Langrisser Classes
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770 classes
| Name | Army | Tier | Move | Range | Class bonus | Promotes from | Heroes | Description |
|---|---|---|---|---|---|---|---|---|
Acolyte | Holy | 1 | 3 | 2 | INT +3, MDEF +1 | — | 1 | A missionary who strives to help people. |
Rookie | Infantry | 1 | 3 | 1 | ATK +3, HP +11 | — | 1 | A fighter still in training. Possesses impressive skill. |
Lord | Lancer | 1 | 3 | 1 | DEF +2, HP +11 | — | 1 | A novice lord with high defense. |
Civil Affairs Officer | Aquatic | 2 | 3 | 1 | DEF +6, ATK +5 | — | 1 | A leader charged with the day-to-day affairs of managing his people, as well as a competent fighter. |
Pirate | Aquatic | 2 | 3 | 1 | DEF +6, ATK +5 | — | 1 | Basic aquatic class with high mobility in water. |
Sailor | Aquatic | 2 | 3 | 1 | DEF +6, ATK +5 | — | 2 | A basic aquatic fighter who protects peace along the coastline. |
Seaside Singer | Aquatic | 2 | 3 | 2 | MDEF +6, DEF +4 | — | 1 | A mysterious singer of the sea who sings alone to the crashing waves. Can also equip "staff". |
Archer | Archer | 2 | 3 | 2 | ATK +9, SKL +4 | — | 6 | Abandons defense for superb, unrestrained archery. |
Elf Maiden | Archer | 2 | 3 | 2 | ATK +9, HP +36 | — | 1 | The elven inheritor of an ancient tradition. She fights fearlessly with revere for the dragons. |
Gunslinger | Archer | 2 | 3 | 2 | HP +60, ATK +5 | — | 1 | A ranged decimator who wields a special weapon. |
Merchant Guild Heiress | Archer | 2 | 3 | 2 | ATK +9, SKL +4 | — | 1 | The celebrated heiress of a merchant guild—gentle by nature, yet unexpectedly poised and level-headed. |
New Militia | Archer | 2 | 3 | 2 | HP +60, SKL +4 | — | 2 | A new recruit who recently joined the militia. Possesses the enthusiasm to lead the charge on the frontline. |
Reserve Officer | Archer | 2 | 3 | 2 | HP +60, SKL +4 | — | 1 | An elite soldier who worked his way up from the bottom of the ranks. Has outstanding combat abilities. |
Sharpshooter | Archer | 2 | 5 | 2 | HP +60, MDEF +4 | — | 1 | Fires across the battlefield like a gust of wind. |
Technical Officer | Archer | 2 | 5 | 2 | ATK +9, SKL +4 | — | 1 | A young technical officer with profound theoretical knowledge but lacking in practical experience. |
Wind Dancer | Archer | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | A fighter dancing in the storm, able to find opportunities to win amidst the turbulence. |
Bandit | Assassin | 2 | 3 | 2 | SKL +6, ATK +5 | — | 11 | This assassin hunts enemies and possesses great defense. |
Clown | Assassin | 2 | 3 | 2 | ATK +9, DEF +4 | — | 1 | This smiling clown holds not a balloon, but a deadly weapon. |
Demon Bandit | Assassin | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | A Bandit of the Demon World. Famous for supernatural speed and swordsmanship. |
Dynasty Maiden | Assassin | 2 | 3 | 2 | INT +9, SKL +4 | — | 1 | A gorgeous girl from the Nether Realm, who is as dangerous as the weapon in her hand. Can also equip staves. |
Game Arcade Wanderer | Assassin | 2 | 3 | 2 | ATK +9, DEF +4 | — | 1 | An invincible genius gamer, wandering through arcades in search of allies to fight side by side with. |
Kunoichi | Assassin | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | Despite her young age, this girl has mastered Ninjutsu in its various forms. |
Mist Phantom Blade | Assassin | 2 | 3 | 1 | ATK +9, SKL +4 | — | 1 | The successor of the Mugen Tenshin ninja clan. A female ninja of great expectations. |
Otherworldly Ronin | Assassin | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | People from the Red Moon Crimzonia. Their skill in battle far exceeds that of mortals. |
Seed of Echoes | Assassin | 2 | 3 | 2 | ATK +9, SKL +4 | — | 1 | A body claimed by corruption, a heart that refuses to yield. |
Wanderer | Assassin | 2 | 3 | 2 | ATK +9, HP +36 | — | 1 | A girl who wanders around the land and uses various means to survive. |
Wandering Bodyguard | Assassin | 2 | 3 | 2 | ATK +9, SKL +4 | — | 1 | A calm and composed female warrior and a trustworthy protector. |
Wandering Dancer | Assassin | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | A smile as a mask for survival, forged through years of drifting to become a dangerously alluring lie. |
Arcane Knight | Cavalry | 2 | 5 | 1 | MDEF +6, INT +5 | — | 1 | A unique class that combines the power of a mage and the flexibility of knight. Can Also Equip: Axes and Staves. |
Assassin Brother | Cavalry | 2 | 5 | 1 | ATK +9, HP +36 | — | 1 | A dark broker of the Demon World, infamous among the mafioso. |
Dark Knight | Cavalry | 2 | 5 | 1 | ATK +9, HP +36 | — | 1 | A mysterious and powerful knight who walks alone in the silent night. |
Knight | Cavalry | 2 | 5 | 1 | ATK +9, HP +36 | — | 18 | Cavalry with excellent attack. Crushes infantry. |
Spirit Knight | Cavalry | 2 | 5 | 1 | ATK +9, HP +36 | — | 1 | Those of the Nolan royal bloodline have always admired the ancestors for their courage and faith. |
Abyssal Shadow | Demon | 2 | 5 | 1 | ATK +9, DEF +4 | — | 1 | The demonic shadow of the abyss reveals its true form and awakens an evil power. Can also equip Swords, Knives, Axes, and Heavy Armor. |
Abysswalker | Demon | 2 | 4 | 2 | ATK +9, DEF +4 | — | 1 | A hybrid form reborn in the abyss, with thoughts and bonds reforging its radiant might. Can also equip swords, spears, and heavy armor. |
Avenger | Demon | 2 | 3 | 1 | HP +60, DEF +4 | — | 1 | An avenger returned from hell, ready to deliver equal death to his murderers. Can also equip Swords, Knives, Maces, and Heavy Armor. |
Blood Banshee | Demon | 2 | 3 | 1 | MDEF +6, HP +36 | — | 1 | A demon who feeds on human prey. Can also equip: Hammers and Light Armor. |
Bloodhand Cub | Demon | 2 | 4 | 1 | HP +60, ATK +5 | — | 1 | Bloodstained claws do not dull despite their cute appearance. Can equip swords, axes, maces, and heavy armor. |
Bloodline | Demon | 2 | 3 | 1 | DEF +6, ATK +5 | — | 1 | A blood-sucking demon with a strong desire to feast. Can also equip spears, axes, and heavy armor. |
Child of Darkness | Demon | 2 | 3 | 1 | ATK +9, DEF +4 | — | 1 | The dark side of a hero who has fallen into chaos... A nightmare that cannot easily be eliminated. Can also equip swords, knives, maces, and heavy armor. |
Crimson Tremor | Demon | 2 | 4 | 1 | DEF +6, HP +36 | — | 1 | A nightmare in the darkness awakens from the abyss. Can also equip swords, axes, maces, and heavy armor. |
Demon Thief | Demon | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | One of the Yokai of the Demon Thief organization who roams the world in search of treasure. |
Destroyer | Demon | 2 | 4 | 1 | DEF +6, HP +36 | — | 1 | The guardian's body burned in the old demonic prison, with a soul decimated and remolded by a purgatory of blazing flames. Can also equip swords, knives, maces, and heavy armor. |
Evil Warlock | Demon | 2 | 3 | 2 | DEF +6, INT +5 | — | 1 | A treacherous mage who experiments with dark magic. He seeks power beyond the mortal realm. |
Fairy Ancestor | Demon | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | Another primordial fairy, born from the Goddess Tear. Wise, powerful, and dangerous. |
Heartpiercer | Demon | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | Wavering along the boundary of light and darkness, bestowing mortals with a heart-piercing love filled with pain. Can also equip Bows, Knives, and Light Armor. |
Magic Realm Core | Demon | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | A mechanical core with a power of origin from the ancient demon realm. |
Morph | Demon | 2 | 3 | 2 | SKL +6, ATK +5 | — | 1 | A demon capable of changing her appearance to carry out sabotage in the guise of an ally. Can additionally equip bows, knives, and light armor. |
Primordial Creation | Demon | 2 | 4 | 2 | INT +9, HP +36 | — | 1 | A high-order modulation form born in the distant past. The culmination of the Creators' research. |
Shadow Demon | Demon | 2 | 3 | 2 | DEF +6, INT +5 | — | 1 | A Demon that skulks through the dark night, wantonly feasting on human blood in the shadows. |
Spirit Summoner | Demon | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | A devotee of the mountains' ancient faith, steadfast in the belief that all things possess a spirit. Can also equip swords, axes, and heavy armor. |
Wanderer | Demon | 2 | 3 | 1 | ATK +9, MDEF +4 | — | 1 | Once a defender of the portal, now a wanderer possessing a mind hazy with fragmented memories. Can also equip swords, knives, maces, and heavy armor. |
Whitemane Brave | Demon | 2 | 4 | 1 | ATK +9, DEF +4 | — | 1 | A descendant of the first beastling king, a tribal warrior with both strength and courage. Can also equip Swords, Knives, Axes, and Light Armor. |
Wielder of Alhazard | Demon | 2 | 3 | 1 | ATK +9, DEF +4 | — | 1 | The true Wielder of Alhazard and bringer of destruction and chaos. Can also equip swords, knives, maces, and heavy armor. |
Dragonmaster | Dragon | 2 | 4 | 1 | ATK +9, SKL +4 | — | 1 | The last descendant of the Dragon Tribe. Possesses an ancient and mysterious power within. Can equip axes, maces, and light armor. |
Primordial Dragon | Dragon | 2 | 4 | 1 | HP +60, ATK +5 | — | 1 | Tolivar is a manifestation of the Original Will that protects its sustenance and is the only true dragon that exists in the world, Can equip Swords, Knives, Hammers, Axes, Light Armor and Heavy Armor. |
Son of the Dragon | Dragon | 2 | 3 | 1 | ATK +9, SKL +4 | — | 1 | A mysterious young man who has some connection with Tsuruno's Dragon of Spirits. Can equip "hammers", "axes" and "light armor". |
Hawk Knight | Flier | 2 | 5 | 1 | ATK +9, SKL +4 | — | 5 | Basic aerial class, with great attack and mobility. |
Pegasus Knight | Flier | 2 | 5 | 1 | ATK +9, SKL +4 | — | 3 | Basic aerial class that dominates magical units. |
Rebel | Flier | 2 | 5 | 1 | HP +60, DEF +4 | — | 1 | The leader of the rebel organization Amsos, who acts in the name of crushing lies. |
Steel Wing Fighter | Flier | 2 | 5 | 1 | ATK +9, SKL +4 | — | 1 | A winged soldier who flies on wings of steel. He is unrivaled in the skies. |
Swordbearer | Flier | 2 | 5 | 1 | HP +60, ATK +5 | — | 1 | A mortal hand wields the legendary blade, and an unshaken will guards the millennial kingdom. |
Visitor of the Deep Forest | Flier | 2 | 5 | 1 | HP +60, ATK +5 | — | 1 | A mysterious and enchanting visitor from the mountains. Do not underestimate her attacks. |
Apostle | Holy | 2 | 3 | 2 | MDEF +6, INT +5 | — | 1 | A mysterious caster and oracle with unknown potential. |
Battle Angel | Holy | 2 | 3 | 1 | INT +9, DEF +4 | — | 2 | A female nun with excellent combat skills. Can additionally equip light armor. |
Bowman | Holy | 2 | 3 | 2 | ATK +9, SKL +4 | — | 1 | A ranged warrior chosen by the power of mysterious blue armor, and possessing a calmness and fortitude that set him apart from others. Can also equip bows, daggers, and light armor. |
Cleric | Holy | 2 | 3 | 2 | MDEF +6, INT +5 | — | 1 | A healer who restores vitality to allies. |
Covenantor | Holy | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | Abides by a holy contract to fight alongside the shadow of the sacred beast. |
Defender | Holy | 2 | 3 | 1 | MDEF +6, INT +5 | — | 1 | Even without the power of the Goddess, she is still a devout bishop who will carry out her destined duties. Can also equip "heavy armor". |
Dragon Slayer | Holy | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A master of ancient Dragon Slayer magic, destined to bring down the most fearsome of dragons. Can also equip Swords, Knives, Axes, Light Armor and Heavy Armor. |
Fairy Ancestor | Holy | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | Born from the Goddess Tear, a primordial fairy, wise and powerful. |
Hierophant | Holy | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A holy messenger and inheritor of the light who possesses the sanctified power to destroy evil in an instant. Can also equip heavy armor. |
Martial Adept | Holy | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | A warrior devoted to martial arts, whose sole desire is battle. Can also equip heavy armor. |
Righteous Swordsman | Holy | 2 | 3 | 1 | INT +9, DEF +4 | — | 1 | The mysterious envoy of the Radiant Sword. Where will his path lead to? Can also equip "heavy armor". |
Sacred Beast | Holy | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | The one and only Sacred Beast who protects his companions with his holy power. |
Samurai | Holy | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | As a noble warrior of righteousness, valiant combat is always his primary mission. Can also equip heavy armor. |
Scholar | Holy | 2 | 3 | 2 | MDEF +6, INT +5 | — | 3 | An ascetic who is immersed in ancient books and recreates ancient wisdom on the battlefield. |
Seeker of the Way | Holy | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A seeker of the way in the Tsuruno region who trains by drawing on the power of nature. Can also equip "heavy armor". |
Sister | Holy | 2 | 3 | 2 | MDEF +6, INT +5 | Acolyte | 11 | A healer who restores vitality to allies. |
The Transcender | Holy | 2 | 3 | 2 | HP +60, DEF +4 | — | 1 | A pure nightmare, returned from the shadows of the past. |
Wind Listener | Holy | 2 | 3 | 2 | MDEF +6, INT +5 | — | 1 | A priestess who listens to the whispers of the mountain winds, forever following the breath of the peaks. |
Apprentice Servant | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | Small and cute, but contains astonishing energy. |
Beast Whisperer | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | One who speaks with beasts, driving wild herds to fight at her command. |
Bracer | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | Free soldiers whose banner stands for courage and freedom. They consider protecting civilians to be their duty. |
Executioner | Infantry | 2 | 3 | 1 | SKL +6, HP +36 | — | 1 | Ozgus's cold-blooded blade, who stops at nothing to achieve her goals. |
Fighter | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | Rookie | 29 | Sword-wielding infantry able to attack and defend. |
Gamer Boy | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A boy who is exceptionally talented at arcade games. For him, clearing a game with only one coin is no longer a challenge. |
Guyver I | Infantry | 2 | 4 | 1 | HP +60, DEF +4 | — | 1 | Sho Fukamachi's stance after gaining the "Symbiote Gear" enhancement, featuring various functions that can grow and strengthen along with the symbiote, harboring immense potential. |
Guyver III | Infantry | 2 | 4 | 1 | MDEF +6, HP +36 | — | 1 | Agito Makishima's stance after gaining "Symbiote Gear." Familiar with the bioboosted armor, he can exert almost flawless power. |
Hero of Old | Infantry | 2 | 3 | 1 | ATK +9, MDEF +4 | — | 1 | In an ancient era, a youngster once took up the hero's mantle, embarking on a quest for salvation. |
Holy Swordsman | Infantry | 2 | 3 | 1 | INT +9, MDEF +4 | — | 1 | The warrior dormant in Langrisser. Turns into a vanguard of hope in human form. |
Ironfist Lord | Infantry | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | With a strong iron fist, she raises her blade to carve a path of freedom for the border city. |
Juvenile Delinquent | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 2 | An unruly teenager who is proficient at melee combat. Beneath his destructive appearance lies a savage heart. |
Lady of Shadows | Infantry | 2 | 3 | 1 | SKL +6, HP +36 | — | 1 | In every light, there is a shadow—and all of them are her eyes. Can also equip axes. |
Legacy of the Tides | Infantry | 2 | 3 | 1 | ATK +9, MDEF +4 | — | 1 | At the cost of having her magic talent sealed, the Power of the Tides will eventually descend upon her body. |
Lone Blade | Infantry | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | A solitary figure wandering the world alone transforms into a blade of protection. |
Mercenary | Infantry | 2 | 3 | 1 | MDEF +6, HP +36 | — | 1 | A wandering warrior who earns his living through battle and conquest. |
Otherworldly Descendant | Infantry | 2 | 3 | 1 | DEF +6, INT +5 | — | 1 | An otherworldly descendant who has inherited the power of the Red Moon. A master of overwhelming tactical skills and combat power. |
Pegasus Princess | Infantry | 2 | 3 | 1 | ATK +9, DEF +4 | — | 1 | The young princess of Sebrick, beloved and trusted by the kingdom's subjects. |
Royal Princess | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A noble princess of Astoria and the guardian of the kingdom. |
S-Class Wizard | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A powerful individual who has passed the S-Class Wizard Promotion Trial, possessing extremely high combat power. |
Sacred Garden Student | Infantry | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | A girl entrusted with a cruel mission by the Society of Light, burdened with a tragic fate since the moment of her "birth." |
Samurai | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 2 | A mighty samurai who wields a sword of protection both in his hand and in his heart. |
Sealer | Infantry | 2 | 3 | 1 | HP +60, ATK +5 | — | 1 | The blade bound by shackles awaits the day it will be unsheathed. |
Shield Lord | Infantry | 2 | 3 | 1 | DEF +6, HP +36 | — | 1 | Adept at resisting attacks and defending the lord at her side. |
Sword Warlock | Infantry | 2 | 3 | 1 | INT +9, HP +36 | — | 1 | A fighter with agile movements who supplements swordsmanship with martial arts. |
Swordmaster Mentor | Infantry | 2 | 3 | 1 | DEF +6, ATK +5 | — | 1 | An instructor immersed in swordsmanship for years, with every move flawless. |
Time-Torn Swordfighter | Infantry | 2 | 3 | 1 | ATK +9, DEF +4 | — | 1 | A mysterious girl born beyond time and space sets out in search of her beloved. |
Winged Duelist | Infantry | 2 | 4 | 1 | ATK +9, HP +36 | — | 1 | The daughter of the late king, a Valkyrie who does not fear deep space, and the sole leader of the Nolan Army. |
Young Sword Fighter | Infantry | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A royal orphan who roams the streets—brash, bold, and ever eager for a fight. |
