Langrisser Awakening
GET https://api.gacha-data.com/api/langrisser/awakening · API
260 entries
| Name | Awakening I | Awakening II | Unlocks | Effect |
|---|---|---|---|---|
Matthew | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Sword of Destruction | [Summon] Activate to reduce your Max HP by 30% and summon a Sword Shade to your side, with stats identical to your own at the time of summoning. The shade has the skills Air Slash, ATK Command, and Sword Dance. When the shade dies, your Max HP returns to normal. |
Grenier | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | My Time To Shine! | [Passive] Takes all attacks for adjacent friendly units. [Active] Guard Span increases to 2 blocks. Gains the [Power Stab] effect, and SKILL increases by 30%. Lasts for 3 turns. Also gains 2 stacks of Tenacity. After taking action, applies [My Turf] to the destination block. [My Turf]: When friendly units move, all passable terrain is regarded as "Ramparts". They are unaffected by terrain mobility penalties, and are healed for 20% of their HP after taking action. Lasts 2 turns. |
Almeda | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Roast | [Assist] Active skill. Restores HP equal to 3x the caster's INT to multiple units within the span. Grants [Quip]: After taking action, deals 1 random debuff to 2 enemies within 4 blocks. Lasts 2 turns. |
Chris | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Benevolence | [Magic Damage] Attacks a single enemy, dealing 1.6x damage. After battle, restores HP to all other friendly units equal to your INT x2 and dispels 1 debuff. If you have melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) Before attacking, this unit's damage is increased by 20%, damage taken is reduced by 20%. Lasts 2 turns. If the enemy hero is a Demon unit, before battle, they are stunned for 1 turn. This effect cannot be dispelled. |
Leon | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Blue Dragon Strike | [Physical Damage] Attacks a single enemy, dealing 1.7x damage. After taking action, deals 0.3x AoE damage to all enemies within 1-ring range and applies a [Teleport] effect: Affected enemies are moved to another location on the battlefield and receive a debuff. |
Bernhardt | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Overlord's Ambition | [Passive] After an active normal attack, deals 0.1x AoE damage to all enemies within 1-ring range. This effect can be triggered 1 time per 3 turns. [Fusion Power] Active skill. Significantly increases offensive and defensive stats of all Empire's Honor allies within range. When entering battle, damage increases by 18% for 4 turns. (This effect cannot be stacked with other Fusion Power skills.) Meanwhile, this unit gains [Overlord's Ambition]: "Mobility +1, Damage Dealt +15%. Sword Dance range +1. Shield Bash Unit Range +1. When Iron Fist is active, physical damage taken is reduced by 25%. Gains the [Hegemony] effect for 4 turns." (The Overlord's Ambition effect cannot be dispelled. Ignores immunity.) |
Lana | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Elemental Destruction | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Before entering battle, soldier range is increased by 1. After battle, heals this unit for 30% of the damage dealt. Super effective against [Infantry], [Cavalry], [Lancers], and [Fliers]. |
Bozel | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Descent of Chaos | [Magic Damage] Deals 0.33x AoE damage to all enemies within 5 blocks and applies 2 random debuffs. After dealing damage to an enemy, the next cast of this skill increases this skill's damage multiplier by 0.05, additionally applies 1 random debuff to the enemy, and increases its cooldown by 1 turn. (Increases damage multiplier by up to 0.1x, additionally applies up to 2 random debuffs, and increases cooldown by up to 2 turns.) |
Ledin | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Righteous Duel | [Passive] Take all attacks for adjacent friendly units. [Active] Targets 1 enemy and teleports them to the nearest empty spot within 1 block. The hero then gains the [Almighty Guard] effect: ATK is replaced with MDEF + DEF x1, and Guard range is increased by 2 blocks for 4 turns. (This effect cannot be dispelled.) Then deals 1.2x physical damage to the target. After battle, gains the [Righteous Duel] effect: All enemies in 1 adjacent block have Mobility reduced by 3 and are unable to Guard for 2 turns. |
Narm | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Sunpiercing Arrow | [Passive] Damage is increased by 10%. After battle, gains the chance to move another 2 blocks. [Physical Damage] Attacks a single enemy, dealing 1.6x damage, with a bonus against [Flier] units. Before entering battle, ignores Guard If the target has 2 or less Mobility. Silences the enemy's active and passive skills after battle. Lasts 2 turns. Cannot be dispelled. |
Elwin | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Eternal Glow | [Passive] At the start of battle and whenever a friendly unit dies, all Legion of Glory allies gain greatly increased offensive and defensive stats, and they deal 15% increased damage in battle, increasing by 3% for every 1 additional ally that has died (up to 12% extra). Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 enemy buffs and silences enemy passive skills for 2 turns. After battle, renders the target unable to receive healing for 2 turns. Cannot be dispelled. |
Hein | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Ultimate Magister | [Magic Damage] Attacks multiple enemy units within the span, dealing 0.2x AoE damage. Also affects all blocks hit with the [Runic Ruins] effect for 2 rounds: When enemy units move to this location, their Mobility is reduced by 2 after taking action. Lasts 1 turn. The more stacks Hein has of his talent [Gained Knowledge], the longer this skill's range and the greater its span will be (up to 4 blocks in range and a 4-block span). |
Cherie | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Raging Storm | [Physical Damage] Deals 1.6x damage to a single enemy. After battle, 100% of the damage dealt will be restored to your HP. When you successfully eliminate a target, its cooldown is reduced by 4 turns, otherwise the enemy will be stunned for 1 turn. (Cannot be dispelled.) |
Liana | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Ode to Creation | [Passive] For every 1 debuff dispelled by the hero's talent, 1 buff is applied. [Assist] Increases a unit's ATK, INT & DEF by 20% and grants them immunity to all debuffs. After they take action, they restore HP equal to 2x the caster's INT to all friendly units in a 2-block area. Also dispels 2 debuffs. Lasts 2 turns. The hero also gains immunity to all debuffs for 1 turn. |
Lance | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Thundering Cavalry | [Passive] When fighting enemy units whose Hero Class is "Flier" or "Cavalry", before entering battle, restores Unit HP by 20%. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. When formed of mixed forces, after battle, gain [Windride] and "Mobility unaffected by terrain" for 2 turns. When successfully eliminating an enemy unit, skill cooldown is reduced by 3. |
Egbert | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Blazing Illusion | [Summon] Active skill. Grants you [Searing Flames]: Immune to fixed damage. After taking action, takes 0.1x AoE damage once. When using skills to deal damage, skill cooldown is reduced by 2 turns. Lasts 2 turns. Summons an illusory mage to your side with the same stats as you, apart from health. The summoned mage has the Teleport, Meteor, and Unstable Illusion skills. |
Imelda | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Queen's Whip | [Assist] Directly deals 0.1x magic damage to a single friendly unit on the battlefield, dispels all debuffs, and increases their Mobility by 2. Also significantly increases offensive stats (all damage dealt, fixed damage, Crit, crit damage, INT, ATK, and SKILL increase by 10%). Lasts 2 turns. (This effect cannot be dispelled.) |
Lester | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | ||
Sonya | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Chaos Helix | [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Melee soldiers will also attack. (This skill is not affected by melee damage reduction.) If the enemy's DEF is lower than their MDEF, 70% of INT is added to ATK before battle. Otherwise, before battle, adds 70% of ATK to INT and deals magic damage. Additionally afflicts the enemy with [Curse of Wounding]: Prevents the target from being healed, dealing damage equal to 20% of healing instead. Lasts 2 turns. If the enemy hero is a Holy unit, before battle, their Skill Range is reduced by 1 for 1 turn. This effect cannot be dispelled. |
Vargas | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Blazing Dragon Soul | [Passive] Takes all physical attacks for adjacent friendly units. Gain [Brawn] after triggering talent's Unflinching effect: Upon taking fatal damage, if there is at least one ally on the battlefield, restores 30% of Max HP, and Max Unit HP is reduced by 35%. (Cannot be dispelled. Ignores immunity. [Brawn]'s Unflinching effect triggers up to 2 times per battle.) [Active] Guard span increases to 3 blocks. Chance to be critically hit decreased by 30%. Immune to "Cannot be healed" and gains [Power Stab] for 3 turns. All of the above effects cannot be dispelled. |
Jessica | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | ||
Rohga | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | ||
Scott | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | ||
Altemuller | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Supreme Battle | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If there are 2 or more enemies within a 1-ring range after battle, can attack again, but not move or move again (this act again effect cannot be triggered 2 or more times in the same round). Upon successfully eliminating a target, this skill's cooldown is reduced by 6 turns. ([Cooldown Trigger] This effect requires you to wait 1 round before it can be triggered again.) |
Luna | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Wind God Realm | [Assist] Active skill. Upon use, gain [Advanced Wind Spiral]: "Your ATK is substituted with MDEF x1.5 (cannot be dispelled)" for 6 turns. Also gain [Wind God Realm]: "When other non-flying allies pass through terrain within 2-blocks of itself, gain a chance to mitigate 2 blocks of Mobility Reduction" for 2 turns. After using, you can move an extra 3 blocks and attack again. |
Dieharte | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Prodigal Son | [Physical Damage] Attacks a single enemy ignoring Guard, dealing 1.3x damage. Increases Crit by 20%. When landing a critical hit, restores HP equal to 30% of damage after battle. Before battle, steals up to 2 buffs from the enemy. Even if this attack does not eliminate the enemy, it will activate all of your effects that usually only trigger after killing a target. |
Zerida | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Heart of Alhazard | [Active] Active skill. Dispels debuffs from you and sacrifices all soldiers, then grants [Alhazard Bloodthirster]. Soldiers cannot receive healing. Damage dealt increased by 30% and immune to all debuffs. After attacking, restores HP equal to 50% of damage dealt. After killing an enemy in battle, can move another 3 blocks. Lasts 1 turn. After use, this skill is replaced with [Killing Blow]. After taking action on the next turn, this skill changes to [Heart of Alhazard]. (Heart of Alhazard's effects cannot be dispelled and cannot be immunized against.) |
Tiaris | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Sonata of Strife | [Assist] Use to grant all friendly units in the span +1 Mobility and 15% increased ATK & INT. When attacking and entering battle, damage dealt is increased by 30%, damage taken is halved, and reflect damage taken is reduced by 30%. Also immune to ATK & INT reduction. Lasts 2 turns. |
Liffany | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Magic Vortex | [Magic Damage] Directly deals 0.1x AoE damage to a single enemy and, taking the target as the center of the attack, teleports all enemies in a 3-block radius to the target's side. Reduces the target's Mobility by 3 and afflicts them with [Ultimate Bomb]: When this status ends, deals 4x Liffany's INT as fixed damage to self and friendly units within 2 blocks. Lasts 2 turns. ([Ultimate Bomb] Cannot be dispelled. Bypasses fixed damage immunity.) |
Sophia | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Radiant Glow | [Passive] Buffs applied with talents cannot be dispelled. [Healing] Dispels 2 debuffs from all friendly units within an area and heals them for 3x the caster's INT. |
Emerick | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Secret Strategy | [Active] Choose 1 skill to cast. [Shadowgrip]: [Assist] Active skill. Makes a single unit gain [Shadowgrip]: "[Command] All enemies within 1 block suffer -1 Mobility and cannot Guard." Lasts 2 turns. [Counterplot]: [Assist] Active skill. Makes a single unit gain [Counterplot]: "Before battle, dispels up to 4 debuffs from this unit. For every 1 debuff dispelled, restores 15% of HP." Lasts 2 turns. Cannot be dispelled. If any of the above skills is used, the cooldown of Secret Strategy will become 3 turns. If the unit has a [Fusion Power] special effect, after the skill is used, it gains an additional chance to move 3 blocks and act again. (When triggering Act Again, any buffs the unit has will not lose their turn count.) |
Freya | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Fury of the Rose | [Passive] Takes all attacks for adjacent friendly units, and gains immunity to effects that prevent from being healed. [Fusion Power] Increases the hero's Guard span by 2, and the hero gains Rose Parade: The fixed damage of Crystal Spike is guaranteed to trigger after battle. All allied Origins of Light heroes within the span gain greatly increased offensive and defensive stats. Upon entering battle, damage is increased by 12%. Damage is increased by a further 5% if the caster is formed of Non-mixed forces. Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) |
Kirikaze | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Crouching Kotetsu | [Passive] Before entering battle, if unit's own SKILL is higher than the enemy's, hero takes 30% less physical damage. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Crit and crit damage increase by 20%. When equipped with melee soldiers, the soldiers will attack too. (Skill is not affected by melee damage penalty.) |
Angelica | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Veracious Ray | [Heal] Active skill. Restores HP equal to 3x the caster's INT to multiple units within the span. Also dispels 2 debuffs. There is a 50% chance after using this skill that its cooldown will be reduced by 1 turn. This healing ray may cause side effects... |
Silver Wolf | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Storming Strike | [Physical Damage] Ignores Guard. Attacks a single enemy, dealing 1.4x damage. Grants unit "Mobility +1", "SKILL +30%" and "Damage taken decreased by 20%" before entering battle. Lasts 2 turns. If a critical hit is triggered, this skill's cooldown is reduced by 1 turn. |
Jugler | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Sacred Beast Hymn | [Physical Damage] Teleports to the skill's casting point and directly grants [Triton]'s active effect, [Great Dragon Barrier]'s active effect, and [Beast Shock]'s enemy immobilization and Guard effects, then casts [Master of Ice] once. |
Gerold & Layla | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Layla's Blessing | [Transform] Active skill. When used, Layla grants all of her power to Gerold (changing into a single Dark Knight Cavalry unit) and this unit gains Grand Augmentation: Hero's damage is considered as physical damage and 50% of INT is added to ATK. Lasts 2 turns. Allows you to move an additional 3 blocks and act again. When used, this skill is replaced with Gerold's Ward: [Transform] Active skill. When used, Gerold grants all of his power to Layla (changing into a single Layla unit) and this unit gains Arcane Expertise: Hero's damage is considered as magic damage and 50% of your ATK is added to INT. Lasts 2turns. Allows you to move an additional 3 blocks and act again. After use, replaces this skill with Layla's Blessing. (All effects of this skill cannot be dispelled and cannot be immunized against.) |
Feraquea | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Demon Within | [Physical Damage] Directly deals 0.2x physical damage to a single enemy. This hero's class type is switched with the enemy hero's class type. Enemy class type change effect is canceled after taking damage 2 times. Lasts 3 turns. (This effect cannot be dispelled. The class type change only affects class advantage relationship.) |
Lewin | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Soul Fury | [Passive] Immune to "Curse of Wounding" and "Heal Reversal". [Physical Damage] Attacks multiple enemies in the span, dealing 0.36x AoE damage. Super effective against Demons. Imbues all blocks hit with the special [Hallowed Ground] effect for 2 rounds: "When enemy units move to this location, 1 buff will be dispelled from them and they will take Fixed damage equal to the caster's ATK x1 once." |
Pierre | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | ||
Dios | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | ||
Anna | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | ||
Laird | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | ||
Keith | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | ||
Leticia | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | ||
Aaron | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | ||
Varna | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Arrow Rain | [Physical Damage] Attacks multiple enemies within range, dealing 0.33x AoE damage. Extra effective against [Fliers]. Also dispels 2 buffs and causes the enemy to take 10% increased AoE damage for 2 turns. After battle, can move another 3 blocks. |
Shelfaniel | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Divine Judgment | [Magic Damage] Crit increased by 60%. Deals 0.38x AoE damage to all enemies within 5 blocks and dispels 2 buffs. Super effective against Demons. When hitting Demon heroes, they are stunned for 1 turn. When hitting 3 or more enemies, this skill's cooldown is reduced by 1 turn. Upon eliminating an enemy, this skill's cooldown is reduced by another 1 turn. |
