Mobile Suit Gundam U.C. ENGAGE Modules

GET https://api.gacha-data.com/api/gundam-uc-engage/modules · API

1,698 modules

NameRarityEffectStrengthSells for
Mass-Produced Anti-Beam Armor★★★★When battle begins: red type mobile suit beam damage resistance is increased by 12%800020
Mass-Produced Anti-Beam Armor★★★★When battle begins: red type mobile suit beam damage resistance is increased by 13%850020
Mass-Produced Anti-Beam Armor★★★★When battle begins: red type mobile suit beam damage resistance is increased by 14%900020
Mass-Produced Anti-Beam Armor★★★★When battle begins: blue type mobile suit beam damage resistance is increased by 12%800020
Mass-Produced Anti-Beam Armor★★★★When battle begins: blue type mobile suit beam damage resistance is increased by 13%850020
Mass-Produced Anti-Beam Armor★★★★When battle begins: blue type mobile suit beam damage resistance is increased by 14%900020
Mass-Produced Anti-Beam Armor★★★★When battle begins: green type mobile suit beam damage resistance is increased by 12%800020
Mass-Produced Anti-Beam Armor★★★★When battle begins: green type mobile suit beam damage resistance is increased by 13%850020
Mass-Produced Anti-Beam Armor★★★★When battle begins: green type mobile suit beam damage resistance is increased by 14%900020
Mass-Produced Anti-Beam Armor★★★★When battle begins: purple type mobile suit beam damage resistance is increased by 12%800020
Mass-Produced Anti-Beam Armor★★★★When battle begins: purple type mobile suit beam damage resistance is increased by 13%850020
Mass-Produced Anti-Beam Armor★★★★When battle begins: purple type mobile suit beam damage resistance is increased by 14%900020
Mass-Produced Anti-Beam Armor★★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 12%800020
Mass-Produced Anti-Beam Armor★★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 13%850020
Mass-Produced Anti-Beam Armor★★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 14%900020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 18%800020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 20%850020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 21%900020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 18%800020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 20%850020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 21%900020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 18%800020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 20%850020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 21%900020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 18%800020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 20%850020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 21%900020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 18%800020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 20%850020
Mass-Produced Anti-Beam Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 21%900020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: red type mobile suit projectile damage resistance is increased by 12%800020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: red type mobile suit projectile damage resistance is increased by 13%850020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: red type mobile suit projectile damage resistance is increased by 14%900020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 12%800020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 13%850020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 14%900020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: green type mobile suit projectile damage resistance is increased by 12%800020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: green type mobile suit projectile damage resistance is increased by 13%850020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: green type mobile suit projectile damage resistance is increased by 14%900020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 12%800020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 13%850020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 14%900020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 12%800020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 13%850020
Mass-Produced Anti-Projectile Armor★★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 14%900020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 18%800020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 20%850020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 21%900020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 18%800020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 20%850020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 21%900020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 18%800020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 20%850020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 21%900020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 18%800020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 20%850020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 21%900020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 18%800020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 20%850020
Mass-Produced Anti-Projectile Armor★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 21%900020
Mass-Produced Speed Enhancement Program★★★★When battle begins: red type mobile suit movement speed is increased by 18%800020
Mass-Produced Speed Enhancement Program★★★★When battle begins: red type mobile suit movement speed is increased by 19%850020
Mass-Produced Speed Enhancement Program★★★★When battle begins: red type mobile suit movement speed is increased by 20%900020
Mass-Produced Speed Enhancement Program★★★★When battle begins: blue type mobile suit movement speed is increased by 18%800020
Mass-Produced Speed Enhancement Program★★★★When battle begins: blue type mobile suit movement speed is increased by 19%850020
Mass-Produced Speed Enhancement Program★★★★When battle begins: blue type mobile suit movement speed is increased by 20%900020
Mass-Produced Speed Enhancement Program★★★★When battle begins: green type mobile suit movement speed is increased by 18%800020
Mass-Produced Speed Enhancement Program★★★★When battle begins: green type mobile suit movement speed is increased by 19%850020
Mass-Produced Speed Enhancement Program★★★★When battle begins: green type mobile suit movement speed is increased by 20%900020
Mass-Produced Speed Enhancement Program★★★★When battle begins: purple type mobile suit movement speed is increased by 18%800020
Mass-Produced Speed Enhancement Program★★★★When battle begins: purple type mobile suit movement speed is increased by 19%850020
Mass-Produced Speed Enhancement Program★★★★When battle begins: purple type mobile suit movement speed is increased by 20%900020
Mass-Produced Speed Enhancement Program★★★★When battle begins: yellow type mobile suit movement speed is increased by 18%800020
Mass-Produced Speed Enhancement Program★★★★When battle begins: yellow type mobile suit movement speed is increased by 19%850020
Mass-Produced Speed Enhancement Program★★★★When battle begins: yellow type mobile suit movement speed is increased by 20%900020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 27%800020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 29%850020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 30%900020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 27%800020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 29%850020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 30%900020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 27%800020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 29%850020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 30%900020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 27%800020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 29%850020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 30%900020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 27%800020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 29%850020
Mass-Produced Speed Enhancement Program★★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 30%900020
[Blue] AD-ASL-A★★★★When battle begins: blue type mobile suit accuracy is increased by 10%800020
[Blue] AD-ASL-A★★★★When battle begins: blue type mobile suit accuracy is increased by 11%850020
[Blue] AD-ASL-A★★★★When battle begins: blue type mobile suit accuracy is increased by 12%900020
[Blue] AD-ASL-B★★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 15%800020
[Blue] AD-ASL-B★★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 17%850020
[Blue] AD-ASL-B★★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 18%900020
[Blue] Augmentation Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 21.5%960020
[Blue] Augmentation Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 23%10,20020
[Blue] Augmentation Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 25%10,80020
[Blue] Beam Enhancement Program A★★★★When battle begins: blue type mobile suit beam damage is increased by 15%800020
[Blue] Beam Enhancement Program A★★★★When battle begins: blue type mobile suit beam damage is increased by 18%850020
[Blue] Beam Enhancement Program A★★★★When battle begins: blue type mobile suit beam damage is increased by 21%900020
[Blue] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 18%800020
[Blue] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 20%850020
[Blue] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 21%900020
[Blue] Damage Enhancement Program A★★★★When battle begins: blue type mobile suit damage is increased by 8%960020
[Blue] Damage Enhancement Program A★★★★When battle begins: blue type mobile suit damage is increased by 9%10,20020
[Blue] Damage Enhancement Program A★★★★When battle begins: blue type mobile suit damage is increased by 10%10,80020
[Blue] Evasion Regulator A★★★★When battle begins: blue type mobile suit evasion is increased by 10%800020
[Blue] Evasion Regulator A★★★★When battle begins: blue type mobile suit evasion is increased by 11%850020
[Blue] Evasion Regulator A★★★★When battle begins: blue type mobile suit evasion is increased by 12%900020
[Blue] Evasion Regulator B★★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 15%800020
[Blue] Evasion Regulator B★★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 17%850020
[Blue] Evasion Regulator B★★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 18%900020
[Blue] Projectile Enhancement Program A★★★★When battle begins: blue type mobile suit projectile damage is increased by 15%800020
[Blue] Projectile Enhancement Program A★★★★When battle begins: blue type mobile suit projectile damage is increased by 18%850020
[Blue] Projectile Enhancement Program A★★★★When battle begins: blue type mobile suit projectile damage is increased by 21%900020
[Blue] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 18%800020
[Blue] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 20%850020
[Blue] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 21%900020
[Blue] Reinforcement Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 4740800020
[Blue] Reinforcement Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 4971850020
[Blue] Reinforcement Frame A★★★★When battle begins: blue type mobile suit Max HP is increased by 5192900020
[Green] AD-ASL-A★★★★When battle begins: green type mobile suit accuracy is increased by 10%800020
[Green] AD-ASL-A★★★★When battle begins: green type mobile suit accuracy is increased by 11%850020
[Green] AD-ASL-A★★★★When battle begins: green type mobile suit accuracy is increased by 12%900020
[Green] AD-ASL-B★★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 15%800020
[Green] AD-ASL-B★★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 17%850020
[Green] AD-ASL-B★★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 18%900020
[Green] Augmentation Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 21.5%960020
[Green] Augmentation Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 23%10,20020
[Green] Augmentation Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 25%10,80020
[Green] Beam Enhancement Program A★★★★When battle begins: green type mobile suit beam damage is increased by 15%800020
[Green] Beam Enhancement Program A★★★★When battle begins: green type mobile suit beam damage is increased by 18%850020
[Green] Beam Enhancement Program A★★★★When battle begins: green type mobile suit beam damage is increased by 21%900020
[Green] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 18%800020
[Green] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 20%850020
[Green] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 21%900020
[Green] Damage Enhancement Program A★★★★When battle begins: green type mobile suit damage is increased by 8%960020
[Green] Damage Enhancement Program A★★★★When battle begins: green type mobile suit damage is increased by 9%10,20020
[Green] Damage Enhancement Program A★★★★When battle begins: green type mobile suit damage is increased by 10%10,80020
[Green] Evasion Regulator A★★★★When battle begins: green type mobile suit evasion is increased by 10%800020
[Green] Evasion Regulator A★★★★When battle begins: green type mobile suit evasion is increased by 11%850020
[Green] Evasion Regulator A★★★★When battle begins: green type mobile suit evasion is increased by 12%900020
[Green] Evasion Regulator B★★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 15%800020
[Green] Evasion Regulator B★★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 17%850020
[Green] Evasion Regulator B★★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 18%900020
[Green] Projectile Enhancement Program A★★★★When battle begins: green type mobile suit projectile damage is increased by 15%800020
[Green] Projectile Enhancement Program A★★★★When battle begins: green type mobile suit projectile damage is increased by 18%850020
[Green] Projectile Enhancement Program A★★★★When battle begins: green type mobile suit projectile damage is increased by 21%900020
[Green] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 18%800020
[Green] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 20%850020
[Green] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 21%900020
[Green] Reinforcement Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 4740800020
[Green] Reinforcement Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 4971850020
[Green] Reinforcement Frame A★★★★When battle begins: green type mobile suit Max HP is increased by 5192900020
[Purple] AD-ASL-A★★★★When battle begins: purple type mobile suit accuracy is increased by 10%800020
[Purple] AD-ASL-A★★★★When battle begins: purple type mobile suit accuracy is increased by 11%850020
[Purple] AD-ASL-A★★★★When battle begins: purple type mobile suit accuracy is increased by 12%900020
[Purple] AD-ASL-B★★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 15%800020
[Purple] AD-ASL-B★★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 17%850020
[Purple] AD-ASL-B★★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 18%900020
[Purple] Augmentation Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 21.5%960020
[Purple] Augmentation Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 23%10,20020
[Purple] Augmentation Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 25%10,80020
[Purple] Beam Enhancement Program A★★★★When battle begins: purple type mobile suit beam damage is increased by 15%800020
[Purple] Beam Enhancement Program A★★★★When battle begins: purple type mobile suit beam damage is increased by 18%850020
[Purple] Beam Enhancement Program A★★★★When battle begins: purple type mobile suit beam damage is increased by 21%900020
[Purple] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 18%800020
[Purple] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 20%850020
[Purple] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 21%900020
[Purple] Damage Enhancement Program A★★★★When battle begins: purple type mobile suit damage is increased by 8%960020
[Purple] Damage Enhancement Program A★★★★When battle begins: purple type mobile suit damage is increased by 9%10,20020
[Purple] Damage Enhancement Program A★★★★When battle begins: purple type mobile suit damage is increased by 10%10,80020
[Purple] Evasion Regulator A★★★★When battle begins: purple type mobile suit evasion is increased by 10%800020
[Purple] Evasion Regulator A★★★★When battle begins: purple type mobile suit evasion is increased by 11%850020
[Purple] Evasion Regulator A★★★★When battle begins: purple type mobile suit evasion is increased by 12%900020
[Purple] Evasion Regulator B★★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 15%800020
[Purple] Evasion Regulator B★★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 17%850020
[Purple] Evasion Regulator B★★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 18%900020
[Purple] Projectile Enhancement Program A★★★★When battle begins: purple type mobile suit projectile damage is increased by 15%800020
[Purple] Projectile Enhancement Program A★★★★When battle begins: purple type mobile suit projectile damage is increased by 18%850020
[Purple] Projectile Enhancement Program A★★★★When battle begins: purple type mobile suit projectile damage is increased by 21%900020
[Purple] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 18%800020
[Purple] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 20%850020
[Purple] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 21%900020
[Purple] Reinforcement Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 4740800020
[Purple] Reinforcement Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 4971850020
[Purple] Reinforcement Frame A★★★★When battle begins: purple type mobile suit Max HP is increased by 5192900020
[Red] AD-ASL-A★★★★When battle begins: red type mobile suit accuracy is increased by 10%800020
[Red] AD-ASL-A★★★★When battle begins: red type mobile suit accuracy is increased by 11%850020
[Red] AD-ASL-A★★★★When battle begins: red type mobile suit accuracy is increased by 12%900020
[Red] AD-ASL-B★★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 15%,800020
[Red] AD-ASL-B★★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 17%,850020
[Red] AD-ASL-B★★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 18%,900020
[Red] Augmentation Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 21.5%960020
[Red] Augmentation Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 23%10,20020
[Red] Augmentation Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 25%10,80020
[Red] Beam Enhancement Program A★★★★When battle begins: red type mobile suit beam damage is increased by 15%800020
[Red] Beam Enhancement Program A★★★★When battle begins: red type mobile suit beam damage is increased by 18%850020
[Red] Beam Enhancement Program A★★★★When battle begins: red type mobile suit beam damage is increased by 21%900020
[Red] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 18%800020
[Red] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 20%850020
[Red] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 21%900020
[Red] Damage Enhancement Program A★★★★When battle begins: red type mobile suit damage is increased by 8%960020
[Red] Damage Enhancement Program A★★★★When battle begins: red type mobile suit damage is increased by 9%10,20020
[Red] Damage Enhancement Program A★★★★When battle begins: red type mobile suit damage is increased by 10%10,80020
[Red] Evasion Regulator A★★★★When battle begins: red type mobile suit evasion is increased by 10%800020
[Red] Evasion Regulator A★★★★When battle begins: red type mobile suit evasion is increased by 11%850020
[Red] Evasion Regulator A★★★★When battle begins: red type mobile suit evasion is increased by 12%900020
[Red] Evasion Regulator B★★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 15%800020
[Red] Evasion Regulator B★★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 17%850020
[Red] Evasion Regulator B★★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 18%900020
[Red] Projectile Enhancement Program A★★★★When battle begins: red type mobile suit projectile damage is increased by 15%800020
[Red] Projectile Enhancement Program A★★★★When battle begins: red type mobile suit projectile damage is increased by 18%850020
[Red] Projectile Enhancement Program A★★★★When battle begins: red type mobile suit projectile damage is increased by 21%900020
[Red] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 18%800020
[Red] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 20%850020
[Red] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 21%900020
[Red] Reinforcement Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 4740800020
[Red] Reinforcement Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 4971850020
[Red] Reinforcement Frame A★★★★When battle begins: red type mobile suit Max HP is increased by 5192900020
[Yellow] AD-ASL-A★★★★When battle begins: yellow type mobile suit accuracy is increased by 10%800020
[Yellow] AD-ASL-A★★★★When battle begins: yellow type mobile suit accuracy is increased by 11%850020
[Yellow] AD-ASL-A★★★★When battle begins: yellow type mobile suit accuracy is increased by 12%900020
[Yellow] AD-ASL-B★★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 15%800020
[Yellow] AD-ASL-B★★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 17%850020
[Yellow] AD-ASL-B★★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 18%900020
[Yellow] Augmentation Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 21.5%960020
[Yellow] Augmentation Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 23%10,20020
[Yellow] Augmentation Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 25%10,80020
[Yellow] Beam Enhancement Program A★★★★When battle begins: yellow type mobile suit beam damage is increased by 15%800020
[Yellow] Beam Enhancement Program A★★★★When battle begins: yellow type mobile suit beam damage is increased by 18%850020
