Zenless Zone Zero · agent
Soldier 11
S, Fire

Stats Stats at any level →
HP7673
ATK813
DEF612
Impact93
Anomaly Mastery93
Anomaly Proficiency94
Skills
Basic Attack: Warmup Sparks
Press [Basic Attack] to activate: Unleashes up to 4 slashes, dealing Physical DMG.
Basic Attack: Fire Suppression
Press [Basic Attack] at the right moment to activate: Unleashes a set of more powerful slashes, dealing Fire DMG.
Basic Attack: Fire Suppression
Press [Basic Attack] at the right moment to activate: Launches a stronger slash, dealing Fire DMG. When Fire Suppression is guaranteed to trigger, pressing [Basic Attack] when the attack is about to end speeds up the transition into the next hit of Basic Attack. When Fire Suppression is guaranteed to trigger, the 5th hit of the Basic Attack string unlocks. Activating a Chain Attack or Ultimate powers up her next Basic Attack 5th hit. A strengthened Basic Attack 5th hit will consume all remaining guaranteed Fire Suppression activations to deal additional Fire DMG per activation spent. After triggering a Perfect Dodge, the current Basic Attack hit count is retained for 5s. After performing a Dodge Counter, pressing [Basic Attack] resumes the Basic Attack from the retained hit count.
Special Attack: Raging Fire
Press [Special Attack] to activate: Slashes enemies nearby, dealing Fire DMG. Anti-Interrupt level is increased while using this skill.
EX Special Attack: Fervent Fire
With enough Energy, press [EX Special Attack] to activate: Slashes enemies nearby, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 30s or 8 times.
EX Special Attack: Fervent Fire
With enough Energy, press [EX Special Attack] to activate: Executes a powerful slash against enemies nearby, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks are guaranteed to trigger Fire Suppression for up to 30s or 8 times. After using this skill, press [Basic Attack] to immediately follow up with the 4th hit of a Basic Attack. Soldier 11 enters the Alert Stance after using this skill. While in Alert Stance, if hit during a Basic Attack, triggers Basic Attack: Fire Charge to block the attack, followed by Basic Attack: Fire Assault. After Basic Attack: Fire Assault is performed, press [Basic Attack] to resume Basic Attack from the retained Basic Attack hit count.
Dodge: Tempered Fire
Press [Dodge] to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Blazing Fire
Press [Basic Attack] during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
Dash Attack: Fire Suppression
Press [Basic Attack] during a dodge to activate: Slashes enemies in front, dealing Fire DMG.
Dodge Counter: Backdraft
Press [Basic Attack] during a Perfect Dodge to activate: Executes a powerful slash against enemies in front, dealing massive Fire DMG. Character is invulnerable while using this skill.
Chain Attack: Uplifting Flame
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 30s, up to 8 times.
Chain Attack: Uplifting Flame
When a Chain Attack is triggered, select the character to activate: Slashes enemies in a small area ahead, then executes a powerful upwards slash, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks are guaranteed to trigger Fire Suppression for up to 30s or 8 times. After using this skill, press [Basic Attack] to immediately follow up with the 4th hit of a Basic Attack. Soldier 11 enters the Alert Stance after using this skill. While in Alert Stance, if hit during a Basic Attack, triggers Basic Attack: Fire Charge to block the attack, followed by Basic Attack: Fire Assault. After Basic Attack: Fire Assault is performed, press [Basic Attack] to resume Basic Attack from the retained Basic Attack hit count.
Ultimate: Bellowing Flame
When Decibel Rating is at Maximum, press [Ultimate] to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 30s, up to 8 times.
Ultimate: Bellowing Flame
When Decibel Rating is at Maximum, press [Ultimate] to activate: Slashes enemies nearby, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks are guaranteed to trigger Fire Suppression for up to 30s or 8 times. After using this skill, press [Basic Attack] to immediately follow up with the 4th hit of a Basic Attack. Soldier 11 enters the Alert Stance after using this skill. While in Alert Stance, if hit during a Basic Attack, triggers Basic Attack: Fire Charge to block the attack, followed by Basic Attack: Fire Assault. After Basic Attack: Fire Assault is performed, press [Basic Attack] to resume Basic Attack from the retained Basic Attack hit count.
Quick Assist: Covering Fire
When the active character is launched, press [Assist] to activate: Slashes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
Defensive Assist: Hold the Line
When the character on field is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Reignition
Press [Basic Attack] after a Defensive Assist to activate: Charge and cross slash enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
Core Passive: Heatwave
When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 70%.
Drag to see per-level scalingAdditional Ability: Fields of Fire
When another character in your squad shares the same Attribute or Faction: Soldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.
Rapid Heat
When Soldier 11 becomes the active character in combat, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
Scorching Convergence
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
Elite Soldier
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Indulgent Blaze
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation. If Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.
Perfect Soldier
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Scorching Flow
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks). When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.
Faction
Defense Force - Obol Squad
How Soldier 11 compares · vs 47 S agents
HP7673
26th percentile · rank 31 of 47 · cohort median 7788 (-1%)
ATK813
69th percentile · rank 15 of 47 · cohort median 788 (+3%)
DEF612
73rd percentile · rank 7 of 47 · cohort median 606 (+1%)
Impact93
54th percentile · rank 17 of 47 · cohort median 93 (0%)
Anomaly Mastery93
46th percentile · rank 21 of 47 · cohort median 93 (0%)
Closest agents · nearest on ATK
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Unchanged since July 24, 2026 ·
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