Umamusume: Pretty Derby Skills

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725 skills

NameTypeEffectSPPointsDuration (s)Other tiersTraineesHint cardsActivates when
Shooting StarUniqueRide the momentum to surge ahead and very slightly increase acceleration after passing another runner toward the front late-race.3405.0Special Weekphase>=2&order>=1&order_rate<=50&change_order_onetime<0
The View from the Lead Is Mine!UniqueIncrease velocity by drawing on all remaining strength when in the lead by a fair margin in the second half of the race.3405.0Silence Suzukadistance_rate>=50&order==1&bashin_diff_behind>=1
Sky-High Teio StepUniqueWhen closing the gap to runners ahead late-race, greatly increase velocity with flashy footwork on the final straight.3405.0Tokai Teiois_finalcorner==1&corner==0
Red Shift/LP1211-MUniqueIncrease acceleration by shifting gears when positioned toward the front on the final corner or later.3404.0Maruzenskyis_finalcorner==1&order<=5&order_rate<=50
Lights of VaudevilleUniqueWhen just breaking out of the pack toward the front late-race, dazzle everyone and greatly increase velocity with 300m remaining.3405.0Fuji Kisekiremain_distance<=300
Triumphant PulseUniqueGreatly increase ability to break out of the pack by opening up a path when positioned toward the front with 200m remaining.3405.0Oguri Caporder>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199
Shooting for Victory!UniqueIncrease acceleration with a pow, a wow, and a bang when well-positioned upon approaching the final straight.3404.0Taiki Shuttleis_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40
You and Me! One-on-One!UniqueIncrease velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.3405.0Hishi Amazonis_finalcorner==1&corner==0
The Duty of Dignity CallsUniqueIncrease velocity with determination to keep the lead when positioned toward the front on the final corner. If in a long-distance race and still going strong, increase velocity greatly instead.3405.0Mejiro McQueenis_finalcorner==1&corner!=0&distance_diff_rate<=30&distance_type==4&lastspurt==2
This Dance Is for Vittoria!UniqueIncrease velocity with royal brilliance when positioned toward the front and close to the runner ahead or behind on the final corner or later.3405.0T.M. Opera Ois_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4
Shadow BreakUniqueIncrease velocity with beastly strength when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, greatly increase velocity instead.3405.0Narita Brianis_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0
Behold Thine Emperor's Divine MightUniqueGreatly increase velocity on the final straight after passing another runner 3 times late-race.3405.0Symboli Rudolfis_finalcorner==1&change_order_up_end_after>=3&corner==0
OMG! (゚∀゚) The Final Sprint! ☆UniqueIncrease velocity and navigation with the pure euphoria of being within breathing distance of precious waifus after passing another runner 2 times late-race.3405.0Agnes Digitalchange_order_up_end_after>=2
Angling and SchemingUniqueIncrease acceleration at an opportune moment when in the lead on a corner late-race.3404.0Seiun Skyphase>=2&corner!=0&order==1
White Lightning Comin' Through!UniqueBolt down the track like lightning when well-positioned or aiming for the front from midpack on a straight in the second half of the race.3405.0Tamamo Crossdistance_rate>=50&corner==0&order_rate>=70&order_rate<=75&is_overtake==1@distance_rate>=50&corner==0&order_rate<=30&order_rate>=20
Fairy TaleUniqueIncrease velocity with the excitement of running when engaged in a challenge while well-positioned in the second half of the race.3405.0Fine Motiondistance_rate>=50&order>=2&order_rate<=40&blocked_side_continuetime>=2
∴win Q.E.D.UniqueIncrease velocity when positioned toward the front on the final corner or later late-race. If the skill user ran calmly, formulate the perfect plan and increase velocity greatly instead.3405.0Biwa Hayahidephase>=2&is_finalcorner==1&order<=4&temptation_count==0
Chasing After YouUniqueWhen positioned midpack in the second half of the race, moderately increase velocity steadily to chase Cafe's friend, very slightly intimidating runners ahead.3406.0Manhattan Cafedistance_rate>=50&order_rate>=40&order_rate<=70
G00 1st. F∞;UniqueIf the user didn't have a late start, increase velocity when toward the front on the final straight. If the user had kept position toward the front, greatly increase velocity instead.3405.0Mihono Bourbonis_badstart==0&order<=3&is_finalcorner==1&corner==0&order_rate_in20_continue==1
YUMMY☆SPEED!UniqueKick forward hard with renewed vigor when starting to get tired while well-positioned halfway through the race.3405.0Hishi Akebonodistance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70
Snow Bright, Snow FlightUniqueWith 300m or less remaining, increase velocity when leading or positioned toward the front close to the lead runner.3405.0Yukino Bijindistance_diff_top<=5&remain_distance<=300&order_rate<=40
Blue Rose CloserUniqueWhen the skill user has passed another runner late-race and has reached the front part of the pack, draw on deep resolve to increase velocity on the final straight.3405.0Rice Showeris_finalcorner==1&corner==0
All Charged! It's Go Time!UniqueModerately increase velocity when positioned toward the front with about 300m remaining. If coming out of an uphill, greatly increase velocity instead.3405.0Ines Fujinremain_distance<=299&remain_distance>=295&order<=2&slope==0@remain_distance<=299&remain_distance>=295&order<=2&slope==2
Shooting Star of DioskouroiUniqueIncrease velocity with guidance from the stars when far from the lead on the final straight. If positioned around the very back, greatly increase velocity instead.3405.0Admire Vegais_finalcorner==1&corner==0&distance_diff_top>=5&order_rate<80
Now We're Cruisin'!UniqueWhen competing for the lead if positioned in the midpack or further for the first half of the race, show off some Edo spirit and greatly increase velocity.3405.0Inari Onecompete_fight_count>0
trigger:BEATUniqueWhen near the inner rail midpack on the final corner or later, calculate the path to victory, increasing velocity and ability to navigate smoothly on the final straight.3405.0Air Shakuris_finalcorner==1&corner==0
Schwarzes SchwertUniqueIncrease velocity when 3rd or worse on the final straight after racing calmly. If the user has maintained position in midpack, greatly increase velocity instead.3405.0Eishin Flashtemptation_count==0&order>=3&is_finalcorner==1&corner==0&order_rate_in80_continue==1&order_rate_out40_continue==1
#LookatCurrenUniqueGain momentum and begin to advance when passing another runner while well-positioned around halfway through the race.3405.0Curren Chandistance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0
A Princess Must Seize Victory!UniqueIncrease velocity with pretty princess power when engaged in a challenge on the final straight.3405.0Kawakami Princessis_finalcorner==1&corner==0&blocked_side_continuetime>=2
KEEP IT REAL.UniqueModerately increase acceleration continuously with a captivating performance when starting to make a move from midpack in the second half of the race.3406.0Gold Citydistance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1
I'm Possible!UniqueIncrease velocity when positioned 2nd or later within 4 lengths of the lead with 200m remaining. If within 2 lengths, increase velocity greatly instead.3405.0Seeking the Pearlremain_distance<=201&remain_distance>=199&distance_diff_top<=5&order>=2
Victory belongs to me—Strelitzia! ☆UniqueIf positioned toward the back and racing calmly until the start of the final corner, when there are 300m remaining, cast a magic spell to increase velocity continuously.3406.0Sweep Toshoremain_distance<=300
SPARKLY☆STARDOMUniqueBecome empowered to keep the spotlight when positioned toward the front and close to the runner behind on a straight mid-race.3405.0Smart Falconphase==1&corner==0&order<=2&bashin_diff_behind<=1
Pop & PolishUniqueGet pumped and increase velocity when pressured or trying to pass another runner toward the front on the final straight.3405.0Tosen Jordanis_finalcorner==1&corner==0&order_rate<=40&overtake_target_time>=1@is_finalcorner==1&corner==0&order_rate<=40&is_overtake==1
Laugh at the OddsUniqueIncrease velocity when well-positioned with 400m or less remaining after trying to pass another runner on the final corner or later. If unfavored, greatly increase velocity instead.3405.0Nakayama Festaremain_distance<=400&order_rate>=30&order_rate<=50&popularity>=4
NemesisUniqueIncrease velocity with smoldering ambition when moving up from midpack on the final corner or later.3405.0Narita Taishinis_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1
Budding BlossomUniqueIf the user engaged in a challenge on a mid-race corner, increase acceleration when well-positioned late-race at least halfway through the final corner.3404.0Nishino Flowerphase>=2&is_finalcorner_laterhalf==1&order>=3&order_rate<=40@phase>=2&is_finalcorner==1&corner==0&order>=3&order_rate<=40
Red-Hot Discipline!UniqueVery slightly increase acceleration for a brief duration when closing in from the back on the final corner or later late-race. Effect and duration increase when passing another runner (up to 3 times).3402.0Bamboo Memoryphase>=2&order_rate>=50&is_finalcorner==1&bashin_diff_infront<=1
I Never Goof Up!UniqueAim for the front with unwavering determination when passing another runner late-race.3405.0Meisho Dotophase>=2&change_order_onetime<0
Moving Past, and BeyondUniqueHaving run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack.3404.0Mejiro Doberphase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70
Keep Pushing AheadUniqueIf positioned toward the front from the start of the race until the second half of the race, good vibes recover endurance and moderately increase velocity steadily.3406.0Mejiro Palmerdistance_rate>=50&order_rate_in20_continue==1
Eternal Encompassing ShineUniqueIf well-positioned at the start of the final straight, her strong willpower to win increases velocity. If positioned near the front, greatly increase velocity instead.3405.0Satono Diamondis_last_straight_onetime==1&order>=2&order<=5&distance_diff_top<=5
Victory Cheer!UniqueModerately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.3405.0Kitasan Blackphase==2&straight_front_type==2&order<=2
Ambition to Surpass the SakuraUniqueIncrease velocity with blossoming ambition when well-positioned and close to the runner ahead with 300m or less remaining.3405.0Sakura Chiyono Oremain_distance<=300&order_rate<=40&bashin_diff_infront<=1
A Lifelong Dream, A Moment's FlightUniqueSeize the moment when close to the runner behind on the final straight, slightly consuming endurance to greatly increase velocity for a moderate duration.3404.0Mejiro Ardanis_finalcorner==1&corner==0&bashin_diff_behind<=1
Peerless Dance of Flowering FlamesUniqueIf the user passes another runner on the final corner or later, increase velocity with fiery fighting spirit when in the front part of the pack with 300m or less remaining.3405.0Yaeno Mutekiremain_distance<=300&order_rate<=40
Lovely Spring BreezeUniqueFrom the midpack in the second half of the race, slightly increase velocity steadily for a duration based on remaining endurance.3405.0Mejiro Brightdistance_rate>=50&order_rate>=40&order_rate<=80
Sunny BreezeUniqueVery slightly increase acceleration continuously for a long duration when toward the front on the latter half of the final corner after biding time in the race's first half. Effect increases if 2nd.3408.0Yamanin Zephyris_finalcorner_laterhalf==1&distance_diff_rate<=50&order==2
Silent LetterUniqueIncrease ability to break out of the pack with a strong desire to linger in fans' hearts when pressured toward the front with 400m or less remaining.3405.0Aston Machanremain_distance<=400&order<=2&overtake_target_time>=1
Luck Runs My WayUniqueModerately increase velocity sometime upon approaching late-race, then increase velocity and acceleration based on how many passive skills the skill user has in effect.3405.0Copano Rickeyphase_laterhalf_random==1
Shine On, Tomakomai! ☆UniqueSlightly increase acceleration when well-positioned in the last spurt after engaging in a challenge on a mid-race corner in a dirt race. Effect increases if still going strong.3404.0is_lastspurt==1&order_rate<=40&order_rate>=30&ground_type==2&lastspurt==2
Never Say NeverUniqueModerately increase velocity when positioned toward the front with 300m remaining. If it's a dirt race and the skill user is close to the lead, also moderately surge ahead.3405.0Wonder Acuteremain_distance>=299&remain_distance<=301&order_rate>=20&order_rate<=40&distance_diff_top<=5&ground_type==2
Dazzl'n ♪ DiverUniqueRecover endurance by relaxing after activating 2 skills when positioned midpack mid-race.340Special Weekphase==1&order>=2&order_rate<=70&activate_count_middle>=2
Certain VictoryUniqueGreatly increase velocity with an indomitable fighting spirit on the final straight after being on the heels of another runner toward the front on the final corner or later.3405.0Tokai Teiois_finalcorner==1&corner==0
A Kiss for CourageUniqueIncrease velocity enthusiastically when positioned toward the front in the second half of the race after recovering endurance with a skill.3405.0Maruzenskydistance_rate>=50&activate_count_heal>=1&order<=3
RavissantUniqueWhen passing another racer at the front part of the pack on the final corner or later, perform a dazzling display that greatly increases velocity for a moderate duration.3404.0Fuji Kisekiis_finalcorner==1&change_order_onetime<0&order_rate<=40
Festive MiracleUniqueControl breathing and kick forward hard toward victory in the second half of the race after recovering endurance with skills at least 3 times.3405.0Oguri Capactivate_count_heal>=3&distance_rate>=50
564 EscapadesUniqueSlightly increase velocity sometime in the second half of the race. If you've got any cool rare skills lying around, go ahead and activate 2 regardless of their conditions—it's on the house.3405.0Gold Shipdistance_rate_after_random==50
Joyful Voyage!UniqueIf positioned toward the front with 200m remaining, increase velocity. Then, if also positioned near the leading Umamusume, gather strength to move slightly forward.3405.0Taiki Shuttledistance_diff_top<=5&order>=2&order_rate<=40&remain_distance<=201&remain_distance>=199
Superior HealUniqueGreatly recover endurance with a gentle light when overtaken toward the back mid-race.340Grass Wonderphase==1&change_order_onetime>0&order_rate>=40
Legacy of the StrongUniqueIncrease velocity continuously when pressured toward the front late-race on the final corner or later.3406.0Mejiro McQueenphase>=2&is_finalcorner==1&order<=4&overtake_target_time>=1
Condor's FuryUniqueIncrease acceleration with blazing passion when aiming for the front from midpack on the final corner.3404.0El Condor Pasais_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75
Barcarole of BlessingsUniqueIncrease velocity when positioned in the front part of the pack with 400m remaining. If the skill user has activated at least 7 skills, increase velocity greatly instead.3405.0T.M. Opera Oremain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7
Arrows Whistle, Shadows DisperseUniqueBurning spirit increases velocity continuously on the last corner and later when pressured while in the front of the pack late-race.3406.0Symboli Rudolfis_finalcorner==1
Eternal MomentsUniqueIncrease velocity when starting to make a move from a position toward the front mid-race.3405.0Air Groovephase==1&order>=3&order_rate<=50&is_overtake==1
THE MOE AAAA Thanks for My LifeUniqueSimp hard and increase velocity when positioned midpack or further back on a mid-race corner and there are at least 3 beautiful radiant Umamusume nearby.3405.0Agnes Digitalnear_count>=3&phase==1&corner!=0&order_rate>=40
Break It Down!UniqueHigh spirits increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also slightly increase acceleration.3405.0Seiun Skyphase>=2&corner==0&order<=2&straight_front_type==2
Lightning FlareUniqueModerately increase velocity continuously when the skill user activates 2 skills mid-race. Increase this skill's effectiveness if the user activates another skill while it's active (up to 2 times).3406.0Tamamo Crossactivate_count_middle>=2
Best Day EverUniqueIf well-positioned late-race on the final corner or later, increase velocity. If there's a large distance left to the finish, also increase acceleration very slightly with perfect form.3405.0Fine Motionremain_distance>=401&phase>=2&is_finalcorner==1&order_rate>=20&order_rate<=40
Presents from XUniqueIncrease velocity by deriving a path to victory mid-race after staying well-positioned from the start of the race up until the second half.3405.0Biwa Hayahideorder_rate_in50_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40
Flowery☆ManeuverUniqueIncrease velocity when passing another runner toward the front on the final corner or later. If passing toward the back, increase acceleration instead.3405.0Mayano Top Gunis_finalcorner==1&order_rate<=40&change_order_onetime<0
