Mobile Suit Gundam U.C. ENGAGE EX Skills

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526 ex skills

NameEN costCooldown (s)Effects (Lv.1→max)
120mm Low-Recoil Cannon512327→490% ATK Damage
120mm Machine Gun510One Targeted Enemy Unit: 601% ATK Damage
180mm Cannon510One Targeted Enemy Unit: 601% ATK Damage
240mm Cannon512All Enemies: 221→331% ATK Damage / Projectile Damage is increased by 26→40%
240mm Cannon510All Enemies: 287→430% ATK Damage
240mm Cannon510One Targeted Enemy Unit: 601% ATK Damage
240mm Cannon510All Enemies: 324→486% ATK Damage / All Enemies: Accuracy is decreased by 24→36% / All Enemies: スキルダメージが34→50%減少する / All Allies: Accuracy is decreased by 18% / All Allies: スキルダメージが25%減少する
3-Barrel Beam Cannon510One Targeted Enemy Unit: 358→537% ATK Damage
300mm Cannon510One Targeted Enemy Unit: 409→613% ATK Damage
30cm Cannon510One Targeted Enemy Unit: 770→1154% ATK Damage / Projectile Damage is increased by 34→50%
680mm Cannon510One Targeted Enemy Unit: 481→722% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 65→97% / スキルダメージが34→50%上昇する / Restores 20→50% of EX Gauge
70mm Assault Gatling430290→435% ATK Damage / Beam Damage is increased by 24→36%
90mm Gatling Cannon510One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 34→50% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50%
90mm Submachine Gun510One Targeted Enemy Unit: 335→502% ATK Damage / 335→502% ATK Damage / Beam Damage is increased by 34→50%
ALICE510One Targeted Enemy Unit: 924→1385% ATK Damage / Damage is increased by 26→39%
ASR-78 Anti-Ship Rifle (Mobile Suit)510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Projectile Damage is decreased by 26→40%
Abdominal Mega Particle Cannon510One Targeted Enemy Unit: 601% ATK Damage
Accuracy Support α I520
Accuracy Support α I535
Accuracy Support β III820All Allies: Accuracy is increased by 15→23% / Evasion is increased by 11→17%
Accuracy Support γ II510Accuracy is increased by 23→34% / Evasion is increased by 17→26% / Critical Rate is increased by 25→38%
All-Range Attack1020One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Beam Damage is decreased by 34→50% / One Targeted Enemy Unit: Projectile Damage is decreased by 34→50%
All-Range Attack630One Targeted Enemy Unit: 334→501% ATK Damage / Projectile Damage resistance is increased by 26→40%
All-Range Attack1020All Enemies: 290→435% ATK Damage / 217→326% ATK Damage / Damage is increased by 17→26%
Anti Ship Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Beam Damage is increased by 34→50%
Anti-Ship Beam Cannon510One Targeted Enemy Unit: 601% ATK Damage
Arm Beam Gun510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Restores 12→18% of max HP / 最大HPの30→45%で復活する
Arm Claw510One Targeted Enemy Unit: 385→578% ATK Damage / Ranged Damage is increased by 34→50% / Proximity Damage is increased by 34→50%
Arm-Mounted Built-In Beam Gun510One Targeted Enemy Unit: 601% ATK Damage
Arm-Mounted Vulcan Cannon510481→722% ATK Damage / Damage is increased by 14→22%
Armed Arm510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50%
Armed Armor BS820335→502% ATK Damage / Restores 30→45% of max HP
Armed Armor BS510One Targeted Enemy Unit: 346→520% ATK Bypass Defense Damage / Critical Rate is increased by 40→60%
Armed Armor BS510All Enemies: 623→934% ATK Damage / Beam Damage is increased by 40→60% / Damage resistance is increased by 26→39%
Armed Armor DE510One Targeted Enemy Unit: 462→693% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 40→60% / One Targeted Enemy Unit: Projectile Damage taken is increased by 40→60%
Armed Armor DE510One Targeted Enemy Unit: 469→704% ATK Damage
Armed Armor VN820335→502% ATK Damage / Restores 30→45% of max HP
Armed Armor VN510One Targeted Enemy Unit: 462→693% ATK Damage / Beam Damage is increased by 40→60%
Atomic Bazooka510All Enemies: 1339→2008% ATK Damage
Atomic Bazooka510All Enemies: 475→713% ATK Damage / Damage is increased by 19→29% / Damage resistance is increased by 19→29%
Autocannon510One Targeted Enemy Unit: 601% ATK Damage
Back Beam Rifles *The ones on the shoulders510One Targeted Enemy Unit: 601% ATK Damage
Barrage820One Targeted Enemy Unit: 770→1154% ATK Damage / DEF is increased by 34→50%
Barrage510One Targeted Enemy Unit: 430→644% ATK Damage / Deals 109→163% of ATK as sustained Damage
Barrage510One Targeted Enemy Unit: 601% ATK Damage
Barrage430All Enemies: 221→331% ATK Damage / All Allies: Beam Damage is increased by 12→18%
Barrage510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Critical ATK is increased by 17→25% / Critical ATK is increased by 34→50%
Barrage510One Targeted Enemy Unit: 340→510% ATK Damage / Beam Damage is increased by 32→48% / Critical Rate is increased by 32→48%
Barrage1020All Enemies: 290→435% ATK Damage / 217→326% ATK Damage
Barrage510All Enemies: 241→362% ATK Damage / Damage is increased by 22→32%
Beam Bazooka510One Targeted Enemy Unit: 924→1385% ATK Damage / Regenerates 12→18% of max HP
Beam Bazooka510One Targeted Enemy Unit: 358→537% ATK Damage / Restores 30→45% of max HP
Beam Bazooka510One Targeted Enemy Unit: 601% ATK Damage
Beam Cannon510One Targeted Enemy Unit: 306→458% ATK Damage / Proximity Damage is increased by 26→40%
Beam Cannon510One Targeted Enemy Unit: 601% ATK Damage
Beam Cannon510One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: Movement speed is decreased by 50→76% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50% / Max Damage is increased by 120000→200000 / Damage is increased by 14→22%
Beam Cannon510One Targeted Enemy Unit: 298→447% ATK Damage / Ranged Damage is increased by 22→32%
Beam Cannon510One Targeted Enemy Unit: 327→490% ATK Damage / Ranged Damage is increased by 26→40% / Evasion is increased by 18→27%
Beam Cannon510All Enemies: 221→331% ATK Damage / Damage is increased by 19→29% / Critical Rate is increased by 26→40% / Restores 18→44% of EX Gauge
Beam Dagger510One Targeted Enemy Unit: 601% ATK Damage
Beam Gatling Gun510One Targeted Enemy Unit: 335→502% ATK Damage / All Allies: Damage is increased by 14→22%
Beam Gun510One Targeted Enemy Unit: 601% ATK Damage
Beam Gun510One Targeted Enemy Unit: 320→481% ATK Damage / Beam Damage is increased by 22→32% / Restores 19→29% of max HP
Beam Gun510One Targeted Enemy Unit: 641→961% ATK Damage / Restores 19→29% of max HP
Beam Javelin510335→502% ATK Damage / Damage is increased by 22→32%
Beam Lancer510One Targeted Enemy Unit: 376→563% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 34→50% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50% / Beam Damage is increased by 34→50%
Beam Launcher510One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 14→22%
Beam Launcher Short Barrel Type510One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage is increased by 12→18% / Projectile Damage is increased by 12→18%
Beam Machine Gun512348→522% ATK Damage
Beam Machine Gun510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Beam Machine Gun510One Targeted Enemy Unit: 770→1154% ATK Damage / Restores 30→45% of max HP