[Yellow] Beam Enhancement Program A★★★★When battle begins: yellow type mobile suit beam damage is increased by 21%900020
[Yellow] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 18%800020
[Yellow] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 20%850020
[Yellow] Beam Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 21%900020
[Yellow] Damage Enhancement Program A★★★★When battle begins: yellow type mobile suit damage is increased by 8%960020
[Yellow] Damage Enhancement Program A★★★★When battle begins: yellow type mobile suit damage is increased by 9%10,20020
[Yellow] Damage Enhancement Program A★★★★When battle begins: yellow type mobile suit damage is increased by 10%10,80020
[Yellow] Evasion Regulator A★★★★When battle begins: yellow type mobile suit evasion is increased by 10%800020
[Yellow] Evasion Regulator A★★★★When battle begins: yellow type mobile suit evasion is increased by 11%850020
[Yellow] Evasion Regulator A★★★★When battle begins: yellow type mobile suit evasion is increased by 12%900020
[Yellow] Evasion Regulator B★★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 15%800020
[Yellow] Evasion Regulator B★★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 17%850020
[Yellow] Evasion Regulator B★★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 18%900020
[Yellow] Projectile Enhancement Program A★★★★When battle begins: yellow type mobile suit projectile damage is increased by 15%800020
[Yellow] Projectile Enhancement Program A★★★★When battle begins: yellow type mobile suit projectile damage is increased by 18%850020
[Yellow] Projectile Enhancement Program A★★★★When battle begins: yellow type mobile suit projectile damage is increased by 21%900020
[Yellow] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 18%800020
[Yellow] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 20%850020
[Yellow] Projectile Enhancement Program B★★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 21%900020
[Yellow] Reinforcement Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 4740800020
[Yellow] Reinforcement Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 4971850020
[Yellow] Reinforcement Frame A★★★★When battle begins: yellow type mobile suit Max HP is increased by 5192900020
【紫】増強フレームX★★★★When battle begins: purple type mobile suit Max HP is increased by 38%960020
【紫】増強フレームX★★★★When battle begins: purple type mobile suit Max HP is increased by 44%10,20020
【紫】増強フレームX★★★★When battle begins: purple type mobile suit Max HP is increased by 50%10,80020
【緑】増強フレームX★★★★When battle begins: green type mobile suit Max HP is increased by 38%960020
【緑】増強フレームX★★★★When battle begins: green type mobile suit Max HP is increased by 44%10,20020
【緑】増強フレームX★★★★When battle begins: green type mobile suit Max HP is increased by 50%10,80020
【赤】増強フレームX★★★★When battle begins: red type mobile suit Max HP is increased by 38%960020
【赤】増強フレームX★★★★When battle begins: red type mobile suit Max HP is increased by 44%10,20020
【赤】増強フレームX★★★★When battle begins: red type mobile suit Max HP is increased by 50%10,80020
【青】増強フレームX★★★★When battle begins: blue type mobile suit Max HP is increased by 38%960020
【青】増強フレームX★★★★When battle begins: blue type mobile suit Max HP is increased by 44%10,20020
【青】増強フレームX★★★★When battle begins: blue type mobile suit Max HP is increased by 50%10,80020
【黄】増強フレームX★★★★When battle begins: yellow type mobile suit Max HP is increased by 38%960020
【黄】増強フレームX★★★★When battle begins: yellow type mobile suit Max HP is increased by 44%10,20020
【黄】増強フレームX★★★★When battle begins: yellow type mobile suit Max HP is increased by 50%10,80020
エクスプロイトプログラムJ★★★★戦闘開始から「ジャミング」状態の敵へのダメージ42%上昇 / 戦闘開始から各兵装のダメージ上限+4000000/攻撃回数960020
エクスプロイトプログラムJ★★★★戦闘開始から「ジャミング」状態の敵へのダメージ46%上昇 / 戦闘開始から各兵装のダメージ上限+4500000/攻撃回数10,20020
エクスプロイトプログラムJ★★★★戦闘開始から「ジャミング」状態の敵へのダメージ50%上昇 / 戦闘開始から各兵装のダメージ上限+5000000/攻撃回数10,80020
エクスプロイトプログラムT★★★★戦闘開始から「挑発」状態の敵へのダメージ42%上昇 / 戦闘開始から各兵装のダメージ上限+4000000/攻撃回数960020
エクスプロイトプログラムT★★★★戦闘開始から「挑発」状態の敵へのダメージ46%上昇 / 戦闘開始から各兵装のダメージ上限+4500000/攻撃回数10,20020
エクスプロイトプログラムT★★★★戦闘開始から「挑発」状態の敵へのダメージ50%上昇 / 戦闘開始から各兵装のダメージ上限+5000000/攻撃回数10,80020
Absolute Evade Beam Enhancement Program H★★★During "Absolute Evade" status, beam damage up 48% / During "Absolute Evade" status, max damage up 100000840010
Absolute Evade Projectile Enhancement Program H★★★During "Absolute Evade" status, projectile damage up 40% / During "Absolute Evade" status, max damage up 80000720010
Absolute Evade Projectile Enhancement Program H★★★During "Absolute Evade" status, projectile damage up 44% / During "Absolute Evade" status, max damage up 90000780010
Absolute Evade Projectile Enhancement Program H★★★During "Absolute Evade" status, projectile damage up 48% / During "Absolute Evade" status, max damage up 100000840010
Beam Enhancement Program C-BLUE★★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 80000720010
Beam Enhancement Program C-BLUE★★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 90000780010
Beam Enhancement Program C-BLUE★★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 100000840010
Beam Enhancement Program C-GREEN★★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 80000720010
Beam Enhancement Program C-GREEN★★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 90000780010
Beam Enhancement Program C-GREEN★★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 100000840010
Beam Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 80000720010
Beam Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 90000780010
Beam Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 100000840010
Beam Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 80000720010
Beam Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 90000780010
Beam Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 100000840010
Beam Enhancement Program C-R★★★Whenever EX is activated by a rarity R mobile suit: beam damage is increased by 20% (stacks up to 2 times) / From battle start: rarity R mobile suit max damage is increased by 25000840010
Beam Enhancement Program C-Red★★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 80000720010
Beam Enhancement Program C-Red★★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 90000780010
Beam Enhancement Program C-Red★★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 100000840010
Beam Enhancement Program C-SR★★★Whenever EX is activated by a rarity SR mobile suit: beam damage is increased by 20% (stacks up to 2 times) / From battle start: rarity SR mobile suit max damage is increased by 50000840010
Beam Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 80000720010
Beam Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 90000780010
Beam Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 100000840010
Beam Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 16% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 80000720010
Beam Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 18% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 90000780010
Beam Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 20% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 100000840010
EX Booster Unicorn★★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 8% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 4000000720010
EX Booster Unicorn★★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 9% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 4500000780010
EX Booster Unicorn★★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 10% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 5000000840010
Mass-Produced Anti-Beam Armor★★★When battle begins: red type mobile suit beam damage resistance is increased by 9%600010
Mass-Produced Anti-Beam Armor★★★When battle begins: red type mobile suit beam damage resistance is increased by 10%650010
Mass-Produced Anti-Beam Armor★★★When battle begins: red type mobile suit beam damage resistance is increased by 11%700010
Mass-Produced Anti-Beam Armor★★★When battle begins: blue type mobile suit beam damage resistance is increased by 9%600010
Mass-Produced Anti-Beam Armor★★★When battle begins: blue type mobile suit beam damage resistance is increased by 10%650010
Mass-Produced Anti-Beam Armor★★★When battle begins: blue type mobile suit beam damage resistance is increased by 11%700010
Mass-Produced Anti-Beam Armor★★★When battle begins: green type mobile suit beam damage resistance is increased by 9%600010
Mass-Produced Anti-Beam Armor★★★When battle begins: green type mobile suit beam damage resistance is increased by 10%650010
Mass-Produced Anti-Beam Armor★★★When battle begins: green type mobile suit beam damage resistance is increased by 11%700010
Mass-Produced Anti-Beam Armor★★★When battle begins: purple type mobile suit beam damage resistance is increased by 9%600010
Mass-Produced Anti-Beam Armor★★★When battle begins: purple type mobile suit beam damage resistance is increased by 10%650010
Mass-Produced Anti-Beam Armor★★★When battle begins: purple type mobile suit beam damage resistance is increased by 11%700010
Mass-Produced Anti-Beam Armor★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 9%600010
Mass-Produced Anti-Beam Armor★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 10%650010
Mass-Produced Anti-Beam Armor★★★When battle begins: yellow type mobile suit beam damage resistance is increased by 11%700010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 14%600010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 15%650010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 17%700010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 14%600010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 15%650010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 17%700010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 14%600010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 15%650010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 17%700010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 14%600010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 15%650010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 17%700010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 14%600010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 15%650010
Mass-Produced Anti-Beam Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 17%700010
Mass-Produced Anti-Projectile Armor★★★When battle begins: red type mobile suit projectile damage resistance is increased by 9%600010
Mass-Produced Anti-Projectile Armor★★★When battle begins: red type mobile suit projectile damage resistance is increased by 10%650010
Mass-Produced Anti-Projectile Armor★★★When battle begins: red type mobile suit projectile damage resistance is increased by 11%700010
Mass-Produced Anti-Projectile Armor★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 9%600010
Mass-Produced Anti-Projectile Armor★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 10%650010
Mass-Produced Anti-Projectile Armor★★★When battle begins: blue type mobile suit projectile damage resistance is increased by 11%700010
Mass-Produced Anti-Projectile Armor★★★When battle begins: green type mobile suit projectile damage resistance is increased by 9%600010
Mass-Produced Anti-Projectile Armor★★★When battle begins: green type mobile suit projectile damage resistance is increased by 10%650010
Mass-Produced Anti-Projectile Armor★★★When battle begins: green type mobile suit projectile damage resistance is increased by 11%700010
Mass-Produced Anti-Projectile Armor★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 9%600010
Mass-Produced Anti-Projectile Armor★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 10%650010
Mass-Produced Anti-Projectile Armor★★★When battle begins: purple type mobile suit projectile damage resistance is increased by 11%700010
Mass-Produced Anti-Projectile Armor★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 9%600010
Mass-Produced Anti-Projectile Armor★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 10%650010
Mass-Produced Anti-Projectile Armor★★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 11%700010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 14%600010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 15%650010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 17%700010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 14%600010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 15%650010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 17%700010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 14%600010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 15%650010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 17%700010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 14%600010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 15%650010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 17%700010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 14%600010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 15%650010
Mass-Produced Anti-Projectile Armor★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★When battle begins: red type mobile suit movement speed is increased by 15%600010
Mass-Produced Speed Enhancement Program★★★When battle begins: red type mobile suit movement speed is increased by 16%650010
Mass-Produced Speed Enhancement Program★★★When battle begins: red type mobile suit movement speed is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★When battle begins: blue type mobile suit movement speed is increased by 15%600010
Mass-Produced Speed Enhancement Program★★★When battle begins: blue type mobile suit movement speed is increased by 16%650010
Mass-Produced Speed Enhancement Program★★★When battle begins: blue type mobile suit movement speed is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★When battle begins: green type mobile suit movement speed is increased by 15%600010
Mass-Produced Speed Enhancement Program★★★When battle begins: green type mobile suit movement speed is increased by 16%650010
Mass-Produced Speed Enhancement Program★★★When battle begins: green type mobile suit movement speed is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★When battle begins: purple type mobile suit movement speed is increased by 15%600010
Mass-Produced Speed Enhancement Program★★★When battle begins: purple type mobile suit movement speed is increased by 16%650010
Mass-Produced Speed Enhancement Program★★★When battle begins: purple type mobile suit movement speed is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★When battle begins: yellow type mobile suit movement speed is increased by 15%600010
Mass-Produced Speed Enhancement Program★★★When battle begins: yellow type mobile suit movement speed is increased by 16%650010
Mass-Produced Speed Enhancement Program★★★When battle begins: yellow type mobile suit movement speed is increased by 17%700010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 23%600010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 24%650010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 26%700010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 23%600010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 24%650010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 26%700010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 23%600010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 24%650010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 26%700010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 23%600010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 24%650010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 26%700010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 23%600010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 24%650010
Mass-Produced Speed Enhancement Program★★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 26%700010
Projectile Enhancement Program C-BLUE★★★When unit category is blue mobile suit: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 100000840010
Projectile Enhancement Program C-GREEN★★★When unit category is green mobile suit: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 100000840010
Projectile Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 16% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 80000720010
Projectile Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 18% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 90000780010
Projectile Enhancement Program C-Gundam★★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 100000840010
Projectile Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 16% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 80000720010
Projectile Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 18% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 90000780010
Projectile Enhancement Program C-NEWTYPE★★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 100000840010
Projectile Enhancement Program C-R★★★Whenever EX is activated by a rarity R mobile suit: projectile damage is increased by 20% (stacks up to 2 times) / From battle start: rarity R mobile suit max damage is increased by 25000840010
Projectile Enhancement Program C-RED★★★When unit category is red mobile suit: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 100000840010
Projectile Enhancement Program C-SR★★★Whenever EX is activated by a rarity SR mobile suit: projectile damage is increased by 20% (stacks up to 2 times) / From battle start: rarity SR mobile suit max damage is increased by 50000840010
Projectile Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 16% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 80000720010
Projectile Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 18% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 90000780010
Projectile Enhancement Program C-UCE★★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 100000840010
Projectile Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 16% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 80000720010
Projectile Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 18% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 90000780010
Projectile Enhancement Program C-Zeon★★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 20% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 100000840010
[Blue] AD-ASL-A★★★When battle begins: blue type mobile suit accuracy is increased by 7%600010
[Blue] AD-ASL-A★★★When battle begins: blue type mobile suit accuracy is increased by 8%650010
[Blue] AD-ASL-A★★★When battle begins: blue type mobile suit accuracy is increased by 9%700010
[Blue] AD-ASL-A+★★★When battle begins: blue type mobile suit accuracy is increased by 7%720010
[Blue] AD-ASL-A+★★★When battle begins: blue type mobile suit accuracy is increased by 8%780010
[Blue] AD-ASL-A+★★★When battle begins: blue type mobile suit accuracy is increased by 9%840010
[Blue] AD-ASL-B★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 11%600010
[Blue] AD-ASL-B★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 12%650010
[Blue] AD-ASL-B★★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 14%700010
[Blue] Augmentation Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 16%720010
[Blue] Augmentation Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 18%780010
[Blue] Augmentation Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 20%840010
[Blue] Augmentation Frame II★★★When battle begins: blue type Mobile Suit Max HP is increased by 24% / When battle begins: blue type Mobile Suit movement speed is decreased by 16% / When battle begins: blue type Mobile Suit evasion is decreased by 8%720010
[Blue] Augmentation Frame II★★★When battle begins: blue type Mobile Suit Max HP is increased by 27% / When battle begins: blue type Mobile Suit movement speed is decreased by 18% / When battle begins: blue type Mobile Suit evasion is decreased by 9%780010
[Blue] Augmentation Frame II★★★When battle begins: blue type Mobile Suit Max HP is increased by 30% / When battle begins: blue type Mobile Suit movement speed is decreased by 20% / When battle begins: blue type Mobile Suit evasion is decreased by 10%840010
[Blue] Auto-Repair Circuit A+★★★When battle begins: every 5 seconds, 2% of blue type mobile suit Max HP is restored840010
[Blue] Beam Enhancement Program A★★★When battle begins: blue type mobile suit beam damage is increased by 9%600010
[Blue] Beam Enhancement Program A★★★When battle begins: blue type mobile suit beam damage is increased by 11%650010
[Blue] Beam Enhancement Program A★★★When battle begins: blue type mobile suit beam damage is increased by 13%700010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 14%600010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 15%650010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 17%700010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 21%720010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 23%780010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 25%840010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 21%720010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 23%780010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 25%840010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 21%720010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 23%780010
[Blue] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 25%840010
[Blue] Beam Enhancement Program C★★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Blue] Beam Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Blue] Beam Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Blue] Beam Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Blue] Beam Enhancement Program C-20★★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 26% for 20 seconds (stacks up to 2 times)720010
[Blue] Beam Enhancement Program C-20★★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 28% for 20 seconds (stacks up to 2 times)780010