Operation CacaoUniqueTake a slight breather and increase velocity when in the front part of the pack and detecting another runner coming from behind on a corner mid-race.3405.0Mihono Bourbonorder<=4&phase==1&corner!=0&bashin_diff_behind<=3
Every Rose Has Its FangsUniqueDrain endurance from runners in front and moderately increase velocity when well-positioned mid-race.3405.0Rice Showerphase==1&order>=2&order_rate<=50
FirelightUniqueIncrease velocity on the final straight after pressuring a runner toward the back on a corner late-race. Effect increases for each time the user passed a runner on a corner late-race.3405.0Inari Oneis_last_straight_onetime==1
Ticket to Your Dreams!UniqueModerately increase velocity steadily when in midpack or further back on the final straight in the last spurt. Effect increases when activating a skill (up to 3 times).3406.0Winning Ticketis_lastspurt==1&is_finalcorner==1&corner==0&order_rate>=40
Guten Appetit ♪UniqueDraw extra strength from pride, increasing velocity continuously on the final straight if the skill user passed another runner at least 2 times on the final corner or later.3406.0Eishin Flashchange_order_up_finalcorner_after>=2&is_finalcorner==1&corner==0
One True ColorUniqueIf positioned toward the front with 350m or less remaining and there is another Umamusume close behind, the determination to stay ahead makes it easier to break out of the pack.3405.0Curren Chanremain_distance<=350&order_rate<=40&order_rate>=20&bashin_diff_behind<=1
Dancing in the LeavesUniqueIncrease ability to break out of the pack when engaged in a challenge in midpack on the final corner.3405.0Gold Cityis_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2
Give Mummy a Hug ♡UniqueIncrease ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.3405.0Super Creekis_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1
α-star*UniqueModerately increase velocity steadily when positioned toward the lead around halfway through the race. Also moderately recover endurance if it's a dirt race.3406.0Smart Falcondistance_rate>=40&distance_rate<=50&distance_diff_rate<=10&ground_type==2
HephaestusUniqueAim higher, increasing velocity from midpack upon approaching the final straight late-race.3405.0Narita Taishinphase>=2&is_finalcorner_laterhalf==1&order_rate<=75&order_rate>=40
114th Time's the CharmUniqueGive max effort when far from the lead on the final corner, moderately increasing velocity steadily for a duration proportional to distance from the lead.3405.0Haru Urarais_finalcorner==1&corner!=0&distance_diff_top>=7
Bountiful HarvestUniqueIncrease velocity with a surge of great fortune when pressured by another runner toward the back in the second half of the race.3405.0Matikanefukukitarudistance_rate>=50&order_rate>=40&overtake_target_time>=2
Spooky, Scary, HappyUniqueIncrease velocity and very slightly intimidate up to 2 runners ahead and up to 2 runners behind when positioned toward the front upon entering the final straight.3405.0Meisho Dotois_last_straight_onetime==1&order_rate<=40
Wherever This Wonder LeadsUniqueIf positioned midpack on a downhill just before late-race and there's a large distance left to the finish, enjoy the race to the fullest, increasing velocity.3405.0Mejiro Doberdistance_rate>=60&slope==2&phase==1&order_rate>=40&order_rate<=80&remain_distance>=500
Go☆Go☆Goal!UniqueIf the user passes another runner on the final corner or later, increase velocity from the midpack onward on the final straight. If the user isn't one of the top favorites, muster resolve to keep steadily increasing velocity.3406.0Nice Natureis_finalcorner==1&corner==0&order_rate>=40&order_rate<=70&popularity>=4
Louder! Tracen Cheer!UniqueIf the user stays toward the very back during the first half of the race without being rushed, unleash fighting spirit to increase acceleration on the final straight.3404.0King Halois_finalcorner==1&corner==0
Dreams Donned with Pride!UniqueIf the user activates another skill on the final corner late-race, take the crowd's cheers to heart and moderately increase velocity. If racing at Nakayama Racecourse, greatly increase velocity instead.3405.0Special Weekphase>=2&is_finalcorner==1&corner!=0&is_activate_any_skill==1
Your Smile Sparkles as the WavesUniqueWhen positioned in the front part of the pack in the second half of the race, start a long spurt based on remaining endurance, slightly increasing velocity continuously.3405.0Mejiro McQueendistance_rate>=50&order_rate<=40
Ruler of JapanUniqueI'll tackle this with everything I've got!3403.0remain_distance>=350&remain_distance<=400
IndomitableUniqueI'll rise up to the challenge!3403.0remain_distance>=350&remain_distance<=400
Anchors Aweigh!UniqueModerately increase velocity steadily with a long spurt starting halfway through the race.3406.0Gold Shipdistance_rate>=50&distance_rate<=60&order_rate>50
Cut and Drive!UniqueBecome stronger at challenging rivals and increase velocity when positioned toward the front with 200m or less remaining.3405.0Vodkaorder>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1
Resplendent Red AceUniqueSwell with the determination to be number one when positioned toward the front in the second half of the race.3405.0Daiwa Scarletdistance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1
Where There's a Will, There's a WayUniqueIncrease velocity with a strong turn of foot when passing another runner toward the back on the final straight.3405.0Grass Wonderis_finalcorner==1&corner==0&change_order_onetime<0&order>=3
Victoria por plancha ☆UniqueHang onto the advantage when positioned toward the front with energy to spare on the final straight.3405.0El Condor Pasais_finalcorner==1&corner==0&hp_per>=30&order<=2
Blazing PrideUniqueIncrease velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.3405.0Air Grooveis_finalcorner==1&corner!=0&order>=3&change_order_onetime<0
Flashy☆LandingUniqueIncrease ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.3405.0Mayano Top Gunis_finalcorner==1&blocked_side_continuetime>=2&order<=3
Let's Pump Some Iron!UniqueIncrease acceleration in an attempt to move up on a corner late-race.3404.0Mejiro Ryanphase>=2&corner!=0&order_rate>=65&order_rate<=70
U=ma2UniqueRecover endurance and moderately increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.3404.0Agnes Tachyondistance_rate>=50&corner!=0&order>=3&order_rate<=40
Our Ticket to Win!UniqueIncrease velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.3405.0Winning Ticketis_finalcorner==1&corner==0&order<=5
Genius x Bakushin = VictoryUniqueIncrease velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.3405.0Sakura Bakushin Odistance_rate>=50&order<=3&blocked_side_continuetime>=2
Pure HeartUniqueGreatly recover endurance when well-positioned mid-race.340Super Creekphase_random==1&order>=2&order_rate<=40
Super-Duper ClimaxUniqueRecover endurance with a glance at nearby runners when positioned toward the back on the final corner.340Haru Urarais_finalcorner==1&corner!=0&order_rate>50&near_count>=1
I See Victory in My Future!UniqueClear a path forward with the power of divination when the way ahead is jammed late-race.3405.0Matikanefukukitaruphase>=2&order>=3&blocked_front==1
Just a Little Farther!UniqueIncrease velocity with flaring fighting spirit when positioned 3rd and about to lose late-race.3405.0Nice Naturephase>=2&order==3&bashin_diff_behind<=1
Prideful KingUniqueGreatly increase velocity in a true display of skill with 200m remaining after racing calmly.3405.0King Halotemptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70
Go, Go, Mun!UniqueRecover endurance and moderately increase velocity with newfound resolve when in midpack around halfway through the race.3405.0Matikanetannhauserdistance_rate>=50&phase==1&order>=3&order_rate<=70
Warning Shot!UniqueSlightly increase velocity with a long spurt starting halfway through the race.2406.0Gold Shipdistance_rate>=50&distance_rate<=60&order_rate>50
XcelerationUniqueBecome stronger at challenging rivals and moderately increase velocity when positioned toward the front with 200m or less remaining.2405.0Vodkaorder>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1
Red AceUniqueSlightly swell with the determination to be number one when positioned toward the front in the second half of the race.2405.0Daiwa Scarletdistance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1
Focused MindUniqueModerately increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.2405.0Grass Wonderis_finalcorner==1&corner==0&change_order_onetime<0&order>=3
Corazón ☆ ArdienteUniqueSlightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.2405.0El Condor Pasais_finalcorner==1&corner==0&hp_per>=30&order<=2
Empress's PrideUniqueModerately increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.2405.0Air Grooveis_finalcorner==1&corner!=0&order>=3&change_order_onetime<0
1st Place Kiss☆UniqueSlightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.2405.0Mayano Top Gunis_finalcorner==1&blocked_side_continuetime>=2&order<=3
Feel the Burn!UniqueModerately increase acceleration in an attempt to move up on a corner late-race.2404.0Mejiro Ryanphase>=2&corner!=0&order_rate>=65&order_rate<=70
Introduction to PhysiologyUniqueModerately recover endurance and slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.2404.0Agnes Tachyondistance_rate>=50&corner!=0&order>=3&order_rate<=40
V Is for Victory!UniqueModerately increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.2405.0Winning Ticketis_finalcorner==1&corner==0&order<=5
Class Rep + Speed = BakushinUniqueModerately increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.2405.0Sakura Bakushin Odistance_rate>=50&order<=3&blocked_side_continuetime>=2
Clear HeartUniqueRecover endurance when well-positioned mid-race.240Super Creekphase_random==1&order>=2&order_rate<=40
Super-Duper StokedUniqueModerately recover endurance with a glance at nearby runners when positioned toward the back on the final corner.240Haru Urarais_finalcorner==1&corner!=0&order_rate>50&near_count>=1
Luck Be with Me!UniqueModerately clear a path forward with the power of divination when the way ahead is jammed late-race.2405.0Matikanefukukitaruphase>=2&order>=3&blocked_front==1
I Can Win Sometimes, Right?UniqueModerately increase velocity with an arousal of fighting spirit when positioned 3rd and about to lose late-race.2405.0Nice Naturephase>=2&order==3&bashin_diff_behind<=1
Call Me KingUniqueIncrease velocity in a true display of skill with 200m remaining after racing calmly.2405.0King Halotemptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70
Ready, Go!UniqueModerately recover endurance and slightly increase velocity with newfound resolve when in midpack around halfway through the race.2405.0Matikanetannhauserdistance_rate>=50&phase==1&order>=3&order_rate<=70
Right-Handed DemonRareIncrease proficiency in right-handed tracks, increasing Speed and Power.130461Right-Handed ◎ / Right-Handed ○ / Right-Handed ×Satono Diamondrotation==1
Yodo InvictaRareIncrease performance at Kyoto Racecourse, increasing Stamina, Wit, and Speed.130461Kyoto Racecourse ◎ / Kyoto Racecourse ○ / Kyoto Racecourse ×Mejiro Dobertrack_id==10008
Firm Course MenaceRareIncrease performance on firm ground, boosting Power and Speed.130461Firm Conditions ◎ / Firm Conditions ○ / Firm Conditions ×ground_condition==1
Spring SpectacleRareIncrease performance in spring, boosting Speed and Power.130461Spring Runner ◎ / Spring Runner ○ / Spring Runner ×King Halo, Sakura Chiyono Oseason==1@season==5
Fall FrenzyRareIncrease performance in fall, boosting Speed and Power.130461Fall Runner ◎ / Fall Runner ○ / Fall Runner ×Symboli Rudolfseason==3
Professor of CurvatureRareIncrease velocity on a corner with skilled turning.1805082.4Corner Adept ○ / Corner Adept ×Super Creek, Symboli Rudolfall_corner_random==1
Corner ConnoisseurRareIncrease acceleration on a corner with masterful turning.1805083.0Corner Acceleration ○ / Corner Acceleration ×Air Groove, Oguri Capall_corner_random==1
Swinging MaestroRareRecover endurance on a corner with efficient turning.170508Corner Recovery ○ / Corner Recovery ×Mayano Top Gun, Meisho Doto, Super Creek, T.M. Opera Ocorner_random==1@corner_random==2@corner_random==3@corner_random==4
Beeline BurstRareIncrease velocity on a straight.1705083.0Straightaway AdeptMejiro McQueen, Narita Brian, Nishino Flowerstraight_random==1
Rushing Gale!RareIncrease acceleration and slightly increase velocity on a straight.1705083.0Straightaway Accelerationstraight_random==1
Breath of Fresh AirRareRecover endurance on a mid-race straight.170508Straightaway RecoveryMayano Top Gun, Vodkaphase==1&corner==0
ConcentrationRareDecrease time lost to slow starts.140394Focus / GatekeptMihono Bourbon, Silence Suzukaalways==1
Iron WillRareWhen the way ahead is jammed early or mid-race, draw on firm willpower to recover endurance and increase navigation.1605082.0Lay LowHaru Uraraphase<=1&accumulatetime>=5&blocked_front_continuetime>=1
Center StageRareGreatly increase navigation early-race.1203343.0Prudent PositioningHaru Urara, Smart Falconphase_random==0
It's On!RareIncrease velocity when passing another runner mid-race.1705081.8Ramp UpAgnes Digital, Special Week, Tamamo Cross, Yaeno Mutekiphase==1&change_order_onetime<0
IndomitableRareRecover endurance when passed by another runner mid-race.170508Pace StrategyHaru Urara, Meisho Doto, Mejiro Brightphase==1&change_order_onetime>0
UnruffledRareRecover endurance when surrounded mid-race.170508Calm in a CrowdMatikanetannhauserphase==1&is_surrounded==1
No Stopping Me!RareIncrease maneuverability when the way ahead is blocked in the last spurt.1503943.0Nimble NavigatorKawakami Princess, Mayano Top Gun, Nice Nature, Yukino Bijininfront_near_lane_time>=1&is_lastspurt==1&hp_per>=1
Lane LegerdemainRareIncrease navigation late-race.1203343.0Go with the FlowAir Groove, Eishin Flashphase_random==2
In Body and MindRareIncrease velocity in the last spurt.1705082.4Homestretch HasteBiwa Hayahide, Eishin Flash, Narita Brian, Special Weekis_lastspurt==1&phase_firsthalf_random==3
Taking the LeadRareIncrease ability to go to the front early-race. (Front Runner)1203341.2Early LeadAston Machan, Kitasan Black, Mihono Bourbonrunning_style==1&phase==0
Escape ArtistRareIncrease ability to go to the front mid-race. (Front Runner)1805083.0Fast-PacedMihono Bourbon, Seiun Skyrunning_style==1&phase_random==1&order_rate<=50
UnrestrainedRareIncrease ability to keep the lead on the final corner. (Front Runner)1805083.0Final PushSilence Suzukarunning_style==1&is_finalcorner_random==1&order==1
Calm and CollectedRareDecrease fatigue upon approaching mid-race. (Pace Chaser)180508Stamina to SpareBiwa Hayahide, El Condor Pasa, Mejiro McQueen, Rice Shower, Symboli Rudolfrunning_style==2&phase_laterhalf_random==0&order_rate<=50
Race PlannerRareDecrease fatigue mid-race. (Pace Chaser)180508Preferred PositionAgnes Tachyon, Daiwa Scarlet, Fuji Kiseki, Mejiro Ardan, Tokai Teio, Tosen Jordanrunning_style==2&phase_random==1&order_rate<=50
Speed StarRareIncrease ability to break out of the pack on the final corner. (Pace Chaser)1805081.8Prepared to PassFine Motion, Fuji Kiseki, Meisho Doto, Sakura Chiyono O, T.M. Opera Orunning_style==2&is_finalcorner_random==1&order_rate<=50
Fast & FuriousRareIncrease velocity when positioned midpack or further back mid-race. (Late Surger)1805082.4Position PilferSpecial Week, Tamamo Cross, Winning Ticketrunning_style==3&phase_random==1&order_rate>=40
On Your Left!RareIncrease acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)1805081.8Slick SurgeGold City, Grass Wonder, Tosen Jordanrunning_style==3&phase_firsthalf_random==2&order_rate>=40
Rising DragonRareIncrease velocity when passing another runner on the outside on the final corner. (Late Surger)1805083.0Outer SwellBamboo Memory, El Condor Pasa, Kawakami Princess, King Halo, Mejiro Ryanrunning_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0
Sleeping LionRareDecrease fatigue mid-race. (End Closer)180508Standing ByNarita Taishinrunning_style==4&phase_random==1&distance_diff_rate>=75
Sturm und DrangRareIncrease velocity during the last spurt when positioned toward the back late-race. (End Closer)1805083.0Masterful GambitAdmire Vega, Hishi Amazonrunning_style==4&phase_firsthalf_random==3&is_lastspurt==1
Encroaching ShadowRareIncrease acceleration on a straight in the last spurt. (End Closer)1805080.9Straightaway SpurtInari One, Narita Taishinrunning_style==4&is_lastspurt==1&corner==0
Turbo SprintRareIncrease acceleration late-race. (Sprint)1605083.0Sprinting GearCurren Chan, Sakura Bakushin Odistance_type==1&phase_random==2
Blinding FlashRareIncrease spurting ability when positioned toward the back late-race. (Sprint)1605083.0Gap CloserKing Halodistance_type==1&phase_random==2&order_rate>50
Mile MavenRareWiden the margin when positioned toward the front upon approaching mid-race. (Mile)1605083.0Productive PlanMaruzensky, Taiki Shuttledistance_type==2&phase_laterhalf_random==0&order_rate<=50
Keen EyeRareDecrease fatigue, then moderately decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)1605083.0Watchful EyeGold Citydistance_type==2&phase_laterhalf_random==0&order_rate>50