Beam Machine Gun510One Targeted Enemy Unit: 601% ATK Damage
Beam Machine Gun510One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: スキルダメージが34→50%減少する / 335→502% ATK Damage / スキルダメージが34→50%減少する / Beam Damage is increased by 34→50% / Restores 20→50% of EX Gauge
Beam Machine Gun510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Damage is increased by 22→32% / Restores 60→100% of max HP
Beam Magnum820One Targeted Enemy Unit: 289→433% ATK Bypass Defense Damage / Damage is increased by 14→22%
Beam Magnum510One Targeted Enemy Unit: 601% ATK Damage
Beam Naginata510One Targeted Enemy Unit: 376→563% ATK Damage / Max Damage is increased by 120000→200000 / All Allies: Proximity Damage is increased by 17→25%
Beam Naginata510One Targeted Enemy Unit: 376→563% ATK Damage / Beam Damage is increased by 34→50% / Critical ATK is increased by 34→50%
Beam Naginata510One Targeted Enemy Unit: 313→469% ATK Damage / Beam Damage is increased by 43→64% / Restores 13→33% of EX Gauge
Beam Naginata510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Damage is increased by 22→32%
Beam Naginata510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 52→78% / スキル被ダメージが80→120%減少する / Restores 24→60% of EX Gauge
Beam Pistol510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Evasion is increased by 24→36% / Ranged Damage is increased by 34→50%
Beam Power Impairment α I512One Targeted Enemy Unit: Beam Damage is decreased by 36→54%
Beam Power Impairment α I535One Targeted Enemy Unit: Beam Damage is decreased by 36→54%
Beam Power Support α I525Beam Damage is increased by 36→54%
Beam Power Support α I512Beam Damage is increased by 36→54%
Beam Power Support α I535Beam Damage is increased by 36→54%
Beam Resistance Impairment α I512One Targeted Enemy Unit: Beam Damage taken is increased by 36→54%
Beam Resistance Impairment α I430Beam Damage taken is increased by 36→54%
Beam Resistance Impairment α II512All Enemies: Beam Damage taken is increased by 20→30%
Beam Resistance Impairment β III512All Enemies: Beam Damage taken is increased by 22→34% / All Allies: Beam Damage is increased by 17→25%
Beam Resistance Impairment γ III430All Enemies: Beam Damage taken is increased by 22→34% / Beam Damage is increased by 17→25% / Critical Rate is increased by 17→25%
Beam Resistance Reinforcement α I512Beam Damage resistance is increased by 36→54%
Beam Resistance Reinforcement α I525Beam Damage resistance is increased by 36→54%
Beam Resistance Reinforcement α I535Beam Damage resistance is increased by 36→54%
Beam Rifle510382→573% ATK Damage
Beam Rifle1020One Targeted Enemy Unit: 289→433% ATK Bypass Defense Damage / Damage is increased by 14→22%
Beam Rifle1020One Targeted Enemy Unit: 385→578% ATK Damage / Restores 12→18% of max HP
Beam Rifle535348→522% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 335→502% ATK Damage / Damage is increased by 14→22%
Beam Rifle820One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 14→22%
Beam Rifle1020One Targeted Enemy Unit: 481→722% ATK Damage
Beam Rifle1020One Targeted Enemy Unit: 400→601% ATK Damage
Beam Rifle512409→613% ATK Damage
Beam Rifle1020382→573% ATK Damage
Beam Rifle512One Targeted Enemy Unit: 400→601% ATK Damage
Beam Rifle1020One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage resistance is increased by 26→40%
Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / Projectile Damage resistance is increased by 26→40%
Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Movement speed is decreased by 43→65%
Beam Rifle510352→527% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Beam Rifle510334→501% ATK Damage / Beam Damage is increased by 25→38%
Beam Rifle510One Targeted Enemy Unit: 400→601% ATK Damage
Beam Rifle430One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage is increased by 26→40%
Beam Rifle430One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Beam Damage is decreased by 26→40%
Beam Rifle430One Targeted Enemy Unit: 397→597% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 601% ATK Damage
Beam Rifle430703→1055% ATK Damage / Restores 25→37% of max HP
Beam Rifle510One Targeted Enemy Unit: 844→1266% ATK Damage / Beam Damage resistance is increased by 32→48% / Restores 12→18% of max HP
Beam Rifle510One Targeted Enemy Unit: 502→754% ATK Damage / 301→452% ATK Damage
Beam Rifle430334→501% ATK Damage / Beam Damage taken is increased by 24→36% / Movement speed is increased by 41→62%
Beam Rifle430One Targeted Enemy Unit: 290→435% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 14→21%
Beam Rifle430385→578% ATK Damage
Beam Rifle430One Targeted Enemy Unit: 385→578% ATK Damage / Regenerates 10→15% of max HP
Beam Rifle510One Targeted Enemy Unit: 366→549% ATK Damage / Damage is increased by 14→21%
Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / Damage is increased by 12→18%
Beam Rifle510One Targeted Enemy Unit: 418→626% ATK Damage / All Allies: Beam Damage is increased by 11→17% / Projectile Damage is increased by 23→34%
Beam Rifle510One Targeted Enemy Unit: 334→501% ATK Damage / Critical Rate is increased by 25→38%
Beam Rifle510One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 32→49% / One Targeted Enemy Unit: Evasion is decreased by 36→54% / Critical Rate is increased by 34→50%
Beam Rifle510One Targeted Enemy Unit: 425→637% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 770→1154% ATK Damage / DEF is increased by 34→50%
Beam Rifle510One Targeted Enemy Unit: 366→549% ATK Damage / All Allies: Beam Damage is increased by 16→24%
Beam Rifle810One Targeted Enemy Unit: 462→693% ATK Damage / All Allies: Restores 14→22% of max HP
Beam Rifle510418→628% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage is increased by 12→18% / Beam Damage is increased by 26→40%
Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Restores 30→45% of max HP
Beam Rifle510One Targeted Enemy Unit: 641→961% ATK Damage / Evasion is increased by 12→18% / Guard Rate is increased by 12→18%
Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Evasion is increased by 24→36%
Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Ranged Damage is increased by 34→50% / Evasion is increased by 24→36%
Beam Rifle510One Targeted Enemy Unit: 924→1385% ATK Damage / Damage is increased by 26→39%
Beam Rifle510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 26→39% / Restores 24→60% of EX Gauge
Beam Rifle510One Targeted Enemy Unit: 279→418% ATK Damage / 279→418% ATK Damage / Beam Damage is increased by 22→32% / Evasion is increased by 12→18%
Beam Rifle410One Targeted Enemy Unit: 320→481% ATK Damage / Ranged Damage is increased by 22→32% / Evasion is increased by 12→18%
Beam Rifle510One Targeted Enemy Unit: 409→613% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: Deals 113→170% of ATK as sustained Damage / Beam Damage is increased by 34→50%
Beam Rifle510One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 12→18% / Damage is increased by 3→7% / Damage resistance is increased by 3→7% / Regenerates 10→15% of max HP
