unleashes a powerful attack across a large area attack forward, ahead, dealing Lumen Attribute DMG; Lumiflux DMG. After the skill ends, apply 2 [Lumen Lumiflux Buildup Points] to hit enemies; all enemies hit. Character is invulnerable while using this skill.
names · en
EX Special Attack: Ode to Dawn Exaltation
names · ja
強化特殊スキル:曙色の頌 → 強化特殊スキル:黎明のオード
Special Attack: Ode to Dawn - Radiant Turn
effect
Hold to activate: Enter [Shift Stance] When Remielle is in combat and her Floating Radiance reaches its maximum of 120, hold after a [Special Attack] Special Attack or [EX EX Special Attack]. Attack to enter Stance Shift. Switching characters while in Stance Shift causes Remielle to enter the Phase Flow state: While in [Shift Stance], switching characters when the character's [Neoma] reaches the maximum value of 120 points allows entry into [Phase Flux] state: In [Phase Flux] Phase Flow state, the character Remielle acts autonomously to assist in combat. Some attacks can also apply [Lumen Buildup Point] to targets. While in [Phase Flux] In this state, [Neoma] Floating Radiance is consumed over time. time, and some of her attacks apply Lumiflux Buildup to the target. When [Neoma] Floating Radiance is fully consumed, depleted or upon leaving combat, Remielle exits the character exits [Phase Flux] Phase Flow state. Before exiting [Phase Flux] the Phase Flow state, the character Remielle cannot be actively switched in by any means other than except via a [Chain Attack]; Chain Attack. If the character Remielle triggers 3 Lumen Attribute [Mutation] reactions while in [Phase Flux] one Phase Flow state, or if the character's has at least 1 stored [Void Radiance] count when Floating Radiance is greater than or equal to 1 when [Neoma] fully depleted, Assist: Flower & Feather Dance becomes available, and her normal switch-in is depleted, the character activates [Assist: Petal Waltz]. Upon activation, Normal Switch-In unlocked. Assist: Flower & Feather Dance is unlocked, and the character will automatically trigger [Assist: Petal Waltz] used on their Remielle's next Normal Switch-In; normal switch-in. Upon entering [Phase Flux] the Phase Flow state, the character grants Remielle increases all squad members a members's DMG dealt increase of by {CAL:0+AvatarSkillLevel(1)*1.5,1,2}% for 60s; repeated 60s. Repeated triggers reset the duration; If the character's [Neoma] reaches the duration. When Remielle's Floating Radiance has reached its maximum value of 120 points and her Special Attack or EX Special Attack hits a [Special Attack] or [EX Special Attack] hits an enemy in a [Stunned] state, Stunned enemy, she can also enter the Phase Flow state by switching characters during the [Special Attack] Special Attack or [EX EX Special Attack] can also trigger entry into [Phase Flux] state; Attack. If no character switch is made switched in after entering [Shift Stance], the character performs Stance Shift, Remielle uses a downward attack to return to the ground. ground instead.
names · en
Special Attack: Dawn's Exaltation · Ode to Dawn - Radiant Turn
names · ja
特殊スキル:曙色の頌・転輝 → 特殊スキル:黎明のオード・転輝
Dodge: Retreating Light
names · en
Dodge: Light Suppression → Dodge: Retreating Light
names · ja
回避:敛光 → 回避:暗転
Dash Attack: Keen Light
effect
Press during a dodge to activate: Deliver Launches a quick attack forward, ahead, dealing Lumen Lumiflux DMG.
names · en
Dash Attack: Sharp Edge → Dash Attack: Keen Light
names · ja
ダッシュ攻撃:鋭利な輝き → ダッシュ攻撃:光芒
Dodge Counter: Mirrored Shadow
effect
Press during a Perfect Dodge to activate: Executes Unleashes a powerful slash on at the target, dealing Lumen Lumiflux DMG. Character is invulnerable while using this skill.
names · en
Dodge Counter: Mirrored Shadow
names · ja
回避反撃:対影 → 回避反撃:影と踊る
Chain Attack: Interwoven Dance Steps
effect
When a Chain Attack is triggered, select the character to activate: Launches multiple attacks ahead in a multi-hit large area attack on enemies in front, area, dealing Lumen Attribute DMG; Upon activation, Lumiflux DMG. Enters the character enters [Radiant Glow] state, upgrading the Luminous Reflection state upon activation. The next [Basic Basic Attack: Cascading Rainbow] Rainbow's End is upgraded to [Basic Basic Attack: Falling Feather]; Fleeting Grace. After the skill ends, applies apply 2 [Lumen Lumiflux Buildup Points] to hit enemies; enemies hit. Character is invulnerable while using this skill.
names · en
Chain Attack: Overlapping Interwoven Dance Steps
Ultimate: Dazzling Curtain Call
effect
When Decibel Rating is at Maximum, press to activate: Perform Launches an attack across a multi-hit attack forward, large area in front, dealing Lumen Attribute DMG; Lumiflux DMG. If the attack hits a target, trigger skill hits, the Luminize effect can be triggered after the skill ends, ends with a multiplier of {CAL:210+AvatarSkillLevel(3)*10.5,1,2}%; {CAL:210+AvatarSkillLevel(3)*10.5,1,2}%. Character is invulnerable while using this skill.
names · en
Ultimate: Dazzling Curtain Call of Chaos
names · ja
終結スキル:乱れ舞う終幕 → 終結スキル:繚乱のフィナーレ
Quick Assist: Featherglow Rebirth
effect
When the active character is launched, press to activate: Slash Unleashes a slash at the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
names · en
Quick Assist: Reborn From Ashes Featherglow Rebirth
names · ja
クイック支援:片翼の新生 → クイック支援:片翼の息吹
Defensive Assist: Fleeting Light
names · en
Defensive Assist: Flickering Shadow Fleeting Light
names · ja
パリィ支援:隙間を縫う光 → パリィ支援:流光の一閃
Assist Follow-Up: Awakening Glimmer
effect
Press after a Defensive Assist to activate: Unleash Unleashes a series of slashes on against the target, dealing Lumen Lumiflux DMG. Character is invulnerable while using this skill.
names · en
Assist Follow-Up: Twilight's Last Flicker Awakening Glimmer
names · ja
支援突撃:眠醒残明 → 支援突撃:目覚めの残光
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, the [Mutation Coefficient] is additionally increased squad, her Refringe Coefficient increases by 10%; an additional 10%. When a teammate Remielle triggers a Lumen reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute [Mutation] Reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Virtual Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Rainbow]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deal ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies the enemy using the corresponding skill's corresponding DMG multiplier. This multiplier for all stored [Virtual Radiance], and increase this DMG Multiplier based on is further increased by 0.1% of the Character's own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Shift] state or after using [Basic Basic Attack: Cascading Rainbow] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Virtual Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] equals Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, the [Mutation Coefficient] is additionally increased squad, her Refringe Coefficient increases by 10%; an additional 10%. When a teammate Remielle triggers a Lumen reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Floral Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Arc]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deals ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies based on the enemy using the corresponding skill's corresponding DMG multiplier. This multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on is further increased by 0.12% of her own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Shift Flow] state, state or after using [Basic Basic Attack: Cascading Arc] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] equals Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, squad, her Refringe Coefficient increases by an additional 10%. When Remielle triggers a reaction through a teammate, she generates Voidflare based on the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers enhanced of the Lumen current Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Floral Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Rainbow]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deal ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies equal to the enemy using the corresponding skill's DMG multiplier. This multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on is further increased by 0.14% of own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Transition Flow] state or after using [Basic Basic Attack: Cascading Rainbow] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, the [Mutation Coefficient] is additionally increased squad, her Refringe Coefficient increases by 10%; an additional 10%. When a teammate Remielle triggers a Lumen reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Assist: Flower & Feather Wheel Dance]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Rainbow]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deal ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies the enemy using the stored [Void Radiance] at the corresponding skill's corresponding multiplier, and increase this DMG Multiplier based on multiplier. This multiplier is further increased by 0.15% of the Character's own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Flux] state or after using [Basic Basic Attack: Cascading Rainbow] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, squad, her Refringe Coefficient increases by an additional 10%. When Remielle triggers a reaction through a teammate, she generates Voidflare based on the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers enhanced of the Lumen current Attribute [Mutation] Reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Petal Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Rainbow]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deal ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies based on all stored [Void Radiance] at the enemy using the corresponding skill's corresponding multiplier, and increase this DMG Multiplier based on multiplier. This multiplier is further increased by 0.16% of own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Flux] state or after using [Basic Basic Attack: Cascading Rainbow] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] equals Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, squad, her Refringe Coefficient increases by an additional 10%. When Remielle triggers a reaction through a teammate, she generates Voidflare based on the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers enhanced of the Lumen current Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Floral Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Rainbow]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deal ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies equal to the enemy using the corresponding skill's DMG multiplier. This multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on is further increased by 0.18% of own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Transition Flow] state or after using [Basic Basic Attack: Cascading Rainbow] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Core Passive: Temporal Patterns = Stilled Colors
effect
Remie's [Mutation Coefficient] equals Remielle's Refringe Coefficient is equal to 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters If there are 3 Anomaly characters in the team is 3, the [Mutation Coefficient] is additionally increased squad, her Refringe Coefficient increases by 10%; an additional 10%. When a teammate Remielle triggers a Lumen reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up it has been Refringed. Up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; generated Voidflares can be stored. If [Assist: Floral Assist: Flower & Feather Waltz]/[Ultimate: Finale]/[Basic Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Cascading Arc]/[Basic Rainbow's End, or Basic Attack: Falling Feather] Fleeting Grace hits a target, the [Luminize] effect can be Luminize is triggered after the skill ends: Deals ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to enemies based on the enemy using the corresponding skill's corresponding DMG multiplier. This multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on is further increased by 0.2% of her own Remielle's Anomaly Proficiency; When the Character Proficiency. All stored Voidflares are cleared when Remielle enters the [Phase Shift Flow] state, state or after using [Basic Basic Attack: Cascading Arc] Rainbow's End or [Basic Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared. Fleeting Grace.
names · zh-cn
核心被动:时序·万色滞行 → 核心被动:时序=万色滞行
names · en
Core Passive: Chromatic Stasis Temporal Patterns = Stilled Colors
names · ja
コアパッシブ:万色滞行 → コアパッシブ:時序=色褪せる万象
Additional Ability: Invitation to Bloom
effect
Triggers when When another [Anomaly] Character character in your squad is an Anomaly character or a Character from shares the same Faction is in your squad: faction: When the number of [Anomaly] Characters there are 1/2/3 Anomaly characters in the squad is 1/2/3, squad, upon entering the battlefield grants battlefield, all squad members a boost to gain an ATK increase equal to 6%/12%/40% of Remie's Remielle's initial ATK, with up to a maximum increase cap of 1,600, and 1,600 ATK. Remielle's Daze dealt by this Character while in the [Phase-Shift Flow] state is increased increases by 6%/12%/35%; Additionally, when this Character applies [Lumen 6%/12%/35%. When applying Lumiflux Buildup Point] to an enemy, Remielle also applies the enemy also gains Prismatic effect: All squad members' attacks against enemies with the [Phantom Hue] effect: while under the [Phantom Hue] effect, Prismatic effect have 15% increased Anomaly Buildup Rate. Prismatic is removed when the enemy takes Attribute Anomaly DMG, Anomaly Buildup no longer has Lumiflux Buildup. After Prismatic is increased by 15%. When the enemy has no [Lumen Buildup Point], the [Phantom Hue] effect expires. After the [Phantom Hue] effect expires, removed, the Anomaly Buildup Rate increase effect when the enemy takes Attribute Anomaly DMG persists for an additional 8 seconds. 8s.
names · en
Additional Ability: Phee's Invitation to Bloom
names · ja
追加能力:芳菲の誘い → 追加能力:芳しき花々の誘い
Naive Oath
effect
When Remie enters Upon entering the battlefield, she Remielle gains the maximum number of Special [Void Gleam] based on her own attributes. 3 special s. In Investigation Zone mode, this effect can trigger at most once every 180 seconds. 180s. When a Character Remielle triggers the [Luminize] effect, ignore to deal DMG, she ignores 50% of the target's 50% All-Attribute RES. When activating [Assist: Petal using Assist: Flower & Feather Waltz], gain Dance, she gains 200 Decibels. This effect can trigger at most once every 18 seconds. 18s. While Remielle is in the state, other squad members' Attribute Anomaly DMG increases by 10%.
names · en
Frivolous Oath → Naive Oath
names · ja
軽薄な誓い → 無垢なる誓い
Fall Into the Noise
effect
Remie's [Refringence] increases to 2. When triggering a [Refringe] reaction, up to 2 [Lumen Buildup Points] will be consumed. When 2 [Lumen Buildup Points] are consumed, the [Mutation Coefficient] of this [Refringe] Remielle's Refringe Coefficient increases by 20%; Additionally, while 20%. When an Anomaly character in the Character squad deals Anomaly DMG to an enemy affected by Prismatic, the attack ignores 15% of the target's DEF. This effect persists for an additional 8s after Prismatic ends. While Remielle is in the [Phase Shift Flow] state, the frequency at which auto-activated Support Skills she automatically attacks to apply [Lumen Lumiflux Buildup Points] to enemies will increase, and the number of [Lumen Buildup Points] applied per skill use will also increase from 1 to 2. increases.
names · en
Cascading Clamor → Fall Into the Noise
names · ja
降り注ぐ喧騒 → 喧噪に傾倒
The Garden of Diverging Time
names · en
The Garden of Diverging Time
names · ja
時の分岐の庭園 → あまたの時を分かつ庭
The Long Goodbye
effect
When Remie Remielle triggers , the [Luminize] effect, DMG Multiplier multiplier is additionally increased by an additional 12%. After entering the battlefield and gaining 3 special s, if all Voidflares are consumed, she immediately gains the maximum number of special Voidflares again. This effect to regain special Voidflares is removed after being triggered once or when Remielle enters the state.
To Drink Forgetfulness
names · en
The Wayfarer Drinks Deep of Oblivion To Drink Forgetfulness
names · ja
帰り人は忘却を飲み干す → 忘却を飲み干す帰客
Lone Feather's Endless Flight
effect
When Remie Remielle uses [Basic Basic Attack: Cascading Rainbow] and [Basic Rainbow's End or Basic Attack: Falling Feather], she triggers the [Luminize] effect Fleeting Grace, is triggered 2 times; if times. If the 4th hit of [Basic Attack] her Basic Attack lands on against a target, Remie Remielle gains 3 special [Phantom Rays] Voidflares after the skill ends. The DMG dealt by special [Phantom Rays] obtained Special s gained this way is deal DMG equal to 25% of the special [Phantom Rays] obtained Voidflares gained upon entering the battlefield; In [Additional Ability], the number of [Anomaly] Characters required is reduced by 1. battlefield.
names · en
Prophetic Feathers of a Thousand Wingbeats Lone Feather's Endless Flight
names · ja
千度羽ばたく讖羽 → 孤独な翼と幾千の羽ばたき
Basic Attack: Frost-Tipped Spear
effect
Press to activate: Launch Launches up to 4 Slashes forward, four forward slashes, dealing Ice DMG; [Basic Attack] Stage 4 DMG. The 4th hit of Basic Attack: Frost-Tipped Spear is considered a [Drawn Stance]; an attack.
names · en
Basic Attack: Glacial Spearpoint Frost-Tipped Spear
names · ja
通常攻撃:凛烈なる槍尖 → 通常攻撃:凛冽たる穂先
Basic Attack: Converging Spear
effect
While in [Roaming Stance] with available [Gun Retraction] counts, the state and Basic Attack: Converging Spear can be used, hold to activate: Activates Launches the corresponding [Gun Retraction] Basic Attack: Converging Spear based on the current segment, stage, dealing Ice DMG; [Gun Retraction] DMG. Basic Attack: Converging Spear has 3 segments in total, and each three stages. Each use advances it to the segment count; Using Gun Retraction next stage. After performing the third stage of Basic Attack: Converging Spear, it resets to the first stage. If Sigrid is attacked while charging the 1st or 2nd stage of Basic Attack: Converging Spear, she blocks with her shield. On a successful block, the attack's DMG is negated, the next Basic Attack: Converging Spear deals 100% more Daze, the state is refreshed, and she gains one use of Basic Attack: Converging Spear. Press after a successful block to perform the corresponding stage of Basic Attack preserves Attack: Converging Spear. Basic Attack: Converging Spear performed after Basic Attack: Frost-Tipped Spear retains the current stage of Basic Attack segment count; Attack: Frost-Tipped Spear. DMG taken is reduced by 60% during this skill; skill. Anti-Interrupt level is increased while using this skill. Character is invulnerable during the third stage of Basic Attack: Converging Spear.
names · en
Suppressed Stance Basic Attack: Converging Spear
names · ja
収銃式 → 通常攻撃:槍術・円舞の型
Special Attack: Frostflower
effect
Press to activate: Lunge Performs three forward with three consecutive thrusts, dealing Ice DMG. Anti-Interrupt level is increased while using this skill.
names · en
Special Attack: Chaotic Jade Frostflower
names · ja
特殊スキル:乱瓊 → 特殊スキル:氷花
EX Special Attack: Scattered Jade
type
Enhance Special → EX Special Attack
effect
When With enough Energy is sufficient and while not in the [Patrol Gunform] state, press to activate: Launch Performs a series of powerful rapid thrust attack forward, stabs ahead, dealing massive Ice DMG. This skill is considered a [Draw Stance]; an attack. When EX Special Attack: Scattered Jade is chained after Basic Attack: Frost-Tipped Spear, Basic Attack: Frost-Tipped Spear's hit count will be retained. Character is invulnerable while using this skill.
names · zh-cn
强化特殊:乱琼 → 强化特殊技:乱琼
names · en
Enhance Special: EX Special Attack: Scattered Jade Shatter Technique Phase 1
EX Special Attack: Shattered Jade
type
Enhance Special → EX Special Attack
effect
When With enough Energy is sufficient and while in the [Sky-Piercing Stance] state, press to activate: Launch Performs a powerful series of powerful lunging thrusts forward, stabs ahead, dealing massive Ice DMG. This skill is considered a [Draw Stance]; an attack. When EX Special Attack: Shattered Jade is chained after Basic Attack: Frost-Tipped Spear, Basic Attack: Frost-Tipped Spear's hit count will be retained. Character is invulnerable while using this skill.
names · zh-cn
强化特殊:碎玉 → 强化特殊技:碎玉
names · en
Enhance Special: EX Special Attack: Shattered Jade Shatter Strike Phase 2
Dodge: Cloudstep
effect
Press to activate: A quick dash dodge; dodge. Character is invulnerable while using this skill.
names · ja
回避:躡雲 → 回避:雲踏むがごとく
Dash Attack: Windchase
effect
Press during a dodge to activate: Perform Performs a forward cleaving slash, dealing Physical DMG.
names · ja
ダッシュ攻撃:逐風 → ダッシュ攻撃:風追うがごとく
Dodge Counter: Counterthrust
effect
Press during a Perfect Dodge to activate: Condenses ice at frost around the gun's tip to deliver spearhead before unleashing a powerful counter against enemies ahead, counterattack, dealing Ice DMG; Triggering a Perfect DMG. When performed after Basic Attack: Frost-Tipped Spear, Dodge and launching a Dodge Counter during a Basic Attack preserves Counter: Counterthrust retains the current stage of Basic Attack chain; Attack: Frost-Tipped Spear. This skill is considered a Draw Stance; an attack. Character is invulnerable while using this skill.
names · en
Dodge Counter: Parting Shot Counterthrust
names · ja
回避反撃:返し突き → 回避反撃:見返りの槍
Chain Attack: Encroaching Ice
effect
When a Chain Attack is triggered, select the character to activate: Launch Performs a powerful Pierce piercing attack against enemies ahead, dealing massive Ice DMG; Gain 1 stack of [Temper]. Each stack of [Temper] increases DMG. Upon activating this skill, gains the Tempered effect, increasing the DMG dealt by subsequent Retract Stance Basic Attack: Converging Spear attacks by 20%, stacking up to 2 times. [Formation Break] and [Temper] are removed after 20% for 50s. When the 3rd Retract Stance ends; When this current skill hits an a Stunned elite or Boss-Rank boss enemy in Daze for the first time, the current [Retract Stance] stage of Basic Attack: Converging Spear is recorded and [Formation Break] is activated. This effect can trigger at most once per Daze; then reset before entering the state. While in [Formation Break], [Aerial Gunstance] , 's duration does will not decrease, and holding allows continuous use be reduced. Hold to continuously activate the 1st through 3rd stage of Retract Stance from Stage 1 through Stage 3; Basic Attack: Converging Spear. After activating the 3rd stage of [Retract Stance], [Formation Break] Basic Attack: Converging Spear, ends and the [Retract Stance] Basic Attack: Converging Spear's stage is restored; restored to the recorded stage. can trigger at most once against the same target before the target recovers from Stun. This skill is considered a [Draw Stance]; an attack. While in the state, Basic Attack: Converging Spear does not trigger the Chain Attack window when hitting Stunned enemies. Character is invulnerable while using this skill.
names · en
Chain Attack: Frost Ground Roll Encroaching Ice
names · ja
連携スキル:氷凌巻地 → 連携スキル:逆巻く氷槍
Ultimate: Frozen Heavens
effect
When Decibel Rating is at Maximum, press to activate: Channels Gathers the power of extreme cold to unleash before unleashing a devastating series of dashes forward, lunging attacks, dealing massive Ice DMG; DMG. This skill is considered a Draw; an attack. Character is invulnerable while using this skill.
names · en
Ultimate: Frost Sky → Ultimate: Frozen Heavens
names · ja
終結スキル:霜天 → 終結スキル:氷天
Quick Assist: Iron Sentinel
effect
When the active character is launched, press to activate: Dash forward with freezing force, Condenses ice before lunging forward, dealing Ice DMG. Character is invulnerable while using this skill.
names · en
Quick Assist: Guardian Iron Sentinel
names · ja
クイック支援:巡守鉄衛 → クイック支援:鉄壁の巡邏
Defensive Assist: Dauntless Cold
names · en
Defensive Assist: Unyielding Frost Dauntless Cold
names · ja
パリィ支援:凛然不侵 → パリィ支援:堅きこと氷のごとし
Assist Follow-Up: Devouring Frost
effect
Press after a Defensive Assist to activate: Swing Swings the spear upward and follow up before following with a heavy powerful downward smash, attack, dealing massive Ice DMG. This skill is considered an attack. Character is invulnerable while using this skill.