Furious FeatRareIncrease passing ability when positioned toward the back late-race. (Mile)1605083.0UpdraftersEl Condor Pasa, Vodkadistance_type==2&phase_random==2&order_rate>50
TrackblazerRareDecrease fatigue when positioned toward the front mid-race. (Medium)160508Rosy OutlookMihono Bourbondistance_type==3&phase_random==1&order<=3
Killer TunesRareIncrease positioning ability when positioned toward the front mid-race. (Medium)1605082.4Up-TempoDaiwa Scarlet, Mejiro Ryan, T.M. Opera O, Tamamo Crossdistance_type==3&phase_random==1&order_rate<=50
UnyieldingRareIncrease velocity and very slightly increase acceleration when pressured on the final corner or later. (Medium)1605083.0SteadfastHishi Amazon, Yaeno Mutekidistance_type==3&is_finalcorner==1&overtake_target_time>=2
CooldownRareTake a breather and decrease fatigue mid-race. (Long)160508Deep BreathsBiwa Hayahide, Grass Wonder, Mejiro McQueen, Rice Showerdistance_type==4&phase_random==1
Innate ExperienceRareIncrease velocity when near the inner rail on the final corner. (Long)1605083.0Inside ScoopGold Ship, Inari One, Matikanefukukitaru, Oguri Capdistance_type==4&is_finalcorner==1&corner!=0&lane_type==0
Adrenaline RushRareWhen endurance is running low, rekindle determination and increase velocity. (Long)1605081.8Extra Tankdistance_type==4&hp_per<=30
Tantalizing TrickRareIncrease fatigue for rushed runners behind when positioned toward the front mid-race.140508Trick (Front)Fuji Kiseki, Rice Showerphase==1&order_rate<=50&temptation_opponent_count_behind>=1
Shocking FlashRareIncrease velocity on a straight. (Sprint)1505083.0Sprint Straightaways ◎ / Sprint Straightaways ○Seeking the Pearldistance_type==1&straight_random==1
Staggering LeadRareIncrease ability to maintain the lead when leading by a large margin mid-race. (Sprint)1705083.0Huge LeadSakura Bakushin Odistance_type==1&phase==1&bashin_diff_behind>=3&order==1
Plan XRareIncrease passing ability when positioned toward the front upon approaching late-race. (Sprint)1605083.0Countermeasuredistance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50
Perfect Prep!RarePrepare to make for the finish line for a medium duration mid-race. (Sprint)1403944.0Meticulous MeasuresHishi Akebonodistance_type==1&phase_random==1
Adored by AllRareIntimidate runners behind when positioned toward the front early-race. (Sprint)1705083.0IntimidateCurren Chandistance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5
You've Got No ShotRareCause panic in and moderately dull movement for runners ahead when positioned toward the back early-race. (Sprint)1705081.2Stop Right There!distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5
Changing GearsRareIncrease passing ability when positioned toward the front mid-race. (Mile)1605082.4Shifting GearsFine Motion, Maruzensky, Taiki Shuttle, Yamanin Zephyrdistance_type==2&phase_random==1&order_rate<=50
Step on the Gas!RareIncrease acceleration when passing another runner in the second half of the race. (Mile)1605083.0AccelerationMaruzenskydistance_type==2&distance_rate>=50&change_order_onetime<0
Big-SisterlyRareIncrease passing ability. (Mile)1203342.4Unyielding SpiritAir Groove, Fuji Kiseki, Seeking the Pearl, Wonder Acutedistance_type==2&is_overtake==1&accumulatetime>=5
Greed for SpeedRareModerately steal velocity from runners behind when positioned toward the front mid-race. (Mile)1604613.0Speed Eaterdistance_type==2&phase_random==1&order<=3
Battle FormationRareDull movement for runners ahead when positioned toward the back early-race. (Mile)1605083.0Opening GambitGold Citydistance_type==2&phase_random==0&order_rate>50&accumulatetime>=3
Flash ForwardRareIncrease velocity on a straight. (Medium)1505083.0Medium Straightaways ◎ / Medium Straightaways ○Eishin Flashdistance_type==3&straight_random==1
Refraction ArcRareIncrease velocity on corners. (Medium)1505083.0Medium Corners ◎ / Medium Corners ○distance_type==3&all_corner_random==1
ClairvoyanceRareWiden field of view with heightened observation early-race. (Medium)1103343.0HawkeyeEl Condor Pasadistance_type==3&phase_random==0
Lightning StepRareAvoid becoming surrounded for a medium duration mid-race. (Medium)1403944.0Thunderbolt StepTokai Teiodistance_type==3&phase_random==1
Miraculous StepRareDecrease fatigue when moving sideways. (Medium)160508Soft StepTokai Teiodistance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10
DominatorRareDecrease velocity of runners ahead when positioned toward the back late-race. (Medium)1605083.0TetherAgnes Tachyon, Eishin Flash, Grass Wonder, Nice Nature, Symboli Rudolfdistance_type==3&phase_random==2&order_rate>50
Mystifying MurmurRareDisturb runners directly ahead mid-race. (Medium)160508MurmurMayano Top Gun, Nice Nature, Super Creekdistance_type==3&phase==1&blocked_front_continuetime>=1
Blast ForwardRareIncrease velocity on a straight. (Long)1505083.0Long Straightaways ◎ / Long Straightaways ○Kitasan Blackdistance_type==4&straight_random==1
Vanguard SpiritRareIncrease ability to maintain the lead when leading by a fair margin mid-race. (Long)1605083.0Keeping the LeadMejiro McQueen, Mejiro Palmer, Seiun Skydistance_type==4&phase_random==1&bashin_diff_behind>=1&order==1
VIP PassRareDecrease fatigue when determined to pass another runner. (Long)160508Passing ProBiwa Hayahidedistance_type==4&is_overtake==1&accumulatetime>=5
Overwhelming PressureRareIncrease velocity and very slightly increase acceleration after passing another runner late-race. (Long)1605083.0PressureMatikanefukukitaru, Matikanetannhauser, Special Weekdistance_type==4&phase==2&change_order_onetime<0
Stamina SiphonRareSlightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)160461Stamina EaterManhattan Cafedistance_type==4&phase_random==1&order>=5
IllusionistRareNarrow the field of view for runners ahead late-race. (Long)1103343.0Smoke ScreenMatikanefukukitarudistance_type==4&phase_random==2
Sixth SenseRareAvoid becoming surrounded early-race. (Front Runner)1103343.0Dodging Dangerrunning_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1
Top RunnerRareIncrease ability to pass or challenge another runner early-race or mid-race. (Front Runner)1805083.0Leader's PrideSeiun Skyrunning_style==1&phase<=1&change_order_onetime>0&accumulatetime>=5@running_style==1&phase<=1&blocked_side_continuetime>=2&accumulatetime>=5
RestlessRareReduce fatigue on an uphill. (Front Runner)180508MoxieInes Fujin, Maruzenskyrunning_style==1&slope==1&accumulatetime>=10
ReignitionRareModerately expend endurance to increase acceleration late-race. (Front Runner)1805083.0Second Windrunning_style==1&phase_random==2
TechnicianRareModerately increase ability to navigate smoothly. (Pace Chaser)1203343.0Shrewd StepTokai Teiorunning_style==2&is_move_lane==1@running_style==2&is_move_lane==2
Determined DescentRareModerately improve running on a downhill. (Pace Chaser)1203343.0Straight DescentFine Motion, Nishino Flower, Rice Shower, Yukino Bijinrunning_style==2&down_slope_random==1
GourmandRareRecover endurance mid-race. (Pace Chaser)180508HydrateHishi Akebono, Oguri Cap, Special Weekrunning_style==2&phase_random==1
ShatterproofRareModerately increase acceleration when positioned toward the back mid-race. (Pace Chaser)1203343.0Tactical Tweakrunning_style==2&phase_random==1&order_rate>40
Dazzling DisorientationRareModerately narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)1103343.0DisorientAir Groove, Curren Chan, Super Creekrunning_style==2&phase_random==2&order_rate<=50
Sharp StreakRareIncrease velocity on a straight. (Late Surger)1505083.0Late Surger Straightaways ◎ / Late Surger Straightaways ○running_style==3&straight_random==1
Hard WorkerRareModerately increase acceleration for a medium duration when trying to pass another runner. (Late Surger)1203344.0FighterHaru Urara, Winning Ticketrunning_style==3&is_overtake==1&accumulatetime>=5
15,000,000 CCRareIncrease velocity on an uphill. (Late Surger)1203342.41,500,000 CCWinning Ticketrunning_style==3&up_slope_random==1
RelaxRareRecover endurance when positioned midpack or further back mid-race. (Late Surger)180508A Small BreatherGrass Wonder, Manhattan Caferunning_style==3&phase_random==1&order_rate>=40
The Bigger PictureRareWiden field of view with heightened observation mid-race. (Late Surger)1203343.0StudiousKing Halorunning_style==3&phase_random==1
All-Seeing EyesRareStartle other runners late-race. (Late Surger)180508Sharp GazeMejiro Dober, Nice Naturerunning_style==3&phase_random==2&order_rate>50
Moonlit FlashRareIncrease velocity on straights. (End Closer)1505083.0End Closer Straightaways ◎ / End Closer Straightaways ○Air Shakurrunning_style==4&straight_random==1
The Coast Is Clear!RareModerately widen field of view with situational awareness when moving sideways. (End Closer)1103343.0I Can See Right Through YouGold Shiprunning_style==4&is_move_lane==1@running_style==4&is_move_lane==2
Go-Home SpecialistRareReduce fatigue on a downhill. (End Closer)170508After-School StrollGold Ship, Sweep Toshorunning_style==4&slope==2&accumulatetime>=10
SerenityRareRelax and recover endurance when following directly behind a runner. (End Closer)180508LevelheadedAdmire Vegarunning_style==4&infront_near_lane_time>=1&accumulatetime>=10
CrusaderRareWiden field of view when positioned toward the back late-race. (End Closer)1103343.0Strategistrunning_style==4&phase_random==2&order_rate>50
Petrifying GazeRareUnnerve runners in focus late-race. (End Closer)1805083.0Intense GazeSweep Toshorunning_style==4&phase_random==2&order>=2
Super Lucky SevenRareGood things may happen when in bracket 7.110334Lucky SevenMatikanefukukitarurandom_lot==50&post_number==7
SuperstanRareIncrease velocity when close to many runners.1605083.0Uma StanAgnes Digitalnear_count>=3&accumulatetime>=5
Tail NineRareIncrease velocity after activating many skills mid-race.1805083.0Tail Held HighInari One, Tamamo Crossactivate_count_middle>=3
Perfect Spot!RareReduce wind resistance when following directly behind a runner.1605083.0Slipstreaminfront_near_lane_time>=3&accumulatetime>=10
See Ya Later!RareIncrease velocity when followed by another runner directly behind for a long time.1605083.0Playtime's Over!Mejiro Palmerbehind_near_lane_time>=3&accumulatetime>=10
Trending in the Charts!RareIncrease velocity when engaged in a challenge mid-race. (Dirt)1805082.4Top PickSmart Falconground_type==2&phase==1&blocked_side_continuetime>=2
Lead the Charge!RarePrepare to aim for the front late-race. (Dirt)1403943.0Forward, March!Agnes Digitalground_type==2&phase_random==2
Lie in WaitRareRecover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)180508Be StillGold City, Satono Diamondrunning_style==3&phase_laterhalf_random==0&order_rate>=40
Come What MayRareIncrease velocity when well-positioned on a straight in the last spurt. (Medium)1605083.0All I've GotMejiro Ardan, Winning Ticketdistance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60
Neck and NeckRareIncrease acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)1805081.8Head-OnFine Motion, Meisho Doto, Taiki Shuttlerunning_style==2&phase_firsthalf_random==2&order_rate<=50
Master of the SandsRareRecover endurance and increase velocity when positioned toward the back mid-race. (Dirt)2005081.8Familiar GroundInari Oneground_type==2&phase_random==1&order_rate>=50
HeadlinerRareIncrease velocity when positioned toward the front upon approaching late-race. (Long)1605082.4Feature ActMejiro McQueen, T.M. Opera Odistance_type==4&phase_laterhalf_random==1&order_rate<=50
Daring StrikeRareModerately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)1805084.0Early Startrunning_style==4&phase_random==1&order_rate>=50
Nothing VenturedRareGreatly increase velocity in the second half of the race, but also greatly increase fatigue sometimes.1203341.8Risky BusinessNakayama Festadistance_rate_after_random==50
In High SpiritsRareIncrease velocity when positioned toward the front upon approaching late-race. (Sprint)1605082.4Light as a FeatherAston Machandistance_type==1&phase_laterhalf_random==1&order_rate<=50
RunawayRareAttempt to gain an especially large lead and keep it until the finish. (Front Runner)200370running_style==1
Best in JapanRareEveryone's expectations strongly inspire the user, increasing velocity on the final corner. (Long)3605083.0Special Weekdistance_type==4&is_finalcorner_random==1
Of Calm MindRareSlightly decrease velocity and greatly recover endurance when positioned midpack in the early part of mid-race. (Long)1705081.2Free-SpiritedMejiro Brightdistance_type==4&phase_firsthalf_random==1&order_rate>=40&order_rate<=80
From the BrinkRareIncrease acceleration when positioned midpack or further back in the early part of late-race. (Medium)1605081.8Take the ChanceMejiro Dober, Narita Taishindistance_type==3&phase_firsthalf_random==2&order_rate>=40
Burning SoulRareModerately recover endurance and increase velocity when engaging in a challenge midpack mid-race. (Medium)1605082.4Fighting Spiritdistance_type==3&phase==1&order_rate<=80&order_rate>=30&blocked_side_continuetime>=2
ElatedRareWhen positioned toward the back mid-race, increase velocity. (Medium)1605082.4EagerAir Shakur, Gold Shipdistance_type==3&phase_random==1&order_rate>=50
Full of VigorRareWhen positioned toward the back on the final corner, increase velocity. (Mile)1605081.8PumpedBamboo Memorydistance_type==2&is_finalcorner_random==1&order_rate>=50
DauntlessRareWhen positioned in the midpack during the second half of the race, increase velocity and very slightly increase acceleration. (Late Surger)1805082.4FearlessMejiro Doberrunning_style==3&distance_rate_after_random==50&order_rate>=30&order_rate<=80
Wild WindRareWhen positioned toward the front mid-race, increase velocity and slightly decrease the velocity of runners behind the user. (Medium)1605081.8With All My SoulInes Fujindistance_type==3&phase_random==1&order<=3
Keep Going!RareModerately expend endurance to greatly increase velocity mid-race. (Late Surger)1605082.4Full Throttlerunning_style==3&phase_random==1
Heart All SetRareIf the skill user began the race without a late start, greatly recover endurance in the early part of mid-race. (Pace, Long)170508All SetMejiro McQueenis_badstart==0&running_style==2&distance_type==4&phase_firsthalf_random==1
Chance of VictoryRareIncrease velocity when positioned toward the front upon approaching late-race. (Dirt)1805082.4Sunny SignCopano Rickeyground_type==2&phase_laterhalf_random==1&order_rate<=50
Can't Keep Me DownRareIncrease velocity when positioned toward the back mid-race. (Dirt)1805082.4ComebackAgnes Digitalground_type==2&phase_random==1&order_rate>=50
Full Speed!RareIncrease velocity when positioned toward the front in the last spurt. (Dirt)1805083.0Full Tiltground_type==2&phase_random==3&order_rate<=50&is_lastspurt==1
Crystal ClearRareIncrease velocity when positioned toward the back in the early part of mid-race after recovering endurance with a skill. (Dirt)1505081.8Rationalground_type==2&order_rate>=50&activate_count_heal>=1&distance_rate<=42&phase==1
Dancer in the DirtRareIncrease velocity when following directly behind a runner. (Dirt)1605083.0Down in the Dirt ○ / Down in the Dirt ×Wonder Acuteground_type==2&accumulatetime>=5&infront_near_lane_time>=3
Be the Center!RareIncrease acceleration when positioned toward the front late-race. (Dirt)1805083.0Got the Spirit!Smart Falconground_type==2&phase_random==2&order_rate<=50
Run Like Crazy!RareIncrease acceleration when positioned midpack or further back late-race. (Dirt)1805083.0Rapid Gainground_type==2&phase_random==2&order_rate>=50
Strong StepsRareIncrease Speed when the Power attribute exceeds a certain amount. If Power greatly exceeds that amount, increase Speed greatly instead. (Dirt)120461Solid StepsCopano Rickeyground_type==2&base_power>=1200
Maestro of the MudRareIncrease performance on soft and heavy ground, increasing Speed and Power. (Dirt)130461Muddy ◎ / Muddy ○ / Muddy ×ground_type==2&ground_condition==3@ground_type==2&ground_condition==4
Dust Cloud IdolRareDecrease the velocity of a runner directly behind the skill user when leading early-race. (Dirt)1204613.0Dust Cloudground_type==2&accumulatetime>=10&phase==0&order<=1&bashin_diff_behind<=1
Catch 'Em Off GuardRareIntimidate a runner who used a recovery skill in the second half of the race. (Dirt)1805083.0Oppressionground_type==2&distance_rate>=50&is_other_character_activate_advantage_skill==9
UnstoppableRareIncrease velocity mid-race. (Pace Chaser)1805082.4On the Attackphase_random==1&running_style==2
Breakin' AheadRareIncrease velocity and increase navigation when positioned around the very back mid-race. (End Closer)1805082.4Breakin' OutNarita Taishinphase_random==1&running_style==4&order_rate>=75
Givin' It 1000%RareGreatly expend endurance and greatly increase velocity in the early part of mid-race. (Front Runner)1805082.7Mad Dashphase_firsthalf_random==1&running_style==1
Lightning SurgeRareIncrease acceleration when trying to pass another runner from the back late-race. (Sprint/Mile)1805082.0Leap Forwarddistance_type==1&phase>=2&order_rate>=50&is_overtake==1@distance_type==2&phase>=2&order_rate>=50&is_overtake==1