Arcana Warrior | Lancer | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A strong warrior equipped with the prototype magic power armor and guards herself with the force of steel. |
Battlefield Recruit | Lancer | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A newcomer to the front lines—small in stature, yet an indispensable spark within the Empire's ranks. |
Bracer | Lancer | 2 | 3 | 1 | DEF +6, ATK +5 | — | 1 | Free soldiers whose banner stands for courage and freedom. They consider protecting civilians to be their duty. |
High Lord | Lancer | 2 | 3 | 1 | DEF +6, ATK +5 | Lord | 12 | Basic defense class. Uses a lance to battle cavalry. |
Holy Spear | Lancer | 2 | 3 | 1 | DEF +6, HP +36 | — | 1 | Basic defense class. Uses a lance to battle cavalry. |
Imperial Princess | Lancer | 2 | 3 | 1 | ATK +9, SKL +4 | — | 1 | Daughter of the Lombardian Emperor, and a strong leader with determined will and unwavering conviction. |
Mercenary | Lancer | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | A fighter who goes from battle to battle seeking profit. |
Relic Maiden | Lancer | 2 | 3 | 1 | ATK +9, HP +36 | — | 1 | An amnesiac girl who awakened amid ruins embarks on a mysterious adventure. |
Alchemist | Mage | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | The descendant of an ancient alchemist family, possessing both wisdom and courage. |
Apprentice Scholar | Mage | 2 | 3 | 1 | INT +9, MDEF +4 | — | 1 | An apprentice scholar of Villard Academy. Can equip swords and heavy armor. |
Arcanist | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | A master of the arcane arts who excels at spatial combat and weaves webs of fates with forbidden magic. |
Artificial Intelligence | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | The disembodied remains of a consciousness, still retaining the knowledge and desires it once had. |
Child of Light | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | The avatar of light who spreads the gospel throughout the world with glorious faith. |
Dimensional Traveler | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | The vast divine wisdom connects countless dimensions, enlightening the fools of the world with forbidden oracles. |
Elf Master | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | The most-trusted friend of the Elves, capable of guiding allies into the light and defeating enemies with stunning and dependable summoning magic. |
Flame Apostle | Mage | 2 | 3 | 1 | INT +9, MDEF +4 | — | 1 | An emissary who manipulates the power of fire to devour his enemies in flames and reduce them to ashes. Can also equip swords, knives, and heavy armor. |
Guild Newcomer | Mage | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | A fresh face in the guild, this wide-eyed wizard is full of wonder and a curiosity for new things. |
Inner Traceability Scholar | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | A genius scholar of the Inner Traceability School, brave and highly creative. |
Jade Toad Sensei | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | The leader of the Jade Toad Gang who knows algorithms well. An intelligent, business-minded person. |
Mage | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 31 | A huge threat to enemies with low magic defense. |
Molder | Mage | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | A forbidden entity created by the Spellcasting School to explore the origins of life. |
Observer | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | Wordlessly, formlessly, the visitor from another dimension gazes upon all things. |
Researcher | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | A set of versatile arcane techniques to be used as divine punishment against the invaders of Nolan. |
Sacred Garden Student | Mage | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | A gifted heir to an ancient bloodline—a girl whose fate is decreed by the Society of Light. |
Shika Maidservant | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | A devout Shika worshipper who has devoted their life to the Goddess. |
Source of Calamity | Mage | 2 | 3 | 2 | INT +9, MDEF +4 | — | 1 | Born after the cataclysm, the source of calamity bearing a destiny of destruction. |
Sprout Spirit | Mage | 2 | 3 | 1 | MDEF +6, INT +5 | — | 1 | A new soul born with a talent for magic, the small soft-footed apprentice will eventually grow into a towering tree. |
Student | Mage | 2 | 3 | 2 | MDEF +6, INT +5 | — | 1 | An outstanding student from an elite academy. A brilliant thinker. |
Young Alchemist | Mage | 2 | 3 | 2 | INT +9, HP +36 | — | 1 | A farm girl brimming with passion for alchemy, dreaming of journeys and adventure beyond her home. |
Administrative Officer | Aquatic | 3 | 3 | 1 | HP +80, DEF +5 | Civil Affairs Officer | 1 | A respected administrative leader who is adept at making decisions with great foresight. |
Glorious Kitty Navigator | Aquatic | 3 | 3 | 1 | ATK +12, HP +48 | Fighter | 1 | As vast sea shimmers like gold, the fearless captain will set sail, leading the way. |
Mermaid Girl | Aquatic | 3 | 3 | 1 | HP +80, INT +7 | Seaside Singer | 1 | A legendary being who lives in the ocean depths, safeguarding an avowed promise. |
Scylla | Aquatic | 3 | 3 | 1 | HP +80, DEF +5 | Sacred Beast | 1 | In the form of an aqua beast, he has high DEF! |
Sealord Gladiator | Aquatic | 3 | 3 | 1 | HP +80, DEF +5 | Civil Affairs Officer, Fighter | 2 | A strong fighter who can move freely in water. |
Serpent Knight | Aquatic | 3 | 3 | 1 | HP +80, DEF +5 | Bandit, Fighter, Hawk Knight, High Lord, Pegasus Knight, Pirate, Sailor, Sharpshooter | 9 | A knight with a huge advantage fighting in water. |
Singer of Sorrow | Aquatic | 3 | 3 | 2 | HP +80, MDEF +5 | Seaside Singer | 1 | She sings her sad sonata, painting a mental portrait of the sea for her audience. Can also equip "staff". |
Waveride Gladiator | Aquatic | 3 | 3 | 1 | ATK +12, MDEF +5 | Legacy of the Tides | 1 | The surging will of battle rolls in on the waves, as the determination to defend the islands rises like the tide. |
Avenger | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Fighter | 1 | With the fire of revenge burning in his heart, he has sworn to rain arrows of wrath upon the world. |
Azure Witch | Archer | 3 | 3 | 2 | ATK +12, SKL +5 | Reserve Officer | 1 | A female warrior who fights with the mysterious power of the Valkyrur to devastating effect. |
Bow Knight | Archer | 3 | 5 | 2 | HP +80, MDEF +5 | High Lord, Knight, Pegasus Knight, Sharpshooter | 5 | Fires across the battlefield like a gust of wind. |
Diva Magica | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Elf Maiden | 1 | A singer of nature who carries forth the legacy of ancient songs, using them to strengthen her arrows. |
Elf Archer | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Elf Maiden | 1 | An elven Dragoneer who uses a bow blessed by nature to pursue her enemies. |
Engineer | Archer | 3 | 3 | 2 | ATK +12, MDEF +5 | New Militia | 1 | A technical unit who performs tasks such as providing cover, rescuing allies, building fortifications, and repairing machines. |
Gunslinger Captain | Archer | 3 | 3 | 2 | HP +80, ATK +7 | Gunslinger, Technical Officer | 2 | A masterful agent of doom, proficient in precision weapons. |
Machinist | Archer | 3 | 5 | 2 | ATK +12, HP +48 | Technical Officer | 1 | A support soldier specialized in mechanics and using data and imagery to assist in combat. |
Musician | Archer | 3 | 3 | 2 | HP +80, ATK +7 | Archer | 1 | His music is a stronger weapon than mere bows and arrows. |
Noble | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Archer | 1 | Behind a charming exterior lies a careful mind and bold strategic talent. |
Queen's Special Envoy | Archer | 3 | 4 | 2 | HP +80, DEF +5 | Archer | 1 | One chosen by Queen Enya who manipulates the power of water and possesses superior archery skills. |
Revered Adept | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Merchant Guild Heiress | 1 | Refined and composed, she is both a gifted talent and a reliable ally on the battlefield. |
Scout | Archer | 3 | 3 | 2 | ATK +12, DEF +5 | New Militia | 1 | A militia soldier responsible for reconnaissance. Swift-footed and stealthy. |
Shocktrooper | Archer | 3 | 3 | 2 | ATK +12, DEF +5 | New Militia | 1 | Militia soldiers responsible for the brunt of fighting. They are the backbone of the battalion. |
Sky Bowman | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Bowman | 1 | An archer who understands the power of the sky, and who uses arrows to pierce the void and deliver lethal attacks upon the wicked. |
Sniper | Archer | 3 | 3 | 2 | ATK +12, HP +48 | Archer, Bandit, Fighter, Gunslinger, Mage, Otherworldly Ronin, Sister, Wanderer | 19 | Archers with unparalleled precision. Entering their range is pure suicide. |
Strings of the Storm | Archer | 3 | 3 | 2 | ATK +12, SKL +5 | Wind Dancer | 1 | When the bowstring vibrates, the arrow carries a gale that delivers death to her enemies. |
Wolf Rider | Archer | 3 | 5 | 2 | ATK +12, HP +48 | Archer | 1 | A wolf-riding bow knight, and a wild hunter of the forest. |
Blade of Beguilement | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Heartpiercer | 1 | Her evil charm hides a chilling gleam in its gaze, piercing the enemy's soul in an instant. |
Dark Elf | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Bandit | 1 | A Dark Elf who excels at concealing herself, she can plunge the enemy into a nightmare from which they will never wake up. |
Darkscythe Reaper | Assassin | 3 | 3 | 2 | ATK +12, DEF +5 | Clown | 1 | His scythe hides in the shadows, waiting for the moment of judgment to fall. |
Devious Executioner | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Executioner | 1 | The ruthless Imperial Executioner, she manipulates all beings with strategy and spite. |
Dreamstriker | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Wandering Dancer | 1 | A smiling silhouette draws near, reaping lives with sudden, graceful strikes. |
Dynastic Swordbearer | Assassin | 3 | 3 | 2 | INT +12, SKL +5 | Dynasty Maiden | 1 | The ambassador who leads the Samurai Troopers to the Nether Realm, she possesses unusual strength and pure power. Can also equip staves. |
Elven Assassin | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Bandit | 1 | An assassin of the forest who dashes through the trees hunting their prey. |
Evil Thought Container | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Bandit | 1 | A test subject imbued with the power of chaos who has the ability to track down and collect evil thoughts. |
Genjinmaru | Assassin | 3 | 4 | 2 | ATK +12, SKL +5 | Kunoichi | 1 | A Ninja-class Mashin with diverse fighting styles and deft agility. |
Glacier Child | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Demon Bandit | 1 | As one of the Glacial People, Hiei used his ruthless tactics and unmatched speed to determine his future. |
Illustrious Ninja | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Kunoichi | 1 | Her outstanding Ninjutsu abilities and creative ideas combine for astonishing effect. |
Lone Hunter | Assassin | 3 | 3 | 2 | HP +80, SKL +5 | Wanderer | 1 | With the nimble movement and smart strategies, no one dares challenge him even when he is alone. |
Mack | Assassin | 3 | 3 | 2 | HP +80, ATK +7 | Game Arcade Wanderer | 1 | A stoic alien creature, sworn to eliminate all evildoers. |
Master Phantom Thief | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Lady of Shadows | 1 | As phantoms weave and flicker, the world's secrets gather in her grasp. |
Moonshadow Seductress | Assassin | 3 | 3 | 2 | INT +12, HP +48 | Shadow Demon | 1 | A dream invader wielding enchantments that can captivate the minds of men. Can additionally use staves. |
Night Phantom Blade | Assassin | 3 | 3 | 2 | ATK +12, HP +48 | Wind Dancer | 1 | A shadow that breeds slaughter in the dark night, like an envoy of the undead guiding souls to the netherworld. |
Ninja | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Bandit, Fighter, Game Arcade Wanderer, Knight, Mage, Morph | 10 | An assassin that strikes with poisonous knives. |
Otherworldly Noble | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Otherworldly Ronin | 1 | Known as the ruling class of Crimzonia, they use their tremendous power to impose their will on the world. |
Radiant Blade Rogue | Assassin | 3 | 3 | 2 | HP +80, ATK +7 | Young Sword Fighter | 1 | A righteous rogue beloved by the people, who carves away injustice with a blade. |
Raider | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Archer, Bandit, Fighter, Gunslinger, Hawk Knight, High Lord, Holy Spear, Knight, Technical Officer | 13 | A general adapted to almost all battlefield terrains. |
Raiding Ranger | Assassin | 3 | 3 | 2 | HP +80, SKL +5 | Fighter | 1 | A twin-bladed warrior who flits around the battlefield at lightning speed. |
Ray of Protection | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Seed of Echoes | 1 | In the darkness, a faint light blooms as a bud born of devotion. |
Rebel Army | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Fighter | 1 | A righteous warrior who fights on for justice in a war-torn land. |
Royal Shadow Servitor | Assassin | 3 | 3 | 2 | ATK +12, DEF +5 | High Lord | 1 | Serving in secrecy beside the royal heir with a steadfast will, protecting the kingdom's beacon of hope until the very end. |
Seed of Hope | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Bandit | 1 | As long as the seeds of courage to resist evil exist in the world, hope will sprout in the hearts and minds of people. |
Siege Knight | Assassin | 3 | 5 | 2 | HP +80, SKL +5 | Bandit | 1 | An assassin who possesses excellent maneuverability and flies across the battlefield like lightning. |
Traveler | Assassin | 3 | 3 | 2 | SKL +8, ATK +7 | Sailor | 1 | A lone traveler who roams far and wide in relentless pursuit of the holy light. |
Underworld Fighter | Assassin | 3 | 3 | 2 | ATK +12, SKL +5 | Wandering Bodyguard | 1 | A battle-hardened fighter who confronts danger with precision and bravery. |
Vengeful Runaway Ninja | Assassin | 3 | 3 | 1 | ATK +12, SKL +5 | Mist Phantom Blade | 1 | A vengeful runaway ninja who escaped destiny to avenge her brother, she fights relentlessly with absolute resolve. |
Abyssal Patrol | Cavalry | 3 | 5 | 2 | HP +80, INT +7 | Mage | 1 | A pale knight who drifted across the border, leaving behind a deathly still abyss and her seal of conquest. Can also equip Axes, Staves, and Cloth Armor. |
Ancestor Spirit Cavalry | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Spirit Knight | 1 | A knight who defends the faith in the Ancestor Spirits and vows to give everything to protect the Sacred Grove. |
Arcane Knight Captain | Cavalry | 3 | 5 | 1 | INT +12, DEF +5 | Arcane Knight | 1 | A knight proficient in magic, and whose appearance strikes confusion into would-be adversaries. Can Also Equip: Axes and Staves. |
Barbarian Rider | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Spirit Knight | 1 | A warrior who uses the power of Chaos against the forces of darkness, cleaving through their evil armies with a monstrous battle axe. |
Blazing Vanguard | Cavalry | 3 | 5 | 1 | HP +80, ATK +7 | Battlefield Recruit | 1 | A flashfire that ignites the enemy ranks—a spear that breaks the tightest siege. |
Cerberus | Cavalry | 3 | 5 | 1 | ATK +12, SKL +5 | Sacred Beast | 1 | In the form of a galloping beast, he can break through enemy lineups at high speed! |
Death's Edge Shadow Rider | Cavalry | 3 | 5 | 1 | HP +80, ATK +7 | Clown | 1 | Where the shadow of the rider passes, only blood and wails remain. |
Fighting Stance - Shield | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Assassin Brother | 1 | Elder Toguro uses his power of transformation to turn into a shield to protect his brother. |
Fire Dragon Rider | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Knight | 1 | The knight rides a fire-spitting dragon in a charge towards fate. |
Grand Knight | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Fighter, Knight, Mercenary, Sharpshooter | 11 | Heavy knight who flattens all enemies in his way. |
Highlander | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Fighter, Hawk Knight, High Lord, Knight, Pirate | 28 | Intrepid knight leader who claims glory every time. |
Ironblood Cavalier | Cavalry | 3 | 5 | 1 | HP +80, ATK +7 | Ironfist Lord | 1 | With iron cavalry as her backbone and the will to fight as her lifeblood, all she sees becomes the Empire's new frontier. |
Knight of Conquest | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Fighter | 1 | A knight who faces all manner of challenges head-on and conquers his foes. |
Koubu | Cavalry | 3 | 4 | 1 | ATK +12, HP +48 | Fighter, High Lord | 2 | The Soul Essence Koubu Mech used by Sakura Shinguji of the Teikoku Kagekidan. Can move 4 blocks and performs better in the wilderness than other Cavalry. |
Lone Blade Shadowrider | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Beast Whisperer | 1 | The strong have no need for numbers—one lone blade and a single shadow are nightmare enough for their foes. |
Mechanical Knight | Cavalry | 3 | 5 | 1 | HP +80, DEF +5 | Knight | 2 | A unique knight who makes use of the Empire's superior technology. His speed is rarely matched. |
Night Guardian | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Dark Knight | 1 | Quietly guards the peace through the long night with a confident stance that deters would-be intruders. |
Paradoxist | Cavalry | 3 | 5 | 1 | HP +80, DEF +5 | Abysswalker | 1 | Defying a predetermined fate, fearless of the obstacles ahead, vowing to change everything. |
Rock Armor Beast | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | Bloodhand Cub | 1 | Turning the mountains into armor, she charges forth to crush all in her path. |
Shika Battle Wizard | Cavalry | 3 | 5 | 1 | HP +80, ATK +7, INT +7 | Shika Maidservant | 1 | A Shika mage knight. Grants your troops powerful buff effects by commanding wolf souls. |
Tank Soldier | Cavalry | 3 | 5 | 1 | ATK +12, HP +48 | New Militia | 1 | A special soldier who drives tanks and combat vehicles. Can also perform repair and maintenance work on tanks. |