names · en
Assist Follow-Up: Ice Glutton Devouring Frost
names · ja
支援突撃:氷饕 → 支援突撃:猛き氷牙
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Stance]; When attacks. Whenever Sigrid hits an enemy with any [Draw Stance], if in combat while not currently in [Sky Patrol Gunform], the state, she enters [Sky Patrol Gunform] the state and the [Draw Stance] gains 1 use of Basic Attack: Converging Spear that landed the hit enters [Inactive] status, while gaining 1 [Holster Stance] activation opportunity, up to a maximum of 1; cannot be stacked. While in [Sky Patrol Gunform], the state, when Sigrid uses any [Draw Stance] that is not in [Inactive] status, she can refresh [Sky Patrol Gunform] and gain 1 [Holster Stance] activation opportunity, up to a maximum of 1; When [Sky Patrol Gunform] is refreshed, the [Inactive] status transfers to the newly triggered [Draw Stance]; When [Holster Stance] hits an enemy, [Inactive] status enemy with an skill, the state is removed refreshed and the next [Holster Stance] advances by she gains 1 stage, up to a maximum use of 3 stages; After Basic Attack: Converging Spear that cannot be stacked. When triggering the 3rd stage [Holster Stance], [Holster Stance] stage is immediately reset to stage 1 and [Sky Patrol Gunform] ends; The or refreshing , its duration of [Sky Patrol Gunform] decreases as [Holster Stance] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Gunform] ends, [Holster Stance] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of stage 1; When [Sky Patrol Gunform] is activated 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 33% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Gunform], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw Shot], if in combat while not already in [Sky Patrol Stance], the state, she enters [Sky Patrol Stance]. The [Draw Shot] the state and gains 1 use of Basic Attack: Converging Spear that landed cannot be stacked. While in the hit enters [Inactive] status, state, when Sigrid hits an enemy with an skill, the state is refreshed and she gains 1 [Holster Shot] activation opportunity, up to a maximum use of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon cannot be stacked. When triggering or refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], , its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases the stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Sky Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 39% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid hits an enemy with any [Draw Shot], if in combat while not currently in [Aerial Gunstance], the state, she enters [Aerial Gunstance] the state and the [Draw Shot] gains 1 use of Basic Attack: Converging Spear that landed the hit enters [Inactive] status, while gaining 1 [Holster Shot] activation opportunity, up to a maximum of 1; cannot be stacked. While in [Aerial Gunstance], if the state, when Sigrid activates any [Draw Shot] that is not in [Inactive] status, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; After [Aerial Gunstance] is refreshed, the [Inactive] status transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, it removes [Inactive] status enemy with an skill, the state is refreshed and increases the next [Holster Shot]'s hit count by she gains 1 stage, up to a maximum use of 3 stages; After the 3rd stage [Holster Shot] is activated, [Holster Shot] stage count immediately resets to stage 1 and [Aerial Gunstance] ends; The Basic Attack: Converging Spear that cannot be stacked. When triggering or refreshing , its duration of [Aerial Gunstance] decreases as [Holster Shot] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Gunstance] ends, [Holster Shot] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of stage 1; When [Aerial Gunstance] is activated 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 44% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Gunstance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw Shot], if in combat while not already in [Sky Patrol Stance], the state, she enters [Sky Patrol Stance]. The [Draw Shot] the state and gains 1 use of Basic Attack: Converging Spear that landed cannot be stacked. While in the hit enters [Inactive] status, state, when Sigrid hits an enemy with an skill, the state is refreshed and she gains 1 [Holster Shot] activation opportunity, up to a maximum use of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon cannot be stacked. When triggering or refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], , its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, its duration is 8/7/6s respectively; 8/7/6s. When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases the stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Sky Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 50% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Sky Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw]; When attacks. Whenever Sigrid lands a hit hits an enemy with any [Draw], if she is in combat while not already in the [Aerial Patrol Stance], state, she enters [Aerial Patrol Stance], the state and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, storable up to 1; use of Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Patrol Stance], if the state, when Sigrid triggers any [Draw] hits an enemy with an skill, the state is refreshed and she gains 1 use of Basic Attack: Converging Spear that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, storable up to 1. Upon cannot be stacked. When triggering or refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] lands a hit on an enemy, [Inactive] status is removed, and the next [Holster]'s hit count is increased by 1 stage, up to a maximum of 3 stages. After triggering the 3rd stage [Holster], [Holster] stage count is immediately reset to 1 and [Aerial Patrol Stance] ends; The , its duration of [Aerial Patrol Stance] decreases as [Holster] the stage increases: at stages of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Patrol Stance] ends, [Holster] the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Aerial Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 55% for 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw Shot]; When Sigrid's [Draw Shot] attacks. Whenever Sigrid hits an enemy, if she is enemy with any in combat while not in the [Aerial Gunstance] state, she enters [Aerial Gunstance], the state and the [Draw Shot] that landed the hit enters the [Inactive] state. She also gains 1 [Holster Shot] activation opportunity, with a maximum use of 1 stored; Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Gunstance], if the state, when Sigrid activates any [Draw Shot] that is not in the [Inactive] state, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, with a maximum of 1 stored; upon refreshing [Aerial Gunstance], the [Inactive] state transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, enemy with an skill, the [Inactive] state is removed, refreshed and the next [Holster Shot]'s stage increases by 1, up to a maximum she gains 1 use of Stage 3; after activating [Holster Shot] Stage 3, [Holster Shot]'s stage is immediately reset to Stage 1, and [Aerial Gunstance] ends; The Basic Attack: Converging Spear that cannot be stacked. When triggering or refreshing , its duration of [Aerial Gunstance] decreases as [Holster Shot]'s the stage increases: at Stage of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Gunstance] ends, [Holster Shot]'s the stage decreases of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of Stage 1; When [Aerial Gunstance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 61% for 8s; repeated 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Gunstance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Core Passive: Sky Knight
effect
[Basic Attack] The 4th hit, [EX hit of Basic Attack: Frost-Tipped Spear, EX Special Attack], [Chain Attack], [Ultimate], Attack: Scattered Jade, EX Special Attack: Shattered Jade, Assist Follow-Up: Devouring Frost, Chain Attack: Encroaching Ice, Ultimate: Frozen Heavens, and [Dodge Counter] Dodge Counter: Counterthrust are considered [Draw]; When attacks. Whenever Sigrid lands hits an enemy with any [Draw] on an enemy, if in combat while not currently in [Aerial Patrol Stance], the state, she enters [Aerial Patrol Stance], the state and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, with a maximum use of 1 stored; Basic Attack: Converging Spear that cannot be stacked. While in [Aerial Patrol Stance], if the state, when Sigrid uses any [Draw] that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, with a maximum of 1 stored; Upon refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] hits an enemy, enemy with an skill, the [Inactive] status state is removed, refreshed and the next [Holster]'s hit count increases by 1, up to a maximum she gains 1 use of 3 hits; After Basic Attack: Converging Spear that cannot be stacked. When triggering the 3rd hit of [Holster], the [Holster] hit count is immediately reset to 1 and [Aerial Patrol Stance] ends; The or refreshing , its duration of [Aerial Patrol Stance] decreases as [Holster] hit count increases: at hit the stage of Basic Attack: Converging Spear increases. At stage 1/2/3, the its duration is 8/7/6s respectively; 8/7/6s. When [Aerial Patrol Stance] ends, the [Holster] hit count decreases stage of Basic Attack: Converging Spear is reduced by 1, down one, to a minimum of 1; When [Aerial Patrol Stance] is activated stage 1. Activating or refreshed, refreshing increases Sigrid's CRIT Rate increases by 66% for 8s; 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While 40s. When Sigrid hits a Stunned enemy while in [Aerial Patrol Stance], , the Energy Cost Stun DMG Multiplier of [EX Special Attack] her DMG dealt to the target is reduced. increased by 20%.
names · ja
コアパッシブ:天空のナイト → コアパッシブ:天空の騎士
Additional Ability: Legion of the Skies
effect
Triggers when When another character in your squad has is a [Assist] Support or [Stun] Stun character: Upon triggering, DMG dealt by this character Sigrid's ATK increases by 600%; When 120. This effect scales with character level, with each level providing an attack hits an enemy afflicted with Wind Contamination, additional increase of 12, up to a maximum increase of 840. DMG dealt by this character increases by 15% when hitting enemies in the Contamination state.
names · en
Additional Ability: Sky Alliance Legion of the Skies
names · ja
追加能力:天際連合軍 → 追加能力:天の彼方の軍勢
Long, Long Ago
effect
After triggering Upon activating the 3rd stage of Basic Attack: Converging Spear, enters the Aerial Patrol Spear and gains 1 additional activation of Basic Attack: Converging Spear. When activations exceed the stored Basic Attack: Converging Spear's activation limit, the next Basic Attack: Converging Spear's final hit deals an additional 100% of [Weapon Retraction Stance], enters [Aerial Patrol Gunstance]; grants a 25% ATK bonus. as Ice DMG. Sigrid's ATK increases by 25%.
names · en
A long, long time ago, → Long, Long Ago
names · ja
むかしむかし、あるところで → むかーし、むかし
Legend's First Act
effect
[Draw Shot] PEN Ratio of Unbridled Spear attacks and [Holster Shot] deal Ice DMG that ignores 24% of the target's DEF; the Basic Attack: Converging Spear increases by 24%. The duration of the [Sky Aerial Patrol Stance] effect Spear is extended; extended by 2s. Sigrid's Decibel Generation Rate increases by 10%.
names · en
Act One of the Legendary → Legend's First Act
names · ja
レジェンドの第一幕 → 伝説の第一幕
Protector of Miracles
names · en
Miracle Guardian → Protector of Miracles
Hero in Training
effect
Each time [Sky upon gaining Aerial Patrol Gunstance] refreshes, your Spear, DMG dealt increases by 24% 18% for 8s. Repeated triggers can extend the duration by 8s, up to a maximum of 40s.
names · en
Hero Upgrading → Hero in Training
names · ja
ヒーロー育成中 → 英雄育成中
Skybound Oath
names · en
Azure Sky Oath → Skybound Oath
names · ja
蒼穹の誓約 → 蒼穹の誓い
Knight of the Skies
effect
[Holster Stance] When Basic Attack: Converging Spear's 1st/2nd/3rd stage's final hit on an enemy lands, it deals an additional 150%/150%/200% 80%/90%/100% ATK as Ice DMG. There is no more limit on the number of times Sigrid can enter the Formation Breaker state upon hitting a Stunned enemy with Chain Attack: Encroaching Ice. Formation Breaker state's Basic Attack: Converging Spear will activate faster.
Bangboo~1
Changed
Ariel
about
Never You cannot walk alone in the land of None. darkness.
active
Flashflare Searing Flash — Upon activating this skill, launches Flies high into the air air, then blinks to the target's vicinity, attacking and dashes near the target, attacking targets pulling in enemies across a large area and pulling them in. area. After a short time, summons [Iridescent Cross] to deal a Prismatic Cross is generated that deals Ether DMG. After Once the pull ends, gain 1/2/3 random buffs based on the Number number of Enemies Pulled, grants 1/2/3 random Buffs from the following: enemies pulled (the same buff cannot be gained more than once): Buff 1: Restore Agent HP; the Agent's HP. Buff 2: Restore Agent Energy; the Agent's Energy. Buff 3: Increases DMG dealt by [Iridescent Cross]. Increase Prismatic Cross DMG. (Cooldown: 28s)
active_title
Flashflare → Searing Flash
active_effect
Upon activating this skill, launches Flies high into the air air, then blinks to the target's vicinity, attacking and dashes near the target, attacking targets pulling in enemies across a large area and pulling them in. area. After a short time, summons [Iridescent Cross] to deal a Prismatic Cross is generated that deals Ether DMG. After Once the pull ends, gain 1/2/3 random buffs based on the Number number of Enemies Pulled, grants 1/2/3 random Buffs from the following: enemies pulled (the same buff cannot be gained more than once): Buff 1: Restore Agent HP; the Agent's HP. Buff 2: Restore Agent Energy; the Agent's Energy. Buff 3: Increases DMG dealt by [Iridescent Cross]. Increase Prismatic Cross DMG.
chain
Radiant Gleam Radiance — Glide Glides through the air and hurl the Prismatic Starwhorl throws a Dazzling Nebula at the target, dealing massive Ether DMG.
chain_title
Radiant Gleam → Radiance
chain_effect
Glide Glides through the air and hurl the Prismatic Starwhorl throws a Dazzling Nebula at the target, dealing massive Ether DMG.
passive
Angel's Grace Protection — Triggered when [Remielle] When Remielle is in your the squad: When using an [Active Skill], you Active Skill, all buffs are guaranteed to gain all buff effects. guaranteed, and Bangboo Chain Attack DMG increases by 15%.
passive_title
Angel's Grace → Angel's Protection
passive_effect
Triggered when [Remielle] When Remielle is in your the squad: When using an [Active Skill], you Active Skill, all buffs are guaranteed to gain all buff effects. guaranteed, and Bangboo Chain Attack DMG increases by 15%.
Materials+8~3
Added
Bladebearer Certification Seal · full detail
category
Agent Ascension
rank
A
use
Increases the Agent level cap for Armorer-specialty Agents to 60.
names · zh-tw
執鋒者認證章
names · zh-cn
执锋者认证章
names · ko
집행관 인증 휘장
names · es
Insignia de portador de espada
names · vi
Dấu Người Chấp Phong
names · de
Zertifizierungs-Siegel – Klingenträger
names · ja
ブレイダー認証バッジ
names · ru
Жетон мечника
names · th
ตรารับรองผู้ทะลวงฟัน
Advanced Armorer Certification Seal · full detail
category
Agent Ascension
rank
B
use
Increases the Agent level cap for Armorer-specialty Agents to 40.
names · zh-tw
高階鋒御認證章
names · zh-cn
高阶锋御认证章
names · ko
고급 단조 인증 휘장
names · es
Insignia de armero de alto rango
names · vi
Dấu Ngự Kích - Cao
names · de
Fortgeschrittenes Zertifizierungs-Siegel – Schmiedung
names · ja
高級鋭御認証バッジ
names · ru
Жетон Оружейника высшего уровня
names · th
ตรารับรองประจัญบานขั้นสูง
Basic Armorer Certification Seal · full detail
category
Agent Ascension
use
Increases the Agent level cap for Armorer-specialty Agents to 20.
names · zh-tw
初階鋒御認證章
names · zh-cn
初阶锋御认证章
names · ko
초급 단조 인증 휘장
names · es
Insignia de armero inicial
names · vi
Dấu Ngự Kích - Sơ
names · de
Basis-Zertifizierungs-Siegel – Schmiedung
names · ja
初級鋭御認証バッジ
names · ru
Жетон Оружейника начального уровня
names · th
ตรารับรองประจัญบานระดับต้น
Higher Dimensional Data: Imitation Core · full detail
category
Boss Material
rank
A
use
An item required to increase your Agent's Core Skill level.
names · zh-tw
高維資料:擬造核心
names · zh-cn
高维数据:拟造核心
names · ko
고차원 데이터: 의조 코어
names · es
Datos de alta dimensionalidad: núcleo artificial
names · vi
Dữ Liệu Đa Chiều: Lõi Mô Phỏng
names · de
Hochdimensionale Daten: Imitationskern
names · ja
高次元データ:模造コア
names · ru
Высокоразмерные данные: имитационное ядро
names · th
ข้อมูลมิติสูง: ใจกลางจำลอง
Counterfeit Nucleus · full detail
category
Boss Material
rank
S
use
An important item required to upgrade your Agent's advanced Core Skills.
names · zh-tw
贗造離核
names · zh-cn
赝造离核
names · ko
모조 떠남 핵
names · es
Núcleo de falsificación
names · vi
Lõi Phân Ly Ngụy Tạo
names · de
Gefälschter Kern
names · ja
偽造遊離コア
names · ru
Поддельное ядро
names · th
แกนกลางจำลอง
Specialized Armorer Module · full detail
category
W-Engine
use
Increases an Armorer model W-Engine's level cap to 60.
names · zh-tw
特化型鋒御元件
names · zh-cn
特化型锋御组件
names · ko
특화형 단조 부품
names · es
Componente armero especializado
names · vi
Linh Kiện Ngự Kích Đặc Biệt
names · de
Spezialisierte Schmiedung-Komponente
names · ja
特化型鋭御キット
names · ru
Специализированный компонент «Оружейник»
names · th
ชิ้นส่วนประจัญบานรุ่นพิเศษ
Reinforced Armorer Module · full detail
category
W-Engine
rank
B
use
Increases an Armorer model W-Engine's level cap to 40.
names · zh-tw
增強型鋒御元件
names · zh-cn
增强型锋御组件
names · ko
강화형 단조 부품
names · es
Componente armero mejorado
names · vi
Linh Kiện Ngự Kích Tăng Cường
names · de
Verstärkte Schmiedung-Komponente
names · ja
強化型鋭御キット
names · ru
Усиленный компонент «Оружейник»
names · th
ชิ้นส่วนประจัญบานรุ่นเสริมกำลัง
Armorer Module · full detail
category
W-Engine
rank
C
use
Increases an Armorer model W-Engine's level cap to 20.
names · zh-tw
鋒御元件
names · zh-cn
锋御组件
names · ko
단조 부품
names · es
Componente armero
names · vi
Linh Kiện Ngự Kích
names · de
Schmiedung-Komponente
names · ja
鋭御キット
names · ru
Оружейник
names · th
ชิ้นส่วนประจัญบาน
Changed
Specialized Lumiflux Chip
use
Upgrades a Lumen Attribute Lumiflux Agent's skills.
names · th
ชิป Lumen Blasting → ชิปลูมิฟลักซ์พิเศษ
Advanced Lumiflux Chip
use
Upgrades a Lumen Attribute Lumiflux Agent's skills.
names · th
ชิป Lumen อัปเกรด → ชิปลูมิฟลักซ์ขั้นสูง
Basic Lumiflux Chip
use
Upgrades a Lumen Attribute Lumiflux Agent's skills.
names · th
ชิปลูเมนพื้นฐาน → ชิปลูมิฟลักซ์พื้นฐาน
Quests+299~144−73
AddedCooperation Training - Soldier 0 - AnbyCooperation Training - TriggerCooperation Training - HugoCooperation Training - LuciaThe Final Callback - Claret ×2The Final Callback - Nangong YuThe Final Callback - Roxy ×2The Final Callback - PromeiaPotential Hypothesis - KoledaCooperation Exercise - KoledaComplete the Main Story Season 1 Prologue commission "The Proxy and the Hare"Upgrade an Agent to Lv. 10Upgrade a W-Engine to Lv. 10Complete any 1 Exploration or Combat commissionGo to Waterfall Soup for some noodlesComplete Main Story Season 1 Chapter 1 "Cat's Lost & Found"Promote any Agent 1 timeComplete Combat Simulation 1 timeUpgrade Agent skills 10 timesReach 400 daily Mission EngagementPlace an order at Coff Cafe or Cuppa MomentUnlock Main Story Season 3 Chapter 1 "A Sleepwalker's Confession"Reach Inter-Knot Reputation Tier 2: Certified ProxyUpgrade any Agent's Core Passive to CComplete Main Story Season 3 Chapter 1 commission "Treating Symptoms"Upgrade a Bangboo 1 TimeUpgrade 3 Agents to Lv. 30Complete a Hollow Zero operation onceComplete Area Patrol 1 timeComplete 3 Tactics training stagesActivate a 2-piece Drive Disc set effect 1 timeUpgrade 3 W-Engines to Lv. 30Complete Notorious Hunt at Lv.40 difficulty 1 timeReach Inter-Knot Reputation Tier 3: Senior ProxyActivate an A-Rank or higher 4-piece Drive Disc set effectComplete 6 Tactics training stagesUpgrade 3 Agents to Lv. 40Obtain 8,000 Bounty Points in Periodic ConquestClear Shiyu Defense: Stable Node - Floor 5Upgrade Agent skills 30 timesComplete 10 Tactics training stagesUpgrade 3 W-Engines to Lv. 40Upgrade 1 Bangboo to Lv. 40Upgrade 2 Agents to Lv. 50Clear Shiyu Defense: Stable Node - Floor 7Upgrade any Agent's Core Passive a total of 10 timesObtain 1 star in total in a single "Deadly Assault" runReach Inter-Knot Reputation Tier 4: Elite ProxyUpgrade 5 Agents to Lv. 40Complete Operation Matrix in Hollow Zero: Lost Void 1 timeComplete Simulated Battle Trial Floor 5Clear Floor 1 in Shiyu Defense: Critical NodeComplete Area Patrol at Lv.50 difficulty 3 timesObtain 3 stars in total in a single "Deadly Assault" runUpgrade 3 W-Engines to Lv. 50Perform Tuning 10 times at music store Lv.3Complete Area Patrol at Lv.60 difficulty 10 timesComplete Notorious Hunt at Lv.60 difficulty 6 timesEquip 6 Lv. 15 S-Rank Drive Discs on the same AgentComplete Simulated Battle Trial Floor 10Clear Shiyu Defense: Disputed Node - Floor 6Reach Inter-Knot Reputation Tier 5: Legendary ProxyUpgrade 6 Agents to Lv. 60Upgrade 4 W-Engines to Lv. 60Own 24 Lv. 15 S-Rank Drive DiscsObtain 4 stars in total in a single "Deadly Assault" runClear Floor 4 in Shiyu Defense: Critical NodeComplete Zenkov Mission 4Urban ExcursionA Slightly Shorter Fan AffairWarhorse Galloping Across the SkyMemories by the FiresideThe Case for Old-Fashioned RomanceBattle of ChessImage ManagementSleepless NightsDirty LaundrySecret ContactLate Night InvestigationUncertainty and IdealsBloodline ResearchLively Group LifeWaves on the ShoreGears Are a Craftsperson's KeysEven Goths Need Some SunshineWorkshop Emergency SupportMysteries of VyriumOvertime Till 3, Only to End Up Stranded on the Street... TragicVyrium's Clocking-Out Myth
Periodic Conquest · full detail
target
Complete a Periodic Conquest or Withered Domain operation in Hollow Zero once (not including Quick Combat)
Visitor from Beyond the CurtainPhantom of MemoryEn-Nah Gang of the Retroflux Zone ×4Learning to Work With a Dance Partner ×2The Real CulpritA Checkmated GameBeneath Wings Heavy and Soaked ×3Memories of the ForgottenInto the Abyss With You ×2After the Curtain Falls...Deadly Assault: Adversity ModeSafe Extraction: High-Risk
Extraction Earnings: Million High-Risk · full detail
desc
Collect 1M Gear Coins worth of Supplies and successfully extract in an investigation on High-Risk difficulty.
target
Collect 1M and extract on High-Risk difficulty
Secrets of Meridian HallEn-Nah Gang's Restricted ZoneTreasure Stealing Formicarrier ×2Access OverrideRegular Event: Purge ×7Spinning Tycoon ×2Fool in a Barrel
Valuables: Classified Intel · full detail
desc
Collect and submit Valuables: Classified Intel x1.
target
Submit Classified Intel x1
Fool in a Barrel: Getting Started · full detail
desc
Receive 2 Fool in a Barrel rewards from Boojee's Store at the research station.
target
Receive 2 Fool in a Barrel rewards
Iron Reckoning: Final Battle · full detail
desc
Collect 800K Gear Coins worth of Supplies in a single investigation and successfully extract after completing the Final Battle on Hard difficulty or higher.
target
Collect 800K worth of Supplies, complete the Final Battle, and successfully extract
Extraction Earnings: Million Anomaly · full detail
desc
Using an Anomaly specialty Agent, collect 1M Gear Coins worth of Supplies during an investigation and successfully extract on Hard difficulty or higher.
target
Use an Anomaly Agent to collect 1M and successfully extract
Tycoon Investor: Getting Started · full detail
desc
Make an investment at Tycoon Investor on High-Risk difficulty and successfully extract 1 time.
target
Make 1 High-Risk investment and successfully extract
Etheric Phantom Ally: Heretic Jester · full detail
desc
Deal damage to enemies using Etheric Phantom: Heretic Jester 3 times. (Multiple instances of damage dealt during a single use count as only 1 time.)
target
Deal damage to enemies using Etheric Phantom: Heretic Jester 3 times
Labyrinth Hunter: Repel · full detail
desc
Repel The Hound - Ulidim twice on any difficulty.
target
Repel The Hound - Ulidim twice
Valuables: Limit Gauge · full detail
desc
Collect and submit Valuables: Limit Gauge x1.
target
Submit 1 Limit Gauge
Extraction Earnings: 1,5M · full detail
desc
Collect 1,5M Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 1,5M in a single investigation
Extraction Earnings: Million Rupture · full detail
desc
Using a Rupture specialty Agent, collect 1M Gear Coins worth of Supplies during an investigation and successfully extract on Hard difficulty or higher.
target
Use a Rupture Agent to collect 1M and successfully extract
Tycoon Investor: Regular · full detail
desc
Make an investment at Tycoon Investor on High-Risk difficulty and successfully extract 3 times.
target
Make 3 High-Risk investments and successfully extract
Tycoon Investor: All In · full detail
desc
Make a single investment of 1.5M Gear Coins or more at Tycoon Investor on High-Risk difficulty.
target
Make 1 High-Risk investment of 1.5M
Labyrinth Hunter: Annihilation · full detail
desc
Successfully defeat The Hound - Ulidim twice in an investigation of any difficulty.
target
Defeat The Hound - Ulidim twice
Valuables: Signal Detector · full detail
desc
Collect and submit Valuables: Signal Detector x1.
target
Submit 1 Signal Detector
Workshop Crafting: Tactical Prism · full detail
desc
Craft 1 Tactical Prism (Z-Rank).
target
Craft 1 Z-Rank Tactical Prism
Area Exploration: Windworn HighwayArea Exploration: Bahamut WarehouseArea Exploration: Fantasy BeachArea Exploration: Six Dusk StreetArea Exploration: Dove Street Construction SiteArea Exploration: Lumina CentralBattlefront Purge - Windworn Highway Strong EnemyBattlefront Purge: Bunless Bae Town Strong EnemyBattlefront Purge: Bahamut Warehouse Strong EnemyBattlefront Purge: Six Dusk Street Strong Enemy
Access Override: Motel · full detail
desc
Use the keycard to unlock the restricted room on the second floor of the motel on Windworn Highway, Suburbs Illusion, on Hard difficulty or higher.
target
Unlock the room on the second floor of the motel
Access Override: Video Store · full detail
desc
Use the keycard to unlock the restricted room on the first floor of the video store on Six Dusk Street, Janus Illusion, on Hard difficulty or higher.
target
Unlock the room on the first floor of the video store
Infrastructure: Master Builder · full detail
desc
Upgrade Porcelloy Hub, Smart Workshop, Boojee's Store, and Depot Hub to Lv. 4.
target
Upgrade every function module in the research to Lv. 4
Workshop Crafting: B-Rank Blade of the Other · full detail
desc
Craft 1 B-Rank or higher Blade of the Other in the Smart Workshop.
target
Craft 1 B-Rank or higher Blade of the Other
Workshop Crafting: High-Quality Gear · full detail
desc
Craft 1 piece of Lv. 50 S-Rank Gear in the Smart Workshop.
target
Craft Lv. 50 or higher S-Rank Gear
Workshop Crafting: Z-Rank Prism · full detail
desc
Craft 1 Z-Rank Tactical Prism in the Smart Workshop.
target
Craft 1 Z-Rank Tactical Prism
R&D Project: High-Grade · full detail
desc
Complete 40 R&D Projects at the R&D Center.
target
Complete 40 R&D Projects
R&D Project: Legendary · full detail
desc
Complete a total of 60 research projects in the R&D Center.
target
Complete 60 R&D Projects
Safe Extraction: Paid · full detail
desc
Successfully extract once by paying Gear Coins to Boorigitte at the metro station or the docks on any difficulty.
target
Pay Gear Coins to Boorigitte and extract once
Looting Techniques: Cacophony Soundscape · full detail
desc
Open 3 containers in Cacophony Soundscape.
target
Open 3 containers in Cacophony Soundscape
Infrastructure: Depot Hub · full detail
desc
Upgrade the Depot Hub to Lv. 2.
target
Upgrade the Depot Hub to Lv. 2
R&D Project: Basic · full detail
desc
Complete 10 R&D Projects at the R&D Center.
target
Complete 10 R&D Projects
R&D Project: Advanced
Etheric Phantom Returns: Golden Bangboo · full detail
desc
Use Etheric Phantom: Golden Bangboo 1 time.
target
Use Etheric Phantom: Golden Bangboo 1 time
Etheric Phantom Returns: Heretic Jester · full detail
desc
Use Etheric Phantom: Heretic Jester 1 time.
target
Use Etheric Phantom: Heretic Jester 1 time
Etheric Phantom Returns: Primordial Nightmare · full detail
desc
Use Etheric Phantom: Primordial Nightmare 1 time.
target
Use Etheric Phantom: Primordial Nightmare 1 time
Infrastructure: Boojee's Store ×2 · full detail
desc
Upgrade Boojee's Store to Lv. 2.
target
Upgrade Boojee's Store to Lv. 2
Infrastructure: Smart Workshop · full detail
desc
Upgrade Smart Workshop to Lv. 2.
target
Upgrade Smart Workshop to Lv. 2
Building Upgrade: Smart Workshop · full detail
desc
Upgrade Smart Workshop to Lv. 2.