[Blue] Beam Enhancement Program C-20★★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 30% for 20 seconds (stacks up to 2 times)840010
[Blue] Damage Enhancement Program A★★★When battle begins: blue type mobile suit damage is increased by 6%720010
[Blue] Damage Enhancement Program A★★★When battle begins: blue type mobile suit damage is increased by 6.5%780010
[Blue] Damage Enhancement Program A★★★When battle begins: blue type mobile suit damage is increased by 7%840010
[Blue] Damage Enhancement Program D★★★On taking damage: blue type mobile suit damage is increased by 2% for 20 seconds (stacks up to 10 times)720010
[Blue] Damage Enhancement Program D★★★On taking damage: blue type mobile suit damage is increased by 2.25% for 20 seconds (stacks up to 10 times)780010
[Blue] Damage Enhancement Program D★★★On taking damage: blue type mobile suit damage is increased by 2.5% for 20 seconds (stacks up to 10 times)840010
[Blue] EX Booster II★★★When battle begins: blue type Mobile Suit EX Gauge Recovery is increased by 8% / When battle begins: blue type Mobile Suit Max HP is decreased by 8%720010
[Blue] EX Booster II★★★When battle begins: blue type Mobile Suit EX Gauge Recovery is increased by 9% / When battle begins: blue type Mobile Suit Max HP is decreased by 9%780010
[Blue] EX Booster II★★★When battle begins: blue type Mobile Suit EX Gauge Recovery is increased by 10% / When battle begins: blue type Mobile Suit Max HP is decreased by 10%840010
[Blue] EX Damage Control Program II★★★From battle start: blue type Mobile Suit EX damage is increased by 19% / From battle start: blue type Mobile Suit EX damage taken is reduced by 11% / From battle start: blue type Mobile Suit evasion is reduced by 22% / From battle start: blue type Mobile Suit guard rate is reduced by 22%720010
[Blue] EX Damage Control Program II★★★From battle start: blue type Mobile Suit EX damage is increased by 22% / From battle start: blue type Mobile Suit EX damage taken is reduced by 13% / From battle start: blue type Mobile Suit evasion is reduced by 26% / From battle start: blue type Mobile Suit guard rate is reduced by 26%780010
[Blue] EX Damage Control Program II★★★From battle start: blue type Mobile Suit EX damage is increased by 25% / From battle start: blue type Mobile Suit EX damage taken is reduced by 15% / From battle start: blue type Mobile Suit evasion is reduced by 30% / From battle start: blue type Mobile Suit guard rate is reduced by 30%840010
[Blue] EX Damage Enhancement Program A★★★When battle begins: blue type Mobile Suit EX damage is increased by 19%600010
[Blue] EX Damage Enhancement Program A★★★When battle begins: blue type Mobile Suit EX damage is increased by 22%650010
[Blue] EX Damage Enhancement Program A★★★When battle begins: blue type Mobile Suit EX damage is increased by 25%700010
[Blue] Evasion Regulator A★★★When battle begins: blue type mobile suit evasion is increased by 7%600010
[Blue] Evasion Regulator A★★★When battle begins: blue type mobile suit evasion is increased by 8%650010
[Blue] Evasion Regulator A★★★When battle begins: blue type mobile suit evasion is increased by 9%700010
[Blue] Evasion Regulator B★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 11%600010
[Blue] Evasion Regulator B★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 12%650010
[Blue] Evasion Regulator B★★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 14%700010
[Blue] High-Mobility Accelerator II★★★From battle start: blue type mobile suit evasion is increased by 16% / From battle start: blue type mobile suit movement speed is increased by 11% / From battle start: blue type mobile suit reaction is increased by 11% / From battle start: blue type mobile suit damage taken is increased by 8%720010
[Blue] High-Mobility Accelerator II★★★From battle start: blue type mobile suit evasion is increased by 18% / From battle start: blue type mobile suit movement speed is increased by 13% / From battle start: blue type mobile suit reaction is increased by 13% / From battle start: blue type mobile suit damage taken is increased by 9%780010
[Blue] High-Mobility Accelerator II★★★From battle start: blue type mobile suit evasion is increased by 20% / From battle start: blue type mobile suit movement speed is increased by 15% / From battle start: blue type mobile suit reaction is increased by 15% / From battle start: blue type mobile suit damage taken is increased by 10%840010
[Blue] Projectile Enhancement Program A★★★When battle begins: blue type mobile suit projectile damage is increased by 9%600010
[Blue] Projectile Enhancement Program A★★★When battle begins: blue type mobile suit projectile damage is increased by 11%650010
[Blue] Projectile Enhancement Program A★★★When battle begins: blue type mobile suit projectile damage is increased by 13%700010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 14%600010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 15%650010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 17%700010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 21%720010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 23%780010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 25%840010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 21%720010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 23%780010
[Blue] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 25%840010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 8% (stacks up to 3 times)720010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 9% (stacks up to 3 times)780010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 10% (stacks up to 3 times)840010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 16% (stacks up to 2 times)720010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 18% (stacks up to 2 times)780010
[Blue] Projectile Enhancement Program C★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Blue] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 13% (stacks up to 2 times) / Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 13% (stacks up to 2 times) / From battle start: blue type Mobile Suit max HP is reduced by 10%720010
[Blue] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times) / From battle start: blue type Mobile Suit max HP is reduced by 10%780010
[Blue] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 15% (stacks up to 2 times) / From battle start: blue type Mobile Suit max HP is reduced by 10%840010
[Blue] Reinforcement Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 3966600010
[Blue] Reinforcement Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 4240650010
[Blue] Reinforcement Frame A★★★When battle begins: blue type mobile suit Max HP is increased by 4497700010
[Green] AD-ASL-A★★★When battle begins: green type mobile suit accuracy is increased by 7%600010
[Green] AD-ASL-A★★★When battle begins: green type mobile suit accuracy is increased by 8%650010
[Green] AD-ASL-A★★★When battle begins: green type mobile suit accuracy is increased by 9%700010
[Green] AD-ASL-B★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 11%600010
[Green] AD-ASL-B★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 12%650010
[Green] AD-ASL-B★★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 14%700010
[Green] Augmentation Frame A★★★When battle begins: green type mobile suit Max HP is increased by 16%720010
[Green] Augmentation Frame A★★★When battle begins: green type mobile suit Max HP is increased by 18%780010
[Green] Augmentation Frame A★★★When battle begins: green type mobile suit Max HP is increased by 20%840010
[Green] Augmentation Frame II★★★When battle begins: green type Mobile Suit Max HP is increased by 24% / When battle begins: green type Mobile Suit movement speed is decreased by 16% / When battle begins: green type Mobile Suit evasion is decreased by 8%720010
[Green] Augmentation Frame II★★★When battle begins: green type Mobile Suit Max HP is increased by 27% / When battle begins: green type Mobile Suit movement speed is decreased by 18% / When battle begins: green type Mobile Suit evasion is decreased by 9%780010
[Green] Augmentation Frame II★★★When battle begins: green type Mobile Suit Max HP is increased by 30% / When battle begins: green type Mobile Suit movement speed is decreased by 20% / When battle begins: green type Mobile Suit evasion is decreased by 10%840010
[Green] Beam Enhancement Program A★★★When battle begins: green type mobile suit beam damage is increased by 9%600010
[Green] Beam Enhancement Program A★★★When battle begins: green type mobile suit beam damage is increased by 11%650010
[Green] Beam Enhancement Program A★★★When battle begins: green type mobile suit beam damage is increased by 13%700010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 14%600010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 15%650010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 17%700010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 21%720010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 23%780010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 25%840010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 21%720010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 23%780010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 25%840010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 21%720010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 23%780010
[Green] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 25%840010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Green] Beam Enhancement Program C★★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Green] Beam Enhancement Program C-20★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 26% for 20 seconds (stacks up to 2 times)720010
[Green] Beam Enhancement Program C-20★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 28% for 20 seconds (stacks up to 2 times)780010
[Green] Beam Enhancement Program C-20★★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 30% for 20 seconds (stacks up to 2 times)840010
[Green] Beam Enhancement Program G★★★On critical hit: green type Mobile Suit beam damage is increased by 8% for 10 seconds (stacks up to 5 times)720010
[Green] Beam Enhancement Program G★★★On critical hit: green type Mobile Suit beam damage is increased by 9% for 10 seconds (stacks up to 5 times)780010
[Green] Beam Enhancement Program G★★★On critical hit: green type Mobile Suit beam damage is increased by 10% for 10 seconds (stacks up to 5 times)840010
[Green] Critical Booster M★★★When battle begins: green type mobile suit critical ATK is increased by 30% for 60 seconds840010
[Green] Critical Regulator M★★★When battle begins: green type mobile suit critical rate is increased by 15% for 60 seconds840010
[Green] Damage Enhancement Program A★★★When battle begins: green type mobile suit damage is increased by 6%720010
[Green] Damage Enhancement Program A★★★When battle begins: green type mobile suit damage is increased by 6.5%780010
[Green] Damage Enhancement Program A★★★When battle begins: green type mobile suit damage is increased by 7%840010
[Green] Damage Enhancement Program E★★★On evading: green type mobile suit damage is increased by 5% for 10 seconds (stacks up to 5 times)720010
[Green] Damage Enhancement Program E★★★On evading: green type mobile suit damage is increased by 6% for 10 seconds (stacks up to 5 times)780010
[Green] Damage Enhancement Program E★★★On evading: green type mobile suit damage is increased by 7% for 10 seconds (stacks up to 5 times)840010
[Green] Damage Enhancement Program M01★★★When battle begins: green type mobile suit damage is increased by 15% for 60 seconds840010
[Green] Damage Enhancement Program M02★★★When battle begins: green type mobile suit damage is increased by 15% for 60 seconds840010
[Green] EX Booster II★★★When battle begins: green type Mobile Suit EX Gauge Recovery is increased by 8% / When battle begins: green type Mobile Suit Max HP is decreased by 8%720010
[Green] EX Booster II★★★When battle begins: green type Mobile Suit EX Gauge Recovery is increased by 9% / When battle begins: green type Mobile Suit Max HP is decreased by 9%780010
[Green] EX Booster II★★★When battle begins: green type Mobile Suit EX Gauge Recovery is increased by 10% / When battle begins: green type Mobile Suit Max HP is decreased by 10%840010
[Green] EX Damage Control Program II★★★From battle start: green type Mobile Suit EX damage is increased by 19% / From battle start: green type Mobile Suit EX damage taken is reduced by 11% / From battle start: green type Mobile Suit evasion is reduced by 22% / From battle start: green type Mobile Suit guard rate is reduced by 22%720010
[Green] EX Damage Control Program II★★★From battle start: green type Mobile Suit EX damage is increased by 22% / From battle start: green type Mobile Suit EX damage taken is reduced by 13% / From battle start: green type Mobile Suit evasion is reduced by 26% / From battle start: green type Mobile Suit guard rate is reduced by 26%780010
[Green] EX Damage Control Program II★★★From battle start: green type Mobile Suit EX damage is increased by 25% / From battle start: green type Mobile Suit EX damage taken is reduced by 15% / From battle start: green type Mobile Suit evasion is reduced by 30% / From battle start: green type Mobile Suit guard rate is reduced by 30%840010
[Green] EX Damage Enhancement Program A★★★When battle begins: green type Mobile Suit EX damage is increased by 19%600010
[Green] EX Damage Enhancement Program A★★★When battle begins: green type Mobile Suit EX damage is increased by 22%650010
[Green] EX Damage Enhancement Program A★★★When battle begins: green type Mobile Suit EX damage is increased by 25%700010
[Green] Evasion Regulator A★★★When battle begins: green type mobile suit evasion is increased by 7%600010
[Green] Evasion Regulator A★★★When battle begins: green type mobile suit evasion is increased by 8%650010
[Green] Evasion Regulator A★★★When battle begins: green type mobile suit evasion is increased by 9%700010
[Green] Evasion Regulator B★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 11%600010
[Green] Evasion Regulator B★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 12%650010
[Green] Evasion Regulator B★★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 14%700010
[Green] High-Mobility Accelerator II★★★From battle start: green type mobile suit evasion is increased by 16% / From battle start: green type mobile suit movement speed is increased by 11% / From battle start: green type mobile suit reaction is increased by 11% / From battle start: green type mobile suit damage taken is increased by 8%720010
[Green] High-Mobility Accelerator II★★★From battle start: green type mobile suit evasion is increased by 18% / From battle start: green type mobile suit movement speed is increased by 13% / From battle start: green type mobile suit reaction is increased by 13% / From battle start: green type mobile suit damage taken is increased by 9%780010
[Green] High-Mobility Accelerator II★★★From battle start: green type mobile suit evasion is increased by 20% / From battle start: green type mobile suit movement speed is increased by 15% / From battle start: green type mobile suit reaction is increased by 15% / From battle start: green type mobile suit damage taken is increased by 10%840010
[Green] Projectile Enhancement Program A★★★When battle begins: green type mobile suit projectile damage is increased by 9%600010
[Green] Projectile Enhancement Program A★★★When battle begins: green type mobile suit projectile damage is increased by 11%650010
[Green] Projectile Enhancement Program A★★★When battle begins: green type mobile suit projectile damage is increased by 13%700010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 14%600010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 15%650010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 17%700010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 21%720010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 23%780010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 25%840010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 21%720010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 23%780010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 25%840010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 21%720010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 23%780010
[Green] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 25%840010
[Green] Projectile Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 16% (stacks up to 2 times)720010
[Green] Projectile Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 18% (stacks up to 2 times)780010
[Green] Projectile Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Green] Projectile Enhancement Program C-20★★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 26% for 20 seconds (stacks up to 2 times)720010
[Green] Projectile Enhancement Program C-20★★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 28% for 20 seconds (stacks up to 2 times)780010
[Green] Projectile Enhancement Program C-20★★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 30% for 20 seconds (stacks up to 2 times)840010
[Green] Projectile/Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 13% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 13% (stacks up to 2 times)720010
[Green] Projectile/Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 14% (stacks up to 2 times)780010
[Green] Projectile/Beam Enhancement Program C★★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 15% (stacks up to 2 times)840010
[Green] Projectile/Beam Enhancement Program C-II★★★緑属性のMSがEX発動する度に実弾ダメージ13%上昇(2回まで重複) / 緑属性のMSがEX発動する度にビームダメージ13%上昇(2回まで重複) / 緑属性のMSが戦闘開始からHP上限10%減少720010
[Green] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times) / From battle start: green type Mobile Suit max HP is reduced by 10%780010
[Green] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 15% (stacks up to 2 times) / From battle start: green type Mobile Suit max HP is reduced by 10%840010
[Green] Reinforcement Frame A★★★When battle begins: green type mobile suit Max HP is increased by 3966600010
[Green] Reinforcement Frame A★★★When battle begins: green type mobile suit Max HP is increased by 4240650010
[Green] Reinforcement Frame A★★★When battle begins: green type mobile suit Max HP is increased by 4497700010
[Purple] AD-ASL-A★★★When battle begins: purple type mobile suit accuracy is increased by 7%600010
[Purple] AD-ASL-A★★★When battle begins: purple type mobile suit accuracy is increased by 8%650010
[Purple] AD-ASL-A★★★When battle begins: purple type mobile suit accuracy is increased by 9%700010
[Purple] AD-ASL-B★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 11%600010
[Purple] AD-ASL-B★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 12%650010
[Purple] AD-ASL-B★★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 14%700010
[Purple] Augmentation Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 16%720010
[Purple] Augmentation Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 18%780010
[Purple] Augmentation Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 20%840010
[Purple] Augmentation Frame II★★★When battle begins: purple type Mobile Suit Max HP is increased by 24% / When battle begins: purple type Mobile Suit movement speed is decreased by 16% / When battle begins: purple type Mobile Suit evasion is decreased by 8%720010
[Purple] Augmentation Frame II★★★When battle begins: purple type Mobile Suit Max HP is increased by 27% / When battle begins: purple type Mobile Suit movement speed is decreased by 18% / When battle begins: purple type Mobile Suit evasion is decreased by 9%780010
[Purple] Augmentation Frame II★★★When battle begins: purple type Mobile Suit Max HP is increased by 30% / When battle begins: purple type Mobile Suit movement speed is decreased by 20% / When battle begins: purple type Mobile Suit evasion is decreased by 10%840010
[Purple] Beam Enhancement Program A★★★When battle begins: purple type mobile suit beam damage is increased by 9%600010
[Purple] Beam Enhancement Program A★★★When battle begins: purple type mobile suit beam damage is increased by 11%650010
[Purple] Beam Enhancement Program A★★★When battle begins: purple type mobile suit beam damage is increased by 13%700010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 14%600010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 15%650010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 17%700010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 21%720010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 23%780010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 25%840010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 21%720010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 23%780010
[Purple] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 25%840010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Purple] Beam Enhancement Program C★★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Purple] Beam Enhancement Program C-20★★★紫属性のMSがEX発動する度に20秒間ビームダメージが26%上昇(2回まで重複)720010
[Purple] Beam Enhancement Program C-20★★★紫属性のMSがEX発動する度に20秒間ビームダメージが28%上昇(2回まで重複)780010
[Purple] Beam Enhancement Program C-20★★★紫属性のMSがEX発動する度に20秒間ビームダメージが30%上昇(2回まで重複)840010
[Purple] Beam Enhancement Program R★★★When battle begins: purple type mobile suit beam damage is increased by 25% for 30 seconds840010
[Purple] Damage Enhancement Program A★★★When battle begins: purple type mobile suit damage is increased by 6%720010
[Purple] Damage Enhancement Program A★★★When battle begins: purple type mobile suit damage is increased by 6.5%780010
[Purple] Damage Enhancement Program A★★★When battle begins: purple type mobile suit damage is increased by 7%840010
[Purple] Damage Enhancement Program M01★★★When battle begins: purple type mobile suit damage is increased by 15% for 60 seconds840010