Angelina | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Breath of the Tides | [Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.2x AoE damage and inflicting a [Displacement] effect: Knocks back all targets 3 blocks. If the unit is in Water, has a 20% chance to [Freeze] the enemy for 1 turn. If this skill hits 3 or more enemies, the unit can take an extra action. (Act Again effect can be triggered only 1 time per turn.) |
Lanford | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Fearless Strike | [Command] All [Mixed Force] friendly units within your talent's Command range are immune to stat reduction effects. [Physical Damage] Attacks a single enemy, dealing 1.6x damage, Crit increased by 20%. Before battle, dispels 2 buffs from the enemy. When eliminating a target, this skill's cooldown is reduced by 4 turns. If the target is not eliminated, but you land a critical hit, this skill's cooldown is reduced by 3 turns. |
Listell | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Furious Blood | [Magic Damage] Deals 0.3x AoE damage to all enemy units within range, and all healing dealt by enemy units is turned into damage equal to 35% of the healing amount. Lasts for 1 turn. (Cannot be dispelled.) Inflicts [Blood Bog] on all blocks hit for 1 turn: When enemy units move to this location, after taking action, [Curse of Wounding] is inflicted (corresponding to talent effect). |
Landius | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Peace of Mind | [Passive] Take all attacks for friendly units you are next to and cannot be displaced. [Command] All friendly units within 2 blocks take 15% less ranged damage, have 30% less chance of being critically hit, and healing effects on them are increased by 15%. [Active] Guard range increased to 2 blocks and Command range increased to 3 blocks. All enemy units within a 2-block radius cannot benefit from Move Again effects. Lasts 3 turns. |
Rachel | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Runic Void | [Magic Damage] Deals 0.3x AoE damage to all enemies within a 5-block radius. Damage increases as you get closer to your target. Damage is increased by 10% for every 1 block (up to 50%). Inflicts 5 [Arcane Resonance] stacks on the enemy: After taking action on your next turn, take fixed damage equal to Rachel's INT x0.5. Can be stacked. Lasts 2 turns. |
Wiler | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | High Stakes | [Active] Active skill. Consumes 99% of remaining HP, triggering the hero talent's hero death effect (cannot affect the caster). At the same time, these units deal 15% increased damage and take 15% less damage. Lasts 3 turns. |
Serena | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Spear of Solidarity | [Command] If all units within 3 blocks are at 100% HP, hero damage taken is reduced by 25%. [Physical Damage] Attacks an enemy in a straight line, dealing 1.5x combat damage. Before battle, gains the [Power Stab] effect: ATK is replaced with 1.6x DEF for 2 turns. Also inflicts a [Displacement] effect: Pushes the target back 3 blocks. When pushed into another unit or impassable terrain, the enemy is stunned for 1 turn. When commanding melee soldiers, they attack too. (This skill is not affected by melee damage penalties.) |
Gizarof | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Ultimate Construct | [Assist] Can be used if there is a Construct on the battlefield. Eliminates the Construct and deals 0.2x magic AoE damage to enemies within 3 blocks while afflicting them with 2 random debuffs. After this, summons 1 Ultimate Construct. (The Ultimate Construct inherits 100% of the summoner's Max HP, and its remaining attributes are equal to 100% of the summoner's corresponding stats at that moment. Before the original Construct is destroyed, stats are additionally increased by 4% for each Strengthening Component possessed. When the Ultimate Construct enters battle, attack frequency will greatly increase and it will inherit all component effects of the original Construct. When summoned, it will gain a chance to take action.) |
Sigma | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Ranger's Eye | [Active] Active skill. Applies [Ranger's Mark]: Damage taken from Sigma increased by 15%. (Cannot be dispelled. Ignores immunity. After Sigma actively deals damage to targets with [Ranger's Mark], Ranger's Mark is cleared.) Skill is replaced with [Windsear Strike]: [Physical Damage] Attacks a single enemy unit, dealing 1.5x battle damage. Extra effective against [Fliers]. After use, this skill is replaced with [Ranger's Eye]. |
Lambda | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Sacred Tree Aura | [Passive] When on "Forest" terrain, immune to ATK & INT reduction effects, and effects that silence active skills. [Magic Damage] Deals 0.35x damage to all enemies within 5 blocks and reduces their damage dealt when initiating battle by 20%. Lasts for 2 turns. In addition, blocks hit are affected with the [Peaceful Aura] special effect for 1 round: Reduces the Crit of enemy units on this terrain by 30%. |
Alfred | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | High Seas | [Passive] After taking action, if you have not attacked and you do not end your turn on Water, Swamp, or Depths, you gain [Tidal Surge] for 1 turn. ([Cooldown Trigger] This effect has a 1-turn cooldown.) [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, apply "passive skill silence" and "unable to receive buffs" to the enemy for 1 turn (Cannot be dispelled). If remaining Mobility is not zero, can move again after attacking. |
Rainforce | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Lunar Flare | [Physical Damage] Attacks all enemies along 3 lines, dealing 0.2x AoE damage and applying [Burn]: "At the end of the next turn, takes fixed damage equal to 1x Rainforce's ATK. Can be stacked." Lasts 2 turns. When attacking, teleports to the furthest point in the skill's casting radius. If this attack hits 2 or more enemies, the skill will cause a [Teleport] effect: Switches the places of affected enemies at random and applies an additional stack of [Burn]. If this attack manages to hit 3 or more enemies, the skill's cooldown will be cleared and the targets will be afflicted with an additional stack of [Burn] once more. |
Brenda | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Enchanting Shadow | [Passive] When taking AoE damage, gain stacks of the [Paragon of Elegance] talent. [Assist] Active skill. Increases unit's ATK by 20% and damage dealt by 10%. When moving, ignores obstruction from enemy units and gain [ATK Break] and [DEF Break]. Lasts 2 turns. Grants 1 stack of [Paragon of Elegance]. Allows you to move an additional 3 blocks and act again. (After using this skill, and after taking action, any buffs you have do not lose their turn count.) |
Virash | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Moonsurge | [Passive] After [The Immortal] effect is triggered, the terrain you are on will be regarded as Water. Before initiating battle, gain immunity to any fixed damage received. [Physical Damage] Attacks a single enemy, dealing 1.5x damage on land, and 2x damage in water. After taking action, reduces cooldowns by 1 if there are no friendly units within 2 blocks. |
Clarett | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Eye of the Storm | [Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs. After battle, renders them unable to receive buffs or use passive skills. Lasts 2 turns. This effect cannot be dispelled. Upon successfully eliminating a target, this skill's cooldown is reduced by 3 turns. When not affected by [Low Morale], your [Wandering Princess] effect grants 5% increased damage, and after battle, dispels 1 buff from the enemy for each 1 Mobility. (Damage can increase by up to 20% and up to 4 buffs can be dispelled.) |
Omega | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Lone Shadow | [Assist] When used, increases your unit's Crit & Crit Damage by 15% and hero's skill range by 1 for 2 turns. Can act again after use, with Mobility equal to remaining Mobility when using this skill +2, and you may only move in a straight line. (After using this skill, any buffs you have do not lose their turn count.) |
Estelle | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Enduring Hope | [Assist] Active Skill. Heals all nearby units for 30% of their Max HP. Furthermore, ATK, INT, DEF, MDEF, and SKILL are increased by 12.66%. Mobility is increased by 1. Lasts for 6 turns. |
Joshua | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | True Black Fang | [Physical Damage] Crit increased by 30%. Attack all enemies in 3 straight lines, dealing 0.3x AoE damage. Extra effective against [Mages]. Critical hits apply 1 random debuff. When attacking, teleports to the furthest point in the skill's casting radius. After battle, gain the chance to move another 3 blocks. |
Renne | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Pater Mater | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.3x AoE damage and inflicts a [Displacement] effect: Pushes targets back 1 block. Reduces the DEF or MDEF of affected enemies (whichever is highest) by 30%. Lasts 2 turns. |
Leonhardt | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Avatar of the Asura | [Physical Damage] Deals 0.2x AoE damage to all enemies within a 2-ring range with a 50% chance to disable affected enemies' passive skills for 2 turns. After attacking, summons an avatar with identical stats next to the caster. The avatar has the skills Zero Storm, Ethereal Fire Machete, and Substitute. When the avatar dies, Leonhardt recovers 30% of his HP and all of his skill cooldowns are reduced by 1. ([Cooldown Trigger] Summon effect can only trigger again after 4 turns, and only 1 avatar can be present at a time.) |
Olivier | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Roaring Bomb II | [Physical Damage] Attacks multiple enemies within range, dealing 0.38x AoE damage, and reduces their damage dealt by 20% and increases their damage taken by 20%. Lasts for 2 turns. Also has a 15% chance to render affected enemies unable to use normal attacks. Lasts 1 turn. (This effect cannot be dispelled.) |
Klose | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Healing Hands | [Passive] After casting a skill on an ally, restores HP to all allies within a 2-block radius of the target equal to 1x INT and dispels 1 of their debuffs. [Heal] Dispels 3 debuffs from all allies in range and restores HP to them equal to 3x INT. Applies [Angelic Protection]: The lower the unit's HP, the better the healing effect. Increases up to 30%. Lasts 2 turns. (Angelic Protection cannot be dispelled.) |
Deedlit | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Spirit Dancer | [Passive] After taking action, makes 1 adjacent friendly unit immune to all debuff effects. Lasts 1 turn. [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Melee soldiers will also attack. Before battle, you gain [Spirit Dancer]: When moving, all passable terrain is treated as Forest. In addition, units are unaffected by terrain mobility penalties, and are healed for 30% of their HP after taking action. Lasts 3 turns. After attacking, can move another 3 blocks. (This skill is not affected by melee damage reduction.) |
Ashram | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Killing Wind | [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before entering battle, grants the [Windride] effect for 2 turns. After each use, this skill's damage is permanently reduced by 15% (can only be reduced by up to 30%). After battle, gain the chance to move another 3 blocks. When there are no enemies within 1 adjacent block, this skill is replaced with [Decimate]. |
Parn | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Heroic Slash | [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, if the caster has 1x Rapid Advance, 4 buffs are dispelled from the enemy. If the caster has 2x Rapid Advance, they attack before the enemy. |
Pirotess | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Dark Thorn | [Passive] Before battle, increases damage dealt by 10% at the cost of 5% of unit's current HP. [Physical Damage] Ignores Guard, dealing 1.3x damage. Crit increases by 20%. Before battle, soldier range increases by 1. If your SKILL is higher than the enemy's, after battle, restores HP equal to 20% of damage dealt. |
Sakura Shinguji | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Sakura Rising | [Physical Damage] Attacks all enemies in a 2-ring range, dealing 0.36x AoE damage and rendering them unable to be healed for 1 turn, and inflicts [Bleed]: After moving on your next turn, take fixed damage equal to 2x the attacker's ATK. Lasts 2 turns. For every 1 enemy hit, you gain 1 Reiken-Arataka effect after this battle (can gain up to 2). |
Sumire Kanzaki | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Wyvern Dance | [Physical Damage] Deals 0.36x AoE damage to all enemies within 2-ring range. Grants [Wyvern Dance]: Unit normal attack range increased by 1. Before entering battle, if your SKILL is higher than the enemy's, you will strike the enemy first and enter [Super Guard]: When friendly units within 2 blocks are attacked, you enter the battle instead of them. Lasts 2 turns. |
Iris | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | The Amazing Jean Paul | [Heal] Active skill. Teleports you to any block in range and heals all friendly units within a 4-block radius for an amount equal to 3x your INT and dispels 3 debuffs. Also grants you the effect: After taking action, heals all friendly units within a 2-block radius for an amount equal to your INT x2.5 and dispels 1 debuff. Lasts 3 turns. |
Yusuke Urameshi | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Dark Tincture | [Physical Damage] Attacks a single enemy, dealing 1.4x damage. If you have melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) If in [Majin Form], this skill gains 1 range and deals an additional 30% damage, and after successfully eliminating the target, its cooldown is reduced by 3 turns. If the target is not eliminated, they will be unable to receive healing for 2 turns. This effect cannot be dispelled. |
Hiei | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Rage of the Darkness Flame | [Passive] When under the effects of [Black Dragon Wave], when initiating battle and landing a critical hit, the enemy is afflicted with [Evil Fire]: All damage taken is increased by 15%, and when healed, the target takes damage equal to 50% of the healing amount instead. Lasts 1 turn. (This effect cannot be dispelled.) [Physical Damage] Ignores Guard, attacking a single enemy, dealing 1.2x damage. Dispels 2 enemy buffs before battle. When landing a critical hit, deals 1 instance of fixed damage to the enemy and yourself after battle. (Damage is equal to hero's ATK x2. Ignores immunity.) Cannot be affected by negative effects when in [Dark Dragon] status. |
Kurama | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Rose Whip Blossom | [Magic Damage] Deals 0.2x damage to all enemies within 4 blocks of you and inflicts the [Demonic Seed] effect: After taking action for the turn, take fixed damage equal to 2x Kurama's INT. When attacked by the Demonic Plant skill, MDEF is reduced by 50%. Grants [Rose Whip Blossom]: Located within 4 blocks of Kurama. If under the effects of [Demonic Seed], the enemy takes Kurama's INT x2 as fixed damage before dealing damage. Lasts 2 turns. When cast in [Yoko] status, this skill's range and effect increase by 1. |
Toguro Bros. | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Flesh and Steel Blast | [Physical Damage] Attacks a single enemy, dealing 1x damage. Damage increases by 20% (up to 60%) for each block moved before battle, and inflicts a [Displacement] effect: Pushes the target back 2 blocks. When pushed into another unit or unpassable terrain, the enemy is stunned. Lasts 1 turn. Upon eliminating a target, cooldowns are reduced by 4 turns. After battle, gain [Battle Will]: Before entering battle, restores HP equal to ATK x1. Lasts 2 turns. If in [120%] status, healing is increased to ATK x1.5. |
Kazuma Kuwabara | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Spirit Infusion | [Active] Active skill. Gains [Spirit Sword Frenzy] and [Spirit Reach] for 2 turns. Cannot be dispelled. Ignores immunity. [Spirit Sword Frenzy]: Damage dealt +20%. When launching a normal melee attack, the hero can attack 2 times. [Spirit Reach]: Unit Normal Attack Range +1. |
Betty | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Blade Storm | [Passive] Blocks fatal AoE skill damage (only triggers 3 times per battle). After a friendly unit within talent range is attacked, the attacker and 2 enemies within 3 blocks are afflicted with the effect: Damage dealt decreased by 15%. Lasts 1 turn. [Physical Damage] Deals 0.3x AoE damage to all enemies within a 2-ring range and deals fixed damage equal to Betty's ATK x1. Also renders them unable to receive healing for 2 turns. |
Alustriel | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Jade Storm | [Physical Damage] Attacks a single enemy, dealing 1.3x damage. Super effective against [Fliers]. Before battle, turns 2 of the enemy's buffs into random debuffs. Grants a 20% damage bonus for every 1 converted buff. After battle, the terrain you are standing on will be regarded as [Forest]. Lasts 1 turn. |
Yulia | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Glory of Langrisser | [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, dispels all debuffs on self and restores 30% Unit HP. Before battle, dispels 2 buffs from the enemy. If the target has less than 3 Mobility or the target is stunned, dispels 3 more buffs. When equipped with melee soldiers, the soldiers will attack too. If this skill kills the enemy, its cooldown will be reduced by 3. (Skill not affected by melee damage penalty.) |
Emilia | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Divine Sanctuary | [Passive] Takes all attacks for adjacent friendly units. After you trigger Unflinching, heals hero for an additional 100% HP and grants [Superhuman Bravery]: The higher Unit HP is, the more physical damage taken is reduced. Damage taken can be reduced by up to 30%. Lasts 3 turns. [Command] Crit damage taken by all friendly units within 2 blocks reduced by 30% and fixed damage taken reduced by 20%. [Active] Guard span increases to 2 blocks, Command span increases to 3 blocks, and you gain the Advanced Holy Guard effect: Replaces your ATK with your MDEF x1.6. When attacked by a ranged attack within 2 blocks, you can counterattack. Lasts 4 turns. (This effect cannot be dispelled.) |