target
Upgrade Smart Workshop to Lv. 2
Infrastructure: Boojee's Store Advanced ×2 · full detail
desc
Upgrade Boojee's Store to Lv. 3.
target
Upgrade Boojee's Store to Lv. 3
Infrastructure: Smart Workshop Advanced ×2 · full detail
desc
Upgrade Smart Workshop to Lv. 3.
target
Upgrade Smart Workshop to Lv. 3
Infrastructure: Depot Hub Advanced ×2 · full detail
desc
Upgrade Depot Hub to Lv. 3.
target
Upgrade Depot Hub to Lv. 3
Extraction Earnings: 300K ×2 · full detail
desc
Collect 300K Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 300K in a single investigation
Extraction Earnings: 600K ×2 · full detail
desc
Collect 600K Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 600K in a single investigation
Extraction Earnings: 800K ×2 · full detail
desc
Collect 800K Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 800K in a single investigation
Extraction Earnings: 1,2M ×2 · full detail
desc
Collect 1,2M Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 1,2M in a single investigation
Extraction Earnings: 1,8M ×2 · full detail
desc
Collect 1,8M Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 1,8M in a single investigation
Accumulated Wealth: 1M ×2 · full detail
desc
Extract a total of 1M Gear Coins worth of Supplies or more.
target
Extract a total of 1M worth of Supplies
Accumulated Wealth: 2M ×2 · full detail
desc
Extract a total of 2M Gear Coins worth of Supplies or more.
target
Extract a total of 2M worth of Supplies
Accumulated Wealth: 5M ×2 · full detail
desc
Extract a total of 5M Gear Coins worth of Supplies or more.
target
Extract a total of 5M worth of Supplies
Accumulated Wealth: 10M ×2 · full detail
desc
Extract a total of 10M Gear Coins worth of Supplies or more.
target
Extract a total of 10M worth of Supplies
Accumulated Wealth: 20M ×2 · full detail
desc
Extract a total of 20M Gear Coins worth of Supplies or more.
target
Extract a total of 20M worth of Supplies
Etheric Phantom Returns: Rampant Brute ×2 · full detail
desc
Use Etheric Phantom: Rampant Brute 1 time.
target
Use Etheric Phantom: Rampant Brute 1 time
Heartbreak BalladPhantasm FootageClassified DataLooting Techniques: Cacophony Soundscape
Full Load Extraction · Hard · full detail
desc
Complete 1 Full Load Extraction on Hard difficulty.
target
Complete a full extraction on Hard difficulty
Full Load Extraction · Hard · full detail
desc
Achieve 1 [Full Load Extraction] during a Hard difficulty investigation.
target
Complete a full extraction on Hard difficulty
Unboxing Investigation · Mechanical Strongbox ×2 · full detail
desc
Open a total of 8 mechanical strongboxes across investigations on any map and any difficulty.
target
Open 8 Mechanical Strongboxes in total
Unboxing Investigation · Combat Support ×2 · full detail
desc
Open a Gear Crate or Med Station a cumulative 5 times in investigations of any difficulty.
target
Open a total of 5 Supply Crates or Med Stations
Regular Event · Base Trial ×2 · full detail
desc
In any difficulty investigation, activate an Event Beacon and complete Regular Events a cumulative total of 3 times.
target
Activate and complete Regular Events 3 times
Extraction Earnings: 500K ×2 · full detail
desc
Collect 500K Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 500K in a single investigation
Unboxing Investigation · Briefcase ×2 · full detail
desc
Open a total of 10 briefcases across investigations on any map and any difficulty.
target
Open 10 Briefcases in Total
Access Break · Double Door Open ×2 · full detail
desc
Use the Access Ka a total of 2 times in investigations of any difficulty.
target
Use Ka 2 times
Unboxing Investigation: Electric Strongbox ×2 · full detail
desc
Open a total of 10 Electric strongboxes across investigations on any map and any difficulty.
target
Crack open 10 Electric Strongboxes in total
Labyrinth Hunter: Repel ×2 · full detail
desc
Repel The Hound - Ulidim 2 times on any difficulty.
target
Repel The Hound - Ulidim twice
Capital-Protected Finance · Test the Waters ×2 · full detail
desc
Successfully use the [Ben's Beacon] 2 times in total across investigations of any difficulty.
target
Use the Ben Beacon 2 times total
Battlefront Purge·Doppelganger · full detail
desc
Defeat Doppelganger-type enemies 3 times total in any difficulty investigation.
target
Defeat Doppelganger-type enemies 3 times
Battlefront Purge·Doppelganger · full detail
desc
In investigations of any difficulty, cumulatively defeat Doppelganger-type enemies 3 times.
target
Defeat Doppelganger-type enemies 3 times
Cacophony Break: High-Grade Trial ×2 · full detail
desc
Break enemies' Cacophony Shields 3 times total in investigations of any difficulty.
target
Break enemy Cacophony Shields 3 times
Power Slash: High-Grade Trial ×2 · full detail
desc
Use [Power Slash] (Strong Slash) on enemies 15 times in any difficulty investigation.
target
Release 15 powerful Slashes against enemies in total
Tycoon Investor: Getting Started ×2 · full detail
desc
Make 1 investment at Tycoon Investor on High-Risk difficulty and successfully extract.
target
Make 1 High-Risk investment and successfully extract
Extraction Earnings: 1,5M ×2 · full detail
desc
Collect 1,5M Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 1.5M in a single investigation
Fool in a Barrel: Appetizer ×2 · full detail
desc
Receive 2 Fool in a Barrel rewards from Boojee's Store at the research station.
target
Receive 2 Fool in a Barrel rewards
Extraction Earnings: 2M ×2 · full detail
desc
Collect 2M Gear Coins worth of Supplies and successfully extract in an investigation on any difficulty.
target
Earn 2M in a single investigation
Battlefront Purge: High-Risk Notorious ×2 · full detail
desc
In High-Risk difficulty investigations, cumulatively defeat enemies of Notorious-Rank or above 10 times.
target
Defeat Notorious enemies 10 times in High-Risk investigations
Labyrinth Hunter: Annihilation ×2 · full detail
desc
Defeat [The Hound - Ulidim] a cumulative 2 times in investigations of any difficulty.
target
Defeat The Hound - Ulidim twice
Tycoon Investor·2M ×2 · full detail
desc
Make a single investment of 2M Gear Coins or more at Tycoon Investor on High-Risk difficulty and successfully extract.
target
Make 1 High-Risk investment of 2M and successfully extract
Electric Elevator ShowdownPrison Secret AreaSecrets in the RipplesCloud Wanderer's DiaryMisplaced Trust Letters
Visitor From Beyond the Curtain · full detail
desc
The curtain slowly rises, and the actors take the stage one by one. People from the surface have found their seats at a table high above the sky. Old sins from a distant past drag in memories best left buried. Now what will happen?
En-Nah Gang of the Retroflux Zone · full detail
desc
Maybe you've heard a story like this before... A mysterious princess among dwarves, and a cursed princess waiting for someone to save her from the abyss.
Learning to Work With a Dance Partner · full detail
desc
A wanted criminal and a lost soul, similar yet not the best at working together, we kick off our duo dance. Just be careful to not step on each other's toes.
Beneath Wings Heavy and Soaked · full detail
desc
Those wings, once heavy with pain and solitude, now wrap around a lost dance partner with such tender warmth. We're taking in and understanding each other's regrets and broken pieces.
Memories of the Forgotten · full detail
desc
That was her golden age. Miracles dotted the sky like stars, and the future was within reach. Now, ruins abandoned for a century whisper of what once was, and she has long since become a stranger with nowhere to call home.
Into the Abyss With You · full detail
desc
A play born of a curse, two actors shouldering notoriety. The curtain is about to fall, dear partner in crime. In this still, fading finale, only you and I remain in this world.
Intermission Reverberations
New Invitation · full detail
desc
Still within the labyrinth of fate, and behind every new invitation lies a world of endless possibilities.
The Homeland of Porcelloy · full detail
desc
Vyrium: a miracle forged from blood and Porcelloy.
Shrouded Trail · full detail
desc
A trail is like a lit fuse: follow it far enough, and you'll realize the first mystery you crack is no finale, but the first node that'll explode in a chain reaction.
Alone Upon an Island · full detail
desc
She suddenly realized she had become amidst the noise, and the end of the road was just another abyss waiting to swallow her whole.
The Truth Buried Beneath the Ground · full detail
desc
Deep in a mysterious underground lab, shadowy "candidates" lurk, ready to take their place.
Sunbringer's Secret · full detail
desc
It was a secret she'd buried deep in her heart — but secrets have a way of coming out. And now, that moment has finally arrived.
The Storm Has Yet to SettleAdorable OriginsSunset LighthouseUnchosen FutureLeisurely CookingFa-boo-ric of FateKnight of the SkiesTasting EleganceLight & Shadow SpecialWhen A Genius Gets FuriousThe Wish CarrierPortrait of a WarriorDangerous FugitiveBangboo Resident Safety TopicKey Zones Patrol OverviewCity Traffic Solution DiscussionAt the Beginning of Memory...Pinball Knight: Aesthetics Practice BeginsPinball Knight: Inspiration from AfarPinball Knight: Art Inspired by LifePinball Knight · Classics Never Go Out of Style
Secret Contact · full detail
target
A secret deal, a seaside meetup? Where indeed has Crowe run off to?
Logistics Undercover · full detail
target
Delivery slips and an undercover mission? Time to track down those smugglers!
Border Checkpoint Sweep · full detail
target
One two three, one two three? Where's the smuggling port at?
Surveillance & Apprehension · full detail
target
Stake it out, move in, and catch Chandler red-handed!
Stitches and Truth · full detail
target
The truth? The stitches? What's really behind this case...
Blasting DeliveryCody's Sales StrategyToday's Progress PlanCody's Partnership SecretsShadow Chase ShowdownShadow Chase Showdown (I)Shadow Chase Showdown (II)Shadow Chase Showdown (III)Shadow Chase Showdown (IV)Shadow Chase Showdown (V)Shadow Chase Showdown (VI)
RemovedRepeat Event 0-1Repeat Event 0-2Repeat Event 1-1Sigrid Recurring Event 13.1 Zenkov Precinct Internal Test Mission 013.1 Zenkov Precinct Internal Test Mission 02Slice 1 Test MissionIn-Run Low-Level EventMove out! Head to PapagoMid-Tier Event Test MissionSafe EvacuationUse Dread Fool Ether ResonanceCash out 400KUse Mutated Energy Entity Ether ResonanceHard Difficulty ExtractionSeason Commission 07Mid-Tier Event Test Mission 02 ×2L2 Test Mission FlowStorage BuildBuild Engraving MachineEliminate High-Value Targets ×7Grand Battlefield Test MissionUpgrade Storage to Lv2Upgrade Recycling Center to Lv2Upgrade Engraving Machine to Lv2Weekly 37Weekly 38Weekly 39Weekly 40Submit Material-C-Industrial Zone1Submit Material-B-Commercial Zone2Submit Material-A-Residential Zone1Submit Monster Common Material-B-HumanSubmit Monster Common Material-A-MachineSubmit Boss Exclusive Material-SUse S-Rank KeycardUse Corrosion Potions to reduce CorruptionIn-Precinct Airdrop SummonUse Ether ResonanceCraft Ether ResonanceUse S+-Rank Ether ResonanceEquip B-Rank Protagonist GearBackstab an EnemyUse Grappling HookUse RailBlock, Knockback, Follow-Up AttackKill Follow-Up Attack MonstersBuy Anti-Corruption Armor in the StoreUnlock Lv2 Talent: Safe Box IncreaseRestock and Craft Limited EquipmentUnlock Equipment with BlueprintsSubmit the Designated Agent Da Hong ×3Storage MasterEmployee DiscountBlueprint AtlasSteady InvestmentTactics ExpansionSafe Expansionzenkov - One-Time Task Test ×2zenkov - Periodic Task Test ×2zenkov - Season Commission Test ×2
Changed
A Starry Sky, Just for You
name
A Sky Full of Ranks, Starry Sky, Just for You
Midnight Phone Booth
name
Midnight Electric Phone Booth
Daily Life of a Legend
name
Legendary Daily → Daily Life of a Legend
Past of the Past
name
The Past of the Past → Past of the Past
Baking Is Also a Knightly Skill
name
Baking Is Also a Knight's Craft Knightly Skill
Her Name and Mine
name
Sigrid's Islet Investigation Her Name and Mine
Legend Sealed Within the Left Eye
name
Legendary Legend Sealed Within the Left Eye
Secure Carrot Transport
name
Advanced Event Test Mission Secure Carrot Transport
Extraction Earnings: Million High-Risk
name
Achieve Million-Value Extraction Earnings: Million High-Risk
Battlefront Purge - Dove Street Construction Site Strong Enemy
name
Shop Purchase (1 Star) Battlefront Purge - Dove Street Construction Site Strong Enemy
Battlefront Purge - Lumina Central Strong Enemy
name
Submit Material (1 Rank) Battlefront Purge - Lumina Central Strong Enemy
Urgent Supplies - Unknown Medicinal Powder
name
Submit Material (1 Rank) Urgent Supplies - Unknown Medicinal Powder
Etheric Phantom - Standard
name
Use Ether Resonance (2-Rank) Etheric Phantom - Standard
Urgent Supplies - Composite Fuel
name
Submit Material (2-Rank) Urgent Supplies - Composite Fuel
Urgent Supplies - Stable Crystals
name
Submit Material (2-Rank) Urgent Supplies - Stable Crystals
Crate Search - Basic
name
Exploration Extraction (3 Stars) Crate Search - Basic
Extraction Earnings: 500K
name
High-Yield Extraction (3 Stars) Earnings: 500K
[Operation Bagel] Labyrinth Commission
name
[Enigma of the Labyrinth: Operation Bagel]: Explore Papago Again [Operation Bagel] Labyrinth Commission
[Operation Bagel] Bangboo Lost
name
[Enigma of the Labyrinth: Operation Bagel]: Reboot the "Radiant Gold Nexus" [Operation Bagel] Bangboo Lost
[Operation Bagel] Disappearing Eous
name
[Enigma of the Labyrinth: Operation Bagel]: Vanished Signal [Operation Bagel] Disappearing Eous
[Operation Bagel] Exploring the Lower-Level
name
[Enigma of [Operation Bagel] Exploring the Labyrinth: Operation Bagel]: Head to the Resort Lower-Level
[Operation Bagel] The Great Aquarium Rescue
name
[Enigma of the Labyrinth: Operation Bagel]: Search for Eous Again [Operation Bagel] The Great Aquarium Rescue
[Operation Bagel] The Hematite Mystery
name
[Enigma of the Labyrinth: Operation Bagel]: [Operation Bagel] The Ochre Hematite Mystery
[Operation Bagel] Final Rescue
name
[Enigma of the Labyrinth: Operation Bagel]: Seal Broken [Operation Bagel] Final Rescue
[Operation Bagel] Behind the Plan
name
Sky and Earth [Operation Bagel] Behind the Plan
Data Recovery
name
Advanced Mission: Locate Carrot Fragments Data Recovery
Multiple entries · 2 entries, same change
name
Return Safe → Safe Evacuation - Basic
Entries (2)
Safe Evacuation - Basic, Safe Evacuation - Basic
Battlefront Purge - Standard
name
Pest Control Battlefront Purge - Standard
Urgent Supplies - Basic Support Components
name
Submit Item Urgent Supplies - Basic Support Components
Crate Search - Standard
name
Explore Cases → Crate Search - Standard
Urgent Supplies - Inert Crystals
name
Submit Item Urgent Supplies - Inert Crystals
Extraction Earnings: 100K
name
10W Retreat Extraction Earnings: 100K
Secure Carrot Transport
name
Obtain Stable Secure Carrot Fragment Transport
Multiple entries · 4 entries, same change
name
Low-Rank Event → Regular Event: Purge
Entries (4)
Regular Event: Purge, Regular Event: Purge, Regular Event: Purge, Regular Event: Purge
Multiple entries · 3 entries, same change
name
Low-Level Event → Regular Event: Purge
Entries (3)
Regular Event: Purge, Regular Event: Purge, Regular Event: Purge
Crate Search - Advanced
name
Total Containers Opened → Crate Search - Advanced
Crate Search - Advanced
desc
Open Containers ×50 Total a total of 30 containers across investigations on any map and any difficulty.
target
Open Containers ×50 Total a total of 30 containers
Shopping Plan: Permanent
name
Buy Items at the Store → Shopping Plan: Permanent
Shopping Plan: Permanent
desc
Buy Items ×10 at Purchase 10 items from the Store Permanent Store.
target
Buy Items ×10 at the Purchase 10 items from Permanent Store
Valuables: Retail
name
Sell Collectibles → Valuables: Retail
Valuables: Retail
desc
Sale Collection×3 → Sell 3 valuable items.
target
Sale Collection ×3 → Sell 3 valuable items
Workshop Crafting: Assembly Line
name
Craft Item at Workshop Crafting: Assembly Line
Workshop Crafting: Assembly Line
desc
Craft Items at 10 items in the Workshop ×10 Smart Workshop.
target
Craft Items at the Workshop ×10 10 items
R&D Project: Standard
name
Research Skill → R&D Project: Standard
R&D Project: Standard
desc
Unlock Complete 5 Talents R&D Projects at the R&D Center.
target
Unlock 5 Talents → Complete 5 R&D Projects
Etheric Phantom Challenge: Rampant Brute
name
Use Etheric Phantom Challenge: Rampant Brute
Etheric Phantom Challenge: Rampant Brute
desc
Kill monsters with Defeat enemies 3 times using Etheric Phantom: Rampant Brute ×3 (Cumulative across Precincts) Brute.
target
Kill monsters with Defeat enemies 3 times using Etheric Phantom: Rampant Brute ×3 (Cumulative across Precincts)
Currency Exchange: 500K
name
Submit Token → Currency Exchange: 500K
Currency Exchange: 500K
desc
Submit Token ×200000 → Submit 500K Gear Coins.
target
Submit Token ×200000 → Submit 500K Gear Coins
Access Override: Master Key
name
Use Keycard Access Override: Master Key
Access Override: Master Key
desc
Use KeycardX5 keycards a total of 2 times.
target
Use KeycardX5 → Use keycards 2 times
Cacophony Suppression
name
Break the Green Shield → Cacophony Suppression
Cacophony Suppression
desc
Destroy Enemy Green Break enemy Cacophony Shields ×5 (Cumulative Across Precincts) 3 times.
target
Destroy Enemy Green Break enemy Cacophony Shields ×5 (Cumulative Across Precincts) 3 times
Safe Evacuation: Agents
name
Complete Evacuation → Safe Evacuation: Agents
Safe Evacuation: Agents
desc
Complete an extraction with Successfully extract using 6 different Characters Agents.
target
Complete an extraction with Successfully extract using 6 different Characters Agents
Etheric Phantom Challenge: Covenant Guardian
name
Use Etheric Phantom Challenge: Covenant Guardian's Ether Resonance Guardian
Etheric Phantom Challenge: Covenant Guardian
desc
Defeat ×3 monsters enemies 3 times using Etheric Phantom: Covenant Guardian (cumulative Guardian. (tracked across Precincts) investigations)
target
Defeat ×3 monsters enemies 3 times using Etheric Phantom: Covenant Guardian (cumulative across Precincts)
Powerful Slash: Strong Enemy
name
Execute Enemies Powerful Slash: Strong Enemy
Powerful Slash: Strong Enemy
desc
Perform 5 Executions Use Powerful Slash (Powerslash) on strong enemies (cumulative across Precincts) 2 times.
target
Perform 5 Executions Use Powerslash on strong enemies (cumulative across Precincts) 2 times
Extraction Earnings: Million-Power Attack
name
Phantom Wolf Hunter Extraction Earnings: Million-Power Attack
Extraction Earnings: Million-Power Attack
desc
Execute the Wolf Phantom 3 times (cumulative across Precincts) Using an Attack specialty Agent, collect 1M Gear Coins worth of Supplies during an investigation and successfully extract on Hard difficulty or higher.
target
Execute the Wolf Phantom 3 times (cumulative across Precincts) Use an Attack Agent to collect 1M and successfully extract
Valuables: Bulk Sale
name
Sale藏品2 → Valuables: Bulk Sale
Valuables: Bulk Sale
desc
Sale Collectibles ×10 → Sell 10 valuable items.
target
Sale Collectibles ×10 → Sell 10 valuable items
Perfect Block: Challenge
name
Perfect Block → Perfect Block: Challenge
Perfect Block: Challenge
desc
Achieve Perform 10 Perfect Blocks (cumulative across Precincts) Blocks.
target
Achieve Perform 10 Perfect Blocks (cumulative across Precincts)
Labyrinth Hunter: Loot
name
Hunter Wolf Skull → Labyrinth Hunter: Loot
Labyrinth Hunter: Loot
desc
Obtained Hunter Wolf Skull Obtain the valuable item Hound Hunting Trophy.
target
Obtained Hunter Wolf Skull Obtain Hound Hunting Trophy
Etheric Phantom Returns: Sobek
name
Use Etheric Phantom Returns: Sobek Ether Resonance
Etheric Phantom Returns: Sobek
desc
Block DMG with Sobek's Shield ×3 (Cumulative Across Precincts) Use Etheric Phantom: Sobek 3 times.
target
Block DMG with Sobek's Shield ×3 (Cumulative Across Precincts) Use Etheric Phantom: Sobek 3 times
Extraction Earnings: Million Stun
name
Use Primordial Nightmare Ether Resonance Extraction Earnings: Million Stun
Extraction Earnings: Million Stun
desc
Use Primordial Nightmare's Ether Resonance Using a Stun specialty Agent, collect 1M Gear Coins worth of Supplies during an investigation and successfully extract on Dazed enemies ×3 (cumulative across Precincts) Hard difficulty or higher.
target
Use Primordial Nightmare's Ether Resonance on Dazed enemies ×3 (cumulative across Precincts) a Stun Agent to collect 1M and successfully extract
Currency Exchange: 800K
name
Use Mutated Energy Entity Ether Resonance Currency Exchange: 800K
Currency Exchange: 800K
desc
Use Mutated Energy Entity Ether Resonance ×3 (Cumulative Across Precincts) Submit 800K Gear Coins.
target
Use Mutated Energy Entity Ether Resonance ×3 (Cumulative Across Precincts) Submit 800K Gear Coins
Workshop Crafting: More Prisms
name
Craft S+ Agent Exclusive Gear Workshop Crafting: More Prisms
Workshop Crafting: More Prisms
desc
Craft ×12 2 different S+-Rank Agent Exclusive Gear (cumulative across Precincts) types of Tactical Prisms (Z-Rank).
target
Craft ×12 different S+-Rank Agent Exclusive Gear (cumulative across Precincts) 2 types of Z-Rank Tactical Prisms
Treasure Hunter: Nightfall
name
Unboxing in the Eternal Night Treasure Hunter: Nightfall
Treasure Hunter: Nightfall
desc
Open ×10 crates a total of 10 containers after the Hound enters Nightfall state during Eternal Night on Hell difficulty (cumulative High-Risk investigations. (tracked across Precincts) investigations)
target
Open ×10 crates 10 containers in Nightfall state during Eternal Night on Hell difficulty (cumulative across Precincts) High-Risk investigations
Iron Reckoning: The Hound
name
Kill Wolf Hunters on Hard Maps Iron Reckoning: The Hound
Iron Reckoning: The Hound
desc
Single Precinct Collect 2M Gear Coins worth of supplies in a single investigation and successfully extract after defeating The Hound - Ulidim on Hard Map: Extract with 2,000,000+ resources + eliminate the Wolf Hunter before extracting difficulty or higher.
target
Single Precinct Hard Map: Extract with 2,000,000+ resources + eliminate Collect 2M in Supplies, defeat the Wolf Hunter before extracting Hound, and successfully extract
R&D Project: Advanced
name
Unlock Talent → R&D Project: Advanced
R&D Project: Advanced
desc
Unlock 30 Talents Complete 20 R&D Projects at the R&D Center.
target
Unlock 30 Talents → Complete 20 R&D Projects
Full Load Extraction: High-Risk
name
Hell Difficulty Million-Value Extraction Full Load Extraction: High-Risk
Full Load Extraction: High-Risk
desc
Complete a top-tier Million-Value highest level of Full Load Extraction on Hell difficulty (extract with Supplies worth over 2,500,000 in value) a High-Risk investigation.
