Patch changelog
Idle Heroes — Changelog
Global (EN)
Patch 1.35.12026-09-22
Pull Rates+208
Added
5-Star Hero Shard · full detail
faction
Abyss
chance
24.0000%
rate
0.24
pool
Prophet Summon · Abyss
4-Star Akasha · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Aleria · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Destroyer · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Immolatus · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Lemegeton · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Norma · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Rogge · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Tanner · full detail
faction
Abyss
chance
7.5000%
rate
0.075
pool
Prophet Summon · Abyss
4-Star Hero Shard · full detail
faction
Abyss
chance
7.0000%
rate
0.07
pool
Prophet Summon · Abyss
5-Star Akasha · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Aleria · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Destroyer · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Immolatus · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Lemegeton · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Norma · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Rogge · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Tanner · full detail
faction
Abyss
chance
0.6000%
rate
0.006
pool
Prophet Summon · Abyss
5-Star Dantalian · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Fat Mu · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Gusta · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Karim · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Lord Balrog · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Margaret · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Queen · full detail
faction
Abyss
chance
0.4000%
rate
0.004
pool
Prophet Summon · Abyss
5-Star Gaggie · full detail
faction
Abyss
chance
0.1000%
rate
0.001
pool
Prophet Summon · Abyss
5-star Aranea · full detail
faction
Abyss
chance
0.1000%
rate
0.001
pool
Prophet Summon · Abyss
5-star Ignacia · full detail
faction
Abyss
chance
0.1000%
rate
0.001
pool
Prophet Summon · Abyss
5-star Natasha · full detail
faction
Abyss
chance
0.1000%
rate
0.001
pool
Prophet Summon · Abyss
5-star Williams · full detail
faction
Abyss
chance
0.1000%
rate
0.001
pool
Prophet Summon · Abyss
5-Star Barea · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Cthugha · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Delacium · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Ignis · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star King Barton · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Kroos · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Morax · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Nakia · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Skerei · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-star Waldeck · full detail
faction
Abyss
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Abyss
5-Star Hero Shard · full detail
faction
Dark & Light
chance
28.0000%
rate
0.28
pool
Prophet Summon · Dark & Light
4-Star Dark Hero Shard · full detail
faction
Dark & Light
chance
20.0000%
rate
0.2
pool
Prophet Summon · Dark & Light
4-Star Light Hero Shard · full detail
faction
Dark & Light
chance
20.0000%
rate
0.2
pool
Prophet Summon · Dark & Light
4-Star Dark Spirit · full detail
faction
Dark & Light
chance
4.7000%
rate
0.047
pool
Prophet Summon · Dark & Light
4-Star Disciple · full detail
faction
Dark & Light
chance
4.7000%
rate
0.047
pool
Prophet Summon · Dark & Light
4-Star Divine Spirit · full detail
faction
Dark & Light
chance
4.7000%
rate
0.047
pool
Prophet Summon · Dark & Light
4-Star Fegan · full detail
faction
Dark & Light
chance
4.7000%
rate
0.047
pool
Prophet Summon · Dark & Light
4-Star Darkness Fanella · full detail
faction
Dark & Light
chance
4.6000%
rate
0.046
pool
Prophet Summon · Dark & Light
4-Star Logan · full detail
faction
Dark & Light
chance
4.6000%
rate
0.046
pool
Prophet Summon · Dark & Light
5-Star Dark Spirit · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Darkness Fanella · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Disciple · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Divine Spirit · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Fegan · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Logan · full detail
faction
Dark & Light
chance
0.5000%
rate
0.005
pool
Prophet Summon · Dark & Light
5-Star Asmodel · full detail
faction
Dark & Light
chance
0.1340%
rate
0.00134
pool
Prophet Summon · Dark & Light
5-Star Dark Arthindol · full detail
faction
Dark & Light
chance
0.1340%
rate
0.00134
pool
Prophet Summon · Dark & Light
5-Star Das Moge · full detail
faction
Dark & Light
chance
0.1330%
rate
0.00133
pool
Prophet Summon · Dark & Light
5-Star Gerke · full detail
faction
Dark & Light
chance
0.1330%
rate
0.00133
pool
Prophet Summon · Dark & Light
5-Star Michelle · full detail
faction
Dark & Light
chance
0.1330%
rate
0.00133
pool
Prophet Summon · Dark & Light
5-Star Sleepless · full detail
faction
Dark & Light
chance
0.1330%
rate
0.00133
pool
Prophet Summon · Dark & Light
5-Star Aida · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Amen-Ra · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Amuvor · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Aspen · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Belrain · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Carrie · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Drake · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Elena · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Faith Blade · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Mihm · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Mockman · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Natalie · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Oscar · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Phorcys · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Russell · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Tara · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Vulcan · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Alikita · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Andrea · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Eos · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Monkey King - Sun Wukong · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Patricia · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Tussilago · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Vespera · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-star Yorhm Tum · full detail
faction
Dark & Light
chance
0.0080%
rate
8e-05
pool
Prophet Summon · Dark & Light
5-Star Hero Shard · full detail
faction
Forest
chance
24.0000%
rate
0.24
pool
Prophet Summon · Forest
4-Star Chief · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Ent Elder · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Headstriker · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Kargath · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Thale · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star The Grey-Eyed · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Wind Walker · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Zekkis · full detail
faction
Forest
chance
7.5000%
rate
0.075
pool
Prophet Summon · Forest
4-Star Hero Shard · full detail
faction
Forest
chance
7.0000%
rate
0.07
pool
Prophet Summon · Forest
5-Star Chief · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Ent Elder · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Headstriker · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Kargath · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Thale · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star The Grey-Eyed · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Wind Walker · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Zekkis · full detail
faction
Forest
chance
0.6000%
rate
0.006
pool
Prophet Summon · Forest
5-Star Demon Hunter · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Dragon Slayer · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Eddga · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Faceless · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Groo · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Malassa · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Rosa · full detail
faction
Forest
chance
0.4000%
rate
0.004
pool
Prophet Summon · Forest
5-Star Elyvia · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Flora · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Freya · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Garuda · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Geester · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Gloria · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Mareia · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Rogan · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Starlight · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Xiahou · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-star Melissa · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-star Sylvie · full detail
faction
Forest
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Forest
5-Star Heart Watcher · full detail
faction
Forest
chance
0.0800%
rate
0.0008
pool
Prophet Summon · Forest
5-Star Oberon · full detail
faction
Forest
chance
0.0800%
rate
0.0008
pool
Prophet Summon · Forest
5-Star Valkyrie · full detail
faction
Forest
chance
0.0800%
rate
0.0008
pool
Prophet Summon · Forest
5-Star Vesa · full detail
faction
Forest
chance
0.0800%
rate
0.0008
pool
Prophet Summon · Forest
5-Star Hero Shard · full detail
faction
Fortress
chance
24.0000%
rate
0.24
pool
Prophet Summon · Fortress
4-Star Iron Bambi · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Kristian · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star LM-02 · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Liquor · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Roy · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Sierra · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Storm Hudde · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Time Mage · full detail
faction
Fortress
chance
7.5000%
rate
0.075
pool
Prophet Summon · Fortress
4-Star Hero Shard · full detail
faction
Fortress
chance
7.0000%
rate
0.07
pool
Prophet Summon · Fortress
5-Star Iron Bambi · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Kristian · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star LM-02 · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Liquor · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Roy · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Sierra · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Storm Hudde · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Time Mage · full detail
faction
Fortress
chance
0.6000%
rate
0.006
pool
Prophet Summon · Fortress
5-Star Bleecker · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Emily · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Honor Guard · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Iceblink · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Miki · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Mirage · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star OD-01 · full detail
faction
Fortress
chance
0.4000%
rate
0.004
pool
Prophet Summon · Fortress
5-Star Aylamak · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Fiona · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Flame Strike · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Inosuke · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Madeleine · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Ormus · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Penny · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Sherlock · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Sigmund · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star UniMax-3000 · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Valentino · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Xia · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-star Finn · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-star Holmes Young · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-star Luna · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-star Saja · full detail
faction
Fortress
chance
0.0875%
rate
0.000875
pool
Prophet Summon · Fortress
5-Star Hero Shard · full detail
faction
Shadow
chance
24.0000%
rate
0.24
pool
Prophet Summon · Shadow
4-Star Bone General · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Bonecarver · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Deathsworn · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Gbagbo · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Glen · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Grumpy Corpse · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Lamb · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Nightmare Knight · full detail
faction
Shadow
chance
7.5000%
rate
0.075
pool
Prophet Summon · Shadow
4-Star Hero Shard · full detail
faction
Shadow
chance
7.0000%
rate
0.07
pool
Prophet Summon · Shadow
5-Star Bone General · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Bonecarver · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Deathsworn · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Gbagbo · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Glen · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Grumpy Corpse · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Lamb · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Nightmare Knight · full detail
faction
Shadow
chance
0.6000%
rate
0.006
pool
Prophet Summon · Shadow
5-Star Aidan · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Baade · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Dominator · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Field · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Kharma · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Lutz · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Walter · full detail
faction
Shadow
chance
0.4000%
rate
0.004
pool
Prophet Summon · Shadow
5-Star Blood Blade · full detail
faction
Shadow
chance
0.1000%
rate
0.001
pool
Prophet Summon · Shadow
5-Star Corpsedemon · full detail
faction
Shadow
chance
0.1000%
rate
0.001
pool
Prophet Summon · Shadow
5-Star Horus · full detail
faction
Shadow
chance
0.1000%
rate
0.001
pool
Prophet Summon · Shadow
5-Star Jahra · full detail
faction
Shadow
chance
0.1000%
rate
0.001
pool
Prophet Summon · Shadow
5-Star Kamath · full detail
faction
Shadow
chance
0.1000%
rate
0.001
pool
Prophet Summon · Shadow
5-Star Annabelle · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Azrael · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Betty · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Gustin · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Ithaqua · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Norton Haig · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-Star Tix · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-star Basilisk · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-star Eloise · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
5-star Onkirimaru · full detail
faction
Shadow
chance
0.0900%
rate
0.0009
pool
Prophet Summon · Shadow
Summon Odds+4−4
Added
Friendship Summon-2 · full detail
tier
2★
chance
32%
rate
0.32
Friendship Summon-3 · full detail
tier
3★
chance
54%
rate
0.54
Friendship Summon-4 · full detail
tier
4★
chance
13.2%
rate
0.132
Friendship Summon-5 · full detail
tier
5★
chance
0.8%
rate
0.008
Removed
Friend Summon-2 · full detail
tier
2★
chance
32%
rate
0.32
Friend Summon-3 · full detail
tier
3★
chance
54%
rate
0.54
Friend Summon-4 · full detail
tier
4★
chance
13.2%
rate
0.132
Friend Summon-5 · full detail
tier
5★
chance
0.8%
rate
0.008
Skills+1001~140
Added
Eye of Kharma · full detail
kind
Active
tier
5★
effect
Active skill: Deals (150% of Attack) damage against front-line enemies, has a 20% chance to Petrify the target for 2 rounds, and increases 4 random allies 10% of Precision for 3 rounds. As a front-line hero, reduces back-line enemies 10% of Precision for 3 rounds; as a back-line hero, reduces front-line enemies 10% of Block for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Alternative Elegance · full detail
kind
Passive
tier
5★
effect
Passive skill: Precision +30%, Attack +25%, HP +10%, damage against Petrified targets +40%. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Stone Gaze · full detail
kind
Passive
tier
5★
effect
Passive skill: When attacked, has a 10% chance to Petrify the target for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Life Dissociation · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an enemy is Petrified , restores the ally with the lowest HP for (100% of Attack) HP. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Eye of Kharma · full detail
kind
Active
tier
6★
effect
Active skill: Deals (206% of Attack) damage against front-line enemies, has a 40% chance to Petrify the target for 2 rounds, and increases 4 random allies 20% of Precision for 3 rounds. As a front-line hero, reduces back-line enemies 20% of Precision for 3 rounds; as a back-line hero, reduces front-line enemies 20% of Block for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Alternative Elegance · full detail
kind
Passive
tier
6★
effect
Passive skill: Precision +60%, Attack +35%, HP +15%, damage against Petrified targets +60%. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Stone Gaze · full detail
kind
Passive
tier
6★
effect
Passive skill: When attacked, has a 20% chance to Petrify the target for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Life Dissociation · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an enemy is Petrified , restores the ally with the lowest HP for (200% of Attack) HP. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Uncanny Blade · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (132% of Attack) damage against 2 random enemies, and an extra (60% of Attack) damage per round for 2 rounds. Deals an extra (32% of Attack) damage per round on Rangers.
Rain Blood · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to Bleed the target, dealing (25% of Attack) damage per round for 4 rounds; increases self 11.2% of Armor Break for 4 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Carnage Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Precision +20%, Attack +20%, Armor Break +24%, HP +10%, damage against Bleeding targets +60%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Life Drain · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, restores self (80% of Attack) HP.
Uncanny Blade · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (128% of Attack) damage against 3 random enemies, and an extra (100% of Attack) damage per round for 2 rounds. Deals an extra (48% of Attack) damage per round on Rangers.
Rain Blood II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 100% chance to Bleed the target, dealing (35% of Attack) damage per round for 4 rounds; increases self 14% of Armor Break for 4 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Carnage Heart II · full detail
kind
Passive
tier
6★
effect
Passive skill: Precision +35%, Attack +25%, Armor Break +28%, HP +15%, damage against Bleeding targets +100%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Life Drain II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe dies, restores self (120% of Attack) HP.
Life Siphon · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (80% of Attack) damage against back-line enemies and restores self for (80% of Attack) HP.
Will Of Undead · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Precision +20%
HP Ceremony · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe triggers Block, restores self (45% of Attack) HP.
Honest Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack restores self (24% of Attack) HP.
Life Siphon · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (95% of Attack) damage against back-line enemies and restores self for (95% of Attack) HP.
Will Of Undead II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Precision +20%
HP Ceremony II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe triggers Block, restores self (60% of Attack) HP.
Honest Heart II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack restores self (36% of Attack) HP.
Lightning Storm · full detail
kind
Active
tier
5★
effect
Active skill: Deals (120% of Attack) damage against 3 random enemies and has 80% chance to Stun Mages for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weakpoint ×2 · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor Break +32%, Attack +20%
Chase · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic Attack targets the enemy with the lowest HP, dealing (105% of Attack) damage, reducing the target 10% of Armor.
Lightning Storm · full detail
kind
Active
tier
6★
effect
Active skill: Deals (140% of Attack) damage against 4 random enemies and has a 80% chance to Stun Mages for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weakpoint II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor Break +36%, Attack +22%, HP +10%
Chase II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic Attack targets the enemy with the lowest HP, dealing (110% of Attack) damage, reducing the target 15% of Armor.
Blood Armor Break II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 80% health, increases 30% of Armor Break and restores self (300% of Attack) HP per round for 5 rounds. (can only trigger once)
Ground Spike · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage against 3 random enemies and has a 60% chance to Stun Assassins for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Stun · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 40% chance to Stun the target for 1 round(s). Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weakpoint Break · full detail
kind
Passive
tier
5★
effect
Passive skill: Deals extra (56% of Attack) damage against Stunned targets. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Ground Spike · full detail
kind
Active
tier
6★
effect
Active skill: Deals (98% of Attack) damage against 4 random enemies and has a 80% chance to Stun Assassins for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Stun II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 50% chance to Stun the target for 1 round(s). Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weakpoint Break II · full detail
kind
Passive
tier
6★
effect
Passive skill: Deals extra (75% of Attack) damage against Stunned targets. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weakpoint II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor Break +32%, Attack +30%
Fury of Iciness · full detail
kind
Active
tier
5★
effect
Active skill: Deals (122% of Attack) damage against front-line enemies and has a 40% chance to Freeze the target for 2 rounds. Restores self HP by 10% of max HP. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Realm of Frost · full detail
kind
Passive
tier
5★
effect
Passive skill: When attacked by non-Warrior enemies, has a 10% chance to Freeze them for 2 rounds. When attacked by Warrior targets, has a 20% chance to Freeze them for 2 rounds. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Approaching Winter · full detail
kind
Passive
tier
5★
effect
Passive skill: Block +15%, HP +20%, Armor +15%, Freeze Immunity. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Absolute Zero · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP, restores self (240% of Attack) HP per round for 3 rounds. (can only trigger once)
Fury of Iciness · full detail
kind
Active
tier
6★
effect
Active skill: Deals (155% of Attack) damage against front-line enemies and has a 55% chance to Freeze the target for 2 rounds. Restores self HP by 15% of max HP. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Realm of Frost · full detail
kind
Passive
tier
6★
effect
Passive skill: When attacked by non-Warrior enemies, has a 15% chance to Freeze them for 2 rounds. When attacked by Warrior targets, has a 27% chance to Freeze them for 2 rounds. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Approaching Winter · full detail
kind
Passive
tier
6★
effect
Passive skill: Block +25%, HP +30%, Freeze Immunity. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Absolute Zero · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP, restores self (340% of Attack) HP per round for 3 rounds. (can only trigger once)
Nether Strike · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (150% of Attack) damage against the enemy with the lowest HP, and has a 48% chance to deal 2 times damage, a 36% chance to deal 4 times damage. Restores self HP by 20% of dealt damage, and increases self 40% of Attack for 6 rounds. (this skill cannot Crit)
Will Of Undead · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Armor Break +20%
Blood Armor · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, increases self 10% of Damage Reduction for 1 round, and restores self (100% of Attack) HP.
Death Threat · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (110% of Attack) damage. Has a 50% chance to deal 1.5 times damage, a 25% chance to deal 2.25 times damage. (this skill cannot Crit)
Nether Strike · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (200% of Attack) damage against the enemy with the lowest HP, and has a 48% chance to deal 2 times damage, a 36% chance to deal 4 times damage. Restores self HP by 30% of dealt damage, and increases self 60% of Attack for 6 rounds. (this skill cannot Crit)
Will Of Undead II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +15%, Armor Break +30%
Blood Armor · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe dies, increases self 20% of Damage Reduction for 1 round, and restores self (150% of Attack) HP.
Death Threat II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage. Has a 50% chance to deal 1.7 times damage, a 25% chance to deal 2.89 times damage. (this skill cannot Crit)
Shake of Earth · full detail
kind
Active
tier
5★
effect
Active skill: Deals (103% of Attack) damage against back-line enemies, reduces the target 15% of Armor for 3 rounds, and has a 22% chance to Petrify the target for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Rock Solid · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, HP +20%, Armor +10%, Petrify Immunity. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Fury of Petrifying · full detail
kind
Passive
tier
5★
effect
Passive skill: deals extra 80% of damage against Petrified targets. Basic attack targets back-line enemies, dealing (75% of Attack) damage, and has a 10% chance to Petrify them for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Guard of Rock · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP, increases self 30% of Damage Reduction for 3 rounds. (can only trigger once)
Shake of Earth · full detail
kind
Active
tier
6★
effect
Active skill: Deals (138% of Attack) damage against back-line enemies, reduces the target 22% of Armor for 3 rounds, and has a 29% chance to Petrify the target for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Rock Solid · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +20%, Armor +15%, Petrify Immunity. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Fury of Petrifying · full detail
kind
Passive
tier
6★
effect
Passive skill: deals extra 110% of damage against Petrified targets. Basic attack targets back-line enemies, dealing (85% of Attack) damage, and has a 15% chance to Petrify them for 2 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Guard of Rock · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP, increases self 40% of Damage Reduction for 3 rounds. (can only trigger once)
Arcane Burst · full detail
kind
Active
tier
5★
effect
Active skill: Deals (90% of Attack) damage against all enemies and has a 75% chance to Silence Warriors for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Vulnerable · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally dies, increases self 10% of Crit and 18% of Attack.
Crazed Force · full detail
kind
Passive
tier
5★
effect
Passive skill: Damage Reduction +12%, HP +25%, Attack +25%
Arcane Burst · full detail
kind
Active
tier
6★
effect
Active skill: Deals (120% of Attack) damage against all enemies and has a 75% chance to Silence Warriors for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Vulnerable II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally dies, increases self 15% of Crit and 24% of Attack.
Crazed Force II · full detail
kind
Passive
tier
6★
effect
Passive skill: Damage Reduction +18%, HP +25%, Attack +25%
Last Wish II · full detail
kind
Passive
tier
6★
effect
Passive skill: When the hero dies, deals (300% of Attack) damage against all enemies.
Disease-ridden · full detail
kind
Active
tier
5★
effect
Active skill: Deals (180% of Attack) damage against 1 random back-line enemy, and Poisons it by (45% of Attack) damage per round for 6 rounds. At the same time, has a 35% chance to Stun it for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Attack Weakness · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor Break +10%, Attack +20%, HP +8%, damage to Poisoned targets +10%. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Envenomed Blade · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 50% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Toxicmist Barrier · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP for the first time in the battle, Poisons 2 random back-line enemies, dealing (100% of Attack) damage per round for 4 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Disease-ridden · full detail
kind
Active
tier
6★
effect
Active skill: Deals (190% of Attack) damage against 2 random back-line enemies, and Poisons them by (56% of Attack) damage per round for 6 rounds. At the same time, has a 45% chance to Stun each target for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Attack Weakness II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor Break +15%, Attack +30%, HP +12%, damage to Poisoned targets +15%. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Envenomed Blade II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 75% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Toxicmist Barrier II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP for the first time in the battle, Poisons 2 random back-line enemies, dealing (150% of Attack) damage per round for 4 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Evil Infestation · full detail
kind
Active
tier
5★
effect
Active skill: Deals (125% of Attack) damage against 4 random enemies and Poisons them for 3 rounds, dealing (75% of Attack) damage per round. Meanwhile, has a 12% chance to Freeze them for 2 rounds and a 12% chance to Petrify them for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Jahra's Temptation · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets front-line enemies, dealing (95% of Attack) damage, and has a 100% chance to steal 10% of their Attack for 3 rounds.
Shadow of Night · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, Crit +15%, HP +15%, Speed +15, damage against Frozen and Petrified enemies +20%. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Guardian Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an enemy is Petrified , restores self (150% of Attack) HP, and increases self 5% of Attack for 3 rounds. Whenever an enemy is Frozen , restores self 10 Energy, and increases self 5% of Attack for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Evil Infestation · full detail
kind
Active
tier
6★
effect
Active skill: Deals (165% of Attack) damage against 4 random enemies and Poisons them for 3 rounds, dealing (100% of Attack) damage per round. Meanwhile, has a 15% chance to Freeze them for 2 rounds and a 15% chance to Petrify them for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Jahra's Temptation · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets front-line enemies, dealing (105% of Attack) damage, and has a 100% chance to steal 12% of their Attack for 3 rounds.
Shadow of Night · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +15%, Crit +20%, HP +20%, Speed +25, damage against Frozen and Petrified enemies +40%. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Guardian Spirit · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an enemy is Petrified , restores self (200% of Attack) HP, and increases self 7% of Attack for 3 rounds. Whenever an enemy is Frozen , restores self 15 Energy, and increases self 7% of Attack for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Torment of Flesh and Soul · full detail
kind
Active
tier
5★
effect
Active skill: Deals (124% of Attack) damage against 3 random enemies and Bleeds them, dealing extra (50% of Attack) damage per round for 3 rounds. If the enemy is in the front-line, Deals extra damage by 9% of the enemy's max HP (the damage caps at 1500% of Horus's Attack). If the enemy is in the back-line, guarantees an extra 56% of Crit Strike Damage. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Corrupted Rebirth · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Armor Break +20%, Block +30%
Descending Raven · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero on the battlefield releases active skill, Horus gains 1% of Attack and 0.5% of Crit Damage.
Crimson Contract · full detail
kind
Passive
tier
5★
effect
Passive skill: With every 3 successful Blocks, Horus dispels all effects of being controlled on self, deals (10% of max HP) damage on 3 random enemies (damage cap: 2500% of Horus's Attack), and restores self HP by 10% of the damage dealt.
Torment of Flesh and Soul · full detail
kind
Active
tier
6★
effect
Active skill: Deals (168% of Attack) damage against 3 random enemies and Bleeds them, dealing extra (75% of Attack) damage per round for 3 rounds. If the enemy is in the front-line, Deals extra damage by 12% of the enemy's max HP (the damage caps at 1500% of Horus's Attack). If the enemy is in the back-line, guarantees an extra 78% of Crit Strike Damage. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Corrupted Rebirth · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +20%, Armor Break +30%, Block +45%
Descending Raven · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero on the battlefield releases active skill, Horus gains 2% of Attack and 0.75% of Crit Damage.
Crimson Contract · full detail
kind
Passive
tier
6★
effect
Passive skill: With every 3 successful Blocks, Horus dispels all effects of being controlled on self, deals (15% of max HP) damage on 3 random enemies (damage cap: 2500% of Horus's Attack), and restores self HP by 20% of the damage dealt.
Demon Totem · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage against 2 random enemies, places 1 Demon Totem for 3 rounds, has a 40% chance to remove 1 attribute buff on targets. Demon Totem: Skill effect. Whenever an ally is attacked by active skill or basic attack, has a 30% chance to remove 2 debuff(s) on the ally being attacked, and this effect can be triggered up to 2 times per round. When a round ends, restores the ally with the lowest HP by 10% of the max HP.
Shadow Imprint · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Control Immunity +10%, Speed +10, effect of being healed +10%
Cloak of Fog · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, has a 50% chance to reduce 10 Energy of 2 random enemies.
Link of Souls · full detail
kind
Passive
tier
5★
effect
Passive skill: When battle starts, releases Link of Souls against 1 random enemy. Link of Souls: Skill effect. Whenever self takes damage, the target Linked will also take 20% of the received damage; When the target Linked dies, Link of Souls will choose a new target at the start of the next round.
Demon Totem · full detail
kind
Active
tier
6★
effect
Active skill: Deals (150% of Attack) damage against 2 random enemies, places 1 Demon Totem for 3 rounds, has a 50% chance to remove 1 attribute buff on targets. Demon Totem: Skill effect. Whenever an ally is attacked by active skill or basic attack, has a 50% chance to remove 2 debuff(s) on the ally being attacked, and this effect can be triggered up to 3 times per round. When a round ends, restores the ally with the lowest HP by 15% of the max HP.
Shadow Imprint · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +15%, Control Immunity +20%, Speed +20, effect of being healed +20%
Cloak of Fog · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, has a 50% chance to reduce 20 Energy of 2 random enemies.
Link of Souls · full detail
kind
Passive
tier
6★
effect
Passive skill: When battle starts, releases Link of Souls against 1 random enemy. Link of Souls: Skill effect. Whenever self takes damage, the target Linked will also take 40% of the received damage; When the target Linked dies, Link of Souls will choose a new target at the start of the next round.
Ghost Possession · full detail
kind
Active
tier
5★
effect
Active skill: Deals (140% of Attack) damage against the enemy with the lowest HP, deals extra damage by 5% of the target's max HP (damage caps at 1500% of Ithaqua's Attack), and inflicts the Ghost Possessed effect on the target for 3 rounds. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 30% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Ode to Shadow · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, Crit + 15%, Crit Damage +15%, Speed +20, Control Immunity +10%
Poisonous Blade · full detail
kind
Passive
tier
5★
effect
Passive skill: When Ithaqua releases skills or normal attacks, Poison the target, dealing damage by 20% of damage dealt for 2 rounds. When she crits, Bleed the target, dealing damage by 20% of damage dealt for 2 rounds. When she kills an enemy, inflict the Ghost Possessed effect on 1 random enemy for 3 rounds and increase self 30% of Armor Break for 3 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 30% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Necro Summoning · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage, and inflicting the Ghost Possessed effect for 3 rounds. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 30% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Ghost Possession · full detail
kind
Active
tier
6★
effect
Active skill: Deals (220% of Attack) damage against the enemy with the lowest HP, deals extra damage by 7% of the target's max HP (damage caps at 1500% of Ithaqua's Attack), and inflicts the Ghost Possessed effect on the target for 3 rounds. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 50% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Ode to Shadow · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, Crit + 25%, Crit Damage +25%, Speed +40, Control Immunity +20%
Poisonous Blade · full detail
kind
Passive
tier
6★
effect
Passive skill: When Ithaqua releases skills or normal attacks, Poison the target, dealing damage by 30% of damage dealt for 2 rounds. When she crits, Bleed the target, dealing damage by 30% of damage dealt for 2 rounds. When she kills an enemy, inflict the Ghost Possessed effect on 1 random enemy for 3 rounds and increase self 50% of Armor Break for 3 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 50% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Necro Summoning · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (140% of Attack) damage, and inflicting the Ghost Possessed effect for 3 rounds. Ghost Possessed: Skill effect. When Ithaqua releases active skill or basic attacks, she will release the same attack on the enemies inflicted with Ghost Possessed effect, and restore self HP by 50% of the damage dealt. (Restoring HP does not count in DoT, and not stackable).
Soul Explosion · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage against 4 random enemies, dealing extra damage by 200% of the target's Attack. Steals targets 10% of Attack for 3 rounds. Has a 20% chance to inflict Silence to targets whose Energy is no less than 90 for 2 rounds, and has a 20% chance to inflict Horrify to targets whose Energy is less than 90 for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Coffin of Nothingness · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Crit +10%, Control Immunity +10%, Speed +20.
Nether Touch · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, if an enemy has higher Attack than self, Tix will exchange his Attack with the enemy for 1 round. (The Attack difference caps at 300% of Tix's current Attack.) Basic attack targets the enemy with the highest Attack, dealing (120% of Attack) damage and extra damage by 160% of the target's Attack. In the meantime, reduces the target 10% of Attack for 2 rounds.
Revenging Wraith · full detail
kind
Passive
tier
5★
effect
Passive skill: When self is dead, inflicts the enemy who killed Tix with Revenging Wraith . Revenging Wraith: Skill effect. When a round ends, deals damage by 10% of the target's max HP. When the target is killed, deals damage against all surviving enemies by 10% of their max HP. Each damage dealt by Revenging Wraith won't exceed 2500% of Tix's Attack.
Soul Explosion · full detail
kind
Active
tier
6★
effect
Active skill: Deals (400% of Attack) damage against 4 random enemies, dealing extra damage by 400% of the target's Attack. Steals targets 15% of Attack for 3 rounds. Has a 30% chance to inflict Silence to targets whose Energy is no less than 90 for 2 rounds, and has a 30% chance to inflict Horrify to targets whose Energy is less than 90 for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Coffin of Nothingness · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Crit +20%, Control Immunity +20%, Speed +40.
Nether Touch · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, if an enemy has higher Attack than self, Tix will exchange his Attack with the enemy for 1 round. (The Attack difference caps at 300% of Tix's current Attack.) Basic attack targets the enemy with the highest Attack, dealing (140% of Attack) damage and extra damage by 240% of the target's Attack. In the meantime, reduces the target 20% of Attack for 2 rounds.
Revenging Wraith · full detail
kind
Passive
tier
6★
effect
Passive skill: When self is dead, inflicts the enemy who killed Tix with Revenging Wraith . Revenging Wraith: Skill effect. When a round ends, deals damage by 20% of the target's max HP. When the target is killed, deals damage against all surviving enemies by 20% of their max HP. Each damage dealt by Revenging Wraith won't exceed 2500% of Tix's Attack.
Mist Dance · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage to 3 random enemies, reduces their Attack by 5% for 2 rounds and inflicts Scarred Soul for 2 rounds. Scarred Soul: DoT. When inflicted and at the end of each round, Scarred Soul deals damage equal to 4% of the target’s Max. HP (up to 1500% of Eloise’s Attack) and restores Eloise's HP by 25% of the damage dealt.
Dancer on Blades · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, HP +20%, Block +20%, Control Immunity +10%, and Speed +20.
Captive Phantom · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero is slain, all enemies lose 5% Precision for 6 rounds and Eloise has a 50% chance to gain 1 stack of Phantom Shadow . Phantom Shadow: Skill effect. Next time when Scarred Soul is inflicted, 1 stack of Phantom Shadow will be consumed to increase the damage of Scarred Soul by 50%.
Game of Danger · full detail
kind
Passive
tier
5★
effect
Passive skill: Upon blocking an attack, deals (100% of Attack) damage to 3 random enemies and inflicts Scarred Soul for 2 rounds. Scarred Soul: DoT. When inflicted and at the end of each round, Scarred Soul deals damage equal to 1% of the target’s Max. HP (up to 1500% of Eloise’s Attack) and restores Eloise's HP by 25% of the damage dealt.
Mist Dance · full detail
kind
Active
tier
6★
effect
Active skill: Deals (400% of Attack) damage to 3 random enemies, reduces their Attack by 10% for 2 rounds and inflicts Scarred Soul for 2 rounds. Scarred Soul: DoT. When inflicted and at the end of each round, Scarred Soul deals damage equal to 6% of the target’s Max. HP (up to 1500% of Eloise’s Attack) and restores Eloise's HP by 25% of the damage dealt.
Dancer on Blades · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +15%, HP +25%, Block +40%, Control Immunity +20%, and Speed +30.
Captive Phantom · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero is slain, all enemies lose 10% Precision for 6 rounds and Eloise has a 70% chance to gain 1 stack of Phantom Shadow . Phantom Shadow: Skill effect. Next time when Scarred Soul is inflicted, 1 stack of Phantom Shadow will be consumed to increase the damage of Scarred Soul by 50%.
Game of Danger · full detail
kind
Passive
tier
6★
effect
Passive skill: Upon blocking an attack, deals (200% of Attack) damage to 3 random enemies and inflicts Scarred Soul for 2 rounds. Scarred Soul: DoT. When inflicted and at the end of each round, Scarred Soul deals damage equal to 2% of the target’s Max. HP (up to 1500% of Eloise’s Attack) and restores Eloise's HP by 25% of the damage dealt.
Brutal Slash · full detail
kind
Active
tier
5★
effect
Active skill: Deals (150% of Attack) damage to back-row enemies and Bleeds them, dealing an extra (100% of Attack) damage for 3 rounds. Increases all allies’ Armor by 10% for 3 rounds. When Onkirimaru is in the front line, increases front-line allies’ Damage Reduction by 6% for 3 rounds; when he is in the back line, increases back-line allies’ Precision by 12% for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Samurai Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, ATK +10%, Crit +10%, Armor Break +20%, and Damage Reduction +10%.
Blazing Wounds · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack deals (120% of Attack) damage to front-line enemies, with additional damage (caps at 1500% of Onkirimaru's Attack) equal to 6% of the target’s Max. HP.
Enmity of Death · full detail
kind
Passive
tier
5★
effect
Passive skill: Upon Onkirimaru’s death, he will turn into a Ghost Sword, possessing the ally with the highest Attack and acting along with the ally. When the possessed ally releases active skill or launches basic attacks, Ghost Sword will chase and attack the target, dealing (100% of Attack) damage, with additional damage (caps at 1500% of Onkirimaru's Attack) equal to 8% of the target’s lost HP. If he kills an enemy while he is in the Ghost Sword status, he will revive at the beginning of next round with 50% HP. If the possessed hero is killed while he is in this status, the possessing status will disappear.
Brutal Slash · full detail
kind
Active
tier
6★
effect
Active skill: Deals (300% of Attack) damage to back-row enemies and Bleeds them, dealing an extra (200% of Attack) damage for 3 rounds. Increases all allies’ Armor by 20% for 3 rounds. When Onkirimaru is in the front line, increases front-line allies’ Damage Reduction by 12% for 3 rounds; when he is in the back line, increases back-line allies’ Precision by 24% for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Samurai Spirit · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, ATK +15%, Crit +20%, Armor Break +30%, and Damage Reduction +20%.
Blazing Wounds · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack deals (180% of Attack) damage to front-line enemies, with additional damage (caps at 1500% of Onkirimaru's Attack) equal to 8% of the target’s Max. HP.
Enmity of Death · full detail
kind
Passive
tier
6★
effect
Passive skill: Upon Onkirimaru’s death, he will turn into a Ghost Sword, possessing the ally with the highest Attack and acting along with the ally. When the possessed ally releases active skill or launches basic attacks, Ghost Sword will chase and attack the target, dealing (200% of Attack) damage, with additional damage (caps at 1500% of Onkirimaru's Attack) equal to 16% of the target’s lost HP. If he kills an enemy while he is in the Ghost Sword status, he will revive at the beginning of next round with 70% HP. If the possessed hero is killed while he is in this status, the possessing status will disappear.
Rejuvenation Witchcraft · full detail
kind
Active
tier
5★
effect
Active skill: Deals (120% of Attack) damage to front-row enemies, reduces their Crit by 10% for 3 rounds, and inflicts Magic Puppet’s Spell I to 1 random back-row enemy for 3 rounds. Magic Puppet’s Spell I: Skill effect. During its validity period, the active skill of heroes inflicted with Magic Puppet’s Spell will be forcibly changed to: Deals (1% of Attack) damage to 3 enemies with the lowest HP, and restores their HP equal to 300% of Attack. It is unstackable and ineffective to Bosses. Up to 1 enemy per round can be inflicted with Magic Puppet’s Spell.
Magic Puppet's Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Damage Reduction +8%, Control Immunity +8%, and Speed +10.
Soul Mending · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack increases the Attack of the ally with the highest Attack by 10% for 2 rounds, and restores the ally with the lowest HP equal to 8% of Max. HP.
Remnant Weaving · full detail
kind
Passive
tier
5★
effect
Passive skill: When Annabelle dies, she inflicts the enemy who kills her with Reinforcement Spell I for 3 rounds. Both Reinforcement Spell and Magic Puppet’s Spell can be inflicted in one round. Reinforcement Spell I: Skill effect. During its validity period, the active skill of heroes inflicted with Reinforcement Spell will be forcibly changed to: Deals (1% of Attack) damage to 3 enemies with the lowest HP, and restores their HP equal to 300% of Attack. It is unstackable and ineffective to Bosses. Also, it cannot be stacked with Magic Puppet’s Spell.
Rejuvenation Witchcraft · full detail
kind
Active
tier
6★
effect
Active skill: Deals (200% of Attack) damage to front-row enemies, reduces their Crit by 20% for 3 rounds, and inflicts Magic Puppet’s Spell II to 1 random back-row enemy for 3 rounds. Magic Puppet’s Spell II: Skill effect. During its validity period, the active skill of heroes inflicted with Magic Puppet’s Spell will be forcibly changed to: Deals (1% of Attack) damage to 3 enemies with the lowest HP, and restores their HP equal to 500% of Attack. It is unstackable and ineffective to Bosses. Up to 1 enemy per round can be inflicted with Magic Puppet’s Spell.
Magic Puppet's Heart · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Damage Reduction +16%, Control Immunity +16%, and Speed +20.
Soul Mending · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack increases the Attack of the ally with the highest Attack by 15% for 2 rounds, and restores the ally with the lowest HP equal to 16% of Max. HP.
Remnant Weaving · full detail
kind
Passive
tier
6★
effect
Passive skill: When Annabelle dies, she inflicts the enemy who kills her with Reinforcement Spell II for 3 rounds. Both Reinforcement Spell and Magic Puppet’s Spell can be inflicted in one round. Reinforcement Spell II: Skill effect. During its validity period, the active skill of heroes inflicted with Reinforcement Spell will be forcibly changed to: Deals (1% of Attack) damage to 3 enemies with the lowest HP, and restores their HP equal to 500% of Attack. It is unstackable and ineffective to Bosses. Also, it cannot be stacked with Magic Puppet’s Spell.
Death Verdict · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (400% of Attack) damage to self. Meanwhile, inflicts Soul Castigation on 1 enemy with the lowest HP. Afterward, deals (100% of Attack) damage to 2 enemies with the lowest HP, and grants self Sin of Death . Sin of Death: Skill effect. Azrael's passive skill, Evil Corpse, is enhanced by Sin of Death. Not stackable. Soul Castigation: Skill effect. Soul Castigation deals damage to the target by the same amount of the damage dealt by Azrael's active skill to self. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Immortal Throne · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +15%, Attack +15%, Crit +5%, Control Immunity +10% and Speed +10.
Soul Imprisonment · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 enemy with the lowest HP 2 times and reduces their Block by 15% for 2 rounds.
Evil Corpse · full detail
kind
Passive
tier
5★
effect
Passive Skill: When self dies, deals (80% of Attack) damage to 1 enemy with the lowest HP 3 times. If self has Sin of Death , additionally deals 100% of the same amount of damage to them. Afterward, self transforms into the Holy Corpse , which will revive Azrael in 5 rounds. During the existence of Holy Corpse and at the end of each round, deals (160% of Attack) damage to 2 enemies with the lowest HP and reduces their effect of being healed by 15% for 2 rounds. Meanwhile, every 1 hero killed reduces the countdown of Azrael's revival by 1 round; if Holy Corpse kills any enemy, Azrael will be revived with 100% of HP and 50 Energy at the beginning of next round. Sin of Death: Skill effect. Azrael's passive skill, Evil Corpse, is enhanced by Sin of Death. Not stackable.
Death Verdict · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (1000% of Attack) damage to self. Meanwhile, inflicts Soul Castigation on 1 enemy with the lowest HP. Afterward, deals (200% of Attack) damage to 2 enemies with the lowest HP, and grants self Sin of Death . Sin of Death: Skill effect. Azrael's passive skill, Evil Corpse, is enhanced by Sin of Death. Not stackable. Soul Castigation: Skill effect. Soul Castigation deals damage to the target by the same amount of the damage dealt by Azrael's active skill to self. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Immortal Throne · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +25%, Attack +25%, Crit +10%, Control Immunity +15% and Speed +20.
Soul Imprisonment · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (120% of Attack) damage to 1 enemy with the lowest HP 2 times and reduces their Block by 20% for 2 rounds.
Evil Corpse · full detail
kind
Passive
tier
6★
effect
Passive Skill: When self dies, deals (100% of Attack) damage to 1 enemy with the lowest HP 3 times. If self has Sin of Death , additionally deals 100% of the same amount of damage to them. Afterward, self transforms into the Holy Corpse , which will revive Azrael in 5 rounds. During the existence of Holy Corpse and at the end of each round, deals (280% of Attack) damage to 2 enemies with the lowest HP and reduces their effect of being healed by 20% for 2 rounds. Meanwhile, every 1 hero killed reduces the countdown of Azrael's revival by 1 round; if Holy Corpse kills any enemy, Azrael will be revived with 100% of HP and 60 Energy at the beginning of next round. Sin of Death: Skill effect. Azrael's passive skill, Evil Corpse, is enhanced by Sin of Death. Not stackable.
Creepy Lunatic · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to back-line enemies. If the target's HP is no less than 50%, additionally Bleeds the target, dealing (80% of Attack) damage for 3 rounds. If the target's HP is no more than 50%, deals extra (180% of Attack) damage, with a 50% chance to Twine the target for 3 rounds. Afterward, deals damage to all Twined targets. The damage dealt is equal to 8% of their Max. HP (caps at 2000% of Betty's Attack). Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Invisible Outbreak · full detail
kind
Passive
tier
5★
effect
Passive Skill: Speed +5, Attack +8%, Crit Damage +12%, and Damage Reduction +8%.
Painful Whip · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 2 random enemies, with a 50% chance to Twine the targets for 3 rounds. Afterward, there is a 50% chance to Twine 1 enemy not being Twined for 2 rounds. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Price of Insanity · full detail
kind
Passive
tier
5★
effect
Passive Skill: When self takes active skills or basic attacks, the attacker will take (80% of Attack) damage, with a 50% chance to be Twined for 2 rounds. This effect can be triggered up to 2 times each round. At the end of each round, reduces the Energy of Twined target(s) by 10. For every 1 Twined target, increases self Attack by 6% for 2 rounds. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Creepy Lunatic · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (200% of Attack) damage to back-line enemies. If the target's HP is no less than 50%, additionally Bleeds the target, dealing (120% of Attack) damage for 3 rounds. If the target's HP is no more than 50%, deals extra (480% of Attack) damage, with a 100% chance to Twine the target for 3 rounds. Afterward, deals damage to all Twined targets. The damage dealt is equal to 12% of their Max. HP (caps at 2000% of Betty's Attack). Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Invisible Outbreak · full detail
kind
Passive
tier
6★
effect
Passive Skill: Speed +10, Attack +12%, Crit Damage +20%, and Damage Reduction +12%.
Painful Whip · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (120% of Attack) damage to 2 random enemies, with a 65% chance to Twine the targets for 3 rounds. Afterward, there is a 50% chance to Twine 1 enemy not being Twined for 2 rounds. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Price of Insanity · full detail
kind
Passive
tier
6★
effect
Passive Skill: When self takes active skills or basic attacks, the attacker will take (100% of Attack) damage, with a 60% chance to be Twined for 2 rounds. This effect can be triggered up to 2 times each round. At the end of each round, reduces the Energy of Twined target(s) by 15. For every 1 Twined target, increases self Attack by 8% for 2 rounds. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Call of Tarex · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (200% of Attack) damage to all enemies. For every 1 layer of Breath of Abysmal Sea owned by the target, deals extra damage equal to 5% of the target's Max. HP 1 time, up to 3 times and each damage caps at 3000% of the attacker's Attack. If the target has 3 layers of Breath of Abysmal Sea , restores self HP equal to 10% of the damage dealt and removes all layers of Breath of Abysmal Sea from the target; meanwhile, reduces the target's Speed by 15 for 4 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers.
Ancestral Curse · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Speed +10, Control Immunity +8%, and Damage Reduction +10%.
Tempestuous Undercurrent · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 random enemy, with a 60% chance to inflict 1 layer of Breath of Abysmal Sea and a 30% chance to inflict Stun for 2 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Ancient Waves · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the end of each round, there is a 30% chance to inflict 1 layer of Breath of Abysmal Sea on 2 random enemies respectively for 2 rounds and a 30% chance to inflict Stun on them respectively for 2 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Call of Tarex · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (340% of Attack) damage to all enemies. For every 1 layer of Breath of Abysmal Sea owned by the target, deals extra damage equal to 7% of the target's Max. HP 1 time, up to 3 times and each damage caps at 3000% of the attacker's Attack. If the target has 3 layers of Breath of Abysmal Sea , restores self HP equal to 15% of the damage dealt and removes all layers of Breath of Abysmal Sea from the target; meanwhile, reduces the target's Speed by 25 for 4 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers.
Ancestral Curse · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +15%, Speed +20, Control Immunity +15%, and Damage Reduction +15%.
Tempestuous Undercurrent · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (240% of Attack) damage to 1 random enemy, with a 70% chance to inflict 1 layer of Breath of Abysmal Sea and a 40% chance to inflict Stun for 2 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Ancient Waves · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the end of each round, there is a 50% chance to inflict 1 layer of Breath of Abysmal Sea on 2 random enemies respectively for 2 rounds and a 50% chance to inflict Stun on them respectively for 2 rounds. Breath of Abysmal Sea: Skill effect. Used to enhance the effects of the active skill. Stackable up to 3 layers. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Woo-la! Can you outrun me? · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (480% of Attack) damage to 3 random enemies (Crit is guaranteed), prioritizing enemies with Topspeed Duel . If self has a higher Speed than the target, additionally deals (5.5% of the target's Max. HP) damage to the target (caps at 1500% of self Attack).
Illegally Modified Engine · full detail
kind
Passive
tier
5★
effect
Passive Skill: Crit Damage +10%, Attack +20%, Damage Reduction +15%, and Speed +20.
Fullspeed Rampage · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to the 2 enemies with the highest Speed, inflicts Topspeed Duel I on them for 3 rounds, and increases self Speed by 15 for 3 rounds. Topspeed Duel I: Skill effect. Not stackable. Reduces the owner's Speed by 40 for 3 rounds. The effect is reduced by 33% of the initial value each round.
Blusterous Croaking Army · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the beginning of each round, if self is the first one to attack among allies, the basic attack or active skill released this time will additionally deal (5.5% of the target's Max. HP) damage to 1 enemy with the highest Speed (caps at 1500% of self Attack), and will increase all allies' Speed by 20 and Crit Damage by 8% for 1 round. Afterward, inflicts Topspeed Duel I on 1 random enemy without Topspeed Duel for 3 rounds. Topspeed Duel I: Skill effect. Not stackable. Reduces the owner's Speed by 40 for 3 rounds. The effect is reduced by 33% of the initial value each round.
Woo-la! Can you outrun me? · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (640% of Attack) damage to 3 random enemies (Crit is guaranteed), prioritizing enemies with Topspeed Duel . If self has a higher Speed than the target, additionally deals (7% of the target's Max. HP) damage to the target (caps at 1500% of self Attack).
Illegally Modified Engine · full detail
kind
Passive
tier
6★
effect
Passive Skill: Crit Damage +13%, Attack +25%, Damage Reduction +20%, and Speed +30.
Fullspeed Rampage · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (300% of Attack) damage to the 2 enemies with the highest Speed, inflicts Topspeed Duel II on them for 3 rounds, and increases self Speed by 20 for 3 rounds. Topspeed Duel II: Skill effect. Not stackable. Reduces the owner's Speed by 50 for 3 rounds. The effect is reduced by 33% of the initial value each round.
Blusterous Croaking Army · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the beginning of each round, if self is the first one to attack among allies, the basic attack or active skill released this time will additionally deal (7% of the target's Max. HP) damage to 1 enemy with the highest Speed (caps at 1500% of self Attack), and will increase all allies' Speed by 30 and Crit Damage by 12% for 1 round. Afterward, inflicts Topspeed Duel II on 1 random enemy without Topspeed Duel for 3 rounds. Topspeed Duel II: Skill effect. Not stackable. Reduces the owner's Speed by 50 for 3 rounds. The effect is reduced by 33% of the initial value each round.
Nether Nightmare · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (110% of Attack) damage against back-line enemies and increases 15 Speed for back-line allies for 2 rounds.
Spiritual Blessing · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Speed +20
Element Fission · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 2 random enemies, dealing (70% of Attack) damage, and reducing targets 10% of Crit for 3 rounds.
Courageous · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP, increases all allies 15% of Attack and reduces all enemies 15% of Armor for 3 rounds. (can only trigger once)
Nether Nightmare · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (90% of Attack) damage against all enemies and increases 25 Speed for all allies for 2 rounds.
Spiritual Blessing II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Speed +30
Element Fission II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (70% of Attack) damage, and reducing targets 15% of Crit for 3 rounds.
Courageous II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP, increases all allies 22% of Attack and reduces all enemies 22% of Armor for 3 rounds. (can only trigger once)
Blue Lightning Laser · full detail
kind
Active
tier
5★
effect
Active skill: Deals (108% of Attack) damage against 2 random back-line enemies. Recovers the ally with the lowest HP for (100% of Attack) HP and tags it a Rescue Mark . Rescue Mark: Heroes tagged with a Rescue Mark will recover HP by (150% of Ormus' Attack) when their HP is lower than 30%. The Rescue Mark will disappear upon the trigger.
Healing · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack deals an extra (50% of Attack) damage against the target. Restores (50% of Attack) HP for all allies per round for 2 rounds.
Power Of Ormus · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +20%, Heal effect +10%
Heart Of Ormus · full detail
kind
Passive
tier
5★
effect
Passive skill: When self HP is lower than 50% for the first time, increases the effect of being healed on all allies by 5% for 3 rounds and tags them with a Rescue Mark. Rescue Mark: Heroes tagged with a Rescue Mark will recover HP by (100% of Ormus' Attack) when their HP is lower than 30%. The Rescue Mark will disappear upon the trigger.
Blue Lightning Laser · full detail
kind
Active
tier
6★
effect
Active skill: Deals (125% of Attack) damage against 2 random back-line enemies. Recovers the ally with the lowest HP for (150% of Attack) HP and tags it a Rescue Mark . Rescue Mark: Heroes tagged with a Rescue Mark will recover HP by (300% of Ormus' Attack) when their HP is lower than 30%. The Rescue Mark will disappear upon the trigger.
Healing II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack deals an extra (75% of Attack) damage against the target. Restores (100% of Attack) HP for all allies per round for 2 rounds.
Power Of Ormus II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +20%, Heal effect +20%
Heart Of Ormus II · full detail
kind
Passive
tier
6★
effect
Passive skill: When self HP is lower than 50% for the first time, increases the effect of being healed on all allies by 10% for 3 rounds and tags them with a Rescue Mark. Rescue Mark: Heroes tagged with a Rescue Mark will recover HP by (150% of Ormus' Attack) when their HP is lower than 30%. The Rescue Mark will disappear upon the trigger.
Earthquake · full detail
kind
Active
tier
5★
effect
Active skill: Deals (75% of Attack) damage against back-line enemies and has a 20% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Dwarf Glory · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor +32%, HP +20%
Counterattack · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking Crit damage, has a 100% chance to Counterattack, dealing (100% of Attack) damage.
Earthquake · full detail
kind
Active
tier
6★
effect
Active skill: Deals (90% of Attack) damage against back-line enemies and has a 25% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Dwarf Glory II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor +40%, HP +30%
Counterattack II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking Crit damage, has a 100% chance to Counterattack, dealing (120% of Attack) damage.
Blood Armor II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% health, increases allies 60% of Armor for 3 rounds. (can only trigger once)
Breath Of Flame · full detail
kind
Active
tier
5★
effect
Active skill: Deals (156% of Attack) damage against 4 random enemies and Burns them, dealing extra (20% of Attack) damage against the target per round for 6 rounds. Increases self 20% of Control Immunity for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Rising Flames · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero on the battlefield gets Burned , increases self 1% of Attack and 2% of Skill Damage, lasting for 4 rounds. (When the same hero is inflicted with Burn for multiple times at the same time, this skill will be only triggered once.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ring of Roaring Flame · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, Burns all enemies, dealing (10% of Attack) damage per round for 6 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Storm Power · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Crit Damage +10%, Crit on Burning targets +30%. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Breath Of Flame · full detail
kind
Active
tier
6★
effect
Active skill: Deals (216% of Attack) damage against 4 random enemies and Burns them, dealing extra (35% of Attack) damage against the target per round for 6 rounds. Increases self 35% of Control Immunity for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Rising Flames · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero on the battlefield gets Burned , increases self 1.5% of Attack and 3% of Skill Damage, lasting for 4 rounds. (When the same hero is inflicted with Burn for multiple times at the same time, this skill will be only triggered once.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ring of Roaring Flame · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, Burns all enemies, dealing (17% of Attack) damage per round for 6 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Storm Power II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +15%, Crit Damage +17.5%, Crit on Burning targets +40%. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ice Blade · full detail
kind
Active
tier
5★
effect
Active skill: Deals (95% of Attack) damage against back-line enemies and has a 25% chance to Freeze the target for 2 rounds. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Sword Grandmaster · full detail
kind
Passive
tier
5★
effect
Passive skill: Increases Armor Break +20%, Attack +20%, HP +15%
Paralyze · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, reduces the attacker 4% of Attack and increases self 4% Attack for 3 rounds.