Ambitious BreezeRareModerately increase velocity for a medium duration when positioned 2nd or later and within 2 lengths of the lead just before late-race. (Pace Chaser)1805084.0AspireYamanin Zephyrrunning_style==2&order>=2&distance_diff_top<=5&distance_rate>=60&phase==1
Claw ForwardRareModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)1805081.5Scrambledistance_type==4&running_style==3&is_lastspurt==1&order_rate>=40
Solid StrikeRareModerately increase velocity and acceleration upon approaching late-race when leading or within 4 lengths of the lead. (Pace, Medium)1705083.0Steady Gaitdistance_type==3&running_style==2&phase_laterhalf_random==1&distance_diff_top<=10
Risk-MakerRareOccasionally tap into untold inner strength, greatly increasing Speed, Power, and Guts. More likely to activate when skill user is unfavored.180508Risk-TakerNakayama Festapopularity<=3&random_lot==30
Top GearRareGreatly increase velocity when positioned 2nd or further back within 4 lengths of the lead on the final straight. (Late Surger)1805082.4Pedal to the Metalrunning_style==3&is_finalcorner==1&corner==0&order>=2&distance_diff_top<=10
Can't Even Catch My ShadowRareGreatly increase velocity when leading on the final straight and there's another runner within 1 length behind. (Front Runner)1805082.4Firm Resolverunning_style==1&is_finalcorner==1&corner==0&order==1&bashin_diff_behind<=1
Hot PursuitRareIncrease velocity when trying to pass another runner in the second half of the race. (Pace/Late)1805082.4Latch Onrunning_style==2&distance_rate>=50&is_overtake==1@running_style==3&distance_rate>=50&is_overtake==1
Beast ModeRareIncrease acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)1805081.2My True Strengthdistance_type==4&running_style==2&phase==2
Reckless ChargeRareIncrease velocity when positioned toward the front upon approaching late-race. (Mile)1805082.4No Looking Backdistance_type==2&phase_laterhalf_random==1&order_rate<=50
Burning Spirit SPDRareBurn bright with team spirit, increasing velocity in proportion to the total Speed of racing team members mid-race.2006331.8Ignited Spirit SPDphase_random==1
Burning Spirit STARareBurn bright with team spirit, recovering endurance in proportion to the total Stamina of racing team members mid-race.200633Ignited Spirit STAphase_random==1
Burning Spirit PWRRareBurn bright with team spirit, increasing acceleration in proportion to the total Power of racing team members late-race.2006331.2Ignited Spirit PWRphase_random==2
Burning Spirit GUTSRareBurn bright with team spirit, increasing vigor in proportion to the total Guts of racing team members late-race.2006331.8Ignited Spirit GUTSphase_random==2
Burning Spirit WITRareBurn bright with team spirit, increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.2006334.0Ignited Spirit WITphase_random==0
Radiant StarRareControl breathing and kick forward in the second half of the race. Effect is increased in proportion to number of career wins.2006331.2Glittering Stardistance_rate_after_random==50
I Wanna Win with YouRareIncrease velocity and slightly increase acceleration when positioned toward the front in the second half of the race. Increase this skill's effectiveness based on the user's number of fans.2006331.2On the Way to Our Dreamdistance_rate_after_random==50&order_rate<=65
Past My LimitsRareIncrease velocity in the last spurt. Increase this skill's effectiveness based on the value of the user's highest attribute.2006332.4Eyes on the Goalis_lastspurt==1&phase_random==3
UnchangingRareGreatly increase performance with the same ambition of days past.0season==4
Blatant FearRareGreatly decrease velocity on a corner in the second half of the race due to Trainer's obvious anxiety.05.0remain_distance>=800&remain_distance<=850
Dream RunRareIncrease velocity on the final straight due to a strong desire to cross the finish line carrying everyone's hopes and dreams.05.0is_finalcorner==1&corner==0
Cheers of a Fellow DreamerRareRecover Silence Suzuka's endurance on a corner in the second half of the race through a friend's cheers of support.0is_exist_chara_id==1002&remain_distance_viewer_id>=800&remain_distance_viewer_id<=850
For the TeamRareThe whole team feels super determined to win this special race, greatly increasing performance.0always==1
Right-Handed ◎NormalIncrease performance on right-handed tracks.110174Right-Handed Demon / Right-Handed ○ / Right-Handed ×rotation==1
Right-Handed ○NormalModerately increase performance on right-handed tracks.90129Right-Handed Demon / Right-Handed ◎ / Right-Handed ×Fine Motion, Matikanefukukitaru, Meisho Doto, Satono Diamond10rotation==1
Right-Handed ×NormalModerately decrease performance on right-handed tracks.50-129Right-Handed Demon / Right-Handed ◎ / Right-Handed ○rotation==1
Left-Handed ◎NormalIncrease performance on left-handed tracks.110174Left-Handed ○ / Left-Handed ×rotation==2
Left-Handed ○NormalModerately increase performance on left-handed tracks.90129Left-Handed ◎ / Left-Handed ×Mejiro Ardan, Silence Suzuka4rotation==2
Left-Handed ×NormalModerately decrease performance on left-handed tracks.50-129Left-Handed ◎ / Left-Handed ○rotation==2
Tokyo Racecourse ◎NormalIncrease performance at Tokyo Racecourse.110174Tokyo Racecourse ○ / Tokyo Racecourse ×track_id==10006
Tokyo Racecourse ○NormalModerately increase performance at Tokyo Racecourse.90129Tokyo Racecourse ◎ / Tokyo Racecourse ×Ines Fujin4track_id==10006
Tokyo Racecourse ×NormalModerately decrease performance at Tokyo Racecourse.50-129Tokyo Racecourse ◎ / Tokyo Racecourse ○track_id==10006
Nakayama Racecourse ◎NormalIncrease performance at Nakayama Racecourse.110174Nakayama Racecourse ○ / Nakayama Racecourse ×track_id==10005
Nakayama Racecourse ○NormalModerately increase performance at Nakayama Racecourse.90129Nakayama Racecourse ◎ / Nakayama Racecourse ×9track_id==10005
Nakayama Racecourse ×NormalModerately decrease performance at Nakayama Racecourse.50-129Nakayama Racecourse ◎ / Nakayama Racecourse ○track_id==10005
Hanshin Racecourse ◎NormalIncrease performance at Hanshin Racecourse.110174Hanshin Racecourse ○ / Hanshin Racecourse ×track_id==10009
Hanshin Racecourse ○NormalModerately increase performance at Hanshin Racecourse.90129Hanshin Racecourse ◎ / Hanshin Racecourse ×Gold City10track_id==10009
Hanshin Racecourse ×NormalModerately decrease performance at Hanshin Racecourse.50-129Hanshin Racecourse ◎ / Hanshin Racecourse ○track_id==10009
Kyoto Racecourse ◎NormalIncrease performance at Kyoto Racecourse.110174Yodo Invicta / Kyoto Racecourse ○ / Kyoto Racecourse ×track_id==10008
Kyoto Racecourse ○NormalModerately increase performance at Kyoto Racecourse.90129Yodo Invicta / Kyoto Racecourse ◎ / Kyoto Racecourse ×Matikanefukukitaru, Mejiro Dober8track_id==10008
Kyoto Racecourse ×NormalModerately decrease performance at Kyoto Racecourse.50-129Yodo Invicta / Kyoto Racecourse ◎ / Kyoto Racecourse ○track_id==10008
Chukyo Racecourse ◎NormalIncrease performance at Chukyo Racecourse.110174Chukyo Racecourse ○ / Chukyo Racecourse ×track_id==10007
Chukyo Racecourse ○NormalModerately increase performance at Chukyo Racecourse.90129Chukyo Racecourse ◎ / Chukyo Racecourse ×track_id==10007
Chukyo Racecourse ×NormalModerately decrease performance at Chukyo Racecourse.50-129Chukyo Racecourse ◎ / Chukyo Racecourse ○track_id==10007
Sapporo Racecourse ◎NormalIncrease performance at Sapporo Racecourse.90174Sapporo Racecourse ○ / Sapporo Racecourse ×track_id==10001
Sapporo Racecourse ○NormalModerately increase performance at Sapporo Racecourse.70129Sapporo Racecourse ◎ / Sapporo Racecourse ×2track_id==10001
Sapporo Racecourse ×NormalModerately decrease performance at Sapporo Racecourse.40-129Sapporo Racecourse ◎ / Sapporo Racecourse ○track_id==10001
Hakodate Racecourse ◎NormalIncrease performance at Hakodate Racecourse.90174Hakodate Racecourse ○ / Hakodate Racecourse ×track_id==10002
Hakodate Racecourse ○NormalModerately increase performance at Hakodate Racecourse.70129Hakodate Racecourse ◎ / Hakodate Racecourse ×3track_id==10002
Hakodate Racecourse ×NormalModerately decrease performance at Hakodate Racecourse.40-129Hakodate Racecourse ◎ / Hakodate Racecourse ○track_id==10002
Fukushima Racecourse ◎NormalIncrease performance at Fukushima Racecourse.90174Fukushima Racecourse ○ / Fukushima Racecourse ×track_id==10004
Fukushima Racecourse ○NormalModerately increase performance at Fukushima Racecourse.70129Fukushima Racecourse ◎ / Fukushima Racecourse ×track_id==10004
Fukushima Racecourse ×NormalModerately decrease performance at Fukushima Racecourse.40-129Fukushima Racecourse ◎ / Fukushima Racecourse ○track_id==10004
Niigata Racecourse ◎NormalIncrease performance at Niigata Racecourse.90174Niigata Racecourse ○ / Niigata Racecourse ×track_id==10003
Niigata Racecourse ○NormalModerately increase performance at Niigata Racecourse.70129Niigata Racecourse ◎ / Niigata Racecourse ×track_id==10003
Niigata Racecourse ×NormalModerately decrease performance at Niigata Racecourse.40-129Niigata Racecourse ◎ / Niigata Racecourse ○track_id==10003
Kokura Racecourse ◎NormalIncrease performance at Kokura Racecourse.90174Kokura Racecourse ○ / Kokura Racecourse ×track_id==10010
Kokura Racecourse ○NormalModerately increase performance at Kokura Racecourse.70129Kokura Racecourse ◎ / Kokura Racecourse ×Nice Nature4track_id==10010
Kokura Racecourse ×NormalModerately decrease performance at Kokura Racecourse.40-129Kokura Racecourse ◎ / Kokura Racecourse ○track_id==10010
Standard Distance ◎NormalIncrease performance over standard distances (multiples of 400m).110174Standard Distance ○ / Standard Distance ×is_basis_distance==1
Standard Distance ○NormalModerately increase performance over standard distances (multiples of 400m).90129Standard Distance ◎ / Standard Distance ×Agnes Tachyon, Kawakami Princess14is_basis_distance==1
Standard Distance ×NormalModerately decrease performance over standard distances (multiples of 400m).50-129Standard Distance ◎ / Standard Distance ○is_basis_distance==1
Non-Standard Distance ◎NormalIncrease performance over non-standard distances (non-multiples of 400m).110174Non-Standard Distance ○ / Non-Standard Distance ×is_basis_distance==0
Non-Standard Distance ○NormalModerately increase performance over non-standard distances (non-multiples of 400m).90129Non-Standard Distance ◎ / Non-Standard Distance ×Meisho Doto, T.M. Opera O10is_basis_distance==0
Non-Standard Distance ×NormalModerately decrease performance over non-standard distances (non-multiples of 400m).50-129Non-Standard Distance ◎ / Non-Standard Distance ○is_basis_distance==0
Firm Conditions ◎NormalIncrease performance on firm ground.110174Firm Course Menace / Firm Conditions ○ / Firm Conditions ×ground_condition==1
Firm Conditions ○NormalModerately increase performance on firm ground.90129Firm Course Menace / Firm Conditions ◎ / Firm Conditions ×Fine Motion, Satono Diamond, Seeking the Pearl, Winning Ticket27ground_condition==1
Firm Conditions ×NormalModerately decrease performance on firm ground.50-129Firm Course Menace / Firm Conditions ◎ / Firm Conditions ○ground_condition==1
Wet Conditions ◎NormalIncrease performance on good, soft, and heavy ground.110174Wet Conditions ○ / Wet Conditions ×ground_condition==2@ground_condition==3@ground_condition==4
Wet Conditions ○NormalModerately increase performance on good, soft, and heavy ground.90129Wet Conditions ◎ / Wet Conditions ×Agnes Digital, Aston Machan, Biwa Hayahide, Smart Falcon, Special Week, Taiki Shuttle, Tamamo Cross28ground_condition==2@ground_condition==3@ground_condition==4
Wet Conditions ×NormalModerately decrease performance on good, soft, and heavy ground.50-129Wet Conditions ◎ / Wet Conditions ○ground_condition==2@ground_condition==3@ground_condition==4
Spring Runner ◎NormalIncrease performance in spring.110174Spring Spectacle / Spring Runner ○ / Spring Runner ×season==1@season==5
Spring Runner ○NormalModerately increase performance in spring.90129Spring Spectacle / Spring Runner ◎ / Spring Runner ×King Halo, Mejiro McQueen, Sakura Chiyono O, Seiun Sky, Tokai Teio3season==1@season==5
Spring Runner ×NormalModerately decrease performance in spring.50-129Spring Spectacle / Spring Runner ◎ / Spring Runner ○season==1@season==5
Summer Runner ◎NormalIncrease performance in summer.110174Summer Runner ○ / Summer Runner ×season==2
Summer Runner ○NormalModerately increase performance in summer.90129Summer Runner ◎ / Summer Runner ×5season==2
Summer Runner ×NormalModerately decrease performance in summer.50-129Summer Runner ◎ / Summer Runner ○season==2
Fall Runner ◎NormalIncrease performance in fall.110174Fall Frenzy / Fall Runner ○ / Fall Runner ×season==3
Fall Runner ○NormalModerately increase performance in fall.90129Fall Frenzy / Fall Runner ◎ / Fall Runner ×Fine Motion, Mejiro McQueen, Symboli Rudolf4season==3
Fall Runner ×NormalModerately decrease performance in fall.50-129Fall Frenzy / Fall Runner ◎ / Fall Runner ○season==3
Winter Runner ◎NormalIncrease performance in winter.110174Winter Runner ○ / Winter Runner ×season==4
Winter Runner ○NormalModerately increase performance in winter.90129Winter Runner ◎ / Winter Runner ×Inari One, T.M. Opera O7season==4
Winter Runner ×NormalModerately decrease performance in winter.50-129Winter Runner ◎ / Winter Runner ○season==4
Sunny Days ◎NormalIncrease performance in sunny weather.110174Sunny Days ○weather==1
Sunny Days ○NormalModerately increase performance in sunny weather.90129Sunny Days ◎Hishi Akebono, Special Week10weather==1
Cloudy Days ◎NormalIncrease performance in cloudy weather.110174Cloudy Days ○weather==2
Cloudy Days ○NormalModerately increase performance in cloudy weather.90129Cloudy Days ◎Oguri Cap19weather==2
Rainy Days ◎NormalIncrease performance in rainy weather.110174Rainy Days ○ / Rainy Days ×weather==3
Rainy Days ○NormalModerately increase performance in rainy weather.90129Rainy Days ◎ / Rainy Days ×Gold City, Manhattan Cafe, Mejiro Ryan, Mihono Bourbon13weather==3
Rainy Days ×NormalModerately decrease performance in rainy weather.50-129Rainy Days ◎ / Rainy Days ○weather==3
Snowy Days ◎NormalIncrease performance in snowy weather.110174Snowy Days ○weather==4
Snowy Days ○NormalModerately increase performance in snowy weather.90129Snowy Days ◎Haru Urara, Yukino Bijin4weather==4
Inner Post Proficiency ◎NormalIncrease performance in brackets 1–3.110174Inner Post Proficiency ○ / Inner Post Aversenesspost_number<=3
Inner Post Proficiency ○NormalModerately increase performance in brackets 1–3.90129Inner Post Proficiency ◎ / Inner Post AversenessT.M. Opera O8post_number<=3
Inner Post AversenessNormalModerately decrease performance in brackets 1–3.50-129Inner Post Proficiency ◎ / Inner Post Proficiency ○post_number<=3
Outer Post Proficiency ◎NormalIncrease performance in brackets 6–8.110174Outer Post Proficiency ○ / Outer Post Aversenesspost_number>=6
Outer Post Proficiency ○NormalModerately increase performance in brackets 6–8.90129Outer Post Proficiency ◎ / Outer Post AversenessBiwa Hayahide, King Halo14post_number>=6
Outer Post AversenessNormalModerately decrease performance in brackets 6–8.50-129Outer Post Proficiency ◎ / Outer Post Proficiency ○post_number>=6
Maverick ◎NormalGreatly increase performance when no other runners are using the same strategy.110174Maverick ○running_style_count_same<=1
Maverick ○NormalIncrease performance when no other runners are using the same strategy.90129Maverick ◎3running_style_count_same<=1
Competitive Spirit ◎NormalIncrease performance when many other runners are using the same strategy.110174Competitive Spirit ○ / Wallflowerrunning_style_count_same_rate>=40
Competitive Spirit ○NormalModerately increase performance when many other runners are using the same strategy.90129Competitive Spirit ◎ / WallflowerDaiwa Scarlet14running_style_count_same_rate>=40
WallflowerNormalModerately decrease performance when many other runners are using the same strategy.50-129Competitive Spirit ◎ / Competitive Spirit ○running_style_count_same_rate>=40
Target in Sight ◎NormalIncrease performance when the favorite is using the same strategy.110174Target in Sight ○running_style_equal_popularity_one==1
Target in Sight ○NormalModerately increase performance when the favorite is using the same strategy.90129Target in Sight ◎9running_style_equal_popularity_one==1
Long Shot ◎NormalIncrease performance when 4th favorite or below.110174Long Shot ○popularity>=4
Long Shot ○NormalModerately increase performance when 4th favorite or below.90129Long Shot ◎Eishin Flash, Haru Urara, Mejiro Palmer, Nice Nature, Tosen Jordan, Yamanin Zephyr15popularity>=4
G1 AversenessNormalModerately decrease performance in G1 or otherwise important races.50-129grade==100
Paddock FrightNormalModerately decrease performance when the favorite.50-129popularity==1
Corner Adept ○NormalSlightly increase velocity on a corner with skilled turning.1802172.4Professor of Curvature / Corner Adept ×Mayano Top Gun, Special Week, Super Creek, Symboli Rudolf10all_corner_random==1
Corner Adept ×NormalModerately decrease velocity on a corner with clumsy turning.100-2622.4Professor of Curvature / Corner Adept ○all_corner_random==1
Corner Acceleration ○NormalSlightly increase acceleration on a corner with masterful turning.1802173.0Corner Connoisseur / Corner Acceleration ×Air Groove, Oguri Cap, Sakura Chiyono O, Yaeno Muteki, Yamanin Zephyr9all_corner_random==1
