Honkai: Star Rail · character

Anaxa

Anaxaアナイクス아낙사
★★★★★EruditionWind
Unchanged since
Anaxa

Stats Stats at any level →

HP970
ATK756
DEF557
SPD97
Max Energy140
Taunt75

Skills

Pain, Brews TruthBasic ATK
Deals Wind DMG equal to 100% of Anaxa's ATK to one designated enemy.
Fractal, Exiles FallacySkill
Deals Wind DMG equal to 70% of Anaxa's ATK to one designated enemy and additionally deals 4 instance(s) of DMG. Each instance of DMG deals Wind DMG equal to 70% of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill. When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by 20%.
Sprouting Life Sculpts EarthUltimate
Inflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to 160% of Anaxa's ATK to all enemies. In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.
Tetrad Wisdom Reigns ThriceTalent
Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for 3 turn(s), with priority to the Weakness Type that the target doesn't already possess. While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least 5 different Types of Weaknesses. Anaxa deals 30% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.
Prism of the PupilTechnique
After using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for 10 second(s). When allies enter combat via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for 3 turn(s).

How Anaxa compares · vs 7 ★★★★★ Erudition characters

HP970
7th percentile · rank 7 of 7 · cohort median 1,086 (-11%)
ATK756
86th percentile · rank 1–2 of 7 (tied) · cohort median 717 (+5%)
DEF557
93rd percentile · rank 1 of 7 · cohort median 485 (+15%)
SPD97
36th percentile · rank 5 of 7 · cohort median 99 (-2%)
Max Energy140
50th percentile · rank 3–5 of 7 (tied) · cohort median 140 (0%)

Closest characters · nearest on ATK