Freeze Control · full detail
kind
Passive
tier
5★
effect
Passive skill: deals extra (80% of Attack) damage against Frozen targets. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Ice Blade · full detail
kind
Active
tier
6★
effect
Active skill: Deals (120% of Attack) damage against all enemies and has a 25% chance to Freeze the target for 2 rounds. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Sword Grandmaster II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor Break +30%, Attack +25%, HP +20%
Paralyze II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, reduces the attacker 7% of Attack and increases self 7% of Attack for 3 rounds.
Freeze Control II · full detail
kind
Passive
tier
6★
effect
Passive skill: deals extra (120% of Attack) damage against Frozen targets. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Lightning · full detail
kind
Active
tier
5★
effect
Active skill: Deals (123% of Attack) damage against 3 random enemies and has a 25% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Secret Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, HP +20%
Blee's Loyalty · full detail
kind
Passive
tier
5★
effect
Passive skill: When the hero dies, has a 20% chance to Stun back-line enemies for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Lightning · full detail
kind
Active
tier
6★
effect
Active skill: Deals (120% of Attack) damage against 4 random enemies and has a 30% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Secret Heart II · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +30%
Blee's Loyalty II · full detail
kind
Passive
tier
6★
effect
Passive skill: When the hero dies, has a 28% chance to Stun back-line enemies for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Stun II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 27% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Flame Bombardment · full detail
kind
Active
tier
5★
effect
Active skill: Deals (126% of Attack) damage against 3 random enemies, reduces the target 24% of Armor and 10% of Block, Burns the target by extra (48% of Attack) damage per round for 4 rounds, and inflicts 1 layer(s) of Searing Flame . Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage.
Burning Pain · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to reduce the target 12% of Armor, and Burns the target by extra (30% of Attack) damage per round for 4 rounds. Increases self 20% of damage against burning targets. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lava Shield · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor +24%, Attack +10%, HP +15%, Precision +10%
Burning Counterattack · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, increases self 5% of Control Immunity for 2 rounds. If attacked by enemies with Armor lower than self, Sigmund will Counterattack, dealing (100% of Attack) damage and inflicting 1 layer(s) of Searing Flame . Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage.
Flame Bombardment · full detail
kind
Active
tier
6★
effect
Active skill: Deals (144% of Attack) damage against 3 random enemies, reduces the target 30% of Armor and 20% of Block, Burns the target by extra (72% of Attack) damage per round for 4 rounds, and inflicts 1 layer(s) of Searing Flame . Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (200% of Attack) damage.
Burning Pain · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 100% chance to reduce the target 20% of Armor, and Burns the target by extra (50% of Attack) damage per round for 4 rounds. Increases self 40% of damage against burning targets. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lava Shield · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor +36%, Attack +15%, HP +20%, Precision +20%
Burning Counterattack · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, increases self 10% of Control Immunity for 2 rounds. If attacked by enemies with Armor lower than self, Sigmund will Counterattack, dealing (140% of Attack) damage and inflicting 1 layer(s) of Searing Flame . Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (150% of Attack) damage.
Shadowless Blade · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage against 2 random back-line enemies, dealing an extra (60% of Attack) damage per round for 2 rounds.
Bleed · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 50% chance to Bleed the target, dealing (50% of Attack) damage per round for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Dance · full detail
kind
Passive
tier
5★
effect
Passive skill: Block +25%, Attack +20%
Shadowless Blade · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (152% of Attack) damage against 2 random back-line enemies, dealing an extra (86% of Attack) damage per round for 2 rounds.
Bleed II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 70% chance to Bleed the target, dealing (60% of Attack) damage per round for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Dance II · full detail
kind
Passive
tier
6★
effect
Passive skill: Block +30%, Attack +30%
Weakest Of The Pack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic Attack targets the enemy with the lowest HP, stealing it 10% of Attack for 3 rounds.
Rainbow Laser · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (145% of Attack) damage against front-line enemies and increases self 25% of Attack for 2 rounds.
Ninjutsu · full detail
kind
Passive
tier
5★
effect
Passive skill: Block +25%, Speed +40, HP +10%
Keen · full detail
kind
Passive
tier
5★
effect
Passive skill: When blocking, restores self (120% of Attack) HP.
Thrash · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 1 random enemies, reduces the target 10% of Precision for 2 rounds.
Rainbow Laser · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (220% of Attack) damage against front-line enemies and increases self 40% of Attack for 2 rounds.
Ninjutsu II · full detail
kind
Passive
tier
6★
effect
Passive skill: Block +30%, Speed +50, HP +15%
Keen II · full detail
kind
Passive
tier
6★
effect
Passive skill: When blocking, restores self (160% of Attack) HP.
Thrash II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets front-line enemies, dealing (85% of Attack) damage, reducing targets 15% of Precision for 2 rounds.
Silence Curse · full detail
kind
Active
tier
5★
effect
Active skill: Deals (96% of Attack) damage against all enemies and has a 75% chance to Silence Priests for 3 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Honest Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack reduces the target 5% of Attack for 3 rounds.
Magic Energy · full detail
kind
Passive
tier
5★
effect
Passive skill: Skill Damage +60%, HP +25%, Precision +10%
Bad Temper · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 30% chance to reduce target 10% of Crit and increase self 20% of Attack for 2 rounds. (stackable)
Silence Curse · full detail
kind
Active
tier
6★
effect
Active skill: Deals (115% of Attack) damage against all enemies and has a 75% chance to Silence Priests for 3 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Honest Heart II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each attack reduces the target 8% of Attack for 3 rounds.
Magic Energy II · full detail
kind
Passive
tier
6★
effect
Passive skill: Skill Damage +75%, HP +35%, Precision +20%
Bad Temper II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 80% chance to reduce the target 10% of Crit and increase self 20% of Attack for 3 rounds.
Electric Power Surge · full detail
kind
Active
tier
5★
effect
Active skill: Attacks 4 random enemies. For the 1st one: deals (85% of Attack) damage, a 60% chance to Stun it for 2 rounds. For the 2nd one: deals (115% of Attack) damage, a 30% chance to Stun it for 2 rounds. For the 3rd one: deals (135% of Attack) damage, a 15% chance to Stun it for 2 rounds. For the last one: deals (185% of Attack) damage. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Overload · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally releases active skill, deals (80% of Attack) damage against a random enemy, and has a 10% chance to Stun it for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Conductive Constitution · full detail
kind
Passive
tier
5★
effect
Passive skill: Speed +15, HP +15%, Crit +10%, Stun Immunity. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Barrier · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 80% HP, increases self 20% of Damage Reduction for 5 rounds. (can only trigger once)
Electric Power Surge · full detail
kind
Active
tier
6★
effect
Active skill: Attacks 4 random enemies. For the 1st one: deals (120% of Attack) damage, an 80% chance to Stun it for 2 rounds. For the 2nd one: deals (140% of Attack) damage, a 40% chance to Stun it for 2 rounds. For the 3rd one: deals (160% of Attack) damage, a 20% chance to Stun it for 2 rounds. For the last one: deals 200% damage. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Overload · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally releases skill, deals (125% of Attack) damage against a random enemy, and has a 15% chance to Stun it for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Conductive Constitution · full detail
kind
Passive
tier
6★
effect
Passive skill: Speed +25, HP +25%, Crit +15%, Stun Immunity. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Barrier · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 80% HP, increases self 30% of Damage Reduction for 5 rounds. (can only trigger once)
Whirlwind Sweep · full detail
kind
Active
tier
5★
effect
Active skill: Deals (194% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (150% of Attack) damage per round for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Step · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, Crit +10%, Block +30%, Control Immunity +10%, Speed +10
Reverse Damage · full detail
kind
Passive
tier
5★
effect
Passive skill: When block is triggered on self, Xia obtains a layer of Aggression for 4 rounds. Aggression: Skill effect. When the active skill is released, each layer of Aggression deals (97% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (75% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Pursuit · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack grants self 1 layer(s) of Aggression . When an enemy is killed by Xia, Xia restores self 30% of max HP. Aggression: Skill effect. When the active skill is released, each layer of Aggression deals (97% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (75% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Whirlwind Sweep · full detail
kind
Active
tier
6★
effect
Active skill: Deals (298% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (220% of Attack) damage per round for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Step · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, Crit +20%, Block +50%, Control Immunity +20%, Speed +20
Reverse Damage · full detail
kind
Passive
tier
6★
effect
Passive skill: When block is triggered on self, Xia obtains a layer of Aggression for 4 rounds. Aggression: Skill effect. When the active skill is released, each layer of Aggression deals (149% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (110% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Pursuit · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack grants self 1 layer(s) of Aggression . When an enemy is killed by Xia, Xia restores self 60% of max HP. Aggression: Skill effect. When the active skill is released, each layer of Aggression deals (149% of Attack) damage against the enemy with the lowest HP, and Bleeds the target by extra (110% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fatal Fireworks · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage against the enemy with the highest HP and Burns it, dealing extra (50% of Attack) damage per round for 6 rounds. Grants self 1 layer(s) of Dynamite Armor . Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Dynamite Armor: Skill effect. When controlled, consumes a layer of Dynamite Armor to offset the control effect.
Troublemaker Gene · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +10%, Crit +15%, Precision +25%
Gunshot Symphony · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack target front-line enemies, dealing (120% of Attack) damage. Grants self 1 layer(s) of Reflection Armor . Increases self 10% of Crit Damage for 2 rounds. Reflection Armor: Mark. Offsets 20% of the next received damage from active skill or basic attack and then reflects it to the attacker. Reflection Armor will disappear upon the trigger.
Eerie Trickery · full detail
kind
Passive
tier
5★
effect
Passive skill: Each Crit deals extra 30% damage against all enemies, and grants self 1 layer(s) of Dynamite Armor and Reflection Armor . Dynamite Armor: Skill effect. When controlled, consumes a layer of Dynamite Armor to offset the control effect. Reflection Armor: Mark. Offsets 20% of the next received damage from active skill or basic attack and then reflects it to the attacker. Reflection Armor will disappear upon the trigger.
Fatal Fireworks · full detail
kind
Active
tier
6★
effect
Active skill: Deals (300% of Attack) damage against the enemy with the highest HP and Burns it, dealing extra (80% of Attack) damage per round for 6 rounds. Grants self 1 layer(s) of Dynamite Armor . Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Dynamite Armor: Skill effect. When controlled, consumes a layer of Dynamite Armor to offset the control effect.
Troublemaker Gene · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +20%, Crit +20%, Precision +50%
Gunshot Symphony · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack target front-line enemies, dealing (150% of Attack) damage. Grants self 1 layer(s) of Reflection Armor . Increases self 20% of Crit Damage for 2 rounds. Reflection Armor: Mark. Offsets 30% of the next received damage from active skill or basic attack and then reflects it to the attacker. Reflection Armor will disappear upon the trigger.
Eerie Trickery · full detail
kind
Passive
tier
6★
effect
Passive skill: Each Crit deals extra 60% damage against all enemies, and grants self 1 layer(s) of Dynamite Armor and Reflection Armor . Dynamite Armor: Skill effect. When controlled, consumes a layer of Dynamite Armor to offset the control effect. Reflection Armor: Mark. Offsets 30% of the next received damage from active skill or basic attack and then reflects it to the attacker. Reflection Armor will disappear upon the trigger.
Iron Whirlwind · full detail
kind
Active
tier
5★
effect
Active skill: Attacks back-line enemies 2 times, each time dealing (150% of Attack) damage. Has a 30% chance to Taunt the target for 2 rounds. Increases self 10% of All-Damage Reduction for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster.
Machine Forewarning · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor +10%, HP +20%, Attack +10%, Control Immunity +10%, Energy +20.
Frenzied Taunt · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack restores self (50% of Attack) HP for 2 rounds. When taking damage, steals the attacker 10% of Attack for 2 rounds and has a 10% of chance to Taunt the target for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster.
Energy Overload · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, gains 3 times of effect of being healed, each time restoring self (25% of Attack) HP. At round 4, dispels all control effects on self, increases 10% of Crit Damage, and gains Rampage effect. Rampage: Skill effect. Active skill or basic attack is guaranteed to Crit and won't be blocked.
Iron Whirlwind · full detail
kind
Active
tier
6★
effect
Active skill: Attacks back-line enemies 2 times, each time dealing (225% of Attack) damage. Has a 40% chance to Taunt the target for 2 rounds. Increases self 15% of All-Damage Reduction for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster.
Machine Forewarning · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor +20%, HP +30%, Attack +15%, Control Immunity +20%, Energy +30.
Frenzied Taunt · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack restores self (100% of Attack) HP for 2 rounds. When taking damage, steals the attacker 15% of Attack for 2 rounds and has a 20% of chance to Taunt the target for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster.
Energy Overload · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, gains 3 times of effect of being healed, each time restoring self (50% of Attack) HP. At round 4, dispels all control effects on self, increases 25% of Crit Damage, and gains Rampage effect. Rampage: Skill effect. Active skill or basic attack is guaranteed to Crit and won't be blocked.
Master Showman · full detail
kind
Active
tier
5★
effect
Active skill: Deals (160% of Attack) damage against 2 random enemies and has a 70% chance to inflict Shapeshifting to 1 of them for 15 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 2 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Source of Magic · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +15%, Damage Reduction +10%, Speed +20.
Show Time · full detail
kind
Passive
tier
5★
effect
Passive skill: When the battle starts, gain self 3 layers of Well-Calculated . After that, when each round ends, have a 50% chance to gain self 1 layer of Well-Calculated . Well-Calculated: Skill effect. To trigger Sherlock's passive skills.
Deceiving Tricks · full detail
kind
Passive
tier
5★
effect
Passive skill: When Sherlock is inflicted with marks, he will consume 2 layer(s) of Well-Calculated to dispel 1 mark from self. When Sherlock is controlled, he will consume 2 layer(s) of Well-Calculated to transfer 1 control effect to 1 random enemy. Every time when Sherlock's HP is below 30%, he will consume 3 layers of Well-Calculated to exchange self HP with the enemy who has the max current HP (HP exchanged for caps at 5000% of self Attack). When the number of Well-Calculated layers is less than that to consume, the corresponding effects cannot be triggered. Well-Calculated: Skill effect. To trigger Sherlock's passive skills.
Master Showman · full detail
kind
Active
tier
6★
effect
Active skill: Deals (220% of Attack) damage against 2 random enemies and has a 100% chance to inflict Shapeshifting to 1 of them for 15 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 3 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Source of Magic · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +20%, Damage Reduction +20%, Speed +30.
Show Time · full detail
kind
Passive
tier
6★
effect
Passive skill: When the battle starts, gain self 3 layers of Well-Calculated . After that, when each round ends, have a 100% chance to gain self 1 layer of Well-Calculated . Well-Calculated: Skill effect. To trigger Sherlock's passive skills.
Deceiving Tricks · full detail
kind
Passive
tier
6★
effect
Passive skill: When Sherlock is inflicted with marks, he will consume 2 layer(s) of Well-Calculated to dispel 1 mark from self (has a 50% chance to consume only 1 layer). When Sherlock is controlled, he will consume 2 layer(s) of Well-Calculated to transfer 1 control effect to 1 random enemy (has a 50% chance to consume only 1 layer). Every time when Sherlock's HP is below 30%, he will consume 3 layers of Well-Calculated to exchange self HP with the enemy who has the max current HP (has a 50% chance to consume only 2 layers; HP exchanged for caps at 5000% of self Attack). When the number of Well-Calculated layers is less than the max layers required for an effect to consume, the corresponding effect cannot be triggered. Well-Calculated: Skill effect. To trigger Sherlock's passive skills.
Righteous Strike · full detail
kind
Active
tier
5★
effect
Active skill: Deals (240% of Attack) damage to 3 random enemies and gains self a Swordwind Shield with its strength equal to 30% of the damage. If Inosuke is protected by a Swordwind Shield when he releases active skill, this attack is guaranteed to crit and will deal extra damage to 1 random enemy equal to 60% of their current HP (damage caps at 5000% of Inosuke's Attack). Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
The Grand Swordsman · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +15%, Control Immunity +10%, Speed +20, and Crit Damage Reduction +15%.
Knockout Blow · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (100% of Attack) damage. Gains self a Swordwind Shield with its strength equal to 30% of the damage. Increases self 10% of Attack for 4 rounds and 10% of Crit Damage for 4 rounds. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Raid Wind · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, if Inosuke is protected by a Swordwind Shield , he will deal damage to 1 random enemy equal to 20% of their current HP (damage caps at 1500% of Inosuke's Attack). Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Righteous Strike · full detail
kind
Active
tier
6★
effect
Active skill: Deals (480% of Attack) damage to 3 random enemies and gains self a Swordwind Shield with its strength equal to 40% of the damage. If Inosuke is protected by a Swordwind Shield when he releases active skill, this attack is guaranteed to crit and will deal extra damage to 1 random enemy equal to 70% of their current HP (damage caps at 5000% of Inosuke's Attack). Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
The Grand Swordsman · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +25%, Control Immunity +20%, Speed +40, and Crit Damage Reduction +20%.
Knockout Blow · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (200% of Attack) damage. Gains self a Swordwind Shield with its strength equal to 40% of the damage. Increases self 20% of Attack for 4 rounds and 15% of Crit Damage for 4 rounds. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Raid Wind · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, if Inosuke is protected by a Swordwind Shield , he will deal damage to 1 random enemy equal to 30% of their current HP (damage caps at 1500% of Inosuke's Attack). Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Taste My Hammer! · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage against 1 enemy (priority goes to enemies with Sanction Mark ), and inflicts 1 layer of Sanction Mark to the target. For every 1 layer of Sanction Mark a target has, Fiona will perform the same attack again, up to 8 extra attacks. Then Fiona grants 3 allies with the lowest HP a Shield equal to 200% of Attack and 1 layer of Redemption with healing effect equal to 15% of the target's max HP. Redemption: Skill effect. When the shield is gone, restores self HP. The effect will disappear upon the trigger. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP. Sanction Mark: Skill effect. It's used for enhancing Fiona's active skill.
Violent Style · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, HP +20%, Crit +10%, Precision +20%.
This Is My Goodwill! · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 1 random enemy (priority goes to enemies with Sanction Mark ), dealing (100% of Attack) damage and inflicting 1 layer of Sanction Mark . There is a 50% chance to remove 1 random control effect from 1 controlled ally. Sanction Mark: Skill effect. It's used for enhancing Fiona's active skill.
I'll Protect Everyone! · full detail
kind
Passive
tier
5★
effect
Passive skill: When the battle starts, grants all allies a Shield equal to 200% of Attack and a layer of Redemption which heals them equal to 15% of their max HP. When a round ends, grants 2 allies with the lowest HP a Shield equal to 100% of Attack and a layer of Redemption with healing effect equal to 15% of the target's max HP. Redemption: Skill effect. When the shield is gone, restores self HP. The effect will disappear upon the trigger. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Taste My Hammer! · full detail
kind
Active
tier
6★
effect
Active skill: Deals (300% of Attack) damage against 1 enemy (priority goes to enemies with Sanction Mark ), and inflicts 1 layer of Sanction Mark to the target. For every 1 layer of Sanction Mark a target has, Fiona will perform the same attack again, up to 8 extra attacks. Then Fiona grants 3 allies with the lowest HP a Shield equal to 500% of Attack and 1 layer of Redemption with healing effect equal to 15% of the target's max HP. Redemption: Skill effect. When the shield is gone, restores self HP. The effect will disappear upon the trigger. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP. Sanction Mark: Skill effect. It's used for enhancing Fiona's active skill.
Violent Style · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +30%, Crit +20%, Precision +30%.
This Is My Goodwill! · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 1 random enemy (priority goes to enemies with Sanction Mark ), dealing (160% of Attack) damage and inflicting 1 layer of Sanction Mark . There is a 70% chance to remove 1 random control effect from 1 controlled ally. Sanction Mark: Skill effect. It's used for enhancing Fiona's active skill.
I'll Protect Everyone! · full detail
kind
Passive
tier
6★
effect
Passive skill: When the battle starts, grants all allies a Shield equal to 400% of Attack and a layer of Redemption which heals them equal to 15% of their max HP. When a round ends, grants 2 allies with the lowest HP a Shield equal to 200% of Attack and a layer of Redemption with healing effect equal to 15% of the target's max HP. Redemption: Skill effect. When the shield is gone, restores self HP. The effect will disappear upon the trigger. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of the owner's HP.
Vine of Death · full detail
kind
Active
tier
5★
effect
Active skill: Saja deals (160% of Attack) damage to 2 enemies with the lowest HP, and Poisons them, dealing 120% damage each round for 3 rounds. Meanwhile, she deals extra damage equal to 160% of Attack that ignores Armor to all Mesmerized targets, with a 40% chance to Stun them for 2 rounds. Mesmerization: Skill effect. Reduces All Damage Dealt by mesmerized heroes to Saja. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once. During its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Elegant Posture · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +20%, Crit +10%, Control Immunity +10%, and Speed +20.
Fleeting Kill · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage, and Poisons them, dealing 100% damage each round for 2 rounds. Meanwhile, Saja inflicts Mesmerization IV for 2 rounds to the target. If the target is Mesmerized , Saja has a 40% chance to Stun them for 2 rounds. Mesmerization IV: Skill effect. Reduces 20% All Damage Dealt by mesmerized heroes to Saja. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once. During its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Tender Trap · full detail
kind
Passive
tier
5★
effect
Passive skill: When the battle starts and at the end of each round, she has a 80% chance to inflict Mesmerization I to 1 random enemies for 1 round. Mesmerization I: Skill effect. Reduces 20% All Damage Dealt by mesmerized heroes to Saja. Not stackable.
Vine of Death · full detail
kind
Active
tier
6★
effect
Active skill: Saja deals (320% of Attack) damage to 2 enemies with the lowest HP, and Poisons them, dealing 240% damage each round for 3 rounds. Meanwhile, she deals extra damage equal to 320% of Attack that ignores Armor to all Mesmerized targets, with a 60% chance to Stun them for 2 rounds. Mesmerization: Skill effect. Reduces All Damage Dealt by mesmerized heroes to Saja. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once. During its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Elegant Posture · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +30%, Crit +20%, Control Immunity +20%, and Speed +40.
Fleeting Kill · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (180% of Attack) damage, and Poisons them, dealing 120% damage each round for 2 rounds. Meanwhile, Saja inflicts Mesmerization IV for 2 rounds to the target. If the target is Mesmerized , Saja has a 60% chance to Stun them for 2 rounds. Mesmerization IV: Skill effect. Reduces 30% All Damage Dealt by mesmerized heroes to Saja. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once. During its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Tender Trap · full detail
kind
Passive
tier
6★
effect
Passive skill: When the battle starts and at the end of each round, she has a 80% chance to inflict Mesmerization II to 2 random enemies for 1 round. Mesmerization II: Skill effect. Reduces 30% All Damage Dealt by mesmerized heroes to Saja. Not stackable.
Almighty Alchemy · full detail
kind
Active
tier
5★
effect
Active Skill: Holmes Young deals (300% of Attack) damage to 2 random enemies and throws out 3 bottles of potions at them, one of each. Meanwhile, consumes all Poison Potions or Shapeshifting Potions he still has. For each consumed potion, releases the corresponding potion effects once. Shapeshifting Potion: Each Shapeshifting Potion has a 50% chance to inflict Shapeshifting on 2 random enemies for 3 rounds. Poison Potion: Each Poison Potion Poisons 2 random enemies, dealing (280% of Attack) damage for 3 rounds. Frost Potion: Each Frost Potion reduces all enemies' Speed by 5 for 2 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 6 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Wild Recipe · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Damage Reduction +15%, Control Immunity +4%, Attack +15% and Speed +40.
Testing Potion · full detail
kind
Passive
tier
5★
effect
Passive Skill: Basic attack targets 2 random enemies, dealing (260% of Attack) damage, and Poisons them, dealing (280% of Attack) damage for 3 rounds. Meanwhile, gains 1 bottle of Poison Potion and Shapeshifting Potion respectively. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Perfect Blend · full detail
kind
Passive
tier
5★
effect
Passive Skill: Whenever an ally releases basic attacks, Poisons 1 random enemy, dealing (280% of Attack) damage for 3 rounds. Whenever an ally releases the active skill, Poisons 3 random enemies, dealing (280% of Attack) damage for 3 rounds. Whenever an ally releases basic attacks or the active skill, Blend will be triggered once. At the end of each round, restores self HP equal to 10% of Max. HP. Blend: Skill effect. Holmes Young’s Blend has a 25% chance to get a bottle of Poison Potion and a 25% chance of Shapeshifting Potion. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Almighty Alchemy · full detail
kind
Active
tier
6★
effect
Active Skill: Holmes Young deals (450% of Attack) damage to 2 random enemies and throws out 3 bottles of potions at them, one of each. Meanwhile, consumes all Poison Potions or Shapeshifting Potions he still has. For each consumed potion, releases the corresponding potion effects once. Shapeshifting Potion: Each Shapeshifting Potion has a 75% chance to inflict Shapeshifting on 2 random enemies for 3 rounds. Poison Potion: Each Poison Potion Poisons 2 random enemies, dealing (320% of Attack) damage for 3 rounds. Frost Potion: Each Frost Potion reduces all enemies' Speed by 10 for 2 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 6 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Wild Recipe · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Damage Reduction +20%, Control Immunity +10%, Attack +20% and Speed +60.
Testing Potion · full detail
kind
Passive
tier
6★
effect
Passive Skill: Basic attack targets 2 random enemies, dealing (300% of Attack) damage, and Poisons them, dealing (320% of Attack) damage for 3 rounds. Meanwhile, gains 1 bottle of Poison Potion and Shapeshifting Potion respectively. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Perfect Blend · full detail
kind
Passive
tier
6★
effect
Passive Skill: Whenever an ally releases basic attacks, Poisons 1 random enemy, dealing (320% of Attack) damage for 3 rounds. Whenever an ally releases the active skill, Poisons 3 random enemies, dealing (320% of Attack) damage for 3 rounds. Whenever an ally releases basic attacks or the active skill, Blend will be triggered once. At the end of each round, restores self HP equal to 20% of Max. HP. Blend: Skill effect. Holmes Young’s Blend has a 25% chance to get a bottle of Poison Potion and a 25% chance of Shapeshifting Potion. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ode to White Sand · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (120% of Attack) damage to the 1 enemy with the highest HP and Bleeds them, dealing (100% of Attack) damage for 5 rounds, with a 60% chance to Stun them for 2 rounds. Afterward, deals (100% of Attack) damage to 1 enemy and Bleeds them, dealing (120% of Attack) damage for 3 rounds, and reduces their effect of being healed by 25% for 3 rounds. If the 2 attacks target the same enemy, additionally deals damage equal to 15% of current HP (caps at 1500% of Aylamak's Attack) to them. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Starburst Blessing · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +25%, Attack +10%, Block +15%, Damage Reduction +10%, and damage dealt to targets with Bleed +15%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fiery Sun Imprinting · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic to: Deals (100% of Attack) damage to 1 enemy, increases the Bleed damage dealt to them by 15% for 3 rounds, reduces their Block by 15% for 2 rounds, and increases self Block by 15% for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Oath of Guardianship · full detail
kind
Passive
tier
5★
effect
Passive Skill: When self blocks successfully, there is a 34% chance to Stun the attacker for 2 rounds if they have Bleed . Afterward, counterattacks the target, dealing (100% of Attack) damage, and Bleeds them, dealing (100% of Attack) damage for 2 rounds. At the end of each round, for every 1 enemy with Bleed , restores self HP equal to 2% of Max. HP, and increases self Attack by 2% for 2 rounds. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ode to White Sand · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (220% of Attack) damage to the 1 enemy with the highest HP and Bleeds them, dealing (120% of Attack) damage for 5 rounds, with a 75% chance to Stun them for 2 rounds. Afterward, deals (120% of Attack) damage to 1 enemy and Bleeds them, dealing (220% of Attack) damage for 3 rounds, and reduces their effect of being healed by 35% for 3 rounds. If the 2 attacks target the same enemy, additionally deals damage equal to 20% of current HP (caps at 1500% of Aylamak's Attack) to them. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Starburst Blessing · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +30%, Attack +16%, Block +20%, Damage Reduction +15%, and damage dealt to targets with Bleed +20%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fiery Sun Imprinting · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic to: Deals (240% of Attack) damage to 1 enemy, increases the Bleed damage dealt to them by 20% for 3 rounds, reduces their Block by 25% for 2 rounds, and increases self Block by 25% for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Oath of Guardianship · full detail
kind
Passive
tier
6★
effect
Passive Skill: When self blocks successfully, there is a 42% chance to Stun the attacker for 2 rounds if they have Bleed . Afterward, counterattacks the target, dealing (180% of Attack) damage, and Bleeds them, dealing (200% of Attack) damage for 2 rounds. At the end of each round, for every 1 enemy with Bleed , restores self HP equal to 3% of Max. HP, and increases self Attack by 3% for 2 rounds. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Merciless Shadow · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (240% of Attack) damage to 1 random enemy, prioritizing attacking the target with Pale Moon Impress . Meanwhile, Bleeds the target, dealing (240% of Attack) damage for 3 rounds. If the target has Pale Moon Impress , deals extra (180% of Attack) damage (Crit is guaranteed). Afterward, if the target's HP is below 66%, they'll take (180% of Attack) damage (Crit is guaranteed) for once. If the target's HP is below 33% after this attack, they'll take the same attack 1 more time. If the target doesn't have Pale Moon Impress , inflicts Pale Moon Impress I on them for 3 rounds. Pale Moon Impress I: Skill effect. Not stackable. Reduces the target's Damage Reduction by 10%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Extraordinary Move · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +15%, Crit Damage +20%, Control Immunity +10%, and Speed +20.
Silver Light Piercing · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (160% of Attack) damage to the enemy with the lowest HP. Meanwhile, Bleeds the target, dealing (160% of Attack) damage for 3 rounds and inflicts Pale Moon Impress I for 3 rounds. If the target already has Pale Moon Impress , reduces the target's Speed by 10 for 2 rounds. Pale Moon Impress I: Skill effect. Not stackable. Reduces the target's Damage Reduction by 10%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Moonlight Double Vision · full detail
kind
Passive
tier
5★
effect
Passive Skill: After killing an enemy, inflicts Pale Moon Impress I on 1 random enemy without Pale Moon Impress for 3 rounds and enters Haunting Shadow for 3 rounds. Meanwhile, increases self Speed by 10 and Attack by 10% for 3 rounds. Haunting Shadow: Skill effect. Under Haunting Shadow status, the active skill attacks 2 targets instead. Additionally restores 20 Energy for self after releasing basic attacks. Pale Moon Impress I: Skill effect. Not stackable. Reduces the target's Damage Reduction by 10%.
Merciless Shadow · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (320% of Attack) damage to 1 random enemy, prioritizing attacking the target with Pale Moon Impress . Meanwhile, Bleeds the target, dealing (320% of Attack) damage for 3 rounds. If the target has Pale Moon Impress , deals extra (260% of Attack) damage (Crit is guaranteed). Afterward, if the target's HP is below 66%, they'll take (260% of Attack) damage (Crit is guaranteed) for once. If the target's HP is below 33% after this attack, they'll take the same attack 1 more time. If the target doesn't have Pale Moon Impress , inflicts Pale Moon Impress II on them for 3 rounds. Pale Moon Impress II: Skill effect. Not stackable. Reduces the target's Damage Reduction by 20%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Extraordinary Move · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +25%, Crit Damage +30%, Control Immunity +20%, and Speed +40.
Silver Light Piercing · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to the enemy with the lowest HP. Meanwhile, Bleeds the target, dealing (200% of Attack) damage for 3 rounds and inflicts Pale Moon Impress II for 3 rounds. If the target already has Pale Moon Impress , reduces the target's Speed by 20 for 2 rounds. Pale Moon Impress II: Skill effect. Not stackable. Reduces the target's Damage Reduction by 20%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Moonlight Double Vision · full detail
kind
Passive
tier
6★
effect
Passive Skill: After killing an enemy, inflicts Pale Moon Impress II on 1 random enemy without Pale Moon Impress for 3 rounds and enters Haunting Shadow for 3 rounds. Meanwhile, increases self Speed by 20 and Attack by 15% for 3 rounds. Haunting Shadow: Skill effect. Under Haunting Shadow status, the active skill attacks 2 targets instead. Additionally restores 30 Energy for self after releasing basic attacks. Pale Moon Impress II: Skill effect. Not stackable. Reduces the target's Damage Reduction by 20%.
Magic of Mask · full detail
kind
Active
tier
5★
effect
Active Skill: Attacks 3 times, each deals (200% of Attack) damage to 1 enemy with the lowest HP, with a 50% chance to inflict Shapeshifting on the target for 2 rounds and a 50% chance to inflict Mask of Deceit for 2 rounds. Mask of Deceit: Skill effect. Changes the owner's basic attack to: Deals (1% of Attack) damage to 1 target, self takes (100% of Attack) damage and loses 5 Energy. The effect is invalid to Bosses. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 5 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Versatile Style · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +15%, Control Immunity +10%, Block +20%, and Speed +35.
Magic Tricks · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to 1 random enemy, with a 50% chance to inflict Shapeshifting on the target for 2 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 5 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Surprising Opening · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the end of each round, if self has 100 or more Energy, increases self Speed by 20 for 3 rounds; if self has less than 100 Energy, restores self HP equal to 5% of Max. HP.
Magic of Mask · full detail
kind
Active
tier
6★
effect
Active Skill: Attacks 3 times, each deals (400% of Attack) damage to 1 enemy with the lowest HP, with a 60% chance to inflict Shapeshifting on the target for 2 rounds and a 60% chance to inflict Mask of Deceit for 2 rounds. Mask of Deceit: Skill effect. Changes the owner's basic attack to: Deals (1% of Attack) damage to 1 target, self takes (175% of Attack) damage and loses 10 Energy. The effect is invalid to Bosses. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 5 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Versatile Style · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +25%, Control Immunity +20%, Block +30%, and Speed +40.
Magic Tricks · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (300% of Attack) damage to 1 random enemy, with a 60% chance to inflict Shapeshifting on the target for 2 rounds. Shapeshifting: Control effect. Turns the target into a dove. Shapeshifted targets cannot make any moves nor trigger passive skills. After receiving 5 active skill attacks or basic attacks, the target will get free from the Shapeshifting effect. Not stackable.
Surprising Opening · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the end of each round, if self has 100 or more Energy, increases self Speed by 30 for 3 rounds; if self has less than 100 Energy, restores self HP equal to 10% of Max. HP.
Unparalleled Cuisine · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (800% of Attack) damage to all enemies. Reduces Speed of the 2 enemies with the highest Attack by 20 and their Damage Reduction by 8% for 3 rounds. Afterward, grants Taste Bud Stimulation to 1 ally with the highest Attack for 3 rounds. Taste Bud Stimulation: Skill effect. Not stackable. Increases the owner's Damage Reduction Offset by 8%.
Chef's Good Helper · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Speed +10, Control Immunity +15%, Damage Reduction +15%
Precise Seasoning · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (350% of Attack) damage to 1 enemy with the highest Attack, with a 50% chance to inflict Stun on them for 2 rounds. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Masterful Knife Skills · full detail
kind
Passive
tier
5★
effect
Passive Skill: Each time an ally releases basic attacks or active skills, self has a 40% chance to chase and attack, dealing (200% of Attack) damage to 1 enemy with the highest Attack. For every 6 chase-and-attacks released, restores (800% of Attack) HP and (800% of Attack) Shield for all allies. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Unparalleled Cuisine · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (1000% of Attack) damage to all enemies. Reduces Speed of the 2 enemies with the highest Attack by 30 and their Damage Reduction by 10% for 3 rounds. Afterward, grants Taste Bud Stimulation to 1 ally with the highest Attack for 3 rounds. Taste Bud Stimulation: Skill effect. Not stackable. Increases the owner's Damage Reduction Offset by 12%.
Chef's Good Helper · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Speed +20, Control Immunity +20%, Damage Reduction +22%
Precise Seasoning · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (400% of Attack) damage to 1 enemy with the highest Attack, with a 60% chance to inflict Stun on them for 2 rounds. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Masterful Knife Skills · full detail
kind
Passive
tier
6★
effect
Passive Skill: Each time an ally releases basic attacks or active skills, self has a 50% chance to chase and attack, dealing (300% of Attack) damage to 1 enemy with the highest Attack. For every 6 chase-and-attacks released, restores (1000% of Attack) HP and (1000% of Attack) Shield for all allies. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Death Ray · full detail
kind
Active
tier
5★
effect
Active skill: Deals (86% of Attack) damage against all enemies and tags them with a Lightning Mark and a Weaken Mark . Lightning Mark: Mark. Increases self 15% of active skill damage on the target. Weaken Mark: Mark. Reduces 1% of the target's damage on Skerei, stacks up to 10 layers.
Insect Armor · full detail
kind
Passive
tier
5★
effect
Passive skill: Damage Reduction +10%, HP +20%, Crit +10%
The Grip of the Death · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack tags the target with a Lightning Mark and a Weaken Mark . Lightning Mark: Mark. Increases self 15% of active skill damage on the target. Weaken Mark: Mark. Reduces 1% of the target's damage on Skerei, stacks up to 10 layers.
Death Spread · full detail
kind
Passive
tier
5★
effect
Passive skill: When attacked, tags the attacker with a Lightning Mark and a Weaken Mark , also increases self 9% of Crit Damage for 3 rounds. Lightning Mark: Mark. Increases self 15% of active skill damage on the target. Weaken Mark: Mark. Reduces 1% of the target's damage on Skerei, stacks up to 10 layers.
Death Ray · full detail
kind
Active
tier
6★
effect
Active skill: Deals (95% of Attack) damage against all enemies and tags them with a Lightning Mark and a Weaken Mark . Lightning Mark: Mark. Increases self 25% of active skill damage on the target. Weaken Mark: Mark. Reduces 2% of the target's damage on Skerei, stacks up to 10 layers.
Insect Armor · full detail
kind
Passive
tier
6★
effect
Passive skill: Damage Reduction +15%, HP +27%, Crit +15%
The Grip of the Death · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack tags the target with a Lightning Mark and a Weaken Mark . Lightning Mark: Mark. Increases self 25% of active skill damage on the target. Weaken Mark: Mark. Reduces 2% of the target's damage on Skerei, stacks up to 10 layers.
Death Spread · full detail
kind
Passive
tier
6★
effect
Passive skill: When attacked, tags the attacker with a Lightning Mark and a Weaken Mark , also increases self 12% of Crit Damage for 3 rounds. Lightning Mark: Mark. Increases self 25% of active skill damage on the target. Weaken Mark: Mark. Reduces 2% of the target's damage on Skerei, stacks up to 10 layers.
Flame Sword · full detail
kind
Active
tier
5★
effect
Active skill: Deals (104% of Attack) damage against 4 random enemies (if the targets are Warriors, Deals extra damage by 80% of Attack), and Burns them, dealing extra (21% of Attack) damage per round for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Power Of Dantalian · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor +64%, Attack+20%, damage to Warrior +30%
Fighting Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: Increases 10% of Attack and 2% of Damage Reduction per round for 6 rounds.
Self Cure · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, restores self 2% of lost HP.
Flame Sword · full detail
kind
Active
tier
6★
effect
Active skill: Deals (150% of Attack) damage against 4 random enemies (if the targets are Warriors, Deals extra damage by 120% of Attack), and Burns them, dealing extra (42% of Attack) damage per round for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Power Of Dantalian II · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor +72%, Attack+20%, damage to Warriors +50%
Fighting Spirit II · full detail
kind
Passive
tier
6★
effect
Passive skill: Increases self 20% of Attack and 3% of Damage Reduction per round for 6 rounds.
Self Cure II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, restores self 3% of lost HP.
Poison Explosion · full detail
kind
Active
tier
5★
effect
Active skill: Deals (60% of Attack) damage against 4 random enemies and Poisons the target, dealing extra (55% of Attack) damage per round for 3 rounds. If the target is Poisoned , has a 20% chance to Stun it for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Toxic Attack · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 3 random enemies, has a 70% chance to Poison them, dealing (65% of Attack) damage per round for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Margaret's Gift · full detail
kind
Passive
tier
5★
effect
Passive skill: When the hero dies, Poisons all enemies, dealing (65% of Attack) damage per round for 4 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Poison Explosion · full detail
kind
Active
tier
6★
effect
Active skill: Deals (60% of Attack) damage against all enemies and Poisons the target, dealing extra (60% of Attack) damage per round for 3 rounds. If the target is Poisoned , has a 25% chance to Stun it for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Toxic Attack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, has an 80% chance to Poison them, dealing (70% of Attack) damage per round for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Margaret's Gift II · full detail
kind
Passive
tier
6★
effect
Passive skill: When the hero dies, Poisons all enemies, dealing (73% of Attack) damage per round for 4 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Toxic Skin II · full detail
kind
Passive
tier
6★
effect
Passive skill: When suffering from damage over time, restores self (120% of Attack) HP.
Suppression Attack · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (155% of Attack) damage against front-line enemies, and deals an extra (15% of the foe's max HP) damage against the target with lower HP than self.
War Weaken · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to steal the target 15% of Armor for 3 rounds.
Iron Body · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +15%, Armor +20%
Violent Attack · full detail
kind
Passive
tier
5★
effect
Passive skill: During the battle, increases self 5% of Armor Break, 9% of Crit, and 15% of Crit Damage per round.
Suppression Attack · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (175% of Attack) damage against front-line enemies, and deals an extra (16% of the foe's max HP) damage against the target with lower HP than self.
War Weaken II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 100% chance to steal the target 20% of Armor for 3 rounds.
Iron Body II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +25%, Armor +32%
Violent Attack II · full detail
kind
Passive
tier
6★
effect
Passive skill: During the battle, increases self 7.5% of Armor Break, 12% of Crit, and 20% of Crit Damage per round.
Storm Blade · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (90% of Attack) damage against all enemies and reduces them 17% of Crit for 3 rounds.
Eye For Eye · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 10% of Crit and reduces the target 10% of Crit for 3 rounds. Has a 30% chance to increase self 15% of Crit Damage for 2 rounds.
Blade Fury · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +30%, Crit Damage +10%, HP +15%
Counterattack · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, has a 100% chance to Counterattack, dealing (100% of Attack) damage.
Storm Blade · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (102% of Attack) damage against all enemies and reduces them 24% of Crit for 3 rounds.
Eye For Eye II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack increases self 15% of Crit and reduces the target 15% of Crit for 4 rounds. Has a 40% chance to increase self 22% of Crit Damage for 2 rounds.
Blade Fury II · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +40%, Crit Damage +20%, HP +20%
Counterattack II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, has a 100% chance to Counterattack, dealing (150% of Attack) damage.
Dark Blade · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (250% of Attack) damage against 1 enemy and restores the ally with lowest HP for (180% of Attack) HP.
Fear · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, reduces the attacker 9% of Crit for 3 rounds.
Demon Heart ×2 · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor +32%, HP +20%
Devil Armor · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 30% HP, increases self 60% of Armor for 3 rounds. (can only trigger once)
Dark Blade · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (280% of Attack) damage against 1 enemy and restores the ally with lowest HP for (250% of Attack) HP.
Fear II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, reduces the attacker 15% of Crit for 3 rounds.
Demon Heart II ×2 · full detail
kind
Passive
tier
6★
effect
Passive skill: Armor +32%, HP +30%
Devil Armor II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 30% HP, increases self 100% of Armor for 3 rounds. (can only trigger once)
Hammer's Verdict · full detail
kind
Active
tier
5★
effect
Active skill: Deals (150% of Attack) damage against front-line enemies, increases self 10% of Damage Reduction and 20% of Attack for 3 rounds, and grants King's Shelter for all allies for 3 rounds. King's Shelter: Skill effect. Increases 5% of Damage Reduction, not stackable.
Heroic Charge · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 4 random enemies, dealing (95% of Attack) damage, and has a 12% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
The King's Demeanor · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +15%, Control Immunity +20%, damage to Stunned targets +30%. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
The Call of the King · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, increases self 10% of Attack for 1 round, then has a 45% chance to counterattack, dealing (70% of Attack) damage on each target.
Hammer's Verdict · full detail
kind
Active
tier
6★
effect
Active skill: Deals (212% of Attack) damage against front-line enemies, increases self 15% of Damage Reduction and 30% of Attack for 3 rounds, and grants King's Shelter for all allies for 3 rounds. King's Shelter: Skill effect. Increases 7% of Damage Reduction, not stackable.
Heroic Charge · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 4 random enemies, dealing (110% of Attack) damage, and has a 18% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
The King's Demeanor · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Attack +25%, Control Immunity +25%, damage to Stunned targets +60%. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
The Call of the King · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, increases self 20% of Attack for 1 round, then has a 60% chance to counterattack, dealing (110% of Attack) damage on each target.
Flame Fist · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (140% of Attack) damage against front-line enemies, dealing an extra (40% of Attack) damage per round for 2 rounds.
Attack · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, HP +15%
Ignite · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 35% chance to Burn the target, dealing (80% of Attack) damage per round for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Fist · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (153% of Attack) damage against 3 random enemies, dealing an extra (42% of Attack) damage per round for 2 rounds.
Attack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, HP +20%
Ignite II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 55% chance to Burn the target, dealing (90% of Attack) damage per round for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Skin II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, has an 80% chance to Burn the target, dealing (80% of Attack) damage per round for 1 round(s). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Earthquake · full detail
kind
Active
tier
5★
effect
Active skill: Deals (75% of Attack) damage against back-line enemies and has a 24% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Counterattack · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking Crit damage, has a 100% chance to Counterattack, dealing (150% of Attack) damage.
Earthquake · full detail
kind
Active
tier
6★
effect
Active skill: Deals (90% of Attack) damage against back-line enemies and has a 28% chance to Stun the target for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Counterattack II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking Crit damage, has a 100% chance to Counterattack, dealing (240% of Attack) damage.
Spar Barrier II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP, increases self 35% of Damage Reduction for 3 rounds. (can only trigger once)
Karim's Trick · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (200% of Attack) damage against the enemy with lowest HP, and steals it 20% of Attack for 2 rounds.
Demon Power · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, Crit +20%, HP +10%
Smash · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, increases self 15% of Attack.
Karim's Trick · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (176% of Attack) damage against 2 random back-line enemies and steals them 22% of Attack for 2 rounds.
Demon Power II · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, Crit +30%, HP +15%
Smash II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe dies, increases self 20% of Attack.
Weakest Of The Pack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (110% of Attack) damage.
Weak Curse · full detail
kind
Active
tier
5★
effect
Active skill: Deals (110% of Attack) damage against 4 random enemies and inflicts Weakness Mark on the target for 3 rounds. Increases 50 Energy to a random ally. Weakness Mark: Mark. Targets inflicted with Weakness Mark will take an extra 50% damage. It doesn't stack.
Vicious Fire Perfusion · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the back-line enemies, dealing (75% of Attack) damage and reducing them 5% of Armor for 3 rounds; at the same time, restores HP of 2 random allies for 10% of the allies' max HP.
Flame Power · full detail
kind
Passive
tier
5★
effect
HP +20%, Speed +20, Damage Reduction +10%
Flame Invasion · full detail
kind
Passive
tier
5★
effect
Passive skill: When HP drops below 50% for the first time in a battle, has a 25% chance to Stun all enemies for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Weak Curse · full detail
kind
Active
tier
6★
effect
Active skill: Deals (128% of Attack) damage against 4 random enemies and inflicts Weakness Mark on the target for 3 rounds. Increases 75 Energy to a random ally. Weakness Mark: Mark. Targets inflicted with Weakness Mark will take an extra 50% damage. It doesn't stack.
Vicious Fire Perfusion · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the back-line enemies, dealing (80% of Attack) damage and reducing them 10% of Armor for 3 rounds; at the same time, restores HP of 2 random allies by 15% of the allies' max HP.
Flame Power · full detail
kind
Passive
tier
6★
effect
HP +25%, Speed +40, Damage Reduction +15%
Flame Invasion · full detail
kind
Passive
tier
6★
effect
Passive skill: When HP drops below 50% for the first time in a battle, has a 40% chance to Stun all enemies for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Terror Blade · full detail
kind
Active
tier
5★
effect
Active skill: Deals (104% of Attack) damage against 3 random enemies, and detonates all Burn and Bleed effects on targets to instantly deal 100% of the total remaining DoT damage. (Max damage by detonating caps at 2000% of Cthugha's Attack, and detonated Burn and Bleed effects will disappear upon the trigger.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Demon Bloodline · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, HP +10%, Damage Reduction +10%, immune to Burn and Bleed (excluding the Bleeding and Burning damage dealt by Monsters). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Chase · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, Burns and Bleeds 3 random enemies, dealing (10% of Attack) burning damage and (10% of Attack) bleeding damage for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Soul Shackle · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage from targets inflicted with Burn , gains self 5% of Attack for 3 round(s); When taking damage from targets inflicted with Bleed , restores self (20% of Attack) HP for 3 round(s). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Terror Blade · full detail
kind
Active
tier
6★
effect
Active skill: Deals (169% of Attack) damage against 3 random enemies, and detonates all Burn and Bleed effects on targets to instantly deal 110% of the total remaining DoT damage. (Max damage by detonating caps at 2000% of Cthugha's Attack, and detonated Burn and Bleed effects will disappear upon the trigger.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Demon Bloodline · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +15%, Damage Reduction +15%, immune to Burn and Bleed (excluding the Bleeding and Burning damage dealt by Monsters). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Chase · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, Burns and Bleeds 3 random enemies, dealing (30% of Attack) burning damage and (30% of Attack) bleeding damage for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Soul Shackle · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage from targets inflicted with Burn , gains self 7% of Attack for 3 round(s); When taking damage from targets inflicted with Bleed , restores self (40% of Attack) HP for 3 round(s). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ferocious Bite · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage against 2 random back-line enemies and Bleeds them, dealing extra (50% of Attack) damage per round for 15 rounds. Meanwhile, Bleeds the slowed targets for extra (50% of Attack) damage per round for 15 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Arachnid Madness · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, Crit +15%, Control Immunity +10%, Speed +10, damage on Bleeding target +20%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Abyss of Torment · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack Bleeds all back-line enemies for extra (30% of Attack) damage per round for 3 rounds, and reduces them 10 Speed. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Relentless Rage · full detail
kind
Passive
tier
5★
effect
Passive skill: Active skill or basic attack Bleeds all Bleeding enemies for (30% of Attack) damage per round for 3 rounds. If it is a Crit, then Bleeds all Bleeding targets for extra (30% of Attack) damage per round for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ferocious Bite · full detail
kind
Active
tier
6★
effect
Active skill: Deals (140% of Attack) damage against 2 random back-line enemies and Bleeds them, dealing extra (100% of Attack) damage per round for 15 rounds. Meanwhile, Bleeds the slowed targets for extra (100% of Attack) damage per round for 15 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Arachnid Madness · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, Crit +25%, Control Immunity +20%, Speed +20, damage on Bleeding target +40%. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Abyss of Torment · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack Bleeds all back-line enemies for extra (60% of Attack) damage per round for 3 rounds, and reduces them 20 Speed. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Relentless Rage · full detail
kind
Passive
tier
6★
effect
Passive skill: Active skill or basic attack Bleeds all Bleeding enemies for (60% of Attack) damage per round for 3 rounds. If it is a Crit, then Bleeds all Bleeding targets for extra (60% of Attack) damage per round for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Ray of Delacium · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage against 4 random enemies. Deals extra (100% of Attack) damage, and with every 1 different debuff the target has, the extra damage will increase by (100% of Attack) damage. Has a 30% chance to extend the remaining rounds of all DoT, Attribute Reduction, and Control effects on the target by 2 rounds.
Extreme Rage · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +15%, Crit +15%, Control Immunity +10%, Speed +20
Durative Weakness · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (100% of Attack) damage. Deals extra (100% of Attack) damage, and with every 1 different debuff the target has, the extra damage will increase by (100% of Attack) damage.
Transmissive Seed · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, replicates 1 random DoT or Attribute Reduction effect(s) from 1 random enemy to other 2 random enemies. (Each effect can be replicated up to 3 layers.)
Ray of Delacium · full detail
kind
Active
tier
6★
effect
Active skill: Deals (200% of Attack) damage against 4 random enemies. Deals extra (200% of Attack) damage, and with every 1 different debuff the target has, the extra damage will increase by (200% of Attack) damage. Has a 50% chance to extend the remaining rounds of all DoT, Attribute Reduction, and Control effects on the target by 2 rounds.
Extreme Rage · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +25%, Crit +25%, Control Immunity +20%, Speed +40
Durative Weakness · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (150% of Attack) damage. Deals extra (150% of Attack) damage, and with every 1 different debuff the target has, the extra damage will increase by (150% of Attack) damage.
Transmissive Seed · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, replicates 2 random DoT or Attribute Reduction effect(s) from 1 random enemy to other 2 random enemies. (Each effect can be replicated up to 3 layers.)
Blessing of Dragonflame · full detail
kind
Active
tier
5★
effect
Active skill: Deals (120% of Attack) damage to front-line enemies, heals the ally with the lowest HP by 25% of Ignis's max HP, and increases the nearest ally (hero whose lineup position in the forward slot takes priority) 10% of Damage Reduction for 3 rounds and 30 Energy.
Blood of Dragons · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Damage Reduction +10%, Heal effect +15%, Speed +20.
Life Breath · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack consumes 10% of Ignis's current HP to heal 3 allies with the lowest HP by 10% of Ignis's max HP and increase them 5% of Damage Reduction for 2 rounds.
Eternity of Dragon Soul · full detail
kind
Passive
tier
5★
effect
Passive skill: When Ignis dies, she will heal the nearest ally (hero whose lineup position in the forward slot takes priority) by 30% of the ally's max HP, and increase the ally 30 Energy and 20% of Control Immunity.
Blessing of Dragonflame · full detail
kind
Active
tier
6★
effect
Active skill: Deals (160% of Attack) damage to front-line enemies, heals the ally with the lowest HP by 35% of Ignis's max HP, and increases the nearest ally (hero whose lineup position in the forward slot takes priority) 20% of Damage Reduction for 3 rounds and 50 Energy.
Blood of Dragons · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Damage Reduction +20%, Heal effect +20%, Speed +40.
Life Breath · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack consumes 15% of Ignis's current HP to heal 3 allies with the lowest HP by 15% of Ignis's max HP and increase them 10% of Damage Reduction for 2 rounds.
Eternity of Dragon Soul · full detail
kind
Passive
tier
6★
effect
Passive skill: When Ignis dies, she will heal the nearest ally (hero whose lineup position in the forward slot takes priority) by 50% of the ally's max HP, and increase the ally 50 Energy and 40% of Control Immunity.
Hellish Smash · full detail
kind
Active
tier
5★
effect
Active skill: Deals (240% of Attack) damage to 1 random back-line enemy and Burn them, dealing extra (240% of Attack) damage per round for 2 rounds. Also, for the next 2 rounds, the affected enemy take 10% more burning damage. After that, consumes all Extra Ammo effects, and each layer of Extra Ammo consumed allows Morax to launch same attack 1 more time to 1 random back-line enemy. (When the battle begins, Morax gains 2 layers of Extra Ammo ) Extra Ammo: Skill effect. Enhances Morax’s active skill. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Tough Guy · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Crit +10%, Precision +30%, effect of being healed +20%.