Young Jessica | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Divine Rite | [Passive] Upon death, dispels 2 debuffs from all friendly units within 5 blocks, restores HP equal to 3x Young Jessica's INT, and reduces their damage taken by 15%. This effect lasts 2 turns and cannot be dispelled. [Magic Damage] Deals 0.36x AoE damage to the target and targets within a 3-block range of them, with a bonus against Demons. Dispels 1 buff. Restores HP equal to 3x the caster's INT to multiple friendly units within range, dispels 2 debuffs, and reduces their damage taken by 15%. This effect lasts 1 turn. |
Knight of Mystery | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Wrathbringer | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.36x magic damage. Super effective against [Cavalry]. Nullifies the targets' helmet skills (excludes Max HP effects) for 2 turns. If the target is a non-player hero, the effect will be replaced by MDEF -25% for 2 turns. If the affected enemy is on [Forest], [Grassland], [Mountain], or [Water] terrain, changes 1 buff into a debuff at random. |
Aka | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Spirit Tremble | [Physical Damage] Attack a single enemy, dealing 1.3x damage and ignoring 20% of enemy MDEF and DEF. If your INT is higher than ATK, this attack will deal magic damage. When equipped with melee soldiers, the soldiers will also attack. (This skill is not affected by melee damage reduction.) After battle, gains an additional chance to move 2 blocks, and applies [Totem of Fear] to the terrain where the target is. [Totem of Fear]: This terrain gains: [Command] ATK and DEF of all enemy units within 4 blocks reduced by 10%, and at the start of the turn, they gain 2 random powerful debuffs. Lasts for 2 turns. |
Oliver | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | The Prince's Mastery! | [Physical Damage] Ignores Guard and attacks a single enemy directly, dealing 1.3x damage, and increases SKILL by 30%. After battle, steals up to 2 buffs from the enemy. After eliminating the enemy, can move 3 additional blocks, and this skill's cooldown is reduced by 3 turns. |
Melania | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Royal Honor | [Passive] When Guard is triggered for other allies, they are granted 1 stack of [Merit]: All stats, excluding HP, are increased by 2%. Stacks up to 3 times. [Merit] Upon reaching 3 stacks, gains the effect: When Guarding other friendly units, restores 20% of HP before battle. [Heal] Active skill. Restores HP of multiple units within range (3x caster's INT). Dispels 2 debuffs. |
Ilucia | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Frozen Clutch | [Passive] Takes all physical attacks for adjacent friendly units. When in Water, ATK is equal to 1.4x DEF. [Active] Guard range is increased to 2 blocks. Grants the [Tidal Surge] and [Frozen Clutch] effects: [Command] All enemies within 2 blocks are treated as being in Water, and they cannot trigger effects that allow them to act again. Lasts 2 turns. |
Vincent | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Comet Storm | [Passive] Grants 50% HP and triggers Wings of Destruction upon taking damage that would otherwise have been fatal. Can be triggered once per battle. Reduces the unit's own damage dealt by 30% for 1 turn. Cannot be dispelled. Ignores immunity. [Active] Choose an enemy target and inflict a [Displacement] effect: Charges toward the target and then deals 0.3x AoE damage to all enemies within a 3-block radius of self while dealing 30% of Max HP as fixed damage to self. After using this skill, dispels all debuffs and grants self [Immunity] for 1 turn. (Displacement effect and damage caused to self cannot be dispelled and ignore immunity.) |
Clotaire | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Burning Illusion | [Passive] If an attack deals damage to 2 or more enemies, gain a [Command] effect after the attack: When friendly units within a 3-block range are forced into battle by enemies with the [Shattered Flame] effect, their range is increased by 1. Lasts 2 turns. [Active] Can choose to cast 1 kind of skill: Flarefire - Ruin: [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Dispels 5 enemy buffs before battle. If the target is afflicted by [Shattered Flame] this attack ignores Guard. Also changes Burning Illusion's cooldown to 4 turns. Flarefire - Demise: [Magic Damage] Attacks all enemies along 3 lines, dealing 0.36x AoE damage and dealing extra damage to Infantry. Makes the enemy take 20% increased fixed damage and inflicts the [Inflame] effect: At the end of your next turn, take fixed damage equal to Clotaire's (ATK+INT) x1. Lasts 2 turns. Also changes Burning Illusion's cooldown to 4 turns. (All effects of Flarefire - Demise cannot be dispelled.) |
Rozenciel | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Crystal Ward | [Transform] Heals multiple units within a large span equal to 3x the caster's INT and applies [Crystal Healing]: After being attacked and taking damage, restores HP equal to Rozenciel's INT x1.5. Lasts 2 turns. Grants [Crystal Crest]. Unable to attack, move, be displaced, or use skills. Healing amount increased by 20%, and damage taken is reduced by 20%. Talent's Command range is increased by 1, and blocks one instance of fatal damage. After taking action, restores HP of all other friendly units within talent range for an amount equal to Rozenciel's INT x2 and applies 2 stacks of [Crystal Barrier]. Lasts 2 turns. (Crystal Crest cannot be dispelled and ignores immunity. This Unflinching effect can be triggered only once during the effect's duration.) |
Helena | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Crystal Blossom | [Physical Damage] Attacks a single enemy, dealing 1.6x damage. After battle, nullifies the enemy's weapon skills for 2 turns. Cannot be dispelled. When the target is a non-player hero, this effect will instead reduce the target's damage dealt by 30% for 2 turns. Cannot be dispelled. After battle, deals 0.2x AoE damage to all enemies within a 2-block radius of self and grants blocks hit the special [Ironwall] effect for 1 turn. (The effect is the same as the [Ironwall] talent.) |
Sage of the Trees | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Wave Whisper | [Command] All friendly units within 2 blocks take 15% less ranged damage, have a 30% less chance of being critically hit, and healing effects on them are increased by 15%. [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Inflicts a [Displacement] effect: Pushes back all targets 2 blocks. Also affects all blocks hit with the [Dazzling Light] effect for 2 rounds: When enemy units with [Flying] or [Cavalry] movement types, or enemies who treat all passable terrain as Plains move onto this block, When a single enemy unit moves to this block, they consume 1 additional point of Mobility. When friendly units with [Infantry] or [Aquatic] movement types move onto this block, after attacking, they can move another 2 blocks. |
Shilinka | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Bloody Grip | [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Melee soldiers will also attack. (This skill is not affected by melee damage reduction.) Restores HP equal to 30% of damage after battle. This attack ignores 20% DEF for each enemy adjacent to the target (up to 40%). If there are no enemies within 2 blocks of the target, you can act again after defeating the target. (This act again effect can only trigger once per round.) |
Alpha | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Amethyst Blast | [Passive] Grants 100% HP upon taking damage that would otherwise have been fatal and reduces the cooldown of all skills by 5. Also permanently removes Amethyst Cover and Amethyst Shield, making them unable to be obtained for the rest of the battle. Can only trigger once per battle. [Physical Damage] Deals 0.3x AoE damage to the caster and all enemies within 4 blocks. Before casting, dispels all debuffs from the caster and deals increased damage based on the caster's missing HP (up to 100%). |
Mu | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Song of Destruction | [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, afflicts enemy with "Damage taken +20%" and "Seeds of the Forest": Upon death, becomes an Ancient Treant that joins the caster's forces. Lasts for 2 turns. Cannot be dispelled. After battle, grants both unit and the target [Grassfield] for 2 turns: [Command] All passable terrain for units within a 1-ring range is considered as [Grassland]. (Only 1 Ancient Treant can be active on the battlefield at any one time.) |
Epsilon | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Demonic Blade | [Passive] Every time 1 unit is eliminated on the battlefield, unit gains Bloodthirst and Demonic Blade's cooldown is reduced by 1 turn. [Bloodthirst]: ATK increased by 5%. (Can be stacked up to 4 times. Cannot be dispelled.) [Physical Damage] Ignores Guard. Attacks a single enemy, dealing 1.4x damage. Crit increased by 30%. If enemy is eliminated by this attack, gains 1 stack of [Bloodthirst]. |
Evil God Kreuger | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Evil Overwhelming | [Active] Active skill. Applies [Evil] to the target: After taking action, applies 3 debuffs to 3 random allies within 3 blocks. Lasts 3 turns. (Cannot be dispelled.) Changes skill into [Everdark Abyss]: [Magic Damage] Deals 0.36x AoE damage to all enemies within 5 blocks and afflicts them with 2 random debuffs. Each time 1 enemy is hit, reduces the cooldown of [Evil Overwhelming] by 1 after dealing damage. After this skill is used, it changes into [Evil Overwhelming]. |
Sissi White | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Business Strategy | [Passive] Gain 1 War Coin each time a summoned unit dies. [Active] Select one skill to cast: Desperate Measures: [Assist] Costs 5 War Coins, restores 100% HP to the target unit, increases its ATK, INT, & DEF by 30% and its damage dealt by 10%. Lasts 1 turn. If this unit has already completed an action, it can act again. Changes Business Strategy's cooldown to 2 turns. Long-term Investment: [Active] Costs 1 War Coin, restores HP equal to caster's INT x2 for an ally, and applies [Invest]. The target gains a random buff at the start of turn, and for each enemy it kills, the caster of [Invest] gains 2 War Coins. Lasts 3 turns. The [Invest] effect cannot be dispelled. Ignores immunity. |
Ares | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Fearless Hurricane | [Assist] Active skill. Grants you [Fearless Hurricane]: After dealing damage, all enemies within a 2-ring range are teleported to your side and you deal 0.15 AoE damage to enemies within 1 ring. If your unit has the [Sweep Formation] effect, you can move another 4 blocks. Lasts 1 turn. Increases ATK by 20% and grants [Ride the Wind] and [Reinforcement]. Lasts 2 turns. Can act again with remaining Mobility plus 4, and you can only move in a straight line. |
Maiya | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Ultra Purge | [Magic Damage] Deals 0.3x AoE damage to all enemies within a 5-block radius and dispels 1 buff effect. If an effect is dispelled, afflicts the enemy with 1 powerful debuff. If a Demon is among the targets, dispelling and debuffing will continue until there are no buff effects remaining on this target. At the same time, reduces all Cooldown Triggers of all friendly units in range by 1 turn and dispels 1 debuff effect. If an effect is dispelled, additionally afflicts the target with 1 powerful buff. If a Holy unit is among the targets, dispelling and buffing will continue until there are no debuff effects remaining on this target. |
Towa | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Archaic Ascension | [Passive] Immune to effects that prevent the unit from being buffed. When the unit has [Stratagem: Militarism] or [Stratagem: Stoicism], physical damage taken by soldiers will be reduced by 35%. [Active] Choose 1 skill to cast: [Stratagem: Militarism]: [Assist] This unit gains [Stratagem: Militarism]: [Command] The ATK and INT of friendly units within 3 blocks increase by 15%. Before initiating battle, deals fixed damage equal to Towa's ATK x0.5 once. After killing an enemy with an active skill, reduces the skill's cooldown by 1 turn. Lasts 3 turns. Cannot be dispelled. [Stratagem: Stoicism]: [Assist] This unit gains [Stratagem: Stoicism]: [Command] The DEF of friendly units within 3 blocks increases by 15%. Immune to fixed damage. Cannot be displaced. Lasts 3 turns. Cannot be dispelled. After any of the above skills is used, this unit gets an additional chance to move 3 blocks and act again. Changes Archaic Ascension's cooldown to 5 turns. |
Light of Genesis | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Light's Embrace | [Passive] If an assist skill has been used this round and there is at least 1 friendly unit adjacent after taking action, you can act again. ([Cooldown Trigger] This act again effect can only trigger again after 2 turns.) [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against all units, except Holy units. After battle, restores HP to all other friendly units equal to your INT x2. After taking action, you and 1 random adjacent friendly unit gain [Holy Shield]: When HP is at 100%, damage taken is reduced by 25%. Lasts 1 turn. |
Mariel | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Holy Damnation Direct Hit | [Passive] If you don't have the Commandment effect, unit Mobility is increased by 3. If you have the Commandment effect, after taking action, restores HP to 2 other friendly units with the lowest HP for an amount equal to Mariel's ATK 1.5x. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 buffs from the enemy. Inflicts a [Displacement] effect: Pushes the target back 3 blocks. When an attack is Guarded, damage is increased by an additional 15% and after taking action you gain [Holy Damnation]: Damage dealt increased by 20%. Ignores Guard when attacking. After using skills to deal damage, all skill cooldowns are reduced by 3 turns. Lasts 1 turn. ([Holy Damnation] cannot be dispelled and ignores immunity.) |
Rozalia | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Ultimate Judgment | [Physical Damage] When attacking a single enemy, damage is increased by 1.6x. Before entering battle, applies [Sword of Protection] to the terrain where the enemy is located: Increases all stats, excluding HP, of all friendly units on this terrain affected by [Command], within a 1-block range, by 10%. Lasts3 turns. Before battle, the enemy's range is reduced by 1 for 1 turn. This effect cannot be dispelled. When in Sword of Protection's effect range, you can move another 3 blocks after battle. When Rozalia has 1 stack of [Faith], Sword of Protection's Command range is increased to 2 blocks. At 3 stacks of [Faith], Sword of Protection grants Command an additional effect: When initiating battle, heals for 20% of damage dealt after the battle ends. |
Noemi | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Strategist's Garb | [Assist] Active skill. The next 2 times you initiate combat, unit damage taken is reduced by 20% and damage dealt is increased by 20%. While this state is active, unit range is increased by 2. After taking action, restores HP equal to INT x1.5 and dispels 1 debuff. (All effects of this skill cannot be dispelled.) |
Autokrato IV | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Overthrown Order | [Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Makes targets randomly swap positions and renders them able to move only in a straight line for 1 turn. Cannot be dispelled. If this skill hits 3 or more enemies, its cooldown will be reduced by 3. |
Lucretia | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Impure Shockwave | [Passive] After taking action, restores 20% HP to self and the Golem. [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Extra effective against Holy units, reducing the enemy's ATK and INT by 30%, DEF by 30%, MDEF by 30%, and SKILL by 30% before battle. Lasts for 2 turns. Cannot be dispelled. |
Florentia | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Resounding Might | [Magic Damage] Grants 1 [Battle Strategy] and attacks all enemies in 3 straight lines, dealing 0.3x AoE damage and afflicting them with 1 random debuff effect. Restores HP of multiple friendly units within range equal to caster's INT x3 and dispels 1 debuff. If this skill hits 2 or more enemies, gain 1 additional [Battle Strategy] after battle. |
Tsubame | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Killing Machine | [Physical Damage] Ignores Guard, attacking a single enemy for 1.4x damage. Crit is increased by 20%. When successfully eliminating a target, can move another 2 blocks after battle. After taking action, if there are no enemies within a 2-ring range, gain [Hidden Shadow]: Cannot be targeted by enemy normal attacks and skills. Lasts 1 turn. (Cannot be dispelled. After dealing or receiving damage, or if an enemy is 1 block adjacent to you, this effect is canceled.) |
Hilda | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Crimson Command | [Passive] Takes all attacks for adjacent friendly units and is immune to effects that reduce Mobility. [Command] All friendly units within 2 blocks cannot be displaced, and they take 35% less fixed damage. [Active] Select 1 type of skill to cast: Order: Noble Spear: [Active] Guard span increases to 2 blocks. Command range increases to 3 blocks and hero's class type becomes [Lancers]. Before being forced into battle, the enemy's damage taken is increased by 10% for every block moved before entering battle (up to 50%). Lasts 3 turns. Order: Mounted Charge: [Active] Guard span increases to 2 blocks. Command range increases to 3 blocks, and hero's class type becomes [Cavalry]. Battle damage dealt to Infantry increases by an additional 20%. Lasts 3 turns. After using any of these skills, the Crimson Command cooldown becomes 3 turns. |
Werner Dime | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Maneuver Shift | [Active] Select 1 type of skill to use, permanently gain 1 Mobility, and all stats, excluding HP, are increased by 5%. Can stack up to 3 times. (Cannot be dispelled.) Speed Stance: [Assist] Mobility increased by 3. When moving 4 or more blocks before entering battle, you will attack the enemy first. Strike Stance: [Assist] Unit gains 3% damage for every 1 block moved before attacking (up to 15%). Defensive Stance: [Assist] Reduces unit's damage taken by 15%. Cannot be displaced. Counterattack damage increased by 20%. After taking action, restores 35% of Unit HP. You can only be in 1 stance at a time. Stances ignore immunity and cannot be dispelled. |