Corner Acceleration ×NormalModerately decrease acceleration on a corner with awkward turning.100-2623.0Corner Connoisseur / Corner Acceleration ○all_corner_random==1
Corner Recovery ○NormalSlightly recover endurance on a corner with efficient turning.170217Swinging Maestro / Corner Recovery ×Maruzensky, Mayano Top Gun, Meisho Doto, Rice Shower, Super Creek, T.M. Opera O, Tokai Teio12corner_random==1@corner_random==2@corner_random==3@corner_random==4
Corner Recovery ×NormalModerately lose endurance on a corner with inefficient turning.100-262Swinging Maestro / Corner Recovery ○corner_random==1@corner_random==2@corner_random==3@corner_random==4
Straightaway AdeptNormalSlightly increase velocity on a straight.1702173.0Beeline BurstEl Condor Pasa, Maruzensky, Mejiro McQueen, Narita Brian, Nishino Flower, T.M. Opera O, Taiki Shuttle16straight_random==1
Straightaway AccelerationNormalSlightly increase acceleration on a straight.1702173.0Rushing Gale!Vodka8straight_random==1
Straightaway RecoveryNormalSlightly recover endurance on a mid-race straight.170217Breath of Fresh AirMayano Top Gun, Vodka8phase==1&corner==0
Ramp RevulsionNormalModerately increase fatigue on an uphill.100-262up_slope_random==1
PackphobiaNormalModerately lose endurance when surrounded.100-262accumulatetime>=2&is_surrounded==1
DefeatistNormalModerately increase urge to give up when positioned around the very back on the final straight.100-2623.0last_straight_random==1&distance_diff_rate>=75
RecklessNormalModerately increase carelessness when in the lead with around 200m remaining.100-2623.0remain_distance==200&order==1&bashin_diff_behind>=1
FocusNormalSlightly decrease time lost to slow starts.140129Concentration / GatekeptEishin Flash, Kitasan Black, Maruzensky, Mayano Top Gun, Mejiro McQueen, Mihono Bourbon, Silence Suzuka10always==1
GatekeptNormalModerately increase time lost to slow starts.70-174Concentration / Focusalways==1
Lay LowNormalWhen the way ahead is jammed early or mid-race, lay low to slightly recover endurance and slightly increase navigation.1602172.0Iron WillHaru Urara15phase<=1&accumulatetime>=5&blocked_front_continuetime>=1
Prudent PositioningNormalIncrease navigation early-race.1201293.0Center StageHaru Urara, Smart Falcon, Tokai Teio13phase_random==0
Ramp UpNormalSlightly increase velocity when passing another runner mid-race.1702171.8It's On!Agnes Digital, Air Groove, Air Shakur, Bamboo Memory, Curren Chan, Mejiro McQueen, Special Week, Super Creek, Tamamo Cross, Yaeno Muteki14phase==1&change_order_onetime<0
Pace StrategyNormalSlightly recover endurance when passed by another runner mid-race.170217IndomitableGrass Wonder, Haru Urara, Meisho Doto, Mejiro Bright, Mejiro Ryan7phase==1&change_order_onetime>0
Calm in a CrowdNormalSlightly recover endurance when surrounded mid-race.170217UnruffledMatikanetannhauser12phase==1&is_surrounded==1
Nimble NavigatorNormalSlightly increase maneuverability when the way ahead is blocked in the last spurt.1501743.0No Stopping Me!Admire Vega, Kawakami Princess, Mayano Top Gun, Narita Taishin, Nice Nature, Oguri Cap, Yukino Bijin20infront_near_lane_time>=1&is_lastspurt==1&hp_per>=1
Go with the FlowNormalModerately increase navigation late-race.1201293.0Lane LegerdemainAir Groove, Eishin Flash, Hishi Amazon, Mayano Top Gun, Tokai Teio15phase_random==2
Homestretch HasteNormalSlightly increase velocity in the last spurt.1702172.4In Body and MindBiwa Hayahide, Eishin Flash, El Condor Pasa, Grass Wonder, Matikanetannhauser, Narita Brian, Special Week21is_lastspurt==1&phase_firsthalf_random==3
Running IdleNormalModerately increase fatigue when in the lead by too large of a margin.100-262accumulatetime>=2&order==1&bashin_diff_behind>=1
Early LeadNormalSlightly increase ability to go to the front early-race. (Front Runner)1202171.2Taking the LeadAston Machan, Kitasan Black, Maruzensky, Mejiro Palmer, Mihono Bourbon, Seiun Sky19running_style==1&phase==0
Fast-PacedNormalSlightly increase ability to go to the front mid-race. (Front Runner)1802173.0Escape ArtistMihono Bourbon, Seiun Sky, Silence Suzuka11running_style==1&phase_random==1&order_rate<=50
Final PushNormalSlightly increase ability to keep the lead on the final corner. (Front Runner)1802173.0UnrestrainedSilence Suzuka7running_style==1&is_finalcorner_random==1&order==1
Stamina to SpareNormalSlightly decrease fatigue upon approaching mid-race. (Pace Chaser)180217Calm and CollectedBiwa Hayahide, Daiwa Scarlet, El Condor Pasa, Mejiro McQueen, Rice Shower, Symboli Rudolf, T.M. Opera O13running_style==2&phase_laterhalf_random==0&order_rate<=50
Preferred PositionNormalSlightly decrease fatigue mid-race. (Pace Chaser)180217Race PlannerAgnes Tachyon, Biwa Hayahide, Daiwa Scarlet, Fuji Kiseki, Mejiro Ardan, Narita Brian, Symboli Rudolf, Tamamo Cross, Tokai Teio, Tosen Jordan20running_style==2&phase_random==1&order_rate<=50
Prepared to PassNormalSlightly increase ability to break out of the pack on the final corner. (Pace Chaser)1802171.8Speed StarCurren Chan, Daiwa Scarlet, Fine Motion, Fuji Kiseki, Meisho Doto, Sakura Chiyono O, T.M. Opera O22running_style==2&is_finalcorner_random==1&order_rate<=50
Position PilferNormalSlightly increase velocity when positioned midpack or further back mid-race. (Late Surger)1802172.4Fast & FuriousEishin Flash, Grass Wonder, Special Week, Tamamo Cross, Winning Ticket11running_style==3&phase_random==1&order_rate>=40
Slick SurgeNormalSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)1802171.8On Your Left!Gold City, Grass Wonder, Matikanefukukitaru, Matikanetannhauser, Tosen Jordan, Vodka18running_style==3&phase_firsthalf_random==2&order_rate>=40
Outer SwellNormalSlightly increase velocity when passing another runner on the outside on the final corner. (Late Surger)1802173.0Rising DragonBamboo Memory, El Condor Pasa, Kawakami Princess, King Halo, Mejiro Ryan, Special Week13running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0
Standing ByNormalSlightly decrease fatigue mid-race. (End Closer)180217Sleeping LionGold Ship, Narita Taishin7running_style==4&phase_random==1&distance_diff_rate>=75
Masterful GambitNormalSlightly increase velocity during the last spurt when positioned toward the back late-race. (End Closer)1802173.0Sturm und DrangAdmire Vega, Hishi Amazon6running_style==4&phase_firsthalf_random==3&is_lastspurt==1
Straightaway SpurtNormalSlightly increase acceleration on a straight in the last spurt. (End Closer)1802170.9Encroaching ShadowInari One, Narita Taishin, Sweep Tosho, Tamamo Cross10running_style==4&is_lastspurt==1&corner==0
Sprinting GearNormalSlightly increase acceleration late-race. (Sprint)1602173.0Turbo SprintCurren Chan, Haru Urara, Nishino Flower, Sakura Bakushin O10distance_type==1&phase_random==2
Wait-and-SeeNormalSlightly decrease fatigue and very slightly increase acceleration when positioned toward the back mid-race. (Sprint)1602173.05distance_type==1&phase_random==1&order_rate>50
Gap CloserNormalSlightly increase spurting ability when positioned toward the back late-race. (Sprint)1602173.0Blinding FlashKing Halo10distance_type==1&phase_random==2&order_rate>50
Productive PlanNormalSlightly widen the margin when positioned toward the front upon approaching mid-race. (Mile)1602173.0Mile MavenMaruzensky, Taiki Shuttle5distance_type==2&phase_laterhalf_random==0&order_rate<=50
Watchful EyeNormalSlightly decrease fatigue, then very slightly decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)1602173.0Keen EyeGold City, King Halo6distance_type==2&phase_laterhalf_random==0&order_rate>50
UpdraftersNormalSlightly increase passing ability when positioned toward the back late-race. (Mile)1602173.0Furious FeatAgnes Digital, El Condor Pasa, Vodka17distance_type==2&phase_random==2&order_rate>50
Rosy OutlookNormalSlightly decrease fatigue when positioned toward the front mid-race. (Medium)160217TrackblazerMihono Bourbon, Seiun Sky, Silence Suzuka11distance_type==3&phase_random==1&order<=3
Up-TempoNormalSlightly increase positioning ability when positioned toward the front mid-race. (Medium)1602172.4Killer TunesAir Groove, Daiwa Scarlet, El Condor Pasa, Mejiro Dober, Mejiro Ryan, T.M. Opera O, Tamamo Cross29distance_type==3&phase_random==1&order_rate<=50
SteadfastNormalSlightly increase velocity and very minimally increase acceleration when pressured on the final corner or later. (Medium)1602173.0UnyieldingHishi Amazon, Special Week, Winning Ticket, Yaeno Muteki21distance_type==3&is_finalcorner==1&overtake_target_time>=2
Deep BreathsNormalTake a breather and slightly decrease fatigue mid-race. (Long)160217CooldownBiwa Hayahide, Grass Wonder, Mayano Top Gun, Mejiro McQueen, Rice Shower, Super Creek9distance_type==4&phase_random==1
Inside ScoopNormalSlightly increase velocity when near the inner rail on the final corner. (Long)1602173.0Innate ExperienceGold Ship, Inari One, Matikanefukukitaru, Oguri Cap, Symboli Rudolf7distance_type==4&is_finalcorner==1&corner!=0&lane_type==0
Extra TankNormalSlightly regain the energy to run when close to exhausting strength. (Long)160217Adrenaline RushMihono Bourbon5distance_type==4&hp_per<=30
Trick (Front)NormalSlightly increase fatigue for rushed runners behind when positioned toward the front mid-race.140217Tantalizing TrickFuji Kiseki, Grass Wonder, Rice Shower8phase==1&order_rate<=50&temptation_opponent_count_behind>=1
Trick (Rear)NormalSlightly increase fatigue for rushed runners ahead when positioned toward the back mid-race.140217Matikanefukukitaru, Sweep Tosho6phase==1&order_rate>50&temptation_opponent_count_infront>=1
Frenzied Front RunnersNormalIncrease time needed for front runners to calm down when they become rushed.1301744running_style_temptation_opponent_count_nige>=1&is_temptation==0
Frenzied Pace ChasersNormalIncrease time needed for pace chasers to calm down when they become rushed.1301743running_style_temptation_opponent_count_senko>=1&is_temptation==0
Frenzied Late SurgersNormalIncrease time needed for late surgers to calm down when they become rushed.1301748running_style_temptation_opponent_count_sashi>=1&is_temptation==0
Frenzied End ClosersNormalIncrease time needed for end closers to calm down when they become rushed.130174Biwa Hayahide3running_style_temptation_opponent_count_oikomi>=1&is_temptation==0
Subdued Front RunnersNormalSlightly increase fatigue for front runners early-race.1302174running_style_count_nige_otherself>=1&phase_random==0&accumulatetime>=5
Flustered Front RunnersNormalSlightly increase fatigue for front runners mid-race.130217Sakura Bakushin O8running_style_count_nige_otherself>=1&phase_random==1
Hesitant Front RunnersNormalSlightly decrease velocity of front runners late-race.1302173.0Curren Chan, Rice Shower9running_style_count_nige_otherself>=1&phase_random==2
Subdued Pace ChasersNormalSlightly increase fatigue for pace chasers early-race.130217Admire Vega, Meisho Doto, Rice Shower5running_style_count_senko_otherself>=1&phase_random==0&accumulatetime>=5
Flustered Pace ChasersNormalSlightly increase fatigue for pace chasers mid-race.130217Grass Wonder7running_style_count_senko_otherself>=1&phase_random==1
Hesitant Pace ChasersNormalSlightly decrease velocity of pace chasers late-race.1302173.0Seiun Sky, Super Creek10running_style_count_senko_otherself>=1&phase_random==2
Subdued Late SurgersNormalSlightly increase fatigue for late surgers early-race.130217Symboli Rudolf2running_style_count_sashi_otherself>=1&phase_random==0&accumulatetime>=5
Flustered Late SurgersNormalSlightly increase fatigue for late surgers mid-race.1302174running_style_count_sashi_otherself>=1&phase_random==1
Hesitant Late SurgersNormalSlightly decrease velocity of late surgers late-race.1302173.0Nice Nature7running_style_count_sashi_otherself>=1&phase_random==2
Subdued End ClosersNormalSlightly increase fatigue for end closers early-race.1302172running_style_count_oikomi_otherself>=1&phase_random==0&accumulatetime>=5
Flustered End ClosersNormalSlightly increase fatigue for end closers mid-race.130217Air Groove3running_style_count_oikomi_otherself>=1&phase_random==1
Hesitant End ClosersNormalSlightly decrease velocity of end closers late-race.1302173.0Air Groove3running_style_count_oikomi_otherself>=1&phase_random==2
Oi Racecourse ◎NormalIncrease performance at Oi Racecourse.110174Oi Racecourse ○ / Oi Racecourse ×track_id==10101
Oi Racecourse ○NormalModerately increase performance at Oi Racecourse.90129Oi Racecourse ◎ / Oi Racecourse ×Inari One, Smart Falcon3track_id==10101
Oi Racecourse ×NormalModerately decrease performance at Oi Racecourse.50-129Oi Racecourse ◎ / Oi Racecourse ○track_id==10101
Sprint Straightaways ◎NormalModerately increase velocity on a straight. (Sprint)1102623.0Shocking Flash / Sprint Straightaways ○distance_type==1&straight_random==1
Sprint Straightaways ○NormalSlightly increase velocity on a straight. (Sprint)1002173.0Shocking Flash / Sprint Straightaways ◎Seeking the Pearl9distance_type==1&straight_random==1
Sprint Corners ◎NormalModerately increase velocity on a corner. (Sprint)1102623.0Sprint Corners ○distance_type==1&all_corner_random==1
Sprint Corners ○NormalSlightly increase velocity on a corner. (Sprint)1002173.0Sprint Corners ◎Aston Machan, Bamboo Memory8distance_type==1&all_corner_random==1
Huge LeadNormalSlightly increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)1702623.0Staggering LeadSakura Bakushin O4distance_type==1&phase==1&bashin_diff_behind>=3&order==1
CountermeasureNormalSlightly increase passing ability when positioned toward the front upon approaching late-race. (Sprint)1602173.0Plan XSakura Bakushin O8distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50
Meticulous MeasuresNormalModerately prepare to make for the finish line for a medium duration mid-race. (Sprint)1401744.0Perfect Prep!Curren Chan, Hishi Akebono7distance_type==1&phase_random==1
IntimidateNormalModerately intimidate runners behind when positioned toward the front early-race. (Sprint)1702623.0Adored by AllCurren Chan, Hishi Akebono4distance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5
Stop Right There!NormalSlightly cause panic in and very slightly dull movement for runners ahead when positioned toward the back early-race. (Sprint)1702621.2You've Got No Shot4distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5
Mile Straightaways ◎NormalModerately increase velocity on a straight. (Mile)1102623.0Mile Straightaways ○distance_type==2&straight_random==1
Mile Straightaways ○NormalSlightly increase velocity on a straight. (Mile)1002173.0Mile Straightaways ◎Taiki Shuttle, Vodka, Wonder Acute12distance_type==2&straight_random==1
Mile Corners ◎NormalModerately increase velocity on a corner. (Mile)1102623.0Mile Corners ○distance_type==2&all_corner_random==1
Mile Corners ○NormalSlightly increase velocity on a corner. (Mile)1002173.0Mile Corners ◎Fine Motion, Fuji Kiseki, Taiki Shuttle, Yamanin Zephyr7distance_type==2&all_corner_random==1
Shifting GearsNormalSlightly increase passing ability when positioned toward the front mid-race. (Mile)1602172.4Changing GearsFine Motion, Fuji Kiseki, Maruzensky, Taiki Shuttle, Yamanin Zephyr13distance_type==2&phase_random==1&order_rate<=50
AccelerationNormalSlightly increase acceleration when passing another runner in the second half of the race. (Mile)1602173.0Step on the Gas!Gold City, Maruzensky, Nishino Flower, Oguri Cap9distance_type==2&distance_rate>=50&change_order_onetime<0
Unyielding SpiritNormalSlightly increase passing ability. (Mile)1202172.4Big-SisterlyAir Groove, El Condor Pasa, Fuji Kiseki, Haru Urara, Kawakami Princess, King Halo, Seeking the Pearl, Wonder Acute5distance_type==2&is_overtake==1&accumulatetime>=5
Speed EaterNormalSlightly steal velocity from runners behind when positioned toward the front mid-race. (Mile)1602173.0Greed for SpeedInes Fujin, Maruzensky8distance_type==2&phase_random==1&order<=3
Opening GambitNormalSlightly dull movement for runners ahead when positioned toward the back early-race. (Mile)1602173.0Battle FormationGold City4distance_type==2&phase_random==0&order_rate>50&accumulatetime>=3
Medium Straightaways ◎NormalModerately increase velocity on a straight. (Medium)1102623.0Flash Forward / Medium Straightaways ○distance_type==3&straight_random==1
Medium Straightaways ○NormalSlightly increase velocity on a straight. (Medium)1002173.0Flash Forward / Medium Straightaways ◎Agnes Digital, Agnes Tachyon, Eishin Flash, Kitasan Black, Meisho Doto, Mejiro Dober, Mejiro Ryan, Nakayama Festa, Narita Brian, Satono Diamond, Super Creek, Tosen Jordan, Yukino Bijin24distance_type==3&straight_random==1
Medium Corners ◎NormalModerately increase velocity on a corner. (Medium)1102623.0Refraction Arc / Medium Corners ○distance_type==3&all_corner_random==1
Medium Corners ○NormalSlightly increase velocity on a corner. (Medium)1002173.0Refraction Arc / Medium Corners ◎Agnes Tachyon, Copano Rickey, Eishin Flash, Fine Motion, Meisho Doto, Sakura Chiyono O29distance_type==3&all_corner_random==1
HawkeyeNormalModerately widen field of view with heightened observation early-race. (Medium)1101293.0ClairvoyanceEl Condor Pasa11distance_type==3&phase_random==0