Armament · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack grants self 1 layer(s) of Extra Ammo and have a 30% chance to remove 1 debuff from Morax (Debuffs: Damage Over Time (DoT), Attribute Reduction, Mark, and Control effect). Extra Ammo: Skill effect. Enhances Morax’s active skill.
Battle Frenzy · full detail
kind
Passive
tier
5★
effect
Passive skill: As Morax loses HP, his All-damage dealt and All-damage reduction increases, up to a 40% bonus to damage dealt and 20% to damage reduction.
Hellish Smash · full detail
kind
Active
tier
6★
effect
Active skill: Deals (360% of Attack) damage to 1 random back-line enemy and Burn them, dealing extra (360% of Attack) damage per round for 2 rounds. Also, for the next 2 rounds, the affected enemy take 20% more burning damage. After that, consumes all Extra Ammo effects, and each layer of Extra Ammo consumed allows Morax to launch same attack 1 more time to 1 random back-line enemy. (When the battle begins, Morax gains 2 layers of Extra Ammo ) Extra Ammo: Skill effect. Enhances Morax’s active skill. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Tough Guy · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +20%, Crit +20%, Precision +50%, effect of being healed +30%.
Armament · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack grants self 1 layer(s) of Extra Ammo , with a 50% chance to grant 1 extra layer of Extra Ammo . Each basic attack also have a 60% chance to remove 1 debuff from self (Debuffs: Damage Over Time (DoT), Attribute Reduction, Mark, and Control effect).. Extra Ammo: Skill effect. Enhances Morax’s active skill.
Battle Frenzy · full detail
kind
Passive
tier
6★
effect
Passive skill: As Morax loses HP, his All-damage dealt and All-damage reduction increases, up to a 60% bonus to damage dealt and 30% to damage reduction.
Sanguinary Invasion · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage to 1 random enemy and an extra damage equal to 10% of target's Max HP (damage caps at 1500% of self Attack), and restores self HP equal to 20% of total damage dealt. Bleeds all enemies, dealing (150% of Attack) damage for 3 rounds. Grants 3 random allies Blood Frenzy I for 3 rounds. Blood Frenzy I: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Scarlet Wings · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +10%, Precision +20%, Crit +10%, and Control Immunity +10%.
Tearing Claws · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack Bleeds 3 random enemies, dealing (100% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Gory Devotion · full detail
kind
Passive
tier
5★
effect
Passive skill: When Waldeck is dead, Bleeds all enemies, dealing (100% of Attack) damage for 4 rounds, and grants all allies Blood Frenzy I for 3 rounds. Blood Frenzy I: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Sanguinary Invasion · full detail
kind
Active
tier
6★
effect
Active skill: Deals (360% of Attack) damage to 1 random enemy and an extra damage equal to 15% of target's Max HP (damage caps at 1500% of self Attack), and restores self HP equal to 40% of total damage dealt. Bleeds all enemies, dealing (300% of Attack) damage for 3 rounds. Grants 3 random allies Blood Frenzy II for 3 rounds. Blood Frenzy II: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 6% for 3 rounds and restores self 12% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Scarlet Wings · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Attack +20%, Precision +30%, Crit +20%, and Control Immunity +20%.
Tearing Claws · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack Bleeds 3 random enemies, dealing (150% of Attack) damage for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Gory Devotion · full detail
kind
Passive
tier
6★
effect
Passive skill: When Waldeck is dead, Bleeds all enemies, dealing (200% of Attack) damage for 4 rounds, and grants all allies Blood Frenzy II for 3 rounds. Blood Frenzy II: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 6% for 3 rounds and restores self 12% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Crystal Claw · full detail
kind
Active
tier
5★
effect
Active skill: Deals (180% of Attack) damage to 1 enemy with the lowest HP, and additionally [Bleeds] them, dealing (150% of Attack) damage for 2 rounds. If Natasha has [Crystal Recharge] when releasing skills, her active skill will be enhanced based on the number of layers of [Crystal Recharge] she has. 1 layer: This skill targets 2 enemies with the lowest HP; 2 layers: Steals 8% of Attack from the target for 3 rounds before the attack; 3 layers: Increases the Crit of this skill by 30%; 4 layers: Converts 30% of damage dealt by this attack to Natasha’s HP; 5 layers: Reduces the target’s Armor by 30% for 3 rounds before the attack; after releasing the active skill, clears all layers of [Crystal Recharge], up to 5 layers can be cleared. Crystal Recharge: Skill effect. It enhances Natasha’s active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Enchanted Crystal · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +10%, Crit Damage +20%, Control Immunity +10%, and Speed +20.
Crystal Shock · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (200% of Attack) damage. This attack will surely trigger Crit. Natasha herself gains 1 layer(s) of Crystal Recharge . Crystal Recharge: Skill effect. It enhances Natasha's active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met.
Earth Vein Extraction · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an enemy dies, Natasha restores herself HP equal to 8% of Max. HP, increases her Attack by 10% for 4 rounds, and gains 1 layer(s) of Crystal Recharge . Crystal Recharge: Skill effect. It enhances Natasha's active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met.
Crystal Claw · full detail
kind
Active
tier
6★
effect
Active skill: Deals (360% of Attack) damage to 1 enemy with the lowest HP, and additionally [Bleeds] them, dealing (300% of Attack) damage for 2 rounds. If Natasha has [Crystal Recharge] when releasing skills, her active skill will be enhanced based on the number of layers of [Crystal Recharge] she has. 1 layer: This skill targets 2 enemies with the lowest HP; 2 layers: Steals 12% of Attack from the target for 3 rounds before the attack; 3 layers: Increases the Crit of this skill by 50%; 4 layers: Converts 50% of damage dealt by this attack to Natasha’s HP; 5 layers: Reduces the target’s Armor by 50% for 3 rounds before the attack; after releasing the active skill, clears all layers of [Crystal Recharge], up to 5 layers can be cleared. Crystal Recharge: Skill effect. It enhances Natasha’s active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Enchanted Crystal · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +15%, Attack +20%, Crit Damage +30%, Control Immunity +20%, and Speed +40.
Crystal Shock · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (300% of Attack) damage. This attack will surely trigger Crit. Natasha herself gains 1 layer(s) of Crystal Recharge . Crystal Recharge: Skill effect. It enhances Natasha's active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met.
Earth Vein Extraction · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an enemy dies, Natasha restores self HP equal to 12% of Max. HP, increases Attack by 15% for 4 rounds, and gains 1 layer of Crystal Recharge , with a 50% chance to gain 1 extra layer of Crystal Recharge . Crystal Recharge: Skill effect. It enhances Natasha’s active skill based on the number of layers she has. Multiple enhancements will take effect at the same time once the conditions are met.
Blessing in Ashes · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to 1 random enemy, and Burns them, dealing (80% of Attack) damage for 2 rounds, with a 50% chance to remove 1 Attribute Buff from them. Meanwhile, inflicts Scorching Curse on them for 3 rounds. Afterward, releases Healing Blessing . Healing Blessing : Restores the 2 allies with the lowest HP by 6% of their lost HP. Meanwhile restores them (80% of Attack) HP for 2 rounds. If self has 5 layers of Abyss Blessing , consumes all layers of Abyss Blessing to change the skill effect of Healing Blessing to: Restores all allies by 8% of their lost HP. Meanwhile, restores them (100% of Attack) HP for 2 rounds, and increases their Attack by 6% for 2 rounds. Abyss Blessing: Skill effect. Abyss Blessing enhances Aranea's active skill. Scorching Curse: Skill effect. When enemies inflicted with Scorching Curse take damage, they take extra (100% of Attack) damage (caps at 3000% of Aranea's Attack). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Mutant Trunk · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +10%, HP +10%, Control Immunity +10%, Speed +15, and Damage Reduction +15%.
Bursting Fire · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 random enemy, increases their All Damage Received by 5% for 2 rounds, and restores (100% of Attack) HP for 2 random allies.
Deep Control · full detail
kind
Passive
tier
5★
effect
Passive Skill: Whenever a hero is Burned , grants self 1 layer of Abyss Blessing , restores self 10 Energy, and restores the 2 allies with the lowest HP by (80% of Attack) HP for 2 rounds. (This skill effect can only be triggered up to 3 times every round.) When self takes active skills or basic attacks released by Burned enemies, Burns them, dealing (100% of Attack) damage for 2 rounds. Meanwhile, reduces their Energy by 10 and Armor by 20% for 2 rounds. Abyss Blessing: Skill effect. Abyss Blessing enhances Aranea's active skill. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Blessing in Ashes · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (160% of Attack) damage to 1 random enemy, and Burns them, dealing (120% of Attack) damage for 2 rounds, with a 75% chance to remove 1 Attribute Buff from them. Meanwhile, inflicts Scorching Curse on them for 3 rounds. Afterward, releases Healing Blessing . Healing Blessing : Restores the 2 allies with the lowest HP by 8% of their lost HP. Meanwhile restores them (90% of Attack) HP for 2 rounds. If self has 5 layers of Abyss Blessing , consumes all layers of Abyss Blessing to change the skill effect of Healing Blessing to: Restores all allies by 10% of their lost HP. Meanwhile, restores them (120% of Attack) HP for 2 rounds, and increases their Attack by 8% for 2 rounds. Abyss Blessing: Skill effect. Abyss Blessing enhances Aranea's active skill. Scorching Curse: Skill effect. When enemies inflicted with Scorching Curse take damage, they take extra (180% of Attack) damage (caps at 3000% of Aranea's Attack). Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Mutant Trunk · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +12%, HP +20%, Control Immunity +12%, Speed +20, and Damage Reduction +20%.
Bursting Fire · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (160% of Attack) damage to 1 random enemy, increases their All Damage Received by 6% for 2 rounds, and restores (120% of Attack) HP for 2 random allies.
Deep Control · full detail
kind
Passive
tier
6★
effect
Passive Skill: Whenever a hero is Burned , grants self 1 layer of Abyss Blessing , restores self 12 Energy, and restores the 2 allies with the lowest HP by (100% of Attack) HP for 2 rounds. (This skill effect can only be triggered up to 3 times every round.) When self takes active skills or basic attacks released by Burned enemies, Burns them, dealing (120% of Attack) damage for 2 rounds. Meanwhile, reduces their Energy by 20 and Armor by 30% for 2 rounds. Abyss Blessing: Skill effect. Abyss Blessing enhances Aranea's active skill. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Taste My Bomb! · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (120% of Attack) damage to front-line enemies and reduces the Volcanic Bomb countdown on all enemies by 1. Afterwards, inflicts Volcanic Bomb with a countdown of 3 on 1 random enemy without Volcanic Bomb .
Reliable Friend · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +20%, Attack +10%, Damage Reduction +20%, and Control Immunity +5%.
Lava's Punch! · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to front-line enemies and steals 20% of Armor from them for 2 rounds.
Race! Lava! · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the beginning of each battle or when self is in the battle as a substitute, inflicts Volcanic Bomb with a countdown of 3 on 1 enemy with the highest HP. When self dies, deals ([1200%/survived enemies] of Attack) damage to all enemies. Besides, Burns the target, dealing damage equal to 4% of the target's Max. HP for 3 rounds (caps at 1500% of Gaggie's Attack) and removes all Volcanic Bomb from enemies. When taking damage dealt by active skills, deals (120% of Attack) damage to the attacker and inflicts 1 Volcanic Bomb with a countdown of 3 on the target; if the target has Volcanic Bomb , reduces its countdown by 1 instead. This effect can only be triggered once each round. Volcanic Bomb: Skill Effect. The countdown is reduced by 1 automatically each round and Volcanic Bomb explodes when the countdown is 0, dealing ([1200%/survived enemies] of Attack) damage to all enemies. Besides, Burns the target, dealing damage equal to 4% of the target's Max. HP for 3 rounds (caps at 1500% of Gaggie's Attack), with a 100% chance to Stun the target for 3 rounds. Not stackable. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Taste My Bomb! · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (300% of Attack) damage to front-line enemies and reduces the Volcanic Bomb countdown on all enemies by 1. Afterwards, inflicts Volcanic Bomb with a countdown of 3 on 1 random enemy without Volcanic Bomb .
Reliable Friend · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +30%, Attack +15%, Damage Reduction +25%, and Control Immunity +6%.
Lava's Punch! · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (140% of Attack) damage to front-line enemies and steals 30% of Armor from them for 2 rounds.
Race! Lava! · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the beginning of each battle or when self is in the battle as a substitute, inflicts Volcanic Bomb with a countdown of 3 on 1 enemy with the highest HP. When self dies, deals ([1800%/survived enemies] of Attack) damage to all enemies. Besides, Burns the target, dealing damage equal to 5% of the target's Max. HP for 3 rounds (caps at 1500% of Gaggie's Attack) and removes all Volcanic Bomb from enemies. When taking damage dealt by active skills, deals (300% of Attack) damage to the attacker and inflicts 1 Volcanic Bomb with a countdown of 3 on the target; if the target has Volcanic Bomb , reduces its countdown by 1 instead. This effect can only be triggered once each round. Volcanic Bomb: Skill Effect. The countdown is reduced by 1 automatically each round and Volcanic Bomb explodes when the countdown is 0, dealing ([1800%/survived enemies] of Attack) damage to all enemies. Besides, Burns the target, dealing damage equal to 5% of the target's Max. HP for 3 rounds (caps at 1500% of Gaggie's Attack), with a 100% chance to Stun the target for 3 rounds. Not stackable. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Stun: Control effect. Stunned heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Redemption of Light and Shadow · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to back-line enemies and restores self HP equal to 10% of damage dealt. Additional skill effect takes place based on the current state of self: When self is under Sense of Frenzy status: Bleeds the targets 2 times, dealing (50% of Attack) damage for 3 rounds, and increases self Attack by 10% for 3 rounds. When self is under Will of Sanctity status: Inflicts (80% of Attack) Divine Retribution on the targets and increases all allies' Holy Damage by 5% for 3 rounds. Sense of Frenzy: Skill effect. The effects of active skill vary according to Williams's status. Will of Sanctity: Skill effect. The effects of active skill vary according to Williams's status. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Cursed Flesh · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Attack +20%, Control Immunity +8%, and Damage Reduction +10%.
Craving for Benediction · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 random enemy, with a 50% chance to increase self Holy Damage by 10% for 2 rounds and restore self HP equal to 100% of Attack for 2 rounds.
Heart of Chaos · full detail
kind
Passive
tier
5★
effect
Passive Skill: When a battle starts or when self is in the battle as a substitute, if self has 100 or more Energy, grants self Sense of Frenzy until the battle ends; if self has less than 100 Energy, grants self Will of Sanctity until the battle ends. Sense of Frenzy : Increases self Speed by 5 and Attack by 15%. Will of Sanctity : Increases self Damage Reduction by 4% and all allies' Holy Damage by 8%. Will of Sanctity: Skill effect. The effects of active skill vary according to Williams's status. Sense of Frenzy: Skill effect. The effects of active skill vary according to Williams's status.
Redemption of Light and Shadow · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (240% of Attack) damage to back-line enemies and restores self HP equal to 15% of damage dealt. Additional skill effect takes place based on the current state of self: When self is under Sense of Frenzy status: Bleeds the targets 2 times, dealing (120% of Attack) damage for 3 rounds, and increases self Attack by 12% for 3 rounds. When self is under Will of Sanctity status: Inflicts (150% of Attack) Divine Retribution on the targets and increases all allies' Holy Damage by 6% for 3 rounds. Sense of Frenzy: Skill effect. The effects of active skill vary according to Williams's status. Will of Sanctity: Skill effect. The effects of active skill vary according to Williams's status. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Cursed Flesh · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +15%, Attack +25%, Control Immunity +15%, and Damage Reduction +20%.
Craving for Benediction · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to 1 random enemy, with a 60% chance to increase self Holy Damage by 15% for 2 rounds and restore self HP equal to 220% of Attack for 2 rounds.
Heart of Chaos · full detail
kind
Passive
tier
6★
effect
Passive Skill: When a battle starts or when self is in the battle as a substitute, if self has 100 or more Energy, grants self Sense of Frenzy until the battle ends; if self has less than 100 Energy, grants self Will of Sanctity until the battle ends. Sense of Frenzy : Increases self Speed by 10 and Attack by 20%. Will of Sanctity : Increases self Damage Reduction by 6% and all allies' Holy Damage by 10%. Will of Sanctity: Skill effect. The effects of active skill vary according to Williams's status. Sense of Frenzy: Skill effect. The effects of active skill vary according to Williams's status.
Blazing Blossom · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (350% of Attack) damage to 4 random enemies. If Fervent Growth is stacked to the max layers, deals extra (400% of Attack) damage to the targets; as for the target(s) with Inferno Spore , deals (4% of their Max. HP) damage to them (caps at 1500% of the attacker's Attack). Afterward, removes all layers of Inferno Spore on the battlefield and the count of Fervent Growth will be reset.
Abyssal Flower · full detail
kind
Passive
tier
5★
effect
Passive Skill: Crit +15%, Attack +10%, Damage Reduction +20%, HP +15%.
Inferno Spore · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Inflicts Inferno Spore on 3 random enemies and deals (200% of Attack) damage to them. Afterward, Burns them, dealing damage equal to 100% of Attack for 2 rounds. Inferno Spore: Skill effect. Not stackable. When the owner takes DoT , deals (150% of the owner's Attack) damage to 2 random allies of the owner. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fervent Growth · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the end of each round, for every 1 enemy with Inferno Spore on the battlefield, increases self active skill's All Damage Dealt by 4% next time, caps at 32%.
Blazing Blossom · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (500% of Attack) damage to 4 random enemies. If Fervent Growth is stacked to the max layers, deals extra (600% of Attack) damage to the targets; as for the target(s) with Inferno Spore , deals (6% of their Max. HP) damage to them (caps at 1500% of the attacker's Attack). Afterward, removes all layers of Inferno Spore on the battlefield and the count of Fervent Growth will be reset.
Abyssal Flower · full detail
kind
Passive
tier
6★
effect
Passive Skill: Crit +20%, Attack +20%, Damage Reduction +25%, HP +21%.
Inferno Spore · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Inflicts Inferno Spore on 3 random enemies and deals (300% of Attack) damage to them. Afterward, Burns them, dealing damage equal to 200% of Attack for 2 rounds. Inferno Spore: Skill effect. Not stackable. When the owner takes DoT , deals (200% of the owner's Attack) damage to 2 random allies of the owner. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fervent Growth · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the end of each round, for every 1 enemy with Inferno Spore on the battlefield, increases self active skill's All Damage Dealt by 6% next time, caps at 48%.
Punishing Shot · full detail
kind
Active
tier
5★
effect
Active skill: Deals (70% of Attack) damage against all enemies and has a 15% chance to Silence the target for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Demon Hunter · full detail
kind
Passive
tier
5★
effect
Passive skill: Crit +30%, Crit Damage +20%, Attack +10%
Humiliate · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, increases self 10% of Crit Damage and 10% of Attack.
Mourn Arrow · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack has a 45% chance to Poison the target, dealing extra (80% of Attack) damage. Also, has a 10% chance to Silence the target for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Punishing Shot · full detail
kind
Active
tier
6★
effect
Active skill: Deals (85% of Attack) damage against all enemies and has a 50% chance to Silence the target for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Demon Hunter II · full detail
kind
Passive
tier
6★
effect
Passive skill: Crit +30%, Crit Damage +25%, Attack +20%
Humiliate II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe dies, increases self 15% of Crit Damage and 12% of Attack.
Mourn Arrow · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack has a 60% chance to Poison the target, dealing extra (140% of Attack) damage. Also, has a 15% chance to Silence the target for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Sword of Slayer · full detail
kind
Active
tier
5★
effect
Active skill: Deals (71% of Attack) damage against all enemies and Burns them, dealing extra (25% of Attack) damage per round for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
HP · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Armor +24%
Inspiration · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally Crit strikes, restores self (35% of Attack) HP.
Zeal · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, reduces the target 10% of Armor Break and Burns it, dealing (24% of Attack) damage per round for 6 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Sword of Slayer · full detail
kind
Active
tier
6★
effect
Active skill: Deals (87% of Attack) damage against all enemies and Burns them, dealing extra (40% of Attack) damage per round for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
HP II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Armor +35%
Inspiration II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally Crit strikes, restores self (45% of Attack) HP.
Zeal II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, reduces the target 13% of Armor Break and Burns it, dealing (36% of Attack) damage per round for 6 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Infernal Strike · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (200% of Attack) damage against 1 random back-line enemy and deals an extra (30% of Attack) damage per round against Mage for 2 rounds.
Demon Hunter · full detail
kind
Passive
tier
5★
effect
Passive skill: Crit +30%, Crit Damage +30%
Weakest Of The Pack · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, reducing it 10% of Attack for 3 rounds.
Infernal Strike · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (200% of Attack) damage against 2 random back-line enemies and deals an extra (40% of Attack) damage per round against Mages for 2 rounds.
Demon Hunter II · full detail
kind
Passive
tier
6★
effect
Passive skill: Crit +30%, Crit Damage +40%
Weakest Of The Pack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic Attack targets the enemy with the lowest HP, dealing (105% of Attack) damage, reducing the target 15% of Attack for 3 rounds.
Toxic Attack II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 50% chance to Poison the target, dealing (80% of Attack) damage per round for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Binding Vines · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (66% of Attack) damage against all enemies, and reduces them 8% of Attack while increases all allies 10% of Attack for 3 rounds.
Rosa's Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Block +15%
Shield Curse · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack reduces all enemies 14.4% of Armor for 3 rounds.
Guardian Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP, increases allies 8% of Damage Reduction for 3 rounds. (can only trigger once)
Binding Vines · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (66% of Attack) damage against all enemies, and reduces them 10% of Attack while increases all allies 16% of Attack for 3 rounds.
Rosa's Spirit II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Block +25%
Shield Curse II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack reduces all enemies 18% of Armor for 3 rounds.
Guardian Spirit II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP, increases all allies 12% of Damage Reduction for 3 rounds. (can only trigger once)
Starfall · full detail
kind
Active
tier
5★
effect
Active skill: Stars fall from the sky and attack all enemies, dealing damage by [600% / number of surviving enemies] of Attack against each enemy.
Power of Stars · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (80% of Attack) damage. Has a 10% chance to inflict one effect among Stun , Silence , Freeze , Petrify , and Horrify on them, lasting for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack. Silence: Control effect. Heroes being Silenced are unable to release their active skill. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Forest Song · full detail
kind
Passive
tier
5★
effect
Passive skill: Crit +30%, Attack +30%, HP +10%, Speed +15
Spiritual Attunement · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero on the battlefield dies, restores self 10% of max HP, and increases 4% of Attack and 4% of Crit Damage.
Starfall · full detail
kind
Active
tier
6★
effect
Active skill: Stars fall from the sky and attack all enemies, dealing damage by [1000% / number of surviving enemies] of Attack against each enemy.
Power of Stars II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, dealing (95% of Attack) damage. Has a 15% chance to inflict one effect among Stun , Silence , Freeze , Petrify , and Horrify on them, lasting for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack. Silence: Control effect. Heroes being Silenced are unable to release their active skill. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Forest Song II · full detail
kind
Passive
tier
6★
effect
Passive skill: Crit +30%, Attack +35%, HP +20%, Speed +25
Spiritual Attunement II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero on the battlefield dies, restores self 15% of max HP, and increases self 8% of Attack and 8% of Crit Damage.
Shadow Blast · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (116% of Attack) damage against front-line enemies and steals them 21% of Armor for 2 rounds.
Fear · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, reduces the target 8% of Attack and 10% of Crit for 2 rounds.
Groo's Tenacity · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +25%, Armor +32%
Counterattack · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, has a 60% chance to Counterattack, dealing (100% of Attack) damage.
Shadow Blast · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (145% of Attack) damage against front-line enemies and steals them 28% of Armor for 2 rounds.
Fear II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, reduces the target 11% of Attack and 15% of Crit for 2 rounds.
Groo's Tenacity II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +32%, Damage Reduction +20%
Counterattack II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, has a 70% chance to Counterattack, dealing (150% of Attack) damage.
Blade Coercion · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (132% of Attack) damage against 2 random enemies and restores self for (90% of Attack) HP.
Warsong Roar · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 18% of Crit Damage and restores (30% of Attack) HP.
Brave Eddga · full detail
kind
Passive
tier
5★
effect
Passive skill: As a back-line hero, increases self 20% of Attack, 30% of Crit Damage, and 30% of Precision; as a front-line hero, increases self 40% of HP and 20% of Block.
Frenzied Howl · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 80% HP, increases self 18% of Attack and 18% of Crit, lasting for 5 rounds. (can only trigger once)
Blade Coercion · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (142% of Attack) damage against 3 random enemies and restores self for (240% of Attack) HP.
Warsong Roar II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack increases self 24% of Crit Damage and 10 Speed, and restores self (45% of Attack) HP.
Brave Eddga II · full detail
kind
Passive
tier
6★
effect
Passive skill: As a back-line hero, increases self 30% of Attack, 40% of Crit Damage, and 60% of Precision; as a front-line hero, increases self 50% of HP and 25% of Block.
Frenzied Howl II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 80% HP, increases self 22% of Attack and 24% of Crit, lasting for 5 rounds. (can only trigger once)
Sky Collapse · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (106% of Attack) damage against 4 random enemies, recovers all allies for (180% of Attack) HP, and recovers all allies an extra (40% of Attack) HP over time for 5 rounds.
Queen's Amnesty · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, HP +15%, Crit +15%, Precision +20%
Symphony of Stars · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack restores self (60% of Attack) HP for 2 rounds. Increases self 10% of Attack and 2% of Heal effect for 4 rounds.
Elegy of Confusion · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 50% HP for the first time in the battle, has a 50% chance to Silence all enemies for 1 round and increases self 20% of Crit Damage for 8 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Sky Collapse · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (162% of Attack) damage against 4 random enemies, recovers all allies for (200% of Attack) HP, and recovers all allies an extra (55% of Attack) HP over time for 5 rounds.
Queen's Amnesty II · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +20%, Crit +20%, Precision +35%
Symphony of Stars II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack restores self (100% of Attack) HP for 2 rounds. Increases self 20% of Attack and 5% of Heal effect for 4 rounds.
Elegy of Confusion II · full detail
kind
Passive
tier
6★
effect
Passive skill: While below 50% HP for the first time in the battle, has a 75% chance to Silence all enemies for 1 round and increases self 40% of Crit Damage for 8 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Corrosive Arrow · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (115% of Attack) damage against 3 random enemies, dealing an extra (20% of Attack) damage per round for 2 rounds.
Crit · full detail
kind
Passive
tier
5★
effect
Passive skill: Crit +30%, Attack +20%
Poison · full detail
kind
Passive
tier
5★
effect
Passive skill: Each Crit strike has a 100% chance to Poison the target, dealing (48% of Attack) damage per round for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Poison Control · full detail
kind
Passive
tier
5★
effect
Passive skill: Deals extra (35% of Attack) damage against Poisoned targets. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Corrosive Arrow · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (80% of Attack) damage against 4 random enemies, dealing an extra (30% of Attack) damage per round for 2 rounds.
Crit II · full detail
kind
Passive
tier
6★
effect
Passive skill: Crit +30%, Attack +25%
Poison II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each Crit strike has a 100% chance to Poison the target, dealing (66% of Attack) damage per round for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Poison Control II · full detail
kind
Passive
tier
6★
effect
Passive skill: Deals extra (50% of Attack) damage against Poisoned targets. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Mind Torture · full detail
kind
Active
tier
5★
effect
Active skill: Deals (165% of Attack) damage against 2 random enemies, reduces the target 15% of Attack for 2 rounds, and tags them with a Watcher Mark . Watcher Mark: Mark. Targets inflicted with Watcher Mark will take an extra 15% damage when attacked. (The effect stacks, and damage caps at 300% per target.)
Tough Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, Crit +20%, HP +10%
Life Regain · full detail
kind
Passive
tier
5★
effect
Passive skill: Each Crit strike has a 100% chance to restore self (160% of Attack) HP.
Weakness Strike · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 2 random enemies, dealing (80% of Attack) damage and tagging the targets with a Watcher Mark . Watcher Mark: Mark. Targets inflicted with Watcher Mark will take an extra 15% damage when attacked. (The effect stacks, and damage caps at 300% per target.)
Mind Torture · full detail
kind
Active
tier
6★
effect
Active skill: Deals (195% of Attack) damage against 2 random enemies, reduces the target 20% of Attack for 2 rounds, and tags them with a Watcher Mark . Watcher Mark: Mark. Targets inflicted with Watcher Mark will take an extra 25% damage when attacked. (The effect stacks, and damage caps at 300% per target.)
Tough Heart · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +25%, Crit +25%, HP +15%
Life Regain · full detail
kind
Passive
tier
6★
effect
Passive skill: Each Crit strike has a 100% chance to restore self (200% of Attack) HP.
Weakness Strike · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 2 random enemies, dealing (90% of Attack) damage and tagging the targets with a Watcher Mark . Watcher Mark: Mark. Targets inflicted with Watcher Mark will take an extra 20% damage when attacked. (The effect stacks, and damage caps at 300% per target.)
Flap Dance · full detail
kind
Active
tier
5★
effect
Active skill: Deals (123% of Attack) damage against 3 random enemies, steals 9% of the enemies' Attack for 3 rounds, and Burns the enemy with the highest HP, dealing damage by 8% of Valkyrie's max HP per round for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Unparalleled Brave · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +10%, Crit +15%
Fire of the Soul · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 3 random enemies, deals (75% of Attack) damage, reduces them 6% of Attack, and Burns them, dealing damage by 2% of Valkyrie's max HP for 1 round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Enchantment · full detail
kind
Passive
tier
5★
effect
Passive skill: When controlled, restores self HP by 100% of Attack per round for 3 rounds, and Burns 3 random enemies, dealing damage by 1% of Valkyrie's max HP for 1 round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flap Dance · full detail
kind
Active
tier
6★
effect
Active skill: Deals (147% of Attack) damage against 3 random enemies, steals 12% of the enemies' Attack for 3 rounds, and Burns the enemy with the highest HP, dealing damage by 13% of Valkyrie's max HP per round for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Unparalleled Brave · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Attack +15%, Crit +20%
Fire of the Soul · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 3 random enemies, deals (85% of Attack) damage, reduces them 9% of Attack, and Burns them, dealing damage by 4% of Valkyrie's max HP for 1 round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Flame Enchantment · full detail
kind
Passive
tier
6★
effect
Passive skill: When controlled, restores self HP by 150% of Attack per round for 3 rounds, and Burns 3 random enemies, dealing damage by 2% of Valkyrie's max HP for 1 round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lethal Twining · full detail
kind
Active
tier
5★
effect
Active skill: Oberon summons vines to attack 3 random enemies. For the 1st target: Deals (105% of Attack) damage and Twines it for 2 rounds. For the 2nd target: Deals (135% of Attack) damage and sows seeds , which will sprout in 1 round and Twine the target for 2 rounds. For the 3rd target: Deals (155% of Attack) damage and sows seeds , which will sprout in 2 rounds and Twine the target for 2 rounds. Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Strength of Elf · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Attack +10%, Speed +15, effect of being healed +10%
Growth of Thorns · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 50% chance to sow seeds on a random enemy, which will sprout in 1 round(s) and Twine the target for 1 round(s). Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Natural Manipulation · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an enemy is Twined, restores self (50% of Attack) HP, increases self 5% of Attack for 6 rounds, and Poisons 3 random enemies, dealing (80% of Attack) damage for 3 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Lethal Twining · full detail
kind
Active
tier
6★
effect
Active skill: Oberon summons vines to attack 3 random enemies. For the 1st target: Deals (145% of Attack) damage and Twines it for 2 rounds. For the 2nd target: Deals (175% of Attack) damage and sows seeds , which will sprout in 1 round and Twine the target for 2 rounds. For the 3rd target: Deals (205% of Attack) damage and sows seeds , which will sprout in 2 rounds and Twine the target for 2 rounds. Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Strength of Elf · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Attack +20%, Speed +25, effect of being healed +20%
Growth of Thorns · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 70% chance to sow seeds on a random enemy, which will sprout in 1 round(s) and Twine the target for 1 round(s). Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Natural Manipulation · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an enemy is Twined, restores self (100% of Attack) HP, increases self 10% of Attack for 6 rounds, and Poisons 3 random enemies, dealing (120% of Attack) damage for 3 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Fatal Feather · full detail
kind
Active
tier
5★
effect
Active skill: Deals (120% of Attack) damage to 3 random enemies. Uses up all the layers of Feather Blade , with each layer dealing extra (80% of Attack) damage to 1 random target. All Feather Blade layers will be zeroed upon the trigger. Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 1% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
Eagle Power · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Crit Damage +20%, Attack +10%, Control Immunity +10%
Instinct of Hunt · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally performs active skill or basic attack, assists to deal an extra (100% of Attack) damage to the target(s), gains self a layer of Feather Blade , and increases self 1% of Crit for 2 rounds. Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 1% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
Unbeatable Force · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero on the battleground dies, restores self HP by 10% of max HP, and gains 1 layer(s) of Feather Blade . Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 1% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
Fatal Feather · full detail
kind
Active
tier
6★
effect
Active skill: Deals (240% of Attack) damage to 3 random enemies. Uses up all the layers of Feather Blade , with each layer dealing extra (160% of Attack) damage to 1 random target. All Feather Blade layers will be zeroed upon the trigger. Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 2% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
Eagle Power · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Crit Damage +30%, Attack +15%, Control Immunity +20%
Instinct of Hunt · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally performs active skill or basic attack, assists to deal an extra (150% of Attack) damage to the target(s), gains self a layer of Feather Blade , and increases self 3% of Crit for 2 rounds. Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 2% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
Unbeatable Force · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero on the battleground dies, restores self by 20% of max HP, and gains 1 layer(s) of Feather Blade . Feather Blade: Skill effect. Each layer of Feather Blade increases an extra 2% of Damage Reduction. Garuda consumes Feather Blade to deal extra damage to enemies.
You Miss Lilliput?! · full detail
kind
Active
tier
5★
effect
Active skill: Deals (180% of Attack) damage against 1 random enemy, enchants to Shrink the target for 2 rounds, and grants Fairy's Guard to 3 random allies for 2 rounds. Shrink: Skill effect. Increases all the damages that shrunk targets receive by 15% while reduces all the damages they deal by 20%, not stackable. Fairy's Guard: Skill effect. When heroes granted with Fairy's Guard are attacked by active skill or basic attack, Fairy's Guard will deal Armor-ignoring damage by 100% of the grantee's Attack to the attacker and restore the grantee (50% of Attack) HP.
Nothing Scares Elyvia · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +15%, and effect of being healed +15%.
Aren't You Lovely! · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack will enchant to Shrink 1 random enemy for 2 rounds. Shrink: Skill effect. Increases all the damages that shrunk targets receive by 15% while reduces all the damages they deal by 20%, not stackable.
Exchange, Not Steal! · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, exchanges Speed with 1 random enemy who has higher Speed than self for 1 round and grants 1 random ally Fairy's Guard for 2 rounds. Fairy's Guard: Skill effect. When heroes granted with Fairy's Guard are attacked by active skill or basic attack, Fairy's Guard will deal Armor-ignoring damage by 100% of the grantee's Attack to the attacker and restore the grantee (50% of Attack) HP.
You Miss Lilliput?! · full detail
kind
Active
tier
6★
effect
Active skill: Deals (290% of Attack) damage against 1 random enemy, enchants to Shrink the target for 2 rounds, and grants Fairy's Guard to 3 random allies for 2 rounds. Shrink: Skill effect. Increases all the damages that shrunk targets receive by 20% while reduces all the damages they deal by 30%, not stackable. Fairy's Guard: Skill effect. When heroes granted with Fairy's Guard are attacked by active skill or basic attack, Fairy's Guard will deal Armor-ignoring damage by 200% of the grantee's Attack to the attacker and restore the grantee (100% of Attack) HP.
Nothing Scares Elyvia · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +20%, Attack +20%, and effect of being healed +20%.
Aren't You Lovely! · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack will enchant to Shrink 1 random enemy for 2 rounds. Shrink: Skill effect. Increases all the damages that shrunk targets receive by 20% while reduces all the damages they deal by 30%, not stackable.
Exchange, Not Steal! · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, exchanges Speed with 1 random enemy who has higher Speed than self for 1 round and grants 1 random ally Fairy's Guard for 2 rounds. Fairy's Guard: Skill effect. When heroes granted with Fairy's Guard are attacked by active skill or basic attack, Fairy's Guard will deal Armor-ignoring damage by 200% of the grantee's Attack to the attacker and restore the grantee (100% of Attack) HP.
Bloodthirsty Predator · full detail
kind
Active
tier
5★
effect
Active skill: Attack the enemy with the lowest HP for 2 times, each time dealing (90% of Attack) damage, and increases the Crit of this attack by 100% if the target's HP is lower than 50%. Deals extra damage equal to 10% of the target's lost HP (damage caps at 1500% of Rogan's Attack), restores self HP by 20% of the total damage dealt, and grants Bloodthirsty to 2 random allies (except self) for 3 rounds. Bloodthirsty: Skill effect. When a hero granted Bloodthirsty releases active skill or basic attacks, they will deal extra damage equal to 10% of the target's lost HP (damage caps at 1500% of the hero's Attack) and restore the hero's HP by 10% of the total damage dealt. Not stackable.
Wolfish Blood · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, HP +15%, Crit Damage +20%, Damage Reduction +10%, Speed +20
Savagery · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage, and increases the Crit of this attack by 100% if the target's HP is lower than 50%. Deals an extra damage equal to 10% of the target's lost HP (damage caps at 1500% of Rogan's Attack) and restores self HP by 10% of the total damage dealt.
Warpath Roar · full detail
kind
Passive
tier
5★
effect
Passive skill: When the battle starts, increase all allies 10 Speed and 10% of Crit Damage for 2 rounds. Assassin allies enjoy double the bonus. When a round ends, increase all allies 10% of Attack and 5% of Crit for 2 rounds. Assassin allies enjoy double the bonus.
Bloodthirsty Predator · full detail
kind
Active
tier
6★
effect
Active skill: Attack the enemy with the lowest HP for 2 times, each time dealing (180% of Attack) damage, and increases the Crit of this attack by 100% if the target's HP is lower than 50%. Deals extra damage equal to 20% of the target's lost HP (damage caps at 1500% of Rogan's Attack), restores self HP by 30% of the total damage dealt, and grants Bloodthirsty to 2 random allies (except self) for 3 rounds. Bloodthirsty: Skill effect. When a hero granted Bloodthirsty releases active skill or basic attacks, they will deal extra damage equal to 15% of the target's lost HP (damage caps at 1500% of the hero's Attack) and restore the hero's HP by 20% of the total damage dealt. Not stackable.
Wolfish Blood · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +20%, Crit Damage +30%, Damage Reduction +20%, Speed +40
Savagery · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (180% of Attack) damage, and increases the Crit of this attack by 100% if the target's HP is lower than 50%. Deals an extra damage equal to 15% of the target's lost HP (damage caps at 1500% of Rogan's Attack) and restores self HP by 20% of the total damage dealt.
Warpath Roar · full detail
kind
Passive
tier
6★
effect
Passive skill: When the battle starts, increase all allies 15 Speed and 15% of Crit Damage for 2 rounds. Assassin allies enjoy double the bonus. When a round ends, increase all allies 15% of Attack and 7% of Crit for 2 rounds. Assassin allies enjoy double the bonus.
Flora's Pixie · full detail
kind
Active
tier
5★
effect
Active skill: Flora guides her pixie to attack a random enemy, dealing (100% of Attack) damage, with a 5% chance to Twine the target for 2 rounds. If the number of surviving enemies is no less than 2, the pixie will bounce among random enemies for at most 5 times, each time increasing the damage dealt by 50% of Attack and chance of Twine by 5%. (The pixie won't combo attack the same target 2 times.) Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Blessings of Nature · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +15%, HP +20%, Crit +10%, and Speed +20.
Toxic Vine · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 1 random enemy, dealing (100% of Attack) damage and Poisoning the target by 5% of the target's max HP for 2 rounds (caps at 1500% of Flora's Attack). At the same time, continuously heals self by 5% of max HP for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Natural Selection · full detail
kind
Passive
tier
5★
effect
Passive skill: When attacked by active skills or basic attacks, Flora reduces the attacker's all damage dealt by 5% (can stack up to 30%); while increases self 5% of Attack for 4 rounds.
Flora's Pixie · full detail
kind
Active
tier
6★
effect
Active skill: Flora guides her pixie to attack a random enemy, dealing (200% of Attack) damage, with a 10% chance to Twine the target for 2 rounds. If the number of surviving enemies is no less than 2, the pixie will bounce among random enemies for at most 5 times, each time increasing the damage dealt by 75% of Attack and chance of Twine by 5%. (The pixie won't combo attack the same target 2 times.) Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack.
Blessings of Nature · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, HP +30%, Crit +20%, and Speed +40.
Toxic Vine · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 1 random enemy, dealing (120% of Attack) damage and Poisoning the target by 10% of the target's max HP for 2 rounds (caps at 1500% of Flora's Attack). At the same time, continuously heals self by 10% of max HP for 2 rounds. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Natural Selection · full detail
kind
Passive
tier
6★
effect
Passive skill: When attacked by active skills or basic attacks, Flora reduces the attacker's all damage dealt by 7% (can stack up to 30%); while increases self 10% of Attack for 4 rounds.
Rushing Waves · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage to 4 random enemies, reduces them 5% of Attack for 3 rounds, and inflicts Magic Bubble equal to (250% of Attack) damage on them. Magic Bubble: Mark. Triggered when it takes damage from basic attacks or active skills. It deals damage to targets and has a 25% chance to Stun them for 2 rounds. If Gloria is already dead when Magic Bubble is triggered, then the Magic Bubble no longer Stuns targets. It will disappear upon the trigger.
Heart of the Ocean · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Control Immunity +10%, Speed +20.
Raging Waves · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the highest Crit, dealing (120% of Attack) damage and reducing the target's 10% of Crit for 2 rounds.
Water Protection · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally takes damage from basic attacks or active skills, inflicts Magic Bubble equal to (75% of Attack) damage to 3 random enemies. Magic Bubble: Mark. Triggered when it takes damage from basic attacks or active skills. It deals damage to targets and has a 25% chance to Stun them for 2 rounds. If Gloria is already dead when Magic Bubble is triggered, then the Magic Bubble no longer Stuns targets. It will disappear upon the trigger.
Rushing Waves · full detail
kind
Active
tier
6★
effect
Active skill: Deals (200% of Attack) damage to 4 random enemies, reduces them 10% of Attack for 3 rounds, and inflicts Magic Bubble equal to (500% of Attack) damage on them. Magic Bubble: Mark. Triggered when it takes damage from basic attacks or active skills. It deals damage to targets and has a 25% chance to Stun them for 2 rounds. If Gloria is already dead when Magic Bubble is triggered, then the Magic Bubble no longer Stuns targets. It will disappear upon the trigger.
Heart of the Ocean · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +15%, Control Immunity +20%, Speed +30.
Raging Waves · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the highest Crit, dealing (180% of Attack) damage and reducing the target's 15% of Crit for 2 rounds.
Water Protection · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally takes damage from basic attacks or active skills, inflicts Magic Bubble equal to (150% of Attack) damage to 3 random enemies. Magic Bubble: Mark. Triggered when it takes damage from basic attacks or active skills. It deals damage to targets and has a 25% chance to Stun them for 2 rounds. If Gloria is already dead when Magic Bubble is triggered, then the Magic Bubble no longer Stuns targets. It will disappear upon the trigger.
Irresistible Momentum · full detail
kind
Active
tier
5★
effect
Active skill: Xiahou courageously rushes to enemies, reducing a single target’s Armor by 40% for 3 rounds. After that, he attacks the target 3 times, dealing (100%, 130%, and 160% of Attack) damage to the target in turn, and additionally increases all allies’ Block by 20% for 3 rounds.
Ferocious Raid · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Block +20%, and Control Immunity +10%.
Unexpected Attack · full detail
kind
Passive
tier
5★
effect
Passive skill: When Xiahou launches basic attacks, he restores himself 10% of lost HP and reduces all enemies’ Precision by 8% for 3 rounds.
Impeccable Strike · full detail
kind
Passive
tier
5★
effect
Passive skill: When allies Block 6 times in total, Xiahou increases all allies’ Attack by 6% and Armor by 6% for 3 rounds, while the bonuses of Attack and Armor get doubled on himself.
Irresistible Momentum · full detail
kind
Active
tier
6★
effect
Active skill: Xiahou courageously rushes to enemies, reducing a single target’s Armor by 60% for 3 rounds. After that, he attacks the target 3 times, dealing (200%, 260%, and 320% of Attack) damage to the target in turn, and additionally increases all allies’ Block by 25% for 3 rounds.
Ferocious Raid · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +20%, Block +30%, and Control Immunity +20%.
Unexpected Attack · full detail
kind
Passive
tier
6★
effect
Passive skill: When Xiahou launches basic attacks, he restores himself 20% of lost HP and reduces all enemies’ Precision by 10% for 3 rounds.
Impeccable Strike · full detail
kind
Passive
tier
6★
effect
Passive skill: When allies Block 6 times in total, Xiahou increases all allies’ Attack by 10% and Armor by 10% for 3 rounds, while the bonuses of Attack and Armor get doubled on himself.
Primitive Bloom · full detail
kind
Active
tier
5★
effect
Active Skill: Freya deals (100% of Attack) damage to 3 random enemies, and restores self HP equal to 15% of the damage dealt. Meanwhile, inflicts Primitive Bud I on them. When an ally launches a basic attack or releases their active skill to any enemy target with Primitive Bud I , the ally will gain a Shield equal to 10% of the damage dealt and deal extra (100% of Attack) damage, with a 16% chance to remove 1 Attribute Buff from the target. Primitive Bud: Skill effect. It disappears after the hero takes active-skill attacks or basic attacks for 8 times. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the shield strength is 0. The shield strength caps at 100% of the owner's HP.
Verdant Shelter · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +10%, HP +10%, Crit +10% and Control Immunity +8%.
Divine Sanction · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: deals (100% of Attack) damage to 2 enemies with the highest Attack and steals 10% Attack from them for 2 rounds. Afterward, reduces their Armor by 35% for 2 rounds.
Ancient Oath · full detail
kind
Passive
tier
5★
effect
Passive Skill: When Freya is under a basic attack or takes damage from an active skill, increases her All-damage Reduction by 4% for 1 round. When an ally releases their active skill, Freya has a 20% chance to inflict Primitive Bud I on all enemies without Primitive Bud I . When an ally launches a basic attack or releases their active skill to any enemy target with Primitive Bud I , the ally will gain a Shield equal to 10% of the damage dealt and deal extra (100% of Attack) damage, with a 16% chance to remove 1 Attribute Buff from the target. Primitive Bud deals (300% of Attack) damage to the target and reduces their Crit by 20% for 3 rounds when it disappears. Primitive Bud: Skill effect. It disappears after the hero takes active-skill attacks or basic attacks for 8 times. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the shield strength is 0. The shield strength caps at 100% of the owner's HP.
Primitive Bloom · full detail
kind
Active
tier
6★
effect
Active Skill: Freya deals (180% of Attack) damage to 3 random enemies, and restores self HP equal to 15% of the damage dealt. Meanwhile, inflicts Primitive Bud II on them. When an ally launches a basic attack or releases their active skill to any enemy target with Primitive Bud II , the ally will gain a Shield equal to 10% of the damage dealt and deal extra (150% of Attack) damage, with a 16% chance to remove 1 Attribute Buff from the target. Primitive Bud: Skill effect. It disappears after the hero takes active-skill attacks or basic attacks for 8 times. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the shield strength is 0. The shield strength caps at 100% of the owner's HP.
Verdant Shelter · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +15%, HP +15%, Crit +15% and Control Immunity +10%.
Divine Sanction · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: deals (150% of Attack) damage to 2 enemies with the highest Attack and steals 10% Attack from them for 2 rounds. Afterward, reduces their Armor by 35% for 2 rounds.
Ancient Oath · full detail
kind
Passive
tier
6★
effect
Passive Skill: When Freya is under a basic attack or takes damage from an active skill, increases her All-damage Reduction by 4% for 1 round. When an ally releases their active skill, Freya has a 20% chance to inflict Primitive Bud II on all enemies without Primitive Bud II . When an ally launches a basic attack or releases their active skill to any enemy target with Primitive Bud II , the ally will gain a Shield equal to 10% of the damage dealt and deal extra (150% of Attack) damage, with a 16% chance to remove 1 Attribute Buff from the target. Primitive Bud deals (500% of Attack) damage to the target and reduces their Crit by 20% for 3 rounds when it disappears. Primitive Bud: Skill effect. It disappears after the hero takes active-skill attacks or basic attacks for 8 times. Not stackable. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the shield strength is 0. The shield strength caps at 100% of the owner's HP.
Fatal Spore · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to 1 enemy with the lowest HP 2 times. Afterward, deals 50% of Virulent Toxin damage to all enemies with Dynamic Hypha and there is a 25% chance to Twine them for 2 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Virulent Toxin: Skill effect. Detonates all layers of targets' Poison and Burn , dealing the total remaining DoT damage. All layers of Poison and Burn will be cleared after the detonation (detonation damage cap: 5000% of Geester's Attack). Twine: Control effect. Twined heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Venom Extraction · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Attack +10%, Crit Damage +8%, and Speed +5. Increases the damage dealt to Poisoned targets by 20%. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Gallant Move · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (150% of Attack) damage to 1 enemy with the highest Speed. Reduces the target's Energy by 10 and increases self Crit by 10% for 2 rounds. If the target has Dynamic Hypha , additionally Poisons the target, dealing (100% of Attack) damage for 3 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fungi Protection · full detail
kind
Passive
tier
5★
effect
Passive Skill: When taking Crit Damage, Poisons the attacker, dealing (100% of Attack) damage for 3 rounds and inflicts Dynamic Hypha on the attacker for 2 rounds. Afterward, increases self Energy by 10. When landing a Crit with the basic attack or active skill, inflicts Dynamic Hypha on the target for 2 rounds, Poisons the target, dealing (150% of Attack) damage for 3 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fatal Spore · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (230% of Attack) damage to 1 enemy with the lowest HP 2 times. Afterward, deals 80% of Virulent Toxin damage to all enemies with Dynamic Hypha and there is a 40% chance to Twine them for 2 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Virulent Toxin: Skill effect. Detonates all layers of targets' Poison and Burn , dealing the total remaining DoT damage. All layers of Poison and Burn will be cleared after the detonation (detonation damage cap: 5000% of Geester's Attack). Twine: Control effect. Twined heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Venom Extraction · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +15%, Attack +20%, Crit Damage +10%, and Speed +10. Increases the damage dealt to Poisoned targets by 30%. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Gallant Move · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (270% of Attack) damage to 1 enemy with the highest Speed. Reduces the target's Energy by 15 and increases self Crit by 15% for 2 rounds. If the target has Dynamic Hypha , additionally Poisons the target, dealing (180% of Attack) damage for 3 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Fungi Protection · full detail
kind
Passive
tier
6★
effect
Passive Skill: When taking Crit Damage, Poisons the attacker, dealing (180% of Attack) damage for 3 rounds and inflicts Dynamic Hypha on the attacker for 2 rounds. Afterward, increases self Energy by 15. When landing a Crit with the basic attack or active skill, inflicts Dynamic Hypha on the target for 2 rounds, Poisons the target, dealing (270% of Attack) damage for 3 rounds. Dynamic Hypha: Skill effect. Used to enhance Geester's skills. Not stackable. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Honeyed Nectar · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to back-line enemies, reducing their Control Immunity by 8% for 3 rounds. Meanwhile, grants a Shield equal to 300% of Attack and Bee Sugar-coat on the ally with the highest Attack and the ally with the highest Speed. Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 10%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Lingering Fragrance · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +15%, Speed +10, Control Immunity +10%, and Damage Reduction +10%.
Pollen Spray · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 random enemy. Meanwhile, grants a Shield equal to 200% of Attack and Bee Sugar-coat on the ally with the lowest HP. Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 10%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Rapid Bee Support · full detail
kind
Passive
tier
5★
effect
Passive Skill: When any ally is inflicted with Control effects, if self has 50 or more Energy, consumes 50 of them to remove 1 random Control effect from the ally and grants the ally a Shield equal to 200% of Attack and Bee Sugar-coat . Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 10%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Honeyed Nectar · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (180% of Attack) damage to back-line enemies, reducing their Control Immunity by 12% for 3 rounds. Meanwhile, grants a Shield equal to 700% of Attack and Bee Sugar-coat on the ally with the highest Attack and the ally with the highest Speed. Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 20%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Lingering Fragrance · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Speed +20, Control Immunity +20%, and Damage Reduction +15%.
Pollen Spray · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (120% of Attack) damage to 1 random enemy. Meanwhile, grants a Shield equal to 600% of Attack and Bee Sugar-coat on the ally with the lowest HP. Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 20%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Rapid Bee Support · full detail
kind
Passive
tier
6★
effect
Passive Skill: When any ally is inflicted with Control effects, if self has 50 or more Energy, consumes 50 of them to remove 1 random Control effect from the ally and grants the ally a Shield equal to 600% of Attack and Bee Sugar-coat . Bee Sugar-coat: Skill effect. Increases the target's Control Immunity by 20%. Not stackable. Will be removed when the target loses Shield . Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Brutal Shield Bash · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (150% of Attack) damage to all enemies. Afterward, consumes all layers of Momentum Accumulation ; for every 1 layer of Momentum Accumulation consumed, deals extra (2% of the target's Max. HP) damage (caps at 1500% of self Attack) and increases all allies' Block by 2% for 3 rounds and Attack by 2% for 3 rounds. Momentum Accumulation : Skill effect. Used to enhance the effects of Sylvie's active skill, up to 6 layers.
Fighter's Perseverance · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Attack +15%, Block +15%, Damage Reduction +15%.
Chaser of Wounded Prey · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to 1 enemy. If the enemy is also the target of the last basic attack, deals extra (100% of Attack) damage.
Ready for Blocking · full detail
kind
Passive
tier
5★
effect
Passive Skill: When self blocks successfully, gains 1 layer of Momentum Accumulation . Afterward, counterattacks front-line enemies 1 time, dealing (150% of Attack) damage, and restores self HP equal to 10% of damage dealt. Momentum Accumulation : Skill effect. Used to enhance the effects of Sylvie's active skill, up to 6 layers.
Brutal Shield Bash · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (300% of Attack) damage to all enemies. Afterward, consumes all layers of Momentum Accumulation ; for every 1 layer of Momentum Accumulation consumed, deals extra (4% of the target's Max. HP) damage (caps at 1500% of self Attack) and increases all allies' Block by 4% for 3 rounds and Attack by 4% for 3 rounds. Momentum Accumulation : Skill effect. Used to enhance the effects of Sylvie's active skill, up to 6 layers.
