Zenless Zone Zero · agent

Seth

AElectricDefense
A, Electric
Seth

Stats

HP8701
ATK578
DEF745
Impact94
Anomaly Mastery90
Anomaly Proficiency86

Skills

Basic Attack: Lightning StrikeBasic Attack
Press to activate: Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.
Basic Attack: Lightning Strike - ElectrifiedBasic Attack
When Resolve is above or equal to 75%, hold to activate. Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG. When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth. Anti-Interrupt level is increased while using this skill.
Special Attack: Thunder Shield RushSpecial Attack
Press to activate: Launch two shield attacks forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
EX Special Attack: Thunder Shield Rush - High VoltageEX Special Attack
With enough Energy, press to activate: Unleash a series of slashes in front, dealing massive Electric DMG. Hold to charge the move, and Seth will dash forward, unleashing a series of powerful slashes, dealing massive Electric DMG. Activating the move accumulates 75% Resolve. Anti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%. Seth is invulnerable during the consecutive slashes.
Dodge: Evasion ManeuverDodge
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Thunder AssaultDash Attack
Press during a Dodge to activate: Charge forward with a shield attack, dealing Physical DMG. Damage received during the move is decreased by 40%.
Dodge Counter: Retreat to AdvanceDodge Counter
Press during a Perfect Dodge to activate: Unleash a quick downward slash on enemies in front, dealing Electric DMG. After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging. Character is invulnerable while using this skill.
Chain Attack: Final JudgmentChain Attack
When a Chain Attack is triggered, select the character to activate: Launch a series of slashes in front, dealing massive Electric DMG. Activating the move accumulates 75% Resolve. After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging. Character is invulnerable while using this skill.
Ultimate: Justice PrevailsUltimate
When Decibel Rating is at Maximum, press to activate: Launch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG. Activating the move accumulates 75% Resolve, and grants 3 additional Assist Points. After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging. Character is invulnerable while using this skill.
Quick Assist: Armed SupportQuick Assist
When the active character is launched, press to activate: Unleash a quick downward slash on enemies in front, dealing Electric DMG. After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging. Character is invulnerable while using this skill.
Defensive Assist: ThundershieldDefensive Assist
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Upon activation, gain 25% Resolve. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
Assist Follow-Up: Public Security RulingAssist Follow-Up
Press after a Defensive Assist to activate: Launch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG. When the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth. After activating the move, hold to transition to EX Special Attack: Thunder Shield Rush - High Voltage and charge faster. Character is invulnerable while using this skill.
Core Passive: ProtectorCore Passive · Lv.7
When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 80% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 80% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 100.
Drag to see per-level scaling
Additional Ability: High SpiritAdditional Ability
When another character in your squad shares the same Attribute or Faction: When Seth's Chain Attack: Final Judgment or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.
HeroismMindscape Cinema 1
The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.
Recklessness of YouthMindscape Cinema 2
Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.
Slow ReflexesMindscape Cinema 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Core AspirationMindscape Cinema 4
The Daze caused by Defensive Assist: Thundershield is increased by 25%.
Distant AdmirationMindscape Cinema 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
IdealistMindscape Cinema 6
When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.

Faction

Criminal Investigation Special Response Team

How Seth compares · vs 13 A agents

Measured against 13 comparable agents, Seth is middle-of-the-pack for its cohort (56th percentile on average). Its strongest number is DEF at 745 — 96th percentile, rank 1 of 13 — while ATK is its weakest at 578, ranking 12 of 13.

HP8701
96th percentile · rank 1 of 13 · cohort median 7725 (+13%)
ATK578
12th percentile · rank 12 of 13 · cohort median 589 (-2%)
DEF745
96th percentile · rank 1 of 13 · cohort median 612 (+22%)
Impact94
54th percentile · rank 6 of 13 · cohort median 94 (0%)
Anomaly Mastery90
23rd percentile · rank 8 of 13 · cohort median 91 (-1%)

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