[Purple] Damage Enhancement Program M02★★★When battle begins: purple type mobile suit damage is increased by 15% for 60 seconds840010
[Purple] EX Booster II★★★When battle begins: purple type Mobile Suit EX Gauge Recovery is increased by 8% / When battle begins: purple type Mobile Suit Max HP is decreased by 8%720010
[Purple] EX Booster II★★★When battle begins: purple type Mobile Suit EX Gauge Recovery is increased by 9% / When battle begins: purple type Mobile Suit Max HP is decreased by 9%780010
[Purple] EX Booster II★★★When battle begins: purple type Mobile Suit EX Gauge Recovery is increased by 10% / When battle begins: purple type Mobile Suit Max HP is decreased by 10%840010
[Purple] EX Damage Control Program II★★★From battle start: purple type Mobile Suit EX damage is increased by 19% / From battle start: purple type Mobile Suit EX damage taken is reduced by 11% / From battle start: purple type Mobile Suit evasion is reduced by 22% / From battle start: purple type Mobile Suit guard rate is reduced by 22%720010
[Purple] EX Damage Control Program II★★★From battle start: purple type Mobile Suit EX damage is increased by 22% / From battle start: purple type Mobile Suit EX damage taken is reduced by 13% / From battle start: purple type Mobile Suit evasion is reduced by 26% / From battle start: purple type Mobile Suit guard rate is reduced by 26%780010
[Purple] EX Damage Control Program II★★★From battle start: purple type Mobile Suit EX damage is increased by 25% / From battle start: purple type Mobile Suit EX damage taken is reduced by 15% / From battle start: purple type Mobile Suit evasion is reduced by 30% / From battle start: purple type Mobile Suit guard rate is reduced by 30%840010
[Purple] EX Damage Enhancement Program A★★★When battle begins: purple type Mobile Suit EX damage is increased by 19%600010
[Purple] EX Damage Enhancement Program A★★★When battle begins: purple type Mobile Suit EX damage is increased by 22%650010
[Purple] EX Damage Enhancement Program A★★★When battle begins: purple type Mobile Suit EX damage is increased by 25%700010
[Purple] Evasion Regulator A★★★When battle begins: purple type mobile suit evasion is increased by 7%600010
[Purple] Evasion Regulator A★★★When battle begins: purple type mobile suit evasion is increased by 8%650010
[Purple] Evasion Regulator A★★★When battle begins: purple type mobile suit evasion is increased by 9%700010
[Purple] Evasion Regulator B★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 11%600010
[Purple] Evasion Regulator B★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 12%650010
[Purple] Evasion Regulator B★★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 14%700010
[Purple] High-Mobility Accelerator II★★★From battle start: purple type mobile suit evasion is increased by 16% / From battle start: purple type mobile suit movement speed is increased by 11% / From battle start: purple type mobile suit reaction is increased by 11% / From battle start: purple type mobile suit damage taken is increased by 8%720010
[Purple] High-Mobility Accelerator II★★★From battle start: purple type mobile suit evasion is increased by 18% / From battle start: purple type mobile suit movement speed is increased by 13% / From battle start: purple type mobile suit reaction is increased by 13% / From battle start: purple type mobile suit damage taken is increased by 9%780010
[Purple] High-Mobility Accelerator II★★★From battle start: purple type mobile suit evasion is increased by 20% / From battle start: purple type mobile suit movement speed is increased by 15% / From battle start: purple type mobile suit reaction is increased by 15% / From battle start: purple type mobile suit damage taken is increased by 10%840010
[Purple] Projectile Enhancement Program A★★★When battle begins: purple type mobile suit projectile damage is increased by 9%600010
[Purple] Projectile Enhancement Program A★★★When battle begins: purple type mobile suit projectile damage is increased by 11%650010
[Purple] Projectile Enhancement Program A★★★When battle begins: purple type mobile suit projectile damage is increased by 13%700010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 14%600010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 15%650010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 17%700010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 21%720010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 23%780010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 25%840010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 21%720010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 23%780010
[Purple] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 25%840010
[Purple] Projectile Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 16% (stacks up to 2 times)720010
[Purple] Projectile Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 18% (stacks up to 2 times)780010
[Purple] Projectile Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Purple] Projectile Enhancement Program R★★★When battle begins: purple type mobile suit projectile damage is increased by 25% for 30 seconds840010
[Purple] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a purple type Mobile Suit: projectile damage is increased by 13% (stacks up to 2 times) / Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 13% (stacks up to 2 times) / From battle start: purple type Mobile Suit max HP is reduced by 10%720010
[Purple] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a purple type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times) / From battle start: purple type Mobile Suit max HP is reduced by 10%780010
[Purple] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a purple type Mobile Suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 15% (stacks up to 2 times) / From battle start: purple type Mobile Suit max HP is reduced by 10%840010
[Purple] Proximity Damage Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 21% (stacks up to 2 times)720010
[Purple] Proximity Damage Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 23% (stacks up to 2 times)780010
[Purple] Proximity Damage Enhancement Program C★★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 25% (stacks up to 2 times)840010
[Purple] Reinforcement Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 3966600010
[Purple] Reinforcement Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 4240650010
[Purple] Reinforcement Frame A★★★When battle begins: purple type mobile suit Max HP is increased by 4497700010
[Red] AD-ASL-A★★★When battle begins: red type mobile suit accuracy is increased by 7%600010
[Red] AD-ASL-A★★★When battle begins: red type mobile suit accuracy is increased by 8%650010
[Red] AD-ASL-A★★★When battle begins: red type mobile suit accuracy is increased by 9%700010
[Red] AD-ASL-B★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 11%,600010
[Red] AD-ASL-B★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 12%,650010
[Red] AD-ASL-B★★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 14%,700010
[Red] Augmentation Frame A★★★When battle begins: red type mobile suit Max HP is increased by 16%720010
[Red] Augmentation Frame A★★★When battle begins: red type mobile suit Max HP is increased by 18%780010
[Red] Augmentation Frame A★★★When battle begins: red type mobile suit Max HP is increased by 20%840010
[Red] Augmentation Frame II★★★When battle begins: red type Mobile Suit Max HP is increased by 24% / When battle begins: red type Mobile Suit movement speed is decreased by 16% / When battle begins: red type Mobile Suit evasion is decreased by 8%720010
[Red] Augmentation Frame II★★★When battle begins: red type Mobile Suit Max HP is increased by 27% / When battle begins: red type Mobile Suit movement speed is decreased by 18% / When battle begins: red type Mobile Suit evasion is decreased by 9%780010
[Red] Augmentation Frame II★★★When battle begins: red type Mobile Suit Max HP is increased by 30% / When battle begins: red type Mobile Suit movement speed is decreased by 20% / When battle begins: red type Mobile Suit evasion is decreased by 10%840010
[Red] Beam Enhancement Program A★★★When battle begins: red type mobile suit beam damage is increased by 9%600010
[Red] Beam Enhancement Program A★★★When battle begins: red type mobile suit beam damage is increased by 11%650010
[Red] Beam Enhancement Program A★★★When battle begins: red type mobile suit beam damage is increased by 13%700010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 14%600010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 15%650010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 17%700010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 14%720010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 17%780010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 20%840010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 21%720010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 23%780010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 25%840010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 21%720010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 23%780010
[Red] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 25%840010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Red] Beam Enhancement Program C★★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Red] Beam Enhancement Program C-20★★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 30% for 20 seconds (stacks up to 2 times)840010
[Red] Beam Enhancement Program D-01★★★On taking damage: red type mobile suit beam damage is increased by 3% for 20 seconds (stacks up to 10 times)840010
[Red] Beam Enhancement Program G★★★On critical hit: red type Mobile Suit beam damage is increased by 8% for 10 seconds (stacks up to 5 times)720010
[Red] Beam Enhancement Program G★★★On critical hit: red type Mobile Suit beam damage is increased by 9% for 10 seconds (stacks up to 5 times)780010
[Red] Beam Enhancement Program G★★★On critical hit: red type Mobile Suit beam damage is increased by 10% for 10 seconds (stacks up to 5 times)840010
[Red] Beam Enhancement Program LB-50★★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 42%720010
[Red] Beam Enhancement Program LB-50★★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 46%780010
[Red] Beam Enhancement Program LB-50★★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 50%840010
[Red] Damage Enhancement Program A★★★When battle begins: red type mobile suit damage is increased by 6%720010
[Red] Damage Enhancement Program A★★★When battle begins: red type mobile suit damage is increased by 6.5%780010
[Red] Damage Enhancement Program A★★★When battle begins: red type mobile suit damage is increased by 7%840010
[Red] EX Booster II★★★When battle begins: red type Mobile Suit EX Gauge Recovery is increased by 8% / When battle begins: red type Mobile Suit Max HP is decreased by 8%720010
[Red] EX Booster II★★★When battle begins: red type Mobile Suit EX Gauge Recovery is increased by 9% / When battle begins: red type Mobile Suit Max HP is decreased by 9%780010
[Red] EX Booster II★★★When battle begins: red type Mobile Suit EX Gauge Recovery is increased by 10% / When battle begins: red type Mobile Suit Max HP is decreased by 10%840010
[Red] EX Damage Control Program II★★★From battle start: red type Mobile Suit EX damage is increased by 19% / From battle start: red type Mobile Suit EX damage taken is reduced by 11% / From battle start: red type Mobile Suit evasion is reduced by 22% / From battle start: red type Mobile Suit guard rate is reduced by 22%720010
[Red] EX Damage Control Program II★★★From battle start: red type Mobile Suit EX damage is increased by 22% / From battle start: red type Mobile Suit EX damage taken is reduced by 13% / From battle start: red type Mobile Suit evasion is reduced by 26% / From battle start: red type Mobile Suit guard rate is reduced by 26%780010
[Red] EX Damage Control Program II★★★From battle start: red type Mobile Suit EX damage is increased by 25% / From battle start: red type Mobile Suit EX damage taken is reduced by 15% / From battle start: red type Mobile Suit evasion is reduced by 30% / From battle start: red type Mobile Suit guard rate is reduced by 30%840010
[Red] EX Damage Enhancement Program A★★★When battle begins: red type Mobile Suit EX damage is increased by 19%600010
[Red] EX Damage Enhancement Program A★★★When battle begins: red type Mobile Suit EX damage is increased by 22%650010
[Red] EX Damage Enhancement Program A★★★When battle begins: red type Mobile Suit EX damage is increased by 25%700010
[Red] Evasion Regulator A★★★When battle begins: red type mobile suit evasion is increased by 7%600010
[Red] Evasion Regulator A★★★When battle begins: red type mobile suit evasion is increased by 8%650010
[Red] Evasion Regulator A★★★When battle begins: red type mobile suit evasion is increased by 9%700010
[Red] Evasion Regulator B★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 11%600010
[Red] Evasion Regulator B★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 12%650010
[Red] Evasion Regulator B★★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 14%700010
[Red] High-Mobility Accelerator II★★★From battle start: red type mobile suit evasion is increased by 16% / From battle start: red type mobile suit movement speed is increased by 11% / From battle start: red type mobile suit reaction is increased by 11% / From battle start: red type mobile suit damage taken is increased by 8%720010
[Red] High-Mobility Accelerator II★★★From battle start: red type mobile suit evasion is increased by 18% / From battle start: red type mobile suit movement speed is increased by 13% / From battle start: red type mobile suit reaction is increased by 13% / From battle start: red type mobile suit damage taken is increased by 9%780010
[Red] High-Mobility Accelerator II★★★From battle start: red type mobile suit evasion is increased by 20% / From battle start: red type mobile suit movement speed is increased by 15% / From battle start: red type mobile suit reaction is increased by 15% / From battle start: red type mobile suit damage taken is increased by 10%840010
[Red] Projectile Enhancement Program A★★★When battle begins: red type mobile suit projectile damage is increased by 9%600010
[Red] Projectile Enhancement Program A★★★When battle begins: red type mobile suit projectile damage is increased by 11%650010
[Red] Projectile Enhancement Program A★★★When battle begins: red type mobile suit projectile damage is increased by 13%700010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 14%600010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 15%650010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 17%700010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 21%720010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 23%780010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 25%840010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 21%720010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 23%780010
[Red] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 25%840010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 8% (stacks up to 3 times)720010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 9% (stacks up to 3 times)780010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 10% (stacks up to 3 times)840010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 16% (stacks up to 2 times)720010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 18% (stacks up to 2 times)780010
[Red] Projectile Enhancement Program C★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Red] Projectile Enhancement Program C-20★★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 30% for 20 seconds (stacks up to 2 times)840010
[Red] Projectile Enhancement Program D-01★★★On taking damage: red type mobile suit projectile damage is increased by 3% for 20 seconds (stacks up to 10 times)840010
[Red] Projectile/Beam Enhancement Program C★★★赤属性のMSがEX発動する度にビームダメージが13%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが13%上昇(2回まで重複)720010
[Red] Projectile/Beam Enhancement Program C★★★赤属性のMSがEX発動する度にビームダメージが14%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが14%上昇(2回まで重複)780010
[Red] Projectile/Beam Enhancement Program C★★★赤属性のMSがEX発動する度にビームダメージが15%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが15%上昇(2回まで重複)840010
[Red] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a red type Mobile Suit: projectile damage is increased by 13% (stacks up to 2 times) / Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 13% (stacks up to 2 times) / From battle start: red type Mobile Suit max HP is reduced by 10%720010
[Red] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a red type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times) / From battle start: red type Mobile Suit max HP is reduced by 10%780010
[Red] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a red type Mobile Suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 15% (stacks up to 2 times) / From battle start: red type Mobile Suit max HP is reduced by 10%840010
[Red] Reinforcement Frame A★★★When battle begins: red type mobile suit Max HP is increased by 3966600010
[Red] Reinforcement Frame A★★★When battle begins: red type mobile suit Max HP is increased by 4240650010
[Red] Reinforcement Frame A★★★When battle begins: red type mobile suit Max HP is increased by 4497700010
[Time-Limited] GQuuuuuuX Beam Module A★★★010
[Time-Limited] GQuuuuuuX Beam Module B★★★010
[Time-Limited] GQuuuuuuX Projectile Module A★★★010
[Time-Limited] GQuuuuuuX Projectile Module B★★★010
[Yellow] AD-ASL-A★★★When battle begins: yellow type mobile suit accuracy is increased by 7%600010
[Yellow] AD-ASL-A★★★When battle begins: yellow type mobile suit accuracy is increased by 8%650010
[Yellow] AD-ASL-A★★★When battle begins: yellow type mobile suit accuracy is increased by 9%700010
[Yellow] AD-ASL-A+★★★When battle begins: yellow type mobile suit accuracy is increased by 7%720010
[Yellow] AD-ASL-A+★★★When battle begins: yellow type mobile suit accuracy is increased by 8%780010
[Yellow] AD-ASL-A+★★★When battle begins: yellow type mobile suit accuracy is increased by 9%840010
[Yellow] AD-ASL-B★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 11%600010
[Yellow] AD-ASL-B★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 12%650010
[Yellow] AD-ASL-B★★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 14%700010
[Yellow] Augmentation Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 16%720010
[Yellow] Augmentation Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 18%780010
[Yellow] Augmentation Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 20%840010
[Yellow] Augmentation Frame II★★★When battle begins: yellow type Mobile Suit Max HP is increased by 24% / When battle begins: yellow type Mobile Suit movement speed is decreased by 16% / When battle begins: yellow type Mobile Suit evasion is decreased by 8%720010
[Yellow] Augmentation Frame II★★★When battle begins: yellow type Mobile Suit Max HP is increased by 27% / When battle begins: yellow type Mobile Suit movement speed is decreased by 18% / When battle begins: yellow type Mobile Suit evasion is decreased by 9%780010
[Yellow] Augmentation Frame II★★★When battle begins: yellow type Mobile Suit Max HP is increased by 30% / When battle begins: yellow type Mobile Suit movement speed is decreased by 20% / When battle begins: yellow type Mobile Suit evasion is decreased by 10%840010
[Yellow] Beam Enhancement Program A★★★When battle begins: yellow type mobile suit beam damage is increased by 9%600010
[Yellow] Beam Enhancement Program A★★★When battle begins: yellow type mobile suit beam damage is increased by 11%650010
[Yellow] Beam Enhancement Program A★★★When battle begins: yellow type mobile suit beam damage is increased by 13%700010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 14%600010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 15%650010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 17%700010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 21%720010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 23%780010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 25%840010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 21%720010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 23%780010
[Yellow] Beam Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 25%840010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 16% (stacks up to 2 times)720010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 18% (stacks up to 2 times)780010
[Yellow] Beam Enhancement Program C★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 20% (stacks up to 2 times)840010
[Yellow] Beam Enhancement Program C-III★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 16% (stacks up to 3 times)720010
[Yellow] Beam Enhancement Program C-III★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 17% (stacks up to 3 times)780010
[Yellow] Beam Enhancement Program C-III★★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 18% (stacks up to 3 times)840010
[Yellow] Damage Enhancement Program A★★★When battle begins: yellow type mobile suit damage is increased by 6%720010
[Yellow] Damage Enhancement Program A★★★When battle begins: yellow type mobile suit damage is increased by 6.5%780010
[Yellow] Damage Enhancement Program A★★★When battle begins: yellow type mobile suit damage is increased by 7%840010
[Yellow] Damage Enhancement Program M01★★★When battle begins: yellow type mobile suit damage is increased by 15% for 60 seconds840010
[Yellow] Damage Enhancement Program M02★★★When battle begins: yellow type mobile suit damage is increased by 15% for 60 seconds840010
[Yellow] EX Booster II★★★When battle begins: yellow type Mobile Suit EX Gauge Recovery is increased by 8% / When battle begins: yellow type Mobile Suit Max HP is decreased by 8%720010
