Zenless Zone Zero · agent

Alice

SPhysicalAnomaly
S, Physical
Alice

Stats

HP7673
ATK805
DEF606
Impact86
Anomaly Mastery118
Anomaly Proficiency106

Skills

Basic Attack: Celestial OvertureBasic Attack
Press to activate: Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.
Basic Attack: Starshine WaltzBasic Attack
When Alice's Blade Etiquette reaches 1 bar, hold to activate: Hold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarity Assault. This deals DMG equal to {CAL:0+100,1,2}% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.
Special Attack: Piercing DawnSpecial Attack
Press to activate: Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG. Upon activating this skill, a Perfect Dodge can be triggered. After triggering a Perfect Dodge, press to follow up with the 5th hit of a Basic Attack. Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Northern CrossEX Special Attack
With enough energy, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} forward and press to activate: A thrust attack that goes through enemies ahead, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Southern CrossEX Special Attack
With enough energy, and without moving the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} or when dragging it backwards, press to activate: Back away with a slash, then thrust forward, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.
Dodge: Jumpy BunnyDodge
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Blade-Dancer's GaleDash Attack
Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
Dodge Counter: Ceremony of SwordlightDodge Counter
Press during a Perfect Dodge to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Chain Attack: Starfall IntermissionChain Attack
When a Chain Attack is triggered, select the character to activate: Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.
Ultimate: Starfall FinaleUltimate
When Decibel Rating is at Maximum, press to activate: Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG. Activating this skill restores 200 Blade Etiquette. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.
Quick Assist: Intertwined StabQuick Assist
When the active character is launched, press to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Defensive Assist: Parry GuardDefensive Assist
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Cross RiposteAssist Follow-Up
Press after a Defensive Assist to activate: Charge forward and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Core Passive: Twin Rainbows of the SwordheartCore Passive · Lv.7
After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 25% for 30s.
Drag to see per-level scaling
Additional Ability: Mystery HuntAdditional Ability
When another character in your squad is an Anomaly or Support character: When any squad member triggers Disorder, Alice gains 30 Blade Etiquette. If Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency. Upon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.
Palmful of CilantroMindscape Cinema 1
When Alice triggers a Polarity Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.
Sage at the Sword's TipMindscape Cinema 2
When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarity Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.
SymmetrismMindscape Cinema 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Rosemary on Her LipsMindscape Cinema 4
Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.
Passion for the SupernaturalMindscape Cinema 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
A Heart of ThymeMindscape Cinema 6
When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.

Faction

11

How Alice compares · vs 45 S agents

Measured against 45 comparable agents, Alice is middle-of-the-pack for its cohort (51st percentile on average). Its strongest number is Anomaly Mastery at 118 — 93rd percentile, rank 3 of 45 — while HP is its weakest at 7673, ranking 30 of 45.

HP7673
24th percentile · rank 30 of 45 · cohort median 7788 (-1%)
ATK805
62nd percentile · rank 16 of 45 · cohort median 788 (+2%)
DEF606
50th percentile · rank 19 of 45 · cohort median 606 (0%)
Impact86
24th percentile · rank 31 of 45 · cohort median 93 (-8%)
Anomaly Mastery118
93rd percentile · rank 3 of 45 · cohort median 93 (+27%)

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