Fighter's Perseverance · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Attack +20%, Block +25%, Damage Reduction +20%.
Chaser of Wounded Prey · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (300% of Attack) damage to 1 enemy. If the enemy is also the target of the last basic attack, deals extra (150% of Attack) damage.
Ready for Blocking · full detail
kind
Passive
tier
6★
effect
Passive Skill: When self blocks successfully, gains 1 layer of Momentum Accumulation . Afterward, counterattacks front-line enemies 1 time, dealing (300% of Attack) damage, and restores self HP equal to 15% of damage dealt. Momentum Accumulation : Skill effect. Used to enhance the effects of Sylvie's active skill, up to 6 layers.
Purewater's Overthrow · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (300% of Attack) damage to all enemies 3 times. Deals additional (600% of Attack) damage to targets with Azure Wave Rule . Besides, there is a 50% chance to inflict Azure Wave Rule on targets with control effects for 3 rounds, with a 50% chance to extend all control effects on them by 1 round. Azure Wave Rule: Skill effect. Not stackable. Reduces the owner's Attack by 20%. Expires after the owner releases basic attacks or active skills 2 times in total.
Crashing Tide · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +15%, Damage Reduction +10%, Control Immunity +6%, Attack +8%, and Speed +30.
Purge of Corruption · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Attacks 2 times, each attack deals (300% of Attack) damage to 3 random enemies and reduces the targets' Control Immunity by 6% for 2 rounds. Afterward, inflicts Azure Wave Rule on targets that have been attacked 2 or more times in total for 4 rounds, with a 50% chance to Freeze them for 2 rounds. Azure Wave Rule: Skill effect. Not stackable. Reduces the owner's Attack by 20%. Expires after the owner releases basic attacks or active skills 2 times in total. Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Purifying Wellspring · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the end of each round, for every 1 target with Azure Wave Rule on the battlefield, self gains 5 Energy. Additionally, there is a 50% chance to respectively Freeze each target with Azure Wave Rule for 2 rounds. Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Purewater's Overthrow · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (400% of Attack) damage to all enemies 3 times. Deals additional (1000% of Attack) damage to targets with Azure Wave Rule . Besides, there is a 60% chance to inflict Azure Wave Rule on targets with control effects for 3 rounds, with a 60% chance to extend all control effects on them by 1 round. Azure Wave Rule: Skill effect. Not stackable. Reduces the owner's Attack by 30%. Expires after the owner releases basic attacks or active skills 2 times in total.
Crashing Tide · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Damage Reduction +15%, Control Immunity +10%, Attack +12%, and Speed +40.
Purge of Corruption · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Attacks 2 times, each attack deals (400% of Attack) damage to 3 random enemies and reduces the targets' Control Immunity by 8% for 2 rounds. Afterward, inflicts Azure Wave Rule on targets that have been attacked 2 or more times in total for 4 rounds, with a 60% chance to Freeze them for 2 rounds. Azure Wave Rule: Skill effect. Not stackable. Reduces the owner's Attack by 30%. Expires after the owner releases basic attacks or active skills 2 times in total. Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Purifying Wellspring · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the end of each round, for every 1 target with Azure Wave Rule on the battlefield, self gains 5 Energy. Additionally, there is a 60% chance to respectively Freeze each target with Azure Wave Rule for 2 rounds. Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Chaotic Shade · full detail
kind
Active
tier
5★
effect
Active skill: Deals (75% of Attack) damage against all enemies and increases self 20% of Damage Reduction for 2 rounds. Has a 15% chance to Petrify the target for 2 rounds, and a 15% chance to reduce the target 15 Energy. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Petrify · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack reduces target 15 Energy and has a 35% chance to Petrify the target for 1 round. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Black Hole · full detail
kind
Passive
tier
5★
effect
Passive skill: Skill Damage +62.5%, HP +20%, Speed +40
Preemptive Defense · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, for every 3% of self max HP lost, increases self 1% of Attack and 2% of Skill Damage for 6 rounds, and gains 3 Energy.
Chaotic Shade · full detail
kind
Active
tier
6★
effect
Active skill: Deals (87% of Attack) damage against all enemies and increases self 30% of Damage Reduction for 2 rounds. Has a 20% chance to Petrify the target for 2 rounds, and a 20% chance to reduce the target 20 Energy. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Petrify II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack reduces target 30 Energy and has a 55% chance to Petrify the target for 1 round. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Black Hole II · full detail
kind
Passive
tier
6★
effect
Passive skill: Skill Damage +87.5%, HP +35%, Speed +50
Preemptive Defense II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, for every 3% of self max HP lost, increases self 2% of Attack and 3% of Skill Damage for 6 rounds, and gains 5 Energy.
Scarlet Contract · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (165% of Attack) damage against 1 random enemy. If the target's HP is higher than self, deals an extra (15% of target's max HP) damage (the damage won't exceed 1500% of self Attack). Increases self 15% of Crit for 3 rounds.
Energy Oblivion · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally releases active skill, gains self 10 Energy and restores (82% of Attack) HP.
Journey of Soul · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Speed +20, Attack +15%, Petrify Immunity. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Arcane Imprisonment · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage and reducing it 30 Energy.
Scarlet Contract · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (210% of Attack) damage against 2 random enemies. If the target's HP is higher than self, deals an extra (18% of target's max HP) damage (the damage won't exceed 1500% of self Attack). Increases self 22.5% of Crit for 3 rounds.
Energy Oblivion · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally releases active skill, gains self 20 Energy and restores (138% of Attack) HP.
Journey of Soul · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Speed +40, Attack +22%, Petrify Immunity. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Arcane Imprisonment · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (150% of Attack) damage and reducing it 40 Energy.
Sleepless Mark · full detail
kind
Active
tier
5★
effect
Active skill: Deals (80% of Attack) damage against back-line enemies and tags them with a Round Mark , dealing (180% of Attack) damage. At the same time, increases self 5% of Damage Reduction for 3 rounds. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger.
Sleeping Spell · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to tag the target with a Round Mark , dealing (95% of Attack) damage. At the same time, has a 20% chance to Petrify the target for 1 round. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Shadow Cohesion · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, tags the attacker with a Round Mark , dealing (80% of Attack) damage. At the same time, has a 30% chance to restore self 5% of HP. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger.
Rebirth In Dark · full detail
kind
Passive
tier
5★
effect
Passive skill: Guaranteed to resurrect with 60% of HP after death.
Sleepless Mark · full detail
kind
Active
tier
6★
effect
Active skill: Deals (90% of Attack) damage against back-line enemies and tags them with a Round Mark , dealing (250% of Attack) damage. At the same time, increases self 10% of Damage Reduction for 3 rounds. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger.
Sleeping Spell II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 100% chance to tag the target with a Round Mark , dealing (120% of Attack) damage. At the same time, has a 30% chance to Petrify the target for 1 round. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Shadow Cohesion II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, tags the attacker with a Round Mark , dealing (150% of Attack) damage. At the same time, has a 30% chance to restore self 7% of HP. Round Mark: Mark. The Round Mark triggers in 1 round, dealing damage to targets. It will disappear upon the trigger.
Rebirth In Dark II · full detail
kind
Passive
tier
6★
effect
Passive skill: Guaranteed to resurrect with 90% of HP after death.
Death Reaper · full detail
kind
Active
tier
5★
effect
Active skill: Deals (54% of Attack) damage against all enemies and Bleeds them, dealing extra (20% of Attack) damage per round for 3 rounds. Deals extra (48% of Attack) bleeding damage against Rangers per round for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Dark Insight · full detail
kind
Passive
tier
5★
effect
Passive skill: Skill Damage +37.5%, Attack +20%, HP +20%
Grip of the Shadow · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to increase self 6% of Attack and 5 Speed, lasting for 3 rounds.
Shadow Lurk · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally releases skill, increases self 10% of Skill Damage and 10 Energy.
Death Reaper · full detail
kind
Active
tier
6★
effect
Active skill: Deals (75% of Attack) damage against all enemies and Bleeds them, dealing extra (42% of Attack) damage per round for 3 rounds. Deals extra (64% of Attack) bleeding damage against Rangers per round for 3 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Dark Insight II · full detail
kind
Passive
tier
6★
effect
Passive skill: Skill Damage +50%, Attack +25%, HP +25%
Grip of the Shadow II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack has a 100% chance to increase self 10% of Attack and 10 Speed, lasting for 3 rounds.
Shadow Lurk II · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally releases skill, increases self 15% of Skill Damage and 20 Energy.
Collapse Rays · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage against 1 random enemy. If the target is in front-line, reduces it 35% of Armor for 3 rounds and Petrifies it for 2 rounds. If the target is in the back-line, reduces it 15% of Attack and 30 Speed for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Unreal Instinct · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Damage Reduction +15%, Speed +20, Control Immunity +50%
Energy Absorbing · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (110% of Attack) damage and reducing it 20 Energy.
Shadow Fission · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a hero on the battlefield dies, deals (120% of Attack) Damage against all enemies per round for 2 rounds.
Collapse Rays · full detail
kind
Active
tier
6★
effect
Active skill: Deals (300% of Attack) damage against 1 random enemy. If the target is in front-line, reduces it 55% of Armor for 3 rounds and Petrifies it for 2 rounds. If the target is in the back-line, reduces it 20% of Attack and 60 Speed for 3 rounds. Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack.
Unreal Instinct · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Damage Reduction +20%, Speed +40, Control Immunity +75%
Energy Absorbing · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage and reducing it 40 Energy.
Shadow Fission · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a hero on the battlefield dies, deals (150% of Attack) Damage against all enemies per round for 2 rounds.
Dread's Coming · full detail
kind
Active
tier
5★
effect
Active skill: Deals (108% of Attack) damage against 4 random enemies and extra damage by 10% of the target's current HP (the damage caps at 1500% of Aspen's Attack). Has a 20% chance to Horrify the target for 2 rounds. After that, if the target's HP is below 25%, deals extra 100% of damage and restores self HP by 50% of the damage dealt. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Dark Storm · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +10%, Crit +15%, Armor Break +20%
Rage of Shadow · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (130% of Attack) damage, and dealing extra damage by 5% of the enemy's lost HP (the damage caps at 1500% of Aspen's Attack). Has a 25% chance to Horrify the target for 2 rounds. After that, if the target's HP is below 25%, deals extra 100% of damage and restores self HP by 50% of the damage dealt. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Soul Sacrifice · full detail
kind
Passive
tier
5★
effect
Passive skill: When releasing active skill or performing basic attack, increases self 5% of Attack and 5% of Crit Damage, also gains a layer of Soul Shelter . Whenever an enemy is Horrified , restores self (50% of Attack) HP and gains a layer of Soul Shelter . Soul Shelter: Skill effect. Each layer of Soul Shelter provides 10% of Control Immunity and 3% of Damage Reduction, stacks up to 5 layers. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Dread's Coming · full detail
kind
Active
tier
6★
effect
Active skill: Deals (154% of Attack) damage against 4 random enemies and extra damage by 15% of the target's current HP (the damage caps at 1500% of Aspen's Attack). Has a 35% chance to Horrify the target for 2 rounds. After that, if the target's HP is below 30%, deals extra 150% of damage and restores self HP by 75% of the damage dealt. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Dark Storm · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +15%, Crit +25%, Armor Break +35%
Rage of Shadow · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (160% of Attack) damage, and dealing extra damage by 10% of the enemy's lost HP (the damage caps at 1500% of Aspen's Attack). Has a 50% chance to Horrify the target for 2 rounds. After that, if the target's HP is below 30%, deals extra 130% of damage and restores self HP by 75% of the damage dealt. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Soul Sacrifice · full detail
kind
Passive
tier
6★
effect
Passive skill: When releasing active skill or performing basic attack, increases self 10% of Attack and 10% of Crit Damage, also gains a layer of Soul Shelter . Whenever an enemy is Horrified , restores self (100% of Attack) HP and gains a layer of Soul Shelter . Soul Shelter: Skill effect. Each layer of Soul Shelter provides 15% of Control Immunity and 4.5% of Damage Reduction, stacks up to 5 layers. Horrify: Control effect. Heroes being Horrified are unable to release their basic attack.
Shadow Defense · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of Attack) damage against front-line enemies and has a 30% chance to Petrify each target for 2 rounds. Grants all allies 1 layer of Guardian Shadow . Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Guardian Shadow: Skill effect. Negates damage from the next attack and turns 50% of the damage negated into effect of being healed. Each layer of Guardian Shadow only negates damage once, doesn't affect damage from Monsters, passive skills, and Marks.
Aura of Despair · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +15%, Damage Reduction +15%, Rounds of being controlled -1
Terrible Feast · full detail
kind
Passive
tier
5★
effect
Passive Skill: Whenever an ally releases skill, Amen-Ra deals extra damages 3 time(s), each time dealing (50% of Attack) damage against 1 random enemy.
Healing Charm · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack Curses enemies 2 times, each time inflicting Healing Curse on 1 random enemy. Healing Curse: Mark. Offsets the next received effect of being healed, and turns 50% of the offset effect of being healed into damage, excluding the effect of being healed on Monster.
Shadow Defense · full detail
kind
Active
tier
6★
effect
Active skill: Deals (150% of Attack) damage against front-line enemies and has a 50% chance to Petrify each target for 2 rounds. Grants all allies 1 layer of Guardian Shadow . Petrify: Control effect. Heroes being Petrified are unable to release their active skill, basic attack, extra attack, or counterattack. Guardian Shadow: Skill effect. Negates damage from the next attack and turns 100% of the damage negated into the effect of being healed. Each layer of Guardian Shadow only negates damage once, doesn't affect damage from Monsters, passive skills, and Marks.
Aura of Despair · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +15%, Attack +20%, Damage Reduction +20%, Rounds of being controlled -1
Terrible Feast · full detail
kind
Passive
tier
6★
effect
Passive Skill: Whenever an ally releases skill, Amen-Ra deals extra damages 3 time(s), each time dealing (100% of Attack) damage against 1 random enemy.
Healing Charm · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack Curses enemies 2 times, each time inflicting Healing Curse on 1 random enemy. Healing Curse: Mark. Offsets the next received effect of being healed, and turns 75% of the offset effect of being healed into damage, excluding the effect of being healed on Monster.
Energy Devouring · full detail
kind
Active
tier
5★
effect
Active skill: Deals (120% of Attack) damage against 4 random enemies, causes Energy Oscillation , and has a 20% chance to inflict a Devouring Mark to the target. Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage. Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (3% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger.
Darkness Befall · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, Control Immunity +10%, Speed +20, and has a 10% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage).
Outburst of Magic · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 1 random enemy, dealing (120% of Attack) damage, increasing them 20 points of Energy, and inflicting Outburst of Magic effect to them. Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage and its Energy bar will be zeroed.
Shadow Spirit · full detail
kind
Passive
tier
5★
effect
Passive skill: When Carrie dies, she will become the Shadowy Spirit for 4 rounds and get 1 layer of Spirit Power per round. Whenever a hero on the battleground dies, she will get 1 extra layer of Spirit Power . Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack). Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round.
Energy Devouring · full detail
kind
Active
tier
6★
effect
Active skill: Deals (160% of Attack) damage against 4 random enemies, causes Energy Oscillation , and has a 40% chance to inflict a Devouring Mark to the target. Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage. Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (6% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger.
Darkness Befall · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +15%, Control Immunity +20%, Speed +40, and has a 20% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage).
Outburst of Magic · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets 1 random enemy, dealing (132% of Attack) damage, increasing them 30 points of Energy, and inflicting Outburst of Magic effect to them. Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage and its Energy bar will be zeroed.
Shadow Spirit · full detail
kind
Passive
tier
6★
effect
Passive skill: When Carrie dies, she will become the Shadowy Spirit for 4 rounds and get 1 layer of Spirit Power per round. Whenever a hero on the battleground dies, she will get 1 extra layer of Spirit Power . Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 30% of its lost HP (damage caps at 1500% of Carrie's Attack). Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 70% of HP at the beginning of the next round.
Annihilating Meteor · full detail
kind
Active
tier
5★
effect
Active skill: Deals (180% of Attack) damage against 2 random enemies, and extra damage equal to 12% of the target's max HP (the damage won't exceed 1500% of Drake's Attack). At the same time, inflicts a Black Hole Mark on the target. Black Hole Mark: Mark. Detonates when a round ends, dealing damage equal to 20% of the total damage from active skills and basic attacks the target received during the effectiveness of the Mark (the damage won't exceed 4000% of Drake's Attack, unstackable). If the target already has a Black Hole Mark, Drake will deal damage on the target by 12% of the target's max HP (the damage won't exceed 1500% of Drake's Attack).
Power of Void · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, Crit Damage+25%, Skill Damage +30%, Control Immunity +10%, Speed +20.
Deadly Strike · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (120% of Attack) damage and inflicting a Black Hole Mark on the target. Black Hole Mark: Mark effect. Detonates when a round ends, dealing damage equal to 20% of the total damage from active skills and basic attacks the target received during the effectiveness of the Mark (the damage won't exceed 4000% of Drake's Attack, unstackable). If the target has already been inflicted with a Black Hole Mark, Drake will deal damage on the target by 12% of the target's max HP (the damage won't exceed 1500% of Drake's Attack).
Shadow Lurk · full detail
kind
Passive
tier
5★
effect
Passive skill: Every time the active skill or basic attack is performed, Drake gains self Shadow Lurk for 1 round(s). When the battle starts and when a round ends, Drake inflicts Defense Down to the enemy with the lowest HP for 2 rounds. Shadow Lurk: Skill effect. Has a 20% chance to hide into the void to dodge active skills or basic attacks from enemies. Defense Down: Reduces the target 50% of Armor, Damage Reduction, All-damage Reduction, Block, and Dodge. Not stackable.)
Annihilating Meteor · full detail
kind
Active
tier
6★
effect
Active skill: Deals (240% of Attack) damage against 2 random enemies, and extra damage equal to 16% of the target's max HP (the damage won't exceed 1500% of Drake's Attack). At the same time, inflicts a Black Hole Mark on the target. Black Hole Mark: Mark. Detonates when a round ends, dealing damage equal to 40% of the total damage from active skills and basic attacks the target received during the effectiveness of the Mark (the damage won't exceed 4000% of Drake's Attack, unstackable). If the target already has a Black Hole Mark, Drake will deal damage on the target by 16% of the target's max HP (the damage won't exceed 1500% of Drake's Attack).
Power of Void · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +30%, Crit Damage+35%, Skill Damage +50%, Control Immunity +20%, Speed +40.
Deadly Strike · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP, dealing (150% of Attack) damage and inflicting a Black Hole Mark on the target. Black Hole Mark: Mark effect. Detonates when a round ends, dealing damage equal to 40% of the total damage from active skills and basic attacks the target received during the effectiveness of the Mark (the damage won't exceed 4000% of Drake's Attack, unstackable). If the target has already been inflicted with a Black Hole Mark, Drake will deal damage on the target by 16% of the target's max HP (the damage won't exceed 1500% of Drake's Attack).
Shadow Lurk · full detail
kind
Passive
tier
6★
effect
Passive skill: Every time the active skill or basic attack is performed, Drake gains self Shadow Lurk for 1 round(s). When the battle starts and when a round ends, Drake inflicts Defense Down to the enemy with the lowest HP for 2 rounds. Shadow Lurk: Skill effect. Has a 30% chance to hide into the void to dodge active skills or basic attacks from enemies. Defense Down: Reduces the target 70% of Armor, Damage Reduction, All-damage Reduction, Block, and Dodge. Not stackable.
Imminent Doom · full detail
kind
Active
tier
5★
effect
Active skill: Deals (200% of Attack) damage to 4 random enemies, with a 30% chance to remove 1 attribute buff from the enemies and inflict 1 layer(s) of Curse of Decay . Curse of Decay: Mark. Triggered when the enemy receives attribute buff. Once triggered, each layer of Curse of Decay offsets 1 attribute buff and deals (300% of Attack) damage. After that, the Curse of Decay expires.
Necromancy · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +10%, Attack +20%, Skill Damage +30%, Control Immunity +10%, and Speed +40.
Dark Coil · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attacks deal (200% of Attack) damage to the enemy with the highest Attack and reduces them 10% of All-damage dealt for 3 rounds. This effect is not stackable.
Soul Resonance · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, deals damage to all enemies equal to 4% of their Max HP (damage caps at 1500% of self Attack) and inflicts 1 layer of Soul Corruption that last for 6 rounds. Soul Corruption: Skill effect. Each layer of Soul Corruption corrupts 4% of the target’s Max HP, up to 40%. Corrupted HP cannot be restored.
Imminent Doom · full detail
kind
Active
tier
6★
effect
Active skill: Deals (300% of Attack) damage to 4 random enemies, with a 50% chance to remove 1 attribute buff from the enemies and inflict 2 layer(s) of Curse of Decay . Curse of Decay: Mark. Triggered when the enemy receives attribute buff. Once triggered, each layer of Curse of Decay offsets 1 attribute buff and deals (500% of Attack) damage. After that, the Curse of Decay expires.
Necromancy · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +15%, Attack +30%, Skill Damage +50%, Control Immunity +20%, and Speed +60.
Dark Coil · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attacks deal (300% of Attack) damage to the enemy with the highest Attack and reduces them 15% of All-damage dealt for 3 rounds. This effect is not stackable.
Soul Resonance · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, deals damage to all enemies equal to 6% of their Max HP (damage caps at 1500% of self Attack) and inflicts 1 layer of Soul Corruption that last for 6 rounds. Soul Corruption: Skill effect. Each layer of Soul Corruption corrupts 6% of the target’s Max HP, up to 40%. Corrupted HP cannot be restored.
Breakout of Impasse · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (240% of Attack) damage to 1 random enemy (prioritizes enemies with Death Contract ) and deals extra damage (caps at 1500% of Mockman’s Attack) equal to 7% of the target's Max. HP. Meanwhile, inflicts Death Contract on the target, Taunts them for 3 rounds and consumes all layers of Wrath of Shadow , with each layer dealing extra (100% of Attack) damage to the target and restoring self HP equal to 3% of Max. HP. If the active skill defeats the enemy, inflicts Death Contract on 1 enemy with the highest Attack immediately and Taunts them for 3 rounds. Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage. Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Unbending Soul · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +20%, Armor +25%, Control Immunity +15%, Precision +25%.
Iron Fist · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 random enemy (prioritizes enemies with Death Contract ) and deals extra damage (caps at 1500% of Mockman’s Attack) equal to 3% of the target’s current HP. Meanwhile, reduces their Armor by 15% for 3 rounds, and Mockman has a 100% chance to obtain 1 layer of Wrath of Shadow . Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage.
Rancorous Revenge · full detail
kind
Passive
tier
5★
effect
Passive Skill: If Mockman is in the front-line when a battle starts or when he is in the battle as a substitute, increases self Damage Reduction by 15%, the effect of which declines by 3% every round; if Mockman is in the back-line, increases self Crit by 15%, the effect of which declines by 3% every round. When taking basic attacks or active skills, increases self Crit Damage by 10% for 2 rounds, with a 40% chance to obtain 1 layer of Wrath of Shadow . Afterward, launches a counterattack, dealing (100% of Attack) damage. If the target is inflicted with Death Contract , deals extra (100% of Attack) damage to them 1 time and reduces their Attack by 10% for 2 rounds. Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage.
Breakout of Impasse · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (360% of Attack) damage to 1 random enemy (prioritizes enemies with Death Contract ) and deals extra damage (caps at 1500% of Mockman’s Attack) equal to 10% of the target's Max. HP. Meanwhile, inflicts Death Contract on the target, Taunts them for 3 rounds and consumes all layers of Wrath of Shadow , with each layer dealing extra (120% of Attack) damage to the target and restoring self HP equal to 4% of Max. HP. If the active skill defeats the enemy, inflicts Death Contract on 1 enemy with the highest Attack immediately and Taunts them for 3 rounds. Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage. Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Unbending Soul · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +30%, Armor +30%, Control Immunity +20%, Precision +35%.
Iron Fist · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (180% of Attack) damage to 1 random enemy (prioritizes enemies with Death Contract ) and deals extra damage (caps at 1500% of Mockman’s Attack) equal to 5% of the target’s current HP. Meanwhile, reduces their Armor by 25% for 3 rounds, and Mockman has a 100% chance to obtain 1 layer of Wrath of Shadow . Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage.
Rancorous Revenge · full detail
kind
Passive
tier
6★
effect
Passive Skill: If Mockman is in the front-line when a battle starts or when he is in the battle as a substitute, increases self Damage Reduction by 20%, the effect of which declines by 4% every round; if Mockman is in the back-line, increases self Crit by 25%, the effect of which declines by 5% every round. When taking basic attacks or active skills, increases self Crit Damage by 15% for 2 rounds, with a 40% chance to obtain 1 layer of Wrath of Shadow . Afterward, launches a counterattack, dealing (240% of Attack) damage. If the target is inflicted with Death Contract , deals extra (240% of Attack) damage to them 1 time and reduces their Attack by 15% for 2 rounds. Death Contract: Skill effect. Reduces the damage dealt by enemies without Death Contract to Mockman by 50%. There can only be 1 enemy inflicted with Death Contract. Not stackable. Wrath of Shadow: Skill effect. Mockman’s active skill consumes Wrath of Shadow to deal extra damage.
Desperate Evil · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to 2 random back-line enemies, restores (100% of Attack) HP for the 3 allies with the lowest HP, and grants them a 10% Shadow Lurk (not stackable) for 2 rounds. Meanwhile, deals (80% of Attack) damage to enemies possessed by Shadow Demon and inflicts Outburst of Magic on them if their Energy is no less than 50; or there is 15% chance to Petrify them for 2 rounds if their Energy is lower than 50. Shadow Lurk: Skill effect. Dodges active skills or basic attacks. Outburst of Magic: Skill effect. For every 1 point of Energy the target has, deals (2% of Attack) damage and clears all their Energy. Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Shadow Demon: Skill effect. Shadow Demon only possesses targets not possessed yet and disappears when the possessed target dies.
Misanthropic Nature · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +10%, HP +10%, Damage Reduction +10%, Control Immunity +4%, and Healing Amount +5%.
Fall Together · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (180% of Attack) damage to the 1 enemy with the highest Attack, and reduces their Speed by 5 for 2 rounds and Energy by 5.
Indolent Subject · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the beginning of each battle or at the end of each round, conjures 1 Shadow Demon to possess a random enemy for 2 rounds. When an ally releases active skills, reduces the effect of being healed of the targets possessed by Shadow Demon by 10% for 2 rounds and there is a 50% chance for them to take (100% of Attack) damage. Meanwhile, at the end of each round, restores (100% of Attack) HP for self and the 1 ally with the lowest HP; when self HP is lower than 50% for the first time, restores self to Max. HP instantly and grants self a 25% Shadow Lurk for 2 rounds. Shadow Demon: Skill effect. Shadow Demon only possesses targets not possessed yet and disappears when the possessed target dies. Shadow Lurk: Skill effect. Dodges active skills or basic attacks.
Desperate Evil · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (180% of Attack) damage to 2 random back-line enemies, restores (240% of Attack) HP for the 3 allies with the lowest HP, and grants them a 12% Shadow Lurk (not stackable) for 2 rounds. Meanwhile, deals (100% of Attack) damage to enemies possessed by Shadow Demon and inflicts Outburst of Magic on them if their Energy is no less than 50; or there is 25% chance to Petrify them for 2 rounds if their Energy is lower than 50. Shadow Lurk: Skill effect. Dodges active skills or basic attacks. Outburst of Magic: Skill effect. For every 1 point of Energy the target has, deals (3% of Attack) damage and clears all their Energy. Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks. Shadow Demon: Skill effect. Shadow Demon only possesses targets not possessed yet and disappears when the possessed target dies.
Misanthropic Nature · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +15%, HP +15%, Damage Reduction +15%, Control Immunity +8%, and Healing Amount +15%.
Fall Together · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (240% of Attack) damage to the 1 enemy with the highest Attack, and reduces their Speed by 10 for 2 rounds and Energy by 10.
Indolent Subject · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the beginning of each battle or at the end of each round, conjures 1 Shadow Demon to possess a random enemy for 3 rounds. When an ally releases active skills, reduces the effect of being healed of the targets possessed by Shadow Demon by 20% for 3 rounds and there is a 50% chance for them to take (200% of Attack) damage. Meanwhile, at the end of each round, restores (360% of Attack) HP for self and the 1 ally with the lowest HP; when self HP is lower than 50% for the first time, restores self to Max. HP instantly and grants self a 50% Shadow Lurk for 2 rounds. Shadow Demon: Skill effect. Shadow Demon only possesses targets not possessed yet and disappears when the possessed target dies. Shadow Lurk: Skill effect. Dodges active skills or basic attacks.
Serene Butterfly Waltz · full detail
kind
Active
tier
5★
effect
Active Skill: Launches quick attacks 2 times, each time dealing (240% of Attack) damage to 1 random enemy, inflicting 1 layer of Afterimage of Wings I , and dealing extra damage equal to 6% of the target's Max. HP (caps at 1500% of Patricia's Attack). Meanwhile, consumes all layers of Mystical Butterfly Shadow I owned by self. For every 1 layer consumed, attacks 1 more time. Afterward, increases self Dodge by 10% for 2 rounds. Afterimage of Wings I: Skill effect. Reduces the target's Crit Damage by 15%. Mystical Butterfly Shadow I: Skill effect. Each layer increases self Control Immunity by 3%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Blurred Silhouette · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Damage Reduction +15%, Control Immunity +10%, Attack +15% and Speed +20.
Overwhelming Praise · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (180% of Attack) damage to 1 random enemy, with a 50% chance to inflict Afterimage of Wings I and a 100% chance to grant self 1 layer of Mystical Butterfly Shadow I . Afterimage of Wings I: Skill effect. Reduces the target's Crit Damage by 15%. Mystical Butterfly Shadow I: Skill effect. Each layer increases self Control Immunity by 3%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Huntress's Delight · full detail
kind
Passive
tier
5★
effect
Passive Skill: When an enemy with Afterimage of Wings is inflicted with it again, removes all layers of Afterimage of Wings from the target. Afterward, Patricia chases and attacks 3 random enemies 1 time, dealing (200% of Attack) damage and restoring self HP equal to 8% of the damage dealt, with a 50% chance to grant self 1 layer of Mystical Butterfly Shadow I . If the target doesn't have Afterimage of Wings , reduces their Attack by 10% for 2 rounds. Mystical Butterfly Shadow I: Skill effect. Each layer increases self Control Immunity by 3%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Serene Butterfly Waltz · full detail
kind
Active
tier
6★
effect
Active Skill: Launches quick attacks 2 times, each time dealing (320% of Attack) damage to 1 random enemy, inflicting 1 layer of Afterimage of Wings II , and dealing extra damage equal to 8% of the target's Max. HP (caps at 1500% of Patricia's Attack). Meanwhile, consumes all layers of Mystical Butterfly Shadow II owned by self. For every 1 layer consumed, attacks 1 more time. Afterward, increases self Dodge by 15% for 2 rounds. Afterimage of Wings II: Skill effect. Reduces the target's Crit Damage by 25%. Mystical Butterfly Shadow II: Skill effect. Each layer increases self Control Immunity by 4%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Blurred Silhouette · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Damage Reduction +20%, Control Immunity +15%, Attack +20% and Speed +30.
Overwhelming Praise · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (240% of Attack) damage to 1 random enemy, with a 70% chance to inflict Afterimage of Wings II and a 100% chance to grant self 1 layer of Mystical Butterfly Shadow II . Afterimage of Wings II: Skill effect. Reduces the target's Crit Damage by 25%. Mystical Butterfly Shadow II: Skill effect. Each layer increases self Control Immunity by 4%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Huntress's Delight · full detail
kind
Passive
tier
6★
effect
Passive Skill: When an enemy with Afterimage of Wings is inflicted with it again, removes all layers of Afterimage of Wings from the target. Afterward, Patricia chases and attacks 3 random enemies 1 time, dealing (300% of Attack) damage and restoring self HP equal to 12% of the damage dealt, with a 70% chance to grant self 1 layer of Mystical Butterfly Shadow II . If the target doesn't have Afterimage of Wings , reduces their Attack by 15% for 2 rounds. Mystical Butterfly Shadow II: Skill effect. Each layer increases self Control Immunity by 4%, up to 6 layers can be owned. Mystical Butterfly Shadow can enhance the effects of the active skill.
Power Source Genesis · full detail
kind
Active
tier
5★
effect
Active Skill: Inflicts Data Destruction 3-6 times on 3 random enemies. Afterward, deals (240% of Attack) damage to the target and deals extra (120% of Attack) damage. For every 1 type of debuffs owned by the target, the extra damage dealt will be increased by (120% of Attack) damage. Data Destruction : Randomly inflicts 1 of the following effects for 3 rounds: Attack -6%, Damage Reduction -4%, Speed -5, Energy -10 (not affected by the lasting rounds), Armor -6%, Crit -4%, and Crit Damage -8%.
Authority Dissociation · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +10%, HP +15%, Speed +40, and Control Immunity +10%.
Data Mergence · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (200% of Attack) damage to 1 random enemy, with a 30% chance to randomly remove 2 Attribute Buffs from the target. Afterward, there is a 30% chance to extend the remaining rounds of all DoT, Attribute Reduction, and Control effects on the target by 1 round.
Overrun Computing · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the end of each round, grants Data Augmentation on all allies excluding self. Data Augmentation : Randomly grants 1 of the following effects for 2 rounds: Attack +6%, Damage Reduction +4%, Speed +5, Energy +10 (not affected by the lasting rounds), Armor +6%, Crit +4%, and Crit Damage +8%.
Power Source Genesis · full detail
kind
Active
tier
6★
effect
Active Skill: Inflicts Data Destruction 3-6 times on 3 random enemies. Afterward, deals (400% of Attack) damage to the target and deals extra (200% of Attack) damage. For every 1 type of debuffs owned by the target, the extra damage dealt will be increased by (200% of Attack) damage. Data Destruction : Randomly inflicts 1 of the following effects for 3 rounds: Attack -8%, Damage Reduction -5%, Speed -10, Energy -15 (not affected by the lasting rounds), Armor -8%, Crit -6%, and Crit Damage -10%.
Authority Dissociation · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +15%, HP +20%, Speed +60, and Control Immunity +20%.
Data Mergence · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (340% of Attack) damage to 1 random enemy, with a 50% chance to randomly remove 2 Attribute Buffs from the target. Afterward, there is a 40% chance to extend the remaining rounds of all DoT, Attribute Reduction, and Control effects on the target by 1 round.
Overrun Computing · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the end of each round, grants Data Augmentation on all allies excluding self. Data Augmentation : Randomly grants 1 of the following effects for 2 rounds: Attack +8%, Damage Reduction +5%, Speed +10, Energy +15 (not affected by the lasting rounds), Armor +8%, Crit +6%, and Crit Damage +10%.
Heart-corroded Venom · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (300% of Attack) damage to back-line enemies. Meanwhile, reduces the target's Attack by 8% and Speed by 20 for 3 rounds. Afterward, inflicts Heart Corrosion I . Heart Corrosion I: Skill effect. Not stackable. When the owner has 100 or more Energy, takes (500% of the owner's Attack) damage and there is a 50% chance to be inflicted with Petrify for 2 rounds. Afterward, removes Heart Corrosion . Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Serpentine Physique · full detail
kind
Passive
tier
5★
effect
Passive Skill: Control Immunity +10%, Attack +15%, Damage Reduction +10% and Speed +10.
Surprise Sweep · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (250% of Attack) damage to the enemy with the highest Attack and inflicts Mesmerize on them for 2 rounds. Mesmerize: Skill effect. Reduces 20% All Damage Dealt by mesmerized targets to the inflictor. Not stackable.
Venomous Fang · full detail
kind
Passive
tier
5★
effect
Passive Skill: After an ally releases basic attacks or active skills, self has a 55% chance to inflict Heart Corrosion I on the target. If the infliction is successful, restores (300% of Attack) HP for the ally with the lowest HP. Heart Corrosion I: Skill effect. Not stackable. When the owner has 100 or more Energy, takes (500% of the owner's Attack) damage and there is a 50% chance to be inflicted with Petrify for 2 rounds. Afterward, removes Heart Corrosion .
Heart-corroded Venom · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (400% of Attack) damage to back-line enemies. Meanwhile, reduces the target's Attack by 10% and Speed by 30 for 3 rounds. Afterward, inflicts Heart Corrosion II . Heart Corrosion II: Skill effect. Not stackable. When the owner has 100 or more Energy, takes (600% of the owner's Attack) damage and there is a 60% chance to be inflicted with Petrify for 2 rounds. Afterward, removes Heart Corrosion . Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Serpentine Physique · full detail
kind
Passive
tier
6★
effect
Passive Skill: Control Immunity +14%, Attack +20%, Damage Reduction +14% and Speed +20.
Surprise Sweep · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (300% of Attack) damage to the enemy with the highest Attack and inflicts Mesmerize on them for 2 rounds. Mesmerize: Skill effect. Reduces 30% All Damage Dealt by mesmerized targets to the inflictor. Not stackable.
Venomous Fang · full detail
kind
Passive
tier
6★
effect
Passive Skill: After an ally releases basic attacks or active skills, self has a 60% chance to inflict Heart Corrosion II on the target. If the infliction is successful, restores (350% of Attack) HP for the ally with the lowest HP. Heart Corrosion II: Skill effect. Not stackable. When the owner has 100 or more Energy, takes (600% of the owner's Attack) damage and there is a 60% chance to be inflicted with Petrify for 2 rounds. Afterward, removes Heart Corrosion .
Divine Light · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (80% of Attack) damage against 4 random enemies and restores (75% of Attack) HP for 3 random allies.
Spring To Life · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack restores self (45% of Attack) HP and increases 10% of Holy Damage per round for 4 rounds.
Heavenly Order · full detail
kind
Passive
tier
5★
effect
Passive skill: Holy Damage +36%, Attack +15%, HP +15%, Crit +10%
Self Cure · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, restores self (20% of Attack) HP and increases 10% of Holy Damage per round for 3 rounds.
Divine Light · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (108% of Attack) damage against 4 random enemies and restores (105% of Attack) HP for 3 random allies.
Spring To Life II · full detail
kind
Passive
tier
6★
effect
Passive skill: Each basic attack restores self (80% of Attack) HP and increases 15% of Holy Damage per round for 4 rounds.
Heavenly Order II · full detail
kind
Passive
tier
6★
effect
Passive skill: Holy Damage +48%, Attack +20%, HP +20%, Crit +15%
Self Cure II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, restores self (30% of Attack) HP and increases 15% of Holy Damage per round for 3 rounds.
Divine Burst · full detail
kind
Active
tier
5★
effect
Active skill: Deals (135% of Attack) damage against 4 random enemies and inflicts them a Crit Mark . At the same time, increases self 10% of Attack for 3 rounds. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (100% of Attack) damage. The Crit Mark will disappear upon the trigger.
Asmodeus · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +15%, Holy Damage +25%, Crit +20%, Control Immunity +10%
Sacred Seal · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets front enemies, deals (110% of Attack) damage and inflicts them a Crit Mark . At the same time, increases self 10% of Crit Damage for 3 rounds. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (100% of Attack) damage. The Crit Mark will disappear upon the trigger.
Light Guardian · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, inflicts a Crit Mark to all enemies. Increases self 10% of Damage Reduction for 1 round. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (60% of Attack) damage. The Crit Mark will disappear upon the trigger.
Divine Burst · full detail
kind
Active
tier
6★
effect
Active skill: Deals (170% of Attack) damage against 4 random enemies and inflicts them a Crit Mark . At the same time, increases self 25% of Attack for 3 rounds. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (200% of Attack) damage. The Crit Mark will disappear upon the trigger.
Asmodeus II · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Attack +25%, Holy Damage +35%, Crit +25%, Control Immunity +20%
Sacred Seal II · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets front enemies, deals (130% of Attack) damage and inflicts them a Crit Mark . At the same time, increases self 25% of Crit Damage for 3 rounds. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (160% of Attack) damage. The Crit Mark will disappear upon the trigger.
Light Guardian II · full detail
kind
Passive
tier
6★
effect
Passive skill: When taking damage, inflicts a Crit Mark to all enemies. Increases self 16% of Damage Reduction for 1 round. Crit Mark: Mark. It will trigger upon receiving Crit strikes, dealing (120% of Attack) damage. The Crit Mark will disappear upon the trigger.
Divine Sanction · full detail
kind
Active
tier
5★
effect
Active skill: Deals (138% of Attack) damage against 3 random enemies and has a 35% chance to Stun them for 2 rounds. Restores (180% of Attack) HP for the ally with the lowest HP. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Light Will · full detail
kind
Passive
tier
5★
effect
Passive skill: Holy Damage +36%, HP +20%, Speed +20
Disciples of Light · full detail
kind
Passive
tier
5★
effect
Passive skill: When Michelle dies, she will revive by 60% of HP at the beginning of the next round, recover self 30 Energy, and obtain Blaze of Seraph . Blaze of Seraph: Skill effect. Active skill and basic attack will Burn the target, dealing extra damage by 2% of target's max HP for 2 rounds. (Damage caps at 500% of Michelle's Attack, not stackable.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Redemption of Michelle · full detail
kind
Passive
tier
5★
effect
Passive skill: Control Immunity +50%
Divine Sanction · full detail
kind
Active
tier
6★
effect
Active skill: Deals (146% of Attack) damage against 3 random enemies and has a 40% chance to Stun them for 2 rounds. Restores (240% of Attack) HP for the ally with the lowest HP. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Light Will II · full detail
kind
Passive
tier
6★
effect
Passive skill: Holy Damage +48%, HP +25%, Speed +30
Disciples of Light II · full detail
kind
Passive
tier
6★
effect
Passive skill: When Michelle dies, she will revive by 80% of HP at the beginning of the next round, recover self 50 Energy, and obtain Blaze of Seraph . Blaze of Seraph: Skill effect. Active skill and basic attack will Burn the target, dealing extra damage by 4% of target's max HP for 2 rounds. (Damage caps at 500% of Michelle's Attack, not stackable.) Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Redemption of Michelle II · full detail
kind
Passive
tier
6★
effect
Passive skill: Control Immunity +75%
Blade Assault · full detail
kind
Active
tier
5★
effect
Active skill: Deals (165% of Attack) damage against 1 random enemy. If the target's HP is no less than self, has a 50% chance to Stun it for 2 rounds. If the target's HP is lower, deals extra (60% of Attack) damage against it. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Ready for Reaping · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the lowest HP and deals (130% of Attack) armor-ignoring damage.
Blood Nourishing · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, gains self 35 Energy immediately and increases 10% of Holy Damage for 3 rounds.
Ultimate Faith · full detail
kind
Passive
tier
5★
effect
Passive skill: Holy Damage +20%, Speed +20, Crit +15%, Stun Immunity. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Blade Assault · full detail
kind
Active
tier
6★
effect
Active skill: Deals (210% of Attack) damage against 2 random enemies. If the target's HP is no less than self, has a 75% chance to Stun it for 2 rounds. If the target's HP is lower, deals extra (110% of Attack) damage against it. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Ready for Reaping · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the lowest HP and deals (150% of Attack) armor-ignoring damage.
Blood Nourishing · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever a foe dies, gains self 70 Energy immediately and increases 15% of Holy Damage for 3 rounds.
Ultimate Faith · full detail
kind
Passive
tier
6★
effect
Passive skill: Holy Damage +45%, Speed +40, Crit +20%, Stun Immunity. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Holylight Sparkle · full detail
kind
Active
tier
5★
effect
Active skill: Deals (134% of Attack) damage to 4 random enemies, and increases 4 random allies' Attack by 10%, Speed by 10, and effect of being healed by 10% for 3 round(s), with 20% chance to dispel all control effects on them.
Divine Awakening · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Attack +20%, Control Immunity +10%, Heal effect +10%.
Sanctity Will · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack restores 3 random allies (110% of Attack) HP for 2 rounds. (Allies with the lowest HP take priority.)
Light of Souls · full detail
kind
Passive
tier
5★
effect
Passive skill: When the hero dies, restores (180% of Attack) HP for all allies for 4 rounds.
Holylight Sparkle · full detail
kind
Active
tier
6★
effect
Active skill: Deals (158% of Attack) damage to 4 random enemies, and increases 4 random allies' Attack by 20%, Speed by 20, and effect of being healed by 15% for 3 round(s), with 30% chance to dispel all control effects on them.
Divine Awakening · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Attack +35%, Control Immunity +15%, Heal effect +20%.
Sanctity Will · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack restores 3 random allies (160% of Attack) HP for 2 rounds. (Allies with the lowest HP take priority.)
Light of Souls · full detail
kind
Passive
tier
6★
effect
Passive skill: When the hero dies, restores (240% of Attack) HP for all allies for 4 rounds.
Order Restore · full detail
kind
Active
tier
5★
effect
Active skill: Deals (128% Attack) Armor-ignoring damage against 4 random enemies, and inflicts Balance Mark on all enemies for 3 rounds. Balance Mark: Mark. When enemies inflicted with Balance Mark casting active skills, they will take damage by 15% of the enemy's max HP (the damage caps at 3000% of Aida's Attack, not stackable).
Blessing of Light · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +15%, Holy Damage +40%, Damage Reduction +10%, Speed +40
Fury of Justice · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets the enemy with the highest HP, dealing (100% of Attack) damage, and dealing extra damage by 10% of the enemy's max HP (the damage caps at 1500% of Aida's Attack). Restores self HP by 15% of all damage dealt in a round.
Final Verdict · full detail
kind
Passive
tier
5★
effect
Passive skill: When a round ends, deals (100% of enemies' Attack) damage against all enemies, reduces their effect of being healed by 5%, and recovers self HP by 5% of max HP.
Order Restore · full detail
kind
Active
tier
6★
effect
Active skill: Deals (198% Attack) armor-ignoring damage against 4 random enemies, and inflicts Balance Mark on all enemies for 3 rounds. Balance Mark: Mark. When enemies inflicted with Balance Mark casting active skills, they will take damage by 20% of the enemy's max HP (the damage caps at 3000% of Aida's Attack, not stackable).
Blessing of Light · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +25%, Holy Damage +70%, Damage Reduction +20%, Speed +60
Fury of Justice · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack targets the enemy with the highest HP, dealing (110% of Attack) damage, and dealing extra damage by 15% of the enemy's max HP (the damage caps at 1500% of Aida's Attack). Restores self HP by 25% of all damage dealt in a round.
Final Verdict · full detail
kind
Passive
tier
6★
effect
Passive skill: When a round ends, deals (200% of enemies'Attack) damage against all enemies, reduces their effect of being healed by 7.5%, and recovers self HP by 10% of max HP.
Seal of Light · full detail
kind
Active
tier
5★
effect
Active skill: Randomly attack 2-4 times on a single target, each time dealing (100% of Attack) damage. Also inflicts the target 1 layer of Power of Light and increases self 10% of Holy Damage. Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Immense Power · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Holy Damage +20%, Control Immunity +10%, Damage Reduction +10%.
Power of Seal · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack deals (150% of Attack) damage against 1 random enemy and inflicts the target 1 layer of Power of Light . Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Fluctuation of Light · full detail
kind
Passive
tier
5★
effect
Passive skill: When releasing skills or basic attack, deals (100% of Attack) armor-ignoring damage against all enemies for once. Also has a 10% chance of inflicting 1 layer of Power of Light . Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Seal of Light · full detail
kind
Active
tier
6★
effect
Active skill: Randomly attack 2-4 times on a single target, each time dealing (150% of Attack) damage. Also inflicts the target 1 layer of Power of Light and increases self 20% of Holy Damage. Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Immense Power · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Holy Damage +40%, Control Immunity +20%, Damage Reduction +20%.
Power of Seal · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack deals (240% of Attack) damage against 1 random enemy and inflicts the target 1 layer of Power of Light . Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Fluctuation of Light · full detail
kind
Passive
tier
6★
effect
Passive skill: When releasing skills or basic attack, deals (200% of Attack) armor-ignoring damage against all enemies for once. Also has a 20% chance of inflicting 1 layer of Power of Light . Power of Light: Skill effect. When Power of Light stacks to 2 layers, Seal of Light will be triggered, lasting for 2 rounds. Seal of Light: Control effect. Heroes inflicted with Seal of Light cannot release their passive skills. The Power of Light layers will be zeroed upon the trigger of Seal of Light.
Radiant Arrow · full detail
kind
Active
tier
5★
effect
Active skill: As he begins to channel the power of Light on drawing his bow, Russell increases self Crit by 20% and Damage Reduction by 20% for 2 rounds. While channeling, Russell immunes to all Control effects and cannot gain Energy. In his move in the next round, he will release the arrow, dealing (400% of Attack) damage against all enemies. Gains self 1 layer(s) of Light Arrow for 4 rounds. Light Arrow: Skill effect. While attacking, each layer enables Russell to perform 1 strike against the enemy with the lowest HP, dealing (100% of Attack) damage.
Baptism of Light · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, Holy Damage +20%, Crit Damage +20%, Control Immunity +10%, Speed +20.
Light Arrow · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack gains self 1 layer(s) of Light Arrow for 4 rounds. Light Arrow: Skill effect. While attacking, each layer of Light Arrow enables Russell to perform 1 strike against the enemy with the lowest HP, dealing (100% of Attack) damage.
Dazzling Light · full detail
kind
Passive
tier
5★
effect
Passive skill: When the battle begins, has a 50% chance to inflict Dazzle on 2 enemies with the lowest HP for 1 round. When a round ends, has a 50% chance to inflict Dazzle on 1 enemy with the lowest HP for 1 round. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Radiant Arrow · full detail
kind
Active
tier
6★
effect
Active skill: As he begins to channel the power of Light on drawing his bow, Russell increases self Crit by 30% and Damage Reduction by 30% for 2 rounds. While channeling, Russell immunes to all Control effects and cannot gain Energy. In his move in the next round, he will release the arrow, dealing (800% of Attack) damage against all enemies. Gains self 2 layer(s) of Light Arrow for 4 rounds. Light Arrow: Skill effect. While attacking, each layer enables Russell to perform 1 strike against the enemy with the lowest HP, dealing (200% of Attack) damage.
Baptism of Light · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, Holy Damage +40%, Crit Damage +30%, Control Immunity +20%, Speed +40.
Light Arrow · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack gains self 1 layer(s) of Light Arrow for 4 rounds. Light Arrow: Skill effect. While attacking, each layer of Light Arrow enables Russell to perform 1 strike against the enemy with the lowest HP, dealing (200% of Attack) damage.
Dazzling Light · full detail
kind
Passive
tier
6★
effect
Passive skill: When the battle begins, has a 70% chance to inflict Dazzle on 2 enemies with the lowest HP for 1 round. When a round ends, has a 70% chance to inflict Dazzle on 1 enemy with the lowest HP for 1 round. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Punish the Sinners! · full detail
kind
Active
tier
5★
effect
Active Skill: Selects 2 random enemies (prioritizing enemies with the most stacks of Sacred Emblem ) and deals (120% of Attack) damage. This skill deals 120% more damage to enemies inflicted with Sacred Emblem . If the target has at least 3 stacks of Sacred Emblem , this skill deals additional (120% of Attack) damage; if the target has 5 stacks of Sacred Emblem , removes all the Sacred Emblem stacks and inflicts Divine Retribution . Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem. Divine Retribution: Skill effect. Deals (300% of Attack) damage. This effect does not land a critical hit, and its damage is fixed which cannot be reduced or increased by skill effects, attributes or other effects.
Uphold the Order! · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +10%, Crit +10%, Holy Damage +40%, Control Immunity +10%, and Speed +20.
Dispel the Darkness! · full detail
kind
Passive
tier
5★
effect
Passive skill: Tussilago’s basic attacks deal (100% of Attack) damage to the enemy with the lowest HP. If the target has Sacred Emblem , deals additional (100% of Attack) damage. Basic attacks have a 50% chance to inflict 1 stack of Sacred Emblem . Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem.
Justice Shall Prevail! · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever an ally deals critical damage, Tussilago restores (50% of Attack) HP. Whenever an ally uses a skill or basic attack, Tussilago has a 30% chance to inflict 1 stack of Sacred Emblem to the 2 enemies with the lowest HP. Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem.
Punish the Sinners! · full detail
kind
Active
tier
6★
effect
Active Skill: Selects 2 random enemies (prioritizing enemies with the most stacks of Sacred Emblem ) and deals (160% of Attack) damage. This skill deals 160% more damage to enemies inflicted with Sacred Emblem . If the target has at least 3 stacks of Sacred Emblem , this skill deals additional (160% of Attack) damage; if the target has 5 stacks of Sacred Emblem , removes all the Sacred Emblem stacks and inflicts Divine Retribution . Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem. Divine Retribution: Skill effect. Deals (600% of Attack) damage. This effect does not land a critical hit, and its damage is fixed which cannot be reduced or increased by skill effects, attributes or other effects.
Uphold the Order! · full detail
kind
Passive
tier
6★
effect
Passive skill: Attack +20%, Crit +20%, Holy Damage +60%, Control Immunity +20%, and Speed +40.
Dispel the Darkness! · full detail
kind
Passive
tier
6★
effect
Passive skill: Tussilago’s basic attacks deal (140% of Attack) damage to the enemy with the lowest HP. If the target has Sacred Emblem , deals additional (140% of Attack) damage. Basic attacks have a 70% chance to inflict 1 stack of Sacred Emblem . Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem.
Justice Shall Prevail! · full detail
kind
Passive
tier
6★
effect
Passive skill: Whenever an ally deals critical damage, Tussilago restores (100% of Attack) HP. Whenever an ally uses a skill or basic attack, Tussilago has a 50% chance to inflict 1 stack of Sacred Emblem to the 2 enemies with the lowest HP. Sacred Emblem: Skill effect. Tussilago’s basic attacks and active skill deal more damage to enemies marked by Sacred Emblem.
Glorious Eulogy · full detail
kind
Active
tier
5★
effect
Active skill: Deals (100% of ATK) DMG to front-row enemies, reduces their Damage Reduction by 5% for 3 rounds, increases all allies Holy Damage by 10% for 3 rounds, restores the ally with the lowest HP equal to 150% of ATK, and releases all layers of Glorious Blessing . Each layer of Glorious Blessing restores the ally with the lowest HP equal to 150% of ATK. After that, removes all layers of Glorious Blessing from self. Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Heart of the Sage · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +20%, Damage Reduction +10%, Control Immunity +10%, and Heal effect +20%.
