Honkai: Star Rail · character
Rappa
Rappa乱破라파
Unchanged since 
Stats Stats at any level →
HP1,086
ATK717
DEF460
SPD96
Max Energy140
Taunt75
Skills
Ninjutsu: Rise Above Tumbles
Deals Imaginary DMG equal to 100% of Rappa's ATK to one designated enemy.
Ningu: Demonbane Petalblade
Deals minor Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. Attacking enemies without Imaginary Weakness can also reduce their Toughness.
Ninja Strike: Rooted Resolute
Deals Imaginary DMG equal to 120% of Rappa's ATK to all enemies.
Nindō Supreme: Aishiteru
Enters the "Sealform" state, immediately gains 1 extra turn, obtains 3 points of "Chroma Ink," and increases Weakness Break Efficiency by 50% and Break Effect by 30%. While in the "Sealform" state, Basic ATK is enhanced, and Skill and Ultimate cannot be used. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When "Chroma Ink" is depleted, exits the "Sealform" state.
Ninja Tech: Endurance Gauge
Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of 10 points of Charge. When Rappa next launches the third hit of "Ningu: Demonbane Petalblade," additionally deals Break DMG equal to 60% of Rappa's Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce 2 Toughness, consuming all Charge. Each point of Charge increases the Break DMG multiplier by 50% and increases the Toughness Reduction that can ignore Weakness Type by 1. When Breaking Weakness, triggers the Imaginary Weakness Break effect.
Ninja Dash: By Leaps and Bounds
After using Technique, enters the "Graffiti" state for 20 seconds. While in the "Graffiti" state, moves forward rapidly for a set distance and attacks any enemies touched. During the rapid movement, can block all enemies' attacks. Using an attack in the "Graffiti" state can end the state's duration early. After entering combat via attacking enemies, deals 30 Toughness Reduction regardless of Weakness Type and Break DMG equal to 200% of Rappa's Imaginary Break DMG to each enemy target, and deals Break DMG equal to 180% of Rappa's Imaginary Break DMG to adjacent targets. At the same time, this unit regenerates 10 Energy.
How Rappa compares · vs 7 ★★★★★ Erudition characters
HP1,086
57th percentile · rank 3–4 of 7 (tied) · cohort median 1,086 (0%)
ATK717
50th percentile · rank 4 of 7 · cohort median 717 (0%)
DEF460
36th percentile · rank 5 of 7 · cohort median 485 (-5%)
SPD96
14th percentile · rank 6–7 of 7 (tied) · cohort median 99 (-3%)
Max Energy140
50th percentile · rank 3–5 of 7 (tied) · cohort median 140 (0%)
Closest characters · nearest on ATK
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