Beam Rifle510One Targeted Enemy Unit: 335→502% ATK Damage
Beam Rifle510One Targeted Enemy Unit: 279→418% ATK Damage / Beam Damage is increased by 22→32% / Accuracy is increased by 12→18% / Evasion is increased by 12→18%
Beam Rifle510One Targeted Enemy Unit: 320→481% ATK Damage / Damage is increased by 7→11% / Damage resistance is increased by 7→11%
Beam Rifle510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Evasion is decreased by 18→27% / Beam Damage is increased by 26→40%
Beam Rifle510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 26→39% / Damage resistance is increased by 26→39% / Evasion is increased by 29→43% / Restores 36→54% of max HP
Beam Rifle510One Targeted Enemy Unit: 400→601% ATK Damage / Damage resistance is increased by 7→11%
Beam Rifle510One Targeted Enemy Unit: 265→397% ATK Damage / Damage is increased by 14→21%
Beam Rifle510One Targeted Enemy Unit: 402→603% ATK Damage / Damage is increased by 40→60% / Evasion is increased by 29→43%
Beam Rifle510One Targeted Enemy Unit: 440→659% ATK Damage / All Allies: Restores 10→14% of max HP / All Allies: Damage is increased by 12→18% / All Allies: Damage resistance is increased by 12→18%
Beam Rifle510One Targeted Enemy Unit: 320→481% ATK Damage / Beam Damage is increased by 22→32% / Accuracy is increased by 12→18% / Evasion is increased by 12→18% / Restores 19→29% of max HP
Beam Rifle510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Max Damage is increased by 180000→300000 / All Allies: 近接ダメージ上限が180000→300000上昇する / All Allies: Beam Damage is increased by 17→25% / All Allies: Projectile Damage is increased by 17→25% / Restores 10→25% of EX Gauge
Beam Rifle510One Targeted Enemy Unit: 385→578% ATK Damage / EX Damage is increased by 34→50% / Restores 10→25% of EX Gauge
Beam Rifle510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Damage is increased by 22→32% / EX Gauge recovery is increased by 60→100% / Restores 18→30% of EX Gauge / Restores 30→45% of max HP / One Targeted Enemy Unit: EX Gauge recovery value is decreased by 30→50 / EX Gauge recovery value is decreased by 30→50
Beam Rifle510One Targeted Enemy Unit: 770→1154% ATK Damage / Damage is increased by 22→32% / Damage resistance is increased by 22→32%
Beam Rifle510One Targeted Enemy Unit: 422→633% ATK Damage / Damage is increased by 23→35%
Beam Rifle510One Targeted Enemy Unit: 770→1154% ATK Damage / Ranged Damage is increased by 34→50% / Limited-Number Decrease Skill Damage Taken (1)
Beam Rifle510385→578% ATK Damage / Damage is increased by 22→32% / Restores 20→50% of EX Gauge
Beam Rifle510One Targeted Enemy Unit: 384→577% ATK Damage / Beam Damage is increased by 26→39% / Restores 23→35% of max HP
Beam Rifle510One Targeted Enemy Unit: 422→633% ATK Damage / Beam Damage is increased by 32→48% / Evasion is increased by 22→32% / Restores 21→53% of EX Gauge
Beam Rifle510One Targeted Enemy Unit: 160000→200000 fixed Damage / Beam Damage is increased by 34→50% / One Targeted Enemy Unit: 180000→300000 fixed Damage / 380000→700000 fixed Damage / One Targeted Enemy Unit: 12000000→20000000 fixed Damage
Beam Rifle + Twin Large-Caliber Beam Cannon510One Targeted Enemy Unit: 358→537% ATK Damage / One Targeted Enemy Unit: 269→403% ATK Damage / Evasion is increased by 24→36%
Beam Rifle with Bayonet510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Beam Rifle with Bayonet510One Targeted Enemy Unit: 601% ATK Damage
Beam Saber820335→502% ATK Damage / Critical Rate is increased by 34→50%
Beam Saber510348→522% ATK Damage
Beam Saber512One Targeted Enemy Unit: 348→522% ATK Damage
Beam Saber510One Targeted Enemy Unit: 400→601% ATK Damage
Beam Saber512One Targeted Enemy Unit: 400→601% ATK Damage
Beam Saber1020400→601% ATK Damage
Beam Saber510One Targeted Enemy Unit: 306→458% ATK Damage / Beam Damage resistance is increased by 26→40%
Beam Saber510385→578% ATK Damage / Evasion is increased by 24→36% / Beam Damage is increased by 34→50%
Beam Saber510One Targeted Enemy Unit: 306→458% ATK Damage / Beam Damage is increased by 26→40%
Beam Saber510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Projectile Damage taken is increased by 26→40%
Beam Saber510One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage is increased by 26→40%
Beam Saber820One Targeted Enemy Unit: 318→477% ATK Damage
Beam Saber430One Targeted Enemy Unit: 418→626% ATK Damage
Beam Saber430One Targeted Enemy Unit: 334→501% ATK Damage / All Allies: Restores 10→14% of max HP
Beam Saber1020One Targeted Enemy Unit: 462→693% ATK Damage / All Allies: Beam Damage resistance is increased by 20→30% / All Allies: Projectile Damage resistance is increased by 20→30%
Beam Saber510One Targeted Enemy Unit: 335→502% ATK Damage
Beam Saber430One Targeted Enemy Unit: 318→477% ATK Damage / Damage is increased by 14→21%
Beam Saber430One Targeted Enemy Unit: 352→527% ATK Damage / Damage is increased by 12→18%
Beam Saber430440→659% ATK Damage
Beam Saber510One Targeted Enemy Unit: 429→643% ATK Damage
Beam Saber510One Targeted Enemy Unit: 318→477% ATK Damage / 238→358% ATK Damage
Beam Saber510One Targeted Enemy Unit: 731→1097% ATK Damage / Beam Damage is increased by 32→48%
Beam Saber430352→527% ATK Damage / Beam Damage taken is increased by 26→40%
Beam Saber510One Targeted Enemy Unit: 457→686% ATK Damage
Beam Saber510One Targeted Enemy Unit: 457→686% ATK Damage / All Allies: Restores 11→17% of max HP
Beam Saber510One Targeted Enemy Unit: 318→477% ATK Damage / Damage is increased by 21→31% / Accuracy is increased by 23→34%
Beam Saber510One Targeted Enemy Unit: 352→527% ATK Damage / Evasion is increased by 18→27% / Movement speed is increased by 43→65%
Beam Saber510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Damage is increased by 14→22% / Damage is increased by 14→22% / Restores 20→50% of EX Gauge
Beam Saber510One Targeted Enemy Unit: 601% ATK Damage
Beam Saber510One Targeted Enemy Unit: 320→481% ATK Damage / All Allies: Restores 7→11% of max HP
Beam Saber510One Targeted Enemy Unit: 334→501% ATK Damage / One Targeted Enemy Unit: 251→376% ATK Damage
Beam Saber510One Targeted Enemy Unit: 770→1154% ATK Damage / Beam Damage is increased by 34→50% / Guard Rate is increased by 24→36%
Beam Saber510376→563% ATK Damage / Beam Damage is increased by 34→50% / Evasion is increased by 24→36%
Beam Saber510One Targeted Enemy Unit: 352→527% ATK Damage / Evasion is increased by 18→27% / Accuracy is increased by 18→27%
Beam Saber510One Targeted Enemy Unit: 385→578% ATK Damage / Guard Rate is increased by 24→36% / Beam Damage is increased by 34→50% / Restores 30→45% of max HP
Beam Saber510One Targeted Enemy Unit: 298→447% ATK Damage / Beam Damage is increased by 22→32% / Accuracy is increased by 12→18%
Beam Saber510One Targeted Enemy Unit: 385→578% ATK Damage / Beam Damage is increased by 34→50%
Beam Saber510One Targeted Enemy Unit: 388→582% ATK Damage
Beam Saber510One Targeted Enemy Unit: 770→1154% ATK Damage / Projectile Damage resistance is increased by 34→50% / Beam Damage resistance is increased by 34→50% / Restores 30→45% of max HP
