Zenless Zone Zero · agent

Seed

SElectricAttack
S, Electric
Seed

Stats

HP7673
ATK853
DEF612
Impact93
Anomaly Mastery93
Anomaly Proficiency94

Skills

Basic Attack: Chrysanthemum Wheel DanceBasic Attack
Press to activate: Perform up to 4 attacks forward, dealing Physical DMG for the first two hits and Electric DMG for the third and fourth hits. When attacked between the retreat of the 3rd hit to before the 4th hit, triggers an automatic dodge.
Basic Attack: Falling Petals - SlaughterBasic Attack
After the 4th hit of a Basic Attack, Dodge Counter, Quick Assist, or Assist Follow-Up, hold or press to activate: Summon the mech to perform a charged punch attack, dealing massive Electric DMG. When Steel Charge reaches 120, gain one chance to quickly activate Basic Attack: Falling Petals - Slaughter by holding . This effect expires when Steel Charge is less than 120 or after using the method above to activate Basic Attack: Falling Petals - Slaughter once. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.
Basic Attack: Falling Petals - DownfallBasic Attack
Seed has Steel Charge, which she can accumulate by hitting enemies with her skills. Steel Charge has a maximum value of 150, and an initial value of 60. Upon reaching 120 Steel Charge and triggering Basic Attack: Falling Petals - Slaughter or Ultimate: Clockwork Garden - Bloom!, press or hold to consume 60 Steel Charge and unleash Basic Attack: Falling Petals - Downfall First Form, then automatically consume 60 Steel Charge to follow up with Basic Attack: Falling Petals - Downfall Second Form. Pilots the mech to fire sweeping shots and perform a jumping smash, dealing massive Electric DMG. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.
Special Attack: Withered in FrostSpecial Attack
Press to activate: Throw a steel wheel that traces a curved path, dealing Electric DMG.
EX Special Attack: Raining Iron PetalsEX Special Attack
With enough Energy, press to activate: Enter flight mode, where Seed can move in four directions, and unleash a continuous barrage of missiles, dealing massive Electric DMG. Hold to extend the barrage duration while continuously consuming Energy. During flight, release to trigger EX Special Attack: Raining Iron Petals - Away. Upon consuming 60 Energy points in one flight, automatically trigger Basic Attack: Falling Petals - Slaughter. Character is invulnerable while using this skill.
EX Special Attack: Raining Iron Petals - AwayEX Special Attack
During EX Special Attack: Raining Iron Petals, release to activate: Unleash rapid cannon fire, dealing Electric DMG. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.
Dodge: Running on PetalsDodge
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Magnetic Wheel DanceDash Attack
Press during a dodge to activate: Throw steel wheels forward, dealing Physical DMG.
Dodge Counter: Blossom BurstDodge Counter
Press during a Perfect Dodge to activate: Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
Chain Attack: Tempest of Frosty PetalsChain Attack
When a Chain Attack is triggered, select the character to activate: Summons her mech for protection, then launches cannon shots and a barrage of missiles, dealing massive Electric DMG. Character is invulnerable while using this skill.
Ultimate: Clockwork Garden - Bloom!Ultimate
When Decibel Rating is at Maximum, press to activate: Seed will pilot the mech personally, raining down missiles and a meteor shower of rockets, then performing a jumping smash, dealing massive Electric DMG. After using this skill, accumulate 60 Steel Charge. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.
Quick Assist: Barrage of Raining FlowersQuick Assist
When the active character is launched, press to activate: Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
Defensive Assist: Sprouting BarrierDefensive Assist
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Crimson Core BurstAssist Follow-Up
Press after a Defensive Assist to activate: Unleash continuous floating turret attacks at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill.
Core Passive: Flower Chain ProtocolCore Passive · Lv.7
The Attack teammate with the highest initial ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 1,000 and CRIT DMG by 30%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 1,000 and CRIT DMG by 30%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 25%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge.
Drag to see per-level scaling
Additional Ability: Surprise StrikeAdditional Ability
When another Attack Character is in your squad: When Seed deals DMG as the active character, restore 2 Energy to the Vanguard. This effect can trigger once every 1s. Seed's Basic Attack: Falling Petals - Slaughter, Basic Attack: Falling Petals - Downfall, and Ultimate: Clockwork Garden - Bloom! deal 30% increased DMG and ignore 25% of enemy Electric RES.
"Hibernation Period"Mindscape Cinema 1
When Seed's Steel Charge reaches 100, Basic Attack: Falling Petals - Downfall can be triggered, and the total Steel Charge consumed is reduced to 100. The amount of Steel Charge required to gain one chance to quickly release Basic Attack: Falling Petals - Slaughter is reduced to 100. Accumulate an additional 40/20 Steel Charge when entering the battlefield/using Ultimate. Increases Basic Attack: Falling Petals - Downfall CRIT DMG by 30%.
"Light Absorption Technique"Mindscape Cinema 2
When Besiege is active for an Agent, that Agent's DMG ignores 20% of DEF. When activating EX Special Attack: Raining Iron Petals, after consuming a total of 60 Energy, Seed can continue consuming Energy to extend the duration of the skill until the button is released or a total of 120 Energy is consumed. For every 5 Energy consumed by EX Special Attack: Raining Iron Petals, the following Basic Attack: Falling Petals - Slaughter's DMG increases by 5%.
"A Story of Sprouting"Mindscape Cinema 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
"Fragrant Tune"Mindscape Cinema 4
When Seed's Besiege status buff is active, her Decibel Generation Rate increases by 10%, and Ultimate DMG increases by 20%.
"Time to Bloom"Mindscape Cinema 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
"Theory of the Heart"Mindscape Cinema 6
Seed's CRIT DMG increases by 50%. When using Basic Attack: Falling Petals - Slaughter, fires 3 additional laser beams, each dealing 165% of ATK as DMG. This effect can trigger once every 3s.

Faction

5

How Seed compares · vs 45 S agents

Measured against 45 comparable agents, Seed is middle-of-the-pack for its cohort (56th percentile on average). Its strongest number is ATK at 853 — 84th percentile, rank 6 of 45 — while HP is its weakest at 7673, ranking 30 of 45.

HP7673
24th percentile · rank 30 of 45 · cohort median 7788 (-1%)
ATK853
84th percentile · rank 6 of 45 · cohort median 788 (+8%)
DEF612
74th percentile · rank 6 of 45 · cohort median 606 (+1%)
Impact93
53rd percentile · rank 17 of 45 · cohort median 93 (0%)
Anomaly Mastery93
43rd percentile · rank 21 of 45 · cohort median 93 (0%)

Closest agents · nearest on ATK

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