Temporal Demon Knight | Cavalry | 3 | 5 | 1 | HP +80, MDEF +5 | Time-Torn Swordfighter | 1 | The blade of chaos becomes a roaring wheel, shattering the barriers between worlds. |
80% Power | Demon | 3 | 5 | 1 | ATK +12, HP +48 | Assassin Brother | 1 | Nobody has seen the brothers at 80% power and lived to tell the tale. Has 5 Mobility. Can also equip swords, spears, and heavy armor. |
Abyssal Apostle | Demon | 3 | 3 | 2 | INT +12, HP +48 | Dimensional Traveler | 1 | Dark eyes stare at the chaos of the world, watching the countdown to The End in silence. |
Alhazard Vessel | Demon | 3 | 3 | 1 | ATK +12, HP +48 | Wielder of Alhazard | 1 | A powerful warrior destined to wield Alhazard and bring about total chaos. Can also equip swords, knives, maces, and heavy armor. |
Apostle of Purification | Demon | 3 | 3 | 1 | ATK +12, HP +48 | Wanderer | 1 | An apostle driven by the evil force of Chaos, following the divine will of glory to purge all evil from the world. Can also equip swords, knives, maces, and heavy armor. |
Arcana Device | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Magic Realm Core | 1 | A robot that just found its self-consciousness. It can control the power of magic freely. |
Blood Master | Demon | 3 | 3 | 1 | MDEF +8, SKL +5 | Blood Banshee | 1 | Uses dark blood magic to create a distorted sense of beauty in destruction and death. Can also equip: Hammers and Light Armor. |
Dark Divine Bladebearer | Demon | 3 | 3 | 1 | INT +12, HP +48 | Apprentice Scholar | 1 | Touch taboo, cross through darkness, and become the Dark Divine Bladebearer. Can equip swords, maces, and heavy armor. |
Dark Painter | Demon | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | A painter obsessed with twisted art. Anyone who sees his mad creations never forgets their horror. |
Dark Terror Knight | Demon | 3 | 4 | 1 | DEF +8, HP +48 | Crimson Tremor | 1 | When the red meteor streaks across the sky, death comes howling in its wake. Can also equip swords, axes, maces, and heavy armor. |
Darkchant Apostle | Demon | 3 | 3 | 1 | HP +80, ATK +7 | Sacred Garden Student | 1 | Walking alone through eternal night, she sings of the undying light of humanity in the deepest darkness. Can equip swords, daggers, maces, and heavy armor. |
Demon Elf of Alhazard | Demon | 3 | 3 | 1 | ATK +12, HP +48 | Fighter | 1 | A broken soul that was born for, and exists for, Alhazard. Can also equip swords, knives, maces, and heavy armor. |
Demon General | Demon | 3 | 4 | 1 | DEF +8, SKL +5 | Blood Banshee | 1 | The most loyal servant of the God of Darkness and the Commander of the Great Demon Army. Can additionally equip maces and light armor. |
Demon Oracle | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Apostle | 1 | An agent of the Demons in the world of humans. Uses the power of the Demons to wage terrifying carnage. |
Demonic Abyss Commander | Demon | 3 | 4 | 2 | ATK +12, DEF +5 | Abysswalker | 1 | An exceptional will forged in the abyss, commanding the utmost loyalty from countless demons. Can also equip swords, spears, and heavy armor. |
Destroyer | Demon | 3 | 3 | 2 | HP +80, MDEF +5 | The Transcender | 1 | The avatar of annihilation, whose goal is to destroy everything. |
Dream Commander | Demon | 3 | 3 | 2 | HP +80, INT +7 | Fairy Ancestor | 1 | Traversing the void between shadows, she reigns supreme over dreams of chaos, deep beneath the waves. |
Evil Spirit | Demon | 3 | 3 | 2 | INT +12, HP +48 | Evil Warlock | 1 | An evil warlock who is obsessed with ancient evil arts. In his heart, he is no longer an ordinary human. |
Executor | Demon | 3 | 3 | 2 | ATK +12, SKL +5 | Bandit | 1 | A ruthless killer. The perfect assassin executor. Can additionally equip bows, knives, and light armor. |
Fallen Dream Box | Demon | 3 | 3 | 2 | INT +12, HP +48 | Inner Traceability Scholar | 1 | The depths of the box lure one in, with whispers of chaos promising eternity. |
Fallen Soulblade | Demon | 3 | 3 | 1 | HP +80, MDEF +5 | Avenger | 1 | A golden soul falls into a white nightmare. Can the shattered blade await the day of reforging? Can also equip Swords, Knives, Maces, and Heavy Armor. |
Flames of the Demon World | Demon | 3 | 3 | 2 | ATK +12, MDEF +5, DEF +5 | Demon Bandit | 1 | Abandoned by the Hyouga, he chose to embrace the flames of the Demon World. Wields unimaginable destructive powers. Can additionally equip bows, knives, and light armor. |
Grendel | Demon | 3 | 3 | 1 | MDEF +8, HP +48 | Fighter | 1 | A demon entangled by the dawn. A power which Van acquired in exchange for devouring nightmares. Can also equip swords, knives, hammer, and heavy armor. |
Grove Keeper | Demon | 3 | 4 | 1 | HP +80, ATK +7 | Bloodhand Cub | 1 | The undulating forest rises and falls, echoing the heart of protection. Can equip swords, axes, maces, and heavy armor. |
Hybrid Fiend | Demon | 3 | 3 | 1 | HP +80, SKL +5 | Juvenile Delinquent | 1 | A human with Demon blood. A mysterious power could awaken in him at any moment. Can additionally equip maces and light armor. |
Infernal Apostle | Demon | 3 | 4 | 1 | DEF +8, HP +48 | Destroyer | 1 | Burning flames bear witness to an unflinching will, and a blazing soul that has fallen into the infernal crypt will eventually find redemption. Can also equip swords, knives, maces, and heavy armor. |
Insatiable Fire | Demon | 3 | 3 | 1 | HP +80, ATK +7 | Martial Adept | 1 | A raging flame that devours all enemies, endlessly craving destruction through fire. Can also equip axes and heavy armor. |
Laughing Doll | Demon | 3 | 3 | 1 | ATK +12, HP +48 | Fighter | 1 | An indulgent homunculus of slaughter who crushes nations into nothing with laughter on his lips. Can also equip Swords, Knives, Maces, and Heavy Armor. |
Liberator | Demon | 3 | 4 | 1 | HP +80, ATK +7 | Sealer | 1 | Shackles shredded, the power buried deep within an ancient bloodline is unleashed. Can equip Swords, Maces, Knives, and Heavy Armor. |
Magic Crystal Vagrant | Demon | 3 | 5 | 1 | ATK +12, HP +48 | Steel Wing Fighter | 1 | A freedom-loving drifter who easily annihilates enemies with the power of his magic crystal. Can equip Spears, Axes and, Light Armor. |
Mistress of Darkness | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Mage | 1 | A dark saintess of the void. When night descends, the world is hers. |
Moon Wolf Leader | Demon | 3 | 4 | 1 | ATK +12, SKL +5 | Whitemane Brave | 1 | A survivor of the Scarlet Nightmare who vowed to draw the blood of their enemies for redemption. Can also equip Swords, Knives, Axes, and Light Armor. |
Moonshadow Apostle | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Shadow Demon | 1 | A messenger who controls Demon Shadows, striking in the moonlight, then returning to the shadows. |
Necromantic Summoner | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Mage | 1 | The inheritor of the spell of necromancy who wields the mysterious power to awaken the eternal sleeper. |
Necrotic Progenitor | Demon | 3 | 5 | 1 | ATK +12, DEF +5 | Abyssal Shadow | 1 | The eclipsing source of darkness that beckons endless despair. Can also equip Swords, Knives, Axes, and Heavy Armor. |
Reaper | Demon | 3 | 3 | 2 | HP +80, DEF +5 | Blood Banshee, Mage | 2 | An undying force that dominates the fate of others. |
Root of Decay | Demon | 3 | 3 | 2 | HP +80, INT +7 | Source of Calamity | 1 | A mere glance can summon a storm, a raised hand can trigger a calamity, and the mountains wither under her might. |
Shadow of Chaos | Demon | 3 | 3 | 1 | ATK +12, HP +48 | Child of Darkness | 1 | The remnant shadow of a heart born amidst chaos. Now it has finally awakened... Can also equip swords, knives, maces, and heavy armor. |
Shapeshifter | Demon | 3 | 3 | 2 | ATK +12, SKL +5 | Morph | 1 | A demon who can change her shape at will and relishes in toying with her enemies. Can additionally equip bows, knives, and light armor. |
Soul Warrior | Demon | 3 | 3 | 1 | HP +80, ATK +7 | Spirit Summoner | 1 | A belligerent fighter who harnesses the spiritual energy in her emotions, seeking the direction of her heart through conflict. Can also equip swords, axes, maces, and heavy armor. |
Tea Party Host | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Mage | 1 | Reaps the despair of enemies in a frenzy of sorrow. |
Unholy Knight | Demon | 3 | 3 | 1 | DEF +8, HP +48 | Shield Lord | 1 | An armored demon knight who can control a galloping bicorn on to wreak havoc on the battlefield. Can also equip maces, swords, knives, and heavy armor. |
Vampire | Demon | 3 | 3 | 1 | HP +80, ATK +7 | Bloodline | 1 | Under an alluring appearance lie dark fangs and an endless desire for blood. Can also equip spears, axes, and heavy armor. |
Wicked Shadow Queen | Demon | 3 | 3 | 2 | ATK +12, HP +48 | Heartpiercer | 1 | A sinister enchantress who traverses countless worlds, where all she sees are illusions and falsehoods. Can also equip Bows, Knives, and Light Armor. |
Wielder of Alhazard | Demon | 3 | 3 | 2 | ATK +12, MDEF +5, DEF +5 | Bandit | 1 | Alhazard is unstoppable! Shudder, ye mortals! Can Also Equip: Bow, Knife, and Light Armor. |
Wizard | Demon | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | A powerful caster who engages in the theoretical study of magic. |
Wraith Lord | Demon | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | A mage with the power to raise the dead. An opponent no one hopes to meet on the battlefield. |
Yoko Reincarnation | Demon | 3 | 3 | 2 | INT +12, MDEF +5 | Demon Thief | 1 | Once a wicked thief of the Demon World, he now descends on the world, wielding powers of the past that overwhelm his opponents. |
Zoalord Leader | Demon | 3 | 4 | 2 | INT +12, HP +48 | Primordial Creation | 1 | The strongest Zoalord, tasked with governing the planet. The inherent abilities of the other Zoalords originate from his extraordinary greatness. |
Dragon Hero | Dragon | 3 | 4 | 1 | SKL +8, HP +48 | Dragonmaster | 1 | A warrior who can harness her Dragon bloodline, fighting with claws and scales. Can equip axes, maces, and light armor. |
Dragon Power Inheritor | Dragon | 3 | 4 | 1 | ATK +12, HP +48 | Dragon Slayer | 1 | A hot-blooded wizard wielding blazing flames and the strength of a dragon. Can also equip Swords, Knives, Maces, Axes, Staves, Cloth Armor, Light Armor and Heavy Armor. |
Dragon Successor | Dragon | 3 | 3 | 1 | ATK +12, HP +48 | Son of the Dragon | 1 | A young man with the power of the Spirit Dragon whose internal power is gradually awakening... Can equip "hammers", "axes" and "light armor". |
Phantom Goldbreath Dragon | Dragon | 3 | 4 | 1 | HP +80, ATK +7 | Primordial Dragon | 1 | Using the power of the true dragon to bring down Golden Rain, the dragon of salvation brings hope to the masses during catastrophes. Can equip Swords, Knives, Hammers, Axes, Light Armor and Heavy Armor. |
Tiamat | Dragon | 3 | 3 | 1 | SKL +8, MDEF +5 | Sacred Beast | 1 | Transforms into a dragon beast, with greatly strengthened MDEF. Can equip axes, maces, light armor, and all shoe accessories. |
Chilling Shadow | Flier | 3 | 5 | 2 | MDEF +8, INT +7 | Mage | 1 | A silvery shadow sweeps through the chilling air, headed straight for the next nameless land to be conquered. Can also equip Axes, Staves, and Cloth Armor. |
Dark Shadow | Flier | 3 | 5 | 1 | HP +80, SKL +5 | Avenger | 1 | The shadow that once protected the people is lost in the endless dark of night. |
Dragon Knight | Flier | 3 | 5 | 1 | SKL +8, HP +48 | Archer, Fighter, Hawk Knight, High Lord, Knight, Pegasus Knight, Pirate | 15 | A knight upon a wyvern with exceptional attack. |
Dragoneer Princess | Flier | 3 | 5 | 1 | SKL +8, HP +48 | Imperial Princess | 1 | An imperial princess who can control dragons and uses gravity magic to hold back enemies. |
Empyrean Wings | Flier | 3 | 5 | 1 | HP +80, MDEF +5 | Pegasus Princess | 1 | The feather of hope that reflects the star rainbow is the dream of all the children of Sebrick. |
Evil Dragon Envoy | Flier | 3 | 5 | 1 | SKL +8, HP +48 | Child of Darkness | 1 | A swordsman of chaos who rode the Demon Dragon of Darkness to become the symbol of Velzeria's fury. |
Flash Flight | Flier | 3 | 5 | 1 | HP +80, DEF +5 | Abyssal Shadow | 1 | Fierce demonic wings covered the sky, beckoning a new dark dawn. |
Pegasus Lord | Flier | 3 | 5 | 1 | MDEF +8, DEF +5 | Archer, Hawk Knight, Pegasus Knight | 4 | High defense, ultra-mobile mage killers. |
Plume of Sworn Oaths | Flier | 3 | 5 | 1 | HP +80, SKL +5 | Swordbearer | 1 | A graceful figure sweeps across the azure sky, as the vast plains witness a loyal oath. |
Secret Agent | Flier | 3 | 4 | 2 | INT +12, HP +48 | Mage | 1 | An expert in covert operations who excels at investigating and infiltrating from the shadows. Can also equip staves. |
Shadow of Defiance | Flier | 3 | 5 | 1 | HP +80, ATK +7 | Hero of Old | 1 | Betrayed, the hero resolved to undo everything, to face that predestined fate alone. Can also equip heavy armor. |
Space Knight | Flier | 3 | 5 | 1 | HP +80, SKL +5 | Lone Blade | 1 | A red and white knight soars through the sea of stars, cutting through the world's despair. Can also equip heavy armor. |
Steel Wing Warrior | Flier | 3 | 5 | 1 | SKL +8, HP +48 | Steel Wing Fighter, Winged Duelist | 2 | The overlord of the sky who tears apart the enemy formation with terrifying raids. |
Tengu Practitioner | Flier | 3 | 5 | 1 | HP +80, ATK +7 | Visitor of the Deep Forest | 1 | A practitioner of Tengu techniques, her exceptional talent continues a thousand-year legacy. |
Wild Scarlet Dragon | Flier | 3 | 5 | 1 | DEF +8, HP +48 | Destroyer | 1 | The dragon of fury, descended from the crimson sun into the mortal coil, razing all to the ground. Can also equip heavy armor. |
Wings of Legacy | Flier | 3 | 5 | 1 | HP +80, MDEF +5 | Rebel | 1 | The forsaken is burdened with a mission, with a force of will as strong as the blade. |
Ancestor Disciple | Holy | 3 | 3 | 1 | MDEF +8, HP +48 | High Lord | 1 | Dedicated believers of tribal gods. They can unleash the immeasurable power of faith. Can also equip spears, axes, and heavy armor. |
Ark Chancellor | Holy | 3 | 3 | 1 | INT +12, HP +48 | Sword Warlock | 1 | An officer in charge of military and political affairs in Elysium who does their best to serve the Emperor. |
Bishop | Holy | 3 | 3 | 2 | MDEF +8, HP +48 | Battle Angel, Cleric, Mage, Sister | 17 | A missionary who bestows blessings on allies. |
Bloodcrystal Successor | Holy | 3 | 3 | 1 | MDEF +8, INT +7 | Otherworldly Descendant | 1 | A master of the Bloodcrystal's power, and the successor to arcane Bloodcrystal arts. |
Captain of the Guard | Holy | 3 | 3 | 1 | HP +80, DEF +5 | Samurai | 1 | The leader of a zealous idol guard squad. Anyone who breaks their rules will be punished to the maximum extent. Can also equip swords and heavy armor. |
Creator | Holy | 3 | 3 | 2 | HP +80, DEF +5 | The Transcender | 1 | The avatar of doom who wishes to create a new world in his own image. |
Cunning Thief | Holy | 3 | 3 | 2 | MDEF +8, ATK +7 | Bowman | 1 | By combining the power flowing through the air and the swiftness afforded by the shadows, he calmly grasps every opportunity to claim victory. Can also equip bows, daggers, and light armor. |
Dancer | Holy | 3 | 3 | 2 | INT +12, MDEF +5 | Mage | 1 | A beautiful dancer who can confuse the enemy with her captivating form. |
Dark Saint | Holy | 3 | 3 | 2 | MDEF +8, HP +48 | Apostle | 1 | A saint whose faith in darkness and cunning tactics induce absolute terror. |
Defender | Holy | 3 | 3 | 1 | INT +12, HP +48 | Defender | 1 | A stalwart and devoted guardian of Elysium who carries out their duties without fear of impediment or bewilderment. Can also equip "heavy armor". |
Devotee | Holy | 3 | 3 | 1 | ATK +12, DEF +5 | Hierophant | 1 | A pious devotee proficient with holy hammers, who uses their unyielding will to provide salvation and destroy the will of the enemy. Can also equip heavy armor. |
Diviner | Holy | 3 | 3 | 1 | HP +80, ATK +7 | Hierophant | 1 | A spellcaster with divine power who uses faith to offer redemption to souls trapped in the hellish realms of Chaos. Can also equip heavy armor. |
Elemental Shaman | Holy | 3 | 3 | 1 | HP +80, ATK +7 | Spirit Summoner | 1 | A wild priest who harnesses primal elements, with wind, fire, rock, and thunder at her command. Can also equip spears, axes, and heavy armor. |
Evangelist | Holy | 3 | 3 | 2 | MDEF +8, HP +48 | Arcanist | 1 | The messenger of the holy spirit, who awakens those in pain through faith and enlightenment. |
Goddess | Holy | 3 | 3 | 2 | MDEF +8, SKL +5 | Dynasty Maiden | 1 | After breaking free from the Emperor's evil control, Kayura remembered that protecting humans from evil was the mission entrusted to her by the gods. |
Heavenly Mage | Holy | 3 | 3 | 2 | HP +80, INT +7 | Sacred Garden Student | 1 | A silent guardian who shields the innocent, bearing the weight of a grand design of salvation alone. |
Herald | Holy | 3 | 3 | 2 | HP +80, ATK +7, INT +7 | Knight | 1 | Conveys the will of God and brings hope to soldiers. |
Holy Apostle | Holy | 3 | 3 | 1 | INT +12, DEF +5 | Righteous Swordsman | 1 | The apostle of the Holy Light who destroys the darkness using the Radiant Sword. Can also equip "heavy armor". |
Holy Knight | Holy | 3 | 5 | 2 | DEF +8, HP +48 | Sister | 1 | Brings faith and salvation to soldiers in battle. |
Langrisser Elf | Holy | 3 | 3 | 1 | INT +12, HP +48 | Holy Swordsman | 1 | The Spirit of Langrisser, with the holy power to cleanse evil. |
Lucky Star | Holy | 3 | 3 | 2 | DEF +8, INT +7 | Sister | 1 | An individual blessed with good fortune, shining like a star among the crowd. |
Mage Warrior | Holy | 3 | 3 | 2 | MDEF +8, INT +7 | Cleric, Scholar | 4 | An excellent warrior of knowledge who is proficient in the arts of warfare and magic. |
Moon Enchanter | Holy | 3 | 3 | 2 | INT +12, SKL +5 | Jade Toad Sensei | 1 | The commander of the moon people in Tsuruno who spares no effort in guarding the wealth and power of their fellow people. |
Mystic Shrine Maiden | Holy | 3 | 3 | 2 | HP +80, INT +7 | Mage | 1 | A Shrine Maiden with sharp intuition, perceiving fluctuations in spiritual power, and protecting the mission of her talent. |