target
Complete a top-tier Million-Value highest level of Full Load Extraction on Hell difficulty (extract with Supplies worth over 2,500,000 in value) a High-Risk investigation
Currency Exchange: Million Advanced
name
Season Commission 25 Currency Exchange: Million Advanced
Battlefront Purge - Standard
name
Normal Monster Battlefront Purge - Standard
Urgent Supplies - Specialized Support Component
name
Submit Item Urgent Supplies - Specialized Support Component
Area Exploration - Bunless Bae Town
name
Explore Cases Area Exploration - Bunless Bae Town
Urgent Supplies - Reactive Crystal
name
Submit Item Urgent Supplies - Reactive Crystal
Battlefront Purge - Elite
name
Battlefront Purge - Elite Monster
Extraction Earnings: 400K (Hard)
name
40W Retreat Extraction Earnings: 400K (Hard)
Battlefront Purge - Fantasy Beach Boss
name
Area Kill Battlefront Purge - Fantasy Beach Boss
Urgent Supplies - Basic Medicinal Powder
name
Submit Item Urgent Supplies - Basic Medicinal Powder
Urgent Supplies - Basic Wire Spool
name
Submit Item Urgent Supplies - Basic Wire Spool
Multiple entries · 2 entries, same change
name
Submit Item → Submit Specified Item
Entries (2)
Submit Specified Item, Submit Specified Item
Urgent Supplies - Specialized Connector
name
Submit Item Urgent Supplies - Specialized Connector
Urgent Supplies - Lumite Crystal
name
Submit Item Urgent Supplies - Lumite Crystal
Urgent Supplies - Strange Medicinal Powder
name
Submit Item Urgent Supplies - Strange Medicinal Powder
Urgent Supplies - Weak Acid Solution
name
Submit Item Urgent Supplies - Weak Acid Solution
Urgent Supplies - Specialized Wire Spool
name
Submit Item Urgent Supplies - Specialized Wire Spool
Urgent Supplies - Composite Wire Spool
name
Submit Item Urgent Supplies - Composite Wire Spool
Urgent Supplies - Specialized Cable
name
Submit Item Urgent Supplies - Specialized Cable
Urgent Supplies - Linked Fuel
name
Submit Item Urgent Supplies - Linked Fuel
Urgent Supplies - Battery Array
name
Submit Item Urgent Supplies - Battery Array
Valuables: Classified Intel
name
Weekly 22 Valuables: Classified Intel
Fool in a Barrel: Getting Started
name
Weekly 23 Fool in a Barrel: Getting Started
Iron Reckoning: Final Battle
name
Weekly 24 Iron Reckoning: Final Battle
Extraction Earnings: Million-Power Anomaly
name
Weekly 25 Extraction Earnings: Million-Power Anomaly
Tycoon Investor: Getting Started
name
Weekly 26 Tycoon Investor: Getting Started
Etheric Phantom Ally: Heretic Jester
name
Weekly 27 Etheric Phantom Ally: Heretic Jester
Labyrinth Hunter: Repel
name
Weekly 28 → Labyrinth Hunter: Repel
Valuables: Limit Gauge
name
Weekly 29 → Valuables: Limit Gauge
Extraction Earnings: 1,5M
name
Weekly 30 Extraction Earnings: 1,5M
Extraction Earnings: Million-Power Rupture
name
Weekly 31 Extraction Earnings: Million-Power Rupture
Tycoon Investor: Regular
name
Weekly 32 → Tycoon Investor: Regular
Tycoon Investor: All In
name
Weekly 33 → Tycoon Investor: All In
Labyrinth Hunter: Annihilation
name
Weekly 34 Labyrinth Hunter: Annihilation
Valuables: Signal Detector
name
Weekly 35 Valuables: Signal Detector
Workshop Crafting: Tactical Prism
name
Weekly 36 Workshop Crafting: Tactical Prism
Access Override: Motel
name
Use Wind-Eroded Highway - Access Override: Motel First Floor Keycard
Access Override: Video Store
name
Use Sixth Street-RandomPlay First-Floor Room Keycard Access Override: Video Store
Infrastructure: Master Builder
name
Upgrade All Buildings to Max Rank Infrastructure: Master Builder
Workshop Crafting: B-Rank Blade of the Other
name
Craft A-Rank or Higher Gear Workshop Crafting: B-Rank Blade of the Other
Workshop Crafting: High-Quality Gear
name
Craft S-Rank Common Workshop Crafting: High-Quality Gear
Workshop Crafting: Z-Rank Prism
name
Craft Agent Exclusive S+ Gear Workshop Crafting: Z-Rank Prism
R&D Project: High-Grade
name
Unlock Shortcut → R&D Project: High-Grade
R&D Project: Legendary
name
Unlock multiple different shortcuts R&D Project: Legendary
Safe Evacuation: Paid Exit
name
Use Revive Pod Safe Evacuation: Paid Exit
Treasure Hunter: Cacophony Soundscape
name
Fleece Chests in the Fog Zone Treasure Hunter: Cacophony Soundscape
Infrastructure: Depot Hub
name
Storage upgraded to Lv2 Infrastructure: Depot Hub
R&D Project: Basic
name
Unlock Lv1 Talent: Consumable tile +1 R&D Project: Basic
Etheric Phantom Returns: Golden Bangboo
name
Side Story 38 Etheric Phantom Returns: Golden Bangboo
Etheric Phantom Returns: Heretic Jester
name
Side Story 39 Etheric Phantom Returns: Heretic Jester
Etheric Phantom Returns: Primordial Nightmare
name
Side Story40 Etheric Phantom Returns: Primordial Nightmare
Multiple entries · 2 entries, same change
name
Depths Memories of the Cube Tower Forgotten
Entries (2)
Memories of the Forgotten, Memories of the Forgotten
Click Click Racket
name
The Clashing Sound of Arguments Click Click Racket
Time to Settle the Score
name
When the Verdict Falls → Time to Settle the Score
Patch 3.1.02026-08-02
Added Sigrid
Coverage
No longer covered Aria
Nekomata · 4 changes
Skill · Basic Attack: Kitty Slash · desc
Press to activate: Unleashes up to 5 slashes, dealing Physical DMG. On the last hit, there is if it strikes a 33.33% chance to repeat Stunned enemy, this hit repeats 3 times.
Skill · Basic Attack: Crimson Blade · desc
Hold during the first 3 hits of Nekomata's Basic Attack [Basic Attack] to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activation, there is activating this skill, if it hits an enemy in a 33.33% chance to repeat Stunned state, this attack repeats 3 times.
Skill · Special Attack: Surprise Attack · desc
Press to activate: Unleashes a downward strike, dealing Physical DMG. DMG; Anti-Interrupt level is increased while using this skill. skill; The skill's follow-up attack effect is enhanced.
Skill · EX Special Attack: Super Surprise Attack! · desc
With enough Energy, press to activate: Unleashes a powerful falling slash that deals massive Physical DMG. Character is invulnerable while using this skill. The skill's follow-up attack effect is enhanced.
Miyabi · 1 change
Skill · Additional Ability: Bask in Frost · desc
When another character in your squad is a Support character or Anomaly character, or shares the same Faction: Basic Attack: Shimotsuki DMG increases by 60%. When any squad member triggers Disorder, Hoshimi Miyabi obtains 2 points of Fallen Frost and Basic Attack: Shimotsuki during the next Shimotsuki Stance will ignore 30% of the target's Ice RES.
Rina · 3 changes
Skill · EX Special Attack: Dimwit Disappearing Trick · desc
With enough Energy, press to activate: Order Drusilla and Anastella to execute multiple downward smashes, dealing massive Electric DMG. Character is invulnerable while using this skill. A Quick Assist [Quick Assist] is triggered when after using this skill hits an enemy. skill.
Skill · Ultimate: The Queen's Attendants · desc
When Decibel Rating is at Maximum, press to activate: Order Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, [Basic Attack], [Dash Attack], [Special Attack], or [EX Special Attack, or EX Special Attack Attack] commands, but can be recalled to Rina's side through Basic [Basic Attack: Shoo the Fool. Shoo, Fool!]. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. A Quick Assist After using this skill, a [Quick Assist] is triggered when this skill hits an enemy. triggered.
Skill · Assist Follow-Up: Quadruple Meter Gavotte · desc
Press after an Evasive Assist to activate: Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG. DMG; Can quickly chain into [Enhanced Special: Fool Vanishing Magic] during this skill; Character is invulnerable while using this skill.
Jane · 3 changes
Skill · Basic Attack: Dancing Blades · desc
Press to activate: Unleashes Perform up to 6 attacks in front, consecutive attacks, dealing Physical DMG. DMG; The 6th hit of [Basic Attack] is also considered a [Dash Attack], and Anti-Interrupt level is increased while using this skill.
Skill · Basic Attack: Salchow Jump · desc
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable Invulnerable during the Finishing Move. Move and can trigger Perfect Dodge. If Perfect Dodge is triggered, the amount of Passion Stream restored when the Finishing Move hits an enemy is increased. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
Skill · EX Special Attack: Aerial Sweep - Clearout · desc
With enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. DMG; Character is invulnerable while using this skill. skill, and it is also considered as a [Dash Attack].
Aria · 1 change
Skill · Additional Ability: Collaborative Stage · desc
When another character in your squad is a Stun Stun, Support, or Support Anomaly character, or shares the same Faction: When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s. When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Pyrois · 4 changes
Skill · Basic Attack: Emberglow · desc
Press to activate: Perform Performs up to three attacks forward, dealing Ether DMG.
Skill · Dash Attack: Sunrise · desc
Press during a dodge to activate: Deliver Delivers a quick slash forward, dealing Ether DMG.
Skill · Quick Assist: Duskguard · desc
When the active character is launched, press to activate: Launches a series of attacks on against the target, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Skill · Assist Follow-Up: Return to Daylight · desc
Press after a Defensive Assist to activate: Perform Performs a forward thrust, thrust attack, dealing Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Velina · 8 changes
Skill · Basic Attack: Dancing Fans · desc
Press to activate: Launch Launches up to five attacks against enemies ahead, dealing Wind DMG; DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%.
Skill · Special Attack: Wind Shear - Purging Surge · desc
Press to activate: Unleash Unleashes a sweeping gust forward, dealing Wind DMG.
Skill · EX Special Attack: Wind Shear - Purifying Rise · desc
With enough Energy, press to activate: Dodge Dodges backward, then unleash unleashes a massive wind blast to attack enemies, dealing Wind DMG. During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View. After using this skill, press to chain into the 5th hit of a the Basic Attack. Character is invulnerable while using this skill.
Skill · Dodge Counter: Cloudrend · desc
Press during a Perfect Dodge to activate: Launch Launches a series of attacks on the target, dealing Wind DMG. Character is invulnerable while using this skill.
Skill · Chain Attack: Thousandfold Spiral · desc
When a Chain Attack is triggered, select the character to activate: Transform Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG. Character is invulnerable while using this skill.
Skill · Ultimate: Heed the Tempest · desc
When Decibel Rating is at Maximum, press to activate: Unleash Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG. After using this skill, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.
Skill · Assist Follow-Up: Negotiation Techniques · desc
Press after a Defensive Assist to activate: Unleash Unleashes a series of attacks, dealing Wind DMG. Character is invulnerable while using this skill.
Skill · Chief Angel · desc
When Velina consumes 2 points of Windblight Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windblight. Windbite. This effect can trigger once every 6s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by 20%. When Velina inflicts Windshear Windswept on an enemy already affected by Windshear, Windswept, the new Windshear's Windswept's DMG increases based on the remaining duration of the previous effect. previous. Each remaining second increases the DMG by 2.5%, up to a maximum increase of 40%.
Norma · 1 change
Skill · Basic Attack: Engineering Insurance · desc
Press to activate: Perform Performs up to four attacks forward, dealing Fire DMG.
Remielle · 10 changes
Attribute
Physical → 300
Specialty
Defense → Anomaly
Faction
11 → 17
HP
9117 → 7482
ATK
696 → 720
DEF
701 → 600
Impact
93 → 83
Anomaly Mastery
96 → 116
Anomaly Proficiency
93 → 115
names · en
蕾米埃尔 → Remielle
W-Engines+2~1
Added
Ode of Resurrected Wings · full detail
rarity
S
effect
Paradise Lost
effect_desc
Anomaly Proficiency increases by 96; When the equipper triggers a [Mutation] reaction, they gain Attribute Anomaly DMG Boost of 20%, and apply a DMG Boost of 30% to the whole squad. Both effects last 30s; repeated triggers reset the duration.
names · zh-tw
空羽復歸之詩
names · zh-cn
空羽复归之诗
names · pt
Ode à Ressurreição das Asas
names · ko
돌아온 날개의 시
names · es
Oda de alas renacidas
names · vi
Khúc Ca Đôi Cánh Tái Sinh
names · fr
Ode aux ailes ressuscitées
names · de
Ode der auferstandenen Flügel
names · ja
目覚めし翼の聖歌
names · ru
Ода о возвращении крыльев
Knight's Extolment · full detail
rarity
S
effect
Knight's Rite
effect_desc
When the equipper lands a Heavy Strike using [Basic Attack] or [EX Special Attack], they gain 1 stack of [Blade's Edge]. [Blade's Edge] stacks up to 2 times, with each skill type providing at most 1 stack. Each stack increases CRIT DMG by 32%, lasting 25s; Using the aforementioned skills refreshes the duration of [Blade's Edge]; When the equipper has 2 stacks of [Blade's Edge], they gain [Bone-Piercing]: Ice DMG dealt is increased by 0%, and ignores 20% of the target's Ice RES.
names · zh-tw
驍騎禮讚
names · zh-cn
骁骑礼赞
names · pt
Exaltação do Cavaleiro
names · ko
기사 예찬
names · es
Exaltación de caballería
names · vi
Tán Dương Kỵ Sĩ Dũng Mãnh
names · fr
Éloge du cavalier
names · de
Lobpreisung der Ritterin
names · ja
栄光の騎士道
names · ru
Ход конём
Changed
Chief Sidekick
effect
The Genius's Attendant → The Genius's Follower
Skills+99~42−4
Added
Dodge: Vanishing Tail Technique · full detail
agent
Nekomata
effect
When Nekomata has 40 or more [Purr Energy], after triggering [Perfect Dodge], press to consume 30 [Purr Energy] and activate: Nekomata enters Vital View and quickly dashes behind the enemy; Character is invulnerable while using this skill, and this skill does not consume dodge charges;
names · zh-cn
闪避:尾巴失踪术
names · ja
回避:しっぽ失踪術
Chain Attack: Claw Swipe · full detail
agent
Nekomata
effect
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful slash at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
names · zh-tw
連攜技:刃爪揮擊
names · zh-cn
连携技:刃爪挥击
names · pt
Ataque em Cadeia: Golpe com Garra
names · ko
콤보 스킬: 발톱 휘두르기
names · es
Técnica en cadena: Ataque con garra
names · vi
Liên Kích: Giương Vuốt Tấn Công
names · fr
Enchaînement : Cercle de griffes
names · de
Kettenangriff: Klingenkrallen
names · ja
連携スキル:クロースワイプ
names · ru
Цепочка атак: Цап-царап
names · th
สกิลต่อเนื่อง: Claw Swipe
Ultimate: Claw Smash · full detail
agent
Nekomata
effect
When Decibel Rating is at Maximum, press to activate: Unleashes powerful slashes at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
names · zh-tw
終結技:刃爪強襲
names · zh-cn
终结技:刃爪强袭
names · pt
Supremo: Esmagada com Garra
names · ko
궁극기: 발톱 강습
names · es
Técnica definitiva: Zarpada letal
names · vi
Tuyệt Kỹ: Vuốt Cào Mạnh Mẽ
names · fr
Ultime : Déferlante de griffes
names · de
Ultimate: Krallenstoß
names · ja
終結スキル:クロースマッシュ
names · ru
Суперспособность: Тяжёлая лапа
names · th
สกิลอัลติเมท: Claw Smash
Quick Assist: Cat's Paw · full detail
agent
Nekomata
effect
When the active character is launched, press to activate: Slashes enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:借用貓爪
names · zh-cn
快速支援:借用猫爪
names · pt
Assistência Reativa: Pata de Gata
names · ko
빠른 지원: 발톱 좀 빌릴게
names · es
Apoyo rápido: Te doy una pata
names · vi
Hỗ Trợ Nhanh: Vuốt Mèo Dùng Tạm
names · fr
Soutien rapide : Patoune
names · de
Schnelle Hilfe: Katzentatze
names · ja
クイック支援:猫の手貸すぞ☆
names · ru
Быстрая помощь: Коготок напрокат
names · th
ซัปพอร์ตอย่างรวดเร็ว: Cat's Paw
Defensive Assist: Desperate Defense · full detail
agent
Nekomata
effect
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
names · zh-tw
招架支援:壓力防禦
names · zh-cn
招架支援:应激防御
names · pt
Assistência Defensiva: Defesa Desesperada
names · ko
패링 지원: 스트레스 방어
names · es
Apoyo defensivo: Burbuja personal
names · vi
Hỗ Trợ Chống Đỡ: Phòng Thủ Ứng Biến
names · fr
Soutien défensif : Défense acharnée
names · de
Defensivhilfe: Verzweifelte Defensive
names · ja
パリィ支援:抗ストレス反応
names · ru
Помощь в защите: Отчаянная оборона
names · th
ซัปพอร์ตตั้งรับ: Desperate Defense
Assist Follow-Up: Shadow Strike · full detail
agent
Nekomata
effect
Press after a Defensive Assist to activate: Charge and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:迅影
names · zh-cn
支援突击:迅影
names · pt
Assistência Imediata: Golpe Sombrio
names · ko
지원 돌격: 재빠른 그림자
names · es
Ataque sucesivo: Sombra veloz
names · vi
Đột Kích Chi Viện: Tốc Ảnh
names · fr
Soutien de suivi : Frappe d'ombre
names · de
Sukzessive Hilfe: Schatten-Ansturm
names · ja
支援突撃:迅影
names · ru
Помощь в дополнительной атаке: Стремительная тень
names · th
ซัปพอร์ตจู่โจม: Shadow Strike
Assist Follow-Up: Quadruple Meter Gavotte · full detail
agent
Rina
effect
Press after an Evasive Assist to activate: Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG; Can quickly chain into [Enhanced Special: Fool Vanishing Magic] during this skill; Character is invulnerable while using this skill.
names · zh-tw
支援突擊:四拍的嘉禾
names · zh-cn
支援突击:四拍的加沃特
names · pt
Assistência Imediata: Gavota Quaternária
names · ko
지원 돌격: 네 박자의 가보트
names · es
Ataque sucesivo: Gavotte cuaternaria
names · vi
Đột Kích Chi Viện: Gavotte Nhịp Bốn
names · fr
Soutien de suivi : Gavotte à quatre temps
names · de
Sukzessive Hilfe: Vierertakt-Gavotte
names · ja
支援突撃:四拍子のガヴォット
names · ru
Помощь в дополнительной атаке: Гавот на четыре доли
names · th
ซัปพอร์ตจู่โจม: Quadruple Meter Gavotte
Morning Cleanup · full detail
agent
Rina
effect
After Rina uses her [EX Special Attack], [Chain Attack], or [Ultimate], within 13s, Drusilla or Anastella attacks enemies once every 2.5s, dealing Electric DMG and gaining 1 [Fright], up to 6 [Fright] max. After using this skill, Drusilla and Anastella's exit countdown resets.
names · zh-cn
普通攻击:晨间清扫
names · ja
モーニングクリーニング
Midnight Cleanup · full detail
agent
Rina
effect
When [Fright] reaches 6, the next time Drusilla or Anastella uses [Morning Cleanup], it will consume all [Fright] and trigger [Midnight Cleanup] instead; after using this skill, reset Drusilla and Anastella's exit countdown.
names · zh-cn
普通攻击:午夜清扫
names · ja
ミッドナイトクリーニング
Basic Attack: Dancing Blades · full detail
agent
Jane
effect
Press to activate: Perform up to 6 consecutive attacks, dealing Physical DMG; The 6th hit of [Basic Attack] is also considered a [Dash Attack], and Anti-Interrupt level is increased while using this skill.
names · zh-tw
普通攻擊:跳步刃舞
names · zh-cn
普通攻击:跳步刃舞
names · pt
Ataque Básico: Lâminas Dançantes
names · ko
일반 공격: 춤추는 칼날
names · es
Ataque normal: Danza de dagas
names · vi
Tấn Công Thường: Vũ Điệu Sắc Bén
names · fr
Attaque normale : Lames dansantes
names · de
Basisangriff: Tanzende Klingen
names · ja
通常攻撃:ダンシング・ナイフ
names · ru
Базовая атака: Танец с клинками
names · th
โจมตีปกติ: Dancing Blades
Basic Attack: Salchow Jump · full detail
agent
Jane
effect
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is Invulnerable during the Finishing Move and can trigger Perfect Dodge. If Perfect Dodge is triggered, the amount of Passion Stream restored when the Finishing Move hits an enemy is increased. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
names · zh-tw
普通攻擊:沙克跳
names · zh-cn
普通攻击:萨霍夫跳
names · pt
Ataque Básico: Pirueta de Salchow
names · ko
일반 공격: 살코 점프
names · es
Ataque normal: Salto Salchow
names · vi
Tấn Công Thường: Cú Nhảy Salchow
names · fr
Attaque normale : Salchow
names · de
Basisangriff: Salchow-Sprung
names · ja
通常攻撃:サルコウ・ジャンプ
names · ru
Базовая атака: Сальхов
names · th
โจมตีปกติ: Salchow Jump
EX Special Attack: Aerial Sweep - Clearout · full detail
agent
Jane
effect
With enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; Character is invulnerable while using this skill, and it is also considered as a [Dash Attack].
names · zh-tw
強化特殊技:掠空-橫掃
names · zh-cn
强化特殊技:掠空-横扫
names · pt
Ataque Especial Reforçado: Swing Aéreo - Rasteira de Cauda
names · ko
강화 특수 스킬: 공중 도약-휩쓸기
names · es
Técnica especial EX: Acometida aérea - Barrido
names · vi
Siêu Chiến Kỹ: Càn Quét Không Trung - Quét Sạch
names · fr
Attaque spéciale EX : Acrobatie aérienne - Balayage
names · de
Verstärkter Spezialangriff: Luftschwung – Durchfegen
names · ja
強化特殊スキル:空を掠める・一掃
names · ru
Усиленная особая атака: Воздушный взмах — Сокрушительный удар хвостом
names · th
สกิลพิเศษ-EX: Aerial Sweep - Clearout
EX Special Attack: Aerial Sweep - Onslaught · full detail
agent
Jane
effect
[Passion] While in this state, with enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; Character is invulnerable while using this skill, and it is also considered a [Dash Attack].
names · zh-cn
强化特殊技:掠空-强袭
names · ja
強化特殊スキル:空を掠める・強襲
Basic Attack: Celestial Light · full detail
agent
Pyrois
effect
With 30 or more , hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
names · zh-tw
普通攻擊:天光
names · zh-cn
普通攻击:天光
names · pt
Ataque Básico: Luz Celestial
names · ko
일반 공격: 천광
names · es
Ataque normal: Luz celestial
names · vi
Tấn Công Thường: Thiên Quang
names · fr
Attaque normale : Lumière céleste
names · de
Basisangriff: Überirdisches Licht
names · ja
通常攻撃:天光
names · ru
Базовая атака: Небесный свет
names · th
โจมตีปกติ: Celestial Light
EX Special Attack: Sun's Halo · full detail
agent
Pyrois
effect
With enough Energy, press to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
強化特殊技:日華
names · zh-cn
强化特殊技:日华
names · pt
Ataque Especial Reforçado: Radiância Solar
names · ko
강화 특수 스킬: 햇무리
names · es
Técnica especial EX: Halo solar
names · vi
Siêu Chiến Kỹ: Nhật Hoa
names · fr
Attaque spéciale EX : Halo solaire
names · de
Verstärkter Spezialangriff: Sonnenhalo
names · ja
強化特殊スキル:光華
names · ru
Усиленная особая атака: Солнечная корона
names · th
สกิลพิเศษ-EX: Sun's Halo
Dash Attack: Sunrise · full detail
agent
Pyrois
effect
Press during a dodge to activate: Delivers a quick slash forward, dealing Ether DMG.
names · zh-tw
衝刺攻擊:旭日
names · zh-cn
冲刺攻击:旭日
names · pt
Ataque Rápido: Sol Nascente
names · ko
대시 공격: 솟는 해
names · es
Ataque rápido: Sol naciente
names · vi
Tấn Công Lướt: Hừng Đông
names · fr
Attaque de bond : Soleil levant
names · de
Sprintangriff: Sonnenaufgang
names · ja
ダッシュ攻撃:暁光
names · ru
Атака в рывке: Восход
names · th
พุ่งโจมตี: Sunrise
Dodge Counter: First Light · full detail
agent
Pyrois
effect
Press during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
閃避反擊:朝暉
names · zh-cn
闪避反击:朝晖
names · pt
Contraesquiva: Luz do Amanhecer
names · ko
회피 반격: 아침놀
names · es
Contraataque: Primeros rayos
names · vi
Phản Kích Khi Né: Bình Minh
names · fr
Contre d'esquive : Premières lueurs
names · de
Ausweichkonter: Erstes Licht
names · ja
回避反撃:黎明
names · ru
Контратака после уклонения: Утренняя заря
names · th
หลบหลีกสวนกลับ: First Light
Chain Attack: Ceremonial March · full detail
agent
Pyrois
effect
When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
連攜技:行軍儀仗
names · zh-cn
连携技:行军仪仗
names · pt
Ataque em Cadeia: Marcha Cerimonial
names · ko
콤보 스킬: 행군 의장
names · es
Técnica en cadena: Marcha ceremonial
names · vi
Liên Kích: Nghi Trượng Hành Quân
names · fr
Enchaînement : Marche d'honneur
names · de
Kettenangriff: Feierlicher Marsch
names · ja
連携スキル:行軍の儀仗
names · ru
Цепочка атак: Почётный караул
names · th
สกิลต่อเนื่อง: Ceremonial March
Ultimate: Total Annihilation · full detail
agent
Pyrois
effect
When Decibel Rating is at or above Blasting, press and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
終結技:萬軍誅絕
names · zh-cn
终结技:万军诛绝
names · pt
Supremo: Aniquilação Total
names · ko
궁극기: 만군주멸
names · es
Técnica definitiva: Anihilación completa
names · vi
Tuyệt Kỹ: Tru Diệt Vạn Quân
names · fr
Ultime : Annihilation totale
names · de
Ultimate: Gänzliche Vernichtung
names · ja
終結スキル:千軍燼滅せんぐんじんめつ
names · ru
Суперспособность: Истребление
names · th
สกิลอัลติเมท: Total Annihilation
Ultimate: Triumphant Return · full detail
agent
Pyrois
effect
When Decibel Rating is at or above Blasting, press and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
終結技:凱旋坦途
names · zh-cn
终结技:凯旋坦途
names · pt
Supremo: Triunfo Absoluto
names · ko
궁극기: 승리의 길
names · es
Técnica definitiva: Retorno triunfal
names · vi
Tuyệt Kỹ: Con Đường Khải Hoàn
names · fr
Ultime : Retour triomphal
names · de
Ultimate: Triumphale Wiederkehr
names · ja
終結スキル:凱旋がいせん洋々
names · ru
Суперспособность: Триумф
names · th
สกิลอัลติเมท: Triumphant Return
Ultimate: Unbound Swordstorm · full detail
agent
Pyrois
effect
When Decibel Rating is at or above Blasting, press and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
終結技:無拘劍勢
names · zh-cn
终结技:无拘剑势
names · pt
Supremo: Liberação de Espadas
names · ko
궁극기: 자유로운 검
names · es
Técnica definitiva: Tempestad de espadas desatadas
names · vi
Tuyệt Kỹ: Kiếm Thế Hào Sảng
names · fr
Ultime : Tempête de lames déchaînée
names · de
Ultimate: Ungebundener Schwertsturm
names · ja
終結スキル:光刃無縫こうじんむほう
names · ru
Суперспособность: Беспощадность
names · th
สกิลอัลติเมท: Unbound Swordstorm
Defensive Assist: Ironhide Behemoth · full detail
agent
Pyrois
effect
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
names · zh-tw
招架支援:悍獸鐵御
names · zh-cn
招架支援:悍兽铁御
names · pt
Assistência Defensiva: Defesa de Ferro
names · ko
패링 지원: 강철 괴수
names · es
Apoyo defensivo: Behemot férreo
names · vi
Hỗ Trợ Chống Đỡ: Thiết Ngự Mãnh Thú
names · fr
Soutien défensif : Fauve cuirassé
names · de
Defensivhilfe: Eiserner Behemoth
names · ja
パリィ支援:猛獣の鉄盾
names · ru
Помощь в защите: Укрощённый зверь
names · th
ซัปพอร์ตตั้งรับ: Ironhide Behemoth
Assist Follow-Up: Return to Daylight · full detail
agent
Pyrois
effect
Press after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:重睹天日
names · zh-cn
支援突击:重睹天日
names · pt
Assistência Imediata: Rever o Sol
names · ko
지원 돌격: 다시 찾은 빛
names · es
Ataque sucesivo: Regreso a la luz
names · vi
Đột Kích Chi Viện: Lại Thấy Mặt Trời
names · fr
Soutien de suivi : Aube après la nuit
names · de
Sukzessive Hilfe: Rückkehr ans Tageslicht
names · ja
支援突撃:太陽の再臨
names · ru
Помощь в дополнительной атаке: Вновь увидеть свет
names · th
ซัปพอร์ตจู่โจม: Return to Daylight
Core Passive: Radiant Chariot · full detail
agent
Pyrois
level
1
effect
Upon entering battle, Pyrois gains 30 . This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gain 30 Solar Prominence and enter the state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enter the state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 20%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies in the Contamination state deal 450% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit Stunned enemies trigger the effect, dealing 1,125% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When the Finishing Move hits, the enemy's Stun state ends.