[Yellow] EX Booster II★★★When battle begins: yellow type Mobile Suit EX Gauge Recovery is increased by 9% / When battle begins: yellow type Mobile Suit Max HP is decreased by 9%780010
[Yellow] EX Booster II★★★When battle begins: yellow type Mobile Suit EX Gauge Recovery is increased by 10% / When battle begins: yellow type Mobile Suit Max HP is decreased by 10%840010
[Yellow] EX Damage Control Program II★★★From battle start: yellow type Mobile Suit EX damage is increased by 19% / From battle start: yellow type Mobile Suit EX damage taken is reduced by 11% / From battle start: yellow type Mobile Suit evasion is reduced by 22% / From battle start: yellow type Mobile Suit guard rate is reduced by 22%720010
[Yellow] EX Damage Control Program II★★★From battle start: yellow type Mobile Suit EX damage is increased by 22% / From battle start: yellow type Mobile Suit EX damage taken is reduced by 13% / From battle start: yellow type Mobile Suit evasion is reduced by 26% / From battle start: yellow type Mobile Suit guard rate is reduced by 26%780010
[Yellow] EX Damage Control Program II★★★From battle start: yellow type Mobile Suit EX damage is increased by 25% / From battle start: yellow type Mobile Suit EX damage taken is reduced by 15% / From battle start: yellow type Mobile Suit evasion is reduced by 30% / From battle start: yellow type Mobile Suit guard rate is reduced by 30%840010
[Yellow] EX Damage Enhancement Program A★★★When battle begins: yellow type Mobile Suit EX damage is increased by 19%600010
[Yellow] EX Damage Enhancement Program A★★★When battle begins: yellow type Mobile Suit EX damage is increased by 22%650010
[Yellow] EX Damage Enhancement Program A★★★When battle begins: yellow type Mobile Suit EX damage is increased by 25%700010
[Yellow] EX Damage Enhancement Program F★★★On dealing damage: yellow type mobile suit EX damage is increased by 2% (stacks up to 20 times)720010
[Yellow] EX Damage Enhancement Program F★★★On dealing damage: yellow type mobile suit EX damage is increased by 2.25% (stacks up to 20 times)780010
[Yellow] EX Damage Enhancement Program F★★★On dealing damage: yellow type mobile suit EX damage is increased by 2.5% (stacks up to 20 times)840010
[Yellow] Evasion Regulator A★★★When battle begins: yellow type mobile suit evasion is increased by 7%600010
[Yellow] Evasion Regulator A★★★When battle begins: yellow type mobile suit evasion is increased by 8%650010
[Yellow] Evasion Regulator A★★★When battle begins: yellow type mobile suit evasion is increased by 9%700010
[Yellow] Evasion Regulator B★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 11%600010
[Yellow] Evasion Regulator B★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 12%650010
[Yellow] Evasion Regulator B★★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 14%700010
[Yellow] High-Mobility Accelerator II★★★From battle start: yellow type mobile suit evasion is increased by 16% / From battle start: yellow type mobile suit movement speed is increased by 11% / From battle start: yellow type mobile suit reaction is increased by 11% / From battle start: yellow type mobile suit damage taken is increased by 8%720010
[Yellow] High-Mobility Accelerator II★★★From battle start: yellow type mobile suit evasion is increased by 18% / From battle start: yellow type mobile suit movement speed is increased by 13% / From battle start: yellow type mobile suit reaction is increased by 13% / From battle start: yellow type mobile suit damage taken is increased by 9%780010
[Yellow] High-Mobility Accelerator II★★★From battle start: yellow type mobile suit evasion is increased by 20% / From battle start: yellow type mobile suit movement speed is increased by 15% / From battle start: yellow type mobile suit reaction is increased by 15% / From battle start: yellow type mobile suit damage taken is increased by 10%840010
[Yellow] Projectile Enhancement Program A★★★When battle begins: yellow type mobile suit projectile damage is increased by 9%600010
[Yellow] Projectile Enhancement Program A★★★When battle begins: yellow type mobile suit projectile damage is increased by 11%650010
[Yellow] Projectile Enhancement Program A★★★When battle begins: yellow type mobile suit projectile damage is increased by 13%700010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 14%600010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 15%650010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 17%700010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 21%720010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 23%780010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 25%840010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 21%720010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 23%780010
[Yellow] Projectile Enhancement Program B★★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 25%840010
[Yellow] Projectile Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 16% (stacks up to 2 times)720010
[Yellow] Projectile Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 18% (stacks up to 2 times)780010
[Yellow] Projectile Enhancement Program C★★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 20% (stacks up to 2 times)840010
[Yellow] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a yellow type Mobile Suit: projectile damage is increased by 13% (stacks up to 2 times) / Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 13% (stacks up to 2 times) / From battle start: yellow type Mobile Suit max HP is reduced by 10%720010
[Yellow] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a yellow type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times) / Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times) / From battle start: yellow type Mobile Suit max HP is reduced by 10%780010
[Yellow] Projectile/Beam Enhancement Program C-II★★★Whenever EX is activated by a yellow type Mobile Suit: projectile damage is increased by 15% (stacks up to 2 times) / Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 15% (stacks up to 2 times) / From battle start: yellow type Mobile Suit max HP is reduced by 10%840010
[Yellow] Projectile/Beam Enhancement Program M01★★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが16%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが16%上昇720010
[Yellow] Projectile/Beam Enhancement Program M01★★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが18%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが18%上昇780010
[Yellow] Projectile/Beam Enhancement Program M01★★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが20%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが20%上昇840010
[Yellow] Reinforcement Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 3966600010
[Yellow] Reinforcement Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 4240650010
[Yellow] Reinforcement Frame A★★★When battle begins: yellow type mobile suit Max HP is increased by 4497700010
エクスプロイトプログラムJ★★★戦闘開始から「ジャミング」状態の敵へのダメージ26%上昇 / 戦闘開始から各兵装のダメージ上限+2200000/攻撃回数720010
エクスプロイトプログラムJ★★★戦闘開始から「ジャミング」状態の敵へのダメージ28%上昇 / 戦闘開始から各兵装のダメージ上限+2600000/攻撃回数780010
エクスプロイトプログラムJ★★★戦闘開始から「ジャミング」状態の敵へのダメージ30%上昇 / 戦闘開始から各兵装のダメージ上限+3000000/攻撃回数840010
エクスプロイトプログラムT★★★戦闘開始から「挑発」状態の敵へのダメージ26%上昇 / 戦闘開始から各兵装のダメージ上限+2200000/攻撃回数720010
エクスプロイトプログラムT★★★戦闘開始から「挑発」状態の敵へのダメージ28%上昇 / 戦闘開始から各兵装のダメージ上限+2600000/攻撃回数780010
エクスプロイトプログラムT★★★戦闘開始から「挑発」状態の敵へのダメージ30%上昇 / 戦闘開始から各兵装のダメージ上限+3000000/攻撃回数840010
ビーム強化プログラムC-WHITE★★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ16%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限80000上昇720010
ビーム強化プログラムC-WHITE★★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ18%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限90000上昇780010
ビーム強化プログラムC-WHITE★★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ20%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限100000上昇840010
実弾強化プログラムC-WHITE★★★機体カテゴリー「白い機体」の時、EX発動する度に実弾ダメージ20%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限100000上昇840010
Absolute Evade Projectile Enhancement Program H★★During "Absolute Evade" status, projectile damage up 28% / During "Absolute Evade" status, max damage up 5000048002
Absolute Evade Projectile Enhancement Program H★★During "Absolute Evade" status, projectile damage up 32% / During "Absolute Evade" status, max damage up 6000054002
Absolute Evade Projectile Enhancement Program H★★During "Absolute Evade" status, projectile damage up 36% / During "Absolute Evade" status, max damage up 7000060002
Beam Enhancement Program C-BLUE★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 5000048002
Beam Enhancement Program C-BLUE★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 6000054002
Beam Enhancement Program C-BLUE★★When unit category is blue mobile suit: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is blue mobile suit: when battle begins, max damage is increased by 7000060002
Beam Enhancement Program C-GREEN★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 5000048002
Beam Enhancement Program C-GREEN★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 6000054002
Beam Enhancement Program C-GREEN★★When unit category is green mobile suit: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is green mobile suit: when battle begins, max damage is increased by 7000060002
Beam Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 5000048002
Beam Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 6000054002
Beam Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 7000060002
Beam Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 5000048002
Beam Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 6000054002
Beam Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 7000060002
Beam Enhancement Program C-Red★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 5000048002
Beam Enhancement Program C-Red★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 6000054002
Beam Enhancement Program C-Red★★When unit category is red mobile suit: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is red mobile suit: from battle start, max damage is increased by 7000060002
Beam Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 5000048002
Beam Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 6000054002
Beam Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 7000060002
Beam Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 10% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 5000048002
Beam Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 12% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 6000054002
Beam Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, beam damage is increased by 14% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 7000060002
EX Booster Unicorn★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 5% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 250000048002
EX Booster Unicorn★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 6% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 300000054002
EX Booster Unicorn★★When mobile suit category is Unicorn-Type: when battle begins, EX Gauge recovery is increased by 7% / When mobile suit category is Unicorn-Type: when battle begins, max skill Damage is increased by 350000060002
Mass-Produced Anti-Beam Armor★★When battle begins: red type mobile suit beam damage resistance is increased by 6%40002
Mass-Produced Anti-Beam Armor★★When battle begins: red type mobile suit beam damage resistance is increased by 7%45002
Mass-Produced Anti-Beam Armor★★When battle begins: red type mobile suit beam damage resistance is increased by 8%50002
Mass-Produced Anti-Beam Armor★★When battle begins: blue type mobile suit beam damage resistance is increased by 6%40002
Mass-Produced Anti-Beam Armor★★When battle begins: blue type mobile suit beam damage resistance is increased by 7%45002
Mass-Produced Anti-Beam Armor★★When battle begins: blue type mobile suit beam damage resistance is increased by 8%50002
Mass-Produced Anti-Beam Armor★★When battle begins: green type mobile suit beam damage resistance is increased by 6%40002
Mass-Produced Anti-Beam Armor★★When battle begins: green type mobile suit beam damage resistance is increased by 7%45002
Mass-Produced Anti-Beam Armor★★When battle begins: green type mobile suit beam damage resistance is increased by 8%50002
Mass-Produced Anti-Beam Armor★★When battle begins: purple type mobile suit beam damage resistance is increased by 6%40002
Mass-Produced Anti-Beam Armor★★When battle begins: purple type mobile suit beam damage resistance is increased by 7%45002
Mass-Produced Anti-Beam Armor★★When battle begins: purple type mobile suit beam damage resistance is increased by 8%50002
Mass-Produced Anti-Beam Armor★★When battle begins: yellow type mobile suit beam damage resistance is increased by 6%40002
Mass-Produced Anti-Beam Armor★★When battle begins: yellow type mobile suit beam damage resistance is increased by 7%45002
Mass-Produced Anti-Beam Armor★★When battle begins: yellow type mobile suit beam damage resistance is increased by 8%50002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 9%40002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 11%45002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 12%50002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 9%40002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 11%45002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 12%50002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 9%40002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 11%45002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 12%50002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 9%40002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 11%45002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 12%50002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 9%40002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 11%45002
Mass-Produced Anti-Beam Armor★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 12%50002
Mass-Produced Anti-Projectile Armor★★When battle begins: red type mobile suit projectile damage resistance is increased by 6%40002
Mass-Produced Anti-Projectile Armor★★When battle begins: red type mobile suit projectile damage resistance is increased by 7%45002
Mass-Produced Anti-Projectile Armor★★When battle begins: red type mobile suit projectile damage resistance is increased by 8%50002
Mass-Produced Anti-Projectile Armor★★When battle begins: blue type mobile suit projectile damage resistance is increased by 6%40002
Mass-Produced Anti-Projectile Armor★★When battle begins: blue type mobile suit projectile damage resistance is increased by 7%45002
Mass-Produced Anti-Projectile Armor★★When battle begins: blue type mobile suit projectile damage resistance is increased by 8%50002
Mass-Produced Anti-Projectile Armor★★When battle begins: green type mobile suit projectile damage resistance is increased by 6%40002
Mass-Produced Anti-Projectile Armor★★When battle begins: green type mobile suit projectile damage resistance is increased by 7%45002
Mass-Produced Anti-Projectile Armor★★When battle begins: green type mobile suit projectile damage resistance is increased by 8%50002
Mass-Produced Anti-Projectile Armor★★When battle begins: purple type mobile suit projectile damage resistance is increased by 6%40002
Mass-Produced Anti-Projectile Armor★★When battle begins: purple type mobile suit projectile damage resistance is increased by 7%45002
Mass-Produced Anti-Projectile Armor★★When battle begins: purple type mobile suit projectile damage resistance is increased by 8%50002
Mass-Produced Anti-Projectile Armor★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 6%40002
Mass-Produced Anti-Projectile Armor★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 7%45002
Mass-Produced Anti-Projectile Armor★★When battle begins: yellow type mobile suit projectile damage resistance is increased by 8%50002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 9%40002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 11%45002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 12%50002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 9%40002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 11%45002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 12%50002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 9%40002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 11%45002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 12%50002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 9%40002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 11%45002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 12%50002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 9%40002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 11%45002
Mass-Produced Anti-Projectile Armor★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 12%50002
Mass-Produced Speed Enhancement Program★★When battle begins: red type mobile suit movement speed is increased by 12%40002
Mass-Produced Speed Enhancement Program★★When battle begins: red type mobile suit movement speed is increased by 13%45002
Mass-Produced Speed Enhancement Program★★When battle begins: red type mobile suit movement speed is increased by 14%50002
Mass-Produced Speed Enhancement Program★★When battle begins: blue type mobile suit movement speed is increased by 12%40002
Mass-Produced Speed Enhancement Program★★When battle begins: blue type mobile suit movement speed is increased by 13%45002
Mass-Produced Speed Enhancement Program★★When battle begins: blue type mobile suit movement speed is increased by 14%50002
Mass-Produced Speed Enhancement Program★★When battle begins: green type mobile suit movement speed is increased by 12%40002
Mass-Produced Speed Enhancement Program★★When battle begins: green type mobile suit movement speed is increased by 13%45002
Mass-Produced Speed Enhancement Program★★When battle begins: green type mobile suit movement speed is increased by 14%50002
Mass-Produced Speed Enhancement Program★★When battle begins: purple type mobile suit movement speed is increased by 12%40002
Mass-Produced Speed Enhancement Program★★When battle begins: purple type mobile suit movement speed is increased by 13%45002
Mass-Produced Speed Enhancement Program★★When battle begins: purple type mobile suit movement speed is increased by 14%50002
Mass-Produced Speed Enhancement Program★★When battle begins: yellow type mobile suit movement speed is increased by 12%40002
Mass-Produced Speed Enhancement Program★★When battle begins: yellow type mobile suit movement speed is increased by 13%45002
Mass-Produced Speed Enhancement Program★★When battle begins: yellow type mobile suit movement speed is increased by 14%50002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 18%40002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 20%45002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 21%50002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 18%40002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 20%45002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 21%50002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 18%40002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 20%45002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 21%50002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 18%40002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 20%45002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 21%50002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 18%40002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 20%45002
Mass-Produced Speed Enhancement Program★★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 21%50002
Projectile Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 10% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 5000048002
Projectile Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 12% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 6000054002
Projectile Enhancement Program C-Gundam★★When unit category is Gundam-type: whenever EX is activated, projectile damage is increased by 14% (stacks up to 2 times) / When unit category is Gundam-type: from battle start, max damage is increased by 7000060002
Projectile Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 10% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 5000048002
Projectile Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 12% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 6000054002
Projectile Enhancement Program C-NEWTYPE★★When unit category is Newtype Machine: whenever EX is activated, projectile damage is increased by 14% (stacks up to 2 times) / When unit category is Newtype Machine: from battle start, max damage is increased by 7000060002
Projectile Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 10% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 5000048002
Projectile Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 12% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 6000054002
Projectile Enhancement Program C-UCE★★When the title is Mobile Suit Gundam U.C. ENGAGE: whenever EX is activated, projectile damage is increased by 14% (stacks up to 2 times) / When the title is Mobile Suit Gundam U.C. ENGAGE: from battle start, max damage is increased by 7000060002
Projectile Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 10% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 5000048002
Projectile Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 12% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 6000054002
Projectile Enhancement Program C-Zeon★★When unit category is Zeon Forces-affiliated: whenever EX is activated, projectile damage is increased by 14% (stacks up to 2 times) / When unit category is Zeon Forces-affiliated: from battle start, max damage is increased by 7000060002
[Blue] AD-ASL-A★★When battle begins: blue type mobile suit accuracy is increased by 4%40002