Thunderbolt StepNormalModerately avoid becoming surrounded for a medium duration mid-race. (Medium)1401744.0Lightning StepSpecial Week, Tamamo Cross, Tokai Teio8distance_type==3&phase_random==1
Soft StepNormalSlightly decrease fatigue when moving sideways. (Medium)160217Miraculous StepKing Halo, Mejiro Ardan, Mejiro Dober, Tokai Teio16distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10
TetherNormalSlightly decrease velocity of runners ahead when positioned toward the back late-race. (Medium)1602173.0DominatorAdmire Vega, Agnes Tachyon, Eishin Flash, Grass Wonder, Nice Nature, Symboli Rudolf15distance_type==3&phase_random==2&order_rate>50
MurmurNormalSlightly disturb runners directly ahead mid-race. (Medium)160217Mystifying MurmurMayano Top Gun, Narita Taishin, Nice Nature, Super Creek8distance_type==3&phase==1&blocked_front_continuetime>=1
Long Straightaways ◎NormalModerately increase velocity on a straight. (Long)1102623.0Blast Forward / Long Straightaways ○distance_type==4&straight_random==1
Long Straightaways ○NormalSlightly increase velocity on a straight. (Long)1002173.0Blast Forward / Long Straightaways ◎Kitasan Black, Rice Shower, Special Week12distance_type==4&straight_random==1
Long Corners ◎NormalModerately increase velocity on a corner. (Long)1102623.0Long Corners ○distance_type==4&all_corner_random==1
Long Corners ○NormalSlightly increase velocity on a corner. (Long)1002173.0Long Corners ◎Mejiro McQueen, Special Week5distance_type==4&all_corner_random==1
Keeping the LeadNormalSlightly increase ability to maintain the lead when leading by a fair margin mid-race. (Long)1602173.0Vanguard SpiritMejiro McQueen, Mejiro Palmer, Seiun Sky2distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1
Passing ProNormalSlightly decrease fatigue when determined to pass another runner. (Long)160217VIP PassBiwa Hayahide, Manhattan Cafe9distance_type==4&is_overtake==1&accumulatetime>=5
PressureNormalSlightly increase velocity and very minimally increase acceleration after passing another runner late-race. (Long)1602173.0Overwhelming PressureGold Ship, Matikanefukukitaru, Matikanetannhauser, Mejiro Bright, Special Week10distance_type==4&phase==2&change_order_onetime<0
Stamina EaterNormalVery slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)160217Stamina SiphonManhattan Cafe, Mejiro Bright6distance_type==4&phase_random==1&order>=5
Smoke ScreenNormalModerately narrow the field of view for runners ahead late-race. (Long)1101293.0IllusionistMatikanefukukitaru3distance_type==4&phase_random==2
Front Runner Straightaways ◎NormalModerately increase velocity on a straight. (Front Runner)1402623.0Front Runner Straightaways ○running_style==1&straight_random==1
Front Runner Straightaways ○NormalSlightly increase velocity on a straight. (Front Runner)1302173.0Front Runner Straightaways ◎Mejiro Palmer, Mihono Bourbon13running_style==1&straight_random==1
Front Runner Corners ◎NormalModerately increase velocity on a corner. (Front Runner)1402623.0Front Runner Corners ○running_style==1&all_corner_random==1
Front Runner Corners ○NormalSlightly increase velocity on a corner. (Front Runner)1302173.0Front Runner Corners ◎Mihono Bourbon, Smart Falcon10running_style==1&all_corner_random==1
Dodging DangerNormalModerately avoid becoming surrounded early-race. (Front Runner)1101293.0Sixth Sense2running_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1
Leader's PrideNormalSlightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner)1802173.0Top RunnerKitasan Black, Mayano Top Gun, Seiun Sky10running_style==1&phase<=1&change_order_onetime>0&accumulatetime>=5@running_style==1&phase<=1&blocked_side_continuetime>=2&accumulatetime>=5
MoxieNormalSlightly reduce fatigue on an uphill. (Front Runner)180217RestlessInes Fujin, Maruzensky10running_style==1&slope==1&accumulatetime>=10
Second WindNormalModerately expend endurance to slightly increase acceleration late-race. (Front Runner)1802173.0Reignition2running_style==1&phase_random==2
RestartNormalSlightly dull movement for runners ahead when not in the lead early-race. (Front Runner)1302173.02running_style==1&phase_random==0&order>=2&accumulatetime>=5
Pace Chaser Straightaways ◎NormalModerately increase velocity on a straight. (Pace Chaser)1402623.0Pace Chaser Straightaways ○running_style==2&straight_random==1
Pace Chaser Straightaways ○NormalSlightly increase velocity on a straight. (Pace Chaser)1302173.0Pace Chaser Straightaways ◎Biwa Hayahide, El Condor Pasa, Sakura Bakushin O, Symboli Rudolf, T.M. Opera O14running_style==2&straight_random==1
Pace Chaser Corners ◎NormalModerately increase velocity on a corner. (Pace Chaser)1402623.0Pace Chaser Corners ○running_style==2&all_corner_random==1
Pace Chaser Corners ○NormalSlightly increase velocity on a corner. (Pace Chaser)1302173.0Pace Chaser Corners ◎Air Groove, Curren Chan, Mejiro Ardan, Super Creek, Symboli Rudolf, Taiki Shuttle, Yaeno Muteki, Yukino Bijin13running_style==2&all_corner_random==1
Shrewd StepNormalSlightly increase ability to navigate smoothly. (Pace Chaser)1202173.0TechnicianFuji Kiseki, Mayano Top Gun, Tokai Teio7running_style==2&is_move_lane==1@running_style==2&is_move_lane==2
Straight DescentNormalSlightly improve running on a downhill. (Pace Chaser)1202173.0Determined DescentFine Motion, Nishino Flower, Rice Shower, Symboli Rudolf, Yukino Bijin6running_style==2&down_slope_random==1
HydrateNormalSlightly recover endurance mid-race. (Pace Chaser)180217GourmandHishi Akebono, Mejiro McQueen, Oguri Cap, Rice Shower, Special Week, Super Creek13running_style==2&phase_random==1
Tactical TweakNormalSlightly increase acceleration when positioned toward the back mid-race. (Pace Chaser)1202173.0ShatterproofHishi Akebono5running_style==2&phase_random==1&order_rate>40
DisorientNormalSlightly narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)110853.0Dazzling DisorientationAir Groove, Curren Chan, Super Creek8running_style==2&phase_random==2&order_rate<=50
Late Surger Straightaways ◎NormalModerately increase velocity on a straight. (Late Surger)1402623.0Sharp Streak / Late Surger Straightaways ○running_style==3&straight_random==1
Late Surger Straightaways ○NormalSlightly increase velocity on a straight. (Late Surger)1302173.0Sharp Streak / Late Surger Straightaways ◎Agnes Digital, Kawakami Princess, King Halo, Mejiro Dober, Nakayama Festa20running_style==3&straight_random==1
Late Surger Corners ◎NormalModerately increase velocity on a corner. (Late Surger)1402623.0Late Surger Corners ○running_style==3&all_corner_random==1
Late Surger Corners ○NormalSlightly increase velocity on a corner. (Late Surger)1302173.0Late Surger Corners ◎Eishin Flash, Gold City, Nishino Flower, Winning Ticket10running_style==3&all_corner_random==1
FighterNormalSlightly increase acceleration for a medium duration when trying to pass another runner. (Late Surger)1202174.0Hard WorkerHaru Urara, Winning Ticket5running_style==3&is_overtake==1&accumulatetime>=5
1,500,000 CCNormalSlightly increase velocity on an uphill. (Late Surger)1202172.415,000,000 CCEl Condor Pasa, Haru Urara, Winning Ticket6running_style==3&up_slope_random==1
A Small BreatherNormalSlightly recover endurance when positioned midpack or further back mid-race. (Late Surger)180217RelaxGrass Wonder, Manhattan Cafe, Matikanefukukitaru, Nice Nature, Oguri Cap9running_style==3&phase_random==1&order_rate>=40
StudiousNormalSlightly widen field of view with heightened observation mid-race. (Late Surger)120853.0The Bigger PictureKing Halo10running_style==3&phase_random==1
Sharp GazeNormalSlightly startle other runners late-race. (Late Surger)180217All-Seeing EyesMejiro Dober, Nice Nature14running_style==3&phase_random==2&order_rate>50
End Closer Straightaways ◎NormalModerately increase velocity on a straight. (End Closer)1402623.0Moonlit Flash / End Closer Straightaways ○running_style==4&straight_random==1
End Closer Straightaways ○NormalSlightly increase velocity on a straight. (End Closer)1302173.0Moonlit Flash / End Closer Straightaways ◎Air Shakur, Hishi Amazon, Inari One, Narita Taishin5running_style==4&straight_random==1
End Closer Corners ◎NormalModerately increase velocity on a corner. (End Closer)1402623.0End Closer Corners ○running_style==4&all_corner_random==1
End Closer Corners ○NormalSlightly increase velocity on a corner. (End Closer)1302173.0End Closer Corners ◎Hishi Amazon, Mejiro Bright5running_style==4&all_corner_random==1
I Can See Right Through YouNormalSlightly widen field of view with situational awareness when moving sideways. (End Closer)110853.0The Coast Is Clear!Gold Ship, Inari One7running_style==4&is_move_lane==1@running_style==4&is_move_lane==2
After-School StrollNormalSlightly reduce fatigue on a downhill. (End Closer)170217Go-Home SpecialistGold Ship, Sweep Tosho7running_style==4&slope==2&accumulatetime>=10
LevelheadedNormalRelax and slightly recover endurance when following directly behind a runner. (End Closer)180217SerenityAdmire Vega, Air Shakur6running_style==4&infront_near_lane_time>=1&accumulatetime>=10
StrategistNormalSlightly widen field of view when positioned toward the back late-race. (End Closer)110853.0CrusaderAir Shakur10running_style==4&phase_random==2&order_rate>50
Intense GazeNormalSlightly unnerve runners in focus late-race. (End Closer)1802173.0Petrifying GazeSweep Tosho6running_style==4&phase_random==2&order>=2
Front Runner Savvy ◎NormalIncrease ability to get into a good position. (Front Runner)130217Front Runner Savvy ○running_style==1
Front Runner Savvy ○NormalModerately increase ability to get into a good position. (Front Runner)110174Front Runner Savvy ◎Mihono Bourbon, Seiun Sky, Smart Falcon9running_style==1
Pace Chaser Savvy ◎NormalIncrease ability to get into a good position. (Pace Chaser)130217Pace Chaser Savvy ○running_style==2
Pace Chaser Savvy ○NormalModerately increase ability to get into a good position. (Pace Chaser)110174Pace Chaser Savvy ◎Air Groove, Biwa Hayahide, Copano Rickey, Curren Chan, Mejiro McQueen, Sakura Chiyono O, Taiki Shuttle, Wonder Acute20running_style==2
Late Surger Savvy ◎NormalIncrease ability to get into a good position. (Late Surger)130217Late Surger Savvy ○running_style==3
Late Surger Savvy ○NormalModerately increase ability to get into a good position. (Late Surger)110174Late Surger Savvy ◎Eishin Flash, Gold City, Grass Wonder, Nice Nature14running_style==3
End Closer Savvy ◎NormalIncrease ability to get into a good position. (End Closer)130217End Closer Savvy ○running_style==4
End Closer Savvy ○NormalModerately increase ability to get into a good position. (End Closer)110174End Closer Savvy ◎Narita Taishin6running_style==4
Lucky SevenNormalModerately good things may happen when in bracket 7.110174Super Lucky SevenGold Ship, Matikanefukukitaru6random_lot==50&post_number==7
Triple 7sNormalSlightly gain energy with 777m remaining.160217Maruzensky, Matikanefukukitaru, Oguri Cap5remain_distance<=778&remain_distance>=776
HighlanderNormalSlightly improve running on an uphill.1602173.0Manhattan Cafe, Rice Shower10up_slope_random==1
Uma StanNormalSlightly increase velocity when close to many runners.1602173.0SuperstanAgnes Digital, Gold Ship5near_count>=3&accumulatetime>=5
GroundworkNormalSlightly increase acceleration after activating many skills early-race.1002173.0Aston Machan, Mihono Bourbon12activate_count_start>=3
Tail Held HighNormalSlightly increase velocity after activating many skills mid-race.1002173.0Tail NineInari One, Seiun Sky, Special Week, Tamamo Cross16activate_count_middle>=3
Shake It OutNormalSlightly recover endurance after activating many skills late-race.100217Haru Urara, Matikanetannhauser, Oguri Cap4activate_count_end_after>=3
SympathyNormalModerately increase performance when many runners share a sympathetic heart.7012910same_skill_horse_count>=5
Lone WolfNormalModerately increase performance when no other runners have the heart of a lone wolf.70129Narita Brian, Narita Taishin9same_skill_horse_count==1
SlipstreamNormalSlightly decrease wind resistance when following directly behind another runner.1602173.0Perfect Spot!Gold City, Ines Fujin12infront_near_lane_time>=3&accumulatetime>=10
Playtime's Over!NormalSlightly increase velocity when followed by another runner directly behind for a long time.1602173.0See Ya Later!Mejiro Palmer5behind_near_lane_time>=3&accumulatetime>=10
Top PickNormalSlightly increase velocity when engaged in a challenge mid-race. (Dirt)1802172.4Trending in the Charts!Smart Falcon1ground_type==2&phase==1&blocked_side_continuetime>=2
Forward, March!NormalModerately prepare to aim for the front late-race. (Dirt)1401743.0Lead the Charge!Agnes Digital4ground_type==2&phase_random==2
Be StillNormalSlightly recover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)180217Lie in WaitGold City, Satono Diamond4running_style==3&phase_laterhalf_random==0&order_rate>=40
All I've GotNormalSlightly increase velocity when well-positioned on a straight in the last spurt. (Medium)1602173.0Come What MayMejiro Ardan, Nakayama Festa, Tosen Jordan, Winning Ticket8distance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60
♡ 3D Nail ArtNormalModerately decrease performance on firm ground.50-129ground_condition==1
Head-OnNormalSlightly increase acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)1802171.8Neck and NeckFine Motion, Fuji Kiseki, Meisho Doto, Seeking the Pearl, Taiki Shuttle, Tamamo Cross7running_style==2&phase_firsthalf_random==2&order_rate<=50
Familiar GroundNormalSlightly recover endurance when positioned toward the back mid-race. (Dirt)180217Master of the SandsInari One2ground_type==2&phase_random==1&order_rate>=50
Feature ActNormalSlightly increase velocity when positioned toward the front upon approaching late-race. (Long)1602172.4HeadlinerMejiro McQueen, Satono Diamond, T.M. Opera O1distance_type==4&phase_laterhalf_random==1&order_rate<=50
Early StartNormalVery slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)1802174.0Daring Strikerunning_style==4&phase_random==1&order_rate>=50
Risky BusinessNormalModerately increase velocity in the second half of the race, but also greatly increase fatigue sometimes.1201291.8Nothing VenturedGold Ship, Nakayama Festa3distance_rate_after_random==50
Light as a FeatherNormalSlightly increase velocity when positioned toward the front upon approaching late-race. (Sprint)1602172.4In High SpiritsAston Machan, Seeking the Pearldistance_type==1&phase_laterhalf_random==1&order_rate<=50
Free-SpiritedNormalSlightly decrease velocity and moderately recover endurance when positioned midpack in the early part of mid-race. (Long)1702171.2Of Calm MindMejiro Brightdistance_type==4&phase_firsthalf_random==1&order_rate>=40&order_rate<=80
Take the ChanceNormalSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Medium)1602171.8From the BrinkMejiro Dober, Narita Taishin, Nice Nature, Sweep Tosho3distance_type==3&phase_firsthalf_random==2&order_rate>=40
Fighting SpiritNormalWhen engaged in a challenge midpack mid-race, very slightly recover endurance and slightly increase velocity. (Medium)1602172.4Burning SoulYaeno Muteki2distance_type==3&phase==1&order_rate<=80&order_rate>=30&blocked_side_continuetime>=2
EagerNormalWhen positioned toward the back mid-race, slightly increase velocity. (Medium)1602172.4ElatedAir Shakur, Gold Ship2distance_type==3&phase_random==1&order_rate>=50
PumpedNormalWhen positioned toward the back on the final corner, slightly increase velocity. (Mile)1602171.8Full of VigorBamboo Memory1distance_type==2&is_finalcorner_random==1&order_rate>=50
FearlessNormalWhen positioned in the midpack during the second half of the race, slightly increase velocity and very minimally increase acceleration. (Late Surger)1802172.4DauntlessBamboo Memory, Mejiro Dober6running_style==3&distance_rate_after_random==50&order_rate>=30&order_rate<=80
With All My SoulNormalWhen positioned toward the front mid-race, slightly increase velocity and minimally decrease the velocity of runners behind the user. (Medium)1602171.8Wild WindInes Fujin, Smart Falcon1distance_type==3&phase_random==1&order<=3
You're Not the Boss of Me!NormalIncrease time lost to slow starts and moderately decrease Wit.-174always==1
Full ThrottleNormalModerately expend endurance to moderately increase velocity mid-race. (Late Surger)1602172.4Keep Going!Mejiro Dober, Winning Ticket2running_style==3&phase_random==1
RestraintNormalIncrease Wit and moderately decrease the chance of being Rushed.160217always==1
Downhill SpeedsterNormalSlightly increase velocity on downhills.1702172.4Winning Ticketdown_slope_random==1
99 ProblemsNormalGet overwhelmed by powerful opponents, moderately decreasing Guts and Wit.-174always==1
All SetNormalIf the skill user began the race without a late start, moderately recover endurance in the early part of mid-race. (Pace, Long)170217Heart All SetMejiro McQueen1is_badstart==0&running_style==2&distance_type==4&phase_firsthalf_random==1
Kawasaki Racecourse ◎NormalIncrease performance at Kawasaki Racecourse.90174Kawasaki Racecourse ○ / Kawasaki Racecourse ×track_id==10103
Kawasaki Racecourse ○NormalModerately increase performance at Kawasaki Racecourse.70129Kawasaki Racecourse ◎ / Kawasaki Racecourse ×track_id==10103