Christiane | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Lady of the Flowers | [Passive] Takes all attacks for adjacent friendly units. Immune to effects that render the unit unable to receive buffs. [Fusion Power] This unit's Guard range is increased to 2 blocks, it gains +1 Command range, and gains the Advanced Holy Guard effect: Can counter ranged attacks within 2 blocks, replacing ATK with 1.6x MDEF. Also greatly increases the offensive and defensive stats of all Princess Alliance units within the area. For every 1 female hero on the battlefield, damage dealt when entering battle is increased by 3% (up to 18%) for 4 turns. (The Advanced Holy Guard effect cannot be dispelled.) |
Licorice | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Dark Despair | [Magic Damage] Deals 0.3x AoE damage to all enemies within a 5-block radius and applies 1 random debuff. Restores HP of multiple friendly units within range equal to caster's INT x3 and dispels 1 debuff. |
Patsyr | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Fated Curse | [Passive] Upon death, nullifies the passive skills of all non-female heroes on the battlefield. (This effect cannot be dispelled.) [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.1x AoE damage. If the target is on non-defensive terrain, deals an additional fixed damage equal to 2x the caster's INT 1 time. Ignores immunity. And applies [Fated Curse]: After taking action, if the unit is on non-defensive terrain, it will take fixed damage equal to 1.5x the caster's INT. Ignores immunity. Lasts 2 turns. (The Fated Curse effect cannot be dispelled.) |
Renata | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Thunderous Flash | [Physical Damage] Attacks a single enemy, dealing 1.6x damage. If the target unit's movement type is not [Flying], you will attack first. If the target has the Dragon Seal effect, gains Unflinching before battle. Unflinching: Blocks fatal damage once and restores 20% HP. This revival effect can be triggered 1 time within this status's duration. Lasts 2 turns. |
Gustav | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Disillusionment to Time | [Passive] increases Unit Range by 2 when your Skills are cooling down. [Magic Damage]: Attacks multiple enemies within range, dealing 0.4x AoE damage. Applies 2 random debuffs and "increases the cooldown of all skills by 1" (lasts for 1 turn and cannot be dispelled). After using this skill, you gain [Shield of Time]: Reduces Damage taken by 10% and renders all enemies unable to trigger Cooldown Reduction effects for the "Resonance Clock" (lasts 2 turns and cannot be dispelled). |
Michelle | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Flame Attack | [Passive] Decreases damage taken by 15% when fighting an enemy with [Searing Flame]. [Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE Damage and dispels 2 Buffs. If 3 or more enemies are hit, the Crit will increase by 60% and applies 1 stack of [Searing Flame]. Additionally, the cooldown of this skill is reduced by 3. |
Altina | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Sword of Demise | [Magic Damage] Attacks multiple enemies within range, dealing 0.4x AoE damage and reduces their Crit by 20%, crit damage by 20%, and SKILL by 20%. Lasts 2 turns. |
Arianrhod | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Grand Cross | [Physical Damage] Deals 0.44x AoE damage to all enemies within 3 blocks and dispels 3 buffs. After battle, grants the [Physical Barrier] effect: The first time you take physical damage, damage taken is reduced by 90% (this effect can only be obtained once every 3 turns). [Magic Barrier]: The first time you take magic damage, damage taken is reduced by 90% (this effect can only be obtained once every 3 turns). Lasts 3 turns. |
Rean | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Azure Flame Slash | [Physical Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage, and has a 50% chance to inflict 1 random debuff. Also afflicts the enemy with 2 stacks of Burn: After taking action on your next turn, take fixed damage equal to 1x Rean's ATK. Lasts 2 turns. When in [Ogre] status, this skill becomes Termination Slash - Dawn, skill span increases by 1, damage multiplier increases to 0.36x, and the chance to apply debuffs increases to 100%. When in [Ogre] status, applies Burn, dealing fixed damage that ignores immunity. |
Ainz Ooal Gown | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Wish Upon a Star | [Active] Can choose to cast 1 type of prayer effect. Prayer I - [Immortal]: After use, unit's Max HP is increased by 15% and unit is healed for 100% of HP. (Can only be used 1 time per battle), Prayer II - [Fly]: Mobility increased by 1. Unit's movement type becomes [Flying]. (Can only be used 1 time per battle.) Prayer III - [Creation]: [Magic Damage] Deals 0.3x AoE damage to multiple enemy units within the span. When the enemy is on non-defensive terrain, 2 of their buffs are randomly changed into random debuffs. Also changes Wish Upon a Star's cooldown to 3 turns. (All buff effects applied by this skill cannot be dispelled.) |
Albedo | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Hermes Trismegistus | [Passive] Immune to stuns. Grants 20% HP upon taking damage that would otherwise have been fatal. Only triggers 1 time per battle. [Active] Active skill. Takes all attacks for friendly units within 2 blocks, and gains [Trismegistus]: Reduces chance to be critically hit by 30%. When forced into battle, has a 30% chance to trigger. All damage taken by this unit is reduced by 50%. Lasts for 3 turns. (The Trismegistus effect cannot be dispelled and ignores immunity.) |
Shalltear | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Spuit Lance | [Passive] Immune to Curse of Wounding (healing received is converted into damage) and Heal Reversal (healing applied is converted into damage). [Physical Damage] Attacks a single enemy, dealing 1.7x damage. After battle, the enemy is afflicted with an effect that prevents them from being healed and [Blood Curse]: After taking action, take fixed damage once (damage is equal to 15% of Max HP), and heal all enemy units for an equal amount. Lasts 2 turns. This effect cannot be dispelled. |
Wataru Ikusabe | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Dragon Blade Deathblow | [Physical Damage] Attacks a single enemy unit, dealing 1.9x damage. Dispels 5 buffs on enemy units before battle. If the target has 1 or less Mobility, or is stunned, increases damage by 20% and renders them unable to trigger effects that resist fatal damage. (The "cannot resist fatal damage" effect is only effective in PVP modes) After successfully killing an enemy unit, gain [Depletion], reducing damage dealt by 30% and restoring 30% of Unit HP after taking action. This effect lasts 1 turns. ([Depletion] ignores immunity and cannot be dispelled.) |
Himiko Shinobibe | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Lightning Shuriken | [Physical Damage] Attacks all enemy units in 3 lines and increases Crit by 20%, dealing 0.38x AoE damage and reducing the targets' Mobility by 1 to 3 at random for 2 turns. If this attack manages to hit 3 or more enemies, the skill's cooldown will be reduced by 3. |
Shibaraku Tsurugibe | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Flaming Rend | [Physical Damage] Attacks a single enemy, dealing 1.6x damage. After battle and after taking action, deals 0.33x AoE damage to all enemy units within 3 blocks. Deals fixed damage equal to 20% of Max HP to targets at the end of their next action phase. |
Ryo Sanada | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Ultra Ballistic Fury of Wildfire | [Passive] Before initiating battle, inflicts [Melt Armor] on the enemy: "Physical damage taken +10%. Lasts for 1 turn." (When bearing Arms of Wildfire, +15%.) [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before entering battle, renders all enemy units within 2 blocks unable to trigger the fatal damage resistance effect. Lasts for 1 turn. (Inability to trigger the fatal damage resistance effect applies only in PVP modes) When bearing Arms of Wildfire, this skill will attack 2 times during battle. |
Kayura | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Star Slash | [Passive] When you have 5 or more allies, INT increases by 10%, Mobility increases by 3, and physical damage taken by the hero is reduced by 20%. [Magic Damage] Ignores Guard and attacks a single enemy directly, dealing 1.6x damage. Before entering battle, Soldier Range +1. After taking action, dispels 3 debuffs from all allies within 3 blocks, and restores HP equal to 3x the caster's INT. |
Toma Hashiba | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Ultra Ballistic Heaven's Shockwave | [Physical Damage] Attacks all enemies in a straight line, dealing 0.36x AoE damage. Extra effective against Fliers. Dispels 2 buffs. When in the "Arms of Strata" status, after battle, deals fixed damage equal to 1x hero's ATK 1 time. If this skill hits 3 or more enemy units, its cooldown decreases by 3 turns. |
Gintoki Sakata | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Toyako | [Passive] After taking action, if no damage was dealt, gains [Iaido]: Before battle, deals 0.3x AoE damage to all enemies in a 1-block range. Lasts 1 turn. [Physical Damage] When attacking a single enemy, deals 1.8x damage. Before battle, dispels 5 of the enemy's buffs. After battle, nullifies all enemy equipment skills (aside from Max HP effects). Lasts 2 turns. When the target is a non-player hero, the effect will instead reduce all stats by 25% for 2 turns. Cannot be dispelled. The cooldown for this skill is reduced by 5 if the enemy doesn't die. ([Cooldown Trigger] This effect can only trigger again after 2 turns.) |
Kagura | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Instinctive Inspiration | [Passive] When this unit does not have [So Hungry], hero normal attack damage increases by 20% and they recover 30% of HP before actively entering battle. [Active] Upon activation, this unit gains 20% increased ATK, as well as [Immunity] and [Fighting Instinct]: Damage dealt increases by 30%, and physical damage taken decreases by 30%. After using an active skill to deal damage, its cooldown decreases by 5 turns. Lasts 2 turns. Can move an additional 4 blocks and attack again after using. ([Fighting Instinct] Cannot be dispelled and cannot gain [Hungry] for the duration. After the status ends, gains 3 stacks of [Hungry].) |
Shinpachi Shimura | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | For Otsu! | [Passive] Reduces damage taken by 15%. The unit takes all attacks for adjacent friendly units. [Active] Teleports next to an allied target and causes them to take 20% reduced AoE damage and become immune to debuffs for 2 turns. Also increases Guard span by 2 blocks for 3 turns. |
Selvaria | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Valkyrur Power | [Active] Restores 30% of unit HP and renders this unit unable to move, move again, or be teleported, and increases crit chance by 20%. Unit Range increases by 7 when using skills. The closer to the enemies the less damage dealt after entering battle (up to 35%). Lasts 1 turn. After use, the skill is swapped for [Valkyrur Flash]. After taking action next turn, this skill is swapped for [Valkyrur Power] (all Valkyrur Power effects cannot be dispelled and immunised). [Valkyrur Flash]: [Physical Damage] Ignores Guard to attack a single enemy, dealing 1.4x damage. If the target is 9 or more blocks away, hero damage dealt increases by 20% and the soldiers of both sides cannot attack, instead damage is dealt directly to the heroes. |
Alicia | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Azure Sting | [Physical Damage] Attacks a single enemy in a straight line, dealing 1.6x damage that ignores melee damage penalty. Before battle, this unit restores 100% of HP, dispels 5 buffs from the enemy and reduces the enemy's DEF by 30%. Lasts 2 turns. Cannot be dispelled. After battle, deals additional 0.25x AoE damage to enemies within 4 blocks in the same straight line. |
Isara | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Fire Suppression | [Physical Damage] Attacks all enemies in range, dealing 0.4x AoE damage. Super effective against Infantry. Also reduces enemy's Mobility by 2 and renders them unable to Guard for 2 turns. After using the skill, this unit can move 3 additional blocks. |
King of the Red Moon | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Dark Side of the Moon | [Passive] Gain [Moonshadow] when attacked and taking damage: AoE damage taken -25%. Dispels 3 debuffs on self after taking action. Lasts 1 turn. When you have [Moonshadow], you cannot be targeted by enemy normal attacks and skills. ([Cooldown Trigger] Moonshadow effect has a 3-turn cooldown.) [Magic Damage] Teleports to the skill's casting location, then deals 0.35x AoE damage to enemies within 3 blocks, steals 1 buff, and applies 1 powerful debuff. Grants [Dark Side of the Moon]: All enemies within 2 blocks suffer "Healing Received -50%" for 1 turn. |
Suzette | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Full Fire | [Physical Damage] Attacks multiple enemies in an area, dealing 0.35x AoE damage and causing enemies to take 20% of Max HP as fixed damage after the enemy takes action. Then, at the start of the second turn, deals 0.38x AoE damage in the target area. |
The Transcender | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Reversal of Fate | [Passive] Unit is not affected by melee damage reduction effects. The first time Unit HP is reduced to below 50% after taking damage, gains Shield, which blocks damage equal to 50% of Max HP. Cannot be dispelled. (Only 1 type of Shield effect can exist at any one time.) [Active] Chooses an enemy and swaps HP percentages with them. Can act again after using this skill. (After using this skill, any buffs you have do not lose their turn count.) |
Werner | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Rending Blow | [Passive] Crit chance increased by 20% and soldiers join in the hero's ranged attacks. [Physical Damage] Attacks an enemy, dealing 1.5x damage. This attack ignores class disadvantage. If the enemy is killed, the character gains [Strike Stance] and the effect after battle: Before entering battle, deals fixed damage equal to 2x ATK. Otherwise, gains [Riposte Stance]. Lasts 1 turn. (This skill is not affected by melee damage penalty.) |
Mariandel | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Spark of the World Soul | [Passive] Unit Range +1, AoE Skill Span +1, and Straight Line Skill Range +1 for every 2 stacks of [Mana Energy] possessed by the caster. [Magic Damage] Deals 0.33x damage to enemies in the span and inflicts [Backlash] on the enemy: After taking action, if an active skill was used this turn, takes fixed damage equal to 2x the caster's INT. Lasts 2 turns. Cannot be dispelled. |
Wehttam | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Shadow of Alhazard | [Passive] When fighting Holy units, hero ATK, DEF & MDEF are increased by 15% (60% when the hero's class type is Demon). [Physical Damage] Deals 0.15x AoE damage to all enemies within 3 blocks of the target location and summons Shadow of Alhazard. Also increases unit ATK by 20% and grants [Immunity]. Lasts 2 turns. After use, the unit can move 3 additional blocks and attack again. |
Lisa | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Polymorphic Choice | This skill changes into a different active skill depending on the current form. The skill cooldown will be reset immediately after changing the form. Bear Form - Palm Strike: [Physical Damage] attacks a single enemy dealing 1.3x Damage and 'Stuns' the enemy for 1 turn before the battle. Wolf Form - Bite: [Physical Damage] ignores Guard, deals 1.3x Damage, and also deals a 1x ATK [Fixed Damage] to the enemy after attack. Rabbit Form - Living Blood: [Heal] Use actively to restore the HP of 2x Caster's ATK to multiple units within the range, and it also dispels 2 debuffs. Natural Covenant Form - Wild Combo: [Physical Damage] attacks a single enemy dealing 1.5x Damage and 'Stuns' the enemy for 1 turn before the battle. After the attack, deals a [Fixed Damage] that is equivalent to 1.5x ATK to an enemy, and restores the HP of 2x Caster's ATK to all allies in the field. |
Elma | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Candlelit Sanctuary | [Assist] Active skill. Increases the damage of multiple units within range by 15% and reduces damage taken by 15%. Lasts 2 turns. Restores HP equal to 3x the caster's INT and the unit gains the [Light Mirror] and Command effects: All friendly units within a 3-block range become immune to "healing block" for 2 turns. |
Kertesz | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Elegy of the Soul | [Magic Damage] Deals 0.35x AoE damage to all enemies within a 5-block range and applies 2 random debuffs. For every 1 enemy hit, restores 20% HP. For every 1 non-summoned enemy with [Soul Seal] that this skill kills, summons 1 Painting Puppet of that hero in the location where they died. |
Emperor Lovina | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Heavenly Conquest | [Physical Damage] Deals 0.44x AoE damage to all enemies within 2 blocks and renders them [Shocked]: Receives fixed damage equal to 0.5x the attacker's ATK for every 1 block moved before attacking (up to 3x). Also unable to receive healing. Lasts 1 turn. After using this skill, damage taken is reduced by 20%. Increases the ATK & INT of allied units within 2 blocks by 10%. Lasts 2 turns. (Cannot be dispelled.) |
Saintess of the Ark | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Mourning of Light | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.38x AoE damage and afflicting enemies with 2 random debuffs. If the hero is in [Hex] state, enemy Holy hero class type is also switched to Demons. Lasts 2 turns. |
Archon of the Moon | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Moon Phase Pull | [Physical Damage] Directly deals 0.26x AoE damage to a single enemy on the battlefield and inflicts a [Displacement] effect: Pulls the target next to this unit, and make them Mobility -2. Lasts for 1 turn. Cannot be dispelled. After this skill is used, it is replaced with [Moonrise Wave]. [Moonrise Wave]: [Physical Damage] Attacks a single enemy, dealing 1.5x battle damage. Hero damage increases by 40% when in water. After battle, the unit restores HP equal to 30% of damage dealt and causes the target to regard its current terrain as Water. Cannot be dispelled. Lasts 2 turns. After this skill is used, it is replaced with [Moon Phase Pull]. |