names · zh-tw
核心被動:煊赫車輦
names · zh-cn
核心被动:煊赫车辇
names · pt
Passiva Principal: Carruagem Radiante
names · ko
핵심 패시브: 화려한 전차
names · es
Técnica pasiva: Carruaje refulgente
names · vi
Bị Động Cốt Lõi: Chiến Xa Hiển Hách
names · fr
Passif principal : Char radieux
names · de
Passive Kernfähigkeit: Strahlender Streitwagen
names · ja
コアパッシブ:赫々たる戦車
names · ru
Основной пассивный навык: Блистательная колесница
names · th
พาสซีฟหลัก: Radiant Chariot
Additional Ability: Glorious Legion · full detail
agent
Pyrois
effect
When another character in your squad is a Stun or Support character: Pyrois' CRIT DMG increases by 40%. Using a Chain Attack grants 300 Decibels.
names · zh-tw
額外能力:輝煌軍勢
names · zh-cn
额外能力:辉煌军势
names · pt
Habilidade Extra: Legião Radiante
names · ko
추가 능력: 찬란한 군세
names · es
Técnica adicional: Legión gloriosa
names · vi
Năng Lực Thêm: Thế Quân Huy Hoàng
names · fr
Capacité supplémentaire : Légion glorieuse
names · de
Zusatzfähigkeit: Glorreiche Legion
names · ja
追加能力:煌々たる軍勢
names · ru
Дополнительная способность: Ослепительная мощь
names · th
ความสามารถเพิ่มเติม: Glorious Legion
Shadows of Twilight Past · full detail
agent
Pyrois
type
Mindscape Cinema
level
1
effect
Upon entering the battlefield, Pyrois gains 1,000 Decibels. This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by 8%.
names · zh-tw
黃昏舊章
names · zh-cn
黄昏旧章
names · pt
Capítulo do Crepúsculo
names · ko
황혼의 옛 기록
names · es
Sombras del pasado crepuscular
names · vi
Hoàng Hôn Đã Cũ
names · fr
Ombres des vieux crépuscules
names · de
Schatten der vergangenen Dämmerung
names · ja
黄昏の旧章
names · ru
Сумеречная скрижаль
Blazing Cavalry · full detail
agent
Pyrois
type
Mindscape Cinema
level
2
effect
Using Ultimate: Triumphant Return grants 1,500 Decibels. This effect can trigger once every 180s. Pyrois's Decibel limit increases by 1,000.
names · zh-tw
煜焰鐵騎
names · zh-cn
煜焰铁骑
names · pt
Cavalaria Ardente
names · ko
화염의 기사
names · es
Caballería ardiente
names · vi
Thiết Kỵ Rực Lửa
names · fr
Cavalier ardent
names · de
Flammende Kavallerie
names · ja
赫炎の鉄騎
names · ru
Пылающий всадник
Balefire Horizon · full detail
agent
Pyrois
type
Mindscape Cinema
level
4
effect
When Pyrois triggers a Perfect Block with EX Special Attack: Sun's Halo, immediately gain shield equal to 8% of Max HP, lasting 10s. Repeated triggers reset the duration. Pyrois deals 10% extra Daze while shielded.
names · zh-tw
焚晝孽火
names · zh-cn
焚昼孽火
names · pt
Horizonte em Chamas
names · ko
낮을 태우는 불
names · es
Horizonte ardiente
names · vi
Nghiệt Hỏa Chân Trời
names · fr
Horizon embrasé
names · de
Höllenfeuer-Horizont
names · ja
焦天の災火
names · ru
Пламя Опалённого
Morning Star at Dawn · full detail
agent
Pyrois
type
Mindscape Cinema
level
6
effect
Mindscape Effect Hidden
names · zh-tw
拂曉晨星
names · zh-cn
拂晓晨星
names · pt
Estrela do Alvorecer
names · ko
여명의 샛별
names · es
Estrella de la mañana al alba
names · vi
Sao Mai Hừng Đông
names · fr
Étoile du matin à l'aube
names · de
Morgenstern im Morgengrauen
names · ja
夜明けの暁光
names · ru
Рассветная звезда
EX Special Attack: Wind Shear - Eye of the Storm · full detail
agent
Velina
effect
With 90 or more , hold or to activate: Velina channels a whirlwind and summons a to continuously attack enemies and triggers the previous character's Quick Assist. Sweeping Cyclone lasts for 5s and deals Wind DMG to nearby enemies once every 0.5s.
names · zh-tw
強化特殊技:風切變·風暴眼
names · zh-cn
强化特殊技:风切变·风暴眼
names · pt
Ataque Especial Reforçado: Vento Cortante — Olho da Tempestade
names · ko
강화 특수 스킬: 윈드 시어·폭풍의 눈
names · es
Técnica especial EX: Cizalladura de viento - Ojo de la tormenta
names · vi
Siêu Chiến Kỹ: Đao Gió - Mắt Bão
names · fr
Attaque spéciale EX : Cisaillement du vent - Œil du cyclone
names · de
Verstärkter Spezialangriff: Windschnitt – Auge des Sturms
names · ja
強化特殊スキル:ウィンドシア・ストームアイ
names · ru
Усиленная особая атака: Сдвиг ветра — Око бури
names · th
สกิลพิเศษ-EX: Wind Shear - Eye of the Storm
Saturation Project · full detail
agent
Velina
type
Mindscape Cinema
level
2
effect
When Velina triggers Windswept, she can also gain 1 point of Windbite. This effect can trigger once every 5s. After Sweeping Cyclone triggers the Chromatic Tint effect, it can accumulate the corresponding attribute's Anomaly Buildup. The buildup accumulated by this attack is excluded from Anomaly DMG calculations. The DMG increase effects of Velina's Windswept and Vortex from Additional Ability: Tea Party Etiquette are further increased by 15%.
names · zh-tw
飽和式計畫
names · zh-cn
饱和式计划
names · pt
Plano de Saturação
names · ko
포화식 플랜
names · es
Proyecto de saturación
names · vi
Kế Hoạch Bão Hòa
names · fr
Dans les moindres détails
names · de
Sättigungsplan
names · ja
飽和する計画
names · ru
Детальный план
Special Attack: Thermal Shutdown · full detail
agent
Norma
effect
Press to activate: Bombards enemies, dealing Fire DMG.
names · zh-tw
特殊技:高溫熔斷
names · zh-cn
特殊技:高温熔断
names · pt
Ataque Especial: Desligamento Térmico
names · ko
특수 스킬: 고온 용단
names · es
Técnica especial: Fusión térmica
names · vi
Chiến Kỹ: Ngắt Mạch Nhiệt Cao
names · fr
Attaque spéciale : Coupure thermique
names · de
Spezialangriff: Thermal-Abschaltung
names · ja
特殊スキル:溶融切断
names · ru
Особая атака: Сгоревший предохранитель
names · th
สกิลพิเศษ: Thermal Shutdown
Dodge: Development Protocols · full detail
agent
Norma
effect
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
names · zh-tw
閃避:開發規範
names · zh-cn
闪避:开发规范
names · pt
Esquiva: Protocolos de Desenvolvimento
names · ko
회피: 개발 규범
names · es
Evasión: Protocolo de desarrollo
names · vi
Né: Quy Chuẩn Phát Triển
names · fr
Esquive : Protocoles de développement
names · de
Ausweichen: Entwicklungsprotokoll
names · ja
回避:開発ガイドライン
names · ru
Уклонение: Стандарт разработки
names · th
หลบหลีก: Development Protocols
Dash Attack: Deadline Rush · full detail
agent
Norma
effect
Press during a dodge to activate: Spins while firing at nearby enemies, dealing Fire DMG.
names · zh-tw
衝刺攻擊:死線衝刺
names · zh-cn
冲刺攻击:死线冲刺
names · pt
Ataque Rápido: Adrenalina do Prazo
names · ko
대시 공격: 데드라인 러시
names · es
Ataque rápido: Adrenalina del plazo de entrega
names · vi
Tấn Công Lướt: Bứt Tốc Sinh Tử
names · fr
Attaque de bond : Crunch
names · de
Sprintangriff: Fristensprint
names · ja
ダッシュ攻撃:シメキリダッシュ
names · ru
Атака в рывке: Рывок к дедлайну
names · th
พุ่งโจมตี: Deadline Rush
Dodge Counter: Compliance Testing · full detail
agent
Norma
effect
Press during a Perfect Dodge to activate: Commands the Rumble Drill to continuously drill the target, dealing Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
閃避反擊:合規測試
names · zh-cn
闪避反击:合规测试
names · pt
Contraesquiva: Teste de Conformidade
names · ko
회피 반격: 규정 준수 테스트
names · es
Contraataque: Prueba de conformidad
names · vi
Phản Kích Khi Né: Kiểm Tra Đạt Chuẩn
names · fr
Contre d'esquive : Test de conformité
names · de
Ausweichkonter: Konformitätsprüfung
names · ja
回避反撃:コンプラチェック
names · ru
Контратака после уклонения: Согласованное испытание
names · th
หลบหลีกสวนกลับ: Compliance Testing
Chain Attack: Impact Drill · full detail
agent
Norma
effect
When a Chain Attack is triggered, select the character to activate: Commands a swarm of Rumble Drills to deal multiple hits, dealing massive Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
連攜技:衝擊鑽探
names · zh-cn
连携技:冲击钻探
names · pt
Ataque em Cadeia: Furadeira de Impacto
names · ko
콤보 스킬: 맹렬한 드릴링
names · es
Técnica en cadena: Taladro de colisión
names · vi
Liên Kích: Khoan Xung Kích
names · fr
Enchaînement : Perceuse à percussion
names · de
Kettenangriff: Schlagbohrer
names · ja
連携スキル:振動ボーリング
names · ru
Цепочка атак: Ударное бурение
names · th
สกิลต่อเนื่อง: Impact Drill
Quick Assist: Roaring Backup · full detail
agent
Norma
effect
When the active character is launched, press to activate: Commands the Rumble Drill to continuously attack the target, dealing Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:隆隆援護
names · zh-cn
快速支援:隆隆援护
names · pt
Assistência Reativa: Apoio Estrondoso
names · ko
빠른 지원: 쿵쿵 엄호
names · es
Apoyo rápido: Cobertura retumbante
names · vi
Hỗ Trợ Nhanh: Yểm Hộ Ầm Vang
names · fr
Soutien rapide : Renfort tonitruant
names · de
Schnelle Hilfe: Brüllende Verstärkung
names · ja
クイック支援:ゴロゴロ援護
names · ru
Быстрая помощь: Громогласное вмешательство
names · th
ซัปพอร์ตอย่างรวดเร็ว: Roaring Backup
Defensive Assist: Technological Bastion · full detail
agent
Norma
effect
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
names · zh-tw
招架支援:技術壁壘
names · zh-cn
招架支援:技术壁垒
names · pt
Assistência Defensiva: Barreira Técnica
names · ko
패링 지원: 기술 장벽
names · es
Apoyo defensivo: Bastión tecnológico
names · vi
Hỗ Trợ Chống Đỡ: Rào Cản Kỹ Thuật
names · fr
Soutien défensif : Bastion de la technologie
names · de
Defensivhilfe: Technische Bastion
names · ja
パリィ支援:技術的障壁
names · ru
Помощь в защите: Технологический барьер
names · th
ซัปพอร์ตตั้งรับ: Technological Bastion
Assist Follow-Up: Technological Suppression · full detail
agent
Norma
effect
Press after a Defensive Assist to activate: Unleashes a series of attacks, dealing Fire DMG. Character is invulnerable while using this skill.
names · zh-tw
支援突擊:技術壓制
names · zh-cn
支援突击:技术压制
names · pt
Assistência Imediata: Supressão Técnica
names · ko
지원 돌격: 기술 제압
names · es
Ataque sucesivo: Supresión tecnológica
names · vi
Đột Kích Chi Viện: Kỹ Thuật Áp Chế
names · fr
Soutien de suivi : Suppression technologique
names · de
Sukzessive Hilfe: Technische Unterdrückung
names · ja
支援突撃:技術的制圧
names · ru
Помощь в дополнительной атаке: Контроль над технологиями
names · th
ซัปพอร์ตจู่โจม: Technological Suppression
Axiom of Universal Unity · full detail
agent
Norma
type
Mindscape Cinema
level
2
effect
The Stun DMG Multiplier granted by each stack of Tech Divide in Norma's Additional Ability: Advantage in Numbers is increased to 6%. When Norma uses Basic Attack: Hat Trick while in combat, she gains 25 Energy. This effect can trigger once every 20s.
names · zh-tw
萬物統一公理
names · zh-cn
万物统一公理
names · pt
Axioma da Unificação Universal
names · ko
보편적 통일성의 공리
names · es
Axioma de la unidad universal
names · vi
Công Lý Thống Nhất Vạn Vật
names · fr
Axiome de l'unité universelle
names · de
Axiom der All-Einheit
names · ja
普遍的統合の公理
names · ru
Аксиома единства всего сущего
Natural-Born Villain Paradox · full detail
agent
Norma
type
Mindscape Cinema
level
3
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-tw
天生反派佯謬
names · zh-cn
天生反派佯谬
names · pt
Paradoxo da Vilania Nata
names · ko
타고난 악당의 역설
names · es
Paradoja de la villana nata
names · vi
Nghịch Lý Phản Diện Bẩm Sinh
names · fr
Paradoxe de la méchante-née
names · de
Angeborenes Schurkenparadox
names · ja
天性悪党パラドクス
names · ru
Парадокс прирождённой злодейки
Bangboo Superiority Theory · full detail
agent
Norma
type
Mindscape Cinema
level
4
effect
When Norma consumes Preheated Chamber to trigger a Chain Attack, both Norma and the corresponding Agent gain 200 Decibels.
names · zh-tw
優勢邦布學說
names · zh-cn
优势邦布学说
names · pt
Teoria da Supremacia Bangboo
names · ko
우성 「Bangboo」 학설
names · es
Teoría de la superioridad bangbú
names · vi
Học Thuyết Bangboo Ưu Thế
names · fr
Théorie de la supériorité des Bangbous
names · de
Bangboo-Überlegenheitstheorie
names · ja
優勢ボンプ学説
names · ru
Теория превосходства банбу
En-Nah Big Bang · full detail
agent
Norma
type
Mindscape Cinema
level
5
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-tw
嗯呢大爆炸
names · zh-cn
嗯呢大爆炸
names · pt
Big Bang En-Nah
names · ko
웅나 대폭발
names · es
Gran explosión ehn na
names · vi
Vụ Bùng Nổ Um Ne
names · fr
Big Bang En-Nah
names · de
Mhne-Urknall
names · ja
ビッグバンナ
names · ru
Эн-не-ба-бах
Basic Attack: Flutter · full detail
agent
Remielle
effect
Press to activate: Perform up to 4 consecutive attacks forward, dealing Lumen Attribute DMG; If a Basic Attack hits the target, the Character recovers [Plume Gauge] after the skill ends; The 4th Basic Attack hit applies 1 [Lumen Buildup Point] to the target.
names · zh-cn
普通攻击:蹁跹
names · ja
通常攻撃:蹁跹
Basic Attack: Solo Dance · full detail
agent
Remielle
effect
Hold to activate: Perform a wide-range Slash forward, dealing Lumiflux Attribute DMG; If the skill hits a target, the Character recovers [Feather Gauge] after the skill ends.
names · zh-cn
普通攻击:独舞
names · ja
通常攻撃:独舞
Basic Attack: Trailing Rainbow · full detail
agent
Remielle
effect
When the Character has [Void Radiance] stored, hold to activate: Launch a powerful large area attack forward, dealing Lumiflux Attribute DMG; After the skill ends, restore a large amount of [Plume Gauge] for the Character; If the attack hits a target, trigger the [Luminize] effect after the skill ends, with a multiplier of {CAL:100+AvatarSkillLevel(0)*5,1,2}%; All stored [Void Radiance] will be cleared upon activation.
names · zh-cn
普通攻击:垂虹
names · ja
通常攻撃:垂虹
Basic Attack: Falling Feather · full detail
agent
Remielle
effect
When the Character has stored [Void Radiance] and is in the [Mirror Radiance] state, hold to activate: Launch a powerful large area attack forward, dealing Lumen Attribute DMG; After the skill ends, restore a large amount of [Feather Gauge] for the Character; If it hits a target, the [Luminize] effect can be triggered after the skill ends, with a multiplier of {CAL:200+AvatarSkillLevel(0)*10,1,2}%; After activation, all stored [Void Radiance] will be cleared.
names · zh-cn
普通攻击:惊鸿
names · ja
通常攻撃:羽落とし
Special Attack: Twilight · full detail
agent
Remielle
effect
Press to activate: Launch a ranged attack forward, dealing Lumiflux Attribute DMG.
names · zh-cn
特殊技:薄明
names · ja
特殊スキル:薄明
EX Special Attack: Dawn Exaltation · full detail
agent
Remielle
effect
With enough Energy, press to activate: Upon entering the battlefield, if the user's Energy is below 60, restore it to 60. In Investigation Zone mode, this effect can trigger at most once every 180 seconds; Launch a large area attack forward, dealing Lumen Attribute DMG; After the skill ends, apply 2 [Lumen Buildup Points] to hit enemies; Character is invulnerable while using this skill.
names · zh-cn
强化特殊技:曙色颂
names · ja
強化特殊スキル:曙色の頌
Special Attack: Dawn's Exaltation · Radiant Turn · full detail
agent
Remielle
effect
Hold to activate: Enter [Shift Stance] after a [Special Attack] or [EX Special Attack]. While in [Shift Stance], switching characters when the character's [Neoma] reaches the maximum value of 120 points allows entry into [Phase Flux] state: In [Phase Flux] state, the character acts autonomously to assist in combat. Some attacks can also apply [Lumen Buildup Point] to targets. While in [Phase Flux] state, [Neoma] is consumed over time. When [Neoma] is fully consumed, the character exits [Phase Flux] state. Before exiting [Phase Flux] state, the character cannot be switched in by any means other than a [Chain Attack]; If the character triggers 3 Lumen Attribute [Mutation] reactions while in [Phase Flux] state, or if the character's stored [Void Radiance] count is greater than or equal to 1 when [Neoma] is depleted, the character activates [Assist: Petal Waltz]. Upon activation, Normal Switch-In is unlocked, and the character will automatically trigger [Assist: Petal Waltz] on their next Normal Switch-In; Upon entering [Phase Flux] state, the character grants all squad members a DMG dealt increase of {CAL:0+AvatarSkillLevel(1)*1.5,1,2}% for 60s; repeated triggers reset the duration; If the character's [Neoma] reaches the maximum value of 120 points and a [Special Attack] or [EX Special Attack] hits an enemy in a [Stunned] state, switching characters during the [Special Attack] or [EX Special Attack] can also trigger entry into [Phase Flux] state; If no character switch is made after entering [Shift Stance], the character performs a downward attack to return to the ground.
names · zh-cn
特殊技:曙色颂·转辉
names · ja
特殊スキル:曙色の頌・転輝
Dodge: Light Suppression · full detail
agent
Remielle
effect
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
names · zh-cn
闪避:敛光
names · ja
回避:敛光
Dash Attack: Sharp Edge · full detail
agent
Remielle
effect
Press during a dodge to activate: Deliver a quick attack forward, dealing Lumen DMG.
names · zh-cn
冲刺攻击:锐芒
names · ja
ダッシュ攻撃:鋭利な輝き
Dodge Counter: Shadow · full detail
agent
Remielle
effect
Press during a Perfect Dodge to activate: Executes a powerful slash on the target, dealing Lumen DMG. Character is invulnerable while using this skill.
names · zh-cn
闪避反击:对影
names · ja
回避反撃:対影
Chain Attack: Overlapping Dance Steps · full detail
agent
Remielle
effect
When a Chain Attack is triggered, select the character to activate: Launches a multi-hit large area attack on enemies in front, dealing Lumen Attribute DMG; Upon activation, the character enters [Radiant Glow] state, upgrading the next [Basic Attack: Cascading Rainbow] to [Basic Attack: Falling Feather]; After the skill ends, applies 2 [Lumen Buildup Points] to hit enemies; Character is invulnerable while using this skill.
names · zh-cn
连携技:交叠舞步
Ultimate: Curtain Call of Chaos · full detail
agent
Remielle
effect
When Decibel Rating is at Maximum, press to activate: Perform a multi-hit attack forward, dealing Lumen Attribute DMG; If the attack hits a target, trigger the Luminize effect after the skill ends, with a multiplier of {CAL:210+AvatarSkillLevel(3)*10.5,1,2}%; Character is invulnerable while using this skill.
names · zh-cn
终结技:缭乱终幕
names · ja
終結スキル:乱れ舞う終幕
Quick Assist: Reborn From Ashes · full detail
agent
Remielle
effect
When the active character is launched, press to activate: Slash the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
names · zh-cn
快速支援:片羽新生
names · ja
クイック支援:片翼の新生
Defensive Assist: Flickering Shadow · full detail
agent
Remielle
effect
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
names · zh-cn
招架支援:浮光掠影
names · ja
パリィ支援:隙間を縫う光
Assist Follow-Up: Twilight's Last Flicker · full detail
agent
Remielle
effect
Press after a Defensive Assist to activate: Unleash a series of slashes on the target, dealing Lumen DMG. Character is invulnerable while using this skill.
names · zh-cn
支援突击:眠醒残明
names · ja
支援突撃:眠醒残明
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
1
effect
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] Reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Virtual Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies using the skill's corresponding multiplier for all stored [Virtual Radiance], and increase this DMG Multiplier based on 0.1% of the Character's own Anomaly Proficiency; When the Character enters the [Phase Shift] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Virtual Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
2
effect
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Arc]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deals Attribute Anomaly DMG to enemies based on the skill's corresponding multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on 0.12% of her own Anomaly Proficiency; When the Character enters the [Phase Shift Flow] state, or after using [Basic Attack: Cascading Arc] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
3
effect
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies equal to the corresponding multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on 0.14% of own Anomaly Proficiency; When the Character enters the [Phase Transition Flow] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
4
effect
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Feather Wheel Dance]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies using the stored [Void Radiance] at the skill's corresponding multiplier, and increase this DMG Multiplier based on 0.15% of the Character's own Anomaly Proficiency; When the Character enters the [Phase Flux] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
5
effect
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] Reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Petal Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies based on all stored [Void Radiance] at the skill's corresponding multiplier, and increase this DMG Multiplier based on 0.16% of own Anomaly Proficiency; When the Character enters the [Phase Flux] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
6
effect
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies equal to the corresponding multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on 0.18% of own Anomaly Proficiency; When the Character enters the [Phase Transition Flow] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Core Passive: Chromatic Stasis · full detail
agent
Remielle
level
7
effect
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Arc]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deals Attribute Anomaly DMG to enemies based on the skill's corresponding multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on 0.2% of her own Anomaly Proficiency; When the Character enters the [Phase Shift Flow] state, or after using [Basic Attack: Cascading Arc] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
names · zh-cn
核心被动:时序·万色滞行
names · ja
コアパッシブ:万色滞行
Additional Ability: Phee's Invitation · full detail
agent
Remielle
effect
Triggers when another [Anomaly] Character or a Character from the same Faction is in your squad: When the number of [Anomaly] Characters in the squad is 1/2/3, entering the battlefield grants all squad members a boost to ATK equal to 6%/12%/40% of Remie's initial ATK, with a maximum increase cap of 1,600, and Daze dealt by this Character while in the [Phase-Shift Flow] state is increased by 6%/12%/35%; Additionally, when this Character applies [Lumen Buildup Point] to an enemy, the enemy also gains the [Phantom Hue] effect: while under the [Phantom Hue] effect, when the enemy takes Attribute Anomaly DMG, Anomaly Buildup is increased by 15%. When the enemy has no [Lumen Buildup Point], the [Phantom Hue] effect expires. After the [Phantom Hue] effect expires, the Anomaly Buildup increase effect when the enemy takes Attribute Anomaly DMG persists for an additional 8 seconds.