[Blue] AD-ASL-A★★When battle begins: blue type mobile suit accuracy is increased by 5%45002
[Blue] AD-ASL-A★★When battle begins: blue type mobile suit accuracy is increased by 6%50002
[Blue] AD-ASL-A+★★When battle begins: blue type mobile suit accuracy is increased by 4%48002
[Blue] AD-ASL-A+★★When battle begins: blue type mobile suit accuracy is increased by 5%54002
[Blue] AD-ASL-A+★★When battle begins: blue type mobile suit accuracy is increased by 6%60002
[Blue] AD-ASL-B★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 6%40002
[Blue] AD-ASL-B★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 8%45002
[Blue] AD-ASL-B★★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 9%50002
[Blue] Augmentation Frame A★★When battle begins: blue type mobile suit Max HP is increased by 10%48002
[Blue] Augmentation Frame A★★When battle begins: blue type mobile suit Max HP is increased by 12%54002
[Blue] Augmentation Frame A★★When battle begins: blue type mobile suit Max HP is increased by 14%60002
[Blue] Beam Enhancement Program A★★When battle begins: blue type mobile suit beam damage is increased by 6%40002
[Blue] Beam Enhancement Program A★★When battle begins: blue type mobile suit beam damage is increased by 7%45002
[Blue] Beam Enhancement Program A★★When battle begins: blue type mobile suit beam damage is increased by 8%50002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 9%40002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 11%45002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 12%50002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 14%48002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 16%54002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 18%60002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 14%48002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 16%54002
[Blue] Beam Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 18%60002
[Blue] Beam Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Blue] Beam Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Blue] Beam Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Blue] Beam Enhancement Program C-20★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 18% for 20 seconds (stacks up to 2 times)48002
[Blue] Beam Enhancement Program C-20★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 20% for 20 seconds (stacks up to 2 times)54002
[Blue] Beam Enhancement Program C-20★★Whenever EX is activated by a blue type mobile suit: beam damage is increased by 22% for 20 seconds (stacks up to 2 times)60002
[Blue] Damage Enhancement Program A★★When battle begins: blue type mobile suit damage is increased by 4%48002
[Blue] Damage Enhancement Program A★★When battle begins: blue type mobile suit damage is increased by 4.5%54002
[Blue] Damage Enhancement Program A★★When battle begins: blue type mobile suit damage is increased by 5%60002
[Blue] Damage Enhancement Program D★★On taking damage: blue type mobile suit damage is increased by 1% for 20 seconds (stacks up to 10 times)48002
[Blue] Damage Enhancement Program D★★On taking damage: blue type mobile suit damage is increased by 1.25% for 20 seconds (stacks up to 10 times)54002
[Blue] Damage Enhancement Program D★★On taking damage: blue type mobile suit damage is increased by 1.5% for 20 seconds (stacks up to 10 times)60002
[Blue] EX Damage Enhancement Program A★★When battle begins: blue type Mobile Suit EX damage is increased by 12%40002
[Blue] EX Damage Enhancement Program A★★When battle begins: blue type Mobile Suit EX damage is increased by 14%45002
[Blue] EX Damage Enhancement Program A★★When battle begins: blue type Mobile Suit EX damage is increased by 16%50002
[Blue] Evasion Regulator A★★When battle begins: blue type mobile suit evasion is increased by 4%40002
[Blue] Evasion Regulator A★★When battle begins: blue type mobile suit evasion is increased by 5%45002
[Blue] Evasion Regulator A★★When battle begins: blue type mobile suit evasion is increased by 6%50002
[Blue] Evasion Regulator B★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 6%40002
[Blue] Evasion Regulator B★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 8%45002
[Blue] Evasion Regulator B★★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 9%50002
[Blue] Projectile Enhancement Program A★★When battle begins: blue type mobile suit projectile damage is increased by 6%40002
[Blue] Projectile Enhancement Program A★★When battle begins: blue type mobile suit projectile damage is increased by 7%45002
[Blue] Projectile Enhancement Program A★★When battle begins: blue type mobile suit projectile damage is increased by 8%50002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 9%40002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 11%45002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 12%50002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 14%48002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 16%54002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 18%60002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 14%48002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 16%54002
[Blue] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 18%60002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 5% (stacks up to 3 times)48002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 6% (stacks up to 3 times)54002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type mobile suit: projectile damage is increased by 7% (stacks up to 3 times)60002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 10% (stacks up to 2 times)48002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 12% (stacks up to 2 times)54002
[Blue] Projectile Enhancement Program C★★Whenever EX is activated by a blue type Mobile Suit: projectile damage is increased by 14% (stacks up to 2 times)60002
[Blue] Reinforcement Frame A★★When battle begins: blue type mobile suit Max HP is increased by 299840002
[Blue] Reinforcement Frame A★★When battle begins: blue type mobile suit Max HP is increased by 335245002
[Blue] Reinforcement Frame A★★When battle begins: blue type mobile suit Max HP is increased by 367250002
[Green] AD-ASL-A★★When battle begins: green type mobile suit accuracy is increased by 4%40002
[Green] AD-ASL-A★★When battle begins: green type mobile suit accuracy is increased by 5%45002
[Green] AD-ASL-A★★When battle begins: green type mobile suit accuracy is increased by 6%50002
[Green] AD-ASL-B★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 6%40002
[Green] AD-ASL-B★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 8%45002
[Green] AD-ASL-B★★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 9%50002
[Green] Augmentation Frame A★★When battle begins: green type mobile suit Max HP is increased by 10%48002
[Green] Augmentation Frame A★★When battle begins: green type mobile suit Max HP is increased by 12%54002
[Green] Augmentation Frame A★★When battle begins: green type mobile suit Max HP is increased by 14%60002
[Green] Beam Enhancement Program A★★When battle begins: green type mobile suit beam damage is increased by 6%40002
[Green] Beam Enhancement Program A★★When battle begins: green type mobile suit beam damage is increased by 7%45002
[Green] Beam Enhancement Program A★★When battle begins: green type mobile suit beam damage is increased by 8%50002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 9%40002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 11%45002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 12%50002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 14%48002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 16%54002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 18%60002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 14%48002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 16%54002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 18%60002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 14%48002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 16%54002
[Green] Beam Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 18%60002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Green] Beam Enhancement Program C★★Whenever EX is activated by a green type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Green] Beam Enhancement Program C-20★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 18% for 20 seconds (stacks up to 2 times)48002
[Green] Beam Enhancement Program C-20★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 20% for 20 seconds (stacks up to 2 times)54002
[Green] Beam Enhancement Program C-20★★Whenever EX is activated by a green type mobile suit: beam damage is increased by 22% for 20 seconds (stacks up to 2 times)60002
[Green] Beam Enhancement Program G★★On critical hit: green type Mobile Suit beam damage is increased by 5% for 10 seconds (stacks up to 5 times)48002
[Green] Beam Enhancement Program G★★On critical hit: green type Mobile Suit beam damage is increased by 6% for 10 seconds (stacks up to 5 times)54002
[Green] Beam Enhancement Program G★★On critical hit: green type Mobile Suit beam damage is increased by 7% for 10 seconds (stacks up to 5 times)60002
[Green] Damage Enhancement Program A★★When battle begins: green type mobile suit damage is increased by 4%48002
[Green] Damage Enhancement Program A★★When battle begins: green type mobile suit damage is increased by 4.5%54002
[Green] Damage Enhancement Program A★★When battle begins: green type mobile suit damage is increased by 5%60002
[Green] Damage Enhancement Program E★★On evading: green type mobile suit damage is increased by 2% for 10 seconds (stacks up to 5 times)48002
[Green] Damage Enhancement Program E★★On evading: green type mobile suit damage is increased by 3% for 10 seconds (stacks up to 5 times)54002
[Green] Damage Enhancement Program E★★On evading: green type mobile suit damage is increased by 4% for 10 seconds (stacks up to 5 times)60002
[Green] EX Damage Enhancement Program A★★When battle begins: green type Mobile Suit EX damage is increased by 12%40002
[Green] EX Damage Enhancement Program A★★When battle begins: green type Mobile Suit EX damage is increased by 14%45002
[Green] EX Damage Enhancement Program A★★When battle begins: green type Mobile Suit EX damage is increased by 16%50002
[Green] Evasion Regulator A★★When battle begins: green type mobile suit evasion is increased by 4%40002
[Green] Evasion Regulator A★★When battle begins: green type mobile suit evasion is increased by 5%45002
[Green] Evasion Regulator A★★When battle begins: green type mobile suit evasion is increased by 6%50002
[Green] Evasion Regulator B★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 6%40002
[Green] Evasion Regulator B★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 8%45002
[Green] Evasion Regulator B★★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 9%50002
[Green] Projectile Enhancement Program A★★When battle begins: green type mobile suit projectile damage is increased by 6%40002
[Green] Projectile Enhancement Program A★★When battle begins: green type mobile suit projectile damage is increased by 7%45002
[Green] Projectile Enhancement Program A★★When battle begins: green type mobile suit projectile damage is increased by 8%50002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 9%40002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 11%45002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 12%50002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 14%48002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 16%54002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 18%60002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 14%48002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 16%54002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 18%60002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 14%48002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 16%54002
[Green] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 18%60002
[Green] Projectile Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 10% (stacks up to 2 times)48002
[Green] Projectile Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 12% (stacks up to 2 times)54002
[Green] Projectile Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 14% (stacks up to 2 times)60002
[Green] Projectile Enhancement Program C-20★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 18% for 20 seconds (stacks up to 2 times)48002
[Green] Projectile Enhancement Program C-20★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 20% for 20 seconds (stacks up to 2 times)54002
[Green] Projectile Enhancement Program C-20★★Whenever EX is activated by a green type Mobile Suit: projectile damage is increased by 22% for 20 seconds (stacks up to 2 times)60002
[Green] Projectile/Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 9% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 9% (stacks up to 2 times)48002
[Green] Projectile/Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 10% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 10% (stacks up to 2 times)54002
[Green] Projectile/Beam Enhancement Program C★★Whenever EX is activated by a green type mobile suit: projectile damage is increased by 11% (stacks up to 2 times) / Whenever EX is activated by a green type mobile suit: beam damage is increased by 11% (stacks up to 2 times)60002
[Green] Reinforcement Frame A★★When battle begins: green type mobile suit Max HP is increased by 299840002
[Green] Reinforcement Frame A★★When battle begins: green type mobile suit Max HP is increased by 335245002
[Green] Reinforcement Frame A★★When battle begins: green type mobile suit Max HP is increased by 367250002
[Purple] AD-ASL-A★★When battle begins: purple type mobile suit accuracy is increased by 4%40002
[Purple] AD-ASL-A★★When battle begins: purple type mobile suit accuracy is increased by 5%45002
[Purple] AD-ASL-A★★When battle begins: purple type mobile suit accuracy is increased by 6%50002
[Purple] AD-ASL-B★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 6%40002
[Purple] AD-ASL-B★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 8%45002
[Purple] AD-ASL-B★★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 9%50002
[Purple] Augmentation Frame A★★When battle begins: purple type mobile suit Max HP is increased by 10%48002
[Purple] Augmentation Frame A★★When battle begins: purple type mobile suit Max HP is increased by 12%54002
[Purple] Augmentation Frame A★★When battle begins: purple type mobile suit Max HP is increased by 14%60002
[Purple] Beam Enhancement Program A★★When battle begins: purple type mobile suit beam damage is increased by 6%40002
[Purple] Beam Enhancement Program A★★When battle begins: purple type mobile suit beam damage is increased by 7%45002
[Purple] Beam Enhancement Program A★★When battle begins: purple type mobile suit beam damage is increased by 8%50002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 9%40002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 11%45002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 12%50002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 14%48002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 16%54002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 18%60002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 14%48002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 16%54002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 18%60002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 14%48002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 16%54002
[Purple] Beam Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 18%60002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Purple] Beam Enhancement Program C★★Whenever EX is activated by a purple type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Purple] Beam Enhancement Program C-20★★紫属性のMSがEX発動する度に20秒間ビームダメージが18%上昇(2回まで重複)48002
[Purple] Beam Enhancement Program C-20★★紫属性のMSがEX発動する度に20秒間ビームダメージが20%上昇(2回まで重複)54002
[Purple] Beam Enhancement Program C-20★★紫属性のMSがEX発動する度に20秒間ビームダメージが22%上昇(2回まで重複)60002
[Purple] Damage Enhancement Program A★★When battle begins: purple type mobile suit damage is increased by 4%48002
[Purple] Damage Enhancement Program A★★When battle begins: purple type mobile suit damage is increased by 4.5%54002
[Purple] Damage Enhancement Program A★★When battle begins: purple type mobile suit damage is increased by 5%60002
[Purple] EX Damage Enhancement Program A★★When battle begins: purple type Mobile Suit EX damage is increased by 12%40002
[Purple] EX Damage Enhancement Program A★★When battle begins: purple type Mobile Suit EX damage is increased by 14%45002
[Purple] EX Damage Enhancement Program A★★When battle begins: purple type Mobile Suit EX damage is increased by 16%50002
[Purple] Evasion Regulator A★★When battle begins: purple type mobile suit evasion is increased by 4%40002
[Purple] Evasion Regulator A★★When battle begins: purple type mobile suit evasion is increased by 5%45002
[Purple] Evasion Regulator A★★When battle begins: purple type mobile suit evasion is increased by 6%50002
[Purple] Evasion Regulator B★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 6%40002
[Purple] Evasion Regulator B★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 8%45002
[Purple] Evasion Regulator B★★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 9%50002
[Purple] Projectile Enhancement Program A★★When battle begins: purple type mobile suit projectile damage is increased by 6%40002
[Purple] Projectile Enhancement Program A★★When battle begins: purple type mobile suit projectile damage is increased by 7%45002
[Purple] Projectile Enhancement Program A★★When battle begins: purple type mobile suit projectile damage is increased by 8%50002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 9%40002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 11%45002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 12%50002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 14%48002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 16%54002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 18%60002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 14%48002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 16%54002
[Purple] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 18%60002
[Purple] Projectile Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 10% (stacks up to 2 times)48002
[Purple] Projectile Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 12% (stacks up to 2 times)54002
[Purple] Projectile Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: projectile damage is increased by 14% (stacks up to 2 times)60002
[Purple] Proximity Damage Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 15% (stacks up to 2 times)48002
[Purple] Proximity Damage Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 17% (stacks up to 2 times)54002
[Purple] Proximity Damage Enhancement Program C★★Whenever EX is activated by a purple type mobile suit: proximity damage is increased by 19% (stacks up to 2 times)60002
[Purple] Reinforcement Frame A★★When battle begins: purple type mobile suit Max HP is increased by 299840002
[Purple] Reinforcement Frame A★★When battle begins: purple type mobile suit Max HP is increased by 335245002
[Purple] Reinforcement Frame A★★When battle begins: purple type mobile suit Max HP is increased by 367250002
[Red] AD-ASL-A★★When battle begins: red type mobile suit accuracy is increased by 4%40002
[Red] AD-ASL-A★★When battle begins: red type mobile suit accuracy is increased by 5%45002
[Red] AD-ASL-A★★When battle begins: red type mobile suit accuracy is increased by 6%50002
[Red] AD-ASL-B★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 6%,40002
[Red] AD-ASL-B★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 8%,45002
[Red] AD-ASL-B★★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 9%,50002
[Red] Augmentation Frame A★★When battle begins: red type mobile suit Max HP is increased by 10%48002
[Red] Augmentation Frame A★★When battle begins: red type mobile suit Max HP is increased by 12%54002
[Red] Augmentation Frame A★★When battle begins: red type mobile suit Max HP is increased by 14%60002
[Red] Beam Enhancement Program A★★When battle begins: red type mobile suit beam damage is increased by 6%40002
[Red] Beam Enhancement Program A★★When battle begins: red type mobile suit beam damage is increased by 7%45002
[Red] Beam Enhancement Program A★★When battle begins: red type mobile suit beam damage is increased by 8%50002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 9%40002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 11%45002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 12%50002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 8%48002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 10%54002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 12%60002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 14%48002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 16%54002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 18%60002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 14%48002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 16%54002
[Red] Beam Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 18%60002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type mobile suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Red] Beam Enhancement Program C★★Whenever EX is activated by a red type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Red] Beam Enhancement Program G★★On critical hit: red type Mobile Suit beam damage is increased by 5% for 10 seconds (stacks up to 5 times)48002
[Red] Beam Enhancement Program G★★On critical hit: red type Mobile Suit beam damage is increased by 6% for 10 seconds (stacks up to 5 times)54002
