Zenless Zone Zero · agent
Orphie & Magus
S, Fire

Stats
HP7788
ATK853
DEF612
Impact93
Anomaly Mastery90
Anomaly Proficiency92
Skills
Basic Attack: High-Pressure Flamethrower
Press to activate: Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG.
Special Attack: Blazing Chamber
Press to activate: Thrust forward and perform a tail attack, dealing Fire DMG. Anti-Interrupt level is increased while using this skill.
Special Attack: Corrosive Flash
Automatically triggers during ally attacks: Unleashes 4 laser Aftershock attacks, dealing Fire DMG. Triggers once per 5s. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill.
EX Special Attack: Watch Your Step
With enough Energy, press to activate: Perform a sweeping laser attack forward, dealing Fire DMG. After using this skill, immediately follow up with the powerful fire blade from the Basic Attack. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill.
EX Special Attack: Crimson Vortex
When off-field with 60 or more Energy, automatically triggers during ally attacks: Performs a sweeping laser attack in an area around, dealing Fire DMG. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill.
EX Special Attack: Heat Charge
When Bottled Heat is greater than or equal to 100, hold to activate: Consume 100 Bottled Heat to continuously fire a laser forward, dealing Fire DMG. When firing begins, triggers Quick Assist. After continuous firing for a period, firepower increases, greatly boosting the skill's Interrupt Level. When attacked during firing, will parry enemy attacks and immediately increase firepower. When maximum firing duration is reached, automatically activates EX Special Attack: Fiery Eruption. During the low firepower phase, Anti-Interrupt Level increases and DMG taken is reduced by 40%, while character is invulnerable during the high firepower phase.
EX Special Attack: Fiery Eruption
Automatically activates after EX Special Attack: Heat Charge reaches maximum firing time: Performs a spinning attack forward, then fires a laser ahead dealing Fire DMG. Character is invulnerable while using this skill.
Dodge: Flickering Flames
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Rush Command
Press during a dodge to activate: Perform a quick forward attack, dealing Physical DMG.
Dodge Counter: Counter Strike Opportunity
Press during a Perfect Dodge to activate: Launch a series of attacks on enemies in front, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill.
Chain Attack: Overheated Barrel
When a Chain Attack is triggered, select the character to activate: Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG. Upon activating this skill, restore 20 points of Bottled Heat. Character is invulnerable while using this skill.
Ultimate: Dance With Fire
When Decibel Rating is at Maximum, press to activate: Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG. When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Orphie & Magus will extend the laser firing duration. Upon activating this skill, recover 20 Bottled Heat. Character is invulnerable while using this skill.
Quick Assist: Searing Slash
When the active character is launched, press to activate: Unleash a series of attacks on enemies in front, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill.
Defensive Assist: Blazing Gunblade
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Boiling Pierce
Press after a Defensive Assist to activate: Unleash multiple attacks against enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
Core Passive: Taming Wind and Fire
Orphie & Magus's CRIT Rate increases by 25%, and Aftershock DMG increases by 85%. Orphie & Magus initially gain 100 Bottled Heat, up to a maximum of 125. When Orphie & Magus are off-field, if Special Attack: Corrosive Flash is available and Energy is greater than or equal to 60, consume 30 Energy to automatically trigger EX Special Attack: Crimson Vortex instead. When the laser from EX Special Attack: Heat Charge hits enemies, all squad members gain Zeroed In for 12s. Repeated triggers reset the duration. Zeroed In increases Agent ATK by 280. When Orphie & Magus's initial Energy Regen is greater than or equal to 1.6, for every 0.1 initial Energy Regen above this threshold, ATK increases by an additional 20. The total increase from both initial and additional ATK increases cannot exceed 700. When an Agent with Zeroed In triggers Aftershock, their Zeroed In duration extends by 4s, up to a maximum extension of 20s. The fire blade attack from Basic Attack: High-Pressure Flamethrower, EX Special Attack: Watch Your Step, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, EX Special Attack: Fiery Eruption, Chain Attack: Overheated Barrel, and Ultimate: Dance With Fire all count as Aftershock DMG, and using these skills counts as triggering Aftershock.
Drag to see per-level scalingAdditional Ability: Forged in Flames
When another character in your squad is a Stun or Support character: Aftershock DMG dealt by Agents with Zeroed In ignores 25% DEF.
Luxurious Cat House
Orphie & Magus' Special Attack: Corrosive Flash, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, and EX Special Attack: Fiery Eruption ignore 15% of target's Fire RES, and Agents with Zeroed In deal 20% increased DMG.
Weird Food List
When Orphie & Magus launch an Aftershock, restore 65 Decibels. This effect can trigger once every 4s. After Orphie & Magus use their Ultimate, their ATK increases by 20% for up to 45s.
"Tactics Manual"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Pink Holster
Initial duration of Zeroed In increases to 16s, and Orphie & Magus's EX Special Attack: Heat Charge and Ultimate: Dance With Fire DMG increases by 40%.
Ferry Toll
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Magic Seed
With enough energy, after the fire blade attack of Basic Attack: High-Pressure Flamethrower, press to immediately follow up with EX Special Attack: Crimson Vortex. When the fire blade attack of Basic Attack: High-Pressure Flamethrower is activated, recover 10 Bottled Heat, and the Interrupt Level during the low firepower phase of EX Special Attack: Heat Charge will also increase. When the laser from EX Special Attack: Heat Charge or Ultimate hits enemies, it deals additional Fire DMG equal to 250% of Orphie & Magus's ATK. This effect can trigger once every 0.5s and is counted as EX Special Attack and Aftershock DMG.
Faction
5
How Orphie & Magus compares · vs 45 S agents
Measured against 45 comparable agents, Orphie & Magus is middle-of-the-pack for its cohort (55th percentile on average). Its strongest number is ATK at 853 — 84th percentile, rank 6 of 45 — while Anomaly Mastery is its weakest at 90, ranking 35 of 45.
HP7788
48th percentile · rank 21 of 45 · cohort median 7788 (0%)
ATK853
84th percentile · rank 6 of 45 · cohort median 788 (+8%)
DEF612
74th percentile · rank 6 of 45 · cohort median 606 (+1%)
Impact93
53rd percentile · rank 17 of 45 · cohort median 93 (0%)
Anomaly Mastery90
14th percentile · rank 35 of 45 · cohort median 93 (-3%)
Closest agents · nearest on ATK
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