Beam Saber510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Ranged Damage is increased by 34→50% / Evasion is increased by 24→36% / Guard Rate is increased by 24→36%
Beam Saber510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50% / Restores 30→45% of max HP
Beam Saber510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50%
Beam Saber510One Targeted Enemy Unit: 326→489% ATK Damage / Beam Damage is increased by 25→38%
Beam Saber510All Enemies: 271→406% ATK Damage / All Enemies: Deals 66→99% of ATK as sustained Damage / Damage is increased by 26→39%
Beam Saber510One Targeted Enemy Unit: 335→502% ATK Damage / Damage is increased by 22→32% / Restores 20→50% of EX Gauge
Beam Saber510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Accuracy is increased by 11→17% / All Allies: Evasion is increased by 11→17% / All Allies: Max Damage is increased by 180000→300000 / All Allies: 射撃ダメージ上限が180000→300000上昇する
Beam Saber510One Targeted Enemy Unit: 481→721% ATK Damage / All Allies: Evasion is increased by 8→12% / 最大HPの23→35%で復活する
Beam Saber510One Targeted Enemy Unit: 251→377% ATK Damage / Beam Damage is increased by 34→50% / Evasion is increased by 24→36%
Beam Saber510One Targeted Enemy Unit: 160000→200000 fixed Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 34→50% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50% / Restores 20→50% of EX Gauge / One Targeted Enemy Unit: 180000→300000 fixed Damage / 380000→700000 fixed Damage / One Targeted Enemy Unit: 12000000→20000000 fixed Damage
Beam Saber510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50% / Limited-Number Decrease Skill Damage Taken (1) / Restores 20→50% of EX Gauge
Beam Saber with Heat Knife430352→527% ATK Damage / Beam Damage is increased by 26→40%
Beam Saber x2430One Targeted Enemy Unit: 382→573% ATK Damage
Beam Scythe510One Targeted Enemy Unit: 313→469% ATK Damage / Proximity Damage is increased by 22→32% / Critical Rate is increased by 22→32%
Beam Smartgun510One Targeted Enemy Unit: 358→537% ATK Damage / Critical Rate is increased by 34→50%
Beam Smartgun510One Targeted Enemy Unit: 601% ATK Damage
Beam Smartgun510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Damage is increased by 14→22% / Increase Max Damage (180000→300000) / Regenerates 10→15% of max HP
Beam Sniper Rifle430409→613% ATK Damage
Beam Spray Gun510One Targeted Enemy Unit: 400→601% ATK Damage
Beam Spray Gun510One Targeted Enemy Unit: 601% ATK Damage
Beam Spray Gun510One Targeted Enemy Unit: 400→601% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 14→22% / Damage is increased by 7→11%
Beam Sword-Axe510One Targeted Enemy Unit: 703→1055% ATK Damage / Ranged Damage is increased by 26→40%
Beam Tonfa1020One Targeted Enemy Unit: 346→520% ATK Bypass Defense Damage / Critical Rate is increased by 40→60%
Beam Tonfa510One Targeted Enemy Unit: 358→537% ATK Damage / One Targeted Enemy Unit: Deals 121→182% of ATK as sustained Damage / Damage is increased by 22→32%
Beam Tonfa510One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 22→32% / One Targeted Enemy Unit: Evasion is decreased by 24→36% / Damage taken is increased by 22→32% / Evasion is decreased by 24→36%
Belt-Fed Machine Gun (Mobile Suit)510One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 14→22%
Big Gun510One Targeted Enemy Unit: 400→601% ATK Damage
Big Gun510327→490% ATK Damage / Movement speed is decreased by 43→65%
Big Gun430448→671% ATK Damage
Big Gun510373→559% ATK Damage
Bits510One Targeted Enemy Unit: 430→644% ATK Damage / Damage is increased by 26→39% / Accuracy is increased by 29→43%
Bits510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage / Damage is increased by 60→100% / Damage taken is increased by 50% / EX Gauge recovery value is decreased by 50
Black Lion510One Targeted Enemy Unit: 402→603% ATK Damage / Damage is increased by 17→26%
Bloody Siege510All Enemies: 312→468% ATK Damage / All Enemies: 110000→150000 fixed Damage / All Enemies: 30000→50000 fixed Damage / All Enemies: 12000000→20000000 fixed Damage / Damage is increased by 26→39%
Bullpup Machine Gun510One Targeted Enemy Unit: 400→601% ATK Damage
Bullpup Machine Gun510One Targeted Enemy Unit: 320→481% ATK Damage / All Allies: Restores 7→11% of max HP / Ranged Damage is increased by 22→32%
Bullpup Machine Gun510One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Deals 98→146% of ATK as sustained Damage / Accuracy is increased by 24→36%
Buster Launcher510376→563% ATK Damage / Proximity Damage is increased by 34→50%
Cannon512373→559% ATK Damage
Chain Mine510One Targeted Enemy Unit: 318→477% ATK Damage / 238→358% ATK Damage
Chest Mega Particle Cannon510One Targeted Enemy Unit: 924→1385% ATK Damage / Beam Damage is increased by 40→60% / Beam Damage resistance is increased by 40→60% / Projectile Damage resistance is increased by 40→60%
Claw Shield510One Targeted Enemy Unit: 481→721% ATK Damage / All Allies: Accuracy is increased by 8→12% / All Allies: 射撃ダメージ上限が60000→100000上昇する
Clay Bazooka510One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Projectile Damage is decreased by 26→40%
Clay Bazooka512348→522% ATK Damage
Continuous Thrust510One Targeted Enemy Unit: 481→722% ATK Damage / One Targeted Enemy Unit: 120→180% ATK Damage
Custom Beam Rifle510One Targeted Enemy Unit: 327→490% ATK Damage / 327→490% ATK Damage / Ranged Damage is increased by 26→40%
Dag Leader510One Targeted Enemy Unit: 385→578% ATK Damage / 385→578% ATK Damage
Defense Support α I512DEF is increased by 36→54%
Defense Support α I525DEF is increased by 36→54%
Defense Support β II512DEF is increased by 35→53% / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Defense Support β II535DEF is increased by 35→53% / All Enemies: Projectile Damage is decreased by 12→18%
Diffuse Beam Cannon510One Targeted Enemy Unit: 327→490% ATK Damage / 221→331% ATK Damage / Ranged Damage is increased by 26→40%
Diffuse Mega Particle Cannon820462→693% ATK Damage / Beam Damage taken is increased by 40→60% / Damage is increased by 17→26%
Dogosse Giar Barrage510One Targeted Enemy Unit: 指定兵装4でターゲットに直接攻撃する
Double Beam Rifle430One Targeted Enemy Unit: 440→659% ATK Damage
Double Beam Rifle430731→1097% ATK Damage / Beam Damage is increased by 16→24%
Double Beam Rifle510One Targeted Enemy Unit: 770→1154% ATK Damage / Beam Damage is increased by 34→50% / Restores 30→45% of max HP
Double Beam Rifle510One Targeted Enemy Unit: 601% ATK Damage
Double Fin Funnels510One Targeted Enemy Unit: 462→693% ATK Damage / Ranged Damage is increased by 40→60%
Double-Barreled Beam Cannon510One Targeted Enemy Unit: 409→613% ATK Damage
Dual Beam Saber510One Targeted Enemy Unit: 402→603% ATK Damage / All Allies: Damage is increased by 17→26%
EXAM System510One Targeted Enemy Unit: 335→502% ATK Damage / 670→1004% ATK Damage / Accuracy is increased by 24→36% / Beam Damage is increased by 34→50%
EXAM System510One Targeted Enemy Unit: 376→563% ATK Damage / Projectile Damage is increased by 100% / Restores 30→45% of max HP