[Red] Beam Enhancement Program G★★On critical hit: red type Mobile Suit beam damage is increased by 7% for 10 seconds (stacks up to 5 times)60002
[Red] Beam Enhancement Program LB-50★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 28%48002
[Red] Beam Enhancement Program LB-50★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 32%54002
[Red] Beam Enhancement Program LB-50★★When a red type Mobile Suit's remaining HP falls to 50% and below: only once per battle, beam damage is increased by 36%60002
[Red] Damage Enhancement Program A★★When battle begins: red type mobile suit damage is increased by 4%48002
[Red] Damage Enhancement Program A★★When battle begins: red type mobile suit damage is increased by 4.5%54002
[Red] Damage Enhancement Program A★★When battle begins: red type mobile suit damage is increased by 5%60002
[Red] EX Damage Enhancement Program A★★When battle begins: red type Mobile Suit EX damage is increased by 12%40002
[Red] EX Damage Enhancement Program A★★When battle begins: red type Mobile Suit EX damage is increased by 14%45002
[Red] EX Damage Enhancement Program A★★When battle begins: red type Mobile Suit EX damage is increased by 16%50002
[Red] Evasion Regulator A★★When battle begins: red type mobile suit evasion is increased by 4%40002
[Red] Evasion Regulator A★★When battle begins: red type mobile suit evasion is increased by 5%45002
[Red] Evasion Regulator A★★When battle begins: red type mobile suit evasion is increased by 6%50002
[Red] Evasion Regulator B★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 6%40002
[Red] Evasion Regulator B★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 8%45002
[Red] Evasion Regulator B★★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 9%50002
[Red] Projectile Enhancement Program A★★When battle begins: red type mobile suit projectile damage is increased by 6%40002
[Red] Projectile Enhancement Program A★★When battle begins: red type mobile suit projectile damage is increased by 7%45002
[Red] Projectile Enhancement Program A★★When battle begins: red type mobile suit projectile damage is increased by 8%50002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 9%40002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 11%45002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 12%50002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 14%48002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 16%54002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 18%60002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 14%48002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 16%54002
[Red] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 18%60002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 5% (stacks up to 3 times)48002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 6% (stacks up to 3 times)54002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 7% (stacks up to 3 times)60002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 10% (stacks up to 2 times)48002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 12% (stacks up to 2 times)54002
[Red] Projectile Enhancement Program C★★Whenever EX is activated by a red type mobile suit: projectile damage is increased by 14% (stacks up to 2 times)60002
[Red] Projectile/Beam Enhancement Program C★★赤属性のMSがEX発動する度にビームダメージが9%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが9%上昇(2回まで重複)48002
[Red] Projectile/Beam Enhancement Program C★★赤属性のMSがEX発動する度にビームダメージが10%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが10%上昇(2回まで重複)54002
[Red] Projectile/Beam Enhancement Program C★★赤属性のMSがEX発動する度にビームダメージが11%上昇(2回まで重複) / 赤属性のMSがEX発動する度に実弾ダメージが11%上昇(2回まで重複)60002
[Red] Reinforcement Frame A★★When battle begins: red type mobile suit Max HP is increased by 299840002
[Red] Reinforcement Frame A★★When battle begins: red type mobile suit Max HP is increased by 335245002
[Red] Reinforcement Frame A★★When battle begins: red type mobile suit Max HP is increased by 367250002
[Yellow] AD-ASL-A★★When battle begins: yellow type mobile suit accuracy is increased by 4%40002
[Yellow] AD-ASL-A★★When battle begins: yellow type mobile suit accuracy is increased by 5%45002
[Yellow] AD-ASL-A★★When battle begins: yellow type mobile suit accuracy is increased by 6%50002
[Yellow] AD-ASL-A+★★When battle begins: yellow type mobile suit accuracy is increased by 4%48002
[Yellow] AD-ASL-A+★★When battle begins: yellow type mobile suit accuracy is increased by 5%54002
[Yellow] AD-ASL-A+★★When battle begins: yellow type mobile suit accuracy is increased by 6%60002
[Yellow] AD-ASL-B★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 6%40002
[Yellow] AD-ASL-B★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 8%45002
[Yellow] AD-ASL-B★★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 9%50002
[Yellow] Augmentation Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 10%48002
[Yellow] Augmentation Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 12%54002
[Yellow] Augmentation Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 14%60002
[Yellow] Beam Enhancement Program A★★When battle begins: yellow type mobile suit beam damage is increased by 6%40002
[Yellow] Beam Enhancement Program A★★When battle begins: yellow type mobile suit beam damage is increased by 7%45002
[Yellow] Beam Enhancement Program A★★When battle begins: yellow type mobile suit beam damage is increased by 8%50002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 9%40002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 11%45002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 12%50002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 14%48002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 16%54002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 18%60002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 14%48002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 16%54002
[Yellow] Beam Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 18%60002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 10% (stacks up to 2 times)48002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 12% (stacks up to 2 times)54002
[Yellow] Beam Enhancement Program C★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 14% (stacks up to 2 times)60002
[Yellow] Beam Enhancement Program C-III★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 12% (stacks up to 3 times)48002
[Yellow] Beam Enhancement Program C-III★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 13% (stacks up to 3 times)54002
[Yellow] Beam Enhancement Program C-III★★Whenever EX is activated by a yellow type Mobile Suit: beam damage is increased by 14% (stacks up to 3 times)60002
[Yellow] Damage Enhancement Program A★★When battle begins: yellow type mobile suit damage is increased by 4%48002
[Yellow] Damage Enhancement Program A★★When battle begins: yellow type mobile suit damage is increased by 4.5%54002
[Yellow] Damage Enhancement Program A★★When battle begins: yellow type mobile suit damage is increased by 5%60002
[Yellow] EX Damage Enhancement Program A★★When battle begins: yellow type Mobile Suit EX damage is increased by 12%40002
[Yellow] EX Damage Enhancement Program A★★When battle begins: yellow type Mobile Suit EX damage is increased by 14%45002
[Yellow] EX Damage Enhancement Program A★★When battle begins: yellow type Mobile Suit EX damage is increased by 16%50002
[Yellow] EX Damage Enhancement Program F★★On dealing damage: yellow type mobile suit EX damage is increased by 1.25% (stacks up to 20 times)48002
[Yellow] EX Damage Enhancement Program F★★On dealing damage: yellow type mobile suit EX damage is increased by 1.5% (stacks up to 20 times)54002
[Yellow] EX Damage Enhancement Program F★★On dealing damage: yellow type mobile suit EX damage is increased by 1.75% (stacks up to 20 times)60002
[Yellow] Evasion Regulator A★★When battle begins: yellow type mobile suit evasion is increased by 4%40002
[Yellow] Evasion Regulator A★★When battle begins: yellow type mobile suit evasion is increased by 5%45002
[Yellow] Evasion Regulator A★★When battle begins: yellow type mobile suit evasion is increased by 6%50002
[Yellow] Evasion Regulator B★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 6%40002
[Yellow] Evasion Regulator B★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 8%45002
[Yellow] Evasion Regulator B★★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 9%50002
[Yellow] Projectile Enhancement Program A★★When battle begins: yellow type mobile suit projectile damage is increased by 6%40002
[Yellow] Projectile Enhancement Program A★★When battle begins: yellow type mobile suit projectile damage is increased by 7%45002
[Yellow] Projectile Enhancement Program A★★When battle begins: yellow type mobile suit projectile damage is increased by 8%50002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 9%40002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 11%45002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 12%50002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 14%48002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 16%54002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 18%60002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 14%48002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 16%54002
[Yellow] Projectile Enhancement Program B★★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 18%60002
[Yellow] Projectile Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 10% (stacks up to 2 times)48002
[Yellow] Projectile Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 12% (stacks up to 2 times)54002
[Yellow] Projectile Enhancement Program C★★Whenever EX is activated by a yellow type mobile suit: projectile damage is increased by 14% (stacks up to 2 times)60002
[Yellow] Projectile/Beam Enhancement Program M01★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが12%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが12%上昇48002
[Yellow] Projectile/Beam Enhancement Program M01★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが13%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが13%上昇54002
[Yellow] Projectile/Beam Enhancement Program M01★★黄属性のMSが戦闘開始時から60秒間実弾ダメージが14%上昇 / 黄属性のMSが戦闘開始時から60秒間ビームダメージが14%上昇60002
[Yellow] Reinforcement Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 299840002
[Yellow] Reinforcement Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 335245002
[Yellow] Reinforcement Frame A★★When battle begins: yellow type mobile suit Max HP is increased by 367250002
ビーム強化プログラムC-WHITE★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ10%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限50000上昇48002
ビーム強化プログラムC-WHITE★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ12%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限60000上昇54002
ビーム強化プログラムC-WHITE★★機体カテゴリー「白い機体」の時、EX発動する度にビームダメージ14%上昇(2回まで重複) / 機体カテゴリー「白い機体」の時、戦闘開始からダメージ上限70000上昇60002
Mass-Produced Anti-Beam Armor★When battle begins: red type mobile suit beam damage resistance is increased by 3%20001
Mass-Produced Anti-Beam Armor★When battle begins: red type mobile suit beam damage resistance is increased by 4%25001
Mass-Produced Anti-Beam Armor★When battle begins: red type mobile suit beam damage resistance is increased by 5%30001
Mass-Produced Anti-Beam Armor★When battle begins: blue type mobile suit beam damage resistance is increased by 3%20001
Mass-Produced Anti-Beam Armor★When battle begins: blue type mobile suit beam damage resistance is increased by 4%25001
Mass-Produced Anti-Beam Armor★When battle begins: blue type mobile suit beam damage resistance is increased by 5%30001
Mass-Produced Anti-Beam Armor★When battle begins: green type mobile suit beam damage resistance is increased by 3%20001
Mass-Produced Anti-Beam Armor★When battle begins: green type mobile suit beam damage resistance is increased by 4%25001
Mass-Produced Anti-Beam Armor★When battle begins: green type mobile suit beam damage resistance is increased by 5%30001
Mass-Produced Anti-Beam Armor★When battle begins: purple type mobile suit beam damage resistance is increased by 3%20001
Mass-Produced Anti-Beam Armor★When battle begins: purple type mobile suit beam damage resistance is increased by 4%25001
Mass-Produced Anti-Beam Armor★When battle begins: purple type mobile suit beam damage resistance is increased by 5%30001
Mass-Produced Anti-Beam Armor★When battle begins: yellow type mobile suit beam damage resistance is increased by 3%20001
Mass-Produced Anti-Beam Armor★When battle begins: yellow type mobile suit beam damage resistance is increased by 4%25001
Mass-Produced Anti-Beam Armor★When battle begins: yellow type mobile suit beam damage resistance is increased by 5%30001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 5%20001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 6%25001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: red type mobile suit beam damage resistance is increased by 8%30001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 5%20001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 6%25001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: blue type mobile suit beam damage resistance is increased by 8%30001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 5%20001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 6%25001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: green type mobile suit beam damage resistance is increased by 8%30001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 5%20001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 6%25001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: purple type mobile suit beam damage resistance is increased by 8%30001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 5%20001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 6%25001
Mass-Produced Anti-Beam Armor★Starting 30 seconds after battle begins: yellow type mobile suit beam damage resistance is increased by 8%30001
Mass-Produced Anti-Projectile Armor★When battle begins: red type mobile suit projectile damage resistance is increased by 3%20001
Mass-Produced Anti-Projectile Armor★When battle begins: red type mobile suit projectile damage resistance is increased by 4%25001
Mass-Produced Anti-Projectile Armor★When battle begins: red type mobile suit projectile damage resistance is increased by 5%30001
Mass-Produced Anti-Projectile Armor★When battle begins: blue type mobile suit projectile damage resistance is increased by 3%20001
Mass-Produced Anti-Projectile Armor★When battle begins: blue type mobile suit projectile damage resistance is increased by 4%25001
Mass-Produced Anti-Projectile Armor★When battle begins: blue type mobile suit projectile damage resistance is increased by 5%30001
Mass-Produced Anti-Projectile Armor★When battle begins: green type mobile suit projectile damage resistance is increased by 3%20001
Mass-Produced Anti-Projectile Armor★When battle begins: green type mobile suit projectile damage resistance is increased by 4%25001
Mass-Produced Anti-Projectile Armor★When battle begins: green type mobile suit projectile damage resistance is increased by 5%30001
Mass-Produced Anti-Projectile Armor★When battle begins: purple type mobile suit projectile damage resistance is increased by 3%20001
Mass-Produced Anti-Projectile Armor★When battle begins: purple type mobile suit projectile damage resistance is increased by 4%25001
Mass-Produced Anti-Projectile Armor★When battle begins: purple type mobile suit projectile damage resistance is increased by 5%30001
Mass-Produced Anti-Projectile Armor★When battle begins: yellow type mobile suit projectile damage resistance is increased by 3%20001
Mass-Produced Anti-Projectile Armor★When battle begins: yellow type mobile suit projectile damage resistance is increased by 4%25001
Mass-Produced Anti-Projectile Armor★When battle begins: yellow type mobile suit projectile damage resistance is increased by 5%30001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 5%20001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 6%25001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: red type mobile suit projectile damage resistance is increased by 8%30001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 5%20001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 6%25001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: blue type mobile suit projectile damage resistance is increased by 8%30001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 5%20001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 6%25001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: green type mobile suit projectile damage resistance is increased by 8%30001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 5%20001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 6%25001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: purple type mobile suit projectile damage resistance is increased by 8%30001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 5%20001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 6%25001
Mass-Produced Anti-Projectile Armor★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage resistance is increased by 8%30001
Mass-Produced Speed Enhancement Program★When battle begins: red type mobile suit movement speed is increased by 7%20001
Mass-Produced Speed Enhancement Program★When battle begins: red type mobile suit movement speed is increased by 9%25001
Mass-Produced Speed Enhancement Program★When battle begins: red type mobile suit movement speed is increased by 11%30001
Mass-Produced Speed Enhancement Program★When battle begins: blue type mobile suit movement speed is increased by 7%20001
Mass-Produced Speed Enhancement Program★When battle begins: blue type mobile suit movement speed is increased by 9%25001
Mass-Produced Speed Enhancement Program★When battle begins: blue type mobile suit movement speed is increased by 11%30001
Mass-Produced Speed Enhancement Program★When battle begins: green type mobile suit movement speed is increased by 7%20001
Mass-Produced Speed Enhancement Program★When battle begins: green type mobile suit movement speed is increased by 9%25001
Mass-Produced Speed Enhancement Program★When battle begins: green type mobile suit movement speed is increased by 11%30001
Mass-Produced Speed Enhancement Program★When battle begins: purple type mobile suit movement speed is increased by 7%20001
Mass-Produced Speed Enhancement Program★When battle begins: purple type mobile suit movement speed is increased by 9%25001
Mass-Produced Speed Enhancement Program★When battle begins: purple type mobile suit movement speed is increased by 11%30001
Mass-Produced Speed Enhancement Program★When battle begins: yellow type mobile suit movement speed is increased by 7%20001
Mass-Produced Speed Enhancement Program★When battle begins: yellow type mobile suit movement speed is increased by 9%25001
Mass-Produced Speed Enhancement Program★When battle begins: yellow type mobile suit movement speed is increased by 11%30001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 11%20001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 14%25001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: red type mobile suit movement speed is increased by 17%30001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 11%20001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 14%25001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: blue type mobile suit movement speed is increased by 17%30001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 11%20001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 14%25001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: green type mobile suit movement speed is increased by 17%30001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 11%20001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 14%25001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: purple type mobile suit movement speed is increased by 17%30001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 11%20001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 14%25001
Mass-Produced Speed Enhancement Program★Starting 30 seconds after battle begins: yellow type mobile suit movement speed is increased by 17%30001
[Blue] AD-ASL-A★When battle begins: blue type mobile suit accuracy is increased by 1%20001
[Blue] AD-ASL-A★When battle begins: blue type mobile suit accuracy is increased by 2%25001
[Blue] AD-ASL-A★When battle begins: blue type mobile suit accuracy is increased by 3%30001
[Blue] AD-ASL-A+★When battle begins: blue type mobile suit accuracy is increased by 1%24001
[Blue] AD-ASL-A+★When battle begins: blue type mobile suit accuracy is increased by 2%30001
[Blue] AD-ASL-A+★When battle begins: blue type mobile suit accuracy is increased by 3%36001
[Blue] AD-ASL-B★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 2%20001
[Blue] AD-ASL-B★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 3%25001
[Blue] AD-ASL-B★Starting 30 seconds after battle begins: blue type mobile suit accuracy is increased by 5%30001
[Blue] Augmentation Frame A★When battle begins: blue type mobile suit Max HP is increased by 6%24001
[Blue] Augmentation Frame A★When battle begins: blue type mobile suit Max HP is increased by 7%30001
[Blue] Augmentation Frame A★When battle begins: blue type mobile suit Max HP is increased by 8%36001
[Blue] Beam Enhancement Program A★When battle begins: blue type mobile suit beam damage is increased by 3%20001
[Blue] Beam Enhancement Program A★When battle begins: blue type mobile suit beam damage is increased by 4%25001
[Blue] Beam Enhancement Program A★When battle begins: blue type mobile suit beam damage is increased by 5%30001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 5%20001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 6%25001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 8%30001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 10%24001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 11%30001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit beam damage is increased by 12%36001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 10%24001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 11%30001