Poem of Blessing · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack grants self 1 layer of Glorious Blessing , with a 30% chance to gain 1 extra layer of Glorious Blessing . Increases all allies Precision by 8% for 2 rounds. Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Holy Light Legacy · full detail
kind
Passive
tier
5★
effect
Passive skill: When a battle starts, grants self 1 layer(s) of Glorious Blessing . Whenever an ally is dead, restores all allies HP equal to 150% of Attack, increases their Damage Reduction by 6% for 4 rounds. and restores the ally whose HP is lower than 50% equal to 150% of ATK. After that, grants self 1 layer(s) of Glorious Blessing . Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Glorious Eulogy · full detail
kind
Active
tier
6★
effect
Active skill: Deals (200% of ATK) DMG to front-row enemies, reduces their Damage Reduction by 10% for 3 rounds, increases all allies Holy Damage by 15% for 3 rounds, restores the ally with the lowest HP equal to 300% of ATK, and releases all layers of Glorious Blessing . Each layer of Glorious Blessing restores the ally with the lowest HP equal to 300% of ATK. After that, removes all layers of Glorious Blessing from self. Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Heart of the Sage · full detail
kind
Passive
tier
6★
effect
Passive skill: HP +30%, Damage Reduction +20%, Control Immunity +15%, and Heal effect +30%.
Poem of Blessing · full detail
kind
Passive
tier
6★
effect
Passive skill: Basic attack grants self 1 layer of Glorious Blessing , with a 50% chance to gain 1 extra layer of Glorious Blessing . Increases all allies Precision by 12% for 2 rounds. Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Holy Light Legacy · full detail
kind
Passive
tier
6★
effect
Passive skill: When a battle starts, grants self 2 layer(s) of Glorious Blessing . Whenever an ally is dead, restores all allies HP equal to 300% of Attack, increases their Damage Reduction by 8% for 4 rounds. and restores the ally whose HP is lower than 50% equal to 300% of ATK. After that, grants self 2 layer(s) of Glorious Blessing . Glorious Blessing: Skill effect: It enhances Andrea's active skill effect.
Blazing Sun · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) Damage to all enemies, and Burns them, dealing (80% of Attack) Damage for 2 rounds. Then increases the Burn damage by 4% for 3 rounds. Afterwards, restores self HP equal to 6% of Max. HP for 2 rounds. If Sacred Sun has been summoned when releasing the skill, triggers Sacred Sun I once immediately; if not, self gains 5 layers of Shining of Light I . Shining of Light I: Skill effect. Each layer of Shining of Light increases self Holy Damage by 2%. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Sacred Sun I: Skill effect. Sacred Sun cannot be stacked. When summoned or at the end of each round, Burns all enemies, dealing (80% of Attack) Damage for 2 rounds, with a 15% chance to inflict Dazzle for 2 rounds. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Wheel of the Sun · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Attack +10%, Holy Damage +10%, Damage Reduction +10%, and Speed +40.
Light Exposure · full detail
kind
Passive
tier
5★
effect
Passive Skill: Basic attack targets 3 random enemies, dealing (100% of Attack) Damage and reducing their Precision by 10% for 3 rounds and Attack by 5% for 2 rounds.
Arrival of the Sun · full detail
kind
Passive
tier
5★
effect
Passive Skill: Whenever an ally releases the active skill, self gains 1 layer of Shining of Light I . When stacking up to 12 layers, increases self Holy Damage by 24% for 4 rounds and consumes 12 layers of Shining of Light and summons Sacred Sun I for 4 rounds. Sacred Sun I: Skill effect. Sacred Sun cannot be stacked. When summoned or at the end of each round, Burns all enemies, dealing (80% of Attack) Damage for 2 rounds, with a 15% chance to inflict Dazzle for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Shining of Light I: Skill effect. Each layer of Shining of Light increases self Holy Damage by 2%. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Blazing Sun · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (180% of Attack) Damage to all enemies, and Burns them, dealing (120% of Attack) Damage for 2 rounds. Then increases the Burn damage by 8% for 3 rounds. Afterwards, restores self HP equal to 8% of Max. HP for 2 rounds. If Sacred Sun has been summoned when releasing the skill, triggers Sacred Sun II once immediately; if not, self gains 5 layers of Shining of Light II . Shining of Light II: Skill effect. Each layer of Shining of Light increases self Holy Damage by 3%. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Sacred Sun II: Skill effect. Sacred Sun cannot be stacked. When summoned or at the end of each round, Burns all enemies, dealing (120% of Attack) Damage for 2 rounds, with a 20% chance to inflict Dazzle for 2 rounds. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Wheel of the Sun · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +20%, Attack +15%, Holy Damage +20%, Damage Reduction +20%, and Speed +60.
Light Exposure · full detail
kind
Passive
tier
6★
effect
Passive Skill: Basic attack targets 3 random enemies, dealing (180% of Attack) Damage and reducing their Precision by 15% for 3 rounds and Attack by 6% for 2 rounds.
Arrival of the Sun · full detail
kind
Passive
tier
6★
effect
Passive Skill: Whenever an ally releases the active skill, self gains 1 layer of Shining of Light II . When stacking up to 12 layers, increases self Holy Damage by 36% for 4 rounds and consumes 12 layers of Shining of Light and summons Sacred Sun II for 4 rounds. Sacred Sun II: Skill effect. Sacred Sun cannot be stacked. When summoned or at the end of each round, Burns all enemies, dealing (120% of Attack) Damage for 2 rounds, with a 20% chance to inflict Dazzle for 2 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Shining of Light II: Skill effect. Each layer of Shining of Light increases self Holy Damage by 3%. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random hero of your side. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster.
Terminator Cannon · full detail
kind
Active
tier
5★
effect
Active Skill: Consumes all Ammo to load the cannon. Meanwhile, increases self Damage Reduction by 10% for 2 rounds, and grants self a Shield equal to 200% of Attack and immunity to all control effects (cannot gain Energy). Extra effects take place based on the Ammo consumed: Continuous Ammo : Each Ammo increases self Attack by 5% for 2 rounds. Piercing Ammo : Each Ammo increases self Crit Damage by 5% for 2 rounds. Shotgun Ammo : Each Ammo increases self All Damage Dealt by 10% for 2 rounds. · When self acts the next time, deals (200% of Attack) damage to all enemies. Extra effects take place based on the Ammo consumed: Continuous Ammo : Each ammo deals (100% of Attack) damage to 1 random enemy. Piercing Ammo : Each Ammo deals (120% of Attack) damage that ignores Armor to the 3 enemies with the lowest HP. Shotgun Ammo : Each Ammo deals ([600%/number of surviving enemies] of Attack) damage to all enemies. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Combat Readiness · full detail
kind
Passive
tier
5★
effect
Passive Skill: Attack +10%, HP +15%, Holy Damage +20%, Crit +10%, and Control Immunity +8%.
Holylight Attack · full detail
kind
Passive
tier
5★
effect
Passive Skill: When launching basic attacks, deals (80% of Attack) damage to 2 random enemies, with a 50% chance to obtain 1 Continuous Ammo and a 25% chance to obtain 1 extra Continuous Ammo .
Almighty Ammo · full detail
kind
Passive
tier
5★
effect
Passive Skill: Ammo can be obtained via the following ways: Continuous Ammo (Cap: 12): When any ally releases basic attacks, there is a 45% chance to obtain 1 Ammo; at the end of each round, there is a 50% chance to obtain 1 Ammo; Piercing Ammo (Cap: 6): When any ally releases active skills, there is a 25% chance to obtain 1 Ammo; Shotgun Ammo (Cap: 3): When any enemy dies, there is a 30% chance to obtain 1 Ammo. When the cap of any Ammo is reached, self enters the Saturation Attack status, which removes 1 debuff from self and grants self immunity to Fear for 2 rounds. Fear: Control effect. Targets with Fear are unable to launch basic attacks.
Terminator Cannon · full detail
kind
Active
tier
6★
effect
Active Skill: Consumes all Ammo to load the cannon. Meanwhile, increases self Damage Reduction by 20% for 2 rounds, and grants self a Shield equal to 400% of Attack and immunity to all control effects (cannot gain Energy). Extra effects take place based on the Ammo consumed: Continuous Ammo : Each Ammo increases self Attack by 10% for 2 rounds. Piercing Ammo : Each Ammo increases self Crit Damage by 8% for 2 rounds. Shotgun Ammo : Each Ammo increases self All Damage Dealt by 20% for 2 rounds. · When self acts the next time, deals (360% of Attack) damage to all enemies. Extra effects take place based on the Ammo consumed: Continuous Ammo : Each ammo deals (120% of Attack) damage to 1 random enemy. Piercing Ammo : Each Ammo deals (240% of Attack) damage that ignores Armor to the 3 enemies with the lowest HP. Shotgun Ammo : Each Ammo deals ([720%/number of surviving enemies] of Attack) damage to all enemies. Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is 0. The shield strength caps at 100% of self HP.
Combat Readiness · full detail
kind
Passive
tier
6★
effect
Passive Skill: Attack +15%, HP +25%, Holy Damage +40%, Crit +15%, and Control Immunity +10%.
Holylight Attack · full detail
kind
Passive
tier
6★
effect
Passive Skill: When launching basic attacks, deals (100% of Attack) damage to 2 random enemies, with a 75% chance to obtain 1 Continuous Ammo and a 45% chance to obtain 1 extra Continuous Ammo .
Almighty Ammo · full detail
kind
Passive
tier
6★
effect
Passive Skill: Ammo can be obtained via the following ways: Continuous Ammo (Cap: 12): When any ally releases basic attacks, there is a 60% chance to obtain 1 Ammo; at the end of each round, there is a 75% chance to obtain 1 Ammo; Piercing Ammo (Cap: 6): When any ally releases active skills, there is a 50% chance to obtain 1 Ammo; Shotgun Ammo (Cap: 3): When any enemy dies, there is a 50% chance to obtain 1 Ammo. When the cap of any Ammo is reached, self enters the Saturation Attack status, which removes 1 debuff from self and grants self immunity to Fear for 2 rounds. Fear: Control effect. Targets with Fear are unable to launch basic attacks.
Mirror Reflection · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage to 3 random enemies and reduces their Speed by 5 for 3 rounds and Holy Damage by 5% for 3 rounds. Afterward, increases all allies' Holy Damage by 5% for 3 rounds. For allies with Refraction Shelter , additionally increases their Holy Damage by 5% for 3 rounds. Natalie deals extra (80% of Attack) damage to 1 random enemy for every 1 layer of Sheen she has, reduces the target's Energy by 10 and removes the target's 1 attribute buff randomly. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Brave Confrontation · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +12%, Attack +15%, Holy Damage +20%, and Damage Reduction +15%.
Familiar Shadow · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (100% of Attack) damage to 1 enemy with the highest Attack and reduces the target's Holy Damage by 8% for 2 rounds. Also, replicates 1 random DoT or Attribute Reduction effect from the target to other 1 enemy. (Each effect can be replicated up to 3 layers). For every 1 layer of Sheen owned by self, there is a 50% chance to deal (60% of Attack) damage to 1 random enemy. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Awakened Splendor · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the beginning of each battle, grants self and 1 ally with the highest Attack Refraction Shelter till the battle ends. At the end of each round, for every 1 control effect owned by self, restores all allies' HP equal to 5% of self max HP. Refraction Shelter: Skill effect, not stackable. At the end of each round, there is a 50% chance to remove 1 Attribute Reduction effect from the owner. When the target with Refraction Shelter is under a basic attack or takes damage from an active skill, Natalie has a 50% chance to gain 1 layer of Sheen for 3 rounds. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Mirror Reflection · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (200% of Attack) damage to 3 random enemies and reduces their Speed by 10 for 3 rounds and Holy Damage by 8% for 3 rounds. Afterward, increases all allies' Holy Damage by 8% for 3 rounds. For allies with Refraction Shelter , additionally increases their Holy Damage by 8% for 3 rounds. Natalie deals extra (160% of Attack) damage to 1 random enemy for every 1 layer of Sheen she has, reduces the target's Energy by 15 and removes the target's 1 attribute buff randomly. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Brave Confrontation · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +18%, Attack +20%, Holy Damage +30%, and Damage Reduction +20%.
Familiar Shadow · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (240% of Attack) damage to 1 enemy with the highest Attack and reduces the target's Holy Damage by 10% for 2 rounds. Also, replicates 1 random DoT or Attribute Reduction effect from the target to other 1 enemy. (Each effect can be replicated up to 3 layers). For every 1 layer of Sheen owned by self, there is a 50% chance to deal (120% of Attack) damage to 1 random enemy. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Awakened Splendor · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the beginning of each battle, grants self and 1 ally with the highest Attack Refraction Shelter till the battle ends. At the end of each round, for every 1 control effect owned by self, restores all allies' HP equal to 10% of self max HP. Refraction Shelter: Skill effect, not stackable. At the end of each round, there is a 60% chance to remove 1 Attribute Reduction effect from the owner. When the target with Refraction Shelter is under a basic attack or takes damage from an active skill, Natalie has a 50% chance to gain 1 layer of Sheen for 3 rounds. Sheen: Skill effect. Used to enhance Natalie's active skill and passive skills.
Sparkle Paws! Assemble! · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (180% of Attack) damage to 1 random enemy. Meanwhile, consumes all layers of Sparkle Impress . For every 1 layer consumed, summons 1 Sparkle Kitty , up to 3 can be summoned, each of which produces different extra effects as follows in sequence: 1st : Deals (100% of Attack) damage (Crit is guaranteed), and reduces the target's Attack by 10% for 3 rounds. 2nd : Deals damage equal to 10% of lost HP (caps at 1500% of Yorhm Tum's Attack), and reduces the target's Effect of Being Healed by 20% for 3 rounds. 3rd : Inflicts (100% of Attack) Divine Retribution on the target, and reduces the target's Armor by 20% for 3 rounds. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Veil of Light · full detail
kind
Passive
tier
5★
effect
Passive Skill: HP +10%, Attack +15%, Control Immunity +10%, Holy Damage +20%, and Speed +20.
Swift Ambush · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (220% of Attack) damage to 1 enemy with the lowest HP, with a 50% chance to grant self 1 layer of Sparkle Impress I . Sparkle Impress I: Skill effect: Each layer of Sparkle Impress increases the target's Speed by 5. When taking damage from active skills or basic attacks, there is a 50% chance to consume 1 layer of Sparkle Impress , increasing self Speed by 5 for 1 round and restoring self HP equal to 10% of lost HP.
Divine Sparkle's Guidance · full detail
kind
Passive
tier
5★
effect
Passive Skill: At the beginning of each battle and at the end of each round, grants self 2 layers of Sparkle Impress I for 1 round, with a 33% chance to gain 1 extra layer of Sparkle Impress I for 1 round. Sparkle Impress I: Skill effect: Each layer of Sparkle Impress increases the target's Speed by 5. When taking damage from active skills or basic attacks, there is a 50% chance to consume 1 layer of Sparkle Impress , increasing self Speed by 5 for 1 round and restoring self HP equal to 7% of lost HP.
Sparkle Paws! Assemble! · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (320% of Attack) damage to 1 random enemy. Meanwhile, consumes all layers of Sparkle Impress . For every 1 layer consumed, summons 1 Sparkle Kitty , up to 3 can be summoned, each of which produces different extra effects as follows in sequence: 1st : Deals (200% of Attack) damage (Crit is guaranteed), and reduces the target's Attack by 15% for 3 rounds. 2nd : Deals damage equal to 15% of lost HP (caps at 1500% of Yorhm Tum's Attack), and reduces the target's Effect of Being Healed by 25% for 3 rounds. 3rd : Inflicts (200% of Attack) Divine Retribution on the target, and reduces the target's Armor by 25% for 3 rounds. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Veil of Light · full detail
kind
Passive
tier
6★
effect
Passive Skill: HP +15%, Attack +20%, Control Immunity +20%, Holy Damage +40%, and Speed +40.
Swift Ambush · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (400% of Attack) damage to 1 enemy with the lowest HP, with a 70% chance to grant self 1 layer of Sparkle Impress II . Sparkle Impress II: Skill effect: Each layer of Sparkle Impress increases the target's Speed by 7. When taking damage from active skills or basic attacks, there is a 50% chance to consume 1 layer of Sparkle Impress , increasing self Speed by 7 for 1 round and restoring self HP equal to 20% of lost HP.
Divine Sparkle's Guidance · full detail
kind
Passive
tier
6★
effect
Passive Skill: At the beginning of each battle and at the end of each round, grants self 2 layers of Sparkle Impress II for 1 round, with a 66% chance to gain 1 extra layer of Sparkle Impress II for 1 round. Sparkle Impress II: Skill effect: Each layer of Sparkle Impress increases the target's Speed by 7. When taking damage from active skills or basic attacks, there is a 50% chance to consume 1 layer of Sparkle Impress , increasing self Speed by 7 for 1 round and restoring self HP equal to 10% of lost HP.
Out of Mount Huaguo! · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (800% of Attack) damage and extra (850% of Attack) damage (Crit is guaranteed) to front-line enemies. Meanwhile, inflicts Tremor of Spirit Stone on the targets for 3 rounds. If there is no front-line enemy when the active skill is released, additionally inflicts (500% of Attack) Divine Retribution . Tremor of Spirit Stone: Skill effect. Stackable up to 3 layers and each layer reduces the target's All-damage Reduction by 5%. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Boundless Power · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (500% of Attack) damage to 1 random enemy and inflicts Tremor of Spirit Stone for 3 rounds. Tremor of Spirit Stone: Skill effect. Stackable up to 3 layers and each layer reduces the target's All-damage Reduction by 5%.
Body Beyond the Body · full detail
kind
Passive
tier
5★
effect
Passive Skill: Each time after an ally releases active skills or basic attacks, self chases and attacks 2 random enemies (prioritizing targets with Tremor of Spirit Stone ), dealing (400% of Attack) damage.
Diamond Body · full detail
kind
Passive
tier
5★
effect
Passive Skill: When self has 100 or more Energy, increases self All Damage Dealt by 30%. The effect will be removed after releasing an active skill next time. Each time after self takes Crit Damage, increases self All-damage Reduction by 7% and Crit Damage Resistance by 8% for 3 rounds; each time after self is inflicted with Control effects, increases self Control Immunity by 10% for 3 rounds.
Out of Mount Huaguo! · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (1200% of Attack) damage and extra (1050% of Attack) damage (Crit is guaranteed) to front-line enemies. Meanwhile, inflicts Tremor of Spirit Stone on the targets for 3 rounds. If there is no front-line enemy when the active skill is released, additionally inflicts (600% of Attack) Divine Retribution . Tremor of Spirit Stone: Skill effect. Stackable up to 3 layers and each layer reduces the target's All-damage Reduction by 6%. Divine Retribution: Skill effect. This effect does not land a Crit, and its damage is fixed which cannot be reduced or increased by attributes or skill effects.
Boundless Power · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (600% of Attack) damage to 1 random enemy and inflicts Tremor of Spirit Stone for 3 rounds. Tremor of Spirit Stone: Skill effect. Stackable up to 3 layers and each layer reduces the target's All-damage Reduction by 6%.
Body Beyond the Body · full detail
kind
Passive
tier
6★
effect
Passive Skill: Each time after an ally releases active skills or basic attacks, self chases and attacks 2 random enemies (prioritizing targets with Tremor of Spirit Stone ), dealing (500% of Attack) damage.
Diamond Body · full detail
kind
Passive
tier
6★
effect
Passive Skill: When self has 100 or more Energy, increases self All Damage Dealt by 35%. The effect will be removed after releasing an active skill next time. Each time after self takes Crit Damage, increases self All-damage Reduction by 8% and Crit Damage Resistance by 10% for 3 rounds; each time after self is inflicted with Control effects, increases self Control Immunity by 13% for 3 rounds.
Dawn · Undying Summons · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (800% of Attack) damage to all enemies and increases self Precision by 10% for 3 rounds. If self has Radiance , there is a 50% chance to deal (10% of the targets' Max. HP) damage (caps at 1500% of the Attacker's Attack) to enemies with Burn ; if the effect is not triggered, there is a 100% chance to inflict Dazzle on the targets for 2 rounds. Dazzle: Control effect. All skills of a dazzled hero will compulsively target only 1 of their enemies. This effect will be replaced by Taunt .
Eternal Proverb · full detail
kind
Passive
tier
5★
effect
Passive Skill: Holy Damage +20%, Attack +10%, Damage Reduction +10%, and HP +10%
Holy Radiance · full detail
kind
Passive
tier
5★
effect
Passive Skill: Changes the basic attack to: Deals (400% of Attack) damage to back-line enemies, with a 40% chance to Dazzle them for 2 rounds.
Merciful Aegis · full detail
kind
Passive
tier
5★
effect
Passive Skill: When a battle starts or when self is in the battle as a substitute, grants self 3 layers of Enlightenment , each of which increases self Damage Reduction by 6% and All Damage Dealt by 4%. Each time after an enemy releases active skills, consumes 1 layer of Enlightenment to deal (250% of Attack) damage to the target and Burn them, dealing (250% of Attack) damage for 3 rounds. When the first round ends, clears all Enlightenment and grants self Radiance until the end of the battle. Radiance: Control effect. Not stackable. Increases the owner's Holy Damage by 15%. When the owner releases basic attacks or active skills, reduces the target's Precision by 4% for 2 rounds, with a 40% chance to Burn the target, dealing (500% of Attack) damage for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Dawn · Undying Summons · full detail
kind
Active
tier
6★
effect
Active Skill: Deals (1000% of Attack) damage to all enemies and increases self Precision by 15% for 3 rounds. If self has Radiance , there is a 50% chance to deal (15% of the targets' Max. HP) damage (caps at 1500% of the Attacker's Attack) to enemies with Burn ; if the effect is not triggered, there is a 100% chance to inflict Dazzle on the targets for 2 rounds. Dazzle: Control effect. All skills of a dazzled hero will compulsively target only 1 of their enemies. This effect will be replaced by Taunt .
Eternal Proverb · full detail
kind
Passive
tier
6★
effect
Passive Skill: Holy Damage +30%, Attack +15%, Damage Reduction +15%, and HP +15%
Holy Radiance · full detail
kind
Passive
tier
6★
effect
Passive Skill: Changes the basic attack to: Deals (500% of Attack) damage to back-line enemies, with a 50% chance to Dazzle them for 2 rounds.
Merciful Aegis · full detail
kind
Passive
tier
6★
effect
Passive Skill: When a battle starts or when self is in the battle as a substitute, grants self 3 layers of Enlightenment , each of which increases self Damage Reduction by 8% and All Damage Dealt by 6%. Each time after an enemy releases active skills, consumes 1 layer of Enlightenment to deal (300% of Attack) damage to the target and Burn them, dealing (300% of Attack) damage for 3 rounds. When the first round ends, clears all Enlightenment and grants self Radiance until the end of the battle. Radiance: Control effect. Not stackable. Increases the owner's Holy Damage by 20%. When the owner releases basic attacks or active skills, reduces the target's Precision by 6% for 2 rounds, with a 50% chance to Burn the target, dealing (600% of Attack) damage for 3 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Shadow Siphon · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (160% of Attack) damage against 2 random back-line enemies and increases self 25% of Armor Break for 2 rounds.
Armor Break · full detail
kind
Passive
tier
5★
effect
Passive skill: Armor Break +64%
Fury · full detail
kind
Passive
tier
5★
effect
Passive skill: Whenever a foe dies, increases self 20% of Crit.
Frost Blast · full detail
kind
Active
tier
5★
effect
Active skill: Deals (140% of Attack) damage against front-line enemies and has a 35% chance to Freeze the target for 2 rounds. Restores the ally with the lowest HP for (135% of Attack) HP. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Will Of Undead · full detail
kind
Passive
tier
5★
effect
Passive skill: HP +25%, Precision +20%
Blood Strike · full detail
kind
Passive
tier
5★
effect
Passive skill: While below 30% HP, increases self 65% of Attack for 3 rounds. (can only trigger once)
Death Curse · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (120% of Attack) damage against 3 random enemies, dealing an extra (18% of Attack) damage per round till their death.
Ignite · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to Burn the target, dealing (17.5% of Attack) damage per round for 15 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Felfire Cloak · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, has a 100% chance to Burn the target, dealing (14% of Attack) damage per round for 15 rounds. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Searing Sword · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (100% of Attack) damage against back-line enemies and reduces them 18% of Armor for 2 rounds.
Sword Guru · full detail
kind
Passive
tier
5★
effect
Passive skill: Block +20%, Attack +30%
Bleed · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 50% chance to Bleed the target, dealing (40% of Attack) damage per round for 2 rounds. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Frozen Heart · full detail
kind
Active
tier
5★
effect
Active skill: Deals (57% of Attack) damage against all enemies and has a 15% chance to Freeze them for 2 rounds. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Arcane Heart · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +30%, HP +30%
Freeze · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 25% chance to Freeze the target for 1 round. Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack.
Sword of Justice · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (198% of Attack) damage against the enemy with the lowest HP, and deals an extra (80% of Attack) damage on Assassins.
The Wrath Of Kristian · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +20%, HP +25%
Silence · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 30% chance to Silence the target for 2 rounds. Silence: Control effect. Heroes being Silenced are unable to release their active skill.
Fireball · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (75% of Attack) damage against all enemies.
Attack Rage · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 10% of Attack.
Zeal · full detail
kind
Passive
tier
5★
effect
Passive skill: Deals extra (25% of Attack) damage against Burning targets. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Rainbow Laser · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (167% of Attack) damage against 3 random enemies, and deals an extra (60% of Attack) damage on Assassins.
Attack Steal · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack steals 18% of the target's Attack.
Assassin Killer · full detail
kind
Passive
tier
5★
effect
Passive skill: Deals extra (20% of Attack) damage against Assassins.
Call of Elements · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (153% of Attack) damage against the enemy with the lowest HP and restores the ally with lowest HP for (280% of Attack) HP.
Life Bloom · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 50% chance to restore (90% of Attack) HP for the ally with lowest HP.
Self Cure · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, has a 100% chance to restore self (45% of Attack) HP.
Divine Shelter · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (45% of Attack) damage against all enemies, and restores (55% of Attack) HP for all allies for 3 rounds.
Forest Song · full detail
kind
Passive
tier
5★
effect
Passive skill: Attack +30%, Crit +30%.
Spell Control · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 22% of Skill Damage.
Bloodletting · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (198% of Attack) damage against the enemy with the lowest HP and deals an extra (62% of Attack) damage per round against Mages for 2 rounds.
Energy Steal · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to steal 30 Energy from the target and increases self 25% of Skill Damage.
Power Of The Grey-Eyed · full detail
kind
Passive
tier
5★
effect
Passive skill: Precision +10%, Attack +15%
Rear Strike · full detail
kind
Passive
tier
5★
effect
Passive skill: Basic attack targets 1 random back-line enemy.
Recovery Spell · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (70% of Attack) damage against back-line enemies and restores (170% of Attack) HP for back-line allies.
Healing · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack has a 100% chance to restore (55% of Attack) HP for front-line allies.
Sacrifice Justice · full detail
kind
Passive
tier
5★
effect
Passive skill: When the hero dies, restores (95% of Attack) HP for all allies and increases 8% of Crit for 3 rounds.
Ghost Devourer · full detail
kind
Active
tier
5★
effect
Active Skill: Deals (127% of Attack) damage against 3 random enemies and reduces them 30 Energy.
Dark Shield · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, increases self 25 Energy.
Energy Drain · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 25 Energy.
Holy Shock · full detail
kind
Active
tier
5★
effect
Active skill: Deals (147% of Attack) damage against 3 random enemies and has a 25% chance to Stun it for 2 rounds. Stun: Control effect. Heroes being Stunned are unable to release their active skill, basic attack, extra attack, or counterattack.
Bright Praise · full detail
kind
Passive
tier
5★
effect
Passive skill: When taking damage, increases self 25% of Skill Damage for 3 rounds.
Divine Blessing · full detail
kind
Passive
tier
5★
effect
Passive skill: Each basic attack increases self 30% of Skill Damage for 3 rounds.
Changed
Multiple entries · 140 entries, same change
tier
7–10★ → 5★
Entries (140)
Void Crusher, Glowing Blade, Presence of Mind, Will of the Sword, Crimson Abyss, Queen’s Edict, Ultimate Queenship, Royal Guard, Dauntless Smash, Sacred Sword, Last Man Standing, Valorous Guardian, Star Stream, Astral Touch, Void Infusion, Apocalypse Vision, Life in Bloom, Healing Oracle, Holy Incarnation, Melody of Nature, Soul Shiver, Deadly Grasp, Death Spread, Source of Fear, Eternal Sun, Scorched Sight, Life Cycle, Undying Gloomy Sun, The Moment of Silence, The Touch of Memory, The Eye of Destiny, The Portal of Stars, Raging Growth, Star Seeding, Veiling Branches, Pistil of Stars, Star Transcendence, Mindless Edge, Light Slashing, Resolute Swordsmanship, Advent of Doom, Annihilating Reaper, Breath of Death, Phantom Shadow, Bloodtide Burst, Scorching Shackle, Blazing Agony, Queen's Command, Godly Prowess, Charged Slam, Impeccable Insight, Fearless Arsenal, Disdainful Tease, Pitch Black, Black in White, Trick Master, Sacred Chest, Bullet Dance, Splendid Block, Sacred Sword, Fiery Venom, Blindside, Mutated Detonation, Fungi Nourishing, Dance of Shadowland, Ode of Holylight, Excellent Twins, Double Nature, Scarlet Therapy, Bloodletting Ritual, Superfluous Oblation, Doomed Death, Judgment in Chaos, Chaotic Touch, Soul Absorption, Spirit Bliss, Divine Deliberate Destruction, This Is The End!, Not Over Yet!, Divine Sparkle's Blessing, Starlight Gunfire, Stellar Shooter, Galaxy Flame Tail, Interstellar Huntress! Fire up!, Devastating Ivory Beam, Flexible Overloading, Sector Coordinated Strike, Star Power Overdrive, Law of Infinite Era, Collapse Befalling, Cataclysm Reshaping, Wipe Out, Dreamland Dominion, Shadow of Blossom Realm, Brilliant Boon, Dreamlike Illusion, Bloom in the Rosy Sky, Vow of Blood, Embrace the Wings of Thorns, Heart-bleeding Blade, Advent · Legacy of Abysmal Sea, Chant · Ambition of Dark Tides, Overturn of Dark Depths, Arcane Waves, Havoc in Lingxiao Palace, Great Sage's Rage, Invulnerable Body, Immortal Spell of Universe, Whining, Twined by Pain, Servants, Beg Me, Nightmare, Nourish Me, Reality, Nowhere to Hide, Swift Fury Onslaught, Radiant Light Piercing, Potent Drive, Starlight Support, Soulcall of Stygian Night, Ferrywoman of Abyss, Faint Fragrance, Fatal Allure, Enlightenment · Life Weaving, Imperishable Vein, Red Vine Connection, Vortex of Vitality, Overload · Annihilation Protocol, War Machine, Devouring Jaw, Destruction Command, Time to Feast!, Ravenous Hunger, Boundless Sepal, Infuse with Flavor, Stellar Ordinance, Arbiter's Stance, Domain of Pacification, Perpetual Reasoning, Phantom Sea Canvases, Rippling Chromatics, Purifying Tidal Waves, Ephemeral Canvas Realm
Faction Auras~7
Changed
Shadow
bonus
HP +2%, Attack +1.5%, Damage taken −20% Reduction +2%
Fortress
bonus
HP +5%, Attack +3.5%, Damage taken −20% Reduction +2%
Abyss
bonus
HP +8%, Attack +5.5%, Damage taken −20% Reduction +2%
Forest
bonus
HP +11%, Attack +7.5%, Damage taken −20% Reduction +2%
Dark
bonus
HP +14%, Attack +9.5%, free +40 Control Immunity +4%
Light
bonus
HP +18%, Attack +12%, free +40 Control Immunity +4%
6 heroes of different factions
bonus
HP +18%, Attack +12%, Damage taken −15%, free +30 Reduction +1.5%, Control Immunity +3%
Gear~1894
Changed
Amber Stone
effects
Precision +40, +2%, Attack +50
Amber Stone
effects
Crit +40, HP +450 → Crit +2%, HP +450
Multiple entries · 3 entries, same change
effects
HP +1120 → HP +1,120
Entries (3)
Amber Stone, Amber Stone, Amber Stone
Amber Stone
effects
Precision +60, +3%, Attack +70
Amber Stone
effects
Crit +60, HP +600 → Crit +3%, HP +600
Multiple entries · 2 entries, same change
effects
HP +1480, HP +7% → HP +1,480, HP +7%
Entries (2)
Crystal Stone, Crystal Stone
Crystal Stone
effects
Precision +100, +5%, Attack +125
Crystal Stone
effects
Crit +100, HP +920 → Crit +5%, HP +920
Crystal Stone
effects
brk +80, Armor Break +8%, Attack +125
Crystal Stone
effects
Block +140, HP +920 → Block +7%, HP +920
Multiple entries · 2 entries, same change
effects
HP +1960, HP +8% → HP +1,960, HP +8%
Entries (2)
Crystal Stone, Crystal Stone
Crystal Stone
effects
Precision +120, +6%, Attack +155
Crystal Stone
effects
Crit +120, HP +1200 → Crit +6%, HP +1,200
Crystal Stone
effects
brk +110, Armor Break +11%, Attack +155
Crystal Stone
effects
Block +160, HP +1200 → Block +8%, HP +1,200
Multiple entries · 2 entries, same change
effects
HP +2440, HP +9% → HP +2,440, HP +9%
Entries (2)
Crystal Stone, Crystal Stone
Crystal Stone
effects
Precision +140, +7%, Attack +185
Crystal Stone
effects
Crit +140, HP +1480 → Crit +7%, HP +1,480
Crystal Stone
effects
brk +140, Armor Break +14%, Attack +185
Crystal Stone
effects
Block +180, HP +1480 → Block +9%, HP +1,480
Jade Stone
effects
HP +3260, HP +11% → HP +3,260, HP +11%
Jade Stone
effects
Precision +180, +9%, Attack +225
Jade Stone
effects
critTime +200, Crit +60 Damage +10%, Crit +3%
Jade Stone
effects
Crit +180, HP +1680 → Crit +9%, HP +1,680
Jade Stone
effects
brk +180, Armor Break +18%, Attack +225
Jade Stone
effects
Block +200, HP +1680 → Block +10%, HP +1,680
Jade Stone
effects
sklP +10000%, Skill Damage +10%, Precision +60 +3%
Jade Stone
effects
HP +3680, HP +13% → HP +3,680, HP +13%
Jade Stone
effects
Precision +200, +10%, Attack +265
Jade Stone
effects
critTime +280, Crit +80 Damage +14%, Crit +4%
Jade Stone
effects
Crit +200, HP +1980 → Crit +10%, HP +1,980
Jade Stone
effects
brk +210, Armor Break +21%, Attack +265
Jade Stone
effects
Block +220, HP +1980 → Block +11%, HP +1,980
Jade Stone
effects
sklP +11500%, Skill Damage +11.5%, Precision +80 +4%
Jade Stone
effects
HP +4120, HP +15% → HP +4,120, HP +15%
Jade Stone
effects
Precision +220, +11%, Attack +305
Jade Stone
effects
critTime +360, Crit +100 Damage +18%, Crit +5%
Jade Stone
effects
Crit +220, HP +2280 → Crit +11%, HP +2,280
Jade Stone
effects
brk +240, Armor Break +24%, Attack +305
Jade Stone
effects
Block +240, HP +2280 → Block +12%, HP +2,280
Jade Stone
effects
sklP +13000%, Skill Damage +13%, Precision +100 +5%
Agate Stone
effects
HP +4820, HP +18% → HP +4,820, HP +18%
Agate Stone
effects
Precision +260, +13%, Attack +360
Agate Stone
effects
critTime +480, Crit +140 Damage +24%, Crit +7%
Agate Stone
effects
Crit +260, HP +2980 → Crit +13%, HP +2,980
Agate Stone
effects
brk +280, Armor Break +28%, Attack +360
Agate Stone
effects
Block +280, HP +2980 → Block +14%, HP +2,980
Agate Stone
effects
sklP +15500%, Skill Damage +15.5%, Precision +140 +7%
Agate Stone
effects
trueAtk +110, Holy Damage +11%, Attack +360
Agate Stone
effects
Attack +640, Attack +10%, Precision +40 +2%
Agate Stone
effects
HP +4820, +4,820, HP +14%, Precision +40 +2%
Agate Stone
effects
HP +5420, HP +20% → HP +5,420, HP +20%
Agate Stone
effects
Precision +280, +14%, Attack +420
Agate Stone
effects
critTime +520, Crit +160 Damage +26%, Crit +8%
Agate Stone
effects
Crit +280, HP +3460 → Crit +14%, HP +3,460
Agate Stone
effects
brk +310, Armor Break +31%, Attack +420
Agate Stone
effects
Block +300, HP +3460 → Block +15%, HP +3,460
Agate Stone
effects
sklP +17000%, Skill Damage +17%, Precision +160 +8%
Agate Stone
effects
trueAtk +130, Holy Damage +13%, Attack +420
Agate Stone
effects
Attack +720, Attack +11%, Precision +50 +2.5%
Agate Stone
effects
HP +5420, +5,420, HP +16%, Precision +50 +2.5%
Agate Stone
effects
HP +6120, HP +22% → HP +6,120, HP +22%
Agate Stone
effects
Precision +300, +15%, Attack +480
Agate Stone
effects
critTime +600, Crit +180 Damage +30%, Crit +9%
Agate Stone
effects
Crit +300, HP +3980 → Crit +15%, HP +3,980
Agate Stone
effects
brk +340, Armor Break +34%, Attack +480
Agate Stone
effects
Block +320, HP +3980 → Block +16%, HP +3,980
Agate Stone
effects
sklP +18500%, Skill Damage +18.5%, Precision +180 +9%
Agate Stone
effects
trueAtk +150, Holy Damage +15%, Attack +480
Agate Stone
effects
Attack +800, Attack +12.5%, Precision +60 +3%
Agate Stone
effects
HP +6120, +6,120, HP +18%, Precision +60 +3%
Agate Stone
effects
HP +6760, HP +24% → HP +6,760, HP +24%
Agate Stone
effects
Precision +320, +16%, Attack +540
Agate Stone
effects
critTime +680, Crit +200 Damage +34%, Crit +10%
Agate Stone
effects
Crit +320, HP +4460 → Crit +16%, HP +4,460
Agate Stone
effects
brk +370, Armor Break +37%, Attack +540
Agate Stone
effects
Block +340, HP +4460 → Block +17%, HP +4,460
Agate Stone
effects
sklP +20000%, Skill Damage +20%, Precision +200 +10%
Agate Stone
effects
trueAtk +170, Holy Damage +17%, Attack +540
Celestial Stone
effects
Attack +1020, +1,020, Attack +20.5%
Celestial Stone
effects
HP +7820, HP +27% → HP +7,820, HP +27%
Celestial Stone
effects
Precision +360, +18%, Attack +620, Attack +7%
Celestial Stone
effects
critTime +800, Crit +240 Damage +40%, Crit +12%
Celestial Stone
effects
Crit +360, HP +10% → Crit +18%, HP +10%
Celestial Stone
effects
brk +410, Armor Break +41%, Attack +620, Attack +7%
Celestial Stone
effects
Block +360, HP +11% → Block +18%, HP +11%
Celestial Stone
effects
sklP +24000%, Skill Damage +24%, Precision +240 +12%
Celestial Stone
effects
trueAtk +200, Holy Damage +20%, Attack +620, HP +9%
Celestial Stone
effects
Attack +1200, +1,200, Attack +22%
Celestial Stone
effects
HP +8960, HP +29% → HP +8,960, HP +29%
Celestial Stone
effects
Precision +380, +19%, Attack +620, Attack +9%
Celestial Stone
effects
critTime +880, Crit +260 Damage +44%, Crit +13%
Celestial Stone
effects
Crit +380, HP +13% → Crit +19%, HP +13%
Celestial Stone
effects
brk +440, Armor Break +44%, Attack +620, Attack +9%
Celestial Stone
effects
Block +380, HP +14% → Block +19%, HP +14%
Celestial Stone
effects
sklP +26000%, Skill Damage +26%, Precision +260 +13%
Celestial Stone
effects
trueAtk +220, Holy Damage +22%, Attack +620, HP +12%
Celestial Stone
effects
Attack +1600, +1,600, Attack +25%
Celestial Stone
effects
HP +10160, HP +31% → HP +10,160, HP +31%
Celestial Stone
effects
Precision +400, +20%, Attack +740, Attack +12%
Celestial Stone
effects
critTime +960, Crit +280 Damage +48%, Crit +14%
Celestial Stone
effects
Crit +400, HP +15% → Crit +20%, HP +15%
Celestial Stone
effects
brk +440, Armor Break +44%, Attack +740, Attack +12%
Celestial Stone
effects
Block +400, HP +17% → Block +20%, HP +17%
Celestial Stone
effects
sklP +30000%, Skill Damage +30%, Precision +300 +15%
Celestial Stone
effects
trueAtk +260, Holy Damage +26%, Attack +740, HP +15%
Celestial Stone
effects
Attack +2000, +2,000, Attack +27%
Celestial Stone
effects
HP +12000, HP +33% → HP +12,000, HP +33%
Celestial Stone
effects
Precision +420, +21%, Attack +860, Attack +14%
Celestial Stone
effects
critTime +1040, Crit +300 Damage +52%, Crit +15%
Celestial Stone
effects
Crit +400, HP +18% → Crit +20%, HP +18%
Celestial Stone
effects
brk +440, Armor Break +44%, Attack +860, Attack +14%
Celestial Stone
effects
Block +440, HP +20% → Block +22%, HP +20%
Celestial Stone
effects
sklP +34000%, Skill Damage +34%, Precision +340 +17%
Celestial Stone
effects
trueAtk +300, Holy Damage +30%, Attack +860, HP +18%
Celestial Stone
effects
Attack +2400, +2,400, Attack +29%
Celestial Stone
effects
HP +14000, HP +35% → HP +14,000, HP +35%
Celestial Stone
effects
Precision +420, +21%, Attack +980, Attack +16%
Celestial Stone
effects
critTime +1040, Crit +340, Damage +52%, Crit +17%, Attack +2%
Celestial Stone
effects
Crit +400, HP +21% → Crit +20%, HP +21%
Celestial Stone
effects
brk +440, Armor Break +44%, Attack +980, Attack +16%
Celestial Stone
effects
Block +460, HP +23% → Block +23%, HP +23%
Celestial Stone
effects
sklP +40000%, Skill Damage +40%, Precision +400 +20%
Celestial Stone
effects
trueAtk +300, Holy Damage +30%, Attack +980, HP +20%
Celestial Stone
effects
Attack +2800, +2,800, Attack +31%
Celestial Stone
effects
HP +16000, HP +37% → HP +16,000, HP +37%
Celestial Stone
effects
Precision +420, +21%, Attack +1100, +1,100, Attack +18%
Celestial Stone
effects
critTime +1040, Crit +400, Damage +52%, Crit +20%, Attack +4%
Celestial Stone
effects
Crit +400, HP +24% → Crit +20%, HP +24%
Celestial Stone
effects
brk +440, Armor Break +44%, Attack +1100, +1,100, Attack +18%
Celestial Stone
effects
Block +500, HP +26% → Block +25%, HP +26%
Celestial Stone
effects
sklP +50000%, Skill Damage +50%, Precision +400 +20%
Celestial Stone
effects
trueAtk +300, Holy Damage +30%, Attack +1100, +1,100, HP +22%
Soul Stone
effects
Attack +3200, +3,200, Attack +33%
Soul Stone
effects
HP +19000, HP +40% → HP +19,000, HP +40%
Soul Stone
effects
Precision +440, +22%, Attack +1250, +1,250, Attack +20%
Soul Stone
effects
critTime +1060, Crit +420, Damage +53%, Crit +21%, Attack +6%
Soul Stone
effects
Crit +420, HP +27% → Crit +21%, HP +27%
Soul Stone
effects
brk +460, Armor Break +46%, Attack +1250, +1,250, Attack +20%
Soul Stone
effects
Block +520, HP +29% → Block +26%, HP +29%
Soul Stone
effects
sklP +60000%, Skill Damage +60%, Precision +420 +21%
Soul Stone
effects
trueAtk +320, Holy Damage +32%, Attack +1250, +1,250, HP +24%
Soul Stone
effects
Speed +105, Crit +420 → Speed +105, Crit +21%
Soul Stone
effects
Speed +105, healUp Heal Effect +23%
Soul Stone
effects
trueAtk +320, Holy Damage +32%, Attack +1250, +1,250, Attack +20%
Soul Stone
effects
sklP +60000%, Skill Damage +60%, Attack +1250, +1,250, Attack +20%
Soul Stone
effects
Crit +420, +21%, Precision +420 +21%
Soul Stone
effects
beHealUp Effect of Being Healed +23%, HP +27%
Soul Stone
effects
Attack +1250, healUp +1,250, Heal Effect +23%, HP +24%
Soul Stone
effects
Crit +420, brk +460 +21%, Armor Break +46%
Soul Stone
effects
Block +520, Attack +24% → Block +26%, Attack +24%
Soul Stone
effects
Speed +105, Precision +420 +21%
Soul Stone
effects
Precision +440, HP +27% → Precision +22%, HP +27%
Soul Stone
effects
trueAtk +320, sklP +60000% Holy Damage +32%, Skill Damage +60%
Soul Stone
effects
Attack +3600, +3,600, Attack +35%
Soul Stone
effects
HP +22000, HP +43% → HP +22,000, HP +43%
Soul Stone
effects
Precision +460, +23%, Attack +1400, +1,400, Attack +22%
Soul Stone
effects
critTime +1080, Crit +440, Damage +54%, Crit +22%, Attack +8%
Soul Stone
effects
Crit +440, HP +30% → Crit +22%, HP +30%
Soul Stone
effects
brk +480, Armor Break +48%, Attack +1400, +1,400, Attack +22%
Soul Stone
effects
Block +540, HP +32% → Block +27%, HP +32%
Soul Stone
effects
sklP +70000%, Skill Damage +70%, Precision +440 +22%
Soul Stone
effects
trueAtk +340, Holy Damage +34%, Attack +1400, +1,400, HP +26%
Soul Stone
effects
Speed +110, Crit +440 → Speed +110, Crit +22%
Soul Stone
effects
Speed +110, healUp Heal Effect +26%
Soul Stone
effects
trueAtk +340, Holy Damage +34%, Attack +1400, +1,400, Attack +22%
Soul Stone
effects
sklP +70000%, Skill Damage +70%, Attack +1400, +1,400, Attack +22%
Soul Stone
effects
Crit +440, +22%, Precision +440 +22%
Soul Stone
effects
beHealUp Effect of Being Healed +26%, HP +30%
Soul Stone
effects
Attack +1400, healUp +1,400, Heal Effect +26%, HP +26%
Soul Stone
effects
Crit +440, brk +480 +22%, Armor Break +48%
Soul Stone
effects
Block +540, Attack +26% → Block +27%, Attack +26%
Soul Stone
effects
Speed +110, Precision +440 +22%
Soul Stone
effects
Precision +460, HP +30% → Precision +23%, HP +30%
Soul Stone
effects
trueAtk +340, sklP +70000% Holy Damage +34%, Skill Damage +70%
Soul Stone
effects
Attack +4000, +4,000, Attack +37%
Soul Stone
effects
HP +25000, HP +46% → HP +25,000, HP +46%
Soul Stone
effects
Precision +480, +24%, Attack +1550, +1,550, Attack +24%
Soul Stone
effects
critTime +1100, Crit +460, Damage +55%, Crit +23%, Attack +10%
Soul Stone
effects
Crit +460, HP +33% → Crit +23%, HP +33%
Soul Stone
effects
brk +500, Armor Break +50%, Attack +1550, +1,550, Attack +24%
Soul Stone
effects
Block +560, HP +35% → Block +28%, HP +35%
Soul Stone
effects
sklP +80000%, Skill Damage +80%, Precision +460 +23%
Soul Stone
effects
trueAtk +360, Holy Damage +36%, Attack +1550, +1,550, HP +28%
Soul Stone
effects