Ironblood Commander | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Ironblood Glory | [Magic Damage] Attacks a single enemy, dealing 1.7x damage. After battle, that unit permanently receives [Breakdown]: Soldiers' healing effects received are reduced by 80%. Cannot be dispelled. When equipped with melee soldiers, the soldiers will attack too. If this unit has [Power Attack], then it attacks first in this battle. Before battle, it dispels 5 buffs from the enemy. If this unit has [Endure], then it can move 3 additional blocks after battle. After taking action, it causes all allied units within a 1-ring range to take 15% reduced damage and restores 30% of soldiers' HP after battle. Lasts 2 turns. (This skill is not affected by melee damage penalty.) |
Azusa | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Spirit Sect Secret | [Active] Choose 1 skill to use: Spirit Sect Secret - Hard: [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Spirit Sect Secret - Soft: [Magic Damage] Attacks a single enemy. Deals 1.7x damage. All soldier physical damage dealt is considered magic damage. When using the aforementioned skills, convertes 3 enemy buffs into random debuffs before battle. After dealing damage during battle, HP is restored equal to 30% of the damage dealt, and the enemy is rendered unable to Guard for 2 turns. When equipped with melee soldiers, the soldiers will attack too. (Not affected by melee damage penalty.) If the enemy is eliminated, then the cooldown on Spirit Sect Secret is reduced by 3. |
Oboro | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Dragon Valor Fury | [Passive] For every 1 stack of [Dragon Valor], this unit deals 25% increased damage when their talent triggers upon death. When attacking and entering battle, if the enemy has no soldiers, then the hero deals 15% increased damage. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, deals an additional 0.33x damage to enemies within 1 block. For every 1 stack of [Dragon Valor], the area of this damage is increased by 1. |
Caroline | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Cavalry Doom | [Physical Damage] Deals 0.4x AoE damage to all enemies in the specified 2 blocks surrounding the area and applies the terrain effect [Cavalry Doom] for 1 turn: This terrain has [Command] When enemies within 2 blocks fight Caroline, ATK & INT are reduced by 15%, and when moving to any terrain that is not [Cavalry Doom], each block moved consumes 1 additional Mobility. Additionally, before dealing damage or after taking action, this unit takes 1 instance of [fixed damage] based on the target's increased Mobility (maximum of 3.5x Caroline's ATK). After using a skill, clears all enemy terrain effects from the affected area, and the unit can move 4 additional blocks in a straight line. ([Cavalry Doom] Priority is given to the terrain with a higher level) |
Kaguya | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Ultimate Throw | [Passive] For every 1 [Boar], [Deer], or [Butterflies] consumed in this battle, the crit chance of [Ultimate Throw] increases by 6%. [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, applies 2 random strong debuffs to the enemy for 1 turn that cannot be dispelled. After battle, gains "damage taken is reduced by 20%" for 1 turn and the hero can move 3 additional blocks. |
Ashemar | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Dance of the Heart | [Passive] When this unit has [Dance Partner], Unit Range is increased by 2. After using [Dance of the Heart] for the first time in a different kind of dance position, the skill's cooldown is reduced by 3. [Magic Damage] Attacks a single enemy, dealing 1.6x damage. If the hero is in a dance position, before battle, they deal [fixed damage] equal to 1x INT to the enemy once. After battle, they deal [fixed damage] again once by an amount equal to 1x either ATK or INT of [Dance Partner], (whichever is higher). If the enemy is composed of [Mixed Forces], both instances of fixed damage ignore immunity. After using this skill, gains [Dance Protection]: When one person is attacked while in dancing position, the other person deals [fixed damage] once to the enemy before battle by an amount equal to 1.5x either ATK or INT (whichever is higher). Lasts 1 turn. Cannot be dispelled. |
Lostham | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Furious Duel | [Passive] Deals 15% increased damage and gains +1 Counterattack Range for 1 turn if this unit ends their turn on defensive terrain. [Physical Damage] Attacks a single enemy, dealing 1.6x damage, and Crit increases by 30%. Melee soldiers will also attack. If the hero's SKILL is higher than the enemy's, the enemy is [Stunned] before battle for 1 turn. Cannot be dispelled. After battle, restores HP by an amount equal to 30% of damage dealt. (This skill is not affected by melee damage reduction.) |
Wandering Duelist | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Relentless Hunt | [Passive] When taking deadly damage, instead of dying, 20% HP is restored. This effect can only be triggered 1 time per battle. [Physical Damage] Attacks an enemy, dealing 1.7x damage. After battle, recovers HP equal to 30% of damage dealt, and the target and all other enemies with [Chains of Vengeance] are rendered unable to receive healing and have 20% reduced crit chance for 2 turns. |
Julian | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Bloodbath | [Passive] After actively defeating an enemy, gains an effect that deals [fixed damage] equal to 2x ATK to enemies before being forced into battle. Lasts 1 turn. [Physical Damage] Deals 1.4x damage that ignores Guard and crit chance increases by 30%. Upon eliminating an enemy, the skill's cooldown is reduced by 2 turns and this hero's HP is permanently increased by 15% (up to 30%), cannot be dispelled, and recovers 15% of unit HP . |
Ricky | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Highlight Moment | [Command] Enemies in the direction of defense have 20% reduced crit chance. Allies within 3 blocks in the opposite direction gain 15% increased ATK & INT. [Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Also dispels 1 buff from the enemies, and forces them to move only in straight lines for 1 turn. Cannot be dispelled. After using this skill, gains: [Command] Enemies within the defensive direction, before actively dealing damage, take fixed damage equal to 1.5x Ricky's ATK. If the enemy is composed of [mixed forces], this damage ignores immunity. Triggers up to 3 times. Lasts 2 turns. Cannot be dispelled. |
McClaine | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Lord of the Stream | [Passive] When taking deadly damage in water, instead of dying, 50% of HP is restored. Can only be triggered 1 time per battle. [Physical Damage] Used either on oneself, on "water", "depths", or "swamp" terrain, or on [Stream]. Deals 0.1x AoE damage to enemies within a 1-ring range. Skill is swapped for [Swirling Whirlpool] after it is used. [Swirling Whirlpool] Attacks a single enemy unit, dealing 1.4x damage that ignores Guard. If the enemy is in the water, crit chance increases by 20%. After battle, deals additional fixed damage equal to 1x ATK to all enemies in "water". The skill is swapped for [Lord of the Stream] after it is used. (This skill is not affected by melee damage reduction.) |
Lightbringer | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Devotee's Glow | [Passive] Take all attacks for adjacent allies. Immune to displacement, heal reversal, and Curse of Wounding. [Command] All allied units within 2 blocks have a 20% reduced chance of receiving crit damage, and Holy allies' DEF is increased by an extra 10% . [Active] Guard range increases to 2 blocks, Command range increases to 3 blocks, and 15% of INT is added to DEF & MDEF. The unit can counterattack against ranged attacks within 2 blocks, and the unit and all other Holy allies on the battlefield greatly increase the offensive and defensive stats. Lasts 4 turns. |
Adankelmo | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Dimensional Explosion | [Passive] After taking action, if the hero has not attacked this turn and is on an allied [Portal], they can move an additional 2 blocks and attack again, and any current buffs do not lose their turn count. ([Cooldown Trigger]This effect can only trigger again after 2 turns.) [Magic Damage] Used on oneself or [Portal]. Deals 0.4x AoE damage to all enemies within 4 blocks, and applies 2 random debuffs and [Delusions]: If the enemies are within 3 blocks of your [Portal] after taking action, they will receive 2 random debuffs. [Delusions] cannot be dispelled. Lasts 2 turns. If this skill hits 3 or more enemy units, its cooldown decreases by 2. |
Sword of Light & Shadow | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Decisive Blade | [Passive] After taking action, if the hero has [Blade Soul Power], it deals 0.1x AoE damage to all enemies within a 1-ring range and recover 20% of unit HP. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from the enemy. Also applies [Exhaustion]: Unable to trigger effects that resist fatal damage for 2 turns. Cannot be dispelled. If the hero has [Blade Soul Power], they attack first in this battle (the effect that cannot resist fatal damage is only effective in PvP modes). |
Girl in the Shell | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Adaptive Infiltration | [Passive] After taking action, you can choose to upgrade this skill once. Skill can be upgraded up to 3 times. Each time the skill is upgraded, it gains 5% increased damage, and the cooldown is increased by 1. (Maximum cooldown: 2) [Magic Damage] Attacks a single enemy, dealing 1.3x damage. |
Leo Beck | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Netherflame Erosion | [Passive] Before dealing damage with an AoE skill, applies [Netherflame] to the enemy: After caster or allied units that have [Contract] entering battle, the talent's fixed damage effect is guaranteed to trigger. When the target dies, Leo Beck's all stats (excluding HP) increase by 2%. Stackable up to 5 times. Cannot be dispelled. ([Netherflame] lasts 2 turns and cannot be dispelled.) [Magic Damage] Attacks all enemies within range, dealing 0.4x AoE damage. Also converts 2 buffs into random debuffs. |
Theon | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Deadly Spinner | [Passive] When hitting 3 or more enemy units with an AoE skill, applies 1 additional stack of [Fracture]. [Physical Damage] Attacks all enemies in 3 straight lines, increasing crit chance by 30% and dealing 0.3x AoE damage. Applies 1 random debuff to the target. If the target has 3 or more stacks of [Fracture], also reduces their ATK & INT by 25% for 2 turns. After attacking, can move another 3 blocks. |
Polyal | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Savage Trample | [Physical Damage] Gains 20% increased ATK, INT & DEF for 2 turns and charges towards the finish line, inflicting a [Displacement] effect on enemy units along 3 straight lines, carrying them and knocking them back until stopping, dealing 0.1x AoE damage. Clears all enemy terrain effects along the path and applies the [Mystic Path] special effect for 2 turns: When non-flying allied units pass through, they gain a chance to mitigate 1 block of Mobility Reduction. After taking action, deals 0.35x damage to enemies within 2 blocks and renders 1-3 enemies immobilized for 1 turn. (This skill's range decreases by 1 block each turn starting from the 4th turn, up to 3 blocks, and is only effective in PVP modes.) |
Lugner | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Divine Mercy | [Passive] After taking action, applies 2 stacks of [Sins] to 1 random enemy without [Sins]. Each time [Commandment] triggers for all enemies, they receive 1 random debuff. [Heal] Dispels 1 debuff for all allies within range and restores HP by an amount equal to 3x the caster's INT. After taking action, causes all enemy units on the battlefield with [Sins] to receive debuff(s) equal to their number of [Sins]. |
Grenshiel | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Conquest of Winter | [Passive] After taking action for the first time and whenever a "Strategic Masters" allied unit eliminates an enemy, significantly increases the offensive and defensive stats of all "Strategic Masters" allied units. Additionally, when fighting units with Mobility not higher than the caster, deals 15% increased damage. Lasts 4 turns. (This effect cannot be stacked with other Fusion Power skills. Can only trigger once per turn.) [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 enemy buffs. If the target unit's movement type is not "Flying", the caster will attack first. After battle, renders them immobilized and unable to guard, and this unit takes 20% reduced damage. All the above effects last 1 turn and cannot be dispelled. |
Joa & Conny | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Pulse Blast | [Physical Damage] Attacks all enemy units in a straight line, dealing 0.4x AoE damage, and reducing their Unit Range by 1 for 1 turn. Also dispels 2 buffs from the targets. If Joa is in range, the skill range will be extended by an additional 3 straight lines of 5 blocks from Joa. |
Elaine | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Knights of Asteria | [Passive] Mobility +2 when this unit has [Heroism]. When forced into battle by physical attack, physical damage taken decreases based on how much higher this unit's SKILL is compared with the enemy's, up to 80%. ([Trigger Cooldown] Can only trigger again after 2 turns). [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Melee soldiers will also attack. After battle, deals [fixed damage] that ignores immunity once to up to 3 enemy units within 2 blocks. Damage is equal to 1x the caster's ATK. Gains 4 stacks of [Heroism] upon defeating the enemy . (This skill is not affected by melee damage reduction.) |
Van | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Regal Strike | [Passive] When initiating battle with an active attack skill, if the enemy has 3 stacks of [Chained Strikes], this skill's cooldown decreases by 3 after battle. ([Trigger Cooldown] This effect can be triggered again after 1 turn.) [Physical Damage] Attacks a single enemy, dealing 1.6 damage. Before battle, applies 1 random debuff to the target. If the target has 3 stacks of [Chained Strikes], this skill deals 40% increased damage. |
Agnes | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Brilliant Halo | [Passive] When other allied units gain [Near Death], this skill's cooldown decreases by 1. [Heal] Recovers HP equal to 3x the caster's INT, dispels 2 debuffs, and applies "recovers 20% of HP after taking action" and "deals 15% increased damage" for 2 turns. Also removes [Near Death] from all allies on the battlefield. |
Awakened One | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Dimensional Metastrophe | [Passive] After taking action for the first time or after activating this skill, significantly increases the offensive and defensive stats of all "Heroes of Time" allied units, and deal 8% increased damage, increasing by a further 8% when fighting enemies afflicted with [Spellbound]. Lasts 4 turns. (This effect cannot be stacked with other Fusion Power skills.) [Magic Damage] Summons 6 Spell Bombs to attack random enemies within range. Each Spell Bomb deals 0.15x AoE damage, increasing each enemy's damage taken in turn by 10% when hitting the same enemy consecutively. Spell Bombs also apply 2 random debuffs to enemies hit. When only 1 enemy is hit, this skill's cooldown is reduced by 3 turns. If the enemy does not have soldiers, damage dealt is also increased by 300%. When this skill eliminates an enemy, removes the trigger cooldown for talent. |
Amadeus | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Perdition | [Command] Increases the ATK & INT of all allied units within 3 blocks by 10% if a shield effect is active on them. [Passive] After taking action, if located on Forest, Mountain or Grassland, gains Mobility +2 for 1 turn. [Active] Select 1 skill to use: Fierce Charge: [Physical Damage] After selecting a target, casts "Vertical Limit" and "Zero Divide" in sequence, then advances 1 block and casts "Long Lance". Sprinting Sweep: [Physical Damage] After selecting a target, casts "Vertical Limit" and "Long Lance" in sequence, then advances 1 block and casts "Zero Divide". Immune to all debuffs while using any of these skills, and deals 0.2x AoE damage 3 times to the target separately, and changes the cooldown of Perdition to 3 turns. If the enemy's Max HP is more than 5x the caster's, the damage dealt increases by 300%. |
Sagani | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Frigid Slash | [Passive] When fighting an enemy within 3 blocks of caster and within 2 blocks of Snow Owl, INT increases by 15%. [Magic Damage] Attacks multiple enemy units within range, dealing 0.4x magic damage, and applies "Active Skill Silence" and "Unable to Act Again" for 2 turns. The caster also gains [Winter Blockade]: After enemies take action within 2 blocks of Snow Owl, they take fixed damage once (equal to 1.5x INT). Lasts 2 turns. |
Kirika | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Brilliant Flash | [Passive] When forced into battle through a ranged attack, 30% chance to reduce all damage taken by 20%. [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.6x AoE damage to the nearest enemy. If that enemy's DEF is greater than their MDEF, this attack is regarded as magic damage. Deals 0.2x AoE damage to enemy units behind them and applies "Armor skills nullified (excludes Max HP effects). When the target is a non-player hero this effect is instead reduces DEF by 25%" and "Mobility -2" for 2 turns. |
Sonia | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Versus Attract | [Active] Applies [Duel] to 1 selected enemy: "Cannot use skills or normal attacks against any unit other than the caster." Cannot be dispelled. Lasts 2 turns. In non-PvP modes, this effect is replaced with: "Deals 30% reduced damage". After using this skill, the caster's ATK & DEF increase by 20% for 2 turns and they gain [Bait]: "When fighting an enemy with [Duel], 100% reduced chance of receiving a crit." Cannot be dispelled, ignores immunity, and lasts 2 turns. When this unit has [Bait], the skill is replaced with [Zan Spark]. |
Excella | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Lance Blaster | [Passive] When triggering talent effect, if this unit already has [Escalation], they gain "before initiating battle, recovers 30% of unit Max HP" for 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. This attack is regarded as magic damage. Melee soldiers will also attack. If the enemy is in [Gravity Field], after taking action, deals an additional 0.2x physical AoE damage to all enemies within its range. (This skill is not affected by melee damage reduction.) |