[Blue] Beam Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit beam damage is increased by 12%36001
[Blue] Damage Enhancement Program A★When battle begins: blue type mobile suit damage is increased by 2%24001
[Blue] Damage Enhancement Program A★When battle begins: blue type mobile suit damage is increased by 2.5%30001
[Blue] Damage Enhancement Program A★When battle begins: blue type mobile suit damage is increased by 3%36001
[Blue] EX Damage Enhancement Program A★When battle begins: blue type Mobile Suit EX damage is increased by 6%20001
[Blue] EX Damage Enhancement Program A★When battle begins: blue type Mobile Suit EX damage is increased by 8%25001
[Blue] EX Damage Enhancement Program A★When battle begins: blue type Mobile Suit EX damage is increased by 10%30001
[Blue] Evasion Regulator A★When battle begins: blue type mobile suit evasion is increased by 1%20001
[Blue] Evasion Regulator A★When battle begins: blue type mobile suit evasion is increased by 2%25001
[Blue] Evasion Regulator A★When battle begins: blue type mobile suit evasion is increased by 3%30001
[Blue] Evasion Regulator B★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 2%20001
[Blue] Evasion Regulator B★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 3%25001
[Blue] Evasion Regulator B★Starting 30 seconds after battle begins: blue type mobile suit evasion is increased by 5%30001
[Blue] Projectile Enhancement Program A★When battle begins: blue type mobile suit projectile damage is increased by 3%20001
[Blue] Projectile Enhancement Program A★When battle begins: blue type mobile suit projectile damage is increased by 4%25001
[Blue] Projectile Enhancement Program A★When battle begins: blue type mobile suit projectile damage is increased by 5%30001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 5%20001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 6%25001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 8%30001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 10%24001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 11%30001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type mobile suit projectile damage is increased by 12%36001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 10%24001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 11%30001
[Blue] Projectile Enhancement Program B★Starting 30 seconds after battle begins: blue type Mobile Suit projectile damage is increased by 12%36001
[Blue] Reinforcement Frame A★When battle begins: blue type mobile suit Max HP is increased by 150020001
[Blue] Reinforcement Frame A★When battle begins: blue type mobile suit Max HP is increased by 212125001
[Blue] Reinforcement Frame A★When battle begins: blue type mobile suit Max HP is increased by 259730001
[Green] AD-ASL-A★When battle begins: green type mobile suit accuracy is increased by 1%20001
[Green] AD-ASL-A★When battle begins: green type mobile suit accuracy is increased by 2%25001
[Green] AD-ASL-A★When battle begins: green type mobile suit accuracy is increased by 3%30001
[Green] AD-ASL-B★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 2%20001
[Green] AD-ASL-B★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 3%25001
[Green] AD-ASL-B★Starting 30 seconds after battle begins: green type mobile suit accuracy is increased by 5%30001
[Green] Augmentation Frame A★When battle begins: green type mobile suit Max HP is increased by 6%24001
[Green] Augmentation Frame A★When battle begins: green type mobile suit Max HP is increased by 7%30001
[Green] Augmentation Frame A★When battle begins: green type mobile suit Max HP is increased by 8%36001
[Green] Beam Enhancement Program A★When battle begins: green type mobile suit beam damage is increased by 3%20001
[Green] Beam Enhancement Program A★When battle begins: green type mobile suit beam damage is increased by 4%25001
[Green] Beam Enhancement Program A★When battle begins: green type mobile suit beam damage is increased by 5%30001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 5%20001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 6%25001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 8%30001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 10%24001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 11%30001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 12%36001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 10%24001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 11%30001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit beam damage is increased by 12%36001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 10%24001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 11%30001
[Green] Beam Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit beam damage is increased by 12%36001
[Green] Damage Enhancement Program A★When battle begins: green type mobile suit damage is increased by 2%24001
[Green] Damage Enhancement Program A★When battle begins: green type mobile suit damage is increased by 2.5%30001
[Green] Damage Enhancement Program A★When battle begins: green type mobile suit damage is increased by 3%36001
[Green] EX Damage Enhancement Program A★When battle begins: green type Mobile Suit EX damage is increased by 6%20001
[Green] EX Damage Enhancement Program A★When battle begins: green type Mobile Suit EX damage is increased by 8%25001
[Green] EX Damage Enhancement Program A★When battle begins: green type Mobile Suit EX damage is increased by 10%30001
[Green] Evasion Regulator A★When battle begins: green type mobile suit evasion is increased by 1%20001
[Green] Evasion Regulator A★When battle begins: green type mobile suit evasion is increased by 2%25001
[Green] Evasion Regulator A★When battle begins: green type mobile suit evasion is increased by 3%30001
[Green] Evasion Regulator B★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 2%20001
[Green] Evasion Regulator B★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 3%25001
[Green] Evasion Regulator B★Starting 30 seconds after battle begins: green type mobile suit evasion is increased by 5%30001
[Green] Projectile Enhancement Program A★When battle begins: green type mobile suit projectile damage is increased by 3%20001
[Green] Projectile Enhancement Program A★When battle begins: green type mobile suit projectile damage is increased by 4%25001
[Green] Projectile Enhancement Program A★When battle begins: green type mobile suit projectile damage is increased by 5%30001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 5%20001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 6%25001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 8%30001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 10%24001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 11%30001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 12%36001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 10%24001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 11%30001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type mobile suit projectile damage is increased by 12%36001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 10%24001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 11%30001
[Green] Projectile Enhancement Program B★Starting 30 seconds after battle begins: green type Mobile Suit projectile damage is increased by 12%36001
[Green] Reinforcement Frame A★When battle begins: green type mobile suit Max HP is increased by 150020001
[Green] Reinforcement Frame A★When battle begins: green type mobile suit Max HP is increased by 212125001
[Green] Reinforcement Frame A★When battle begins: green type mobile suit Max HP is increased by 259730001
[Purple] AD-ASL-A★When battle begins: purple type mobile suit accuracy is increased by 1%20001
[Purple] AD-ASL-A★When battle begins: purple type mobile suit accuracy is increased by 2%25001
[Purple] AD-ASL-A★When battle begins: purple type mobile suit accuracy is increased by 3%30001
[Purple] AD-ASL-B★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 2%20001
[Purple] AD-ASL-B★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 3%25001
[Purple] AD-ASL-B★Starting 30 seconds after battle begins: purple type mobile suit accuracy is increased by 5%30001
[Purple] Augmentation Frame A★When battle begins: purple type mobile suit Max HP is increased by 6%24001
[Purple] Augmentation Frame A★When battle begins: purple type mobile suit Max HP is increased by 7%30001
[Purple] Augmentation Frame A★When battle begins: purple type mobile suit Max HP is increased by 8%36001
[Purple] Beam Enhancement Program A★When battle begins: purple type mobile suit beam damage is increased by 3%20001
[Purple] Beam Enhancement Program A★When battle begins: purple type mobile suit beam damage is increased by 4%25001
[Purple] Beam Enhancement Program A★When battle begins: purple type mobile suit beam damage is increased by 5%30001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 5%20001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 6%25001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 8%30001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 10%24001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 11%30001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit beam damage is increased by 12%36001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 10%24001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 11%30001
[Purple] Beam Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit beam damage is increased by 12%36001
[Purple] Damage Enhancement Program A★When battle begins: purple type mobile suit damage is increased by 2%24001
[Purple] Damage Enhancement Program A★When battle begins: purple type mobile suit damage is increased by 2.5%30001
[Purple] Damage Enhancement Program A★When battle begins: purple type mobile suit damage is increased by 3%36001
[Purple] EX Damage Enhancement Program A★When battle begins: purple type Mobile Suit EX damage is increased by 6%20001
[Purple] EX Damage Enhancement Program A★When battle begins: purple type Mobile Suit EX damage is increased by 8%25001
[Purple] EX Damage Enhancement Program A★When battle begins: purple type Mobile Suit EX damage is increased by 10%30001
[Purple] Evasion Regulator A★When battle begins: purple type mobile suit evasion is increased by 1%20001
[Purple] Evasion Regulator A★When battle begins: purple type mobile suit evasion is increased by 2%25001
[Purple] Evasion Regulator A★When battle begins: purple type mobile suit evasion is increased by 3%30001
[Purple] Evasion Regulator B★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 2%20001
[Purple] Evasion Regulator B★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 3%25001
[Purple] Evasion Regulator B★Starting 30 seconds after battle begins: purple type mobile suit evasion is increased by 5%30001
[Purple] Projectile Enhancement Program A★When battle begins: purple type mobile suit projectile damage is increased by 3%20001
[Purple] Projectile Enhancement Program A★When battle begins: purple type mobile suit projectile damage is increased by 4%25001
[Purple] Projectile Enhancement Program A★When battle begins: purple type mobile suit projectile damage is increased by 5%30001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 5%20001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 6%25001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 8%30001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 10%24001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 11%30001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type mobile suit projectile damage is increased by 12%36001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 10%24001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 11%30001
[Purple] Projectile Enhancement Program B★Starting 30 seconds after battle begins: purple type Mobile Suit projectile damage is increased by 12%36001
[Purple] Reinforcement Frame A★When battle begins: purple type mobile suit Max HP is increased by 150020001
[Purple] Reinforcement Frame A★When battle begins: purple type mobile suit Max HP is increased by 212125001
[Purple] Reinforcement Frame A★When battle begins: purple type mobile suit Max HP is increased by 259730001
[Red] AD-ASL-A★When battle begins: red type mobile suit accuracy is increased by 1%20001
[Red] AD-ASL-A★When battle begins: red type mobile suit accuracy is increased by 2%25001
[Red] AD-ASL-A★When battle begins: red type mobile suit accuracy is increased by 3%30001
[Red] AD-ASL-B★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 2%,20001
[Red] AD-ASL-B★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 3%,25001
[Red] AD-ASL-B★Starting 30 seconds after battle begins: red type mobile suit accuracy is increased by 5%,30001
[Red] Augmentation Frame A★When battle begins: red type mobile suit Max HP is increased by 6%24001
[Red] Augmentation Frame A★When battle begins: red type mobile suit Max HP is increased by 7%30001
[Red] Augmentation Frame A★When battle begins: red type mobile suit Max HP is increased by 8%36001
[Red] Beam Enhancement Program A★When battle begins: red type mobile suit beam damage is increased by 3%20001
[Red] Beam Enhancement Program A★When battle begins: red type mobile suit beam damage is increased by 4%25001
[Red] Beam Enhancement Program A★When battle begins: red type mobile suit beam damage is increased by 5%30001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 5%20001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 6%25001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 8%30001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 5%24001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 6%30001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 7%36001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 10%24001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 11%30001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit beam damage is increased by 12%36001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 10%24001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 11%30001
[Red] Beam Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit beam damage is increased by 12%36001
[Red] Damage Enhancement Program A★When battle begins: red type mobile suit damage is increased by 2%24001
[Red] Damage Enhancement Program A★When battle begins: red type mobile suit damage is increased by 2.5%30001
[Red] Damage Enhancement Program A★When battle begins: red type mobile suit damage is increased by 3%36001
[Red] EX Damage Enhancement Program A★When battle begins: red type Mobile Suit EX damage is increased by 6%20001
[Red] EX Damage Enhancement Program A★When battle begins: red type Mobile Suit EX damage is increased by 8%25001
[Red] EX Damage Enhancement Program A★When battle begins: red type Mobile Suit EX damage is increased by 10%30001
[Red] Evasion Regulator A★When battle begins: red type mobile suit evasion is increased by 1%20001
[Red] Evasion Regulator A★When battle begins: red type mobile suit evasion is increased by 2%25001
[Red] Evasion Regulator A★When battle begins: red type mobile suit evasion is increased by 3%30001
[Red] Evasion Regulator B★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 2%20001
[Red] Evasion Regulator B★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 3%25001
[Red] Evasion Regulator B★Starting 30 seconds after battle begins: red type mobile suit evasion is increased by 5%30001
[Red] Projectile Enhancement Program A★When battle begins: red type mobile suit projectile damage is increased by 3%20001
[Red] Projectile Enhancement Program A★When battle begins: red type mobile suit projectile damage is increased by 4%25001
[Red] Projectile Enhancement Program A★When battle begins: red type mobile suit projectile damage is increased by 5%30001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 5%20001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 6%25001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 8%30001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 10%24001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 11%30001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type mobile suit projectile damage is increased by 12%36001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 10%24001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 11%30001
[Red] Projectile Enhancement Program B★Starting 30 seconds after battle begins: red type Mobile Suit projectile damage is increased by 12%36001
[Red] Reinforcement Frame A★When battle begins: red type mobile suit Max HP is increased by 150020001
[Red] Reinforcement Frame A★When battle begins: red type mobile suit Max HP is increased by 212125001
[Red] Reinforcement Frame A★When battle begins: red type mobile suit Max HP is increased by 259730001
[Yellow] AD-ASL-A★When battle begins: yellow type mobile suit accuracy is increased by 1%20001
[Yellow] AD-ASL-A★When battle begins: yellow type mobile suit accuracy is increased by 2%25001
[Yellow] AD-ASL-A★When battle begins: yellow type mobile suit accuracy is increased by 3%30001
[Yellow] AD-ASL-A+★When battle begins: yellow type mobile suit accuracy is increased by 1%24001
[Yellow] AD-ASL-A+★When battle begins: yellow type mobile suit accuracy is increased by 2%30001
[Yellow] AD-ASL-A+★When battle begins: yellow type mobile suit accuracy is increased by 3%36001
[Yellow] AD-ASL-B★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 2%20001
[Yellow] AD-ASL-B★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 3%25001
[Yellow] AD-ASL-B★Starting 30 seconds after battle begins: yellow type mobile suit accuracy is increased by 5%30001
[Yellow] Augmentation Frame A★When battle begins: yellow type mobile suit Max HP is increased by 6%24001
[Yellow] Augmentation Frame A★When battle begins: yellow type mobile suit Max HP is increased by 7%30001
[Yellow] Augmentation Frame A★When battle begins: yellow type mobile suit Max HP is increased by 8%36001
[Yellow] Beam Enhancement Program A★When battle begins: yellow type mobile suit beam damage is increased by 3%20001
[Yellow] Beam Enhancement Program A★When battle begins: yellow type mobile suit beam damage is increased by 4%25001
[Yellow] Beam Enhancement Program A★When battle begins: yellow type mobile suit beam damage is increased by 5%30001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 5%20001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 6%25001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 8%30001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 10%24001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 11%30001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit beam damage is increased by 12%36001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 10%24001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 11%30001
[Yellow] Beam Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit beam damage is increased by 12%36001
[Yellow] Damage Enhancement Program A★When battle begins: yellow type mobile suit damage is increased by 2%24001
[Yellow] Damage Enhancement Program A★When battle begins: yellow type mobile suit damage is increased by 2.5%30001
[Yellow] Damage Enhancement Program A★When battle begins: yellow type mobile suit damage is increased by 3%36001
[Yellow] EX Damage Enhancement Program A★When battle begins: yellow type Mobile Suit EX damage is increased by 6%20001
[Yellow] EX Damage Enhancement Program A★When battle begins: yellow type Mobile Suit EX damage is increased by 8%25001
[Yellow] EX Damage Enhancement Program A★When battle begins: yellow type Mobile Suit EX damage is increased by 10%30001
[Yellow] Evasion Regulator A★When battle begins: yellow type mobile suit evasion is increased by 1%20001
[Yellow] Evasion Regulator A★When battle begins: yellow type mobile suit evasion is increased by 2%25001
[Yellow] Evasion Regulator A★When battle begins: yellow type mobile suit evasion is increased by 3%30001
[Yellow] Evasion Regulator B★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 2%20001
[Yellow] Evasion Regulator B★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 3%25001
[Yellow] Evasion Regulator B★Starting 30 seconds after battle begins: yellow type mobile suit evasion is increased by 5%30001
[Yellow] Projectile Enhancement Program A★When battle begins: yellow type mobile suit projectile damage is increased by 3%20001
[Yellow] Projectile Enhancement Program A★When battle begins: yellow type mobile suit projectile damage is increased by 4%25001
[Yellow] Projectile Enhancement Program A★When battle begins: yellow type mobile suit projectile damage is increased by 5%30001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 5%20001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 6%25001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 8%30001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 10%24001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 11%30001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type mobile suit projectile damage is increased by 12%36001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 10%24001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 11%30001
[Yellow] Projectile Enhancement Program B★Starting 30 seconds after battle begins: yellow type Mobile Suit projectile damage is increased by 12%36001
[Yellow] Reinforcement Frame A★When battle begins: yellow type mobile suit Max HP is increased by 150020001
[Yellow] Reinforcement Frame A★When battle begins: yellow type mobile suit Max HP is increased by 212125001
[Yellow] Reinforcement Frame A★When battle begins: yellow type mobile suit Max HP is increased by 259730001