Natural Communicator | Holy | 3 | 3 | 2 | HP +48, INT +12 | Mage | 1 | Uses the power of nature to disrupt and destroy their enemies. The mountains and rivers are their loyal allies. |
Nature Scholar | Holy | 3 | 3 | 1 | DEF +8, INT +7 | Sprout Spirit | 1 | A scholar who has gained insight into the will of nature, striking at enemies by altering the natural environment. |
Noble Maiden | Holy | 3 | 3 | 2 | MDEF +8, HP +48 | Sister | 1 | A cute and innocent girl. Iris' exclusive class. |
Outsider Guest | Holy | 3 | 5 | 1 | ATK +12, SKL +5 | Dark Knight | 1 | From a distant realm, carrying mysteries and a mission beyond this world. Can also equip swords, spears, and heavy armor. |
Outsider Guest | Holy | 3 | 3 | 1 | ATK +12, DEF +5 | Wanderer | 1 | A visitor from the other side of the portal who has long lost his past, he now embarks on a solitary journey to protect fate. Can also equip swords, knives, and heavy armor. |
Paladin | Holy | 3 | 3 | 1 | DEF +8, HP +48 | Fighter, Holy Spear | 2 | A divine defender who knows no fear. Can also equip swords and heavy armor. |
Priest | Holy | 3 | 3 | 2 | MDEF +8, HP +48 | Battle Angel, Mage, Researcher, Scholar, Sister | 8 | A holy disciple devoted to rescuing warriors in need. |
Radiant Saint | Holy | 3 | 3 | 2 | HP +80, INT +7 | Covenantor | 1 | Traverses portals tainted by Chaos, igniting the light of hope. |
Righteous Warrior | Holy | 3 | 3 | 1 | MDEF +8, DEF +5 | Samurai | 1 | Only a warrior who understands righteousness can stay true to his heart and advance bravely on the battlefield. Can also equip heavy armor. |
Saint | Holy | 3 | 3 | 2 | MDEF +8, INT +7 | Child of Light, Hierophant, Mage, Sister, Student | 16 | An apostle who can cast powerful divine spells. |
Saintess | Holy | 3 | 3 | 1 | INT +12, DEF +5 | Battle Angel, High Lord | 3 | Their lives are devoted to war. Can additionally equip light armor. |
Saintess of the Stars | Holy | 3 | 3 | 2 | INT +12, HP +48 | Fairy Ancestor | 1 | The light of the stars converges upon her, this revered presence of Aeshyan. |
Sealer | Holy | 3 | 3 | 1 | ATK +12, SKL +5 | Relic Maiden | 1 | When the forgotten one opens their eyes, the hands of time begin to move. Can also equip "spears" and "axes". |
Seeker | Holy | 3 | 3 | 2 | INT +12, MDEF +5 | Alchemist | 1 | In the rarely trodden lands along the border, a seeker ventures alone in search of the continent's biggest mystery. |
Silver Awakener | Holy | 3 | 3 | 1 | HP +80, SKL +5 | High Lord | 1 | The Silver Knight's Awakener. Her mighty spear skills make her unmatched on the battlefield. Can also equip spears, axes, and heavy armor. |
Silver Knight | Holy | 3 | 5 | 1 | ATK +12, HP +48 | Knight | 1 | A senior Holy Knight with dazzling silver armor and unfaltering determination. Can also equip spears, swords, and heavy armor. |
Spirit Psychic | Holy | 3 | 3 | 1 | HP +80, SKL +5 | Juvenile Delinquent | 1 | A rare human with psychic abilities who can shoot a spirit gun from the tips of his fingers. Can additionally equip light armor. |
Spirit Sect Elder | Holy | 3 | 3 | 1 | MDEF +8, DEF +5 | Seeker of the Way | 1 | A higher-up in the Tsuruno Spirit Sect who fights using elusive martial arts techniques passed down through the generations. Can also equip "heavy armor". |
| Holy | 3 | 3 | 1 | MDEF +8, DEF +5 | Seeker of the Way | 1 | A powerful monk who wields the mysterious power in Tsuruno known as "Spirit". Can also equip "heavy armor". | |
Star Dancer | Holy | 3 | 3 | 2 | SKL +8, ATK +7 | Wandering Dancer | 1 | A dazzling star of the stage, inspiring hearts with every graceful, radiant step. Can equip Knives. |
Swiftshadow Battleflame | Holy | 3 | 3 | 1 | HP +80, ATK +7 | Martial Adept | 1 | As a burning shadow sweeps across the battlefield, the fate of the enemy is sealed. Can also equip heavy armor. |
The Compassionate | Holy | 3 | 3 | 2 | HP +48, INT +12 | Observer | 1 | Blesses the living, offers wishes for the departed, and contemplates all sentient beings in a world of relentless birth and death. |
Tree Talker | Holy | 3 | 3 | 2 | MDEF +8, INT +7 | Mage | 2 | Has the ability to communicate with plants and guard her companions with the power of the World Tree. |
Wind Prayer Apostle | Holy | 3 | 3 | 2 | DEF +8, INT +7 | Wind Listener | 1 | A messenger between heaven and earth, offering solemn prayers for the peace of wandering travelers. |
Ashen Awakener | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Fighter | 1 | The Awakener chosen by the Ashen Knight, Valimar, possessing peerless will and strength. |
Baby | Infantry | 3 | 3 | 1 | MDEF +8, HP +48 | Gamer Boy | 1 | A baby born in a research institute, possessing unparalleled intelligence from birth. |
Black Guard | Infantry | 3 | 3 | 1 | DEF +8, HP +48 | Shield Lord | 1 | Albedo's unique fighting stance can withstand all attacks. |
Blade of Light | Infantry | 3 | 3 | 1 | INT +12, HP +48 | Holy Swordsman | 1 | The pious light in the girl's heart transforms into her weapon, which she uses to drive away the darkness. |
Boneblade Gladiator | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Time-Torn Swordfighter | 1 | A blade of chaos rests in her hand, carving a path through the thorns of time. |
Brilliant Golden Blade | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Pegasus Princess | 1 | A sharp sword that shines with brilliant gold will cast away all evil. |
Captain | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | Gamer Boy | 1 | The fledgling leader of the Commando Team, fighting hard to protect his crime-ridden homeland. |
Cleaving Blade Princess | Infantry | 3 | 3 | 1 | HP +80, ATK +7 | Ironfist Lord | 1 | A heavy-bladed warrior who expands the Empire's territory, making unjust nations tremble in fear. |
Commander | Infantry | 3 | 3 | 1 | SKL +8, HP +48 | Reserve Officer | 1 | A senior general and commander of the army who calmly controls the situation on the battlefield. |
Divine Bladebearer | Infantry | 3 | 3 | 1 | DEF +8, ATK +7 | Swordmaster Mentor | 1 | The divine sword reflects the heart, eliminating enemies with unparalleled swordsmanship. |
Dragon Slayer Commander | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Hero of Old | 1 | In the northern lands scorched with dragon fire and molten fury—that is where the legend of the Dragon Slayer began. |
Dragoneer Whip Blade | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Beast Whisperer | 1 | Wields a whip-blade that cuts off every path of escape, its draconic fangs tearing away the foe's final hope. |
Fatebreaker Swordmaiden | Infantry | 3 | 3 | 1 | HP +80, ATK +7 | Sacred Garden Student | 1 | She defies the shackles of destiny with the edge of her blade, carving her own path against the current of fate. |
Gladiator | Infantry | 3 | 3 | 1 | DEF +8, HP +48 | Bandit, Fighter, High Lord | 10 | A battle-hardened fighter with phenomenal power. |
Gladiator | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | Arcana Warrior, Archer, Fighter, Rebel, Wielder of Alhazard | 6 | He specializes in using his superior swordsmanship to launch a wide variety of attacks, and is even capable of launching long-distance attacks. |
Glorious Swordsman | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Sister | 1 | A swordfighter with pious faith, who serves as the blade of the Goddess. |
Guyver Gigantic | Infantry | 3 | 4 | 1 | ATK +12, MDEF +5 | Guyver I | 1 | A composite Symbiote entity is formed after absorbing the biological tissues of the Advents' spaceship, significantly enhanced by various armaments. |
Guyver Gigantic Dark | Infantry | 3 | 4 | 1 | MDEF +8, ATK +7 | Guyver III | 1 | Guyver III's enhanced form after dual Symbiote gearing. Under the guidance of Agito Makishima, he can utilize its superb combat power. |
Hokushin Itto Ryu | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | Fighter | 1 | A young girl who uses demon-slaying techniques. Sakura Shinguji's exclusive class. |
Infernal Blademaster | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Flame Apostle | 1 | An emissary who wields the power of fire with a burning blade, destroying the enemy's will entirely. |
Inheritor | Infantry | 3 | 3 | 1 | DEF +8, ATK +7 | Mercenary | 1 | A warrior who carries his family heirloom, a legendary sword, and possesses superior swordsmanship and willpower. |
Lieutenant | Infantry | 3 | 3 | 1 | HP +80, DEF +5 | Fighter | 1 | A swordsman of preternatural awareness who exerts his full strength in order to complete his missions. |
Light Shield Envoy | Infantry | 3 | 3 | 1 | INT +12, HP +48 | Defender | 1 | A noble wielder of the shield of faith who abides by justice and light. |
Lightning Princess | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Royal Princess | 1 | A noble princess in silver armor who, with her sword and shield, can both attack and defend. |
Lone Mountain Ranger | Infantry | 3 | 3 | 1 | ATK +12, DEF +5 | Whitemane Brave | 1 | A warrior who travels the mountains alone, constantly searching for the answers to the mystery of the dream world. Can also equip Light Armor. |
Lone Traveler's Blade | Infantry | 3 | 3 | 1 | HP +80, ATK +7 | Primordial Dragon | 1 | Carrying the original will and enacting solitary resistance, the solitary blade oath will break the false beliefs of light and dark. |
Magic Swordsman | Infantry | 3 | 3 | 1 | INT +12, HP +48 | Elf Master, Sword Warlock | 2 | Invincible on the battlefield, wielding an enchanted sword, with exceptional combat skills and daring attacks. |
Magic Swordsman | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Mage | 1 | A swordfighting mage who studies magic while honing her physical combat skills. |
Magic Swordsman | Infantry | 3 | 3 | 1 | HP +80, INT +7 | Mage | 1 | A sorcerer-swordsman who not only spends day and night honing his swordsmanship—he also relentlessly tempers his conviction that true intent brings true power. |
Mysterious Traveler | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Pegasus Knight, Sailor | 2 | An enigmatic traveler. Calm and quiet, with extraordinary strength. |
Otherworldly Swordsman | Infantry | 3 | 3 | 1 | DEF +8, INT +7 | Otherworldly Descendant | 1 | A superb otherworldly swordsman who shuttles all over the battlefield to sabotage enemy schemes with delicate swordsmanship. |
Queen's Guard | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Swordbearer | 1 | A royal attendant following Queen Eshean, equally skilled in strategy and swordsmanship. |
Reef Gladiator | Infantry | 3 | 3 | 1 | HP +80, ATK +7 | Legacy of the Tides | 1 | The awakened will of protection turns into fierce determination, driving enemies back beyond the reefs with valiant verve. |
Reviver | Infantry | 3 | 3 | 1 | HP +80, ATK +7 | Sealer | 1 | Destined glory cannot be shackled. It will rise again in the world. |
Rose Attendant | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Apprentice Servant | 1 | The petite rose possesses great power and fights wholeheartedly for her employer's commission. |
Ryujinmaru | Infantry | 3 | 4 | 1 | HP +80, DEF +5 | Fighter | 1 | The Mashin sent by the Golden Dragon of Sokai Mountain, Ryujinmaru, as well as Wataru's companion in his adventures. They communicate via their souls and fight alongside each other. |
Samurai of Wildfire | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Samurai | 1 | A fighter of powerful will and formidable strength, who tempers himself in fierce wildfire. |
Sky Swordstress | Infantry | 3 | 4 | 1 | ATK +12, HP +48 | Winged Duelist | 1 | Soaring through a snow-filled sky, the blade strikes down the heretics who threaten the homeland. |
Slash Master | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | Fighter | 1 | A swordsman who wields the Stun Caliber. A master of swordplay and an all-around proficient fighter. |
Soul of the Samurai | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Samurai | 1 | A powerful and determined samurai who has survived countless battles of life and death. |
Soulhunter Blade | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Lady of Shadows | 1 | When night falls in silence, souls hear the reaper's whisper drawing near. Can also equip axes. |
Spirit Swordsman | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Juvenile Delinquent | 1 | Kazuma's unique power allows him to use his psychic energy to form weapons. |
Swift Duelist | Infantry | 3 | 3 | 1 | ATK +12, HP +48 | Bracer | 1 | A swordsman who can attack the enemy multiple times in a flash, and whose speed with the sword is beyond measure. |
Sword Messenger | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | Fighter | 1 | The personification of a sword that has cut through its shackles. Her final path now lies before her. |
Swordsman | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Bandit, Bracer, Dragonmaster, Executioner, Fighter, Hawk Knight, High Lord, Knight, Mage, Mercenary, Otherworldly Ronin, Pegasus Knight, Royal Princess, Samurai | 45 | A relentless attacker who destroys the enemy's defenses. |
Titania | Infantry | 3 | 3 | 1 | ATK +12, SKL +5 | S-Class Wizard | 1 | This moniker represents the recognition of her strength by all who know her. |
Unbound Hero | Infantry | 3 | 3 | 1 | HP +80, SKL +5 | Young Sword Fighter | 1 | A fearless hero who shatters the chains of fate, vowing to cross kingdoms in search of the power of light. |
Blazing Scale Guardian | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Battlefield Recruit | 1 | The bulwark they forge becomes a wall no enemy can cross. |
Butterfly Dance | Lancer | 3 | 3 | 1 | HP +80, ATK +7 | High Lord | 1 | A dancing girl who obliterates enemies. Sumire Kanzaki's exclusive class. |
Conservationist | Lancer | 3 | 3 | 1 | DEF +8, ATK +7 | Swordmaster Mentor | 1 | Walking the world, guarding order and peace. |
Dragon Lancer | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Imperial Princess | 1 | An imperial princess who fights at close quarters with her Gravinet, the Dragon Roar Magic Flute. A steel-like defender. |
General | Lancer | 3 | 3 | 1 | HP +80, ATK +7 | Archer, Bandit, Bracer, Fighter, Hawk Knight, High Lord, Knight, Mage, Magic Realm Core, Scholar | 22 | A mobile defender with superb offensive capabilities. |
Holy Lancer | Lancer | 3 | 3 | 1 | MDEF +8, HP +48 | Holy Spear | 1 | An impenetrable guardian of the battlefield. |
Magic Armor General | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Arcana Warrior | 1 | A skilled vanguard who is quite familiar with battles. With her accumulated experience, she can max out the armor's potential. |
Meritorious Guard | Lancer | 3 | 3 | 1 | ATK +12, SKL +5 | Fighter | 1 | The highly decorated young Shieldguard is the core of the kingdom's border defense force. |
Senjinmaru | Lancer | 3 | 4 | 1 | ATK +12, HP +48 | Fighter | 1 | Shibaraku Tsurugibe's trusted Samurai Mashin. Tough and reliable, it fights valiantly on the ground using its weapon. |
Spirit Sword Wielder | Lancer | 3 | 3 | 1 | HP +80, ATK +7 | Juvenile Delinquent | 1 | Psychic power concentrated into a lance, capable of penetrating all kinds of demons and monsters. |
Star Ocean Hunter | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Mercenary | 1 | The most powerful hunter in the universe and guardian of the stars who has traveled the farthest reaches of the galaxy. |
Valkyrie | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Bloodline | 1 | A female soldier who fights with a long spear and excels in close combat. |
Vanguard | Lancer | 3 | 3 | 1 | DEF +8, HP +48 | Bracer, Fighter, High Lord, Knight, Sailor | 11 | A shielding guardian of the battlefield. |
Warrior | Lancer | 3 | 3 | 1 | ATK +12, HP +48 | Arcana Warrior, Dragonmaster, High Lord, Knight, Relic Maiden, Son of the Dragon | 9 | A soldier who lives purely for battle and advances bravely on the battlefield without an once of fear. |
Alchemy Scholar | Mage | 3 | 3 | 2 | HP +80, MDEF +5 | Alchemist | 1 | Adhering to the Law of Equivalent Exchange, this meticulous scholar delves into the ultimate alchemy. |
Apostle of Revival | Mage | 3 | 3 | 2 | INT +12, DEF +5 | Sacred Garden Student | 1 | An apostle of formidable strength, driven by the ambition to restore a lost civilization, and guardian of the Sacred Garden. |
Arcane Vessel | Mage | 3 | 3 | 2 | INT +12, HP +48 | Sister | 1 | A talented wizard filled with the power of the arcane. |
Archmage | Mage | 3 | 3 | 2 | INT +12, HP +48 | Artificial Intelligence, Child of Light, Fighter, Mage, Magic Realm Core, Morph, Scholar, Sister | 32 | Manipulates incredible magical power to wreak havoc. |
Butterfly of Defiance | Mage | 3 | 3 | 2 | HP +80, INT +7 | Source of Calamity | 1 | Taking the form of a butterfly, she grew amidst the mountains. A tragic soul resolved to overturn the fate written for her. |
Celestial Spirit Wizard | Mage | 3 | 3 | 2 | INT +12, HP +48 | Guild Newcomer | 1 | A wizard specialized in astral magic, capable of summoning the spirits of the stars to battle. |
Conspirator Mage | Mage | 3 | 3 | 2 | INT +12, HP +48 | Evil Warlock | 1 | An evil mage with dark conspiracies planned for the continent. Everything is but a chess piece in his grand plan. |
Crystal Apostle | Mage | 3 | 3 | 2 | HP +80, DEF +5 | Arcanist | 1 | A magical envoy possessing the power of the crystals, who uses a magical power hidden in silence to melt frozen oaths of legends. |
Dark Mage | Mage | 3 | 3 | 2 | MDEF +8, HP +48 | Mage | 1 | An evil spirit of the demon world, wielding dark power. |
Deep Sea Mage | Mage | 3 | 3 | 2 | INT +12, MDEF +5 | Inner Traceability Scholar | 1 | A powerful mage, feared by all beneath the waves. |
Demonic Charmer | Mage | 3 | 3 | 2 | INT +12, HP +48 | Shadow Demon | 1 | Perfectly combining invocation with magic, they are the messengers that carry forward the arcane methods of old. |
Dimensional Magician | Mage | 3 | 3 | 2 | INT +12, HP +48 | Dimensional Traveler | 1 | The will of unity converges into divine punishment, granting annihilation to the followers of the pagan gods. |
Dragonflame Sorcerer | Mage | 3 | 3 | 2 | INT +12, MDEF +5 | Mage | 1 | A spellcaster feared on the battlefield, capable of controlling the red dragon flames that decimate everything. |