Nymph | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Final Encore | [Active] When used, grants 1 additional talent count stack, and restores HP equal to 2x the caster's INT to multiple units within range while applying "15% increased damage dealt" for 2 turns. After using this skill , restores HP equal to 2x INT to all allied units within 2 blocks after taking action for 2 turns. Also grants [Serenade]: "After enemies take action, has a chance to inflict [Dormant]: Cannot take action on next turn (removed when taking damage)." Lasts 2 turns. ([Serenade] Cannot be dispelled. Can trigger up to 4 times throughout its duration. The closer the enemy is to Nymph, the higher their chance of becoming afflicted with (up to a 100% chance). Cannot be applied again if the unit is already afflicted with [Dormant].) |
Tatalia | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Dark Devour | [Passive] When initiating battle, cannot be killed by deadly attacks. Can trigger once per battle. If there is an enemy with [Evil Awareness] within 3 blocks, takes 15% reduced damage. [Physical Damage] Crit Chance increases by 30%. Attacks a single enemy, dealing damage that ignores Guard. When equipped with ranged soldiers, they will also attack. The damage multiplier is equivalent to the target's maximum damage multiplier for single target skills (minimum of 1.3x, maximum of 2x). After battle, restores HP equal to 30% of damage dealt. |
Tourmilque | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Dawn of the Unbound | [Passive] After taking action, if [Perceptual] is equal to [Rational], the cooldown of skills used this turn are reduced by 1. [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Also gains an additional effect based on the current number of [Perceptual] and [Rational]: If [Perceptual] is greater than or equal to [Rational], dispels 3 buffs from the enemy before battle. If [Rational] is greater than or equal to [Perceptual], applies 3 random debuffs to the enemy before battle. If this attack is not guarded, after battle, applies a [Teleport] effect: Teleports the enemy to a random location within 3 blocks away from the caster. After using this skill, converts all [Perceptual] or [Rational] into the other, based on whichever is higher. |
Elisse | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Unrivaled Brilliance | [Passive] When triggering talent's Act Again effect, recovers 30% of unit HP and gains "damage dealt increased by 20%" for 1 turn. [Physical Damage] Attacks a single enemy in a straight line, dealing 1.6x battle damage. This attack ignores 30% of the enemy's DEF. When equipped with melee soldiers, they will also attack. After battle, causes a [Displacement] effect: Repels the enemy 2 blocks and reduces their Mobility by 2 for 1 turn. Cannot be dispelled. If the enemy is pushed into another unit or inaccessible terrain, they are rendered unable to take action on their next turn. Cannot be dispelled. After attacking, can move another 2 blocks in straight lines and gains "damage taken decreased by 20% " for 1 turn. |
Roland | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Radiant Fusion | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset. [Edge of Insight] - Lustrous Execution: [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, dispels 3 buffs from the enemy. When equipped with melee soldiers, they will also attack . Attacks first if the enemy has 2 or more debuffs. After defeating an enemy, gains "after actively dealing damage to an enemy, deals additional fixed damage equal to 2x INT once." Lasts 2 turns. (This skill is not affected by melee damage reduction.) [Chastising Light] - Realm of Illumination: [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage, and applies 1 random powerful debuff for 2 turns. If this skill hits 3 or more enemies, gains "when initiating battle, deals 20% increased damage" for 2 turns. |
Precia | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Temporal Trial | [Passive] After using the [Time Flux] talent skill, gains [Moment of Glory]: "Deals 15% increased damage" for 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 enemy buffs. After battle, increases all of their skill cooldowns by 1. When equipped with melee soldiers, they will also attack. If the enemy is still alive, the caster returns to the state before taking action ([Trigger Cooldown] This effect can be triggered again after 2 turns). (This skill is not affected by melee damage reduction.) |
Lina | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Ragna Blade | [Passive] Before actively dealing damage, increases the enemy's chance to be critically hit by 10% for 1 turn. (This effect is increased to 20% when in the [Wrath] state.) [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Super effective against [Demons]. Before battle, nullifies the enemy's Armor and Helmet skills (excluding Max HP increase effects) for 2 turns. If the target is a non-player hero, this effect is replaced with "Reduces DEF & MDEF by 25%." If this unit is in the [Wrath] state, this attack ignores melee damage reduction, and deals increased Crit Damage the closer it is to the enemy (up to 60%). |
Zelgadis | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Ra Tilt | [Passive] Damage taken is decreased by 10% when fighting an enemy with lower INT (this effect is increased to 20% if the caster has no debuffs). [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Super effective against [Demons]. When equipped with soldiers, the soldiers will attack too. Before battle, if this unit has no debuffs, dispels 5 buffs from the enemy and restores 100% of HP. If the caster's INT is more than 3x the enemy's, this attack deals damage directly to the enemy hero. (This skill is not affected by melee damage reduction.) |
Gourry | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Warrior of Light | [Passive] Deals 20% increased damage when fighting [Demons]. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Damage dealt increases by 3% for each buff possessed (up to 30%). When equipped with melee soldiers, the soldiers will attack too. (After using this skill, any buffs on the caster do not lose their turn count.) (This skill is not affected by melee damage reduction.) |
Apotheosis | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | The End is Nigh | [Transform] Active Skill. Enters the [Chaos] status: Talent's debuffs cannot be dispelled. Upon entering battle, damage dealt increases by 20% and damage taken is reduced by 20%. When casting [Dark Tremor], inflicts [Nightmare] on all Demon enemy units on the battlefield. When taking fatal damage, does not die and instead consumes the [Chaos] status to restore 30%of Max HP. After using this skill, it is replaced with [Judgment of the Abyss]. Can move an additional 3 blocks and attack again. [Chaos] This effect ignores immunity and cannot be dispelled. After using this skill, any buffs on the caster do not lose their turn count. |
Captain Mack | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Plunderpuss | [Passive] DEF increases by 20% when in Water. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, steals 2 buffs from the enemy, and after battle, teleports your unit to any block within 2 surrounding blocks of a friendly [Route Marker]. Upon eliminating an enemy, this skill's cooldown is reduced by 2 turns. |
Nemia | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Aeshyan's Fury | [Passive] When attacking with a skill, if on allied [Mysterious Ocean Current], gains Unit Range +2 and can move another 2 blocks after attacking. [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.4x AoE damage, and applies "regards the present terrain as Water"." and "takes 30% increased fixed damage" for 2 turns. Also applies the [Mysterious Ocean Current] effect to the affected block. If in water or on allied [Mysterious Ocean Current] terrain when using this skill, the skill span increases to 3 straight lines. |
Andriole | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Reversal of Fortune | [Passive] After taking action, restores 15% HP for this unit and allied units with [Oath of Loyalty] (healing is doubled when possessing [Hostility]). [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemy units. If there are allied units with [Oath of Loyalty] within 3 blocks or the caster possesses [Hostility], this attack ignores Guard and deals 20% increased damage. Upon eliminating an enemy, this skill's cooldown is reduced by 5 turns and the caster can move another 3 blocks. Otherwise, you can act again once. ([Trigger Cooldown] Both effects share one trigger cooldown and can only trigger again after 2 turns.) |
Eshean | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Destined Return | [Passive] When this unit possesses [Radiance], it does not die upon taking fatal damage, instead recovering 30% of HP and reducing all skill cooldowns by 5 turns. All [Radiance] stacks are removed in the process. (This effect can trigger once per battle.) [Physical Damage] Attacks a single enemy, dealing 1.3x damage. For every 1 stack of [Radiance], this skill deals 15% increased damage. If the unit has 2 or more stacks of [Radiance], the enemy is stunned for 1 turn before battle. Cannot be dispelled. When an enemy is eliminated, all [Radiance] stacks are removed, all skill cooldowns are reduced by 5 turns, and Eshean can move another 5 blocks. |
Hofmann | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Bloodstained Wing Shield | [Passive] When within 3 blocks of a self-summoned [Shield of the Kingdom], damage dealt increases by 20%. [Physical Damage] Deals 0.36x physical damage to all enemies within 3 blocks and renders affected enemies "unable to receive healing" for 1 turn. If the enemy is already "unable to receive healing," they are also rendered "unable to take action" for 1 turn. If [Shield of the Kingdom] designates a defensive area, deals 0.12x AoE damage to all enemies in its range once and triggers all attack effects. |
Isolde | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Will of the World Warden | [Passive] When triggering talent effect (obtaining "Will" or Act Again), significantly increases the offensive and defensive stats of all "Mythical Realm" allied units, while increasing the damage they deal with melee attacks by 15% and reducing their reflect damage taken by 30%. Lasts 4 turns. (This effect cannot stack with other Fusion Power skills.) [Physical Damage] Attacks a single enemy, dealing 1.6x damage. When possessing 2 or more types of "Will," the enemy will be unable to attack in this battle. After battle, deals 0.3x AoE damage to the target and enemies up to 3 blocks behind them in 3 straight lines. Upon eliminating an enemy, gains 1 random "Will" not already possessed. |
Jayce | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Radiant Judgment | [Passive] For every 1 plot of allied [Arcane Traces] terrain on the battlefield, damage dealt increases by 10% (up to 30%). [Magic Damage] Attacks a single enemy, dealing 1.6x damage. When equipped with ranged soldiers, they will also attack. Super effective against non-Mage units. Before battle, if the enemy is afflicted with an MDEF reduction effect, ignores Guard. If the enemy survives this attack, they will be unable to move on their next turn. |
Patricia | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Providence of the Flaming Crown | [Assist] Active Skill. Grants "Mobility +1" to all allies in range for 2 turns and applies [Providence of the Flaming Crown]: "Immune to Mobility Reduction. Before battle, applies 1 stack of [Soul-Burning Plague] to the enemy. Upon death, Patricia deals 0.1x magic AoE damage to the damage-dealer." Cannot be dispelled. Lasts 4 turns. After using this skill, it is replaced with [Crimson Crown Command] for 3 turns. |
Gunn | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Soul-Crushing Howl | [Passive] When entering battle with a normal attack, all skill cooldowns decrease by 1 turn after battle. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 enemy buffs. After battle, deals fixed damage equal to 25% of HP lost and gains [Command]: "All enemies within 2 blocks suffer reduced Mobility according to the amount of HP lost. The lower their HP is, the more Mobility they lose (up to 3). Enemies afflicted by this Mobility reduction effect cannot Guard." Lasts 2 turns. |
Archanfel | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Spatial Compression | [Passive] At the start of the turn, for every 5 [Energy] possessed, increases damage dealt by 10% this turn (up to a maximum of 40%). [Magic Damage] Attacks multiple enemy units within an area, dealing 0.4x AoE damage. Also applies [Teleport]: Changes the positioning of affected enemies. Also applies a 1-turn [Unstable Space] special effect to the center of the target span: "[Command] Enemy units within 2 blocks have a 30% chance of being randomly teleported to an adjacent position 1 block from their location after taking action." ([Unstable Space] has high terrain coverage priority.) |
Sho Fukamachi | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Mega Smasher | [Passive] After taking action, if possessing 3 or more [Aggressive Evolution] effects, reduces all skill cooldowns by 1 turn. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, increases the enemy's damage taken by 20% for 2 turns. Cannot be dispelled. When leading melee soldiers, the soldiers will attack too. (This skill is not affected by melee damage reduction.) |
Agito Makishima | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Mega Smasher | [Passive] If the number of [Ambition] stacks possessed has reached its limit at the end of the turn, gains 1 random buff. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Attacks before the enemy in this battle. When successfully eliminating an enemy unit, this skill's cooldown is reduced by 3 turns, and unit gains 1 extra [Ambition]. When leading melee soldiers, the soldiers will attack too. (This skill is not affected by melee damage reduction.) |
Sovereign of the Ice Abyss | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Might of the Frigid Abyss | [Passive] Immune to damage dealt to oneself when using [Chain Whip]. After use, ATK & INT increase by 20% for 2 turns. [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.3x AoE damage. Also teleports oneself and allies with [Chain Whip] within 3 blocks to the furthest point in the skill's casting radius. Also applies the [Icicle] special effect to random blocks along the way for 1 turn: "After an enemy passes through here, after taking action, they take fixed damage equal to 1.5x the caster's INT (ignores immunity) and gain [Bone-Chilling Cold]. Non-flying enemy units consume 1 additional Mobility when moving here." After use, skill changes to [Abyssal Ice Prison]. |
Tyrantel | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Oath of Vigilance | [Passive] Takes all attacks for adjacent allies. Immune to displacement and fixed damage. [Active] Adds 15% of ATK to DEF & MDEF, and can counterattack ranged attacks within 2 blocks. Cannot be dispelled. Guard range increases to 2 blocks, and offensive and defensive stats increase significantly. Lasts 4 turns. After using this skill, it is replaced with [Illusion's Fall]. Lasts 3 turns. If affected by [Battle Echo], all buffs on this unit will not lose their turn count, and this unit can move an additional 3 blocks and attack again. |
Tabres | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Dawnlight Rebirth | [Passive] When any allied unit dies, the damage dealer is afflicted with 2 stacks of [Shadow Feather]. [Physical Damage] Deals 0.15x AoE damage to enemies within 3 blocks and restores 30% of Max HP to all allies in the area, then gains [Dawnlight Rebirth]: "Before battle, deals 0.1x AoE damage to all enemies within a 1-ring range." Cannot be dispelled. Lasts 2 turns. Can move an additional 3 blocks and attack again after use. (This Act Again effect can only trigger once per turn.) |
Ymir | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Retribution of the Damned | [Passive] Gains Mobility +2 when not possessing [Radiance Shackles]. After taking action, for each stack of [Raging Surge], recovers 10% of Unit HP. [Physical Damage] Attacks a single enemy, dealing 1.7x damage. If the enemy has a debuff, they cannot trigger [resist fatal damage] effect during this battle. Before battle, for each stack of [Raging Surge] the unit has, converts one of the enemy's buffs into a random debuff. If the enemy does not die, gains 4 stacks of [Raging Surge] at the start of the next turn (immediately gains them when possessing [Radiance Shackles]). Otherwise, can move another 3 blocks. (The [resist fatal damage] is only effective in PVP modes.) |
Celica | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Concoction of Creation | [Passive] After using an Assist or Heal skill, recasts the same skill on allied units with [Mana Essence] applied by the caster. When the caster has [Mana Essence], Unit Range increases by 2, and damage increases by 30%. [Active] Active Skill. Applies [Mana Essence] to a single target: "After battle, recovers HP equal to 2.5x the caster's INT, and the duration of buffs granted by the caster is extended by 1. Upon taking fatal damage, the unit will not die but instead recovers 20% of its Max HP. [Mana Essence] is removed and the cooldown of the caster's [Concoction of Creation] increases by 1." After use, can act again. (The [Mana Essence] effect is unique, ignores immunity, and cannot be dispelled. Using this skill does not trigger Talent replacement effects.) |
Seraphina | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Wedge Sting | [Passive] After initiating battle, deals fixed damage once to any enemies within 1-ring range of the target. (Enemies with [Cunning Toxin] or [Death's Erosion] cannot be immune.) Damage dealt is equal to 0.2x this battle's damage (up to 10x the caster's ATK). [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After attacking, the passive effect's fixed damage is doubled. If equipped with melee soldiers, the soldiers will also attack. If the enemy already has [Cunning Toxin] or [Death's Erosion], stuns the enemy before battle for 1 turn. After dealing damage, applies [Death's Erosion] to the target (ignores immunity and cannot be dispelled) for 2 turns. |