Speed +115, Crit +460 → Speed +115, Crit +23%
Soul Stone
effects
Speed +115, healUp Heal Effect +29%
Soul Stone
effects
trueAtk +360, Holy Damage +36%, Attack +1550, +1,550, Attack +24%
Soul Stone
effects
sklP +80000%, Skill Damage +80%, Attack +1550, +1,550, Attack +24%
Soul Stone
effects
Crit +460, +23%, Precision +460 +23%
Soul Stone
effects
beHealUp Effect of Being Healed +29%, HP +33%
Soul Stone
effects
Attack +1550, healUp +1,550, Heal Effect +29%, HP +28%
Soul Stone
effects
Crit +460, brk +500 +23%, Armor Break +50%
Soul Stone
effects
Block +560, Attack +28% → Block +28%, Attack +28%
Soul Stone
effects
Speed +115, Precision +460 +23%
Soul Stone
effects
Precision +480, HP +33% → Precision +24%, HP +33%
Soul Stone
effects
trueAtk +360, sklP +80000% Holy Damage +36%, Skill Damage +80%
Soul Stone
effects
Attack +4500, +4,500, Attack +39%
Soul Stone
effects
HP +28000, HP +49% → HP +28,000, HP +49%
Soul Stone
effects
Precision +510, +25.5%, Attack +1750, +1,750, Attack +26%
Soul Stone
effects
critTime +1130, Crit +490, Damage +56.5%, Crit +24.5%, Attack +12%
Soul Stone
effects
Crit +490, HP +36% → Crit +24.5%, HP +36%
Soul Stone
effects
brk +530, Armor Break +53%, Attack +1750, +1,750, Attack +26%
Soul Stone
effects
Block +590, HP +38% → Block +29.5%, HP +38%
Soul Stone
effects
sklP +100000%, Skill Damage +100%, Precision +480 +24%
Soul Stone
effects
trueAtk +390, Holy Damage +39%, Attack +1750, +1,750, HP +30%
Soul Stone
effects
Speed +120, Crit +490 → Speed +120, Crit +24.5%
Soul Stone
effects
Speed +120, healUp Heal Effect +32%
Soul Stone
effects
trueAtk +390, Holy Damage +39%, Attack +1750, +1,750, Attack +26%
Soul Stone
effects
sklP +100000%, Skill Damage +100%, Attack +1750, +1,750, Attack +26%
Soul Stone
effects
Crit +490, +24.5%, Precision +490 +24.5%
Soul Stone
effects
beHealUp Effect of Being Healed +32%, HP +36%
Soul Stone
effects
Attack +1750, healUp +1,750, Heal Effect +32%, HP +30%
Soul Stone
effects
Crit +490, brk +530 +24.5%, Armor Break +53%
Soul Stone
effects
Block +590, +29.5%, Attack +30%
Soul Stone
effects
Speed +120, Precision +490 +24.5%
Soul Stone
effects
Precision +490, +24.5%, HP +36%
Soul Stone
effects
trueAtk +390, sklP +100000% Holy Damage +39%, Skill Damage +100%
Soul Stone
effects
Attack +5000, +5,000, Attack +41%
Soul Stone
effects
HP +31000, HP +52% → HP +31,000, HP +52%
Soul Stone
effects
Precision +540, +27%, Attack +1950, +1,950, Attack +28%
Soul Stone
effects
critTime +1160, Crit +520, Damage +58%, Crit +26%, Attack +14%
Soul Stone
effects
Crit +520, HP +39% → Crit +26%, HP +39%
Soul Stone
effects
brk +560, Armor Break +56%, Attack +1950, +1,950, Attack +28%
Soul Stone
effects
Block +620, HP +41% → Block +31%, HP +41%
Soul Stone
effects
sklP +120000%, Skill Damage +120%, Precision +500 +25%
Soul Stone
effects
trueAtk +420, Holy Damage +42%, Attack +1950, +1,950, HP +32%
Soul Stone
effects
Speed +125, Crit +550 → Speed +125, Crit +27.5%
Soul Stone
effects
Speed +125, healUp Heal Effect +35%
Soul Stone
effects
trueAtk +420, Holy Damage +42%, Attack +1950, +1,950, Attack +28%
Soul Stone
effects
sklP +120000%, Skill Damage +120%, Attack +1950, +1,950, Attack +28%
Soul Stone
effects
Crit +520, +26%, Precision +520 +26%
Soul Stone
effects
beHealUp Effect of Being Healed +35%, HP +39%
Soul Stone
effects
Attack +1950, healUp +1,950, Heal Effect +35%, HP +32%
Soul Stone
effects
Crit +520, brk +560 +26%, Armor Break +56%
Soul Stone
effects
Block +620, Attack +32% → Block +31%, Attack +32%
Soul Stone
effects
Speed +125, Precision +520 +26%
Soul Stone
effects
Precision +520, HP +39% → Precision +26%, HP +39%
Soul Stone
effects
trueAtk +420, sklP +120000% Holy Damage +42%, Skill Damage +120%
Soul Stone
effects
Attack +5500, +5,500, Attack +43%
Soul Stone
effects
HP +34000, HP +55% → HP +34,000, HP +55%
Soul Stone
effects
Precision +570, +28.5%, Attack +2150, +2,150, Attack +30%
Soul Stone
effects
critTime +1190, Crit +550, Damage +59.5%, Crit +27.5%, Attack +16%
Soul Stone
effects
Crit +550, HP +42% → Crit +27.5%, HP +42%
Soul Stone
effects
brk +590, Armor Break +59%, Attack +2150, +2,150, Attack +30%
Soul Stone
effects
Block +650, HP +44% → Block +32.5%, HP +44%
Soul Stone
effects
sklP +140000%, Skill Damage +140%, Precision +520 +26%
Soul Stone
effects
trueAtk +450, Holy Damage +45%, Attack +2150, +2,150, HP +34%
Soul Stone
effects
Speed +130, Crit +550 → Speed +130, Crit +27.5%
Soul Stone
effects
Speed +130, healUp Heal Effect +38%
Soul Stone
effects
trueAtk +450, Holy Damage +45%, Attack +2150, +2,150, Attack +30%
Soul Stone
effects
sklP +140000%, Skill Damage +140%, Attack +2150, +2,150, Attack +30%
Soul Stone
effects
Crit +550, +27.5%, Precision +550 +27.5%
Soul Stone
effects
beHealUp Effect of Being Healed +38%, HP +42%
Soul Stone
effects
Attack +2150, healUp +2,150, Heal Effect +38%, HP +34%
Soul Stone
effects
Crit +550, brk +590 +27.5%, Armor Break +59%
Soul Stone
effects
Block +650, +32.5%, Attack +34%
Soul Stone
effects
Speed +130, Precision +550 +27.5%
Soul Stone
effects
Precision +550, +27.5%, HP +42%
Soul Stone
effects
trueAtk +450, sklP +140000% Holy Damage +45%, Skill Damage +140%
Hammer
effects
Precision +1000 → Precision +50%
Copper Ring
effects
Block +1600 → Block +80%
Soft Armor
effects
Crit +1000 → Crit +50%
Battle Boots
effects
trueAtk +900 → Holy Damage +90%
Warrior Blade
effects
brk +900 → Armor Break +90%
Mage Boots
effects
Attack +4000, free +900 +4,000, Control Immunity +90%
Dark Suit
effects
Damage taken +800 → Damage Reduction +80%
Night Robe
effects
HP +9e+07 → HP +90,000,000
Bone Staff
effects
free +900 → Control Immunity +90%
War Blade
effects
Speed +5000 → Speed +5,000
Good War Blade
effects
Attack +500000 → Attack +500,000
Peerless Cuirass
effects
sklP +100000%, critTime +1000, Skill Damage +100%, Crit +2000 Damage +50%, Crit +100%
Peerless Boots
effects
trueAtk +1000, Holy Damage +100%, Precision +1000, brk +1000 +50%, Armor Break +100%
Shadow Jade
effects
Holy Damage Against Warrior +5%, Attack +150
Shadow Strike
effects
ck Damage Against Assassin +5%, Attack +150
Dark Moon Sword
effects
yx Damage Against Ranger +5%, Attack +150
Demon Destroyer
effects
fs Damage Against Mage +5%, Attack +150
Evil Book
effects
ms Damage Against Priest +5%, Attack +150
Shadow Jade
effects
Holy Damage Against Warrior +6.5%, Attack +195
Shadow Strike
effects
ck Damage Against Assassin +6.5%, Attack +195
Dark Moon Sword
effects
yx Damage Against Ranger +6.5%, Attack +195
Demon Destroyer
effects
fs Damage Against Mage +6.5%, Attack +195
Evil Book
effects
ms Damage Against Priest +6.5%, Attack +195
Multiple entries · 2 entries, same change
effects
Holy Damage Against Warrior +8%, Attack +240
Entries (2)
Shadow Jade, Dragon Jade
Multiple entries · 2 entries, same change
effects
ck Damage Against Assassin +8%, Attack +240
Entries (2)
Shadow Strike, Hellhound's Fang
Multiple entries · 2 entries, same change
effects
yx Damage Against Ranger +8%, Attack +240
Entries (2)
Dark Moon Sword, Elf's Whisper
Multiple entries · 2 entries, same change
effects
fs Damage Against Mage +8%, Attack +240
Entries (2)
Demon Destroyer, Sage's Book
Multiple entries · 2 entries, same change
effects
ms Damage Against Priest +8%, Attack +240
Entries (2)
Evil Book, Shadow Prayer
Multiple entries · 2 entries, same change
effects
Holy Damage Against Warrior +10%, Attack +300
Entries (2)
Shadow Jade, Dragon Jade
Multiple entries · 2 entries, same change
effects
ck Damage Against Assassin +10%, Attack +300
Entries (2)
Shadow Strike, Hellhound's Fang
Multiple entries · 2 entries, same change
effects
yx Damage Against Ranger +10%, Attack +300
Entries (2)
Dark Moon Sword, Elf's Whisper
Multiple entries · 2 entries, same change
effects
fs Damage Against Mage +10%, Attack +300
Entries (2)
Demon Destroyer, Sage's Book
Multiple entries · 2 entries, same change
effects
ms Damage Against Priest +10%, Attack +300
Entries (2)
Evil Book, Shadow Prayer
Multiple entries · 2 entries, same change
effects
Holy Damage Against Warrior +12%, Attack +360
Entries (2)
Dragon Jade, Scarlet Scar
Multiple entries · 2 entries, same change
effects
ck Damage Against Assassin +12%, Attack +360
Entries (2)
Hellhound's Fang, Spirit Locker
Multiple entries · 2 entries, same change
effects
yx Damage Against Ranger +12%, Attack +360
Entries (2)
Elf's Whisper, Heaven Spine
Multiple entries · 2 entries, same change
effects
fs Damage Against Mage +12%, Attack +360
Entries (2)
Sage's Book, Chaos Stone
Multiple entries · 2 entries, same change
effects
ms Damage Against Priest +12%, Attack +360
Entries (2)
Shadow Prayer, Snow Meaning
Dragon Jade
effects
Holy Damage Against Warrior +15%, Attack +450
Hellhound's Fang
effects
ck Damage Against Assassin +15%, Attack +450
Elf's Whisper
effects
yx Damage Against Ranger +15%, Attack +450
Sage's Book
effects
fs Damage Against Mage +15%, Attack +450
Shadow Prayer
effects
ms Damage Against Priest +15%, Attack +450
Scarlet Scar
effects
Holy Damage Against Warrior +14%, Attack +420
Spirit Locker
effects
ck Damage Against Assassin +14%, Attack +420
Heaven Spine
effects
yx Damage Against Ranger +14%, Attack +420
Chaos Stone
effects
fs Damage Against Mage +14%, Attack +420
Snow Meaning
effects
ms Damage Against Priest +14%, Attack +420
Scarlet Scar
effects
Holy Damage Against Warrior +16%, Attack +480
Spirit Locker
effects
ck Damage Against Assassin +16%, Attack +480
Heaven Spine
effects
yx Damage Against Ranger +16%, Attack +480
Chaos Stone
effects
fs Damage Against Mage +16%, Attack +480
Snow Meaning
effects
ms Damage Against Priest +16%, Attack +480
Scarlet Scar
effects
Holy Damage Against Warrior +18%, Attack +540
Spirit Locker
effects
ck Damage Against Assassin +18%, Attack +540
Heaven Spine
effects
yx Damage Against Ranger +18%, Attack +540
Chaos Stone
effects
fs Damage Against Mage +18%, Attack +540
Snow Meaning
effects
ms Damage Against Priest +18%, Attack +540
Scarlet Scar
effects
Holy Damage Against Warrior +20%, Attack +600
Spirit Locker
effects
ck Damage Against Assassin +20%, Attack +600
Heaven Spine
effects
yx Damage Against Ranger +20%, Attack +600
Chaos Stone
effects
fs Damage Against Mage +20%, Attack +600
Snow Meaning
effects
ms Damage Against Priest +20%, Attack +600
Emperor's Ambition
effects
Holy Damage Against Warrior +17%, Attack +500
Cross of Destiny
effects
ck Damage Against Assassin +17%, Attack +500
Bestowed Sword
effects
yx Damage Against Ranger +17%, Attack +500
Space Crack
effects
fs Damage Against Mage +17%, Attack +500
Godly Favor
effects
ms Damage Against Priest +17%, Attack +500
Emperor's Ambition
effects
Holy Damage Against Warrior +19%, Attack +570
Cross of Destiny
effects
ck Damage Against Assassin +19%, Attack +570
Bestowed Sword
effects
yx Damage Against Ranger +19%, Attack +570
Space Crack
effects
fs Damage Against Mage +19%, Attack +570
Godly Favor
effects
ms Damage Against Priest +19%, Attack +570
Emperor's Ambition
effects
Holy Damage Against Warrior +22%, Attack +660
Cross of Destiny
effects
ck Damage Against Assassin +22%, Attack +660
Bestowed Sword
effects
yx Damage Against Ranger +22%, Attack +660
Space Crack
effects
fs Damage Against Mage +22%, Attack +660
Godly Favor
effects
ms Damage Against Priest +22%, Attack +660
Emperor's Ambition
effects
Holy Damage Against Warrior +25%, Attack +750
Cross of Destiny
effects
ck Damage Against Assassin +25%, Attack +750
Bestowed Sword
effects
yx Damage Against Ranger +25%, Attack +750
Space Crack
effects
fs Damage Against Mage +25%, Attack +750
Godly Favor
effects
ms Damage Against Priest +25%, Attack +750
Emperor's Ambition
effects
Holy Damage Against Warrior +28%, Attack +840
Cross of Destiny
effects
ck Damage Against Assassin +28%, Attack +840
Bestowed Sword
effects
yx Damage Against Ranger +28%, Attack +840
Space Crack
effects
fs Damage Against Mage +28%, Attack +840
Godly Favor
effects
ms Damage Against Priest +28%, Attack +840
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +23%, Attack +680
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +23%, Attack +680
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +23%, Attack +680
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +23%, Attack +680
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +23%, Attack +680
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 2 entries, same change
effects
Attack +7%, Precision +60 +3%
Entries (2)
Light Shield, Shadow Cloak
Multiple entries · 3 entries, same change
effects
Damage taken +100, Reduction +10%, HP +5%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +26%, Attack +800
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +26%, Attack +800
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +26%, Attack +800
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +26%, Attack +800
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +26%, Attack +800
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 2 entries, same change
effects
Attack +8%, Precision +80 +4%
Entries (2)
Light Shield, Shadow Cloak
Multiple entries · 3 entries, same change
effects
Damage taken +120, Reduction +12%, HP +6%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +30%, Attack +920
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +30%, Attack +920
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +30%, Attack +920
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +30%, Attack +920
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +30%, Attack +920
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 2 entries, same change
effects
Attack +9%, Precision +100 +5%
Entries (2)
Light Shield, Shadow Cloak
Multiple entries · 3 entries, same change
effects
Damage taken +140, Reduction +14%, HP +7%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +34%, Attack +1040 +1,040
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +34%, Attack +1040 +1,040
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +34%, Attack +1040 +1,040
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +34%, Attack +1040 +1,040
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +34%, Attack +1040 +1,040
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 2 entries, same change
effects
Attack +10%, Precision +120 +6%
Entries (2)
Light Shield, Shadow Cloak
Multiple entries · 3 entries, same change
effects
Damage taken +160, Reduction +16%, HP +8%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +38%, Attack +1160 +1,160
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +38%, Attack +1160 +1,160
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +38%, Attack +1160 +1,160
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +38%, Attack +1160 +1,160
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +38%, Attack +1160 +1,160
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 2 entries, same change
effects
Attack +11%, Precision +140 +7%
Entries (2)
Light Shield, Shadow Cloak
Multiple entries · 3 entries, same change
effects
Damage taken +180, Reduction +18%, HP +9%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 3 entries, same change
effects
Holy Damage Against Warrior +42%, Attack +1280 +1,280
Entries (3)
Satan's Heart, Confined Spirit, Immerse
Multiple entries · 3 entries, same change
effects
ck Damage Against Assassin +42%, Attack +1280 +1,280
Entries (3)
Death Dance, Golden Compass, Blood
Multiple entries · 3 entries, same change
effects
yx Damage Against Ranger +42%, Attack +1280 +1,280
Entries (3)
Crying Undead, Cursed Sandglass, Delusion
Multiple entries · 3 entries, same change
effects
fs Damage Against Mage +42%, Attack +1280 +1,280
Entries (3)
Luna's Sorrow, Shadow Cape, Elf's Blessed Bow
Multiple entries · 3 entries, same change
effects
ms Damage Against Priest +42%, Attack +1280 +1,280
Entries (3)
Eternal Chapter, Flying Thor, Magic Energy Armlet
Multiple entries · 3 entries, same change
effects
Attack +12%, Precision +160 +8%
Entries (3)
Light Shield, Shadow Cloak, Heavenly Bead
Multiple entries · 3 entries, same change
effects
Damage taken +200, Reduction +20%, HP +10%
Entries (3)
Mirror Chain, Oak's Heart, Angel's Pendant
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +40%, Attack +1200 +1,200
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +40%, Attack +1200 +1,200
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +40%, Attack +1200 +1,200
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +40%, Attack +1200 +1,200
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +40%, Attack +1200 +1,200
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Heavenly Bead
effects
Attack +10.5%, Precision +140 +7%
Multiple entries · 6 entries, same change
effects
Damage taken +150, Reduction +15%, HP +9%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +25, sklP +25000% Skill Damage +25%
Entries (2)
Magic Source, Orb of Annihilation
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +50%, Attack +1500 +1,500
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +50%, Attack +1500 +1,500
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +50%, Attack +1500 +1,500
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +50%, Attack +1500 +1,500
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +50%, Attack +1500 +1,500
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Multiple entries · 6 entries, same change
effects
Damage taken +180, Reduction +18%, HP +10%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +30, sklP +30000% Skill Damage +30%
Entries (2)
Magic Source, Orb of Annihilation
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +60%, Attack +1800 +1,800
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +60%, Attack +1800 +1,800
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +60%, Attack +1800 +1,800
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +60%, Attack +1800 +1,800
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +60%, Attack +1800 +1,800
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Heavenly Bead
effects
Attack +13.5%, Precision +180 +9%
Multiple entries · 6 entries, same change
effects
Damage taken +210, Reduction +21%, HP +11%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +35, sklP +35000% Skill Damage +35%
Entries (2)
Magic Source, Orb of Annihilation
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +70%, Attack +2100 +2,100
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +70%, Attack +2100 +2,100
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +70%, Attack +2100 +2,100
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +70%, Attack +2100 +2,100
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +70%, Attack +2100 +2,100
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Heavenly Bead
effects
Attack +15%, Precision +200 +10%
Multiple entries · 6 entries, same change
effects
Damage taken +240, Reduction +24%, HP +12%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +40, sklP +40000% Skill Damage +40%
Entries (2)
Magic Source, Orb of Annihilation
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +80%, Attack +2400 +2,400
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +80%, Attack +2400 +2,400
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +80%, Attack +2400 +2,400
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +80%, Attack +2400 +2,400
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +80%, Attack +2400 +2,400
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Heavenly Bead
effects
Attack +16.5%, Precision +220 +11%
Multiple entries · 6 entries, same change
effects
Damage taken +270, Reduction +27%, HP +13%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +45, sklP +45000% Skill Damage +45%
Entries (2)
Magic Source, Orb of Annihilation
Multiple entries · 5 entries, same change
effects
Holy Damage Against Warrior +90%, Attack +2700 +2,700
Entries (5)
Nail of Destiny, Kharma's Eye, Margaret's Legacy, Murmur, Poisonous Rose
Multiple entries · 5 entries, same change
effects
ck Damage Against Assassin +90%, Attack +2700 +2,700
Entries (5)
Fiend's Touch, Field's Compass, Queen's Blade, The Masked Lover, Flower Language
Multiple entries · 5 entries, same change
effects
yx Damage Against Ranger +90%, Attack +2700 +2,700
Entries (5)
Azrael, Aidan's Fury, Engulf, Rage of The Dragon, Forest Reverberation
Multiple entries · 5 entries, same change
effects
fs Damage Against Mage +90%, Attack +2700 +2,700
Entries (5)
Ancient God's Whisper, Frost Sword, Golden Bow, The Demon Whisper, Necronomicon
Multiple entries · 6 entries, same change
effects
ms Damage Against Priest +90%, Attack +2700 +2,700
Entries (6)
Eye of the Hell, Yubashiri, Energy Core, Destruction Box, Elf Tears, Magical Sacrifice
Heavenly Bead
effects
Attack +18%, Precision +240 +12%
Multiple entries · 6 entries, same change
effects
Damage taken +300, Reduction +30%, HP +14%
Entries (6)
Plate of the Courageous, Rune's Power, Spear of Destiny, Withered Armor, Barrier of Destiny, The King of Demons
Multiple entries · 2 entries, same change
effects
energy Energy +50, sklP +50000% Skill Damage +50%
Entries (2)
Magic Source, Orb of Annihilation
Executioner
effects
Attack +6%, Precision +20 +1%
Executioner
effects
Attack +6.5%, Precision +30 +1.5%
Executioner
effects
Attack +7%, Precision +40 +2%
Executioner
effects
Attack +7.5%, Precision +50 +2.5%
Executioner
effects
Attack +8%, Precision +60 +3%
The Black Sword
effects
Attack +7%, Crit +100 → Attack +7%, Crit +5%
The Black Sword
effects
Attack +8%, Crit +120 → Attack +8%, Crit +6%
The Black Sword
effects
Attack +9%, Crit +140 → Attack +9%, Crit +7%
The Black Sword
effects
Attack +10%, Crit +160 → Attack +10%, Crit +8%
The Black Sword
effects
Attack +11%, Crit +180 → Attack +11%, Crit +9%
The Black Sword
effects
Attack +12%, Crit +200 → Attack +12%, Crit +10%
Talisman of Block
effects
HP +5%, Block +120 → HP +5%, Block +6%
Talisman of Block
effects
HP +6%, Block +160 → HP +6%, Block +8%
Talisman of Block
effects
HP +7%, Block +200 → HP +7%, Block +10%
Talisman of Block
effects
HP +8%, Block +240 → HP +8%, Block +12%
Talisman of Block
effects
HP +9%, Block +280 → HP +9%, Block +14%
Talisman of Block
effects
HP +10%, Block +320 → HP +10%, Block +16%
The Silver Key
effects
yx Damage Against Ranger +23%, HP +5%
The Silver Key
effects
yx Damage Against Ranger +26%, HP +6%
The Silver Key
effects
yx Damage Against Ranger +30%, HP +7%
The Silver Key
effects
yx Damage Against Ranger +34%, HP +8%
The Silver Key
effects
yx Damage Against Ranger +38%, HP +9%
The Silver Key
effects
yx Damage Against Ranger +42%, HP +10%
The Blade Of Freedom
effects
Attack +7%, trueAtk +150 Holy Damage +15%
The Blade Of Freedom
effects
Attack +8%, trueAtk +160 Holy Damage +16%
The Blade Of Freedom
effects
Attack +9%, trueAtk +170 Holy Damage +17%
The Blade Of Freedom
effects
Attack +10%, trueAtk +180 Holy Damage +18%
The Blade Of Freedom
effects
Attack +11%, trueAtk +190 Holy Damage +19%
The Blade Of Freedom
effects
Attack +12%, trueAtk +200 Holy Damage +20%
Echo Of Death
effects
Attack +10.5%, Crit +150 +7.5%
Echo Of Death
effects
Attack +12%, Crit +180 → Attack +12%, Crit +9%
Echo Of Death
effects
Attack +13.5%, Crit +210 +10.5%
Echo Of Death
effects
Attack +15%, Crit +240 → Attack +15%, Crit +12%
Echo Of Death
effects
Attack +16.5%, Crit +270 +13.5%
Echo Of Death
effects
Attack +18%, Crit +300 → Attack +18%, Crit +15%
Invisible
effects
HP +10%, Block +200 → HP +10%, Block +10%
Invisible
effects
HP +11%, Block +240 → HP +11%, Block +12%
Invisible
effects
HP +12%, Block +280 → HP +12%, Block +14%
Invisible
effects
HP +13%, Block +320 → HP +13%, Block +16%
Invisible
effects
HP +14%, Block +360 → HP +14%, Block +18%
Invisible
effects
HP +15%, Block +400 → HP +15%, Block +20%
The Golden Key
effects
yx Damage Against Ranger +40%, HP +10%
The Golden Key
effects
yx Damage Against Ranger +50%, HP +11%
The Golden Key
effects
yx Damage Against Ranger +60%, HP +12%
The Golden Key
effects
yx Damage Against Ranger +70%, HP +13%
The Golden Key
effects
yx Damage Against Ranger +80%, HP +14%
The Golden Key
effects
yx Damage Against Ranger +90%, HP +15%
Sword of Justice
effects
Attack +10.5%, trueAtk +200 Holy Damage +20%
Sword of Justice
effects
Attack +12%, trueAtk +220 Holy Damage +22%
Sword of Justice
effects
Attack +13.5%, trueAtk +240 Holy Damage +24%
Sword of Justice
effects
Attack +15%, trueAtk +260 Holy Damage +26%
Sword of Justice
effects
Attack +16.5%, trueAtk +280 Holy Damage +28%
Sword of Justice
effects
Attack +18%, trueAtk +300 Holy Damage +30%
Antlers Cane
effects
Precision +650, +32.5%, Attack +12%, sklP +10000% Skill Damage +10%
Antlers Cane
effects
Precision +800, +40%, Attack +14%, sklP +20000% Skill Damage +20%
Antlers Cane
effects
Precision +950, +47.5%, Attack +16%, sklP +30000% Skill Damage +30%
Antlers Cane
effects
Precision +1100, +55%, Attack +19%, sklP +40000% Skill Damage +40%
Antlers Cane
effects
Precision +1250, +62.5%, Attack +22%, sklP +50000% Skill Damage +50%
Multiple entries · 4 entries, same change
effects
Precision +1400, +70%, Attack +25%, sklP +60000% Skill Damage +60%
Entries (4)
Antlers Cane, Antlers Cane - Glittery, Antlers Cane - Radiant, Antlers Cane - Splendid
Staff: Punisher of Immortal
effects
Attack +11%, Crit +200, critTime +500 +10%, Crit Damage +25%
Staff: Punisher of Immortal
effects
Attack +13%, Crit +220, critTime +600 +11%, Crit Damage +30%
Staff: Punisher of Immortal
effects
Attack +15%, Crit +240, critTime +700 +12%, Crit Damage +35%
Staff: Punisher of Immortal
effects
Attack +17%, Crit +260, critTime +800 +13%, Crit Damage +40%
Staff: Punisher of Immortal
effects
Attack +19%, Crit +280, critTime +900 +14%, Crit Damage +45%
Multiple entries · 4 entries, same change
effects
Attack +21%, Crit +300, critTime +1000 +15%, Crit Damage +50%
Entries (4)
Staff: Punisher of Immortal, Staff: Punisher of Immortal - Glittery, Staff: Punisher of Immortal - Radiant, Staff: Punisher of Immortal - Splendid
Magic Stone Sword
effects
Attack +11%, Damage taken +150, free +100 Reduction +15%, Control Immunity +10%
Magic Stone Sword
effects
Attack +13%, Damage taken +180, free +130 Reduction +18%, Control Immunity +13%
Magic Stone Sword
effects
Attack +15%, Damage taken +210, free +160 Reduction +21%, Control Immunity +16%
Magic Stone Sword
effects
Attack +17%, Damage taken +240, free +190 Reduction +24%, Control Immunity +19%
Magic Stone Sword
effects
Attack +19%, Damage taken +270, free +220 Reduction +27%, Control Immunity +22%
Multiple entries · 4 entries, same change
effects
Attack +21%, Damage taken +300, free +250 Reduction +30%, Control Immunity +25%
Entries (4)
Magic Stone Sword, Magic Stone Sword - Glittery, Magic Stone Sword - Radiant, Magic Stone Sword - Splendid
Augustus Magic Ball
effects
Attack +14%, Speed +40, Block +420 +21%
Augustus Magic Ball
effects
Attack +16%, Speed +46, Block +540 +27%
Augustus Magic Ball
effects
Attack +18%, Speed +52, Block +660 +33%
Augustus Magic Ball
effects
Attack +20%, Speed +58, Block +780 +39%
Augustus Magic Ball
effects
Attack +22%, Speed +64, Block +900 +45%
Multiple entries · 4 entries, same change
effects
Attack +25%, Speed +70, Block +1000 +50%
Entries (4)
Augustus Magic Ball, Augustus Magic Ball - Glittery, Augustus Magic Ball - Radiant, Augustus Magic Ball - Splendid
Reaper's Scythe
effects
Holy Damage Against Warrior +40%, sklP +25000% Skill Damage +25%
Reaper's Scythe
effects
Holy Damage Against Warrior +50%, sklP +30000% Skill Damage +30%
Reaper's Scythe
effects
Holy Damage Against Warrior +60%, sklP +35000% Skill Damage +35%
Reaper's Scythe
effects
Holy Damage Against Warrior +70%, sklP +40000% Skill Damage +40%
Reaper's Scythe
effects
Holy Damage Against Warrior +80%, sklP +45000% Skill Damage +45%
Reaper's Scythe
effects
Holy Damage Against Warrior +90%, sklP +50000% Skill Damage +50%
The Sword of Archangel
effects
ck Damage Against Assassin +40%, HP +9%
The Sword of Archangel
effects
ck Damage Against Assassin +50%, HP +10%
The Sword of Archangel
effects
ck Damage Against Assassin +60%, HP +11%
The Sword of Archangel
effects
ck Damage Against Assassin +70%, HP +12%
The Sword of Archangel
effects
ck Damage Against Assassin +80%, HP +13%
The Sword of Archangel
effects
ck Damage Against Assassin +90%, HP +14%
Curse of Medusa
effects
ms Damage Against Priest +40%, sklP +25000% Skill Damage +25%
Curse of Medusa
effects
ms Damage Against Priest +50%, sklP +30000% Skill Damage +30%
Curse of Medusa
effects
ms Damage Against Priest +60%, sklP +35000% Skill Damage +35%
Curse of Medusa
effects
ms Damage Against Priest +70%, sklP +40000% Skill Damage +40%
Curse of Medusa
effects
ms Damage Against Priest +80%, sklP +45000% Skill Damage +45%
Curse of Medusa
effects
ms Damage Against Priest +90%, sklP +50000% Skill Damage +50%
Taboo Seal
effects
yx Damage Against Ranger +40%, sklP +25000% Skill Damage +25%
Taboo Seal
effects
yx Damage Against Ranger +50%, sklP +30000% Skill Damage +30%
Taboo Seal
effects
yx Damage Against Ranger +60%, sklP +35000% Skill Damage +35%
Taboo Seal
effects
yx Damage Against Ranger +70%, sklP +40000% Skill Damage +40%
Taboo Seal
effects
yx Damage Against Ranger +80%, sklP +45000% Skill Damage +45%
Taboo Seal
effects
yx Damage Against Ranger +90%, sklP +50000% Skill Damage +50%
Ghost Cloak
effects
ck Damage Against Assassin +40%, sklP +25000% Skill Damage +25%
Ghost Cloak
effects
ck Damage Against Assassin +50%, sklP +30000% Skill Damage +30%
Ghost Cloak
effects
ck Damage Against Assassin +60%, sklP +35000% Skill Damage +35%
Ghost Cloak
effects
ck Damage Against Assassin +70%, sklP +40000% Skill Damage +40%
Ghost Cloak
effects
ck Damage Against Assassin +80%, sklP +45000% Skill Damage +45%
Ghost Cloak
effects
ck Damage Against Assassin +90%, sklP +50000% Skill Damage +50%
Evil Holy Grail
effects
fs Damage Against Mage +40%, sklP +25000% Skill Damage +25%
Evil Holy Grail
effects
fs Damage Against Mage +50%, sklP +30000% Skill Damage +30%
Evil Holy Grail
effects
fs Damage Against Mage +60%, sklP +35000% Skill Damage +35%
Evil Holy Grail
effects
fs Damage Against Mage +70%, sklP +40000% Skill Damage +40%
Evil Holy Grail
effects
fs Damage Against Mage +80%, sklP +45000% Skill Damage +45%
Evil Holy Grail
effects
fs Damage Against Mage +90%, sklP +50000% Skill Damage +50%
Bright Holy Water
effects
ms Damage Against Priest +40%, HP +9%
Bright Holy Water
effects
ms Damage Against Priest +50%, HP +10%
Bright Holy Water
effects
ms Damage Against Priest +60%, HP +11%
Bright Holy Water
effects
ms Damage Against Priest +70%, HP +12%
Bright Holy Water
effects
ms Damage Against Priest +80%, HP +13%
Bright Holy Water
effects
ms Damage Against Priest +90%, HP +14%
Guardian Angel
effects
Holy Damage Against Warrior +40%, HP +9%
Guardian Angel
effects
Holy Damage Against Warrior +50%, HP +10%
Guardian Angel
effects
Holy Damage Against Warrior +60%, HP +11%
Guardian Angel
effects
Holy Damage Against Warrior +70%, HP +12%
Guardian Angel
effects
Holy Damage Against Warrior +80%, HP +13%
Guardian Angel
effects
Holy Damage Against Warrior +90%, HP +14%
Time Control
effects
yx Damage Against Ranger +40%, HP +9%
Time Control
effects
yx Damage Against Ranger +50%, HP +10%
Time Control
effects
yx Damage Against Ranger +60%, HP +11%
Time Control
effects
yx Damage Against Ranger +70%, HP +12%
Time Control
effects
yx Damage Against Ranger +80%, HP +13%
Time Control
effects
yx Damage Against Ranger +90%, HP +14%
Awakening of Divine Power
effects
fs Damage Against Mage +40%, HP +9%
Awakening of Divine Power
effects
fs Damage Against Mage +50%, HP +10%
Awakening of Divine Power
effects
fs Damage Against Mage +60%, HP +11%
Awakening of Divine Power
effects
fs Damage Against Mage +70%, HP +12%
Awakening of Divine Power
effects
fs Damage Against Mage +80%, HP +13%
Awakening of Divine Power
effects
fs Damage Against Mage +90%, HP +14%
The Kiss of Ghost
effects
Attack +14%, brk +250, Armor Break +25%, HP +9%
The Kiss of Ghost
effects
Attack +16%, brk +400, Armor Break +40%, HP +10%
The Kiss of Ghost
effects
Attack +18%, brk +550, Armor Break +55%, HP +11%
The Kiss of Ghost
effects
Attack +20%, brk +700, Armor Break +70%, HP +12%
The Kiss of Ghost
effects
Attack +22%, brk +850, Armor Break +85%, HP +13%
Multiple entries · 4 entries, same change
effects
Attack +25%, brk +1000, Armor Break +100%, HP +14%
Entries (4)
The Kiss of Ghost, The Kiss of Ghost - Glittery, The Kiss of Ghost - Radiant, The Kiss of Ghost - Splendid
Lucky Candy Bar
effects
Attack +12%, HP +13%, stunless +0 Stun Immunity
Lucky Candy Bar
effects
Attack +14%, HP +14%, stunless +0 Stun Immunity
Lucky Candy Bar
effects
Attack +16%, HP +15%, stunless +0 Stun Immunity
Lucky Candy Bar
effects
Attack +18%, HP +16%, stunless +0 Stun Immunity
Lucky Candy Bar
effects
Attack +20%, HP +17%, stunless +0 Stun Immunity
Multiple entries · 4 entries, same change
effects
Attack +22%, HP +18%, stunless +0 Stun Immunity
Entries (4)
Lucky Candy Bar, Lucky Candy Bar - Glittery, Lucky Candy Bar - Radiant, Lucky Candy Bar - Splendid
Wildfire Torch
effects
Precision +450, +22.5%, HP +13%, dotWeak +200 Reduces DoT received +20%
Wildfire Torch
effects
Precision +600, +30%, HP +14%, dotWeak +300 Reduces DoT received +30%
Wildfire Torch
effects
Precision +750, +37.5%, HP +15%, dotWeak +400 Reduces DoT received +40%
Wildfire Torch
effects
Precision +900, +45%, HP +16%, dotWeak +500 Reduces DoT received +50%
Wildfire Torch
effects
Precision +1050, +52.5%, HP +17%, dotWeak +600 Reduces DoT received +60%
Multiple entries · 4 entries, same change
effects
Precision +1200, +60%, HP +18%, dotWeak +700 Reduces DoT received +70%
Entries (4)
Wildfire Torch, Wildfire Torch - Glittery, Wildfire Torch - Radiant, Wildfire Torch - Splendid
Golden Crown
effects
Attack +10.5%, HP +15%, freeDmg +125 All-damage Reduction +12.5%
Golden Crown
effects
Attack +12%, HP +17%, freeDmg +150 All-damage Reduction +15%
Golden Crown
effects
Attack +13.5%, HP +19%, freeDmg +175 All-damage Reduction +17.5%
Golden Crown
effects
Attack +15%, HP +21%, freeDmg +200 All-damage Reduction +20%
Golden Crown
effects
Attack +16.5%, HP +23%, freeDmg +225 All-damage Reduction +22.5%
Multiple entries · 4 entries, same change
effects
Attack +18%, HP +25%, freeDmg +250 All-damage Reduction +25%
Entries (4)
Golden Crown, Golden Crown - Glittery, Golden Crown - Radiant, Golden Crown - Splendid
Ruyi Scepter
effects
HP +15%, Speed +45, ctrl +150 Control Precision +15%
Ruyi Scepter
effects
HP +17%, Speed +51, ctrl +220 Control Precision +22%
Ruyi Scepter
effects
HP +19%, Speed +57, ctrl +290 Control Precision +29%
Ruyi Scepter
effects
HP +21%, Speed +63, ctrl +360 Control Precision +36%
Ruyi Scepter
effects
HP +23%, Speed +69, ctrl +430 Control Precision +43%
Multiple entries · 4 entries, same change
effects
HP +25%, Speed +75, ctrl +500 Control Precision +50%
Entries (4)
Ruyi Scepter, Ruyi Scepter - Glittery, Ruyi Scepter - Radiant, Ruyi Scepter - Splendid
Snow Heart
effects
free +100, Control Immunity +10%, HP +13%, energy Energy +25
Snow Heart
effects
free +130, Control Immunity +13%, HP +14%, energy Energy +30
Snow Heart
effects
free +160, Control Immunity +16%, HP +15%, energy Energy +35
Snow Heart
effects
free +190, Control Immunity +19%, HP +16%, energy Energy +40
Snow Heart
effects
free +220, Control Immunity +22%, HP +17%, energy Energy +45
Multiple entries · 4 entries, same change
effects
free +250, Control Immunity +25%, HP +18%, energy Energy +50
Entries (4)
Snow Heart, Snow Heart - Glittery, Snow Heart - Radiant, Snow Heart - Splendid
Melodic Strings
effects
Attack +10%, trueAtk +100, energy Holy Damage +10%, Energy +25
Melodic Strings
effects
Attack +12%, trueAtk +130, energy Holy Damage +13%, Energy +30
Melodic Strings
effects
Attack +14%, trueAtk +160, energy Holy Damage +16%, Energy +35
Melodic Strings
effects
Attack +16%, trueAtk +190, energy Holy Damage +19%, Energy +40
Melodic Strings
effects
Attack +18%, trueAtk +220, energy Holy Damage +22%, Energy +45
Multiple entries · 4 entries, same change
effects
Attack +20%, trueAtk +250, energy Holy Damage +25%, Energy +50
Entries (4)
Melodic Strings, Melodic Strings - Glittery, Melodic Strings - Radiant, Melodic Strings - Splendid
Gilded Purple Fan
effects
HP +15%, incDmg +50, critDecDmg +300 All Damage Dealt +5%, Crit Damage Reduction +30%
Gilded Purple Fan
effects
HP +17%, incDmg +70, critDecDmg +340 All Damage Dealt +7%, Crit Damage Reduction +34%
Gilded Purple Fan
effects
HP +19%, incDmg +90, critDecDmg +380 All Damage Dealt +9%, Crit Damage Reduction +38%
Gilded Purple Fan
effects
HP +21%, incDmg +110, critDecDmg +420 All Damage Dealt +11%, Crit Damage Reduction +42%
Gilded Purple Fan
effects
HP +23%, incDmg +130, critDecDmg +460 All Damage Dealt +13%, Crit Damage Reduction +46%
Multiple entries · 4 entries, same change
effects
HP +25%, incDmg +150, critDecDmg +500 All Damage Dealt +15%, Crit Damage Reduction +50%
Entries (4)
Gilded Purple Fan, Gilded Purple Fan - Glittery, Gilded Purple Fan - Radiant, Gilded Purple Fan - Splendid
Auspicious Lucky Cat
effects
free +120, Control Immunity +12%, HP +12%, freeDmg +120 All-damage Reduction +12%
Auspicious Lucky Cat
effects
free +144, Control Immunity +14.4%, HP +14.4%, freeDmg +144 All-damage Reduction +14.4%
Auspicious Lucky Cat
effects
free +168, Control Immunity +16.8%, HP +16.8%, freeDmg +168 All-damage Reduction +16.8%
Auspicious Lucky Cat
effects
free +192, Control Immunity +19.2%, HP +19.2%, freeDmg +192 All-damage Reduction +19.2%
Auspicious Lucky Cat
effects
free +216, Control Immunity +21.6%, HP +21.6%, freeDmg +216 All-damage Reduction +21.6%
Multiple entries · 4 entries, same change
effects
free +240, Control Immunity +24%, HP +24%, freeDmg +240 All-damage Reduction +24%
Entries (4)
Auspicious Lucky Cat, Auspicious Lucky Cat - Glittery, Auspicious Lucky Cat - Radiant, Auspicious Lucky Cat - Splendid
Shark Cannon Shell
effects
Crit +250, critTime +500, +12.5%, Crit Damage +25%, Speed +45
Shark Cannon Shell
effects
Crit +280, critTime +600, +14%, Crit Damage +30%, Speed +51
Shark Cannon Shell
effects
Crit +310, critTime +700, +15.5%, Crit Damage +35%, Speed +57
Shark Cannon Shell
effects
Crit +340, critTime +800, +17%, Crit Damage +40%, Speed +63
Shark Cannon Shell
effects
Crit +370, critTime +900, +18.5%, Crit Damage +45%, Speed +69
Multiple entries · 4 entries, same change
effects
Crit +400, critTime +1000, +20%, Crit Damage +50%, Speed +75
Entries (4)
Shark Cannon Shell, Shark Cannon Shell - Glittery, Shark Cannon Shell - Radiant, Shark Cannon Shell - Splendid
Scissors of Conviction
effects
Attack +12%, HP +12%, free +120 Control Immunity +12%
Scissors of Conviction
effects
Attack +14.4%, HP +14.4%, free +144 Control Immunity +14.4%
Scissors of Conviction
effects
Attack +16.8%, HP +16.8%, free +168 Control Immunity +16.8%
Scissors of Conviction
effects
Attack +19.2%, HP +19.2%, free +192 Control Immunity +19.2%
Scissors of Conviction
effects
Attack +21.6%, HP +21.6%, free +216 Control Immunity +21.6%
Multiple entries · 4 entries, same change
effects
Attack +24%, HP +24%, free +240 Control Immunity +24%
Entries (4)
Scissors of Conviction, Scissors of Conviction - Glittery, Scissors of Conviction - Radiant, Scissors of Conviction - Splendid
Peacock Feather Cape
effects
Attack +13.5%, Speed +31, free +167 Control Immunity +16.7%
Peacock Feather Cape
effects
Attack +15%, Speed +34, free +184 Control Immunity +18.4%
Peacock Feather Cape
effects
Attack +16.5%, Speed +37, free +202 Control Immunity +20.2%
Peacock Feather Cape
effects
Attack +18.1%, Speed +41, free +223 Control Immunity +22.3%
Peacock Feather Cape
effects
Attack +20%, Speed +45, free +245 Control Immunity +24.5%
Multiple entries · 4 entries, same change
effects
Attack +22%, Speed +50, free +270 Control Immunity +27%
Entries (4)
Peacock Feather Cape, Peacock Feather Cape - Glittery, Peacock Feather Cape - Radiant, Peacock Feather Cape - Splendid
Spree Pass
effects
undecDmg +89, untmiss +75, Damage Reduction Offset +8.9%, Dodge Offset +7.5%, Speed +44
Spree Pass
effects
undecDmg +99, untmiss +85, Damage Reduction Offset +9.9%, Dodge Offset +8.5%, Speed +50
Spree Pass
effects
undecDmg +110, untmiss +90, Damage Reduction Offset +11%, Dodge Offset +9%, Speed +55
Spree Pass
effects
undecDmg +120, untmiss +100, Damage Reduction Offset +12%, Dodge Offset +10%, Speed +60
Spree Pass
effects
undecDmg +135, untmiss +110, Damage Reduction Offset +13.5%, Dodge Offset +11%, Speed +67
Multiple entries · 4 entries, same change
effects
undecDmg +150, untmiss +125, Damage Reduction Offset +15%, Dodge Offset +12.5%, Speed +75
Entries (4)
Spree Pass, Spree Pass - Glittery, Spree Pass - Radiant, Spree Pass - Splendid
Multiple entries · 4 entries, same change
effects
Attack +24%, trueAtk +240, free +240 Holy Damage +24%, Control Immunity +24%
Entries (4)
Exotic Pistol - Glittery, Exotic Pistol - Radiant, Exotic Pistol - Splendid, Exotic Pistol
Multiple entries · 4 entries, same change
effects
Block +1200, +60%, Damage taken +240, Reduction +24%, HP +24%
Entries (4)
Exotic Shield - Glittery, Exotic Shield - Radiant, Exotic Shield - Splendid, Exotic Shield
Multiple entries · 4 entries, same change
effects
free +250, energy Control Immunity +25%, Energy +50, Speed +70
Entries (4)
Exotic Grimoire - Glittery, Exotic Grimoire - Radiant, Exotic Grimoire - Splendid, Exotic Grimoire
Multiple entries · 4 entries, same change
effects
Precision +1800, +90%, Attack +33%, sklP +300000%, Skill Damage +300%, Speed +50
Entries (4)
Breath of Forest Spirit - Glittery, Breath of Forest Spirit - Radiant, Breath of Forest Spirit - Splendid, Breath of Forest Spirit
Multiple entries · 4 entries, same change
effects
Attack +28%, Crit +400, critTime +1300, +20%, Crit Damage +65%, HP +20%
Entries (4)
God Eater - Glittery, God Eater - Radiant, God Eater - Splendid, God Eater
Multiple entries · 4 entries, same change
effects
Attack +28%, Damage taken +400, free +330, Reduction +40%, Control Immunity +33%, HP +20%
Entries (4)
Devils' Power - Glittery, Devils' Power - Radiant, Devils' Power - Splendid, Devils' Power
Multiple entries · 4 entries, same change
effects
Attack +33%, Speed +90, Block +1500, +75%, Damage taken +200 Reduction +20%
Entries (4)
Augustus's Groan - Glittery, Augustus's Groan - Radiant, Augustus's Groan - Splendid, Augustus's Groan
Multiple entries · 4 entries, same change
effects
Attack +33%, brk +1000, Armor Break +100%, HP +18%, incDmg +150 All Damage Dealt +15%
Entries (4)
Soul Seeker's Touch - Glittery, Soul Seeker's Touch - Radiant, Soul Seeker's Touch - Splendid, Soul Seeker's Touch
Multiple entries · 4 entries, same change
effects
Attack +29%, HP +24%, stunless +0, free +200 Stun Immunity, Control Immunity +20%
Entries (4)
Sweet Wonder - Glittery, Sweet Wonder - Radiant, Sweet Wonder - Splendid, Sweet Wonder
Multiple entries · 4 entries, same change
effects
Precision +1600, +80%, HP +24%, dotWeak +800, Reduces DoT received +80%, Attack +15%
Entries (4)
Flickering Torch - Glittery, Flickering Torch - Radiant, Flickering Torch - Splendid, Flickering Torch
Multiple entries · 4 entries, same change
effects
Attack +24%, HP +33%, freeDmg +250, critDecDmg +200 All-damage Reduction +25%, Crit Damage Reduction +20%
Entries (4)
Pure Gold Crown - Glittery, Pure Gold Crown - Radiant, Pure Gold Crown - Splendid, Pure Gold Crown
Multiple entries · 4 entries, same change
effects
HP +33%, Speed +100, ctrl +670, Control Precision +67%, Damage taken +200 Reduction +20%
Entries (4)
Dragon Ruyi - Glittery, Dragon Ruyi - Radiant, Dragon Ruyi - Splendid, Dragon Ruyi
Multiple entries · 4 entries, same change
effects
free +330, Control Immunity +33%, HP +24%, energy Energy +100, Speed +50
Entries (4)
Will of Winter - Glittery, Will of Winter - Radiant, Will of Winter - Splendid, Will of Winter
Multiple entries · 4 entries, same change
effects
Attack +26%, trueAtk +330, energy Holy Damage +33%, Energy +100, Speed +50
Entries (4)
Lingering Melody of Universe - Glittery, Lingering Melody of Universe - Radiant, Lingering Melody of Universe - Splendid, Lingering Melody of Universe
Multiple entries · 4 entries, same change
effects
HP +33%, incDmg +200, critDecDmg +670, All Damage Dealt +20%, Crit Damage Reduction +67%, Attack +15%
Entries (4)
Fan of Love & Despair - Glittery, Fan of Love & Despair - Radiant, Fan of Love & Despair - Splendid, Fan of Love & Despair
Multiple entries · 4 entries, same change
effects
HP +33%, Speed +100, energy Energy +100, free +200 Control Immunity +20%
Entries (4)
Spiritual Mirror - Glittery, Spiritual Mirror - Radiant, Spiritual Mirror - Splendid, Spiritual Mirror
Multiple entries · 4 entries, same change
effects
free +320, Control Immunity +32%, HP +32%, freeDmg +320, All-damage Reduction +32%, Block +1000 +50%
Entries (4)
Fortune Jade Toad - Glittery, Fortune Jade Toad - Radiant, Fortune Jade Toad - Splendid, Fortune Jade Toad
Multiple entries · 4 entries, same change
effects
Crit +500, critTime +1200, +25%, Crit Damage +60%, Speed +100, incDmg +200 All Damage Dealt +20%
Entries (4)
Howling Sea Rocket Shell - Glittery, Howling Sea Rocket Shell - Radiant, Howling Sea Rocket Shell - Splendid, Howling Sea Rocket Shell
Multiple entries · 3 entries, same change
effects
Attack +32%, HP +32%, free +320, vanishless +0 Control Immunity +32%, Immune to Shapeshifting
Entries (3)
Shears of Destiny - Glittery, Shears of Destiny - Radiant, Shears of Destiny - Splendid
Multiple entries · 4 entries, same change
effects
Attack +30%, Speed +70, free +350, tmiss +150 Control Immunity +35%, Dodge Rate +15%
Entries (4)
Cloak of Soaring Phoenix - Glittery, Cloak of Soaring Phoenix - Radiant, Cloak of Soaring Phoenix - Splendid, Cloak of Soaring Phoenix
Multiple entries · 4 entries, same change
effects
undecDmg +180, untmiss +150, Damage Reduction Offset +18%, Dodge Offset +15%, Speed +100, brk +1000 Armor Break +100%
Entries (4)
Unstrained Voucher - Glittery, Unstrained Voucher - Radiant, Unstrained Voucher - Splendid, Unstrained Voucher
Exotic Pistol
effects
Attack +12.5%, trueAtk +125, free +125 Holy Damage +12.5%, Control Immunity +12.5%
Exotic Pistol
effects
Attack +15%, trueAtk +150, free +150 Holy Damage +15%, Control Immunity +15%
Exotic Pistol
effects
Attack +17.5%, trueAtk +175, free +175 Holy Damage +17.5%, Control Immunity +17.5%
Exotic Pistol
effects
Attack +20%, trueAtk +200, free +200 Holy Damage +20%, Control Immunity +20%
Exotic Pistol
effects
Attack +22.5%, trueAtk +225, free +225 Holy Damage +22.5%, Control Immunity +22.5%
Exotic Shield
effects
Block +625, +31.25%, Damage taken +125, Reduction +12.5%, HP +12.5%
Exotic Shield
effects
Block +750, +37.5%, Damage taken +150, Reduction +15%, HP +15%
Exotic Shield
effects
Block +875, +43.75%, Damage taken +175, Reduction +17.5%, HP +17.5%
Exotic Shield
effects
Block +1000, +50%, Damage taken +200, Reduction +20%, HP +20%
Exotic Shield
effects
Block +1125, +56.25%, Damage taken +225, Reduction +22.5%, HP +22.5%
Exotic Grimoire
effects
free +150, energy Control Immunity +15%, Energy +25, Speed +40
Exotic Grimoire
effects
free +170, energy Control Immunity +17%, Energy +30, Speed +46
Exotic Grimoire
effects
free +190, energy Control Immunity +19%, Energy +35, Speed +52
Exotic Grimoire
effects
free +210, energy Control Immunity +21%, Energy +40, Speed +58
Exotic Grimoire
effects
free +230, energy Control Immunity +23%, Energy +45, Speed +64
Breath of Forest Spirit
effects
Precision +900, +45%, Attack +16.5%, sklP +150000%, Skill Damage +150%, Speed +25
Breath of Forest Spirit