Dreamforger | Mage | 3 | 3 | 2 | INT +12, HP +48 | Fairy Ancestor | 1 | A mighty sorcerer who commands the power to shape dreams, revered by all within the Three Towers. |
Elemental Scholar | Mage | 3 | 3 | 1 | HP +80, INT +7 | Sprout Spirit | 1 | Unleashes surrounding natural elements in the form of spells capable of wreaking utter devastation. |
Elf Lord | Mage | 3 | 3 | 2 | INT +12, HP +48 | Elf Master | 1 | The most powerful class of the Elf clan, with peerless magical ability and the power to summon spirits to fight for her. |
Hermit of the Bamboo Grove | Mage | 3 | 3 | 2 | INT +12, SKL +5 | Jade Toad Sensei | 1 | A hermitic martial artist who lives in the bamboo forest. Despite leading a secluded life, they are capable of formulating ingenious strategies for all manner of situations. |
Housekeeper | Mage | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | The personal maid of the royal family, but also an expert in combat. Can also equip [Axes]. |
Immolation Crystal Apostle | Mage | 3 | 3 | 1 | HP +80, ATK +7, INT +7 | Flame Apostle | 1 | An Immolation Crystal apostle who sees into the future and controls powerful flames to sever the life force of all who oppose him. Can also equip swords, knives, and heavy armor. |
Inventor | Mage | 3 | 3 | 2 | HP +80, DEF +5 | Mage | 1 | An expert of magical engineering who could destroy the entire world with a single mishap. Please don't blow yourself up... |
Judgment Enforcer | Mage | 3 | 3 | 2 | INT +12, DEF +5 | Molder | 1 | The enforcer of the Fairy Queen's will, responsible for the judgment of scholars who violate the law. |
Koubu | Mage | 3 | 4 | 2 | INT +12, MDEF +5 | Sister | 1 | The Soul Essence Koubu Mech used by Iris of the Teikoku Kagekidan. Can move 4 blocks and performs better in the wilderness than other Cavalry. |
Liberl Princess | Mage | 3 | 3 | 1 | INT +12, HP +48 | Battle Angel | 1 | The rightful heir to the throne of Liberl. Can additionally equip light armor and maces. |
Magic Tailor | Mage | 3 | 3 | 2 | MDEF +8, INT +7 | Mage | 1 | A spellcaster who is equally proficient at both magic and tailoring. Uses magical clothing to launch astonishing attacks. |
Mana Warlock | Mage | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | A warlock who can use mana to cast incredible spells on the battlefield. |
Orbment Controller | Mage | 3 | 3 | 2 | INT +12, MDEF +5 | Student | 1 | A supporter who uses an Orbment staff as a weapon. A newcomer to the battlefield with much potential. |
Plant Manipulator | Mage | 3 | 3 | 2 | INT +12, HP +48 | Demon Thief | 1 | Kurama can summon plants at will to crush his opponents in a graceful manner. |
Psychic Puppet | Mage | 3 | 3 | 2 | INT +12, SKL +5 | Artificial Intelligence | 1 | A consciousness that gradually takes over the Ark's combat system, its power growing by the day. |
Rippling Glow | Mage | 3 | 3 | 2 | INT +12, HP +48 | Child of Light | 1 | A defender of light who dispels darkness in the world with holy power. |
Scientist | Mage | 3 | 3 | 2 | HP +80, DEF +5 | Mage | 1 | Researchers who are immersed in magic engineering are always at risk of falling into madness. |
Seeker | Mage | 3 | 3 | 2 | INT +12, HP +48 | Sister | 1 | A research-obsessed scholar who is dedicated to the pursuit of wisdom. |
Seeker of the Way | Mage | 3 | 3 | 2 | INT +12, MDEF +5 | Researcher | 1 | The Prophet of the Snow Realm, who dedicates everything to seeking the revelations of the Ancestor Spirits. |
Senior Scholar | Mage | 3 | 3 | 1 | INT +12, MDEF +5 | Apprentice Scholar | 1 | A seeker of knowledge who walks the line between truth and taboo. Can equip swords and heavy armor. |
Sequencer | Mage | 3 | 3 | 2 | HP +80, INT +7 | Fairy Ancestor | 1 | Both the maker of order and the incarnation of eternal harmony. |
Shika Animist | Mage | 3 | 3 | 2 | HP +80, ATK +7, INT +7 | Shika Maidservant | 1 | A Shika spiritualist who can communicate with Wolf Souls, and utilizes unique magic skills to summon and command them. |
Spell Scholar | Mage | 3 | 3 | 2 | INT +12, HP +80 | Molder | 1 | A scholar who carves chaotic spells into rules, exploring the boundaries of spellcasting. |
Spiritbinder | Mage | 3 | 3 | 2 | HP +80, DEF +5 | Apostle | 1 | A caster who calls upon ancient forces while also utilizing her own powers, both divine and damned. |
Stormcaller | Mage | 3 | 3 | 2 | INT +12, HP +48 | Covenantor | 1 | In the name of holy justice, summons golden lightning to cleanse past sins. Can also equip Hammers. |
Summoner | Mage | 3 | 3 | 2 | HP +80, DEF +5 | Cleric, Mage, Righteous Swordsman, Scholar, Sister | 11 | Commands a strange ancient entity to fight in battle. |
The Immortal | Mage | 3 | 3 | 2 | INT +12, HP +48 | Mage | 1 | A dark caster who gave up his body for a demonic skeletal frame. Skilled at using magic attacks, and possesses high DEF. |
Travelling Bard | Mage | 3 | 3 | 2 | INT +12, HP +48 | Observer | 1 | She walks between dimensions, invoking the power of silence, embodying the magnificence of the world. |
Unicorn Knight | Mage | 3 | 5 | 2 | INT +12, MDEF +5 | Arcane Knight, High Lord, Knight, Pegasus Knight, Sister | 5 | A unicorn master with great agility and superb magic. |
Whimsical Alchemist | Mage | 3 | 3 | 2 | INT +12, HP +48 | Young Alchemist | 1 | A budding alchemist who boldly brings her imaginative ideas to life. |
Wind Channeler | Mage | 3 | 3 | 2 | HP +80, INT +7 | Wind Listener | 1 | A windbinder who reads the mountain gales, taming wild tempests into precise blades and steadfast shields. |
Abyssal Dreamrender | Aquatic | 4 | 3 | 1 | INT +25, MDEF +10, DEF +10 | Mermaid Girl | 1 | A mysterious siren who shatters dreams, taking revenge against enemies with ancient mermaid techniques. |
Archon | Aquatic | 4 | 3 | 1 | DEF +16, ATK +15, MDEF +10 | Administrative Officer | 1 | An admired leader of the people who is active and influential in various fields. |
Hydra | Aquatic | 4 | 3 | 1 | DEF +13, ATK +13, MDEF +8 | Scylla | 1 | In his ultimate aqua beast form, his fury will plunge his enemies into waves of despair! |
Rolling Waves King | Aquatic | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Glorious Kitty Navigator | 1 | The starry sea, a sandbox for a kitty. The heavens extend as far as the eye can see. |
Sealord Vindicator | Aquatic | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Sealord Gladiator | 2 | The Sailor Vindicator is the true master of the waters. No one can beat him in naval battles. |
Serpent Master | Aquatic | 4 | 3 | 1 | DEF +16, ATK +15, MDEF +10 | Serpent Knight | 6 | Never try to battle a serpent master in water... |
Tide Master | Aquatic | 4 | 3 | 1 | HP +150, DEF +10, ATK +15 | Waveride Gladiator | 1 | The beauty of battle moves like a dance upon the waves, as the luminous stars of war become a melody dedicated to the archipelago. |
Wave Singer | Aquatic | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Singer of Sorrow | 1 | Wind chimes sway gently as the deep sea calls to travelers... Those captivated by it have long forgotten the way home. Can also equip "staff". |
Bard | Archer | 4 | 3 | 2 | HP +150, ATK +15, MDEF +10 | Musician | 1 | Without bards, no one would know the great legends of heroes. |
Bow Master | Archer | 4 | 5 | 2 | HP +150, MDEF +10, ATK +15 | Bow Knight | 3 | Defeats enemies through exhaustion and despair. |
Diva Magica of the Runes | Archer | 4 | 3 | 2 | ATK +25, HP +90, DEF +10 | Diva Magica | 1 | Sings Rune Songs linked to the dragons, exerting the mystical power of the elves. |
Dragoneer Bow Maestro | Archer | 4 | 3 | 2 | HP +150, ATK +15, MDEF +10 | Elf Archer | 1 | Safeguards the harmony of nature with her bow through attunement to the planet and a spiritual connection to dragons. |
Engineer Elite | Archer | 4 | 3 | 2 | DEF +16, ATK +15, HP +90 | Engineer | 1 | An advanced technical unit who uses technology to produce various battlefield supplies for support. |
Erebonian Prince | Archer | 4 | 3 | 2 | ATK +25, DEF +10, HP +90 | Noble | 1 | After the frivolous color fades, the dignity of a noble who orchestrates the battle from behind the scenes reveals itself.. |
Fairy's Hope | Archer | 4 | 4 | 2 | ATK +25, HP +90, MDEF +10 | Queen's Special Envoy | 1 | The new star of hope of the Fairies who, aside from expert archery skills, also possesses the power to control sea torrents. |
God of Strata | Archer | 4 | 3 | 2 | ATK +25, SKL +10, HP +90 | Sky Bowman | 1 | The God of Strata dons his mighty armor, slaughtering distant villains with arrows that emerge from the mist! |
Great Merchant Extraordinaire | Archer | 4 | 3 | 2 | ATK +25, SKL +10, HP +90 | Revered Adept | 1 | A woman of exceptional intellect and commercial acumen, skillfully balancing opportunity and risk through keen insight. |
Gunslinger Chieftain | Archer | 4 | 3 | 2 | HP +120, ATK +15, SKL +10 | Gunslinger Captain | 1 | Lock-on, pursue, and kill. The battle is in the palm of your hands. |
Machinist Commander | Archer | 4 | 5 | 2 | ATK +25, SKL +10, HP +90 | Machinist | 1 | The Ark's intelligence and technology core which uses remote synergy to provide battlefield support. |
Ranger | Archer | 4 | 3 | 2 | ATK +25, SKL +10, HP +90 | Sniper | 11 | Brute force is rendered useless by a ranger's bow. |
Scout Elite | Archer | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Scout | 1 | Veteran scouts who are unrivaled in their ability to make long-distance assaults. |
Sniper Hunter | Archer | 4 | 3 | 2 | DEF +16, ATK +15, HP +90 | Sniper | 2 | An assassin who uses concealed weapons and kills with ruthless, cold precision. |
Storm Sovereign | Archer | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Strings of the Storm | 1 | Arrows dance like a storm, crushing all incoming enemies. |
Supreme Azure Witch | Archer | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Azure Witch | 1 | A Valkyria who fights for the one she loves. Her dark azure flames can burn anything they touch. |
Technologist | Archer | 4 | 3 | 2 | ATK +25, SKL +10, HP +90 | Gunslinger Captain | 1 | Equipped with an AI gun and capable of replicating the skills and movements of an expert soldier to a high degree of accuracy. |
Trooper Elite | Archer | 4 | 3 | 2 | DEF +16, ATK +15, HP +90 | Shocktrooper | 1 | A shocktrooper upgraded in various aspects. An all-round combat unit. |
Wings of Annihilation | Archer | 4 | 3 | 2 | ATK +25, SKL +10, HP +90 | Avenger | 1 | The power of chaos flows through demonic wings, bringing death from above. |
Wolf Rider Commander | Archer | 4 | 5 | 2 | ATK +25, SKL +10, HP +90 | Wolf Rider | 1 | Leader of the Wolf Riders. His natural warding allows them to freely enter and leave the battlefield. |
Arbiter of the Everlasting Gaze | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, MDEF +10 | Blade of Beguilement | 1 | Under the deathly gaze of my ghostly eye, the fate of all living beings is adjudicated in a glance. |
Assault General | Assassin | 4 | 3 | 2 | HP +150, SKL +10, ATK +15 | Raiding Ranger | 1 | Wielding absolute power over the battlefield, they can destroy their enemies in an instant. |
Blood Mistress | Assassin | 4 | 3 | 2 | HP +150, INT +15, DEF +10 | Moonshadow Seductress | 1 | Uses sharp weapons to scratch enemies and fantastic enchantments to capture people's souls. The bloody world of dreams is where she belongs. Can additionally use staves. |
Commander of Riot Control | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Rebel Army | 1 | The hero of a rebel army whose blade brings freedom wherever it goes. |
Dark Phantom | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Ninja | 1 | Deadly and mysterious demon assassins are everywhere. No target can escape their pursuit. |
Dark Wedge Commander | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Devious Executioner | 1 | Transforms the power of dark corrosion into chess pieces for her pleasure, controlling the life and death of all things with a single thought. |
Darkwalker General | Assassin | 4 | 3 | 2 | ATK +25, DEF +10, MDEF +10 | Royal Shadow Servitor | 1 | As elusive as a shadow, as sharp as a blade, the dark general inscribes the kingdom's honor upon the fields of war. |
Deathbringer Deity | Assassin | 4 | 3 | 1 | ATK +25, SKL +10, DEF +10 | Vengeful Runaway Ninja | 1 | A young lady wielding the true power of a Mugen Tenshin leader. She hones her clean cut and deadly decisiveness in battle, with attacks that are both fierce and graceful. |
Flower of Hope | Assassin | 4 | 3 | 2 | ATK +25, HP +90, DEF +10 | Seed of Hope | 1 | The flower of hope fights for justice. It will eventually bloom wherever evil is eliminated. |
Frostshadow Temptress | Assassin | 4 | 3 | 2 | ATK +25, HP +90, DEF +10 | Dreamstriker | 1 | A princess of old dances on the blade's edge, accompanied only by blood and fear. |
Genoumaru | Assassin | 4 | 4 | 2 | ATK +25, SKL +10, DEF +10 | Genjinmaru | 1 | The evolved form of Genjinmaru. His mighty giant shuriken is nigh unstoppable. |
Ginzu the Ninja | Assassin | 4 | 3 | 2 | SKL +16, DEF +10, HP +90 | Ninja | 1 | The true successor of Bushinryu Ninjutsu. Agile and swift as the wind, he excels at utilizing his dexterity and swordsmanship to cut through swarms of enemies. |
High Master | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Raider | 7 | A raider marshal possessing tactical superiority. |
Jagan Master | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Glacier Child | 1 | A Demon who can control the Jagan Eye to utilize unimaginable power and destroy his enemies. |
Lone Ranger | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Lone Hunter | 1 | A warrior of justice who is known by everyone on the land. As a lone traveler, she guards the belief in her mind. |
Lonely Flower | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Ray of Protection | 1 | Though she knows she is fated to wither, the radiant flower still blooms upon the battlefield! |
Mack the Knife | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Mack | 1 | A cool, calm, and composed hunter from beyond the stars. His knife is specially crafted to dissolve the flesh of his enemies. |
Malice's Retribution | Assassin | 4 | 3 | 2 | ATK +25, HP +90, DEF +10 | Evil Thought Container | 1 | A steadfast upholder of justice from whom evildoers cannot hide. |
Mask of Terror | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, MDEF +10 | Darkscythe Reaper | 1 | Those screams are not due to his grotesque mask, but because they know their fate is sealed. |
Master of Myriad Secrets | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Master Phantom Thief | 1 | Upon a throne built of secrets, she toys with the truth of the world. |
Mistress of the Night | Assassin | 4 | 3 | 2 | DEF +16, ATK +15, HP +90 | Night Phantom Blade | 1 | Step onto the blood-forged steps of death and be crowned the Mistress of the Night. |
Nightmare Assassin | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Dark Elf | 1 | A warrior who possesses the strength and presence of mind to deal devastating attacks, even against the toughest and most troublesome enemies. |
Otherworldly Prince | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Otherworldly Noble | 1 | The ruler of Crimzonia, and a master at manipulating Mana. The fate of his people rests on his shoulders. |
Radiant Ranger | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Radiant Blade Rogue | 1 | Casting aside hollow royal glory, the light of justice and courage crowns him a wandering hero. |
Shadow | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Ninja | 6 | A master ninja, as elusive as a shadow. |
Shinobibe Chief | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Illustrious Ninja | 1 | The current leader of the Shinobibe Ninja Clan. Her unpredictable Ninjutsu completely baffles the enemy. |
Siege Master | Assassin | 4 | 5 | 2 | HP +150, SKL +10, ATK +15 | Siege Knight | 1 | A Siege Knight commander with the ability to kill enemies in a single strike. |
Star Duelist | Assassin | 4 | 3 | 2 | INT +25, SKL +10, HP +90 | Dynastic Swordbearer | 1 | Any who become entranced by the captivating moves of this extremely powerful and beautiful duelist of Dynasty City will pay the ultimate price. Can also equip staves. |
Twilight Assassin | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Elven Assassin | 1 | Lurking in the darkness, a brief flash of his sword is what determines the life or death of his prey. |
Wandering Traveler | Assassin | 4 | 3 | 2 | SKL +16, ATK +15, HP +90 | Traveler | 1 | A ranger who has been on many long journeys. His twin blades point towards the apex of valor and manhood. |
Whitefang Warrior | Assassin | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Underworld Fighter | 1 | A fearsome combatant whose powerful presence shields her allies. |
Abyssal Commander | Cavalry | 4 | 5 | 1 | HP +150, ATK +15, DEF +10 | Fire Dragon Rider | 1 | Since the Abyss Dragon awakened, its soul has proven unbreakable in the endless fires of war. |
Arcane Knight Commander | Cavalry | 4 | 5 | 1 | INT +25, SKL +10, DEF +10 | Arcane Knight Captain | 1 | With magic and awesome dexterity, all their enemies are sent into an abyss of destruction. Can Also Equip: Hammers and Staves. |
Balancer | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Paradoxist | 1 | The spiral of light and darkness grows ever deeper. The triumphant will determine a new balance. |
Barbarian Rider General | Cavalry | 4 | 5 | 1 | HP +150, ATK +15, MDEF +10 | Barbarian Rider | 1 | An empty soul who absorbed the source of Mana, punishing evil using pure power and determination. |
Behemoth | Cavalry | 4 | 5 | 1 | HP +120, MDEF +8, SKL +8 | Cerberus | 1 | In the ultimate form of a riding beast, he can crush any obstacle at high speed! |
Dark Knight | Cavalry | 4 | 5 | 1 | ATK +25, INT +15, DEF +10 | Highlander | 1 | A knight with power over dark forces. |
Elite Tank Soldier | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Tank Soldier | 1 | The ace tank of the army with both offensive and defensive capabilities. Also the enemy's greatest fear. |
Eternal Nightsworn | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Night Guardian | 1 | Through the endless cycle of day and night, the resolve of the invincible guardian is infallible. |