EXAM System510One Targeted Enemy Unit: 376→563% ATK Damage / 751→1126% ATK Damage / Beam Damage is increased by 34→50% / Guard Rate is increased by 24→36%
EXAM System510One Targeted Enemy Unit: 335→502% ATK Damage / 670→1004% ATK Damage / Damage is increased by 29→44%
Emergency Measure α I535All Allies: Restores 12→18% of max HP
Emergency Measure α I535Restores 12→18% of max HP
Emergency Measure α II535Restores 41→62% of max HP
Enhanced Beam Rifle510One Targeted Enemy Unit: 440→659% ATK Damage / All Allies: Beam Damage is increased by 12→18% / All Allies: Evasion is increased by 8→13%
Escutcheon510One Targeted Enemy Unit: 334→501% ATK Damage / Beam Damage is increased by 25→38%
Evasion Performance Obstruction α I512
Evasion Performance Obstruction α I535
Fairy Step510One Targeted Enemy Unit: 469→704% ATK Damage
Fedayeen Rifle510348→522% ATK Damage
Fedayeen Rifle510One Targeted Enemy Unit: 298→447% ATK Damage / Ranged Damage is increased by 22→32% / Accuracy is increased by 12→18% / Evasion is increased by 12→18%
Fin Funnels510One Targeted Enemy Unit: 462→693% ATK Damage / All Allies: Restores 14→22% of max HP / Damage is increased by 17→26%
Folding Bazooka510One Targeted Enemy Unit: 462→693% ATK Damage / 462→693% ATK Damage / Damage is increased by 17→26%
Full Dress Unit510All Enemies: 290→435% ATK Damage / Beam Damage is increased by 40→60% / Damage resistance is increased by 26→39%
Funnel Missiles510One Targeted Enemy Unit: 924→1385% ATK Damage / Beam Damage is increased by 40→60% / DEF is increased by 40→60%
Funnel Missiles510One Targeted Enemy Unit: 358→537% ATK Damage / Damage is increased by 22→32% / Accuracy is increased by 24→36% / Evasion is increased by 24→36%
Funnels1020All Enemies: 312→468% ATK Damage / All Enemies: Evasion is decreased by 18→27%
Funnels430One Targeted Enemy Unit: 462→693% ATK Damage / One Targeted Enemy Unit: 260→390% ATK Bypass Defense Damage / Beam Damage is increased by 40→60%
Funnels510One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Accuracy is decreased by 24→36% / Beam Damage is increased by 34→50%
Funnels510One Targeted Enemy Unit: 457→686% ATK Damage
Funnels510One Targeted Enemy Unit: 457→686% ATK Damage / All Allies: Restores 11→17% of max HP
Funnels510One Targeted Enemy Unit: 601% ATK Damage
Funnels510One Targeted Enemy Unit: 376→563% ATK Damage / Beam Damage is increased by 34→50%
Funnels510One Targeted Enemy Unit: 770→1155% ATK Damage / Beam Damage is increased by 34→50%
Funnels510One Targeted Enemy Unit: 402→603% ATK Damage / Beam Damage is increased by 40→60%
Funnels510One Targeted Enemy Unit: 481→722% ATK Damage / All Enemies: Critical Rate is decreased by 17→25% / All Enemies: Critical ATK is decreased by 34→50% / All Allies: Critical Rate is increased by 17→25% / All Allies: Critical ATK is increased by 34→50%
Funnels510One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 22→32% / One Targeted Enemy Unit: 近接被ダメージが34→50%上昇する / Beam Damage is increased by 34→50%
Funnels510430→644% ATK Damage / Damage is increased by 26→39% / Restores 24→60% of EX Gauge
Funnels510One Targeted Enemy Unit: 335→502% ATK Damage / Restores 20→50% of EX Gauge / Damage is increased by 22→32%
Funnels510One Targeted Enemy Unit: 160000→200000 fixed Damage / Beam Damage is increased by 34→50% / Guard Rate is increased by 24→36% / Limited-Number Decrease Skill Damage Taken (3→5) / One Targeted Enemy Unit: 180000→300000 fixed Damage / 380000→700000 fixed Damage / One Targeted Enemy Unit: 12000000→20000000 fixed Damage
GM Rifle510348→522% ATK Damage
GM Rifle510One Targeted Enemy Unit: 601% ATK Damage
GM Rifle510One Targeted Enemy Unit: 298→447% ATK Damage / Critical Rate is increased by 22→32%
GP02A MLRS510One Targeted Enemy Unit: 251→377% ATK Bypass Defense Damage / One Targeted Enemy Unit: Damage taken is increased by 65→97%
GUND-BIT Rifle510One Targeted Enemy Unit: 462→693% ATK Damage / All Allies: Restores 14→22% of max HP / Restores 7→11% of max HP
Gatling Gun510One Targeted Enemy Unit: 409→613% ATK Damage
Giant Bazooka512One Targeted Enemy Unit: 418→626% ATK Damage
Giant Bazooka510318→477% ATK Damage / Movement speed is increased by 50→76%
Giant Bazooka510306→458% ATK Damage
Giant Bazooka510One Targeted Enemy Unit: 418→626% ATK Damage / Damage is increased by 11→17%
Giant Bazooka510One Targeted Enemy Unit: 601% ATK Damage
Giant Beam Saber820One Targeted Enemy Unit: 346→520% ATK Bypass Defense Damage / 260→390% ATK Bypass Defense Damage
Giant Beam Saber510One Targeted Enemy Unit: 300000→500000 fixed Damage / Ranged Damage is increased by 40→60% / Damage resistance is increased by 26→39% / One Targeted Enemy Unit: 24000000→40000000 fixed Damage
Giant Gatling510One Targeted Enemy Unit: 385→578% ATK Damage / All Allies: EX Damage is increased by 17→25% / All Allies: Regenerates 4.2→6.6% of max HP
Giant Gatling510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: スキルダメージが34→50%上昇する
Giant Heat Hawk510290→435% ATK Damage / Projectile Damage is increased by 26→40%
Golden Phoenix510All Allies: Restores 19→29% of max HP / Damage is increased by 17→26% / Max Damage is increased by 120000→200000 / 最大HPの36→54%で復活する
Gundam Hammer510One Targeted Enemy Unit: 462→693% ATK Damage / One Targeted Enemy Unit: 180000→300000 fixed Damage / 380000→700000 fixed Damage / One Targeted Enemy Unit: 12000000→20000000 fixed Damage
Gundam Hammer510160000→200000 fixed Damage / One Targeted Enemy Unit: 385→578% ATK Damage
HADES510One Targeted Enemy Unit: 481→722% ATK Damage / 289→433% ATK Damage
HADES510One Targeted Enemy Unit: 462→693% ATK Damage / 462→693% ATK Damage / Evasion is increased by 29→43% / Critical Rate is increased by 40→60%
Heat Dart512382→573% ATK Damage
Heat Hawk1020One Targeted Enemy Unit: 382→573% ATK Damage / 229→344% ATK Damage
Heat Hawk510348→522% ATK Damage
Heat Hawk510One Targeted Enemy Unit: 352→527% ATK Damage / Projectile Damage is increased by 26→40%
Heat Hawk510One Targeted Enemy Unit: 334→501% ATK Damage / One Targeted Enemy Unit: Projectile Damage taken is increased by 25→38%
Heat Hawk510One Targeted Enemy Unit: 320→481% ATK Damage / Projectile Damage is increased by 22→32%
Heat Hawk510One Targeted Enemy Unit: 279→418% ATK Damage / Damage is increased by 7→11% / Restores 7→11% of max HP
Heat Hawk510One Targeted Enemy Unit: 380→571% ATK Damage
Heat Lance510One Targeted Enemy Unit: 343→514% ATK Damage / Proximity Damage is increased by 26→40%
Heat Lance510One Targeted Enemy Unit: 343→514% ATK Damage / Proximity Damage is increased by 26→40% / Restores 25→37% of max HP
Heat Rod820One Targeted Enemy Unit: 306→458% ATK Damage
Heat Saber510One Targeted Enemy Unit: 313→469% ATK Damage / Projectile Damage is increased by 22→32% / Regenerates 6.6→9.6% of max HP
Heat Saber510One Targeted Enemy Unit: 335→502% ATK Damage / 335→502% ATK Damage
Heat Sword510348→522% ATK Damage
Heat Sword510One Targeted Enemy Unit: 391→586% ATK Damage
Heat Sword510One Targeted Enemy Unit: 400→601% ATK Damage
Heat Wire820306→458% ATK Damage