names · zh-cn
额外能力:芳菲之邀
names · ja
追加能力:芳菲の誘い
Frivolous Oath · full detail
agent
Remielle
type
Mindscape Cinema
level
1
effect
When Remie enters the battlefield, she gains the maximum number of Special [Void Gleam] based on her own attributes. In Investigation Zone mode, this effect can trigger at most once every 180 seconds. When a Character triggers the [Luminize] effect, ignore the target's 50% All-Attribute RES. When activating [Assist: Petal Feather Waltz], gain 200 Decibels. This effect can trigger at most once every 18 seconds.
names · zh-cn
青涩誓言
names · ja
軽薄な誓い
Cascading Clamor · full detail
agent
Remielle
type
Mindscape Cinema
level
2
effect
Remie's [Refringence] increases to 2. When triggering a [Refringe] reaction, up to 2 [Lumen Buildup Points] will be consumed. When 2 [Lumen Buildup Points] are consumed, the [Mutation Coefficient] of this [Refringe] increases by 20%; Additionally, while the Character is in the [Phase Shift Flow] state, the frequency at which auto-activated Support Skills apply [Lumen Buildup Points] to enemies will increase, and the number of [Lumen Buildup Points] applied per skill use will also increase from 1 to 2.
names · zh-cn
倾落喧嚣
names · ja
降り注ぐ喧騒
Garden of Diverging Time · full detail
agent
Remielle
type
Mindscape Cinema
level
3
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-cn
时间分岔的花园
names · ja
時の分岐の庭園
The Long Goodbye · full detail
agent
Remielle
type
Mindscape Cinema
level
4
effect
When Remie triggers the [Luminize] effect, DMG Multiplier is additionally increased by 12%.
names · zh-cn
漫长的告别
names · ja
ロング・グッドバイ
The Wayfarer Drinks Deep of Oblivion · full detail
agent
Remielle
type
Mindscape Cinema
level
5
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-cn
归客痛饮遗忘
names · ja
帰り人は忘却を飲み干す
Prophetic Feathers of a Thousand Wingbeats · full detail
agent
Remielle
type
Mindscape Cinema
level
6
effect
When Remie uses [Basic Attack: Cascading Rainbow] and [Basic Attack: Falling Feather], she triggers the [Luminize] effect 2 times; if the 4th hit of [Basic Attack] lands on a target, Remie gains 3 special [Phantom Rays] after the skill ends. The DMG dealt by special [Phantom Rays] obtained this way is 25% of the special [Phantom Rays] obtained upon entering the battlefield; In [Additional Ability], the number of [Anomaly] Characters required is reduced by 1.
names · zh-cn
千度振翅的孑羽
names · ja
千度羽ばたく讖羽
Basic Attack: Glacial Spearpoint · full detail
agent
Sigrid
effect
Press to activate: Launch up to 4 Slashes forward, dealing Ice DMG; [Basic Attack] Stage 4 is considered a [Drawn Stance];
names · zh-cn
普通攻击:凛冽枪尖
names · ja
通常攻撃:凛烈なる槍尖
Suppressed Stance · full detail
agent
Sigrid
effect
While in [Roaming Stance] with available [Gun Retraction] counts, hold to activate: Activates the corresponding [Gun Retraction] based on the current segment, dealing Ice DMG; [Gun Retraction] has 3 segments in total, and each use advances the segment count; Using Gun Retraction after a Basic Attack preserves the Basic Attack segment count; DMG taken is reduced by 60% during this skill; Anti-Interrupt level is increased while using this skill.
names · zh-cn
普通攻击:敛枪式
names · ja
収銃式
Special Attack: Chaotic Jade · full detail
agent
Sigrid
effect
Press to activate: Lunge forward with three consecutive thrusts, dealing Ice DMG. Anti-Interrupt level is increased while using this skill.
names · zh-cn
特殊技:冰花
names · ja
特殊スキル:乱瓊
Enhance Special: Jade Shatter Technique Phase 1 · full detail
agent
Sigrid
effect
When Energy is sufficient and not in the [Patrol Gunform] state, press to activate: Launch a powerful rapid thrust attack forward, dealing massive Ice DMG. This skill is considered a [Draw Stance]; Character is invulnerable while using this skill.
names · zh-cn
强化特殊:乱琼
Enhance Special: Jade Shatter Strike Phase 2 · full detail
agent
Sigrid
effect
When Energy is sufficient and in the [Sky-Piercing Stance] state, press to activate: Launch a powerful series of lunging thrusts forward, dealing massive Ice DMG. This skill is considered a [Draw Stance]; Character is invulnerable while using this skill.
names · zh-cn
强化特殊:碎玉
Dodge: Cloud Step · full detail
agent
Sigrid
effect
Press to activate: A quick dash dodge; Character is invulnerable while using this skill.
names · zh-cn
闪避:蹑云
names · ja
回避:躡雲
Dash Attack: Wind Chase · full detail
agent
Sigrid
effect
Press during a dodge to activate: Perform a forward slash, dealing Physical DMG.
names · zh-cn
冲刺攻击:逐风
names · ja
ダッシュ攻撃:逐風
Dodge Counter: Parting Shot · full detail
agent
Sigrid
effect
Press during a Perfect Dodge to activate: Condenses ice at the gun's tip to deliver a powerful counter against enemies ahead, dealing Ice DMG; Triggering a Perfect Dodge and launching a Dodge Counter during a Basic Attack preserves the current Basic Attack chain; This skill is considered a Draw Stance; Character is invulnerable while using this skill.
names · zh-cn
闪避反击:回马枪
names · ja
回避反撃:返し突き
Chain Attack: Frost Ground Roll · full detail
agent
Sigrid
effect
When a Chain Attack is triggered, select the character to activate: Launch a powerful Pierce against enemies ahead, dealing massive Ice DMG; Gain 1 stack of [Temper]. Each stack of [Temper] increases the DMG dealt by subsequent Retract Stance by 20%, stacking up to 2 times. [Formation Break] and [Temper] are removed after the 3rd Retract Stance ends; When this skill hits an elite or Boss-Rank enemy in Daze for the first time, the current [Retract Stance] stage is recorded and [Formation Break] is activated. This effect can trigger at most once per Daze; While in [Formation Break], [Aerial Gunstance] duration does not decrease, and holding allows continuous use of Retract Stance from Stage 1 through Stage 3; After activating the 3rd stage of [Retract Stance], [Formation Break] ends and the [Retract Stance] stage is restored; This skill is considered a [Draw Stance]; Character is invulnerable while using this skill.
names · zh-cn
连携技:冰凌卷地
names · ja
連携スキル:氷凌巻地
Ultimate: Frost Sky · full detail
agent
Sigrid
effect
When Decibel Rating is at Maximum, press to activate: Channels the power of extreme cold to unleash a devastating series of dashes forward, dealing massive Ice DMG; This skill is considered a Draw; Character is invulnerable while using this skill.
names · zh-cn
终结技:霜天
names · ja
終結スキル:霜天
Quick Assist: Guardian · full detail
agent
Sigrid
effect
When the active character is launched, press to activate: Dash forward with freezing force, dealing Ice DMG. Character is invulnerable while using this skill.
names · zh-cn
快速支援:巡戍铁卫
names · ja
クイック支援:巡守鉄衛
Defensive Assist: Unyielding Frost · full detail
agent
Sigrid
effect
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
names · zh-cn
招架支援:凛然不侵
names · ja
パリィ支援:凛然不侵
Assist Follow-Up: Ice Glutton · full detail
agent
Sigrid
effect
Press after a Defensive Assist to activate: Swing the spear upward and follow up with a heavy downward smash, dealing massive Ice DMG. Character is invulnerable while using this skill.
names · zh-cn
支援突击:冰饕
names · ja
支援突撃:氷饕
Core Passive: Sky Knight · full detail
agent
Sigrid
level
1
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw Stance]; When Sigrid hits an enemy with any [Draw Stance], if not currently in [Sky Patrol Gunform], she enters [Sky Patrol Gunform] and the [Draw Stance] that landed the hit enters [Inactive] status, while gaining 1 [Holster Stance] activation opportunity, up to a maximum of 1; While in [Sky Patrol Gunform], when Sigrid uses any [Draw Stance] that is not in [Inactive] status, she can refresh [Sky Patrol Gunform] and gain 1 [Holster Stance] activation opportunity, up to a maximum of 1; When [Sky Patrol Gunform] is refreshed, the [Inactive] status transfers to the newly triggered [Draw Stance]; When [Holster Stance] hits an enemy, [Inactive] status is removed and the next [Holster Stance] advances by 1 stage, up to a maximum of 3 stages; After triggering the 3rd stage [Holster Stance], [Holster Stance] stage is immediately reset to stage 1 and [Sky Patrol Gunform] ends; The duration of [Sky Patrol Gunform] decreases as [Holster Stance] stage increases: at stages 1/2/3, the duration is 8/7/6s respectively; When [Sky Patrol Gunform] ends, [Holster Stance] stage decreases by 1, down to a minimum of stage 1; When [Sky Patrol Gunform] is activated or refreshed, Sigrid's CRIT Rate increases by 33% for 8s; repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Sky Patrol Gunform], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
2
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw Shot]; When Sigrid lands a hit with any [Draw Shot], if not already in [Sky Patrol Stance], she enters [Sky Patrol Stance]. The [Draw Shot] that landed the hit enters [Inactive] status, and she gains 1 [Holster Shot] activation opportunity, up to a maximum of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the duration is 8/7/6s respectively; When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases by 1, down to a minimum of 1; When [Sky Patrol Stance] is activated or refreshed, Sigrid's CRIT Rate increases by 39% for 8s; repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Sky Patrol Stance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
3
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw Shot]; When Sigrid hits an enemy with any [Draw Shot], if not currently in [Aerial Gunstance], she enters [Aerial Gunstance] and the [Draw Shot] that landed the hit enters [Inactive] status, while gaining 1 [Holster Shot] activation opportunity, up to a maximum of 1; While in [Aerial Gunstance], if Sigrid activates any [Draw Shot] that is not in [Inactive] status, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; After [Aerial Gunstance] is refreshed, the [Inactive] status transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, it removes [Inactive] status and increases the next [Holster Shot]'s hit count by 1 stage, up to a maximum of 3 stages; After the 3rd stage [Holster Shot] is activated, [Holster Shot] stage count immediately resets to stage 1 and [Aerial Gunstance] ends; The duration of [Aerial Gunstance] decreases as [Holster Shot] stage increases: at stages 1/2/3, the duration is 8/7/6s respectively; When [Aerial Gunstance] ends, [Holster Shot] stage decreases by 1, down to a minimum of stage 1; When [Aerial Gunstance] is activated or refreshed, Sigrid's CRIT Rate increases by 44% for 8s; repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Aerial Gunstance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
4
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw Shot]; When Sigrid lands a hit with any [Draw Shot], if not already in [Sky Patrol Stance], she enters [Sky Patrol Stance]. The [Draw Shot] that landed the hit enters [Inactive] status, and she gains 1 [Holster Shot] activation opportunity, up to a maximum of 1; While in [Sky Patrol Stance], if Sigrid uses any [Draw Shot] that is not in [Inactive] status, she can refresh [Sky Patrol Stance] and gain 1 [Holster Shot] activation opportunity, up to a maximum of 1; Upon refreshing [Sky Patrol Stance], the [Inactive] status transfers to the newly used [Draw Shot]; When [Holster Shot] lands a hit on an enemy, [Inactive] status is removed and the next [Holster Shot]'s hit count increases by 1, up to a maximum of 3 hits; After using the 3rd [Holster Shot], its hit count immediately resets to 1 and [Sky Patrol Stance] ends; The duration of [Sky Patrol Stance] decreases as [Holster Shot]'s hit count increases: at 1/2/3 hits, the duration is 8/7/6s respectively; When [Sky Patrol Stance] ends, [Holster Shot]'s hit count decreases by 1, down to a minimum of 1; When [Sky Patrol Stance] is activated or refreshed, Sigrid's CRIT Rate increases by 50% for 8s; repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Sky Patrol Stance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
5
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw]; When Sigrid lands a hit with any [Draw], if she is not already in the [Aerial Patrol Stance], she enters [Aerial Patrol Stance], and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, storable up to 1; While in [Aerial Patrol Stance], if Sigrid triggers any [Draw] that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, storable up to 1. Upon refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] lands a hit on an enemy, [Inactive] status is removed, and the next [Holster]'s hit count is increased by 1 stage, up to a maximum of 3 stages. After triggering the 3rd stage [Holster], [Holster] stage count is immediately reset to 1 and [Aerial Patrol Stance] ends; The duration of [Aerial Patrol Stance] decreases as [Holster] stage increases: at stages 1/2/3, the duration is 8/7/6s respectively; When [Aerial Patrol Stance] ends, [Holster] stage decreases by 1, down to a minimum of 1; When [Aerial Patrol Stance] is activated or refreshed, Sigrid's CRIT Rate increases by 55% for 8s. Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Aerial Patrol Stance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
6
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw Shot]; When Sigrid's [Draw Shot] hits an enemy, if she is not in the [Aerial Gunstance] state, she enters [Aerial Gunstance], and the [Draw Shot] that landed the hit enters the [Inactive] state. She also gains 1 [Holster Shot] activation opportunity, with a maximum of 1 stored; While in [Aerial Gunstance], if Sigrid activates any [Draw Shot] that is not in the [Inactive] state, she can refresh [Aerial Gunstance] and gain 1 [Holster Shot] activation opportunity, with a maximum of 1 stored; upon refreshing [Aerial Gunstance], the [Inactive] state transfers to the newly activated [Draw Shot]; When [Holster Shot] hits an enemy, the [Inactive] state is removed, and the next [Holster Shot]'s stage increases by 1, up to a maximum of Stage 3; after activating [Holster Shot] Stage 3, [Holster Shot]'s stage is immediately reset to Stage 1, and [Aerial Gunstance] ends; The duration of [Aerial Gunstance] decreases as [Holster Shot]'s stage increases: at Stage 1/2/3, the duration is 8/7/6s respectively; When [Aerial Gunstance] ends, [Holster Shot]'s stage decreases by 1, down to a minimum of Stage 1; When [Aerial Gunstance] is activated or refreshed, Sigrid's CRIT Rate increases by 61% for 8s; repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Aerial Gunstance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Core Passive: Sky Knight · full detail
agent
Sigrid
level
7
effect
[Basic Attack] 4th hit, [EX Special Attack], [Chain Attack], [Ultimate], and [Dodge Counter] are considered [Draw]; When Sigrid lands any [Draw] on an enemy, if not currently in [Aerial Patrol Stance], she enters [Aerial Patrol Stance], and the [Draw] that landed the hit enters [Inactive] status. She also gains 1 [Holster] trigger opportunity, with a maximum of 1 stored; While in [Aerial Patrol Stance], if Sigrid uses any [Draw] that is not in [Inactive] status, she can refresh [Aerial Patrol Stance] and gain 1 [Holster] trigger opportunity, with a maximum of 1 stored; Upon refreshing [Aerial Patrol Stance], the [Inactive] status transfers to the newly triggered [Draw]; When [Holster] hits an enemy, the [Inactive] status is removed, and the next [Holster]'s hit count increases by 1, up to a maximum of 3 hits; After triggering the 3rd hit of [Holster], the [Holster] hit count is immediately reset to 1 and [Aerial Patrol Stance] ends; The duration of [Aerial Patrol Stance] decreases as [Holster] hit count increases: at hit 1/2/3, the duration is 8/7/6s respectively; When [Aerial Patrol Stance] ends, the [Holster] hit count decreases by 1, down to a minimum of 1; When [Aerial Patrol Stance] is activated or refreshed, Sigrid's CRIT Rate increases by 66% for 8s; Repeated triggers can extend the duration by 8s, up to a maximum duration of 40s; While in [Aerial Patrol Stance], the Energy Cost of [EX Special Attack] is reduced.
names · zh-cn
核心被动:天空骑士
names · ja
コアパッシブ:天空のナイト
Additional Ability: Sky Alliance · full detail
agent
Sigrid
effect
Triggers when your squad has a [Assist] or [Stun] character: Upon triggering, DMG dealt by this character increases by 600%; When an attack hits an enemy afflicted with Wind Contamination, DMG dealt by this character increases by 15%
names · zh-cn
额外能力:天际联军
names · ja
追加能力:天際連合軍
A long, long time ago, · full detail
agent
Sigrid
type
Mindscape Cinema
level
1
effect
After triggering the 3rd hit of [Weapon Retraction Stance], enters [Aerial Patrol Gunstance]; grants a 25% ATK bonus.
names · zh-cn
很久很久以前
names · ja
むかしむかし、あるところで
Act One of the Legendary · full detail
agent
Sigrid
type
Mindscape Cinema
level
2
effect
[Draw Shot] and [Holster Shot] deal Ice DMG that ignores 24% of the target's DEF; the duration of the [Sky Patrol Stance] effect is extended;
names · zh-cn
传说的第一幕
names · ja
レジェンドの第一幕
Miracle Guardian · full detail
agent
Sigrid
type
Mindscape Cinema
level
3
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-cn
奇迹守护者
names · ja
奇跡の守護者
Hero Upgrading · full detail
agent
Sigrid
type
Mindscape Cinema
level
4
effect
Each time [Sky Patrol Gunstance] refreshes, your DMG dealt increases by 24% for 8s. Repeated triggers can extend the duration by 8s, up to a maximum of 40s.
names · zh-cn
英雄养成中
names · ja
ヒーロー育成中
Azure Sky Oath · full detail
agent
Sigrid
type
Mindscape Cinema
level
5
effect
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
names · zh-cn
苍穹誓约
names · ja
蒼穹の誓約
Knight of the Skies · full detail
agent
Sigrid
type
Mindscape Cinema
level
6
effect
[Holster Stance] 1st/2nd/3rd hit on an enemy deals an additional 150%/150%/200% DMG.
names · zh-cn
天空的骑士
names · ja
天空の騎士
Removed
Quick Assist: Duple Meter Allemande · full detail
agent
Rina
effect
When the active character is launched, press to activate: Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
names · zh-tw
快速支援:二拍的阿勒曼
names · zh-cn
快速支援:二拍的阿勒芒德
names · pt
Assistência Reativa: Allemande Binária
names · ko
빠른 지원: 두 박자의 알망드
names · es
Apoyo rápido: Allemande binaria
names · vi
Hỗ Trợ Nhanh: Allemande Nhịp Hai
names · fr
Soutien rapide : Allemande à deux temps
names · ja
クイック支援:二拍子のアルマンド
names · de
Schnelle Hilfe: Zweiertakt-Allemande
names · ru
Быстрая помощь: Аллеманда на две доли
names · th
ซัปพอร์ตอย่างรวดเร็ว: Duple Meter Allemande
Defensive Assist: Ironhide Behemoth · full detail
agent
Pyrois
effect
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
names · zh-tw
招架支援:悍獸鐵御
names · zh-cn
招架支援:悍兽铁御
names · pt
Assistência Defensiva: Armadura Feroz
names · ko
패링 지원: 강철 괴수
names · es
Apoyo defensivo: Defensa férrea de la bestia
names · vi
Hỗ Trợ Chống Đỡ: Thiết Ngự Mãnh Thú
names · ja
パリィ支援:悍獣アイアンガード
names · ru
Помощь в защите: Укрощённый зверь
names · th
ซัปพอร์ตตั้งรับ: ปราการเหล็กสัตว์ร้าย
Additional Ability: Tea Party Etiquette · full detail
agent
Velina
effect
When another character in your squad is an Anomaly character or shares the same faction: Velina's Windswept and Vortex DMG increases by 10%. When the heavy attack from an Ultimate hits an enemy suffering a Wind Attribute Anomaly, it triggers one instance of Abloom DMG: Triggers one additional Attribute Anomaly DMG calculation, fixed at 755% of Wind Attribute Anomaly DMG. For Core Passive: Breeze in Bloom, the reduction effect applied to Attribute Anomaly Buildup RES by is further increased by 7%, while Daze inflicted increases by 30%, and accumulated Attribute Anomaly Buildup increases by 15%.
names · zh-tw
額外能力:茶會禮儀
names · zh-cn
额外能力:茶会礼仪
names · pt
Habilidade Extra: Etiqueta do Chá
names · ko
추가 능력: 다과회 예절
names · es
Técnica adicional: Etiqueta de la ceremonia del té
names · vi
Năng Lực Thêm: Lễ Nghi Tiệc Trà
names · ja
追加能力:ティーパーティーの礼儀作法
names · ru
Дополнительная способность: Чайный этикет
names · th
ความสามารถเพิ่มเติม: มารยาทงานเลี้ยงน้ำชา
Basic Attack: Hat Trick · full detail
agent
Norma
effect
When Norma is the active character and is in combat, she gains 1.5% Barrel Heat per second. When Companion Top Hat is above her head, hold to activate: After firing, throw out Companion Top Hat, causing the Companion Top Hat to unleash a round of aerial fire, dealing Fire DMG and storing the current Barrel Heat. When the attack hits an enemy, it triggers the previous character's Quick Assist. This effect can trigger once every 5s. Once Companion Top Hat has been thrown out, it will accumulate and retain Barrel Heat at the same speed as Norma instead. Norma does not need to stay on the field during this period. After Norma retrieves the Companion Top Hat, she immediately gains the stored Barrel Heat. When holding , the Companion Top Hat will accelerate toward Norma. If retrieving the Companion Top Hat would raise Barrel Heat to 80% or higher, the Companion Top Hat will automatically accelerate toward Norma. When Norma switches from on field to off field while in combat, if Barrel Heat is not full, Companion Top Hat automatically enters the battlefield. Anti-Interrupt level is increased while using this skill.
names · zh-tw
普通攻擊:帽子把戲
names · zh-cn
普通攻击:帽子把戏
names · pt
Ataque Básico: Truque do Chapéu
names · ko
일반 공격: 모자 트릭
names · es
Ataque normal: Truco del sombrero
names · vi
Tấn Công Thường: Ảo Thuật Mũ
names · ja
通常攻撃:ハットトリック
names · ru
Базовая атака: Трюк со шляпой
names · th
โจมตีปกติ: Hat Trick
Changed
Basic Attack: Kitty Slash
effect
Hold during the first 3 hits of Nekomata's Basic Attack Press to activate: Slashes enemies in front and passes through them, Unleashes up to 5 slashes, dealing Physical DMG. Upon activation, there is On the last hit, if it strikes a 33.33% chance to repeat Stunned enemy, this attack hit repeats 3 times.
names · en
Basic Attack: Crimson Blade Kitty Slash
names · zh-tw
普通攻擊:赤色之刃 → 普通攻擊:貓貓爪刺
names · zh-cn
普通攻击:赤色之刃 → 普通攻击:猫猫爪刺
names · pt
Ataque Básico: Lâmina Carmesim Corte da Gatinha
names · ko
일반 공격: 적색 칼날 → 일반 공격: 냥냥 할퀴기
names · es
Ataque normal: Filo carmesí Zarpazo felino
names · vi
Tấn Công Thường: Lưỡi Đao Đỏ Mèo Cào
names · fr
Attaque normale : Lame cramoisie normale : Entaille féline
names · de
Basisangriff: Karminklinge Katzen kratzen
names · ja
通常攻撃:赤き刃 → 通常攻撃:猫の引っ掻き
names · ru
Базовая атака: Алый клинок Удар кошачьим когтем
names · th
โจมตีปกติ: Crimson Blade → โจมตีปกติ: Kitty Slash
Basic Attack: Crimson Blade
type
Special Attack → Basic Attack
effect
Press Hold during the first 3 hits of Nekomata's Basic Attack to activate: Unleashes a downward strike, Slashes enemies in front and passes through them, dealing Physical DMG. Anti-Interrupt level Upon activation, there is increased while using a 33.33% chance to repeat this skill. attack 3 times.
names · en
Special Basic Attack: Surprise Attack Crimson Blade
names · zh-tw
特殊技:奇襲 → 普通攻擊:赤色之刃
names · zh-cn
特殊技:奇袭 → 普通攻击:赤色之刃
names · pt
Ataque Especial: Ataque Surpresa Básico: Lâmina Carmesim
names · ko
특수 스킬: 기습 → 일반 공격: 적색 칼날
names · es
Técnica especial: Ataque sorpresa normal: Filo carmesí
names · vi
Chiến Kỹ: Đột Kích Tấn Công Thường: Lưỡi Đao Đỏ
names · fr
Attaque spéciale : Attaque-surprise normale : Lame cramoisie
names · de
Spezialangriff: Überraschende Attacke Basisangriff: Karminklinge
names · ja
特殊スキル:奇襲 → 通常攻撃:赤き刃
names · ru
Особая Базовая атака: Внезапный удар Алый клинок
names · th
สกิลพิเศษ: Surprise Attack โจมตีปกติ: Crimson Blade
Basic Attack: Crimson Blade
type
EX Special Attack → Basic Attack
effect
With enough Energy, press Hold during the first 3 hits of [Basic Attack] to activate: Unleashes a powerful falling slash that deals massive Slashes enemies in front and passes through them, dealing Physical DMG. Character is invulnerable while using Upon activating this skill. skill, if it hits an enemy in a Stunned state, this attack repeats 3 times.