effects
Precision +1080, +54%, Attack +19.8%, sklP +180000%, Skill Damage +180%, Speed +30
Breath of Forest Spirit
effects
Precision +1260, +63%, Attack +23.1%, sklP +210000%, Skill Damage +210%, Speed +35
Breath of Forest Spirit
effects
Precision +1440, +72%, Attack +26.4%, sklP +240000%, Skill Damage +240%, Speed +40
Breath of Forest Spirit
effects
Precision +1620, +81%, Attack +29.7%, sklP +270000%, Skill Damage +270%, Speed +45
God Eater
effects
Attack +14%, Crit +200, critTime +650, +10%, Crit Damage +32.5%, HP +10%
God Eater
effects
Attack +16.8%, Crit +240, critTime +780, +12%, Crit Damage +39%, HP +12%
God Eater
effects
Attack +19.6%, Crit +280, critTime +910, +14%, Crit Damage +45.5%, HP +14%
God Eater
effects
Attack +22.4%, Crit +320, critTime +1040, +16%, Crit Damage +52%, HP +16%
God Eater
effects
Attack +25.2%, Crit +360, critTime +1170, +18%, Crit Damage +58.5%, HP +18%
Devils' Power
effects
Attack +14%, Damage taken +200, free +165, Reduction +20%, Control Immunity +16.5%, HP +10%
Devils' Power
effects
Attack +16.8%, Damage taken +240, free +198, Reduction +24%, Control Immunity +19.8%, HP +12%
Devils' Power
effects
Attack +19.6%, Damage taken +280, free +231, Reduction +28%, Control Immunity +23.1%, HP +14%
Devils' Power
effects
Attack +22.4%, Damage taken +320, free +264, Reduction +32%, Control Immunity +26.4%, HP +16%
Devils' Power
effects
Attack +25.2%, Damage taken +360, free +297, Reduction +36%, Control Immunity +29.7%, HP +18%
Augustus's Groan
effects
Attack +16.5%, Speed +45, Block +750, +37.5%, Damage taken +100 Reduction +10%
Augustus's Groan
effects
Attack +19.8%, Speed +54, Block +900, +45%, Damage taken +120 Reduction +12%
Augustus's Groan
effects
Attack +23.1%, Speed +63, Block +1050, +52.5%, Damage taken +140 Reduction +14%
Augustus's Groan
effects
Attack +26.4%, Speed +72, Block +1200, +60%, Damage taken +160 Reduction +16%
Augustus's Groan
effects
Attack +29.7%, Speed +81, Block +1350, +67.5%, Damage taken +180 Reduction +18%
Soul Seeker's Touch
effects
Attack +16.5%, brk +500, Armor Break +50%, HP +9%, incDmg +75 All Damage Dealt +7.5%
Soul Seeker's Touch
effects
Attack +19.8%, brk +600, Armor Break +60%, HP +10.8%, incDmg +90 All Damage Dealt +9%
Soul Seeker's Touch
effects
Attack +23.1%, brk +700, Armor Break +70%, HP +12.6%, incDmg +105 All Damage Dealt +10.5%
Soul Seeker's Touch
effects
Attack +26.4%, brk +800, Armor Break +80%, HP +14.4%, incDmg +120 All Damage Dealt +12%
Soul Seeker's Touch
effects
Attack +29.7%, brk +900, Armor Break +90%, HP +16.2%, incDmg +135 All Damage Dealt +13.5%
Sweet Wonder
effects
Attack +14.5%, HP +12%, stunless +0, free +100 Stun Immunity, Control Immunity +10%
Sweet Wonder
effects
Attack +17.4%, HP +14.4%, stunless +0, free +120 Stun Immunity, Control Immunity +12%
Sweet Wonder
effects
Attack +20.3%, HP +16.8%, stunless +0, free +140 Stun Immunity, Control Immunity +14%
Sweet Wonder
effects
Attack +23.2%, HP +19.2%, stunless +0, free +160 Stun Immunity, Control Immunity +16%
Sweet Wonder
effects
Attack +26.1%, HP +21.6%, stunless +0, free +180 Stun Immunity, Control Immunity +18%
Flickering Torch
effects
Precision +800, +40%, HP +12%, dotWeak +400, Reduces DoT received +40%, Attack +7.5%
Flickering Torch
effects
Precision +960, +48%, HP +14.4%, dotWeak +480, Reduces DoT received +48%, Attack +9%
Flickering Torch
effects
Precision +1120, +56%, HP +16.8%, dotWeak +560, Reduces DoT received +56%, Attack +10.5%
Flickering Torch
effects
Precision +1280, +64%, HP +19.2%, dotWeak +640, Reduces DoT received +64%, Attack +12%
Flickering Torch
effects
Precision +1440, +72%, HP +21.6%, dotWeak +720, Reduces DoT received +72%, Attack +13.5%
Pure Gold Crown
effects
Attack +12%, HP +16.5%, freeDmg +125, critDecDmg +100 All-damage Reduction +12.5%, Crit Damage Reduction +10%
Pure Gold Crown
effects
Attack +14.4%, HP +19.8%, freeDmg +150, critDecDmg +120 All-damage Reduction +15%, Crit Damage Reduction +12%
Pure Gold Crown
effects
Attack +16.8%, HP +23.1%, freeDmg +175, critDecDmg +140 All-damage Reduction +17.5%, Crit Damage Reduction +14%
Pure Gold Crown
effects
Attack +19.2%, HP +26.4%, freeDmg +200, critDecDmg +160 All-damage Reduction +20%, Crit Damage Reduction +16%
Pure Gold Crown
effects
Attack +21.6%, HP +29.7%, freeDmg +225, critDecDmg +180 All-damage Reduction +22.5%, Crit Damage Reduction +18%
Dragon Ruyi
effects
HP +16.5%, Speed +50, ctrl +335, Control Precision +33.5%, Damage taken +100 Reduction +10%
Dragon Ruyi
effects
HP +19.8%, Speed +60, ctrl +402, Control Precision +40.2%, Damage taken +120 Reduction +12%
Dragon Ruyi
effects
HP +23.1%, Speed +70, ctrl +469, Control Precision +46.9%, Damage taken +140 Reduction +14%
Dragon Ruyi
effects
HP +26.4%, Speed +80, ctrl +536, Control Precision +53.6%, Damage taken +160 Reduction +16%
Dragon Ruyi
effects
HP +29.7%, Speed +90, ctrl +603, Control Precision +60.3%, Damage taken +180 Reduction +18%
Will of Winter
effects
free +165, Control Immunity +16.5%, HP +12%, energy Energy +50, Speed +25
Will of Winter
effects
free +198, Control Immunity +19.8%, HP +14.4%, energy Energy +60, Speed +30
Will of Winter
effects
free +231, Control Immunity +23.1%, HP +16.8%, energy Energy +70, Speed +35
Will of Winter
effects
free +264, Control Immunity +26.4%, HP +19.2%, energy Energy +80, Speed +40
Will of Winter
effects
free +297, Control Immunity +29.7%, HP +21.6%, energy Energy +90, Speed +45
Lingering Melody of Universe
effects
Attack +13%, trueAtk +165, energy Holy Damage +16.5%, Energy +50, Speed +25
Lingering Melody of Universe
effects
Attack +15.6%, trueAtk +198, energy Holy Damage +19.8%, Energy +60, Speed +30
Lingering Melody of Universe
effects
Attack +18.2%, trueAtk +231, energy Holy Damage +23.1%, Energy +70, Speed +35
Lingering Melody of Universe
effects
Attack +20.8%, trueAtk +264, energy Holy Damage +26.4%, Energy +80, Speed +40
Lingering Melody of Universe
effects
Attack +23.4%, trueAtk +297, energy Holy Damage +29.7%, Energy +90, Speed +45
Fan of Love & Despair
effects
HP +16.5%, incDmg +100, critDecDmg +335, All Damage Dealt +10%, Crit Damage Reduction +33.5%, Attack +7.5%
Fan of Love & Despair
effects
HP +19.8%, incDmg +120, critDecDmg +402, All Damage Dealt +12%, Crit Damage Reduction +40.2%, Attack +9%
Fan of Love & Despair
effects
HP +23.1%, incDmg +140, critDecDmg +469, All Damage Dealt +14%, Crit Damage Reduction +46.9%, Attack +10.5%
Fan of Love & Despair
effects
HP +26.4%, incDmg +160, critDecDmg +536, All Damage Dealt +16%, Crit Damage Reduction +53.6%, Attack +12%
Fan of Love & Despair
effects
HP +29.7%, incDmg +180, critDecDmg +603, All Damage Dealt +18%, Crit Damage Reduction +60.3%, Attack +13.5%
Spiritual Mirror
effects
HP +16.5%, Speed +50, energy Energy +50, free +100 Control Immunity +10%
Spiritual Mirror
effects
HP +19.8%, Speed +60, energy Energy +60, free +120 Control Immunity +12%
Spiritual Mirror
effects
HP +23.1%, Speed +70, energy Energy +70, free +140 Control Immunity +14%
Spiritual Mirror
effects
HP +26.4%, Speed +80, energy Energy +80, free +160 Control Immunity +16%
Spiritual Mirror
effects
HP +29.7%, Speed +90, energy Energy +90, free +180 Control Immunity +18%
Fortune Jade Toad
effects
free +160, Control Immunity +16%, HP +16%, freeDmg +160, All-damage Reduction +16%, Block +500 +25%
Fortune Jade Toad
effects
free +192, Control Immunity +19.2%, HP +19.2%, freeDmg +192, All-damage Reduction +19.2%, Block +600 +30%
Fortune Jade Toad
effects
free +224, Control Immunity +22.4%, HP +22.4%, freeDmg +224, All-damage Reduction +22.4%, Block +700 +35%
Fortune Jade Toad
effects
free +256, Control Immunity +25.6%, HP +25.6%, freeDmg +256, All-damage Reduction +25.6%, Block +800 +40%
Fortune Jade Toad
effects
free +288, Control Immunity +28.8%, HP +28.8%, freeDmg +288, All-damage Reduction +28.8%, Block +900 +45%
Howling Sea Rocket Shell
effects
Crit +300, critTime +600, +15%, Crit Damage +30%, Speed +50, incDmg +100 All Damage Dealt +10%
Howling Sea Rocket Shell
effects
Crit +340, critTime +720, +17%, Crit Damage +36%, Speed +60, incDmg +120 All Damage Dealt +12%
Howling Sea Rocket Shell
effects
Crit +380, critTime +840, +19%, Crit Damage +42%, Speed +70, incDmg +140 All Damage Dealt +14%
Howling Sea Rocket Shell
effects
Crit +420, critTime +960, +21%, Crit Damage +48%, Speed +80, incDmg +160 All Damage Dealt +16%
Howling Sea Rocket Shell
effects
Crit +460, critTime +1080, +23%, Crit Damage +54%, Speed +90, incDmg +180 All Damage Dealt +18%
Shears of Destiny
effects
Attack +16%, HP +16%, free +160, vanishWeak Control Immunity +16%, Shapeshifting Immunity Rate +10%
Shears of Destiny
effects
Attack +19.2%, HP +19.2%, free +192, vanishWeak Control Immunity +19.2%, Shapeshifting Immunity Rate +20%
Shears of Destiny
effects
Attack +22.4%, HP +22.4%, free +224, vanishWeak Control Immunity +22.4%, Shapeshifting Immunity Rate +30%
Shears of Destiny
effects
Attack +25.6%, HP +25.6%, free +256, vanishWeak Control Immunity +25.6%, Shapeshifting Immunity Rate +40%
Shears of Destiny
effects
Attack +28.8%, HP +28.8%, free +288, vanishWeak Control Immunity +28.8%, Shapeshifting Immunity Rate +50%
Shears of Destiny
effects
Attack +32%, HP +32%, free +320, vanishWeak Control Immunity +32%, Shapeshifting Immunity Rate +60%
Cloak of Soaring Phoenix
effects
Attack +18.6%, Speed +43, free +217, tmiss +93 Control Immunity +21.7%, Dodge Rate +9.3%
Cloak of Soaring Phoenix
effects
Attack +20.5%, Speed +47, free +240, tmiss +102 Control Immunity +24%, Dodge Rate +10.2%
Cloak of Soaring Phoenix
effects
Attack +22.5%, Speed +52, free +263, tmiss +112 Control Immunity +26.3%, Dodge Rate +11.2%
Cloak of Soaring Phoenix
effects
Attack +24.7%, Speed +58, free +289, tmiss +123 Control Immunity +28.9%, Dodge Rate +12.3%
Cloak of Soaring Phoenix
effects
Attack +27.2%, Speed +64, free +318, tmiss +136 Control Immunity +31.8%, Dodge Rate +13.6%
Unstrained Voucher
effects
undecDmg +105, untmiss +88, Damage Reduction Offset +10.5%, Dodge Offset +8.8%, Speed +59, brk +600 Armor Break +60%
Unstrained Voucher
effects
undecDmg +120, untmiss +100, Damage Reduction Offset +12%, Dodge Offset +10%, Speed +65, brk +660 Armor Break +66%
Unstrained Voucher
effects
undecDmg +130, untmiss +110, Damage Reduction Offset +13%, Dodge Offset +11%, Speed +73, brk +740 Armor Break +74%
Unstrained Voucher
effects
undecDmg +145, untmiss +120, Damage Reduction Offset +14.5%, Dodge Offset +12%, Speed +81, brk +800 Armor Break +80%
Unstrained Voucher
effects
undecDmg +160, untmiss +135, Damage Reduction Offset +16%, Dodge Offset +13.5%, Speed +90, brk +900 Armor Break +90%
Good Dragon Armor
effects
HP +1255 → HP +1,255
Courage Armor
effects
HP +1541 → HP +1,541
Night Cuirass
effects
HP +1826 → HP +1,826
Courage Armored Boots
effects
HP +1027 → HP +1,027
Night Boots
effects
HP +1217 → HP +1,217
Black Gold Avatar Frame
effects
Attack +5%, HP +5%, Crit +100 +5%
Black Gold Avatar Frame +1
effects
Attack +5%, HP +6%, Crit +100 +5%
Black Gold Avatar Frame +2
effects
Attack +5%, HP +7%, Crit +100 +5%
Black Gold Avatar Frame +3
effects
Attack +6%, HP +8%, Crit +120 +6%
Black Gold Avatar Frame +4
effects
Attack +6%, HP +9%, Crit +120 +6%
Black Gold Avatar Frame +5
effects
Attack +6%, HP +10%, Crit +140 +7%
Black Gold Avatar Frame +6
effects
Attack +7%, HP +11%, Crit +140 +7%
Black Gold Avatar Frame +7
effects
Attack +7%, HP +12%, Crit +160 +8%
Black Gold Avatar Frame +8
effects
Attack +7%, HP +13%, Crit +160 +8%
Black Gold Avatar Frame +9
effects
Attack +8%, HP +14%, Crit +180 +9%
Shining Crystal [Guild War]
effects
Attack +2%, HP +3%, free +10 Control Immunity +1%
Shining Crystal [Guild War] +1
effects
Attack +2%, HP +4%, free +10 Control Immunity +1%
Shining Crystal [Guild War] +2
effects
Attack +2%, HP +5%, free +10 Control Immunity +1%
Shining Crystal [Guild War] +3
effects
Attack +3%, HP +6%, free +20 Control Immunity +2%
Shining Crystal [Guild War] +4
effects
Attack +3%, HP +7%, free +20 Control Immunity +2%
Shining Crystal [Guild War] +5
effects
Attack +4%, HP +8%, free +20 Control Immunity +2%
Shining Crystal [Guild War] +6
effects
Attack +4%, HP +9%, free +30 Control Immunity +3%
Starry Emerald [Guild War]
effects
Attack +3%, HP +3%, free +20 Control Immunity +2%
Starry Emerald [Guild War] +1
effects
Attack +3%, HP +4%, free +20 Control Immunity +2%
Starry Emerald [Guild War] +2
effects
Attack +3%, HP +5%, free +20 Control Immunity +2%
Starry Emerald [Guild War] +3
effects
Attack +4%, HP +6%, free +30 Control Immunity +3%
Starry Emerald [Guild War] +4
effects
Attack +4%, HP +7%, free +30 Control Immunity +3%
Multiple entries · 2 entries, same change
effects
Attack +5%, HP +8%, free +30 Control Immunity +3%
Entries (2)
Starry Emerald [Guild War] +5, Azure Sapphire [Guild War] +4
Starry Emerald [Guild War] +6
effects
Attack +5%, HP +9%, free +40 Control Immunity +4%
Multiple entries · 2 entries, same change
effects
Attack +6%, HP +10%, free +40 Control Immunity +4%
Entries (2)
Starry Emerald [Guild War] +7, Azure Sapphire [Guild War] +6
Azure Sapphire [Guild War]
effects
Attack +4%, HP +4%, free +20 Control Immunity +2%
Azure Sapphire [Guild War] +1
effects
Attack +4%, HP +5%, free +20 Control Immunity +2%
Azure Sapphire [Guild War] +2
effects
Attack +4%, HP +6%, free +20 Control Immunity +2%
Multiple entries · 2 entries, same change
effects
Attack +5%, HP +7%, free +30 Control Immunity +3%
Entries (2)
Azure Sapphire [Guild War] +3, Royal Amethyst [Guild War] +2
Azure Sapphire [Guild War] +5
effects
Attack +6%, HP +9%, free +30 Control Immunity +3%
Multiple entries · 2 entries, same change
effects
Attack +7%, HP +11%, free +40 Control Immunity +4%
Entries (2)
Azure Sapphire [Guild War] +7, Ace Championship - [Crown of the King] +2
Azure Sapphire [Guild War] +8
effects
Attack +7%, HP +12%, free +40 Control Immunity +4%
Royal Amethyst [Guild War]
effects
Attack +5%, HP +5%, free +30 Control Immunity +3%
Royal Amethyst [Guild War] +1
effects
Attack +5%, HP +6%, free +30 Control Immunity +3%
Multiple entries · 4 entries, same change
effects
Attack +6%, HP +8%, free +40 Control Immunity +4%
Entries (4)
Royal Amethyst [Guild War] +3, Ace Championship - [Goblet of Honor] +2, Ace Championship - [Plume of Ascension] +1, Ace Championship - [Heart of Radiance]
Multiple entries · 4 entries, same change
effects
Attack +6%, HP +9%, free +40 Control Immunity +4%
Entries (4)
Royal Amethyst [Guild War] +4, Ace Championship - [Plume of Ascension] +2, Ace Championship - [Heart of Radiance] +1, Ace Championship - [Crown of the King]
Multiple entries · 3 entries, same change
effects
Attack +7%, HP +10%, free +40 Control Immunity +4%
Entries (3)
Royal Amethyst [Guild War] +5, Ace Championship - [Heart of Radiance] +2, Ace Championship - [Crown of the King] +1
Multiple entries · 4 entries, same change
effects
Attack +7%, HP +11%, free +50 Control Immunity +5%
Entries (4)
Royal Amethyst [Guild War] +6, Ace Championship - [Goblet of Honor] +5, Ace Championship - [Plume of Ascension] +4, Ace Championship - [Heart of Radiance] +3
Multiple entries · 4 entries, same change
effects
Attack +8%, HP +12%, free +50 Control Immunity +5%
Entries (4)
Royal Amethyst [Guild War] +7, Ace Championship - [Plume of Ascension] +5, Ace Championship - [Heart of Radiance] +4, Ace Championship - [Crown of the King] +3
Multiple entries · 3 entries, same change
effects
Attack +8%, HP +13%, free +50 Control Immunity +5%
Entries (3)
Royal Amethyst [Guild War] +8, Ace Championship - [Heart of Radiance] +5, Ace Championship - [Crown of the King] +4
Multiple entries · 4 entries, same change
effects
Attack +9%, HP +14%, free +60 Control Immunity +6%
Entries (4)
Royal Amethyst [Guild War] +9, Ace Championship - [Goblet of Honor] +8, Ace Championship - [Plume of Ascension] +7, Ace Championship - [Heart of Radiance] +6
Black Diamond Avatar Frame
effects
Attack +5%, HP +5%, Crit +100, free +50 +5%, Control Immunity +5%
Black Diamond Avatar Frame +1
effects
Attack +5%, HP +6%, Crit +100, free +50 +5%, Control Immunity +5%
Black Diamond Avatar Frame +2
effects
Attack +5%, HP +7%, Crit +100, free +50 +5%, Control Immunity +5%
Black Diamond Avatar Frame +3
effects
Attack +6%, HP +8%, Crit +120, free +60 +6%, Control Immunity +6%
Black Diamond Avatar Frame +4
effects
Attack +6%, HP +9%, Crit +120, free +60 +6%, Control Immunity +6%
Black Diamond Avatar Frame +5
effects
Attack +6%, HP +10%, Crit +140, free +70 +7%, Control Immunity +7%
Black Diamond Avatar Frame +6
effects
Attack +7%, HP +11%, Crit +140, free +70 +7%, Control Immunity +7%
Black Diamond Avatar Frame +7
effects
Attack +7%, HP +12%, Crit +160, free +80 +8%, Control Immunity +8%
Black Diamond Avatar Frame +8
effects
Attack +7%, HP +13%, Crit +160, free +80 +8%, Control Immunity +8%
Black Diamond Avatar Frame +9
effects
Attack +8%, HP +14%, Crit +180, free +90 +9%, Control Immunity +9%
Ace Championship - [Goblet of Honor]
effects
Attack +5%, HP +6%, free +40 Control Immunity +4%
Multiple entries · 2 entries, same change
effects
Attack +5%, HP +7%, free +40 Control Immunity +4%
Entries (2)
Ace Championship - [Goblet of Honor] +1, Ace Championship - [Plume of Ascension]
Ace Championship - [Goblet of Honor] +3
effects
Attack +6%, HP +9%, free +50 Control Immunity +5%
Multiple entries · 2 entries, same change
effects
Attack +7%, HP +10%, free +50 Control Immunity +5%
Entries (2)
Ace Championship - [Goblet of Honor] +4, Ace Championship - [Plume of Ascension] +3
Ace Championship - [Goblet of Honor] +6
effects
Attack +8%, HP +12%, free +60 Control Immunity +6%
Multiple entries · 2 entries, same change
effects
Attack +8%, HP +13%, free +60 Control Immunity +6%
Entries (2)
Ace Championship - [Goblet of Honor] +7, Ace Championship - [Plume of Ascension] +6
Ace Championship - [Goblet of Honor] +9
effects
Attack +9%, HP +15%, free +70 Control Immunity +7%
Multiple entries · 3 entries, same change
effects
Attack +9%, HP +15%, free +60 Control Immunity +6%
Entries (3)
Ace Championship - [Plume of Ascension] +8, Ace Championship - [Heart of Radiance] +7, Ace Championship - [Crown of the King] +6
Ace Championship - [Plume of Ascension] +9
effects
Attack +10%, HP +16%, free +70 Control Immunity +7%
Multiple entries · 2 entries, same change
effects
Attack +10%, HP +16%, free +60 Control Immunity +6%
Entries (2)
Ace Championship - [Heart of Radiance] +8, Ace Championship - [Crown of the King] +7
Ace Championship - [Heart of Radiance] +9
effects
Attack +10%, HP +17%, free +70 Control Immunity +7%
Ace Championship - [Crown of the King] +5
effects
Attack +9%, HP +14%, free +50 Control Immunity +5%
Ace Championship - [Crown of the King] +8
effects
Attack +10%, HP +17%, free +60 Control Immunity +6%
Ace Championship - [Crown of the King] +9
effects
Attack +11%, HP +18%, free +70 Control Immunity +7%
Obsidian Avatar Frame
effects
Attack +5%, HP +5%, Crit +100, free +50, freeDmg +15 +5%, Control Immunity +5%, All-damage Reduction +1.5%
Obsidian Avatar Frame +1
effects
Attack +5%, HP +6%, Crit +100, free +50, freeDmg +20 +5%, Control Immunity +5%, All-damage Reduction +2%
Obsidian Avatar Frame +2
effects
Attack +5%, HP +7%, Crit +100, free +50, freeDmg +25 +5%, Control Immunity +5%, All-damage Reduction +2.5%
Obsidian Avatar Frame +3
effects
Attack +6%, HP +8%, Crit +120, free +60, freeDmg +30 +6%, Control Immunity +6%, All-damage Reduction +3%
Obsidian Avatar Frame +4
effects
Attack +6%, HP +9%, Crit +120, free +60, freeDmg +35 +6%, Control Immunity +6%, All-damage Reduction +3.5%
Obsidian Avatar Frame +5
effects
Attack +6%, HP +10%, Crit +140, free +70, freeDmg +40 +7%, Control Immunity +7%, All-damage Reduction +4%
Obsidian Avatar Frame +6
effects
Attack +7%, HP +11%, Crit +140, free +70, freeDmg +45 +7%, Control Immunity +7%, All-damage Reduction +4.5%
Obsidian Avatar Frame +7
effects
Attack +7%, HP +12%, Crit +160, free +80, freeDmg +50 +8%, Control Immunity +8%, All-damage Reduction +5%
Obsidian Avatar Frame +8
effects
Attack +7%, HP +13%, Crit +160, free +80, freeDmg +55 +8%, Control Immunity +8%, All-damage Reduction +5.5%
Obsidian Avatar Frame +9
effects
Attack +8%, HP +14%, Crit +180, free +90, freeDmg +60 +9%, Control Immunity +9%, All-damage Reduction +6%
Black Gold Rhythm
effects
Attack +5%, HP +5%, Crit +100, free +50, freeDmg +15, incDmg +15 +5%, Control Immunity +5%, All-damage Reduction +1.5%, All Damage Dealt +1.5%
Black Gold Rhythm +1
effects
Attack +5%, HP +6%, Crit +100, free +50, freeDmg +20, incDmg +20 +5%, Control Immunity +5%, All-damage Reduction +2%, All Damage Dealt +2%
Black Gold Rhythm +2
effects
Attack +5%, HP +7%, Crit +100, free +50, freeDmg +25, incDmg +25 +5%, Control Immunity +5%, All-damage Reduction +2.5%, All Damage Dealt +2.5%
Black Gold Rhythm +3
effects
Attack +6%, HP +8%, Crit +120, free +60, freeDmg +30, incDmg +30 +6%, Control Immunity +6%, All-damage Reduction +3%, All Damage Dealt +3%
Black Gold Rhythm +4
effects
Attack +6%, HP +9%, Crit +120, free +60, freeDmg +35, incDmg +35 +6%, Control Immunity +6%, All-damage Reduction +3.5%, All Damage Dealt +3.5%
Black Gold Rhythm +5
effects
Attack +6%, HP +10%, Crit +140, free +70, freeDmg +40, incDmg +40 +7%, Control Immunity +7%, All-damage Reduction +4%, All Damage Dealt +4%
Black Gold Rhythm +6
effects
Attack +7%, HP +11%, Crit +140, free +70, freeDmg +45, incDmg +45 +7%, Control Immunity +7%, All-damage Reduction +4.5%, All Damage Dealt +4.5%
Black Gold Rhythm +7
effects
Attack +7%, HP +12%, Crit +160, free +80, freeDmg +50, incDmg +50 +8%, Control Immunity +8%, All-damage Reduction +5%, All Damage Dealt +5%
Black Gold Rhythm +8
effects
Attack +7%, HP +13%, Crit +160, free +80, freeDmg +55, incDmg +55 +8%, Control Immunity +8%, All-damage Reduction +5.5%, All Damage Dealt +5.5%
Black Gold Rhythm +9
effects
Attack +8%, HP +14%, Crit +180, free +90, freeDmg +60, incDmg +60 +9%, Control Immunity +9%, All-damage Reduction +6%, All Damage Dealt +6%
Black Diamond Rhythm
effects
Attack +5%, HP +5%, Crit +100, free +50, freeDmg +15, incDmg +15, +5%, Control Immunity +5%, All-damage Reduction +1.5%, All Damage Dealt +1.5%, Speed +3
Black Diamond Rhythm +1
effects
Attack +5%, HP +6%, Crit +100, free +50, freeDmg +20, incDmg +20, +5%, Control Immunity +5%, All-damage Reduction +2%, All Damage Dealt +2%, Speed +6
Black Diamond Rhythm +2
effects
Attack +5%, HP +7%, Crit +100, free +50, freeDmg +25, incDmg +25, +5%, Control Immunity +5%, All-damage Reduction +2.5%, All Damage Dealt +2.5%, Speed +9
Black Diamond Rhythm +3
effects
Attack +6%, HP +8%, Crit +120, free +60, freeDmg +30, incDmg +30, +6%, Control Immunity +6%, All-damage Reduction +3%, All Damage Dealt +3%, Speed +12
Black Diamond Rhythm +4
effects
Attack +6%, HP +9%, Crit +120, free +60, freeDmg +35, incDmg +35, +6%, Control Immunity +6%, All-damage Reduction +3.5%, All Damage Dealt +3.5%, Speed +15
Black Diamond Rhythm +5
effects
Attack +6%, HP +10%, Crit +140, free +70, freeDmg +40, incDmg +40, +7%, Control Immunity +7%, All-damage Reduction +4%, All Damage Dealt +4%, Speed +18
Black Diamond Rhythm +6
effects
Attack +7%, HP +11%, Crit +140, free +70, freeDmg +45, incDmg +45, +7%, Control Immunity +7%, All-damage Reduction +4.5%, All Damage Dealt +4.5%, Speed +21
Black Diamond Rhythm +7
effects
Attack +7%, HP +12%, Crit +160, free +80, freeDmg +50, incDmg +50, +8%, Control Immunity +8%, All-damage Reduction +5%, All Damage Dealt +5%, Speed +24
Black Diamond Rhythm +8
effects
Attack +7%, HP +13%, Crit +160, free +80, freeDmg +55, incDmg +55, +8%, Control Immunity +8%, All-damage Reduction +5.5%, All Damage Dealt +5.5%, Speed +27
Black Diamond Rhythm +9
effects
Attack +8%, HP +14%, Crit +180, free +90, freeDmg +60, incDmg +60, +9%, Control Immunity +9%, All-damage Reduction +6%, All Damage Dealt +6%, Speed +30
Obsidian Rhythm
effects
Attack +5%, HP +5%, Crit +100, free +50, freeDmg +15, incDmg +15, +5%, Control Immunity +5%, All-damage Reduction +1.5%, All Damage Dealt +1.5%, Speed +3, tmiss +10 Dodge Rate +1%
Obsidian Rhythm +1
effects
Attack +5%, HP +6%, Crit +100, free +50, freeDmg +20, incDmg +20, +5%, Control Immunity +5%, All-damage Reduction +2%, All Damage Dealt +2%, Speed +6, tmiss +20 Dodge Rate +2%
Obsidian Rhythm +2
effects
Attack +5%, HP +7%, Crit +100, free +50, freeDmg +25, incDmg +25, +5%, Control Immunity +5%, All-damage Reduction +2.5%, All Damage Dealt +2.5%, Speed +9, tmiss +30 Dodge Rate +3%
Obsidian Rhythm +3
effects
Attack +6%, HP +8%, Crit +120, free +60, freeDmg +30, incDmg +30, +6%, Control Immunity +6%, All-damage Reduction +3%, All Damage Dealt +3%, Speed +12, tmiss +40 Dodge Rate +4%
Obsidian Rhythm +4
effects
Attack +6%, HP +9%, Crit +120, free +60, freeDmg +35, incDmg +35, +6%, Control Immunity +6%, All-damage Reduction +3.5%, All Damage Dealt +3.5%, Speed +15, tmiss +50 Dodge Rate +5%
Obsidian Rhythm +5
effects
Attack +6%, HP +10%, Crit +140, free +70, freeDmg +40, incDmg +40, +7%, Control Immunity +7%, All-damage Reduction +4%, All Damage Dealt +4%, Speed +18, tmiss +60 Dodge Rate +6%
Obsidian Rhythm +6
effects
Attack +7%, HP +11%, Crit +140, free +70, freeDmg +45, incDmg +45, +7%, Control Immunity +7%, All-damage Reduction +4.5%, All Damage Dealt +4.5%, Speed +21, tmiss +70 Dodge Rate +7%
Obsidian Rhythm +7
effects
Attack +7%, HP +12%, Crit +160, free +80, freeDmg +50, incDmg +50, +8%, Control Immunity +8%, All-damage Reduction +5%, All Damage Dealt +5%, Speed +24, tmiss +80 Dodge Rate +8%
Obsidian Rhythm +8
effects
Attack +7%, HP +13%, Crit +160, free +80, freeDmg +55, incDmg +55, +8%, Control Immunity +8%, All-damage Reduction +5.5%, All Damage Dealt +5.5%, Speed +27, tmiss +90 Dodge Rate +9%
Obsidian Rhythm +9
effects
Attack +8%, HP +14%, Crit +180, free +90, freeDmg +60, incDmg +60, +9%, Control Immunity +9%, All-damage Reduction +6%, All Damage Dealt +6%, Speed +30, tmiss +100 Dodge Rate +10%
Glorious Black Gold Rhythm
effects
Attack +5%, HP +5%, Crit +100, free +50, freeDmg +15, incDmg +15, +5%, Control Immunity +5%, All-damage Reduction +1.5%, All Damage Dealt +1.5%, Speed +3, tmiss +10, unfree +10 Dodge Rate +1%, Control Immunity Offset +1%
Glorious Black Gold Rhythm +1
effects
Attack +5%, HP +6%, Crit +100, free +50, freeDmg +20, incDmg +20, +5%, Control Immunity +5%, All-damage Reduction +2%, All Damage Dealt +2%, Speed +6, tmiss +20, unfree +20 Dodge Rate +2%, Control Immunity Offset +2%
Glorious Black Gold Rhythm +2
effects
Attack +5%, HP +7%, Crit +100, free +50, freeDmg +25, incDmg +25, +5%, Control Immunity +5%, All-damage Reduction +2.5%, All Damage Dealt +2.5%, Speed +9, tmiss +30, unfree +30 Dodge Rate +3%, Control Immunity Offset +3%
Glorious Black Gold Rhythm +3
effects
Attack +6%, HP +8%, Crit +120, free +60, freeDmg +30, incDmg +30, +6%, Control Immunity +6%, All-damage Reduction +3%, All Damage Dealt +3%, Speed +12, tmiss +40, unfree +40 Dodge Rate +4%, Control Immunity Offset +4%
Glorious Black Gold Rhythm +4
effects
Attack +6%, HP +9%, Crit +120, free +60, freeDmg +35, incDmg +35, +6%, Control Immunity +6%, All-damage Reduction +3.5%, All Damage Dealt +3.5%, Speed +15, tmiss +50, unfree +50 Dodge Rate +5%, Control Immunity Offset +5%
Glorious Black Gold Rhythm +5
effects
Attack +6%, HP +10%, Crit +140, free +70, freeDmg +40, incDmg +40, +7%, Control Immunity +7%, All-damage Reduction +4%, All Damage Dealt +4%, Speed +18, tmiss +60, unfree +60 Dodge Rate +6%, Control Immunity Offset +6%
Glorious Black Gold Rhythm +6
effects
Attack +7%, HP +11%, Crit +140, free +70, freeDmg +45, incDmg +45, +7%, Control Immunity +7%, All-damage Reduction +4.5%, All Damage Dealt +4.5%, Speed +21, tmiss +70, unfree +70 Dodge Rate +7%, Control Immunity Offset +7%
Glorious Black Gold Rhythm +7
effects
Attack +7%, HP +12%, Crit +160, free +80, freeDmg +50, incDmg +50, +8%, Control Immunity +8%, All-damage Reduction +5%, All Damage Dealt +5%, Speed +24, tmiss +80, unfree +80 Dodge Rate +8%, Control Immunity Offset +8%
Glorious Black Gold Rhythm +8
effects
Attack +7%, HP +13%, Crit +160, free +80, freeDmg +55, incDmg +55, +8%, Control Immunity +8%, All-damage Reduction +5.5%, All Damage Dealt +5.5%, Speed +27, tmiss +90, unfree +90 Dodge Rate +9%, Control Immunity Offset +9%
Glorious Black Gold Rhythm +9
effects
Attack +8%, HP +14%, Crit +180, free +90, freeDmg +60, incDmg +60, +9%, Control Immunity +9%, All-damage Reduction +6%, All Damage Dealt +6%, Speed +30, tmiss +100, unfree +100 Dodge Rate +10%, Control Immunity Offset +10%
Warrior Avatar Frame of Starland
effects
incDmg +50, All Damage Dealt +5%, HP +9%, Attack +4%
Warrior Avatar Frame of Starland +1
effects
incDmg +50, All Damage Dealt +5%, HP +10%, Attack +4%
Multiple entries · 2 entries, same change
effects
incDmg +50, All Damage Dealt +5%, HP +11%, Attack +5%
Entries (2)
Warrior Avatar Frame of Starland +2, Conqueror Avatar Frame of Starland +1
Warrior Avatar Frame of Starland +3
effects
incDmg +60, All Damage Dealt +6%, HP +12%, Attack +5%
Multiple entries · 2 entries, same change
effects
incDmg +60, All Damage Dealt +6%, HP +13%, Attack +6%
Entries (2)
Warrior Avatar Frame of Starland +4, Conqueror Avatar Frame of Starland +3
Warrior Avatar Frame of Starland +5
effects
incDmg +60, All Damage Dealt +6%, HP +14%, Attack +6%
Warrior Avatar Frame of Starland +6
effects
incDmg +70, All Damage Dealt +7%, HP +15%, Attack +7%
Warrior Avatar Frame of Starland +7
effects
incDmg +70, All Damage Dealt +7%, HP +16%, Attack +7%
Multiple entries · 2 entries, same change
effects
incDmg +70, All Damage Dealt +7%, HP +17%, Attack +8%
Entries (2)
Warrior Avatar Frame of Starland +8, Conqueror Avatar Frame of Starland +7
Warrior Avatar Frame of Starland +9
effects
incDmg +80, All Damage Dealt +8%, HP +18%, Attack +8%
Conqueror Avatar Frame of Starland
effects
incDmg +50, All Damage Dealt +5%, HP +10%, Attack +5%
Multiple entries · 2 entries, same change
effects
incDmg +50, All Damage Dealt +5%, HP +12%, Attack +6%
Entries (2)
Conqueror Avatar Frame of Starland +2, Top 100 Avatar Frame of Starland +1
Multiple entries · 2 entries, same change
effects
incDmg +60, All Damage Dealt +6%, HP +14%, Attack +7%
Entries (2)
Conqueror Avatar Frame of Starland +4, Top 100 Avatar Frame of Starland +3
Conqueror Avatar Frame of Starland +5
effects
incDmg +60, All Damage Dealt +6%, HP +15%, Attack +7%
Conqueror Avatar Frame of Starland +6
effects
incDmg +70, All Damage Dealt +7%, HP +16%, Attack +8%
Multiple entries · 2 entries, same change
effects
incDmg +70, All Damage Dealt +7%, HP +18%, Attack +9%
Entries (2)
Conqueror Avatar Frame of Starland +8, Top 100 Avatar Frame of Starland +7
Conqueror Avatar Frame of Starland +9
effects
incDmg +80, All Damage Dealt +8%, HP +19%, Attack +9%
Top 100 Avatar Frame of Starland
effects
incDmg +50, All Damage Dealt +5%, HP +11%, Attack +6%
Top 100 Avatar Frame of Starland +2
effects
incDmg +50, All Damage Dealt +5%, HP +13%, Attack +7%
Top 100 Avatar Frame of Starland +4
effects
incDmg +60, All Damage Dealt +6%, HP +15%, Attack +8%
Top 100 Avatar Frame of Starland +5
effects
incDmg +60, All Damage Dealt +6%, HP +16%, Attack +8%
Top 100 Avatar Frame of Starland +6
effects
incDmg +70, All Damage Dealt +7%, HP +17%, Attack +9%
Top 100 Avatar Frame of Starland +8
effects
incDmg +70, All Damage Dealt +7%, HP +19%, Attack +10%
Top 100 Avatar Frame of Starland +9
effects
incDmg +80, All Damage Dealt +8%, HP +20%, Attack +10%
Unyielding Force
effects
freeDmg +50, All-damage Reduction +5%, HP +9%, Attack +4%
Unyielding Force +1
effects
freeDmg +50, All-damage Reduction +5%, HP +10%, Attack +4%
Multiple entries · 2 entries, same change
effects
freeDmg +50, All-damage Reduction +5%, HP +11%, Attack +5%
Entries (2)
Unyielding Force +2, Glory Force +1
Unyielding Force +3
effects
freeDmg +60, All-damage Reduction +6%, HP +12%, Attack +5%
Multiple entries · 2 entries, same change
effects
freeDmg +60, All-damage Reduction +6%, HP +13%, Attack +6%
Entries (2)
Unyielding Force +4, Glory Force +3
Unyielding Force +5
effects
freeDmg +60, All-damage Reduction +6%, HP +14%, Attack +6%
Unyielding Force +6
effects
freeDmg +70, All-damage Reduction +7%, HP +15%, Attack +7%
Unyielding Force +7
effects
freeDmg +70, All-damage Reduction +7%, HP +16%, Attack +7%
Multiple entries · 2 entries, same change
effects
freeDmg +70, All-damage Reduction +7%, HP +17%, Attack +8%
Entries (2)
Unyielding Force +8, Glory Force +7
Unyielding Force +9
effects
freeDmg +80, All-damage Reduction +8%, HP +18%, Attack +8%
Glory Force
effects
freeDmg +50, All-damage Reduction +5%, HP +10%, Attack +5%
Multiple entries · 2 entries, same change
effects
freeDmg +50, All-damage Reduction +5%, HP +12%, Attack +6%
Entries (2)
Glory Force +2, Top 100 Force +1
Multiple entries · 2 entries, same change
effects
freeDmg +60, All-damage Reduction +6%, HP +14%, Attack +7%
Entries (2)
Glory Force +4, Top 100 Force +3
Glory Force +5
effects
freeDmg +60, All-damage Reduction +6%, HP +15%, Attack +7%
Glory Force +6
effects
freeDmg +70, All-damage Reduction +7%, HP +16%, Attack +8%
Multiple entries · 2 entries, same change
effects
freeDmg +70, All-damage Reduction +7%, HP +18%, Attack +9%
Entries (2)
Glory Force +8, Top 100 Force +7
Glory Force +9
effects
freeDmg +80, All-damage Reduction +8%, HP +19%, Attack +9%
Top 100 Force
effects
freeDmg +50, All-damage Reduction +5%, HP +11%, Attack +6%
Top 100 Force +2
effects
freeDmg +50, All-damage Reduction +5%, HP +13%, Attack +7%
Top 100 Force +4
effects
freeDmg +60, All-damage Reduction +6%, HP +15%, Attack +8%
Top 100 Force +5
effects
freeDmg +60, All-damage Reduction +6%, HP +16%, Attack +8%
Top 100 Force +6
effects
freeDmg +70, All-damage Reduction +7%, HP +17%, Attack +9%
Top 100 Force +8
effects
freeDmg +70, All-damage Reduction +7%, HP +19%, Attack +10%
Top 100 Force +9
effects
freeDmg +80, All-damage Reduction +8%, HP +20%, Attack +10%
Hunter Cuirass
effects
HP +2645 → HP +2,645
Elemental Cape
effects
HP +3207 → HP +3,207
Robe Of Prophecy
effects
HP +3770 → HP +3,770
Guardian Cuirass
effects
HP +4333 → HP +4,333
Hunter Ankle Boots
effects
HP +1763 → HP +1,763
Elemental Boots
effects
HP +2138 → HP +2,138
Boots Of Prophecy
effects
HP +2513 → HP +2,513
Guardian Boots
effects
HP +2889 → HP +2,889
Black Warrior
effects
HP +3%, sklP +3000% → HP +3%, Skill Damage +3%
Champion Golden Sword
effects
Attack +2%, Precision +40 +2%
Multiple entries · 3 entries, same change
effects
Attack +2%, Crit +40 → Attack +2%, Crit +2%
Entries (3)
Last Wish, Night Witch, No.0
Chaos Messenger
effects
trueAtk +50, Holy Damage +5%, Crit +40 +2%
Celestial Messenger
effects
HP +3%, brk +50 → HP +3%, Armor Break +5%
Multiple entries · 2 entries, same change
effects
HP +3%, Crit +40 → HP +3%, Crit +2%
Entries (2)
Gothic Alice, Doomsday Killer
Miss Storm
effects
Crit +40, critTime +100 +2%, Crit Damage +5%
Dragon Warrior
effects
Attack +2%, Block +80 → Attack +2%, Block +4%
Limited: Raven
effects
Attack +3%, HP +3%, Precision +60 +3%
Valentine's Day Limited: The Godfather
effects
Attack +2%, Crit +40, +2%, Speed +4
Valentine's Day Limited: Fractured Rose
effects
HP +3%, Block +80, +4%, Speed +4
Multiple entries · 2 entries, same change
effects
HP +3%, Attack +2%, Crit +40 +2%
Entries (2)
Limited: Succubus, Limited: Red Queen
Multiple entries · 2 entries, same change
effects
Attack +2%, brk +50 Armor Break +5%
Entries (2)
Wandering Soul, Devil Regeneration
Limited: Doomsday Angel
effects
HP +3%, Attack +2%, trueAtk +50 Holy Damage +5%
Limited: Eye of Violet
effects
HP +3%, Damage taken +30, Reduction +3%, Crit +40 +2%
Multiple entries · 2 entries, same change
effects
Attack +2%, Crit +40, critTime +100 +2%, Crit Damage +5%
Entries (2)
Limited: Dark Elf, Limited: Frozen Heart
Galaxy Defender
effects
HP +3%, Damage taken +30 Reduction +3%
Limited: Revenge Bride
effects
HP +3%, Attack +2%, sklP +10000% Skill Damage +10%
Limited: Radiation
effects
Attack +2%, Damage taken +30, sklP +10000% Reduction +3%, Skill Damage +10%
Limited: Seraph
effects
HP +5%, Damage taken +30 Reduction +3%
Limited: Lead Singer of the Angel Band
effects
Attack +3%, Damage taken +30, trueAtk +50 Reduction +3%, Holy Damage +5%
Limited: Frost Eye
effects
HP +3%, Attack +2%, Damage taken +30 Reduction +3%
Multiple entries · 3 entries, same change
effects
HP +3%, Damage taken +30, Reduction +3%, Speed +4
Entries (3)
Limited: Mourners, Limited: Biochemical Weapon, 4th Anniversary Limited: Princess Carrie
Limited: Jurassic Fossil
effects
Damage taken +30, Reduction +3%, Crit +40, critTime +100 +2%, Crit Damage +5%
Limited: Apocalypse Armor
effects
trueAtk +50, Holy Damage +5%, Crit +40, critTime +100 +2%, Crit Damage +5%
Limited: Video Game Storm
effects
HP +3%, Crit +40, +2%, Damage taken +30 Reduction +3%
Forest Guardian
effects
HP +3%, Block +80 → HP +3%, Block +4%
Limited: Jungle Hunter
effects
HP +5%, Crit +40 → HP +5%, Crit +2%
Limited: Modern Hacker
effects
HP +3%, Crit +40, critTime +100 +2%, Crit Damage +5%
Multiple entries · 2 entries, same change
effects
free +50, critTime +100, Control Immunity +5%, Crit Damage +5%, HP +3%
Entries (2)
Mid-Autumn Limited: Mulan, Limited: Infinite Joy
Apocalypse·Blast
effects
Attack +3%, Block +80 → Attack +3%, Block +4%
Limited: Golden Age
effects
HP +3%, Attack +3%, trueAtk +50 Holy Damage +5%
Multiple entries · 2 entries, same change
effects
HP +3%, Attack +3%, free +50 Control Immunity +5%
Entries (2)
Halloween Limited: Devils Night, Christmas Limited: Carnival of Christmas night
Multiple entries · 2 entries, same change
effects
HP +3%, Attack +3%, critTime +100 Crit Damage +5%
Entries (2)
Limited: Bloody War God, Limited: Pajama Party
Limited: Original Sin Armor
effects
Attack +3%, Crit +40, critTime +100 +2%, Crit Damage +5%
The Great Magician
effects
HP +2%, brk +50 → HP +2%, Armor Break +5%
New Year Limited: Ace Quarterback
effects
trueAtk +50, Holy Damage +5%, Attack +2%, Speed +4
Multiple entries · 3 entries, same change
effects
free +50, Control Immunity +5%, HP +3%, Attack +3%
Entries (3)
Limited: Dark Eclipse, Limited: Monstrous Tribunal, Limited: League MVP
Valentine's Day Limited: Violence Aesthetics
effects
critTime +100, Crit +40, Damage +5%, Crit +2%, HP +3%
Multiple entries · 2 entries, same change
effects
Attack +3%, free +50, Control Immunity +5%, Damage taken +30 Reduction +3%
Entries (2)
Valentine's Day Limited: Domineering Boss, Mid-Autumn Limited: Lion & Dragon Dance
New Year Limited: Monster Nian
effects
free +50, critTime +100, Control Immunity +5%, Crit Damage +5%, Precision +100 +5%
Limited: Spear of Trial
effects
HP +5%, Damage taken +30, Reduction +3%, Block +80 +4%
Multiple entries · 2 entries, same change
effects
HP +5%, Attack +3%, critTime +100 Crit Damage +5%
Entries (2)
Limited: Draconic Warrior, Limited: Snow Queen
Limited: Blue Luan
effects
Speed +4, Attack +3%, trueAtk +50 Holy Damage +5%
Multiple entries · 2 entries, same change
effects
Speed +4, HP +5%, Damage taken +30 Reduction +3%
Entries (2)
Third Anniversary Limited: Luo River Lady, Qixi Festival Limited: Golden Memories
Qixi Festival Limited: Hymn to Summer
effects
Attack +2%, Crit +40, +2%, Damage taken +30 Reduction +3%
Multiple entries · 2 entries, same change
effects
Attack +3%, HP +3%, Damage taken +30 Reduction +3%
Entries (2)
Limited: Crescent Emissary, Thanksgiving Limited: Super Harvest
Limited: Steam Fantasy
effects
Damage taken +40, Reduction +4%, Attack +3%, Block +80 +4%
Multiple entries · 3 entries, same change
effects
free +50, Control Immunity +5%, HP +5%, Attack +3%
Entries (3)
Limited: Grand Carnival, Christmas Limited: Christmas Queen, Limited: Alchemy Professor in Magic Academy
Limited: Combat Symphony
effects
HP +5%, HP +3%, Damage taken +30 Reduction +3%
Halloween Limited: Dread Puppet
effects
Speed +4, HP +5%, Damage taken +40 Reduction +4%
Limited: Sword of Storms
effects
Damage taken +40, Reduction +4%, Block +80, trueAtk +60 +4%, Holy Damage +6%
Limited: Headmaster of Magic Academy
effects
free +50, Control Immunity +5%, Attack +3%, healUp Heal Effect +5%
Multiple entries · 2 entries, same change
effects
Speed +4, Attack +3%, critTime +100 Crit Damage +5%
Entries (2)
Christmas Limited: Santa, Spring Festival Limited: Gone Like a Dream
Limited: Spirit of Creation
effects
trueAtk +60, Holy Damage +6%, Attack +3%, HP +3%
Limited: Law of the West
effects
trueAtk +60, Holy Damage taken +40, critTime +100 +6%, Damage Reduction +4%, Crit Damage +5%
Limited: Little Red Riding Hood
effects
HP +3%, Attack +3%, Damage taken +30 Reduction +3%
Multiple entries · 3 entries, same change
effects
Damage taken +40, free +50, Reduction +4%, Control Immunity +5%, Speed +4
Entries (3)
Valentine Limited: Heroic Knight, Qixi Festival Limited: DIAMOND Band - Lead Vocalist, Ace Skin: Tix the Alien
Multiple entries · 2 entries, same change
effects
HP +3%, free +50, Control Immunity +5%, Speed +4
Entries (2)
Limited: Sweet Dance, Limited: Legion Priest
Multiple entries · 2 entries, same change
effects
HP +3%, Attack +3%, Crit +40 +2%
Entries (2)
Limited: Jellybane, Limited: Football Babe
Limited: The Light Enforcer
effects
Attack +3%, trueAtk +60, Holy Damage +6%, Speed +4
Multiple entries · 2 entries, same change
effects
Attack +3%, critTime +100, Crit Damage +5%, Speed +4
Entries (2)
Limited: Inferno, Limited:Angel Band - DJ
Multiple entries · 2 entries, same change
effects
free +50, Control Immunity +5%, HP +3%, Speed +4
Entries (2)
Qixi Festival Limited: DIAMOND Band - Bassist, Halloween Limited: Prince Zombie
Multiple entries · 8 entries, same change
effects
Damage taken +40, Reduction +4%, HP +5%, Attack +3%
Entries (8)
Limited: Legion Mech, Spring Festival Limited: Solar Deity, Easter Limited: Easter Magician, Ace Skin: Crimson Dragon Tamer, Ace Skin: Blazing Phoenix, Qixi Festival Limited: Campus Star, Ace Skin: Commander Aspen, Ace Skin: Groove - Game Lady
Multiple entries · 3 entries, same change
effects
free +50, Control Immunity +5%, Attack +3%, critTime +100 Crit Damage +5%
Entries (3)
Limited: Silent Crescent, Ace Skin: Obsidian Wolf Knight, Christmas Limited: Rubik's Cube Guardian
Mid-Autumn Limited: Dragon Maiden
effects
Damage taken +40, Reduction +4%, HP +5%, healUp Heal Effect +5%
Limited: Solitary Wanderer
effects
Damage taken +40, Reduction +4%, Attack +3%, free +50 Control Immunity +5%
Thanksgiving Limited: Ranch Girl’s Ballad
effects
Crit +40, +2%, Attack +3%, HP +3%
Spring Festival Limited: Emerald Clouds
effects
free +50, Control Immunity +5%, Crit +40, +2%, Attack +3%
Multiple entries · 2 entries, same change
effects
Attack +3%, free +50, Control Immunity +5%, Speed +4
Entries (2)
Valentine Limited: Sweetheart Delivery, Ace Skin – Mecha: Red Lotus
Limited: Hell Warrior
effects
Attack +3%, critTime +100, free +50 Crit Damage +5%, Control Immunity +5%
5th Anniversary Limited: Glorious War Spirit
effects
HP +5%, free +50, critTime +100 Control Immunity +5%, Crit Damage +5%
Qixi Festival Limited: Starry Bride
effects
free +50, trueAtk +60, Control Immunity +5%, Holy Damage +6%, Attack +3%
Multiple entries · 7 entries, same change
effects
Damage taken +40, Reduction +4%, Attack +3%, Speed +4
Entries (7)
Ace Skin: Kamen Rider of Justice, Ace Skin: Hot Spring Fanatic, Ace Skin: Starry Night, Ace Skin: Mu Guiying, Ace Skin: Cloud Mounting, 6th Anniversary Limited: Spurring Motorgirl, Summer Bikini Limited: Tipsy Whiskey
Mid-Autumn Festival Limited: Dance of Brocade
effects
free +50, Control Immunity +5%, Attack +5%, critTime +100 Crit Damage +5%
Ace Skin: Groove - Game Ranger
effects
free +40, critTime +100, Control Immunity +4%, Crit Damage +5%, Speed +4
Multiple entries · 8 entries, same change
effects
free +50, Control Immunity +5%, Attack +3%, Speed +4
Entries (8)
Halloween Limited: Trickster Meow, Ace Skin: Cleopatra, Mid-Autumn Festival Limited: Moonwalker, Thanksgiving Limited: Robot Cowgirl, Spring Festival Limited: National Beauty, Christmas Limited: The Guardian of Christmas Eve, Mid-Autumn Festival Limited: Moonlit Panda Princess, Easter Limited: Gentleman with Sparkling Jewels
Limited: Blushing Tipsy
effects
Damage taken +40, Reduction +4%, Attack +3%, HP +5%
Thanksgiving Limited: Magic Maid - Pineapple
effects
Damage taken +40, Reduction +4%, HP +5%, Speed +4
Christmas Limited: Evil Santa - Krampus
effects
Attack +3%, free +50, critTime +100 Control Immunity +5%, Crit Damage +5%
Ace Skin: Lady Versailles
effects
Damage taken +40, Reduction +4%, HP +5%, free +50 Control Immunity +5%
Valentine Limited: Campus Idol
effects
Speed +4, Crit +40, critTime +100 +2%, Crit Damage +5%
Ace Skin: Quantum Cyberwarrior
effects
Damage taken +40, Reduction +4%, HP +3%, Block +80 +4%
Halloween Limited: Pranky Witch
effects
free +50, trueAtk +60, Control Immunity +5%, Holy Damage +6%, Speed +4
Multiple entries · 2 entries, same change
effects
Attack +3%, critTime +100, Crit Damage taken +40 +5%, Damage Reduction +4%
Entries (2)
Valentine Limited: Starry Groom, Halloween Limited: Phantom Rhapsody
Multiple entries · 2 entries, same change
effects
critTime +100, Crit Damage +5%, HP +5%, Speed +4
Entries (2)
Summer Bikini Limited: Claret Sun, Qixi Festival Limited: Silvery Voice of Love
Multiple entries · 5 entries, same change
effects
Attack +3%, HP +5%, Damage taken +40 Reduction +4%
Entries (5)
Easter Limited: Crazy Bunny Envoy, Halloween Limited: Messy Cauldron Accident, Christmas Limited: Radiant Christmas Armor, Spring Festival Limited: The Victorious Fighting Buddha, Qixi Festival Limited: Apsara's Reverie
Multiple entries · 2 entries, same change
effects
Attack +3%, Speed +4, critTime +100 Crit Damage +5%
Entries (2)
Summer Bikini Limited: Blooming Tequila, Mid-Autumn Limited: Frosty Osmanthus
7th Anniversary Limited: The Noble Brave
effects
Attack +3%, free +50, Control Immunity +5%, Crit +40 +2%
Qixi Festival Limited: Magpie's Whisper
effects
Attack +3%, free +40, Control Immunity +4%, HP +5%
Multiple entries · 3 entries, same change
effects
trueAtk +60, free +50, Holy Damage +6%, Control Immunity +5%, Speed +4
Entries (3)
Mid-Autumn Festival Limited: Floating Moon, Spring Festival Limited: Bewitching Heart Thief, Halloween Limited: Screeching Ghost Knight
8th Anniversary Limited: Cerulean Lake Pirouette
effects
HP +5%, free +50, Control Immunity +5%, Speed +4
9th Anniversary Limited: Jadescale Immortal
effects
free +50, Control Immunity +5%, HP +4%, Speed +4
Christmas Limited: A Christmas Night's Dream
effects
free +50, Control Immunity +5%, HP +5%, Speed +4
Spring Festival Limited: Auspice Crane's Arrival
effects
Attack +3%, HP +5%, free +50 Control Immunity +5%
Ilus'S Staff
effects
Attack +1116 → Attack +1,116
The Heaven Staff
effects
Attack +1317 → Attack +1,317
Sword Of The Courageous
effects
Attack +1519 → Attack +1,519
Glory Warrior Sword
effects
Attack +2464, critTime +60 +2,464, Crit Damage +3%
Thorny Flame Whip
effects
Attack +3704, critTime +100 +3,704, Crit Damage +5%
Multiple entries · 5 entries, same change
effects
Attack +3704, +3,704, Attack +7%
Entries (5)
Assassin's Blade, Weaver's Staff, Minstrel'S Bow, Oracle's Staff, Warrior's Epee
Multiple entries · 5 entries, same change
effects
Attack +5556, +5,556, Attack +8%
Entries (5)
Assassin's Blade - Soul Resonance, Weaver's Staff - Soul Resonance, Minstrel's Bow - Soul Resonance, Oracle's Grimoire - Soul Resonance, Warrior's Epee - Soul Resonance
Multiple entries · 5 entries, same change
effects
Attack +6111, +6,111, Attack +9%
Entries (5)
Assassin's Blade - 2-Star Soul Resonance, Weaver's Staff - 2-Star Soul Resonance, Minstrel's Bow - 2-Star Soul Resonance, Oracle's Grimoire - 2-Star Soul Resonance, Warrior's Epee - 2-Star Soul Resonance