Kawasaki Racecourse ×NormalModerately decrease performance at Kawasaki Racecourse.40-129Kawasaki Racecourse ◎ / Kawasaki Racecourse ○track_id==10103
Funabashi Racecourse ◎NormalIncrease performance at Funabashi Racecourse.90174Funabashi Racecourse ○ / Funabashi Racecourse ×track_id==10104
Funabashi Racecourse ○NormalModerately increase performance at Funabashi Racecourse.70129Funabashi Racecourse ◎ / Funabashi Racecourse ×track_id==10104
Funabashi Racecourse ×NormalModerately decrease performance at Funabashi Racecourse.40-129Funabashi Racecourse ◎ / Funabashi Racecourse ○track_id==10104
Morioka Racecourse ◎NormalIncrease performance at Morioka Racecourse.90174Morioka Racecourse ○ / Morioka Racecourse ×track_id==10105
Morioka Racecourse ○NormalModerately increase performance at Morioka Racecourse.70129Morioka Racecourse ◎ / Morioka Racecourse ×track_id==10105
Morioka Racecourse ×NormalModerately decrease performance at Morioka Racecourse.40-129Morioka Racecourse ◎ / Morioka Racecourse ○track_id==10105
Night Races ◎NormalIncrease performance at night.90174Night Races ○ / Night Races ×time==4
Night Races ○NormalModerately increase performance at night.70129Night Races ◎ / Night Races ×time==4
Night Races ×NormalModerately decrease performance at night.40-129Night Races ◎ / Night Races ○time==4
Sharp Turns ◎NormalIncrease performance on tracks with sharp turns.90174Sharp Turns ○ / Sharp Turns ×track_id==10001@track_id==10002@track_id==10004@track_id==10010@track_id==10103@track_id==10104
Sharp Turns ○NormalModerately increase performance on tracks with sharp turns.70129Sharp Turns ◎ / Sharp Turns ×track_id==10001@track_id==10002@track_id==10004@track_id==10010@track_id==10103@track_id==10104
Sharp Turns ×NormalModerately decrease performance on tracks with sharp turns.40-129Sharp Turns ◎ / Sharp Turns ○track_id==10001@track_id==10002@track_id==10004@track_id==10010@track_id==10103@track_id==10104
Collaborative Graded Races ◎NormalIncrease performance in collaborative graded races.90174Collaborative Graded Races ○ / Collaborative Graded Races ×is_dirtgrade==1
Collaborative Graded Races ○NormalModerately increase performance in collaborative graded races.70129Collaborative Graded Races ◎ / Collaborative Graded Races ×Copano Rickeyis_dirtgrade==1
Collaborative Graded Races ×NormalModerately decrease performance in collaborative graded races.40-129Collaborative Graded Races ◎ / Collaborative Graded Races ○is_dirtgrade==1
Sunny SignNormalSlightly increase velocity when positioned toward the front upon approaching late-race. (Dirt)1802172.4Chance of VictoryCopano Rickeyground_type==2&phase_laterhalf_random==1&order_rate<=50
ComebackNormalSlightly increase velocity when positioned toward the back mid-race. (Dirt)1802172.4Can't Keep Me DownAgnes Digitalground_type==2&phase_random==1&order_rate>=50
Full TiltNormalSlightly increase velocity when positioned toward the front in the last spurt. (Dirt)1802173.0Full Speed!1ground_type==2&phase_random==3&order_rate<=50&is_lastspurt==1
RationalNormalSlightly increase velocity when positioned toward the back in the early part of mid-race after recovering endurance with a skill. (Dirt)1502171.8Crystal Clearground_type==2&order_rate>=50&activate_count_heal>=1&distance_rate<=42&phase==1
Down in the Dirt ○NormalSlightly increase velocity when following directly behind a runner. (Dirt)1602173.0Dancer in the Dirt / Down in the Dirt ×Wonder Acute1ground_type==2&accumulatetime>=5&infront_near_lane_time>=3
Down in the Dirt ×NormalModerately decrease velocity when following directly behind a runner. (Dirt)100-2623.0Dancer in the Dirt / Down in the Dirt ○ground_type==2&accumulatetime>=5&infront_near_lane_time>=3
Got the Spirit!NormalSlightly increase acceleration when positioned toward the front late-race. (Dirt)1802173.0Be the Center!Smart Falcon1ground_type==2&phase_random==2&order_rate<=50
Rapid GainNormalSlightly increase acceleration when positioned midpack or further back late-race. (Dirt)1802173.0Run Like Crazy!Inari Oneground_type==2&phase_random==2&order_rate>=50
Solid StepsNormalSlightly increase Speed when the Power attribute exceeds a certain amount. If Power greatly exceeds that amount, increase Speed moderately instead. (Dirt)120174Strong StepsCopano Rickey, Wonder Acuteground_type==2&base_power>=1200
Muddy ◎NormalIncrease performance on soft and heavy ground, increasing Speed. (Dirt)110174Maestro of the Mud / Muddy ○ / Muddy ×ground_type==2&ground_condition==3@ground_type==2&ground_condition==4
Muddy ○NormalIncrease performance on soft and heavy ground, moderately increasing Speed. (Dirt)90129Maestro of the Mud / Muddy ◎ / Muddy ×1ground_type==2&ground_condition==3@ground_type==2&ground_condition==4
Muddy ×NormalDecrease performance on soft and heavy ground, moderately decreasing Speed. (Dirt)50-129Maestro of the Mud / Muddy ◎ / Muddy ○ground_type==2&ground_condition==3@ground_type==2&ground_condition==4
Dust CloudNormalSlightly decrease the velocity of a runner directly behind the skill user when leading early-race. (Dirt)1201743.0Dust Cloud IdolSmart Falconground_type==2&accumulatetime>=10&phase==0&order<=1&bashin_diff_behind<=1
OppressionNormalSlightly intimidate a runner who used a recovery skill in the second half of the race. (Dirt)1802173.0Catch 'Em Off Guard1ground_type==2&distance_rate>=50&is_other_character_activate_advantage_skill==9
On the AttackNormalSlightly increase velocity mid-race. (Pace Chaser)1802172.4UnstoppableMeisho Doto3phase_random==1&running_style==2
Breakin' OutNormalSlightly increase velocity and slightly increase navigation when positioned around the very back mid-race. (End Closer)1802172.4Breakin' AheadNarita Taishinphase_random==1&running_style==4&order_rate>=75
Mad DashNormalGreatly expend endurance and moderately increase velocity in the early part of mid-race. (Front Runner)1802172.7Givin' It 1000%2phase_firsthalf_random==1&running_style==1
Leap ForwardNormalSlightly increase acceleration when trying to pass another runner from the back late-race. (Sprint/Mile)1802172.0Lightning Surgedistance_type==1&phase>=2&order_rate>=50&is_overtake==1@distance_type==2&phase>=2&order_rate>=50&is_overtake==1
AspireNormalVery slightly increase velocity for a medium duration when positioned 2nd or later and within 2 lengths of the lead just before late-race. (Pace Chaser)1802174.0Ambitious BreezeYamanin Zephyrrunning_style==2&order>=2&distance_diff_top<=5&distance_rate>=60&phase==1
ScrambleNormalModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)1802171.5Claw Forward2distance_type==4&running_style==3&is_lastspurt==1&order_rate>=40
Steady GaitNormalVery slightly increase velocity and acceleration upon approaching late-race when leading or within 4 lengths of the lead. (Pace, Medium)1702173.0Solid Strike1distance_type==3&running_style==2&phase_laterhalf_random==1&distance_diff_top<=10
Risk-TakerNormalVery occasionally tap into untold inner strength, moderately increasing Speed, Power, and Guts. More likely to activate when skill user is unfavored.180217Risk-MakerNakayama Festapopularity<=3&random_lot==15
Pedal to the MetalNormalModerately increase velocity when positioned 2nd or further back within 4 lengths of the lead on the final straight. (Late Surger)1802172.4Top Gearrunning_style==3&is_finalcorner==1&corner==0&order>=2&distance_diff_top<=10
Firm ResolveNormalModerately increase velocity when leading on the final straight and there's another runner within 1 length behind. (Front Runner)1802172.4Can't Even Catch My Shadowrunning_style==1&is_finalcorner==1&corner==0&order==1&bashin_diff_behind<=1
Latch OnNormalSlightly increase velocity when trying to pass another runner in the second half of the race. (Pace/Late)1802172.4Hot Pursuitrunning_style==2&distance_rate>=50&is_overtake==1@running_style==3&distance_rate>=50&is_overtake==1
My True StrengthNormalSlightly increase acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)1802171.2Beast Modedistance_type==4&running_style==2&phase==2
No Looking BackNormalSlightly increase velocity when positioned toward the front upon approaching late-race. (Mile)1802172.4Reckless Chargedistance_type==2&phase_laterhalf_random==1&order_rate<=50
Ignited Spirit SPDNormalBurn bright with team spirit, slightly increasing velocity in proportion to the total Speed of racing team members mid-race.2002631.8Burning Spirit SPDphase_random==1
Ignited Spirit STANormalBurn bright with team spirit, slightly recovering endurance in proportion to the total Stamina of racing team members mid-race.200263Burning Spirit STAphase_random==1
Ignited Spirit PWRNormalBurn bright with team spirit, slightly increasing acceleration in proportion to the total Power of racing team members late-race.2002631.2Burning Spirit PWRphase_random==2
Ignited Spirit GUTSNormalBurn bright with team spirit, very slightly increasing vigor in proportion to the total Guts of racing team members late-race.2002631.8Burning Spirit GUTSphase_random==2
Ignited Spirit WITNormalBurn bright with team spirit, slightly increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.2002634.0Burning Spirit WITphase_random==0
Glittering StarNormalVery slightly control breathing and kick forward in the second half of the race. Effect is increased in proportion to number of career wins.2002631.2Radiant Stardistance_rate_after_random==50
On the Way to Our DreamNormalSlightly increase velocity and minimally increase acceleration when positioned toward the front in the second half of the race. Increase this skill's effectiveness based on the user's number of fans.2002631.2I Wanna Win with Youdistance_rate_after_random==50&order_rate<=65
Eyes on the GoalNormalSlightly increase velocity in the last spurt. Increase this skill's effectiveness based on the value of the user's highest attribute.2002632.4Past My Limitsis_lastspurt==1&phase_random==3
Racing Spirit: SpeedNormalSlightly increase velocity upon approaching late-race.1501742.0phase_laterhalf_random==1
Racing Spirit: StaminaNormalModerately expend endurance to moderately increase velocity in the last spurt.1501743.0phase_random==3&hp_per>=2&is_lastspurt==1
Racing Spirit: PowerNormalSlightly increase velocity for a medium duration when trying to pass another runner in the last spurt.1501744.0phase==3&is_overtake==1&is_lastspurt==1
Racing Spirit: GutsNormalSlightly increase acceleration when dueling.1501741.2compete_fight_count>0
Racing Spirit: WitNormalSlightly increase velocity upon activating 2 skills during the second half of the race.1501742.0activate_count_later_half>=2
Racing Spirit: MoodNormalStamina, Guts, and Wit might moderately increase when mood is good or great.150174motivation>=4
Unquenched ThirstNormalModerately increase performance with the desire to race.0track_id==10008
Towards the Scenery I SeekNormalModerately increase performance in pursuit of that long sought-after scenery.0always==1
Creeping AnxietyNormalModerately decrease performance due to Trainer's anxiety.0always==1
Show Me What Lies Beyond!NormalModerately increase Silence Suzuka's performance thanks to the desire to see her running reach new heights.0is_exist_chara_id==1002
Hoiya! Have a Good Run!NormalModerately increase Silence Suzuka's performance thanks to a charm that guarantees a satisfying run.0is_exist_chara_id==1002
As a Friend and RivalNormalModerately increase Silence Suzuka's performance through the happiness felt seeing a friend find their running style.0is_exist_chara_id==1002
Chin Up, Derby Umamusume!NormalFeel closer to being Japan's top racer, moderately increasing performance.0always==1
Shooting StarNormalAfter passing another runner toward the front late-race, slightly surge ahead, and very minimally increase acceleration.2001803.0phase>=2&order>=1&order_rate<=50&change_order_onetime<0
The View from the Lead Is Mine!NormalSlightly increase velocity when in the lead by a fair margin in the second half of the race.2001803.0distance_rate>=50&order==1&bashin_diff_behind>=1
Sky-High Teio StepNormalModerately increase velocity when closing the gap to runners ahead on the final straight late-race.2001803.0is_finalcorner==1&corner==0
Red Shift/LP1211-MNormalSlightly increase acceleration when positioned toward the front on the final corner or later.2001802.4is_finalcorner==1&order<=5&order_rate<=50
Lights of VaudevilleNormalModerately increase velocity when just breaking out of the pack toward the front late-race with 300m or less remaining.2001803.0remain_distance<=300
Triumphant PulseNormalModerately increase ability to break out of the pack when positioned toward the front with 200m remaining.2001803.0order>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199
Anchors Aweigh!NormalVery slightly increase velocity steadily with a long spurt starting halfway through the race.2001803.6distance_rate>=50&distance_rate<=60&order_rate>50
Cut and Drive!NormalSlightly increase velocity when positioned toward the front with 200m or less remaining.2001803.0order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1
Resplendent Red AceNormalVery slightly swell with the determination to be number one when positioned toward the front in the second half of the race.2001803.0distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1
Shooting for Victory!NormalSlightly increase acceleration when well-positioned upon approaching the final straight.2001802.4is_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40
Where There's a Will, There's a WayNormalSlightly increase velocity when passing another runner toward the back on the final straight.2001803.0is_finalcorner==1&corner==0&change_order_onetime<0&order>=3
You and Me! One-on-One!NormalSlightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.2001803.0is_finalcorner==1&corner==0
The Duty of Dignity CallsNormalSlightly increase velocity when positioned toward the front on the final corner. If still going strong in a long-distance race, increase velocity moderately instead.2001803.0is_finalcorner==1&corner!=0&distance_diff_rate<=30&distance_type==4&lastspurt==2
Victoria por plancha ☆NormalVery slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.2001803.0is_finalcorner==1&corner==0&hp_per>=30&order<=2
This Dance Is for Vittoria!NormalSlightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.2001803.0is_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4
Shadow BreakNormalSlightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.2001803.0is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0
Behold Thine Emperor's Divine MightNormalModerately increase velocity on the final straight after passing another runner 3 times late-race.2001803.0is_finalcorner==1&change_order_up_end_after>=3&corner==0
Blazing PrideNormalSlightly increase velocity when passing another runner from midpack or further back on the final corner.2001803.0is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0
OMG! (゚∀゚) The Final Sprint! ☆NormalSlightly increase velocity and navigation after passing another runner 2 times late-race.2001803.0change_order_up_end_after>=2
Angling and SchemingNormalSlightly increase acceleration when in the lead on a corner late-race.2001802.4phase>=2&corner!=0&order==1
White Lightning Comin' Through!NormalSlightly bolt down the track when well-positioned or aiming for the front from midpack on a straight in the second half of the race.2001803.0distance_rate>=50&corner==0&order_rate>=70&order_rate<=75&is_overtake==1@distance_rate>=50&corner==0&order_rate<=30&order_rate>=20
Fairy TaleNormalSlightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.2001803.0distance_rate>=50&order>=2&order_rate<=40&blocked_side_continuetime>=2
∴win Q.E.D.NormalSlightly increase velocity when positioned toward the front on the final corner or later late-race. If the skill user ran calmly, increase velocity moderately instead.2001803.0phase>=2&is_finalcorner==1&order<=4&temptation_count==0
Flashy☆LandingNormalVery slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.2001803.0is_finalcorner==1&blocked_side_continuetime>=2&order<=3
Chasing After YouNormalWhen positioned midpack in the second half of the race, very slightly increase velocity steadily and very minimally intimidate runners ahead.2001803.6distance_rate>=50&order_rate>=40&order_rate<=70
G00 1st. F∞;NormalIf the user didn't have a late start, slightly increase velocity when toward the front on the final straight. If the user had kept position toward the front, moderately increase velocity instead.2001803.0is_badstart==0&order<=3&is_finalcorner==1&corner==0&order_rate_in20_continue==1
Let's Pump Some Iron!NormalSlightly increase acceleration in an attempt to move up on a corner late-race.2001802.4phase>=2&corner!=0&order_rate>=65&order_rate<=70
YUMMY☆SPEED!NormalVery slightly kick forward when moderately tired while well-positioned halfway through the race.2001803.0distance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70
Snow Bright, Snow FlightNormalSlightly increase velocity when leading or positioned toward the front close to the lead runner with 300m or less remaining.2001803.0distance_diff_top<=5&remain_distance<=300&order_rate<=40
Blue Rose CloserNormalSlightly increase velocity on the final straight when the skill user has passed another runner late-race and has reached the front part of the pack.2001803.0is_finalcorner==1&corner==0