Virelia | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Scythe of Retribution | [Passive] After dealing damage with a skill, deals fixed damage once equal to 2x the caster's INT to enemies hit. If the target's HP is not higher than 20%, this fixed damage ignores immunity. [Magic Damage] Attacks multiple enemies within range, dealing 0.33x magic damage and applying 2 random debuffs. For each enemy eliminated, performs 1 random "Spell Preparation" after taking action. |
Brightsummoner | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Hymn of Light | [Passive] When summoning a Unicorn or actively using this skill, all "Legion of Glory" allies gain greatly increased offensive and defensive stats, and they deal 15% increased damage in battle. After initiating battle, heals the allied unit with the lowest HP for 2x the caster's INT. Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) [Active] Strengthens the caster's summoned Unicorn (or summons one if none is present) and clears all of its skill cooldowns. After use, this skill is swapped to [Aurorean Prayer] for 3 turns. |
Zion | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Heroic Holy Sword | [Passive] After taking action for the first time or actively using this skill, all "Protagonists" allies gain greatly increased offensive and defensive stats, and deal 15% increased damage in battle. If a single-target skill does not eliminate the enemy, this skill's cooldown is reduced by 1 turn. Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 enemy buffs. If at least 2 allies have already died, gains [Destiny] before battle: "When initiating battle, damage dealt increases by 30% and attacks before the enemy. When triggering the [Royal Fate] effect, the duration of [Destiny] increases by 1." Lasts 2 turns. Cannot be dispelled. If this skill does not successfully eliminate an enemy, can act again. ([Cooldown Trigger] The Act Again effect can only be triggered again after 2 turns.) |
Tiana | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Guardian Clash | [Passive] After dealing damage, applies [Solo Striker] to the enemy. This effect ignores immunity, cannot be dispelled, and lasts for 2 turns. When battling enemies with [Solo Striker], ignores Guard and directly deals damage to the hero. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, gains [Boost] and [Tenacity] for 2 turns. When equipped with melee soldiers, they will also attack. If there are allied units within 3 blocks affected with [Protect], after battle, this skill's cooldown is reduced by 5. Otherwise, teleports to any position within 3 blocks around the allied unit affected with [Protect]. ([Cooldown Trigger] This effect can only be triggered again after 2 turns.) |
Captain & Baby | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Knee Rocket & Captain Corridor | [Passive] After taking action, if all Mobility was used this turn, gains 1 stack of [Passion for Battle]. [Physical Damage] Attacks all enemies within 3 blocks, dealing 0.3x AoE damage, and deals 0.1x AoE damage to their adjacent enemies. After attacking, applies [Electric Shock] to all units hit: "Before using skills, takes fixed damage once equal to 0.5x the caster's ATK. This damage multiplier increases by an additional 0.5 for each turn of this skill's cooldown." Lasts 2 turns. |
Mack & Ginzu | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Spinning Attack & Smoke Bomb | [Passive] When in [Sprint Mode] and passing through defensive terrain, grants 2 blocks of Mobility Reduction mitigation. [Physical Damage] Increases Crit by 30% and attacks a single enemy, dealing 1.6x damage. If in [Walk Mode], attacks before the enemy in this battle. After battle, applies the [Smoke] special effect to the present block for 1 turn: "Dissipates when hit by an enemy AoE skill. [Command] Allied units within 1-ring range have a 30% chance to make the enemy lose their target and become unable to attack when entering battle (chance increases to 100% in PvP modes)." When successfully eliminating an enemy, this skill's cooldown is reduced by 3 turns. |
Enya | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Truesight Water Mirror | [Summon] Active skill. Summons 1 Illusion of other non-summoned units and creates a [Water Mirror] within a 2-ring range of the caster for 2 turns. Can act again after use. While [Water Mirror] exists, this skill is replaced with [Fate's Order]. When the caster ends its turn outside of the [Water Mirror]'s range, it is removed. (In PvP modes, each hero can only be selected by this skill once. The Illusion inherits the initial state and all current effects of the original hero, is considered a Yeless Legends faction unit, and takes 50% more damage when outside the [Water Mirror]'s range. If the Illusion dies, this skill's cooldown increases by 1 turn.) |
Alia | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Divine Adjudication | [Passive] When initiating battle with 3 or more [Fortune] of the same type, the enemy is unable to attack. [Magic Damage] Attacks a single enemy, dealing 1.6x damage. After battle, for each 1 same type of [Fortune] possessed, can move 1 additional block. After taking action, this unit can actively choose to gain 1 extra [Fortune] for 2 turns. Cannot be dispelled. (The extra [Fortune] will not be consumed by skills and only 1 can exist at a time.) |
Ilia | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Archangel's Radiance | [Passive] Increases the DEF and MDEF of allies within 2 blocks of the [Angel of Justice] by 15%. This unit will not die when taking fatal damage, instead recovering 30% of HP and removing [Angel of Justice] and all [Spiritual Perception] stacks from the caster. (This effect can only trigger once per battle.) [Magic Damage] Attacks a single enemy, dealing 1.6x damage. If the enemy is successfully eliminated, gains 1 stack of [Spiritual Perception]. After using this skill and taking action, all allies within range of the [Angel of Justice] gain 2 stacks of [Luminous Blessing]: "Immune to the next 1 debuff." Stacks up to 5 times and cannot be dispelled. |
Safreen | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Elemental Annihilation | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage and applying the [Elemental Distortion] special terrain effect to blocks hit for 2 turns: Enemy units on this terrain cannot gain Act Again effects if they are on Forest or Grassland. When allied [Harmonic Spirits] move through this terrain, they gain a chance to mitigate 1 block of Mobility Reduction. |
Nornorin | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Tide Cleaver | [Passive] When battling enemy units in Water, ignores 20% of the enemy's DEF and nullifies Armor Skills (excluding Max HP) for 2 turns after dealing damage. When the target is a non-player hero, this effect is replaced with "DEF reduced by 25%" for 2 turns. [Physical Damage] Deals 1.6x damage to a single enemy. Before battle, gains [Command]: "All stats, excluding HP, of enemy units in Water within 3 blocks are reduced by 10%, and they attack second in battle." Lasts 2 turns, cannot be dispelled. Also deals 0.1x AoE damage to all enemy units within 1-ring range. When in Water, this effect's damage and span are doubled. |
Dragonslayer | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Skyshatter Dragon | [Active] Selects a block in a straight line. At the start of the next turn, gains [Fury] and enter the [Draconic Rage] state: The [Skyshatter Dragon] skill is replaced with [Flame Domain]. Damage dealt increases by 30%, and any buffs on the caster do not lose their turn count after taking action. Then, teleports to the target and deals 0.3x AoE damage to enemies within 3 blocks (When possessing [Fury], the above effects trigger immediately). After use, can act again with remaining Mobility. ([Draconic Rage] ignores immunity, cannot be dispelled, and can exists alongside the [Fury] state). |
Broken-winged Bird | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Soul Hunt Execution | [Passive] For each [Penetrate] on the enemy, Mobility +2 and range +1. (Up to 2 stacks.) [Physical Damage] Attacks a single enemy in a straight line, dealing 1.6x damage. When eliminating an enemy, this skill's cooldown is reduced by 2 turns. When equipped with ranged soldiers, they will also attack. After attacking, can move again using remaining Mobility. If the enemy is afflicted with [Gaze] or [Penetrate], ATK increases by 30% for this battle. If the enemy is afflicted with [Penetrate], the enemy becomes unable to trigger effects that resist fatal damage for this battle. (This [Blocks Fatal Damage] effect only is only effective in PvP modes.) |
Randele | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Devouring Torrent | [Passive] After taking action, if consumes 2 stacks of [Chaos Excerpt] this turn, any buffs on the caster will not lose their turn count, can move an additional 2 blocks and can attack again. ([Trigger Cooldown] This effect can be triggered again after 2 turns.). [Magic Damage] Attacks a single enemy, dealing 1.6x damage. For each enemy skill on cooldown, this damage increases by 10%. After battle, applies [Box Dream Descent] to the target. If the enemy target is eliminated, additionally applies [Box Dream Descent] to 3 random enemies. |
Marie Rose | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Gungnir | [Passive] When inflicting a [Displacement] effect, if there are other units or unpassable terrain in the displacement path, deals fixed damage once equal to 1x the caster's ATK. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemies. If triggered Act Again talent effects this turn, attacks before the enemy in this battle. For each Act Again talent effect triggered this turn, damage dealt in this battle increases by 15% (up to a maximum of 30%). After battle, all skill cooldowns are reduced by 1 turn (up to a maximum reduction of 2 turns). |
Nyotengu | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Hana-Kagura | [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Dispels 3 enemy buffs before battle. After battle, restores HP equal to 20% of the damage dealt and gains [Command]: "All enemies within 2 blocks Mobility -1 and cannot Guard." Lasts 2 turns. When possessing [Hiten-No-Mai], this attack's damage is increased by 20%. If the enemy is not eliminated, all this unit's skill cooldowns are reduced by 2 turns. Otherwise, can move again 4 blocks. |
Kasumi | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Oka-Ranman | [Passive] When battling enemies with [Stagger], damage taken is reduced by 30%, and ATK is increased by 30%. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. If the enemy is afflicted with [Stagger], this skill attacks 2 times in this battle. After battle, if there are enemies within 3 blocks, this unit can act again. Otherwise, this skill's cooldown is reduced by 3 turns. ([Trigger Cooldown] Both effects share one trigger cooldown and can be triggered again after 2 turns.) |
Sylrna | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Dreamsea Ultimatum | [Passive] After summoning a "Dreamworld Rift," greatly increases the offensive and defensive stats of all "Dark Reincarnation" allies on the battlefield. When actively attacking, damage dealt increases by 15%. When moving through an allied "Dreamworld Rift," gains a chance to mitigate 1 block of Mobility Reduction. Lasts 4 turns. (This effect cannot stack with other Fusion Power skills.) [Magic Damage] Attacks a single enemy, dealing 1.7x damage, and applies "Damage taken increased by 20%," "Cannot be Guarded, cannot be targeted by other allied skills, and is unaffected by other allied skill effects (effective only in PvP modes)" for 2 turns. Cannot be dispelled. If there is an allied "Dreamworld Rift" within 2 blocks of the enemy, ignores Guard this battle. After battle, can choose to teleport to any position within 2 blocks of an allied "Dreamworld Rift." |
Macaera | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Soul Seizing Dance | [Passive] When initiating battle, ignores Guard if an allied [Hidden Blade] is within 2 blocks. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. After battle, can teleport to any allied [Hidden Blade] within 7 blocks. If there are no other enemy female heroes within 1 block of the enemy, attacks before the enemy during this battle and can teleport the enemy to a spot near the target block when teleporting (teleporting an enemy target is considered a [Displacement] effect). |
Shem | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Chains of Ruin | [Command] When any ally deals AoE damage to an enemy, dispels 1 buff from the enemy and grants the skill carrier 1 stack of [Crown of the Bloodline]. [Physical Damage] Teleports to the nearest empty block adjacent to the enemy, dealing 1.6x damage. When launching a ranged attack, soldiers will also attack. Before battle, dispels 5 buffs from the enemy. After battle, gains "Takes 50% reduced damage from enemies within 2 blocks. Before entering battle, deals 0.25x AoE damage to all enemies within 2 blocks." Lasts 2 turns. Cannot be dispelled. For each stack of [Crown of the Bloodline], this skill's range increases by 1 block and damage increases by 7% in battle. |
Gazesuccubus | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Soul-Consuming Gaze | [Command] Ignores Guard when battling mixed forces. All allies gain 10% increased class advantage effect. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, converts 3 enemy buffs into random powerful debuffs. When fighting against units with class advantage, the target is unable to trigger effects that block fatal damage. (Unable to trigger [block fatal damage] only effective in PVP modes.) |
Lukhmaan | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Flashblade | [Command] Allies with [Comradeship] do not consume Mobility when moving through other allies with [Comradeship]. [Passive] For each ally with [Comradeship] within 3 blocks, damage dealt increases by 10% (up to 30%). [Physical Damage] Attacks a single enemy, dealing 1.8x damage, and dispels 5 buffs from the enemy before battle. Ignores Guard when there are other allies with [Comradeship] within 3 blocks. If the enemy is successfully eliminated, all damage skill cooldowns for enemies within 2-ring range of the target +2. |
Abishai | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Life Drain | [Passive] For each stack of [Overheat], damage taken is reduced by 6%, up to 30%. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. For each stack of [Overheat], dispels 1 buff from the target. When using this skill during [Overload], Unit's Crit Rate increases by 100%, and after battle, recovers HP equal to 30% of damage dealt. If the target is eliminated, removes [Overload] after battle. ([Trigger Cooldown] [Overload] can only be removed again after 5 turns). |
Reah | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Winding Aetherbow | [Passive] When possessing [Brilliance] and forced into battle, attacks first. After battle, recovers 20% HP of damage dealt. [Physical Damage] Deals 0.36x AoE damage to enemies within 1-ring range. Before dealing damage, for each turn of [Brilliance], steals 1 random buff from each target hit, up to 3. If duration is not less than 5 turns, changes the maximum duration of [Brilliance] to 1 turn and gains "After dealing damage, instantly kills enemies with HP below 15%" for 2 turns. Cannot be dispelled. (In non-PvP modes, replaced with "Deals fixed damage equal to 20% of the target's lost HP. Ignores immunity. Up to 5x caster's ATK.") |
Elvis | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Eternal Night of Solitude | [Passive] When Unit HP is 100%, Mobility +2 and AoE damage taken reduces by 80%. [Physical Damage] Attacks a single enemy, dealing 1.7x damage. When eliminating an enemy, gains "Ignores Guard when actively attacking" and [Death Pact]. Cannot be dispelled. Lasts 1 turn. If this attack is not Guarded, damage dealt increases by 30%. After battle, all damage skill cooldowns -1. When equipped with melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) |
Erza | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | True Scarlet Blossom | [Passive] When an ally dies, dispels 2 debuffs from self, and this skill's cooldown is reduced by 5 turns. [Physical Damage] Erza abandons her Requip armor to gain [Crimson Blossom], then attacks a single enemy, dealing 1.7x damage. Before battle, dispels 3 enemy buffs. When the number of enemies is greater than the number of allies, the enemy is unable to trigger effects that block fatal damage in this battle. (Unable to trigger [blocks fatal damage] only effective in PvP modes.) [Crimson Blossom] Replaces [Heaven's Wheel - Scattered Petals] with [Scarlet Slash] and can be used immediately. When initiating battle, Hero DEF is reduced by 30%. This unit attacks before the enemy and ignores 30% of the enemy's DEF. Before battle, restores 30% of Unit HP and dispels 1 buff from the enemy. For each enemy on the battlefield exceeding the number of allies, all effects (except the DEF reduction effect) are increased by 100%, up to a maximum of 300%. Ignores immunity. Cannot be dispelled. Lasts 2 turns. |
Lucy | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Urano Metria | [Passive] When this unit and its [Celestial Spirit] attack enemies afflicted with [Star] or [Moon], their damage dealt increases by 15%. [Magic Damage] Deals 0.36x AoE damage to multiple enemies within range, and additionally applies [Moon] to targets hit (when possessing any [Celestial Spirit Magic], loses [Celestial Spirit Magic] after casting this skill, then reduces the skill cooldown of this skill and all skills [Celestial Spirit] skills by 3 turns). |
Natsu | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Fire Dragon King Roar | [Passive] When within [Fire Dragon King's Domain], damage taken is reduced by 20%, and unit's damage skill range +1. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. If this unit has at least 4 stacks of [Flames of Emotion], attacks before the enemy in this battle. If this unit is in [END Mode], after battle, terrain within 2 blocks of the target gains the [Fire Dragon King's Domain] special terrain effect for 2 turns: "When an enemy is displaced onto this terrain, after taking action, they take fixed damage equal to the caster's ATK x1 and take 15% increased damage from Natsu. Can stack up to 2 times. Lasts 2 turns. Ignores immunity and cannot be dispelled." |
Rapier | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Doomblade of Ultimate Ruin | [Passive] When initiating battle against an enemy with [Final Tribunal], damage dealt in this battle increases by 25%. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. If there is an enemy with [Final Tribunal] within 3 blocks of the target, forces them into battle, otherwise, damage taken in this battle is reduced by 25%. If this skill successfully eliminates an enemy, recovers 30% of Unit HP after taking action and reduces this skill's cooldown by 4 turns. If the eliminated target has [Final Tribunal], copies up to 3 dispellable buffs from self to all other "Empire's Honor" allies and removes talent's trigger cooldown. |