Heavy Machine Gun510One Targeted Enemy Unit: 306→458% ATK Damage / Ranged Damage is increased by 26→40% / Proximity Damage is increased by 26→40%
Heavy Machine Gun (Shot Lancer)510290→435% ATK Damage / Evasion is increased by 8→12%
Heavy Machine Gun (Shot Lancer)510One Targeted Enemy Unit: 400→601% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 14→22% / Restores 14→22% of max HP
Hidden Arm Barrage1020One Targeted Enemy Unit: 924→1385% ATK Damage / 467→701% ATK Damage
Hidden Arm Barrage510One Targeted Enemy Unit: 770→1154% ATK Damage / 577→866% ATK Damage
High Beam Blaster510One Targeted Enemy Unit: 335→502% ATK Damage / Damage is increased by 22→32% / Restores 20→50% of EX Gauge
High Mega Cannon820One Targeted Enemy Unit: 448→671% ATK Damage
High Mega Cannon510One Targeted Enemy Unit: 924→1385% ATK Damage / Damage is increased by 17→26%
High Mega Cannon510One Targeted Enemy Unit: 358→537% ATK Damage / Damage is increased by 22→32% / Restores 20→50% of EX Gauge
High Mega Shield510One Targeted Enemy Unit: 924→1385% ATK Damage / 924→1385% ATK Damage / Damage is increased by 26→39%
High Power Beam Saber510One Targeted Enemy Unit: 366→549% ATK Damage / All Allies: Damage is increased by 5→8% / Damage is increased by 12→16%
Hyper Bazooka1020One Targeted Enemy Unit: 335→502% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 34→50%
Hyper Bazooka1020One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Beam Damage is decreased by 26→40%
Hyper Bazooka510One Targeted Enemy Unit: 601% ATK Damage
Hyper Bazooka x21020537→805% ATK Damage / Deals 15% of max HP as fixed Damage
Hyper Giga Cannon510All Enemies: 623→934% ATK Damage / Damage is increased by 26→39% / Damage resistance is increased by 26→39%
Hyper Knuckle Buster430One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 26→40%
Hyper Mega Bazooka Launcher820One Targeted Enemy Unit: 301→452% ATK Bypass Defense Damage / One Targeted Enemy Unit: Deals 102→153% of ATK as sustained Damage
Hyper Mega Bazooka Launcher510One Targeted Enemy Unit: 430→644% ATK Damage / Damage is increased by 26→39%
Hyper Mega Cannon510One Targeted Enemy Unit: 457→686% ATK Damage
Hyper Mega Cannon510All Enemies: 241→362% ATK Damage / 241→362% ATK Damage / Damage is increased by 22→32%
Hyper Mega Cannon510One Targeted Enemy Unit: 358→537% ATK Damage / Damage is increased by 22→32%
Hyper Mega Launcher510One Targeted Enemy Unit: 358→537% ATK Damage / Restores 20→50% of EX Gauge
Hyper Mega Launcher510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 26→39% / Restores 24→60% of EX Gauge
Hyper Mega Launcher510One Targeted Enemy Unit: 385→578% ATK Damage / All Allies: Damage is increased by 14→22% / All Allies: Regenerates 4.2→6.6% of max HP / Beam Damage is increased by 34→50%
I-Field Beam Saber510One Targeted Enemy Unit: 376→563% ATK Damage / All Allies: Proximity Damage is increased by 34→50% / Max Damage is increased by 240000→400000 / Movement speed is increased by 50→76%
I-Field Blaster510One Targeted Enemy Unit: 451→676% ATK Damage / Damage is increased by 26→39% / Restores 24→60% of EX Gauge
I-Field Launcher430All Enemies: 290→435% ATK Damage / All Enemies: Beam Damage is decreased by 20→30% / Beam Damage resistance is increased by 40→60%
Incom510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50% / Projectile Damage is increased by 34→50%
Iron Nail512One Targeted Enemy Unit: 348→522% ATK Damage
Iron Nail512348→522% ATK Damage
Iron Nail1020One Targeted Enemy Unit: 481→722% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 22→32%
Iron Nail510One Targeted Enemy Unit: 279→418% ATK Damage / One Targeted Enemy Unit: Projectile Damage taken is increased by 22→32% / One Targeted Enemy Unit: Evasion is decreased by 12→18%
Kick820One Targeted Enemy Unit: 335→502% ATK Damage
Knuckle Buster510One Targeted Enemy Unit: 400→601% ATK Damage
Lange Bruno Gun Kai510327→490% ATK Damage / Beam Damage is increased by 12→18%
Large Beam Cannon510One Targeted Enemy Unit: 340→510% ATK Damage / 255→382% ATK Damage
Large Beam Rifle510306→458% ATK Damage / Movement speed is increased by 43→65%
Large Beam Rifle430388→582% ATK Damage
Large Beam Rifle510One Targeted Enemy Unit: 601% ATK Damage
Large Beam Rifle510One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Beam Damage taken is increased by 34→50% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50%
Large Beam Rifle430One Targeted Enemy Unit: 440→659% ATK Damage
Large Beam Rifle410One Targeted Enemy Unit: 320→481% ATK Damage / Ranged Damage is increased by 22→32% / Critical Rate is increased by 22→32%
Large Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Ranged Damage is increased by 60→100%
Large Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Beam Damage is increased by 26→39% / Accuracy is increased by 14→22%
Large Beam Saber510One Targeted Enemy Unit: 375→563% ATK Damage / スキル被ダメージが9→13%減少する / Proximity Damage is increased by 26→39% / Restores 23→35% of max HP
Large Beam Sword510One Targeted Enemy Unit: 343→514% ATK Damage / One Targeted Enemy Unit: 86→129% ATK Damage
Large Heat Hawk510One Targeted Enemy Unit: 376→563% ATK Damage / Proximity Damage is increased by 34→50%
Large Mega Beam Rifle820All Enemies: 271→406% ATK Damage / All Allies: Beam Damage is increased by 20→30%
Large Missile510One Targeted Enemy Unit: 358→537% ATK Damage / 358→537% ATK Damage / Beam Damage is increased by 34→50%
Large-Caliber Beam Cannon510All Enemies: 290→435% ATK Damage / EX Damage is increased by 40→60% / All Allies: Damage resistance is increased by 200%
Large-Caliber High Mega Particle Cannon510All Enemies: 462→693% ATK Damage / All Enemies: Deals 462→693% of ATK as sustained Damage / Restores 24→60% of EX Gauge
Last Shooting510One Targeted Enemy Unit: 160000→200000 fixed Damage / One Targeted Enemy Unit: 「416」効果を解除する / One Targeted Enemy Unit: 「375」効果を解除する / One Targeted Enemy Unit: 「400」効果を解除する / One Targeted Enemy Unit: 400000→800000 fixed Damage / One Targeted Enemy Unit: 60000000→100000000 fixed Damage
Long Beam Javelin510One Targeted Enemy Unit: 326→489% ATK Damage / Beam Damage is increased by 25→38%
Long Beam Saber510One Targeted Enemy Unit: 385→578% ATK Damage
Long Blade Rifle510One Targeted Enemy Unit: 770→1154% ATK Damage / Damage is increased by 22→32% / Damage resistance is increased by 22→32% / Guard Rate is increased by 24→36%
Long Mega Buster510One Targeted Enemy Unit: 388→582% ATK Damage
Long Rifle510One Targeted Enemy Unit: 601% ATK Damage
Long Rifle510One Targeted Enemy Unit: 388→582% ATK Damage
Long-Range Beam Rifle430One Targeted Enemy Unit: 409→613% ATK Damage
Long-Range Fin Funnels430430→644% ATK Damage / All Allies: Restores 14→22% of max HP
Long-Range Rifle510385→578% ATK Damage / Beam Damage taken is increased by 34→50%
M.E.P.E510One Targeted Enemy Unit: 462→693% ATK Damage / Beam Damage is increased by 40→60%
MMP-50 Machine Gun510One Targeted Enemy Unit: 962→1443% ATK Damage
MMP80 Machine Gun1020One Targeted Enemy Unit: 352→527% ATK Damage / Movement speed is increased by 43→65%