Fighting Stance - Sword | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Fighting Stance - Shield | 1 | The sword in his hand can extend itself to form a destructive battle stance. |
Flame Blade Commander | Cavalry | 4 | 5 | 1 | HP +150, ATK +15, DEF +10 | Blazing Vanguard | 1 | When the wildfire vanguard roars in at her side, the battlefield bends to the will of her spearpoint. |
Frenzied Commander | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Ironblood Cavalier | 1 | A military ruler of countless conquests, penning the continent's sole order through subjugation and deterrence. |
Fury of the Peaks | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Rock Armor Beast | 1 | A thousand peaks roar and tremble—behold the living wrath of the mountains! |
Grand Master | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Grand Knight | 1 | A grand knight with chillingly destructive power. |
Holy Spirit Rider | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Ancestor Spirit Cavalry | 1 | Holding the secrets of faith in the fight against Chaos, its will is the source of invincible power. |
Knight Lord of Conquest | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Knight of Conquest | 1 | A conquering king who wishes to bring the entire world into the fold of his glory. |
Knight Master | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, MDEF +10 | Highlander | 6 | Master knight who always charges to the frontline. |
Koubu - Kai | Cavalry | 4 | 4 | 1 | HP +150, DEF +10, ATK +15 | Koubu | 2 | The improved Soul Essence Koubu Mech used by Sakura Shinguji of the Teikoku Kagekidan. Can move 4 blocks and performs better in the wilderness than other Cavalry. |
Life Reaper | Cavalry | 4 | 5 | 1 | ATK +25, SKL +10, DEF +10 | Death's Edge Shadow Rider | 1 | Even thousands of troops are like grass, harvested at will by the reaper. |
Mechanical Cavalry | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Mechanical Knight | 1 | An elite knight who follows the code of chivalry and pioneers the use of cutting-edge technology. |
Mechanical Commander | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, MDEF +10 | Mechanical Knight | 1 | The supreme commander of the mechanical cavalry regiment who leads his men across the battlefield in a roaring blur of steel. |
Rampaging Ice Claw | Cavalry | 4 | 5 | 2 | INT +25, HP +90, MDEF +10 | Abyssal Patrol | 1 | The Queen of Frost will never stop until she has dominated every corner of the world. Can also equip Axes, Staves, and Cloth Armor. |
Royal Knight | Cavalry | 4 | 5 | 1 | HP +150, DEF +10, ATK +15 | Highlander | 11 | All young people dream of becoming one someday. |
Shika Saintess | Cavalry | 4 | 5 | 1 | ATK +25, INT +15, DEF +10 | Shika Battle Wizard | 1 | A holy Shika knight, made invincible through the power of faith. |
Strike Master | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Grand Knight, Highlander | 7 | Hunts down wounded enemies with superior speed. |
Vanguard Breaker | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Lone Blade Shadowrider | 1 | A blazing star that cleaves through enemy lines, sounding the horn that heralds a victory carved in stone. |
Voidreaver Shade | Cavalry | 4 | 5 | 1 | ATK +25, HP +90, SKL +10 | Temporal Demon Knight | 1 | Chaos itself rises as a dark tide, carrying her across the boundaries of dimensions. |
100% Power | Demon | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | 80% Power | 1 | Nobody has seen the brothers at 100% power and lived to tell the tale. Has 5 Mobility. Can also equip swords, spears, and heavy armor. |
Abyssal Prisonkeeper | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Abyssal Apostle | 1 | All the creatures of darkness are awakened, and the Demoness of Final Purgatory is summoned. |
Angel of Death | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Tea Party Host | 1 | A wizard who can easily destroy large numbers of units, and is closer related to demons than angels. |
Avatar of Destruction | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Root of Decay | 1 | The purgatory of ruin takes form, and the oldest of lands shall sink at last into silence. |
Black Fang | Demon | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Executor | 1 | The most secret order of assassins. The incarnation of death. Can additionally equip bows, knives, and light armor. |
Blood Empress | Demon | 4 | 3 | 1 | MDEF +16, HP +90, DEF +10 | Blood Master | 1 | The Princess of Chaos who wields the cursed power of blood, spreading death in the mortal world as her tribute to the God of Darkness. Can additionally equip maces and light armor. |
Box Dream Owlkin | Demon | 4 | 3 | 2 | MDEF +16, INT +15, HP +90 | Fallen Dream Box | 1 | Evil power incarnated into domination. The dark tide shall eventually devour all order. |
Broken Blade Emperor | Demon | 4 | 4 | 1 | ATK +25, HP +90, SKL +10 | Liberator | 1 | Having fought through countless abysses, the blade is fragmented, but so are all the king's enemies. Can equip Swords, Maces, Knives, and Heavy Armor. |
Chaos Emperor | Demon | 4 | 3 | 1 | MDEF +16, INT +15, HP +90 | Dark Divine Bladebearer | 1 | A king who commands chaos, seated upon a throne forged from lies. Can additionally equip swords, maces, and heavy armor. |
Chaos' Chosen | Demon | 4 | 3 | 2 | MDEF +16, ATK +15, SKL +10 | Wielder of Alhazard | 1 | A pure killing machine made of chaotic energy. Can additionally equip bows, knives, and light armor. |
Dark Knight | Demon | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Unholy Knight | 1 | A two-horned knight who sweeps across the battlefield. The incarnation of destruction in the eyes of the enemy. Can also equip maces, swords, knives, and heavy armor. |
Darkness Flame | Demon | 4 | 3 | 2 | MDEF +16, ATK +15, SKL +10 | Flames of the Demon World | 1 | When his power reaches its limit, he can control the forbidden powers of the black flame. Can additionally equip bows, knives, and light armor. |
Death Lord | Demon | 4 | 3 | 2 | HP +150, DEF +10, MDEF +10 | Reaper | 1 | A reaper who spreads fear and ravages the weak. |
Demon God | Demon | 4 | 4 | 1 | DEF +16, MDEF +10, HP +90 | Demon General | 1 | Feeble mortals always revere their worst nightmares as gods. Can additionally equip maces and light armor. |
Demon King | Demon | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Hybrid Fiend | 1 | Descendant of Raizen, one of the three kings of the Demon World, his fully awakened power is terrifying. Can additionally equip maces and light armor. |
Demonic Abyss Dominator | Demon | 4 | 4 | 2 | ATK +25, HP +90, SKL +10 | Demonic Abyss Commander | 1 | Bathed in blood and burdened with memories, the master of the abyss will bring about a reversal of fate. Can also equip swords, spears, and heavy armor. |
Doomsday Demon God | Demon | 4 | 4 | 1 | ATK +25, DEF +10, HP +90 | Dark Terror Knight | 1 | Standing at the pinnacle of destruction, he heralds the world's descent into its final despair. Can also equip swords, axes, maces, and heavy armor. |
Dreamweaver | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Moonshadow Apostle | 1 | A nightmare manipulator and master of enchantment. The endless land of dreams is her ultimate battlefield. |
Envoy of Chaos | Demon | 4 | 3 | 1 | ATK +25, DEF +10, HP +90 | Shadow of Chaos | 1 | The apostle of Chaos, the God of Disorder, who brings doom to this world in the form of Alhazard. Can also equip swords, knives, maces, and heavy armor. |
Evil God | Demon | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Evil Spirit | 1 | Borrowing human bodies, evil spirits descend to the realm of mortals to pollute this continent with terrible darkness. |
Fallen Doomsayer | Demon | 4 | 5 | 1 | ATK +25, HP +90, SKL +10 | Necrotic Progenitor | 1 | The almighty dark god descended to the mortal realm to bring about the final end. Can also equip Swords, Knives, Axes, and Heavy Armor. |
Idol of Calamity | Demon | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Laughing Doll | 1 | The apocalyptic machine that executes the false god's punishment, composing the finale of war with the rhythm of destruction. Can also equip Swords, Maces, Axes, and Heavy Armor. |
Infernal Master | Demon | 4 | 4 | 1 | ATK +25, DEF +10, HP +90 | Infernal Apostle | 1 | In the infernal flame prison deep within the portal, a new master returns to the kingdom of fire. Can also equip swords, knives, maces, and heavy armor. |
King of the Eternal Night | Demon | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Fallen Soulblade | 1 | Crowned as king in the solitary eternal night, amidst the elegy for the deceased. Can also equip Swords, Knives, Maces, and Heavy Armor. |
Life-Leeching Enchantress | Demon | 4 | 3 | 2 | ATK +25, SKL +10, MDEF +10 | Wicked Shadow Queen | 1 | Adorned with the illusion of blissful slaughter, the Phantom-Eyed Queen uses her prey as stepping stones to reach the pinnacle of all things. Can also equip Bows, Knives, and Light Armor. |
Magic Marshal | Demon | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Wizard | 1 | Both a commander-in-chief and a genius of magic, the very embodiment of terror and destruction. |
Master of Death | Demon | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Wraith Lord | 1 | The necromancer's ultimate stance, which can raise the sleeping army of the dead to crush the enemy with the flick of a wrist. |
Messenger of Light | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Mistress of Darkness | 1 | Born in darkness, her heart strives towards the light. If the world gives her chaos, she will answer it with goodness. |
Necromantic King | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Necromantic Summoner | 1 | The undying monarch who rules over Ranchi. Cruel and dangerous. |
Oblivion Demonlord | Demon | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Dark Painter | 1 | Collects the most twisted works that capture the moment of death. |
Phantom of Alhazard | Demon | 4 | 3 | 1 | ATK +25, DEF +10, HP +90 | Demon Elf of Alhazard | 1 | A chaos warrior who has cast off the shackles of the sword to truly master their own destiny. Can also equip swords, knives, maces, and heavy armor. |
Power of the Past | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Yoko Reincarnation | 1 | The blood of the Yoko in a human body foretells the awakening of great power. |
Princess of Darkness | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Demon Oracle | 1 | The legendary Demon King, descended upon the mortal world. Destined to plunge the continent into an endless cycle of chaos and misery. |
Queen of Dreams | Demon | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Dream Commander | 1 | After enduring endless calamities and eternal waiting, a savior finally responds to destiny with unprecedented power. |
Ring of the Dead | Demon | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Arcana Device | 1 | A robot that mastered the arts of necromancy and possesses the ultimate dark magic power. |
Soul Shaman | Demon | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Soul Warrior | 1 | One who senses the spirits of all things and unites their souls, guarding the mountains with fervent resolve and strength. Can also equip swords, axes, maces, and heavy armor. |
Supreme Ruler | Demon | 4 | 4 | 2 | INT +25, HP +90, DEF +10 | Zoalord Leader | 1 | A transcendental existence born to stand at the pinnacle of all life. A mysterious ruler who neither needs to be understood nor allows defiance. |
Sylvan Regent | Demon | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Grove Keeper | 1 | All things in the universe are under the control of these claws, rewriting the laws of nature! Can equip swords, axes, maces, and heavy armor. |
True Vampire | Demon | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Vampire | 1 | The absolute leader of all blood demons. Her noble and elegant facade hides a desire to brings endless despair to her enemies. Can also equip spears, axes, and heavy armor. |
Twilight Dominator | Demon | 4 | 3 | 1 | ATK +25, HP +90, MDEF +10 | Apostle of Purification | 1 | Transcending the boundary between light and darkness, witnessing eternity and immortality. Can also equip swords, knives, maces, and heavy armor. |
Ultimate Vessel | Demon | 4 | 3 | 1 | ATK +25, DEF +10, HP +90 | Alhazard Vessel | 1 | Concerned with neither right and wrong, nor good and evil. Only interested in absolute power. The ultimate vessel. Can also equip swords, knives, maces, and heavy armor. |
Umbral Angel | Demon | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Darkchant Apostle | 1 | Bearing the original sin of darkness, she guards the final balance upon the scales of fate. Can equip swords, daggers, maces, and heavy armor. |
Vagrants-Zion | Demon | 4 | 3 | 1 | HP +150, ATK +15, MDEF +10 | Grendel | 1 | The Grendel that awakened in the dawn. Once unleashed, he wields the mighty power of Vagrants-Zion. Can also equip swords, knives, hammer, and heavy armor. |
White Wolf King | Demon | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Moon Wolf Leader | 1 | The holder of the "Heart of the Mountains" who carries the legacy of his ancestors, sworn to resist fate. Can also equip Swords, Knives, Axes, and Light Armor. |
Wings of the Evil God | Demon | 4 | 5 | 1 | HP +150, ATK +15, MDEF +10 | Magic Crystal Vagrant | 1 | A dangerous warrior who signed a dark pact with an evil spirit. He sold his soul to attain unrivaled destructive power. Can equip Spears, Axes, and Light Armor. |
World Destroyer | Demon | 4 | 3 | 2 | HP +150, MDEF +10, INT +15 | Destroyer | 1 | The end of everything. A man with the power to destroy all. |
World-Devouring Inferno | Demon | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Insatiable Fire | 1 | The fury of annihilating flame, burning without end—even if the world itself must be reduced to kindling. Can also equip axes and heavy armor. |
Wraith Queen | Demon | 4 | 3 | 2 | ATK +25, SKL +10, DEF +10 | Shapeshifter | 1 | Just when they think you're friendly ... Can Also Equip: Bow, Knife, and Light Armor. |
Bahamut | Dragon | 4 | 3 | 1 | MDEF +13, HP +75, DEF +8 | Tiamat | 1 | The ultimate form of the dragon beast, which buffs all units with MDEF protection. Can equip axes, maces, light armor, and all shoe accessories. |
Dragoncaller | Dragon | 4 | 4 | 1 | ATK +25, HP +90, MDEF +10 | Dragon Hero | 1 | A warrior who has completely harnessed the Dragon Blood within them, showing terrifying strength in battle. Can equip axes, maces, and light armor. |
Scion of the Fire Dragon King | Dragon | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Dragon Power Inheritor | 1 | The adopted son of the Fire Dragon King, who personally taught him magic. He possesses limitless potential. Can also equip Swords, Knives, Maces, Axes, Staves, Cloth Armor, Light Armor and Heavy Armor. |
Spirit Dragon Envoy | Dragon | 4 | 3 | 1 | ATK +25, HP +90, MDEF +10 | Dragon Successor | 1 | The Dragon of Spirits who has fully mastered its power and can take on its true form. Can equip "hammers", "axes" and "light armor". |
True Dragon of Deliverance | Dragon | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Phantom Goldbreath Dragon | 1 | The source and defender of the will of thousands, where it soars is where Tolivar's future lies. Can equip Swords, Knives, Hammers, Axes, Light Armor and Heavy Armor. |
Abyssal Darkwing | Flier | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Dark Shadow | 1 | Sin drowns the glory of the past, and the dark wings will ultimately transcend the illusory lies to reach the dawn! |
Catastrophe's Ruin | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Flash Flight | 1 | The incarnation of calamity descended to the earth, connecting all beings of chaos. |
Crimson Conqueror | Flier | 4 | 5 | 1 | ATK +25, DEF +10, HP +90 | Wild Scarlet Dragon | 1 | A prisoner of the Abyssal Dragon rekindles the fire of hope, reawakening the might and resolution of a conqueror. Can also equip heavy armor. |
Darksky Grimwing | Flier | 4 | 5 | 1 | HP +150, SKL +10, DEF +10 | Wings of Legacy | 1 | Abandoning false glory, casting aside weak personal feelings, the dark-winged Pegasus will soon welcome its destined dawn. |
Dragon Master | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Dragon Knight | 11 | Atop a powerful dragon, this hero fears no foe. |
Dragoneer | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Dragoneer Princess | 1 | A top-ranked Dragoneer who can control dragons using the powers of a Diva Magica. |
Emerald Commander | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Steel Wing Warrior | 1 | A fierce warrior who has completely absorbed the energy of the Emerald, the Empire's most feared dead general. |
Frostwing Sovereign | Flier | 4 | 5 | 2 | INT +25, HP +90, MDEF +10 | Chilling Shadow | 1 | A dragon soars through the sky, frost falling from its wings. Below, in its chilling shadow, all things are eventually forced into subservience. Can also equip Hammers, Staves, and Cloth Armor. |
Imperial Emissary | Flier | 4 | 4 | 2 | HP +150, INT +15, DEF +10 | Secret Agent | 1 | A member of the Erebonian Empire's intelligence agency. A dagger who lies in wait, poised to strike at the enemy's heart. Can also equip staves. |
Majestic Frostwing | Flier | 4 | 5 | 1 | ATK +25, HP +90, SKL +10 | Empyrean Wings | 1 | Beneath the vast sky and atop white wings, advancing with courage is the new monarch of the kingdom to be crowned. |
Naughty Tengu Princess | Flier | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Tengu Practitioner | 1 | A beautiful princess soaring through the sky, her dazzling and intricate attacks are overwhelming and difficult to parry. |
Oath of the End | Flier | 4 | 5 | 1 | HP +150, ATK +15, MDEF +10 | Shadow of Defiance | 1 | The era of folly has come to an end. The world will welcome truth and redemption, with an age-spanning oath that shines bright in the darkness. Can also equip heavy armor. |
Pegasus Master | Flier | 4 | 5 | 1 | MDEF +16, DEF +10, HP +90 | Pegasus Lord | 2 | Rides a heavenly horse that is the bane of all mages. |