names · en
EX Special Basic Attack: Super Surprise Attack! Crimson Blade
names · zh-tw
強化特殊技:超~凶奇襲! → 普通攻擊:赤色之刃
names · zh-cn
强化特殊技:超~凶奇袭! → 普通攻击:赤色之刃
names · pt
Ataque Especial Reforçado: Superataque Surpresa! Básico: Lâmina Carmesim
names · ko
강화 특수 스킬: 앙~칼진 기습! → 일반 공격: 적색 칼날
names · es
Técnica especial EX: ¡Superataque sorpresa! Ataque normal: Filo carmesí
names · vi
Siêu Chiến Kỹ: Đột Kích Dữ Dội! Tấn Công Thường: Lưỡi Đao Đỏ
names · fr
Attaque spéciale EX : Super attaque-surprise ! normale : Lame cramoisie
names · de
Verstärkter Spezialangriff: Überraschende Superattacke! Basisangriff: Karminklinge
names · ja
強化特殊スキル:めちゃコワ奇襲! → 通常攻撃:赤き刃
names · ru
Усиленная особая Базовая атака: Супервнезапный удар! Алый клинок
names · th
สกิลพิเศษ-EX: Super Surprise Attack! โจมตีปกติ: Crimson Blade
Special Attack: Surprise Attack
type
Dodge → Special Attack
effect
Press to activate: A quick dash dodge. Character Unleashes a downward strike, dealing Physical DMG. Anti-Interrupt level is invulnerable increased while using this skill.
names · en
Dodge: Can't Touch Me-ow~ Special Attack: Surprise Attack
names · zh-tw
閃避:打不到喵~ → 特殊技:奇襲
names · zh-cn
闪避:打不着喵~ → 特殊技:奇袭
names · pt
Esquiva: Não Miau Toca Ataque Especial: Ataque Surpresa
names · ko
회피: 안 맞지옹~ → 특수 스킬: 기습
names · es
Evasión: ¡A que no miau alcanzas! Técnica especial: Ataque sorpresa
names · vi
Né: Không Bắt Được Đâu, Meo! Chiến Kỹ: Đột Kích
names · fr
Esquive : Attrape-miaou si tu peux~ Attaque spéciale : Attaque-surprise
names · de
Ausweichen: Kannst nicht treffen miau! Spezialangriff: Überraschende Attacke
names · ja
回避:当たんないにゃ~ → 特殊スキル:奇襲
names · ru
Уклонение: Не трогай меня-у! Особая атака: Внезапный удар
names · th
หลบหลีก: Can't Touch Me-ow~ สกิลพิเศษ: Surprise Attack
Special Attack: Surprise Attack
type
Dash Attack → Special Attack
effect
Press during a dodge to activate: Slashes enemies in front, Unleashes a downward strike, dealing Physical DMG. DMG; Anti-Interrupt level is increased while using this skill; The skill's follow-up attack effect is enhanced.
names · en
Dash Special Attack: Over Here! Surprise Attack
names · zh-cn
冲刺攻击:你在看哪边? → 特殊技:奇袭
names · ja
ダッシュ攻撃:どこを見てるの? → 特殊スキル:奇襲
EX Special Attack: Super Surprise Attack!
type
Dodge Counter → EX Special Attack
effect
Press during a Perfect Dodge With enough Energy, press to activate: Slashes enemies in front, dealing Unleashes a powerful falling slash that deals massive Physical DMG. Character is invulnerable while using this skill.
names · en
Dodge Counter: Phantom Claws EX Special Attack: Super Surprise Attack!
names · zh-tw
閃避反擊:虛影雙刺 → 強化特殊技:超~凶奇襲!
names · zh-cn
闪避反击:虚影双刺 → 强化特殊技:超~凶奇袭!
names · pt
Contraesquiva: Garras Fantasmas Ataque Especial Reforçado: Superataque Surpresa!
names · ko
회피 반격: 허영의 발톱 → 강화 특수 스킬: 앙~칼진 기습!
names · es
Contraataque: Garras fantasma Técnica especial EX: ¡Superataque sorpresa!
names · vi
Phản Siêu Chiến Kỹ: Đột Kích Khi Né: Ảo Ảnh Vuốt Sắc Dữ Dội!
names · fr
Contre d'esquive : Griffes spectrales Attaque spéciale EX : Super attaque-surprise !
names · de
Ausweichkonter: Phantomkrallen Verstärkter Spezialangriff: Überraschende Superattacke!
names · ja
回避反撃:ファントムクロー → 強化特殊スキル:めちゃコワ奇襲!
names · ru
Контратака после уклонения: Призрачные когти Усиленная особая атака: Супервнезапный удар!
names · th
หลบหลีกสวนกลับ: Phantom Claws สกิลพิเศษ-EX: Super Surprise Attack!
EX Special Attack: Super Surprise Attack!
type
Chain Attack → EX Special Attack
effect
When a Chain Attack is triggered, select the character With enough Energy, press to activate: Unleashes a powerful falling slash at enemies ahead in a large area, dealing that deals massive Physical DMG. Character is invulnerable while using this skill. The skill's follow-up attack effect is enhanced.
names · en
Chain EX Special Attack: Claw Swipe Super Surprise Attack!
names · zh-cn
连携技:刃爪挥击 → 强化特殊技:超~凶奇袭!
names · ja
連携スキル:クロースワイプ → 強化特殊スキル:めちゃコワ奇襲!
Dodge: Can't Touch Me-ow~
type
Ultimate → Dodge
effect
When Decibel Rating is at Maximum, press Press to activate: Unleashes powerful slashes at enemies ahead in a large area, dealing massive Physical DMG. A quick dash dodge. Character is invulnerable while using this skill.
names · en
Ultimate: Claw Smash Dodge: Can't Touch Me-ow~
names · zh-tw
終結技:刃爪強襲 → 閃避:打不到喵~
names · zh-cn
终结技:刃爪强袭 → 闪避:打不着喵~
names · pt
Supremo: Esmagada com Garra Esquiva: Não Miau Toca
names · ko
궁극기: 발톱 강습 → 회피: 안 맞지옹~
names · es
Técnica definitiva: Zarpada letal Evasión: ¡A que no miau alcanzas!
names · vi
Tuyệt Kỹ: Vuốt Cào Mạnh Mẽ Né: Không Bắt Được Đâu, Meo!
names · fr
Ultime : Déferlante de griffes Esquive : Attrape-miaou si tu peux~
names · de
Ultimate: Krallenstoß Ausweichen: Kannst nicht treffen miau!
names · ja
終結スキル:クロースマッシュ → 回避:当たんないにゃ~
names · ru
Суперспособность: Тяжёлая лапа Уклонение: Не трогай меня-у!
names · th
สกิลอัลติเมท: Claw Smash หลบหลีก: Can't Touch Me-ow~
Dash Attack: Over Here!
type
Quick Assist → Dash Attack
effect
When the active character is launched, press Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
names · en
Quick Assist: Cat's Paw → Dash Attack: Over Here!
names · zh-tw
快速支援:借用貓爪 → 衝刺攻擊:你在看哪裡?
names · zh-cn
快速支援:借用猫爪 → 冲刺攻击:你在看哪边?
names · pt
Assistência Reativa: Pata de Gata Ataque Rápido: Por aqui!
names · ko
빠른 지원: 발톱 좀 빌릴게 → 대시 공격: 어디 보는 거냐?
names · es
Apoyo Ataque rápido: Te doy una pata ¡Por aquí!
names · vi
Hỗ Trợ Nhanh: Vuốt Mèo Dùng Tạm Tấn Công Lướt: Nhìn Đâu Vậy?
names · fr
Soutien rapide : Patoune Attaque de bond : Par ici !
names · de
Schnelle Hilfe: Katzentatze Sprintangriff: Hierher!
names · ja
クイック支援:猫の手貸すぞ☆ → ダッシュ攻撃:どこを見てるの?
names · ru
Быстрая помощь: Коготок напрокат Атака в рывке: Не зевай
names · th
ซัปพอร์ตอย่างรวดเร็ว: Cat's Paw พุ่งโจมตี: Over Here!
Dodge Counter: Phantom Claws
type
Defensive Assist → Dodge Counter
effect
When the character on field is about to be attacked, press Press during a Perfect Dodge to activate: Parries the enemy's attack, Slashes enemies in front, dealing massive Daze. Physical DMG. Character is invulnerable while using this skill.
names · en
Defensive Assist: Desperate Defense Dodge Counter: Phantom Claws
names · zh-tw
招架支援:壓力防禦 → 閃避反擊:虛影雙刺
names · zh-cn
招架支援:应激防御 → 闪避反击:虚影双刺
names · pt
Assistência Defensiva: Defesa Desesperada Contraesquiva: Garras Fantasmas
names · ko
패링 지원: 스트레스 방어 → 회피 반격: 허영의 발톱
names · es
Apoyo defensivo: Burbuja personal Contraataque: Garras fantasma
names · vi
Hỗ Trợ Chống Đỡ: Phòng Thủ Ứng Biến Phản Kích Khi Né: Ảo Ảnh Vuốt Sắc
names · fr
Soutien défensif : Défense acharnée Contre d'esquive : Griffes spectrales
names · de
Defensivhilfe: Verzweifelte Defensive Ausweichkonter: Phantomkrallen
names · ja
パリィ支援:抗ストレス反応 → 回避反撃:ファントムクロー
names · ru
Помощь в защите: Отчаянная оборона Контратака после уклонения: Призрачные когти
names · th
ซัปพอร์ตตั้งรับ: Desperate Defense หลบหลีกสวนกลับ: Phantom Claws
Dodge Counter: Velvet Claw Pierce
type
Assist Follow-Up → Dodge Counter
effect
Press after a Defensive Assist After using [Dodge: Vanishing Tail Technique], press or hold when having 40 or more [Purr Energy] to activate: Charge and slash Launch a powerful Slash against enemies in front, a large area ahead, dealing massive Physical DMG. DMG; Character is invulnerable while using this skill.
names · en
Assist Follow-Up: Shadow Strike Dodge Counter: Velvet Claw Pierce
names · zh-cn
支援突击:迅影 → 闪避反击:绒爪穿刺
names · ja
支援突撃:迅影 → 回避反撃:絨爪刺突
Additional Ability: Bask in Frost
effect
When another character in your squad is a Support character or Anomaly character, or shares the same Faction: Basic Attack: Shimotsuki DMG increases by 60%. When any squad member triggers Disorder, Hoshimi Miyabi obtains 2 points of Fallen Frost and Basic Attack: Shimotsuki during the next Shimotsuki Stance will ignore 30% of the target's Ice RES.
EX Special Attack: Dimwit Disappearing Trick
effect
With enough Energy, press to activate: Order Drusilla and Anastella to execute multiple downward smashes, dealing massive Electric DMG. Character is invulnerable while using this skill. A Quick Assist [Quick Assist] is triggered when after using this skill hits an enemy. skill.
Ultimate: The Queen's Attendants
effect
When Decibel Rating is at Maximum, press to activate: Order Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, [Basic Attack], [Dash Attack], [Special Attack], or [EX Special Attack, or EX Special Attack Attack] commands, but can be recalled to Rina's side through Basic [Basic Attack: Shoo the Fool. Shoo, Fool!]. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. A Quick Assist After using this skill, a [Quick Assist] is triggered when this skill hits an enemy. triggered.
Quick Assist: Duple Meter Allemande
type
Evasive Assist → Quick Assist
effect
When the active character on field is about to be attacked, launched, press to activate: Dodges the enemy's attack Order Drusilla and activates Vital View. Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
names · en
Evasive Quick Assist: Triple Duple Meter Courante Allemande
names · zh-tw
回避支援:三拍的庫朗 → 快速支援:二拍的阿勒曼
names · zh-cn
回避支援:三拍的库朗特 → 快速支援:二拍的阿勒芒德
names · pt
Assistência Evasiva: Courante Ternária Reativa: Allemande Binária
names · ko
회피 지원: 세 박자의 쿠랑트 → 빠른 지원: 두 박자의 알망드
names · es
Apoyo evasivo: Courante ternario rápido: Allemande binaria
names · vi
Hỗ Trợ Né Tránh: Courante Nhanh: Allemande Nhịp Ba Hai
names · fr
Soutien d'esquive : Courante rapide : Allemande à trois deux temps
names · de
Ausweichhilfe: Dreiertakt-Courante Schnelle Hilfe: Zweiertakt-Allemande
names · ja
回避支援:三拍子のクーラント → クイック支援:二拍子のアルマンド
names · ru
Помощь в уклонении: Куранта Быстрая помощь: Аллеманда на три две доли
names · th
ซัปพอร์ตเมื่อหลบหลีก: Triple ซัปพอร์ตอย่างรวดเร็ว: Duple Meter Courante Allemande
Evasive Assist: Triple Meter Courante
type
Assist Follow-Up → Evasive Assist
effect
Press after an Evasive Assist When the character on field is about to be attacked, press to activate: Order Drusilla Dodges the enemy's attack and Anastella to push forward and generate an electrical vortex, dealing Electric DMG. activates Vital View. Character is invulnerable while using this skill.
names · en
Assist Follow-Up: Quadruple Evasive Assist: Triple Meter Gavotte Courante
names · zh-tw
支援突擊:四拍的嘉禾 → 回避支援:三拍的庫朗
names · zh-cn
支援突击:四拍的加沃特 → 回避支援:三拍的库朗特
names · pt
Assistência Imediata: Gavota Quaternária Evasiva: Courante Ternária
names · ko
지원 돌격: 네 박자의 가보트 → 회피 지원: 세 박자의 쿠랑트
names · es
Ataque sucesivo: Gavotte cuaternaria Apoyo evasivo: Courante ternario
names · vi
Đột Kích Chi Viện: Gavotte Hỗ Trợ Né Tránh: Courante Nhịp Bốn Ba
names · fr
Soutien de suivi : Gavotte d'esquive : Courante à quatre trois temps
names · de
Sukzessive Hilfe: Vierertakt-Gavotte Ausweichhilfe: Dreiertakt-Courante
names · ja
支援突撃:四拍子のガヴォット → 回避支援:三拍子のクーラント
names · ru
Помощь в дополнительной атаке: Гавот уклонении: Куранта на четыре три доли
names · th
ซัปพอร์ตจู่โจม: Quadruple ซัปพอร์ตเมื่อหลบหลีก: Triple Meter Gavotte Courante
Additional Ability: Collaborative Stage
effect
When another character in your squad is a Stun Stun, Support, or Support Anomaly character, or shares the same Faction: When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s. When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Basic Attack: Emberglow
effect
Press to activate: Perform Performs up to three attacks forward, dealing Ether DMG.
names · pt
Ataque Básico: Último Brilho do Amanhecer
names · es
Ataque normal: Resplandor Rescoldos del amanecer
names · vi
Tấn Công Thường: Dư Huy Tà Dương
names · ja
通常攻撃:残照 → 通常攻撃:落暉
names · th
โจมตีปกติ: แสงสุดท้าย → โจมตีปกติ: Emberglow
Special Attack: Fading Rays
names · pt
Ataque Especial: Luz Residual Desvanecente
names · es
Técnica especial: Resplandor Rayos evanescentes
names · th
สกิลพิเศษ: แสงสนธยา → สกิลพิเศษ: Fading Rays
Special Attack: Assault Directive
type
Dash Attack → Special Attack
effect
Press during a dodge to activate: Deliver a quick slash forward, When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG. This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.
names · en
Dash Special Attack: Sunrise Assault Directive
names · zh-tw
衝刺攻擊:旭日 → 特殊技:強襲訓令
names · zh-cn
冲刺攻击:旭日 → 特殊技:强袭训令
names · pt
Ataque Rápido: Sol Nascente Especial: Diretiva de Agressão
names · ko
대시 공격: 솟는 해 → 특수 스킬: 강습 지침
names · es
Ataque rápido: Sol naciente Técnica especial: Directiva de asalto
names · vi
Chiến Kỹ: Mệnh Lệnh Tấn Công Lướt: Húc Nhật
names · ja
ダッシュ攻撃:旭日 → 特殊スキル:強襲指令
names · ru
Атака в рывке: Восход Особая атака: Приказ к наступлению
names · th
พุ่งโจมตี: แสงอรุณ สกิลพิเศษ: Assault Directive
Dodge: Twilight
type
Dodge Counter → Dodge
effect
Press during a Perfect Dodge to activate: Perform a spinning slash forward, dealing Ether DMG. A quick dash dodge. Character is invulnerable while using this skill.
names · en
Dodge Counter: Daybreak → Dodge: Twilight
names · zh-tw
閃避反擊:破曉 → 閃避:薄暮
names · zh-cn
闪避反击:破晓 → 闪避:薄暮
names · pt
Contraesquiva: Alvorada → Esquiva: Crepúsculo
names · ko
회피 반격: 여명 → 회피: 땅거미 질 무렵
names · es
Contraataque: Aurora → Evasión: Crepúsculo
names · vi
Phản Kích Khi Né: Bình Minh Chạng Vạng
names · ja
回避反撃:払暁 → 回避:薄暮
names · ru
Контратака после уклонения: Утренняя заря Уклонение: Сумерки
names · th
หลบหลีกสวนกลับ: รุ่งอรุณ → หลบหลีก: Twilight
Ultimate: Eternal Imprisonment
type
Quick Assist → Ultimate
effect
When Decibel Rating is at or above Blasting, press and select the active character is launched, press right branch to activate: Launches Gathers energy ahead before unleashing a series of attacks on the target, Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · en
Quick Assist: Duskguard Ultimate: Eternal Imprisonment
names · zh-tw
快速支援:黃昏禁衛 → 終結技:永陷幽囚
names · zh-cn
快速支援:黄昏禁卫 → 终结技:永陷幽囚
names · pt
Assistência Reativa: Guarda do Crepúsculo Supremo: Aprisionamento Eterno
names · ko
빠른 지원: 황혼 금위군 → 궁극기: 영원한 유폐
names · es
Apoyo rápido: Guardia del ocaso Técnica definitiva: Aprisionamiento perpetuo
names · vi
Hỗ Trợ Nhanh: Cấm Vệ Hoàng Hôn Tuyệt Kỹ: Lửa Giam Vĩnh Hằng
names · ja
クイック支援:黄昏の禁衛 終結スキル:永劫幽囚えいごうゆうしゅう
names · ru
Быстрая помощь: Сумеречный страж Суперспособность: Вечный плен
names · th
ซัปพอร์ตอย่างรวดเร็ว: องครักษ์สนธยา สกิลอัลติเมท: Eternal Imprisonment
Quick Assist: Duskguard
type
Assist Follow-Up → Quick Assist
effect
Press after a Defensive Assist When the active character is launched, press to activate: Perform Launches a forward thrust, series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
names · en
Assist Follow-Up: Return to Daylight Quick Assist: Duskguard
names · zh-tw
支援突擊:重睹天日 → 快速支援:黃昏禁衛
names · zh-cn
支援突击:重睹天日 → 快速支援:黄昏禁卫
names · pt
Assistência Imediata: Ver a Luz do Dia Novamente Reativa: Guarda Crepuscular
names · ko
지원 돌격: 다시 찾은 광명 → 빠른 지원: 황혼 금위군
names · es
Ataque sucesivo: Regreso a la luz Apoyo rápido: Guardia del ocaso
names · vi
Đột Kích Chi Viện: Thấy Lại Ánh Mặt Trời Hỗ Trợ Nhanh: Cấm Vệ Hoàng Hôn
names · ja
支援突撃:曙光再臨 → クイック支援:黄昏の近衛
names · ru
Помощь в дополнительной атаке: Вновь увидеть свет Быстрая помощь: Сумеречный страж
names · th
ซัปพอร์ตจู่โจม: พบแสงสว่างอีกครั้ง ซัปพอร์ตอย่างรวดเร็ว: Duskguard
Chains of Fate
names · en
Mindscape 03 → Chains of Fate
names · ja
心象映画03 → 宿命の枷鎖
Youthful Guardian
names · en
Mindscape 05 → Youthful Guardian
names · ja
心象映画05 → 稚児の守り手
Basic Attack: Dancing Fans
effect
Press to activate: Launch Launches up to five attacks against enemies ahead, dealing Wind DMG; DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%.
names · pt
Ataque Básico: Dança do Leque Leques Dançantes
names · es
Ataque normal: Danza del abanico Abanicos danzantes
names · ja
通常攻撃:扇舞 → 通常攻撃:扇の舞
names · th
โจมตีปกติ: ระบำพัด → โจมตีปกติ: Dancing Fans
Special Attack: Wind Shear - Purging Surge
effect
Press to activate: Unleash Unleashes a sweeping gust forward, dealing Wind DMG.
names · pt
Ataque Especial: Corte de Vento · Cortante — Purificação Turva Sísmica
names · ko
특수 스킬: 윈드 시어·징악 → 특수 스킬: 윈드 시어·탁류
names · es
Técnica especial: Cizalladura de viento - Turbulencia Corriente purgadora
names · vi
Chiến Kỹ: Phong Thiết Biến Đao Gió - Kích Trọc Gột Rửa
names · ja
特殊スキル:ウインドシア・激濁 → 特殊スキル:ウィンドシア・サージ
names · th
สกิลพิเศษ: ตัดกระแสลม Wind Shear - โหมกระหน่ำ Purging Surge
EX Special Attack: Wind Shear - Purifying Rise
effect
With enough Energy, press to activate: Dodge Dodges backward, then unleash unleashes a massive wind blast to attack enemies, dealing Wind DMG. During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View. After using this skill, press to chain into the 5th hit of a the Basic Attack. Character is invulnerable while using this skill.
names · pt
Ataque Especial Reforçado: Corte de Vento · Elevação Clara Cortante — Purificação Elevada
names · ko
강화 특수 스킬: 윈드 시어·권선 → 강화 특수 스킬: 윈드 시어·정화
names · es
Técnica especial EX: Corte Cizalladura de viento - Purificación Convección purificadora
names · vi
Siêu Chiến Kỹ: Cắt Đao Gió - Dương Thanh Tẩy
names · ja
強化特殊スキル:ウインドシア・揚清 → 強化特殊スキル:ウィンドシア・ルセント
names · th
สกิลพิเศษ-EX: ตัดกระแสลม Wind Shear - ชำระล้าง Purifying Rise
EX Special Attack: Wind Shear - Triple Deathblow
effect
With enough energy, energy and after using EX Special Attack: Wind Shear - Purifying Rise, press or hold to activate: Continuously swing swings the fan, dealing Wind DMG. After using this skill, press to chain into the 5th hit of a the Basic Attack. Character is invulnerable while using this skill.
names · en
EX Special Attack: Wind Shear - Triple Deathblow
names · pt
Ataque Especial Reforçado: Cisão de Vento · Tríplice Extinção Cortante — Aniquilação Tripla
names · ko
강화 특수 스킬: 윈드 시어·세 가지 죽음 → 강화 특수 스킬: 윈드 시어·삼중 절식
names · es
Técnica especial EX: Cizalladura del de viento - Triple extinción asfixia
names · vi
Siêu Chiến Kỹ: Phong Thiết Biến Đao Gió - Tam Trọng Ba Tầng Tuyệt Tức Vọng
names · ja
強化特殊スキル:ウインドシア・三重絶息 → 強化特殊スキル:ウィンドシア・スリーアクト
names · th
สกิลพิเศษ-EX: ตัดวายุ Wind Shear - ดับสูญสามชั้น Triple Deathblow
Dodge: Windward Sweep
names · pt
Esquiva: Névoa Serena → Esquiva: Vendaval
names · es
Evasión: Bruma rasante Barrido de barlovento
names · ja
回避:拂嵐 → 回避:霞払い
names · th
หลบหลีก: Gentle Breeze → หลบหลีก: Windward Sweep
Dash Attack: Gale Step
names · es
Ataque rápido: Paso del viento de la borrasca
names · ja
ダッシュ攻撃:踏風 → ダッシュ攻撃:風渡り
names · th
พุ่งโจมตี: ทะยานวายุ → พุ่งโจมตี: Gale Step
Dodge Counter: Cloudrend
effect
Press during a Perfect Dodge to activate: Launch Launches a series of attacks on the target, dealing Wind DMG. Character is invulnerable while using this skill.
names · ko
회피 반격: 구름을 꺾다 → 회피 반격: 구름 가르기
names · es
Contraataque: Pliegue de nubes Desgarranubes
names · vi
Phản Kích Khi Né: Chiết Vân Tách Mây
names · ja
回避反撃:折雲 → 回避反撃:雲流し
names · th
หลบหลีกสวนกลับ: เจ๋ออวิ๋น Cloudrend
Chain Attack: Thousandfold Spiral
effect
When a Chain Attack is triggered, select the character to activate: Transform Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG. Character is invulnerable while using this skill.
names · pt
Ataque em Cadeia: Dança Florida Esplendor Rodopiante
names · ko
콤보 스킬: 춤추는 시문 → 콤보 스킬: 흩날리는 은유
names · es
Técnica en cadena: Danza espléndida Miríada de espirales
names · vi
Liên Kích: Toàn Vũ Khúc Hoa Chương Lệ
names · ja
連携スキル:旋舞華章 → 連携スキル:風に舞うレトリック
names · th
สกิลต่อเนื่อง: ท่วงทำนองแห่งการร่ายรำ Thousandfold Spiral
Ultimate: Heed the Tempest
effect
When Decibel Rating is at Maximum, press to activate: Unleash Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG. After using this skill, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.
names · pt
Supremo: Ouvir o Uivo a Tempestade
names · ko
궁극기: 포효를 듣다 → 궁극기: 바람의 포효
names · es
Técnica definitiva: Escucha el aullido Percibimiento de la tormenta
names · vi
Tuyệt Kỹ: Lắng Nghe Tiếng Gió Gào Thét
names · ja
終結スキル:嘶く風に耳を澄ませて → 終結スキル:風の咆哮を聞いて
names · ru
Суперспособность: Тихое завывание Песня ветра
names · th
สกิลอัลติเมท: สดับเสียงคำราม Heed the Tempest
Quick Assist: Emergency Protocol
type
Quick Support → Quick Assist
names · en
Quick Support: Assist: Emergency Protocol
names · pt
Assistência Reativa: Plano Protocolo de Emergência
names · es
Apoyo rápido: Plan Protocolo de emergencia
names · ja
クイック支援:緊急プラン → クイック支援:緊急時対応
names · th
ซัปพอร์ตอย่างรวดเร็ว: แผนฉุกเฉิน Emergency Protocol
Defensive Assist: Judicious Intervention
names · pt
Assistência Defensiva: Intervenção Discricionária Criteriosa
names · es
Apoyo defensivo: Intervención discrecional juiciosa
names · ja
パリィ支援:裁量介入 → パリィ支援:裁量的介入
names · th
ซัปพอร์ตตั้งรับ: แทรกแซงตามดุลพินิจ Judicious Intervention
Assist Follow-Up: Negotiation Techniques
effect
Press after a Defensive Assist to activate: Unleash Unleashes a series of attacks, dealing Wind DMG. Character is invulnerable while using this skill.