Machine Gun535One Targeted Enemy Unit: 400→601% ATK Damage
Machine Gun510One Targeted Enemy Unit: 352→527% ATK Damage / Ranged Damage is increased by 26→40% / Accuracy is increased by 18→27%
Machine Gun510One Targeted Enemy Unit: 601% ATK Damage
Machine Gun (Mobile Suit)510One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Projectile Damage is decreased by 26→40%
Machine Gun (Mobile Suit)510One Targeted Enemy Unit: 348→522% ATK Damage
Medium Damage to Nearest Enemy510One Targeted Enemy Unit: 400→601% ATK Damage
Mega Bazooka Launcher820All Enemies: 271→406% ATK Damage / DEF is decreased by 50%
Mega Beam Cannon510One Targeted Enemy Unit: 334→501% ATK Damage / Guard Rate is increased by 34→52%
Mega Beam Cannon510One Targeted Enemy Unit: 770→1155% ATK Damage / Restores 20→50% of EX Gauge
Mega Beam Cannon510All Enemies: 241→362% ATK Damage / 482→724% ATK Damage / Damage is increased by 22→32%
Mega Beam Cannon510One Targeted Enemy Unit: 924→1385% ATK Damage / Beam Damage is increased by 40→60% / Projectile Damage resistance is increased by 40→60% / Beam Damage resistance is increased by 40→60% / Evasion is increased by 29→43%
Mega Beam Launcher510One Targeted Enemy Unit: 264→395% ATK Bypass Defense Damage / Movement speed is increased by 43→65%
Mega Beam Launcher510All Enemies: 324→487% ATK Damage / All Enemies: 243→365% ATK Damage / EX Gauge recovery value is decreased by 36
Mega Beam Launcher510All Enemies: 241→362% ATK Damage / Damage is increased by 22→32%
Mega Beam Rifle510One Targeted Enemy Unit: 352→527% ATK Damage / Beam Damage is increased by 12→18% / Projectile Damage is increased by 12→18%
Mega Beam Rifle510One Targeted Enemy Unit: 601% ATK Damage
Mega Beam Rifle510One Targeted Enemy Unit: 422→633% ATK Damage / Restores 21→53% of EX Gauge
Mega Beam Rifle510One Targeted Enemy Unit: 358→537% ATK Damage / Damage is increased by 22→32%
Mega Beam Shield510One Targeted Enemy Unit: 462→693% ATK Damage / Beam Damage is increased by 40→60% / All Allies: EX被ダメージが20→30%減少する / Restores 36→54% of max HP
Mega Gatling510One Targeted Enemy Unit: 358→537% ATK Damage / One Targeted Enemy Unit: 90→134% ATK Damage / Ranged Damage is increased by 11→15%
Mega Launcher510One Targeted Enemy Unit: 481→722% ATK Damage / Beam Damage is increased by 34→50%
Mega Particle Cannon510One Targeted Enemy Unit: 601% ATK Damage
Mega Particle Cannon510One Targeted Enemy Unit: 335→502% ATK Damage / Accuracy is increased by 24→36% / Evasion is increased by 24→36% / Beam Damage is increased by 34→50%
Mega Particle Cannon510One Targeted Enemy Unit: 335→502% ATK Damage / Beam Damage is increased by 34→50% / Evasion is increased by 24→36%
Mega Particle Cannon with Shield510One Targeted Enemy Unit: 352→527% ATK Damage
Mega Particle Cannon x2430One Targeted Enemy Unit: 335→502% ATK Damage / Accuracy is increased by 24→36%
Mega Particle Cannon x2510One Targeted Enemy Unit: 327→490% ATK Damage / One Targeted Enemy Unit: Accuracy is decreased by 18→27% / One Targeted Enemy Unit: Evasion is decreased by 18→27%
Melee510One Targeted Enemy Unit: 402→603% ATK Damage / Damage is increased by 26→39%
Minchi Drill510One Targeted Enemy Unit: 412→617% ATK Damage / One Targeted Enemy Unit: 60000→100000 fixed Damage / 120000→200000 fixed Damage / One Targeted Enemy Unit: 1200000→2000000 fixed Damage
Minchi Drill510160000→200000 fixed Damage / Damage is decreased by 32→49% / One Targeted Enemy Unit: 385→578% ATK Damage
Missile510One Targeted Enemy Unit: 924→1385% ATK Damage / Projectile Damage is increased by 40→60%
Missile Pod510One Targeted Enemy Unit: 376→563% ATK Damage / Proximity Damage is increased by 34→50%
Missile Pod510One Targeted Enemy Unit: 241→361% ATK Damage / All Allies: Critical Rate is increased by 17→25% / All Allies: Critical ATK is increased by 34→50%
Mobile Suit Repair α I535Regenerates 11→16% of max HP
Mobile Suit Repair α II512Regenerates 14→21% of max HP
Moonbeam Butterfly510One Targeted Enemy Unit: 5555→9999% ATK Damage / Damage is increased by 60→100% / Restores 60→100% of max HP
Moonbeam Butterfly510All Enemies: 271→406% ATK Damage / Beam Damage is increased by 40→60% / All Enemies: Deals 30000→50000 sustained and fixed Damage / All Enemies: Deals 3000000→5000000 sustained and fixed Damage
Multiple Beam Launcher510One Targeted Enemy Unit: 358→537% ATK Damage / One Targeted Enemy Unit: 269→403% ATK Damage / Beam Damage is increased by 34→50% / Critical ATK is increased by 34→50%
Muramasa Blaster510One Targeted Enemy Unit: 451→676% ATK Damage / Proximity Damage is increased by 40→60% / Evasion is increased by 29→43%
Needle Missiles510481→722% ATK Damage / Damage taken is increased by 22→32% / スキルダメージが34→50%上昇する
New Hyper Bazooka810One Targeted Enemy Unit: 462→693% ATK Damage / All Allies: Restores 14→22% of max HP
Plasma Claw510One Targeted Enemy Unit: 412→617% ATK Damage / Proximity Damage is increased by 48→71%
Projectile Power Impairment α I535One Targeted Enemy Unit: Projectile Damage is decreased by 36→54%
Projectile Power Impairment α I512All Enemies: Projectile Damage is decreased by 12→18%
Projectile Power Support α I525Projectile Damage is increased by 36→54%
Projectile Power Support α I512Projectile Damage is increased by 36→54%
Projectile Power Support α I535Projectile Damage is increased by 36→54%
Projectile Power Support α I430All Allies: Projectile Damage is increased by 12→18%
Projectile Power Support α I510Projectile Damage is increased by 34→51%
Projectile Power Support α II520All Allies: Projectile Damage is increased by 20→30%
Projectile Power Support α II512Projectile Damage is increased by 44→66%
Projectile Power Support β II512Projectile Damage is increased by 35→53% / Projectile Damage resistance is increased by 26→40%
Projectile Power Support β II512Projectile Damage is increased by 35→53% / Movement speed is increased by 43→65%
Projectile Power Support β II535Projectile Damage is increased by 35→53% / All Allies: Projectile Damage is increased by 12→18%
Projectile Resistance Impairment α I430One Targeted Enemy Unit: Projectile Damage taken is increased by 36→54%
Projectile Resistance Impairment α I630One Targeted Enemy Unit: Projectile Damage taken is increased by 36→54%
Projectile Resistance Impairment α I512One Targeted Enemy Unit: Projectile Damage taken is increased by 36→54%
Projectile Resistance Impairment α I535One Targeted Enemy Unit: Projectile Damage taken is increased by 36→54%
Projectile Resistance Impairment β II535All Enemies: Projectile Damage taken is increased by 16→24% / All Enemies: Beam Damage taken is increased by 12→18%
Projectile Resistance Reinforcement α I512Projectile Damage resistance is increased by 36→54%
Projectile Resistance Reinforcement α I535Projectile Damage resistance is increased by 36→54%
Projectile/Beam Power Support β II430All Allies: Projectile Damage is increased by 15→23% / All Allies: Beam Damage is increased by 15→23%
