Zenless Zone Zero · agent

Aria

SEtherAnomaly
S, Ether
Aria

Stats

HP7749
ATK788
DEF619
Impact87
Anomaly Mastery116
Anomaly Proficiency115

Skills

Basic Attack: Sweet MelodyBasic Attack
Press to activate: Launches up to four consecutive attacks forward, dealing Ether DMG. After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.
Basic Attack: Perfect PitchBasic Attack
Hold to activate: Aria enters a charging state and can reach three levels of charge. Releasing or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG. If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends. After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, a level three charged Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold to consume 2 Fandom Power and quickly activate a level three charged Basic Attack: Perfect Pitch. After a level three charged Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, a level three charged Basic Attack: Perfect Pitch can also be quickly activated by pressing within a short window, consuming 2 Fandom Power. Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack.
Special Attack: Full-Sugar ElectronicaSpecial Attack
Press to activate: Delivers a forward kick, dealing Ether DMG. Anti-Interrupt level is increased while using this skill.
Special Attack: Full-Sugar Electronica - No IceSpecial Attack
After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press to activate: Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends. Character is invulnerable while using this skill.
EX Special Attack: Fall Into DelusionEX Special Attack
With enough energy, press to activate: Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends. Character is invulnerable while using this skill.
EX Special Attack: Instantly HookedEX Special Attack
After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press to activate: Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends. Character is invulnerable while using this skill.
Dodge: On-Beat PrecisionDodge
Press to activate: A quick dash dodge. If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count. Character is invulnerable while using this skill.
Dash Attack: Silky-Smooth ComboDash Attack
Press during a dodge to activate: Launches a swift slashing attack forward, dealing Ether DMG. If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Dodge Counter: Slide-Shift VariationDodge Counter
Press during a Perfect Dodge to activate: Unleashes a powerful slash against the target, dealing Ether DMG. After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody. Character is invulnerable while using this skill.
Chain Attack: Dream CollabChain Attack
When a Chain Attack is triggered, select the character to activate: Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation. Character is invulnerable while using this skill.
Ultimate: 100% EnergyUltimate
When Decibel Rating is at Maximum, press to activate: Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG. Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise. While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2. Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd attack is upgraded to an enhanced version. When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Character is invulnerable while using this skill.
Quick Assist: Shatter FantasyQuick Assist
When the active character is launched, press to activate: Delivers a powerful slash to the target, dealing Ether DMG. After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody. Character is invulnerable while using this skill.
Defensive Assist: Clutch SaveDefensive Assist
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Encore SongAssist Follow-Up
Press after a Defensive Assist to activate: Unleashes a powerful series of slashes on the target, dealing massive Ether DMG. Character is invulnerable while using this skill.
Core Passive: Innate Stage PresenceCore Passive · Lv.7
Aria's Anomaly Proficiency increases by 90. If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG equal to 27.5%/14.3%/35.7%/2.5%/3.6%/1.4% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.
Drag to see per-level scaling
Additional Ability: Collaborative StageAdditional Ability
When another character in your squad is a Stun, Support, or Anomaly character, or shares the same Faction: When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s. When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Energetic Sound WavesMindscape Cinema 1
When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.
Fantastical BeatMindscape Cinema 2
When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.
DeluluMindscape Cinema 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Mechanical AngelMindscape Cinema 4
When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.
Tears in the RainMindscape Cinema 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Construct's DreamMindscape Cinema 6
Upon entering the battlefield, Aria immediately gains 1,200 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG. While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s. When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.

Faction

13

How Aria compares · vs 45 S agents

Measured against 45 comparable agents, Aria is above average for its cohort (61st percentile on average). Its strongest number is DEF at 619 — 92nd percentile, rank 4 of 45 — while Impact is its weakest at 87, ranking 30 of 45.

HP7749
39th percentile · rank 28 of 45 · cohort median 7788 (-1%)
ATK788
50th percentile · rank 23 of 45 · cohort median 788 (0%)
DEF619
92nd percentile · rank 4 of 45 · cohort median 606 (+2%)
Impact87
34th percentile · rank 30 of 45 · cohort median 93 (-6%)
Anomaly Mastery116
88th percentile · rank 5 of 45 · cohort median 93 (+25%)

Closest agents · nearest on ATK

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Patch history · 1 recorded change

Patch 3.1.02026-08-02
Skill · Additional Ability: Collaborative Stage · desc
When another character in your squad is a Stun Stun, Support, or Support Anomaly character, or shares the same Faction: When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s. When any squad member applies Corruption to an enemy, its duration is extended by 3s.

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