names · ja
支援突撃:交渉術 → 支援突撃:対外交渉術
names · th
ซัปพอร์ตจู่โจม: เทคนิคการเจรจา Negotiation Techniques
Conquest by Etiquette
names · en
Conquest by Courtesy → Conquest by Etiquette
names · ko
의례적 정복 → 예의 바른 정복
names · es
Conquista ceremonial → Conquista por etiqueta
names · vi
Chinh Phục Lễ Nghi → Chinh Phục Lễ Nghĩa
names · ja
礼儀的征服 → 征服する礼儀
names · th
การพิชิตตามมารยาท → Conquest by Etiquette
Tea Party Tribunal
names · pt
Chá e Julgamento → Festa do Chá no Tribunal
names · es
La hora Tribunal de la ceremonia del té es el juicio
names · ja
茶会は審判_JP0F → 審判する茶会
names · th
งานเลี้ยงน้ำชาคือการพิพากษา Tea Party Tribunal
Death Witch
names · en
Witch of Death → Death Witch
names · ja
告死の魔女 → 死を告げる魔女
names · th
แม่มดประกาศความตาย → Death Witch
Chief Angel
effect
When Velina consumes 2 points of Windblight Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windblight. Windbite. This effect can trigger once every 6s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by 20%. When Velina inflicts Windshear Windswept on an enemy already affected by Windshear, Windswept, the new Windshear's Windswept's DMG increases based on the remaining duration of the previous effect. previous. Each remaining second increases the DMG by 2.5%, up to a maximum increase of 40%.
names · vi
Thiên Sứ Trưởng → Tổng Lãnh Thiên Thần
names · ja
首席天使 → 天使様
names · th
หัวหน้าเทวทูต → Chief Angel
Basic Attack: Engineering Insurance
effect
Press to activate: Perform Performs up to four attacks forward, dealing Fire DMG.
names · es
Ataque normal: Seguro de obra ingeniería
names · ja
通常攻撃:工事保険 → 通常攻撃:技術保険
names · th
โจมตีปกติ: ประกันงานวิศวกรรม Engineering Insurance
Bangboo+1~1
Added
Ariel · full detail
about
Never walk alone in the land of None.
active
Flashflare — Upon activating this skill, launches into the air and dashes near the target, attacking targets in a large area and pulling them in. After a short time, summons [Iridescent Cross] to deal Ether DMG. After the pull ends, based on the Number of Enemies Pulled, grants 1/2/3 random Buffs from the following: Buff 1: Restore Agent HP; Buff 2: Restore Agent Energy; Buff 3: Increases DMG dealt by [Iridescent Cross]. (Cooldown: 28s)
active_title
Flashflare
active_effect
Upon activating this skill, launches into the air and dashes near the target, attacking targets in a large area and pulling them in. After a short time, summons [Iridescent Cross] to deal Ether DMG. After the pull ends, based on the Number of Enemies Pulled, grants 1/2/3 random Buffs from the following: Buff 1: Restore Agent HP; Buff 2: Restore Agent Energy; Buff 3: Increases DMG dealt by [Iridescent Cross].
chain
Radiant Gleam — Glide through the air and hurl the Prismatic Starwhorl at the target, dealing massive Ether DMG.
chain_title
Radiant Gleam
chain_effect
Glide through the air and hurl the Prismatic Starwhorl at the target, dealing massive Ether DMG.
passive
Angel's Grace — Triggered when [Remielle] is in your squad: When using an [Active Skill], you are guaranteed to gain all buff effects.
passive_title
Angel's Grace
passive_effect
Triggered when [Remielle] is in your squad: When using an [Active Skill], you are guaranteed to gain all buff effects.
Changed
Ultra Jake
about
A super-spec En-Nhe En-Nah tech crystal.
active
Ultra Firepower Suppression — Upon activating this skill, enter enters a Flying state and continuously fire fires at the target enemy, dealing Fire DMG and accumulating Fire Anomaly Buildup. (Cooldown: 30s)
active_effect
Upon activating this skill, enter enters a Flying state and continuously fire fires at the target enemy, dealing Fire DMG and accumulating Fire Anomaly Buildup.
chain
Super Ultra Cannon — Fire Fires a charged hand cannon, dealing massive Fire DMG to enemies in range and accumulating Fire Anomaly Buildup.
chain_effect
Fire Fires a charged hand cannon, dealing massive Fire DMG to enemies in range and accumulating Fire Anomaly Buildup.
Materials+8~2
Added
Specialized Lumiflux Chip · full detail
category
Agent Skill
rank
A
use
Upgrades a Lumen Attribute Agent's skills.
names · zh-tw
特化流明晶片
names · zh-cn
特化流明芯片
names · pt
Chip de Lúmen Especializado
names · ko
특화 루멘 칩
names · es
Chip lumiflujo especializado
names · vi
Chip Lưu Minh Đặc Biệt
names · de
Spezialisierter Chip – Lumiflux
names · ja
特化流明チップ
names · ru
Специализированный чип люмена
names · th
ชิป Lumen Blasting
Specialized Windbite Chip · full detail
category
Agent Skill
rank
A
use
Upgrades a Wind Agent's skills.
names · zh-tw
特化風蝕晶片
names · zh-cn
特化风蚀芯片
names · pt
Chip de Erosão de Vento Especializado
names · ko
특화 풍식 칩
names · es
Chip de desgaste eólico especializado
names · vi
Chip Phong Thực Đặc Biệt
names · fr
Puce spécialisée : Vent
names · de
Spezialisierter Chip – Windbiss
names · ja
特化風食チップ
names · ru
Специализированный чип выветривания
names · th
ชิปลมกรดพิเศษ
Advanced Lumiflux Chip · full detail
category
Agent Skill
rank
B
use
Upgrades a Lumen Attribute Agent's skills.
names · zh-tw
進階流明晶片
names · zh-cn
进阶流明芯片
names · pt
Chip de Lúmen Avançado
names · ko
심화 루멘 칩
names · es
Chip lumiflujo avanzado
names · vi
Chip Lưu Minh Nâng Cấp
names · de
Fortgeschrittener Chip – Lumiflux
names · ja
上級流明チップ
names · ru
Продвинутый чип люмена
names · th
ชิป Lumen อัปเกรด
Advanced Windbite Chip · full detail
category
Agent Skill
rank
B
use
Upgrades a Wind Agent's skills.
names · zh-tw
進階風蝕晶片
names · zh-cn
进阶风蚀芯片
names · pt
Chip de Erosão Eólica Avançado
names · ko
심화 풍식 칩
names · es
Chip de desgaste eólico avanzado
names · vi
Chip Phong Thực Cao Cấp
names · fr
Puce avancée : Vent
names · de
Fortgeschrittener Chip – Windbiss
names · ja
上級風食チップ
names · ru
Продвинутый чип выветривания
names · th
ชิปลมกรดขั้นสูง
Basic Lumiflux Chip · full detail
category
Agent Skill
use
Upgrades a Lumen Attribute Agent's skills.
names · zh-tw
基礎流明晶片
names · zh-cn
基础流明芯片
names · pt
Chip de Lúmen Básico
names · ko
기본 루멘 칩
names · es
Chip lumiflujo básico
names · vi
Chip Lưu Minh Cơ Bản
names · de
Basischip – Lumiflux
names · ja
基礎流明チップ
names · ru
Базовый чип люмена
names · th
ชิปลูเมนพื้นฐาน
Basic Windbite Chip · full detail
category
Agent Skill
use
Upgrades a Wind Agent's skills.
names · zh-tw
基礎風蝕晶片
names · zh-cn
基础风蚀芯片
names · pt
Chip de Erosão Eólica Básico
names · ko
기본 풍식 칩
names · es
Chip de desgaste eólico básico
names · vi
Chip Phong Thực Cơ Bản
names · fr
Puce de base : Vent
names · de
Basischip – Windbiss
names · ja
基礎風食チップ
names · ru
Базовый чип выветривания
names · th
ชิปลมกรดพื้นฐาน
Polychrome · full detail
category
Currency
use
While each film captures only one single color, when layered together, they produce vibrant, multicolored images.
names · zh-tw
菲林
names · zh-cn
菲林
names · pt
Policromo
names · ko
폴리크롬
names · es
Película
names · vi
Film Màu
names · ja
ポリクローム
names · ru
Полихромы
Z-Merits · full detail
category
Currency
use
Used for purchasing valuable items in Outpost Logistics
names · zh-tw
零號業績
names · zh-cn
零号业绩
names · pt
Méritos-Z
names · ko
제로 실적
names · es
Créditos CC
names · vi
Thành Tích Số 0
names · fr
Mérites-Z
names · de
Null-Erfolge
names · ja
零号スコア
names · ru
Заслуги в Нулевой
Changed
Higher Dimensional Data: Deep Erosion Circuit
names · ja
高次元データ:深く蝕まれた回路_JP0F → 高次元データ:深く蝕まれた回路
names · ru
Высокоразмерные данные: Цепь глубокой коррозии Контур глубокого травления
names · th
ข้อมูลมิติสูง: วงจรกัดกร่อนลึก Deep Erosion Circuit
Timeworn Husk
names · pt
Vida e Morte Gravada pelo Destino Carcaça Deteriorada
names · es
Exuvia del destino → Cubierta deteriorada
names · ja
刻まれし命の残痕_JP0F → 刻まれし命の残痕
names · th
ซากคราบสลักชะตา → Timeworn Husk
Quests+313~40−1
AddedThe Final Callback - Remielle ×2The Final Callback - AriaThe Final Callback - Sigrid ×2The Final Callback - DialynThe Final Callback - YuzuhaThe Final Callback - Asaba HarumasaPotential Hypothesis - JaneCooperation Exercise - JanePotential Hypothesis - NekomataCooperation Exercise - NekomataPotential Hypothesis - RinaCooperation Exercise — RinaRepeat Event 0-1 ×3Repeat Event 0-2 ×2Repeat Event 1-1 ×2Until the Sea Turns BlueA Sky Full of Ranks, Just for YouVoid Hunter's WeaknessMidnight Electric Phone BoothLegendary DailyMoonlit GamesThe Past of the PastSigrid Recurring Event 1Baking Is Also a Knight's CraftElectric Defense CombatSigrid's Islet InvestigationLegendary Sealed Within the Left Eye
Store Check-In ×2 · full detail
desc
Roscaelifer's rising star in the world of photography!
target
Take a photo of Boom Scones in Booastrum
Store Check-In ×2 · full detail
desc
Roscaelifer's rising star in the world of photography!
target
Take a photo of Cuppa Moment in Booastrum
Landmark Photography ×2 · full detail
desc
Roscaelifer's rising star in the world of photography!
target
Take a photo of the giant board sculpture in Booastrum
Landmark Photography · full detail
desc
Roscaelifer's rising star in the world of photography!
target
Take a photo of the Interboo statue in Booastrum
Tin Master Specials ×3 · full detail
desc
Coffee or tea? Now that's a good question.
target
Place an order at Coff Cafe or Cuppa Moment
Daily Fortune ×3 · full detail
desc
May good fortune shine upon you and everything go smoothly!
target
Get a scratch card, a fortune reading, or a surprise box
Landmark Photography · full detail
desc
Roscaelifer's rising star in the world of photography!
Journey's BeginningNew Landing SpotFirst Encounter With TroubleSeeing is BelievingOne Into ThreeAbout Past TreatmentA Different Kind of RebirthSpecial PowerMission at HandRestoring the Energy HubSolutions Start With InvestigationsInfiltration and AlliesClosing in on the TruthLife or Death EscapeAngel Within ReachFading LightMysterious VisitorEchoes of the CorridorCloud DetectiveThe Mist of Dark AlleysAnnihilation Simulacrum3.1 Zenkov Precinct Internal Test Mission 013.1 Zenkov Precinct Internal Test Mission 02Slice 1 Test MissionIn-Run Low-Level EventMove out! Head to PapagoAdvanced Event Test MissionMid-Tier Event Test MissionSafe EvacuationUse Dread Fool Ether ResonanceCash out 400KUse Mutated Energy Entity Ether Resonance ×2Hard Difficulty ExtractionAchieve Million-Value ExtractionSeason Commission 07Shop Purchase (1 Star)Submit Material (1 Rank) ×2Use Ether Resonance (2-Rank)Submit Material (2-Rank) ×2Exploration Extraction (3 Stars)High-Yield Extraction (3 Stars)Mid-Tier Event Test Mission 02 ×2L2 Test Mission Flow[Enigma of the Labyrinth: Operation Bagel]: Explore Papago Again[Enigma of the Labyrinth: Operation Bagel]: Reboot the "Radiant Gold Nexus"Storage Build[Enigma of the Labyrinth: Operation Bagel]: Vanished SignalBuild Engraving Machine[Enigma of the Labyrinth: Operation Bagel]: Head to the Resort[Enigma of the Labyrinth: Operation Bagel]: Search for Eous Again[Enigma of the Labyrinth: Operation Bagel]: The Ochre Mystery[Enigma of the Labyrinth: Operation Bagel]: Seal BrokenSky and EarthEliminate High-Value Targets ×7Grand Battlefield Test MissionAdvanced Mission: Locate Carrot FragmentsReturn Safe ×2Pest ControlSubmit Item ×17Explore Cases ×210W RetreatUpgrade Storage to Lv2Upgrade Recycling Center to Lv2Upgrade Engraving Machine to Lv2Obtain Stable Carrot FragmentLow-Rank Event ×4Low-Level Event ×3Total Containers Opened
Open Containers x50 Cumulatively · full detail
desc
Open Containers ×50 Total
target
Open Containers ×50 Total
Buy Items at the StoreBuy Items ×10 at the StoreSell Collectibles
Sale Collection ×3 · full detail
desc
Sale Collection×3
Craft Item at WorkshopCraft Items at the Workshop ×10Research SkillUnlock 5 TalentsUse Rampant Brute
Defeat monsters ×3 with Rampant Brute (cumulative across Precincts) · full detail
desc
Kill monsters with Rampant Brute ×3 (Cumulative across Precincts)
target
Kill monsters with Rampant Brute ×3 (Cumulative across Precincts)
Submit TokenSubmit Token ×200000Use KeycardUse KeycardX5Break the Green ShieldDestroy Enemy Green Shields ×5 (Cumulative Across Precincts)Complete Evacuation
Complete the extraction with 6 different Characters · full detail
desc
Complete an extraction with 6 different Characters
target
Complete an extraction with 6 different Characters
Use Covenant Guardian's Ether Resonance
Use Covenant Guardian to eliminate × 3 monsters (cumulative across Precincts) · full detail
desc
Defeat ×3 monsters using Covenant Guardian (cumulative across Precincts)
target
Defeat ×3 monsters using Covenant Guardian (cumulative across Precincts)
Execute EnemiesPerform 5 Executions on enemies (cumulative across Precincts)Phantom Wolf Hunter
Execute a follow-up attack monster 2 times in a follow-up attack monster's domain (cumulative across Precincts) · full detail
desc
Execute the Wolf Phantom 3 times (cumulative across Precincts)
target
Execute the Wolf Phantom 3 times (cumulative across Precincts)
Sale藏品2
Sell Collectible ×10 · full detail
desc
Sale Collectibles ×10
target
Sale Collectibles ×10
Perfect Block
Perform 10 Perfect Blocks (cumulative across Precincts) · full detail
desc
Achieve 10 Perfect Blocks (cumulative across Precincts)
target
Achieve 10 Perfect Blocks (cumulative across Precincts)
Hunter Wolf Skull
Obtain Follow-Up Attack Monster Big Red · full detail
desc
Obtained Hunter Wolf Skull
target
Obtained Hunter Wolf Skull
Use Sobek Ether Resonance
Use Sobek's Shield to block DMG ×3 (Cumulative across Precincts) · full detail
desc
Block DMG with Sobek's Shield ×3 (Cumulative Across Precincts)
target
Block DMG with Sobek's Shield ×3 (Cumulative Across Precincts)
Use Primordial Nightmare Ether Resonance
Use Hei Wanzhou's Ether Resonance on Dazed enemies ×3 (cumulative across Precincts) · full detail
desc
Use Primordial Nightmare's Ether Resonance on Dazed enemies ×3 (cumulative across Precincts)
target
Use Primordial Nightmare's Ether Resonance on Dazed enemies ×3 (cumulative across Precincts)
Use a Mutant Energy Construct's Yokai Skill ×3 (Cumulative across Precincts) · full detail
desc
Use Mutated Energy Entity Ether Resonance ×3 (Cumulative Across Precincts)
target
Use Mutated Energy Entity Ether Resonance ×3 (Cumulative Across Precincts)
Craft S+ Agent Exclusive GearCraft ×12 different S+-Rank Agent Exclusive Gear (cumulative across Precincts)Unboxing in the Eternal Night
Open ×10 Boxes in Eternal Night on Hell difficulty (cumulative across Precincts) · full detail
desc
Open ×10 crates during Eternal Night on Hell difficulty (cumulative across Precincts)
target
Open ×10 crates during Eternal Night on Hell difficulty (cumulative across Precincts)
Kill Wolf Hunters on Hard Maps
Single Hard Precinct: Extract with 2,000,000+ resources + eliminate follow-up attack enemies before extraction · full detail
desc
Single Precinct Hard Map: Extract with 2,000,000+ resources + eliminate the Wolf Hunter before extracting
target
Single Precinct Hard Map: Extract with 2,000,000+ resources + eliminate the Wolf Hunter before extracting
Unlock Talent
Unlock 20 Talents · full detail
desc
Unlock 30 Talents
target
Unlock 30 Talents
Hell Difficulty Million-Value Extraction
Complete a Million-Value Extraction at the highest tier on Hell difficulty · full detail
desc
Complete a top-tier Million-Value Extraction on Hell difficulty (extract with Supplies worth over 2,500,000 in value)
target
Complete a top-tier Million-Value Extraction on Hell difficulty (extract with Supplies worth over 2,500,000 in value)
Season Commission 25Normal MonsterElite Monster40W RetreatArea KillWeekly 22Weekly 23Weekly 24Weekly 25Weekly 26Weekly 27Weekly 28Weekly 29Weekly 30Weekly 31Weekly 32Weekly 33Weekly 34Weekly 35Weekly 36Weekly 37Weekly 38Weekly 39Weekly 40Submit Material-C-Industrial Zone1Submit Material-B-Commercial Zone2Submit Material-A-Residential Zone1Submit Monster Common Material-B-HumanSubmit Monster Common Material-A-MachineSubmit Boss Exclusive Material-SUse Wind-Eroded Highway - Motel First Floor KeycardUse Sixth Street-RandomPlay First-Floor Room KeycardUse S-Rank KeycardUse Corrosion Potions to reduce CorruptionIn-Precinct Airdrop SummonUpgrade All Buildings to Max RankCraft A-Rank or Higher GearCraft S-Rank Common GearCraft Agent Exclusive S+ GearUnlock ShortcutUnlock multiple different shortcutsUse Ether ResonanceCraft Ether ResonanceUse S+-Rank Ether ResonanceEquip B-Rank Protagonist GearBackstab an EnemyUse Grappling HookUse RailUse Revive PodFleece Chests in the Fog ZoneBlock, Knockback, Follow-Up AttackKill Follow-Up Attack MonstersStorage upgraded to Lv2Buy Anti-Corruption Armor in the StoreUnlock Lv1 Talent: Consumable tile +1Unlock Lv2 Talent: Safe Box IncreaseRestock and Craft Limited EquipmentUnlock Equipment with BlueprintsSubmit the Designated Agent Da Hong ×3Side Story 38Side Story 39Side Story40Storage MasterEmployee DiscountBlueprint AtlasSteady InvestmentTactics ExpansionSafe ExpansionDepths of the Cube Tower ×2Detective Event
Summer Waves Roll In (I) · full detail
target
Enter the Port Elpis Hollow to investigate
Summer Waves Roll In (II) · full detail
target
Catch up with Favco and the other one
Summer Waves Roll In (III)Summer Waves Roll In (IV)Cooking With Angels (I)Cooking With Angels (II)Cooking With Angels (III)Cooking With Angels (IV)Cooking With Angels (V)Food Truck in BusinessThe Clashing Sound of ArgumentsWhen the Verdict FallsWish Post Office Business Hours IWish Post Office Business Hours IIWish Post Office Business Hours IIIWish Post Office Business Hours IVWish Post Office Business Hours VWish Post Office Business Hours VIWish Post Office Business Hours VIITest Mission Link ×2Roscaelifer - Side Mission TestRoscaelifer - Character Storyline Mission TestRoscaelifer - Main Mission Test 01Repeat Time 0-2The Art of the Ultimate PrankHow to Play Ukinami and YuzuhaGood OmenObservation LogA Miraculous EncounterWeekly Mission TestSide Quest Cap Test 1Side Quest Cap Test 2Side Quest Cap Test 3Side Quest Cap Test 43.0 Permanent Mode - City Affairs - Fun Stage 23.0 Permanent Mode - City Affairs - Fun Stage 33.0 Permanent Mode - City Affairs - Fun Stage 43.0 Permanent Mode - City Affairs - Fun Stage 53.0 Permanent Mode - City Affairs - Fun Stage 6zenkov - One-Time Task Test ×2zenkov - Periodic Task Test ×2zenkov - Season Commission Test ×2
Removed
Hollow Zero · full detail
target
Complete a Lost Void or Withered Domain operation in Hollow Zero once
Changed
Cooperation Exercise - Pyrois
name
Cooperation Exercise: Exercise - Pyrois
It should be called Norma Square.
name
Should've It should be called it Norma Square.
Play the Notes of En-Neh
name
Play the Notes of Mneh → Play the Notes of En-Neh
Flowers Don't Need Gear-Shaped Petals
name
Flowers don't need to be shaped like gears Don't Need Gear-Shaped Petals
Genius Ahead, Bangboo Behind
name
Genius in front, Ahead, Bangboo in back Behind
Welcome to the Break-the-Rules Classroom
name
Welcome to the Rule-Breaking Break-the-Rules Classroom
Party Suspicions
name
Party Mystery → Party Suspicions
Troubles of the Genius Girl
name
Young Lady Genius's Dilemma Troubles of the Genius Girl
We Have Not Yet Learned to Say Goodbye
name
We Never Have Not Yet Learned to Say Goodbye
Bottle Caps, Parties, and Geniuses
name
Bottle Caps, Parties & Genius Parties, and Geniuses
Because Tomorrow Still Comes
name
Because there's always tomorrow Tomorrow Still Comes
Data Collection: Lost Bangboo
name
Data Collection: Lost Cloth Bangboo
Data Collection: What's Your Battery Type?
name
Data Scan: What kind of battery are you? Collection: What's Your Battery Type?
Data Collection: Bottle Cap Clash
name
Data Collection: Bottle Cap Clash
Data Collection: The Bottle Cap Trade Log
name
Data Collection: The Bottle Cap Trade Log
Data Collection: Bangboo Wants to Work
name
Data Collection: "Cloth" Not Working Bangboo Wants to Work
Data Collection: Beautiful Bread
name
Data Collection: Pretty Beautiful Bread
Data Collection: Repayment Parts
name
Data Collection: Gratitude Repayment Parts
Data Collection: Retirement Party Incident
name
Data Collection: Club Exit Drama Retirement Party Incident
Data Collection: A Bangboo's Only Life
name
Data Collection: Bangsheng Exclusive A Bangboo's Only Life
Data Collection: World's Best Player
name
Data Collection: World's #1 Chess Best Player
Data Collection: Wish-Granting Fairy
name
Data Collection: Wish Sprite Wish-Granting Fairy
Data Collection: Why the Island Flies
name
Data Collection: Why Does the Island Fly Flies
Data Collection: Bangboo Slang
name
Data Collection: Cunning Bangboo Slang
Data Collection: Hard to Believe
name
Data Collection: Trust the Numbers Hard to Believe
Data Collection: Double Boo Glitch
name
Data Collection: Double "Bu" Tile Boo Glitch
Data Collection: What Is a Good Draw
name
Data Collection: What Makes Is a Good Draw
Data Collection: Whose Bottle Caps?
name
Data Collection: Whose Bottle Caps?
Clear the Mist
name
Clearing the Mist → Clear the Mist
While the Wind Sings
name
Hear the Wind Sing → While the Wind Sings
Mock Exam Comeback Plan: Day 1
name
Mock Exam Comeback Plan · Plan: Day 1
Mock Exam Comeback Plan: Day 2
name
Mock Exam Comeback Plan · Plan: Day 2
Mock Exam Comeback Plan: Day 3
name
Mock Exam Comeback Plan · Plan: Day 3
Mock Exam Comeback Plan: Day 4
name
Mock Exam Comeback Plan · Plan: Day 4
Mock Exam Comeback Plan: Day 5
name
Mock Exam Comeback Plan · Plan: Day 5
Crow and Curiosities: Woofy Weirdness
target
A little pup caught catches up in some mysterious trouble… trouble...
Crow and Curiosities: Despairing Boo
name
Crow and Curio: Despair Spreader Curiosities: Despairing Boo
Crow and Curiosities: Debt Crisis
name
Crow & and Curiosities: Debt Crisis
Crow and Curiosities: Parent-Child Time Lag
target
A Bangboo mama mom is stressing over some parent-child drama… drama...
Crow and Curiosities: Limited-Time Special Blend
target
Looks like a classic case of "A Mystery Sparked mystery sparked by One Blasting Cocktail"… a special drink...
Patch 3.0.02026-07-24

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