Pegasus Star Rider | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Pegasus Lord | 1 | A Holy Pegasus General with remarkable strength, capable of flexibly using tactical skills to win on any battlefield, slashing enemies at the speed of a gale... |
Savior Star | Flier | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Space Knight | 1 | At the final hour, a spark of salvation shines, kindling the light of hope with his own life. Can also equip heavy armor. |
Wing Commander | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Steel Wing Warrior | 1 | To control the skies is to control the battlefield. Its mere presence is enough to strike fear into the hearts and minds of the enemy. |
Winged General | Flier | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Evil Dragon Envoy | 1 | Wings of chaos that enshroud the mortal realm under shadows of doom. |
Wings of Gilded Glory | Flier | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Plume of Sworn Oaths | 1 | Gleaming golden wings meet the break of dawn, as darkness and evil are reduced to ashes in an instant. |
Ancestral Chief | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Spirit Sect Elder | 1 | The de facto leader of the Spirit Sect and inheritor of Tsuruno's courageous will. Can also equip "heavy armor". |
Anchoress | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Diviner | 1 | A powerful monk possessing mastery of the holy arts, and gives the blessing of life to those injured in war. Can also equip heavy armor. |
Arbiter | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Devotee | 1 | A chosen hero who resolves disputes of destiny and uses their mighty divine powers to bestow the judgment of light onto those who have fallen into darkness. Can also equip heavy armor. |
Arbiter of Destiny | Holy | 4 | 3 | 1 | INT +25, MDEF +10, DEF +10 | Holy Apostle | 1 | Transcendental radiance coalesces into a holy verdict that reveals the true nature of the self. Can also equip "heavy armor". |
Ark Commander | Holy | 4 | 3 | 1 | INT +25, MDEF +10, HP +90 | Ark Chancellor | 1 | The supreme leader of the Ark with great resolve who strives to complete the Elysium Project. |
Aurorean Envoy | Holy | 4 | 3 | 2 | INT +25, MDEF +10, SKL +10 | Radiant Saint | 1 | The light of daybreak pierces the darkness, shining across the dawn to herald a radiant tomorrow. |
Bespectacled Master | Holy | 4 | 3 | 1 | HP +150, DEF +10, ATK +15 | Captain of the Guard | 1 | A mysterious being who seems to have a supernatural connection with his glasses. Can also equip swords and heavy armor. |
Bloodcrystal Master | Holy | 4 | 3 | 1 | MDEF +16, INT +15, HP +90 | Bloodcrystal Successor | 1 | The master and manipulator of Bloodcrystal power, reborn from a decaying will with the help of Red Moon magic. |
Chrono Leaper | Holy | 4 | 3 | 1 | HP +150, ATK +15, MDEF +10 | Sealer | 1 | The golden amber that crosses time has materialized in the destiny-rending blade in this girl's hand. Can also equip "spears" and "axes". |
Divine Elect | Holy | 4 | 3 | 2 | INT +25, DEF +10, MDEF +10 | Lucky Star | 1 | Favored by the gods, fortune rains down upon her with an abundance others can only dream of. |
Dream Kiss | Holy | 4 | 3 | 2 | MDEF +16, HP +90, INT +15 | Noble Maiden | 1 | A kiss from a pure girl, bringing hope to all. Iris' exclusive class. |
Dreamwhirl Dervish | Holy | 4 | 3 | 2 | ATK +25, HP +90, DEF +10 | Star Dancer | 1 | Leaps into a dreamlike dance, bestowing an eternal slumber upon her enemy. Can equip Knives. |
Empress | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Saint | 1 | A noble royal idol who brings love and hope to her people. |
Empyrean Sun | Holy | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swiftshadow Battleflame | 1 | The incarnation of the blazing sun in the heavens, driving back darkness with endless radiance. Can also equip heavy armor. |
Fated Martyr | Holy | 4 | 3 | 2 | MDEF +16, HP +90, INT +15 | Dark Saint | 1 | The supreme being of the Dark Faith. Uses the absolute power of darkness to exterminate all traces of light. |
Forest Sage | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Tree Talker | 2 | Often treats people indifferently, but is incredibly gentle with plants. |
Godslayer Angel | Holy | 4 | 3 | 2 | HP +150, INT +15, DEF +10 | Heavenly Mage | 1 | A berserk angel who drags heaven and its divine cradle into flames, consigning all sin to oblivion. |
Grand Bishop | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Bishop | 1 | Sits at the pinnacle of holy power, and is seen as the voice of the gods in the human world. |
Great Sage | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Saint | 1 | An arcane mage who protects the continent, using life and perseverance to awaken the hopes of all heroes. |
Holy Guardian Apostle | Holy | 4 | 3 | 1 | INT +25, MDEF +10, HP +90 | Defender | 1 | The envoy of the Goddess who rescues the innocent from the terrors of war on this continent. Can also equip "heavy armor". |
Langrisser Princess | Holy | 4 | 3 | 1 | INT +25, MDEF +10, HP +90 | Langrisser Elf | 1 | The innocent soul of the princess that resides in Langrisser. An incarnation of light and hope. |
Maiden Knight | Holy | 4 | 5 | 2 | DEF +16, HP +90, MDEF +10 | Holy Knight | 1 | A saintly girl who saves the wounded in battle. |
Martyr | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Bishop, Saint | 12 | A wise saint who leads the struggle against all evil. |
Martyr of Fate | Holy | 4 | 3 | 1 | ATK +25, DEF +10, MDEF +10 | Outsider Guest | 1 | Divine radiance converges into the power of the ultimate will, dispelling all darkness with a guardian's heart. Can also equip swords, knives, and heavy armor. |
Messenger of Souls | Holy | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Elemental Shaman | 1 | A powerful apostle of the mountain spirits, wielding the untamed force of peaks and forests. Can also equip spears, axes, and heavy armor. |
Mountain's Might Seer | Holy | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Wind Prayer Apostle | 1 | A guide who perceives the veins of the mountains, carving a path forward through ever-shifting calamities. |
Natural Resonator | Holy | 4 | 3 | 1 | INT +25, HP +90, MDEF +10 | Nature Scholar | 1 | A being whose soul resonates with the will of nature, able to harness the ever-present forces of the natural world. |
Oracle | Holy | 4 | 3 | 2 | MDEF +16, HP +90, INT +15 | Bishop | 7 | A divine messenger who carries out heaven's wishes. |
Prime Invoker | Holy | 4 | 3 | 2 | HP +150, INT +15, DEF +10 | Natural Communicator | 1 | A noble envoy who communicates with the energy source of the planet. His enemies must face the wrath of nature. |
Princess | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Bishop, Priest | 2 | This noble princess is also a holy warrior. |
Prophet | Holy | 4 | 3 | 2 | INT +25, HP +90, DEF +10 | Priest | 4 | A prophet who can save those about to face a tragic fate. |
Queen of Stars | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Saintess of the Stars | 1 | Standing atop the Sky Temple, she guards Aeshyan through the infinite eras. |
Radiant Maiden | Holy | 4 | 3 | 2 | INT +25, HP +90, DEF +10 | Evangelist | 1 | A saintess bound to almighty spiritual power, able to grant the gifts of life and redemption to those in distress. |
Righteousness of Wildfire | Holy | 4 | 3 | 1 | MDEF +16, HP +90, ATK +15 | Righteous Warrior | 1 | He sees truth through deception, has faith in humanity, observes the code of righteous conduct, acts with justice, and defends all precious life in the world with the benevolence of Wildfire. Can also equip heavy armor. |
Royal Envoy | Holy | 4 | 3 | 2 | INT +25, ATK +15, HP +90 | Herald | 1 | The decree promulgated by the king in the name of god, inspires the troops endlessly. |
Sacred Portal Key | Holy | 4 | 5 | 1 | ATK +25, HP +90, DEF +10 | Outsider Guest | 1 | With a mission to protect the portal against chaos, this being possesses the power to control the portal itself. Can also equip swords, spears, and heavy armor. |
Sage of the Moon | Holy | 4 | 3 | 2 | MDEF +16, INT +15, HP +90 | Moon Enchanter | 1 | The powerful guardian of the moon people who safeguards the glory and inheritance of the moon people with their sagely powers. |
Saintess of Divine Destiny | Holy | 4 | 3 | 2 | HP +150, INT +15, DEF +10 | Mystic Shrine Maiden | 1 | A saintess chosen by the divine, she merges her spirit with nature, becoming a catalyst for blessings to descend upon the world. |
Scion of the Ancients | Holy | 4 | 3 | 2 | MDEF +16, SKL +10, INT +15 | Goddess | 1 | As the last remaining descendant of the Kaos Clan, she holds the Ancient's Staff, containing the strength of her ancestors, and is the strongest ally of the Samurai Troopers. |
Seeker of Knowledge | Holy | 4 | 3 | 2 | INT +25, HP +90, SKL +10 | Seeker | 1 | Purging evil and illusions, the elusive "truth" will eventually be fully revealed before their eyes. |
Silver Knight Commander | Holy | 4 | 5 | 1 | ATK +25, HP +90, MDEF +10 | Silver Knight | 1 | The captain of the Silver Knights with a radiant determination that inspires all. Can also equip spears, swords, and heavy armor. |
Soul Adventist | Holy | 4 | 3 | 2 | HP +150, DEF +10, INT +15 | Creator | 1 | He who will annihilate all and rebuild a world from the ashes. |
Spirit Detective | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Spirit Psychic | 1 | A spirit world executor appointed personally by King Enma Jr. Confronts all kinds of demons and supernatural phenomena. Can additionally equip light armor. |
Spirit Walker | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Ancestor Disciple | 1 | The defender of nature who possesses the awesome divine power to mete out nature's punishments. Can also equip spears, axes, and heavy armor. |
Steel Maiden | Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Silver Awakener | 1 | The Seventh Anguis of Ouroboros, she is the epitome of absolute power. Can also equip spears, axes, and heavy armor. |
Tactician | Holy | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Mage Warrior | 3 | Decides the outcome of battle from thousands of miles away. The very embodiment of the art of war. |
Templar | Holy | 4 | 3 | 1 | HP +150, DEF +10, ATK +15 | Paladin | 2 | A noble and pious paladin commander. Can also equip swords and heavy armor. |
Unborn Eulogy | Holy | 4 | 3 | 2 | HP +150, INT +15, DEF +10 | The Compassionate | 1 | The invisible hand caresses the shattered finality, invoking silent prayers to bless the new world. |
Valkyrie | Holy | 4 | 3 | 1 | INT +25, DEF +10, HP +90 | Saintess | 3 | A female fighter, chosen by the heavens, who leads the fearless souls of warriors. Can additionally equip light armor. |
| Holy | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Spirit-evoking Fighter | 1 | A formidable warrior who is completely harmonized with nature in body and spirit. Can also equip "heavy armor". | |
War Chant Dancer | Holy | 4 | 3 | 2 | MDEF +16, INT +15, HP +90 | Dancer | 1 | A refined fighter who expresses their will to fight through dance. Their dance steps can inspire a thousand troops and make the enemy tremble in their boots. |
Wisdom of Strata | Holy | 4 | 3 | 2 | MDEF +16, HP +90, ATK +15 | Cunning Thief | 1 | He uses wisdom to save all living beings struggling against hardship, and guards the truth of the world with wisdom. Can also equip bows, daggers, and light armor. |
Air Blade | Infantry | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Sky Swordstress | 1 | Riding across the sky on mechanical wings, descending with a blade of ice to exact judgment. |
Ashen Hero | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Ashen Awakener | 1 | A great hero venerated by the masses for pacifying the internal strife of the Erebonian Empire with decisive force. |
Asura | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Lieutenant | 1 | Abandon everything and follow the sword to forget all anger and sorrow... |
Baby Head | Infantry | 4 | 3 | 1 | HP +150, ATK +15, MDEF +10 | Baby | 1 | A super baby who has maximized his intelligence. He built the mecha he pilots with his very own hands, imbuing it with lethal attack power and high mobility. |
Blade of Resurgence | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Reviver | 1 | Here, the kingdom's glory is reforged—wherever the sword points, none shall stand. |
Blade of Salvation | Infantry | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Lone Traveler's Blade | 1 | The reverse blade will solidify the belligerence of the world and will finally cut through the dark veil and shackles that obscure Tolivar's future. |
Blade of the Goddess | Infantry | 4 | 3 | 1 | MDEF +16, HP +90, INT +15 | Blade of Light | 1 | The power of the Goddess is contained in Langrisser, bringing light and hope to the hearts of everyone. |
Bladelord | Infantry | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Swordsman | 1 | The strength of those who reach the final limit of the sword's pursuit can no longer be comprehended by the unenlightened. |
Boneblade Herald | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Boneblade Gladiator | 1 | The power of chaos coils around her, stirring storms across time and space. |
Brave | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Gladiator | 2 | The king of adventure, who thrives on danger. |
Captain Commando | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Captain | 1 | The captain of the Commando Team, a super hero with both courage and wisdom. His Energy Gloves boast superior specifications, possessing powerful flame jet and electric current abilities. |
Consort | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Gladiator | 1 | A woman who seized power using the might of the sword. Her power in battle rivals that of an army. |
Deathbound Angel | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Fatebreaker Swordmaiden | 1 | In the depths of despair, she burns away her final wings to redeem the one she vowed to protect. |
Duelist | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swordsman | 1 | A sacred saintess of the blade, who delivers judgment as an avatar of light and hope. |
Edge of Glory | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Brilliant Golden Blade | 1 | The glory that shines through the ages is embodied in this invincible blade. |
Elven Swordfighter | Infantry | 4 | 3 | 1 | MDEF +16, HP +90, INT +15 | Magic Swordsman | 1 | An Elf skilled in close combat, and the most dazzling star on the battlefield. She can channel her tenacious belief into her blade to defeat any enemy. |
Elven Swordfighter | Infantry | 4 | 3 | 1 | HP +150, INT +15, MDEF +10 | Magic Swordsman | 1 | Imbuing his sword with white flames summoned from the astral plane, this warrior can disintegrate enemies with a single thought. |
Emperor | Infantry | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Swordsman | 4 | Strong commander with an air of supreme majesty. |
Evilslayer | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Hokushin Itto Ryu | 1 | Inheritor of ancient forces of destruction. Sakura Shinguji's exclusive class. |
Gigantic Exceed | Infantry | 4 | 4 | 1 | ATK +25, HP +90, MDEF +10 | Guyver Gigantic | 1 | The stance gained after unleashing the true power of the Guyver Gigantic, greatly enhancing weapon power. Possesses fearsome combat strength comparable to the Zoalords. |
Gigantic Exceed Dark | Infantry | 4 | 4 | 1 | ATK +25, DEF +10, MDEF +10 | Guyver Gigantic Dark | 1 | The stance gained after unleashing the true power of the Guyver Gigantic, possessing fearsome combat strength along with the powerful ability to materialize energy. |
Gladiator Commander | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Gladiator | 2 | A valiant leader who fights for faith and the crown, never giving up. |
God of Wildfire | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Samurai of Wildfire | 1 | A fire god clad in sacred armor, who razes all evil in the world with the fire of justice! |
Godslayer Sorceress | Infantry | 4 | 3 | 1 | INT +25, HP +90, MDEF +10 | Magic Swordsman | 1 | The incarnation of the Lord of Nightmares, merging the power of the void with the essence of chaos to cleave a transcendental path of destruction. |
Golden Lightning Princess | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Lightning Princess | 1 | Attacks with Temperion, the Dragon Scale Claw Sword. Specializes in lightning-based magic and protecting allied units. |
Haloed Chancellor | Infantry | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Queen's Guard | 1 | After experiencing farewells and witnessing the truth, the Chancellor of the Realm swears by the Sword of Dawn to restore the glory of humanity. |
Hero | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swordsman | 8 | A righteous hero with unparalleled courage. |
Immortal Emperor | Infantry | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Dragon Slayer Commander | 1 | An indomitable will passed down through bloodlines manifests in this moment, as the First King's resolution crosses countless ages to descend upon the mortal realm. |
Infernal Blade Commander | Infantry | 4 | 3 | 1 | ATK +25, INT +15, DEF +10 | Infernal Blademaster | 1 | Commander of the Infernal Blademasters, he is the embodiment of unshakable will and supreme leadership. |
King | Infantry | 4 | 3 | 1 | ATK +25, SKL +10, HP +90 | Gladiator | 1 | The king of defense and counterattacks. |
King of the Sand Sea | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swordsman | 1 | A leader with outstanding strength and formidable willpower, known as the Gladiator King, who unites the Farah people. |
Leader of Odd Jobs | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Soul of the Samurai | 1 | The owner of the Yorozuya who will take on any request for the right price. |
Legendary Ronin | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Mysterious Traveler | 1 | An outstanding swordsman who travels on the continent in order to seek her own path. |