Sharikh | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Bloody Prelude | [Passive] After taking action, if no damage was dealt, gains "All terrain is treated as Plains when moving." Lasts 1 turn. [Physical Damage] Teleports to the skill's casting location, then deals 0.35x AoE damage to enemies within 2 blocks, applying "Accessory Skills Nullified" and "Cannot receive healing" for 2 turns. Gains [Gift of the Curtain Call]: "Upon death, deals 0.25x AoE damage to all enemies with [Agony's Grin] and applies 'Accessory Skills Nullified' and 'Cannot receive healing' for 2 turns." Lasts 1 turn. Ignores immunity. Cannot be dispelled. (When the target is a non-player hero, "Accessory Skills Nullified" is replaced with "Damage taken increased by 30%." Lasts 2 turns.) |
Humbaba | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Pandemonic Bellow | [Passive] After taking action for the first time or actively using this skill, all "Origins of Light" allies gain greatly increased offensive and defensive stats. When actively attacking, damage dealt is increased by 15%, and counterattack damage taken is reduced by 20%. Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) [Magic Damage] Deals 0.12x AoE damage to all enemies within 3 blocks around self and applies 1 random debuff. All allied [Butterfly Spirit] and [Butterfly's Breath] on the battlefield will simultaneously cast this skill. When enemies are hit by this skill multiple times, the skill effect increases by 1 time for each hit, up to a maximum of 4 hits on a single enemy. After use, reduces the cooldown of all skills by the maximum number of additional hits this skill inflicted on enemies. |
Bianca | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Dragonbreath Cannon | [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Dispels 3 enemy buffs before battle. When equipped with melee soldiers, they will also attack. This skill is not affected by melee damage reduction. When possessing [Dragonflame], after battle, deals 0.3x AoE damage to all enemies within 3 blocks of the target and nullifies the enemy's weapon skills (excluding Max HP). When the target is a non-player hero, this effect will instead reduce the target's damage dealt by 25% for 2 turns. Cannot be dispelled. When possessing a shield effect, applies "immobilized and cannot guard" to enemies hit by this skill for 1 turn. |
Cybele | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Dragonlash Strike | [Passive] When this unit and self-summoned [War-Clawed Drake] are within 4 blocks of each other, damage dealt increases by 20% and cannot be killed by fatal damage (triggers only 1 time per battle). [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, dispels 3 buffs from the target. When equipped with melee soldiers, the soldiers will attack too. After battle, applies "Armor Skills Nullified" to the target. If the target is a non-player hero, this effect is replaced with "DEF reduces by 25%" for 2 turns, and self-summoned [War-Clawed Drake] also attacks once. (This skill is not affected by melee damage reduction.) |
Heaven Defier | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Paradox Divide | [Passive] When battling against Demons, all stats excluding HP increase by 20%. For each stack of [Lightborne Power] or [Shadowborne Power], damage dealt increases by 10% (up to a maximum of 30%). When possessing 3 stacks of any [Lightborne Power] or [Shadowborne Power], the target is unable to trigger [Blocks Fatal Damage] when initiating battle (the [Blocks Fatal Damage] effect is only effective in PvP modes). [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, dispels 5 buffs from the target. After battle, deals 0.3x AoE damage to the target and applies [Curse of Wounding]: "Healing received is converted into damage equal to 30% of the healing." This effect cannot be dispelled and lasts for 2 turns. For each stack of [Lightborne Power] or [Shadowborne Power] when casting this skill, the post-battle AoE damage span +1, up to a maximum of +3 (this skill is not affected by melee damage reduction, and when equipped with melee soldiers, they will also attack). |
Reiga | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Doom of the Falling Sun | [Passive] When possessing any [Will], damage dealt increases by 20%. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from the target. If this unit has any [Will], the enemy cannot counterattack in this battle. If the target has [Hidden Harm] before battle, deals fixed damage equal to 1x ATK, and can additionally cast [Shadowflame Flash] once without directional restriction and cast count. After casting, gains [Will of Tranquility]. |
Sanger | Splendid Star Dust ×5, Creation Crystal ×8, Sky Crystal ×8 | Eternal Moon Splendor ×5, Pure Shining Heart ×12, Pure Billowing Heart ×12 | Cataclysmic Cyclone | [Passive] After actively dealing damage or eliminating an enemy, applies [Shock] to enemies within 3 blocks after taking action: "After actively attacking Sanger with a ranged attack, damage dealt decreases by 10%." Can stack up to 3 times and lasts 2 turns. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 enemy buffs. After battle, recovers HP equal to 30% of damage dealt and can move 3 blocks again. If the enemy is not successfully eliminated, skill cooldown is reduced by 4 turns. Attacks before the enemy if possessing 2 or more types of "Elemental Spirit" or possessing [Spirit Descent]. |
Reisalin Stout | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Photon Quasar | [Passive] After actively attacking and dealing damage, gains "Unit Range +2 when using damage-dealing skills" for 1 turn. This effect ignores immunity and cannot be dispelled. [Magic Damage] Attacks a single enemy, dealing 1.7x damage. For each stack of [CC], applies 1 random debuff before battle, up to 5 debuffs. After battle, removes all remaining [CC]. If an enemy is defeated, this removal is negated, and the talent's "Cannot re-trigger talent's Act Again effect" is reduced by 3 turns. (When equipped with ranged soldiers, the soldiers will attack too.) |
Lila Decyrus | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Invisible Breath | [Passive] The lower the hero's HP, the higher the Crit and Crit Damage, up to 35%. [Physical Damage] Attacks a single enemy, dealing 1.7x damage. When equipped with melee soldiers, they will also attack. Before battle, applies 2 random debuffs to the enemy, sets own hero's HP to 1, and for per 1 [Tactics Level], gains 1 turn of [Elven Ward]: "Cannot be one-hit-killed. After triggering, the duration of this effect is reduced by 1 turn. The hero cannot be healed and is immune to damage when initiating attacks. When this effect is lost, resets the hero's HP and reduces [Tactics Level] to 1." Cannot be dispelled. After battle, can move again with Mobility equal to [Tactics Level]. (This skill is not affected by melee damage reduction.) |
Klaudia Valentz | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Last Stage | [Passive] After initiating a normal attack, gains 1 stack of [AP]. [Magic Damage] Attacks a single enemy, dealing 1.2x damage. For each [Symphony] possessed, the skill multiplier increases by 0.1, and for each [Symphony - Ex] possessed, the skill multiplier increases by 0.3. After battle, the target is afflicted with "Damage taken increased by 20%" for 2 turns. Upon defeating an enemy, this skill's cooldown is reduced by 2 turns, and gains an unpossessed [Symphony - Ex]: "[Harmonious Symphony - Ex]: [Command] Increases DEF and MDEF of all allies by 15%. Immune to the next 1 debuff received (can only trigger 1 time per turn)," "[Chaotic Symphony - Ex]: [Command] Increases ATK and INT of all allies by 15%." Lasts 4 turns. |
Taj | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Sacred Blade Raid | [Passive] When retrieving [Cunning Orders], all damage skill cooldowns -2. After taking action for the first time and when retrieving [Cunning Orders], all "Protagonists" allies gain greatly increased offensive and defensive stats, deal 15% increased damage when initiating battle, and steal 1 buff before battle. Lasts 4 turns. (This effect cannot stack with other Fusion Power skills and can only trigger once per turn.) [Physical Damage] Attacks a single enemy, dealing 1.8x damage. This skill is not affected by melee damage reduction, and melee soldiers will also attack. Before battle, steals 4 enemy buffs. Ignores Guard if there is an allied [Tactical Plunder] within 2 blocks of the target. After battle, can move another 3 blocks, does not consume Mobility when moving within 2 blocks of an allied [Tactical Plunder] . If the target is afflicted with "Equipment skills nullified" (or any debuff if the target is a non-player hero), this attack's damage is increased by 25% and the enemy is unable to trigger [Blocks Fatal Damage] effects. (The "Unable to trigger [Blocks Fatal Damage]" effect only applies to PvP modes.) |
Lynn | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Gospel of Oblivion | [Passive] When the total current skill cooldown of any enemy is greater than or equal to 4, increases Unit Range by 2. [Command] Whenever any enemy uses a skill, that enemy gains stacks of [Gospel of Oblivion] equal to the skill's cooldown, up to 12 stacks. Ignores immunity and cannot be dispelled. After taking action, for every 4 stacks of [Gospel of Oblivion] accumulated, that enemy receives [Edict] and 4 stacks of [Gospel of Oblivion] are removed. [Magic Damage] Attacks all enemies within range, dealing 0.36x AoE damage and immediately triggers [Heaven's Wrath] on targets once. After taking action, reduces the cooldown of a random skill by the maximum number of times [Heaven's Wrath] was triggered on the enemies. |
Mullin | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Shadow Waltz | [Passive] After taking action for the first time or actively using this skill, all "Meteor Strike" allies gain greatly increased offensive and defensive stats. When initiating battle, damage increases by 15%. After actively eliminating an enemy, gains an undispellable [Shield] for 1 turn: "Can block damage equal to 25% of unit's Max HP, and when forced into battle, reflects 30% of damage taken." Lasts 4 turns. (This effect cannot stack with other Fusion Power effects.) [Physical Damage] Attacks a single enemy, dealing 1.6x damage, ignoring melee damage reduction, and melee soldiers will also attack simultaneously. Before battle, steals 3 buffs from the target. If there is an allied "Phantom Shadowform" or Mullin within 3 blocks of the target, it cannot counterattack. Successfully eliminating an enemy allows teleportation to an adjacent empty block next to an allied "Phantom Shadowform" or Mullin. Failing to eliminate an enemy reduces the cooldown of all damage skills of allied "Phantom Shadowform" and Mullin by 2 turns. For each allied Mullin or "Phantom Shadowform" within 3 blocks, steals 1 additional buff before battle, up to 2 buffs, and attacks 1 additional time in battle, dealing additional 0.6x damage, up to 2 times. |
Pure Zerida | Splendid Star Dust ×5, Sky Crystal ×8, Dream Crystal ×8 | Eternal Moon Splendor ×5, Pure Billowing Heart ×12, Pure Dark Moon Heart ×12 | Boneblade Cavalry | [Passive] When an ally within 2 blocks of a [Temporal Black Hole] or [Temporal White Hole] applied by this unit eliminates an enemy, reduces the cooldown of this unit's damage skills by 3 turns. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Dispels 5 buffs from the target before battle. For each unit within 2 blocks of a [Temporal Black Hole] or [Temporal White Hole] applied by this unit, damage is increased by 10% (up to a maximum of 30%), and dispels an additional 1 buff. If there is a terrain effect applied by this unit within 2 blocks, attacks before the enemy in this battle, and after taking action, gains [Cavalry Charge]: After the next cast of [Chaotic Tunneling], displaces the 2 nearest other units within 2 blocks of [Temporal Black Hole] and [Temporal White Hole] after taking action. (Ignores immunity. Cannot be dispelled.) |
Ranka | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Path of the Howling Wind | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.3x AoE damage. Enemies in the first 2 rows of the skill span take 30% increased damage, and before taking damage, they are afflicted with "Active skill silence" and "Cannot receive buffs" for 2 turns. After this, applies a [Teleport] effect to all enemies hit: Teleports enemies to empty blocks closer to the caster within the skill span, reduces their Mobility by 2, and renders them unable to Guard for 1 turn. For every 1 enemy hit, reduces the duration of all own [Whispering Gale] by 1 turn (can reduce [Whispering Gale] duration to a minimum of 1 turn). When hitting 3 or more enemies, the duration of [Whispering Gale] will not decrease to below 1 turn after taking action. |
Ora | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Final Hunt | [Passive] At the start of turn, if this unit has 5 stacks of [Instinct], refreshes all skill cooldowns. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. If the enemy is eliminated, applies 2 debuffs to 1 nearest enemy: "Damage dealt reduced by 30%" and "Damage taken increased by 20%" for 1 turn. Otherwise, restores 15% of this unit's Max HP. For each stack of [Instinct], damage dealt by this attack increases by 6%, the number of targets receiving these debuffs increases by 1 upon eliminating an enemy, and recovery increases by 100% otherwise. |
Miyuki Aiba | Splendid Star Dust ×5, Dream Crystal ×8, Abyss Crystal ×8 | Eternal Moon Splendor ×5, Pure Dark Moon Heart ×12, Pure Continental Heart ×12 | Final Resolve | [Passive] For each stack of [Belief], damage taken decreases by 10%. When hero's HP is below 90%, Crit increases by 30% and Crit Damage increases by 20%. [Physical Damage] Deals 0.4x AoE damage to self and all enemies within a 3-ring range, and applies "Damage taken increases by 20%." Lasts 2 turns. If hits 3 or more enemies, this skill's cooldown decreases by 3 turns. If hero dies this turn, deals 0.3x physical AoE damage to all enemies within a 3-ring range, and applies "Damage dealt increased by 30%" to allies within range. Lasts 2 turns. |
D-Boy | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | Voltekker | [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, applies [Disintegration] to the enemy: "When attacked and entering battle, if DEF is greater than or equal to MDEF, the enemy deals magic damage in this battle." After battle, applies "Cannot trigger [Blocks Fatal Damage] effects" (replaced with "Damage taken increased by 20%" in non-PvP modes). Both effects last 2 turns and cannot be dispelled. This skill deals 100% increased damage to soldiers in battle. If the enemy has no soldiers at the start of battle, the hero's Crit increases by 100% and Crit Damage increases by 20% in this battle. When equipped with melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) While in [Continuous Battle] status, before battle, reduces the duration of all the target's buff by 1 turn. After battle, deals 0.16x AoE damage 1 time to all enemies within 2 blocks of the target and applies [Disintegration]. |
Shinya Aiba | Splendid Star Dust ×5, Life Crystal ×8, Barrier Crystal ×8 | Eternal Moon Splendor ×5, Pure Monsoon Heart ×12, Pure Molten Heart ×12 | PSY - Voltekker | [Command] All allies within 2 blocks take 20% reduced damage from the next actively used skill. This effect expires after triggering. It can trigger again after this unit accumulates 4 stacks of [Tempering]. Afterwards, the required number of [Tempering] stacks increases by 2 each time, up to a maximum of 10 stacks. [Passive] After dealing damage, if there are no allies within 2 blocks, restores HP equal to 2.5x ATK. After restoring HP, if unit HP is no lower than 80%, gains 1 stack of [Tempering]. If unit HP is at 100%, gains an additional 1 stack. [Physical Damage] Attacks a single enemy, dealing 1.7x damage, and can reflect all damage dealt by the target. For every 1 stack of [Tempering], damage dealt by this attack increases by 4%, and damage taken decreases by 8%. If has 5 stacks of [Tempering], ignores Guard. |
Ashi | Splendid Star Dust ×5, Abyss Crystal ×8, Life Crystal ×8 | Eternal Moon Splendor ×5, Pure Continental Heart ×12, Pure Monsoon Heart ×12 | Soul Devour | [Passive] Before battle, gains a [Shield] that blocks damage equal to 10% of Unit Max HP for every 1 debuff the enemy has. Cannot be dispelled. (Up to a maximum of 50% of Unit Max HP.) [Physical Damage] Attacks a single enemy, dealing 1.7x damage. For every 1 debuff the enemy has, Unit ATK and INT increase by 5% (up to 30%). After battle, recovers HP equal to 30% of damage dealt. If the enemy has [Dark Seed] or [Dark Hex], this attack ignores Guard, and before battle, applies [Dark Hex] to the target and triggers it immediately. If the enemy is successfully eliminated, triggers all enemy [Dark Hex] effects simultaneously after battle. |
Sallune | Splendid Star Dust ×5, Barrier Crystal ×8, Creation Crystal ×8 | Eternal Moon Splendor ×5, Pure Molten Heart ×12, Pure Shining Heart ×12 | Chaos Transmutation | [Passive] When fighting a target with [Expose Weakness], ignores Guard, is immune to debuffs inflicted by that target, takes 30% reduced damage for each stack on the target, and, after entering battle, reduces the cooldown of the skill with the longest cooldown by 1 turn. When an enemy dies, for every 1 stack of [Expose Weakness] on that enemy, all allies within 3 blocks gain: "Before taking damage, restores 20% HP and dispels 1 debuff." This effect can stack up to 4 times. Lasts 2 turns. Cannot be dispelled. [Magic Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, for every 1 stack of [Expose Weakness] on the target, deals fixed damage equal to 10% of the target's Max HP and inflicts 1 random debuff. After battle, if the enemy is eliminated, gains [Runic Ward], reduces all current [Trigger Cooldowns] by 1 turn, and before the next active attack deals damage, applies 1 stack of [Expose Weakness] regardless of direction. |



































































































































































































































