All Charged! It's Go Time!NormalVery slightly increase velocity when positioned toward the front with about 300m remaining. If coming out of an uphill, moderately increase velocity instead.2001803.0remain_distance<=299&remain_distance>=295&order<=2&slope==0@remain_distance<=299&remain_distance>=295&order<=2&slope==2
U=ma2NormalSlightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.2001802.4distance_rate>=50&corner!=0&order>=3&order_rate<=40
Shooting Star of DioskouroiNormalSlightly increase velocity when far from the lead on the final straight. If positioned around the very back, moderately increase velocity instead.2001803.0is_finalcorner==1&corner==0&distance_diff_top>=5&order_rate<80
Now We're Cruisin'!NormalWhen competing for the lead if positioned in the midpack or further for the first half of the race, moderately increase velocity.2001803.0compete_fight_count>0
Our Ticket to Win!NormalSlightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.2001803.0is_finalcorner==1&corner==0&order<=5
trigger:BEATNormalWhen near the inner rail midpack on the final corner or later, slightly increase velocity and ability to navigate smoothly on the final straight.2001803.0is_finalcorner==1&corner==0
Schwarzes SchwertNormalSlightly increase velocity when 3rd or worse on the final straight after racing calmly. If the user has maintained position in midpack, moderately increase velocity instead.2001803.0temptation_count==0&order>=3&is_finalcorner==1&corner==0&order_rate_in80_continue==1&order_rate_out40_continue==1
#LookatCurrenNormalVery slightly begin to advance when passing another runner while well-positioned around halfway through the race.2001803.0distance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0
A Princess Must Seize Victory!NormalSlightly increase velocity when engaged in a challenge on the final straight.2001803.0is_finalcorner==1&corner==0&blocked_side_continuetime>=2
KEEP IT REAL.NormalVery slightly increase acceleration continuously when starting to make a move from midpack in the second half of the race.2001803.6distance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1
Genius x Bakushin = VictoryNormalSlightly increase velocity when engaged in a challenge toward the front in the second half of the race.2001803.0distance_rate>=50&order<=3&blocked_side_continuetime>=2
I'm Possible!NormalSlightly increase velocity when positioned 2nd or later within 4 lengths of the lead with 200m remaining. If within 2 lengths, increase velocity moderately instead.2001803.0remain_distance<=201&remain_distance>=199&distance_diff_top<=5&order>=2
Victory belongs to me—Strelitzia! ☆NormalIf positioned toward the back and racing calmly until the start of the final corner, when there are 300m remaining, slightly increase velocity continuously.2001803.6remain_distance<=300
Pure HeartNormalModerately recover endurance when well-positioned mid-race.200180phase_random==1&order>=2&order_rate<=40
SPARKLY☆STARDOMNormalBecome very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.2001803.0phase==1&corner==0&order<=2&bashin_diff_behind<=1
Pop & PolishNormalSlightly increase velocity when pressured or trying to pass another runner toward the front on the final straight.2001803.0is_finalcorner==1&corner==0&order_rate<=40&overtake_target_time>=1@is_finalcorner==1&corner==0&order_rate<=40&is_overtake==1
Laugh at the OddsNormalSlightly increase velocity when well-positioned with 400m or less remaining after trying to pass another runner on the final corner or later. If unfavored, moderately increase velocity instead.2001803.0remain_distance<=400&order_rate>=30&order_rate<=50&popularity>=4
NemesisNormalSlightly increase velocity when moving up from midpack on the final corner or later.2001803.0is_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1
Budding BlossomNormalIf the user engaged in a challenge on a mid-race corner, slightly increase acceleration when well-positioned late-race at least halfway through the final corner.2001802.4phase>=2&is_finalcorner_laterhalf==1&order>=3&order_rate<=40@phase>=2&is_finalcorner==1&corner==0&order>=3&order_rate<=40
Super-Duper ClimaxNormalSlightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.200180is_finalcorner==1&corner!=0&order_rate>50&near_count>=1
Red-Hot Discipline!NormalVery minimally increase acceleration for a brief duration when closing in from the back on the final corner or later late-race. Effect and duration increase when passing (up to 3 times).2001801.2phase>=2&order_rate>=50&is_finalcorner==1&bashin_diff_infront<=1
I See Victory in My Future!NormalSlightly clear a path forward depending on divination results when the way ahead is jammed late-race.2001803.0phase>=2&order>=3&blocked_front==1
I Never Goof Up!NormalVery slightly aim for the front when passing another runner late-race.2001803.0phase>=2&change_order_onetime<0
Moving Past, and BeyondNormalHaving run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.2001802.4phase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70
Just a Little Farther!NormalSlightly increase velocity when positioned 3rd and about to lose late-race.2001803.0phase>=2&order==3&bashin_diff_behind<=1
Prideful KingNormalModerately increase velocity in a true display of skill with 200m remaining after racing calmly.2001803.0temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70
Go, Go, Mun!NormalSlightly recover endurance and very slightly increase velocity when in midpack around halfway through the race.2001803.0distance_rate>=50&phase==1&order>=3&order_rate<=70
Keep Pushing AheadNormalIf positioned toward the front from the start of the race until the second half of the race, slightly recover endurance and very slightly increase velocity steadily.2001803.6distance_rate>=50&order_rate_in20_continue==1
Eternal Encompassing ShineNormalIf well-positioned at the start of the final straight, slightly increase velocity. If positioned near the front, moderately increase velocity instead.2001803.0is_last_straight_onetime==1&order>=2&order<=5&distance_diff_top<=5
Victory Cheer!NormalVery slightly increase velocity when positioned toward the front on the third corner in the second half of the race. Or, very slightly kick forward when toward the front on the backstretch late-race.2001803.0phase==2&straight_front_type==2&order<=2
Ambition to Surpass the SakuraNormalSlightly increase velocity when well-positioned and close to the runner ahead with 300m or less remaining.2001803.0remain_distance<=300&order_rate<=40&bashin_diff_infront<=1
A Lifelong Dream, A Moment's FlightNormalSlightly consume endurance to moderately increase velocity for a moderate duration when close to the runner behind on the final straight.2001802.4is_finalcorner==1&corner==0&bashin_diff_behind<=1
Peerless Dance of Flowering FlamesNormalIf the user passed another runner on the final corner or later, slightly increase velocity when in the front part of the pack with 300m or less remaining.2001803.0remain_distance<=300&order_rate<=40
Lovely Spring BreezeNormalFrom the midpack in the second half of the race, minimally increase velocity steadily for a duration based on remaining endurance.2001803.0distance_rate>=50&order_rate>=40&order_rate<=80
Sunny BreezeNormalVery minimally increase acceleration continuously for a long duration when toward the front on the latter half of the final corner after biding time in the race's first half. Effect increases if 2nd.2001804.8is_finalcorner_laterhalf==1&distance_diff_rate<=50&order==2
Silent LetterNormalVery slightly increase ability to break out of the pack when pressured toward the front with 400m or less remaining.2001803.0remain_distance<=400&order<=2&overtake_target_time>=1
Luck Runs My WayNormalVery slightly increase velocity sometime upon approaching late-race.2001803.0phase_laterhalf_random==1
Never Say NeverNormalVery slightly increase velocity when positioned toward the front with 300m remaining. If it's a dirt race and the skill user is close to the lead, also very slightly surge ahead.2001803.0remain_distance>=299&remain_distance<=301&order_rate>=20&order_rate<=40&distance_diff_top<=5&ground_type==2
Dazzl'n ♪ DiverNormalSlightly recover endurance after activating 2 skills mid-race.200180phase==1&order>=2&order_rate<=70&activate_count_middle>=2
Certain VictoryNormalModerately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.2001803.0is_finalcorner==1&corner==0
A Kiss for CourageNormalSlightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.2001803.0distance_rate>=50&activate_count_heal>=1&order<=3
RavissantNormalWhen passing another racer at the front part of the pack on the final corner or later, moderately increase velocity for a moderate duration.2001802.4is_finalcorner==1&change_order_onetime<0&order_rate<=40
Festive MiracleNormalVery slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.2001803.0activate_count_heal>=3&distance_rate>=50
564 EscapadesNormalMinimally increase velocity sometime in the second half of the race and activate 1 rare skill regardless of its conditions.2001803.0distance_rate_after_random==50
Joyful Voyage!NormalIf positioned toward the front with 200m remaining, slightly increase velocity. Then, if also positioned near the leading Umamusume, move minimally forward.2001803.0distance_diff_top<=5&order>=2&order_rate<=40&remain_distance<=201&remain_distance>=199
Superior HealNormalModerately recover endurance when overtaken toward the back mid-race.200180phase==1&change_order_onetime>0&order_rate>=40
Legacy of the StrongNormalSlightly increase velocity continuously when pressured toward the front late-race on the final corner or later.2001803.6phase>=2&is_finalcorner==1&order<=4&overtake_target_time>=1
Condor's FuryNormalSlightly increase acceleration when aiming for the front from midpack on the final corner.2001802.4is_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75
Barcarole of BlessingsNormalSlightly increase velocity when positioned in the front part of the pack with 400m remaining. If the skill user has activated at least 7 skills, increase velocity moderately instead.2001803.0remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7
Arrows Whistle, Shadows DisperseNormalSlightly increase velocity continuously on the last corner and later when pressured while in the front of the pack late-race.2001803.6is_finalcorner==1
Eternal MomentsNormalSlightly increase velocity when starting to make a move from a position toward the front mid-race.2001803.0phase==1&order>=3&order_rate<=50&is_overtake==1
THE MOE AAAA Thanks for My LifeNormalSlightly increase velocity when positioned midpack or further back on a mid-race corner and there are at least 3 runners nearby.2001803.0near_count>=3&phase==1&corner!=0&order_rate>=40
Break It Down!NormalSlightly increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also minimally increase acceleration.2001803.0phase>=2&corner==0&order<=2&straight_front_type==2
Lightning FlareNormalVery slightly increase velocity continuously when the skill user activates 2 skills mid-race. Increase this skill's effectiveness if the user activates another skill while it's active (up to 2 times).2001803.6activate_count_middle>=2
Best day everNormalIf well-positioned late-race on the final corner or later, slightly increase velocity. If there's a large distance left to the finish, also increase acceleration very minimally.2001803.0remain_distance>=401&phase>=2&is_finalcorner==1&order_rate>=20&order_rate<=40
Presents from XNormalSlightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.2001803.0order_rate_in50_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40
Flowery☆ManeuverNormalSlightly increase velocity when passing another runner toward the front on the final corner or later. If passing toward the back, slightly increase acceleration instead.2001803.0is_finalcorner==1&order_rate<=40&change_order_onetime<0
Operation CacaoNormalTake a minimal breather and slightly increase velocity when in the front part of the pack and there's another runner coming from behind on a corner mid-race.2001803.0order<=4&phase==1&corner!=0&bashin_diff_behind<=3
Every Rose Has Its FangsNormalSlightly drain endurance from runners in front and very slightly increase velocity when well-positioned mid-race.2001803.0phase==1&order>=2&order_rate<=50
FirelightNormalSlightly increase velocity on the final straight after pressuring a runner toward the back on a corner late-race. Effect increases for each time the user passed a runner on a corner late-race.2001803.0is_last_straight_onetime==1
Ticket to Your Dreams!NormalVery slightly increase velocity steadily when in midpack or further back on the final straight in the last spurt. Effect increases when activating a skill (up to 3 times).2001803.6is_lastspurt==1&is_finalcorner==1&corner==0&order_rate>=40
Guten Appetit ♪NormalSlightly increase velocity continuously on the final straight if the skill user passed another runner at least 2 times on the final corner or later.2001803.6change_order_up_finalcorner_after>=2&is_finalcorner==1&corner==0
One True ColorNormalIf positioned toward the front with 350m remaining and there is another Umamusume close behind, break out of the pack slightly more easily.2001803.0remain_distance<=350&order_rate<=40&order_rate>=20&bashin_diff_behind<=1
Dancing in the LeavesNormalVery slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.2001803.0is_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2
Give Mummy a Hug ♡NormalVery slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.2001803.0is_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1
α-star*NormalVery slightly increase velocity steadily when positioned toward the lead around halfway through the race. Also very slightly recover endurance if it's a dirt race.2001803.6distance_rate>=40&distance_rate<=50&distance_diff_rate<=10&ground_type==2
HephaestusNormalSlightly increase velocity from midpack upon approaching the final straight late-race.2001803.0phase>=2&is_finalcorner_laterhalf==1&order_rate<=75&order_rate>=40
114th Time's the CharmNormalGive max effort when far from the lead on the final corner, very slightly increasing velocity steadily for a duration proportional to distance from the lead.2001803.0is_finalcorner==1&corner!=0&distance_diff_top>=7
Bountiful HarvestNormalSlightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.2001803.0distance_rate>=50&order_rate>=40&overtake_target_time>=2
Spooky, Scary, HappyNormalSlightly increase velocity and very minimally intimidate up to 2 runners ahead and up to 2 runners behind when positioned toward the front upon entering the final straight.2001803.0is_last_straight_onetime==1&order_rate<=40
Wherever This Wonder LeadsNormalIf positioned midpack on a downhill just before late-race and there's a large distance left to the finish, slightly increase velocity.2001803.0distance_rate>=60&slope==2&phase==1&order_rate>=40&order_rate<=80&remain_distance>=500
Go☆Go☆Goal!NormalIf the user passed another runner on the final corner or later, slightly increase velocity from the midpack onward on the final straight. If the user isn't one of the top favorites, keep steadily increasing velocity slightly.2001803.6is_finalcorner==1&corner==0&order_rate>=40&order_rate<=70&popularity>=4
Louder! Tracen Cheer!NormalIf the user stayed toward the very back during the first half of the race without being rushed, slightly increase acceleration on the final straight.2001802.4is_finalcorner==1&corner==0
Dreams Donned with Pride!NormalIf the user activates another skill on the final corner late-race, very slightly increase velocity. If racing at Nakayama Racecourse, moderately increase velocity instead.2001803.0phase>=2&is_finalcorner==1&corner!=0&is_activate_any_skill==1
Your Smile Sparkles as the WavesNormalWhen positioned in the front part of the pack in the second half of the race, start a long spurt based on remaining endurance, minimally increasing velocity continuously.2001803.0distance_rate>=50&order_rate<=40
Carnival BonusNormalIncrease attributes in the Racing Carnival. chance to also raise runner's mood to Great. This skill will disappear when the event ends.0Carnival Bonus
Feelin' a Bit SillyNormalGreatly decrease the racer's proficiency in starting races. Effects include slow starts and reduced starting acceleration. Removed at the end of the Career playthrough.-5002.0always==1
Medium Race EnthusiastNormalIncrease performance in Medium Turf races. This skill is exclusive to the event.508distance_type==3&ground_type==1
Long Race EnthusiastNormalIncrease performance in Long Turf races. This skill is exclusive to the event.508distance_type==4&ground_type==1
Mile Race EnthusiastNormalIncrease performance in Mile Turf races. This skill is exclusive to the event.508distance_type==2&ground_type==1
Sprint Race EnthusiastNormalIncrease performance in turf sprint races. (Event Exclusive)508distance_type==1&ground_type==1
Dirt Race EnthusiastNormalIncrease performance in medium-distance dirt races. (Event Exclusive)508distance_type==3&ground_type==2
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