Light Shield Guard | Infantry | 4 | 3 | 1 | MDEF +16, HP +90, INT +15 | Light Shield Envoy | 1 | A lone ranger and pious warrior who carves a path towards peace with their shining sword and shield. |
Magic Sword Master | Infantry | 4 | 3 | 1 | MDEF +16, HP +90, INT +15 | Magic Swordsman | 1 | With magical abilities incorporated into martial arts, they wield great destructive power. |
Mountain Guardian | Infantry | 4 | 3 | 1 | ATK +25, DEF +10, MDEF +10 | Lone Mountain Ranger | 1 | A benevolent and strong king, enduring humiliation so that Tolivar can reach its destiny. Can also equip Light Armor. |
Nightfall Shadowlord | Infantry | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Soulhunter Blade | 1 | In the silent, moonless night, only the shadows pass judgment on death. Can also equip axes. |
Otherworldly Avenger | Infantry | 4 | 3 | 1 | MDEF +16, INT +15, HP +90 | Otherworldly Swordsman | 1 | Driving an unquenchable force with the will of revenge, and piercing the foe's throat with elegance. |
Overseer of the Guardians | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Black Guard | 1 | Stands before the throne as the shield guarding the Great Tomb of Nazarick. Possesses high HP and excellent DEF. |
Prince of Radiance | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Unbound Hero | 1 | Courage and camaraderie coalesce into radiant light, guiding this prince along his destined path. |
Reef Commander | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, HP +90 | Reef Gladiator | 1 | Through the combined might of the fairy warriors, an impregnable defense rises on the sharp-edged reefs. |
Royal General | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Gladiator | 1 | The empire's highest commander and the incarnation of majesty and power. He can mobilize massive armies with a single order and crush his enemies completely. |
Royal Guard | Infantry | 4 | 3 | 1 | MDEF +16, HP +90, DEF +10 | Gladiator | 1 | An ultimate soldier who never backs down and possesses unwavering faith in their clan. |
Ryuoumaru | Infantry | 4 | 4 | 1 | ATK +25, MDEF +10, DEF +10 | Ryujinmaru | 1 | The new form of Ryujinmaru, born with the soul of Sorajinmaru. It possesses the unstoppable power of justice. |
Scions of the Sword | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Sword Messenger | 1 | An amalgamation of countless wills to fight, carrying on into infinity. |
Seventh Guild Master | Infantry | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Titania | 1 | Only a reliable leader deeply trusted by their companions can take on the responsibilities of a guild master. |
Spirit Dueler | Infantry | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Spirit Swordsman | 1 | The apex of Kazuma's psychic power. The sword in his hand can cut even the air. |
Spriggan Chief | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Slash Master | 1 | A young man who runs a Spriggan Office. He deals with the good, the bad, and the ugly on a daily basis. |
Sword Maiden | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swift Duelist | 1 | A young A-rank Bracer. Highly proficient in traditional swordsmanship, and an ace on the battlefield. |
Sword Master | Infantry | 4 | 3 | 1 | ATK +25, MDEF +10, DEF +10 | Swordsman | 7 | Master swordsman, nearly invincible in melee combat. |
Sword Saint | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Swordsman | 9 | No one would dare to face this warrior without heavy armor equipped. |
Sword of Rectitude | Infantry | 4 | 3 | 1 | DEF +16, ATK +15, SKL +10 | Divine Bladebearer | 1 | On the day conflict and warfare ignite in the world, I shall become a sword to cut down all darkness and evil. |
Triumviri | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Commander | 1 | One of the three senior officers under the Supreme Commander of the Imperial Army who has absolute control over the battlefield. |
Uncrowned Emperor | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Cleaving Blade Princess | 1 | A ruler who embodies justice in iron and blood—the uncrowned ruler of the Neo-Empire. |
Vindicator | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Gladiator | 6 | He has honed his skills to the extreme and united his will with the sword in order to win. |
Warrior of Light | Infantry | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Inheritor | 1 | Calling out to the light in a moment of desperation, the Warrior of Light grasps the sword that decimates all evil. |
Wasteland Beastmaster | Infantry | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Dragoneer Whip Blade | 1 | Where her whip lashes, the beasts of the wasteland fall in line as her claws and fangs. |
Wicked Lil' Servant | Infantry | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Rose Attendant | 1 | Beneath the devilish smile lies overwhelming explosive power. When scars bloom like roses, the enemy realizes how dangerous she truly is. |
Amethyst Commander | Lancer | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Warrior | 1 | A battlefield commander who wields the power of the crystals. |
Battle God | Lancer | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Warrior | 6 | With superb fighting skills, this warrior was always destined to become a master of combat. |
Cursed Knight | Lancer | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Valkyrie | 1 | They say the wounds caused by cursed knights never heal, making their enemies suffer for all eternity. |
Divine Blossom | Lancer | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Vanguard | 1 | Supreme warriors. Beautiful, strong, and untarnished, radiating glorious light. |
Dragonfire General | Lancer | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Blazing Scale Guardian | 1 | The dragonfire that burns the foe to ash rises like a banner leading the charge to victory. |
Grand Marshal | Lancer | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | General, Vanguard | 8 | A born leader who inspires morale on the battlefield. |
Holy Spear Commander | Lancer | 4 | 3 | 1 | MDEF +16, DEF +10, HP +90 | Holy Lancer | 1 | Unyielding main battle unit and peerless defender. |
Jet Black Princess | Lancer | 4 | 3 | 1 | ATK +25, HP +90, HP +90 | Dragon Lancer | 1 | A dark princess who has lost everything and now seeks a new path. |
Lance Maiden | Lancer | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Warrior | 1 | Legendary hero of the Erebonian Empire. Excels beyond the limits of human beings. |
Magic Armor General - Alt | Lancer | 4 | 3 | 1 | DEF +25, ATK +15, HP +90 | Magic Armor General | 1 | A vanguard general who drives the complete armor. With her incredible power, she can tear the enemy's defense apart. |
Phoenix Dance | Lancer | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Butterfly Dance | 1 | A courageous heroine who dances on the battlefield. Sumire Kanzaki's exclusive class. |
Royal Vanguard | Lancer | 4 | 3 | 1 | DEF +16, MDEF +10, ATK +15 | Vanguard | 5 | Unyielding main battle unit and peerless defender. |
Scales of the Worldguard | Lancer | 4 | 3 | 1 | ATK +25, HP +90, SKL +10 | Conservationist | 1 | The scales of protection never tip, maintaining the world's tranquility and balance. |
Senoumaru | Lancer | 4 | 4 | 1 | ATK +25, HP +90, DEF +10 | Senjinmaru | 1 | The evolved form of Senjinmaru. Fighting in close-range combat with his White Swords is his forte. |
Spirit Gladiator | Lancer | 4 | 3 | 1 | HP +150, ATK +15, DEF +10 | Spirit Sword Wielder | 1 | Kazuma defends his companions with strong determination and is prepared to sacrifice everything for his allies. |
Star Ocean Heroine | Lancer | 4 | 3 | 1 | ATK +25, HP +90, DEF +10 | Star Ocean Hunter | 1 | Everyone's favorite heroine, the brightest star in the galaxy. |
Waveform Master | Lancer | 4 | 3 | 1 | DEF +16, MDEF +10, ATK +15 | General | 1 | A valiant general who lays waste to enemies on the battlefield with strong, explosive force. |
Wing Shield Marshal | Lancer | 4 | 3 | 1 | ATK +25, MDEF +10, SKL +10 | Meritorious Guard | 1 | The Commander-in-Chief of the Protectorate, whose name is praised all across the Golden Plains. |
Angel of Radiance | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Apostle of Revival | 1 | A holy angel who turns her broken body into radiant light, defying the tyranny of fate to her final breath. |
Arcane Core | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Arcane Vessel | 1 | She can generate arcane power from nowhere, summoning devastating storms on the battlefield. |
Cosmic Empress | Mage | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Dimensional Magician | 1 | The destinies of countless dimensions converge at its fingertips, and all material phenomena are shown. |
Creator | Mage | 4 | 3 | 2 | HP +150, DEF +10, MDEF +10 | Inventor | 1 | A specialist in magical engineering, recognized by the El Sallia Creator's Association. However, whether the association itself actually exists is a mystery... |
Crimson Crown Mage | Mage | 4 | 3 | 2 | INT +25, HP +90, DEF +10 | Dragonflame Sorcerer | 1 | When wearing the red crown that symbolizes rulership, this girl holds the power to destroy worlds. |
Crystal Empress | Mage | 4 | 3 | 2 | HP +150, DEF +10, MDEF +10 | Crystal Apostle | 1 | An arcane vessel with powerful magic derived from mysterious crystals and a queen who inspires faith and hope in her people with a firm heart. |
Dark Heart Mage | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Conspirator Mage | 1 | The ultimate combination of ruthlessness and cruelty. His evil causes suffering across the continent. |
Dark Master | Mage | 4 | 3 | 2 | INT +25, HP +90, DEF +10 | Archmage | 1 | No one knows more about black magic and demons. |
Dark Prince | Mage | 4 | 3 | 2 | MDEF +16, DEF +10, HP +90 | Dark Mage | 1 | Prince of the demon world who brings doom and terror. |
Dark Princess | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Archmage | 1 | She controls dark forces, but has light in her heart. |
Deep Sea Avenger | Mage | 4 | 3 | 2 | MDEF +16, HP +90, INT +15 | Deep Sea Mage | 1 | Her belief in battle grows ever stronger, as the avenger vows to overturn the Three Towers with the raging tide of chaos. |
Dragonslayer Sorceress | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Archmage | 1 | Borrowing dark energy to cast evil magic, this mage destroys all who dare stand in her way. |
Eclipse | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | The Immortal | 1 | The ultimate immortal. With high MP and magic attack power, he can cast a wide range of high-tier spells. |
Elemental Summoner | Mage | 4 | 3 | 1 | INT +25, MDEF +10, HP +90 | Elemental Scholar | 1 | Forms summoning pacts with entities that harmonize elemental power, annihilating enemies in a flood of primal elemental energy. |
Elf Shaman | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Archmage | 1 | Draws power from within using ancient and limitless knowledge, harnessing the spirits of the four elements––earth, water, fire, and wind, to perform a variety of magic attacks. |
Forbidden Prophet | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Seeker | 1 | No one knows the motives for she who has mastered the knowledge of the past, present, and future. |
Great Alchemist | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Whimsical Alchemist | 1 | A powerful and dependable alchemist who watches over her village with unwavering devotion. |
Hermit | Mage | 4 | 3 | 2 | HP +150, DEF +10, MDEF +10 | Summoner | 7 | Brings down strong ancient power upon enemies. |
High Elf | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Elf Lord | 1 | The guardian of the Forest of No Return. Tough and flawless, and possessing the power to peace and hope to the world. |
Immolation Crystal Marshal | Mage | 4 | 3 | 1 | INT +25, ATK +15, HP +90 | Immolation Crystal Apostle | 1 | The Immolation Crystal Marshal, possessing perfect mastery over the power of flame and using the power of immolation to break the chains of destiny. Can also equip swords, knives, and heavy armor. |
Imperial Chancellor | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Archmage | 1 | A loyal general who protects the royal family. The embodiment of wisdom and cunning who possesses profound motivation and willpower. |
Incanter | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Spell Scholar | 1 | Wields countless spells, using the heart of extreme magic to gain insight into the truth of the world. |
Koubu - Kai | Mage | 4 | 4 | 2 | INT +25, MDEF +10, DEF +10 | Koubu | 1 | The improved Soul Essence Koubu Mech Kai used by Iris of the Teikoku Kagekidan. Can move 4 blocks and performs better in the wilderness than other Cavalry. |
Light of Judgment | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Rippling Glow | 1 | A judge of the light who uses powerful magic to drive away the fog and confusion of darkness. |
Mad Scientist | Mage | 4 | 3 | 2 | HP +150, DEF +10, MDEF +10 | Scientist | 1 | A mad rune scientist who has sent countless war machines into battle. |
Mana Sensei | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Mana Warlock | 1 | A great master who has fully harnessed the power of mana and intends to use it to forge true peace. |
Moonlight Exile | Mage | 4 | 3 | 2 | INT +25, MDEF +10, SKL +10 | Hermit of the Bamboo Grove | 1 | A transcendent hermit of the moon who has lived for over a century. People call him the Moonlight Exile. |
Oath of Eternal Order | Mage | 4 | 3 | 2 | HP +150, INT +15, MDEF +10 | Sequencer | 1 | An ancient vow echoes through the stars—all chaos and evil will ultimately be vanquished. |
Oathbound Dreamchaser | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Dreamforger | 1 | A future once promised blossoms in slumber, and at the brink of the end, a timeless vow is sealed. |
Orbment Inheritor | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Orbment Controller | 1 | A young girl who has inherited the knowledge of her ancestors. She is determined to protect those important to her. |
Psychic Destroyer | Mage | 4 | 3 | 2 | INT +25, MDEF +10, SKL +10 | Psychic Puppet | 1 | The perfect symbiosis of consciousness and physical form with devastating psychic power. |
Queen | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Archmage | 2 | A domineering queen with horrifying magic. |
Queen of Liberl | Mage | 4 | 3 | 1 | INT +25, MDEF +10, HP +90 | Liberl Princess | 1 | The beloved Queen of Liberl. The epitome of nobility and the embodiment of dignity. Can additionally equip light armor and maces. |
Royal Maid | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Housekeeper | 1 | The most trusted confidant of the royal family, possessing incredible capabilities both in the palace and on the battlefield. Can also equip maces. |
Sacredstorm Summoner | Mage | 4 | 3 | 2 | MDEF +16, HP +90, SKL +10 | Stormcaller | 1 | Thunder that rends the heavens, answering the prayers of the faithful and purging the very source of darkness. Can also equip Hammers. |
Scythe of Adjudication | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Judgment Enforcer | 1 | Those who abandon glory in the name of seeking knowledge must face her soul-devouring judgment. |
Seeker of Truth | Mage | 4 | 3 | 2 | INT +25, MDEF +10, DEF +10 | Seeker of the Way | 1 | With the eyes of a snow owl, examines all the secrets of the continent, exploring the truth of fate through the guidance of the Holy Spirit. |
Shika Channeler | Mage | 4 | 3 | 2 | INT +25, ATK +15, MDEF +10 | Shika Animist | 1 | Powerful Shika Wolf Soul manipulator. Possesses the strategic ability to consume Wolf Souls to dominate the enemy's domain. |
Sorceress of Law | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Alchemy Scholar | 1 | Comprehending all the laws of nature, the Apocalypse Sorceress has truly mastered the Law of Creation. |
Spellweaver | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Magic Tailor | 1 | A mage with ultimate control over magic. Casts spells with the precision and elegance of a needle and thread. |
Spiritguard Oath | Mage | 4 | 3 | 2 | INT +25, DEF +10, HP +90 | Butterfly of Defiance | 1 | Her faith in protection is unshakable. Even the power of destruction can shelter what it deems precious. |
Star Dress Bearer | Mage | 4 | 3 | 2 | INT +25, HP +90, MDEF +10 | Celestial Spirit Wizard | 1 | Possesses potent magic, allowing her to draw upon the power of celestial spirits and stand with them in battle. |
Stormwarden | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Wind Channeler | 1 | The fury and stillness of the raging winds alike lie under her calm command. |
The Omniscient | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Travelling Bard | 1 | The eternal glory of countless civilizations is reflected in these eyes. |
Thorns of the Magic Rose | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Plant Manipulator | 1 | The powerful Kurama utilizes extraordinary demonic plants and turns them into his opponent's worst nightmare. |
Unicorn Master | Mage | 4 | 5 | 2 | INT +25, MDEF +10, DEF +10 | Unicorn Knight | 3 | A lord of war who combines magic with speed. |
Villard Grand Magister | Mage | 4 | 3 | 1 | MDEF +16, HP +90, INT +15 | Senior Scholar | 1 | A martyr crowned in chains, offering everything to Villard. Can equip swords and heavy armor. |
Wizard | Mage | 4 | 3 | 2 | INT +25, MDEF +10, HP +90 | Archmage | 20 | A brave wizard who stands strong on the battlefield. |





















































































































































































































































































































































































































































































































































































































































































































