Multiple entries · 5 entries, same change
effects
Attack +6722, +6,722, Attack +10%
Entries (5)
Assassin's Blade - 3-Star Soul Resonance, Weaver's Staff - 3-Star Soul Resonance, Minstrel's Bow - 3-Star Soul Resonance, Oracle's Grimoire - 3-Star Soul Resonance, Warrior's Epee - 3-Star Soul Resonance
Monster Slayer'S Cuirass
effects
HP +6401 → HP +6,401
Ilus'S Cape
effects
HP +7811 → HP +7,811
The Heaven Cape
effects
HP +9222 → HP +9,222
Plate Of The Courageous
effects
HP +10632 → HP +10,632
Glory Armor
effects
HP +32455, +32,455, Damage taken +10 Reduction +1%
Flame Armor
effects
HP +52449, +52,449, Damage taken +20 Reduction +2%
Multiple entries · 5 entries, same change
effects
HP +52449, HP +7% → HP +52,449, HP +7%
Entries (5)
Assassin's Cape, Weaver's Robe, Minstrel'S Cape, Oracle's Cape, Warrior's Armor
Multiple entries · 5 entries, same change
effects
HP +104898, HP +10% → HP +104,898, HP +10%
Entries (5)
Assassin's Cape - Soul Resonance, Weaver's Robe - Soul Resonance, Minstrel's Cape - Soul Resonance, Oracle's Cape - Soul Resonance, Warrior's Armor - Soul Resonance
Multiple entries · 5 entries, same change
effects
HP +146857, HP +13% → HP +146,857, HP +13%
Entries (5)
Assassin's Cape - 2-Star Soul Resonance, Weaver's Robe - 2-Star Soul Resonance, Minstrel's Cape - 2-Star Soul Resonance, Oracle's Cape - 2-Star Soul Resonance, Warrior's Armor - 2-Star Soul Resonance
Multiple entries · 5 entries, same change
effects
HP +205599, HP +16% → HP +205,599, HP +16%
Entries (5)
Assassin's Cape - 3-Star Soul Resonance, Weaver's Robe - 3-Star Soul Resonance, Minstrel's Cape - 3-Star Soul Resonance, Oracle's Cape - 3-Star Soul Resonance, Warrior's Armor - 3-Star Soul Resonance
Pendant Of The Courageous
effects
Attack +1013 → Attack +1,013
Glory Ring
effects
Attack +1643, sklP +3000% +1,643, Skill Damage +3%
Flame Necklace
effects
Attack +2469, sklP +5000% +2,469, Skill Damage +5%
Multiple entries · 5 entries, same change
effects
Attack +2469, +2,469, Attack +7%
Entries (5)
Assassin's Ring, Weaver's Necklace, Minstrel'S Ring, Ring of the Oracle, Warrior's Necklace
Multiple entries · 5 entries, same change
effects
Attack +3703, +3,703, Attack +8%
Entries (5)
Assassin's Necklace - Soul Resonance, Weaver's Necklace - Soul Resonance, Minstrel's Pendent - Soul Resonance, Oracle's Necklace - Soul Resonance, Warrior's Ring - Soul Resonance
Multiple entries · 5 entries, same change
effects
Attack +4073, +4,073, Attack +9%
Entries (5)
Assassin's Necklace - 2-Star Soul Resonance, Weaver's Necklace - 2-Star Soul Resonance, Minstrel's Pendent - 2-Star Soul Resonance, Oracle's Necklace - 2-Star Soul Resonance, Warrior's Ring - 2-Star Soul Resonance
Multiple entries · 5 entries, same change
effects
Attack +4480, +4,480, Attack +10%
Entries (5)
Assassin's Necklace - 3-Star Soul Resonance, Weaver's Necklace - 3-Star Soul Resonance, Minstrel's Pendent - 3-Star Soul Resonance, Oracle's Necklace - 3-Star Soul Resonance, Warrior's Ring - 3-Star Soul Resonance
Monster Slayer'S Boots
effects
HP +4267 → HP +4,267
Ilus'S Boots
effects
HP +5207 → HP +5,207
The Heaven Ankle Boots
effects
HP +6148 → HP +6,148
Boots Of The Courageous
effects
HP +7088 → HP +7,088
Glory Boots
effects
HP +20146, Block +40 → HP +20,146, Block +2%
Flame Boots
effects
HP +32367, Block +80 → HP +32,367, Block +4%
Multiple entries · 5 entries, same change
effects
HP +32367, HP +7% → HP +32,367, HP +7%
Entries (5)
Assassin's Boots, Weaver's Boots, Minstrel'S Boots, Oracle's Boots, Warrior's Boots
Multiple entries · 5 entries, same change
effects
HP +64734, HP +10% → HP +64,734, HP +10%
Entries (5)
Assassin's Boots - Soul Resonance, Weaver's Boots - Soul Resonance, Minstrel's Boots - Soul Resonance, Oracle's Boots - Soul Resonance, Warrior's Boots - Soul Resonance
Multiple entries · 5 entries, same change
effects
HP +90627, HP +13% → HP +90,627, HP +13%
Entries (5)
Assassin's Boots - 2-Star Soul Resonance, Weaver's Boots - 2-Star Soul Resonance, Minstrel's Boots - 2-Star Soul Resonance, Oracle's Boots - 2-Star Soul Resonance, Warrior's Boots - 2-Star Soul Resonance
Multiple entries · 5 entries, same change
effects
HP +126877, HP +16% → HP +126,877, HP +16%
Entries (5)
Assassin's Boots - 3-Star Soul Resonance, Weaver's Boots - 3-Star Soul Resonance, Minstrel's Boots - 3-Star Soul Resonance, Oracle's Boots - 3-Star Soul Resonance, Warrior's Boots - 3-Star Soul Resonance
Legendary: Raven
effects
Attack +6%, HP +6%, Precision +100 +5%
Legendary: The Godfather
effects
Attack +4%, Crit +60, +3%, Speed +6
Legendary: Fractured Rose
effects
HP +6%, Block +120, +6%, Speed +6
Multiple entries · 2 entries, same change
effects
HP +6%, Attack +4%, Crit +60 +3%
Entries (2)
Legendary: Succubus, Legendary: Red Queen
Legendary: Doomsday Angel
effects
HP +6%, Attack +4%, trueAtk +80 Holy Damage +8%
Legendary: Eye of Violet
effects
HP +6%, Damage taken +40, Reduction +4%, Crit +60 +3%
Legendary: Dark Elf
effects
Attack +4%, Crit +60, critTime +150 +3%, Crit Damage +7.5%
Legendary: Revenge Bride
effects
HP +6%, Attack +4%, sklP +15000% Skill Damage +15%
Legendary: Radiation
effects
Attack +4%, Damage taken +40, sklP +15000% Reduction +4%, Skill Damage +15%
Legendary: Seraph
effects
HP +8%, Damage taken +40 Reduction +4%
Legendary: Lead Singer of the Angel Band
effects
Attack +6%, Damage taken +40, trueAtk +80 Reduction +4%, Holy Damage +8%
Legendary: Frost Eye
effects
HP +6%, Attack +4%, Damage taken +40 Reduction +4%
Multiple entries · 2 entries, same change
effects
HP +6%, Damage taken +40, Reduction +4%, Speed +6
Entries (2)
Legendary: Mourners, Legendary: Biochemical Weapon
Legendary: Jurassic Fossil
effects
Damage taken +40, Reduction +4%, Crit +60, critTime +150 +3%, Crit Damage +7.5%
Legendary: Apocalypse Armor
effects
trueAtk +80, Holy Damage +8%, Crit +60, critTime +150 +3%, Crit Damage +7.5%
Legendary: Video Game Storm
effects
HP +6%, Crit +60, +3%, Damage taken +40 Reduction +4%
Legendary: Jungle Hunter
effects
HP +8%, Crit +60 → HP +8%, Crit +3%
Legendary: Modern Hacker
effects
HP +6%, Crit +60, critTime +150 +3%, Crit Damage +7.5%
Multiple entries · 2 entries, same change
effects
free +60, critTime +200, Control Immunity +6%, Crit Damage +10%, HP +6%
Entries (2)
Legendary: Mulan, Legendary: Infinite Joy
Legendary: Golden Age
effects
HP +6%, Attack +6%, trueAtk +80 Holy Damage +8%
Multiple entries · 2 entries, same change
effects
HP +6%, Attack +6%, free +60 Control Immunity +6%
Entries (2)
Legendary: Devils Night, Legendary: Carnival of Christmas Night
Multiple entries · 2 entries, same change
effects
HP +6%, Attack +6%, critTime +150 Crit Damage +7.5%
Entries (2)
Legendary: Bloody War God, Legendary: Pajama Party
Legendary: Original Sin Armor
effects
Attack +6%, Crit +60, critTime +150 +3%, Crit Damage +7.5%
Legendary: Ace Quarterback
effects
trueAtk +80, Holy Damage +8%, Attack +4%, Speed +6
Multiple entries · 4 entries, same change
effects
free +60, Control Immunity +6%, HP +6%, Attack +6%
Entries (4)
Legendary: Dark Eclipse, Legendary: Monstrous Tribunal, Legendary: Grand Carnival, Legendary: League MVP
Legendary: Violence Aesthetics
effects
critTime +150, Crit +60, Damage +7.5%, Crit +3%, HP +6%
Multiple entries · 2 entries, same change
effects
Attack +6%, free +60, Control Immunity +6%, Damage taken +40 Reduction +4%
Entries (2)
Legendary: Domineering Boss, Legendary: Lion & Dragon Dance
Legendary: Monster Nian
effects
free +60, critTime +150, Control Immunity +6%, Crit Damage +7.5%, Precision +160 +8%
Legendary: Spear of Trial
effects
HP +8%, Damage taken +40, Reduction +4%, Block +120 +6%
Multiple entries · 2 entries, same change
effects
HP +8%, Attack +6%, critTime +150 Crit Damage +7.5%
Entries (2)
Legendary: Draconic Warrior, Legendary: Snow Queen
Legendary: Blue Luan
effects
Speed +6, Attack +6%, trueAtk +80 Holy Damage +8%
Multiple entries · 3 entries, same change
effects
Speed +6, HP +8%, Damage taken +40 Reduction +4%
Entries (3)
Legendary: Luo River Lady, Legendary: Golden Memories, Legendary: Dread Puppet
Legendary: Hymn to Summer
effects
Attack +4%, Crit +60, +3%, Damage taken +40 Reduction +4%
Legendary: Frozen Heart
effects
Attack +4%, Crit +60, critTime +200 +3%, Crit Damage +10%
Multiple entries · 2 entries, same change
effects
Attack +6%, HP +6%, Damage taken +40 Reduction +4%
Entries (2)
Legendary: Crescent Emissary, Legendary: Super Harvest
Legendary: Steam Fantasy
effects
Damage taken +50, Reduction +5%, Attack +6%, Block +120 +6%
Legendary: Combat Symphony
effects
HP +8%, HP +6%, Damage taken +40 Reduction +4%
Legendary: Sword of Storms
effects
Damage taken +50, Reduction +5%, Block +120, trueAtk +100 +6%, Holy Damage +10%
Legendary: Headmaster of Magic Academy
effects
free +60, Control Immunity +6%, Attack +6%, healUp Heal Effect +8%
Multiple entries · 2 entries, same change
effects
Speed +6, Attack +6%, critTime +200 Crit Damage +10%
Entries (2)
Legendary: Santa, Legendary: Gone Like a Dream
Legendary: Spirit of Creation
effects
trueAtk +100, Holy Damage +10%, Attack +6%, HP +6%
Legendary: Law of the West
effects
trueAtk +100, Holy Damage taken +50, critTime +200 +10%, Damage Reduction +5%, Crit Damage +10%
Legendary: Little Red Riding Hood
effects
HP +6%, Attack +6%, Damage taken +40 Reduction +4%
Multiple entries · 3 entries, same change
effects
Damage taken +50, free +60, Reduction +5%, Control Immunity +6%, Speed +6
Entries (3)
Legendary: Heroic Knight, Legendary: DIAMOND Band - Lead Vocalist, Legendary: Tix the Alien
Multiple entries · 2 entries, same change
effects
HP +6%, free +60, Control Immunity +6%, Speed +6
Entries (2)
Legendary: Sweet Dance, Legendary: Legion Priest
Multiple entries · 2 entries, same change
effects
HP +6%, Attack +6%, Crit +60 +3%
Entries (2)
Legendary: Jellybane, Legendary: Football Babe
Legendary: Princess Carrie
effects
HP +6%, Damage taken +50, Reduction +5%, Speed +6
Legendary: The Light Enforcer
effects
Attack +6%, trueAtk +100, Holy Damage +10%, Speed +6
Multiple entries · 2 entries, same change
effects
Attack +6%, critTime +200, Crit Damage +10%, Speed +6
Entries (2)
Legendary: Inferno, Legendary: Angel Band - DJ
Multiple entries · 2 entries, same change
effects
free +60, Control Immunity +6%, HP +6%, Speed +6
Entries (2)
Legendary: DIAMOND Band - Bassist, Legendary: Prince Zombie
Multiple entries · 8 entries, same change
effects
Damage taken +50, Reduction +5%, HP +8%, Attack +6%
Entries (8)
Legendary: Legion Mech, Legendary: Solar Deity, Legendary: Easter Magician, Legendary: Crimson Dragon Tamer, Legendary: Blazing Phoenix, Legendary: Campus Star, Legendary: Commander Aspen, Legendary: Groove - Game Lady
Multiple entries · 3 entries, same change
effects
free +60, Control Immunity +6%, Attack +6%, critTime +200 Crit Damage +10%
Entries (3)
Legendary: Silent Crescent, Legendary: Obsidian Wolf Knight, Legendary: Rubik's Cube Guardian
Legendary: Dragon Maiden
effects
Damage taken +50, Reduction +5%, HP +8%, healUp Heal Effect +8%
Legendary: Solitary Wanderer
effects
Damage taken +50, Reduction +5%, Attack +6%, free +60 Control Immunity +6%
Legendary: Ranch Girl’s Ballad
effects
Crit +60, +3%, Attack +6%, HP +6%
Multiple entries · 2 entries, same change
effects
free +60, Control Immunity +6%, HP +8%, Attack +6%
Entries (2)
Legendary: Christmas Queen, Legendary: Alchemy Professor in Magic Academy
Legendary: Emerald Clouds
effects
free +60, Control Immunity +6%, Crit +60, +3%, Attack +6%
Multiple entries · 2 entries, same change
effects
Attack +6%, free +60, Control Immunity +6%, Speed +6
Entries (2)
Legendary: Sweetheart Delivery, Legendary: Mecha: Red Lotus
Legendary: Hell Warrior
effects
Attack +6%, critTime +200, free +60 Crit Damage +10%, Control Immunity +6%
Legendary: Glorious War Spirit
effects
HP +8%, free +60, critTime +200 Control Immunity +6%, Crit Damage +10%
Legendary: Starry Bride
effects
free +60, trueAtk +100, Control Immunity +6%, Holy Damage +10%, Attack +6%
Multiple entries · 7 entries, same change
effects
Damage taken +50, Reduction +5%, Attack +6%, Speed +6
Entries (7)
Legendary: Kamen Rider of Justice, Legendary: Hot Spring Fanatic, Legendary: Starry Night, Legendary: Mu Guiying, Legendary: Cloud Mounting, Legendary: Spurring Motorgirl, Legendary: Tipsy Whiskey
Legendary: Dance of Brocade
effects
free +60, Control Immunity +6%, Attack +8%, critTime +200 Crit Damage +10%
Legendary: Groove - Game Ranger
effects
free +50, critTime +200, Control Immunity +5%, Crit Damage +10%, Speed +6
Multiple entries · 8 entries, same change
effects
free +60, Control Immunity +6%, Attack +6%, Speed +6
Entries (8)
Legendary: Trickster Meow, Legendary: Cleopatra, Legendary: Moonwalker, Legendary: Robot Cowgirl, Legendary: National Beauty, Legendary: The Guardian of Christmas Eve, Legendary: Moonlit Panda Princess, Legendary: Gentleman with Sparkling Jewels
Legendary: Blushing Tipsy
effects
Damage taken +50, Reduction +5%, Attack +6%, HP +8%
Legendary: Magic Maid - Pineapple
effects
Damage taken +50, Reduction +5%, HP +8%, Speed +6
Legendary: Evil Santa - Krampus
effects
Attack +6%, free +60, critTime +200 Control Immunity +6%, Crit Damage +10%
Legendary: Lady Versailles
effects
Damage taken +50, Reduction +5%, HP +8%, free +60 Control Immunity +6%
Legendary: Campus Idol
effects
Speed +6, Crit +60, critTime +200 +3%, Crit Damage +10%
Legendary: Quantum Cyberwarrior
effects
Damage taken +50, Reduction +5%, HP +6%, Block +120 +6%
Legendary: Pranky Witch
effects
free +60, trueAtk +100, Control Immunity +6%, Holy Damage +10%, Speed +6
Multiple entries · 2 entries, same change
effects
Attack +6%, critTime +200, Crit Damage taken +50 +10%, Damage Reduction +5%
Entries (2)
Legendary: Starry Groom, Legendary: Phantom Rhapsody
Multiple entries · 2 entries, same change
effects
critTime +200, Crit Damage +10%, HP +8%, Speed +6
Entries (2)
Legendary: Claret Sun, Legendary: Silvery Voice of Love
Multiple entries · 5 entries, same change
effects
Attack +6%, HP +8%, Damage taken +50 Reduction +5%
Entries (5)
Legendary: Crazy Bunny Envoy, Legendary: Messy Cauldron Accident, Legendary: Radiant Christmas Armor, Legendary: The Victorious Fighting Buddha, Legendary: Apsara's Reverie
Multiple entries · 2 entries, same change
effects
Attack +6%, Speed +6, critTime +200 Crit Damage +10%
Entries (2)
Legendary: Blooming Tequila, Legendary: Frosty Osmanthus
Legendary: The Noble Brave
effects
Attack +6%, free +60, Control Immunity +6%, Crit +60 +3%
Legendary: Magpie's Whisper
effects
Attack +6%, free +60, Control Immunity +6%, HP +8%
Multiple entries · 3 entries, same change
effects
trueAtk +100, free +60, Holy Damage +10%, Control Immunity +6%, Speed +6
Entries (3)
Legendary: Floating Moon, Legendary: Bewitching Heart Thief, Legendary: Screeching Ghost Knight
Legendary: Cerulean Lake Pirouette
effects
HP +8%, free +60, Control Immunity +6%, Speed +6
Multiple entries · 2 entries, same change
effects
free +60, Control Immunity +6%, HP +7%, Speed +6
Entries (2)
Legendary: Jadescale Immortal, Legendary: A Christmas Night's Dream
Legendary: Auspice Crane's Arrival
effects
Attack +6%, HP +8%, free +60 Control Immunity +6%
Mythic: Raven
effects
Attack +9%, HP +9%, Precision +140 +7%
Mythic: The Godfather
effects
Attack +6%, Crit +80, +4%, Speed +8
Mythic: Fractured Rose
effects
HP +9%, Block +160, +8%, Speed +8
Multiple entries · 2 entries, same change
effects
HP +9%, Attack +6%, Crit +80 +4%
Entries (2)
Mythic: Succubus, Mythic: Red Queen
Mythic: Doomsday Angel
effects
HP +9%, Attack +6%, trueAtk +120 Holy Damage +12%
Mythic: Eye of Violet
effects
HP +9%, Damage taken +50, Reduction +5%, Crit +80 +4%
Mythic: Dark Elf
effects
Attack +6%, Crit +80, critTime +200 +4%, Crit Damage +10%
Mythic: Revenge Bride
effects
HP +9%, Attack +6%, sklP +20000% Skill Damage +20%
Mythic: Radiation
effects
Attack +6%, Damage taken +50, sklP +20000% Reduction +5%, Skill Damage +20%
Mythic: Seraph
effects
HP +12%, Damage taken +50 Reduction +5%
Mythic: Lead Singer of the Angel Band
effects
Attack +9%, Damage taken +50, trueAtk +120 Reduction +5%, Holy Damage +12%
Mythic: Frost Eye
effects
HP +9%, Attack +6%, Damage taken +50 Reduction +5%
Multiple entries · 2 entries, same change
effects
HP +9%, Damage taken +50, Reduction +5%, Speed +8
Entries (2)
Mythic: Mourners, Mythic: Biochemical Weapon
Mythic: Jurassic Fossil
effects
Damage taken +50, Reduction +5%, Crit +80, critTime +200 +4%, Crit Damage +10%
Mythic: Apocalypse Armor
effects
trueAtk +120, Holy Damage +12%, Crit +80, critTime +200 +4%, Crit Damage +10%
Mythic: Video Game Storm
effects
HP +9%, Crit +80, +4%, Damage taken +50 Reduction +5%
Mythic: Jungle Hunter
effects
HP +12%, Crit +80 → HP +12%, Crit +4%
Mythic: Modern Hacker
effects
HP +9%, Crit +80, critTime +200 +4%, Crit Damage +10%
Multiple entries · 2 entries, same change
effects
free +70, critTime +300, Control Immunity +7%, Crit Damage +15%, HP +9%
Entries (2)
Mythic: Mulan, Mythic: Infinite Joy
Mythic: Golden Age
effects
HP +9%, Attack +9%, trueAtk +120 Holy Damage +12%
Multiple entries · 2 entries, same change
effects
HP +9%, Attack +9%, free +70 Control Immunity +7%
Entries (2)
Mythic: Devils Night, Mythic: Carnival of Christmas Night
Multiple entries · 2 entries, same change
effects
HP +9%, Attack +9%, critTime +200 Crit Damage +10%
Entries (2)
Mythic: Bloody War God, Mythic: Pajama Party
Mythic: Original Sin Armor
effects
Attack +9%, Crit +80, critTime +200 +4%, Crit Damage +10%
Mythic: Ace Quarterback
effects
trueAtk +120, Holy Damage +12%, Attack +6%, Speed +8
Multiple entries · 4 entries, same change
effects
free +70, Control Immunity +7%, HP +9%, Attack +9%
Entries (4)
Mythic: Dark Eclipse, Mythic: Monstrous Tribunal, Mythic: Grand Carnival, Mythic: League MVP
Mythic: Violence Aesthetics
effects
critTime +200, Crit +80, Damage +10%, Crit +4%, HP +9%
Multiple entries · 2 entries, same change
effects
Attack +9%, free +70, Control Immunity +7%, Damage taken +50 Reduction +5%
Entries (2)
Mythic: Domineering Boss, Mythic: Lion & Dragon Dance
Mythic: Monster Nian
effects
free +70, critTime +200, Control Immunity +7%, Crit Damage +10%, Precision +220 +11%
Mythic: Spear of Trial
effects
HP +12%, Damage taken +50, Reduction +5%, Block +160 +8%
Multiple entries · 2 entries, same change
effects
HP +12%, Attack +9%, critTime +200 Crit Damage +10%
Entries (2)
Mythic: Draconic Warrior, Mythic: Snow Queen
Mythic: Blue Luan
effects
Speed +8, Attack +9%, trueAtk +120 Holy Damage +12%
Multiple entries · 3 entries, same change
effects
Speed +8, HP +12%, Damage taken +50 Reduction +5%
Entries (3)
Mythic: Luo River Lady, Mythic: Golden Memories, Mythic: Dread Puppet
Mythic: Hymn to Summer
effects
Attack +6%, Crit +80, +4%, Damage taken +50 Reduction +5%
Mythic: Frozen Heart
effects
Attack +6%, Crit +80, critTime +300 +4%, Crit Damage +15%
Multiple entries · 2 entries, same change
effects
Attack +9%, HP +9%, Damage taken +50 Reduction +5%
Entries (2)
Mythic: Crescent Emissary, Mythic: Super Harvest
Mythic: Steam Fantasy
effects
Damage taken +60, Reduction +6%, Attack +9%, Block +160 +8%
Mythic: Combat Symphony
effects
HP +12%, HP +9%, Damage taken +50 Reduction +5%
Mythic: Sword of Storms
effects
Damage taken +60, Reduction +6%, Block +160, trueAtk +140 +8%, Holy Damage +14%
Mythic: Headmaster of Magic Academy
effects
free +70, Control Immunity +7%, Attack +9%, healUp Heal Effect +12%
Multiple entries · 2 entries, same change
effects
Speed +8, Attack +9%, critTime +300 Crit Damage +15%
Entries (2)
Mythic: Santa, Mythic: Gone Like a Dream
Mythic: Spirit of Creation
effects
trueAtk +140, Holy Damage +14%, Attack +9%, HP +9%
Mythic: Law of the West
effects
trueAtk +140, Holy Damage taken +60, critTime +300 +14%, Damage Reduction +6%, Crit Damage +15%
Mythic: Little Red Riding Hood
effects
HP +9%, Attack +9%, Damage taken +50 Reduction +5%
Multiple entries · 3 entries, same change
effects
Damage taken +60, free +70, Reduction +6%, Control Immunity +7%, Speed +8
Entries (3)
Mythic: Heroic Knight, Mythic: DIAMOND Band - Lead Vocalist, Mythic: Tix the Alien
Multiple entries · 2 entries, same change
effects
HP +9%, free +70, Control Immunity +7%, Speed +8
Entries (2)
Mythic: Sweet Dance, Mythic: Legion Priest
Multiple entries · 2 entries, same change
effects
HP +9%, Attack +9%, Crit +80 +4%
Entries (2)
Mythic: Jellybane, Mythic: Football Babe
Mythic: Princess Carrie
effects
HP +9%, Damage taken +60, Reduction +6%, Speed +8
Mythic: The Light Enforcer
effects
Attack +9%, trueAtk +140, Holy Damage +14%, Speed +8
Multiple entries · 2 entries, same change
effects
Attack +9%, critTime +300, Crit Damage +15%, Speed +8
Entries (2)
Mythic: Inferno, Mythic: Angel Band - DJ
Multiple entries · 2 entries, same change
effects
free +70, Control Immunity +7%, HP +9%, Speed +8
Entries (2)
Mythic: DIAMOND Band - Bassist, Mythic: Prince Zombie
Multiple entries · 8 entries, same change
effects
Damage taken +60, Reduction +6%, HP +12%, Attack +9%
Entries (8)
Mythic: Legion Mech, Mythic: Solar Deity, Mythic: Easter Magician, Mythic: Crimson Dragon Tamer, Mythic: Blazing Phoenix, Mythic: Campus Star, Mythic: Commander Aspen, Mythic: Groove - Game Lady
Multiple entries · 3 entries, same change
effects
free +70, Control Immunity +7%, Attack +9%, critTime +300 Crit Damage +15%
Entries (3)
Mythic: Silent Crescent, Mythic: Obsidian Wolf Knight, Mythic: Rubik's Cube Guardian
Mythic: Dragon Maiden
effects
Damage taken +60, Reduction +6%, HP +12%, healUp Heal Effect +12%
Mythic: Solitary Wanderer
effects
Damage taken +60, Reduction +6%, Attack +9%, free +70 Control Immunity +7%
Mythic: Ranch Girl’s Ballad
effects
Crit +80, +4%, Attack +9%, HP +9%
Multiple entries · 2 entries, same change
effects
free +70, Control Immunity +7%, HP +12%, Attack +9%
Entries (2)
Mythic: Christmas Queen, Mythic: Alchemy Professor in Magic Academy
Mythic: Emerald Clouds
effects
free +70, Control Immunity +7%, Crit +80, +4%, Attack +9%
Multiple entries · 2 entries, same change
effects
Attack +9%, free +70, Control Immunity +7%, Speed +8
Entries (2)
Mythic: Sweetheart Delivery, Mythic: Mecha: Red Lotus
Mythic: Hell Warrior
effects
Attack +9%, critTime +300, free +70 Crit Damage +15%, Control Immunity +7%
Mythic: Glorious War Spirit
effects
HP +12%, free +70, critTime +300 Control Immunity +7%, Crit Damage +15%
Mythic: Starry Bride
effects
free +70, trueAtk +140, Control Immunity +7%, Holy Damage +14%, Attack +9%
Multiple entries · 7 entries, same change
effects
Damage taken +60, Reduction +6%, Attack +9%, Speed +8
Entries (7)
Mythic: Kamen Rider of Justice, Mythic: Hot Spring Fanatic, Mythic: Starry Night, Mythic: Mu Guiying, Mythic: Cloud Mounting, Mythic: Spurring Motorgirl, Mythic: Tipsy Whiskey
Mythic: Dance of Brocade
effects
free +70, Control Immunity +7%, Attack +10%, critTime +300 Crit Damage +15%
Mythic: Groove - Game Ranger
effects
free +60, critTime +300, Control Immunity +6%, Crit Damage +15%, Speed +8
Multiple entries · 8 entries, same change
effects
free +70, Control Immunity +7%, Attack +9%, Speed +8
Entries (8)
Mythic: Trickster Meow, Mythic: Cleopatra, Mythic: Moonwalker, Mythic: Robot Cowgirl, Mythic: National Beauty, Mythic: The Guardian of Christmas Eve, Mythic: Moonlit Panda Princess, Mythic: Gentleman with Sparkling Jewels
Mythic: Blushing Tipsy
effects
Damage taken +60, Reduction +6%, Attack +9%, HP +12%
Mythic: Magic Maid - Pineapple
effects
Damage taken +60, Reduction +6%, HP +12%, Speed +8
Mythic: Evil Santa - Krampus
effects
Attack +9%, free +70, critTime +300 Control Immunity +7%, Crit Damage +15%
Mythic: Lady Versailles
effects
Damage taken +60, Reduction +6%, HP +12%, free +70 Control Immunity +7%
Mythic: Campus Idol
effects
Speed +8, Crit +80, critTime +300 +4%, Crit Damage +15%
Mythic: Quantum Cyberwarrior
effects
Damage taken +60, Reduction +6%, HP +9%, Block +160 +8%
Mythic: Pranky Witch
effects
free +70, trueAtk +140, Control Immunity +7%, Holy Damage +14%, Speed +8
Multiple entries · 2 entries, same change
effects
Attack +9%, critTime +300, Crit Damage taken +60 +15%, Damage Reduction +6%
Entries (2)
Mythic: Starry Groom, Mythic: Phantom Rhapsody
Multiple entries · 2 entries, same change
effects
critTime +300, Crit Damage +15%, HP +12%, Speed +8
Entries (2)
Mythic: Claret Sun, Mythic: Silvery Voice of Love
Multiple entries · 5 entries, same change
effects
Attack +9%, HP +12%, Damage taken +60 Reduction +6%
Entries (5)
Mythic: Crazy Bunny Envoy, Mythic: Messy Cauldron Accident, Mythic: Radiant Christmas Armor, Mythic: The Victorious Fighting Buddha, Mythic: Apsara's Reverie
Multiple entries · 2 entries, same change
effects
Attack +9%, Speed +8, critTime +300 Crit Damage +15%
Entries (2)
Mythic: Blooming Tequila, Mythic: Frosty Osmanthus
Mythic: The Noble Brave
effects
Attack +9%, free +70, Control Immunity +7%, Crit +80 +4%
Mythic: Magpie's Whisper
effects
Attack +9%, free +80, Control Immunity +8%, HP +12%
Multiple entries · 3 entries, same change
effects
trueAtk +140, free +70, Holy Damage +14%, Control Immunity +7%, Speed +8
Entries (3)
Mythic: Floating Moon, Mythic: Bewitching Heart Thief, Mythic: Screeching Ghost Knight
Mythic: Cerulean Lake Pirouette
effects
HP +12%, free +70, Control Immunity +7%, Speed +8
Multiple entries · 2 entries, same change
effects
free +70, Control Immunity +7%, HP +10%, Speed +8
Entries (2)
Mythic: Jadescale Immortal, Mythic: A Christmas Night's Dream
Mythic: Auspice Crane's Arrival
effects
Attack +9%, HP +12%, free +70 Control Immunity +7%
Items~1
Changed
Transcendence Copies Selection Chest
name
Transcendence Copies Selection Chest |||
Campaign~1440
Changed
Multiple entries · 10 entries, same change
chapter
1 → Sara Forest
Entries (10)
1-1, 1-2, 1-3, 1-4, 1-5, 1-6, 1-7, 1-8, 1-9, 1-10
Multiple entries · 10 entries, same change
chapter
2 → Moon Island
Entries (10)
2-1, 2-2, 2-3, 2-4, 2-5, 2-6, 2-7, 2-8, 2-9, 2-10
Multiple entries · 15 entries, same change
chapter
3 → Land of Fear
Entries (15)
3-1, 3-2, 3-3, 3-4, 3-5, 3-6, 3-7, 3-8, 3-9, 3-10, 3-11, 3-12, 3-13, 3-14, 3-15
Multiple entries · 15 entries, same change
chapter
4 → Crome Mine
Entries (15)
4-1, 4-2, 4-3, 4-4, 4-5, 4-6, 4-7, 4-8, 4-9, 4-10, 4-11, 4-12, 4-13, 4-14, 4-15
Multiple entries · 20 entries, same change
chapter
5 → Forgotten Icefield
Entries (20)
5-1, 5-2, 5-3, 5-4, 5-5, 5-6, 5-7, 5-8, 5-9, 5-10, 5-11, 5-12, 5-13, 5-14, 5-15, 5-16, 5-17, 5-18, 5-19, 5-20
Multiple entries · 20 entries, same change
chapter
6 → Heidelberg
Entries (20)
6-1, 6-2, 6-3, 6-4, 6-5, 6-6, 6-7, 6-8, 6-9, 6-10, 6-11, 6-12, 6-13, 6-14, 6-15, 6-16, 6-17, 6-18, 6-19, 6-20
Multiple entries · 20 entries, same change
chapter
7 → Land of Heat
Entries (20)
7-1, 7-2, 7-3, 7-4, 7-5, 7-6, 7-7, 7-8, 7-9, 7-10, 7-11, 7-12, 7-13, 7-14, 7-15, 7-16, 7-17, 7-18, 7-19, 7-20
Multiple entries · 20 entries, same change
chapter
8 → High Heaven
Entries (20)
8-1, 8-2, 8-3, 8-4, 8-5, 8-6, 8-7, 8-8, 8-9, 8-10, 8-11, 8-12, 8-13, 8-14, 8-15, 8-16, 8-17, 8-18, 8-19, 8-20
Multiple entries · 10 entries, same change
chapter
9 → Sara Forest
Entries (10)
9-1, 9-2, 9-3, 9-4, 9-5, 9-6, 9-7, 9-8, 9-9, 9-10
Multiple entries · 10 entries, same change
chapter
10 → Moon Island
Entries (10)
10-1, 10-2, 10-3, 10-4, 10-5, 10-6, 10-7, 10-8, 10-9, 10-10
Multiple entries · 10 entries, same change
chapter
11 → Land of Fear
Entries (10)
11-1, 11-2, 11-3, 11-4, 11-5, 11-6, 11-7, 11-8, 11-9, 11-10
Multiple entries · 10 entries, same change
chapter
12 → Crome Mine
Entries (10)
12-1, 12-2, 12-3, 12-4, 12-5, 12-6, 12-7, 12-8, 12-9, 12-10
Multiple entries · 10 entries, same change
chapter
13 → Forgotten Icefield
Entries (10)
13-1, 13-2, 13-3, 13-4, 13-5, 13-6, 13-7, 13-8, 13-9, 13-10
Multiple entries · 10 entries, same change
chapter
14 → Heidelberg
Entries (10)
14-1, 14-2, 14-3, 14-4, 14-5, 14-6, 14-7, 14-8, 14-9, 14-10
Multiple entries · 10 entries, same change
chapter
15 → Land of Heat
Entries (10)
15-1, 15-2, 15-3, 15-4, 15-5, 15-6, 15-7, 15-8, 15-9, 15-10
Multiple entries · 10 entries, same change
chapter
16 → High Heaven
Entries (10)
16-1, 16-2, 16-3, 16-4, 16-5, 16-6, 16-7, 16-8, 16-9, 16-10
Multiple entries · 10 entries, same change
chapter
17 → Godswood
Entries (10)
17-1, 17-2, 17-3, 17-4, 17-5, 17-6, 17-7, 17-8, 17-9, 17-10
Multiple entries · 10 entries, same change
chapter
18 → Undead Fortress
Entries (10)
18-1, 18-2, 18-3, 18-4, 18-5, 18-6, 18-7, 18-8, 18-9, 18-10
Multiple entries · 10 entries, same change
chapter
19 → Sara Forest
Entries (10)
19-1, 19-2, 19-3, 19-4, 19-5, 19-6, 19-7, 19-8, 19-9, 19-10
Multiple entries · 10 entries, same change
chapter
20 → Moon Island
Entries (10)
20-1, 20-2, 20-3, 20-4, 20-5, 20-6, 20-7, 20-8, 20-9, 20-10
Multiple entries · 10 entries, same change
chapter
21 → Land of Fear
Entries (10)
21-1, 21-2, 21-3, 21-4, 21-5, 21-6, 21-7, 21-8, 21-9, 21-10
Multiple entries · 10 entries, same change
chapter
22 → Crome Mine
Entries (10)
22-1, 22-2, 22-3, 22-4, 22-5, 22-6, 22-7, 22-8, 22-9, 22-10
Multiple entries · 10 entries, same change
chapter
23 → Forgotten Icefield
Entries (10)
23-1, 23-2, 23-3, 23-4, 23-5, 23-6, 23-7, 23-8, 23-9, 23-10
Multiple entries · 10 entries, same change
chapter
24 → Heidelberg
Entries (10)
24-1, 24-2, 24-3, 24-4, 24-5, 24-6, 24-7, 24-8, 24-9, 24-10
Multiple entries · 10 entries, same change
chapter
25 → Land of Heat
Entries (10)
25-1, 25-2, 25-3, 25-4, 25-5, 25-6, 25-7, 25-8, 25-9, 25-10
Multiple entries · 10 entries, same change
chapter
26 → High Heaven
Entries (10)
26-1, 26-2, 26-3, 26-4, 26-5, 26-6, 26-7, 26-8, 26-9, 26-10
Multiple entries · 10 entries, same change
chapter
27 → Godswood
Entries (10)
27-1, 27-2, 27-3, 27-4, 27-5, 27-6, 27-7, 27-8, 27-9, 27-10
Multiple entries · 10 entries, same change
chapter
28 → Undead Fortress
Entries (10)
28-1, 28-2, 28-3, 28-4, 28-5, 28-6, 28-7, 28-8, 28-9, 28-10
Multiple entries · 10 entries, same change
chapter
29 → Ancient Ruins
Entries (10)
29-1, 29-2, 29-3, 29-4, 29-5, 29-6, 29-7, 29-8, 29-9, 29-10
Multiple entries · 10 entries, same change
chapter
30 → Dark Abyss
Entries (10)
30-1, 30-2, 30-3, 30-4, 30-5, 30-6, 30-7, 30-8, 30-9, 30-10
Multiple entries · 5 entries, same change
chapter
31 → Sara Forest
Entries (5)
31-1, 31-2, 31-3, 31-4, 31-5
Multiple entries · 5 entries, same change
chapter
32 → Moon Island
Entries (5)
32-1, 32-2, 32-3, 32-4, 32-5
Multiple entries · 5 entries, same change
chapter
33 → Land of Fear
Entries (5)
33-1, 33-2, 33-3, 33-4, 33-5
Multiple entries · 5 entries, same change
chapter
34 → Crome Mine
Entries (5)
34-1, 34-2, 34-3, 34-4, 34-5
Multiple entries · 5 entries, same change
chapter
35 → Forgotten Icefield
Entries (5)
35-1, 35-2, 35-3, 35-4, 35-5
Multiple entries · 5 entries, same change
chapter
36 → Heidelberg
Entries (5)
36-1, 36-2, 36-3, 36-4, 36-5
Multiple entries · 5 entries, same change
chapter
37 → Land of Heat
Entries (5)
37-1, 37-2, 37-3, 37-4, 37-5
Multiple entries · 5 entries, same change
chapter
38 → High Heaven
Entries (5)
38-1, 38-2, 38-3, 38-4, 38-5
Multiple entries · 5 entries, same change
chapter
39 → Godswood
Entries (5)
39-1, 39-2, 39-3, 39-4, 39-5
Multiple entries · 5 entries, same change
chapter
40 → Undead Fortress
Entries (5)
40-1, 40-2, 40-3, 40-4, 40-5
Multiple entries · 5 entries, same change
chapter
41 → Ancient Ruins
Entries (5)
41-1, 41-2, 41-3, 41-4, 41-5
Multiple entries · 5 entries, same change
chapter
42 → Dark Abyss
Entries (5)
42-1, 42-2, 42-3, 42-4, 42-5
Multiple entries · 10 entries, same change
chapter
43 → Sara Forest
Entries (10)
43-1, 43-2, 43-3, 43-4, 43-5, 43-6, 43-7, 43-8, 43-9, 43-10
Multiple entries · 10 entries, same change
chapter
44 → Moon Island
Entries (10)
44-1, 44-2, 44-3, 44-4, 44-5, 44-6, 44-7, 44-8, 44-9, 44-10
Multiple entries · 10 entries, same change
chapter
45 → Land of Fear
Entries (10)
45-1, 45-2, 45-3, 45-4, 45-5, 45-6, 45-7, 45-8, 45-9, 45-10
Multiple entries · 10 entries, same change
chapter
46 → Crome Mine
Entries (10)
46-1, 46-2, 46-3, 46-4, 46-5, 46-6, 46-7, 46-8, 46-9, 46-10
Multiple entries · 10 entries, same change
chapter
47 → Forgotten Icefield
Entries (10)
47-1, 47-2, 47-3, 47-4, 47-5, 47-6, 47-7, 47-8, 47-9, 47-10
Multiple entries · 10 entries, same change
chapter
48 → Heidelberg
Entries (10)
48-1, 48-2, 48-3, 48-4, 48-5, 48-6, 48-7, 48-8, 48-9, 48-10
Multiple entries · 10 entries, same change
chapter
49 → Land of Heat
Entries (10)
49-1, 49-2, 49-3, 49-4, 49-5, 49-6, 49-7, 49-8, 49-9, 49-10
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chapter
50 → High Heaven
Entries (10)
50-1, 50-2, 50-3, 50-4, 50-5, 50-6, 50-7, 50-8, 50-9, 50-10
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chapter
51 → Godswood
Entries (10)
51-1, 51-2, 51-3, 51-4, 51-5, 51-6, 51-7, 51-8, 51-9, 51-10
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chapter
52 → Undead Fortress
Entries (10)
52-1, 52-2, 52-3, 52-4, 52-5, 52-6, 52-7, 52-8, 52-9, 52-10
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chapter
53 → Ancient Ruins
Entries (10)
53-1, 53-2, 53-3, 53-4, 53-5, 53-6, 53-7, 53-8, 53-9, 53-10
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chapter
54 → Dark Abyss
Entries (10)
54-1, 54-2, 54-3, 54-4, 54-5, 54-6, 54-7, 54-8, 54-9, 54-10
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chapter
55 → Sara Forest
Entries (10)
55-1, 55-2, 55-3, 55-4, 55-5, 55-6, 55-7, 55-8, 55-9, 55-10
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chapter
56 → Moon Island
Entries (10)
56-1, 56-2, 56-3, 56-4, 56-5, 56-6, 56-7, 56-8, 56-9, 56-10
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chapter
57 → Land of Fear
Entries (10)
57-1, 57-2, 57-3, 57-4, 57-5, 57-6, 57-7, 57-8, 57-9, 57-10
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chapter
58 → Crome Mine
Entries (10)
58-1, 58-2, 58-3, 58-4, 58-5, 58-6, 58-7, 58-8, 58-9, 58-10
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chapter
59 → Forgotten Icefield
Entries (10)
59-1, 59-2, 59-3, 59-4, 59-5, 59-6, 59-7, 59-8, 59-9, 59-10
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chapter
60 → Heidelberg
Entries (10)
60-1, 60-2, 60-3, 60-4, 60-5, 60-6, 60-7, 60-8, 60-9, 60-10
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chapter
61 → Land of Heat
Entries (10)
61-1, 61-2, 61-3, 61-4, 61-5, 61-6, 61-7, 61-8, 61-9, 61-10
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chapter
62 → High Heaven
Entries (10)
62-1, 62-2, 62-3, 62-4, 62-5, 62-6, 62-7, 62-8, 62-9, 62-10
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chapter
63 → Godswood
Entries (10)
63-1, 63-2, 63-3, 63-4, 63-5, 63-6, 63-7, 63-8, 63-9, 63-10
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chapter
64 → Undead Fortress
Entries (10)
64-1, 64-2, 64-3, 64-4, 64-5, 64-6, 64-7, 64-8, 64-9, 64-10
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chapter
65 → Ancient Ruins
Entries (10)
65-1, 65-2, 65-3, 65-4, 65-5, 65-6, 65-7, 65-8, 65-9, 65-10
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chapter
66 → Dark Abyss
Entries (10)
66-1, 66-2, 66-3, 66-4, 66-5, 66-6, 66-7, 66-8, 66-9, 66-10
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chapter
67 → Void Campaign
Entries (10)
67-1, 67-2, 67-3, 67-4, 67-5, 67-6, 67-7, 67-8, 67-9, 67-10
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chapter
68 → Void Campaign
Entries (10)
68-1, 68-2, 68-3, 68-4, 68-5, 68-6, 68-7, 68-8, 68-9, 68-10
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chapter
69 → Void Campaign
Entries (10)
69-1, 69-2, 69-3, 69-4, 69-5, 69-6, 69-7, 69-8, 69-9, 69-10
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chapter
70 → Void Campaign
Entries (10)
70-1, 70-2, 70-3, 70-4, 70-5, 70-6, 70-7, 70-8, 70-9, 70-10
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chapter
71 → Void Campaign
Entries (10)
71-1, 71-2, 71-3, 71-4, 71-5, 71-6, 71-7, 71-8, 71-9, 71-10
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chapter
72 → Void Campaign
Entries (10)
72-1, 72-2, 72-3, 72-4, 72-5, 72-6, 72-7, 72-8, 72-9, 72-10
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chapter
73 → Void Campaign
Entries (10)
73-1, 73-2, 73-3, 73-4, 73-5, 73-6, 73-7, 73-8, 73-9, 73-10
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chapter
74 → Void Campaign
Entries (10)
74-1, 74-2, 74-3, 74-4, 74-5, 74-6, 74-7, 74-8, 74-9, 74-10
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chapter
75 → Void Campaign
Entries (10)
75-1, 75-2, 75-3, 75-4, 75-5, 75-6, 75-7, 75-8, 75-9, 75-10
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chapter
76 → Void Campaign
Entries (10)
76-1, 76-2, 76-3, 76-4, 76-5, 76-6, 76-7, 76-8, 76-9, 76-10
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chapter
77 → Void Campaign
Entries (10)
77-1, 77-2, 77-3, 77-4, 77-5, 77-6, 77-7, 77-8, 77-9, 77-10
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chapter
78 → Void Campaign
Entries (10)
78-1, 78-2, 78-3, 78-4, 78-5, 78-6, 78-7, 78-8, 78-9, 78-10
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chapter
79 → Void Campaign
Entries (10)
79-1, 79-2, 79-3, 79-4, 79-5, 79-6, 79-7, 79-8, 79-9, 79-10
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chapter
80 → Void Campaign
Entries (10)
80-1, 80-2, 80-3, 80-4, 80-5, 80-6, 80-7, 80-8, 80-9, 80-10
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chapter
81 → Void Campaign
Entries (10)
81-1, 81-2, 81-3, 81-4, 81-5, 81-6, 81-7, 81-8, 81-9, 81-10
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chapter
82 → Void Campaign
Entries (10)
82-1, 82-2, 82-3, 82-4, 82-5, 82-6, 82-7, 82-8, 82-9, 82-10
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chapter
83 → Void Campaign
Entries (10)
83-1, 83-2, 83-3, 83-4, 83-5, 83-6, 83-7, 83-8, 83-9, 83-10
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chapter
84 → Void Campaign
Entries (10)
84-1, 84-2, 84-3, 84-4, 84-5, 84-6, 84-7, 84-8, 84-9, 84-10
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chapter
85 → Void Campaign
Entries (10)
85-1, 85-2, 85-3, 85-4, 85-5, 85-6, 85-7, 85-8, 85-9, 85-10
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chapter
86 → Void Campaign
Entries (10)
86-1, 86-2, 86-3, 86-4, 86-5, 86-6, 86-7, 86-8, 86-9, 86-10
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chapter
87 → Void Campaign
Entries (10)
87-1, 87-2, 87-3, 87-4, 87-5, 87-6, 87-7, 87-8, 87-9, 87-10
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chapter
88 → Void Campaign
Entries (10)
88-1, 88-2, 88-3, 88-4, 88-5, 88-6, 88-7, 88-8, 88-9, 88-10
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chapter
89 → Void Campaign
Entries (10)
89-1, 89-2, 89-3, 89-4, 89-5, 89-6, 89-7, 89-8, 89-9, 89-10
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chapter
90 → Void Campaign
Entries (10)
90-1, 90-2, 90-3, 90-4, 90-5, 90-6, 90-7, 90-8, 90-9, 90-10
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chapter
91 → Void Campaign
Entries (10)
91-1, 91-2, 91-3, 91-4, 91-5, 91-6, 91-7, 91-8, 91-9, 91-10
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chapter
92 → Void Campaign
Entries (10)
92-1, 92-2, 92-3, 92-4, 92-5, 92-6, 92-7, 92-8, 92-9, 92-10
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chapter
93 → Void Campaign
Entries (10)
93-1, 93-2, 93-3, 93-4, 93-5, 93-6, 93-7, 93-8, 93-9, 93-10
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chapter
94 → Void Campaign
Entries (10)
94-1, 94-2, 94-3, 94-4, 94-5, 94-6, 94-7, 94-8, 94-9, 94-10
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chapter
95 → Void Campaign
Entries (10)
95-1, 95-2, 95-3, 95-4, 95-5, 95-6, 95-7, 95-8, 95-9, 95-10
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chapter
96 → Void Campaign
Entries (10)
96-1, 96-2, 96-3, 96-4, 96-5, 96-6, 96-7, 96-8, 96-9, 96-10
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chapter
97 → Void Campaign
Entries (10)
97-1, 97-2, 97-3, 97-4, 97-5, 97-6, 97-7, 97-8, 97-9, 97-10
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chapter
98 → Void Campaign
Entries (10)
98-1, 98-2, 98-3, 98-4, 98-5, 98-6, 98-7, 98-8, 98-9, 98-10
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chapter
99 → Void Campaign
Entries (10)
99-1, 99-2, 99-3, 99-4, 99-5, 99-6, 99-7, 99-8, 99-9, 99-10
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chapter
100 → Void Campaign
Entries (10)
100-1, 100-2, 100-3, 100-4, 100-5, 100-6, 100-7, 100-8, 100-9, 100-10
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chapter
101 → Void Campaign
Entries (10)
101-1, 101-2, 101-3, 101-4, 101-5, 101-6, 101-7, 101-8, 101-9, 101-10
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chapter
102 → Void Campaign
Entries (10)
102-1, 102-2, 102-3, 102-4, 102-5, 102-6, 102-7, 102-8, 102-9, 102-10
Multiple entries · 10 entries, same change
chapter
103 → Void Campaign
Entries (10)
103-1, 103-2, 103-3, 103-4, 103-5, 103-6, 103-7, 103-8, 103-9, 103-10
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chapter
104 → Void Campaign
Entries (10)
104-1, 104-2, 104-3, 104-4, 104-5, 104-6, 104-7, 104-8, 104-9, 104-10
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chapter
105 → Void Campaign
Entries (10)
105-1, 105-2, 105-3, 105-4, 105-5, 105-6, 105-7, 105-8, 105-9, 105-10
Multiple entries · 10 entries, same change
chapter
106 → Void Campaign
Entries (10)
106-1, 106-2, 106-3, 106-4, 106-5, 106-6, 106-7, 106-8, 106-9, 106-10
Multiple entries · 10 entries, same change
chapter
107 → Void Campaign
Entries (10)
107-1, 107-2, 107-3, 107-4, 107-5, 107-6, 107-7, 107-8, 107-9, 107-10
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chapter
108 → Void Campaign
Entries (10)
108-1, 108-2, 108-3, 108-4, 108-5, 108-6, 108-7, 108-8, 108-9, 108-10
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chapter
109 → Void Campaign
Entries (10)
109-1, 109-2, 109-3, 109-4, 109-5, 109-6, 109-7, 109-8, 109-9, 109-10
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chapter
110 → Void Campaign
Entries (10)
110-1, 110-2, 110-3, 110-4, 110-5, 110-6, 110-7, 110-8, 110-9, 110-10
Multiple entries · 10 entries, same change
chapter
111 → Void Campaign
Entries (10)
111-1, 111-2, 111-3, 111-4, 111-5, 111-6, 111-7, 111-8, 111-9, 111-10
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chapter
112 → Void Campaign
Entries (10)
112-1, 112-2, 112-3, 112-4, 112-5, 112-6, 112-7, 112-8, 112-9, 112-10
Multiple entries · 10 entries, same change
chapter
113 → Void Campaign
Entries (10)
113-1, 113-2, 113-3, 113-4, 113-5, 113-6, 113-7, 113-8, 113-9, 113-10
Multiple entries · 10 entries, same change
chapter
114 → Void Campaign
Entries (10)
114-1, 114-2, 114-3, 114-4, 114-5, 114-6, 114-7, 114-8, 114-9, 114-10
Multiple entries · 10 entries, same change
chapter
115 → Void Campaign
Entries (10)
115-1, 115-2, 115-3, 115-4, 115-5, 115-6, 115-7, 115-8, 115-9, 115-10
Multiple entries · 10 entries, same change
chapter
116 → Void Campaign
Entries (10)
116-1, 116-2, 116-3, 116-4, 116-5, 116-6, 116-7, 116-8, 116-9, 116-10
Multiple entries · 10 entries, same change
chapter
117 → Void Campaign
Entries (10)
117-1, 117-2, 117-3, 117-4, 117-5, 117-6, 117-7, 117-8, 117-9, 117-10
Multiple entries · 10 entries, same change
chapter
118 → Void Campaign
Entries (10)
118-1, 118-2, 118-3, 118-4, 118-5, 118-6, 118-7, 118-8, 118-9, 118-10
Multiple entries · 10 entries, same change
chapter
119 → Void Campaign
Entries (10)
119-1, 119-2, 119-3, 119-4, 119-5, 119-6, 119-7, 119-8, 119-9, 119-10
Multiple entries · 10 entries, same change
chapter
120 → Void Campaign
Entries (10)
120-1, 120-2, 120-3, 120-4, 120-5, 120-6, 120-7, 120-8, 120-9, 120-10
Multiple entries · 10 entries, same change
chapter
121 → Void Campaign
Entries (10)
121-1, 121-2, 121-3, 121-4, 121-5, 121-6, 121-7, 121-8, 121-9, 121-10
Multiple entries · 10 entries, same change
chapter
122 → Void Campaign
Entries (10)
122-1, 122-2, 122-3, 122-4, 122-5, 122-6, 122-7, 122-8, 122-9, 122-10
Multiple entries · 10 entries, same change
chapter
123 → Void Campaign
Entries (10)
123-1, 123-2, 123-3, 123-4, 123-5, 123-6, 123-7, 123-8, 123-9, 123-10
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chapter
124 → Void Campaign
Entries (10)
124-1, 124-2, 124-3, 124-4, 124-5, 124-6, 124-7, 124-8, 124-9, 124-10
Multiple entries · 10 entries, same change
chapter
125 → Void Campaign
Entries (10)
125-1, 125-2, 125-3, 125-4, 125-5, 125-6, 125-7, 125-8, 125-9, 125-10
Multiple entries · 10 entries, same change
chapter
126 → Void Campaign
Entries (10)
126-1, 126-2, 126-3, 126-4, 126-5, 126-6, 126-7, 126-8, 126-9, 126-10
Multiple entries · 10 entries, same change
chapter
127 → Void Campaign
Entries (10)
127-1, 127-2, 127-3, 127-4, 127-5, 127-6, 127-7, 127-8, 127-9, 127-10
Multiple entries · 10 entries, same change
chapter
128 → Void Campaign
Entries (10)
128-1, 128-2, 128-3, 128-4, 128-5, 128-6, 128-7, 128-8, 128-9, 128-10
Multiple entries · 10 entries, same change
chapter
129 → Void Campaign
Entries (10)
129-1, 129-2, 129-3, 129-4, 129-5, 129-6, 129-7, 129-8, 129-9, 129-10
Multiple entries · 10 entries, same change
chapter
130 → Void Campaign
Entries (10)
130-1, 130-2, 130-3, 130-4, 130-5, 130-6, 130-7, 130-8, 130-9, 130-10
Multiple entries · 10 entries, same change
chapter
131 → Void Campaign
Entries (10)
131-1, 131-2, 131-3, 131-4, 131-5, 131-6, 131-7, 131-8, 131-9, 131-10
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chapter
132 → Void Campaign
Entries (10)
132-1, 132-2, 132-3, 132-4, 132-5, 132-6, 132-7, 132-8, 132-9, 132-10
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chapter
133 → Void Campaign
Entries (10)
133-1, 133-2, 133-3, 133-4, 133-5, 133-6, 133-7, 133-8, 133-9, 133-10
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chapter
134 → Void Campaign
Entries (10)
134-1, 134-2, 134-3, 134-4, 134-5, 134-6, 134-7, 134-8, 134-9, 134-10
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chapter
135 → Void Campaign
Entries (10)
135-1, 135-2, 135-3, 135-4, 135-5, 135-6, 135-7, 135-8, 135-9, 135-10
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chapter
136 → Void Campaign
Entries (10)
136-1, 136-2, 136-3, 136-4, 136-5, 136-6, 136-7, 136-8, 136-9, 136-10
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chapter
137 → Void Campaign
Entries (10)
137-1, 137-2, 137-3, 137-4, 137-5, 137-6, 137-7, 137-8, 137-9, 137-10
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chapter
138 → Void Campaign
Entries (10)
138-1, 138-2, 138-3, 138-4, 138-5, 138-6, 138-7, 138-8, 138-9, 138-10
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chapter
139 → Void Campaign
Entries (10)
139-1, 139-2, 139-3, 139-4, 139-5, 139-6, 139-7, 139-8, 139-9, 139-10
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chapter
140 → Void Campaign
Entries (10)
140-1, 140-2, 140-3, 140-4, 140-5, 140-6, 140-7, 140-8, 140-9, 140-10
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chapter
141 → Void Campaign
Entries (10)
141-1, 141-2, 141-3, 141-4, 141-5, 141-6, 141-7, 141-8, 141-9, 141-10
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chapter
142 → Void Campaign
Entries (10)
142-1, 142-2, 142-3, 142-4, 142-5, 142-6, 142-7, 142-8, 142-9, 142-10
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chapter
143 → Void Campaign
Entries (10)
143-1, 143-2, 143-3, 143-4, 143-5, 143-6, 143-7, 143-8, 143-9, 143-10
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chapter
144 → Void Campaign
Entries (10)
144-1, 144-2, 144-3, 144-4, 144-5, 144-6, 144-7, 144-8, 144-9, 144-10
Multiple entries · 10 entries, same change
chapter
145 → Void Campaign
Entries (10)
145-1, 145-2, 145-3, 145-4, 145-5, 145-6, 145-7, 145-8, 145-9, 145-10
Patch 1.35.12026-09-07
Tracking started