Langrisser · Hero
Taj
SSR, Infantry

Stats Stats at any level →
HP2731
ATK408
INT190
DEF201
MDEF186
SKL136
Stats
Starting star3
Max star6
Skills8
Skills
Sun Slash
[Physical Damage] Attacks a single enemy, dealing damage equal to 1.5x. After battle, restores HP (30% damage).
Ambush Order
[Passive] After taking action, restores 20% HP. If there is an allied [Tactical Plunder] within 2 blocks, the effect is doubled.
[Active] Choose 1 skill to cast:
[Rogue's Guile]: When stealing equipment skills through [Tactical Plunder], steals an additional 1 buff.
[Harass]: Subsequent applications of [Tactical Plunder] gain "When an enemy uses a skill within range, has a 50% chance to increase the cooldown by 1 turn," and grants this effect to all allied [Tactical Plunders].
[Forbidden]: Subsequent applications of [Tactical Plunder] gain "Enemies consume 1 additional Mobility when passing through the span," and grants this effect to all allied [Tactical Plunders].
After using any of these skills, can move again with remaining Mobility, can attack again, and any buffs on the caster do not lose their turn count. Taj and [Tactical Plunders] can only have 1 of these effects at a time. (After using this skill, cannot deploy or recover [Cunning Orders] after taking action.)
Mind's Eye
[Passive] Crit increased by 15%. After landing a critical hit in battle, the enemy's passive skills are disabled. Lasts 2 turns.
Back Stab
[Passive] When attacking, if the target's HP is at 100%, deals fixed damage once. (Damage is equal to 2x Hero's ATK.)
Champion of the People
[Fusion Power] Active skill. Offensive and defensive stats increase significantly for all "Protagonists" allies within range. When initiating battle, damage dealt is increased by 12%. If the enemy has a debuff, damage is further increased by 5%. Lasts 4 turns. (Cannot be stacked with other Fusion Powers.)
Sword Soul
[Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemies. Afflicted enemies cannot be healed. Lasts 2 turns. Cannot be dispelled.
Radiant Blade Charge
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, afflicts the enemy with "Chance of being critically hit increased by 20%." Lasts 2 turns. When possessing 7 or more buffs, this skill can be used on enemies within 2 blocks of an allied [Tactical Plunder]. Soldiers will also attack. (This skill is not affected by melee damage reduction.)
Calamity
[Physical Damage] Ignores Guard effects and attacks the enemy directly, dealing 1.3x damage. Before battle, steals a maximum of 2 buffs from the enemy.
Army types
InfantryAssassin
Factions
ProtagonistsLegion of GloryMeteor Strike
Roles
Radiant RogueWildcat Swordsman
Classes
Young Sword FighterUnbound HeroRadiant Blade RoguePrince of RadianceRadiant Ranger
Profile
Wildcat Prince The rebellious prince of the Kingdom of Salem—a young man who dares to shatter the chains of fate.
Talent
Unbound Will
Troop ratings
DDDD
Voice
Marina Inoue
Stats shown for
Prince of Radiance
How Taj compares · vs 51 SSR Infantry Heroes
HP2731
60th percentile · rank 21 of 51 · cohort median 2711 (+1%)
ATK408
72nd percentile · rank 14 of 51 · cohort median 395 (+3%)
INT190
27th percentile · rank 36 of 51 · cohort median 198 (-4%)
DEF201
39th percentile · rank 31 of 51 · cohort median 206 (-2%)
MDEF186
72nd percentile · rank 15 of 51 · cohort median 180 (+3%)
Closest Heroes · nearest on ATK
GET /langrisser/characters/99270
Free API key required
Patch history · 1 recorded change
Patch 2.74.0+bd1475632026-09-22
Skill · Sun Slash · slot
PDamage → Physical Damage
Skill · Sword Soul · slot
PDamage → Physical Damage
Skill · Radiant Blade Charge · slot
PDamage → Physical Damage
Skill · Calamity · slot
PDamage → Physical Damage