Projectile/Beam Resistance Impairment β II430One Targeted Enemy Unit: Projectile Damage taken is increased by 24→36% / One Targeted Enemy Unit: Beam Damage taken is increased by 24→36%
Prototype Beam Assault Rifle510One Targeted Enemy Unit: 279→418% ATK Damage / One Targeted Enemy Unit: 近接被ダメージが22→32%上昇する / Beam Damage is increased by 22→32% / Evasion is increased by 12→18%
Prototype Fedayeen Rifle510One Targeted Enemy Unit: 601% ATK Damage
Psycho Plate430One Targeted Enemy Unit: 282→422% ATK Bypass Defense Damage / Beam Damage is increased by 34→50% / All Allies: Proximity Damage is increased by 17→25%
Psycho Plate Barrage510One Targeted Enemy Unit: 418→628% ATK Damage / 251→377% ATK Damage
Psycho-Pressure510All Enemies: 312→468% ATK Damage / Damage is increased by 26→39%
Quadruple Mega Particle Cannon510One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 29→44% / Damage resistance is increased by 29→44%
Railgun510One Targeted Enemy Unit: 385→578% ATK Damage / Projectile Damage is increased by 34→50% / Guard Rate is increased by 24→36% / Evasion is increased by 24→36%
Raketen Bazooka510One Targeted Enemy Unit: 327→490% ATK Damage / One Targeted Enemy Unit: Movement speed is decreased by 26→40% / Ranged Damage is increased by 26→40%
Remora Funnels510One Targeted Enemy Unit: 385→578% ATK Damage / All Allies: Restores 12→18% of max HP / Beam Damage is increased by 34→50% / Accuracy is increased by 24→36%
Remora Funnels510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Damage is increased by 14→22% / All Allies: Restores 12→18% of max HP / 最大HPの30→45%で復活する
Rocket Bazooka510One Targeted Enemy Unit: 462→693% ATK Damage / Critical ATK is increased by 40→60%
Rocket Launcher1020335→502% ATK Damage / Deals 85→127% of ATK as sustained Damage
Rocket Launcher510One Targeted Enemy Unit: 269→403% ATK Bypass Defense Damage
Sea Serpent510One Targeted Enemy Unit: 335→502% ATK Damage / 335→502% ATK Damage / Damage is increased by 22→32%
Shield Beam Gatling510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 26→39%
Shield-Boosted Rifle510One Targeted Enemy Unit: 430→644% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 26→39% / Beam Damage is increased by 40→60% / Restores 36→54% of max HP / Restores 24→60% of EX Gauge
Shot Lancer510One Targeted Enemy Unit: 306→458% ATK Damage / One Targeted Enemy Unit: Projectile Damage is decreased by 26→40%
Shot Lancer510One Targeted Enemy Unit: 352→527% ATK Damage / One Targeted Enemy Unit: Projectile Damage taken is increased by 26→40%
Shotgun1020335→502% ATK Damage / Deals 85→127% of ATK as sustained Damage
Sieben Angriff510One Targeted Enemy Unit: 770→1154% ATK Damage / 770→1154% ATK Damage / Damage is increased by 22→32% / Damage resistance is increased by 22→32%
Skirt Funnels510One Targeted Enemy Unit: 160000→200000 fixed Damage / Beam Damage is increased by 34→50% / One Targeted Enemy Unit: 180000→300000 fixed Damage / 380000→700000 fixed Damage / One Targeted Enemy Unit: 12000000→20000000 fixed Damage
Skull Head Knuckle Guard510One Targeted Enemy Unit: 402→603% ATK Damage / Damage is increased by 26→39% / Restores 24→60% of EX Gauge
Speed Support α I512Movement speed is increased by 60→90%
Speed Support γ III1050All Allies: Evasion is increased by 15→23% / All Allies: Movement speed is increased by 36→54% / Restores 12→18% of max HP
Spray Missile Gun510One Targeted Enemy Unit: 601% ATK Damage
Submachine Gun510One Targeted Enemy Unit: 601% ATK Damage
Super Gundam Punch510One Targeted Enemy Unit: 385→578% ATK Damage / Damage is increased by 22→32% / Restores 10→25% of EX Gauge
THEMIS510One Targeted Enemy Unit: 376→563% ATK Damage / One Targeted Enemy Unit: 188→282% ATK Damage / Evasion is increased by 12→18% / EX Gauge recovery is increased by 6→10%
Tackle820One Targeted Enemy Unit: 385→578% ATK Damage / One Targeted Enemy Unit: Movement speed is decreased by 50→76% / One Targeted Enemy Unit: Projectile Damage taken is increased by 34→50%
Tomenosuke Heat Hawk510One Targeted Enemy Unit: 376→563% ATK Damage / Damage is increased by 22→32% / Resistance is increased by 24→36%
Tomenosuke Heat Hawk510One Targeted Enemy Unit: 1502→2253% ATK Damage / Proximity Damage is increased by 134→202% / Damage resistance is increased by 86→130% / Restores 60→100% of max HP / Max Damage is increased by 600000→1000000
Triple Machine Gun510One Targeted Enemy Unit: 601% ATK Damage
Triple-Shot Beam Cannon510One Targeted Enemy Unit: 320→481% ATK Damage / One Targeted Enemy Unit: Projectile Damage taken is increased by 22→32%
Triple-Shot Beam Cannon (All-Range)430All Enemies: 324→487% ATK Damage / 243→365% ATK Damage
Twin Beam Rifle510One Targeted Enemy Unit: 430→644% ATK Damage / Beam Damage is increased by 40→60%
Twin Beam Spear512382→573% ATK Damage
Twin Large-Caliber Beam Cannon510One Targeted Enemy Unit: 601% ATK Damage
Twin Mega Particle Cannon510All Enemies: 238→356% ATK Damage / All Enemies: Beam Damage is decreased by 12→18%
Twin VSBR510All Enemies: 271→406% ATK Damage / Damage is increased by 26→39% / Evasion is increased by 29→43%
VSBR510One Targeted Enemy Unit: 601% ATK Damage
Variable Beam Launcher510All Enemies: 241→362% ATK Damage / 241→362% ATK Damage / Ranged Damage is increased by 34→50%
Waverider Charge510One Targeted Enemy Unit: 1386→2079% ATK Damage / One Targeted Enemy Unit: Damage taken is increased by 26→39% / EX Gauge recovery value is decreased by 200
White Unicorn510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 17→26%
Wings of Light510All Enemies: 312→468% ATK Damage / All Allies: Restores 14→22% of max HP
Wings of Light510All Enemies: 290→435% ATK Damage / All Allies: Restores 14→22% of max HP / Ranged Damage is increased by 40→60% / Critical ATK is increased by 40→60%
Wired 5-Barrel Mega Particle Cannon510One Targeted Enemy Unit: 358→537% ATK Damage / 716→1074% ATK Damage / Beam Damage is increased by 34→50%
Wired 6-Barrel Mega Particle Cannon510One Targeted Enemy Unit: 457→686% ATK Damage
Wired 6-Barrel Mega Particle Cannon510One Targeted Enemy Unit: 481→722% ATK Damage / All Allies: Restores 12→18% of max HP / Restores 12→18% of max HP
Wired 6-Barrel Mega Particle Cannon510One Targeted Enemy Unit: 601% ATK Damage
Wired Remote Attack Terminal510One Targeted Enemy Unit: 481→722% ATK Damage / 481→722% ATK Damage / All Allies: Ranged Damage is increased by 17→25% / Max Damage is increased by 120000→200000
ZEUS510One Targeted Enemy Unit: 358→537% ATK Damage / Ranged Damage is increased by 50%
Zaku Machine Gun510One Targeted Enemy Unit: 601% ATK Damage
Zaku Machine Gun510One Targeted Enemy Unit: 334→501% ATK Damage / Guard Rate is increased by 18→27%
Zaku Machine Gun Kai512One Targeted Enemy Unit: 400→601% ATK Damage
Zaku Machine Gun Kai510One Targeted Enemy Unit: 601% ATK Damage
Zanbuster510One Targeted Enemy Unit: 462→693% ATK Damage / Damage is increased by 17→26%
Zanneck Cannon510One Targeted Enemy Unit: 358→537% ATK Damage / Damage is increased by 22→32%
ビーム・リング510One Targeted Enemy Unit: 402→603% ATK Damage / Damage is increased by 26→39% / Accuracy is increased by 29→43%